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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25
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26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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28
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29
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30 -----------------------------------------------------------------------
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31 -- Local constants.
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32 -----------------------------------------------------------------------
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33 local DB_VERSION = 4
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34
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35
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36 local DATABASE_DEFAULTS = {
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37 global = {
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38 items = {},
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39 npcs = {},
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40 objects = {},
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41 quests = {},
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42 zones = {},
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43 }
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44 }
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45
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46
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47 local EVENT_MAPPING = {
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48 AUCTION_HOUSE_SHOW = true,
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49 BANKFRAME_OPENED = true,
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50 BATTLEFIELDS_SHOW = true,
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51 BLACK_MARKET_ITEM_UPDATE = true,
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52 CHAT_MSG_LOOT = true,
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53 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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54 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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55 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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56 CHAT_MSG_SYSTEM = true,
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57 COMBAT_LOG_EVENT_UNFILTERED = true,
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58 COMBAT_TEXT_UPDATE = true,
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59 FORGE_MASTER_OPENED = true,
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60 GOSSIP_SHOW = true,
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61 GUILDBANKFRAME_OPENED = true,
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62 ITEM_TEXT_BEGIN = true,
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63 LOOT_OPENED = true,
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64 MAIL_SHOW = true,
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65 MERCHANT_SHOW = "UpdateMerchantItems",
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66 MERCHANT_UPDATE = "UpdateMerchantItems",
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67 PET_BAR_UPDATE = true,
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68 PLAYER_TARGET_CHANGED = true,
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69 QUEST_COMPLETE = true,
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70 QUEST_DETAIL = true,
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71 QUEST_LOG_UPDATE = true,
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72 QUEST_PROGRESS = true,
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73 TAXIMAP_OPENED = true,
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74 TRADE_SKILL_SHOW = true,
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75 TRAINER_SHOW = true,
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76 TRANSMOGRIFY_OPEN = true,
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77 UNIT_QUEST_LOG_CHANGED = true,
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78 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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79 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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80 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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81 UNIT_SPELLCAST_SENT = true,
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82 UNIT_SPELLCAST_SUCCEEDED = true,
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83 VOID_STORAGE_OPEN = true,
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84 }
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85
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86
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87 local OBJECT_ID_ANVIL = 192628
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88 local OBJECT_ID_FORGE = 1685
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89
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90
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91 local AF = private.ACTION_TYPE_FLAGS
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92
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93
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94 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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95 local PLAYER_GUID = _G.UnitGUID("player")
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96 local PLAYER_NAME = _G.UnitName("player")
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97 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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98
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99
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100 -----------------------------------------------------------------------
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101 -- Local variables.
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102 -----------------------------------------------------------------------
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103 local anvil_spell_ids = {}
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104 local action_data = {}
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105 local currently_drunk
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106 local db
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107 local durability_timer_handle
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108 local faction_standings = {}
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109 local forge_spell_ids = {}
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110 local languages_known = {}
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111 local name_to_id_map = {}
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112 local reputation_npc_id
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113 local target_location_timer_handle
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114 local current_target_id
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115
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116
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117 -----------------------------------------------------------------------
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118 -- Helper Functions.
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119 -----------------------------------------------------------------------
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120 local ActualCopperCost
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121 do
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122 local BARTERING_SPELL_ID = 83964
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123
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124 local STANDING_DISCOUNTS = {
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125 HATED = 0,
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126 HOSTILE = 0,
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127 UNFRIENDLY = 0,
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128 NEUTRAL = 0,
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129 FRIENDLY = 0.05,
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130 HONORED = 0.1,
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131 REVERED = 0.15,
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132 EXALTED = 0.2,
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133 }
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134
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135
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136 function ActualCopperCost(copper_cost, rep_standing)
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137 if not copper_cost or copper_cost == 0 then
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138 return 0
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139 end
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140 local modifier = 1
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141
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142 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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143 modifier = modifier - 0.1
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144 end
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145
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146 if rep_standing then
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147 if PLAYER_RACE == "Goblin" then
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148 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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149 elseif STANDING_DISCOUNTS[rep_standing] then
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150 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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151 end
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152 end
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153 return math.floor(copper_cost / modifier)
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154 end
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155 end -- do-block
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156
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157
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158 local function InstanceDifficultyToken()
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159 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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160 if not difficulty_name or difficulty_name == "" then
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161 difficulty_name = "NONE"
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162 end
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163
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164 if not instance_type or instance_type == "" then
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165 instance_type = "NONE"
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166 end
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167 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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168 end
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169
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170
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171 local function DBEntry(data_type, unit_id)
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172 if not data_type or not unit_id then
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173 return
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174 end
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175 local unit = db[data_type][unit_id]
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176
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177 if not unit then
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178 db[data_type][unit_id] = {}
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179 unit = db[data_type][unit_id]
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180 end
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181 return unit
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182 end
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183
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184
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185 local function NPCEntry(identifier)
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186 local npc = DBEntry("npcs", identifier)
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187
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188 if not npc then
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189 return
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190 end
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191 local instance_token = InstanceDifficultyToken()
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192 npc.encounter_data = npc.encounter_data or {}
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193 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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194 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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195 return npc
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196 end
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197
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198
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199 local function CurrentLocationData()
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200 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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201 local x, y = _G.GetPlayerMapPosition("player")
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202
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203 x = x or 0
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204 y = y or 0
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205
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206 if x == 0 and y == 0 then
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207 for level_index = 1, _G.GetNumDungeonMapLevels() do
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208 _G.SetDungeonMapLevel(level_index)
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209 x, y = _G.GetPlayerMapPosition("player")
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210
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211 if x and y and (x > 0 or y > 0) then
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212 _G.SetDungeonMapLevel(map_level)
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213 map_level = level_index
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214 break
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215 end
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216 end
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217 end
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218
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219 if _G.DungeonUsesTerrainMap() then
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220 map_level = map_level - 1
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221 end
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222 local x = _G.floor(x * 1000)
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223 local y = _G.floor(y * 1000)
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224
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225 if x % 2 ~= 0 then
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226 x = x + 1
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227 end
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228
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229 if y % 2 ~= 0 then
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230 y = y + 1
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231 end
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232 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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233 end
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234
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235
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236 local function ItemLinkToID(item_link)
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237 if not item_link then
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238 return
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239 end
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240 return tonumber(item_link:match("item:(%d+)"))
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241 end
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242
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243
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244 local ParseGUID
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245 do
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246 local UNIT_TYPE_BITMASK = 0x007
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247
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248 function ParseGUID(guid)
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249 if not guid then
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250 return
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251 end
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252 local types = private.UNIT_TYPES
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253 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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254
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255 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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256 return unit_type, tonumber(guid:sub(6, 10), 16)
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257 end
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258 return unit_type
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259 end
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260 end -- do-block
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261
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262
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263 local UpdateNPCLocation
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264 do
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265 local COORD_MAX = 5
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266
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267 function UpdateNPCLocation(unit_idnum)
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268 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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269 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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270 local zone_token = ("%s:%d"):format(zone_name, area_id)
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271 npc_data.locations = npc_data.locations or {}
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272
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273 local zone_data = npc_data.locations[zone_token]
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274
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275 if not zone_data then
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276 zone_data = {}
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277 npc_data.locations[zone_token] = zone_data
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278 end
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279
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280 for location_token in pairs(zone_data) do
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281 local loc_level, loc_x, loc_y = (":"):split(location_token)
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282 loc_level = tonumber(loc_level)
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283
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284 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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285 return
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286 end
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287 end
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288 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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289 end
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290 end -- do-block
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291
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292
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293 local function UpdateDBEntryLocation(entry_type, identifier)
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294 if not identifier then
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295 return
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296 end
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297 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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298 local entry = DBEntry(entry_type, identifier)
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299 entry[difficulty_token] = entry[difficulty_token] or {}
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300 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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301
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302 local zone_token = ("%s:%d"):format(zone_name, area_id)
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303 local zone_data = entry[difficulty_token].locations[zone_token]
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304
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305 if not zone_data then
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306 zone_data = {}
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307 entry[difficulty_token].locations[zone_token] = zone_data
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308 end
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309 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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310 zone_data[location_token] = zone_data[location_token] or true
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311 return zone_data
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312 end
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313
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314
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315 local function HandleItemUse(item_link, bag_index, slot_index)
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316 if not item_link then
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317 return
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318 end
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319 local item_id = ItemLinkToID(item_link)
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320
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321 if not bag_index or not slot_index then
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322 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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323 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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324 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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325 bag_index = new_bag_index
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326 slot_index = new_slot_index
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327 break
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328 end
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329 end
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330 end
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331 end
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332
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333 if not bag_index or not slot_index then
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334 return
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335 end
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336 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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337
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338 if not is_lootable then
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339 return
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340 end
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341 DatamineTT:ClearLines()
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342 DatamineTT:SetBagItem(bag_index, slot_index)
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343
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344 for line_index = 1, DatamineTT:NumLines() do
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345 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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346
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347 if not current_line then
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348 break
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jcallahan@19
|
349 end
|
jcallahan@19
|
350
|
jcallahan@19
|
351 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
352 table.wipe(action_data)
|
jcallahan@19
|
353 action_data.type = AF.ITEM
|
jcallahan@28
|
354 action_data.identifier = item_id
|
jcallahan@25
|
355 action_data.label = "contains"
|
jcallahan@19
|
356 break
|
jcallahan@19
|
357 end
|
jcallahan@19
|
358 end
|
jcallahan@19
|
359 end
|
jcallahan@19
|
360
|
jcallahan@19
|
361
|
jcallahan@39
|
362 local UnitFactionStanding
|
jcallahan@32
|
363 local UpdateFactionData
|
jcallahan@32
|
364 do
|
jcallahan@32
|
365 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
366
|
jcallahan@32
|
367 local STANDING_NAMES = {
|
jcallahan@32
|
368 "HATED",
|
jcallahan@32
|
369 "HOSTILE",
|
jcallahan@32
|
370 "UNFRIENDLY",
|
jcallahan@32
|
371 "NEUTRAL",
|
jcallahan@32
|
372 "FRIENDLY",
|
jcallahan@32
|
373 "HONORED",
|
jcallahan@32
|
374 "REVERED",
|
jcallahan@32
|
375 "EXALTED",
|
jcallahan@32
|
376 }
|
jcallahan@32
|
377
|
jcallahan@39
|
378
|
jcallahan@39
|
379 function UnitFactionStanding(unit)
|
jcallahan@39
|
380 UpdateFactionData()
|
jcallahan@39
|
381 DatamineTT:ClearLines()
|
jcallahan@39
|
382 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
383
|
jcallahan@39
|
384 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
385 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
386
|
jcallahan@39
|
387 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
388 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
389 end
|
jcallahan@39
|
390 end
|
jcallahan@39
|
391 end
|
jcallahan@39
|
392
|
jcallahan@39
|
393
|
jcallahan@32
|
394 function UpdateFactionData()
|
jcallahan@32
|
395 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
396 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
397
|
jcallahan@86
|
398 if faction_name then
|
jcallahan@32
|
399 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
400 elseif not faction_name then
|
jcallahan@32
|
401 break
|
jcallahan@32
|
402 end
|
jcallahan@20
|
403 end
|
jcallahan@20
|
404 end
|
jcallahan@32
|
405 end -- do-block
|
jcallahan@20
|
406
|
jcallahan@48
|
407
|
jcallahan@75
|
408 local GenericLootUpdate
|
jcallahan@75
|
409 do
|
jcallahan@77
|
410 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
411 if top_field then
|
jcallahan@75
|
412 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
413 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
414 return entry[top_field][loot_type]
|
jcallahan@75
|
415 end
|
jcallahan@48
|
416 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
417 return entry[loot_type]
|
jcallahan@48
|
418 end
|
jcallahan@48
|
419
|
jcallahan@75
|
420 function GenericLootUpdate(data_type, top_field)
|
jcallahan@75
|
421 local loot_type = action_data.label or "drops"
|
jcallahan@75
|
422 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
423 local source_list = {}
|
jcallahan@75
|
424
|
jcallahan@78
|
425 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
426 local entry, source_id
|
jcallahan@78
|
427
|
jcallahan@78
|
428 if action_data.type == AF.ITEM then
|
jcallahan@78
|
429 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
430 source_id = action_data.identifier
|
jcallahan@78
|
431 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
432 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
433 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
434 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
435 else
|
jcallahan@78
|
436 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
437 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
438 end
|
jcallahan@75
|
439
|
jcallahan@75
|
440 if entry then
|
jcallahan@77
|
441 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
442
|
jcallahan@78
|
443 if not source_list[source_guid] then
|
jcallahan@77
|
444 if top_field then
|
jcallahan@77
|
445 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
446 else
|
jcallahan@77
|
447 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
448 end
|
jcallahan@78
|
449 source_list[source_guid] = true
|
jcallahan@77
|
450 end
|
jcallahan@75
|
451 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
452
|
jcallahan@75
|
453 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
454 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
455 end
|
jcallahan@75
|
456 end
|
jcallahan@75
|
457 end
|
jcallahan@75
|
458 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
459 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
460 return
|
jcallahan@78
|
461 end
|
jcallahan@82
|
462 local entry
|
jcallahan@82
|
463
|
jcallahan@82
|
464 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
465 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
466 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
467 else
|
jcallahan@82
|
468 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
469 end
|
jcallahan@75
|
470
|
jcallahan@75
|
471 if not entry then
|
jcallahan@75
|
472 return
|
jcallahan@75
|
473 end
|
jcallahan@77
|
474 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
475
|
jcallahan@77
|
476 if not source_list[action_data.identifier] then
|
jcallahan@77
|
477 if top_field then
|
jcallahan@77
|
478 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
479 else
|
jcallahan@77
|
480 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
481 end
|
jcallahan@77
|
482 end
|
jcallahan@75
|
483
|
jcallahan@75
|
484 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
485 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
486 end
|
jcallahan@48
|
487 end
|
jcallahan@75
|
488 end -- do-block
|
jcallahan@48
|
489
|
jcallahan@97
|
490
|
jcallahan@97
|
491 local ReplaceKeywords
|
jcallahan@97
|
492 do
|
jcallahan@97
|
493 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
494 class = PLAYER_CLASS,
|
jcallahan@97
|
495 name = PLAYER_NAME,
|
jcallahan@97
|
496 race = PLAYER_RACE,
|
jcallahan@97
|
497 }
|
jcallahan@97
|
498
|
jcallahan@97
|
499
|
jcallahan@97
|
500 function ReplaceKeywords(text)
|
jcallahan@97
|
501 if not text or text == "" then
|
jcallahan@97
|
502 return ""
|
jcallahan@97
|
503 end
|
jcallahan@97
|
504
|
jcallahan@97
|
505 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
506 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
507 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
508 end
|
jcallahan@97
|
509 return text
|
jcallahan@97
|
510 end
|
jcallahan@97
|
511
|
jcallahan@97
|
512
|
jcallahan@97
|
513 end -- do-block
|
jcallahan@97
|
514
|
jcallahan@97
|
515
|
jcallahan@0
|
516 -----------------------------------------------------------------------
|
jcallahan@0
|
517 -- Methods.
|
jcallahan@0
|
518 -----------------------------------------------------------------------
|
jcallahan@0
|
519 function WDP:OnInitialize()
|
jcallahan@0
|
520 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
521
|
jcallahan@14
|
522 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
523 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
524
|
jcallahan@74
|
525 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
526 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
527 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
528 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
529 db[entry] = {}
|
jcallahan@74
|
530 end
|
jcallahan@74
|
531 end
|
jcallahan@35
|
532 raw_db.build_num = build_num
|
jcallahan@63
|
533 raw_db.version = DB_VERSION
|
jcallahan@0
|
534 end
|
jcallahan@0
|
535
|
jcallahan@0
|
536
|
jcallahan@0
|
537 function WDP:OnEnable()
|
jcallahan@0
|
538 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
539 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
540 end
|
jcallahan@95
|
541
|
jcallahan@95
|
542 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
543 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
544 end
|
jcallahan@0
|
545 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
546 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
547
|
jcallahan@19
|
548 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
549 if target_unit then
|
jcallahan@19
|
550 return
|
jcallahan@19
|
551 end
|
jcallahan@19
|
552 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
553 end)
|
jcallahan@19
|
554
|
jcallahan@19
|
555 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
556 if target_unit then
|
jcallahan@19
|
557 return
|
jcallahan@19
|
558 end
|
jcallahan@19
|
559 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
560 HandleItemUse(item_link)
|
jcallahan@19
|
561 end)
|
jcallahan@0
|
562 end
|
jcallahan@0
|
563
|
jcallahan@0
|
564
|
jcallahan@0
|
565 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
566 if not durability or durability <= 0 then
|
jcallahan@0
|
567 return
|
jcallahan@0
|
568 end
|
jcallahan@0
|
569
|
jcallahan@0
|
570 if not db.items[item_id] then
|
jcallahan@0
|
571 db.items[item_id] = {}
|
jcallahan@0
|
572 end
|
jcallahan@0
|
573 db.items[item_id].durability = durability
|
jcallahan@0
|
574 end
|
jcallahan@0
|
575
|
jcallahan@0
|
576
|
jcallahan@0
|
577 function WDP:ProcessDurability()
|
jcallahan@0
|
578 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
579 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
580
|
jcallahan@0
|
581 if item_id and item_id > 0 then
|
jcallahan@1
|
582 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
583 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
584 end
|
jcallahan@0
|
585 end
|
jcallahan@0
|
586
|
jcallahan@0
|
587 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
588 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
589 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
590
|
jcallahan@0
|
591 if item_id and item_id > 0 then
|
jcallahan@1
|
592 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
593 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
594 end
|
jcallahan@0
|
595 end
|
jcallahan@0
|
596 end
|
jcallahan@0
|
597 end
|
jcallahan@0
|
598
|
jcallahan@0
|
599
|
jcallahan@2
|
600 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
601 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
602 return
|
jcallahan@2
|
603 end
|
jcallahan@2
|
604
|
jcallahan@2
|
605 for index = 1, 4 do
|
jcallahan@2
|
606 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
607 return
|
jcallahan@2
|
608 end
|
jcallahan@2
|
609 end
|
jcallahan@40
|
610 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
611
|
jcallahan@40
|
612 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
613 return
|
jcallahan@2
|
614 end
|
jcallahan@34
|
615 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
616 end
|
jcallahan@2
|
617
|
jcallahan@2
|
618
|
jcallahan@0
|
619 -----------------------------------------------------------------------
|
jcallahan@0
|
620 -- Event handlers.
|
jcallahan@0
|
621 -----------------------------------------------------------------------
|
jcallahan@90
|
622 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
623 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
624
|
jcallahan@56
|
625 for index = 1, num_items do
|
jcallahan@56
|
626 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
627
|
jcallahan@56
|
628 if item_link then
|
jcallahan@56
|
629 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
630 end
|
jcallahan@56
|
631 end
|
jcallahan@56
|
632 end
|
jcallahan@56
|
633
|
jcallahan@56
|
634
|
jcallahan@75
|
635 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
636 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
637 return
|
jcallahan@48
|
638 end
|
jcallahan@48
|
639 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
640
|
jcallahan@48
|
641 if not item_link then
|
jcallahan@48
|
642 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
643 end
|
jcallahan@48
|
644
|
jcallahan@48
|
645 if not item_link then
|
jcallahan@48
|
646 return
|
jcallahan@48
|
647 end
|
jcallahan@48
|
648 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
649
|
jcallahan@48
|
650 if not item_id then
|
jcallahan@48
|
651 return
|
jcallahan@48
|
652 end
|
jcallahan@48
|
653 action_data.loot_list = {
|
jcallahan@48
|
654 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
655 }
|
jcallahan@48
|
656 GenericLootUpdate("zones")
|
jcallahan@48
|
657 table.wipe(action_data)
|
jcallahan@48
|
658 end
|
jcallahan@48
|
659
|
jcallahan@48
|
660
|
jcallahan@97
|
661 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@97
|
662 if not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
663 return
|
jcallahan@95
|
664 end
|
jcallahan@97
|
665 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
666 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
667 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
668 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
669 end
|
jcallahan@95
|
670
|
jcallahan@95
|
671
|
jcallahan@95
|
672 do
|
jcallahan@40
|
673 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
674
|
jcallahan@40
|
675 local DRUNK_COMPARES = {
|
jcallahan@40
|
676 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
677 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
678 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
679 }
|
jcallahan@40
|
680
|
jcallahan@40
|
681 local DRUNK_MATCHES = {
|
jcallahan@40
|
682 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
683 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
684 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
685 }
|
jcallahan@40
|
686
|
jcallahan@92
|
687 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
688 if currently_drunk then
|
jcallahan@40
|
689 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
690 currently_drunk = nil
|
jcallahan@40
|
691 end
|
jcallahan@40
|
692 return
|
jcallahan@40
|
693 end
|
jcallahan@40
|
694
|
jcallahan@40
|
695 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
696 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
697 currently_drunk = true
|
jcallahan@40
|
698 break
|
jcallahan@40
|
699 end
|
jcallahan@40
|
700 end
|
jcallahan@40
|
701 end
|
jcallahan@40
|
702 end
|
jcallahan@40
|
703
|
jcallahan@40
|
704 -- do-block
|
jcallahan@40
|
705
|
jcallahan@40
|
706 do
|
jcallahan@23
|
707 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
708 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
709
|
jcallahan@23
|
710 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
711 if not spell_id then
|
jcallahan@23
|
712 return
|
jcallahan@23
|
713 end
|
jcallahan@34
|
714 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
715
|
jcallahan@23
|
716 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
717 return
|
jcallahan@23
|
718 end
|
jcallahan@23
|
719
|
jcallahan@23
|
720 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
721 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
722 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
723 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
724 end
|
jcallahan@23
|
725 end
|
jcallahan@23
|
726
|
jcallahan@23
|
727 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
728 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
729 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
730 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
731 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
732 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
733
|
jcallahan@65
|
734 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
735 reputation_npc_id = nil
|
jcallahan@65
|
736 return
|
jcallahan@65
|
737 end
|
jcallahan@67
|
738 reputation_npc_id = unit_idnum
|
jcallahan@65
|
739 end,
|
jcallahan@23
|
740 }
|
jcallahan@23
|
741
|
jcallahan@23
|
742
|
jcallahan@92
|
743 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
744 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
745
|
jcallahan@23
|
746 if not combat_log_func then
|
jcallahan@23
|
747 return
|
jcallahan@23
|
748 end
|
jcallahan@23
|
749 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
750 end
|
jcallahan@23
|
751
|
jcallahan@44
|
752 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
753 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
754 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
755
|
jcallahan@44
|
756 local REP_BUFFS = {
|
jcallahan@44
|
757 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
758 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
759 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
760 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
761 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
762 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
763 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
764 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
765 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
766 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
767 }
|
jcallahan@44
|
768
|
jcallahan@44
|
769
|
jcallahan@44
|
770 local FACTION_NAMES = {
|
jcallahan@44
|
771 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
772 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
773 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
774 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
775 }
|
jcallahan@44
|
776
|
jcallahan@44
|
777
|
jcallahan@44
|
778 local MODIFIERS = {
|
jcallahan@44
|
779 CENARION_FAVOR = {
|
jcallahan@44
|
780 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
781 modifier = 0.25,
|
jcallahan@44
|
782 },
|
jcallahan@44
|
783 GRIM_VISAGE = {
|
jcallahan@44
|
784 modifier = 0.1,
|
jcallahan@44
|
785 },
|
jcallahan@44
|
786 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
787 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
788 modifier = 0.25,
|
jcallahan@44
|
789 },
|
jcallahan@44
|
790 NAZGRELS_FERVOR = {
|
jcallahan@44
|
791 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
792 modifier = 0.1,
|
jcallahan@44
|
793 },
|
jcallahan@44
|
794 SONG_OF_BATTLE = {
|
jcallahan@44
|
795 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
796 modifier = 0.1,
|
jcallahan@44
|
797 },
|
jcallahan@44
|
798 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
799 modifier = 0.1,
|
jcallahan@44
|
800 },
|
jcallahan@44
|
801 THRALLMARS_FAVOR = {
|
jcallahan@44
|
802 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
803 modifier = 0.25,
|
jcallahan@44
|
804 },
|
jcallahan@44
|
805 TROLLBANES_COMMAND = {
|
jcallahan@44
|
806 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
807 modifier = 0.1,
|
jcallahan@44
|
808 },
|
jcallahan@44
|
809 UNBURDENED = {
|
jcallahan@44
|
810 modifier = 0.1,
|
jcallahan@44
|
811 },
|
jcallahan@44
|
812 WOW_ANNIVERSARY = {
|
jcallahan@44
|
813 modifier = 0.08,
|
jcallahan@44
|
814 }
|
jcallahan@44
|
815 }
|
jcallahan@44
|
816
|
jcallahan@44
|
817
|
jcallahan@92
|
818 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
819 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
820 return
|
jcallahan@44
|
821 end
|
jcallahan@44
|
822 UpdateFactionData()
|
jcallahan@44
|
823
|
jcallahan@46
|
824 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
825 return
|
jcallahan@46
|
826 end
|
jcallahan@67
|
827 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@46
|
828
|
jcallahan@44
|
829 if not npc then
|
jcallahan@44
|
830 return
|
jcallahan@44
|
831 end
|
jcallahan@44
|
832 local modifier = 1
|
jcallahan@44
|
833
|
jcallahan@44
|
834 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
835 modifier = modifier + 0.1
|
jcallahan@44
|
836 end
|
jcallahan@44
|
837
|
jcallahan@44
|
838 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
839 modifier = modifier + 0.1
|
jcallahan@44
|
840 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
841 modifier = modifier + 0.05
|
jcallahan@44
|
842 end
|
jcallahan@44
|
843
|
jcallahan@44
|
844 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
845 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
846 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
847
|
jcallahan@44
|
848 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
849 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
850 end
|
jcallahan@44
|
851 end
|
jcallahan@44
|
852 end
|
jcallahan@65
|
853 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
854 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@67
|
855 reputation_npc_id = nil
|
jcallahan@32
|
856 end
|
jcallahan@44
|
857 end -- do-block
|
jcallahan@18
|
858
|
jcallahan@18
|
859
|
jcallahan@92
|
860 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
861 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
862
|
jcallahan@42
|
863 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
864 return
|
jcallahan@42
|
865 end
|
jcallahan@42
|
866 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
867 end
|
jcallahan@42
|
868
|
jcallahan@42
|
869
|
jcallahan@13
|
870 do
|
jcallahan@40
|
871 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
872 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
873 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
874
|
jcallahan@13
|
875
|
jcallahan@13
|
876 local function _moneyMatch(money, re)
|
jcallahan@13
|
877 return money:match(re) or 0
|
jcallahan@1
|
878 end
|
jcallahan@1
|
879
|
jcallahan@0
|
880
|
jcallahan@13
|
881 local function _toCopper(money)
|
jcallahan@13
|
882 if not money then
|
jcallahan@13
|
883 return 0
|
jcallahan@13
|
884 end
|
jcallahan@40
|
885 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
886 end
|
jcallahan@1
|
887
|
jcallahan@1
|
888
|
jcallahan@13
|
889 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
890 [AF.ITEM] = function()
|
jcallahan@16
|
891 local locked_item_id
|
jcallahan@16
|
892
|
jcallahan@16
|
893 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
894 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
895 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
896
|
jcallahan@16
|
897 if is_locked then
|
jcallahan@16
|
898 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
899 end
|
jcallahan@16
|
900 end
|
jcallahan@16
|
901 end
|
jcallahan@16
|
902
|
jcallahan@28
|
903 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
904 return false
|
jcallahan@16
|
905 end
|
jcallahan@28
|
906 action_data.identifier = locked_item_id
|
jcallahan@16
|
907 return true
|
jcallahan@16
|
908 end,
|
jcallahan@13
|
909 [AF.NPC] = function()
|
jcallahan@17
|
910 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
911 return false
|
jcallahan@13
|
912 end
|
jcallahan@34
|
913 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
914 action_data.identifier = id_num
|
jcallahan@13
|
915 return true
|
jcallahan@13
|
916 end,
|
jcallahan@14
|
917 [AF.OBJECT] = true,
|
jcallahan@17
|
918 [AF.ZONE] = function()
|
jcallahan@38
|
919 return _G.IsFishingLoot()
|
jcallahan@17
|
920 end,
|
jcallahan@13
|
921 }
|
jcallahan@13
|
922
|
jcallahan@13
|
923
|
jcallahan@13
|
924 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
925 [AF.ITEM] = function()
|
jcallahan@28
|
926 GenericLootUpdate("items")
|
jcallahan@28
|
927 end,
|
jcallahan@28
|
928 [AF.NPC] = function()
|
jcallahan@75
|
929 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@75
|
930 local loot_type = action_data.label or "drops"
|
jcallahan@77
|
931 local source_list = {}
|
jcallahan@75
|
932
|
jcallahan@78
|
933 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
934 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
935 local npc = NPCEntry(source_id)
|
jcallahan@75
|
936
|
jcallahan@75
|
937 if npc then
|
jcallahan@75
|
938 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
939 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
940
|
jcallahan@78
|
941 if not source_list[source_guid] then
|
jcallahan@77
|
942 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
943 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
944 source_list[source_id] = true
|
jcallahan@77
|
945 end
|
jcallahan@77
|
946
|
jcallahan@75
|
947 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
948 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
949 end
|
jcallahan@75
|
950 end
|
jcallahan@75
|
951 end
|
jcallahan@75
|
952
|
jcallahan@75
|
953 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
954 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
955 return
|
jcallahan@79
|
956 end
|
jcallahan@29
|
957 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
958
|
jcallahan@28
|
959 if not npc then
|
jcallahan@28
|
960 return
|
jcallahan@28
|
961 end
|
jcallahan@75
|
962 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
963 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
964
|
jcallahan@77
|
965 if not source_list[action_data.identifier] then
|
jcallahan@77
|
966 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
967 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
968 end
|
jcallahan@77
|
969
|
jcallahan@17
|
970 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
971 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
972 end
|
jcallahan@16
|
973 end,
|
jcallahan@13
|
974 [AF.OBJECT] = function()
|
jcallahan@28
|
975 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
976 end,
|
jcallahan@17
|
977 [AF.ZONE] = function()
|
jcallahan@41
|
978 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
979
|
jcallahan@41
|
980 -- This will start life as a boolean true.
|
jcallahan@41
|
981 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
982 action_data.zone_data[location_token] = {
|
jcallahan@41
|
983 drops = {}
|
jcallahan@41
|
984 }
|
jcallahan@41
|
985 end
|
jcallahan@41
|
986 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
987 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
988
|
jcallahan@41
|
989 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
990 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
991 end
|
jcallahan@13
|
992 end,
|
jcallahan@13
|
993 }
|
jcallahan@13
|
994
|
jcallahan@79
|
995 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
996 local loot_guid_registry = {}
|
jcallahan@13
|
997
|
jcallahan@92
|
998 function WDP:LOOT_OPENED(event_name)
|
jcallahan@18
|
999 if action_data.looting then
|
jcallahan@18
|
1000 return
|
jcallahan@18
|
1001 end
|
jcallahan@18
|
1002
|
jcallahan@13
|
1003 if not action_data.type then
|
jcallahan@13
|
1004 action_data.type = AF.NPC
|
jcallahan@1
|
1005 end
|
jcallahan@13
|
1006 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
1007 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
1008
|
jcallahan@14
|
1009 if not verify_func or not update_func then
|
jcallahan@13
|
1010 return
|
jcallahan@13
|
1011 end
|
jcallahan@13
|
1012
|
jcallahan@14
|
1013 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1014 return
|
jcallahan@14
|
1015 end
|
jcallahan@80
|
1016 local guids_used = {}
|
jcallahan@17
|
1017 action_data.loot_list = {}
|
jcallahan@75
|
1018 action_data.loot_sources = {}
|
jcallahan@18
|
1019 action_data.looting = true
|
jcallahan@13
|
1020
|
jcallahan@55
|
1021 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1022 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1023 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1024
|
jcallahan@77
|
1025 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1026 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1027 local loot_info = {
|
jcallahan@77
|
1028 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1029 }
|
jcallahan@75
|
1030
|
jcallahan@75
|
1031 -- TODO: Remove debugging
|
jcallahan@77
|
1032 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
1033
|
jcallahan@77
|
1034 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1035 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1036 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1037
|
jcallahan@79
|
1038 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1039 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1040 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1041 -- TODO: Remove debugging
|
jcallahan@79
|
1042 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
1043 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1044
|
jcallahan@79
|
1045 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
1046 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
1047 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1048 guids_used[source_guid] = true
|
jcallahan@79
|
1049 end
|
jcallahan@75
|
1050 end
|
jcallahan@82
|
1051 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
1052 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1053 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
1054 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1055 end
|
jcallahan@13
|
1056 end
|
jcallahan@80
|
1057
|
jcallahan@81
|
1058 for guid in pairs(guids_used) do
|
jcallahan@80
|
1059 loot_guid_registry[guid] = true
|
jcallahan@80
|
1060 end
|
jcallahan@13
|
1061 update_func()
|
jcallahan@1
|
1062 end
|
jcallahan@13
|
1063 end -- do-block
|
jcallahan@0
|
1064
|
jcallahan@0
|
1065
|
jcallahan@89
|
1066 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1067 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1068
|
jcallahan@89
|
1069 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1070 return
|
jcallahan@89
|
1071 end
|
jcallahan@89
|
1072 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1073 end
|
jcallahan@89
|
1074
|
jcallahan@89
|
1075
|
jcallahan@44
|
1076 do
|
jcallahan@44
|
1077 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1078 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1079 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1080 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1081 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1082 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1083 }
|
jcallahan@5
|
1084
|
jcallahan@68
|
1085 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1086 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1087 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1088
|
jcallahan@89
|
1089 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1090 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1091
|
jcallahan@44
|
1092 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1093 return
|
jcallahan@44
|
1094 end
|
jcallahan@55
|
1095 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1096 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1097 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1098 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1099
|
jcallahan@57
|
1100 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1101 _G.MerchantFrame_Update()
|
jcallahan@57
|
1102
|
jcallahan@57
|
1103 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1104
|
jcallahan@44
|
1105 for item_index = 1, num_items do
|
jcallahan@44
|
1106 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1107 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1108
|
jcallahan@44
|
1109 if item_id and item_id > 0 then
|
jcallahan@44
|
1110 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1111
|
jcallahan@68
|
1112 DatamineTT:ClearLines()
|
jcallahan@68
|
1113 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1114
|
jcallahan@68
|
1115 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1116
|
jcallahan@68
|
1117 for line_index = 1, num_lines do
|
jcallahan@68
|
1118 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1119
|
jcallahan@68
|
1120 if not current_line then
|
jcallahan@68
|
1121 break
|
jcallahan@68
|
1122 end
|
jcallahan@68
|
1123 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1124
|
jcallahan@68
|
1125 if faction or reputation then
|
jcallahan@68
|
1126 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1127 break
|
jcallahan@68
|
1128 end
|
jcallahan@68
|
1129 end
|
jcallahan@68
|
1130
|
jcallahan@87
|
1131 for line_index = 1, num_lines do
|
jcallahan@87
|
1132 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1133
|
jcallahan@87
|
1134 if not current_line then
|
jcallahan@87
|
1135 break
|
jcallahan@87
|
1136 end
|
jcallahan@87
|
1137 local line_text = current_line:GetText()
|
jcallahan@87
|
1138 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1139
|
jcallahan@87
|
1140 if quest_name then
|
jcallahan@87
|
1141 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1142 break
|
jcallahan@87
|
1143 end
|
jcallahan@87
|
1144 end
|
jcallahan@87
|
1145
|
jcallahan@44
|
1146 if extended_cost then
|
jcallahan@53
|
1147 local battleground_rating = 0
|
jcallahan@53
|
1148 local personal_rating = 0
|
jcallahan@53
|
1149 local required_season_amount
|
jcallahan@5
|
1150
|
jcallahan@68
|
1151 for line_index = 1, num_lines do
|
jcallahan@44
|
1152 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1153
|
jcallahan@44
|
1154 if not current_line then
|
jcallahan@44
|
1155 break
|
jcallahan@44
|
1156 end
|
jcallahan@53
|
1157 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1158
|
jcallahan@44
|
1159 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1160 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1161 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1162 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1163
|
jcallahan@44
|
1164 if match1 or match2 then
|
jcallahan@44
|
1165 break
|
jcallahan@44
|
1166 end
|
jcallahan@44
|
1167 end
|
jcallahan@5
|
1168 end
|
jcallahan@44
|
1169 local currency_list = {}
|
jcallahan@44
|
1170 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1171
|
jcallahan@50
|
1172 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1173 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1174 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1175
|
jcallahan@44
|
1176 for cost_index = 1, item_count do
|
jcallahan@44
|
1177 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1178 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1179
|
jcallahan@44
|
1180 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1181 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1182 end
|
jcallahan@44
|
1183
|
jcallahan@44
|
1184 if currency_id then
|
jcallahan@44
|
1185 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1186 end
|
jcallahan@44
|
1187 end
|
jcallahan@44
|
1188
|
jcallahan@44
|
1189 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1190 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1191 end
|
jcallahan@5
|
1192 end
|
jcallahan@61
|
1193 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1194 end
|
jcallahan@44
|
1195 end
|
jcallahan@5
|
1196
|
jcallahan@44
|
1197 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1198 merchant.can_repair = true
|
jcallahan@5
|
1199 end
|
jcallahan@57
|
1200 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1201 _G.MerchantFrame_Update()
|
jcallahan@4
|
1202 end
|
jcallahan@44
|
1203 end -- do-block
|
jcallahan@4
|
1204
|
jcallahan@89
|
1205
|
jcallahan@92
|
1206 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@25
|
1207 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
1208 return
|
jcallahan@25
|
1209 end
|
jcallahan@34
|
1210 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1211
|
jcallahan@25
|
1212 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1213 return
|
jcallahan@25
|
1214 end
|
jcallahan@29
|
1215 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1216 table.wipe(action_data)
|
jcallahan@25
|
1217 end
|
jcallahan@25
|
1218
|
jcallahan@25
|
1219
|
jcallahan@18
|
1220 do
|
jcallahan@18
|
1221 local GENDER_NAMES = {
|
jcallahan@18
|
1222 "UNKNOWN",
|
jcallahan@18
|
1223 "MALE",
|
jcallahan@18
|
1224 "FEMALE",
|
jcallahan@18
|
1225 }
|
jcallahan@2
|
1226
|
jcallahan@2
|
1227
|
jcallahan@18
|
1228 local REACTION_NAMES = {
|
jcallahan@18
|
1229 "HATED",
|
jcallahan@18
|
1230 "HOSTILE",
|
jcallahan@18
|
1231 "UNFRIENDLY",
|
jcallahan@18
|
1232 "NEUTRAL",
|
jcallahan@18
|
1233 "FRIENDLY",
|
jcallahan@18
|
1234 "HONORED",
|
jcallahan@18
|
1235 "REVERED",
|
jcallahan@18
|
1236 "EXALTED",
|
jcallahan@18
|
1237 }
|
jcallahan@2
|
1238
|
jcallahan@2
|
1239
|
jcallahan@18
|
1240 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1241 ["0"] = "MANA",
|
jcallahan@18
|
1242 ["1"] = "RAGE",
|
jcallahan@18
|
1243 ["2"] = "FOCUS",
|
jcallahan@18
|
1244 ["3"] = "ENERGY",
|
jcallahan@18
|
1245 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1246 }
|
jcallahan@2
|
1247
|
jcallahan@2
|
1248
|
jcallahan@92
|
1249 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@40
|
1250 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1251 current_target_id = nil
|
jcallahan@18
|
1252 return
|
jcallahan@18
|
1253 end
|
jcallahan@34
|
1254 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1255
|
jcallahan@18
|
1256 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1257 return
|
jcallahan@18
|
1258 end
|
jcallahan@86
|
1259 current_target_id = unit_idnum
|
jcallahan@86
|
1260
|
jcallahan@29
|
1261 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1262 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1263 npc.class = class_token
|
jcallahan@39
|
1264 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1265 npc.genders = npc.genders or {}
|
jcallahan@26
|
1266 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1267 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1268 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1269
|
jcallahan@30
|
1270 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1271 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1272
|
jcallahan@28
|
1273 if not encounter_data[npc_level] then
|
jcallahan@28
|
1274 encounter_data[npc_level] = {
|
jcallahan@18
|
1275 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1276 }
|
jcallahan@3
|
1277
|
jcallahan@18
|
1278 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1279
|
jcallahan@18
|
1280 if max_power > 0 then
|
jcallahan@18
|
1281 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1282 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1283 end
|
jcallahan@3
|
1284 end
|
jcallahan@95
|
1285 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@95
|
1286
|
jcallahan@21
|
1287 table.wipe(action_data)
|
jcallahan@21
|
1288 action_data.type = AF.NPC
|
jcallahan@27
|
1289 action_data.identifier = unit_idnum
|
jcallahan@21
|
1290 action_data.npc_level = npc_level
|
jcallahan@31
|
1291 self:UpdateTargetLocation()
|
jcallahan@2
|
1292 end
|
jcallahan@18
|
1293 end -- do-block
|
jcallahan@2
|
1294
|
jcallahan@89
|
1295
|
jcallahan@12
|
1296 do
|
jcallahan@12
|
1297 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1298 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1299
|
jcallahan@12
|
1300 if not unit_name then
|
jcallahan@12
|
1301 return
|
jcallahan@12
|
1302 end
|
jcallahan@34
|
1303 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1304
|
jcallahan@12
|
1305 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1306 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1307 end
|
jcallahan@19
|
1308 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1309 quest[point] = quest[point] or {}
|
jcallahan@12
|
1310 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1311
|
jcallahan@24
|
1312 return quest
|
jcallahan@12
|
1313 end
|
jcallahan@10
|
1314
|
jcallahan@12
|
1315
|
jcallahan@92
|
1316 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1317 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1318 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@97
|
1319
|
jcallahan@67
|
1320 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1321 reputation_npc_id = nil
|
jcallahan@10
|
1322 end
|
jcallahan@10
|
1323
|
jcallahan@12
|
1324
|
jcallahan@92
|
1325 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1326 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1327
|
jcallahan@46
|
1328 if not quest then
|
jcallahan@46
|
1329 return
|
jcallahan@46
|
1330 end
|
jcallahan@24
|
1331 quest.classes = quest.classes or {}
|
jcallahan@27
|
1332 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1333
|
jcallahan@24
|
1334 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1335 quest.races = quest.races or {}
|
jcallahan@24
|
1336 quest.races[race] = true
|
jcallahan@10
|
1337 end
|
jcallahan@12
|
1338 end -- do-block
|
jcallahan@9
|
1339
|
jcallahan@9
|
1340
|
jcallahan@92
|
1341 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1342 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1343 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1344 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1345
|
jcallahan@36
|
1346 while processed_quests <= num_quests do
|
jcallahan@36
|
1347 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1348
|
jcallahan@84
|
1349 if quest_id == 0 then
|
jcallahan@84
|
1350 processed_quests = processed_quests + 1
|
jcallahan@84
|
1351 elseif not is_header then
|
jcallahan@36
|
1352 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1353
|
jcallahan@36
|
1354 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1355 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1356 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1357 processed_quests = processed_quests + 1
|
jcallahan@36
|
1358 end
|
jcallahan@36
|
1359 entry_index = entry_index + 1
|
jcallahan@36
|
1360 end
|
jcallahan@36
|
1361 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1362 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1363 end
|
jcallahan@4
|
1364
|
jcallahan@4
|
1365
|
jcallahan@97
|
1366 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@97
|
1367 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1368 end
|
jcallahan@97
|
1369
|
jcallahan@97
|
1370
|
jcallahan@92
|
1371 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1372 if unit_id ~= "player" then
|
jcallahan@4
|
1373 return
|
jcallahan@4
|
1374 end
|
jcallahan@4
|
1375 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1376 end
|
jcallahan@4
|
1377
|
jcallahan@4
|
1378
|
jcallahan@92
|
1379 do
|
jcallahan@92
|
1380 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1381 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1382 Forge = forge_spell_ids,
|
jcallahan@92
|
1383 }
|
jcallahan@92
|
1384
|
jcallahan@92
|
1385
|
jcallahan@92
|
1386 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1387 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1388
|
jcallahan@92
|
1389 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1390 return
|
jcallahan@92
|
1391 end
|
jcallahan@92
|
1392
|
jcallahan@92
|
1393 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1394 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1395 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1396 search_box:SetText("")
|
jcallahan@92
|
1397 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1398 search_box:ClearFocus()
|
jcallahan@92
|
1399 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1400 end
|
jcallahan@92
|
1401 local header_list = {}
|
jcallahan@92
|
1402
|
jcallahan@92
|
1403 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1404 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1405 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1406
|
jcallahan@92
|
1407 if have_materials then
|
jcallahan@92
|
1408 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1409 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1410 end
|
jcallahan@92
|
1411
|
jcallahan@92
|
1412 if have_skillup then
|
jcallahan@92
|
1413 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1414 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1415 end
|
jcallahan@92
|
1416 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1417 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1418 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1419
|
jcallahan@92
|
1420 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1421 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1422 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1423
|
jcallahan@94
|
1424 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1425 if not is_expanded then
|
jcallahan@92
|
1426 header_list[name] = true
|
jcallahan@92
|
1427 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1428 end
|
jcallahan@92
|
1429 else
|
jcallahan@92
|
1430 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1431 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1432
|
jcallahan@92
|
1433 if required_tool then
|
jcallahan@92
|
1434 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1435 if required_tool:find(tool_name) then
|
jcallahan@92
|
1436 registry[spell_id] = true
|
jcallahan@92
|
1437 end
|
jcallahan@92
|
1438 end
|
jcallahan@92
|
1439 end
|
jcallahan@92
|
1440 end
|
jcallahan@92
|
1441 end
|
jcallahan@92
|
1442
|
jcallahan@92
|
1443 -- Restore the state of the things we changed.
|
jcallahan@92
|
1444 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1445 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1446
|
jcallahan@92
|
1447 if header_list[name] then
|
jcallahan@92
|
1448 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1449 end
|
jcallahan@92
|
1450 end
|
jcallahan@92
|
1451 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1452 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1453 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1454 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1455
|
jcallahan@92
|
1456 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1457 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1458 end
|
jcallahan@92
|
1459 end -- do-block
|
jcallahan@92
|
1460
|
jcallahan@92
|
1461
|
jcallahan@92
|
1462 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1463 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1464 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1465
|
jcallahan@58
|
1466 if not npc then
|
jcallahan@58
|
1467 return
|
jcallahan@58
|
1468 end
|
jcallahan@27
|
1469 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1470
|
jcallahan@27
|
1471 -- Get the initial trainer filters
|
jcallahan@27
|
1472 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1473 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1474 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1475
|
jcallahan@27
|
1476 -- Clear the trainer filters
|
jcallahan@27
|
1477 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1478 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1479 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1480
|
jcallahan@27
|
1481 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1482 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1483
|
jcallahan@27
|
1484 if spell_name then
|
jcallahan@27
|
1485 DatamineTT:ClearLines()
|
jcallahan@27
|
1486 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1487
|
jcallahan@27
|
1488 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1489
|
jcallahan@43
|
1490 if spell_id then
|
jcallahan@43
|
1491 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1492 profession = profession or "General"
|
jcallahan@43
|
1493
|
jcallahan@43
|
1494 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1495 if not class_professions then
|
jcallahan@43
|
1496 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1497 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1498 end
|
jcallahan@43
|
1499
|
jcallahan@43
|
1500 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1501 if not profession_skills then
|
jcallahan@43
|
1502 class_professions[profession] = {}
|
jcallahan@43
|
1503 profession_skills = class_professions[profession]
|
jcallahan@43
|
1504 end
|
jcallahan@43
|
1505 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1506 end
|
jcallahan@27
|
1507 end
|
jcallahan@27
|
1508 end
|
jcallahan@27
|
1509
|
jcallahan@27
|
1510 -- Reset the filters to what they were before
|
jcallahan@27
|
1511 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1512 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1513 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1514 end
|
jcallahan@27
|
1515
|
jcallahan@27
|
1516
|
jcallahan@1
|
1517 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1518 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1519 return
|
jcallahan@1
|
1520 end
|
jcallahan@1
|
1521 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1522
|
jcallahan@1
|
1523 if not spell_label then
|
jcallahan@1
|
1524 return
|
jcallahan@1
|
1525 end
|
jcallahan@18
|
1526 table.wipe(action_data)
|
jcallahan@1
|
1527
|
jcallahan@1
|
1528 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1529 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1530
|
jcallahan@1
|
1531 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1532 tt_unit_name = target_name
|
jcallahan@1
|
1533 tt_unit_id = "target"
|
jcallahan@1
|
1534 end
|
jcallahan@1
|
1535 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1536 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1537
|
jcallahan@28
|
1538 action_data.instance_token = instance_token
|
jcallahan@28
|
1539 action_data.map_level = map_level
|
jcallahan@28
|
1540 action_data.x = x
|
jcallahan@28
|
1541 action_data.y = y
|
jcallahan@28
|
1542 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1543 action_data.spell_label = spell_label
|
jcallahan@76
|
1544 action_data.label = spell_label:lower()
|
jcallahan@1
|
1545
|
jcallahan@16
|
1546 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1547 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1548 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1549 return
|
jcallahan@16
|
1550 end
|
jcallahan@16
|
1551 action_data.type = AF.NPC
|
jcallahan@25
|
1552 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1553 end
|
jcallahan@16
|
1554 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1555 action_data.type = AF.ITEM
|
jcallahan@16
|
1556
|
jcallahan@16
|
1557 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1558 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1559 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1560 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1561 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1562 end
|
jcallahan@16
|
1563 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1564 action_data.name = target_name
|
jcallahan@17
|
1565
|
jcallahan@1
|
1566 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1567 if target_name == "" then
|
jcallahan@17
|
1568 return
|
jcallahan@17
|
1569 end
|
jcallahan@82
|
1570 action_data.target_name = target_name
|
jcallahan@1
|
1571 action_data.type = AF.OBJECT
|
jcallahan@1
|
1572 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1573 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1574 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1575 action_data.type = AF.ZONE
|
jcallahan@38
|
1576 action_data.identifier = identifier
|
jcallahan@1
|
1577 end
|
jcallahan@1
|
1578 end
|
jcallahan@1
|
1579 private.tracked_line = spell_line
|
jcallahan@0
|
1580 end
|
jcallahan@0
|
1581
|
jcallahan@94
|
1582
|
jcallahan@1
|
1583 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1584 if unit_id ~= "player" then
|
jcallahan@1
|
1585 return
|
jcallahan@1
|
1586 end
|
jcallahan@1
|
1587 private.tracked_line = nil
|
jcallahan@85
|
1588
|
jcallahan@86
|
1589 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1590 reputation_npc_id = current_target_id
|
jcallahan@85
|
1591 end
|
jcallahan@92
|
1592
|
jcallahan@92
|
1593 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1594 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1595 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1596 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1597 end
|
jcallahan@0
|
1598 end
|
jcallahan@0
|
1599
|
jcallahan@90
|
1600
|
jcallahan@1
|
1601 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1602 if unit_id ~= "player" then
|
jcallahan@1
|
1603 return
|
jcallahan@1
|
1604 end
|
jcallahan@0
|
1605
|
jcallahan@1
|
1606 if private.tracked_line == spell_line then
|
jcallahan@1
|
1607 private.tracked_line = nil
|
jcallahan@1
|
1608 end
|
jcallahan@0
|
1609 end
|
jcallahan@90
|
1610
|
jcallahan@90
|
1611
|
jcallahan@90
|
1612 do
|
jcallahan@90
|
1613 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1614 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1615
|
jcallahan@90
|
1616 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1617 return
|
jcallahan@90
|
1618 end
|
jcallahan@90
|
1619
|
jcallahan@90
|
1620 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1621 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1622 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1623 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1624 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1625 end
|
jcallahan@90
|
1626 end
|
jcallahan@90
|
1627
|
jcallahan@90
|
1628
|
jcallahan@90
|
1629 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1630 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1631 end
|
jcallahan@90
|
1632
|
jcallahan@90
|
1633
|
jcallahan@90
|
1634 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1635 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1636 end
|
jcallahan@90
|
1637
|
jcallahan@90
|
1638
|
jcallahan@90
|
1639 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1640 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1641 end
|
jcallahan@90
|
1642
|
jcallahan@90
|
1643
|
jcallahan@92
|
1644 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1645 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1646 end
|
jcallahan@90
|
1647
|
jcallahan@90
|
1648
|
jcallahan@92
|
1649 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1650 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1651
|
jcallahan@90
|
1652 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1653 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1654 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1655 return
|
jcallahan@90
|
1656 end
|
jcallahan@90
|
1657 end
|
jcallahan@90
|
1658 end
|
jcallahan@90
|
1659
|
jcallahan@90
|
1660
|
jcallahan@93
|
1661 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1662 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1663 end
|
jcallahan@93
|
1664
|
jcallahan@93
|
1665
|
jcallahan@90
|
1666 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1667 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1668 end
|
jcallahan@90
|
1669
|
jcallahan@90
|
1670
|
jcallahan@90
|
1671 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1672 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1673 end
|
jcallahan@90
|
1674
|
jcallahan@90
|
1675
|
jcallahan@90
|
1676 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1677 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1678 end
|
jcallahan@90
|
1679 end -- do-block
|