jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@366
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17 local LOOT_SLOT_CURRENCY, LOOT_SLOT_ITEM, LOOT_SLOT_MONEY = _G.LOOT_SLOT_CURRENCY, _G.LOOT_SLOT_ITEM, _G.LOOT_SLOT_MONEY
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MMOSimca@366
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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jcallahan@249
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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jcallahan@115
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28 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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29 local MapData = LibStub("LibMapData-1.0")
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jcallahan@48
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30
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jcallahan@4
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31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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33
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jcallahan@0
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34
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jcallahan@246
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35 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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36
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jcallahan@246
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37 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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38 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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39 local DB_VERSION = 18
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MMOSimca@346
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40 local DEBUGGING = false
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jcallahan@156
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41 local EVENT_DEBUG = false
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jcallahan@322
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42
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jcallahan@246
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43 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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44 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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45 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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46
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jcallahan@246
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47 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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48 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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49 local PLAYER_GUID
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jcallahan@246
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50 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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51 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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jcallahan@246
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52
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MMOSimca@351
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53 local TIMBER_ITEM_ID = 114781
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MMOSimca@351
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54
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MMOSimca@337
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55 -- Ignoring NPC casts of the following spells
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MMOSimca@336
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56 local CHI_WAVE_SPELL_ID = 132464
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MMOSimca@336
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57 local DISGUISE_SPELL_ID = 121308
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MMOSimca@336
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58
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MMOSimca@347
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59 -- For timer-based loot gathering of abnormal containers (that don't use SHOW_LOOT_TOAST, sadly)
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MMOSimca@349
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60 local BAG_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168178]
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MMOSimca@347
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61 local CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168179]
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MMOSimca@347
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62 local BIG_CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168180]
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MMOSimca@347
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63
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MMOSimca@336
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64 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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MMOSimca@336
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65 local DUPLICATE_WORLD_BOSS_IDS = {
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MMOSimca@336
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66 [71952] = { 71953, 71954, 71955, },
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MMOSimca@336
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67 }
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jcallahan@326
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68
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jcallahan@246
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69 local ALLOWED_LOCALES = {
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jcallahan@246
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70 enUS = true,
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jcallahan@246
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71 enGB = true,
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MMOSimca@336
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72 enTW = true,
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MMOSimca@336
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73 enCN = true,
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jcallahan@246
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74 }
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jcallahan@157
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75
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jcallahan@0
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76 local DATABASE_DEFAULTS = {
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jcallahan@128
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77 char = {},
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jcallahan@0
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78 global = {
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jcallahan@270
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79 config = {
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jcallahan@270
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80 minimap_icon = {
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jcallahan@270
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81 hide = true,
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jcallahan@270
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82 },
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jcallahan@270
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83 },
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jcallahan@0
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84 items = {},
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jcallahan@0
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85 npcs = {},
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jcallahan@0
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86 objects = {},
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jcallahan@0
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87 quests = {},
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jcallahan@167
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88 spells = {},
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jcallahan@17
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89 zones = {},
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jcallahan@0
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90 }
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jcallahan@0
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91 }
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jcallahan@0
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92
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jcallahan@1
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93 local EVENT_MAPPING = {
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jcallahan@90
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94 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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95 BANKFRAME_OPENED = true,
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jcallahan@90
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96 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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97 BLACK_MARKET_ITEM_UPDATE = true,
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jcallahan@48
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98 CHAT_MSG_LOOT = true,
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jcallahan@95
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99 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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100 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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101 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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102 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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103 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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104 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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105 CURSOR_UPDATE = true,
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jcallahan@90
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106 FORGE_MASTER_OPENED = true,
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jcallahan@90
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107 GOSSIP_SHOW = true,
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jcallahan@290
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108 GROUP_ROSTER_UPDATE = true,
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jcallahan@93
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109 GUILDBANKFRAME_OPENED = true,
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jcallahan@42
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110 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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111 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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112 LOOT_CLOSED = true,
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MMOSimca@343
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113 LOOT_OPENED = true,
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jcallahan@89
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114 MAIL_SHOW = true,
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jcallahan@133
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115 MERCHANT_CLOSED = true,
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jcallahan@7
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116 MERCHANT_SHOW = "UpdateMerchantItems",
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jcallahan@61
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117 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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118 PET_BAR_UPDATE = true,
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jcallahan@115
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119 PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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120 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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121 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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122 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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123 QUEST_COMPLETE = true,
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jcallahan@9
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124 QUEST_DETAIL = true,
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jcallahan@9
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125 QUEST_LOG_UPDATE = true,
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jcallahan@97
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126 QUEST_PROGRESS = true,
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jcallahan@178
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127 SHOW_LOOT_TOAST = true,
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jcallahan@306
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128 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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129 TAXIMAP_OPENED = true,
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jcallahan@92
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130 TRADE_SKILL_SHOW = true,
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jcallahan@167
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131 TRAINER_CLOSED = true,
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jcallahan@27
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132 TRAINER_SHOW = true,
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jcallahan@90
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133 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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134 UNIT_PET = true,
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jcallahan@4
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135 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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136 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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137 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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138 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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139 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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140 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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141 VOID_STORAGE_OPEN = true,
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jcallahan@299
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142 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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143 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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144 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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145 }
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jcallahan@0
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146
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jcallahan@4
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147
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jcallahan@246
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148 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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149
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jcallahan@92
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150 local anvil_spell_ids = {}
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jcallahan@92
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151 local currently_drunk
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jcallahan@128
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152 local char_db
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jcallahan@128
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153 local global_db
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jcallahan@299
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154 local group_member_guids = {}
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jcallahan@246
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155 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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156 local group_pet_guids = {}
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jcallahan@299
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157 local in_instance
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jcallahan@187
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158 local item_process_timer_handle
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jcallahan@92
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159 local faction_standings = {}
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jcallahan@92
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160 local forge_spell_ids = {}
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jcallahan@95
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161 local languages_known = {}
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jcallahan@317
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162 local boss_loot_toasting = {}
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jcallahan@306
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163 local loot_toast_container_timer_handle
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jcallahan@307
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164 local loot_toast_data
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jcallahan@307
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165 local loot_toast_data_timer_handle
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jcallahan@95
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166 local name_to_id_map = {}
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jcallahan@306
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167 local killed_boss_id_timer_handle
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jcallahan@177
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168 local killed_npc_id
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jcallahan@2
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169 local target_location_timer_handle
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MMOSimca@345
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170 local last_timber_spell_id
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MMOSimca@355
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171 local last_garrison_cache_object_id
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MMOSimca@347
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172 local chat_loot_timer_handle
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jcallahan@86
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173 local current_target_id
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jcallahan@126
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174 local current_area_id
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jcallahan@131
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175 local current_loot
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jcallahan@1
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176
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jcallahan@312
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177
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jcallahan@121
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178 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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179 local current_action = {
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jcallahan@121
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180 identifier = nil,
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jcallahan@121
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181 loot_label = nil,
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jcallahan@121
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182 loot_list = nil,
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jcallahan@121
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183 loot_sources = nil,
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jcallahan@121
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184 map_level = nil,
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jcallahan@121
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185 spell_label = nil,
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jcallahan@123
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186 target_type = nil,
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jcallahan@121
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187 x = nil,
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jcallahan@121
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188 y = nil,
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jcallahan@121
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189 zone_data = nil,
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jcallahan@121
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190 }
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jcallahan@92
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191
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jcallahan@246
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192
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jcallahan@246
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193 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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194
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jcallahan@245
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195 local function Debug(message, ...)
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MMOSimca@350
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196 if not DEBUGGING or not message then
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jcallahan@151
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197 return
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jcallahan@151
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198 end
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MMOSimca@350
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199
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MMOSimca@350
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200 if ... then
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MMOSimca@350
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201 local args = { ... }
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MMOSimca@350
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202
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MMOSimca@350
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203 for index = 1, #args do
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MMOSimca@350
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204 if args[index] == nil then
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MMOSimca@350
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205 args[index] = "nil"
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MMOSimca@350
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206 end
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jcallahan@306
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207 end
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MMOSimca@350
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208 _G.print(message:format(unpack(args)))
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MMOSimca@350
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209 else
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MMOSimca@350
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210 _G.print(message)
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jcallahan@306
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211 end
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jcallahan@151
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212 end
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jcallahan@151
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213
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jcallahan@151
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214
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jcallahan@169
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215 local TradeSkillExecutePer
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jcallahan@169
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216 do
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jcallahan@169
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217 local header_list = {}
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jcallahan@169
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218
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jcallahan@169
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219 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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220 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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221 return
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jcallahan@169
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222 end
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jcallahan@167
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223 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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224 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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225 search_box:SetText("")
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jcallahan@169
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226
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jcallahan@167
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227 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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228 search_box:ClearFocus()
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jcallahan@167
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229 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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230
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jcallahan@169
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231 table.wipe(header_list)
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jcallahan@169
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232
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jcallahan@169
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233 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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234 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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235 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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236
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jcallahan@169
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237 if have_materials then
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jcallahan@169
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238 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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239 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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240 end
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jcallahan@169
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241
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jcallahan@169
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242 if have_skillup then
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jcallahan@169
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243 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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244 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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245 end
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MMOSimca@330
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246 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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247 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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248 _G.TradeSkillFrame_Update()
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jcallahan@169
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249
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jcallahan@169
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250 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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251 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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252 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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253
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jcallahan@169
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254 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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255 if not is_expanded then
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jcallahan@169
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256 header_list[name] = true
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jcallahan@169
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257 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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258 end
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jcallahan@169
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259 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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260 break
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jcallahan@169
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261 end
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jcallahan@169
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262 end
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jcallahan@169
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263
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jcallahan@169
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264 -- Restore the state of the things we changed.
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jcallahan@169
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265 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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266 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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267
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jcallahan@169
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268 if header_list[name] then
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jcallahan@169
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269 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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270 end
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jcallahan@169
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271 end
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jcallahan@169
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272 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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273 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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274 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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275 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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276
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jcallahan@169
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277 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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278 _G.TradeSkillFrame_Update()
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jcallahan@167
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279 end
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jcallahan@169
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280 end -- do-block
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jcallahan@167
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281
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jcallahan@167
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282
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jcallahan@39
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283 local ActualCopperCost
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jcallahan@39
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284 do
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jcallahan@39
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285 local BARTERING_SPELL_ID = 83964
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jcallahan@39
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286
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jcallahan@39
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287 local STANDING_DISCOUNTS = {
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jcallahan@39
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288 HATED = 0,
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jcallahan@39
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289 HOSTILE = 0,
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jcallahan@39
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290 UNFRIENDLY = 0,
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jcallahan@39
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291 NEUTRAL = 0,
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jcallahan@39
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292 FRIENDLY = 0.05,
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jcallahan@39
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293 HONORED = 0.1,
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jcallahan@39
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294 REVERED = 0.15,
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jcallahan@39
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295 EXALTED = 0.2,
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jcallahan@39
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296 }
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jcallahan@39
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297
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jcallahan@39
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298
|
jcallahan@39
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299 function ActualCopperCost(copper_cost, rep_standing)
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jcallahan@39
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300 if not copper_cost or copper_cost == 0 then
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jcallahan@39
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301 return 0
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jcallahan@39
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302 end
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jcallahan@39
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303 local modifier = 1
|
jcallahan@39
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304
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jcallahan@39
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305 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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jcallahan@39
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306 modifier = modifier - 0.1
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jcallahan@39
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307 end
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jcallahan@39
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308
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jcallahan@39
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309 if rep_standing then
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jcallahan@39
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310 if PLAYER_RACE == "Goblin" then
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jcallahan@39
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311 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
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312 elseif STANDING_DISCOUNTS[rep_standing] then
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jcallahan@39
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313 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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jcallahan@39
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314 end
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jcallahan@39
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315 end
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jcallahan@39
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316 return math.floor(copper_cost / modifier)
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jcallahan@39
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317 end
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jcallahan@39
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318 end -- do-block
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jcallahan@39
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319
|
jcallahan@39
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320
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jcallahan@29
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321 local function InstanceDifficultyToken()
|
jcallahan@233
|
322 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
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jcallahan@59
|
323
|
jcallahan@59
|
324 if not instance_type or instance_type == "" then
|
jcallahan@59
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325 instance_type = "NONE"
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jcallahan@59
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326 end
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jcallahan@312
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327 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
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328 end
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jcallahan@29
|
329
|
jcallahan@29
|
330
|
jcallahan@19
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331 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
332 if not data_type or not unit_id then
|
jcallahan@6
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333 return
|
jcallahan@6
|
334 end
|
jcallahan@289
|
335 local category = global_db[data_type]
|
jcallahan@289
|
336
|
jcallahan@289
|
337 if not category then
|
jcallahan@289
|
338 category = {}
|
jcallahan@289
|
339 global_db[data_type] = category
|
jcallahan@289
|
340 end
|
jcallahan@289
|
341 local unit = category[unit_id]
|
jcallahan@6
|
342
|
jcallahan@10
|
343 if not unit then
|
jcallahan@187
|
344 unit = {}
|
jcallahan@289
|
345 category[unit_id] = unit
|
jcallahan@6
|
346 end
|
jcallahan@10
|
347 return unit
|
jcallahan@6
|
348 end
|
jcallahan@270
|
349
|
jcallahan@263
|
350 private.DBEntry = DBEntry
|
jcallahan@6
|
351
|
jcallahan@214
|
352 local NPCEntry
|
jcallahan@214
|
353 do
|
jcallahan@214
|
354 local npc_prototype = {}
|
jcallahan@214
|
355 local npc_meta = {
|
jcallahan@214
|
356 __index = npc_prototype
|
jcallahan@214
|
357 }
|
jcallahan@6
|
358
|
jcallahan@214
|
359 function NPCEntry(identifier)
|
jcallahan@227
|
360 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
361 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
362 end
|
jcallahan@214
|
363
|
jcallahan@248
|
364 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
365 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
366 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
367 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
368
|
jcallahan@248
|
369 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
370 end
|
jcallahan@22
|
371 end
|
jcallahan@22
|
372
|
jcallahan@22
|
373
|
jcallahan@1
|
374 local function CurrentLocationData()
|
jcallahan@161
|
375 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
376 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
377 end
|
jcallahan@1
|
378 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
379 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
380
|
jcallahan@1
|
381 x = x or 0
|
jcallahan@1
|
382 y = y or 0
|
jcallahan@1
|
383
|
jcallahan@1
|
384 if x == 0 and y == 0 then
|
jcallahan@1
|
385 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
386 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
387 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
388
|
jcallahan@1
|
389 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
390 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
391 map_level = level_index
|
jcallahan@1
|
392 break
|
jcallahan@1
|
393 end
|
jcallahan@1
|
394 end
|
jcallahan@1
|
395 end
|
jcallahan@1
|
396
|
jcallahan@1
|
397 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
398 map_level = map_level - 1
|
jcallahan@1
|
399 end
|
jcallahan@31
|
400 local x = _G.floor(x * 1000)
|
jcallahan@31
|
401 local y = _G.floor(y * 1000)
|
jcallahan@28
|
402
|
jcallahan@31
|
403 if x % 2 ~= 0 then
|
jcallahan@31
|
404 x = x + 1
|
jcallahan@28
|
405 end
|
jcallahan@28
|
406
|
jcallahan@31
|
407 if y % 2 ~= 0 then
|
jcallahan@31
|
408 y = y + 1
|
jcallahan@28
|
409 end
|
jcallahan@126
|
410 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
411 end
|
jcallahan@1
|
412
|
jcallahan@1
|
413
|
jcallahan@312
|
414 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
415 if not currency_link then
|
jcallahan@312
|
416 return
|
jcallahan@312
|
417 end
|
jcallahan@312
|
418 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
419 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
420 end
|
jcallahan@312
|
421
|
jcallahan@312
|
422
|
jcallahan@1
|
423 local function ItemLinkToID(item_link)
|
jcallahan@1
|
424 if not item_link then
|
jcallahan@1
|
425 return
|
jcallahan@1
|
426 end
|
jcallahan@7
|
427 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
428 end
|
jcallahan@270
|
429
|
jcallahan@260
|
430 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
431
|
jcallahan@171
|
432 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
433 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
434 end
|
jcallahan@171
|
435
|
jcallahan@171
|
436
|
jcallahan@34
|
437 local ParseGUID
|
jcallahan@4
|
438 do
|
jcallahan@229
|
439 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
440
|
jcallahan@281
|
441 local NPC_ID_MAPPING = {
|
jcallahan@281
|
442 [62164] = 63191, -- Garalon
|
jcallahan@281
|
443 }
|
jcallahan@281
|
444
|
jcallahan@281
|
445
|
jcallahan@334
|
446 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
447 if not unit_type_name then
|
MMOSimca@329
|
448 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
449 end
|
MMOSimca@329
|
450
|
MMOSimca@329
|
451 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
452 if unit_type_name == text then
|
MMOSimca@329
|
453 return UNIT_TYPES[def]
|
MMOSimca@329
|
454 end
|
MMOSimca@329
|
455 end
|
MMOSimca@329
|
456 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
457 end
|
MMOSimca@329
|
458
|
MMOSimca@329
|
459
|
jcallahan@34
|
460 function ParseGUID(guid)
|
jcallahan@5
|
461 if not guid then
|
jcallahan@5
|
462 return
|
jcallahan@5
|
463 end
|
MMOSimca@329
|
464
|
MMOSimca@329
|
465 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
466 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
467
|
jcallahan@334
|
468 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
469 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
470
|
jcallahan@281
|
471 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
472
|
jcallahan@281
|
473 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
474 unit_idnum = id_mapping
|
jcallahan@281
|
475 end
|
jcallahan@281
|
476 return unit_type, unit_idnum
|
jcallahan@4
|
477 end
|
jcallahan@4
|
478 return unit_type
|
jcallahan@4
|
479 end
|
jcallahan@249
|
480
|
jcallahan@249
|
481 private.ParseGUID = ParseGUID
|
jcallahan@4
|
482 end -- do-block
|
jcallahan@4
|
483
|
jcallahan@4
|
484
|
jcallahan@141
|
485 local UpdateDBEntryLocation
|
jcallahan@141
|
486 do
|
jcallahan@141
|
487 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
488 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
489 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
490
|
jcallahan@141
|
491 if not facing then
|
jcallahan@141
|
492 return x, y
|
jcallahan@141
|
493 end
|
jcallahan@246
|
494 local rad = facing + math.pi
|
jcallahan@141
|
495 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
496 end
|
jcallahan@10
|
497
|
jcallahan@24
|
498
|
jcallahan@141
|
499 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
500 if not identifier then
|
jcallahan@141
|
501 return
|
jcallahan@141
|
502 end
|
jcallahan@141
|
503 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
504 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
505 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
506 return
|
MMOSimca@328
|
507 end
|
jcallahan@141
|
508 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
509 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
510 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
511
|
jcallahan@141
|
512 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
513 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
514
|
jcallahan@141
|
515 if not zone_data then
|
jcallahan@141
|
516 zone_data = {}
|
jcallahan@141
|
517 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
518 end
|
jcallahan@141
|
519
|
jcallahan@141
|
520 -- Special case for Fishing.
|
jcallahan@141
|
521 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
522 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
523
|
jcallahan@141
|
524 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
525 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
526 current_action.x = x
|
jcallahan@141
|
527 current_action.y = y
|
jcallahan@141
|
528 end
|
jcallahan@141
|
529 end
|
jcallahan@141
|
530 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
531
|
jcallahan@141
|
532 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
533 return zone_data
|
jcallahan@10
|
534 end
|
jcallahan@141
|
535 end -- do-block
|
jcallahan@10
|
536
|
jcallahan@10
|
537
|
jcallahan@19
|
538 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
539 if not item_link then
|
jcallahan@19
|
540 return
|
jcallahan@19
|
541 end
|
jcallahan@19
|
542 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
543
|
jcallahan@19
|
544 if not bag_index or not slot_index then
|
jcallahan@19
|
545 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
546 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
547 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
548 bag_index = new_bag_index
|
jcallahan@19
|
549 slot_index = new_slot_index
|
jcallahan@19
|
550 break
|
jcallahan@19
|
551 end
|
jcallahan@19
|
552 end
|
jcallahan@19
|
553 end
|
jcallahan@19
|
554 end
|
jcallahan@19
|
555
|
jcallahan@19
|
556 if not bag_index or not slot_index then
|
jcallahan@19
|
557 return
|
jcallahan@19
|
558 end
|
jcallahan@19
|
559 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
560
|
jcallahan@19
|
561 if not is_lootable then
|
jcallahan@19
|
562 return
|
jcallahan@19
|
563 end
|
jcallahan@19
|
564 DatamineTT:ClearLines()
|
jcallahan@19
|
565 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
566
|
jcallahan@19
|
567 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
568 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
569
|
jcallahan@19
|
570 if not current_line then
|
MMOSimca@336
|
571 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
572 return
|
jcallahan@19
|
573 end
|
jcallahan@306
|
574
|
jcallahan@306
|
575 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
576 table.wipe(current_action)
|
jcallahan@312
|
577 current_loot = nil
|
jcallahan@312
|
578
|
jcallahan@123
|
579 current_action.target_type = AF.ITEM
|
jcallahan@122
|
580 current_action.identifier = item_id
|
jcallahan@122
|
581 current_action.loot_label = "contains"
|
jcallahan@324
|
582 return
|
jcallahan@19
|
583 end
|
jcallahan@19
|
584 end
|
jcallahan@324
|
585 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)
|
jcallahan@19
|
586 end
|
jcallahan@19
|
587
|
jcallahan@19
|
588
|
jcallahan@39
|
589 local UnitFactionStanding
|
jcallahan@32
|
590 local UpdateFactionData
|
jcallahan@32
|
591 do
|
jcallahan@32
|
592 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
593
|
jcallahan@32
|
594 local STANDING_NAMES = {
|
jcallahan@32
|
595 "HATED",
|
jcallahan@32
|
596 "HOSTILE",
|
jcallahan@32
|
597 "UNFRIENDLY",
|
jcallahan@32
|
598 "NEUTRAL",
|
jcallahan@32
|
599 "FRIENDLY",
|
jcallahan@32
|
600 "HONORED",
|
jcallahan@32
|
601 "REVERED",
|
jcallahan@32
|
602 "EXALTED",
|
jcallahan@32
|
603 }
|
jcallahan@32
|
604
|
jcallahan@39
|
605
|
jcallahan@39
|
606 function UnitFactionStanding(unit)
|
jcallahan@135
|
607 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
608 UpdateFactionData()
|
jcallahan@39
|
609 DatamineTT:ClearLines()
|
jcallahan@39
|
610 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
611
|
jcallahan@39
|
612 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
613 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
614
|
jcallahan@135
|
615 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
616 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
617 end
|
jcallahan@39
|
618 end
|
jcallahan@39
|
619 end
|
jcallahan@39
|
620
|
jcallahan@39
|
621
|
jcallahan@32
|
622 function UpdateFactionData()
|
jcallahan@32
|
623 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
624 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
625
|
jcallahan@86
|
626 if faction_name then
|
jcallahan@32
|
627 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
628 elseif not faction_name then
|
jcallahan@32
|
629 break
|
jcallahan@32
|
630 end
|
jcallahan@20
|
631 end
|
jcallahan@20
|
632 end
|
jcallahan@32
|
633 end -- do-block
|
jcallahan@20
|
634
|
jcallahan@48
|
635
|
jcallahan@75
|
636 local GenericLootUpdate
|
jcallahan@75
|
637 do
|
jcallahan@77
|
638 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
639 if top_field then
|
jcallahan@75
|
640 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
641 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
642 return entry[top_field][loot_type]
|
jcallahan@75
|
643 end
|
jcallahan@48
|
644 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
645 return entry[loot_type]
|
jcallahan@48
|
646 end
|
jcallahan@48
|
647
|
jcallahan@75
|
648 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
649 local loot_type = current_loot.label
|
jcallahan@75
|
650 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
651 local source_list = {}
|
jcallahan@75
|
652
|
jcallahan@131
|
653 if current_loot.sources then
|
jcallahan@131
|
654 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
655 local source_id
|
jcallahan@78
|
656
|
jcallahan@131
|
657 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
658 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
659 source_id = current_loot.identifier
|
jcallahan@119
|
660 else
|
jcallahan@331
|
661 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
662 if unit_ID then
|
MMOSimca@328
|
663 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
664 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
665 else
|
MMOSimca@328
|
666 source_id = unit_ID
|
MMOSimca@328
|
667 end
|
MMOSimca@328
|
668 end
|
jcallahan@119
|
669 end
|
jcallahan@304
|
670 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
671
|
jcallahan@119
|
672 if entry then
|
jcallahan@119
|
673 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
674
|
jcallahan@304
|
675 if not source_list[source_id] then
|
jcallahan@119
|
676 if top_field then
|
jcallahan@119
|
677 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@306
|
678 elseif not private.container_loot_toasting then
|
jcallahan@119
|
679 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
680 end
|
jcallahan@304
|
681 source_list[source_id] = true
|
jcallahan@77
|
682 end
|
jcallahan@119
|
683 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
684
|
jcallahan@309
|
685 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
686 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
687 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
688 end
|
jcallahan@309
|
689 else
|
jcallahan@308
|
690 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
691 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
692
|
jcallahan@308
|
693 if label == "currency" and currency_texture then
|
jcallahan@308
|
694 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
695 elseif loot_token == "money" then
|
jcallahan@308
|
696 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
697 else
|
jcallahan@308
|
698 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
699 end
|
jcallahan@308
|
700 end
|
jcallahan@119
|
701 end
|
jcallahan@75
|
702 end
|
jcallahan@75
|
703 end
|
jcallahan@75
|
704 end
|
jcallahan@121
|
705
|
jcallahan@121
|
706 -- This is used for Gas Extractions.
|
jcallahan@131
|
707 if #current_loot.list <= 0 then
|
jcallahan@78
|
708 return
|
jcallahan@78
|
709 end
|
jcallahan@82
|
710 local entry
|
jcallahan@82
|
711
|
jcallahan@82
|
712 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
713 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
714 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
715 else
|
jcallahan@131
|
716 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
717 end
|
jcallahan@75
|
718
|
jcallahan@75
|
719 if not entry then
|
jcallahan@75
|
720 return
|
jcallahan@75
|
721 end
|
jcallahan@77
|
722 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
723
|
jcallahan@307
|
724 if current_loot.identifier then
|
jcallahan@307
|
725 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
726 if top_field then
|
jcallahan@307
|
727 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
728 else
|
jcallahan@307
|
729 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
730 end
|
jcallahan@307
|
731 source_list[current_loot.identifier] = true
|
jcallahan@77
|
732 end
|
jcallahan@77
|
733 end
|
jcallahan@75
|
734
|
jcallahan@131
|
735 for index = 1, #current_loot.list do
|
jcallahan@131
|
736 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
737 end
|
jcallahan@48
|
738 end
|
jcallahan@75
|
739 end -- do-block
|
jcallahan@48
|
740
|
jcallahan@97
|
741
|
jcallahan@97
|
742 local ReplaceKeywords
|
jcallahan@97
|
743 do
|
jcallahan@97
|
744 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
745 class = PLAYER_CLASS,
|
jcallahan@97
|
746 name = PLAYER_NAME,
|
jcallahan@97
|
747 race = PLAYER_RACE,
|
jcallahan@97
|
748 }
|
jcallahan@97
|
749
|
jcallahan@97
|
750
|
jcallahan@97
|
751 function ReplaceKeywords(text)
|
jcallahan@97
|
752 if not text or text == "" then
|
jcallahan@97
|
753 return ""
|
jcallahan@97
|
754 end
|
jcallahan@97
|
755
|
jcallahan@97
|
756 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
757 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
758 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
759 end
|
jcallahan@97
|
760 return text
|
jcallahan@97
|
761 end
|
jcallahan@97
|
762 end -- do-block
|
jcallahan@97
|
763
|
jcallahan@97
|
764
|
jcallahan@154
|
765 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
766 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
767 do
|
jcallahan@143
|
768 -- MapFileName = MapAreaID
|
jcallahan@143
|
769 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
770 ShrineofTwoMoons = 903,
|
jcallahan@143
|
771 ShrineofSevenStars = 905,
|
jcallahan@143
|
772 }
|
jcallahan@126
|
773
|
jcallahan@299
|
774 local function SetCurrentAreaID()
|
jcallahan@156
|
775 if private.in_combat then
|
jcallahan@156
|
776 private.set_area_id = true
|
jcallahan@156
|
777 return
|
jcallahan@156
|
778 end
|
jcallahan@155
|
779 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
780
|
jcallahan@155
|
781 if map_area_id == current_area_id then
|
jcallahan@155
|
782 return
|
jcallahan@155
|
783 end
|
jcallahan@143
|
784 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
785 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
786 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
787
|
jcallahan@143
|
788 if not map_visible then
|
jcallahan@143
|
789 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
790 world_map:Show()
|
jcallahan@143
|
791 end
|
jcallahan@331
|
792 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
793 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
794
|
jcallahan@154
|
795 _G.SetMapToCurrentZone()
|
jcallahan@154
|
796
|
jcallahan@143
|
797 if micro_dungeon_id then
|
jcallahan@143
|
798 current_area_id = micro_dungeon_id
|
jcallahan@143
|
799 else
|
jcallahan@143
|
800 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
801 end
|
jcallahan@143
|
802
|
jcallahan@154
|
803 if map_visible then
|
jcallahan@154
|
804 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
805 else
|
jcallahan@143
|
806 world_map:Hide()
|
jcallahan@143
|
807 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
808 end
|
jcallahan@143
|
809 end
|
jcallahan@299
|
810
|
jcallahan@299
|
811 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
812 in_instance = _G.IsInInstance()
|
jcallahan@299
|
813 SetCurrentAreaID()
|
jcallahan@299
|
814 end
|
jcallahan@154
|
815 end
|
jcallahan@126
|
816
|
jcallahan@301
|
817 local function InitializeCurrentLoot()
|
jcallahan@301
|
818 current_loot = {
|
jcallahan@301
|
819 list = {},
|
jcallahan@301
|
820 sources = {},
|
jcallahan@301
|
821 identifier = current_action.identifier,
|
jcallahan@301
|
822 label = current_action.loot_label or "drops",
|
jcallahan@301
|
823 map_level = current_action.map_level,
|
jcallahan@301
|
824 object_name = current_action.object_name,
|
jcallahan@301
|
825 spell_label = current_action.spell_label,
|
jcallahan@301
|
826 target_type = current_action.target_type,
|
jcallahan@301
|
827 x = current_action.x,
|
jcallahan@301
|
828 y = current_action.y,
|
jcallahan@301
|
829 zone_data = current_action.zone_data,
|
jcallahan@301
|
830 }
|
jcallahan@301
|
831
|
jcallahan@301
|
832 table.wipe(current_action)
|
jcallahan@301
|
833 end
|
jcallahan@246
|
834
|
MMOSimca@347
|
835
|
MMOSimca@347
|
836 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
837
|
MMOSimca@347
|
838 local function ClearKilledNPC()
|
MMOSimca@347
|
839 killed_npc_id = nil
|
MMOSimca@347
|
840 end
|
MMOSimca@347
|
841
|
MMOSimca@347
|
842
|
MMOSimca@347
|
843 local function ClearKilledBossID()
|
MMOSimca@347
|
844 if killed_boss_id_timer_handle then
|
MMOSimca@347
|
845 WDP:CancelTimer(killed_boss_id_timer_handle)
|
MMOSimca@347
|
846 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
847 end
|
MMOSimca@347
|
848
|
MMOSimca@347
|
849 table.wipe(boss_loot_toasting)
|
MMOSimca@347
|
850 private.raid_boss_id = nil
|
MMOSimca@347
|
851 end
|
MMOSimca@347
|
852
|
MMOSimca@347
|
853
|
MMOSimca@347
|
854 local function ClearLootToastContainerID()
|
MMOSimca@347
|
855 if loot_toast_container_timer_handle then
|
MMOSimca@347
|
856 WDP:CancelTimer(loot_toast_container_timer_handle)
|
MMOSimca@347
|
857 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
858 end
|
MMOSimca@347
|
859
|
MMOSimca@347
|
860 private.container_loot_toasting = false
|
MMOSimca@347
|
861 private.loot_toast_container_id = nil
|
MMOSimca@347
|
862 end
|
MMOSimca@347
|
863
|
MMOSimca@347
|
864
|
MMOSimca@347
|
865 local function ClearLootToastData()
|
MMOSimca@347
|
866 -- cancel existing timer if found
|
MMOSimca@347
|
867 if loot_toast_data_timer_handle then
|
MMOSimca@347
|
868 WDP:CancelTimer(loot_toast_data_timer_handle)
|
MMOSimca@347
|
869 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
870 end
|
MMOSimca@347
|
871
|
MMOSimca@347
|
872 if loot_toast_data then
|
MMOSimca@347
|
873 table.wipe(loot_toast_data)
|
MMOSimca@347
|
874 end
|
MMOSimca@347
|
875 end
|
MMOSimca@347
|
876
|
MMOSimca@347
|
877
|
MMOSimca@347
|
878 local function ClearTimeBasedLootData()
|
MMOSimca@349
|
879 Debug("ClearTimeBasedLootData: Ending salvage loot timer.")
|
MMOSimca@347
|
880 if chat_loot_timer_handle then
|
MMOSimca@347
|
881 WDP:CancelTimer(chat_loot_timer_handle)
|
MMOSimca@347
|
882 chat_loot_timer_handle = nil
|
MMOSimca@347
|
883 end
|
MMOSimca@347
|
884
|
MMOSimca@349
|
885 if current_loot and current_loot.identifier and (current_loot.identifier == BAG_OF_SALVAGE_ITEM_ID or current_loot.identifier == CRATE_OF_SALVAGE_ITEM_ID or current_loot.identifier == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
886 GenericLootUpdate("items")
|
MMOSimca@347
|
887 end
|
MMOSimca@347
|
888 current_loot = nil
|
MMOSimca@347
|
889 end
|
MMOSimca@347
|
890
|
MMOSimca@347
|
891
|
jcallahan@246
|
892 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
893
|
jcallahan@0
|
894 function WDP:OnInitialize()
|
jcallahan@128
|
895 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
896 private.db = db
|
jcallahan@128
|
897 global_db = db.global
|
jcallahan@128
|
898 char_db = db.char
|
jcallahan@14
|
899
|
jcallahan@270
|
900 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
901 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
902
|
jcallahan@136
|
903 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
904 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
905 global_db[entry] = {}
|
jcallahan@74
|
906 end
|
jcallahan@74
|
907 end
|
jcallahan@35
|
908 raw_db.build_num = build_num
|
MMOSimca@330
|
909 raw_db.region = private.region
|
jcallahan@63
|
910 raw_db.version = DB_VERSION
|
jcallahan@249
|
911
|
jcallahan@312
|
912 private.InitializeCommentSystem()
|
jcallahan@312
|
913 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
914 end
|
jcallahan@0
|
915
|
jcallahan@0
|
916
|
jcallahan@153
|
917 function WDP:EventDispatcher(...)
|
jcallahan@153
|
918 local event_name = ...
|
jcallahan@153
|
919
|
MMOSimca@346
|
920 if DEBUGGING then
|
jcallahan@154
|
921 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
922 Debug(event_name)
|
jcallahan@154
|
923 else
|
jcallahan@154
|
924 Debug(...)
|
jcallahan@153
|
925 end
|
jcallahan@153
|
926 end
|
jcallahan@153
|
927 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
928
|
jcallahan@153
|
929 if _G.type(func) == "boolean" then
|
jcallahan@153
|
930 self[event_name](self, ...)
|
jcallahan@153
|
931 elseif _G.type(func) == "function" then
|
jcallahan@159
|
932 self[func](self, ...)
|
jcallahan@153
|
933 end
|
jcallahan@153
|
934 end
|
jcallahan@153
|
935
|
jcallahan@153
|
936
|
jcallahan@0
|
937 function WDP:OnEnable()
|
jcallahan@300
|
938 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
939
|
jcallahan@0
|
940 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
941 if EVENT_DEBUG then
|
jcallahan@153
|
942 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
943 else
|
jcallahan@153
|
944 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
945 end
|
jcallahan@0
|
946 end
|
jcallahan@95
|
947
|
jcallahan@95
|
948 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
949 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
950 end
|
jcallahan@187
|
951 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
|
jcallahan@31
|
952 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
953
|
jcallahan@19
|
954 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
955 if target_unit then
|
jcallahan@19
|
956 return
|
jcallahan@19
|
957 end
|
jcallahan@19
|
958 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
959 end)
|
jcallahan@19
|
960
|
jcallahan@19
|
961 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
962 if target_unit then
|
jcallahan@19
|
963 return
|
jcallahan@19
|
964 end
|
jcallahan@19
|
965 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
966 HandleItemUse(item_link)
|
jcallahan@19
|
967 end)
|
jcallahan@263
|
968
|
jcallahan@299
|
969 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
970 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
971 end
|
jcallahan@0
|
972
|
jcallahan@0
|
973
|
jcallahan@219
|
974 local ScrapeItemUpgradeStats
|
jcallahan@219
|
975 do
|
jcallahan@219
|
976 local intermediary = {}
|
jcallahan@219
|
977
|
jcallahan@220
|
978 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
979 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
980 return
|
jcallahan@220
|
981 end
|
jcallahan@219
|
982 local create_entry
|
jcallahan@219
|
983
|
jcallahan@219
|
984 table.wipe(intermediary)
|
jcallahan@219
|
985
|
jcallahan@219
|
986 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
987 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
988
|
jcallahan@293
|
989 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
990 break
|
jcallahan@219
|
991 end
|
jcallahan@219
|
992 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
993
|
jcallahan@219
|
994 if amount and stat then
|
jcallahan@219
|
995 create_entry = true
|
jcallahan@295
|
996 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
997 end
|
jcallahan@219
|
998 end
|
jcallahan@219
|
999
|
jcallahan@219
|
1000 if not create_entry then
|
jcallahan@219
|
1001 return
|
jcallahan@219
|
1002 end
|
jcallahan@219
|
1003 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1004 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1005 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1006 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1007
|
jcallahan@219
|
1008 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1009 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1010 end
|
jcallahan@219
|
1011 end
|
MMOSimca@336
|
1012 end -- do-block
|
jcallahan@219
|
1013
|
jcallahan@219
|
1014
|
MMOSimca@340
|
1015 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1016 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1017 local item
|
jcallahan@0
|
1018
|
jcallahan@191
|
1019 if item_string then
|
MMOSimca@338
|
1020 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1021
|
MMOSimca@338
|
1022 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1023 local unique_id = item_results[9]
|
MMOSimca@338
|
1024 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1025 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1026 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1027
|
MMOSimca@340
|
1028 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1029 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1030 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1031 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1032
|
jcallahan@331
|
1033 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1034 item.suffix_id = suffix_id
|
MMOSimca@329
|
1035 end
|
jcallahan@331
|
1036
|
jcallahan@331
|
1037 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1038 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1039 end
|
MMOSimca@329
|
1040 end
|
MMOSimca@329
|
1041 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1042 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1043
|
jcallahan@201
|
1044 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1045 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1046
|
MMOSimca@329
|
1047 if not item.bonus_ids then
|
MMOSimca@329
|
1048 item.bonus_ids = {}
|
MMOSimca@329
|
1049 end
|
MMOSimca@338
|
1050
|
MMOSimca@329
|
1051 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@338
|
1052 item.bonus_ids[tonumber(item_results[13 + bonus_index])] = true
|
MMOSimca@329
|
1053 end
|
MMOSimca@329
|
1054 else
|
MMOSimca@329
|
1055 Debug("RecordItemData: Item_system is supposed to be 0 or positive, instead it was %s.", item_system)
|
jcallahan@201
|
1056 end
|
jcallahan@219
|
1057 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1058 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1059 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1060 end
|
jcallahan@0
|
1061 end
|
jcallahan@212
|
1062
|
jcallahan@212
|
1063 if durability and durability > 0 then
|
jcallahan@219
|
1064 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1065 item.durability = durability
|
jcallahan@212
|
1066 end
|
jcallahan@0
|
1067 end
|
jcallahan@0
|
1068
|
jcallahan@0
|
1069
|
jcallahan@187
|
1070 function WDP:ProcessItems()
|
jcallahan@187
|
1071 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1072 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1073
|
jcallahan@0
|
1074 if item_id and item_id > 0 then
|
jcallahan@1
|
1075 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1076 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1077 end
|
jcallahan@0
|
1078 end
|
jcallahan@0
|
1079
|
jcallahan@0
|
1080 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1081 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1082 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1083
|
jcallahan@0
|
1084 if item_id and item_id > 0 then
|
jcallahan@1
|
1085 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1086 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1087 end
|
jcallahan@0
|
1088 end
|
jcallahan@0
|
1089 end
|
jcallahan@0
|
1090 end
|
jcallahan@0
|
1091
|
jcallahan@118
|
1092
|
jcallahan@215
|
1093 local TargetedNPC
|
jcallahan@118
|
1094 do
|
jcallahan@118
|
1095 local GENDER_NAMES = {
|
jcallahan@118
|
1096 "UNKNOWN",
|
jcallahan@118
|
1097 "MALE",
|
jcallahan@118
|
1098 "FEMALE",
|
jcallahan@118
|
1099 }
|
jcallahan@118
|
1100
|
jcallahan@118
|
1101
|
jcallahan@118
|
1102 local REACTION_NAMES = {
|
jcallahan@118
|
1103 "HATED",
|
jcallahan@118
|
1104 "HOSTILE",
|
jcallahan@118
|
1105 "UNFRIENDLY",
|
jcallahan@118
|
1106 "NEUTRAL",
|
jcallahan@118
|
1107 "FRIENDLY",
|
jcallahan@118
|
1108 "HONORED",
|
jcallahan@118
|
1109 "REVERED",
|
jcallahan@118
|
1110 "EXALTED",
|
jcallahan@118
|
1111 }
|
jcallahan@118
|
1112
|
jcallahan@118
|
1113
|
jcallahan@118
|
1114 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1115 ["0"] = "MANA",
|
jcallahan@118
|
1116 ["1"] = "RAGE",
|
jcallahan@118
|
1117 ["2"] = "FOCUS",
|
jcallahan@118
|
1118 ["3"] = "ENERGY",
|
jcallahan@118
|
1119 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1120 }
|
jcallahan@118
|
1121
|
jcallahan@118
|
1122
|
jcallahan@215
|
1123 function TargetedNPC()
|
jcallahan@118
|
1124 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1125 current_target_id = nil
|
jcallahan@118
|
1126 return
|
jcallahan@118
|
1127 end
|
jcallahan@118
|
1128 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1129
|
jcallahan@171
|
1130 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1131 return
|
jcallahan@118
|
1132 end
|
jcallahan@118
|
1133 current_target_id = unit_idnum
|
jcallahan@118
|
1134
|
jcallahan@118
|
1135 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1136 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1137 npc.class = class_token
|
jcallahan@118
|
1138 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1139 npc.genders = npc.genders or {}
|
jcallahan@118
|
1140 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1141 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1142 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1143
|
jcallahan@248
|
1144 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1145 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1146 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1147
|
jcallahan@250
|
1148 if not level_data then
|
jcallahan@250
|
1149 level_data = {}
|
jcallahan@250
|
1150 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1151 end
|
jcallahan@257
|
1152 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1153
|
jcallahan@257
|
1154 if not level_data.power then
|
MMOSimca@337
|
1155 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1156
|
jcallahan@257
|
1157 if max_power > 0 then
|
jcallahan@257
|
1158 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1159 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1160 end
|
jcallahan@118
|
1161 end
|
jcallahan@118
|
1162 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1163 return npc, unit_idnum
|
jcallahan@118
|
1164 end
|
jcallahan@118
|
1165 end -- do-block
|
jcallahan@118
|
1166
|
jcallahan@118
|
1167
|
jcallahan@113
|
1168 do
|
jcallahan@113
|
1169 local COORD_MAX = 5
|
jcallahan@0
|
1170
|
jcallahan@113
|
1171 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1172 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1173 return
|
jcallahan@2
|
1174 end
|
jcallahan@113
|
1175
|
jcallahan@113
|
1176 for index = 1, 4 do
|
jcallahan@113
|
1177 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1178 return
|
jcallahan@113
|
1179 end
|
jcallahan@113
|
1180 end
|
jcallahan@215
|
1181 local npc = TargetedNPC()
|
jcallahan@113
|
1182
|
jcallahan@113
|
1183 if not npc then
|
jcallahan@113
|
1184 return
|
jcallahan@113
|
1185 end
|
jcallahan@113
|
1186 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1187 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1188 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1189 return
|
MMOSimca@328
|
1190 end
|
jcallahan@248
|
1191 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1192 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1193 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1194
|
jcallahan@113
|
1195 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1196
|
jcallahan@113
|
1197 if not zone_data then
|
jcallahan@113
|
1198 zone_data = {}
|
jcallahan@113
|
1199 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1200 end
|
jcallahan@113
|
1201
|
jcallahan@113
|
1202 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1203 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1204 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1205
|
jcallahan@113
|
1206 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1207 return
|
jcallahan@113
|
1208 end
|
jcallahan@113
|
1209 end
|
jcallahan@141
|
1210 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1211 end
|
jcallahan@113
|
1212 end -- do-block
|
jcallahan@2
|
1213
|
jcallahan@118
|
1214
|
jcallahan@246
|
1215 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1216
|
jcallahan@90
|
1217 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1218 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1219 return
|
jcallahan@243
|
1220 end
|
jcallahan@282
|
1221 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1222
|
jcallahan@56
|
1223 for index = 1, num_items do
|
jcallahan@56
|
1224 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1225
|
jcallahan@56
|
1226 if item_link then
|
jcallahan@56
|
1227 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1228 end
|
jcallahan@56
|
1229 end
|
jcallahan@56
|
1230 end
|
jcallahan@56
|
1231
|
jcallahan@56
|
1232
|
jcallahan@298
|
1233 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1234 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1235
|
jcallahan@246
|
1236 if current_pet_guid then
|
jcallahan@246
|
1237 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1238 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1239 end
|
jcallahan@246
|
1240 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1241
|
jcallahan@246
|
1242 if pet_guid then
|
jcallahan@296
|
1243 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1244 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1245 end
|
jcallahan@246
|
1246 end
|
jcallahan@246
|
1247
|
jcallahan@246
|
1248
|
jcallahan@298
|
1249 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1250 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1251 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1252 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1253
|
jcallahan@299
|
1254 table.wipe(group_member_guids)
|
jcallahan@298
|
1255
|
jcallahan@298
|
1256 for index = 1, group_size do
|
jcallahan@298
|
1257 local unit_id = unit_type .. index
|
jcallahan@298
|
1258 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1259
|
jcallahan@299
|
1260 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1261 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1262 end
|
jcallahan@299
|
1263 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1264 end
|
jcallahan@298
|
1265
|
jcallahan@298
|
1266
|
jcallahan@298
|
1267 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1268 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1269 end
|
jcallahan@298
|
1270
|
jcallahan@298
|
1271
|
MMOSimca@355
|
1272 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, specID, sex, isPersonal, lootSource)
|
jcallahan@312
|
1273 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1274 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1275 return
|
jcallahan@306
|
1276 end
|
jcallahan@301
|
1277 local container_id = private.loot_toast_container_id
|
MMOSimca@336
|
1278 local npc_id = private.raid_boss_id
|
MMOSimca@355
|
1279
|
MMOSimca@355
|
1280 -- Handle Garrison cache specially
|
MMOSimca@355
|
1281 if lootSource and last_garrison_cache_object_id and (lootSource == private.GARRISON_CACHE_LOOT_SOURCE_ID) then
|
MMOSimca@355
|
1282 -- Record location data for cache
|
MMOSimca@355
|
1283 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1284
|
MMOSimca@355
|
1285 -- Add drop data
|
MMOSimca@355
|
1286 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1287 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1288 -- Check for top level object data
|
MMOSimca@355
|
1289 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1290 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1291 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1292 -- Increment loot count
|
MMOSimca@355
|
1293 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1294
|
MMOSimca@355
|
1295 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1296 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1297 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1298 else
|
MMOSimca@355
|
1299 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1300 end
|
MMOSimca@355
|
1301 else
|
MMOSimca@355
|
1302 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1303 end
|
MMOSimca@355
|
1304 elseif npc_id then
|
MMOSimca@336
|
1305 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1306 local upper_limit = 0
|
jcallahan@317
|
1307 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
1308 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
1309 end
|
jcallahan@317
|
1310 for i = 0, upper_limit do
|
jcallahan@317
|
1311 local temp_npc_id = npc_id
|
jcallahan@317
|
1312
|
jcallahan@317
|
1313 if i > 0 then
|
jcallahan@317
|
1314 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@312
|
1315 end
|
jcallahan@317
|
1316
|
jcallahan@317
|
1317 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1318 if npc then
|
jcallahan@317
|
1319 local loot_label = "drops"
|
jcallahan@317
|
1320 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1321 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1322 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1323
|
jcallahan@317
|
1324 if loot_type == "item" then
|
jcallahan@317
|
1325 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1326 if item_id then
|
jcallahan@317
|
1327 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1328 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1329 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1330 else
|
jcallahan@317
|
1331 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1332 return
|
jcallahan@317
|
1333 end
|
jcallahan@317
|
1334 elseif loot_type == "money" then
|
jcallahan@317
|
1335 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1336 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1337 elseif loot_type == "currency" then
|
jcallahan@317
|
1338 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1339 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1340 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@317
|
1341 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1342 else
|
jcallahan@317
|
1343 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1344 return
|
jcallahan@317
|
1345 end
|
jcallahan@317
|
1346 end
|
jcallahan@317
|
1347
|
jcallahan@317
|
1348 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1349 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1350 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1351 end
|
jcallahan@312
|
1352 end
|
jcallahan@312
|
1353 end
|
jcallahan@301
|
1354 elseif container_id then
|
jcallahan@305
|
1355 InitializeCurrentLoot()
|
jcallahan@305
|
1356
|
jcallahan@306
|
1357 -- Fake the loot characteristics to match that of an actual container item
|
jcallahan@306
|
1358 current_loot.identifier = container_id
|
jcallahan@306
|
1359 current_loot.label = "contains"
|
jcallahan@306
|
1360 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1361
|
jcallahan@312
|
1362 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
jcallahan@312
|
1363
|
jcallahan@301
|
1364 if loot_type == "item" then
|
jcallahan@312
|
1365 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1366 if item_id then
|
jcallahan@312
|
1367 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1368 RecordItemData(item_id, item_link, true)
|
MMOSimca@367
|
1369 current_loot.sources[container_id][item_id] = (current_loot.sources[container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1370 else
|
jcallahan@301
|
1371 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1372 current_loot = nil
|
jcallahan@301
|
1373 return
|
jcallahan@301
|
1374 end
|
jcallahan@301
|
1375 elseif loot_type == "money" then
|
jcallahan@312
|
1376 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@367
|
1377 current_loot.sources[container_id]["money"] = (current_loot.sources[container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1378 elseif loot_type == "currency" then
|
jcallahan@312
|
1379 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1380 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1381 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1382 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@367
|
1383 current_loot.sources[container_id][currency_token] = (current_loot.sources[container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1384 else
|
jcallahan@312
|
1385 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1386 current_loot = nil
|
jcallahan@312
|
1387 return
|
jcallahan@312
|
1388 end
|
jcallahan@301
|
1389 end
|
jcallahan@312
|
1390
|
jcallahan@301
|
1391 GenericLootUpdate("items")
|
jcallahan@301
|
1392 current_loot = nil
|
jcallahan@307
|
1393 private.container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1394 else
|
jcallahan@307
|
1395 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1396
|
jcallahan@307
|
1397 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1398 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1399
|
MMOSimca@340
|
1400 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1401 if item_id then
|
MMOSimca@340
|
1402 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1403 end
|
MMOSimca@340
|
1404
|
jcallahan@307
|
1405 loot_toast_data_timer_handle = WDP:ScheduleTimer(ClearLootToastData, 5)
|
jcallahan@178
|
1406 end
|
jcallahan@178
|
1407 end
|
jcallahan@178
|
1408
|
jcallahan@178
|
1409
|
jcallahan@179
|
1410 do
|
jcallahan@179
|
1411 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1412 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@349
|
1413 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1414 -- Verify that we're still assigning data to the right items
|
MMOSimca@349
|
1415 if container_id and (container_id == BAG_OF_SALVAGE_ITEM_ID or container_id == CRATE_OF_SALVAGE_ITEM_ID or container_id == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
1416 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1417 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@353
|
1418 current_loot.sources[container_id][item_id] = (current_loot.sources[container_id][item_id] or 0) + quantity
|
MMOSimca@347
|
1419 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@347
|
1420 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot to salvage crates!")
|
MMOSimca@349
|
1421 ClearTimeBasedLootData()
|
MMOSimca@347
|
1422 end
|
MMOSimca@347
|
1423 end,
|
jcallahan@179
|
1424 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1425 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1426 end,
|
MMOSimca@345
|
1427 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1428 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@351
|
1429 --for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id] do
|
MMOSimca@345
|
1430 -- Check for top level object data
|
MMOSimca@351
|
1431 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@345
|
1432 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@345
|
1433 if object_entry[difficulty_token] then
|
MMOSimca@345
|
1434 -- Increment loot count
|
MMOSimca@353
|
1435 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@348
|
1436
|
MMOSimca@345
|
1437 -- Add drop data
|
MMOSimca@351
|
1438 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@348
|
1439 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@345
|
1440 else
|
MMOSimca@351
|
1441 Debug("CHAT_MSG_LOOT: When handling timber, the top level loot data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@345
|
1442 end
|
MMOSimca@351
|
1443 --end
|
jcallahan@179
|
1444 end,
|
jcallahan@179
|
1445 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1446 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1447 InitializeCurrentLoot()
|
jcallahan@312
|
1448 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1449 GenericLootUpdate("zones")
|
jcallahan@312
|
1450 current_loot = nil
|
jcallahan@179
|
1451 end,
|
jcallahan@179
|
1452 }
|
jcallahan@177
|
1453
|
jcallahan@177
|
1454
|
jcallahan@179
|
1455 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1456 local category
|
jcallahan@177
|
1457
|
MMOSimca@345
|
1458 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1459 if not item_link then
|
MMOSimca@345
|
1460 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1461 end
|
MMOSimca@345
|
1462 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1463
|
MMOSimca@345
|
1464 if not item_id then
|
MMOSimca@345
|
1465 return
|
MMOSimca@345
|
1466 end
|
MMOSimca@345
|
1467
|
MMOSimca@345
|
1468 -- Set update category
|
MMOSimca@345
|
1469 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1470 category = AF.OBJECT
|
MMOSimca@345
|
1471 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1472 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1473 category = AF.ZONE
|
MMOSimca@336
|
1474 elseif private.raid_boss_id then
|
jcallahan@179
|
1475 category = AF.NPC
|
MMOSimca@347
|
1476 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1477 category = AF.ITEM
|
jcallahan@179
|
1478 end
|
MMOSimca@345
|
1479
|
MMOSimca@345
|
1480 -- Take action based on update category
|
jcallahan@179
|
1481 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1482 if not category or not update_func then
|
MMOSimca@340
|
1483 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@340
|
1484 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1485 return
|
MMOSimca@340
|
1486 end
|
jcallahan@179
|
1487 update_func(item_id, quantity)
|
jcallahan@177
|
1488 end
|
jcallahan@48
|
1489 end
|
jcallahan@48
|
1490
|
jcallahan@312
|
1491
|
jcallahan@97
|
1492 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1493 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1494 return
|
jcallahan@95
|
1495 end
|
jcallahan@97
|
1496 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1497 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1498 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1499 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1500 end
|
jcallahan@95
|
1501
|
jcallahan@95
|
1502
|
jcallahan@95
|
1503 do
|
jcallahan@40
|
1504 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1505
|
jcallahan@40
|
1506 local DRUNK_COMPARES = {
|
jcallahan@40
|
1507 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1508 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1509 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1510 }
|
jcallahan@40
|
1511
|
jcallahan@40
|
1512 local DRUNK_MATCHES = {
|
jcallahan@254
|
1513 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1514 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1515 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1516 }
|
jcallahan@40
|
1517
|
jcallahan@167
|
1518 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1519
|
jcallahan@167
|
1520
|
jcallahan@167
|
1521 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1522 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1523 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1524
|
jcallahan@167
|
1525 private.discovered_recipe_name = nil
|
jcallahan@167
|
1526 private.profession_level = nil
|
jcallahan@167
|
1527 private.previous_spell_id = nil
|
jcallahan@169
|
1528
|
jcallahan@169
|
1529 return true
|
jcallahan@167
|
1530 end
|
jcallahan@167
|
1531 end
|
jcallahan@167
|
1532
|
jcallahan@167
|
1533
|
jcallahan@167
|
1534 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1535 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1536 end
|
jcallahan@167
|
1537
|
jcallahan@167
|
1538
|
jcallahan@92
|
1539 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1540 if not private.trainer_shown then
|
jcallahan@167
|
1541 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1542
|
jcallahan@167
|
1543 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1544 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1545
|
jcallahan@167
|
1546 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1547 return
|
jcallahan@167
|
1548 end
|
jcallahan@167
|
1549 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1550 private.profession_level = prof_level
|
jcallahan@167
|
1551
|
jcallahan@167
|
1552 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1553 end
|
jcallahan@167
|
1554 end
|
jcallahan@167
|
1555
|
jcallahan@40
|
1556 if currently_drunk then
|
jcallahan@40
|
1557 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1558 currently_drunk = nil
|
jcallahan@40
|
1559 end
|
jcallahan@40
|
1560 return
|
jcallahan@40
|
1561 end
|
jcallahan@40
|
1562
|
jcallahan@40
|
1563 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1564 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1565 currently_drunk = true
|
jcallahan@40
|
1566 break
|
jcallahan@40
|
1567 end
|
jcallahan@40
|
1568 end
|
jcallahan@40
|
1569 end
|
jcallahan@40
|
1570 end
|
jcallahan@40
|
1571
|
jcallahan@307
|
1572
|
jcallahan@331
|
1573 do
|
jcallahan@23
|
1574 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1575 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1576
|
jcallahan@23
|
1577 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1578 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1579 return
|
jcallahan@23
|
1580 end
|
jcallahan@34
|
1581 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1582
|
jcallahan@171
|
1583 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1584 return
|
jcallahan@23
|
1585 end
|
jcallahan@23
|
1586
|
jcallahan@23
|
1587 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1588 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1589 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1590 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1591 end
|
jcallahan@23
|
1592 end
|
jcallahan@23
|
1593
|
jcallahan@115
|
1594 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1595
|
jcallahan@246
|
1596 local previous_combat_event = {}
|
jcallahan@246
|
1597
|
jcallahan@23
|
1598 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1599 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1600 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1601 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1602 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1603 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1604
|
jcallahan@171
|
1605 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1606 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1607 end
|
jcallahan@115
|
1608 end
|
jcallahan@115
|
1609 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1610 end,
|
jcallahan@65
|
1611 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1612 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1613
|
jcallahan@171
|
1614 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1615 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1616 ClearKilledNPC()
|
jcallahan@98
|
1617 private.harvesting = nil
|
jcallahan@65
|
1618 return
|
jcallahan@65
|
1619 end
|
jcallahan@177
|
1620
|
jcallahan@246
|
1621 if source_guid == "" then
|
jcallahan@246
|
1622 source_guid = nil
|
jcallahan@246
|
1623 end
|
jcallahan@246
|
1624 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1625 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1626
|
jcallahan@299
|
1627 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1628 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1629 table.wipe(previous_combat_event)
|
jcallahan@217
|
1630 ClearKilledNPC()
|
jcallahan@306
|
1631 else
|
jcallahan@317
|
1632 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1633 end
|
jcallahan@177
|
1634 killed_npc_id = unit_idnum
|
jcallahan@177
|
1635 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@65
|
1636 end,
|
jcallahan@23
|
1637 }
|
jcallahan@23
|
1638
|
jcallahan@23
|
1639
|
jcallahan@246
|
1640 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1641 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1642 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1643 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1644 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1645 SWING_MISSED = true,
|
jcallahan@246
|
1646 }
|
jcallahan@246
|
1647
|
jcallahan@299
|
1648 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1649 RANGE_DAMAGE = true,
|
jcallahan@299
|
1650 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1651 SPELL_DAMAGE = true,
|
jcallahan@299
|
1652 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1653 SWING_DAMAGE = true,
|
jcallahan@299
|
1654 }
|
jcallahan@299
|
1655
|
jcallahan@246
|
1656
|
jcallahan@92
|
1657 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1658 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1659
|
jcallahan@23
|
1660 if not combat_log_func then
|
jcallahan@299
|
1661 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1662 table.wipe(previous_combat_event)
|
jcallahan@246
|
1663 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1664
|
jcallahan@299
|
1665 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1666 previous_combat_event.party_damage = true
|
jcallahan@299
|
1667 end
|
jcallahan@246
|
1668 end
|
jcallahan@23
|
1669 return
|
jcallahan@23
|
1670 end
|
jcallahan@23
|
1671 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1672
|
jcallahan@297
|
1673 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1674 table.wipe(previous_combat_event)
|
jcallahan@297
|
1675 end
|
jcallahan@23
|
1676 end
|
jcallahan@23
|
1677
|
MMOSimca@337
|
1678
|
jcallahan@44
|
1679 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1680 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1681 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1682 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1683 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1684
|
jcallahan@44
|
1685
|
jcallahan@92
|
1686 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1687 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1688 return
|
jcallahan@44
|
1689 end
|
jcallahan@44
|
1690 UpdateFactionData()
|
jcallahan@44
|
1691
|
jcallahan@46
|
1692 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1693 return
|
jcallahan@46
|
1694 end
|
jcallahan@177
|
1695 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1696 ClearKilledNPC()
|
jcallahan@46
|
1697
|
jcallahan@44
|
1698 if not npc then
|
jcallahan@98
|
1699 private.harvesting = nil
|
jcallahan@44
|
1700 return
|
jcallahan@44
|
1701 end
|
jcallahan@98
|
1702 npc.harvested = private.harvesting
|
jcallahan@98
|
1703 private.harvesting = nil
|
jcallahan@98
|
1704
|
jcallahan@44
|
1705 local modifier = 1
|
jcallahan@44
|
1706
|
MMOSimca@340
|
1707 -- Check for modifiers from known spells
|
jcallahan@44
|
1708 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1709 modifier = modifier + 0.1
|
jcallahan@44
|
1710 end
|
jcallahan@44
|
1711 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1712 modifier = modifier + 0.1
|
jcallahan@44
|
1713 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1714 modifier = modifier + 0.05
|
jcallahan@44
|
1715 end
|
jcallahan@44
|
1716
|
MMOSimca@340
|
1717 -- Determine faction ID
|
MMOSimca@340
|
1718 local faction_ID
|
MMOSimca@340
|
1719 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1720 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1721 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1722 end
|
MMOSimca@340
|
1723 end
|
MMOSimca@340
|
1724 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1725 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1726 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1727 if has_bonus_rep_gain then
|
MMOSimca@340
|
1728 modifier = modifier + 1
|
MMOSimca@340
|
1729 end
|
MMOSimca@340
|
1730 end
|
MMOSimca@340
|
1731
|
MMOSimca@340
|
1732 -- Check for modifiers from buffs
|
MMOSimca@340
|
1733 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1734 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1735 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1736
|
jcallahan@44
|
1737 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1738 if buff_data_table.ignore then
|
MMOSimca@340
|
1739 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1740 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1741 return
|
MMOSimca@340
|
1742 else
|
MMOSimca@340
|
1743 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1744 end
|
jcallahan@44
|
1745 end
|
jcallahan@44
|
1746 end
|
jcallahan@44
|
1747 end
|
MMOSimca@340
|
1748
|
jcallahan@65
|
1749 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1750 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1751 end
|
jcallahan@44
|
1752 end -- do-block
|
jcallahan@18
|
1753
|
jcallahan@18
|
1754
|
jcallahan@140
|
1755 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1756 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1757 return
|
jcallahan@140
|
1758 end
|
jcallahan@140
|
1759 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1760
|
MMOSimca@355
|
1761 -- Handle Fishing
|
MMOSimca@355
|
1762 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1763 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1764 text = "NONE"
|
MMOSimca@355
|
1765 else
|
MMOSimca@355
|
1766 current_action.fishing_target = true
|
MMOSimca@355
|
1767 end
|
MMOSimca@355
|
1768 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1769 -- Handle Garrison Cache
|
MMOSimca@355
|
1770 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1771 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1772 end
|
jcallahan@140
|
1773 end
|
jcallahan@140
|
1774
|
jcallahan@140
|
1775
|
jcallahan@92
|
1776 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1777 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1778
|
jcallahan@42
|
1779 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1780 return
|
jcallahan@42
|
1781 end
|
jcallahan@42
|
1782 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1783 end
|
jcallahan@42
|
1784
|
jcallahan@42
|
1785
|
jcallahan@13
|
1786 do
|
MMOSimca@343
|
1787 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1788 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1789 [AF.ITEM] = function()
|
jcallahan@16
|
1790 local locked_item_id
|
jcallahan@16
|
1791
|
jcallahan@16
|
1792 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1793 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1794 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1795
|
jcallahan@324
|
1796 if is_locked and is_lootable then
|
jcallahan@16
|
1797 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1798 break
|
jcallahan@16
|
1799 end
|
jcallahan@16
|
1800 end
|
jcallahan@165
|
1801
|
jcallahan@165
|
1802 if locked_item_id then
|
jcallahan@165
|
1803 break
|
jcallahan@165
|
1804 end
|
jcallahan@16
|
1805 end
|
jcallahan@16
|
1806
|
MMOSimca@367
|
1807 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1808 return false
|
jcallahan@16
|
1809 end
|
jcallahan@122
|
1810 current_action.identifier = locked_item_id
|
jcallahan@16
|
1811 return true
|
jcallahan@16
|
1812 end,
|
jcallahan@322
|
1813 [AF.NPC] = true,
|
jcallahan@14
|
1814 [AF.OBJECT] = true,
|
jcallahan@17
|
1815 [AF.ZONE] = function()
|
jcallahan@140
|
1816 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1817 return _G.IsFishingLoot()
|
jcallahan@17
|
1818 end,
|
jcallahan@13
|
1819 }
|
jcallahan@13
|
1820
|
jcallahan@13
|
1821
|
MMOSimca@343
|
1822 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1823 [AF.ITEM] = function()
|
jcallahan@28
|
1824 GenericLootUpdate("items")
|
jcallahan@28
|
1825 end,
|
jcallahan@28
|
1826 [AF.NPC] = function()
|
jcallahan@75
|
1827 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1828 local loot_label = current_loot.label
|
jcallahan@77
|
1829 local source_list = {}
|
jcallahan@75
|
1830
|
jcallahan@131
|
1831 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1832 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1833 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1834
|
jcallahan@75
|
1835 if npc then
|
jcallahan@248
|
1836 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1837 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1838
|
jcallahan@78
|
1839 if not source_list[source_guid] then
|
jcallahan@77
|
1840 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1841 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1842 source_list[source_guid] = true
|
jcallahan@77
|
1843 end
|
jcallahan@77
|
1844
|
jcallahan@309
|
1845 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1846 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1847
|
jcallahan@312
|
1848 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1849 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1850 elseif loot_token == "money" then
|
jcallahan@312
|
1851 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1852 else
|
jcallahan@312
|
1853 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1854 end
|
jcallahan@75
|
1855 end
|
jcallahan@75
|
1856 end
|
jcallahan@75
|
1857 end
|
jcallahan@16
|
1858 end,
|
jcallahan@13
|
1859 [AF.OBJECT] = function()
|
jcallahan@28
|
1860 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1861 end,
|
jcallahan@17
|
1862 [AF.ZONE] = function()
|
MMOSimca@328
|
1863 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1864 return
|
MMOSimca@328
|
1865 end
|
jcallahan@141
|
1866 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1867
|
jcallahan@41
|
1868 -- This will start life as a boolean true.
|
jcallahan@131
|
1869 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1870 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1871 drops = {}
|
jcallahan@41
|
1872 }
|
jcallahan@41
|
1873 end
|
jcallahan@132
|
1874 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1875 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1876
|
jcallahan@131
|
1877 if current_loot.sources then
|
jcallahan@131
|
1878 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1879 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1880 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1881 end
|
jcallahan@131
|
1882 end
|
jcallahan@131
|
1883 end
|
jcallahan@131
|
1884
|
jcallahan@131
|
1885 if #current_loot.list <= 0 then
|
jcallahan@131
|
1886 return
|
jcallahan@131
|
1887 end
|
jcallahan@131
|
1888
|
jcallahan@131
|
1889 for index = 1, #current_loot.list do
|
jcallahan@131
|
1890 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1891 end
|
jcallahan@13
|
1892 end,
|
jcallahan@13
|
1893 }
|
jcallahan@13
|
1894
|
jcallahan@79
|
1895 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1896 local loot_guid_registry = {}
|
jcallahan@124
|
1897
|
jcallahan@124
|
1898
|
jcallahan@124
|
1899 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1900 current_loot = nil
|
jcallahan@131
|
1901 table.wipe(current_action)
|
jcallahan@124
|
1902 end
|
jcallahan@124
|
1903
|
jcallahan@13
|
1904
|
jcallahan@322
|
1905 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
1906 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1907 local num_guids = 0
|
jcallahan@322
|
1908
|
MMOSimca@344
|
1909 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@348
|
1910 if private.SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
1911 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
1912 table.wipe(current_action)
|
MMOSimca@344
|
1913 return false
|
MMOSimca@344
|
1914 end
|
MMOSimca@344
|
1915
|
jcallahan@322
|
1916 table.wipe(current_action)
|
jcallahan@322
|
1917
|
jcallahan@322
|
1918 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
1919 local loot_info = {
|
jcallahan@322
|
1920 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
1921 }
|
jcallahan@322
|
1922
|
jcallahan@322
|
1923 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
1924 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
1925
|
jcallahan@322
|
1926 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
1927 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
1928
|
jcallahan@322
|
1929 if unit_type and unit_idnum then
|
jcallahan@322
|
1930 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
1931 unit_type,
|
jcallahan@322
|
1932 unit_idnum
|
jcallahan@322
|
1933 }
|
jcallahan@322
|
1934
|
jcallahan@322
|
1935 num_guids = num_guids + 1
|
jcallahan@322
|
1936 end
|
jcallahan@322
|
1937 end
|
jcallahan@322
|
1938 end
|
jcallahan@322
|
1939 end
|
jcallahan@322
|
1940 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
1941
|
jcallahan@322
|
1942 if num_guids == 0 then
|
jcallahan@322
|
1943 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
1944 return false
|
jcallahan@322
|
1945 end
|
jcallahan@326
|
1946
|
jcallahan@322
|
1947 local num_npcs = 0
|
jcallahan@322
|
1948 local num_objects = 0
|
jcallahan@324
|
1949 local num_itemcontainers = 0
|
jcallahan@322
|
1950
|
jcallahan@322
|
1951 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
1952 local unit_type = guid_data[1]
|
jcallahan@324
|
1953 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
1954
|
jcallahan@322
|
1955 if loot_label then
|
jcallahan@322
|
1956 local unit_idnum = guid_data[2]
|
jcallahan@322
|
1957
|
jcallahan@322
|
1958 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
1959 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
1960 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
1961 current_action.loot_label = loot_label
|
jcallahan@322
|
1962 current_action.spell_label = "OPENING"
|
jcallahan@322
|
1963 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
1964 current_action.identifier = unit_idnum
|
jcallahan@322
|
1965 num_objects = num_objects + 1
|
jcallahan@322
|
1966 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
1967 current_action.loot_label = loot_label
|
jcallahan@322
|
1968 current_action.target_type = AF.NPC
|
jcallahan@322
|
1969 current_action.identifier = unit_idnum
|
jcallahan@322
|
1970 num_npcs = num_npcs + 1
|
jcallahan@324
|
1971 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
1972 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
1973 current_action.loot_label = loot_label
|
jcallahan@324
|
1974 current_action.target_type = AF.ITEM
|
jcallahan@324
|
1975 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
1976 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
1977 end
|
jcallahan@322
|
1978 else
|
jcallahan@322
|
1979 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
1980 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
1981 return false
|
jcallahan@322
|
1982 end
|
jcallahan@322
|
1983 end
|
jcallahan@322
|
1984
|
jcallahan@322
|
1985 if not current_action.target_type then
|
jcallahan@322
|
1986 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
1987 return false
|
jcallahan@322
|
1988 end
|
jcallahan@322
|
1989
|
jcallahan@322
|
1990 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
1991 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
1992 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
1993 return false
|
jcallahan@322
|
1994 end
|
jcallahan@322
|
1995
|
jcallahan@322
|
1996 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
1997 return true
|
jcallahan@322
|
1998 end
|
jcallahan@322
|
1999
|
jcallahan@322
|
2000
|
MMOSimca@343
|
2001 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
2002 if current_loot then
|
jcallahan@322
|
2003 current_loot = nil
|
jcallahan@322
|
2004 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2005
|
jcallahan@322
|
2006 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2007 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2008 return
|
jcallahan@322
|
2009 end
|
jcallahan@18
|
2010 end
|
jcallahan@151
|
2011
|
jcallahan@151
|
2012 if not current_action.target_type then
|
jcallahan@322
|
2013 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2014
|
jcallahan@322
|
2015 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2016 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2017 return
|
jcallahan@322
|
2018 end
|
jcallahan@151
|
2019 end
|
MMOSimca@343
|
2020 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2021 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2022
|
jcallahan@14
|
2023 if not verify_func or not update_func then
|
jcallahan@322
|
2024 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2025 return
|
jcallahan@13
|
2026 end
|
jcallahan@13
|
2027
|
jcallahan@14
|
2028 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2029 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2030 return
|
jcallahan@14
|
2031 end
|
jcallahan@80
|
2032 local guids_used = {}
|
jcallahan@132
|
2033
|
jcallahan@301
|
2034 InitializeCurrentLoot()
|
jcallahan@217
|
2035 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2036
|
jcallahan@55
|
2037 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2038 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2039 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2040 local loot_info = {
|
jcallahan@237
|
2041 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2042 }
|
jcallahan@13
|
2043
|
jcallahan@237
|
2044 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2045 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2046 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2047
|
jcallahan@237
|
2048 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2049 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2050 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2051 if slot_quantity then
|
jcallahan@324
|
2052 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2053 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2054 loot_quantity = slot_quantity
|
jcallahan@324
|
2055 end
|
jcallahan@324
|
2056 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2057 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2058
|
MMOSimca@366
|
2059 if slot_type == LOOT_SLOT_ITEM then
|
jcallahan@324
|
2060 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2061 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2062 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2063 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
jcallahan@309
|
2064 guids_used[source_guid] = true
|
MMOSimca@366
|
2065 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2066 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2067 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2068 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2069 else
|
jcallahan@324
|
2070 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2071 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2072 guids_used[source_guid] = true
|
jcallahan@324
|
2073 end
|
MMOSimca@366
|
2074 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2075 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2076 if icon_texture then
|
jcallahan@324
|
2077 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2078 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2079 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2080 else
|
jcallahan@324
|
2081 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2082
|
jcallahan@324
|
2083 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2084 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2085 guids_used[source_guid] = true
|
jcallahan@324
|
2086 end
|
jcallahan@324
|
2087 else
|
jcallahan@324
|
2088 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2089 end
|
jcallahan@308
|
2090 end
|
jcallahan@324
|
2091 else
|
jcallahan@324
|
2092 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2093 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2094 end
|
jcallahan@75
|
2095 end
|
jcallahan@13
|
2096 end
|
jcallahan@13
|
2097 end
|
jcallahan@80
|
2098
|
jcallahan@81
|
2099 for guid in pairs(guids_used) do
|
jcallahan@217
|
2100 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2101 end
|
jcallahan@13
|
2102 update_func()
|
jcallahan@1
|
2103 end
|
jcallahan@13
|
2104 end -- do-block
|
jcallahan@0
|
2105
|
jcallahan@0
|
2106
|
jcallahan@89
|
2107 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2108 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2109
|
jcallahan@89
|
2110 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2111 return
|
jcallahan@89
|
2112 end
|
jcallahan@89
|
2113 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2114 end
|
jcallahan@89
|
2115
|
jcallahan@89
|
2116
|
jcallahan@44
|
2117 do
|
jcallahan@44
|
2118 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2119 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2120 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2121 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2122 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2123 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2124 }
|
jcallahan@5
|
2125
|
jcallahan@68
|
2126 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2127 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2128 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2129
|
jcallahan@133
|
2130 local current_merchant
|
jcallahan@133
|
2131 local merchant_standing
|
jcallahan@133
|
2132
|
jcallahan@133
|
2133 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2134 current_merchant = nil
|
jcallahan@133
|
2135 merchant_standing = nil
|
jcallahan@133
|
2136 end
|
jcallahan@133
|
2137
|
jcallahan@133
|
2138
|
jcallahan@89
|
2139 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2140 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2141 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2142
|
jcallahan@171
|
2143 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2144 return
|
jcallahan@133
|
2145 end
|
jcallahan@331
|
2146 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2147 merchant_standing = faction_standing
|
jcallahan@133
|
2148 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2149 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2150 end
|
jcallahan@55
|
2151 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2152 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2153 _G.MerchantFrame_Update()
|
jcallahan@57
|
2154
|
jcallahan@150
|
2155 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2156
|
jcallahan@44
|
2157 for item_index = 1, num_items do
|
jcallahan@44
|
2158 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2159 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2160
|
jcallahan@324
|
2161 DatamineTT:ClearLines()
|
jcallahan@324
|
2162 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2163
|
jcallahan@324
|
2164 if not item_id then
|
jcallahan@324
|
2165 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2166 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2167 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2168 end
|
jcallahan@324
|
2169
|
jcallahan@44
|
2170 if item_id and item_id > 0 then
|
jcallahan@44
|
2171 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2172
|
jcallahan@68
|
2173 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2174
|
jcallahan@68
|
2175 for line_index = 1, num_lines do
|
jcallahan@68
|
2176 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2177
|
jcallahan@68
|
2178 if not current_line then
|
jcallahan@68
|
2179 break
|
jcallahan@68
|
2180 end
|
jcallahan@68
|
2181 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2182
|
jcallahan@68
|
2183 if faction or reputation then
|
jcallahan@68
|
2184 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2185 break
|
jcallahan@68
|
2186 end
|
jcallahan@68
|
2187 end
|
jcallahan@68
|
2188
|
jcallahan@87
|
2189 for line_index = 1, num_lines do
|
jcallahan@87
|
2190 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2191
|
jcallahan@87
|
2192 if not current_line then
|
jcallahan@87
|
2193 break
|
jcallahan@87
|
2194 end
|
jcallahan@87
|
2195 local line_text = current_line:GetText()
|
jcallahan@87
|
2196 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2197
|
jcallahan@87
|
2198 if quest_name then
|
jcallahan@87
|
2199 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2200 break
|
jcallahan@87
|
2201 end
|
jcallahan@87
|
2202 end
|
jcallahan@87
|
2203
|
jcallahan@44
|
2204 if extended_cost then
|
jcallahan@53
|
2205 local battleground_rating = 0
|
jcallahan@53
|
2206 local personal_rating = 0
|
jcallahan@53
|
2207 local required_season_amount
|
jcallahan@5
|
2208
|
jcallahan@68
|
2209 for line_index = 1, num_lines do
|
jcallahan@44
|
2210 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2211
|
jcallahan@44
|
2212 if not current_line then
|
jcallahan@44
|
2213 break
|
jcallahan@44
|
2214 end
|
jcallahan@53
|
2215 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2216
|
jcallahan@44
|
2217 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2218 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2219 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2220 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2221
|
jcallahan@44
|
2222 if match1 or match2 then
|
jcallahan@44
|
2223 break
|
jcallahan@44
|
2224 end
|
jcallahan@44
|
2225 end
|
jcallahan@5
|
2226 end
|
jcallahan@44
|
2227 local currency_list = {}
|
jcallahan@44
|
2228 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2229
|
jcallahan@50
|
2230 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2231 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2232 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2233
|
jcallahan@44
|
2234 for cost_index = 1, item_count do
|
jcallahan@324
|
2235 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2236 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2237 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2238
|
jcallahan@317
|
2239 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2240 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2241 end
|
jcallahan@317
|
2242
|
jcallahan@317
|
2243 if currency_identifier then
|
jcallahan@317
|
2244 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2245 end
|
jcallahan@44
|
2246 end
|
jcallahan@44
|
2247
|
jcallahan@44
|
2248 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2249 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2250 end
|
jcallahan@5
|
2251 end
|
jcallahan@133
|
2252 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2253 end
|
jcallahan@44
|
2254 end
|
jcallahan@5
|
2255
|
jcallahan@44
|
2256 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2257 current_merchant.can_repair = true
|
jcallahan@5
|
2258 end
|
jcallahan@57
|
2259 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2260 _G.MerchantFrame_Update()
|
jcallahan@4
|
2261 end
|
jcallahan@44
|
2262 end -- do-block
|
jcallahan@4
|
2263
|
jcallahan@89
|
2264
|
jcallahan@92
|
2265 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2266 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2267 return
|
jcallahan@25
|
2268 end
|
jcallahan@34
|
2269 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2270
|
jcallahan@171
|
2271 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2272 return
|
jcallahan@25
|
2273 end
|
jcallahan@29
|
2274 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2275 table.wipe(current_action)
|
jcallahan@25
|
2276 end
|
jcallahan@25
|
2277
|
jcallahan@25
|
2278
|
jcallahan@115
|
2279 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@324
|
2280 -- This function produces data currently unused by wowdb.com and it makes debugging errors in the .lua output nearly impossible due to the massive bloat.
|
MMOSimca@346
|
2281 if DEBUGGING then
|
jcallahan@309
|
2282 return
|
jcallahan@309
|
2283 end
|
jcallahan@309
|
2284
|
jcallahan@115
|
2285 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2286
|
jcallahan@115
|
2287 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2288 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2289
|
jcallahan@115
|
2290 if is_owned then
|
jcallahan@115
|
2291 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2292
|
jcallahan@139
|
2293 if rarity then
|
jcallahan@139
|
2294 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2295 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2296 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2297 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2298 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2299 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2300
|
jcallahan@139
|
2301 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2302 data.max_health = max_health
|
jcallahan@139
|
2303 data.attack = attack
|
jcallahan@139
|
2304 data.speed = speed
|
jcallahan@139
|
2305 end
|
jcallahan@115
|
2306 end
|
jcallahan@115
|
2307 end
|
jcallahan@115
|
2308 end
|
jcallahan@115
|
2309
|
jcallahan@115
|
2310
|
jcallahan@156
|
2311 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2312 private.in_combat = true
|
jcallahan@156
|
2313 end
|
jcallahan@156
|
2314
|
jcallahan@156
|
2315
|
jcallahan@156
|
2316 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2317 private.in_combat = nil
|
jcallahan@156
|
2318
|
jcallahan@156
|
2319 if private.set_area_id then
|
jcallahan@299
|
2320 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2321 private.set_area_id = nil
|
jcallahan@156
|
2322 end
|
jcallahan@156
|
2323 end
|
jcallahan@156
|
2324
|
jcallahan@156
|
2325
|
jcallahan@118
|
2326 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2327 if not TargetedNPC() then
|
jcallahan@118
|
2328 return
|
jcallahan@2
|
2329 end
|
jcallahan@151
|
2330 current_action.target_type = AF.NPC
|
jcallahan@118
|
2331 self:UpdateTargetLocation()
|
jcallahan@118
|
2332 end
|
jcallahan@2
|
2333
|
jcallahan@89
|
2334
|
jcallahan@12
|
2335 do
|
jcallahan@12
|
2336 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2337 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2338
|
jcallahan@12
|
2339 if not unit_name then
|
jcallahan@12
|
2340 return
|
jcallahan@12
|
2341 end
|
jcallahan@34
|
2342 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2343 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2344 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2345 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2346 end
|
jcallahan@19
|
2347 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2348 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2349 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2350
|
jcallahan@24
|
2351 return quest
|
jcallahan@12
|
2352 end
|
jcallahan@10
|
2353
|
jcallahan@12
|
2354
|
jcallahan@92
|
2355 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2356 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2357
|
jcallahan@112
|
2358 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2359 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2360 end
|
jcallahan@67
|
2361 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2362 ClearKilledNPC()
|
jcallahan@10
|
2363 end
|
jcallahan@10
|
2364
|
jcallahan@12
|
2365
|
jcallahan@92
|
2366 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2367 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2368
|
jcallahan@46
|
2369 if not quest then
|
jcallahan@46
|
2370 return
|
jcallahan@46
|
2371 end
|
jcallahan@24
|
2372 quest.classes = quest.classes or {}
|
jcallahan@27
|
2373 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2374
|
jcallahan@24
|
2375 quest.races = quest.races or {}
|
jcallahan@100
|
2376 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2377 end
|
jcallahan@12
|
2378 end -- do-block
|
jcallahan@9
|
2379
|
jcallahan@9
|
2380
|
jcallahan@92
|
2381 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2382 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2383 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2384 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2385
|
jcallahan@36
|
2386 while processed_quests <= num_quests do
|
MMOSimca@329
|
2387 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2388
|
jcallahan@84
|
2389 if quest_id == 0 then
|
jcallahan@84
|
2390 processed_quests = processed_quests + 1
|
jcallahan@84
|
2391 elseif not is_header then
|
jcallahan@36
|
2392 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2393
|
jcallahan@36
|
2394 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2395 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2396 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2397 processed_quests = processed_quests + 1
|
jcallahan@36
|
2398 end
|
jcallahan@36
|
2399 entry_index = entry_index + 1
|
jcallahan@36
|
2400 end
|
jcallahan@36
|
2401 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2402 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2403 end
|
jcallahan@4
|
2404
|
jcallahan@4
|
2405
|
jcallahan@97
|
2406 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2407 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2408 return
|
jcallahan@112
|
2409 end
|
jcallahan@97
|
2410 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2411 end
|
jcallahan@97
|
2412
|
jcallahan@97
|
2413
|
jcallahan@92
|
2414 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2415 if unit_id ~= "player" then
|
jcallahan@4
|
2416 return
|
jcallahan@4
|
2417 end
|
jcallahan@4
|
2418 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2419 end
|
jcallahan@4
|
2420
|
jcallahan@4
|
2421
|
jcallahan@92
|
2422 do
|
jcallahan@92
|
2423 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2424 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2425 Forge = forge_spell_ids,
|
jcallahan@92
|
2426 }
|
jcallahan@92
|
2427
|
jcallahan@92
|
2428
|
jcallahan@167
|
2429 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2430 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2431 if link then
|
MMOSimca@352
|
2432 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2433 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2434
|
MMOSimca@352
|
2435 if required_tool then
|
MMOSimca@352
|
2436 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2437 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2438 registry[spell_id] = true
|
MMOSimca@352
|
2439 end
|
jcallahan@167
|
2440 end
|
jcallahan@167
|
2441 end
|
jcallahan@167
|
2442 end
|
jcallahan@167
|
2443 end
|
jcallahan@167
|
2444
|
jcallahan@167
|
2445
|
jcallahan@92
|
2446 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2447 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2448
|
jcallahan@92
|
2449 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2450 return
|
jcallahan@92
|
2451 end
|
jcallahan@167
|
2452 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2453 end
|
jcallahan@92
|
2454 end -- do-block
|
jcallahan@92
|
2455
|
jcallahan@92
|
2456
|
jcallahan@167
|
2457 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2458 private.trainer_shown = nil
|
jcallahan@167
|
2459 end
|
jcallahan@167
|
2460
|
jcallahan@167
|
2461
|
jcallahan@92
|
2462 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2463 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2464 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2465
|
jcallahan@164
|
2466 if not trainer then
|
jcallahan@58
|
2467 return
|
jcallahan@58
|
2468 end
|
jcallahan@331
|
2469 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2470 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2471
|
jcallahan@167
|
2472 private.trainer_shown = true
|
jcallahan@167
|
2473
|
jcallahan@27
|
2474 -- Get the initial trainer filters
|
MMOSimca@344
|
2475 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2476 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2477 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2478
|
jcallahan@27
|
2479 -- Clear the trainer filters
|
MMOSimca@344
|
2480 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2481 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2482 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2483
|
jcallahan@27
|
2484 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2485 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2486
|
jcallahan@27
|
2487 if spell_name then
|
jcallahan@27
|
2488 DatamineTT:ClearLines()
|
jcallahan@27
|
2489 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2490
|
jcallahan@27
|
2491 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2492
|
jcallahan@43
|
2493 if spell_id then
|
jcallahan@164
|
2494 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2495
|
jcallahan@164
|
2496 if not class_professions then
|
jcallahan@164
|
2497 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2498 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2499 end
|
jcallahan@43
|
2500 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2501 profession = profession or "General"
|
jcallahan@43
|
2502
|
jcallahan@164
|
2503 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2504
|
jcallahan@43
|
2505 if not profession_skills then
|
jcallahan@43
|
2506 class_professions[profession] = {}
|
jcallahan@43
|
2507 profession_skills = class_professions[profession]
|
jcallahan@43
|
2508 end
|
jcallahan@173
|
2509 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2510 end
|
jcallahan@27
|
2511 end
|
jcallahan@27
|
2512 end
|
jcallahan@27
|
2513 -- Reset the filters to what they were before
|
MMOSimca@344
|
2514 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2515 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2516 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2517 end
|
jcallahan@27
|
2518
|
jcallahan@27
|
2519
|
jcallahan@1
|
2520 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2521 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2522 return
|
jcallahan@1
|
2523 end
|
jcallahan@1
|
2524 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2525
|
jcallahan@1
|
2526 if not spell_label then
|
jcallahan@1
|
2527 return
|
jcallahan@1
|
2528 end
|
jcallahan@306
|
2529
|
MMOSimca@343
|
2530 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2531 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2532 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2533
|
jcallahan@150
|
2534 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2535 unit_name = target_name
|
jcallahan@150
|
2536 unit_id = "target"
|
jcallahan@1
|
2537 end
|
jcallahan@1
|
2538 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2539 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2540 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2541 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2542 return
|
MMOSimca@328
|
2543 end
|
jcallahan@28
|
2544
|
jcallahan@205
|
2545 table.wipe(current_action)
|
jcallahan@122
|
2546 current_action.instance_token = instance_token
|
jcallahan@122
|
2547 current_action.map_level = map_level
|
jcallahan@122
|
2548 current_action.x = x
|
jcallahan@122
|
2549 current_action.y = y
|
jcallahan@122
|
2550 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2551 current_action.spell_label = spell_label
|
jcallahan@105
|
2552
|
jcallahan@105
|
2553 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2554 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2555 end
|
jcallahan@1
|
2556
|
jcallahan@151
|
2557 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2558 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2559 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2560 return
|
jcallahan@16
|
2561 end
|
jcallahan@123
|
2562 current_action.target_type = AF.NPC
|
jcallahan@16
|
2563 end
|
jcallahan@16
|
2564 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2565 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2566
|
jcallahan@150
|
2567 if item_name and item_name == target_name then
|
jcallahan@150
|
2568 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2569 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2570 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2571 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2572 end
|
jcallahan@150
|
2573 elseif not item_name and not unit_name then
|
jcallahan@1
|
2574 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2575 if target_name == "" then
|
jcallahan@17
|
2576 return
|
jcallahan@17
|
2577 end
|
jcallahan@122
|
2578 current_action.object_name = target_name
|
jcallahan@123
|
2579 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2580 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2581 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2582 end
|
jcallahan@1
|
2583 end
|
jcallahan@1
|
2584 private.tracked_line = spell_line
|
jcallahan@0
|
2585 end
|
jcallahan@0
|
2586
|
jcallahan@94
|
2587
|
jcallahan@312
|
2588 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2589 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2590 ClearKilledBossID()
|
jcallahan@306
|
2591 ClearLootToastContainerID()
|
MMOSimca@336
|
2592 private.raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2593 else
|
MMOSimca@336
|
2594 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2595 return
|
jcallahan@1
|
2596 end
|
jcallahan@306
|
2597
|
jcallahan@324
|
2598 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2599 if loot_toast_data then
|
MMOSimca@336
|
2600 local npc_id = private.raid_boss_id
|
jcallahan@317
|
2601
|
jcallahan@324
|
2602 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2603 local upper_limit = 0
|
jcallahan@317
|
2604 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2605 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2606 end
|
jcallahan@317
|
2607
|
jcallahan@317
|
2608 for i = 0, upper_limit do
|
jcallahan@317
|
2609 local temp_npc_id = npc_id
|
jcallahan@317
|
2610
|
jcallahan@317
|
2611 if i > 0 then
|
jcallahan@317
|
2612 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2613 end
|
jcallahan@317
|
2614
|
jcallahan@317
|
2615 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2616 if npc then
|
jcallahan@324
|
2617 -- Create needed npc fields if required
|
jcallahan@317
|
2618 local loot_label = "drops"
|
jcallahan@317
|
2619 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2620 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2621 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2622
|
jcallahan@317
|
2623 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2624 local data = loot_toast_data[index]
|
jcallahan@317
|
2625 local loot_type = data[1]
|
jcallahan@317
|
2626 local hyperlink = data[2]
|
jcallahan@317
|
2627 local quantity = data[3]
|
jcallahan@317
|
2628
|
jcallahan@317
|
2629 if loot_type == "item" then
|
jcallahan@317
|
2630 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2631 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2632 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2633 elseif loot_type == "money" then
|
jcallahan@317
|
2634 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2635 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2636 elseif loot_type == "currency" then
|
jcallahan@317
|
2637 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2638 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@324
|
2639 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
2640 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
2641 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
2642 end
|
jcallahan@317
|
2643 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2644 end
|
jcallahan@307
|
2645 end
|
jcallahan@317
|
2646
|
jcallahan@317
|
2647 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2648 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2649 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2650 end
|
jcallahan@317
|
2651 else
|
jcallahan@317
|
2652 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2653 end
|
jcallahan@307
|
2654 end
|
jcallahan@307
|
2655 end
|
jcallahan@307
|
2656
|
jcallahan@307
|
2657 ClearLootToastData()
|
jcallahan@307
|
2658
|
jcallahan@307
|
2659 killed_boss_id_timer_handle = WDP:ScheduleTimer(ClearKilledBossID, 5) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2660 end
|
jcallahan@306
|
2661
|
jcallahan@306
|
2662
|
jcallahan@306
|
2663 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2664 if unit_id ~= "player" then
|
jcallahan@306
|
2665 return
|
jcallahan@306
|
2666 end
|
jcallahan@306
|
2667 private.tracked_line = nil
|
jcallahan@306
|
2668 private.previous_spell_id = spell_id
|
jcallahan@306
|
2669
|
MMOSimca@345
|
2670 -- Handle Logging spell casts
|
MMOSimca@345
|
2671 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2672 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2673 --for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] do
|
MMOSimca@351
|
2674 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@351
|
2675 --end
|
MMOSimca@345
|
2676 return
|
MMOSimca@345
|
2677 end
|
MMOSimca@345
|
2678
|
MMOSimca@345
|
2679 -- Handle Loot Toast spell casts
|
jcallahan@306
|
2680 if private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2681 ClearKilledBossID()
|
jcallahan@306
|
2682 ClearLootToastContainerID()
|
jcallahan@307
|
2683 ClearLootToastData()
|
jcallahan@306
|
2684
|
jcallahan@306
|
2685 private.loot_toast_container_id = private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
jcallahan@306
|
2686 loot_toast_container_timer_handle = WDP:ScheduleTimer(ClearLootToastContainerID, 1) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2687 return
|
jcallahan@306
|
2688 end
|
jcallahan@306
|
2689
|
MMOSimca@347
|
2690 -- For Crates of Salvage (and potentially other items based on spell casts in the future which need manual handling)
|
MMOSimca@347
|
2691 if private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2692 -- Set up timer
|
MMOSimca@349
|
2693 Debug("%s: Beginning Salvage loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@349
|
2694 chat_loot_timer_handle = WDP:ScheduleTimer(ClearTimeBasedLootData, 1)
|
MMOSimca@347
|
2695
|
MMOSimca@347
|
2696 -- Standard item handling setup
|
MMOSimca@347
|
2697 table.wipe(current_action)
|
MMOSimca@347
|
2698 current_loot = nil
|
MMOSimca@347
|
2699 current_action.target_type = AF.ITEM
|
MMOSimca@349
|
2700 current_action.identifier = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2701 current_action.loot_label = "contains"
|
MMOSimca@349
|
2702 InitializeCurrentLoot()
|
MMOSimca@347
|
2703 return
|
MMOSimca@347
|
2704 end
|
MMOSimca@347
|
2705
|
jcallahan@306
|
2706 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2707 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2708 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2709 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2710 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2711 killed_npc_id = current_target_id
|
MMOSimca@343
|
2712 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2713 end
|
jcallahan@306
|
2714 end
|
jcallahan@0
|
2715
|
jcallahan@90
|
2716
|
jcallahan@1
|
2717 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2718 if unit_id ~= "player" then
|
jcallahan@1
|
2719 return
|
jcallahan@1
|
2720 end
|
jcallahan@0
|
2721
|
jcallahan@1
|
2722 if private.tracked_line == spell_line then
|
jcallahan@1
|
2723 private.tracked_line = nil
|
jcallahan@1
|
2724 end
|
jcallahan@147
|
2725 table.wipe(current_action)
|
jcallahan@0
|
2726 end
|
jcallahan@90
|
2727
|
jcallahan@90
|
2728
|
jcallahan@90
|
2729 do
|
jcallahan@90
|
2730 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2731 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2732
|
jcallahan@90
|
2733 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2734 return
|
jcallahan@90
|
2735 end
|
jcallahan@90
|
2736
|
jcallahan@171
|
2737 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2738 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2739 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2740 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2741 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2742 end
|
jcallahan@90
|
2743 end
|
jcallahan@90
|
2744
|
jcallahan@90
|
2745
|
jcallahan@90
|
2746 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2747 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2748 end
|
jcallahan@90
|
2749
|
jcallahan@90
|
2750
|
jcallahan@90
|
2751 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2752 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2753 end
|
jcallahan@90
|
2754
|
jcallahan@90
|
2755
|
jcallahan@90
|
2756 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2757 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2758 end
|
jcallahan@90
|
2759
|
jcallahan@90
|
2760
|
jcallahan@92
|
2761 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2762 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2763 end
|
jcallahan@90
|
2764
|
jcallahan@90
|
2765
|
jcallahan@323
|
2766 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2767 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2768 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2769
|
jcallahan@323
|
2770 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2771 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2772 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2773 return
|
jcallahan@323
|
2774 end
|
jcallahan@323
|
2775 end
|
jcallahan@323
|
2776 end,
|
jcallahan@323
|
2777 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2778 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2779 end,
|
jcallahan@323
|
2780 }
|
jcallahan@323
|
2781
|
jcallahan@323
|
2782
|
jcallahan@92
|
2783 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2784 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2785 if not unit_idnum then
|
jcallahan@323
|
2786 return
|
jcallahan@323
|
2787 end
|
jcallahan@323
|
2788
|
jcallahan@323
|
2789 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2790 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2791 end
|
jcallahan@90
|
2792 end
|
jcallahan@90
|
2793
|
jcallahan@90
|
2794
|
jcallahan@93
|
2795 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2796 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2797 end
|
jcallahan@93
|
2798
|
jcallahan@93
|
2799
|
jcallahan@189
|
2800 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2801 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2802 end
|
jcallahan@189
|
2803
|
jcallahan@189
|
2804
|
jcallahan@90
|
2805 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2806 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2807 end
|
jcallahan@90
|
2808
|
jcallahan@90
|
2809
|
jcallahan@90
|
2810 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2811 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2812 end
|
jcallahan@90
|
2813
|
jcallahan@90
|
2814
|
jcallahan@90
|
2815 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2816 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2817 end
|
jcallahan@90
|
2818 end -- do-block
|