jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@383
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17 local C_Timer = _G.C_Timer
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MMOSimca@383
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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MMOSimca@383
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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catherton@465
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28 local HereBeDragons = LibStub("HereBeDragons-1.0")
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mmosimca@484
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29 local LibRealmInfo = LibStub("LibRealmInfo")
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jcallahan@48
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30
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jcallahan@4
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31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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33
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jcallahan@0
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34
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jcallahan@246
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35 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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36
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jcallahan@246
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37 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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38 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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39 local DB_VERSION = 18
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MMOSimca@346
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40 local DEBUGGING = false
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jcallahan@156
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41 local EVENT_DEBUG = false
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jcallahan@322
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42
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MMOSimca@405
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43 local ITEM_ID_TIMBER = 114781
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MMOSimca@405
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44
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MMOSimca@422
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45 local LOOT_SOURCE_ID_REDUNDANT = 3
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MMOSimca@422
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46 local LOOT_SOURCE_ID_GARRISON_CACHE = 10
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MMOSimca@422
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47
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jcallahan@246
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48 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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49 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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50 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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51
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MMOSimca@454
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52 local PLAYER_CLASS, PLAYER_CLASS_ID = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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53 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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54 local PLAYER_GUID
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jcallahan@246
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55 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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56 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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jcallahan@246
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57
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MMOSimca@377
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58 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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MMOSimca@377
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59 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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MMOSimca@377
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60 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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MMOSimca@377
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61
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catherton@472
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62 -- Removed in Legion but still needed
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catherton@472
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63 local ERR_QUEST_REWARD_ITEM_MULT_IS = _G.ERR_QUEST_REWARD_ITEM_MULT_IS or "Received %d of item: %s."
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catherton@472
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64 local ERR_QUEST_REWARD_ITEM_S = _G.ERR_QUEST_REWARD_ITEM_S or "Received item: %s."
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catherton@472
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65
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jcallahan@246
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66 local ALLOWED_LOCALES = {
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jcallahan@246
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67 enUS = true,
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jcallahan@246
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68 enGB = true,
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MMOSimca@336
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69 enTW = true,
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MMOSimca@336
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70 enCN = true,
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jcallahan@246
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71 }
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jcallahan@157
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72
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jcallahan@0
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73 local DATABASE_DEFAULTS = {
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jcallahan@128
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74 char = {},
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jcallahan@0
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75 global = {
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jcallahan@270
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76 config = {
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jcallahan@270
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77 minimap_icon = {
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jcallahan@270
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78 hide = true,
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jcallahan@270
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79 },
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jcallahan@270
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80 },
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jcallahan@0
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81 items = {},
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jcallahan@0
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82 npcs = {},
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jcallahan@0
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83 objects = {},
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jcallahan@0
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84 quests = {},
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jcallahan@167
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85 spells = {},
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jcallahan@17
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86 zones = {},
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jcallahan@0
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87 }
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jcallahan@0
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88 }
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jcallahan@0
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89
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jcallahan@1
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90 local EVENT_MAPPING = {
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MMOSimca@436
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91 AUCTION_HOUSE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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92 AUCTION_HOUSE_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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93 BANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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94 BANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@90
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95 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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96 BLACK_MARKET_ITEM_UPDATE = true,
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MMOSimca@408
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97 BONUS_ROLL_RESULT = true,
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MMOSimca@388
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98 CHAT_MSG_CURRENCY = true,
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jcallahan@48
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99 CHAT_MSG_LOOT = true,
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jcallahan@95
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100 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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101 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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102 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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103 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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104 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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105 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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106 CURSOR_UPDATE = true,
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jcallahan@90
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107 FORGE_MASTER_OPENED = true,
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MMOSimca@436
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108 GARRISON_MISSION_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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109 GARRISON_MISSION_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@450
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110 GARRISON_SHIPYARD_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@450
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111 GARRISON_SHIPYARD_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@436
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112 GOSSIP_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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113 GOSSIP_SHOW = true, -- also triggers StopChatLootRecording
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jcallahan@290
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114 GROUP_ROSTER_UPDATE = true,
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MMOSimca@436
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115 GUILDBANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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116 GUILDBANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@42
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117 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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118 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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119 LOOT_CLOSED = true,
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MMOSimca@343
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120 LOOT_OPENED = true,
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MMOSimca@412
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121 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
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MMOSimca@436
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122 MAIL_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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123 MAIL_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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124 MERCHANT_CLOSED = true, -- also triggers ResumeChatLootRecording
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MMOSimca@436
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125 MERCHANT_SHOW = "UpdateMerchantItems", -- also triggers StopChatLootRecording
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jcallahan@61
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126 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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127 PET_BAR_UPDATE = true,
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MMOSimca@368
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128 --PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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129 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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130 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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131 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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132 QUEST_COMPLETE = true,
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jcallahan@9
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133 QUEST_DETAIL = true,
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jcallahan@9
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134 QUEST_LOG_UPDATE = true,
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jcallahan@97
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135 QUEST_PROGRESS = true,
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jcallahan@178
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136 SHOW_LOOT_TOAST = true,
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jcallahan@306
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137 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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138 TAXIMAP_OPENED = true,
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MMOSimca@437
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139 TRADE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@437
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140 TRADE_SHOW = "StopChatLootRecording",
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jcallahan@92
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141 TRADE_SKILL_SHOW = true,
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jcallahan@167
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142 TRAINER_CLOSED = true,
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jcallahan@27
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143 TRAINER_SHOW = true,
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jcallahan@90
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144 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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145 UNIT_PET = true,
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jcallahan@4
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146 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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147 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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148 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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149 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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150 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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151 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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152 VOID_STORAGE_OPEN = true,
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jcallahan@0
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153 }
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jcallahan@0
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154
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jcallahan@4
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155
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jcallahan@246
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156 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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157
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jcallahan@92
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158 local anvil_spell_ids = {}
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jcallahan@92
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159 local currently_drunk
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jcallahan@128
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160 local char_db
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jcallahan@128
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161 local global_db
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jcallahan@299
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162 local group_member_guids = {}
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jcallahan@246
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163 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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164 local group_pet_guids = {}
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jcallahan@299
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165 local in_instance
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jcallahan@187
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166 local item_process_timer_handle
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jcallahan@92
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167 local faction_standings = {}
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jcallahan@92
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168 local forge_spell_ids = {}
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jcallahan@95
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169 local languages_known = {}
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jcallahan@317
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170 local boss_loot_toasting = {}
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MMOSimca@387
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171 local container_loot_toasting
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MMOSimca@387
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172 local loot_toast_container_id
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MMOSimca@387
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173 local raid_boss_id
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jcallahan@306
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174 local loot_toast_container_timer_handle
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jcallahan@307
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175 local loot_toast_data
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jcallahan@307
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176 local loot_toast_data_timer_handle
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jcallahan@95
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177 local name_to_id_map = {}
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jcallahan@306
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178 local killed_boss_id_timer_handle
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jcallahan@177
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179 local killed_npc_id
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jcallahan@2
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180 local target_location_timer_handle
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MMOSimca@345
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181 local last_timber_spell_id
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MMOSimca@355
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182 local last_garrison_cache_object_id
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MMOSimca@436
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183 local block_chat_loot_data
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MMOSimca@435
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184 local chat_loot_data = {}
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MMOSimca@347
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185 local chat_loot_timer_handle
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jcallahan@86
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186 local current_target_id
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jcallahan@131
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187 local current_loot
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jcallahan@1
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188
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jcallahan@312
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189
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jcallahan@121
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190 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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191 local current_action = {
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jcallahan@121
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192 identifier = nil,
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jcallahan@121
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193 loot_label = nil,
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jcallahan@121
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194 loot_list = nil,
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jcallahan@121
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195 loot_sources = nil,
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jcallahan@121
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196 map_level = nil,
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jcallahan@121
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197 spell_label = nil,
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jcallahan@123
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198 target_type = nil,
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jcallahan@121
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199 x = nil,
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jcallahan@121
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200 y = nil,
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jcallahan@121
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201 zone_data = nil,
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jcallahan@121
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202 }
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jcallahan@92
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203
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jcallahan@246
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204
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MMOSimca@393
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205 -- Timer prototypes
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MMOSimca@393
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206 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
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MMOSimca@393
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207
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MMOSimca@393
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208
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jcallahan@246
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209 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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210
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jcallahan@245
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211 local function Debug(message, ...)
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MMOSimca@350
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212 if not DEBUGGING or not message then
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jcallahan@151
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213 return
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jcallahan@151
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214 end
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catherton@465
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215
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MMOSimca@350
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216 if ... then
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MMOSimca@350
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217 local args = { ... }
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MMOSimca@350
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218
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MMOSimca@350
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219 for index = 1, #args do
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MMOSimca@377
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220 args[index] = tostring(args[index])
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jcallahan@306
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221 end
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MMOSimca@350
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222 _G.print(message:format(unpack(args)))
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MMOSimca@350
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223 else
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MMOSimca@350
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224 _G.print(message)
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jcallahan@306
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225 end
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jcallahan@151
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226 end
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jcallahan@151
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227
|
jcallahan@151
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228
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MMOSimca@393
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229 local function InitializeCurrentLoot()
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MMOSimca@393
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230 current_loot = {
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MMOSimca@393
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231 list = {},
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MMOSimca@393
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232 sources = {},
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MMOSimca@393
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233 identifier = current_action.identifier,
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MMOSimca@393
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234 label = current_action.loot_label or "drops",
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MMOSimca@393
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235 map_level = current_action.map_level,
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MMOSimca@393
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236 object_name = current_action.object_name,
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MMOSimca@393
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237 spell_label = current_action.spell_label,
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MMOSimca@393
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238 target_type = current_action.target_type,
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MMOSimca@393
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239 x = current_action.x,
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MMOSimca@393
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240 y = current_action.y,
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MMOSimca@393
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241 zone_data = current_action.zone_data,
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MMOSimca@393
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242 }
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MMOSimca@393
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243
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MMOSimca@393
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244 table.wipe(current_action)
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MMOSimca@393
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245 end
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MMOSimca@393
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246
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MMOSimca@393
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247
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jcallahan@169
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248 local TradeSkillExecutePer
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jcallahan@169
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249 do
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jcallahan@169
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250 local header_list = {}
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jcallahan@169
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251
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jcallahan@169
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252 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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253 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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254 return
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jcallahan@169
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255 end
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catherton@465
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256
|
catherton@479
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257 local recipes = _G.C_TradeSkillUI.GetAllRecipeIDs()
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catherton@479
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258
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catherton@479
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259 if recipes and (#recipes > 0) then
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catherton@479
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260 for i = 1, #recipes do
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catherton@479
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261 if iter_func(_G.C_TradeSkillUI.GetRecipeInfo(recipes[i]).name, recipes[i]) then
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catherton@465
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262 break
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catherton@465
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263 end
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catherton@465
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264 end
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catherton@465
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265 end
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jcallahan@167
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266 end
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jcallahan@169
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267 end -- do-block
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jcallahan@167
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268
|
jcallahan@167
|
269
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jcallahan@39
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270 local ActualCopperCost
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jcallahan@39
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271 do
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jcallahan@39
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272 local BARTERING_SPELL_ID = 83964
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jcallahan@39
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273
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jcallahan@39
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274 local STANDING_DISCOUNTS = {
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jcallahan@39
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275 HATED = 0,
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jcallahan@39
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276 HOSTILE = 0,
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jcallahan@39
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277 UNFRIENDLY = 0,
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jcallahan@39
|
278 NEUTRAL = 0,
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jcallahan@39
|
279 FRIENDLY = 0.05,
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jcallahan@39
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280 HONORED = 0.1,
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jcallahan@39
|
281 REVERED = 0.15,
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jcallahan@39
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282 EXALTED = 0.2,
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jcallahan@39
|
283 }
|
jcallahan@39
|
284
|
jcallahan@39
|
285
|
jcallahan@39
|
286 function ActualCopperCost(copper_cost, rep_standing)
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jcallahan@39
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287 if not copper_cost or copper_cost == 0 then
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jcallahan@39
|
288 return 0
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jcallahan@39
|
289 end
|
jcallahan@39
|
290 local modifier = 1
|
jcallahan@39
|
291
|
jcallahan@39
|
292 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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jcallahan@39
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293 modifier = modifier - 0.1
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jcallahan@39
|
294 end
|
jcallahan@39
|
295
|
jcallahan@39
|
296 if rep_standing then
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jcallahan@39
|
297 if PLAYER_RACE == "Goblin" then
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jcallahan@39
|
298 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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jcallahan@39
|
299 elseif STANDING_DISCOUNTS[rep_standing] then
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jcallahan@39
|
300 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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jcallahan@39
|
301 end
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jcallahan@39
|
302 end
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jcallahan@39
|
303 return math.floor(copper_cost / modifier)
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jcallahan@39
|
304 end
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jcallahan@39
|
305 end -- do-block
|
jcallahan@39
|
306
|
jcallahan@39
|
307
|
jcallahan@29
|
308 local function InstanceDifficultyToken()
|
MMOSimca@440
|
309 -- Sometimes, instance information is returned when not in an instance. This check protects against that.
|
MMOSimca@440
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310 if _G.IsInInstance() then
|
MMOSimca@440
|
311 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
MMOSimca@440
|
312
|
MMOSimca@440
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313 if not instance_type or instance_type == "" then
|
MMOSimca@440
|
314 instance_type = "NONE"
|
MMOSimca@440
|
315 end
|
MMOSimca@440
|
316 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@59
|
317 end
|
MMOSimca@440
|
318 return "NONE:0:false"
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jcallahan@29
|
319 end
|
jcallahan@29
|
320
|
jcallahan@29
|
321
|
jcallahan@1
|
322 local function CurrentLocationData()
|
catherton@465
|
323 local x, y, current_area_id, map_level = HereBeDragons:GetPlayerZonePosition(true)
|
catherton@468
|
324 local zone_name = _G.GetRealZoneText()
|
catherton@465
|
325
|
catherton@465
|
326 -- Put coordinates into expected format (as integers, they don't get a billion decimals output in the SavedVariables)
|
catherton@468
|
327 local x_int = nil
|
catherton@468
|
328 if (x and type(x) == "number") then
|
catherton@468
|
329 x_int = _G.floor(x * 1000)
|
mmosimca@482
|
330
|
mmosimca@482
|
331 -- Limit precision to 0.2
|
catherton@468
|
332 if x_int % 2 ~= 0 then
|
catherton@468
|
333 x_int = x_int + 1
|
catherton@468
|
334 end
|
mmosimca@482
|
335
|
mmosimca@482
|
336 -- Prevent out of bounds coordinates
|
mmosimca@482
|
337 if (x_int < 0 or x_int > 1000) then
|
mmosimca@482
|
338 x_int = nil
|
mmosimca@482
|
339 end
|
jcallahan@145
|
340 end
|
catherton@468
|
341 local y_int = nil
|
catherton@468
|
342 if (y and type(y) == "number") then
|
catherton@468
|
343 y_int = _G.floor(y * 1000)
|
mmosimca@482
|
344
|
mmosimca@482
|
345 -- Limit precision to 0.2
|
catherton@468
|
346 if y_int % 2 ~= 0 then
|
catherton@468
|
347 y_int = y_int + 1
|
catherton@468
|
348 end
|
mmosimca@482
|
349
|
mmosimca@482
|
350 -- Prevent out of bounds coordinates
|
mmosimca@482
|
351 if (y_int < 0 or y_int > 1000) then
|
mmosimca@482
|
352 y_int = nil
|
mmosimca@482
|
353 end
|
jcallahan@1
|
354 end
|
jcallahan@1
|
355
|
catherton@468
|
356 return zone_name, current_area_id, x_int, y_int, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
357 end
|
jcallahan@1
|
358
|
jcallahan@1
|
359
|
MMOSimca@441
|
360 local function DBEntry(data_type, unit_id)
|
MMOSimca@441
|
361 if not data_type or not unit_id then
|
jcallahan@312
|
362 return
|
jcallahan@312
|
363 end
|
MMOSimca@441
|
364 local category = global_db[data_type]
|
MMOSimca@441
|
365
|
MMOSimca@441
|
366 if not category then
|
MMOSimca@441
|
367 category = {}
|
MMOSimca@441
|
368 global_db[data_type] = category
|
MMOSimca@441
|
369 end
|
MMOSimca@441
|
370 local unit = category[unit_id]
|
MMOSimca@441
|
371
|
MMOSimca@441
|
372 if not unit then
|
MMOSimca@441
|
373 unit = {}
|
MMOSimca@441
|
374 category[unit_id] = unit
|
MMOSimca@441
|
375 end
|
MMOSimca@441
|
376 return unit
|
jcallahan@312
|
377 end
|
jcallahan@312
|
378
|
MMOSimca@441
|
379 private.DBEntry = DBEntry
|
MMOSimca@441
|
380
|
MMOSimca@441
|
381 local NPCEntry
|
MMOSimca@441
|
382 do
|
MMOSimca@441
|
383 local npc_prototype = {}
|
MMOSimca@441
|
384 local npc_meta = {
|
MMOSimca@441
|
385 __index = npc_prototype
|
MMOSimca@441
|
386 }
|
MMOSimca@441
|
387
|
MMOSimca@441
|
388 function NPCEntry(identifier)
|
MMOSimca@441
|
389 local npc = DBEntry("npcs", identifier)
|
MMOSimca@441
|
390 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@1
|
391 end
|
MMOSimca@441
|
392
|
MMOSimca@441
|
393 function npc_prototype:EncounterData(difficulty_token)
|
MMOSimca@441
|
394 self.encounter_data = self.encounter_data or {}
|
MMOSimca@441
|
395 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
MMOSimca@441
|
396 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
MMOSimca@441
|
397
|
MMOSimca@441
|
398 return self.encounter_data[difficulty_token]
|
MMOSimca@441
|
399 end
|
jcallahan@1
|
400 end
|
jcallahan@270
|
401
|
jcallahan@4
|
402
|
jcallahan@141
|
403 local UpdateDBEntryLocation
|
jcallahan@141
|
404 do
|
jcallahan@141
|
405 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
406 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
407 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
408
|
jcallahan@141
|
409 if not facing then
|
jcallahan@141
|
410 return x, y
|
jcallahan@141
|
411 end
|
jcallahan@246
|
412 local rad = facing + math.pi
|
jcallahan@141
|
413 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
414 end
|
jcallahan@10
|
415
|
jcallahan@24
|
416
|
jcallahan@141
|
417 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
418 if not identifier then
|
jcallahan@141
|
419 return
|
jcallahan@141
|
420 end
|
jcallahan@141
|
421 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
422 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
423 Debug("UpdateDBEntryLocation: Missing current location data - %s, %s, %s, %s, %s.", tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@328
|
424 return
|
MMOSimca@328
|
425 end
|
jcallahan@141
|
426 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
427 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
428 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
429
|
jcallahan@141
|
430 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
431 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
432
|
jcallahan@141
|
433 if not zone_data then
|
jcallahan@141
|
434 zone_data = {}
|
jcallahan@141
|
435 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
436 end
|
jcallahan@141
|
437
|
jcallahan@141
|
438 -- Special case for Fishing.
|
jcallahan@141
|
439 if current_action.spell_label == "FISHING" then
|
MMOSimca@441
|
440 local _, qx, qy = _G.GetWorldLocFromMapPos(0, 0)
|
MMOSimca@441
|
441 local _, wx, wy = _G.GetWorldLocFromMapPos(1, 1)
|
MMOSimca@441
|
442 local yard_width, yard_height = qy - wy, qx - wx
|
jcallahan@141
|
443
|
jcallahan@141
|
444 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
445 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
446 current_action.x = x
|
jcallahan@141
|
447 current_action.y = y
|
jcallahan@141
|
448 end
|
jcallahan@141
|
449 end
|
jcallahan@141
|
450 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
451
|
jcallahan@141
|
452 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
453 return zone_data
|
jcallahan@10
|
454 end
|
jcallahan@141
|
455 end -- do-block
|
jcallahan@10
|
456
|
jcallahan@10
|
457
|
MMOSimca@441
|
458 local function CurrencyLinkToTexture(currency_link)
|
MMOSimca@441
|
459 if not currency_link then
|
MMOSimca@441
|
460 return
|
MMOSimca@441
|
461 end
|
MMOSimca@441
|
462 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
MMOSimca@441
|
463 return texture_path:match("[^\\]+$"):lower()
|
MMOSimca@441
|
464 end
|
MMOSimca@441
|
465
|
MMOSimca@441
|
466
|
MMOSimca@441
|
467 local function ItemLinkToID(item_link)
|
MMOSimca@441
|
468 if not item_link then
|
MMOSimca@441
|
469 return
|
MMOSimca@441
|
470 end
|
MMOSimca@441
|
471 return tonumber(tostring(item_link):match("item:(%d+)"))
|
MMOSimca@441
|
472 end
|
MMOSimca@441
|
473
|
MMOSimca@441
|
474 private.ItemLinkToID = ItemLinkToID
|
MMOSimca@441
|
475
|
MMOSimca@441
|
476 local function UnitTypeIsNPC(unit_type)
|
MMOSimca@441
|
477 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
MMOSimca@441
|
478 end
|
MMOSimca@441
|
479
|
MMOSimca@441
|
480
|
MMOSimca@441
|
481 local ParseGUID
|
MMOSimca@441
|
482 do
|
MMOSimca@441
|
483 local UNIT_TYPES = private.UNIT_TYPES
|
MMOSimca@441
|
484
|
MMOSimca@441
|
485 local NPC_ID_MAPPING = {
|
MMOSimca@441
|
486 [62164] = 63191, -- Garalon
|
MMOSimca@441
|
487 }
|
MMOSimca@441
|
488
|
MMOSimca@441
|
489
|
MMOSimca@441
|
490 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
491 if not unit_type_name then
|
MMOSimca@441
|
492 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
493 end
|
MMOSimca@441
|
494
|
MMOSimca@441
|
495 for def, text in next, UNIT_TYPES do
|
MMOSimca@441
|
496 if unit_type_name == text then
|
MMOSimca@441
|
497 return UNIT_TYPES[def]
|
MMOSimca@441
|
498 end
|
MMOSimca@441
|
499 end
|
MMOSimca@441
|
500 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
501 end
|
MMOSimca@441
|
502
|
MMOSimca@441
|
503
|
MMOSimca@441
|
504 function ParseGUID(guid)
|
MMOSimca@441
|
505 if not guid then
|
MMOSimca@441
|
506 return
|
MMOSimca@441
|
507 end
|
MMOSimca@441
|
508
|
MMOSimca@441
|
509 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@441
|
510 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@441
|
511
|
MMOSimca@441
|
512 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
513 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@441
|
514
|
MMOSimca@441
|
515 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
MMOSimca@441
|
516
|
MMOSimca@441
|
517 if id_mapping and UnitTypeIsNPC(unit_type) then
|
MMOSimca@441
|
518 unit_idnum = id_mapping
|
MMOSimca@441
|
519 end
|
MMOSimca@441
|
520 return unit_type, unit_idnum
|
MMOSimca@441
|
521 end
|
MMOSimca@441
|
522 return unit_type
|
MMOSimca@441
|
523 end
|
MMOSimca@441
|
524
|
MMOSimca@441
|
525 private.ParseGUID = ParseGUID
|
MMOSimca@441
|
526 end -- do-block
|
MMOSimca@441
|
527
|
MMOSimca@441
|
528
|
jcallahan@19
|
529 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
530 if not item_link then
|
jcallahan@19
|
531 return
|
jcallahan@19
|
532 end
|
jcallahan@19
|
533 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
534
|
jcallahan@19
|
535 if not bag_index or not slot_index then
|
jcallahan@19
|
536 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
537 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
538 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
539 bag_index = new_bag_index
|
jcallahan@19
|
540 slot_index = new_slot_index
|
jcallahan@19
|
541 break
|
jcallahan@19
|
542 end
|
jcallahan@19
|
543 end
|
jcallahan@19
|
544 end
|
jcallahan@19
|
545 end
|
jcallahan@19
|
546
|
MMOSimca@410
|
547 local any_loot = false
|
MMOSimca@410
|
548
|
MMOSimca@411
|
549 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
550 if bag_index and slot_index then
|
MMOSimca@410
|
551 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
552 if is_lootable then
|
MMOSimca@410
|
553 any_loot = true
|
MMOSimca@410
|
554 end
|
jcallahan@19
|
555 end
|
catherton@465
|
556
|
MMOSimca@410
|
557 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
558 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
559 any_loot = true
|
jcallahan@19
|
560 end
|
MMOSimca@368
|
561
|
MMOSimca@436
|
562 -- Going to block 'chat-loot data' at this level for now because I don't think we actually want normal item containers being recorded in these scenarios either.
|
MMOSimca@436
|
563 if any_loot and not block_chat_loot_data then
|
MMOSimca@414
|
564 -- For item containers that open instantly with no spell cast
|
MMOSimca@410
|
565 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
566 ClearChatLootData()
|
MMOSimca@410
|
567 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@423
|
568 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
569 chat_loot_data.identifier = item_id
|
MMOSimca@414
|
570 -- For normal item containers
|
MMOSimca@414
|
571 else
|
MMOSimca@414
|
572 table.wipe(current_action)
|
MMOSimca@414
|
573 current_loot = nil
|
MMOSimca@414
|
574 current_action.target_type = AF.ITEM
|
MMOSimca@414
|
575 current_action.identifier = item_id
|
MMOSimca@414
|
576 current_action.loot_label = "contains"
|
MMOSimca@410
|
577 end
|
MMOSimca@393
|
578 end
|
jcallahan@19
|
579 end
|
jcallahan@19
|
580
|
jcallahan@19
|
581
|
jcallahan@39
|
582 local UnitFactionStanding
|
jcallahan@32
|
583 local UpdateFactionData
|
jcallahan@32
|
584 do
|
jcallahan@32
|
585 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
586
|
jcallahan@32
|
587 local STANDING_NAMES = {
|
jcallahan@32
|
588 "HATED",
|
jcallahan@32
|
589 "HOSTILE",
|
jcallahan@32
|
590 "UNFRIENDLY",
|
jcallahan@32
|
591 "NEUTRAL",
|
jcallahan@32
|
592 "FRIENDLY",
|
jcallahan@32
|
593 "HONORED",
|
jcallahan@32
|
594 "REVERED",
|
jcallahan@32
|
595 "EXALTED",
|
jcallahan@32
|
596 }
|
jcallahan@32
|
597
|
jcallahan@39
|
598
|
jcallahan@39
|
599 function UnitFactionStanding(unit)
|
jcallahan@135
|
600 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
601 UpdateFactionData()
|
jcallahan@39
|
602 DatamineTT:ClearLines()
|
jcallahan@39
|
603 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
604
|
jcallahan@39
|
605 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
606 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
607
|
jcallahan@135
|
608 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
609 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
610 end
|
jcallahan@39
|
611 end
|
jcallahan@39
|
612 end
|
jcallahan@39
|
613
|
jcallahan@39
|
614
|
jcallahan@32
|
615 function UpdateFactionData()
|
jcallahan@32
|
616 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
617 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
618
|
jcallahan@86
|
619 if faction_name then
|
jcallahan@32
|
620 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
621 elseif not faction_name then
|
jcallahan@32
|
622 break
|
jcallahan@32
|
623 end
|
jcallahan@20
|
624 end
|
jcallahan@20
|
625 end
|
jcallahan@32
|
626 end -- do-block
|
jcallahan@20
|
627
|
jcallahan@48
|
628
|
MMOSimca@429
|
629 local GenericLootUpdate, LootTable
|
jcallahan@75
|
630 do
|
MMOSimca@429
|
631 function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
632 if top_field then
|
jcallahan@75
|
633 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
634 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
635 return entry[top_field][loot_type]
|
jcallahan@75
|
636 end
|
jcallahan@48
|
637 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
638 return entry[loot_type]
|
jcallahan@48
|
639 end
|
jcallahan@48
|
640
|
jcallahan@75
|
641 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
642 local loot_type = current_loot.label
|
jcallahan@75
|
643 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
644 local source_list = {}
|
jcallahan@75
|
645
|
jcallahan@131
|
646 if current_loot.sources then
|
jcallahan@131
|
647 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
648 local source_id
|
jcallahan@78
|
649
|
jcallahan@131
|
650 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
651 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
652 source_id = current_loot.identifier
|
jcallahan@119
|
653 else
|
jcallahan@331
|
654 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
655 if unit_ID then
|
MMOSimca@328
|
656 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
657 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
658 else
|
MMOSimca@328
|
659 source_id = unit_ID
|
MMOSimca@328
|
660 end
|
MMOSimca@328
|
661 end
|
jcallahan@119
|
662 end
|
jcallahan@304
|
663 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
664
|
jcallahan@119
|
665 if entry then
|
jcallahan@119
|
666 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
667
|
jcallahan@304
|
668 if not source_list[source_id] then
|
jcallahan@119
|
669 if top_field then
|
jcallahan@119
|
670 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
671 elseif not container_loot_toasting then
|
jcallahan@119
|
672 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
673 end
|
jcallahan@304
|
674 source_list[source_id] = true
|
jcallahan@77
|
675 end
|
jcallahan@119
|
676 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
677
|
jcallahan@309
|
678 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
679 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
680 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
681 end
|
jcallahan@309
|
682 else
|
jcallahan@308
|
683 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
684 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
685
|
jcallahan@308
|
686 if label == "currency" and currency_texture then
|
jcallahan@308
|
687 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
688 elseif loot_token == "money" then
|
jcallahan@308
|
689 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
690 else
|
jcallahan@308
|
691 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
692 end
|
jcallahan@308
|
693 end
|
jcallahan@119
|
694 end
|
jcallahan@75
|
695 end
|
jcallahan@75
|
696 end
|
jcallahan@75
|
697 end
|
jcallahan@121
|
698
|
jcallahan@121
|
699 -- This is used for Gas Extractions.
|
jcallahan@131
|
700 if #current_loot.list <= 0 then
|
jcallahan@78
|
701 return
|
jcallahan@78
|
702 end
|
jcallahan@82
|
703 local entry
|
jcallahan@82
|
704
|
jcallahan@82
|
705 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
706 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
707 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
708 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
709 else
|
jcallahan@131
|
710 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
711 end
|
jcallahan@75
|
712
|
jcallahan@75
|
713 if not entry then
|
jcallahan@75
|
714 return
|
jcallahan@75
|
715 end
|
jcallahan@77
|
716 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
717
|
jcallahan@307
|
718 if current_loot.identifier then
|
jcallahan@307
|
719 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
720 if top_field then
|
jcallahan@307
|
721 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
722 else
|
jcallahan@307
|
723 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
724 end
|
jcallahan@307
|
725 source_list[current_loot.identifier] = true
|
jcallahan@77
|
726 end
|
jcallahan@77
|
727 end
|
jcallahan@75
|
728
|
jcallahan@131
|
729 for index = 1, #current_loot.list do
|
jcallahan@131
|
730 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
731 end
|
jcallahan@48
|
732 end
|
jcallahan@75
|
733 end -- do-block
|
jcallahan@48
|
734
|
jcallahan@97
|
735
|
jcallahan@97
|
736 local ReplaceKeywords
|
jcallahan@97
|
737 do
|
jcallahan@97
|
738 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
739 class = PLAYER_CLASS,
|
jcallahan@97
|
740 name = PLAYER_NAME,
|
jcallahan@97
|
741 race = PLAYER_RACE,
|
jcallahan@97
|
742 }
|
jcallahan@97
|
743
|
jcallahan@97
|
744
|
jcallahan@97
|
745 function ReplaceKeywords(text)
|
jcallahan@97
|
746 if not text or text == "" then
|
jcallahan@97
|
747 return ""
|
jcallahan@97
|
748 end
|
jcallahan@97
|
749
|
jcallahan@97
|
750 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
751 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
752 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
753 end
|
jcallahan@97
|
754 return text
|
jcallahan@97
|
755 end
|
jcallahan@97
|
756 end -- do-block
|
jcallahan@97
|
757
|
jcallahan@97
|
758
|
MMOSimca@347
|
759 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
760
|
MMOSimca@393
|
761 function ClearKilledNPC()
|
MMOSimca@347
|
762 killed_npc_id = nil
|
MMOSimca@347
|
763 end
|
MMOSimca@347
|
764
|
MMOSimca@347
|
765
|
MMOSimca@393
|
766 function ClearKilledBossID()
|
MMOSimca@347
|
767 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
768 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
769 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
770 end
|
MMOSimca@347
|
771
|
MMOSimca@347
|
772 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
773 raid_boss_id = nil
|
MMOSimca@347
|
774 end
|
MMOSimca@347
|
775
|
MMOSimca@347
|
776
|
MMOSimca@393
|
777 function ClearLootToastContainerID()
|
MMOSimca@347
|
778 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
779 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
780 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
781 end
|
MMOSimca@347
|
782
|
MMOSimca@387
|
783 container_loot_toasting = false
|
MMOSimca@387
|
784 loot_toast_container_id = nil
|
MMOSimca@347
|
785 end
|
MMOSimca@347
|
786
|
MMOSimca@347
|
787
|
MMOSimca@393
|
788 function ClearLootToastData()
|
MMOSimca@347
|
789 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
790 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
791 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
792 end
|
MMOSimca@347
|
793
|
MMOSimca@347
|
794 if loot_toast_data then
|
MMOSimca@347
|
795 table.wipe(loot_toast_data)
|
MMOSimca@347
|
796 end
|
MMOSimca@347
|
797 end
|
MMOSimca@347
|
798
|
MMOSimca@347
|
799
|
MMOSimca@393
|
800 function ClearChatLootData()
|
MMOSimca@398
|
801 if not chat_loot_timer_handle then
|
MMOSimca@435
|
802 table.wipe(chat_loot_data)
|
MMOSimca@398
|
803 return
|
MMOSimca@398
|
804 end
|
MMOSimca@398
|
805 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
806 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
807 chat_loot_timer_handle = nil
|
MMOSimca@398
|
808
|
MMOSimca@435
|
809 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) and chat_loot_data.loot then
|
MMOSimca@414
|
810 -- A slimmed down (and more importantly, separate) version of GenericLootUpdate, specifically for AF.ITEM and chat_loot_data
|
MMOSimca@414
|
811 local entry = DBEntry("items", chat_loot_data.identifier)
|
MMOSimca@414
|
812
|
MMOSimca@414
|
813 if entry then
|
MMOSimca@414
|
814 local loot_table = LootTable(entry, "contains")
|
MMOSimca@414
|
815 entry["contains_count"] = (entry["contains_count"] or 0) + 1
|
MMOSimca@414
|
816
|
MMOSimca@435
|
817 for loot_token, quantity in pairs(chat_loot_data.loot) do
|
MMOSimca@414
|
818 local label, currency_texture = (":"):split(loot_token)
|
MMOSimca@414
|
819
|
MMOSimca@414
|
820 if label == "currency" and currency_texture then
|
MMOSimca@414
|
821 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@414
|
822 elseif loot_token == "money" then
|
MMOSimca@414
|
823 table.insert(loot_table, ("money:%d"):format(quantity))
|
MMOSimca@414
|
824 else
|
MMOSimca@414
|
825 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
MMOSimca@414
|
826 end
|
MMOSimca@414
|
827 end
|
MMOSimca@414
|
828 end
|
MMOSimca@347
|
829 end
|
MMOSimca@435
|
830 table.wipe(chat_loot_data)
|
MMOSimca@347
|
831 end
|
MMOSimca@347
|
832
|
MMOSimca@347
|
833
|
jcallahan@246
|
834 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
835
|
jcallahan@0
|
836 function WDP:OnInitialize()
|
jcallahan@128
|
837 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
838 private.db = db
|
jcallahan@128
|
839 global_db = db.global
|
jcallahan@128
|
840 char_db = db.char
|
jcallahan@14
|
841
|
jcallahan@270
|
842 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
843 local build_num = tonumber(private.build_num)
|
mmosimca@484
|
844
|
mmosimca@484
|
845 -- Get current region from LibRealmInfo (and account for the fact that PTR and Beta return nil)
|
mmosimca@484
|
846 local current_region = LibRealmInfo:GetCurrentRegion() or "XX"
|
mmosimca@484
|
847
|
mmosimca@484
|
848 -- Wipe all data if DB version or build number changed
|
jcallahan@136
|
849 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
850 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
851 global_db[entry] = {}
|
jcallahan@74
|
852 end
|
jcallahan@74
|
853 end
|
jcallahan@35
|
854 raw_db.build_num = build_num
|
mmosimca@484
|
855 raw_db.region = current_region
|
jcallahan@63
|
856 raw_db.version = DB_VERSION
|
jcallahan@249
|
857
|
jcallahan@312
|
858 private.InitializeCommentSystem()
|
jcallahan@312
|
859 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
860 end
|
jcallahan@0
|
861
|
jcallahan@0
|
862
|
jcallahan@153
|
863 function WDP:EventDispatcher(...)
|
jcallahan@153
|
864 local event_name = ...
|
jcallahan@153
|
865
|
MMOSimca@346
|
866 if DEBUGGING then
|
jcallahan@154
|
867 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
868 Debug(event_name)
|
jcallahan@154
|
869 else
|
jcallahan@154
|
870 Debug(...)
|
jcallahan@153
|
871 end
|
jcallahan@153
|
872 end
|
jcallahan@153
|
873 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
874
|
jcallahan@153
|
875 if _G.type(func) == "boolean" then
|
jcallahan@153
|
876 self[event_name](self, ...)
|
jcallahan@153
|
877 elseif _G.type(func) == "function" then
|
jcallahan@159
|
878 self[func](self, ...)
|
jcallahan@153
|
879 end
|
jcallahan@153
|
880 end
|
jcallahan@153
|
881
|
jcallahan@153
|
882
|
jcallahan@0
|
883 function WDP:OnEnable()
|
jcallahan@300
|
884 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
885
|
jcallahan@0
|
886 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
887 if EVENT_DEBUG then
|
jcallahan@153
|
888 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
889 else
|
jcallahan@153
|
890 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
891 end
|
jcallahan@0
|
892 end
|
jcallahan@95
|
893
|
jcallahan@95
|
894 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
895 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
896 end
|
MMOSimca@383
|
897
|
MMOSimca@459
|
898 -- These two timers loop indefinitely using Lua's infinity constant
|
MMOSimca@459
|
899 item_process_timer_handle = C_Timer.NewTicker(30, WDP.ProcessItems, math.huge)
|
MMOSimca@459
|
900 target_location_timer_handle = C_Timer.NewTicker(0.5, WDP.UpdateTargetLocation, math.huge)
|
jcallahan@19
|
901
|
jcallahan@19
|
902 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
903 if target_unit then
|
jcallahan@19
|
904 return
|
jcallahan@19
|
905 end
|
jcallahan@19
|
906 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
907 end)
|
jcallahan@19
|
908
|
jcallahan@19
|
909 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
910 if target_unit then
|
jcallahan@19
|
911 return
|
jcallahan@19
|
912 end
|
jcallahan@19
|
913 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
914 HandleItemUse(item_link)
|
jcallahan@19
|
915 end)
|
jcallahan@263
|
916
|
jcallahan@290
|
917 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
918 end
|
jcallahan@0
|
919
|
jcallahan@0
|
920
|
MMOSimca@340
|
921 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
922 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
923 local item
|
jcallahan@0
|
924
|
jcallahan@191
|
925 if item_string then
|
MMOSimca@338
|
926 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
927
|
MMOSimca@460
|
928 local suffix_id = tonumber(item_results[8]) or 0
|
MMOSimca@462
|
929 local unique_id = tonumber(item_results[9]) or 0
|
MMOSimca@447
|
930 --local level = tonumber(item_results[10])
|
MMOSimca@460
|
931 --local specialization_id = tonumber(item_results[11])
|
catherton@469
|
932 --local upgrade_type_id = tonumber(item_results[12])
|
MMOSimca@460
|
933 local instance_difficulty_id = tonumber(item_results[13]) or 0
|
MMOSimca@460
|
934 local num_bonus_ids = tonumber(item_results[14]) or 0
|
catherton@471
|
935 -- upgrade_value is optional in 6.2! can be detected using upgrade_type_id, but it's just as easy to check like this
|
catherton@469
|
936 local upgrade_value = tonumber(item_results[15 + num_bonus_ids]) or 0
|
catherton@465
|
937
|
mmosimca@484
|
938 local unk_item_field_1 = tonumber(item_results[16 + num_bonus_ids]) or 0
|
mmosimca@484
|
939 local unk_item_field_2 = tonumber(item_results[17 + num_bonus_ids]) or 0
|
mmosimca@484
|
940 --if unk_item_field_1 > 0 then Debug("unk_item_field_1 for %s is non-zero, specifically %d.", item_link, unk_item_field_1) end
|
mmosimca@484
|
941 --if unk_item_field_2 > 0 then Debug("unk_item_field_2 for %s is non-zero, specifically %d.", item_link, unk_item_field_2) end
|
MMOSimca@460
|
942
|
MMOSimca@460
|
943 -- If there is anything special (non-zero) for this item then we need to make note of everything
|
catherton@471
|
944 if math.max(suffix_id, instance_difficulty_id, num_bonus_ids, upgrade_value) ~= 0 then
|
MMOSimca@460
|
945 item = DBEntry("items", item_id)
|
MMOSimca@460
|
946 item.suffix_id = suffix_id
|
MMOSimca@460
|
947 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@460
|
948 item.instance_difficulty_id = instance_difficulty_id
|
catherton@471
|
949 item.upgrade_value = upgrade_value
|
MMOSimca@460
|
950
|
MMOSimca@460
|
951 if process_bonus_ids then
|
MMOSimca@460
|
952
|
MMOSimca@460
|
953 -- Get ready for bonus IDs
|
MMOSimca@384
|
954 if not item.seen_bonuses then
|
MMOSimca@384
|
955 item.seen_bonuses = {}
|
MMOSimca@372
|
956 end
|
catherton@465
|
957
|
MMOSimca@460
|
958 if num_bonus_ids > 0 then
|
MMOSimca@460
|
959 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@460
|
960 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@460
|
961 local sorted_bonus_string = ""
|
MMOSimca@460
|
962 local min_bonus_id_array = {}
|
MMOSimca@460
|
963 for iterations = 1, num_bonus_ids do
|
MMOSimca@460
|
964 -- Find minimum of this iteration
|
MMOSimca@460
|
965 local min_bonus_id = 100000
|
MMOSimca@460
|
966 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@460
|
967 local temp_bonus_id = tonumber(item_results[14 + bonus_index])
|
MMOSimca@460
|
968 if temp_bonus_id and (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@460
|
969 min_bonus_id = temp_bonus_id
|
MMOSimca@460
|
970 end
|
MMOSimca@460
|
971 end
|
MMOSimca@460
|
972
|
MMOSimca@460
|
973 -- Keep track of already processed IDs
|
MMOSimca@460
|
974 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@460
|
975
|
MMOSimca@460
|
976 -- Build string
|
MMOSimca@460
|
977 if iterations == 1 then
|
MMOSimca@460
|
978 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@460
|
979 else
|
MMOSimca@460
|
980 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@460
|
981 end
|
MMOSimca@384
|
982 end
|
MMOSimca@460
|
983
|
MMOSimca@460
|
984 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@460
|
985 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@384
|
986 else
|
MMOSimca@460
|
987 item.seen_bonuses["0"] = true
|
MMOSimca@384
|
988 end
|
MMOSimca@329
|
989 end
|
jcallahan@191
|
990 end
|
jcallahan@0
|
991 end
|
jcallahan@212
|
992
|
jcallahan@212
|
993 if durability and durability > 0 then
|
jcallahan@219
|
994 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
995 item.durability = durability
|
jcallahan@212
|
996 end
|
jcallahan@0
|
997 end
|
jcallahan@0
|
998
|
jcallahan@0
|
999
|
jcallahan@187
|
1000 function WDP:ProcessItems()
|
jcallahan@187
|
1001 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1002 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1003
|
jcallahan@0
|
1004 if item_id and item_id > 0 then
|
jcallahan@1
|
1005 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1006 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1007 end
|
jcallahan@0
|
1008 end
|
jcallahan@0
|
1009
|
jcallahan@0
|
1010 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1011 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1012 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1013
|
jcallahan@0
|
1014 if item_id and item_id > 0 then
|
jcallahan@1
|
1015 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1016 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1017 end
|
jcallahan@0
|
1018 end
|
jcallahan@0
|
1019 end
|
jcallahan@0
|
1020 end
|
jcallahan@0
|
1021
|
jcallahan@118
|
1022
|
jcallahan@215
|
1023 local TargetedNPC
|
jcallahan@118
|
1024 do
|
jcallahan@118
|
1025 local GENDER_NAMES = {
|
jcallahan@118
|
1026 "UNKNOWN",
|
jcallahan@118
|
1027 "MALE",
|
jcallahan@118
|
1028 "FEMALE",
|
jcallahan@118
|
1029 }
|
jcallahan@118
|
1030
|
jcallahan@118
|
1031
|
jcallahan@118
|
1032 local REACTION_NAMES = {
|
jcallahan@118
|
1033 "HATED",
|
jcallahan@118
|
1034 "HOSTILE",
|
jcallahan@118
|
1035 "UNFRIENDLY",
|
jcallahan@118
|
1036 "NEUTRAL",
|
jcallahan@118
|
1037 "FRIENDLY",
|
jcallahan@118
|
1038 "HONORED",
|
jcallahan@118
|
1039 "REVERED",
|
jcallahan@118
|
1040 "EXALTED",
|
jcallahan@118
|
1041 }
|
jcallahan@118
|
1042
|
jcallahan@118
|
1043
|
jcallahan@118
|
1044 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1045 ["0"] = "MANA",
|
jcallahan@118
|
1046 ["1"] = "RAGE",
|
jcallahan@118
|
1047 ["2"] = "FOCUS",
|
jcallahan@118
|
1048 ["3"] = "ENERGY",
|
jcallahan@118
|
1049 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1050 }
|
jcallahan@118
|
1051
|
jcallahan@118
|
1052
|
jcallahan@215
|
1053 function TargetedNPC()
|
jcallahan@118
|
1054 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1055 current_target_id = nil
|
jcallahan@118
|
1056 return
|
jcallahan@118
|
1057 end
|
jcallahan@118
|
1058 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1059
|
jcallahan@171
|
1060 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1061 return
|
jcallahan@118
|
1062 end
|
jcallahan@118
|
1063 current_target_id = unit_idnum
|
jcallahan@118
|
1064
|
jcallahan@118
|
1065 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1066 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1067 npc.class = class_token
|
jcallahan@118
|
1068 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1069 npc.genders = npc.genders or {}
|
jcallahan@118
|
1070 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1071 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1072 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1073
|
jcallahan@248
|
1074 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1075 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1076 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1077
|
jcallahan@250
|
1078 if not level_data then
|
jcallahan@250
|
1079 level_data = {}
|
jcallahan@250
|
1080 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1081 end
|
jcallahan@257
|
1082 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1083
|
jcallahan@257
|
1084 if not level_data.power then
|
MMOSimca@337
|
1085 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1086
|
jcallahan@257
|
1087 if max_power > 0 then
|
jcallahan@257
|
1088 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1089 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1090 end
|
jcallahan@118
|
1091 end
|
jcallahan@118
|
1092 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1093 return npc, unit_idnum
|
jcallahan@118
|
1094 end
|
jcallahan@118
|
1095 end -- do-block
|
jcallahan@118
|
1096
|
jcallahan@118
|
1097
|
jcallahan@113
|
1098 do
|
jcallahan@113
|
1099 local COORD_MAX = 5
|
jcallahan@0
|
1100
|
jcallahan@113
|
1101 function WDP:UpdateTargetLocation()
|
catherton@480
|
1102 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapDenied("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1103 return
|
jcallahan@2
|
1104 end
|
jcallahan@113
|
1105
|
jcallahan@113
|
1106 for index = 1, 4 do
|
jcallahan@113
|
1107 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1108 return
|
jcallahan@113
|
1109 end
|
jcallahan@113
|
1110 end
|
jcallahan@215
|
1111 local npc = TargetedNPC()
|
jcallahan@113
|
1112
|
jcallahan@113
|
1113 if not npc then
|
jcallahan@113
|
1114 return
|
jcallahan@113
|
1115 end
|
jcallahan@113
|
1116 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1117 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
1118 Debug("UpdateTargetLocation: Missing current location data - %s, %s, %s, %s, %s.", tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@328
|
1119 return
|
MMOSimca@328
|
1120 end
|
jcallahan@248
|
1121 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1122 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1123 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1124
|
jcallahan@113
|
1125 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1126
|
jcallahan@113
|
1127 if not zone_data then
|
jcallahan@113
|
1128 zone_data = {}
|
jcallahan@113
|
1129 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1130 end
|
jcallahan@113
|
1131
|
jcallahan@113
|
1132 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1133 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1134 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1135
|
jcallahan@113
|
1136 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1137 return
|
jcallahan@113
|
1138 end
|
jcallahan@113
|
1139 end
|
jcallahan@141
|
1140 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1141 end
|
jcallahan@113
|
1142 end -- do-block
|
jcallahan@2
|
1143
|
jcallahan@118
|
1144
|
MMOSimca@412
|
1145 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1146 ClearChatLootData()
|
MMOSimca@398
|
1147 end
|
MMOSimca@398
|
1148
|
MMOSimca@398
|
1149
|
MMOSimca@420
|
1150 -- EVENT HANDLERS -----------------------------------------------------
|
MMOSimca@420
|
1151
|
MMOSimca@436
|
1152 -- This function (and the following function) are to stop 'HandleItemUse' from triggering when you put an item that would normally be opened into the bank, guild bank, etc.
|
MMOSimca@436
|
1153 function WDP:StopChatLootRecording(event_name)
|
MMOSimca@436
|
1154 if not block_chat_loot_data then
|
MMOSimca@439
|
1155 Debug("%s: Pausing chat-based loot recording.", event_name)
|
MMOSimca@436
|
1156 ClearChatLootData()
|
MMOSimca@436
|
1157 block_chat_loot_data = true
|
MMOSimca@436
|
1158 end
|
MMOSimca@436
|
1159 end
|
MMOSimca@436
|
1160
|
MMOSimca@436
|
1161
|
MMOSimca@436
|
1162 function WDP:ResumeChatLootRecording(event_name)
|
MMOSimca@436
|
1163 if block_chat_loot_data then
|
MMOSimca@439
|
1164 Debug("%s: Resuming chat-based loot recording.", event_name)
|
MMOSimca@436
|
1165 block_chat_loot_data = false
|
MMOSimca@436
|
1166 end
|
MMOSimca@436
|
1167 end
|
MMOSimca@436
|
1168
|
MMOSimca@436
|
1169
|
MMOSimca@408
|
1170 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1171 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1172 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1173 ClearKilledBossID()
|
MMOSimca@408
|
1174 ClearLootToastContainerID()
|
MMOSimca@408
|
1175 end
|
MMOSimca@408
|
1176
|
MMOSimca@408
|
1177
|
jcallahan@90
|
1178 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1179 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1180 return
|
jcallahan@243
|
1181 end
|
jcallahan@282
|
1182 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1183
|
jcallahan@56
|
1184 for index = 1, num_items do
|
jcallahan@56
|
1185 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1186
|
jcallahan@56
|
1187 if item_link then
|
jcallahan@56
|
1188 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1189 end
|
jcallahan@56
|
1190 end
|
jcallahan@56
|
1191 end
|
jcallahan@56
|
1192
|
jcallahan@56
|
1193
|
jcallahan@298
|
1194 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1195 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1196
|
jcallahan@246
|
1197 if current_pet_guid then
|
jcallahan@246
|
1198 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1199 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1200 end
|
jcallahan@246
|
1201 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1202
|
jcallahan@246
|
1203 if pet_guid then
|
jcallahan@296
|
1204 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1205 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1206 end
|
jcallahan@246
|
1207 end
|
jcallahan@246
|
1208
|
jcallahan@246
|
1209
|
jcallahan@298
|
1210 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1211 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1212 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1213 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1214
|
jcallahan@299
|
1215 table.wipe(group_member_guids)
|
jcallahan@298
|
1216
|
jcallahan@298
|
1217 for index = 1, group_size do
|
jcallahan@298
|
1218 local unit_id = unit_type .. index
|
jcallahan@298
|
1219 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1220
|
jcallahan@299
|
1221 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1222 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1223 end
|
jcallahan@299
|
1224 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1225 end
|
jcallahan@298
|
1226
|
jcallahan@298
|
1227
|
jcallahan@298
|
1228 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1229 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1230 end
|
jcallahan@298
|
1231
|
jcallahan@298
|
1232
|
MMOSimca@375
|
1233 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1234 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1235 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1236 return
|
jcallahan@306
|
1237 end
|
MMOSimca@372
|
1238
|
MMOSimca@372
|
1239 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1240 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1241
|
MMOSimca@355
|
1242 -- Handle Garrison cache specially
|
MMOSimca@422
|
1243 if loot_source and (loot_source == LOOT_SOURCE_ID_GARRISON_CACHE) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1244 -- Record location data for cache
|
MMOSimca@355
|
1245 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1246
|
MMOSimca@355
|
1247 -- Add drop data
|
MMOSimca@355
|
1248 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1249 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1250 -- Check for top level object data
|
MMOSimca@355
|
1251 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1252 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1253 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1254 -- Increment loot count
|
MMOSimca@355
|
1255 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1256
|
MMOSimca@355
|
1257 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1258 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1259 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1260 else
|
MMOSimca@355
|
1261 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1262 end
|
MMOSimca@355
|
1263 else
|
MMOSimca@355
|
1264 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1265 end
|
catherton@465
|
1266
|
MMOSimca@431
|
1267 -- Wipe object ID until future mouseover
|
MMOSimca@431
|
1268 last_garrison_cache_object_id = nil
|
MMOSimca@387
|
1269 elseif raid_boss_id then
|
MMOSimca@427
|
1270 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
1271 if npc then
|
MMOSimca@427
|
1272 local loot_label = "drops"
|
MMOSimca@427
|
1273 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
1274 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
1275 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
1276
|
MMOSimca@427
|
1277 if loot_type == "item" then
|
MMOSimca@427
|
1278 local item_id = ItemLinkToID(item_link)
|
MMOSimca@427
|
1279 if item_id then
|
MMOSimca@427
|
1280 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@427
|
1281 RecordItemData(item_id, item_link, true)
|
MMOSimca@427
|
1282 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
1283 else
|
MMOSimca@427
|
1284 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
MMOSimca@427
|
1285 return
|
MMOSimca@427
|
1286 end
|
MMOSimca@427
|
1287 elseif loot_type == "money" then
|
MMOSimca@427
|
1288 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@427
|
1289 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
1290 elseif loot_type == "currency" then
|
MMOSimca@427
|
1291 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@427
|
1292 if currency_texture and currency_texture ~= "" then
|
MMOSimca@427
|
1293 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@427
|
1294 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
1295 else
|
MMOSimca@427
|
1296 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@427
|
1297 return
|
MMOSimca@427
|
1298 end
|
jcallahan@312
|
1299 end
|
jcallahan@317
|
1300
|
MMOSimca@427
|
1301 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
1302 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
1303 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@312
|
1304 end
|
jcallahan@312
|
1305 end
|
MMOSimca@387
|
1306 elseif loot_toast_container_id then
|
jcallahan@305
|
1307 InitializeCurrentLoot()
|
jcallahan@305
|
1308
|
jcallahan@306
|
1309 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1310 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1311 current_loot.label = "contains"
|
jcallahan@306
|
1312 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1313
|
MMOSimca@387
|
1314 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1315
|
jcallahan@301
|
1316 if loot_type == "item" then
|
jcallahan@312
|
1317 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1318 if item_id then
|
jcallahan@312
|
1319 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1320 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1321 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1322 else
|
jcallahan@301
|
1323 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1324 current_loot = nil
|
jcallahan@301
|
1325 return
|
jcallahan@301
|
1326 end
|
jcallahan@301
|
1327 elseif loot_type == "money" then
|
jcallahan@312
|
1328 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1329 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1330 elseif loot_type == "currency" then
|
jcallahan@312
|
1331 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1332 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1333 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1334 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1335 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1336 else
|
jcallahan@312
|
1337 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1338 current_loot = nil
|
jcallahan@312
|
1339 return
|
jcallahan@312
|
1340 end
|
jcallahan@301
|
1341 end
|
jcallahan@312
|
1342
|
jcallahan@301
|
1343 GenericLootUpdate("items")
|
jcallahan@301
|
1344 current_loot = nil
|
MMOSimca@387
|
1345 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
MMOSimca@444
|
1346 elseif loot_source and (loot_source == LOOT_SOURCE_ID_REDUNDANT) and chat_loot_timer_handle then
|
MMOSimca@444
|
1347 -- Handle currency loot toasts for chat-based loot (we do this instead of reading currency chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1348 if loot_type == "currency" then
|
MMOSimca@444
|
1349 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@444
|
1350 if currency_texture and currency_texture ~= "" then
|
MMOSimca@444
|
1351 -- Verify that we're still assigning data to the right items
|
MMOSimca@444
|
1352 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1353 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@444
|
1354 Debug("%s: Captured currency for chat-based loot recording. %s X %d", event_name, currency_token, quantity)
|
MMOSimca@444
|
1355 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1356 chat_loot_data.loot[currency_token] = (chat_loot_data.loot[currency_token] or 0) + quantity
|
MMOSimca@444
|
1357 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@444
|
1358 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@444
|
1359 ClearChatLootData()
|
MMOSimca@444
|
1360 end
|
MMOSimca@444
|
1361 else
|
MMOSimca@444
|
1362 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@444
|
1363 end
|
MMOSimca@444
|
1364 -- Handle money loot toasts for chat-based loot (we do this instead of reading money chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1365 elseif loot_type == "money" then
|
MMOSimca@424
|
1366 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1367 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1368 Debug("%s: Captured money for chat-based loot recording. money X %d", event_name, quantity)
|
MMOSimca@435
|
1369 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1370 chat_loot_data.loot["money"] = (chat_loot_data.loot["money"] or 0) + quantity
|
MMOSimca@424
|
1371 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@424
|
1372 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@424
|
1373 ClearChatLootData()
|
MMOSimca@424
|
1374 end
|
MMOSimca@424
|
1375 end
|
jcallahan@301
|
1376 else
|
jcallahan@307
|
1377 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1378
|
jcallahan@307
|
1379 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1380 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1381
|
MMOSimca@340
|
1382 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1383 if item_id then
|
MMOSimca@340
|
1384 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1385 end
|
MMOSimca@340
|
1386
|
MMOSimca@383
|
1387 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1388 end
|
jcallahan@178
|
1389 end
|
jcallahan@178
|
1390
|
jcallahan@178
|
1391
|
jcallahan@179
|
1392 do
|
MMOSimca@388
|
1393 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1394 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1395 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1396 end,
|
MMOSimca@388
|
1397 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1398 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1399 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1400 InitializeCurrentLoot()
|
MMOSimca@388
|
1401 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1402 GenericLootUpdate("zones")
|
MMOSimca@388
|
1403 current_loot = nil
|
MMOSimca@388
|
1404 end,
|
MMOSimca@388
|
1405 }
|
MMOSimca@388
|
1406
|
MMOSimca@388
|
1407
|
MMOSimca@388
|
1408 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1409 local category
|
MMOSimca@388
|
1410
|
MMOSimca@388
|
1411 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1412 if not currency_link then
|
MMOSimca@388
|
1413 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1414 end
|
MMOSimca@388
|
1415 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1416
|
MMOSimca@388
|
1417 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1418 return
|
MMOSimca@388
|
1419 end
|
MMOSimca@388
|
1420
|
MMOSimca@388
|
1421 -- Set update category
|
MMOSimca@388
|
1422 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1423 category = AF.ZONE
|
MMOSimca@388
|
1424 elseif raid_boss_id then
|
MMOSimca@388
|
1425 category = AF.NPC
|
MMOSimca@388
|
1426 end
|
MMOSimca@388
|
1427
|
MMOSimca@388
|
1428 -- Take action based on update category
|
MMOSimca@388
|
1429 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1430 if not category or not update_func then
|
MMOSimca@388
|
1431 return
|
MMOSimca@388
|
1432 end
|
MMOSimca@388
|
1433 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1434 end
|
MMOSimca@388
|
1435
|
MMOSimca@388
|
1436
|
MMOSimca@412
|
1437 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1438 [114116] = true,
|
MMOSimca@412
|
1439 [114119] = true,
|
MMOSimca@412
|
1440 [114120] = true,
|
MMOSimca@412
|
1441 [116980] = true,
|
MMOSimca@412
|
1442 [120319] = true,
|
MMOSimca@412
|
1443 [120320] = true,
|
catherton@475
|
1444 [139593] = true,
|
catherton@475
|
1445 [139594] = true,
|
catherton@475
|
1446 [140590] = true,
|
MMOSimca@412
|
1447 }
|
MMOSimca@412
|
1448
|
MMOSimca@412
|
1449
|
jcallahan@179
|
1450 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1451 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@347
|
1452 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1453 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@347
|
1454 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@435
|
1455 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@435
|
1456 chat_loot_data.loot[item_id] = (chat_loot_data.loot[item_id] or 0) + quantity
|
MMOSimca@347
|
1457 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1458 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1459 ClearChatLootData()
|
MMOSimca@347
|
1460 end
|
MMOSimca@347
|
1461 end,
|
jcallahan@179
|
1462 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1463 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1464 end,
|
MMOSimca@345
|
1465 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1466 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1467 -- Check for top level object data
|
MMOSimca@381
|
1468 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1469 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1470 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1471 -- Increment loot count
|
MMOSimca@381
|
1472 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1473
|
MMOSimca@381
|
1474 -- Add drop data
|
MMOSimca@381
|
1475 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1476 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1477 else
|
MMOSimca@381
|
1478 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1479 end
|
jcallahan@179
|
1480 end,
|
jcallahan@179
|
1481 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1482 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1483 InitializeCurrentLoot()
|
jcallahan@312
|
1484 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1485 GenericLootUpdate("zones")
|
jcallahan@312
|
1486 current_loot = nil
|
jcallahan@179
|
1487 end,
|
jcallahan@179
|
1488 }
|
jcallahan@177
|
1489
|
jcallahan@177
|
1490
|
MMOSimca@388
|
1491 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1492 local category
|
jcallahan@177
|
1493
|
MMOSimca@345
|
1494 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1495 if not item_link then
|
MMOSimca@345
|
1496 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1497 end
|
MMOSimca@345
|
1498 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1499
|
MMOSimca@345
|
1500 if not item_id then
|
MMOSimca@345
|
1501 return
|
MMOSimca@345
|
1502 end
|
MMOSimca@345
|
1503
|
MMOSimca@345
|
1504 -- Set update category
|
MMOSimca@405
|
1505 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1506 category = AF.OBJECT
|
MMOSimca@345
|
1507 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1508 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1509 category = AF.ZONE
|
MMOSimca@388
|
1510 elseif raid_boss_id then
|
jcallahan@179
|
1511 category = AF.NPC
|
MMOSimca@347
|
1512 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1513 category = AF.ITEM
|
jcallahan@179
|
1514 end
|
MMOSimca@345
|
1515
|
MMOSimca@395
|
1516 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1517 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1518
|
MMOSimca@345
|
1519 -- Take action based on update category
|
jcallahan@179
|
1520 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1521 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1522 return
|
MMOSimca@340
|
1523 end
|
jcallahan@179
|
1524 update_func(item_id, quantity)
|
jcallahan@177
|
1525 end
|
MMOSimca@388
|
1526 end
|
MMOSimca@388
|
1527
|
MMOSimca@388
|
1528
|
jcallahan@97
|
1529 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1530 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1531 return
|
jcallahan@95
|
1532 end
|
jcallahan@97
|
1533 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1534 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1535 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1536 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1537 end
|
jcallahan@95
|
1538
|
jcallahan@95
|
1539
|
jcallahan@95
|
1540 do
|
jcallahan@40
|
1541 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1542
|
jcallahan@40
|
1543 local DRUNK_COMPARES = {
|
jcallahan@40
|
1544 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1545 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1546 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1547 }
|
jcallahan@40
|
1548
|
jcallahan@40
|
1549 local DRUNK_MATCHES = {
|
jcallahan@254
|
1550 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1551 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1552 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1553 }
|
jcallahan@40
|
1554
|
jcallahan@167
|
1555 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1556
|
jcallahan@167
|
1557
|
jcallahan@167
|
1558 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1559 if tradeskill_name == private.discovered_recipe_name then
|
catherton@479
|
1560 DBEntry("spells", tonumber(_G.C_TradeSkillUI.GetRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1561
|
jcallahan@167
|
1562 private.discovered_recipe_name = nil
|
jcallahan@167
|
1563 private.profession_level = nil
|
jcallahan@167
|
1564 private.previous_spell_id = nil
|
jcallahan@169
|
1565
|
jcallahan@169
|
1566 return true
|
jcallahan@167
|
1567 end
|
jcallahan@167
|
1568 end
|
jcallahan@167
|
1569
|
jcallahan@167
|
1570
|
jcallahan@167
|
1571 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1572 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1573 end
|
jcallahan@167
|
1574
|
jcallahan@167
|
1575
|
jcallahan@92
|
1576 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
catherton@472
|
1577 local item_link, quantity = deformat(message, ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1578 if not item_link then
|
catherton@472
|
1579 quantity, item_link = 1, deformat(message, ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1580 end
|
MMOSimca@400
|
1581 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1582
|
MMOSimca@400
|
1583 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1584 if not item_id then
|
MMOSimca@400
|
1585 if not private.trainer_shown then
|
MMOSimca@400
|
1586 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1587
|
MMOSimca@400
|
1588 if recipe_name and private.previous_spell_id then
|
catherton@479
|
1589 local profession_name, prof_level = _G.C_TradeSkillUI.GetTradeSkillLine()
|
MMOSimca@400
|
1590
|
MMOSimca@400
|
1591 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1592 return
|
MMOSimca@400
|
1593 end
|
MMOSimca@400
|
1594 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1595 private.profession_level = prof_level
|
MMOSimca@400
|
1596
|
MMOSimca@400
|
1597 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1598 end
|
jcallahan@167
|
1599 end
|
MMOSimca@400
|
1600
|
MMOSimca@400
|
1601 if currently_drunk then
|
MMOSimca@400
|
1602 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1603 currently_drunk = nil
|
MMOSimca@400
|
1604 end
|
MMOSimca@400
|
1605 return
|
MMOSimca@400
|
1606 end
|
MMOSimca@400
|
1607
|
MMOSimca@400
|
1608 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1609 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1610 currently_drunk = true
|
MMOSimca@400
|
1611 break
|
MMOSimca@400
|
1612 end
|
jcallahan@40
|
1613 end
|
jcallahan@40
|
1614 return
|
jcallahan@40
|
1615 end
|
jcallahan@40
|
1616
|
MMOSimca@411
|
1617 -- If it is an item, parse its link
|
MMOSimca@400
|
1618 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1619 end
|
jcallahan@40
|
1620 end
|
jcallahan@40
|
1621
|
jcallahan@307
|
1622
|
jcallahan@331
|
1623 do
|
jcallahan@23
|
1624 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1625 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1626
|
MMOSimca@458
|
1627 -- Spells that are cast by players/NPCs that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1628 local BLACKLISTED_SPELLS = {
|
MMOSimca@458
|
1629 [117526] = true, -- Binding Shot (cast by Hunters)
|
MMOSimca@458
|
1630 [121308] = true, -- Disguise (cast by Rogues)
|
MMOSimca@458
|
1631 [132464] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@458
|
1632 [132467] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@460
|
1633 [167432] = true, -- Savagery (cast by Warsong Commander)
|
MMOSimca@460
|
1634 [175077] = true, -- Fearsome Battle Standard (cast by Fearsome Battle Standard item)
|
MMOSimca@458
|
1635 [176813] = true, -- Itchy Spores (cast by Marsh Creatures in Ashran)
|
MMOSimca@458
|
1636 [183901] = true, -- Stolen Strength (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1637 [183904] = true, -- Stolen Speed (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1638 [183907] = true, -- Stolen Fervor (cast by Felblood NPCs in Tanaan Jungle)
|
catherton@474
|
1639 [213738] = true, -- Taste of Blood (applied by Fate and Fortune, Combat Rogue artifacts)
|
mmosimca@483
|
1640 [213877] = true, -- Vampiric Aura (used by Nathrezim Invasion bosses and transformed players)
|
catherton@474
|
1641 [215377] = true, -- The Maw Must Feed (applied by Maw of the Damned, Blood Death Knight artifact)
|
catherton@470
|
1642 [224762] = true, -- Leyline Rift (summoned by players with Leyline Mastery in Suramar)
|
catherton@474
|
1643 [225832] = true, -- Nightglow Wisp (cast by players using Wisp in a Bottle toy)
|
MMOSimca@405
|
1644 }
|
MMOSimca@405
|
1645
|
jcallahan@23
|
1646 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1647 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1648 return
|
jcallahan@23
|
1649 end
|
jcallahan@34
|
1650 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1651
|
jcallahan@171
|
1652 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1653 return
|
jcallahan@23
|
1654 end
|
jcallahan@23
|
1655
|
jcallahan@23
|
1656 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1657 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1658 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1659 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1660 end
|
jcallahan@23
|
1661 end
|
jcallahan@23
|
1662
|
jcallahan@115
|
1663 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1664
|
jcallahan@246
|
1665 local previous_combat_event = {}
|
jcallahan@246
|
1666
|
jcallahan@23
|
1667 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1668 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1669 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1670 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1671 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1672 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1673
|
jcallahan@171
|
1674 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1675 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1676 end
|
jcallahan@115
|
1677 end
|
jcallahan@115
|
1678 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1679 end,
|
jcallahan@65
|
1680 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1681 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1682
|
jcallahan@171
|
1683 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1684 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1685 ClearKilledNPC()
|
jcallahan@98
|
1686 private.harvesting = nil
|
jcallahan@65
|
1687 return
|
jcallahan@65
|
1688 end
|
jcallahan@177
|
1689
|
jcallahan@246
|
1690 if source_guid == "" then
|
jcallahan@246
|
1691 source_guid = nil
|
jcallahan@246
|
1692 end
|
jcallahan@246
|
1693 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1694 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1695
|
jcallahan@299
|
1696 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1697 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1698 table.wipe(previous_combat_event)
|
jcallahan@217
|
1699 ClearKilledNPC()
|
jcallahan@306
|
1700 else
|
jcallahan@317
|
1701 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1702 end
|
jcallahan@177
|
1703 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1704 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1705 end,
|
jcallahan@23
|
1706 }
|
jcallahan@23
|
1707
|
jcallahan@23
|
1708
|
jcallahan@246
|
1709 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1710 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1711 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1712 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1713 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1714 SWING_MISSED = true,
|
jcallahan@246
|
1715 }
|
jcallahan@246
|
1716
|
jcallahan@299
|
1717 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1718 RANGE_DAMAGE = true,
|
jcallahan@299
|
1719 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1720 SPELL_DAMAGE = true,
|
jcallahan@299
|
1721 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1722 SWING_DAMAGE = true,
|
jcallahan@299
|
1723 }
|
jcallahan@299
|
1724
|
jcallahan@246
|
1725
|
jcallahan@92
|
1726 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1727 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1728
|
jcallahan@23
|
1729 if not combat_log_func then
|
jcallahan@299
|
1730 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1731 table.wipe(previous_combat_event)
|
jcallahan@246
|
1732 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1733
|
jcallahan@299
|
1734 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1735 previous_combat_event.party_damage = true
|
jcallahan@299
|
1736 end
|
jcallahan@246
|
1737 end
|
jcallahan@23
|
1738 return
|
jcallahan@23
|
1739 end
|
jcallahan@23
|
1740 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1741
|
jcallahan@297
|
1742 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1743 table.wipe(previous_combat_event)
|
jcallahan@297
|
1744 end
|
jcallahan@23
|
1745 end
|
jcallahan@23
|
1746
|
catherton@465
|
1747
|
jcallahan@44
|
1748 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1749 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1750 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@418
|
1751 local TRADING_PACT_SPELL_ID = 170200
|
jcallahan@44
|
1752
|
jcallahan@44
|
1753
|
jcallahan@92
|
1754 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1755 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1756 return
|
jcallahan@44
|
1757 end
|
jcallahan@44
|
1758 UpdateFactionData()
|
jcallahan@44
|
1759
|
jcallahan@46
|
1760 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1761 return
|
jcallahan@46
|
1762 end
|
jcallahan@177
|
1763 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1764 ClearKilledNPC()
|
jcallahan@46
|
1765
|
jcallahan@44
|
1766 if not npc then
|
jcallahan@98
|
1767 private.harvesting = nil
|
jcallahan@44
|
1768 return
|
jcallahan@44
|
1769 end
|
jcallahan@98
|
1770 npc.harvested = private.harvesting
|
jcallahan@98
|
1771 private.harvesting = nil
|
jcallahan@98
|
1772
|
jcallahan@44
|
1773 local modifier = 1
|
jcallahan@44
|
1774
|
MMOSimca@340
|
1775 -- Check for modifiers from known spells
|
jcallahan@44
|
1776 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1777 modifier = modifier + 0.1
|
jcallahan@44
|
1778 end
|
jcallahan@44
|
1779 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1780 modifier = modifier + 0.1
|
jcallahan@44
|
1781 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1782 modifier = modifier + 0.05
|
jcallahan@44
|
1783 end
|
MMOSimca@418
|
1784 if _G.IsSpellKnown(TRADING_PACT_SPELL_ID) then
|
MMOSimca@418
|
1785 modifier = modifier + 0.2
|
MMOSimca@418
|
1786 end
|
jcallahan@44
|
1787
|
MMOSimca@340
|
1788 -- Determine faction ID
|
MMOSimca@340
|
1789 local faction_ID
|
MMOSimca@418
|
1790 for pseudo_faction_name, faction_data_table in pairs(private.FACTION_DATA) do
|
MMOSimca@418
|
1791 if faction_name == faction_data_table[3] then
|
MMOSimca@418
|
1792 -- Check ignore flag
|
MMOSimca@418
|
1793 if faction_data_table[2] then
|
MMOSimca@418
|
1794 return
|
MMOSimca@418
|
1795 end
|
MMOSimca@340
|
1796 faction_ID = faction_data_table[1]
|
MMOSimca@418
|
1797 break
|
MMOSimca@340
|
1798 end
|
MMOSimca@340
|
1799 end
|
MMOSimca@340
|
1800 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1801 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1802 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1803 if has_bonus_rep_gain then
|
MMOSimca@340
|
1804 modifier = modifier + 1
|
MMOSimca@340
|
1805 end
|
MMOSimca@340
|
1806 end
|
MMOSimca@340
|
1807
|
MMOSimca@340
|
1808 -- Check for modifiers from buffs
|
MMOSimca@418
|
1809 for buff_name, buff_data_table in pairs(private.REP_BUFFS) do
|
jcallahan@44
|
1810 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1811 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1812
|
jcallahan@44
|
1813 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1814 if buff_data_table.ignore then
|
MMOSimca@340
|
1815 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1816 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1817 return
|
MMOSimca@340
|
1818 else
|
MMOSimca@340
|
1819 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1820 end
|
jcallahan@44
|
1821 end
|
jcallahan@44
|
1822 end
|
jcallahan@44
|
1823 end
|
catherton@465
|
1824
|
jcallahan@65
|
1825 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1826 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1827 end
|
jcallahan@44
|
1828 end -- do-block
|
jcallahan@18
|
1829
|
jcallahan@18
|
1830
|
jcallahan@140
|
1831 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1832 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1833 return
|
jcallahan@140
|
1834 end
|
jcallahan@140
|
1835 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1836
|
MMOSimca@355
|
1837 -- Handle Fishing
|
MMOSimca@355
|
1838 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1839 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1840 text = "NONE"
|
MMOSimca@355
|
1841 else
|
MMOSimca@355
|
1842 current_action.fishing_target = true
|
MMOSimca@355
|
1843 end
|
MMOSimca@355
|
1844 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1845 -- Handle Garrison Cache
|
MMOSimca@355
|
1846 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1847 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1848 end
|
jcallahan@140
|
1849 end
|
jcallahan@140
|
1850
|
jcallahan@140
|
1851
|
jcallahan@92
|
1852 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1853 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1854
|
jcallahan@42
|
1855 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1856 return
|
jcallahan@42
|
1857 end
|
jcallahan@42
|
1858 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1859 end
|
jcallahan@42
|
1860
|
jcallahan@42
|
1861
|
jcallahan@13
|
1862 do
|
MMOSimca@343
|
1863 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1864 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1865 [AF.ITEM] = function()
|
jcallahan@16
|
1866 local locked_item_id
|
jcallahan@16
|
1867
|
jcallahan@16
|
1868 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1869 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1870 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1871
|
jcallahan@324
|
1872 if is_locked and is_lootable then
|
jcallahan@16
|
1873 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1874 break
|
jcallahan@16
|
1875 end
|
jcallahan@16
|
1876 end
|
jcallahan@165
|
1877
|
jcallahan@165
|
1878 if locked_item_id then
|
jcallahan@165
|
1879 break
|
jcallahan@165
|
1880 end
|
jcallahan@16
|
1881 end
|
jcallahan@16
|
1882
|
MMOSimca@367
|
1883 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1884 return false
|
jcallahan@16
|
1885 end
|
jcallahan@122
|
1886 current_action.identifier = locked_item_id
|
jcallahan@16
|
1887 return true
|
jcallahan@16
|
1888 end,
|
MMOSimca@401
|
1889 [AF.NPC] = function()
|
MMOSimca@401
|
1890 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1891 end,
|
MMOSimca@401
|
1892 [AF.OBJECT] = function()
|
MMOSimca@401
|
1893 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1894 end,
|
jcallahan@17
|
1895 [AF.ZONE] = function()
|
jcallahan@140
|
1896 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1897 return _G.IsFishingLoot()
|
jcallahan@17
|
1898 end,
|
jcallahan@13
|
1899 }
|
jcallahan@13
|
1900
|
jcallahan@13
|
1901
|
MMOSimca@343
|
1902 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1903 [AF.ITEM] = function()
|
jcallahan@28
|
1904 GenericLootUpdate("items")
|
jcallahan@28
|
1905 end,
|
jcallahan@28
|
1906 [AF.NPC] = function()
|
jcallahan@75
|
1907 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1908 local loot_label = current_loot.label
|
jcallahan@77
|
1909 local source_list = {}
|
jcallahan@75
|
1910
|
jcallahan@131
|
1911 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1912 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1913 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1914
|
jcallahan@75
|
1915 if npc then
|
jcallahan@248
|
1916 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1917 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1918
|
jcallahan@78
|
1919 if not source_list[source_guid] then
|
jcallahan@77
|
1920 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@426
|
1921 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1922 source_list[source_guid] = true
|
jcallahan@77
|
1923 end
|
jcallahan@77
|
1924
|
jcallahan@309
|
1925 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1926 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1927
|
jcallahan@312
|
1928 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1929 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1930 elseif loot_token == "money" then
|
jcallahan@312
|
1931 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1932 else
|
jcallahan@312
|
1933 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1934 end
|
jcallahan@75
|
1935 end
|
jcallahan@75
|
1936 end
|
jcallahan@75
|
1937 end
|
jcallahan@16
|
1938 end,
|
jcallahan@13
|
1939 [AF.OBJECT] = function()
|
jcallahan@28
|
1940 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1941 end,
|
jcallahan@17
|
1942 [AF.ZONE] = function()
|
MMOSimca@328
|
1943 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1944 return
|
MMOSimca@328
|
1945 end
|
jcallahan@141
|
1946 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1947
|
jcallahan@41
|
1948 -- This will start life as a boolean true.
|
jcallahan@131
|
1949 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1950 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1951 drops = {}
|
jcallahan@41
|
1952 }
|
jcallahan@41
|
1953 end
|
jcallahan@132
|
1954 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1955 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1956
|
jcallahan@131
|
1957 if current_loot.sources then
|
jcallahan@131
|
1958 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1959 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1960 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1961 end
|
jcallahan@131
|
1962 end
|
jcallahan@131
|
1963 end
|
jcallahan@131
|
1964
|
jcallahan@131
|
1965 if #current_loot.list <= 0 then
|
jcallahan@131
|
1966 return
|
jcallahan@131
|
1967 end
|
jcallahan@131
|
1968
|
jcallahan@131
|
1969 for index = 1, #current_loot.list do
|
MMOSimca@443
|
1970 table.insert(current_loot.zone_data[location_token].drops, current_loot.list[index])
|
jcallahan@41
|
1971 end
|
jcallahan@13
|
1972 end,
|
jcallahan@13
|
1973 }
|
jcallahan@13
|
1974
|
jcallahan@79
|
1975 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1976 local loot_guid_registry = {}
|
jcallahan@124
|
1977
|
jcallahan@124
|
1978
|
jcallahan@124
|
1979 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
1980 ClearChatLootData()
|
jcallahan@131
|
1981 current_loot = nil
|
jcallahan@131
|
1982 table.wipe(current_action)
|
jcallahan@124
|
1983 end
|
jcallahan@124
|
1984
|
jcallahan@13
|
1985
|
jcallahan@322
|
1986 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
1987 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
1988 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
1989 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1990 local num_guids = 0
|
MMOSimca@402
|
1991 table.wipe(current_action)
|
MMOSimca@402
|
1992
|
MMOSimca@402
|
1993 if _G.IsFishingLoot() then
|
MMOSimca@402
|
1994 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
1995 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
1996 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
1997 Debug("%s: Missing current location data - %s, %s, %s, %s, %s.", log_source, tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@402
|
1998 return
|
MMOSimca@402
|
1999 end
|
MMOSimca@402
|
2000 current_action.instance_token = instance_token
|
MMOSimca@402
|
2001 current_action.map_level = map_level
|
MMOSimca@402
|
2002 current_action.x = x
|
MMOSimca@402
|
2003 current_action.y = y
|
MMOSimca@402
|
2004 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2005 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2006 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2007 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2008 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2009
|
MMOSimca@402
|
2010 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2011 return true
|
MMOSimca@402
|
2012 end
|
jcallahan@322
|
2013
|
MMOSimca@344
|
2014 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2015 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2016 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2017 return false
|
MMOSimca@344
|
2018 end
|
MMOSimca@344
|
2019
|
jcallahan@322
|
2020 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2021 local loot_info = {
|
jcallahan@322
|
2022 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2023 }
|
jcallahan@322
|
2024
|
jcallahan@322
|
2025 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2026 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2027
|
jcallahan@322
|
2028 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2029 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2030
|
jcallahan@322
|
2031 if unit_type and unit_idnum then
|
jcallahan@322
|
2032 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2033 unit_type,
|
jcallahan@322
|
2034 unit_idnum
|
jcallahan@322
|
2035 }
|
jcallahan@322
|
2036
|
jcallahan@322
|
2037 num_guids = num_guids + 1
|
jcallahan@322
|
2038 end
|
jcallahan@322
|
2039 end
|
jcallahan@322
|
2040 end
|
jcallahan@322
|
2041 end
|
jcallahan@322
|
2042
|
jcallahan@322
|
2043 if num_guids == 0 then
|
jcallahan@322
|
2044 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2045 return false
|
jcallahan@322
|
2046 end
|
jcallahan@326
|
2047
|
jcallahan@322
|
2048 local num_npcs = 0
|
jcallahan@322
|
2049 local num_objects = 0
|
jcallahan@324
|
2050 local num_itemcontainers = 0
|
jcallahan@322
|
2051
|
jcallahan@322
|
2052 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2053 local unit_type = guid_data[1]
|
jcallahan@324
|
2054 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2055
|
jcallahan@322
|
2056 if loot_label then
|
jcallahan@322
|
2057 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2058
|
jcallahan@322
|
2059 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2060 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2061 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2062 current_action.loot_label = loot_label
|
jcallahan@322
|
2063 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2064 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2065 current_action.identifier = unit_idnum
|
jcallahan@322
|
2066 num_objects = num_objects + 1
|
jcallahan@322
|
2067 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2068 current_action.loot_label = loot_label
|
jcallahan@322
|
2069 current_action.target_type = AF.NPC
|
jcallahan@322
|
2070 current_action.identifier = unit_idnum
|
jcallahan@322
|
2071 num_npcs = num_npcs + 1
|
jcallahan@324
|
2072 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2073 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2074 current_action.loot_label = loot_label
|
jcallahan@324
|
2075 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2076 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2077 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2078 end
|
jcallahan@322
|
2079 else
|
jcallahan@322
|
2080 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2081 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2082 return false
|
jcallahan@322
|
2083 end
|
jcallahan@322
|
2084 end
|
jcallahan@322
|
2085
|
jcallahan@322
|
2086 if not current_action.target_type then
|
jcallahan@322
|
2087 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2088 return false
|
jcallahan@322
|
2089 end
|
jcallahan@322
|
2090
|
jcallahan@322
|
2091 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2092 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2093 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2094 return false
|
jcallahan@322
|
2095 end
|
jcallahan@322
|
2096
|
jcallahan@322
|
2097 return true
|
jcallahan@322
|
2098 end
|
jcallahan@322
|
2099
|
jcallahan@322
|
2100
|
MMOSimca@343
|
2101 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2102 ClearChatLootData()
|
MMOSimca@387
|
2103
|
jcallahan@132
|
2104 if current_loot then
|
jcallahan@322
|
2105 current_loot = nil
|
jcallahan@322
|
2106 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2107
|
jcallahan@322
|
2108 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2109 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2110 return
|
jcallahan@322
|
2111 end
|
jcallahan@18
|
2112 end
|
jcallahan@151
|
2113
|
jcallahan@151
|
2114 if not current_action.target_type then
|
jcallahan@322
|
2115 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2116 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2117 return
|
jcallahan@322
|
2118 end
|
jcallahan@151
|
2119 end
|
MMOSimca@343
|
2120 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2121 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2122
|
jcallahan@14
|
2123 if not verify_func or not update_func then
|
jcallahan@322
|
2124 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2125 return
|
jcallahan@13
|
2126 end
|
jcallahan@13
|
2127
|
jcallahan@14
|
2128 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2129 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2130 return
|
jcallahan@14
|
2131 end
|
jcallahan@80
|
2132 local guids_used = {}
|
jcallahan@132
|
2133
|
jcallahan@301
|
2134 InitializeCurrentLoot()
|
jcallahan@217
|
2135 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2136
|
jcallahan@55
|
2137 for loot_slot = 1, _G.GetNumLootItems() do
|
catherton@463
|
2138 local texturefiledataID, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2139 local slot_type = _G.GetLootSlotType(loot_slot)
|
catherton@463
|
2140 local loot_info = { _G.GetLootSourceInfo(loot_slot) }
|
catherton@464
|
2141 local loot_link = _G.GetLootSlotLink(loot_slot)
|
jcallahan@13
|
2142
|
jcallahan@237
|
2143 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2144 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2145 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2146
|
jcallahan@237
|
2147 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2148 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2149 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2150 if slot_quantity then
|
jcallahan@324
|
2151 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2152 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2153 loot_quantity = slot_quantity
|
jcallahan@324
|
2154 end
|
jcallahan@324
|
2155 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2156 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2157
|
MMOSimca@366
|
2158 if slot_type == LOOT_SLOT_ITEM then
|
catherton@464
|
2159 if loot_link then
|
catherton@464
|
2160 local item_id = ItemLinkToID(loot_link)
|
catherton@464
|
2161 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
catherton@464
|
2162 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
catherton@464
|
2163 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
catherton@464
|
2164 guids_used[source_guid] = true
|
catherton@463
|
2165 else
|
catherton@463
|
2166 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
catherton@463
|
2167 end
|
MMOSimca@366
|
2168 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2169 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2170 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2171 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2172 else
|
jcallahan@324
|
2173 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2174 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2175 guids_used[source_guid] = true
|
jcallahan@324
|
2176 end
|
MMOSimca@366
|
2177 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2178 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
catherton@463
|
2179 if loot_link then
|
catherton@464
|
2180 local icon_texture = CurrencyLinkToTexture(loot_link)
|
jcallahan@324
|
2181 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2182 if current_loot.target_type == AF.ZONE then
|
catherton@463
|
2183 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture))
|
jcallahan@324
|
2184 else
|
catherton@463
|
2185 local currency_token = ("currency:%s"):format(icon_texture)
|
jcallahan@324
|
2186
|
jcallahan@324
|
2187 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2188 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2189 guids_used[source_guid] = true
|
jcallahan@324
|
2190 end
|
jcallahan@324
|
2191 else
|
catherton@463
|
2192 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2193 end
|
jcallahan@308
|
2194 end
|
jcallahan@324
|
2195 else
|
jcallahan@324
|
2196 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
catherton@463
|
2197 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2198 end
|
jcallahan@75
|
2199 end
|
jcallahan@13
|
2200 end
|
jcallahan@13
|
2201 end
|
jcallahan@80
|
2202
|
jcallahan@81
|
2203 for guid in pairs(guids_used) do
|
jcallahan@217
|
2204 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2205 end
|
jcallahan@13
|
2206 update_func()
|
jcallahan@1
|
2207 end
|
jcallahan@13
|
2208 end -- do-block
|
jcallahan@0
|
2209
|
jcallahan@0
|
2210
|
jcallahan@89
|
2211 function WDP:MAIL_SHOW(event_name)
|
MMOSimca@436
|
2212 WDP:StopChatLootRecording(event_name)
|
jcallahan@89
|
2213 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2214
|
jcallahan@89
|
2215 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2216 return
|
jcallahan@89
|
2217 end
|
jcallahan@89
|
2218 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2219 end
|
jcallahan@89
|
2220
|
jcallahan@89
|
2221
|
jcallahan@44
|
2222 do
|
jcallahan@44
|
2223 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2224 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2225 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2226 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2227 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2228 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2229 }
|
jcallahan@5
|
2230
|
jcallahan@68
|
2231 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2232 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2233 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2234
|
jcallahan@133
|
2235 local current_merchant
|
jcallahan@133
|
2236 local merchant_standing
|
jcallahan@133
|
2237
|
jcallahan@133
|
2238 function WDP:MERCHANT_CLOSED(event_name)
|
MMOSimca@436
|
2239 WDP:ResumeChatLootRecording(event_name)
|
jcallahan@133
|
2240 current_merchant = nil
|
jcallahan@133
|
2241 merchant_standing = nil
|
jcallahan@133
|
2242 end
|
jcallahan@133
|
2243
|
jcallahan@133
|
2244
|
jcallahan@89
|
2245 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2246 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
MMOSimca@436
|
2247 WDP:StopChatLootRecording(event_name)
|
jcallahan@195
|
2248 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2249
|
jcallahan@171
|
2250 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2251 return
|
jcallahan@133
|
2252 end
|
jcallahan@331
|
2253 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2254 merchant_standing = faction_standing
|
jcallahan@133
|
2255 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2256 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2257 end
|
jcallahan@55
|
2258 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2259 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2260 _G.MerchantFrame_Update()
|
jcallahan@57
|
2261
|
jcallahan@150
|
2262 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2263
|
jcallahan@44
|
2264 for item_index = 1, num_items do
|
jcallahan@44
|
2265 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2266 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2267
|
jcallahan@324
|
2268 DatamineTT:ClearLines()
|
jcallahan@324
|
2269 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2270
|
jcallahan@324
|
2271 if not item_id then
|
jcallahan@324
|
2272 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2273 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2274 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2275 end
|
jcallahan@324
|
2276
|
jcallahan@44
|
2277 if item_id and item_id > 0 then
|
jcallahan@44
|
2278 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2279
|
jcallahan@68
|
2280 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2281
|
jcallahan@68
|
2282 for line_index = 1, num_lines do
|
jcallahan@68
|
2283 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2284
|
jcallahan@68
|
2285 if not current_line then
|
jcallahan@68
|
2286 break
|
jcallahan@68
|
2287 end
|
jcallahan@68
|
2288 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2289
|
jcallahan@68
|
2290 if faction or reputation then
|
jcallahan@68
|
2291 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2292 break
|
jcallahan@68
|
2293 end
|
jcallahan@68
|
2294 end
|
jcallahan@68
|
2295
|
jcallahan@87
|
2296 for line_index = 1, num_lines do
|
jcallahan@87
|
2297 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2298
|
jcallahan@87
|
2299 if not current_line then
|
jcallahan@87
|
2300 break
|
jcallahan@87
|
2301 end
|
jcallahan@87
|
2302 local line_text = current_line:GetText()
|
jcallahan@87
|
2303 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2304
|
jcallahan@87
|
2305 if quest_name then
|
jcallahan@87
|
2306 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2307 break
|
jcallahan@87
|
2308 end
|
jcallahan@87
|
2309 end
|
jcallahan@87
|
2310
|
jcallahan@44
|
2311 if extended_cost then
|
jcallahan@53
|
2312 local battleground_rating = 0
|
jcallahan@53
|
2313 local personal_rating = 0
|
jcallahan@53
|
2314 local required_season_amount
|
jcallahan@5
|
2315
|
jcallahan@68
|
2316 for line_index = 1, num_lines do
|
jcallahan@44
|
2317 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2318
|
jcallahan@44
|
2319 if not current_line then
|
jcallahan@44
|
2320 break
|
jcallahan@44
|
2321 end
|
jcallahan@53
|
2322 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2323
|
jcallahan@44
|
2324 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2325 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2326 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2327 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2328
|
jcallahan@44
|
2329 if match1 or match2 then
|
jcallahan@44
|
2330 break
|
jcallahan@44
|
2331 end
|
jcallahan@44
|
2332 end
|
jcallahan@5
|
2333 end
|
jcallahan@44
|
2334 local currency_list = {}
|
jcallahan@44
|
2335 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2336
|
jcallahan@50
|
2337 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2338 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2339 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2340
|
jcallahan@44
|
2341 for cost_index = 1, item_count do
|
jcallahan@324
|
2342 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2343 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2344 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2345
|
jcallahan@317
|
2346 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2347 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2348 end
|
jcallahan@317
|
2349
|
jcallahan@317
|
2350 if currency_identifier then
|
jcallahan@317
|
2351 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2352 end
|
jcallahan@44
|
2353 end
|
jcallahan@44
|
2354
|
jcallahan@44
|
2355 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2356 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2357 end
|
jcallahan@5
|
2358 end
|
jcallahan@133
|
2359 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2360 end
|
jcallahan@44
|
2361 end
|
jcallahan@5
|
2362
|
jcallahan@44
|
2363 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2364 current_merchant.can_repair = true
|
jcallahan@5
|
2365 end
|
jcallahan@57
|
2366 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2367 _G.MerchantFrame_Update()
|
jcallahan@4
|
2368 end
|
jcallahan@44
|
2369 end -- do-block
|
jcallahan@4
|
2370
|
jcallahan@89
|
2371
|
jcallahan@92
|
2372 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2373 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2374 return
|
jcallahan@25
|
2375 end
|
jcallahan@34
|
2376 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2377
|
jcallahan@171
|
2378 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2379 return
|
jcallahan@25
|
2380 end
|
jcallahan@29
|
2381 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2382 table.wipe(current_action)
|
jcallahan@25
|
2383 end
|
jcallahan@25
|
2384
|
jcallahan@25
|
2385
|
MMOSimca@368
|
2386 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@442
|
2387 --[[local LPJ = LibStub("LibPetJournal-2.0")
|
MMOSimca@442
|
2388 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2389 if DEBUGGING then
|
jcallahan@309
|
2390 return
|
jcallahan@309
|
2391 end
|
jcallahan@309
|
2392
|
jcallahan@115
|
2393 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2394
|
jcallahan@115
|
2395 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2396 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2397
|
jcallahan@115
|
2398 if is_owned then
|
jcallahan@115
|
2399 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2400
|
jcallahan@139
|
2401 if rarity then
|
jcallahan@139
|
2402 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2403 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2404 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2405 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2406 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2407 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2408
|
jcallahan@139
|
2409 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2410 data.max_health = max_health
|
jcallahan@139
|
2411 data.attack = attack
|
jcallahan@139
|
2412 data.speed = speed
|
jcallahan@139
|
2413 end
|
jcallahan@115
|
2414 end
|
jcallahan@115
|
2415 end
|
MMOSimca@368
|
2416 end]]--
|
jcallahan@115
|
2417
|
jcallahan@115
|
2418
|
jcallahan@156
|
2419 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2420 private.in_combat = true
|
jcallahan@156
|
2421 end
|
jcallahan@156
|
2422
|
jcallahan@156
|
2423
|
jcallahan@156
|
2424 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2425 private.in_combat = nil
|
jcallahan@156
|
2426 end
|
jcallahan@156
|
2427
|
jcallahan@156
|
2428
|
jcallahan@118
|
2429 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2430 if not TargetedNPC() then
|
jcallahan@118
|
2431 return
|
jcallahan@2
|
2432 end
|
jcallahan@151
|
2433 current_action.target_type = AF.NPC
|
jcallahan@118
|
2434 self:UpdateTargetLocation()
|
jcallahan@118
|
2435 end
|
jcallahan@2
|
2436
|
jcallahan@89
|
2437
|
jcallahan@12
|
2438 do
|
jcallahan@12
|
2439 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2440 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2441
|
jcallahan@12
|
2442 if not unit_name then
|
jcallahan@12
|
2443 return
|
jcallahan@12
|
2444 end
|
jcallahan@34
|
2445 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2446 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2447 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2448 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2449 end
|
jcallahan@19
|
2450 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2451 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2452 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2453
|
jcallahan@24
|
2454 return quest
|
jcallahan@12
|
2455 end
|
jcallahan@10
|
2456
|
jcallahan@12
|
2457
|
jcallahan@92
|
2458 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2459 local quest = UpdateQuestJuncture("end")
|
catherton@465
|
2460
|
MMOSimca@446
|
2461 if not quest then
|
MMOSimca@446
|
2462 return
|
MMOSimca@446
|
2463 end
|
jcallahan@97
|
2464
|
jcallahan@112
|
2465 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2466 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2467 end
|
jcallahan@67
|
2468 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2469 ClearKilledNPC()
|
jcallahan@10
|
2470 end
|
jcallahan@10
|
2471
|
jcallahan@12
|
2472
|
jcallahan@92
|
2473 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2474 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2475
|
jcallahan@46
|
2476 if not quest then
|
jcallahan@46
|
2477 return
|
jcallahan@46
|
2478 end
|
jcallahan@24
|
2479 quest.classes = quest.classes or {}
|
jcallahan@27
|
2480 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2481
|
jcallahan@24
|
2482 quest.races = quest.races or {}
|
jcallahan@100
|
2483 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2484 end
|
jcallahan@12
|
2485 end -- do-block
|
jcallahan@9
|
2486
|
jcallahan@9
|
2487
|
jcallahan@92
|
2488 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2489 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2490 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2491 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2492
|
jcallahan@36
|
2493 while processed_quests <= num_quests do
|
MMOSimca@329
|
2494 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2495
|
jcallahan@84
|
2496 if quest_id == 0 then
|
jcallahan@84
|
2497 processed_quests = processed_quests + 1
|
jcallahan@84
|
2498 elseif not is_header then
|
jcallahan@36
|
2499 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2500
|
jcallahan@36
|
2501 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2502 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2503 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2504 processed_quests = processed_quests + 1
|
jcallahan@36
|
2505 end
|
jcallahan@36
|
2506 entry_index = entry_index + 1
|
jcallahan@36
|
2507 end
|
jcallahan@36
|
2508 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2509 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2510 end
|
jcallahan@4
|
2511
|
jcallahan@4
|
2512
|
jcallahan@97
|
2513 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2514 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2515 return
|
jcallahan@112
|
2516 end
|
jcallahan@97
|
2517 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2518 end
|
jcallahan@97
|
2519
|
jcallahan@97
|
2520
|
jcallahan@92
|
2521 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2522 if unit_id ~= "player" then
|
jcallahan@4
|
2523 return
|
jcallahan@4
|
2524 end
|
jcallahan@4
|
2525 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2526 end
|
jcallahan@4
|
2527
|
jcallahan@4
|
2528
|
jcallahan@92
|
2529 do
|
jcallahan@92
|
2530 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2531 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2532 Forge = forge_spell_ids,
|
jcallahan@92
|
2533 }
|
jcallahan@92
|
2534
|
jcallahan@92
|
2535
|
jcallahan@167
|
2536 local function RegisterTools(tradeskill_name, tradeskill_index)
|
catherton@479
|
2537 local link = _G.C_TradeSkillUI.GetRecipeLink(tradeskill_index)
|
catherton@465
|
2538
|
MMOSimca@352
|
2539 if link then
|
MMOSimca@352
|
2540 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
catherton@479
|
2541 local required_tool = _G.C_TradeSkillUI.GetRecipeTools(tradeskill_index)
|
MMOSimca@352
|
2542
|
MMOSimca@352
|
2543 if required_tool then
|
MMOSimca@352
|
2544 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2545 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2546 registry[spell_id] = true
|
MMOSimca@352
|
2547 end
|
jcallahan@167
|
2548 end
|
jcallahan@167
|
2549 end
|
jcallahan@167
|
2550 end
|
jcallahan@167
|
2551 end
|
jcallahan@167
|
2552
|
jcallahan@167
|
2553
|
jcallahan@92
|
2554 function WDP:TRADE_SKILL_SHOW(event_name)
|
catherton@479
|
2555 local profession_name, prof_level = _G.C_TradeSkillUI.GetTradeSkillLine()
|
jcallahan@92
|
2556
|
jcallahan@92
|
2557 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2558 return
|
jcallahan@92
|
2559 end
|
jcallahan@167
|
2560 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2561 end
|
jcallahan@92
|
2562 end -- do-block
|
jcallahan@92
|
2563
|
jcallahan@92
|
2564
|
jcallahan@167
|
2565 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2566 private.trainer_shown = nil
|
jcallahan@167
|
2567 end
|
jcallahan@167
|
2568
|
jcallahan@167
|
2569
|
jcallahan@92
|
2570 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2571 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2572 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2573
|
jcallahan@164
|
2574 if not trainer then
|
jcallahan@58
|
2575 return
|
jcallahan@58
|
2576 end
|
jcallahan@331
|
2577 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2578 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2579
|
jcallahan@167
|
2580 private.trainer_shown = true
|
jcallahan@167
|
2581
|
jcallahan@27
|
2582 -- Get the initial trainer filters
|
MMOSimca@344
|
2583 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2584 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2585 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2586
|
jcallahan@27
|
2587 -- Clear the trainer filters
|
MMOSimca@344
|
2588 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2589 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2590 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2591
|
jcallahan@27
|
2592 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2593 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2594
|
jcallahan@27
|
2595 if spell_name then
|
jcallahan@27
|
2596 DatamineTT:ClearLines()
|
jcallahan@27
|
2597 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2598
|
jcallahan@27
|
2599 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2600
|
jcallahan@43
|
2601 if spell_id then
|
jcallahan@164
|
2602 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2603
|
jcallahan@164
|
2604 if not class_professions then
|
jcallahan@164
|
2605 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2606 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2607 end
|
jcallahan@43
|
2608 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2609 profession = profession or "General"
|
jcallahan@43
|
2610
|
jcallahan@164
|
2611 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2612
|
jcallahan@43
|
2613 if not profession_skills then
|
jcallahan@43
|
2614 class_professions[profession] = {}
|
jcallahan@43
|
2615 profession_skills = class_professions[profession]
|
jcallahan@43
|
2616 end
|
jcallahan@173
|
2617 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2618 end
|
jcallahan@27
|
2619 end
|
jcallahan@27
|
2620 end
|
jcallahan@27
|
2621 -- Reset the filters to what they were before
|
MMOSimca@344
|
2622 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2623 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2624 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2625 end
|
jcallahan@27
|
2626
|
jcallahan@27
|
2627
|
jcallahan@1
|
2628 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2629 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2630 return
|
jcallahan@1
|
2631 end
|
jcallahan@1
|
2632 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2633
|
jcallahan@1
|
2634 if not spell_label then
|
jcallahan@1
|
2635 return
|
jcallahan@1
|
2636 end
|
jcallahan@306
|
2637
|
MMOSimca@343
|
2638 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2639 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2640 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2641
|
jcallahan@150
|
2642 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2643 unit_name = target_name
|
jcallahan@150
|
2644 unit_id = "target"
|
jcallahan@1
|
2645 end
|
jcallahan@1
|
2646 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2647 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2648 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
2649 Debug("%s: Missing current location data - %s, %s, %s, %s, %s.", event_name, tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@328
|
2650 return
|
MMOSimca@328
|
2651 end
|
jcallahan@28
|
2652
|
jcallahan@205
|
2653 table.wipe(current_action)
|
jcallahan@122
|
2654 current_action.instance_token = instance_token
|
jcallahan@122
|
2655 current_action.map_level = map_level
|
jcallahan@122
|
2656 current_action.x = x
|
jcallahan@122
|
2657 current_action.y = y
|
jcallahan@122
|
2658 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2659 current_action.spell_label = spell_label
|
jcallahan@105
|
2660
|
jcallahan@105
|
2661 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2662 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2663 end
|
jcallahan@1
|
2664
|
jcallahan@151
|
2665 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2666 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2667 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2668 return
|
jcallahan@16
|
2669 end
|
jcallahan@123
|
2670 current_action.target_type = AF.NPC
|
jcallahan@16
|
2671 end
|
jcallahan@16
|
2672 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2673 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2674
|
jcallahan@150
|
2675 if item_name and item_name == target_name then
|
jcallahan@150
|
2676 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2677 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2678 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2679 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2680 end
|
jcallahan@150
|
2681 elseif not item_name and not unit_name then
|
jcallahan@1
|
2682 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2683 if target_name == "" then
|
jcallahan@17
|
2684 return
|
jcallahan@17
|
2685 end
|
jcallahan@122
|
2686 current_action.object_name = target_name
|
jcallahan@123
|
2687 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2688 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2689 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2690 end
|
jcallahan@1
|
2691 end
|
jcallahan@1
|
2692 private.tracked_line = spell_line
|
jcallahan@0
|
2693 end
|
jcallahan@0
|
2694
|
jcallahan@94
|
2695
|
MMOSimca@393
|
2696 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2697 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2698 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2699 ClearKilledBossID()
|
jcallahan@306
|
2700 ClearLootToastContainerID()
|
MMOSimca@387
|
2701 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2702 else
|
MMOSimca@336
|
2703 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2704 return
|
jcallahan@1
|
2705 end
|
jcallahan@306
|
2706
|
jcallahan@324
|
2707 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2708 if loot_toast_data then
|
MMOSimca@427
|
2709 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
2710 if npc then
|
MMOSimca@427
|
2711 -- Create needed npc fields if required
|
MMOSimca@427
|
2712 local loot_label = "drops"
|
MMOSimca@427
|
2713 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
2714 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
2715 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
2716
|
MMOSimca@427
|
2717 for index = 1, #loot_toast_data do
|
MMOSimca@427
|
2718 local data = loot_toast_data[index]
|
MMOSimca@427
|
2719 local loot_type = data[1]
|
MMOSimca@427
|
2720 local hyperlink = data[2]
|
MMOSimca@427
|
2721 local quantity = data[3]
|
MMOSimca@427
|
2722
|
MMOSimca@427
|
2723 if loot_type == "item" then
|
MMOSimca@427
|
2724 local item_id = ItemLinkToID(hyperlink)
|
MMOSimca@427
|
2725 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
MMOSimca@427
|
2726 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
2727 elseif loot_type == "money" then
|
MMOSimca@427
|
2728 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
MMOSimca@427
|
2729 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
2730 elseif loot_type == "currency" then
|
MMOSimca@427
|
2731 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
MMOSimca@427
|
2732 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
MMOSimca@427
|
2733 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
2734 end
|
jcallahan@317
|
2735 end
|
jcallahan@317
|
2736
|
MMOSimca@427
|
2737 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
2738 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
2739 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@307
|
2740 end
|
MMOSimca@427
|
2741 else
|
MMOSimca@427
|
2742 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2743 end
|
jcallahan@307
|
2744 end
|
jcallahan@307
|
2745
|
jcallahan@307
|
2746 ClearLootToastData()
|
MMOSimca@427
|
2747 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID)
|
jcallahan@306
|
2748 end
|
jcallahan@306
|
2749
|
jcallahan@306
|
2750
|
jcallahan@306
|
2751 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2752 if unit_id ~= "player" then
|
jcallahan@306
|
2753 return
|
jcallahan@306
|
2754 end
|
jcallahan@306
|
2755 private.tracked_line = nil
|
jcallahan@306
|
2756 private.previous_spell_id = spell_id
|
jcallahan@306
|
2757
|
MMOSimca@393
|
2758 -- For spells cast when Logging
|
MMOSimca@345
|
2759 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2760 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2761 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2762 return
|
MMOSimca@345
|
2763 end
|
MMOSimca@345
|
2764
|
MMOSimca@393
|
2765 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2766 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2767 ClearKilledBossID()
|
jcallahan@306
|
2768 ClearLootToastContainerID()
|
jcallahan@307
|
2769 ClearLootToastData()
|
jcallahan@306
|
2770
|
MMOSimca@387
|
2771 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2772 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2773 return
|
jcallahan@306
|
2774 end
|
jcallahan@306
|
2775
|
MMOSimca@393
|
2776 -- For spells cast by items that don't usually trigger loot toasts
|
catherton@473
|
2777 if not block_chat_loot_data and (private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] or (private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID])) then
|
MMOSimca@347
|
2778 -- Set up timer
|
MMOSimca@393
|
2779 ClearChatLootData()
|
MMOSimca@393
|
2780 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2781 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
catherton@473
|
2782 if (private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]) then
|
catherton@473
|
2783 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]
|
MMOSimca@454
|
2784 else
|
MMOSimca@454
|
2785 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@454
|
2786 end
|
MMOSimca@347
|
2787 return
|
MMOSimca@347
|
2788 end
|
MMOSimca@347
|
2789
|
jcallahan@306
|
2790 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2791 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2792 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2793 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2794 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2795 killed_npc_id = current_target_id
|
MMOSimca@343
|
2796 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2797 end
|
jcallahan@306
|
2798 end
|
jcallahan@0
|
2799
|
jcallahan@90
|
2800
|
jcallahan@1
|
2801 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2802 if unit_id ~= "player" then
|
jcallahan@1
|
2803 return
|
jcallahan@1
|
2804 end
|
jcallahan@0
|
2805
|
jcallahan@1
|
2806 if private.tracked_line == spell_line then
|
jcallahan@1
|
2807 private.tracked_line = nil
|
jcallahan@1
|
2808 end
|
jcallahan@147
|
2809 table.wipe(current_action)
|
jcallahan@0
|
2810 end
|
jcallahan@90
|
2811
|
jcallahan@90
|
2812
|
jcallahan@90
|
2813 do
|
jcallahan@90
|
2814 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2815 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2816
|
jcallahan@90
|
2817 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2818 return
|
jcallahan@90
|
2819 end
|
jcallahan@90
|
2820
|
jcallahan@171
|
2821 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2822 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2823 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2824 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2825 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2826 end
|
jcallahan@90
|
2827 end
|
jcallahan@90
|
2828
|
jcallahan@90
|
2829
|
jcallahan@90
|
2830 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
MMOSimca@436
|
2831 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2832 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2833 end
|
jcallahan@90
|
2834
|
jcallahan@90
|
2835
|
jcallahan@90
|
2836 function WDP:BANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2837 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2838 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2839 end
|
jcallahan@90
|
2840
|
jcallahan@90
|
2841
|
jcallahan@90
|
2842 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2843 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2844 end
|
jcallahan@90
|
2845
|
jcallahan@90
|
2846
|
jcallahan@92
|
2847 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2848 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2849 end
|
jcallahan@90
|
2850
|
jcallahan@90
|
2851
|
jcallahan@323
|
2852 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2853 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2854 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2855
|
jcallahan@323
|
2856 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2857 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2858 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2859 return
|
jcallahan@323
|
2860 end
|
jcallahan@323
|
2861 end
|
jcallahan@323
|
2862 end,
|
jcallahan@323
|
2863 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2864 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2865 end,
|
jcallahan@323
|
2866 }
|
jcallahan@323
|
2867
|
jcallahan@323
|
2868
|
jcallahan@92
|
2869 function WDP:GOSSIP_SHOW(event_name)
|
MMOSimca@436
|
2870 WDP:StopChatLootRecording(event_name)
|
jcallahan@323
|
2871 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2872 if not unit_idnum then
|
jcallahan@323
|
2873 return
|
jcallahan@323
|
2874 end
|
jcallahan@323
|
2875
|
jcallahan@323
|
2876 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2877 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2878 end
|
jcallahan@90
|
2879 end
|
jcallahan@90
|
2880
|
jcallahan@90
|
2881
|
jcallahan@93
|
2882 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2883 WDP:StopChatLootRecording(event_name)
|
jcallahan@93
|
2884 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2885 end
|
jcallahan@93
|
2886
|
jcallahan@93
|
2887
|
jcallahan@189
|
2888 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2889 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2890 end
|
jcallahan@189
|
2891
|
jcallahan@189
|
2892
|
jcallahan@90
|
2893 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2894 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2895 end
|
jcallahan@90
|
2896
|
jcallahan@90
|
2897
|
jcallahan@90
|
2898 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2899 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2900 end
|
jcallahan@90
|
2901
|
jcallahan@90
|
2902
|
jcallahan@90
|
2903 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2904 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2905 end
|
jcallahan@90
|
2906 end -- do-block
|