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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26 local MapData = LibStub("LibMapData-1.0")
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27
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28 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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29 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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30
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31
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32 -----------------------------------------------------------------------
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33 -- Local constants.
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34 -----------------------------------------------------------------------
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35 local DB_VERSION = 12
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36 local DEBUGGING = false
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37 local EVENT_DEBUG = false
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38
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39
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40 local DATABASE_DEFAULTS = {
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41 char = {},
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42 global = {
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43 items = {},
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44 npcs = {},
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45 objects = {},
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46 quests = {},
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47 spells = {},
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48 zones = {},
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49 }
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50 }
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51
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52
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53 local EVENT_MAPPING = {
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54 AUCTION_HOUSE_SHOW = true,
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55 BANKFRAME_OPENED = true,
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56 BATTLEFIELDS_SHOW = true,
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57 BLACK_MARKET_ITEM_UPDATE = true,
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58 CHAT_MSG_LOOT = true,
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59 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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60 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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61 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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62 CHAT_MSG_SYSTEM = true,
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63 COMBAT_LOG_EVENT_UNFILTERED = true,
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64 COMBAT_TEXT_UPDATE = true,
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65 CURSOR_UPDATE = true,
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66 FORGE_MASTER_OPENED = true,
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67 GOSSIP_SHOW = true,
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68 GUILDBANKFRAME_OPENED = true,
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69 ITEM_TEXT_BEGIN = true,
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70 LOOT_CLOSED = true,
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71 LOOT_OPENED = true,
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72 MAIL_SHOW = true,
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73 MERCHANT_CLOSED = true,
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74 MERCHANT_SHOW = "UpdateMerchantItems",
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75 MERCHANT_UPDATE = "UpdateMerchantItems",
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76 PET_BAR_UPDATE = true,
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77 PET_JOURNAL_LIST_UPDATE = true,
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78 PLAYER_REGEN_DISABLED = true,
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79 PLAYER_REGEN_ENABLED = true,
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80 PLAYER_TARGET_CHANGED = true,
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81 QUEST_COMPLETE = true,
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82 QUEST_DETAIL = true,
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83 QUEST_LOG_UPDATE = true,
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84 QUEST_PROGRESS = true,
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85 SHOW_LOOT_TOAST = true,
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86 TAXIMAP_OPENED = true,
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87 TRADE_SKILL_SHOW = true,
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88 TRAINER_CLOSED = true,
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89 TRAINER_SHOW = true,
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90 TRANSMOGRIFY_OPEN = true,
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91 UNIT_QUEST_LOG_CHANGED = true,
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92 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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93 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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94 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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95 UNIT_SPELLCAST_SENT = true,
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96 UNIT_SPELLCAST_SUCCEEDED = true,
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97 VOID_STORAGE_OPEN = true,
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98 ZONE_CHANGED = "SetCurrentAreaID",
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99 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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100 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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101 }
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102
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103
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104 local OBJECT_ID_ANVIL = 192628
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105 local OBJECT_ID_FORGE = 1685
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106
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107
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108 local AF = private.ACTION_TYPE_FLAGS
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109
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110
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111 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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112 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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113 local PLAYER_GUID = _G.UnitGUID("player")
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114 local PLAYER_NAME = _G.UnitName("player")
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115 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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116
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117
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118 local CLIENT_LOCALE = _G.GetLocale()
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119
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120
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121 local ALLOWED_LOCALES = {
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122 enUS = true,
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123 enGB = true,
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124 }
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125
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126
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127 -----------------------------------------------------------------------
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128 -- Local variables.
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129 -----------------------------------------------------------------------
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130 local anvil_spell_ids = {}
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131 local currently_drunk
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132 local char_db
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133 local global_db
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134 local durability_timer_handle
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135 local faction_standings = {}
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136 local forge_spell_ids = {}
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137 local languages_known = {}
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138 local name_to_id_map = {}
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139 local killed_npc_id
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140 local target_location_timer_handle
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141 local current_target_id
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142 local current_area_id
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143 local current_loot
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144
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145 -----------------------------------------------------------------------
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146 -- Data for our current action. Including possible values as a reference.
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147 -----------------------------------------------------------------------
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148 local current_action = {
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149 identifier = nil,
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150 loot_label = nil,
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151 loot_list = nil,
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152 loot_sources = nil,
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153 map_level = nil,
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154 spell_label = nil,
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155 target_type = nil,
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156 x = nil,
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157 y = nil,
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158 zone_data = nil,
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159 }
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160
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161 -----------------------------------------------------------------------
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162 -- Helper Functions.
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163 -----------------------------------------------------------------------
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164 local function Debug(...)
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165 if not DEBUGGING then
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166 return
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167 end
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168 _G.print(...)
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169 end
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170
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171
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172 local TradeSkillExecutePer
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173 do
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174 local header_list = {}
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175
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176 -- iter_func returns true to indicate that the loop should be broken
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177 function TradeSkillExecutePer(iter_func)
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178 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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179 return
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180 end
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181 -- Clear the search box focus so the scan will have correct results.
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182 local search_box = _G.TradeSkillFrameSearchBox
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183 search_box:SetText("")
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184
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185 _G.TradeSkillSearch_OnTextChanged(search_box)
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186 search_box:ClearFocus()
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187 search_box:GetScript("OnEditFocusLost")(search_box)
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188
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189 table.wipe(header_list)
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190
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191 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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192 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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193 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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194
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195 if have_materials then
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196 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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197 _G.TradeSkillOnlyShowMakeable(false)
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198 end
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199
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200 if have_skillup then
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201 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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202 _G.TradeSkillOnlyShowSkillUps(false)
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203 end
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204 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
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205 _G.TradeSkillUpdateFilterBar()
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206 _G.TradeSkillFrame_Update()
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207
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208 -- Expand all headers so we can see all the recipes there are
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209 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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210 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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211
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212 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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213 if not is_expanded then
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214 header_list[name] = true
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215 _G.ExpandTradeSkillSubClass(tradeskill_index)
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216 end
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217 elseif iter_func(name, tradeskill_index) then
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218 break
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219 end
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220 end
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221
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222 -- Restore the state of the things we changed.
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223 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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224 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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225
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226 if header_list[name] then
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227 _G.CollapseTradeSkillSubClass(tradeskill_index)
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228 end
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229 end
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230 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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231 _G.TradeSkillOnlyShowMakeable(have_materials)
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232 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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233 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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234
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235 _G.TradeSkillUpdateFilterBar()
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236 _G.TradeSkillFrame_Update()
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237 end
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238 end -- do-block
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239
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240
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241 local ActualCopperCost
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242 do
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243 local BARTERING_SPELL_ID = 83964
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244
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245 local STANDING_DISCOUNTS = {
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246 HATED = 0,
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247 HOSTILE = 0,
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248 UNFRIENDLY = 0,
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249 NEUTRAL = 0,
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250 FRIENDLY = 0.05,
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251 HONORED = 0.1,
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252 REVERED = 0.15,
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253 EXALTED = 0.2,
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254 }
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255
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256
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257 function ActualCopperCost(copper_cost, rep_standing)
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258 if not copper_cost or copper_cost == 0 then
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259 return 0
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260 end
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261 local modifier = 1
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262
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263 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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264 modifier = modifier - 0.1
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265 end
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266
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267 if rep_standing then
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268 if PLAYER_RACE == "Goblin" then
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269 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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270 elseif STANDING_DISCOUNTS[rep_standing] then
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271 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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272 end
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273 end
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274 return math.floor(copper_cost / modifier)
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275 end
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276 end -- do-block
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277
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278
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279 -- Called on a timer
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280 local function ClearKilledNPC()
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281 Debug("Clearing last_killed_npc_id")
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282 killed_npc_id = nil
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283 end
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284
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285
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286 local function IsRaidFinderInstance(instance_type, instance_difficulty)
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287 return instance_type == "raid" and instance_difficulty == 2 and _G.IsPartyLFG() and _G.IsInLFGDungeon()
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288 end
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289
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290
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291 local function InstanceDifficultyToken()
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292 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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293 if not difficulty_name or difficulty_name == "" then
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294 difficulty_name = "NONE"
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295 end
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296
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297 if not instance_type or instance_type == "" then
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298 instance_type = "NONE"
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299 end
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300
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301 -- Raid difficulty of 2 is 25-man
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302 if IsRaidFinderInstance(instance_type, instance_difficulty) then
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303 difficulty_name = "LOOKING_FOR_RAID"
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304 end
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305 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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306 end
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307
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308
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309 local function DBEntry(data_type, unit_id)
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310 if not data_type or not unit_id then
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311 return
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312 end
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313 local unit = global_db[data_type][unit_id]
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314
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315 if not unit then
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316 global_db[data_type][unit_id] = {}
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317 unit = global_db[data_type][unit_id]
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318 end
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319 return unit
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320 end
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321
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322
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323 local function NPCEntry(identifier)
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324 local npc = DBEntry("npcs", identifier)
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325
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326 if not npc then
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327 return
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328 end
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329 local instance_token = InstanceDifficultyToken()
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330 npc.encounter_data = npc.encounter_data or {}
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331 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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332 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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333 return npc
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334 end
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335
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336
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337 local function CurrentLocationData()
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338 if _G.GetCurrentMapAreaID() ~= current_area_id then
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339 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
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340 end
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341 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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342 local x, y = _G.GetPlayerMapPosition("player")
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343
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344 x = x or 0
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jcallahan@1
|
345 y = y or 0
|
jcallahan@1
|
346
|
jcallahan@1
|
347 if x == 0 and y == 0 then
|
jcallahan@1
|
348 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
349 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
350 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
351
|
jcallahan@1
|
352 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
353 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
354 map_level = level_index
|
jcallahan@1
|
355 break
|
jcallahan@1
|
356 end
|
jcallahan@1
|
357 end
|
jcallahan@1
|
358 end
|
jcallahan@1
|
359
|
jcallahan@1
|
360 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
361 map_level = map_level - 1
|
jcallahan@1
|
362 end
|
jcallahan@31
|
363 local x = _G.floor(x * 1000)
|
jcallahan@31
|
364 local y = _G.floor(y * 1000)
|
jcallahan@28
|
365
|
jcallahan@31
|
366 if x % 2 ~= 0 then
|
jcallahan@31
|
367 x = x + 1
|
jcallahan@28
|
368 end
|
jcallahan@28
|
369
|
jcallahan@31
|
370 if y % 2 ~= 0 then
|
jcallahan@31
|
371 y = y + 1
|
jcallahan@28
|
372 end
|
jcallahan@161
|
373 Debug(("x: %d y: %d map_id: %d"):format(x, y, _G.GetCurrentMapAreaID()))
|
jcallahan@126
|
374 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
375 end
|
jcallahan@1
|
376
|
jcallahan@1
|
377
|
jcallahan@1
|
378 local function ItemLinkToID(item_link)
|
jcallahan@1
|
379 if not item_link then
|
jcallahan@1
|
380 return
|
jcallahan@1
|
381 end
|
jcallahan@7
|
382 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
383 end
|
jcallahan@0
|
384
|
jcallahan@4
|
385
|
jcallahan@171
|
386 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
387 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
388 end
|
jcallahan@171
|
389
|
jcallahan@171
|
390
|
jcallahan@34
|
391 local ParseGUID
|
jcallahan@4
|
392 do
|
jcallahan@4
|
393 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
394
|
jcallahan@34
|
395 function ParseGUID(guid)
|
jcallahan@5
|
396 if not guid then
|
jcallahan@5
|
397 return
|
jcallahan@5
|
398 end
|
jcallahan@4
|
399 local types = private.UNIT_TYPES
|
jcallahan@4
|
400 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
401
|
jcallahan@10
|
402 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@66
|
403 return unit_type, tonumber(guid:sub(6, 10), 16)
|
jcallahan@4
|
404 end
|
jcallahan@4
|
405 return unit_type
|
jcallahan@4
|
406 end
|
jcallahan@4
|
407 end -- do-block
|
jcallahan@4
|
408
|
jcallahan@4
|
409
|
jcallahan@128
|
410 local function UpdateBlacklistMaps()
|
jcallahan@128
|
411 local empty_count = 0
|
jcallahan@128
|
412
|
jcallahan@128
|
413 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
|
jcallahan@128
|
414 local map_id = _G.GetBlacklistMap(index)
|
jcallahan@128
|
415 char_db.bg_blacklist = char_db.bg_blacklist or {}
|
jcallahan@128
|
416 char_db.bg_blacklist[index] = map_id
|
jcallahan@128
|
417
|
jcallahan@128
|
418 if map_id < 0 then
|
jcallahan@128
|
419 empty_count = empty_count + 1
|
jcallahan@143
|
420 empty_count = empty_count + 1
|
jcallahan@128
|
421 end
|
jcallahan@128
|
422 end
|
jcallahan@128
|
423
|
jcallahan@128
|
424 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
|
jcallahan@128
|
425 char_db.bg_blacklist = nil
|
jcallahan@128
|
426 end
|
jcallahan@128
|
427 end
|
jcallahan@128
|
428
|
jcallahan@128
|
429
|
jcallahan@141
|
430 local UpdateDBEntryLocation
|
jcallahan@141
|
431 do
|
jcallahan@141
|
432 local pi = math.pi
|
jcallahan@141
|
433
|
jcallahan@141
|
434 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
435 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
436 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
437
|
jcallahan@141
|
438 if not facing then
|
jcallahan@141
|
439 return x, y
|
jcallahan@141
|
440 end
|
jcallahan@141
|
441 local rad = facing + pi
|
jcallahan@141
|
442 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
443 end
|
jcallahan@10
|
444
|
jcallahan@24
|
445
|
jcallahan@141
|
446 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
447 if not identifier then
|
jcallahan@141
|
448 return
|
jcallahan@141
|
449 end
|
jcallahan@141
|
450 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@141
|
451 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
452 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
453 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
454
|
jcallahan@141
|
455 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
456 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
457
|
jcallahan@141
|
458 if not zone_data then
|
jcallahan@141
|
459 zone_data = {}
|
jcallahan@141
|
460 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
461 end
|
jcallahan@141
|
462
|
jcallahan@141
|
463 -- Special case for Fishing.
|
jcallahan@141
|
464 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
465 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
466
|
jcallahan@141
|
467 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
468 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
469 current_action.x = x
|
jcallahan@141
|
470 current_action.y = y
|
jcallahan@141
|
471 end
|
jcallahan@141
|
472 end
|
jcallahan@141
|
473 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
474
|
jcallahan@141
|
475 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
476 return zone_data
|
jcallahan@10
|
477 end
|
jcallahan@141
|
478 end -- do-block
|
jcallahan@10
|
479
|
jcallahan@10
|
480
|
jcallahan@19
|
481 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
482 if not item_link then
|
jcallahan@19
|
483 return
|
jcallahan@19
|
484 end
|
jcallahan@19
|
485 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
486
|
jcallahan@19
|
487 if not bag_index or not slot_index then
|
jcallahan@19
|
488 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
489 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
490 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
491 bag_index = new_bag_index
|
jcallahan@19
|
492 slot_index = new_slot_index
|
jcallahan@19
|
493 break
|
jcallahan@19
|
494 end
|
jcallahan@19
|
495 end
|
jcallahan@19
|
496 end
|
jcallahan@19
|
497 end
|
jcallahan@19
|
498
|
jcallahan@19
|
499 if not bag_index or not slot_index then
|
jcallahan@19
|
500 return
|
jcallahan@19
|
501 end
|
jcallahan@19
|
502 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
503
|
jcallahan@19
|
504 if not is_lootable then
|
jcallahan@19
|
505 return
|
jcallahan@19
|
506 end
|
jcallahan@19
|
507 DatamineTT:ClearLines()
|
jcallahan@19
|
508 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
509
|
jcallahan@19
|
510 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
511 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
512
|
jcallahan@19
|
513 if not current_line then
|
jcallahan@19
|
514 break
|
jcallahan@19
|
515 end
|
jcallahan@19
|
516
|
jcallahan@19
|
517 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
518 table.wipe(current_action)
|
jcallahan@123
|
519 current_action.target_type = AF.ITEM
|
jcallahan@122
|
520 current_action.identifier = item_id
|
jcallahan@122
|
521 current_action.loot_label = "contains"
|
jcallahan@165
|
522
|
jcallahan@165
|
523 Debug(("HandleItemUse: current_action.identifier: '%s'"):format(item_id))
|
jcallahan@19
|
524 break
|
jcallahan@19
|
525 end
|
jcallahan@19
|
526 end
|
jcallahan@19
|
527 end
|
jcallahan@19
|
528
|
jcallahan@19
|
529
|
jcallahan@39
|
530 local UnitFactionStanding
|
jcallahan@32
|
531 local UpdateFactionData
|
jcallahan@32
|
532 do
|
jcallahan@32
|
533 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
534
|
jcallahan@32
|
535 local STANDING_NAMES = {
|
jcallahan@32
|
536 "HATED",
|
jcallahan@32
|
537 "HOSTILE",
|
jcallahan@32
|
538 "UNFRIENDLY",
|
jcallahan@32
|
539 "NEUTRAL",
|
jcallahan@32
|
540 "FRIENDLY",
|
jcallahan@32
|
541 "HONORED",
|
jcallahan@32
|
542 "REVERED",
|
jcallahan@32
|
543 "EXALTED",
|
jcallahan@32
|
544 }
|
jcallahan@32
|
545
|
jcallahan@39
|
546
|
jcallahan@39
|
547 function UnitFactionStanding(unit)
|
jcallahan@135
|
548 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
549 UpdateFactionData()
|
jcallahan@39
|
550 DatamineTT:ClearLines()
|
jcallahan@39
|
551 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
552
|
jcallahan@39
|
553 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
554 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
555
|
jcallahan@135
|
556 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
557 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
558 end
|
jcallahan@39
|
559 end
|
jcallahan@39
|
560 end
|
jcallahan@39
|
561
|
jcallahan@39
|
562
|
jcallahan@32
|
563 function UpdateFactionData()
|
jcallahan@32
|
564 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
565 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
566
|
jcallahan@86
|
567 if faction_name then
|
jcallahan@32
|
568 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
569 elseif not faction_name then
|
jcallahan@32
|
570 break
|
jcallahan@32
|
571 end
|
jcallahan@20
|
572 end
|
jcallahan@20
|
573 end
|
jcallahan@32
|
574 end -- do-block
|
jcallahan@20
|
575
|
jcallahan@48
|
576
|
jcallahan@75
|
577 local GenericLootUpdate
|
jcallahan@75
|
578 do
|
jcallahan@77
|
579 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
580 if top_field then
|
jcallahan@75
|
581 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
582 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
583 return entry[top_field][loot_type]
|
jcallahan@75
|
584 end
|
jcallahan@48
|
585 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
586 return entry[loot_type]
|
jcallahan@48
|
587 end
|
jcallahan@48
|
588
|
jcallahan@75
|
589 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
590 local loot_type = current_loot.label
|
jcallahan@75
|
591 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
592 local source_list = {}
|
jcallahan@75
|
593
|
jcallahan@131
|
594 if current_loot.sources then
|
jcallahan@131
|
595 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
596 local entry, source_id
|
jcallahan@78
|
597
|
jcallahan@131
|
598 if current_loot.target_type == AF.ITEM then
|
jcallahan@165
|
599 Debug(("GenericLootUpdate: current_loot.identifier: '%s'"):format(tostring(current_loot.identifier)))
|
jcallahan@119
|
600 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
601 source_id = current_loot.identifier
|
jcallahan@119
|
602 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
603 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
604 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
605 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
606 else
|
jcallahan@119
|
607 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
608 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
609 end
|
jcallahan@75
|
610
|
jcallahan@119
|
611 if entry then
|
jcallahan@119
|
612 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
613
|
jcallahan@119
|
614 if not source_list[source_guid] then
|
jcallahan@119
|
615 if top_field then
|
jcallahan@119
|
616 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
617 else
|
jcallahan@119
|
618 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
619 end
|
jcallahan@119
|
620 source_list[source_guid] = true
|
jcallahan@77
|
621 end
|
jcallahan@119
|
622 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
623
|
jcallahan@119
|
624 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
625 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
626 end
|
jcallahan@75
|
627 end
|
jcallahan@75
|
628 end
|
jcallahan@75
|
629 end
|
jcallahan@121
|
630
|
jcallahan@121
|
631 -- This is used for Gas Extractions.
|
jcallahan@131
|
632 if #current_loot.list <= 0 then
|
jcallahan@78
|
633 return
|
jcallahan@78
|
634 end
|
jcallahan@82
|
635 local entry
|
jcallahan@82
|
636
|
jcallahan@82
|
637 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
638 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
639 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
640 else
|
jcallahan@131
|
641 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
642 end
|
jcallahan@75
|
643
|
jcallahan@75
|
644 if not entry then
|
jcallahan@75
|
645 return
|
jcallahan@75
|
646 end
|
jcallahan@77
|
647 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
648
|
jcallahan@131
|
649 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
650 if top_field then
|
jcallahan@77
|
651 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
652 else
|
jcallahan@77
|
653 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
654 end
|
jcallahan@77
|
655 end
|
jcallahan@75
|
656
|
jcallahan@131
|
657 for index = 1, #current_loot.list do
|
jcallahan@131
|
658 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
659 end
|
jcallahan@48
|
660 end
|
jcallahan@75
|
661 end -- do-block
|
jcallahan@48
|
662
|
jcallahan@97
|
663
|
jcallahan@97
|
664 local ReplaceKeywords
|
jcallahan@97
|
665 do
|
jcallahan@97
|
666 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
667 class = PLAYER_CLASS,
|
jcallahan@97
|
668 name = PLAYER_NAME,
|
jcallahan@97
|
669 race = PLAYER_RACE,
|
jcallahan@97
|
670 }
|
jcallahan@97
|
671
|
jcallahan@97
|
672
|
jcallahan@97
|
673 function ReplaceKeywords(text)
|
jcallahan@97
|
674 if not text or text == "" then
|
jcallahan@97
|
675 return ""
|
jcallahan@97
|
676 end
|
jcallahan@97
|
677
|
jcallahan@97
|
678 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
679 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
680 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
681 end
|
jcallahan@97
|
682 return text
|
jcallahan@97
|
683 end
|
jcallahan@97
|
684 end -- do-block
|
jcallahan@97
|
685
|
jcallahan@97
|
686
|
jcallahan@154
|
687 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
688 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
689 do
|
jcallahan@143
|
690 -- MapFileName = MapAreaID
|
jcallahan@143
|
691 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
692 ShrineofTwoMoons = 903,
|
jcallahan@143
|
693 ShrineofSevenStars = 905,
|
jcallahan@143
|
694 }
|
jcallahan@126
|
695
|
jcallahan@143
|
696 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@156
|
697 if private.in_combat then
|
jcallahan@156
|
698 private.set_area_id = true
|
jcallahan@156
|
699 return
|
jcallahan@156
|
700 end
|
jcallahan@155
|
701 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
702
|
jcallahan@155
|
703 if map_area_id == current_area_id then
|
jcallahan@155
|
704 return
|
jcallahan@155
|
705 end
|
jcallahan@143
|
706 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
707 local map_visible = world_map:IsVisible()
|
jcallahan@143
|
708 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
709
|
jcallahan@143
|
710 if not map_visible then
|
jcallahan@143
|
711 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
712 world_map:Show()
|
jcallahan@143
|
713 end
|
jcallahan@143
|
714 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
|
jcallahan@143
|
715
|
jcallahan@154
|
716 _G.SetMapToCurrentZone()
|
jcallahan@154
|
717
|
jcallahan@143
|
718 if micro_dungeon_id then
|
jcallahan@143
|
719 current_area_id = micro_dungeon_id
|
jcallahan@143
|
720 else
|
jcallahan@143
|
721 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
722 end
|
jcallahan@143
|
723
|
jcallahan@154
|
724 if map_visible then
|
jcallahan@154
|
725 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
726 else
|
jcallahan@143
|
727 world_map:Hide()
|
jcallahan@143
|
728 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
729 end
|
jcallahan@143
|
730 end
|
jcallahan@154
|
731 end
|
jcallahan@126
|
732
|
jcallahan@0
|
733 -----------------------------------------------------------------------
|
jcallahan@0
|
734 -- Methods.
|
jcallahan@0
|
735 -----------------------------------------------------------------------
|
jcallahan@0
|
736 function WDP:OnInitialize()
|
jcallahan@128
|
737 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
738 global_db = db.global
|
jcallahan@128
|
739 char_db = db.char
|
jcallahan@14
|
740
|
jcallahan@14
|
741 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
742 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
743
|
jcallahan@136
|
744 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
745 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
746 global_db[entry] = {}
|
jcallahan@74
|
747 end
|
jcallahan@74
|
748 end
|
jcallahan@35
|
749 raw_db.build_num = build_num
|
jcallahan@63
|
750 raw_db.version = DB_VERSION
|
jcallahan@0
|
751 end
|
jcallahan@0
|
752
|
jcallahan@0
|
753
|
jcallahan@153
|
754 function WDP:EventDispatcher(...)
|
jcallahan@153
|
755 local event_name = ...
|
jcallahan@153
|
756
|
jcallahan@153
|
757 if DEBUGGING then
|
jcallahan@154
|
758 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
759 Debug(event_name)
|
jcallahan@154
|
760 else
|
jcallahan@154
|
761 Debug(...)
|
jcallahan@153
|
762 end
|
jcallahan@153
|
763 end
|
jcallahan@153
|
764 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
765
|
jcallahan@153
|
766 if _G.type(func) == "boolean" then
|
jcallahan@153
|
767 self[event_name](self, ...)
|
jcallahan@153
|
768 elseif _G.type(func) == "function" then
|
jcallahan@159
|
769 self[func](self, ...)
|
jcallahan@153
|
770 end
|
jcallahan@153
|
771 end
|
jcallahan@153
|
772
|
jcallahan@153
|
773
|
jcallahan@0
|
774 function WDP:OnEnable()
|
jcallahan@0
|
775 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
776 if EVENT_DEBUG then
|
jcallahan@153
|
777 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
778 else
|
jcallahan@153
|
779 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
780 end
|
jcallahan@0
|
781 end
|
jcallahan@95
|
782
|
jcallahan@95
|
783 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
784 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
785 end
|
jcallahan@0
|
786 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
787 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
788
|
jcallahan@19
|
789 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
790 if target_unit then
|
jcallahan@19
|
791 return
|
jcallahan@19
|
792 end
|
jcallahan@19
|
793 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
794 end)
|
jcallahan@19
|
795
|
jcallahan@19
|
796 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
797 if target_unit then
|
jcallahan@19
|
798 return
|
jcallahan@19
|
799 end
|
jcallahan@19
|
800 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
801 HandleItemUse(item_link)
|
jcallahan@19
|
802 end)
|
jcallahan@129
|
803 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
804
|
jcallahan@128
|
805 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
806 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
807
|
jcallahan@128
|
808 UpdateBlacklistMaps()
|
jcallahan@0
|
809 end
|
jcallahan@0
|
810
|
jcallahan@0
|
811
|
jcallahan@0
|
812 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
813 if not durability or durability <= 0 then
|
jcallahan@0
|
814 return
|
jcallahan@0
|
815 end
|
jcallahan@0
|
816
|
jcallahan@128
|
817 if not global_db.items[item_id] then
|
jcallahan@128
|
818 global_db.items[item_id] = {}
|
jcallahan@0
|
819 end
|
jcallahan@128
|
820 global_db.items[item_id].durability = durability
|
jcallahan@0
|
821 end
|
jcallahan@0
|
822
|
jcallahan@0
|
823
|
jcallahan@0
|
824 function WDP:ProcessDurability()
|
jcallahan@0
|
825 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
826 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
827
|
jcallahan@0
|
828 if item_id and item_id > 0 then
|
jcallahan@1
|
829 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
830 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
831 end
|
jcallahan@0
|
832 end
|
jcallahan@0
|
833
|
jcallahan@0
|
834 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
835 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
836 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
837
|
jcallahan@0
|
838 if item_id and item_id > 0 then
|
jcallahan@1
|
839 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
840 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
841 end
|
jcallahan@0
|
842 end
|
jcallahan@0
|
843 end
|
jcallahan@0
|
844 end
|
jcallahan@0
|
845
|
jcallahan@118
|
846
|
jcallahan@118
|
847 local PlayerTarget
|
jcallahan@118
|
848 do
|
jcallahan@118
|
849 local GENDER_NAMES = {
|
jcallahan@118
|
850 "UNKNOWN",
|
jcallahan@118
|
851 "MALE",
|
jcallahan@118
|
852 "FEMALE",
|
jcallahan@118
|
853 }
|
jcallahan@118
|
854
|
jcallahan@118
|
855
|
jcallahan@118
|
856 local REACTION_NAMES = {
|
jcallahan@118
|
857 "HATED",
|
jcallahan@118
|
858 "HOSTILE",
|
jcallahan@118
|
859 "UNFRIENDLY",
|
jcallahan@118
|
860 "NEUTRAL",
|
jcallahan@118
|
861 "FRIENDLY",
|
jcallahan@118
|
862 "HONORED",
|
jcallahan@118
|
863 "REVERED",
|
jcallahan@118
|
864 "EXALTED",
|
jcallahan@118
|
865 }
|
jcallahan@118
|
866
|
jcallahan@118
|
867
|
jcallahan@118
|
868 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
869 ["0"] = "MANA",
|
jcallahan@118
|
870 ["1"] = "RAGE",
|
jcallahan@118
|
871 ["2"] = "FOCUS",
|
jcallahan@118
|
872 ["3"] = "ENERGY",
|
jcallahan@118
|
873 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
874 }
|
jcallahan@118
|
875
|
jcallahan@118
|
876
|
jcallahan@118
|
877 function PlayerTarget()
|
jcallahan@118
|
878 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
879 current_target_id = nil
|
jcallahan@118
|
880 return
|
jcallahan@118
|
881 end
|
jcallahan@118
|
882 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
883
|
jcallahan@171
|
884 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
885 return
|
jcallahan@118
|
886 end
|
jcallahan@118
|
887 current_target_id = unit_idnum
|
jcallahan@118
|
888
|
jcallahan@118
|
889 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
890 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
891 npc.class = class_token
|
jcallahan@118
|
892 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
893 npc.genders = npc.genders or {}
|
jcallahan@118
|
894 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
895 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
896 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
897
|
jcallahan@118
|
898 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
899 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
900
|
jcallahan@118
|
901 if not encounter_data[npc_level] then
|
jcallahan@118
|
902 encounter_data[npc_level] = {
|
jcallahan@118
|
903 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
904 }
|
jcallahan@118
|
905
|
jcallahan@118
|
906 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
907
|
jcallahan@118
|
908 if max_power > 0 then
|
jcallahan@118
|
909 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
910 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
911 end
|
jcallahan@118
|
912 end
|
jcallahan@118
|
913 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@122
|
914 current_action.identifier = unit_idnum
|
jcallahan@118
|
915 return npc, unit_idnum
|
jcallahan@118
|
916 end
|
jcallahan@118
|
917 end -- do-block
|
jcallahan@118
|
918
|
jcallahan@118
|
919
|
jcallahan@113
|
920 do
|
jcallahan@113
|
921 local COORD_MAX = 5
|
jcallahan@0
|
922
|
jcallahan@113
|
923 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
924 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
925 return
|
jcallahan@2
|
926 end
|
jcallahan@113
|
927
|
jcallahan@113
|
928 for index = 1, 4 do
|
jcallahan@113
|
929 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
930 return
|
jcallahan@113
|
931 end
|
jcallahan@113
|
932 end
|
jcallahan@118
|
933 local npc = PlayerTarget()
|
jcallahan@113
|
934
|
jcallahan@113
|
935 if not npc then
|
jcallahan@113
|
936 return
|
jcallahan@113
|
937 end
|
jcallahan@113
|
938 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
939 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
940 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
941 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
942
|
jcallahan@113
|
943 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
944
|
jcallahan@113
|
945 if not zone_data then
|
jcallahan@113
|
946 zone_data = {}
|
jcallahan@113
|
947 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
948 end
|
jcallahan@113
|
949
|
jcallahan@113
|
950 for location_token in pairs(zone_data) do
|
jcallahan@113
|
951 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
952 loc_level = tonumber(loc_level)
|
jcallahan@113
|
953
|
jcallahan@113
|
954 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
955 return
|
jcallahan@113
|
956 end
|
jcallahan@113
|
957 end
|
jcallahan@141
|
958 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
959 end
|
jcallahan@113
|
960 end -- do-block
|
jcallahan@2
|
961
|
jcallahan@118
|
962
|
jcallahan@0
|
963 -----------------------------------------------------------------------
|
jcallahan@0
|
964 -- Event handlers.
|
jcallahan@0
|
965 -----------------------------------------------------------------------
|
jcallahan@90
|
966 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
967 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
968
|
jcallahan@56
|
969 for index = 1, num_items do
|
jcallahan@56
|
970 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
971
|
jcallahan@56
|
972 if item_link then
|
jcallahan@56
|
973 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
974 end
|
jcallahan@56
|
975 end
|
jcallahan@56
|
976 end
|
jcallahan@56
|
977
|
jcallahan@56
|
978
|
jcallahan@178
|
979 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
|
jcallahan@178
|
980 if loot_type ~= "item" then
|
jcallahan@178
|
981 return
|
jcallahan@178
|
982 end
|
jcallahan@178
|
983 local npc = NPCEntry(private.raid_finder_boss_id)
|
jcallahan@179
|
984 private.raid_finder_boss_id = nil
|
jcallahan@178
|
985
|
jcallahan@178
|
986 if not npc then
|
jcallahan@178
|
987 return
|
jcallahan@178
|
988 end
|
jcallahan@178
|
989 local item_id = ItemLinkToID(item_link)
|
jcallahan@178
|
990
|
jcallahan@178
|
991 if not item_id then
|
jcallahan@178
|
992 return
|
jcallahan@178
|
993 end
|
jcallahan@179
|
994 local loot_type = "drops"
|
jcallahan@178
|
995 local encounter_data = npc.encounter_data[InstanceDifficultyToken()]
|
jcallahan@178
|
996 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@178
|
997 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@178
|
998 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@178
|
999
|
jcallahan@178
|
1000 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@179
|
1001 Debug(("%s: %s - %d (%d)"):format(event_name, item_link, item_id, quantity))
|
jcallahan@178
|
1002 end
|
jcallahan@178
|
1003
|
jcallahan@178
|
1004
|
jcallahan@179
|
1005 do
|
jcallahan@179
|
1006 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
jcallahan@179
|
1007 [AF.NPC] = function(item_id, quantity)
|
jcallahan@179
|
1008 Debug(("CHAT_MSG_LOOT: %d (%d)"):format(item_id, quantity))
|
jcallahan@179
|
1009 end,
|
jcallahan@179
|
1010 [AF.ZONE] = function(item_id, quantity)
|
jcallahan@179
|
1011 current_loot = {
|
jcallahan@179
|
1012 list = {
|
jcallahan@179
|
1013 ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1014 },
|
jcallahan@179
|
1015 identifier = current_action.identifier,
|
jcallahan@179
|
1016 label = current_action.loot_label or "drops",
|
jcallahan@179
|
1017 map_level = current_action.map_level,
|
jcallahan@179
|
1018 object_name = current_action.object_name,
|
jcallahan@179
|
1019 spell_label = current_action.spell_label,
|
jcallahan@179
|
1020 target_type = current_action.target_type,
|
jcallahan@179
|
1021 x = current_action.x,
|
jcallahan@179
|
1022 y = current_action.y,
|
jcallahan@179
|
1023 zone_data = current_action.zone_data,
|
jcallahan@179
|
1024 }
|
jcallahan@179
|
1025 table.wipe(current_action)
|
jcallahan@179
|
1026 GenericLootUpdate("zones")
|
jcallahan@179
|
1027 end,
|
jcallahan@179
|
1028 }
|
jcallahan@177
|
1029
|
jcallahan@177
|
1030
|
jcallahan@179
|
1031 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1032 local category
|
jcallahan@177
|
1033
|
jcallahan@179
|
1034 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@179
|
1035 category = AF.ZONE
|
jcallahan@179
|
1036 elseif private.raid_finder_boss_id then
|
jcallahan@179
|
1037 category = AF.NPC
|
jcallahan@179
|
1038 end
|
jcallahan@179
|
1039 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
jcallahan@177
|
1040
|
jcallahan@179
|
1041 if not category or not update_func then
|
jcallahan@179
|
1042 Debug("No update func found")
|
jcallahan@179
|
1043 return
|
jcallahan@179
|
1044 end
|
jcallahan@179
|
1045 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@179
|
1046
|
jcallahan@179
|
1047 if not item_link then
|
jcallahan@179
|
1048 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@179
|
1049 end
|
jcallahan@179
|
1050 local item_id = ItemLinkToID(item_link)
|
jcallahan@179
|
1051
|
jcallahan@179
|
1052 if not item_id then
|
jcallahan@179
|
1053 Debug(("%s: No item_id found."):format(event_name))
|
jcallahan@179
|
1054 return
|
jcallahan@179
|
1055 end
|
jcallahan@179
|
1056 update_func(item_id, quantity)
|
jcallahan@177
|
1057 end
|
jcallahan@48
|
1058 end
|
jcallahan@48
|
1059
|
jcallahan@97
|
1060 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1061 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1062 return
|
jcallahan@95
|
1063 end
|
jcallahan@97
|
1064 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1065 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1066 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1067 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1068 end
|
jcallahan@95
|
1069
|
jcallahan@95
|
1070
|
jcallahan@95
|
1071 do
|
jcallahan@40
|
1072 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1073
|
jcallahan@40
|
1074 local DRUNK_COMPARES = {
|
jcallahan@40
|
1075 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1076 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1077 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1078 }
|
jcallahan@40
|
1079
|
jcallahan@40
|
1080 local DRUNK_MATCHES = {
|
jcallahan@40
|
1081 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
1082 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
1083 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
1084 }
|
jcallahan@40
|
1085
|
jcallahan@167
|
1086 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1087
|
jcallahan@167
|
1088
|
jcallahan@167
|
1089 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1090 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1091 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1092
|
jcallahan@167
|
1093 private.discovered_recipe_name = nil
|
jcallahan@167
|
1094 private.profession_level = nil
|
jcallahan@167
|
1095 private.previous_spell_id = nil
|
jcallahan@169
|
1096
|
jcallahan@169
|
1097 return true
|
jcallahan@167
|
1098 end
|
jcallahan@167
|
1099 end
|
jcallahan@167
|
1100
|
jcallahan@167
|
1101
|
jcallahan@167
|
1102 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1103 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1104 end
|
jcallahan@167
|
1105
|
jcallahan@167
|
1106
|
jcallahan@92
|
1107 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1108 if not private.trainer_shown then
|
jcallahan@167
|
1109 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1110
|
jcallahan@167
|
1111 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1112 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1113
|
jcallahan@167
|
1114 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1115 return
|
jcallahan@167
|
1116 end
|
jcallahan@167
|
1117 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1118 private.profession_level = prof_level
|
jcallahan@167
|
1119
|
jcallahan@167
|
1120 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1121 end
|
jcallahan@167
|
1122 end
|
jcallahan@167
|
1123
|
jcallahan@40
|
1124 if currently_drunk then
|
jcallahan@40
|
1125 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1126 currently_drunk = nil
|
jcallahan@40
|
1127 end
|
jcallahan@40
|
1128 return
|
jcallahan@40
|
1129 end
|
jcallahan@40
|
1130
|
jcallahan@40
|
1131 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1132 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1133 currently_drunk = true
|
jcallahan@40
|
1134 break
|
jcallahan@40
|
1135 end
|
jcallahan@40
|
1136 end
|
jcallahan@40
|
1137 end
|
jcallahan@40
|
1138 end
|
jcallahan@40
|
1139
|
jcallahan@40
|
1140 -- do-block
|
jcallahan@40
|
1141
|
jcallahan@40
|
1142 do
|
jcallahan@23
|
1143 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1144 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1145
|
jcallahan@23
|
1146 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
1147 if not spell_id then
|
jcallahan@23
|
1148 return
|
jcallahan@23
|
1149 end
|
jcallahan@34
|
1150 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1151
|
jcallahan@171
|
1152 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1153 return
|
jcallahan@23
|
1154 end
|
jcallahan@23
|
1155
|
jcallahan@23
|
1156 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
1157 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
1158 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1159 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1160 end
|
jcallahan@23
|
1161 end
|
jcallahan@23
|
1162
|
jcallahan@115
|
1163 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1164
|
jcallahan@23
|
1165 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1166 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1167 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1168 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1169 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1170 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1171
|
jcallahan@171
|
1172 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1173 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1174 end
|
jcallahan@115
|
1175 end
|
jcallahan@115
|
1176 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1177 end,
|
jcallahan@65
|
1178 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@153
|
1179 if dest_guid ~= _G.UnitGUID("target") then
|
jcallahan@153
|
1180 return
|
jcallahan@153
|
1181 end
|
jcallahan@65
|
1182 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1183
|
jcallahan@177
|
1184 Debug(sub_event)
|
jcallahan@177
|
1185
|
jcallahan@171
|
1186 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@177
|
1187 ClearKilledNPC()
|
jcallahan@98
|
1188 private.harvesting = nil
|
jcallahan@65
|
1189 return
|
jcallahan@65
|
1190 end
|
jcallahan@177
|
1191
|
jcallahan@177
|
1192 if private.RAID_FINDER_BOSS_IDS[unit_idnum] then
|
jcallahan@177
|
1193 local _, instance_type, instance_difficulty = _G.GetInstanceInfo()
|
jcallahan@177
|
1194
|
jcallahan@177
|
1195 if IsRaidFinderInstance(instance_type, instance_difficulty) then
|
jcallahan@177
|
1196 private.raid_finder_boss_id = unit_idnum
|
jcallahan@177
|
1197 end
|
jcallahan@177
|
1198 end
|
jcallahan@177
|
1199 killed_npc_id = unit_idnum
|
jcallahan@177
|
1200 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@65
|
1201 end,
|
jcallahan@23
|
1202 }
|
jcallahan@23
|
1203
|
jcallahan@23
|
1204
|
jcallahan@92
|
1205 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1206 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1207
|
jcallahan@23
|
1208 if not combat_log_func then
|
jcallahan@23
|
1209 return
|
jcallahan@23
|
1210 end
|
jcallahan@23
|
1211 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
1212 end
|
jcallahan@23
|
1213
|
jcallahan@44
|
1214 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1215 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1216 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
1217
|
jcallahan@44
|
1218 local REP_BUFFS = {
|
jcallahan@44
|
1219 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
1220 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
1221 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
1222 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
1223 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
1224 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
1225 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
1226 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
1227 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
1228 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
1229 }
|
jcallahan@44
|
1230
|
jcallahan@44
|
1231
|
jcallahan@44
|
1232 local FACTION_NAMES = {
|
jcallahan@44
|
1233 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
1234 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
1235 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
1236 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
1237 }
|
jcallahan@44
|
1238
|
jcallahan@44
|
1239
|
jcallahan@44
|
1240 local MODIFIERS = {
|
jcallahan@44
|
1241 CENARION_FAVOR = {
|
jcallahan@44
|
1242 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
1243 modifier = 0.25,
|
jcallahan@44
|
1244 },
|
jcallahan@44
|
1245 GRIM_VISAGE = {
|
jcallahan@44
|
1246 modifier = 0.1,
|
jcallahan@44
|
1247 },
|
jcallahan@44
|
1248 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
1249 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1250 modifier = 0.25,
|
jcallahan@44
|
1251 },
|
jcallahan@44
|
1252 NAZGRELS_FERVOR = {
|
jcallahan@44
|
1253 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1254 modifier = 0.1,
|
jcallahan@44
|
1255 },
|
jcallahan@44
|
1256 SONG_OF_BATTLE = {
|
jcallahan@44
|
1257 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
1258 modifier = 0.1,
|
jcallahan@44
|
1259 },
|
jcallahan@44
|
1260 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
1261 modifier = 0.1,
|
jcallahan@44
|
1262 },
|
jcallahan@44
|
1263 THRALLMARS_FAVOR = {
|
jcallahan@44
|
1264 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1265 modifier = 0.25,
|
jcallahan@44
|
1266 },
|
jcallahan@44
|
1267 TROLLBANES_COMMAND = {
|
jcallahan@44
|
1268 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1269 modifier = 0.1,
|
jcallahan@44
|
1270 },
|
jcallahan@44
|
1271 UNBURDENED = {
|
jcallahan@44
|
1272 modifier = 0.1,
|
jcallahan@44
|
1273 },
|
jcallahan@44
|
1274 WOW_ANNIVERSARY = {
|
jcallahan@44
|
1275 modifier = 0.08,
|
jcallahan@44
|
1276 }
|
jcallahan@44
|
1277 }
|
jcallahan@44
|
1278
|
jcallahan@44
|
1279
|
jcallahan@92
|
1280 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1281 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1282 return
|
jcallahan@44
|
1283 end
|
jcallahan@44
|
1284 UpdateFactionData()
|
jcallahan@44
|
1285
|
jcallahan@46
|
1286 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1287 return
|
jcallahan@46
|
1288 end
|
jcallahan@177
|
1289 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1290 ClearKilledNPC()
|
jcallahan@46
|
1291
|
jcallahan@44
|
1292 if not npc then
|
jcallahan@98
|
1293 private.harvesting = nil
|
jcallahan@44
|
1294 return
|
jcallahan@44
|
1295 end
|
jcallahan@98
|
1296 npc.harvested = private.harvesting
|
jcallahan@98
|
1297 private.harvesting = nil
|
jcallahan@98
|
1298
|
jcallahan@44
|
1299 local modifier = 1
|
jcallahan@44
|
1300
|
jcallahan@44
|
1301 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1302 modifier = modifier + 0.1
|
jcallahan@44
|
1303 end
|
jcallahan@44
|
1304
|
jcallahan@44
|
1305 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1306 modifier = modifier + 0.1
|
jcallahan@44
|
1307 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1308 modifier = modifier + 0.05
|
jcallahan@44
|
1309 end
|
jcallahan@44
|
1310
|
jcallahan@44
|
1311 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1312 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1313 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1314
|
jcallahan@44
|
1315 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1316 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1317 end
|
jcallahan@44
|
1318 end
|
jcallahan@44
|
1319 end
|
jcallahan@153
|
1320 Debug(("Setting reputation for %s."):format(faction_name))
|
jcallahan@65
|
1321 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1322 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1323 end
|
jcallahan@44
|
1324 end -- do-block
|
jcallahan@18
|
1325
|
jcallahan@18
|
1326
|
jcallahan@140
|
1327 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1328 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1329 return
|
jcallahan@140
|
1330 end
|
jcallahan@140
|
1331 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1332
|
jcallahan@140
|
1333 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1334 text = "NONE"
|
jcallahan@140
|
1335 else
|
jcallahan@140
|
1336 current_action.fishing_target = true
|
jcallahan@140
|
1337 end
|
jcallahan@140
|
1338 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1339 end
|
jcallahan@140
|
1340
|
jcallahan@140
|
1341
|
jcallahan@92
|
1342 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1343 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1344
|
jcallahan@42
|
1345 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1346 return
|
jcallahan@42
|
1347 end
|
jcallahan@42
|
1348 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1349 end
|
jcallahan@42
|
1350
|
jcallahan@42
|
1351
|
jcallahan@13
|
1352 do
|
jcallahan@40
|
1353 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1354 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1355 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1356
|
jcallahan@13
|
1357
|
jcallahan@13
|
1358 local function _moneyMatch(money, re)
|
jcallahan@13
|
1359 return money:match(re) or 0
|
jcallahan@1
|
1360 end
|
jcallahan@1
|
1361
|
jcallahan@0
|
1362
|
jcallahan@13
|
1363 local function _toCopper(money)
|
jcallahan@13
|
1364 if not money then
|
jcallahan@13
|
1365 return 0
|
jcallahan@13
|
1366 end
|
jcallahan@40
|
1367 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1368 end
|
jcallahan@1
|
1369
|
jcallahan@1
|
1370
|
jcallahan@176
|
1371 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@16
|
1372 [AF.ITEM] = function()
|
jcallahan@16
|
1373 local locked_item_id
|
jcallahan@16
|
1374
|
jcallahan@16
|
1375 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1376 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1377 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1378
|
jcallahan@16
|
1379 if is_locked then
|
jcallahan@16
|
1380 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1381 break
|
jcallahan@16
|
1382 end
|
jcallahan@16
|
1383 end
|
jcallahan@165
|
1384
|
jcallahan@165
|
1385 if locked_item_id then
|
jcallahan@165
|
1386 break
|
jcallahan@165
|
1387 end
|
jcallahan@16
|
1388 end
|
jcallahan@16
|
1389
|
jcallahan@122
|
1390 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1391 return false
|
jcallahan@16
|
1392 end
|
jcallahan@165
|
1393 Debug(("LOOT_VERIFY_FUNCS[AF.ITEM]: current_action.identifier: '%s'"):format(locked_item_id))
|
jcallahan@122
|
1394 current_action.identifier = locked_item_id
|
jcallahan@16
|
1395 return true
|
jcallahan@16
|
1396 end,
|
jcallahan@13
|
1397 [AF.NPC] = function()
|
jcallahan@17
|
1398 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1399 return false
|
jcallahan@13
|
1400 end
|
jcallahan@34
|
1401 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1402 current_action.identifier = id_num
|
jcallahan@13
|
1403 return true
|
jcallahan@13
|
1404 end,
|
jcallahan@14
|
1405 [AF.OBJECT] = true,
|
jcallahan@17
|
1406 [AF.ZONE] = function()
|
jcallahan@140
|
1407 if not _G.IsFishingLoot() then
|
jcallahan@140
|
1408 return false
|
jcallahan@140
|
1409 end
|
jcallahan@140
|
1410 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@140
|
1411 return true
|
jcallahan@17
|
1412 end,
|
jcallahan@13
|
1413 }
|
jcallahan@13
|
1414
|
jcallahan@13
|
1415
|
jcallahan@176
|
1416 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1417 [AF.ITEM] = function()
|
jcallahan@28
|
1418 GenericLootUpdate("items")
|
jcallahan@28
|
1419 end,
|
jcallahan@28
|
1420 [AF.NPC] = function()
|
jcallahan@75
|
1421 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1422 local loot_type = current_loot.label
|
jcallahan@77
|
1423 local source_list = {}
|
jcallahan@75
|
1424
|
jcallahan@131
|
1425 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1426 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1427 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1428
|
jcallahan@75
|
1429 if npc then
|
jcallahan@75
|
1430 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1431 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1432
|
jcallahan@78
|
1433 if not source_list[source_guid] then
|
jcallahan@77
|
1434 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1435 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1436 source_list[source_id] = true
|
jcallahan@77
|
1437 end
|
jcallahan@77
|
1438
|
jcallahan@75
|
1439 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1440 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1441 end
|
jcallahan@75
|
1442 end
|
jcallahan@75
|
1443 end
|
jcallahan@75
|
1444
|
jcallahan@75
|
1445 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1446 if #current_loot.list <= 0 then
|
jcallahan@79
|
1447 return
|
jcallahan@79
|
1448 end
|
jcallahan@131
|
1449 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1450
|
jcallahan@28
|
1451 if not npc then
|
jcallahan@28
|
1452 return
|
jcallahan@28
|
1453 end
|
jcallahan@75
|
1454 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1455 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1456
|
jcallahan@131
|
1457 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1458 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1459 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1460 end
|
jcallahan@77
|
1461
|
jcallahan@131
|
1462 for index = 1, #current_loot.list do
|
jcallahan@131
|
1463 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1464 end
|
jcallahan@16
|
1465 end,
|
jcallahan@13
|
1466 [AF.OBJECT] = function()
|
jcallahan@28
|
1467 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1468 end,
|
jcallahan@17
|
1469 [AF.ZONE] = function()
|
jcallahan@141
|
1470 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1471
|
jcallahan@41
|
1472 -- This will start life as a boolean true.
|
jcallahan@131
|
1473 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1474 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1475 drops = {}
|
jcallahan@41
|
1476 }
|
jcallahan@41
|
1477 end
|
jcallahan@132
|
1478 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1479 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1480
|
jcallahan@131
|
1481 if current_loot.sources then
|
jcallahan@131
|
1482 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1483 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1484 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1485 end
|
jcallahan@131
|
1486 end
|
jcallahan@131
|
1487 end
|
jcallahan@131
|
1488
|
jcallahan@131
|
1489 if #current_loot.list <= 0 then
|
jcallahan@131
|
1490 return
|
jcallahan@131
|
1491 end
|
jcallahan@131
|
1492
|
jcallahan@131
|
1493 for index = 1, #current_loot.list do
|
jcallahan@131
|
1494 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1495 end
|
jcallahan@13
|
1496 end,
|
jcallahan@13
|
1497 }
|
jcallahan@13
|
1498
|
jcallahan@79
|
1499 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1500 local loot_guid_registry = {}
|
jcallahan@124
|
1501
|
jcallahan@124
|
1502
|
jcallahan@124
|
1503 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1504 current_loot = nil
|
jcallahan@131
|
1505 table.wipe(current_action)
|
jcallahan@124
|
1506 end
|
jcallahan@124
|
1507
|
jcallahan@13
|
1508
|
jcallahan@92
|
1509 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1510 if current_loot then
|
jcallahan@18
|
1511 return
|
jcallahan@18
|
1512 end
|
jcallahan@151
|
1513
|
jcallahan@151
|
1514 if not current_action.target_type then
|
jcallahan@151
|
1515 Debug("No target type.")
|
jcallahan@151
|
1516 return
|
jcallahan@151
|
1517 else
|
jcallahan@151
|
1518 Debug(("current_action.target_type: %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@151
|
1519 end
|
jcallahan@132
|
1520
|
jcallahan@176
|
1521 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@176
|
1522 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1523
|
jcallahan@14
|
1524 if not verify_func or not update_func then
|
jcallahan@13
|
1525 return
|
jcallahan@13
|
1526 end
|
jcallahan@13
|
1527
|
jcallahan@14
|
1528 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1529 return
|
jcallahan@14
|
1530 end
|
jcallahan@80
|
1531 local guids_used = {}
|
jcallahan@132
|
1532
|
jcallahan@131
|
1533 current_loot = {
|
jcallahan@131
|
1534 list = {},
|
jcallahan@131
|
1535 sources = {},
|
jcallahan@131
|
1536 identifier = current_action.identifier,
|
jcallahan@132
|
1537 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1538 map_level = current_action.map_level,
|
jcallahan@131
|
1539 object_name = current_action.object_name,
|
jcallahan@131
|
1540 spell_label = current_action.spell_label,
|
jcallahan@131
|
1541 target_type = current_action.target_type,
|
jcallahan@131
|
1542 x = current_action.x,
|
jcallahan@131
|
1543 y = current_action.y,
|
jcallahan@131
|
1544 zone_data = current_action.zone_data,
|
jcallahan@131
|
1545 }
|
jcallahan@131
|
1546 table.wipe(current_action)
|
jcallahan@13
|
1547
|
jcallahan@55
|
1548 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1549 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1550 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1551
|
jcallahan@77
|
1552 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1553 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1554 local loot_info = {
|
jcallahan@77
|
1555 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1556 }
|
jcallahan@75
|
1557
|
jcallahan@77
|
1558 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1559 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1560 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1561
|
jcallahan@79
|
1562 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1563 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1564 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1565 -- TODO: Remove debugging
|
jcallahan@151
|
1566 local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@151
|
1567 Debug(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1568
|
jcallahan@79
|
1569 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1570 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1571 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1572 guids_used[source_guid] = true
|
jcallahan@79
|
1573 end
|
jcallahan@75
|
1574 end
|
jcallahan@82
|
1575 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1576 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1577 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1578 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1579 end
|
jcallahan@13
|
1580 end
|
jcallahan@80
|
1581
|
jcallahan@81
|
1582 for guid in pairs(guids_used) do
|
jcallahan@80
|
1583 loot_guid_registry[guid] = true
|
jcallahan@80
|
1584 end
|
jcallahan@13
|
1585 update_func()
|
jcallahan@1
|
1586 end
|
jcallahan@13
|
1587 end -- do-block
|
jcallahan@0
|
1588
|
jcallahan@0
|
1589
|
jcallahan@89
|
1590 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1591 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1592
|
jcallahan@89
|
1593 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1594 return
|
jcallahan@89
|
1595 end
|
jcallahan@89
|
1596 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1597 end
|
jcallahan@89
|
1598
|
jcallahan@89
|
1599
|
jcallahan@44
|
1600 do
|
jcallahan@44
|
1601 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1602 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1603 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1604 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1605 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1606 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1607 }
|
jcallahan@5
|
1608
|
jcallahan@68
|
1609 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1610 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1611 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1612
|
jcallahan@133
|
1613 local current_merchant
|
jcallahan@133
|
1614 local merchant_standing
|
jcallahan@133
|
1615
|
jcallahan@133
|
1616 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1617 current_merchant = nil
|
jcallahan@133
|
1618 merchant_standing = nil
|
jcallahan@133
|
1619 end
|
jcallahan@133
|
1620
|
jcallahan@133
|
1621
|
jcallahan@89
|
1622 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
1623 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@133
|
1624 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1625
|
jcallahan@171
|
1626 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
1627 return
|
jcallahan@133
|
1628 end
|
jcallahan@133
|
1629 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1630 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1631 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1632 end
|
jcallahan@55
|
1633 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1634 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1635 _G.MerchantFrame_Update()
|
jcallahan@57
|
1636
|
jcallahan@150
|
1637 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
1638
|
jcallahan@44
|
1639 for item_index = 1, num_items do
|
jcallahan@44
|
1640 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1641 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1642
|
jcallahan@44
|
1643 if item_id and item_id > 0 then
|
jcallahan@44
|
1644 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1645
|
jcallahan@68
|
1646 DatamineTT:ClearLines()
|
jcallahan@68
|
1647 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1648
|
jcallahan@68
|
1649 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1650
|
jcallahan@68
|
1651 for line_index = 1, num_lines do
|
jcallahan@68
|
1652 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1653
|
jcallahan@68
|
1654 if not current_line then
|
jcallahan@68
|
1655 break
|
jcallahan@68
|
1656 end
|
jcallahan@68
|
1657 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1658
|
jcallahan@68
|
1659 if faction or reputation then
|
jcallahan@68
|
1660 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1661 break
|
jcallahan@68
|
1662 end
|
jcallahan@68
|
1663 end
|
jcallahan@68
|
1664
|
jcallahan@87
|
1665 for line_index = 1, num_lines do
|
jcallahan@87
|
1666 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1667
|
jcallahan@87
|
1668 if not current_line then
|
jcallahan@87
|
1669 break
|
jcallahan@87
|
1670 end
|
jcallahan@87
|
1671 local line_text = current_line:GetText()
|
jcallahan@87
|
1672 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1673
|
jcallahan@87
|
1674 if quest_name then
|
jcallahan@87
|
1675 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1676 break
|
jcallahan@87
|
1677 end
|
jcallahan@87
|
1678 end
|
jcallahan@87
|
1679
|
jcallahan@44
|
1680 if extended_cost then
|
jcallahan@53
|
1681 local battleground_rating = 0
|
jcallahan@53
|
1682 local personal_rating = 0
|
jcallahan@53
|
1683 local required_season_amount
|
jcallahan@5
|
1684
|
jcallahan@68
|
1685 for line_index = 1, num_lines do
|
jcallahan@44
|
1686 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1687
|
jcallahan@44
|
1688 if not current_line then
|
jcallahan@44
|
1689 break
|
jcallahan@44
|
1690 end
|
jcallahan@53
|
1691 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1692
|
jcallahan@44
|
1693 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1694 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1695 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1696 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1697
|
jcallahan@44
|
1698 if match1 or match2 then
|
jcallahan@44
|
1699 break
|
jcallahan@44
|
1700 end
|
jcallahan@44
|
1701 end
|
jcallahan@5
|
1702 end
|
jcallahan@44
|
1703 local currency_list = {}
|
jcallahan@44
|
1704 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1705
|
jcallahan@50
|
1706 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1707 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1708 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1709
|
jcallahan@44
|
1710 for cost_index = 1, item_count do
|
jcallahan@44
|
1711 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1712 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1713
|
jcallahan@44
|
1714 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1715 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1716 end
|
jcallahan@44
|
1717
|
jcallahan@44
|
1718 if currency_id then
|
jcallahan@44
|
1719 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1720 end
|
jcallahan@44
|
1721 end
|
jcallahan@44
|
1722
|
jcallahan@44
|
1723 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1724 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1725 end
|
jcallahan@5
|
1726 end
|
jcallahan@133
|
1727 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1728 end
|
jcallahan@44
|
1729 end
|
jcallahan@5
|
1730
|
jcallahan@44
|
1731 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1732 current_merchant.can_repair = true
|
jcallahan@5
|
1733 end
|
jcallahan@57
|
1734 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1735 _G.MerchantFrame_Update()
|
jcallahan@4
|
1736 end
|
jcallahan@44
|
1737 end -- do-block
|
jcallahan@4
|
1738
|
jcallahan@89
|
1739
|
jcallahan@92
|
1740 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1741 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1742 return
|
jcallahan@25
|
1743 end
|
jcallahan@34
|
1744 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1745
|
jcallahan@171
|
1746 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
1747 return
|
jcallahan@25
|
1748 end
|
jcallahan@29
|
1749 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1750 table.wipe(current_action)
|
jcallahan@25
|
1751 end
|
jcallahan@25
|
1752
|
jcallahan@25
|
1753
|
jcallahan@115
|
1754 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1755 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1756
|
jcallahan@115
|
1757 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1758 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1759
|
jcallahan@115
|
1760 if is_owned then
|
jcallahan@115
|
1761 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1762
|
jcallahan@139
|
1763 if rarity then
|
jcallahan@139
|
1764 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
1765 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
1766 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
1767 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
1768 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
1769 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
1770
|
jcallahan@139
|
1771 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
1772 data.max_health = max_health
|
jcallahan@139
|
1773 data.attack = attack
|
jcallahan@139
|
1774 data.speed = speed
|
jcallahan@139
|
1775 end
|
jcallahan@115
|
1776 end
|
jcallahan@115
|
1777 end
|
jcallahan@115
|
1778 end
|
jcallahan@115
|
1779
|
jcallahan@115
|
1780
|
jcallahan@156
|
1781 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
1782 private.in_combat = true
|
jcallahan@156
|
1783 end
|
jcallahan@156
|
1784
|
jcallahan@156
|
1785
|
jcallahan@156
|
1786 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
1787 private.in_combat = nil
|
jcallahan@156
|
1788
|
jcallahan@156
|
1789 if private.set_area_id then
|
jcallahan@156
|
1790 self:SetCurrentAreaID(event_name)
|
jcallahan@156
|
1791 private.set_area_id = nil
|
jcallahan@156
|
1792 end
|
jcallahan@156
|
1793 end
|
jcallahan@156
|
1794
|
jcallahan@156
|
1795
|
jcallahan@118
|
1796 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1797 if not PlayerTarget() then
|
jcallahan@118
|
1798 return
|
jcallahan@2
|
1799 end
|
jcallahan@151
|
1800 current_action.target_type = AF.NPC
|
jcallahan@118
|
1801 self:UpdateTargetLocation()
|
jcallahan@118
|
1802 end
|
jcallahan@2
|
1803
|
jcallahan@89
|
1804
|
jcallahan@12
|
1805 do
|
jcallahan@12
|
1806 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1807 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1808
|
jcallahan@12
|
1809 if not unit_name then
|
jcallahan@12
|
1810 return
|
jcallahan@12
|
1811 end
|
jcallahan@34
|
1812 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1813
|
jcallahan@12
|
1814 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1815 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1816 end
|
jcallahan@19
|
1817 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1818 quest[point] = quest[point] or {}
|
jcallahan@12
|
1819 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1820
|
jcallahan@24
|
1821 return quest
|
jcallahan@12
|
1822 end
|
jcallahan@10
|
1823
|
jcallahan@12
|
1824
|
jcallahan@92
|
1825 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1826 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1827
|
jcallahan@112
|
1828 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1829 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1830 end
|
jcallahan@67
|
1831 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
1832 ClearKilledNPC()
|
jcallahan@10
|
1833 end
|
jcallahan@10
|
1834
|
jcallahan@12
|
1835
|
jcallahan@92
|
1836 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1837 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1838
|
jcallahan@46
|
1839 if not quest then
|
jcallahan@46
|
1840 return
|
jcallahan@46
|
1841 end
|
jcallahan@24
|
1842 quest.classes = quest.classes or {}
|
jcallahan@27
|
1843 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1844
|
jcallahan@24
|
1845 quest.races = quest.races or {}
|
jcallahan@100
|
1846 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1847 end
|
jcallahan@12
|
1848 end -- do-block
|
jcallahan@9
|
1849
|
jcallahan@9
|
1850
|
jcallahan@92
|
1851 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1852 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1853 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1854 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1855
|
jcallahan@36
|
1856 while processed_quests <= num_quests do
|
jcallahan@36
|
1857 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1858
|
jcallahan@84
|
1859 if quest_id == 0 then
|
jcallahan@84
|
1860 processed_quests = processed_quests + 1
|
jcallahan@84
|
1861 elseif not is_header then
|
jcallahan@36
|
1862 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1863
|
jcallahan@36
|
1864 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1865 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1866 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1867 processed_quests = processed_quests + 1
|
jcallahan@36
|
1868 end
|
jcallahan@36
|
1869 entry_index = entry_index + 1
|
jcallahan@36
|
1870 end
|
jcallahan@36
|
1871 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1872 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1873 end
|
jcallahan@4
|
1874
|
jcallahan@4
|
1875
|
jcallahan@97
|
1876 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1877 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1878 return
|
jcallahan@112
|
1879 end
|
jcallahan@97
|
1880 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1881 end
|
jcallahan@97
|
1882
|
jcallahan@97
|
1883
|
jcallahan@92
|
1884 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1885 if unit_id ~= "player" then
|
jcallahan@4
|
1886 return
|
jcallahan@4
|
1887 end
|
jcallahan@4
|
1888 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1889 end
|
jcallahan@4
|
1890
|
jcallahan@4
|
1891
|
jcallahan@92
|
1892 do
|
jcallahan@92
|
1893 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1894 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1895 Forge = forge_spell_ids,
|
jcallahan@92
|
1896 }
|
jcallahan@92
|
1897
|
jcallahan@92
|
1898
|
jcallahan@167
|
1899 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1900 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
1901 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
1902
|
jcallahan@167
|
1903 if required_tool then
|
jcallahan@167
|
1904 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
1905 if required_tool:find(tool_name) then
|
jcallahan@167
|
1906 registry[spell_id] = true
|
jcallahan@167
|
1907 end
|
jcallahan@167
|
1908 end
|
jcallahan@167
|
1909 end
|
jcallahan@167
|
1910 end
|
jcallahan@167
|
1911
|
jcallahan@167
|
1912
|
jcallahan@92
|
1913 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1914 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1915
|
jcallahan@92
|
1916 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1917 return
|
jcallahan@92
|
1918 end
|
jcallahan@167
|
1919 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
1920 end
|
jcallahan@92
|
1921 end -- do-block
|
jcallahan@92
|
1922
|
jcallahan@92
|
1923
|
jcallahan@167
|
1924 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
1925 private.trainer_shown = nil
|
jcallahan@167
|
1926 end
|
jcallahan@167
|
1927
|
jcallahan@167
|
1928
|
jcallahan@92
|
1929 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1930 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@164
|
1931 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
1932
|
jcallahan@164
|
1933 if not trainer then
|
jcallahan@58
|
1934 return
|
jcallahan@58
|
1935 end
|
jcallahan@164
|
1936 local trainer_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@164
|
1937 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
1938
|
jcallahan@167
|
1939 private.trainer_shown = true
|
jcallahan@167
|
1940
|
jcallahan@27
|
1941 -- Get the initial trainer filters
|
jcallahan@27
|
1942 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1943 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1944 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1945
|
jcallahan@27
|
1946 -- Clear the trainer filters
|
jcallahan@27
|
1947 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1948 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1949 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1950
|
jcallahan@27
|
1951 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1952 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1953
|
jcallahan@27
|
1954 if spell_name then
|
jcallahan@27
|
1955 DatamineTT:ClearLines()
|
jcallahan@27
|
1956 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1957
|
jcallahan@27
|
1958 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1959
|
jcallahan@43
|
1960 if spell_id then
|
jcallahan@164
|
1961 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1962
|
jcallahan@164
|
1963 if not class_professions then
|
jcallahan@164
|
1964 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
1965 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1966 end
|
jcallahan@43
|
1967 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1968 profession = profession or "General"
|
jcallahan@43
|
1969
|
jcallahan@164
|
1970 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1971
|
jcallahan@43
|
1972 if not profession_skills then
|
jcallahan@43
|
1973 class_professions[profession] = {}
|
jcallahan@43
|
1974 profession_skills = class_professions[profession]
|
jcallahan@43
|
1975 end
|
jcallahan@173
|
1976 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
1977 end
|
jcallahan@27
|
1978 end
|
jcallahan@27
|
1979 end
|
jcallahan@27
|
1980 -- Reset the filters to what they were before
|
jcallahan@27
|
1981 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1982 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1983 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1984 end
|
jcallahan@27
|
1985
|
jcallahan@27
|
1986
|
jcallahan@1
|
1987 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1988 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1989 return
|
jcallahan@1
|
1990 end
|
jcallahan@1
|
1991 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1992
|
jcallahan@1
|
1993 if not spell_label then
|
jcallahan@1
|
1994 return
|
jcallahan@1
|
1995 end
|
jcallahan@122
|
1996 table.wipe(current_action)
|
jcallahan@1
|
1997
|
jcallahan@150
|
1998 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
1999 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2000
|
jcallahan@150
|
2001 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2002 unit_name = target_name
|
jcallahan@150
|
2003 unit_id = "target"
|
jcallahan@1
|
2004 end
|
jcallahan@1
|
2005 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2006 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
2007
|
jcallahan@122
|
2008 current_action.instance_token = instance_token
|
jcallahan@122
|
2009 current_action.map_level = map_level
|
jcallahan@122
|
2010 current_action.x = x
|
jcallahan@122
|
2011 current_action.y = y
|
jcallahan@122
|
2012 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2013 current_action.spell_label = spell_label
|
jcallahan@105
|
2014
|
jcallahan@105
|
2015 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2016 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2017 end
|
jcallahan@1
|
2018
|
jcallahan@151
|
2019 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2020 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2021 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2022 return
|
jcallahan@16
|
2023 end
|
jcallahan@123
|
2024 current_action.target_type = AF.NPC
|
jcallahan@16
|
2025 end
|
jcallahan@16
|
2026 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2027 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2028
|
jcallahan@165
|
2029 Debug(("%s: Item name: '%s'"):format(event_name, tostring(item_name)))
|
jcallahan@165
|
2030
|
jcallahan@150
|
2031 if item_name and item_name == target_name then
|
jcallahan@150
|
2032 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2033 elseif target_name and target_name ~= "" then
|
jcallahan@150
|
2034 current_action.identifier = ItemLinkToID(select(2, _G.GetItemInfo(target_name)))
|
jcallahan@16
|
2035 end
|
jcallahan@165
|
2036 Debug(("%s: current_action.identifier: '%s'"):format(event_name, tostring(current_action.identifier)))
|
jcallahan@150
|
2037 elseif not item_name and not unit_name then
|
jcallahan@1
|
2038 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2039 if target_name == "" then
|
jcallahan@151
|
2040 Debug("Didn't set current_action.target_type")
|
jcallahan@17
|
2041 return
|
jcallahan@17
|
2042 end
|
jcallahan@122
|
2043 current_action.object_name = target_name
|
jcallahan@123
|
2044 current_action.target_type = AF.OBJECT
|
jcallahan@151
|
2045
|
jcallahan@151
|
2046 Debug(("Set current_action.target_type to %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@1
|
2047 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2048 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2049 end
|
jcallahan@1
|
2050 end
|
jcallahan@1
|
2051 private.tracked_line = spell_line
|
jcallahan@0
|
2052 end
|
jcallahan@0
|
2053
|
jcallahan@94
|
2054
|
jcallahan@1
|
2055 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2056 if unit_id ~= "player" then
|
jcallahan@1
|
2057 return
|
jcallahan@1
|
2058 end
|
jcallahan@1
|
2059 private.tracked_line = nil
|
jcallahan@167
|
2060 private.previous_spell_id = spell_id
|
jcallahan@85
|
2061
|
jcallahan@86
|
2062 if spell_name:match("^Harvest.+") then
|
jcallahan@177
|
2063 killed_npc_id = current_target_id
|
jcallahan@98
|
2064 private.harvesting = true
|
jcallahan@85
|
2065 end
|
jcallahan@92
|
2066
|
jcallahan@92
|
2067 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
2068 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
2069 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
2070 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
2071 end
|
jcallahan@0
|
2072 end
|
jcallahan@0
|
2073
|
jcallahan@90
|
2074
|
jcallahan@1
|
2075 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2076 if unit_id ~= "player" then
|
jcallahan@1
|
2077 return
|
jcallahan@1
|
2078 end
|
jcallahan@0
|
2079
|
jcallahan@1
|
2080 if private.tracked_line == spell_line then
|
jcallahan@1
|
2081 private.tracked_line = nil
|
jcallahan@1
|
2082 end
|
jcallahan@147
|
2083 table.wipe(current_action)
|
jcallahan@0
|
2084 end
|
jcallahan@90
|
2085
|
jcallahan@90
|
2086
|
jcallahan@90
|
2087 do
|
jcallahan@90
|
2088 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2089 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2090
|
jcallahan@90
|
2091 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2092 return
|
jcallahan@90
|
2093 end
|
jcallahan@90
|
2094
|
jcallahan@171
|
2095 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2096 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2097 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2098 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2099 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2100 end
|
jcallahan@90
|
2101 end
|
jcallahan@90
|
2102
|
jcallahan@90
|
2103
|
jcallahan@90
|
2104 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2105 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2106 end
|
jcallahan@90
|
2107
|
jcallahan@90
|
2108
|
jcallahan@90
|
2109 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2110 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2111 end
|
jcallahan@90
|
2112
|
jcallahan@90
|
2113
|
jcallahan@90
|
2114 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2115 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2116 end
|
jcallahan@90
|
2117
|
jcallahan@90
|
2118
|
jcallahan@92
|
2119 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2120 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2121 end
|
jcallahan@90
|
2122
|
jcallahan@90
|
2123
|
jcallahan@92
|
2124 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
2125 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
2126
|
jcallahan@90
|
2127 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
2128 if gossip_options[index] == "binder" then
|
jcallahan@90
|
2129 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2130 return
|
jcallahan@90
|
2131 end
|
jcallahan@90
|
2132 end
|
jcallahan@90
|
2133 end
|
jcallahan@90
|
2134
|
jcallahan@90
|
2135
|
jcallahan@93
|
2136 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2137 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2138 end
|
jcallahan@93
|
2139
|
jcallahan@93
|
2140
|
jcallahan@90
|
2141 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2142 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2143 end
|
jcallahan@90
|
2144
|
jcallahan@90
|
2145
|
jcallahan@90
|
2146 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2147 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2148 end
|
jcallahan@90
|
2149
|
jcallahan@90
|
2150
|
jcallahan@90
|
2151 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2152 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2153 end
|
jcallahan@90
|
2154 end -- do-block
|