annotate Main.lua @ 299:0946f1091810

Tighten up group detection, and disregard the check when in an instance.
author James D. Callahan III <jcallahan@curse.com>
date Mon, 01 Jul 2013 13:04:27 -0500
parents 841eeb16dcf7
children e5c2dc3c7f6f
rev   line source
jcallahan@246 1 -- LUA API ------------------------------------------------------------
jcallahan@246 2
jcallahan@0 3 local _G = getfenv(0)
jcallahan@0 4
jcallahan@0 5 local pairs = _G.pairs
jcallahan@1 6 local tonumber = _G.tonumber
jcallahan@1 7
jcallahan@1 8 local bit = _G.bit
jcallahan@1 9 local math = _G.math
jcallahan@1 10 local table = _G.table
jcallahan@1 11
jcallahan@78 12 local select = _G.select
jcallahan@78 13
jcallahan@0 14
jcallahan@246 15 -- ADDON NAMESPACE ----------------------------------------------------
jcallahan@246 16
jcallahan@0 17 local ADDON_NAME, private = ...
jcallahan@0 18
jcallahan@0 19 local LibStub = _G.LibStub
jcallahan@249 20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0")
jcallahan@0 21
jcallahan@48 22 local deformat = LibStub("LibDeformat-3.0")
jcallahan@115 23 local LPJ = LibStub("LibPetJournal-2.0")
jcallahan@141 24 local MapData = LibStub("LibMapData-1.0")
jcallahan@48 25
jcallahan@4 26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
jcallahan@5 27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
jcallahan@5 28
jcallahan@0 29
jcallahan@246 30 -- CONSTANTS ----------------------------------------------------------
jcallahan@246 31
jcallahan@246 32 local AF = private.ACTION_TYPE_FLAGS
jcallahan@246 33 local CLIENT_LOCALE = _G.GetLocale()
jcallahan@294 34 local DB_VERSION = 17
jcallahan@246 35 local DEBUGGING = false
jcallahan@156 36 local EVENT_DEBUG = false
jcallahan@246 37 local OBJECT_ID_ANVIL = 192628
jcallahan@246 38 local OBJECT_ID_FORGE = 1685
jcallahan@246 39 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
jcallahan@246 40 local PLAYER_FACTION = _G.UnitFactionGroup("player")
jcallahan@246 41 local PLAYER_GUID = _G.UnitGUID("player")
jcallahan@246 42 local PLAYER_NAME = _G.UnitName("player")
jcallahan@246 43 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
jcallahan@246 44
jcallahan@246 45 local ALLOWED_LOCALES = {
jcallahan@246 46 enUS = true,
jcallahan@246 47 enGB = true,
jcallahan@246 48 }
jcallahan@157 49
jcallahan@0 50 local DATABASE_DEFAULTS = {
jcallahan@128 51 char = {},
jcallahan@0 52 global = {
jcallahan@270 53 config = {
jcallahan@270 54 minimap_icon = {
jcallahan@270 55 hide = true,
jcallahan@270 56 },
jcallahan@270 57 },
jcallahan@0 58 items = {},
jcallahan@0 59 npcs = {},
jcallahan@0 60 objects = {},
jcallahan@0 61 quests = {},
jcallahan@167 62 spells = {},
jcallahan@17 63 zones = {},
jcallahan@0 64 }
jcallahan@0 65 }
jcallahan@0 66
jcallahan@1 67 local EVENT_MAPPING = {
jcallahan@90 68 AUCTION_HOUSE_SHOW = true,
jcallahan@90 69 BANKFRAME_OPENED = true,
jcallahan@90 70 BATTLEFIELDS_SHOW = true,
jcallahan@56 71 BLACK_MARKET_ITEM_UPDATE = true,
jcallahan@48 72 CHAT_MSG_LOOT = true,
jcallahan@95 73 CHAT_MSG_MONSTER_SAY = "RecordQuote",
jcallahan@95 74 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
jcallahan@95 75 CHAT_MSG_MONSTER_YELL = "RecordQuote",
jcallahan@40 76 CHAT_MSG_SYSTEM = true,
jcallahan@23 77 COMBAT_LOG_EVENT_UNFILTERED = true,
jcallahan@18 78 COMBAT_TEXT_UPDATE = true,
jcallahan@140 79 CURSOR_UPDATE = true,
jcallahan@90 80 FORGE_MASTER_OPENED = true,
jcallahan@90 81 GOSSIP_SHOW = true,
jcallahan@290 82 GROUP_ROSTER_UPDATE = true,
jcallahan@93 83 GUILDBANKFRAME_OPENED = true,
jcallahan@42 84 ITEM_TEXT_BEGIN = true,
jcallahan@189 85 ITEM_UPGRADE_MASTER_OPENED = true,
jcallahan@124 86 LOOT_CLOSED = true,
jcallahan@1 87 LOOT_OPENED = true,
jcallahan@89 88 MAIL_SHOW = true,
jcallahan@133 89 MERCHANT_CLOSED = true,
jcallahan@7 90 MERCHANT_SHOW = "UpdateMerchantItems",
jcallahan@61 91 MERCHANT_UPDATE = "UpdateMerchantItems",
jcallahan@25 92 PET_BAR_UPDATE = true,
jcallahan@115 93 PET_JOURNAL_LIST_UPDATE = true,
jcallahan@156 94 PLAYER_REGEN_DISABLED = true,
jcallahan@156 95 PLAYER_REGEN_ENABLED = true,
jcallahan@2 96 PLAYER_TARGET_CHANGED = true,
jcallahan@9 97 QUEST_COMPLETE = true,
jcallahan@9 98 QUEST_DETAIL = true,
jcallahan@9 99 QUEST_LOG_UPDATE = true,
jcallahan@97 100 QUEST_PROGRESS = true,
jcallahan@178 101 SHOW_LOOT_TOAST = true,
jcallahan@88 102 TAXIMAP_OPENED = true,
jcallahan@92 103 TRADE_SKILL_SHOW = true,
jcallahan@167 104 TRAINER_CLOSED = true,
jcallahan@27 105 TRAINER_SHOW = true,
jcallahan@90 106 TRANSMOGRIFY_OPEN = true,
jcallahan@246 107 UNIT_PET = true,
jcallahan@4 108 UNIT_QUEST_LOG_CHANGED = true,
jcallahan@1 109 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
jcallahan@1 110 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
jcallahan@1 111 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
jcallahan@1 112 UNIT_SPELLCAST_SENT = true,
jcallahan@1 113 UNIT_SPELLCAST_SUCCEEDED = true,
jcallahan@90 114 VOID_STORAGE_OPEN = true,
jcallahan@299 115 ZONE_CHANGED = "HandleZoneChange",
jcallahan@299 116 ZONE_CHANGED_INDOORS = "HandleZoneChange",
jcallahan@299 117 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
jcallahan@0 118 }
jcallahan@0 119
jcallahan@4 120
jcallahan@246 121 -- VARIABLES ----------------------------------------------------------
jcallahan@246 122
jcallahan@92 123 local anvil_spell_ids = {}
jcallahan@92 124 local currently_drunk
jcallahan@128 125 local char_db
jcallahan@128 126 local global_db
jcallahan@299 127 local group_member_guids = {}
jcallahan@246 128 local group_owner_guids_to_pet_guids = {}
jcallahan@246 129 local group_pet_guids = {}
jcallahan@299 130 local in_instance
jcallahan@187 131 local item_process_timer_handle
jcallahan@92 132 local faction_standings = {}
jcallahan@92 133 local forge_spell_ids = {}
jcallahan@95 134 local languages_known = {}
jcallahan@95 135 local name_to_id_map = {}
jcallahan@177 136 local killed_npc_id
jcallahan@2 137 local target_location_timer_handle
jcallahan@86 138 local current_target_id
jcallahan@126 139 local current_area_id
jcallahan@131 140 local current_loot
jcallahan@1 141
jcallahan@121 142 -- Data for our current action. Including possible values as a reference.
jcallahan@122 143 local current_action = {
jcallahan@121 144 identifier = nil,
jcallahan@121 145 loot_label = nil,
jcallahan@121 146 loot_list = nil,
jcallahan@121 147 loot_sources = nil,
jcallahan@121 148 map_level = nil,
jcallahan@121 149 spell_label = nil,
jcallahan@123 150 target_type = nil,
jcallahan@121 151 x = nil,
jcallahan@121 152 y = nil,
jcallahan@121 153 zone_data = nil,
jcallahan@121 154 }
jcallahan@92 155
jcallahan@246 156
jcallahan@246 157 -- HELPERS ------------------------------------------------------------
jcallahan@246 158
jcallahan@245 159 local function Debug(message, ...)
jcallahan@151 160 if not DEBUGGING then
jcallahan@151 161 return
jcallahan@151 162 end
jcallahan@245 163 _G.print(message:format(...))
jcallahan@151 164 end
jcallahan@151 165
jcallahan@151 166
jcallahan@169 167 local TradeSkillExecutePer
jcallahan@169 168 do
jcallahan@169 169 local header_list = {}
jcallahan@169 170
jcallahan@169 171 -- iter_func returns true to indicate that the loop should be broken
jcallahan@169 172 function TradeSkillExecutePer(iter_func)
jcallahan@169 173 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
jcallahan@169 174 return
jcallahan@169 175 end
jcallahan@167 176 -- Clear the search box focus so the scan will have correct results.
jcallahan@167 177 local search_box = _G.TradeSkillFrameSearchBox
jcallahan@167 178 search_box:SetText("")
jcallahan@169 179
jcallahan@167 180 _G.TradeSkillSearch_OnTextChanged(search_box)
jcallahan@167 181 search_box:ClearFocus()
jcallahan@167 182 search_box:GetScript("OnEditFocusLost")(search_box)
jcallahan@169 183
jcallahan@169 184 table.wipe(header_list)
jcallahan@169 185
jcallahan@169 186 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
jcallahan@169 187 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
jcallahan@169 188 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
jcallahan@169 189
jcallahan@169 190 if have_materials then
jcallahan@169 191 _G.TradeSkillFrame.filterTbl.hasMaterials = false
jcallahan@169 192 _G.TradeSkillOnlyShowMakeable(false)
jcallahan@169 193 end
jcallahan@169 194
jcallahan@169 195 if have_skillup then
jcallahan@169 196 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
jcallahan@169 197 _G.TradeSkillOnlyShowSkillUps(false)
jcallahan@169 198 end
jcallahan@169 199 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
jcallahan@169 200 _G.TradeSkillUpdateFilterBar()
jcallahan@169 201 _G.TradeSkillFrame_Update()
jcallahan@169 202
jcallahan@169 203 -- Expand all headers so we can see all the recipes there are
jcallahan@169 204 for tradeskill_index = 1, _G.GetNumTradeSkills() do
jcallahan@169 205 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
jcallahan@169 206
jcallahan@169 207 if tradeskill_type == "header" or tradeskill_type == "subheader" then
jcallahan@169 208 if not is_expanded then
jcallahan@169 209 header_list[name] = true
jcallahan@169 210 _G.ExpandTradeSkillSubClass(tradeskill_index)
jcallahan@169 211 end
jcallahan@169 212 elseif iter_func(name, tradeskill_index) then
jcallahan@169 213 break
jcallahan@169 214 end
jcallahan@169 215 end
jcallahan@169 216
jcallahan@169 217 -- Restore the state of the things we changed.
jcallahan@169 218 for tradeskill_index = 1, _G.GetNumTradeSkills() do
jcallahan@169 219 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
jcallahan@169 220
jcallahan@169 221 if header_list[name] then
jcallahan@169 222 _G.CollapseTradeSkillSubClass(tradeskill_index)
jcallahan@169 223 end
jcallahan@169 224 end
jcallahan@169 225 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
jcallahan@169 226 _G.TradeSkillOnlyShowMakeable(have_materials)
jcallahan@169 227 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
jcallahan@169 228 _G.TradeSkillOnlyShowSkillUps(have_skillup)
jcallahan@169 229
jcallahan@169 230 _G.TradeSkillUpdateFilterBar()
jcallahan@169 231 _G.TradeSkillFrame_Update()
jcallahan@167 232 end
jcallahan@169 233 end -- do-block
jcallahan@167 234
jcallahan@167 235
jcallahan@39 236 local ActualCopperCost
jcallahan@39 237 do
jcallahan@39 238 local BARTERING_SPELL_ID = 83964
jcallahan@39 239
jcallahan@39 240 local STANDING_DISCOUNTS = {
jcallahan@39 241 HATED = 0,
jcallahan@39 242 HOSTILE = 0,
jcallahan@39 243 UNFRIENDLY = 0,
jcallahan@39 244 NEUTRAL = 0,
jcallahan@39 245 FRIENDLY = 0.05,
jcallahan@39 246 HONORED = 0.1,
jcallahan@39 247 REVERED = 0.15,
jcallahan@39 248 EXALTED = 0.2,
jcallahan@39 249 }
jcallahan@39 250
jcallahan@39 251
jcallahan@39 252 function ActualCopperCost(copper_cost, rep_standing)
jcallahan@39 253 if not copper_cost or copper_cost == 0 then
jcallahan@39 254 return 0
jcallahan@39 255 end
jcallahan@39 256 local modifier = 1
jcallahan@39 257
jcallahan@39 258 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
jcallahan@39 259 modifier = modifier - 0.1
jcallahan@39 260 end
jcallahan@39 261
jcallahan@39 262 if rep_standing then
jcallahan@39 263 if PLAYER_RACE == "Goblin" then
jcallahan@39 264 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
jcallahan@39 265 elseif STANDING_DISCOUNTS[rep_standing] then
jcallahan@39 266 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
jcallahan@39 267 end
jcallahan@39 268 end
jcallahan@39 269 return math.floor(copper_cost / modifier)
jcallahan@39 270 end
jcallahan@39 271 end -- do-block
jcallahan@39 272
jcallahan@39 273
jcallahan@153 274 -- Called on a timer
jcallahan@177 275 local function ClearKilledNPC()
jcallahan@177 276 killed_npc_id = nil
jcallahan@177 277 end
jcallahan@177 278
jcallahan@177 279
jcallahan@203 280 local function ClearKilledBossID()
jcallahan@203 281 private.raid_finder_boss_id = nil
jcallahan@203 282 private.world_boss_id = nil
jcallahan@203 283 end
jcallahan@203 284
jcallahan@203 285
jcallahan@29 286 local function InstanceDifficultyToken()
jcallahan@233 287 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
jcallahan@59 288
jcallahan@59 289 if not instance_type or instance_type == "" then
jcallahan@59 290 instance_type = "NONE"
jcallahan@59 291 end
jcallahan@233 292 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, _G.tostring(is_dynamic))
jcallahan@29 293 end
jcallahan@29 294
jcallahan@29 295
jcallahan@19 296 local function DBEntry(data_type, unit_id)
jcallahan@19 297 if not data_type or not unit_id then
jcallahan@6 298 return
jcallahan@6 299 end
jcallahan@289 300 local category = global_db[data_type]
jcallahan@289 301
jcallahan@289 302 if not category then
jcallahan@289 303 category = {}
jcallahan@289 304 global_db[data_type] = category
jcallahan@289 305 end
jcallahan@289 306 local unit = category[unit_id]
jcallahan@6 307
jcallahan@10 308 if not unit then
jcallahan@187 309 unit = {}
jcallahan@289 310 category[unit_id] = unit
jcallahan@6 311 end
jcallahan@10 312 return unit
jcallahan@6 313 end
jcallahan@270 314
jcallahan@263 315 private.DBEntry = DBEntry
jcallahan@6 316
jcallahan@214 317 local NPCEntry
jcallahan@214 318 do
jcallahan@214 319 local npc_prototype = {}
jcallahan@214 320 local npc_meta = {
jcallahan@214 321 __index = npc_prototype
jcallahan@214 322 }
jcallahan@6 323
jcallahan@214 324 function NPCEntry(identifier)
jcallahan@227 325 local npc = DBEntry("npcs", identifier)
jcallahan@29 326
jcallahan@214 327 if not npc then
jcallahan@214 328 return
jcallahan@214 329 end
jcallahan@227 330 return _G.setmetatable(npc, npc_meta)
jcallahan@22 331 end
jcallahan@214 332
jcallahan@248 333 function npc_prototype:EncounterData(difficulty_token)
jcallahan@214 334 self.encounter_data = self.encounter_data or {}
jcallahan@248 335 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
jcallahan@248 336 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
jcallahan@248 337
jcallahan@248 338 return self.encounter_data[difficulty_token]
jcallahan@214 339 end
jcallahan@22 340 end
jcallahan@22 341
jcallahan@22 342
jcallahan@1 343 local function CurrentLocationData()
jcallahan@161 344 if _G.GetCurrentMapAreaID() ~= current_area_id then
jcallahan@145 345 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
jcallahan@145 346 end
jcallahan@1 347 local map_level = _G.GetCurrentMapDungeonLevel() or 0
jcallahan@1 348 local x, y = _G.GetPlayerMapPosition("player")
jcallahan@1 349
jcallahan@1 350 x = x or 0
jcallahan@1 351 y = y or 0
jcallahan@1 352
jcallahan@1 353 if x == 0 and y == 0 then
jcallahan@1 354 for level_index = 1, _G.GetNumDungeonMapLevels() do
jcallahan@1 355 _G.SetDungeonMapLevel(level_index)
jcallahan@1 356 x, y = _G.GetPlayerMapPosition("player")
jcallahan@1 357
jcallahan@1 358 if x and y and (x > 0 or y > 0) then
jcallahan@1 359 _G.SetDungeonMapLevel(map_level)
jcallahan@1 360 map_level = level_index
jcallahan@1 361 break
jcallahan@1 362 end
jcallahan@1 363 end
jcallahan@1 364 end
jcallahan@1 365
jcallahan@1 366 if _G.DungeonUsesTerrainMap() then
jcallahan@1 367 map_level = map_level - 1
jcallahan@1 368 end
jcallahan@31 369 local x = _G.floor(x * 1000)
jcallahan@31 370 local y = _G.floor(y * 1000)
jcallahan@28 371
jcallahan@31 372 if x % 2 ~= 0 then
jcallahan@31 373 x = x + 1
jcallahan@28 374 end
jcallahan@28 375
jcallahan@31 376 if y % 2 ~= 0 then
jcallahan@31 377 y = y + 1
jcallahan@28 378 end
jcallahan@126 379 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
jcallahan@1 380 end
jcallahan@1 381
jcallahan@1 382
jcallahan@1 383 local function ItemLinkToID(item_link)
jcallahan@1 384 if not item_link then
jcallahan@1 385 return
jcallahan@1 386 end
jcallahan@7 387 return tonumber(item_link:match("item:(%d+)"))
jcallahan@1 388 end
jcallahan@270 389
jcallahan@260 390 private.ItemLinkToID = ItemLinkToID
jcallahan@4 391
jcallahan@171 392 local function UnitTypeIsNPC(unit_type)
jcallahan@171 393 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
jcallahan@171 394 end
jcallahan@171 395
jcallahan@171 396
jcallahan@34 397 local ParseGUID
jcallahan@4 398 do
jcallahan@229 399 local UNIT_TYPES = private.UNIT_TYPES
jcallahan@4 400 local UNIT_TYPE_BITMASK = 0x007
jcallahan@4 401
jcallahan@281 402 local NPC_ID_MAPPING = {
jcallahan@281 403 [62164] = 63191, -- Garalon
jcallahan@281 404 }
jcallahan@281 405
jcallahan@281 406
jcallahan@34 407 function ParseGUID(guid)
jcallahan@5 408 if not guid then
jcallahan@5 409 return
jcallahan@5 410 end
jcallahan@229 411 local bitfield = tonumber(guid:sub(1, 5))
jcallahan@4 412
jcallahan@229 413 if not bitfield then
jcallahan@229 414 return UNIT_TYPES.UNKNOWN
jcallahan@229 415 end
jcallahan@229 416 local unit_type = _G.bit.band(bitfield, UNIT_TYPE_BITMASK)
jcallahan@229 417
jcallahan@229 418 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET then
jcallahan@281 419 local unit_idnum = tonumber(guid:sub(6, 10), 16)
jcallahan@281 420 local id_mapping = NPC_ID_MAPPING[unit_idnum]
jcallahan@281 421
jcallahan@281 422 if id_mapping and UnitTypeIsNPC(unit_type) then
jcallahan@281 423 unit_idnum = id_mapping
jcallahan@281 424 end
jcallahan@281 425 return unit_type, unit_idnum
jcallahan@4 426 end
jcallahan@4 427 return unit_type
jcallahan@4 428 end
jcallahan@249 429
jcallahan@249 430 private.ParseGUID = ParseGUID
jcallahan@4 431 end -- do-block
jcallahan@4 432
jcallahan@4 433
jcallahan@141 434 local UpdateDBEntryLocation
jcallahan@141 435 do
jcallahan@141 436 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
jcallahan@141 437 local function FishingCoordinates(x, y, yard_width, yard_height)
jcallahan@141 438 local facing = _G.GetPlayerFacing()
jcallahan@141 439
jcallahan@141 440 if not facing then
jcallahan@141 441 return x, y
jcallahan@141 442 end
jcallahan@246 443 local rad = facing + math.pi
jcallahan@141 444 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
jcallahan@10 445 end
jcallahan@10 446
jcallahan@24 447
jcallahan@141 448 function UpdateDBEntryLocation(entry_type, identifier)
jcallahan@141 449 if not identifier then
jcallahan@141 450 return
jcallahan@141 451 end
jcallahan@141 452 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
jcallahan@141 453 local entry = DBEntry(entry_type, identifier)
jcallahan@141 454 entry[difficulty_token] = entry[difficulty_token] or {}
jcallahan@141 455 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
jcallahan@141 456
jcallahan@141 457 local zone_token = ("%s:%d"):format(zone_name, area_id)
jcallahan@141 458 local zone_data = entry[difficulty_token].locations[zone_token]
jcallahan@141 459
jcallahan@141 460 if not zone_data then
jcallahan@141 461 zone_data = {}
jcallahan@141 462 entry[difficulty_token].locations[zone_token] = zone_data
jcallahan@141 463 end
jcallahan@141 464
jcallahan@141 465 -- Special case for Fishing.
jcallahan@141 466 if current_action.spell_label == "FISHING" then
jcallahan@141 467 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
jcallahan@141 468
jcallahan@141 469 if yard_width > 0 and yard_height > 0 then
jcallahan@141 470 x, y = FishingCoordinates(x, y, yard_width, yard_height)
jcallahan@141 471 current_action.x = x
jcallahan@141 472 current_action.y = y
jcallahan@141 473 end
jcallahan@141 474 end
jcallahan@141 475 local location_token = ("%d:%d:%d"):format(map_level, x, y)
jcallahan@141 476
jcallahan@141 477 zone_data[location_token] = zone_data[location_token] or true
jcallahan@141 478 return zone_data
jcallahan@10 479 end
jcallahan@141 480 end -- do-block
jcallahan@10 481
jcallahan@10 482
jcallahan@19 483 local function HandleItemUse(item_link, bag_index, slot_index)
jcallahan@19 484 if not item_link then
jcallahan@19 485 return
jcallahan@19 486 end
jcallahan@19 487 local item_id = ItemLinkToID(item_link)
jcallahan@19 488
jcallahan@19 489 if not bag_index or not slot_index then
jcallahan@19 490 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
jcallahan@19 491 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
jcallahan@19 492 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
jcallahan@19 493 bag_index = new_bag_index
jcallahan@19 494 slot_index = new_slot_index
jcallahan@19 495 break
jcallahan@19 496 end
jcallahan@19 497 end
jcallahan@19 498 end
jcallahan@19 499 end
jcallahan@19 500
jcallahan@19 501 if not bag_index or not slot_index then
jcallahan@19 502 return
jcallahan@19 503 end
jcallahan@19 504 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
jcallahan@19 505
jcallahan@19 506 if not is_lootable then
jcallahan@19 507 return
jcallahan@19 508 end
jcallahan@19 509 DatamineTT:ClearLines()
jcallahan@19 510 DatamineTT:SetBagItem(bag_index, slot_index)
jcallahan@19 511
jcallahan@19 512 for line_index = 1, DatamineTT:NumLines() do
jcallahan@19 513 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
jcallahan@19 514
jcallahan@19 515 if not current_line then
jcallahan@19 516 break
jcallahan@19 517 end
jcallahan@230 518 local is_ptr = select(4, _G.GetBuildInfo()) ~= 50100
jcallahan@19 519
jcallahan@230 520 if is_ptr or current_line:GetText() == _G.ITEM_OPENABLE then
jcallahan@122 521 table.wipe(current_action)
jcallahan@123 522 current_action.target_type = AF.ITEM
jcallahan@122 523 current_action.identifier = item_id
jcallahan@122 524 current_action.loot_label = "contains"
jcallahan@19 525 break
jcallahan@19 526 end
jcallahan@19 527 end
jcallahan@19 528 end
jcallahan@19 529
jcallahan@19 530
jcallahan@39 531 local UnitFactionStanding
jcallahan@32 532 local UpdateFactionData
jcallahan@32 533 do
jcallahan@32 534 local MAX_FACTION_INDEX = 1000
jcallahan@20 535
jcallahan@32 536 local STANDING_NAMES = {
jcallahan@32 537 "HATED",
jcallahan@32 538 "HOSTILE",
jcallahan@32 539 "UNFRIENDLY",
jcallahan@32 540 "NEUTRAL",
jcallahan@32 541 "FRIENDLY",
jcallahan@32 542 "HONORED",
jcallahan@32 543 "REVERED",
jcallahan@32 544 "EXALTED",
jcallahan@32 545 }
jcallahan@32 546
jcallahan@39 547
jcallahan@39 548 function UnitFactionStanding(unit)
jcallahan@135 549 local unit_name = _G.UnitName(unit)
jcallahan@39 550 UpdateFactionData()
jcallahan@39 551 DatamineTT:ClearLines()
jcallahan@39 552 DatamineTT:SetUnit(unit)
jcallahan@39 553
jcallahan@39 554 for line_index = 1, DatamineTT:NumLines() do
jcallahan@64 555 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
jcallahan@39 556
jcallahan@135 557 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
jcallahan@39 558 return faction_name, faction_standings[faction_name]
jcallahan@39 559 end
jcallahan@39 560 end
jcallahan@39 561 end
jcallahan@39 562
jcallahan@39 563
jcallahan@32 564 function UpdateFactionData()
jcallahan@32 565 for faction_index = 1, MAX_FACTION_INDEX do
jcallahan@32 566 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
jcallahan@32 567
jcallahan@86 568 if faction_name then
jcallahan@32 569 faction_standings[faction_name] = STANDING_NAMES[current_standing]
jcallahan@32 570 elseif not faction_name then
jcallahan@32 571 break
jcallahan@32 572 end
jcallahan@20 573 end
jcallahan@20 574 end
jcallahan@32 575 end -- do-block
jcallahan@20 576
jcallahan@48 577
jcallahan@75 578 local GenericLootUpdate
jcallahan@75 579 do
jcallahan@77 580 local function LootTable(entry, loot_type, top_field)
jcallahan@75 581 if top_field then
jcallahan@75 582 entry[top_field] = entry[top_field] or {}
jcallahan@75 583 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
jcallahan@75 584 return entry[top_field][loot_type]
jcallahan@75 585 end
jcallahan@48 586 entry[loot_type] = entry[loot_type] or {}
jcallahan@75 587 return entry[loot_type]
jcallahan@48 588 end
jcallahan@48 589
jcallahan@75 590 function GenericLootUpdate(data_type, top_field)
jcallahan@132 591 local loot_type = current_loot.label
jcallahan@75 592 local loot_count = ("%s_count"):format(loot_type)
jcallahan@77 593 local source_list = {}
jcallahan@75 594
jcallahan@131 595 if current_loot.sources then
jcallahan@131 596 for source_guid, loot_data in pairs(current_loot.sources) do
jcallahan@119 597 local entry, source_id
jcallahan@78 598
jcallahan@131 599 if current_loot.target_type == AF.ITEM then
jcallahan@119 600 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
jcallahan@131 601 source_id = current_loot.identifier
jcallahan@119 602 entry = DBEntry(data_type, source_id)
jcallahan@131 603 elseif current_loot.target_type == AF.OBJECT then
jcallahan@131 604 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
jcallahan@119 605 entry = DBEntry(data_type, source_id)
jcallahan@119 606 else
jcallahan@119 607 source_id = select(2, ParseGUID(source_guid))
jcallahan@119 608 entry = DBEntry(data_type, source_id)
jcallahan@119 609 end
jcallahan@75 610
jcallahan@119 611 if entry then
jcallahan@119 612 local loot_table = LootTable(entry, loot_type, top_field)
jcallahan@77 613
jcallahan@119 614 if not source_list[source_guid] then
jcallahan@119 615 if top_field then
jcallahan@119 616 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
jcallahan@119 617 else
jcallahan@119 618 entry[loot_count] = (entry[loot_count] or 0) + 1
jcallahan@119 619 end
jcallahan@119 620 source_list[source_guid] = true
jcallahan@77 621 end
jcallahan@119 622 UpdateDBEntryLocation(data_type, source_id)
jcallahan@75 623
jcallahan@119 624 for item_id, quantity in pairs(loot_data) do
jcallahan@119 625 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
jcallahan@119 626 end
jcallahan@75 627 end
jcallahan@75 628 end
jcallahan@75 629 end
jcallahan@121 630
jcallahan@121 631 -- This is used for Gas Extractions.
jcallahan@131 632 if #current_loot.list <= 0 then
jcallahan@78 633 return
jcallahan@78 634 end
jcallahan@82 635 local entry
jcallahan@82 636
jcallahan@82 637 -- At this point we only have a name if it's an object.
jcallahan@131 638 if current_loot.target_type == AF.OBJECT then
jcallahan@131 639 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
jcallahan@82 640 else
jcallahan@131 641 entry = DBEntry(data_type, current_loot.identifier)
jcallahan@82 642 end
jcallahan@75 643
jcallahan@75 644 if not entry then
jcallahan@75 645 return
jcallahan@75 646 end
jcallahan@77 647 local loot_table = LootTable(entry, loot_type, top_field)
jcallahan@77 648
jcallahan@131 649 if not source_list[current_loot.identifier] then
jcallahan@77 650 if top_field then
jcallahan@77 651 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
jcallahan@77 652 else
jcallahan@77 653 entry[loot_count] = (entry[loot_count] or 0) + 1
jcallahan@77 654 end
jcallahan@77 655 end
jcallahan@75 656
jcallahan@131 657 for index = 1, #current_loot.list do
jcallahan@131 658 table.insert(loot_table, current_loot.list[index])
jcallahan@75 659 end
jcallahan@48 660 end
jcallahan@75 661 end -- do-block
jcallahan@48 662
jcallahan@97 663
jcallahan@97 664 local ReplaceKeywords
jcallahan@97 665 do
jcallahan@97 666 local KEYWORD_SUBSTITUTIONS = {
jcallahan@97 667 class = PLAYER_CLASS,
jcallahan@97 668 name = PLAYER_NAME,
jcallahan@97 669 race = PLAYER_RACE,
jcallahan@97 670 }
jcallahan@97 671
jcallahan@97 672
jcallahan@97 673 function ReplaceKeywords(text)
jcallahan@97 674 if not text or text == "" then
jcallahan@97 675 return ""
jcallahan@97 676 end
jcallahan@97 677
jcallahan@97 678 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
jcallahan@97 679 local category_format = ("<%s>"):format(category)
jcallahan@97 680 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
jcallahan@97 681 end
jcallahan@97 682 return text
jcallahan@97 683 end
jcallahan@97 684 end -- do-block
jcallahan@97 685
jcallahan@97 686
jcallahan@154 687 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
jcallahan@154 688 -- unless the WorldMapFrame is shown.
jcallahan@143 689 do
jcallahan@143 690 -- MapFileName = MapAreaID
jcallahan@143 691 local MICRO_DUNGEON_IDS = {
jcallahan@143 692 ShrineofTwoMoons = 903,
jcallahan@143 693 ShrineofSevenStars = 905,
jcallahan@143 694 }
jcallahan@126 695
jcallahan@299 696 local function SetCurrentAreaID()
jcallahan@156 697 if private.in_combat then
jcallahan@156 698 private.set_area_id = true
jcallahan@156 699 return
jcallahan@156 700 end
jcallahan@155 701 local map_area_id = _G.GetCurrentMapAreaID()
jcallahan@155 702
jcallahan@155 703 if map_area_id == current_area_id then
jcallahan@155 704 return
jcallahan@155 705 end
jcallahan@143 706 local world_map = _G.WorldMapFrame
jcallahan@143 707 local map_visible = world_map:IsVisible()
jcallahan@143 708 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
jcallahan@143 709
jcallahan@143 710 if not map_visible then
jcallahan@143 711 _G.SetCVar("Sound_EnableSFX", 0)
jcallahan@143 712 world_map:Show()
jcallahan@143 713 end
jcallahan@143 714 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
jcallahan@143 715
jcallahan@154 716 _G.SetMapToCurrentZone()
jcallahan@154 717
jcallahan@143 718 if micro_dungeon_id then
jcallahan@143 719 current_area_id = micro_dungeon_id
jcallahan@143 720 else
jcallahan@143 721 current_area_id = _G.GetCurrentMapAreaID()
jcallahan@143 722 end
jcallahan@143 723
jcallahan@154 724 if map_visible then
jcallahan@154 725 _G.SetMapByID(map_area_id)
jcallahan@154 726 else
jcallahan@143 727 world_map:Hide()
jcallahan@143 728 _G.SetCVar("Sound_EnableSFX", sfx_value)
jcallahan@143 729 end
jcallahan@143 730 end
jcallahan@299 731
jcallahan@299 732 function WDP:HandleZoneChange(event_name)
jcallahan@299 733 in_instance = _G.IsInInstance()
jcallahan@299 734 SetCurrentAreaID()
jcallahan@299 735 end
jcallahan@154 736 end
jcallahan@126 737
jcallahan@246 738
jcallahan@246 739 -- METHODS ------------------------------------------------------------
jcallahan@246 740
jcallahan@0 741 function WDP:OnInitialize()
jcallahan@128 742 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
jcallahan@270 743 private.db = db
jcallahan@128 744 global_db = db.global
jcallahan@128 745 char_db = db.char
jcallahan@14 746
jcallahan@270 747 local raw_db = _G.WoWDBProfilerData
jcallahan@18 748 local build_num = tonumber(private.build_num)
jcallahan@14 749
jcallahan@136 750 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
jcallahan@74 751 for entry in pairs(DATABASE_DEFAULTS.global) do
jcallahan@128 752 global_db[entry] = {}
jcallahan@74 753 end
jcallahan@74 754 end
jcallahan@35 755 raw_db.build_num = build_num
jcallahan@63 756 raw_db.version = DB_VERSION
jcallahan@249 757
jcallahan@251 758 if DEBUGGING then -- TODO: Remove this when comment subsystem is finished.
jcallahan@270 759 private.InitializeCommentSystem()
jcallahan@251 760 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
jcallahan@251 761 end
jcallahan@0 762 end
jcallahan@0 763
jcallahan@0 764
jcallahan@153 765 function WDP:EventDispatcher(...)
jcallahan@153 766 local event_name = ...
jcallahan@153 767
jcallahan@153 768 if DEBUGGING then
jcallahan@154 769 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
jcallahan@154 770 Debug(event_name)
jcallahan@154 771 else
jcallahan@154 772 Debug(...)
jcallahan@153 773 end
jcallahan@153 774 end
jcallahan@153 775 local func = EVENT_MAPPING[event_name]
jcallahan@153 776
jcallahan@153 777 if _G.type(func) == "boolean" then
jcallahan@153 778 self[event_name](self, ...)
jcallahan@153 779 elseif _G.type(func) == "function" then
jcallahan@159 780 self[func](self, ...)
jcallahan@153 781 end
jcallahan@153 782 end
jcallahan@153 783
jcallahan@153 784
jcallahan@0 785 function WDP:OnEnable()
jcallahan@0 786 for event_name, mapping in pairs(EVENT_MAPPING) do
jcallahan@156 787 if EVENT_DEBUG then
jcallahan@153 788 self:RegisterEvent(event_name, "EventDispatcher")
jcallahan@153 789 else
jcallahan@153 790 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
jcallahan@153 791 end
jcallahan@0 792 end
jcallahan@95 793
jcallahan@95 794 for index = 1, _G.GetNumLanguages() do
jcallahan@95 795 languages_known[_G.GetLanguageByIndex(index)] = true
jcallahan@95 796 end
jcallahan@187 797 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
jcallahan@31 798 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
jcallahan@19 799
jcallahan@19 800 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
jcallahan@19 801 if target_unit then
jcallahan@19 802 return
jcallahan@19 803 end
jcallahan@19 804 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
jcallahan@19 805 end)
jcallahan@19 806
jcallahan@19 807 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
jcallahan@19 808 if target_unit then
jcallahan@19 809 return
jcallahan@19 810 end
jcallahan@19 811 local _, item_link = _G.GetItemInfo(identifier)
jcallahan@19 812 HandleItemUse(item_link)
jcallahan@19 813 end)
jcallahan@263 814
jcallahan@299 815 self:HandleZoneChange("OnEnable")
jcallahan@290 816 self:GROUP_ROSTER_UPDATE()
jcallahan@0 817 end
jcallahan@0 818
jcallahan@0 819
jcallahan@219 820 local ScrapeItemUpgradeStats
jcallahan@219 821 do
jcallahan@219 822 local intermediary = {}
jcallahan@219 823
jcallahan@220 824 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
jcallahan@220 825 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
jcallahan@220 826 return
jcallahan@220 827 end
jcallahan@219 828 local create_entry
jcallahan@219 829
jcallahan@219 830 table.wipe(intermediary)
jcallahan@219 831
jcallahan@219 832 for line_index = 1, DatamineTT:NumLines() do
jcallahan@293 833 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
jcallahan@293 834
jcallahan@293 835 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
jcallahan@293 836 break
jcallahan@219 837 end
jcallahan@219 838 local amount, stat = left_text:match("+(.-) (.*)")
jcallahan@219 839
jcallahan@219 840 if amount and stat then
jcallahan@220 841 if reforge_id and reforge_id ~= 0 then
jcallahan@220 842 local reforge_string = stat:find("Reforged")
jcallahan@220 843
jcallahan@220 844 if reforge_string then
jcallahan@220 845 stat = stat:sub(0, reforge_string - 3)
jcallahan@220 846 intermediary.reforge_id = reforge_id
jcallahan@220 847 end
jcallahan@219 848 end
jcallahan@219 849 create_entry = true
jcallahan@295 850 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
jcallahan@219 851 end
jcallahan@219 852 end
jcallahan@219 853
jcallahan@219 854 if not create_entry then
jcallahan@219 855 return
jcallahan@219 856 end
jcallahan@219 857 local item = DBEntry("items", item_id)
jcallahan@225 858 item.upgrade_id = upgrade_id
jcallahan@219 859 item.upgrades = item.upgrades or {}
jcallahan@219 860 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
jcallahan@219 861
jcallahan@219 862 for stat, amount in pairs(intermediary) do
jcallahan@219 863 item.upgrades[upgrade_id][stat] = amount
jcallahan@219 864 end
jcallahan@219 865 end
jcallahan@220 866 end
jcallahan@220 867
jcallahan@220 868 -- do-block
jcallahan@219 869
jcallahan@219 870
jcallahan@187 871 local function RecordItemData(item_id, item_link, durability)
jcallahan@191 872 local item_string = select(3, item_link:find("^|%x+|H(.+)|h%[.+%]"))
jcallahan@219 873 local item
jcallahan@0 874
jcallahan@191 875 if item_string then
jcallahan@220 876 local _, _, _, _, _, _, _, suffix_id, unique_id, _, reforge_id, upgrade_id = (":"):split(item_string)
jcallahan@201 877 suffix_id = tonumber(suffix_id)
jcallahan@219 878 upgrade_id = tonumber(upgrade_id)
jcallahan@199 879
jcallahan@201 880 if suffix_id and suffix_id ~= 0 then
jcallahan@219 881 item = DBEntry("items", item_id)
jcallahan@201 882 item.suffix_id = suffix_id
jcallahan@201 883 item.unique_id = bit.band(unique_id, 0xFFFF)
jcallahan@201 884 end
jcallahan@191 885
jcallahan@219 886 if upgrade_id and upgrade_id ~= 0 then
jcallahan@220 887 DatamineTT:SetHyperlink(item_link)
jcallahan@220 888 ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
jcallahan@191 889 end
jcallahan@0 890 end
jcallahan@212 891
jcallahan@212 892 if durability and durability > 0 then
jcallahan@219 893 item = item or DBEntry("items", item_id)
jcallahan@212 894 item.durability = durability
jcallahan@212 895 end
jcallahan@0 896 end
jcallahan@0 897
jcallahan@0 898
jcallahan@187 899 function WDP:ProcessItems()
jcallahan@187 900 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
jcallahan@1 901 local item_id = _G.GetInventoryItemID("player", slot_index)
jcallahan@0 902
jcallahan@0 903 if item_id and item_id > 0 then
jcallahan@1 904 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
jcallahan@187 905 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), max_durability)
jcallahan@0 906 end
jcallahan@0 907 end
jcallahan@0 908
jcallahan@0 909 for bag_index = 0, _G.NUM_BAG_SLOTS do
jcallahan@0 910 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
jcallahan@1 911 local item_id = _G.GetContainerItemID(bag_index, slot_index)
jcallahan@0 912
jcallahan@0 913 if item_id and item_id > 0 then
jcallahan@1 914 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
jcallahan@187 915 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), max_durability)
jcallahan@0 916 end
jcallahan@0 917 end
jcallahan@0 918 end
jcallahan@0 919 end
jcallahan@0 920
jcallahan@118 921
jcallahan@215 922 local TargetedNPC
jcallahan@118 923 do
jcallahan@118 924 local GENDER_NAMES = {
jcallahan@118 925 "UNKNOWN",
jcallahan@118 926 "MALE",
jcallahan@118 927 "FEMALE",
jcallahan@118 928 }
jcallahan@118 929
jcallahan@118 930
jcallahan@118 931 local REACTION_NAMES = {
jcallahan@118 932 "HATED",
jcallahan@118 933 "HOSTILE",
jcallahan@118 934 "UNFRIENDLY",
jcallahan@118 935 "NEUTRAL",
jcallahan@118 936 "FRIENDLY",
jcallahan@118 937 "HONORED",
jcallahan@118 938 "REVERED",
jcallahan@118 939 "EXALTED",
jcallahan@118 940 }
jcallahan@118 941
jcallahan@118 942
jcallahan@118 943 local POWER_TYPE_NAMES = {
jcallahan@118 944 ["0"] = "MANA",
jcallahan@118 945 ["1"] = "RAGE",
jcallahan@118 946 ["2"] = "FOCUS",
jcallahan@118 947 ["3"] = "ENERGY",
jcallahan@118 948 ["6"] = "RUNIC_POWER",
jcallahan@118 949 }
jcallahan@118 950
jcallahan@118 951
jcallahan@215 952 function TargetedNPC()
jcallahan@118 953 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
jcallahan@118 954 current_target_id = nil
jcallahan@118 955 return
jcallahan@118 956 end
jcallahan@118 957 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
jcallahan@118 958
jcallahan@171 959 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
jcallahan@118 960 return
jcallahan@118 961 end
jcallahan@118 962 current_target_id = unit_idnum
jcallahan@118 963
jcallahan@118 964 local npc = NPCEntry(unit_idnum)
jcallahan@118 965 local _, class_token = _G.UnitClass("target")
jcallahan@118 966 npc.class = class_token
jcallahan@118 967 npc.faction = UnitFactionStanding("target")
jcallahan@118 968 npc.genders = npc.genders or {}
jcallahan@118 969 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
jcallahan@118 970 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
jcallahan@118 971 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
jcallahan@118 972
jcallahan@248 973 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
jcallahan@118 974 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
jcallahan@250 975 local level_data = encounter_data[npc_level]
jcallahan@250 976
jcallahan@250 977 if not level_data then
jcallahan@250 978 level_data = {}
jcallahan@250 979 encounter_data[npc_level] = level_data
jcallahan@250 980 end
jcallahan@257 981 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
jcallahan@257 982
jcallahan@257 983 if not level_data.power then
jcallahan@257 984 local max_power = _G.UnitManaMax("target")
jcallahan@257 985
jcallahan@257 986 if max_power > 0 then
jcallahan@257 987 local power_type = _G.UnitPowerType("target")
jcallahan@257 988 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
jcallahan@257 989 end
jcallahan@118 990 end
jcallahan@118 991 name_to_id_map[_G.UnitName("target")] = unit_idnum
jcallahan@118 992 return npc, unit_idnum
jcallahan@118 993 end
jcallahan@118 994 end -- do-block
jcallahan@118 995
jcallahan@118 996
jcallahan@113 997 do
jcallahan@113 998 local COORD_MAX = 5
jcallahan@0 999
jcallahan@113 1000 function WDP:UpdateTargetLocation()
jcallahan@113 1001 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
jcallahan@2 1002 return
jcallahan@2 1003 end
jcallahan@113 1004
jcallahan@113 1005 for index = 1, 4 do
jcallahan@113 1006 if not _G.CheckInteractDistance("target", index) then
jcallahan@113 1007 return
jcallahan@113 1008 end
jcallahan@113 1009 end
jcallahan@215 1010 local npc = TargetedNPC()
jcallahan@113 1011
jcallahan@113 1012 if not npc then
jcallahan@113 1013 return
jcallahan@113 1014 end
jcallahan@113 1015 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
jcallahan@248 1016 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
jcallahan@113 1017 local zone_token = ("%s:%d"):format(zone_name, area_id)
jcallahan@118 1018 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
jcallahan@113 1019
jcallahan@113 1020 local zone_data = npc_data.locations[zone_token]
jcallahan@113 1021
jcallahan@113 1022 if not zone_data then
jcallahan@113 1023 zone_data = {}
jcallahan@113 1024 npc_data.locations[zone_token] = zone_data
jcallahan@113 1025 end
jcallahan@113 1026
jcallahan@113 1027 for location_token in pairs(zone_data) do
jcallahan@113 1028 local loc_level, loc_x, loc_y = (":"):split(location_token)
jcallahan@113 1029 loc_level = tonumber(loc_level)
jcallahan@113 1030
jcallahan@113 1031 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
jcallahan@113 1032 return
jcallahan@113 1033 end
jcallahan@113 1034 end
jcallahan@141 1035 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
jcallahan@2 1036 end
jcallahan@113 1037 end -- do-block
jcallahan@2 1038
jcallahan@118 1039
jcallahan@246 1040 -- EVENT HANDLERS -----------------------------------------------------
jcallahan@246 1041
jcallahan@90 1042 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
jcallahan@243 1043 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
jcallahan@243 1044 return
jcallahan@243 1045 end
jcallahan@282 1046 local num_items = _G.C_BlackMarket.GetNumItems() or 0
jcallahan@56 1047
jcallahan@56 1048 for index = 1, num_items do
jcallahan@56 1049 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
jcallahan@56 1050
jcallahan@56 1051 if item_link then
jcallahan@56 1052 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
jcallahan@56 1053 end
jcallahan@56 1054 end
jcallahan@56 1055 end
jcallahan@56 1056
jcallahan@56 1057
jcallahan@298 1058 local function UpdateUnitPet(unit_guid, unit_id)
jcallahan@246 1059 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
jcallahan@246 1060
jcallahan@246 1061 if current_pet_guid then
jcallahan@246 1062 Debug("Removing existing pet GUID for %s", _G.UnitName(unit_id))
jcallahan@246 1063 group_owner_guids_to_pet_guids[unit_guid] = nil
jcallahan@246 1064 group_pet_guids[current_pet_guid] = nil
jcallahan@246 1065 end
jcallahan@246 1066 local pet_guid = _G.UnitGUID(unit_id .. "pet")
jcallahan@246 1067
jcallahan@246 1068 if pet_guid then
jcallahan@246 1069 Debug("Adding new pet GUID for %s.", _G.UnitName(unit_id))
jcallahan@296 1070 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
jcallahan@246 1071 group_pet_guids[pet_guid] = true
jcallahan@246 1072 end
jcallahan@246 1073 end
jcallahan@246 1074
jcallahan@246 1075
jcallahan@298 1076 function WDP:GROUP_ROSTER_UPDATE(event_name)
jcallahan@298 1077 local is_raid = _G.IsInRaid()
jcallahan@298 1078 local unit_type = is_raid and "raid" or "party"
jcallahan@298 1079 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
jcallahan@298 1080
jcallahan@299 1081 table.wipe(group_member_guids)
jcallahan@298 1082
jcallahan@298 1083 Debug("GROUP_ROSTER_UPDATE: %s group - %d members.", unit_type, group_size)
jcallahan@298 1084
jcallahan@298 1085 for index = 1, group_size do
jcallahan@298 1086 local unit_id = unit_type .. index
jcallahan@298 1087 local unit_guid = _G.UnitGUID(unit_id)
jcallahan@298 1088
jcallahan@299 1089 group_member_guids[unit_guid] = true
jcallahan@298 1090 Debug("%s (%s) added as GUID %s", unit_id, _G.UnitName(unit_id), unit_guid)
jcallahan@298 1091 UpdateUnitPet(unit_guid, unit_id)
jcallahan@298 1092 end
jcallahan@299 1093 group_member_guids[PLAYER_GUID] = true
jcallahan@298 1094 end
jcallahan@298 1095
jcallahan@298 1096
jcallahan@298 1097 function WDP:UNIT_PET(event_name, unit_id)
jcallahan@298 1098 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
jcallahan@298 1099 end
jcallahan@298 1100
jcallahan@298 1101
jcallahan@178 1102 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
jcallahan@178 1103 if loot_type ~= "item" then
jcallahan@178 1104 return
jcallahan@178 1105 end
jcallahan@203 1106 local npc = NPCEntry(private.raid_finder_boss_id or private.world_boss_id)
jcallahan@216 1107 ClearKilledBossID()
jcallahan@178 1108
jcallahan@178 1109 if not npc then
jcallahan@245 1110 Debug("%s: NPC is nil.", event_name)
jcallahan@178 1111 return
jcallahan@178 1112 end
jcallahan@178 1113 local item_id = ItemLinkToID(item_link)
jcallahan@178 1114
jcallahan@178 1115 if not item_id then
jcallahan@245 1116 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
jcallahan@178 1117 return
jcallahan@178 1118 end
jcallahan@179 1119 local loot_type = "drops"
jcallahan@248 1120 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
jcallahan@178 1121 encounter_data[loot_type] = encounter_data[loot_type] or {}
jcallahan@178 1122 encounter_data.loot_counts = encounter_data.loot_counts or {}
jcallahan@178 1123 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
jcallahan@178 1124
jcallahan@178 1125 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
jcallahan@245 1126 Debug("%s: %sX%d (%d)", event_name, item_link, quantity, item_id)
jcallahan@178 1127 end
jcallahan@178 1128
jcallahan@178 1129
jcallahan@179 1130 do
jcallahan@179 1131 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
jcallahan@179 1132 [AF.NPC] = function(item_id, quantity)
jcallahan@245 1133 Debug("CHAT_MSG_LOOT: %d (%d)", item_id, quantity)
jcallahan@179 1134 end,
jcallahan@179 1135 [AF.ZONE] = function(item_id, quantity)
jcallahan@179 1136 current_loot = {
jcallahan@179 1137 list = {
jcallahan@179 1138 ("%d:%d"):format(item_id, quantity)
jcallahan@179 1139 },
jcallahan@179 1140 identifier = current_action.identifier,
jcallahan@179 1141 label = current_action.loot_label or "drops",
jcallahan@179 1142 map_level = current_action.map_level,
jcallahan@179 1143 object_name = current_action.object_name,
jcallahan@179 1144 spell_label = current_action.spell_label,
jcallahan@179 1145 target_type = current_action.target_type,
jcallahan@179 1146 x = current_action.x,
jcallahan@179 1147 y = current_action.y,
jcallahan@179 1148 zone_data = current_action.zone_data,
jcallahan@179 1149 }
jcallahan@179 1150 table.wipe(current_action)
jcallahan@179 1151 GenericLootUpdate("zones")
jcallahan@179 1152 end,
jcallahan@179 1153 }
jcallahan@177 1154
jcallahan@177 1155
jcallahan@179 1156 function WDP:CHAT_MSG_LOOT(event_name, message)
jcallahan@179 1157 local category
jcallahan@177 1158
jcallahan@179 1159 if current_action.spell_label ~= "EXTRACT_GAS" then
jcallahan@179 1160 category = AF.ZONE
jcallahan@179 1161 elseif private.raid_finder_boss_id then
jcallahan@179 1162 category = AF.NPC
jcallahan@179 1163 end
jcallahan@179 1164 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
jcallahan@177 1165
jcallahan@179 1166 if not category or not update_func then
jcallahan@179 1167 return
jcallahan@179 1168 end
jcallahan@179 1169 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
jcallahan@179 1170
jcallahan@179 1171 if not item_link then
jcallahan@179 1172 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
jcallahan@179 1173 end
jcallahan@179 1174 local item_id = ItemLinkToID(item_link)
jcallahan@179 1175
jcallahan@179 1176 if not item_id then
jcallahan@179 1177 return
jcallahan@179 1178 end
jcallahan@179 1179 update_func(item_id, quantity)
jcallahan@177 1180 end
jcallahan@48 1181 end
jcallahan@48 1182
jcallahan@97 1183 function WDP:RecordQuote(event_name, message, source_name, language_name)
jcallahan@112 1184 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
jcallahan@97 1185 return
jcallahan@95 1186 end
jcallahan@97 1187 local npc = NPCEntry(name_to_id_map[source_name])
jcallahan@97 1188 npc.quotes = npc.quotes or {}
jcallahan@97 1189 npc.quotes[event_name] = npc.quotes[event_name] or {}
jcallahan@97 1190 npc.quotes[event_name][ReplaceKeywords(message)] = true
jcallahan@97 1191 end
jcallahan@95 1192
jcallahan@95 1193
jcallahan@95 1194 do
jcallahan@40 1195 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
jcallahan@40 1196
jcallahan@40 1197 local DRUNK_COMPARES = {
jcallahan@40 1198 _G.DRUNK_MESSAGE_SELF2,
jcallahan@40 1199 _G.DRUNK_MESSAGE_SELF3,
jcallahan@40 1200 _G.DRUNK_MESSAGE_SELF4,
jcallahan@40 1201 }
jcallahan@40 1202
jcallahan@40 1203 local DRUNK_MATCHES = {
jcallahan@254 1204 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
jcallahan@254 1205 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
jcallahan@254 1206 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
jcallahan@40 1207 }
jcallahan@40 1208
jcallahan@167 1209 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
jcallahan@167 1210
jcallahan@167 1211
jcallahan@167 1212 local function RecordDiscovery(tradeskill_name, tradeskill_index)
jcallahan@167 1213 if tradeskill_name == private.discovered_recipe_name then
jcallahan@167 1214 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
jcallahan@167 1215
jcallahan@167 1216 private.discovered_recipe_name = nil
jcallahan@167 1217 private.profession_level = nil
jcallahan@167 1218 private.previous_spell_id = nil
jcallahan@169 1219
jcallahan@169 1220 return true
jcallahan@167 1221 end
jcallahan@167 1222 end
jcallahan@167 1223
jcallahan@167 1224
jcallahan@167 1225 local function IterativeRecordDiscovery()
jcallahan@167 1226 TradeSkillExecutePer(RecordDiscovery)
jcallahan@167 1227 end
jcallahan@167 1228
jcallahan@167 1229
jcallahan@92 1230 function WDP:CHAT_MSG_SYSTEM(event_name, message)
jcallahan@167 1231 if not private.trainer_shown then
jcallahan@167 1232 local recipe_name = message:match(RECIPE_MATCH)
jcallahan@167 1233
jcallahan@167 1234 if recipe_name and private.previous_spell_id then
jcallahan@167 1235 local profession_name, prof_level = _G.GetTradeSkillLine()
jcallahan@167 1236
jcallahan@167 1237 if profession_name == _G.UNKNOWN then
jcallahan@167 1238 return
jcallahan@167 1239 end
jcallahan@167 1240 private.discovered_recipe_name = recipe_name
jcallahan@167 1241 private.profession_level = prof_level
jcallahan@167 1242
jcallahan@167 1243 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
jcallahan@167 1244 end
jcallahan@167 1245 end
jcallahan@167 1246
jcallahan@40 1247 if currently_drunk then
jcallahan@40 1248 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
jcallahan@40 1249 currently_drunk = nil
jcallahan@40 1250 end
jcallahan@40 1251 return
jcallahan@40 1252 end
jcallahan@40 1253
jcallahan@40 1254 for index = 1, #DRUNK_MATCHES do
jcallahan@40 1255 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
jcallahan@40 1256 currently_drunk = true
jcallahan@40 1257 break
jcallahan@40 1258 end
jcallahan@40 1259 end
jcallahan@40 1260 end
jcallahan@40 1261 end
jcallahan@40 1262
jcallahan@40 1263 -- do-block
jcallahan@40 1264
jcallahan@40 1265 do
jcallahan@23 1266 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
jcallahan@23 1267 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
jcallahan@23 1268
jcallahan@23 1269 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
jcallahan@23 1270 if not spell_id then
jcallahan@23 1271 return
jcallahan@23 1272 end
jcallahan@34 1273 local source_type, source_id = ParseGUID(source_guid)
jcallahan@23 1274
jcallahan@171 1275 if not source_id or not UnitTypeIsNPC(source_type) then
jcallahan@23 1276 return
jcallahan@23 1277 end
jcallahan@23 1278
jcallahan@23 1279 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
jcallahan@248 1280 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
jcallahan@28 1281 encounter_data.spells = encounter_data.spells or {}
jcallahan@28 1282 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
jcallahan@23 1283 end
jcallahan@23 1284 end
jcallahan@23 1285
jcallahan@115 1286 local HEAL_BATTLE_PETS_SPELL_ID = 125801
jcallahan@115 1287
jcallahan@246 1288 local previous_combat_event = {}
jcallahan@246 1289
jcallahan@23 1290 local COMBAT_LOG_FUNCS = {
jcallahan@23 1291 SPELL_AURA_APPLIED = RecordNPCSpell,
jcallahan@23 1292 SPELL_CAST_START = RecordNPCSpell,
jcallahan@115 1293 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
jcallahan@115 1294 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
jcallahan@115 1295 local unit_type, unit_idnum = ParseGUID(source_guid)
jcallahan@115 1296
jcallahan@171 1297 if unit_idnum and UnitTypeIsNPC(unit_type) then
jcallahan@115 1298 NPCEntry(unit_idnum).stable_master = true
jcallahan@115 1299 end
jcallahan@115 1300 end
jcallahan@115 1301 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
jcallahan@115 1302 end,
jcallahan@65 1303 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
jcallahan@65 1304 local unit_type, unit_idnum = ParseGUID(dest_guid)
jcallahan@65 1305
jcallahan@171 1306 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
jcallahan@245 1307 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
jcallahan@177 1308 ClearKilledNPC()
jcallahan@216 1309 ClearKilledBossID()
jcallahan@98 1310 private.harvesting = nil
jcallahan@65 1311 return
jcallahan@65 1312 end
jcallahan@177 1313
jcallahan@246 1314 if source_guid == "" then
jcallahan@246 1315 source_guid = nil
jcallahan@246 1316 end
jcallahan@246 1317 local killer_guid = source_guid or previous_combat_event.source_guid
jcallahan@246 1318 local killer_name = source_name or previous_combat_event.source_name
jcallahan@246 1319
jcallahan@299 1320 if not previous_combat_event.party_damage then
jcallahan@287 1321 Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN)
jcallahan@299 1322 table.wipe(previous_combat_event)
jcallahan@217 1323 ClearKilledNPC()
jcallahan@217 1324 ClearKilledBossID()
jcallahan@217 1325 return
jcallahan@217 1326 end
jcallahan@287 1327 Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN)
jcallahan@217 1328
jcallahan@177 1329 if private.RAID_FINDER_BOSS_IDS[unit_idnum] then
jcallahan@245 1330 Debug("%s: Matching boss %s.", sub_event, dest_name)
jcallahan@216 1331 ClearKilledBossID()
jcallahan@184 1332 private.raid_finder_boss_id = unit_idnum
jcallahan@203 1333 elseif private.WORLD_BOSS_IDS[unit_idnum] then
jcallahan@245 1334 Debug("%s: Matching world boss %s.", sub_event, dest_name)
jcallahan@216 1335 ClearKilledBossID()
jcallahan@203 1336 private.world_boss_id = unit_idnum
jcallahan@177 1337 end
jcallahan@177 1338 killed_npc_id = unit_idnum
jcallahan@177 1339 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
jcallahan@203 1340 WDP:ScheduleTimer(ClearKilledBossID, 1)
jcallahan@65 1341 end,
jcallahan@23 1342 }
jcallahan@23 1343
jcallahan@23 1344
jcallahan@246 1345 local NON_DAMAGE_EVENTS = {
jcallahan@246 1346 SPELL_AURA_APPLIED = true,
jcallahan@246 1347 SPELL_AURA_REMOVED = true,
jcallahan@246 1348 SPELL_AURA_REMOVED_DOSE = true,
jcallahan@246 1349 SPELL_CAST_FAILED = true,
jcallahan@246 1350 SWING_MISSED = true,
jcallahan@246 1351 }
jcallahan@246 1352
jcallahan@299 1353 local DAMAGE_EVENTS = {
jcallahan@299 1354 RANGE_DAMAGE = true,
jcallahan@299 1355 SPELL_BUILDING_DAMAGE = true,
jcallahan@299 1356 SPELL_DAMAGE = true,
jcallahan@299 1357 SPELL_PERIODIC_DAMAGE = true,
jcallahan@299 1358 SWING_DAMAGE = true,
jcallahan@299 1359 }
jcallahan@299 1360
jcallahan@246 1361
jcallahan@92 1362 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
jcallahan@23 1363 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
jcallahan@23 1364
jcallahan@23 1365 if not combat_log_func then
jcallahan@299 1366 if DAMAGE_EVENTS[sub_event] then
jcallahan@299 1367 table.wipe(previous_combat_event)
jcallahan@246 1368 previous_combat_event.source_name = source_name
jcallahan@299 1369
jcallahan@299 1370 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
jcallahan@299 1371 previous_combat_event.party_damage = true
jcallahan@299 1372 end
jcallahan@246 1373 end
jcallahan@23 1374 return
jcallahan@23 1375 end
jcallahan@23 1376 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
jcallahan@297 1377
jcallahan@297 1378 if NON_DAMAGE_EVENTS[sub_event] then
jcallahan@297 1379 table.wipe(previous_combat_event)
jcallahan@297 1380 end
jcallahan@23 1381 end
jcallahan@23 1382
jcallahan@44 1383 local DIPLOMACY_SPELL_ID = 20599
jcallahan@44 1384 local MR_POP_RANK1_SPELL_ID = 78634
jcallahan@44 1385 local MR_POP_RANK2_SPELL_ID = 78635
jcallahan@44 1386
jcallahan@44 1387 local REP_BUFFS = {
jcallahan@44 1388 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
jcallahan@44 1389 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
jcallahan@44 1390 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
jcallahan@44 1391 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
jcallahan@44 1392 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
jcallahan@44 1393 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
jcallahan@44 1394 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
jcallahan@44 1395 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
jcallahan@44 1396 [_G.GetSpellInfo(95987)] = "UNBURDENED",
jcallahan@44 1397 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
jcallahan@44 1398 }
jcallahan@44 1399
jcallahan@44 1400
jcallahan@44 1401 local FACTION_NAMES = {
jcallahan@44 1402 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
jcallahan@44 1403 HONOR_HOLD = _G.GetFactionInfoByID(946),
jcallahan@44 1404 THE_SHATAR = _G.GetFactionInfoByID(935),
jcallahan@44 1405 THRALLMAR = _G.GetFactionInfoByID(947),
jcallahan@44 1406 }
jcallahan@44 1407
jcallahan@44 1408
jcallahan@44 1409 local MODIFIERS = {
jcallahan@44 1410 CENARION_FAVOR = {
jcallahan@44 1411 faction = FACTION_NAMES.CENARION_CIRCLE,
jcallahan@44 1412 modifier = 0.25,
jcallahan@44 1413 },
jcallahan@44 1414 GRIM_VISAGE = {
jcallahan@44 1415 modifier = 0.1,
jcallahan@44 1416 },
jcallahan@44 1417 HONOR_HOLD_FAVOR = {
jcallahan@44 1418 faction = FACTION_NAMES.HONOR_HOLD,
jcallahan@44 1419 modifier = 0.25,
jcallahan@44 1420 },
jcallahan@44 1421 NAZGRELS_FERVOR = {
jcallahan@44 1422 faction = FACTION_NAMES.THRALLMAR,
jcallahan@44 1423 modifier = 0.1,
jcallahan@44 1424 },
jcallahan@44 1425 SONG_OF_BATTLE = {
jcallahan@44 1426 faction = FACTION_NAMES.THE_SHATAR,
jcallahan@44 1427 modifier = 0.1,
jcallahan@44 1428 },
jcallahan@44 1429 SPIRIT_OF_SHARING = {
jcallahan@44 1430 modifier = 0.1,
jcallahan@44 1431 },
jcallahan@44 1432 THRALLMARS_FAVOR = {
jcallahan@44 1433 faction = FACTION_NAMES.THRALLMAR,
jcallahan@44 1434 modifier = 0.25,
jcallahan@44 1435 },
jcallahan@44 1436 TROLLBANES_COMMAND = {
jcallahan@44 1437 faction = FACTION_NAMES.HONOR_HOLD,
jcallahan@44 1438 modifier = 0.1,
jcallahan@44 1439 },
jcallahan@44 1440 UNBURDENED = {
jcallahan@44 1441 modifier = 0.1,
jcallahan@44 1442 },
jcallahan@44 1443 WOW_ANNIVERSARY = {
jcallahan@44 1444 modifier = 0.08,
jcallahan@44 1445 }
jcallahan@44 1446 }
jcallahan@44 1447
jcallahan@44 1448
jcallahan@92 1449 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
jcallahan@177 1450 if message_type ~= "FACTION" or not killed_npc_id then
jcallahan@44 1451 return
jcallahan@44 1452 end
jcallahan@44 1453 UpdateFactionData()
jcallahan@44 1454
jcallahan@46 1455 if not faction_name or not faction_standings[faction_name] then
jcallahan@46 1456 return
jcallahan@46 1457 end
jcallahan@177 1458 local npc = NPCEntry(killed_npc_id)
jcallahan@177 1459 ClearKilledNPC()
jcallahan@46 1460
jcallahan@44 1461 if not npc then
jcallahan@98 1462 private.harvesting = nil
jcallahan@44 1463 return
jcallahan@44 1464 end
jcallahan@98 1465 npc.harvested = private.harvesting
jcallahan@98 1466 private.harvesting = nil
jcallahan@98 1467
jcallahan@44 1468 local modifier = 1
jcallahan@44 1469
jcallahan@44 1470 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
jcallahan@44 1471 modifier = modifier + 0.1
jcallahan@44 1472 end
jcallahan@44 1473
jcallahan@44 1474 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
jcallahan@44 1475 modifier = modifier + 0.1
jcallahan@44 1476 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
jcallahan@44 1477 modifier = modifier + 0.05
jcallahan@44 1478 end
jcallahan@44 1479
jcallahan@44 1480 for buff_name, buff_label in pairs(REP_BUFFS) do
jcallahan@44 1481 if _G.UnitBuff("player", buff_name) then
jcallahan@44 1482 local modded_faction = MODIFIERS[buff_label].faction
jcallahan@44 1483
jcallahan@44 1484 if not modded_faction or faction_name == modded_faction then
jcallahan@44 1485 modifier = modifier + MODIFIERS[buff_label].modifier
jcallahan@44 1486 end
jcallahan@44 1487 end
jcallahan@44 1488 end
jcallahan@65 1489 npc.reputations = npc.reputations or {}
jcallahan@65 1490 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
jcallahan@32 1491 end
jcallahan@44 1492 end -- do-block
jcallahan@18 1493
jcallahan@18 1494
jcallahan@140 1495 function WDP:CURSOR_UPDATE(event_name)
jcallahan@141 1496 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
jcallahan@140 1497 return
jcallahan@140 1498 end
jcallahan@140 1499 local text = _G["GameTooltipTextLeft1"]:GetText()
jcallahan@140 1500
jcallahan@140 1501 if not text or text == "Fishing Bobber" then
jcallahan@140 1502 text = "NONE"
jcallahan@140 1503 else
jcallahan@140 1504 current_action.fishing_target = true
jcallahan@140 1505 end
jcallahan@140 1506 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
jcallahan@140 1507 end
jcallahan@140 1508
jcallahan@140 1509
jcallahan@92 1510 function WDP:ITEM_TEXT_BEGIN(event_name)
jcallahan@42 1511 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
jcallahan@42 1512
jcallahan@42 1513 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
jcallahan@42 1514 return
jcallahan@42 1515 end
jcallahan@42 1516 UpdateDBEntryLocation("objects", unit_idnum)
jcallahan@42 1517 end
jcallahan@42 1518
jcallahan@42 1519
jcallahan@13 1520 do
jcallahan@40 1521 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
jcallahan@40 1522 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
jcallahan@40 1523 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
jcallahan@13 1524
jcallahan@13 1525
jcallahan@13 1526 local function _moneyMatch(money, re)
jcallahan@13 1527 return money:match(re) or 0
jcallahan@1 1528 end
jcallahan@1 1529
jcallahan@0 1530
jcallahan@13 1531 local function _toCopper(money)
jcallahan@13 1532 if not money then
jcallahan@13 1533 return 0
jcallahan@13 1534 end
jcallahan@40 1535 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
jcallahan@1 1536 end
jcallahan@1 1537
jcallahan@1 1538
jcallahan@176 1539 local LOOT_OPENED_VERIFY_FUNCS = {
jcallahan@16 1540 [AF.ITEM] = function()
jcallahan@16 1541 local locked_item_id
jcallahan@16 1542
jcallahan@16 1543 for bag_index = 0, _G.NUM_BAG_FRAMES do
jcallahan@16 1544 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
jcallahan@16 1545 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
jcallahan@16 1546
jcallahan@16 1547 if is_locked then
jcallahan@16 1548 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
jcallahan@165 1549 break
jcallahan@16 1550 end
jcallahan@16 1551 end
jcallahan@165 1552
jcallahan@165 1553 if locked_item_id then
jcallahan@165 1554 break
jcallahan@165 1555 end
jcallahan@16 1556 end
jcallahan@16 1557
jcallahan@122 1558 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
jcallahan@16 1559 return false
jcallahan@16 1560 end
jcallahan@122 1561 current_action.identifier = locked_item_id
jcallahan@16 1562 return true
jcallahan@16 1563 end,
jcallahan@13 1564 [AF.NPC] = function()
jcallahan@17 1565 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
jcallahan@15 1566 return false
jcallahan@13 1567 end
jcallahan@205 1568
jcallahan@205 1569 if not current_action.identifier then
jcallahan@205 1570 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
jcallahan@205 1571 current_action.identifier = id_num
jcallahan@205 1572 end
jcallahan@13 1573 return true
jcallahan@13 1574 end,
jcallahan@14 1575 [AF.OBJECT] = true,
jcallahan@17 1576 [AF.ZONE] = function()
jcallahan@140 1577 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
jcallahan@210 1578 return _G.IsFishingLoot()
jcallahan@17 1579 end,
jcallahan@13 1580 }
jcallahan@13 1581
jcallahan@13 1582
jcallahan@176 1583 local LOOT_OPENED_UPDATE_FUNCS = {
jcallahan@16 1584 [AF.ITEM] = function()
jcallahan@28 1585 GenericLootUpdate("items")
jcallahan@28 1586 end,
jcallahan@28 1587 [AF.NPC] = function()
jcallahan@75 1588 local difficulty_token = InstanceDifficultyToken()
jcallahan@132 1589 local loot_type = current_loot.label
jcallahan@77 1590 local source_list = {}
jcallahan@75 1591
jcallahan@131 1592 for source_guid, loot_data in pairs(current_loot.sources) do
jcallahan@78 1593 local source_id = select(2, ParseGUID(source_guid))
jcallahan@75 1594 local npc = NPCEntry(source_id)
jcallahan@75 1595
jcallahan@75 1596 if npc then
jcallahan@248 1597 local encounter_data = npc:EncounterData(difficulty_token)
jcallahan@75 1598 encounter_data[loot_type] = encounter_data[loot_type] or {}
jcallahan@75 1599
jcallahan@78 1600 if not source_list[source_guid] then
jcallahan@77 1601 encounter_data.loot_counts = encounter_data.loot_counts or {}
jcallahan@77 1602 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
jcallahan@77 1603 source_list[source_id] = true
jcallahan@77 1604 end
jcallahan@77 1605
jcallahan@75 1606 for item_id, quantity in pairs(loot_data) do
jcallahan@75 1607 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
jcallahan@75 1608 end
jcallahan@75 1609 end
jcallahan@75 1610 end
jcallahan@75 1611
jcallahan@75 1612 -- TODO: Remove this when GetLootSourceInfo() has values for money
jcallahan@131 1613 if #current_loot.list <= 0 then
jcallahan@79 1614 return
jcallahan@79 1615 end
jcallahan@131 1616 local npc = NPCEntry(current_loot.identifier)
jcallahan@28 1617
jcallahan@28 1618 if not npc then
jcallahan@28 1619 return
jcallahan@28 1620 end
jcallahan@248 1621 local encounter_data = npc:EncounterData(difficulty_token)
jcallahan@29 1622 encounter_data[loot_type] = encounter_data[loot_type] or {}
jcallahan@16 1623
jcallahan@131 1624 if not source_list[current_loot.identifier] then
jcallahan@77 1625 encounter_data.loot_counts = encounter_data.loot_counts or {}
jcallahan@77 1626 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
jcallahan@77 1627 end
jcallahan@77 1628
jcallahan@131 1629 for index = 1, #current_loot.list do
jcallahan@131 1630 table.insert(encounter_data[loot_type], current_loot.list[index])
jcallahan@16 1631 end
jcallahan@16 1632 end,
jcallahan@13 1633 [AF.OBJECT] = function()
jcallahan@28 1634 GenericLootUpdate("objects", InstanceDifficultyToken())
jcallahan@17 1635 end,
jcallahan@17 1636 [AF.ZONE] = function()
jcallahan@141 1637 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
jcallahan@41 1638
jcallahan@41 1639 -- This will start life as a boolean true.
jcallahan@131 1640 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
jcallahan@131 1641 current_loot.zone_data[location_token] = {
jcallahan@41 1642 drops = {}
jcallahan@41 1643 }
jcallahan@41 1644 end
jcallahan@132 1645 local loot_count = ("%s_count"):format(current_loot.label)
jcallahan@131 1646 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
jcallahan@41 1647
jcallahan@131 1648 if current_loot.sources then
jcallahan@131 1649 for source_guid, loot_data in pairs(current_loot.sources) do
jcallahan@131 1650 for item_id, quantity in pairs(loot_data) do
jcallahan@131 1651 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
jcallahan@131 1652 end
jcallahan@131 1653 end
jcallahan@131 1654 end
jcallahan@131 1655
jcallahan@131 1656 if #current_loot.list <= 0 then
jcallahan@131 1657 return
jcallahan@131 1658 end
jcallahan@131 1659
jcallahan@131 1660 for index = 1, #current_loot.list do
jcallahan@131 1661 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
jcallahan@41 1662 end
jcallahan@13 1663 end,
jcallahan@13 1664 }
jcallahan@13 1665
jcallahan@79 1666 -- Prevent opening the same loot window multiple times from recording data multiple times.
jcallahan@79 1667 local loot_guid_registry = {}
jcallahan@124 1668
jcallahan@124 1669
jcallahan@124 1670 function WDP:LOOT_CLOSED(event_name)
jcallahan@131 1671 current_loot = nil
jcallahan@131 1672 table.wipe(current_action)
jcallahan@124 1673 end
jcallahan@124 1674
jcallahan@13 1675
jcallahan@92 1676 function WDP:LOOT_OPENED(event_name)
jcallahan@132 1677 if current_loot then
jcallahan@18 1678 return
jcallahan@18 1679 end
jcallahan@151 1680
jcallahan@151 1681 if not current_action.target_type then
jcallahan@151 1682 return
jcallahan@151 1683 end
jcallahan@176 1684 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
jcallahan@176 1685 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
jcallahan@13 1686
jcallahan@14 1687 if not verify_func or not update_func then
jcallahan@13 1688 return
jcallahan@13 1689 end
jcallahan@13 1690
jcallahan@14 1691 if _G.type(verify_func) == "function" and not verify_func() then
jcallahan@14 1692 return
jcallahan@14 1693 end
jcallahan@80 1694 local guids_used = {}
jcallahan@132 1695
jcallahan@131 1696 current_loot = {
jcallahan@131 1697 list = {},
jcallahan@131 1698 sources = {},
jcallahan@131 1699 identifier = current_action.identifier,
jcallahan@132 1700 label = current_action.loot_label or "drops",
jcallahan@131 1701 map_level = current_action.map_level,
jcallahan@131 1702 object_name = current_action.object_name,
jcallahan@131 1703 spell_label = current_action.spell_label,
jcallahan@131 1704 target_type = current_action.target_type,
jcallahan@131 1705 x = current_action.x,
jcallahan@131 1706 y = current_action.y,
jcallahan@131 1707 zone_data = current_action.zone_data,
jcallahan@131 1708 }
jcallahan@131 1709 table.wipe(current_action)
jcallahan@13 1710
jcallahan@217 1711 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
jcallahan@217 1712
jcallahan@55 1713 for loot_slot = 1, _G.GetNumLootItems() do
jcallahan@55 1714 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
jcallahan@55 1715 local slot_type = _G.GetLootSlotType(loot_slot)
jcallahan@237 1716 local loot_info = {
jcallahan@237 1717 _G.GetLootSourceInfo(loot_slot)
jcallahan@237 1718 }
jcallahan@13 1719
jcallahan@237 1720 -- Odd index is GUID, even is count.
jcallahan@237 1721 for loot_index = 1, #loot_info, 2 do
jcallahan@237 1722 local source_guid = loot_info[loot_index]
jcallahan@75 1723
jcallahan@237 1724 if not loot_guid_registry[current_loot.label][source_guid] then
jcallahan@237 1725 local loot_quantity = loot_info[loot_index + 1]
jcallahan@237 1726 local source_type, source_id = ParseGUID(source_guid)
jcallahan@237 1727 local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
jcallahan@245 1728 Debug("GUID: %s - Type:ID: %s - Amount: %d", loot_info[loot_index], source_key, loot_quantity)
jcallahan@77 1729
jcallahan@237 1730 if slot_type == _G.LOOT_SLOT_ITEM then
jcallahan@79 1731 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
jcallahan@131 1732 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
jcallahan@131 1733 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
jcallahan@80 1734 guids_used[source_guid] = true
jcallahan@237 1735 elseif slot_type == _G.LOOT_SLOT_MONEY then
jcallahan@245 1736 Debug("money:%d", _toCopper(item_text))
jcallahan@237 1737 table.insert(current_loot.list, ("money:%d"):format(_toCopper(item_text)))
jcallahan@237 1738 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
jcallahan@245 1739 Debug("Found currency: %s", icon_texture)
jcallahan@237 1740 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
jcallahan@79 1741 end
jcallahan@75 1742 end
jcallahan@13 1743 end
jcallahan@13 1744 end
jcallahan@80 1745
jcallahan@81 1746 for guid in pairs(guids_used) do
jcallahan@217 1747 loot_guid_registry[current_loot.label][guid] = true
jcallahan@80 1748 end
jcallahan@13 1749 update_func()
jcallahan@1 1750 end
jcallahan@13 1751 end -- do-block
jcallahan@0 1752
jcallahan@0 1753
jcallahan@89 1754 function WDP:MAIL_SHOW(event_name)
jcallahan@89 1755 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
jcallahan@89 1756
jcallahan@89 1757 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
jcallahan@89 1758 return
jcallahan@89 1759 end
jcallahan@89 1760 UpdateDBEntryLocation("objects", unit_idnum)
jcallahan@89 1761 end
jcallahan@89 1762
jcallahan@89 1763
jcallahan@44 1764 do
jcallahan@44 1765 local POINT_MATCH_PATTERNS = {
jcallahan@44 1766 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
jcallahan@44 1767 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
jcallahan@44 1768 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
jcallahan@44 1769 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
jcallahan@44 1770 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
jcallahan@44 1771 }
jcallahan@5 1772
jcallahan@68 1773 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
jcallahan@87 1774 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
jcallahan@87 1775 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
jcallahan@68 1776
jcallahan@133 1777 local current_merchant
jcallahan@133 1778 local merchant_standing
jcallahan@133 1779
jcallahan@133 1780 function WDP:MERCHANT_CLOSED(event_name)
jcallahan@133 1781 current_merchant = nil
jcallahan@133 1782 merchant_standing = nil
jcallahan@133 1783 end
jcallahan@133 1784
jcallahan@133 1785
jcallahan@89 1786 function WDP:UpdateMerchantItems(event_name)
jcallahan@144 1787 if not current_merchant or event_name == "MERCHANT_SHOW" then
jcallahan@195 1788 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
jcallahan@4 1789
jcallahan@171 1790 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
jcallahan@133 1791 return
jcallahan@133 1792 end
jcallahan@195 1793 merchant_standing = select(2, UnitFactionStanding("npc"))
jcallahan@133 1794 current_merchant = NPCEntry(unit_idnum)
jcallahan@133 1795 current_merchant.sells = current_merchant.sells or {}
jcallahan@44 1796 end
jcallahan@55 1797 local current_filters = _G.GetMerchantFilter()
jcallahan@57 1798 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
jcallahan@57 1799 _G.MerchantFrame_Update()
jcallahan@57 1800
jcallahan@150 1801 local num_items = _G.GetMerchantNumItems()
jcallahan@150 1802
jcallahan@44 1803 for item_index = 1, num_items do
jcallahan@44 1804 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
jcallahan@44 1805 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
jcallahan@5 1806
jcallahan@44 1807 if item_id and item_id > 0 then
jcallahan@44 1808 local price_string = ActualCopperCost(copper_price, merchant_standing)
jcallahan@5 1809
jcallahan@68 1810 DatamineTT:ClearLines()
jcallahan@68 1811 DatamineTT:SetMerchantItem(item_index)
jcallahan@68 1812
jcallahan@68 1813 local num_lines = DatamineTT:NumLines()
jcallahan@68 1814
jcallahan@68 1815 for line_index = 1, num_lines do
jcallahan@68 1816 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
jcallahan@68 1817
jcallahan@68 1818 if not current_line then
jcallahan@68 1819 break
jcallahan@68 1820 end
jcallahan@68 1821 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
jcallahan@68 1822
jcallahan@68 1823 if faction or reputation then
jcallahan@68 1824 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
jcallahan@68 1825 break
jcallahan@68 1826 end
jcallahan@68 1827 end
jcallahan@68 1828
jcallahan@87 1829 for line_index = 1, num_lines do
jcallahan@87 1830 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
jcallahan@87 1831
jcallahan@87 1832 if not current_line then
jcallahan@87 1833 break
jcallahan@87 1834 end
jcallahan@87 1835 local line_text = current_line:GetText()
jcallahan@87 1836 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
jcallahan@87 1837
jcallahan@87 1838 if quest_name then
jcallahan@87 1839 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
jcallahan@87 1840 break
jcallahan@87 1841 end
jcallahan@87 1842 end
jcallahan@87 1843
jcallahan@44 1844 if extended_cost then
jcallahan@53 1845 local battleground_rating = 0
jcallahan@53 1846 local personal_rating = 0
jcallahan@53 1847 local required_season_amount
jcallahan@5 1848
jcallahan@68 1849 for line_index = 1, num_lines do
jcallahan@44 1850 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
jcallahan@5 1851
jcallahan@44 1852 if not current_line then
jcallahan@44 1853 break
jcallahan@44 1854 end
jcallahan@53 1855 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
jcallahan@5 1856
jcallahan@44 1857 for match_index = 1, #POINT_MATCH_PATTERNS do
jcallahan@44 1858 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
jcallahan@53 1859 personal_rating = personal_rating + (match1 or 0)
jcallahan@53 1860 battleground_rating = battleground_rating + (match2 or 0)
jcallahan@5 1861
jcallahan@44 1862 if match1 or match2 then
jcallahan@44 1863 break
jcallahan@44 1864 end
jcallahan@44 1865 end
jcallahan@5 1866 end
jcallahan@44 1867 local currency_list = {}
jcallahan@44 1868 local item_count = _G.GetMerchantItemCostInfo(item_index)
jcallahan@50 1869
jcallahan@50 1870 -- Keeping this around in case Blizzard makes the two points diverge at some point.
jcallahan@53 1871 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
jcallahan@53 1872 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
jcallahan@5 1873
jcallahan@44 1874 for cost_index = 1, item_count do
jcallahan@44 1875 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
jcallahan@44 1876 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
jcallahan@44 1877
jcallahan@44 1878 if (not currency_id or currency_id < 1) and icon_texture then
jcallahan@44 1879 currency_id = icon_texture:match("[^\\]+$"):lower()
jcallahan@44 1880 end
jcallahan@44 1881
jcallahan@44 1882 if currency_id then
jcallahan@44 1883 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
jcallahan@44 1884 end
jcallahan@44 1885 end
jcallahan@44 1886
jcallahan@44 1887 for currency_index = 1, #currency_list do
jcallahan@44 1888 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
jcallahan@5 1889 end
jcallahan@5 1890 end
jcallahan@133 1891 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
jcallahan@44 1892 end
jcallahan@44 1893 end
jcallahan@5 1894
jcallahan@44 1895 if _G.CanMerchantRepair() then
jcallahan@133 1896 current_merchant.can_repair = true
jcallahan@5 1897 end
jcallahan@57 1898 _G.SetMerchantFilter(current_filters)
jcallahan@57 1899 _G.MerchantFrame_Update()
jcallahan@4 1900 end
jcallahan@44 1901 end -- do-block
jcallahan@4 1902
jcallahan@89 1903
jcallahan@92 1904 function WDP:PET_BAR_UPDATE(event_name)
jcallahan@122 1905 if current_action.spell_label ~= "MIND_CONTROL" then
jcallahan@25 1906 return
jcallahan@25 1907 end
jcallahan@34 1908 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
jcallahan@25 1909
jcallahan@171 1910 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
jcallahan@25 1911 return
jcallahan@25 1912 end
jcallahan@29 1913 NPCEntry(unit_idnum).mind_control = true
jcallahan@122 1914 table.wipe(current_action)
jcallahan@25 1915 end
jcallahan@25 1916
jcallahan@25 1917
jcallahan@115 1918 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
jcallahan@115 1919 local num_pets = LPJ:NumPets()
jcallahan@115 1920
jcallahan@115 1921 for index, pet_id in LPJ:IteratePetIDs() do
jcallahan@115 1922 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
jcallahan@115 1923
jcallahan@115 1924 if is_owned then
jcallahan@115 1925 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
jcallahan@115 1926
jcallahan@139 1927 if rarity then
jcallahan@139 1928 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
jcallahan@139 1929 local npc = NPCEntry(npc_id)
jcallahan@139 1930 npc.wild_pet = is_wild or nil
jcallahan@139 1931 npc.battle_pet_data = npc.battle_pet_data or {}
jcallahan@139 1932 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
jcallahan@139 1933 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
jcallahan@139 1934
jcallahan@139 1935 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
jcallahan@139 1936 data.max_health = max_health
jcallahan@139 1937 data.attack = attack
jcallahan@139 1938 data.speed = speed
jcallahan@139 1939 end
jcallahan@115 1940 end
jcallahan@115 1941 end
jcallahan@115 1942 end
jcallahan@115 1943
jcallahan@115 1944
jcallahan@156 1945 function WDP:PLAYER_REGEN_DISABLED(event_name)
jcallahan@156 1946 private.in_combat = true
jcallahan@156 1947 end
jcallahan@156 1948
jcallahan@156 1949
jcallahan@156 1950 function WDP:PLAYER_REGEN_ENABLED(event_name)
jcallahan@156 1951 private.in_combat = nil
jcallahan@156 1952
jcallahan@156 1953 if private.set_area_id then
jcallahan@299 1954 self:HandleZoneChange(event_name)
jcallahan@156 1955 private.set_area_id = nil
jcallahan@156 1956 end
jcallahan@156 1957 end
jcallahan@156 1958
jcallahan@156 1959
jcallahan@118 1960 function WDP:PLAYER_TARGET_CHANGED(event_name)
jcallahan@215 1961 if not TargetedNPC() then
jcallahan@118 1962 return
jcallahan@2 1963 end
jcallahan@151 1964 current_action.target_type = AF.NPC
jcallahan@118 1965 self:UpdateTargetLocation()
jcallahan@118 1966 end
jcallahan@2 1967
jcallahan@89 1968
jcallahan@12 1969 do
jcallahan@12 1970 local function UpdateQuestJuncture(point)
jcallahan@12 1971 local unit_name = _G.UnitName("questnpc")
jcallahan@9 1972
jcallahan@12 1973 if not unit_name then
jcallahan@12 1974 return
jcallahan@12 1975 end
jcallahan@34 1976 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
jcallahan@9 1977
jcallahan@12 1978 if unit_type == private.UNIT_TYPES.OBJECT then
jcallahan@38 1979 UpdateDBEntryLocation("objects", unit_id)
jcallahan@12 1980 end
jcallahan@19 1981 local quest = DBEntry("quests", _G.GetQuestID())
jcallahan@12 1982 quest[point] = quest[point] or {}
jcallahan@12 1983 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
jcallahan@24 1984
jcallahan@24 1985 return quest
jcallahan@12 1986 end
jcallahan@10 1987
jcallahan@12 1988
jcallahan@92 1989 function WDP:QUEST_COMPLETE(event_name)
jcallahan@97 1990 local quest = UpdateQuestJuncture("end")
jcallahan@97 1991
jcallahan@112 1992 if ALLOWED_LOCALES[CLIENT_LOCALE] then
jcallahan@112 1993 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
jcallahan@112 1994 end
jcallahan@67 1995 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
jcallahan@177 1996 ClearKilledNPC()
jcallahan@10 1997 end
jcallahan@10 1998
jcallahan@12 1999
jcallahan@92 2000 function WDP:QUEST_DETAIL(event_name)
jcallahan@24 2001 local quest = UpdateQuestJuncture("begin")
jcallahan@24 2002
jcallahan@46 2003 if not quest then
jcallahan@46 2004 return
jcallahan@46 2005 end
jcallahan@24 2006 quest.classes = quest.classes or {}
jcallahan@27 2007 quest.classes[PLAYER_CLASS] = true
jcallahan@24 2008
jcallahan@24 2009 quest.races = quest.races or {}
jcallahan@100 2010 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
jcallahan@10 2011 end
jcallahan@12 2012 end -- do-block
jcallahan@9 2013
jcallahan@9 2014
jcallahan@92 2015 function WDP:QUEST_LOG_UPDATE(event_name)
jcallahan@38 2016 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
jcallahan@36 2017 local entry_index, processed_quests = 1, 0
jcallahan@36 2018 local _, num_quests = _G.GetNumQuestLogEntries()
jcallahan@36 2019
jcallahan@36 2020 while processed_quests <= num_quests do
jcallahan@36 2021 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
jcallahan@36 2022
jcallahan@84 2023 if quest_id == 0 then
jcallahan@84 2024 processed_quests = processed_quests + 1
jcallahan@84 2025 elseif not is_header then
jcallahan@36 2026 _G.SelectQuestLogEntry(entry_index);
jcallahan@36 2027
jcallahan@36 2028 local quest = DBEntry("quests", quest_id)
jcallahan@36 2029 quest.timer = _G.GetQuestLogTimeLeft()
jcallahan@37 2030 quest.can_share = _G.GetQuestLogPushable() and true or nil
jcallahan@36 2031 processed_quests = processed_quests + 1
jcallahan@36 2032 end
jcallahan@36 2033 entry_index = entry_index + 1
jcallahan@36 2034 end
jcallahan@36 2035 _G.SelectQuestLogEntry(selected_quest)
jcallahan@4 2036 self:UnregisterEvent("QUEST_LOG_UPDATE")
jcallahan@4 2037 end
jcallahan@4 2038
jcallahan@4 2039
jcallahan@97 2040 function WDP:QUEST_PROGRESS(event_name)
jcallahan@112 2041 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
jcallahan@112 2042 return
jcallahan@112 2043 end
jcallahan@97 2044 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
jcallahan@97 2045 end
jcallahan@97 2046
jcallahan@97 2047
jcallahan@92 2048 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
jcallahan@4 2049 if unit_id ~= "player" then
jcallahan@4 2050 return
jcallahan@4 2051 end
jcallahan@4 2052 self:RegisterEvent("QUEST_LOG_UPDATE")
jcallahan@4 2053 end
jcallahan@4 2054
jcallahan@4 2055
jcallahan@92 2056 do
jcallahan@92 2057 local TRADESKILL_TOOLS = {
jcallahan@92 2058 Anvil = anvil_spell_ids,
jcallahan@92 2059 Forge = forge_spell_ids,
jcallahan@92 2060 }
jcallahan@92 2061
jcallahan@92 2062
jcallahan@167 2063 local function RegisterTools(tradeskill_name, tradeskill_index)
jcallahan@167 2064 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
jcallahan@167 2065 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
jcallahan@167 2066
jcallahan@167 2067 if required_tool then
jcallahan@167 2068 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
jcallahan@167 2069 if required_tool:find(tool_name) then
jcallahan@167 2070 registry[spell_id] = true
jcallahan@167 2071 end
jcallahan@167 2072 end
jcallahan@167 2073 end
jcallahan@167 2074 end
jcallahan@167 2075
jcallahan@167 2076
jcallahan@92 2077 function WDP:TRADE_SKILL_SHOW(event_name)
jcallahan@92 2078 local profession_name, prof_level = _G.GetTradeSkillLine()
jcallahan@92 2079
jcallahan@92 2080 if profession_name == _G.UNKNOWN then
jcallahan@92 2081 return
jcallahan@92 2082 end
jcallahan@167 2083 TradeSkillExecutePer(RegisterTools)
jcallahan@92 2084 end
jcallahan@92 2085 end -- do-block
jcallahan@92 2086
jcallahan@92 2087
jcallahan@167 2088 function WDP:TRAINER_CLOSED(event_name)
jcallahan@167 2089 private.trainer_shown = nil
jcallahan@167 2090 end
jcallahan@167 2091
jcallahan@167 2092
jcallahan@92 2093 function WDP:TRAINER_SHOW(event_name)
jcallahan@232 2094 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
jcallahan@164 2095 local trainer = NPCEntry(unit_idnum)
jcallahan@58 2096
jcallahan@164 2097 if not trainer then
jcallahan@58 2098 return
jcallahan@58 2099 end
jcallahan@232 2100 local trainer_standing = select(2, UnitFactionStanding("npc"))
jcallahan@164 2101 trainer.teaches = trainer.teaches or {}
jcallahan@27 2102
jcallahan@167 2103 private.trainer_shown = true
jcallahan@167 2104
jcallahan@27 2105 -- Get the initial trainer filters
jcallahan@27 2106 local available = _G.GetTrainerServiceTypeFilter("available")
jcallahan@27 2107 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
jcallahan@27 2108 local used = _G.GetTrainerServiceTypeFilter("used")
jcallahan@27 2109
jcallahan@27 2110 -- Clear the trainer filters
jcallahan@27 2111 _G.SetTrainerServiceTypeFilter("available", 1)
jcallahan@27 2112 _G.SetTrainerServiceTypeFilter("unavailable", 1)
jcallahan@27 2113 _G.SetTrainerServiceTypeFilter("used", 1)
jcallahan@27 2114
jcallahan@27 2115 for index = 1, _G.GetNumTrainerServices(), 1 do
jcallahan@27 2116 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
jcallahan@27 2117
jcallahan@27 2118 if spell_name then
jcallahan@27 2119 DatamineTT:ClearLines()
jcallahan@27 2120 DatamineTT:SetTrainerService(index)
jcallahan@27 2121
jcallahan@27 2122 local _, _, spell_id = DatamineTT:GetSpell()
jcallahan@27 2123
jcallahan@43 2124 if spell_id then
jcallahan@164 2125 local class_professions = trainer.teaches[PLAYER_CLASS]
jcallahan@164 2126
jcallahan@164 2127 if not class_professions then
jcallahan@164 2128 trainer.teaches[PLAYER_CLASS] = {}
jcallahan@164 2129 class_professions = trainer.teaches[PLAYER_CLASS]
jcallahan@164 2130 end
jcallahan@43 2131 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
jcallahan@43 2132 profession = profession or "General"
jcallahan@43 2133
jcallahan@164 2134 local profession_skills = class_professions[profession]
jcallahan@43 2135
jcallahan@43 2136 if not profession_skills then
jcallahan@43 2137 class_professions[profession] = {}
jcallahan@43 2138 profession_skills = class_professions[profession]
jcallahan@43 2139 end
jcallahan@173 2140 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
jcallahan@27 2141 end
jcallahan@27 2142 end
jcallahan@27 2143 end
jcallahan@27 2144 -- Reset the filters to what they were before
jcallahan@27 2145 _G.SetTrainerServiceTypeFilter("available", available or 0)
jcallahan@27 2146 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
jcallahan@27 2147 _G.SetTrainerServiceTypeFilter("used", used or 0)
jcallahan@27 2148 end
jcallahan@27 2149
jcallahan@27 2150
jcallahan@1 2151 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
jcallahan@1 2152 if private.tracked_line or unit_id ~= "player" then
jcallahan@1 2153 return
jcallahan@1 2154 end
jcallahan@1 2155 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
jcallahan@1 2156
jcallahan@1 2157 if not spell_label then
jcallahan@1 2158 return
jcallahan@1 2159 end
jcallahan@150 2160 local item_name, item_link = _G.GameTooltip:GetItem()
jcallahan@150 2161 local unit_name, unit_id = _G.GameTooltip:GetUnit()
jcallahan@1 2162
jcallahan@150 2163 if not unit_name and _G.UnitName("target") == target_name then
jcallahan@150 2164 unit_name = target_name
jcallahan@150 2165 unit_id = "target"
jcallahan@1 2166 end
jcallahan@1 2167 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
jcallahan@28 2168 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
jcallahan@28 2169
jcallahan@205 2170 table.wipe(current_action)
jcallahan@122 2171 current_action.instance_token = instance_token
jcallahan@122 2172 current_action.map_level = map_level
jcallahan@122 2173 current_action.x = x
jcallahan@122 2174 current_action.y = y
jcallahan@122 2175 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
jcallahan@122 2176 current_action.spell_label = spell_label
jcallahan@105 2177
jcallahan@105 2178 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
jcallahan@122 2179 current_action.loot_label = spell_label:lower()
jcallahan@105 2180 end
jcallahan@1 2181
jcallahan@151 2182 if unit_name and unit_name == target_name and not item_name then
jcallahan@16 2183 if bit.band(spell_flags, AF.NPC) == AF.NPC then
jcallahan@150 2184 if not unit_id or unit_name ~= target_name then
jcallahan@16 2185 return
jcallahan@16 2186 end
jcallahan@123 2187 current_action.target_type = AF.NPC
jcallahan@16 2188 end
jcallahan@16 2189 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
jcallahan@123 2190 current_action.target_type = AF.ITEM
jcallahan@16 2191
jcallahan@150 2192 if item_name and item_name == target_name then
jcallahan@150 2193 current_action.identifier = ItemLinkToID(item_link)
jcallahan@16 2194 elseif target_name and target_name ~= "" then
jcallahan@150 2195 current_action.identifier = ItemLinkToID(select(2, _G.GetItemInfo(target_name)))
jcallahan@16 2196 end
jcallahan@150 2197 elseif not item_name and not unit_name then
jcallahan@1 2198 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
jcallahan@17 2199 if target_name == "" then
jcallahan@17 2200 return
jcallahan@17 2201 end
jcallahan@122 2202 current_action.object_name = target_name
jcallahan@123 2203 current_action.target_type = AF.OBJECT
jcallahan@1 2204 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
jcallahan@123 2205 current_action.target_type = AF.ZONE
jcallahan@1 2206 end
jcallahan@1 2207 end
jcallahan@1 2208 private.tracked_line = spell_line
jcallahan@0 2209 end
jcallahan@0 2210
jcallahan@94 2211
jcallahan@1 2212 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
jcallahan@1 2213 if unit_id ~= "player" then
jcallahan@1 2214 return
jcallahan@1 2215 end
jcallahan@1 2216 private.tracked_line = nil
jcallahan@167 2217 private.previous_spell_id = spell_id
jcallahan@85 2218
jcallahan@86 2219 if spell_name:match("^Harvest.+") then
jcallahan@177 2220 killed_npc_id = current_target_id
jcallahan@98 2221 private.harvesting = true
jcallahan@85 2222 end
jcallahan@92 2223
jcallahan@92 2224 if anvil_spell_ids[spell_id] then
jcallahan@92 2225 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
jcallahan@92 2226 elseif forge_spell_ids[spell_id] then
jcallahan@92 2227 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
jcallahan@92 2228 end
jcallahan@0 2229 end
jcallahan@0 2230
jcallahan@90 2231
jcallahan@1 2232 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
jcallahan@1 2233 if unit_id ~= "player" then
jcallahan@1 2234 return
jcallahan@1 2235 end
jcallahan@0 2236
jcallahan@1 2237 if private.tracked_line == spell_line then
jcallahan@1 2238 private.tracked_line = nil
jcallahan@1 2239 end
jcallahan@147 2240 table.wipe(current_action)
jcallahan@0 2241 end
jcallahan@90 2242
jcallahan@90 2243
jcallahan@90 2244 do
jcallahan@90 2245 local function SetUnitField(field, required_type)
jcallahan@90 2246 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
jcallahan@90 2247
jcallahan@90 2248 if not unit_idnum or (required_type and unit_type ~= required_type) then
jcallahan@90 2249 return
jcallahan@90 2250 end
jcallahan@90 2251
jcallahan@171 2252 if UnitTypeIsNPC(unit_type) then
jcallahan@90 2253 NPCEntry(unit_idnum)[field] = true
jcallahan@90 2254 elseif unit_type == private.UNIT_TYPES.OBJECT then
jcallahan@90 2255 DBEntry("objects", unit_idnum)[field] = true
jcallahan@93 2256 UpdateDBEntryLocation("objects", unit_idnum)
jcallahan@90 2257 end
jcallahan@90 2258 end
jcallahan@90 2259
jcallahan@90 2260
jcallahan@90 2261 function WDP:AUCTION_HOUSE_SHOW(event_name)
jcallahan@90 2262 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
jcallahan@90 2263 end
jcallahan@90 2264
jcallahan@90 2265
jcallahan@90 2266 function WDP:BANKFRAME_OPENED(event_name)
jcallahan@90 2267 SetUnitField("banker", private.UNIT_TYPES.NPC)
jcallahan@90 2268 end
jcallahan@90 2269
jcallahan@90 2270
jcallahan@90 2271 function WDP:BATTLEFIELDS_SHOW(event_name)
jcallahan@90 2272 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
jcallahan@90 2273 end
jcallahan@90 2274
jcallahan@90 2275
jcallahan@92 2276 function WDP:FORGE_MASTER_OPENED(event_name)
jcallahan@90 2277 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
jcallahan@90 2278 end
jcallahan@90 2279
jcallahan@90 2280
jcallahan@92 2281 function WDP:GOSSIP_SHOW(event_name)
jcallahan@90 2282 local gossip_options = { _G.GetGossipOptions() }
jcallahan@90 2283
jcallahan@90 2284 for index = 2, #gossip_options, 2 do
jcallahan@90 2285 if gossip_options[index] == "binder" then
jcallahan@90 2286 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
jcallahan@90 2287 return
jcallahan@90 2288 end
jcallahan@90 2289 end
jcallahan@90 2290 end
jcallahan@90 2291
jcallahan@90 2292
jcallahan@93 2293 function WDP:GUILDBANKFRAME_OPENED(event_name)
jcallahan@93 2294 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
jcallahan@93 2295 end
jcallahan@93 2296
jcallahan@93 2297
jcallahan@189 2298 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
jcallahan@189 2299 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
jcallahan@189 2300 end
jcallahan@189 2301
jcallahan@189 2302
jcallahan@90 2303 function WDP:TAXIMAP_OPENED(event_name)
jcallahan@90 2304 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
jcallahan@90 2305 end
jcallahan@90 2306
jcallahan@90 2307
jcallahan@90 2308 function WDP:TRANSMOGRIFY_OPEN(event_name)
jcallahan@90 2309 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
jcallahan@90 2310 end
jcallahan@90 2311
jcallahan@90 2312
jcallahan@90 2313 function WDP:VOID_STORAGE_OPEN(event_name)
jcallahan@90 2314 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
jcallahan@90 2315 end
jcallahan@90 2316 end -- do-block