jcallahan@246
|
1 -- LUA API ------------------------------------------------------------
|
jcallahan@246
|
2
|
jcallahan@0
|
3 local _G = getfenv(0)
|
jcallahan@0
|
4
|
jcallahan@0
|
5 local pairs = _G.pairs
|
jcallahan@312
|
6 local tostring = _G.tostring
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@334
|
13 local next = _G.next
|
jcallahan@78
|
14 local select = _G.select
|
jcallahan@306
|
15 local unpack = _G.unpack
|
jcallahan@78
|
16
|
MMOSimca@383
|
17 local C_Timer = _G.C_Timer
|
MMOSimca@383
|
18
|
jcallahan@0
|
19
|
jcallahan@246
|
20 -- ADDON NAMESPACE ----------------------------------------------------
|
jcallahan@246
|
21
|
jcallahan@0
|
22 local ADDON_NAME, private = ...
|
jcallahan@0
|
23
|
jcallahan@0
|
24 local LibStub = _G.LibStub
|
MMOSimca@383
|
25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
|
jcallahan@0
|
26
|
jcallahan@48
|
27 local deformat = LibStub("LibDeformat-3.0")
|
jcallahan@48
|
28
|
jcallahan@4
|
29 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
30 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
31
|
jcallahan@0
|
32
|
jcallahan@246
|
33 -- CONSTANTS ----------------------------------------------------------
|
jcallahan@246
|
34
|
jcallahan@246
|
35 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@246
|
36 local CLIENT_LOCALE = _G.GetLocale()
|
jcallahan@313
|
37 local DB_VERSION = 18
|
MMOSimca@346
|
38 local DEBUGGING = false
|
jcallahan@156
|
39 local EVENT_DEBUG = false
|
jcallahan@322
|
40
|
MMOSimca@405
|
41 local ITEM_ID_TIMBER = 114781
|
MMOSimca@405
|
42
|
MMOSimca@422
|
43 local LOOT_SOURCE_ID_REDUNDANT = 3
|
MMOSimca@422
|
44 local LOOT_SOURCE_ID_GARRISON_CACHE = 10
|
MMOSimca@422
|
45
|
jcallahan@246
|
46 local OBJECT_ID_ANVIL = 192628
|
jcallahan@322
|
47 local OBJECT_ID_FISHING_BOBBER = 35591
|
jcallahan@246
|
48 local OBJECT_ID_FORGE = 1685
|
jcallahan@322
|
49
|
MMOSimca@454
|
50 local PLAYER_CLASS, PLAYER_CLASS_ID = _G.select(2, _G.UnitClass("player"))
|
jcallahan@246
|
51 local PLAYER_FACTION = _G.UnitFactionGroup("player")
|
jcallahan@300
|
52 local PLAYER_GUID
|
jcallahan@246
|
53 local PLAYER_NAME = _G.UnitName("player")
|
jcallahan@246
|
54 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
|
jcallahan@246
|
55
|
MMOSimca@377
|
56 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
|
MMOSimca@377
|
57 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
|
MMOSimca@377
|
58 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
|
MMOSimca@377
|
59
|
jcallahan@246
|
60 local ALLOWED_LOCALES = {
|
jcallahan@246
|
61 enUS = true,
|
jcallahan@246
|
62 enGB = true,
|
MMOSimca@336
|
63 enTW = true,
|
MMOSimca@336
|
64 enCN = true,
|
jcallahan@246
|
65 }
|
jcallahan@157
|
66
|
jcallahan@0
|
67 local DATABASE_DEFAULTS = {
|
jcallahan@128
|
68 char = {},
|
jcallahan@0
|
69 global = {
|
jcallahan@270
|
70 config = {
|
jcallahan@270
|
71 minimap_icon = {
|
jcallahan@270
|
72 hide = true,
|
jcallahan@270
|
73 },
|
jcallahan@270
|
74 },
|
jcallahan@0
|
75 items = {},
|
jcallahan@0
|
76 npcs = {},
|
jcallahan@0
|
77 objects = {},
|
jcallahan@0
|
78 quests = {},
|
jcallahan@167
|
79 spells = {},
|
jcallahan@17
|
80 zones = {},
|
jcallahan@0
|
81 }
|
jcallahan@0
|
82 }
|
jcallahan@0
|
83
|
jcallahan@1
|
84 local EVENT_MAPPING = {
|
MMOSimca@436
|
85 AUCTION_HOUSE_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@436
|
86 AUCTION_HOUSE_SHOW = true, -- also triggers StopChatLootRecording
|
MMOSimca@436
|
87 BANKFRAME_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@436
|
88 BANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
|
jcallahan@90
|
89 BATTLEFIELDS_SHOW = true,
|
jcallahan@56
|
90 BLACK_MARKET_ITEM_UPDATE = true,
|
MMOSimca@408
|
91 BONUS_ROLL_RESULT = true,
|
MMOSimca@388
|
92 CHAT_MSG_CURRENCY = true,
|
jcallahan@48
|
93 CHAT_MSG_LOOT = true,
|
jcallahan@95
|
94 CHAT_MSG_MONSTER_SAY = "RecordQuote",
|
jcallahan@95
|
95 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
|
jcallahan@95
|
96 CHAT_MSG_MONSTER_YELL = "RecordQuote",
|
jcallahan@40
|
97 CHAT_MSG_SYSTEM = true,
|
jcallahan@23
|
98 COMBAT_LOG_EVENT_UNFILTERED = true,
|
jcallahan@18
|
99 COMBAT_TEXT_UPDATE = true,
|
jcallahan@140
|
100 CURSOR_UPDATE = true,
|
jcallahan@90
|
101 FORGE_MASTER_OPENED = true,
|
MMOSimca@436
|
102 GARRISON_MISSION_NPC_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@436
|
103 GARRISON_MISSION_NPC_OPENED = "StopChatLootRecording",
|
MMOSimca@450
|
104 GARRISON_SHIPYARD_NPC_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@450
|
105 GARRISON_SHIPYARD_NPC_OPENED = "StopChatLootRecording",
|
MMOSimca@436
|
106 GOSSIP_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@436
|
107 GOSSIP_SHOW = true, -- also triggers StopChatLootRecording
|
jcallahan@290
|
108 GROUP_ROSTER_UPDATE = true,
|
MMOSimca@436
|
109 GUILDBANKFRAME_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@436
|
110 GUILDBANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
|
jcallahan@42
|
111 ITEM_TEXT_BEGIN = true,
|
jcallahan@189
|
112 ITEM_UPGRADE_MASTER_OPENED = true,
|
jcallahan@124
|
113 LOOT_CLOSED = true,
|
MMOSimca@343
|
114 LOOT_OPENED = true,
|
MMOSimca@412
|
115 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
|
MMOSimca@436
|
116 MAIL_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@436
|
117 MAIL_SHOW = true, -- also triggers StopChatLootRecording
|
MMOSimca@436
|
118 MERCHANT_CLOSED = true, -- also triggers ResumeChatLootRecording
|
MMOSimca@436
|
119 MERCHANT_SHOW = "UpdateMerchantItems", -- also triggers StopChatLootRecording
|
jcallahan@61
|
120 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@25
|
121 PET_BAR_UPDATE = true,
|
MMOSimca@368
|
122 --PET_JOURNAL_LIST_UPDATE = true,
|
jcallahan@156
|
123 PLAYER_REGEN_DISABLED = true,
|
jcallahan@156
|
124 PLAYER_REGEN_ENABLED = true,
|
jcallahan@2
|
125 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
126 QUEST_COMPLETE = true,
|
jcallahan@9
|
127 QUEST_DETAIL = true,
|
jcallahan@9
|
128 QUEST_LOG_UPDATE = true,
|
jcallahan@97
|
129 QUEST_PROGRESS = true,
|
jcallahan@178
|
130 SHOW_LOOT_TOAST = true,
|
jcallahan@306
|
131 SPELL_CONFIRMATION_PROMPT = true,
|
jcallahan@88
|
132 TAXIMAP_OPENED = true,
|
MMOSimca@437
|
133 TRADE_CLOSED = "ResumeChatLootRecording",
|
MMOSimca@437
|
134 TRADE_SHOW = "StopChatLootRecording",
|
jcallahan@92
|
135 TRADE_SKILL_SHOW = true,
|
jcallahan@167
|
136 TRAINER_CLOSED = true,
|
jcallahan@27
|
137 TRAINER_SHOW = true,
|
jcallahan@90
|
138 TRANSMOGRIFY_OPEN = true,
|
jcallahan@246
|
139 UNIT_PET = true,
|
jcallahan@4
|
140 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
141 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
142 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
143 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
144 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
145 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@90
|
146 VOID_STORAGE_OPEN = true,
|
jcallahan@299
|
147 ZONE_CHANGED = "HandleZoneChange",
|
jcallahan@299
|
148 ZONE_CHANGED_INDOORS = "HandleZoneChange",
|
jcallahan@299
|
149 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
|
jcallahan@0
|
150 }
|
jcallahan@0
|
151
|
jcallahan@4
|
152
|
jcallahan@246
|
153 -- VARIABLES ----------------------------------------------------------
|
jcallahan@246
|
154
|
jcallahan@92
|
155 local anvil_spell_ids = {}
|
jcallahan@92
|
156 local currently_drunk
|
jcallahan@128
|
157 local char_db
|
jcallahan@128
|
158 local global_db
|
jcallahan@299
|
159 local group_member_guids = {}
|
jcallahan@246
|
160 local group_owner_guids_to_pet_guids = {}
|
jcallahan@246
|
161 local group_pet_guids = {}
|
jcallahan@299
|
162 local in_instance
|
jcallahan@187
|
163 local item_process_timer_handle
|
jcallahan@92
|
164 local faction_standings = {}
|
jcallahan@92
|
165 local forge_spell_ids = {}
|
jcallahan@95
|
166 local languages_known = {}
|
jcallahan@317
|
167 local boss_loot_toasting = {}
|
MMOSimca@387
|
168 local container_loot_toasting
|
MMOSimca@387
|
169 local loot_toast_container_id
|
MMOSimca@387
|
170 local raid_boss_id
|
jcallahan@306
|
171 local loot_toast_container_timer_handle
|
jcallahan@307
|
172 local loot_toast_data
|
jcallahan@307
|
173 local loot_toast_data_timer_handle
|
jcallahan@95
|
174 local name_to_id_map = {}
|
jcallahan@306
|
175 local killed_boss_id_timer_handle
|
jcallahan@177
|
176 local killed_npc_id
|
jcallahan@2
|
177 local target_location_timer_handle
|
MMOSimca@345
|
178 local last_timber_spell_id
|
MMOSimca@355
|
179 local last_garrison_cache_object_id
|
MMOSimca@436
|
180 local block_chat_loot_data
|
MMOSimca@435
|
181 local chat_loot_data = {}
|
MMOSimca@347
|
182 local chat_loot_timer_handle
|
jcallahan@86
|
183 local current_target_id
|
jcallahan@126
|
184 local current_area_id
|
jcallahan@131
|
185 local current_loot
|
jcallahan@1
|
186
|
jcallahan@312
|
187
|
jcallahan@121
|
188 -- Data for our current action. Including possible values as a reference.
|
jcallahan@122
|
189 local current_action = {
|
jcallahan@121
|
190 identifier = nil,
|
jcallahan@121
|
191 loot_label = nil,
|
jcallahan@121
|
192 loot_list = nil,
|
jcallahan@121
|
193 loot_sources = nil,
|
jcallahan@121
|
194 map_level = nil,
|
jcallahan@121
|
195 spell_label = nil,
|
jcallahan@123
|
196 target_type = nil,
|
jcallahan@121
|
197 x = nil,
|
jcallahan@121
|
198 y = nil,
|
jcallahan@121
|
199 zone_data = nil,
|
jcallahan@121
|
200 }
|
jcallahan@92
|
201
|
jcallahan@246
|
202
|
MMOSimca@393
|
203 -- Timer prototypes
|
MMOSimca@393
|
204 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
|
MMOSimca@393
|
205
|
MMOSimca@393
|
206
|
jcallahan@246
|
207 -- HELPERS ------------------------------------------------------------
|
jcallahan@246
|
208
|
jcallahan@245
|
209 local function Debug(message, ...)
|
MMOSimca@350
|
210 if not DEBUGGING or not message then
|
jcallahan@151
|
211 return
|
jcallahan@151
|
212 end
|
MMOSimca@350
|
213
|
MMOSimca@350
|
214 if ... then
|
MMOSimca@350
|
215 local args = { ... }
|
MMOSimca@350
|
216
|
MMOSimca@350
|
217 for index = 1, #args do
|
MMOSimca@377
|
218 args[index] = tostring(args[index])
|
jcallahan@306
|
219 end
|
MMOSimca@350
|
220 _G.print(message:format(unpack(args)))
|
MMOSimca@350
|
221 else
|
MMOSimca@350
|
222 _G.print(message)
|
jcallahan@306
|
223 end
|
jcallahan@151
|
224 end
|
jcallahan@151
|
225
|
jcallahan@151
|
226
|
MMOSimca@393
|
227 local function InitializeCurrentLoot()
|
MMOSimca@393
|
228 current_loot = {
|
MMOSimca@393
|
229 list = {},
|
MMOSimca@393
|
230 sources = {},
|
MMOSimca@393
|
231 identifier = current_action.identifier,
|
MMOSimca@393
|
232 label = current_action.loot_label or "drops",
|
MMOSimca@393
|
233 map_level = current_action.map_level,
|
MMOSimca@393
|
234 object_name = current_action.object_name,
|
MMOSimca@393
|
235 spell_label = current_action.spell_label,
|
MMOSimca@393
|
236 target_type = current_action.target_type,
|
MMOSimca@393
|
237 x = current_action.x,
|
MMOSimca@393
|
238 y = current_action.y,
|
MMOSimca@393
|
239 zone_data = current_action.zone_data,
|
MMOSimca@393
|
240 }
|
MMOSimca@393
|
241
|
MMOSimca@393
|
242 table.wipe(current_action)
|
MMOSimca@393
|
243 end
|
MMOSimca@393
|
244
|
MMOSimca@393
|
245
|
jcallahan@169
|
246 local TradeSkillExecutePer
|
jcallahan@169
|
247 do
|
jcallahan@169
|
248 local header_list = {}
|
jcallahan@169
|
249
|
jcallahan@169
|
250 function TradeSkillExecutePer(iter_func)
|
jcallahan@169
|
251 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
|
jcallahan@169
|
252 return
|
jcallahan@169
|
253 end
|
jcallahan@167
|
254 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@167
|
255 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@167
|
256 search_box:SetText("")
|
jcallahan@169
|
257
|
jcallahan@167
|
258 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@167
|
259 search_box:ClearFocus()
|
jcallahan@167
|
260 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@169
|
261
|
jcallahan@169
|
262 table.wipe(header_list)
|
jcallahan@169
|
263
|
jcallahan@169
|
264 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@169
|
265 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@169
|
266 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@169
|
267
|
jcallahan@169
|
268 if have_materials then
|
jcallahan@169
|
269 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@169
|
270 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@169
|
271 end
|
jcallahan@169
|
272
|
jcallahan@169
|
273 if have_skillup then
|
jcallahan@169
|
274 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@169
|
275 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@169
|
276 end
|
MMOSimca@330
|
277 _G.SetTradeSkillInvSlotFilter(0, true, true)
|
jcallahan@169
|
278 _G.TradeSkillUpdateFilterBar()
|
jcallahan@169
|
279 _G.TradeSkillFrame_Update()
|
jcallahan@169
|
280
|
jcallahan@169
|
281 -- Expand all headers so we can see all the recipes there are
|
jcallahan@169
|
282 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@169
|
283 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@169
|
284
|
jcallahan@169
|
285 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@169
|
286 if not is_expanded then
|
jcallahan@169
|
287 header_list[name] = true
|
jcallahan@169
|
288 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@169
|
289 end
|
jcallahan@169
|
290 elseif iter_func(name, tradeskill_index) then
|
jcallahan@169
|
291 break
|
jcallahan@169
|
292 end
|
jcallahan@169
|
293 end
|
jcallahan@169
|
294
|
jcallahan@169
|
295 -- Restore the state of the things we changed.
|
jcallahan@169
|
296 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@169
|
297 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@169
|
298
|
jcallahan@169
|
299 if header_list[name] then
|
jcallahan@169
|
300 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@169
|
301 end
|
jcallahan@169
|
302 end
|
jcallahan@169
|
303 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@169
|
304 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@169
|
305 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@169
|
306 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@169
|
307
|
jcallahan@169
|
308 _G.TradeSkillUpdateFilterBar()
|
jcallahan@169
|
309 _G.TradeSkillFrame_Update()
|
jcallahan@167
|
310 end
|
jcallahan@169
|
311 end -- do-block
|
jcallahan@167
|
312
|
jcallahan@167
|
313
|
jcallahan@39
|
314 local ActualCopperCost
|
jcallahan@39
|
315 do
|
jcallahan@39
|
316 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
317
|
jcallahan@39
|
318 local STANDING_DISCOUNTS = {
|
jcallahan@39
|
319 HATED = 0,
|
jcallahan@39
|
320 HOSTILE = 0,
|
jcallahan@39
|
321 UNFRIENDLY = 0,
|
jcallahan@39
|
322 NEUTRAL = 0,
|
jcallahan@39
|
323 FRIENDLY = 0.05,
|
jcallahan@39
|
324 HONORED = 0.1,
|
jcallahan@39
|
325 REVERED = 0.15,
|
jcallahan@39
|
326 EXALTED = 0.2,
|
jcallahan@39
|
327 }
|
jcallahan@39
|
328
|
jcallahan@39
|
329
|
jcallahan@39
|
330 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
331 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
332 return 0
|
jcallahan@39
|
333 end
|
jcallahan@39
|
334 local modifier = 1
|
jcallahan@39
|
335
|
jcallahan@39
|
336 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
337 modifier = modifier - 0.1
|
jcallahan@39
|
338 end
|
jcallahan@39
|
339
|
jcallahan@39
|
340 if rep_standing then
|
jcallahan@39
|
341 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
342 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
343 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
344 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
345 end
|
jcallahan@39
|
346 end
|
jcallahan@39
|
347 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
348 end
|
jcallahan@39
|
349 end -- do-block
|
jcallahan@39
|
350
|
jcallahan@39
|
351
|
jcallahan@29
|
352 local function InstanceDifficultyToken()
|
MMOSimca@440
|
353 -- Sometimes, instance information is returned when not in an instance. This check protects against that.
|
MMOSimca@440
|
354 if _G.IsInInstance() then
|
MMOSimca@440
|
355 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
MMOSimca@440
|
356
|
MMOSimca@440
|
357 if not instance_type or instance_type == "" then
|
MMOSimca@440
|
358 instance_type = "NONE"
|
MMOSimca@440
|
359 end
|
MMOSimca@440
|
360 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@59
|
361 end
|
MMOSimca@440
|
362 return "NONE:0:false"
|
jcallahan@29
|
363 end
|
jcallahan@29
|
364
|
jcallahan@29
|
365
|
jcallahan@1
|
366 local function CurrentLocationData()
|
jcallahan@161
|
367 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
368 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
369 end
|
jcallahan@1
|
370 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
371 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
372
|
jcallahan@1
|
373 x = x or 0
|
jcallahan@1
|
374 y = y or 0
|
jcallahan@1
|
375
|
jcallahan@1
|
376 if x == 0 and y == 0 then
|
jcallahan@1
|
377 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
378 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
379 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
380
|
jcallahan@1
|
381 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
382 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
383 map_level = level_index
|
jcallahan@1
|
384 break
|
jcallahan@1
|
385 end
|
jcallahan@1
|
386 end
|
jcallahan@1
|
387 end
|
jcallahan@1
|
388
|
jcallahan@1
|
389 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
390 map_level = map_level - 1
|
jcallahan@1
|
391 end
|
jcallahan@31
|
392 local x = _G.floor(x * 1000)
|
jcallahan@31
|
393 local y = _G.floor(y * 1000)
|
jcallahan@28
|
394
|
jcallahan@31
|
395 if x % 2 ~= 0 then
|
jcallahan@31
|
396 x = x + 1
|
jcallahan@28
|
397 end
|
jcallahan@28
|
398
|
jcallahan@31
|
399 if y % 2 ~= 0 then
|
jcallahan@31
|
400 y = y + 1
|
jcallahan@28
|
401 end
|
jcallahan@126
|
402 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
403 end
|
jcallahan@1
|
404
|
jcallahan@1
|
405
|
MMOSimca@441
|
406 local function DBEntry(data_type, unit_id)
|
MMOSimca@441
|
407 if not data_type or not unit_id then
|
jcallahan@312
|
408 return
|
jcallahan@312
|
409 end
|
MMOSimca@441
|
410 local category = global_db[data_type]
|
MMOSimca@441
|
411
|
MMOSimca@441
|
412 if not category then
|
MMOSimca@441
|
413 category = {}
|
MMOSimca@441
|
414 global_db[data_type] = category
|
MMOSimca@441
|
415 end
|
MMOSimca@441
|
416 local unit = category[unit_id]
|
MMOSimca@441
|
417
|
MMOSimca@441
|
418 if not unit then
|
MMOSimca@441
|
419 unit = {}
|
MMOSimca@441
|
420 category[unit_id] = unit
|
MMOSimca@441
|
421 end
|
MMOSimca@441
|
422 return unit
|
jcallahan@312
|
423 end
|
jcallahan@312
|
424
|
MMOSimca@441
|
425 private.DBEntry = DBEntry
|
MMOSimca@441
|
426
|
MMOSimca@441
|
427 local NPCEntry
|
MMOSimca@441
|
428 do
|
MMOSimca@441
|
429 local npc_prototype = {}
|
MMOSimca@441
|
430 local npc_meta = {
|
MMOSimca@441
|
431 __index = npc_prototype
|
MMOSimca@441
|
432 }
|
MMOSimca@441
|
433
|
MMOSimca@441
|
434 function NPCEntry(identifier)
|
MMOSimca@441
|
435 local npc = DBEntry("npcs", identifier)
|
MMOSimca@441
|
436 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@1
|
437 end
|
MMOSimca@441
|
438
|
MMOSimca@441
|
439 function npc_prototype:EncounterData(difficulty_token)
|
MMOSimca@441
|
440 self.encounter_data = self.encounter_data or {}
|
MMOSimca@441
|
441 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
MMOSimca@441
|
442 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
MMOSimca@441
|
443
|
MMOSimca@441
|
444 return self.encounter_data[difficulty_token]
|
MMOSimca@441
|
445 end
|
jcallahan@1
|
446 end
|
jcallahan@270
|
447
|
jcallahan@4
|
448
|
jcallahan@141
|
449 local UpdateDBEntryLocation
|
jcallahan@141
|
450 do
|
jcallahan@141
|
451 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
452 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
453 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
454
|
jcallahan@141
|
455 if not facing then
|
jcallahan@141
|
456 return x, y
|
jcallahan@141
|
457 end
|
jcallahan@246
|
458 local rad = facing + math.pi
|
jcallahan@141
|
459 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
460 end
|
jcallahan@10
|
461
|
jcallahan@24
|
462
|
jcallahan@141
|
463 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
464 if not identifier then
|
jcallahan@141
|
465 return
|
jcallahan@141
|
466 end
|
jcallahan@141
|
467 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
468 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
469 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
470 return
|
MMOSimca@328
|
471 end
|
jcallahan@141
|
472 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
473 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
474 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
475
|
jcallahan@141
|
476 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
477 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
478
|
jcallahan@141
|
479 if not zone_data then
|
jcallahan@141
|
480 zone_data = {}
|
jcallahan@141
|
481 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
482 end
|
jcallahan@141
|
483
|
jcallahan@141
|
484 -- Special case for Fishing.
|
jcallahan@141
|
485 if current_action.spell_label == "FISHING" then
|
MMOSimca@441
|
486 local _, qx, qy = _G.GetWorldLocFromMapPos(0, 0)
|
MMOSimca@441
|
487 local _, wx, wy = _G.GetWorldLocFromMapPos(1, 1)
|
MMOSimca@441
|
488 local yard_width, yard_height = qy - wy, qx - wx
|
jcallahan@141
|
489
|
jcallahan@141
|
490 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
491 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
492 current_action.x = x
|
jcallahan@141
|
493 current_action.y = y
|
jcallahan@141
|
494 end
|
jcallahan@141
|
495 end
|
jcallahan@141
|
496 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
497
|
jcallahan@141
|
498 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
499 return zone_data
|
jcallahan@10
|
500 end
|
jcallahan@141
|
501 end -- do-block
|
jcallahan@10
|
502
|
jcallahan@10
|
503
|
MMOSimca@441
|
504 local function CurrencyLinkToTexture(currency_link)
|
MMOSimca@441
|
505 if not currency_link then
|
MMOSimca@441
|
506 return
|
MMOSimca@441
|
507 end
|
MMOSimca@441
|
508 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
MMOSimca@441
|
509 return texture_path:match("[^\\]+$"):lower()
|
MMOSimca@441
|
510 end
|
MMOSimca@441
|
511
|
MMOSimca@441
|
512
|
MMOSimca@441
|
513 local function ItemLinkToID(item_link)
|
MMOSimca@441
|
514 if not item_link then
|
MMOSimca@441
|
515 return
|
MMOSimca@441
|
516 end
|
MMOSimca@441
|
517 return tonumber(tostring(item_link):match("item:(%d+)"))
|
MMOSimca@441
|
518 end
|
MMOSimca@441
|
519
|
MMOSimca@441
|
520 private.ItemLinkToID = ItemLinkToID
|
MMOSimca@441
|
521
|
MMOSimca@441
|
522 local function UnitTypeIsNPC(unit_type)
|
MMOSimca@441
|
523 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
MMOSimca@441
|
524 end
|
MMOSimca@441
|
525
|
MMOSimca@441
|
526
|
MMOSimca@441
|
527 local ParseGUID
|
MMOSimca@441
|
528 do
|
MMOSimca@441
|
529 local UNIT_TYPES = private.UNIT_TYPES
|
MMOSimca@441
|
530
|
MMOSimca@441
|
531 local NPC_ID_MAPPING = {
|
MMOSimca@441
|
532 [62164] = 63191, -- Garalon
|
MMOSimca@441
|
533 }
|
MMOSimca@441
|
534
|
MMOSimca@441
|
535
|
MMOSimca@441
|
536 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
537 if not unit_type_name then
|
MMOSimca@441
|
538 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
539 end
|
MMOSimca@441
|
540
|
MMOSimca@441
|
541 for def, text in next, UNIT_TYPES do
|
MMOSimca@441
|
542 if unit_type_name == text then
|
MMOSimca@441
|
543 return UNIT_TYPES[def]
|
MMOSimca@441
|
544 end
|
MMOSimca@441
|
545 end
|
MMOSimca@441
|
546 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
547 end
|
MMOSimca@441
|
548
|
MMOSimca@441
|
549
|
MMOSimca@441
|
550 function ParseGUID(guid)
|
MMOSimca@441
|
551 if not guid then
|
MMOSimca@441
|
552 return
|
MMOSimca@441
|
553 end
|
MMOSimca@441
|
554
|
MMOSimca@441
|
555 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@441
|
556 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@441
|
557
|
MMOSimca@441
|
558 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
559 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@441
|
560
|
MMOSimca@441
|
561 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
MMOSimca@441
|
562
|
MMOSimca@441
|
563 if id_mapping and UnitTypeIsNPC(unit_type) then
|
MMOSimca@441
|
564 unit_idnum = id_mapping
|
MMOSimca@441
|
565 end
|
MMOSimca@441
|
566 return unit_type, unit_idnum
|
MMOSimca@441
|
567 end
|
MMOSimca@441
|
568 return unit_type
|
MMOSimca@441
|
569 end
|
MMOSimca@441
|
570
|
MMOSimca@441
|
571 private.ParseGUID = ParseGUID
|
MMOSimca@441
|
572 end -- do-block
|
MMOSimca@441
|
573
|
MMOSimca@441
|
574
|
jcallahan@19
|
575 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
576 if not item_link then
|
jcallahan@19
|
577 return
|
jcallahan@19
|
578 end
|
jcallahan@19
|
579 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
580
|
jcallahan@19
|
581 if not bag_index or not slot_index then
|
jcallahan@19
|
582 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
583 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
584 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
585 bag_index = new_bag_index
|
jcallahan@19
|
586 slot_index = new_slot_index
|
jcallahan@19
|
587 break
|
jcallahan@19
|
588 end
|
jcallahan@19
|
589 end
|
jcallahan@19
|
590 end
|
jcallahan@19
|
591 end
|
jcallahan@19
|
592
|
MMOSimca@410
|
593 local any_loot = false
|
MMOSimca@410
|
594
|
MMOSimca@411
|
595 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
596 if bag_index and slot_index then
|
MMOSimca@410
|
597 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
598 if is_lootable then
|
MMOSimca@410
|
599 any_loot = true
|
MMOSimca@410
|
600 end
|
jcallahan@19
|
601 end
|
MMOSimca@410
|
602
|
MMOSimca@410
|
603 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
604 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
605 any_loot = true
|
jcallahan@19
|
606 end
|
MMOSimca@368
|
607
|
MMOSimca@436
|
608 -- Going to block 'chat-loot data' at this level for now because I don't think we actually want normal item containers being recorded in these scenarios either.
|
MMOSimca@436
|
609 if any_loot and not block_chat_loot_data then
|
MMOSimca@414
|
610 -- For item containers that open instantly with no spell cast
|
MMOSimca@410
|
611 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
612 ClearChatLootData()
|
MMOSimca@410
|
613 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@423
|
614 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
615 chat_loot_data.identifier = item_id
|
MMOSimca@414
|
616 -- For normal item containers
|
MMOSimca@414
|
617 else
|
MMOSimca@414
|
618 table.wipe(current_action)
|
MMOSimca@414
|
619 current_loot = nil
|
MMOSimca@414
|
620 current_action.target_type = AF.ITEM
|
MMOSimca@414
|
621 current_action.identifier = item_id
|
MMOSimca@414
|
622 current_action.loot_label = "contains"
|
MMOSimca@410
|
623 end
|
MMOSimca@393
|
624 end
|
jcallahan@19
|
625 end
|
jcallahan@19
|
626
|
jcallahan@19
|
627
|
jcallahan@39
|
628 local UnitFactionStanding
|
jcallahan@32
|
629 local UpdateFactionData
|
jcallahan@32
|
630 do
|
jcallahan@32
|
631 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
632
|
jcallahan@32
|
633 local STANDING_NAMES = {
|
jcallahan@32
|
634 "HATED",
|
jcallahan@32
|
635 "HOSTILE",
|
jcallahan@32
|
636 "UNFRIENDLY",
|
jcallahan@32
|
637 "NEUTRAL",
|
jcallahan@32
|
638 "FRIENDLY",
|
jcallahan@32
|
639 "HONORED",
|
jcallahan@32
|
640 "REVERED",
|
jcallahan@32
|
641 "EXALTED",
|
jcallahan@32
|
642 }
|
jcallahan@32
|
643
|
jcallahan@39
|
644
|
jcallahan@39
|
645 function UnitFactionStanding(unit)
|
jcallahan@135
|
646 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
647 UpdateFactionData()
|
jcallahan@39
|
648 DatamineTT:ClearLines()
|
jcallahan@39
|
649 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
650
|
jcallahan@39
|
651 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
652 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
653
|
jcallahan@135
|
654 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
655 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
656 end
|
jcallahan@39
|
657 end
|
jcallahan@39
|
658 end
|
jcallahan@39
|
659
|
jcallahan@39
|
660
|
jcallahan@32
|
661 function UpdateFactionData()
|
jcallahan@32
|
662 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
663 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
664
|
jcallahan@86
|
665 if faction_name then
|
jcallahan@32
|
666 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
667 elseif not faction_name then
|
jcallahan@32
|
668 break
|
jcallahan@32
|
669 end
|
jcallahan@20
|
670 end
|
jcallahan@20
|
671 end
|
jcallahan@32
|
672 end -- do-block
|
jcallahan@20
|
673
|
jcallahan@48
|
674
|
MMOSimca@429
|
675 local GenericLootUpdate, LootTable
|
jcallahan@75
|
676 do
|
MMOSimca@429
|
677 function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
678 if top_field then
|
jcallahan@75
|
679 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
680 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
681 return entry[top_field][loot_type]
|
jcallahan@75
|
682 end
|
jcallahan@48
|
683 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
684 return entry[loot_type]
|
jcallahan@48
|
685 end
|
jcallahan@48
|
686
|
jcallahan@75
|
687 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
688 local loot_type = current_loot.label
|
jcallahan@75
|
689 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
690 local source_list = {}
|
jcallahan@75
|
691
|
jcallahan@131
|
692 if current_loot.sources then
|
jcallahan@131
|
693 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
694 local source_id
|
jcallahan@78
|
695
|
jcallahan@131
|
696 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
697 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
698 source_id = current_loot.identifier
|
jcallahan@119
|
699 else
|
jcallahan@331
|
700 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
701 if unit_ID then
|
MMOSimca@328
|
702 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
703 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
704 else
|
MMOSimca@328
|
705 source_id = unit_ID
|
MMOSimca@328
|
706 end
|
MMOSimca@328
|
707 end
|
jcallahan@119
|
708 end
|
jcallahan@304
|
709 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
710
|
jcallahan@119
|
711 if entry then
|
jcallahan@119
|
712 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
713
|
jcallahan@304
|
714 if not source_list[source_id] then
|
jcallahan@119
|
715 if top_field then
|
jcallahan@119
|
716 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
717 elseif not container_loot_toasting then
|
jcallahan@119
|
718 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
719 end
|
jcallahan@304
|
720 source_list[source_id] = true
|
jcallahan@77
|
721 end
|
jcallahan@119
|
722 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
723
|
jcallahan@309
|
724 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
725 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
726 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
727 end
|
jcallahan@309
|
728 else
|
jcallahan@308
|
729 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
730 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
731
|
jcallahan@308
|
732 if label == "currency" and currency_texture then
|
jcallahan@308
|
733 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
734 elseif loot_token == "money" then
|
jcallahan@308
|
735 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
736 else
|
jcallahan@308
|
737 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
738 end
|
jcallahan@308
|
739 end
|
jcallahan@119
|
740 end
|
jcallahan@75
|
741 end
|
jcallahan@75
|
742 end
|
jcallahan@75
|
743 end
|
jcallahan@121
|
744
|
jcallahan@121
|
745 -- This is used for Gas Extractions.
|
jcallahan@131
|
746 if #current_loot.list <= 0 then
|
jcallahan@78
|
747 return
|
jcallahan@78
|
748 end
|
jcallahan@82
|
749 local entry
|
jcallahan@82
|
750
|
jcallahan@82
|
751 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
752 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
753 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
754 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
755 else
|
jcallahan@131
|
756 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
757 end
|
jcallahan@75
|
758
|
jcallahan@75
|
759 if not entry then
|
jcallahan@75
|
760 return
|
jcallahan@75
|
761 end
|
jcallahan@77
|
762 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
763
|
jcallahan@307
|
764 if current_loot.identifier then
|
jcallahan@307
|
765 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
766 if top_field then
|
jcallahan@307
|
767 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
768 else
|
jcallahan@307
|
769 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
770 end
|
jcallahan@307
|
771 source_list[current_loot.identifier] = true
|
jcallahan@77
|
772 end
|
jcallahan@77
|
773 end
|
jcallahan@75
|
774
|
jcallahan@131
|
775 for index = 1, #current_loot.list do
|
jcallahan@131
|
776 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
777 end
|
jcallahan@48
|
778 end
|
jcallahan@75
|
779 end -- do-block
|
jcallahan@48
|
780
|
jcallahan@97
|
781
|
jcallahan@97
|
782 local ReplaceKeywords
|
jcallahan@97
|
783 do
|
jcallahan@97
|
784 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
785 class = PLAYER_CLASS,
|
jcallahan@97
|
786 name = PLAYER_NAME,
|
jcallahan@97
|
787 race = PLAYER_RACE,
|
jcallahan@97
|
788 }
|
jcallahan@97
|
789
|
jcallahan@97
|
790
|
jcallahan@97
|
791 function ReplaceKeywords(text)
|
jcallahan@97
|
792 if not text or text == "" then
|
jcallahan@97
|
793 return ""
|
jcallahan@97
|
794 end
|
jcallahan@97
|
795
|
jcallahan@97
|
796 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
797 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
798 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
799 end
|
jcallahan@97
|
800 return text
|
jcallahan@97
|
801 end
|
jcallahan@97
|
802 end -- do-block
|
jcallahan@97
|
803
|
jcallahan@97
|
804
|
jcallahan@154
|
805 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
806 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
807 do
|
jcallahan@143
|
808 -- MapFileName = MapAreaID
|
jcallahan@143
|
809 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
810 ShrineofTwoMoons = 903,
|
jcallahan@143
|
811 ShrineofSevenStars = 905,
|
jcallahan@143
|
812 }
|
jcallahan@126
|
813
|
jcallahan@299
|
814 local function SetCurrentAreaID()
|
jcallahan@156
|
815 if private.in_combat then
|
jcallahan@156
|
816 private.set_area_id = true
|
jcallahan@156
|
817 return
|
jcallahan@156
|
818 end
|
jcallahan@155
|
819 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
820
|
jcallahan@155
|
821 if map_area_id == current_area_id then
|
jcallahan@155
|
822 return
|
jcallahan@155
|
823 end
|
jcallahan@143
|
824 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
825 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
826 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
827
|
jcallahan@143
|
828 if not map_visible then
|
jcallahan@143
|
829 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
830 world_map:Show()
|
jcallahan@143
|
831 end
|
jcallahan@331
|
832 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
833 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
834
|
jcallahan@154
|
835 _G.SetMapToCurrentZone()
|
jcallahan@154
|
836
|
jcallahan@143
|
837 if micro_dungeon_id then
|
jcallahan@143
|
838 current_area_id = micro_dungeon_id
|
jcallahan@143
|
839 else
|
jcallahan@143
|
840 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
841 end
|
jcallahan@143
|
842
|
jcallahan@154
|
843 if map_visible then
|
jcallahan@154
|
844 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
845 else
|
jcallahan@143
|
846 world_map:Hide()
|
jcallahan@143
|
847 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
848 end
|
jcallahan@143
|
849 end
|
jcallahan@299
|
850
|
jcallahan@299
|
851 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
852 in_instance = _G.IsInInstance()
|
jcallahan@299
|
853 SetCurrentAreaID()
|
jcallahan@299
|
854 end
|
jcallahan@154
|
855 end
|
jcallahan@126
|
856
|
MMOSimca@347
|
857
|
MMOSimca@347
|
858 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
859
|
MMOSimca@393
|
860 function ClearKilledNPC()
|
MMOSimca@347
|
861 killed_npc_id = nil
|
MMOSimca@347
|
862 end
|
MMOSimca@347
|
863
|
MMOSimca@347
|
864
|
MMOSimca@393
|
865 function ClearKilledBossID()
|
MMOSimca@347
|
866 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
867 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
868 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
869 end
|
MMOSimca@347
|
870
|
MMOSimca@347
|
871 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
872 raid_boss_id = nil
|
MMOSimca@347
|
873 end
|
MMOSimca@347
|
874
|
MMOSimca@347
|
875
|
MMOSimca@393
|
876 function ClearLootToastContainerID()
|
MMOSimca@347
|
877 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
878 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
879 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
880 end
|
MMOSimca@347
|
881
|
MMOSimca@387
|
882 container_loot_toasting = false
|
MMOSimca@387
|
883 loot_toast_container_id = nil
|
MMOSimca@347
|
884 end
|
MMOSimca@347
|
885
|
MMOSimca@347
|
886
|
MMOSimca@393
|
887 function ClearLootToastData()
|
MMOSimca@347
|
888 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
889 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
890 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
891 end
|
MMOSimca@347
|
892
|
MMOSimca@347
|
893 if loot_toast_data then
|
MMOSimca@347
|
894 table.wipe(loot_toast_data)
|
MMOSimca@347
|
895 end
|
MMOSimca@347
|
896 end
|
MMOSimca@347
|
897
|
MMOSimca@347
|
898
|
MMOSimca@393
|
899 function ClearChatLootData()
|
MMOSimca@398
|
900 if not chat_loot_timer_handle then
|
MMOSimca@435
|
901 table.wipe(chat_loot_data)
|
MMOSimca@398
|
902 return
|
MMOSimca@398
|
903 end
|
MMOSimca@398
|
904 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
905 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
906 chat_loot_timer_handle = nil
|
MMOSimca@398
|
907
|
MMOSimca@435
|
908 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) and chat_loot_data.loot then
|
MMOSimca@414
|
909 -- A slimmed down (and more importantly, separate) version of GenericLootUpdate, specifically for AF.ITEM and chat_loot_data
|
MMOSimca@414
|
910 local entry = DBEntry("items", chat_loot_data.identifier)
|
MMOSimca@414
|
911
|
MMOSimca@414
|
912 if entry then
|
MMOSimca@414
|
913 local loot_table = LootTable(entry, "contains")
|
MMOSimca@414
|
914 entry["contains_count"] = (entry["contains_count"] or 0) + 1
|
MMOSimca@414
|
915
|
MMOSimca@435
|
916 for loot_token, quantity in pairs(chat_loot_data.loot) do
|
MMOSimca@414
|
917 local label, currency_texture = (":"):split(loot_token)
|
MMOSimca@414
|
918
|
MMOSimca@414
|
919 if label == "currency" and currency_texture then
|
MMOSimca@414
|
920 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@414
|
921 elseif loot_token == "money" then
|
MMOSimca@414
|
922 table.insert(loot_table, ("money:%d"):format(quantity))
|
MMOSimca@414
|
923 else
|
MMOSimca@414
|
924 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
MMOSimca@414
|
925 end
|
MMOSimca@414
|
926 end
|
MMOSimca@414
|
927 end
|
MMOSimca@347
|
928 end
|
MMOSimca@435
|
929 table.wipe(chat_loot_data)
|
MMOSimca@347
|
930 end
|
MMOSimca@347
|
931
|
MMOSimca@347
|
932
|
jcallahan@246
|
933 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
934
|
jcallahan@0
|
935 function WDP:OnInitialize()
|
jcallahan@128
|
936 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
937 private.db = db
|
jcallahan@128
|
938 global_db = db.global
|
jcallahan@128
|
939 char_db = db.char
|
jcallahan@14
|
940
|
jcallahan@270
|
941 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
942 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
943
|
jcallahan@136
|
944 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
945 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
946 global_db[entry] = {}
|
jcallahan@74
|
947 end
|
jcallahan@74
|
948 end
|
jcallahan@35
|
949 raw_db.build_num = build_num
|
MMOSimca@330
|
950 raw_db.region = private.region
|
jcallahan@63
|
951 raw_db.version = DB_VERSION
|
jcallahan@249
|
952
|
jcallahan@312
|
953 private.InitializeCommentSystem()
|
jcallahan@312
|
954 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
955 end
|
jcallahan@0
|
956
|
jcallahan@0
|
957
|
jcallahan@153
|
958 function WDP:EventDispatcher(...)
|
jcallahan@153
|
959 local event_name = ...
|
jcallahan@153
|
960
|
MMOSimca@346
|
961 if DEBUGGING then
|
jcallahan@154
|
962 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
963 Debug(event_name)
|
jcallahan@154
|
964 else
|
jcallahan@154
|
965 Debug(...)
|
jcallahan@153
|
966 end
|
jcallahan@153
|
967 end
|
jcallahan@153
|
968 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
969
|
jcallahan@153
|
970 if _G.type(func) == "boolean" then
|
jcallahan@153
|
971 self[event_name](self, ...)
|
jcallahan@153
|
972 elseif _G.type(func) == "function" then
|
jcallahan@159
|
973 self[func](self, ...)
|
jcallahan@153
|
974 end
|
jcallahan@153
|
975 end
|
jcallahan@153
|
976
|
jcallahan@153
|
977
|
jcallahan@0
|
978 function WDP:OnEnable()
|
jcallahan@300
|
979 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
980
|
jcallahan@0
|
981 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
982 if EVENT_DEBUG then
|
jcallahan@153
|
983 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
984 else
|
jcallahan@153
|
985 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
986 end
|
jcallahan@0
|
987 end
|
jcallahan@95
|
988
|
jcallahan@95
|
989 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
990 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
991 end
|
MMOSimca@383
|
992
|
MMOSimca@459
|
993 -- These two timers loop indefinitely using Lua's infinity constant
|
MMOSimca@459
|
994 item_process_timer_handle = C_Timer.NewTicker(30, WDP.ProcessItems, math.huge)
|
MMOSimca@459
|
995 target_location_timer_handle = C_Timer.NewTicker(0.5, WDP.UpdateTargetLocation, math.huge)
|
jcallahan@19
|
996
|
jcallahan@19
|
997 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
998 if target_unit then
|
jcallahan@19
|
999 return
|
jcallahan@19
|
1000 end
|
jcallahan@19
|
1001 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
1002 end)
|
jcallahan@19
|
1003
|
jcallahan@19
|
1004 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
1005 if target_unit then
|
jcallahan@19
|
1006 return
|
jcallahan@19
|
1007 end
|
jcallahan@19
|
1008 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
1009 HandleItemUse(item_link)
|
jcallahan@19
|
1010 end)
|
jcallahan@263
|
1011
|
jcallahan@299
|
1012 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
1013 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
1014 end
|
jcallahan@0
|
1015
|
jcallahan@0
|
1016
|
MMOSimca@340
|
1017 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1018 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1019 local item
|
jcallahan@0
|
1020
|
jcallahan@191
|
1021 if item_string then
|
MMOSimca@338
|
1022 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1023
|
MMOSimca@460
|
1024 local suffix_id = tonumber(item_results[8]) or 0
|
MMOSimca@462
|
1025 local unique_id = tonumber(item_results[9]) or 0
|
MMOSimca@447
|
1026 --local level = tonumber(item_results[10])
|
MMOSimca@460
|
1027 --local specialization_id = tonumber(item_results[11])
|
MMOSimca@460
|
1028 --local unknown_upgrade_related_id = tonumber(item_results[12])
|
MMOSimca@460
|
1029 local instance_difficulty_id = tonumber(item_results[13]) or 0
|
MMOSimca@460
|
1030 local num_bonus_ids = tonumber(item_results[14]) or 0
|
MMOSimca@460
|
1031 -- upgrade_id is optional since 6.2! can probably be detected using unknown_upgrade_related_id, but it's just as easy to check like this
|
MMOSimca@460
|
1032 local upgrade_id = tonumber(item_results[15 + num_bonus_ids]) or 0
|
MMOSimca@462
|
1033
|
MMOSimca@462
|
1034 -- LEGION
|
MMOSimca@462
|
1035 if private.isLegion then
|
MMOSimca@462
|
1036 local unkItemField1 = tonumber(item_results[16 + num_bonus_ids]) or 0
|
MMOSimca@462
|
1037 local unkItemField2 = tonumber(item_results[17 + num_bonus_ids]) or 0
|
MMOSimca@462
|
1038 if unkItemField1 > 0 then Debug("unkItemField1 is non-zero, specifically %d.", unkItemField1) end
|
MMOSimca@462
|
1039 if unkItemField2 > 0 then Debug("unkItemField2 is non-zero, specifically %d.", unkItemField2) end
|
MMOSimca@462
|
1040 end
|
MMOSimca@460
|
1041
|
MMOSimca@460
|
1042 -- If there is anything special (non-zero) for this item then we need to make note of everything
|
MMOSimca@460
|
1043 if math.max(suffix_id, instance_difficulty_id, num_bonus_ids, upgrade_id) ~= 0 then
|
MMOSimca@460
|
1044 item = DBEntry("items", item_id)
|
MMOSimca@460
|
1045 item.suffix_id = suffix_id
|
MMOSimca@460
|
1046 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@460
|
1047 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@460
|
1048 item.upgrade_id = upgrade_id
|
MMOSimca@460
|
1049
|
MMOSimca@460
|
1050 if process_bonus_ids then
|
MMOSimca@460
|
1051
|
MMOSimca@460
|
1052 -- Get ready for bonus IDs
|
MMOSimca@384
|
1053 if not item.seen_bonuses then
|
MMOSimca@384
|
1054 item.seen_bonuses = {}
|
MMOSimca@372
|
1055 end
|
MMOSimca@460
|
1056
|
MMOSimca@460
|
1057 if num_bonus_ids > 0 then
|
MMOSimca@460
|
1058 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@460
|
1059 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@460
|
1060 local sorted_bonus_string = ""
|
MMOSimca@460
|
1061 local min_bonus_id_array = {}
|
MMOSimca@460
|
1062 for iterations = 1, num_bonus_ids do
|
MMOSimca@460
|
1063 -- Find minimum of this iteration
|
MMOSimca@460
|
1064 local min_bonus_id = 100000
|
MMOSimca@460
|
1065 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@460
|
1066 local temp_bonus_id = tonumber(item_results[14 + bonus_index])
|
MMOSimca@460
|
1067 if temp_bonus_id and (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@460
|
1068 min_bonus_id = temp_bonus_id
|
MMOSimca@460
|
1069 end
|
MMOSimca@460
|
1070 end
|
MMOSimca@460
|
1071
|
MMOSimca@460
|
1072 -- Keep track of already processed IDs
|
MMOSimca@460
|
1073 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@460
|
1074
|
MMOSimca@460
|
1075 -- Build string
|
MMOSimca@460
|
1076 if iterations == 1 then
|
MMOSimca@460
|
1077 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@460
|
1078 else
|
MMOSimca@460
|
1079 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@460
|
1080 end
|
MMOSimca@384
|
1081 end
|
MMOSimca@460
|
1082
|
MMOSimca@460
|
1083 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@460
|
1084 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@384
|
1085 else
|
MMOSimca@460
|
1086 item.seen_bonuses["0"] = true
|
MMOSimca@384
|
1087 end
|
MMOSimca@329
|
1088 end
|
jcallahan@191
|
1089 end
|
jcallahan@0
|
1090 end
|
jcallahan@212
|
1091
|
jcallahan@212
|
1092 if durability and durability > 0 then
|
jcallahan@219
|
1093 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1094 item.durability = durability
|
jcallahan@212
|
1095 end
|
jcallahan@0
|
1096 end
|
jcallahan@0
|
1097
|
jcallahan@0
|
1098
|
jcallahan@187
|
1099 function WDP:ProcessItems()
|
jcallahan@187
|
1100 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1101 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1102
|
jcallahan@0
|
1103 if item_id and item_id > 0 then
|
jcallahan@1
|
1104 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1105 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1106 end
|
jcallahan@0
|
1107 end
|
jcallahan@0
|
1108
|
jcallahan@0
|
1109 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1110 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1111 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1112
|
jcallahan@0
|
1113 if item_id and item_id > 0 then
|
jcallahan@1
|
1114 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1115 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1116 end
|
jcallahan@0
|
1117 end
|
jcallahan@0
|
1118 end
|
jcallahan@0
|
1119 end
|
jcallahan@0
|
1120
|
jcallahan@118
|
1121
|
jcallahan@215
|
1122 local TargetedNPC
|
jcallahan@118
|
1123 do
|
jcallahan@118
|
1124 local GENDER_NAMES = {
|
jcallahan@118
|
1125 "UNKNOWN",
|
jcallahan@118
|
1126 "MALE",
|
jcallahan@118
|
1127 "FEMALE",
|
jcallahan@118
|
1128 }
|
jcallahan@118
|
1129
|
jcallahan@118
|
1130
|
jcallahan@118
|
1131 local REACTION_NAMES = {
|
jcallahan@118
|
1132 "HATED",
|
jcallahan@118
|
1133 "HOSTILE",
|
jcallahan@118
|
1134 "UNFRIENDLY",
|
jcallahan@118
|
1135 "NEUTRAL",
|
jcallahan@118
|
1136 "FRIENDLY",
|
jcallahan@118
|
1137 "HONORED",
|
jcallahan@118
|
1138 "REVERED",
|
jcallahan@118
|
1139 "EXALTED",
|
jcallahan@118
|
1140 }
|
jcallahan@118
|
1141
|
jcallahan@118
|
1142
|
jcallahan@118
|
1143 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1144 ["0"] = "MANA",
|
jcallahan@118
|
1145 ["1"] = "RAGE",
|
jcallahan@118
|
1146 ["2"] = "FOCUS",
|
jcallahan@118
|
1147 ["3"] = "ENERGY",
|
jcallahan@118
|
1148 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1149 }
|
jcallahan@118
|
1150
|
jcallahan@118
|
1151
|
jcallahan@215
|
1152 function TargetedNPC()
|
jcallahan@118
|
1153 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1154 current_target_id = nil
|
jcallahan@118
|
1155 return
|
jcallahan@118
|
1156 end
|
jcallahan@118
|
1157 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1158
|
jcallahan@171
|
1159 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1160 return
|
jcallahan@118
|
1161 end
|
jcallahan@118
|
1162 current_target_id = unit_idnum
|
jcallahan@118
|
1163
|
jcallahan@118
|
1164 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1165 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1166 npc.class = class_token
|
jcallahan@118
|
1167 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1168 npc.genders = npc.genders or {}
|
jcallahan@118
|
1169 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1170 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1171 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1172
|
jcallahan@248
|
1173 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1174 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1175 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1176
|
jcallahan@250
|
1177 if not level_data then
|
jcallahan@250
|
1178 level_data = {}
|
jcallahan@250
|
1179 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1180 end
|
jcallahan@257
|
1181 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1182
|
jcallahan@257
|
1183 if not level_data.power then
|
MMOSimca@337
|
1184 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1185
|
jcallahan@257
|
1186 if max_power > 0 then
|
jcallahan@257
|
1187 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1188 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1189 end
|
jcallahan@118
|
1190 end
|
jcallahan@118
|
1191 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1192 return npc, unit_idnum
|
jcallahan@118
|
1193 end
|
jcallahan@118
|
1194 end -- do-block
|
jcallahan@118
|
1195
|
jcallahan@118
|
1196
|
jcallahan@113
|
1197 do
|
jcallahan@113
|
1198 local COORD_MAX = 5
|
jcallahan@0
|
1199
|
jcallahan@113
|
1200 function WDP:UpdateTargetLocation()
|
MMOSimca@462
|
1201 -- LEGION supported here
|
MMOSimca@462
|
1202 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or not _G.UnitIsDead("target") then
|
jcallahan@2
|
1203 return
|
jcallahan@2
|
1204 end
|
jcallahan@113
|
1205
|
jcallahan@113
|
1206 for index = 1, 4 do
|
jcallahan@113
|
1207 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1208 return
|
jcallahan@113
|
1209 end
|
jcallahan@113
|
1210 end
|
jcallahan@215
|
1211 local npc = TargetedNPC()
|
jcallahan@113
|
1212
|
jcallahan@113
|
1213 if not npc then
|
jcallahan@113
|
1214 return
|
jcallahan@113
|
1215 end
|
jcallahan@113
|
1216 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1217 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1218 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1219 return
|
MMOSimca@328
|
1220 end
|
jcallahan@248
|
1221 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1222 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1223 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1224
|
jcallahan@113
|
1225 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1226
|
jcallahan@113
|
1227 if not zone_data then
|
jcallahan@113
|
1228 zone_data = {}
|
jcallahan@113
|
1229 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1230 end
|
jcallahan@113
|
1231
|
jcallahan@113
|
1232 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1233 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1234 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1235
|
jcallahan@113
|
1236 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1237 return
|
jcallahan@113
|
1238 end
|
jcallahan@113
|
1239 end
|
jcallahan@141
|
1240 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1241 end
|
jcallahan@113
|
1242 end -- do-block
|
jcallahan@2
|
1243
|
jcallahan@118
|
1244
|
MMOSimca@412
|
1245 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1246 ClearChatLootData()
|
MMOSimca@398
|
1247 end
|
MMOSimca@398
|
1248
|
MMOSimca@398
|
1249
|
MMOSimca@420
|
1250 -- EVENT HANDLERS -----------------------------------------------------
|
MMOSimca@420
|
1251
|
MMOSimca@436
|
1252 -- This function (and the following function) are to stop 'HandleItemUse' from triggering when you put an item that would normally be opened into the bank, guild bank, etc.
|
MMOSimca@436
|
1253 function WDP:StopChatLootRecording(event_name)
|
MMOSimca@436
|
1254 if not block_chat_loot_data then
|
MMOSimca@439
|
1255 Debug("%s: Pausing chat-based loot recording.", event_name)
|
MMOSimca@436
|
1256 ClearChatLootData()
|
MMOSimca@436
|
1257 block_chat_loot_data = true
|
MMOSimca@436
|
1258 end
|
MMOSimca@436
|
1259 end
|
MMOSimca@436
|
1260
|
MMOSimca@436
|
1261
|
MMOSimca@436
|
1262 function WDP:ResumeChatLootRecording(event_name)
|
MMOSimca@436
|
1263 if block_chat_loot_data then
|
MMOSimca@439
|
1264 Debug("%s: Resuming chat-based loot recording.", event_name)
|
MMOSimca@436
|
1265 block_chat_loot_data = false
|
MMOSimca@436
|
1266 end
|
MMOSimca@436
|
1267 end
|
MMOSimca@436
|
1268
|
MMOSimca@436
|
1269
|
MMOSimca@408
|
1270 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1271 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1272 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1273 ClearKilledBossID()
|
MMOSimca@408
|
1274 ClearLootToastContainerID()
|
MMOSimca@408
|
1275 end
|
MMOSimca@408
|
1276
|
MMOSimca@408
|
1277
|
jcallahan@90
|
1278 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1279 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1280 return
|
jcallahan@243
|
1281 end
|
jcallahan@282
|
1282 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1283
|
jcallahan@56
|
1284 for index = 1, num_items do
|
jcallahan@56
|
1285 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1286
|
jcallahan@56
|
1287 if item_link then
|
jcallahan@56
|
1288 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1289 end
|
jcallahan@56
|
1290 end
|
jcallahan@56
|
1291 end
|
jcallahan@56
|
1292
|
jcallahan@56
|
1293
|
jcallahan@298
|
1294 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1295 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1296
|
jcallahan@246
|
1297 if current_pet_guid then
|
jcallahan@246
|
1298 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1299 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1300 end
|
jcallahan@246
|
1301 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1302
|
jcallahan@246
|
1303 if pet_guid then
|
jcallahan@296
|
1304 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1305 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1306 end
|
jcallahan@246
|
1307 end
|
jcallahan@246
|
1308
|
jcallahan@246
|
1309
|
jcallahan@298
|
1310 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1311 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1312 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1313 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1314
|
jcallahan@299
|
1315 table.wipe(group_member_guids)
|
jcallahan@298
|
1316
|
jcallahan@298
|
1317 for index = 1, group_size do
|
jcallahan@298
|
1318 local unit_id = unit_type .. index
|
jcallahan@298
|
1319 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1320
|
jcallahan@299
|
1321 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1322 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1323 end
|
jcallahan@299
|
1324 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1325 end
|
jcallahan@298
|
1326
|
jcallahan@298
|
1327
|
jcallahan@298
|
1328 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1329 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1330 end
|
jcallahan@298
|
1331
|
jcallahan@298
|
1332
|
MMOSimca@375
|
1333 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1334 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1335 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1336 return
|
jcallahan@306
|
1337 end
|
MMOSimca@372
|
1338
|
MMOSimca@372
|
1339 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1340 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1341
|
MMOSimca@355
|
1342 -- Handle Garrison cache specially
|
MMOSimca@422
|
1343 if loot_source and (loot_source == LOOT_SOURCE_ID_GARRISON_CACHE) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1344 -- Record location data for cache
|
MMOSimca@355
|
1345 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1346
|
MMOSimca@355
|
1347 -- Add drop data
|
MMOSimca@355
|
1348 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1349 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1350 -- Check for top level object data
|
MMOSimca@355
|
1351 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1352 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1353 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1354 -- Increment loot count
|
MMOSimca@355
|
1355 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1356
|
MMOSimca@355
|
1357 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1358 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1359 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1360 else
|
MMOSimca@355
|
1361 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1362 end
|
MMOSimca@355
|
1363 else
|
MMOSimca@355
|
1364 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1365 end
|
MMOSimca@431
|
1366
|
MMOSimca@431
|
1367 -- Wipe object ID until future mouseover
|
MMOSimca@431
|
1368 last_garrison_cache_object_id = nil
|
MMOSimca@387
|
1369 elseif raid_boss_id then
|
MMOSimca@427
|
1370 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
1371 if npc then
|
MMOSimca@427
|
1372 local loot_label = "drops"
|
MMOSimca@427
|
1373 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
1374 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
1375 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
1376
|
MMOSimca@427
|
1377 if loot_type == "item" then
|
MMOSimca@427
|
1378 local item_id = ItemLinkToID(item_link)
|
MMOSimca@427
|
1379 if item_id then
|
MMOSimca@427
|
1380 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@427
|
1381 RecordItemData(item_id, item_link, true)
|
MMOSimca@427
|
1382 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
1383 else
|
MMOSimca@427
|
1384 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
MMOSimca@427
|
1385 return
|
MMOSimca@427
|
1386 end
|
MMOSimca@427
|
1387 elseif loot_type == "money" then
|
MMOSimca@427
|
1388 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@427
|
1389 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
1390 elseif loot_type == "currency" then
|
MMOSimca@427
|
1391 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@427
|
1392 if currency_texture and currency_texture ~= "" then
|
MMOSimca@427
|
1393 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@427
|
1394 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
1395 else
|
MMOSimca@427
|
1396 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@427
|
1397 return
|
MMOSimca@427
|
1398 end
|
jcallahan@312
|
1399 end
|
jcallahan@317
|
1400
|
MMOSimca@427
|
1401 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
1402 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
1403 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@312
|
1404 end
|
jcallahan@312
|
1405 end
|
MMOSimca@387
|
1406 elseif loot_toast_container_id then
|
jcallahan@305
|
1407 InitializeCurrentLoot()
|
jcallahan@305
|
1408
|
jcallahan@306
|
1409 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1410 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1411 current_loot.label = "contains"
|
jcallahan@306
|
1412 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1413
|
MMOSimca@387
|
1414 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1415
|
jcallahan@301
|
1416 if loot_type == "item" then
|
jcallahan@312
|
1417 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1418 if item_id then
|
jcallahan@312
|
1419 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1420 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1421 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1422 else
|
jcallahan@301
|
1423 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1424 current_loot = nil
|
jcallahan@301
|
1425 return
|
jcallahan@301
|
1426 end
|
jcallahan@301
|
1427 elseif loot_type == "money" then
|
jcallahan@312
|
1428 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1429 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1430 elseif loot_type == "currency" then
|
jcallahan@312
|
1431 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1432 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1433 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1434 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1435 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1436 else
|
jcallahan@312
|
1437 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1438 current_loot = nil
|
jcallahan@312
|
1439 return
|
jcallahan@312
|
1440 end
|
jcallahan@301
|
1441 end
|
jcallahan@312
|
1442
|
jcallahan@301
|
1443 GenericLootUpdate("items")
|
jcallahan@301
|
1444 current_loot = nil
|
MMOSimca@387
|
1445 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
MMOSimca@444
|
1446 elseif loot_source and (loot_source == LOOT_SOURCE_ID_REDUNDANT) and chat_loot_timer_handle then
|
MMOSimca@444
|
1447 -- Handle currency loot toasts for chat-based loot (we do this instead of reading currency chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1448 if loot_type == "currency" then
|
MMOSimca@444
|
1449 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@444
|
1450 if currency_texture and currency_texture ~= "" then
|
MMOSimca@444
|
1451 -- Verify that we're still assigning data to the right items
|
MMOSimca@444
|
1452 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1453 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@444
|
1454 Debug("%s: Captured currency for chat-based loot recording. %s X %d", event_name, currency_token, quantity)
|
MMOSimca@444
|
1455 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1456 chat_loot_data.loot[currency_token] = (chat_loot_data.loot[currency_token] or 0) + quantity
|
MMOSimca@444
|
1457 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@444
|
1458 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@444
|
1459 ClearChatLootData()
|
MMOSimca@444
|
1460 end
|
MMOSimca@444
|
1461 else
|
MMOSimca@444
|
1462 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@444
|
1463 end
|
MMOSimca@444
|
1464 -- Handle money loot toasts for chat-based loot (we do this instead of reading money chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1465 elseif loot_type == "money" then
|
MMOSimca@424
|
1466 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1467 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1468 Debug("%s: Captured money for chat-based loot recording. money X %d", event_name, quantity)
|
MMOSimca@435
|
1469 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1470 chat_loot_data.loot["money"] = (chat_loot_data.loot["money"] or 0) + quantity
|
MMOSimca@424
|
1471 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@424
|
1472 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@424
|
1473 ClearChatLootData()
|
MMOSimca@424
|
1474 end
|
MMOSimca@424
|
1475 end
|
jcallahan@301
|
1476 else
|
jcallahan@307
|
1477 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1478
|
jcallahan@307
|
1479 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1480 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1481
|
MMOSimca@340
|
1482 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1483 if item_id then
|
MMOSimca@340
|
1484 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1485 end
|
MMOSimca@340
|
1486
|
MMOSimca@383
|
1487 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1488 end
|
jcallahan@178
|
1489 end
|
jcallahan@178
|
1490
|
jcallahan@178
|
1491
|
jcallahan@179
|
1492 do
|
MMOSimca@388
|
1493 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1494 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1495 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1496 end,
|
MMOSimca@388
|
1497 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1498 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1499 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1500 InitializeCurrentLoot()
|
MMOSimca@388
|
1501 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1502 GenericLootUpdate("zones")
|
MMOSimca@388
|
1503 current_loot = nil
|
MMOSimca@388
|
1504 end,
|
MMOSimca@388
|
1505 }
|
MMOSimca@388
|
1506
|
MMOSimca@388
|
1507
|
MMOSimca@388
|
1508 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1509 local category
|
MMOSimca@388
|
1510
|
MMOSimca@388
|
1511 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1512 if not currency_link then
|
MMOSimca@388
|
1513 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1514 end
|
MMOSimca@388
|
1515 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1516
|
MMOSimca@388
|
1517 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1518 return
|
MMOSimca@388
|
1519 end
|
MMOSimca@388
|
1520
|
MMOSimca@388
|
1521 -- Set update category
|
MMOSimca@388
|
1522 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1523 category = AF.ZONE
|
MMOSimca@388
|
1524 elseif raid_boss_id then
|
MMOSimca@388
|
1525 category = AF.NPC
|
MMOSimca@388
|
1526 end
|
MMOSimca@388
|
1527
|
MMOSimca@388
|
1528 -- Take action based on update category
|
MMOSimca@388
|
1529 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1530 if not category or not update_func then
|
MMOSimca@388
|
1531 return
|
MMOSimca@388
|
1532 end
|
MMOSimca@388
|
1533 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1534 end
|
MMOSimca@388
|
1535
|
MMOSimca@388
|
1536
|
MMOSimca@412
|
1537 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1538 [114116] = true,
|
MMOSimca@412
|
1539 [114119] = true,
|
MMOSimca@412
|
1540 [114120] = true,
|
MMOSimca@412
|
1541 [116980] = true,
|
MMOSimca@412
|
1542 [120319] = true,
|
MMOSimca@412
|
1543 [120320] = true,
|
MMOSimca@412
|
1544 }
|
MMOSimca@412
|
1545
|
MMOSimca@412
|
1546
|
jcallahan@179
|
1547 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1548 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@347
|
1549 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1550 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@347
|
1551 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@435
|
1552 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@435
|
1553 chat_loot_data.loot[item_id] = (chat_loot_data.loot[item_id] or 0) + quantity
|
MMOSimca@347
|
1554 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1555 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1556 ClearChatLootData()
|
MMOSimca@347
|
1557 end
|
MMOSimca@347
|
1558 end,
|
jcallahan@179
|
1559 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1560 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1561 end,
|
MMOSimca@345
|
1562 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1563 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1564 -- Check for top level object data
|
MMOSimca@381
|
1565 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1566 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1567 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1568 -- Increment loot count
|
MMOSimca@381
|
1569 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1570
|
MMOSimca@381
|
1571 -- Add drop data
|
MMOSimca@381
|
1572 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1573 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1574 else
|
MMOSimca@381
|
1575 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1576 end
|
jcallahan@179
|
1577 end,
|
jcallahan@179
|
1578 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1579 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1580 InitializeCurrentLoot()
|
jcallahan@312
|
1581 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1582 GenericLootUpdate("zones")
|
jcallahan@312
|
1583 current_loot = nil
|
jcallahan@179
|
1584 end,
|
jcallahan@179
|
1585 }
|
jcallahan@177
|
1586
|
jcallahan@177
|
1587
|
MMOSimca@388
|
1588 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1589 local category
|
jcallahan@177
|
1590
|
MMOSimca@345
|
1591 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1592 if not item_link then
|
MMOSimca@345
|
1593 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1594 end
|
MMOSimca@345
|
1595 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1596
|
MMOSimca@345
|
1597 if not item_id then
|
MMOSimca@345
|
1598 return
|
MMOSimca@345
|
1599 end
|
MMOSimca@345
|
1600
|
MMOSimca@345
|
1601 -- Set update category
|
MMOSimca@405
|
1602 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1603 category = AF.OBJECT
|
MMOSimca@345
|
1604 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1605 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1606 category = AF.ZONE
|
MMOSimca@388
|
1607 elseif raid_boss_id then
|
jcallahan@179
|
1608 category = AF.NPC
|
MMOSimca@347
|
1609 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1610 category = AF.ITEM
|
jcallahan@179
|
1611 end
|
MMOSimca@345
|
1612
|
MMOSimca@395
|
1613 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1614 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1615
|
MMOSimca@345
|
1616 -- Take action based on update category
|
jcallahan@179
|
1617 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1618 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1619 return
|
MMOSimca@340
|
1620 end
|
jcallahan@179
|
1621 update_func(item_id, quantity)
|
jcallahan@177
|
1622 end
|
MMOSimca@388
|
1623 end
|
MMOSimca@388
|
1624
|
MMOSimca@388
|
1625
|
jcallahan@97
|
1626 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1627 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1628 return
|
jcallahan@95
|
1629 end
|
jcallahan@97
|
1630 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1631 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1632 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1633 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1634 end
|
jcallahan@95
|
1635
|
jcallahan@95
|
1636
|
jcallahan@95
|
1637 do
|
jcallahan@40
|
1638 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1639
|
jcallahan@40
|
1640 local DRUNK_COMPARES = {
|
jcallahan@40
|
1641 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1642 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1643 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1644 }
|
jcallahan@40
|
1645
|
jcallahan@40
|
1646 local DRUNK_MATCHES = {
|
jcallahan@254
|
1647 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1648 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1649 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1650 }
|
jcallahan@40
|
1651
|
jcallahan@167
|
1652 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1653
|
jcallahan@167
|
1654
|
jcallahan@167
|
1655 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1656 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1657 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1658
|
jcallahan@167
|
1659 private.discovered_recipe_name = nil
|
jcallahan@167
|
1660 private.profession_level = nil
|
jcallahan@167
|
1661 private.previous_spell_id = nil
|
jcallahan@169
|
1662
|
jcallahan@169
|
1663 return true
|
jcallahan@167
|
1664 end
|
jcallahan@167
|
1665 end
|
jcallahan@167
|
1666
|
jcallahan@167
|
1667
|
jcallahan@167
|
1668 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1669 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1670 end
|
jcallahan@167
|
1671
|
jcallahan@167
|
1672
|
jcallahan@92
|
1673 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@400
|
1674 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1675 if not item_link then
|
MMOSimca@400
|
1676 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1677 end
|
MMOSimca@400
|
1678 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1679
|
MMOSimca@400
|
1680 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1681 if not item_id then
|
MMOSimca@400
|
1682 if not private.trainer_shown then
|
MMOSimca@400
|
1683 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1684
|
MMOSimca@400
|
1685 if recipe_name and private.previous_spell_id then
|
MMOSimca@400
|
1686 local profession_name, prof_level = _G.GetTradeSkillLine()
|
MMOSimca@400
|
1687
|
MMOSimca@400
|
1688 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1689 return
|
MMOSimca@400
|
1690 end
|
MMOSimca@400
|
1691 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1692 private.profession_level = prof_level
|
MMOSimca@400
|
1693
|
MMOSimca@400
|
1694 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1695 end
|
jcallahan@167
|
1696 end
|
MMOSimca@400
|
1697
|
MMOSimca@400
|
1698 if currently_drunk then
|
MMOSimca@400
|
1699 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1700 currently_drunk = nil
|
MMOSimca@400
|
1701 end
|
MMOSimca@400
|
1702 return
|
MMOSimca@400
|
1703 end
|
MMOSimca@400
|
1704
|
MMOSimca@400
|
1705 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1706 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1707 currently_drunk = true
|
MMOSimca@400
|
1708 break
|
MMOSimca@400
|
1709 end
|
jcallahan@40
|
1710 end
|
jcallahan@40
|
1711 return
|
jcallahan@40
|
1712 end
|
jcallahan@40
|
1713
|
MMOSimca@411
|
1714 -- If it is an item, parse its link
|
MMOSimca@400
|
1715 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1716 end
|
jcallahan@40
|
1717 end
|
jcallahan@40
|
1718
|
jcallahan@307
|
1719
|
jcallahan@331
|
1720 do
|
jcallahan@23
|
1721 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1722 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1723
|
MMOSimca@458
|
1724 -- Spells that are cast by players/NPCs that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1725 local BLACKLISTED_SPELLS = {
|
MMOSimca@458
|
1726 [117526] = true, -- Binding Shot (cast by Hunters)
|
MMOSimca@458
|
1727 [121308] = true, -- Disguise (cast by Rogues)
|
MMOSimca@458
|
1728 [132464] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@458
|
1729 [132467] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@460
|
1730 [167432] = true, -- Savagery (cast by Warsong Commander)
|
MMOSimca@460
|
1731 [175077] = true, -- Fearsome Battle Standard (cast by Fearsome Battle Standard item)
|
MMOSimca@458
|
1732 [176813] = true, -- Itchy Spores (cast by Marsh Creatures in Ashran)
|
MMOSimca@458
|
1733 [183901] = true, -- Stolen Strength (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1734 [183904] = true, -- Stolen Speed (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1735 [183907] = true, -- Stolen Fervor (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@405
|
1736 }
|
MMOSimca@405
|
1737
|
jcallahan@23
|
1738 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1739 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1740 return
|
jcallahan@23
|
1741 end
|
jcallahan@34
|
1742 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1743
|
jcallahan@171
|
1744 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1745 return
|
jcallahan@23
|
1746 end
|
jcallahan@23
|
1747
|
jcallahan@23
|
1748 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1749 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1750 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1751 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1752 end
|
jcallahan@23
|
1753 end
|
jcallahan@23
|
1754
|
jcallahan@115
|
1755 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1756
|
jcallahan@246
|
1757 local previous_combat_event = {}
|
jcallahan@246
|
1758
|
jcallahan@23
|
1759 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1760 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1761 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1762 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1763 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1764 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1765
|
jcallahan@171
|
1766 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1767 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1768 end
|
jcallahan@115
|
1769 end
|
jcallahan@115
|
1770 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1771 end,
|
jcallahan@65
|
1772 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1773 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1774
|
jcallahan@171
|
1775 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1776 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1777 ClearKilledNPC()
|
jcallahan@98
|
1778 private.harvesting = nil
|
jcallahan@65
|
1779 return
|
jcallahan@65
|
1780 end
|
jcallahan@177
|
1781
|
jcallahan@246
|
1782 if source_guid == "" then
|
jcallahan@246
|
1783 source_guid = nil
|
jcallahan@246
|
1784 end
|
jcallahan@246
|
1785 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1786 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1787
|
jcallahan@299
|
1788 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1789 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1790 table.wipe(previous_combat_event)
|
jcallahan@217
|
1791 ClearKilledNPC()
|
jcallahan@306
|
1792 else
|
jcallahan@317
|
1793 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1794 end
|
jcallahan@177
|
1795 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1796 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1797 end,
|
jcallahan@23
|
1798 }
|
jcallahan@23
|
1799
|
jcallahan@23
|
1800
|
jcallahan@246
|
1801 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1802 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1803 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1804 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1805 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1806 SWING_MISSED = true,
|
jcallahan@246
|
1807 }
|
jcallahan@246
|
1808
|
jcallahan@299
|
1809 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1810 RANGE_DAMAGE = true,
|
jcallahan@299
|
1811 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1812 SPELL_DAMAGE = true,
|
jcallahan@299
|
1813 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1814 SWING_DAMAGE = true,
|
jcallahan@299
|
1815 }
|
jcallahan@299
|
1816
|
jcallahan@246
|
1817
|
jcallahan@92
|
1818 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1819 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1820
|
jcallahan@23
|
1821 if not combat_log_func then
|
jcallahan@299
|
1822 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1823 table.wipe(previous_combat_event)
|
jcallahan@246
|
1824 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1825
|
jcallahan@299
|
1826 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1827 previous_combat_event.party_damage = true
|
jcallahan@299
|
1828 end
|
jcallahan@246
|
1829 end
|
jcallahan@23
|
1830 return
|
jcallahan@23
|
1831 end
|
jcallahan@23
|
1832 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1833
|
jcallahan@297
|
1834 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1835 table.wipe(previous_combat_event)
|
jcallahan@297
|
1836 end
|
jcallahan@23
|
1837 end
|
jcallahan@23
|
1838
|
MMOSimca@337
|
1839
|
jcallahan@44
|
1840 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1841 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1842 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@418
|
1843 local TRADING_PACT_SPELL_ID = 170200
|
jcallahan@44
|
1844
|
jcallahan@44
|
1845
|
jcallahan@92
|
1846 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1847 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1848 return
|
jcallahan@44
|
1849 end
|
jcallahan@44
|
1850 UpdateFactionData()
|
jcallahan@44
|
1851
|
jcallahan@46
|
1852 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1853 return
|
jcallahan@46
|
1854 end
|
jcallahan@177
|
1855 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1856 ClearKilledNPC()
|
jcallahan@46
|
1857
|
jcallahan@44
|
1858 if not npc then
|
jcallahan@98
|
1859 private.harvesting = nil
|
jcallahan@44
|
1860 return
|
jcallahan@44
|
1861 end
|
jcallahan@98
|
1862 npc.harvested = private.harvesting
|
jcallahan@98
|
1863 private.harvesting = nil
|
jcallahan@98
|
1864
|
jcallahan@44
|
1865 local modifier = 1
|
jcallahan@44
|
1866
|
MMOSimca@340
|
1867 -- Check for modifiers from known spells
|
jcallahan@44
|
1868 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1869 modifier = modifier + 0.1
|
jcallahan@44
|
1870 end
|
jcallahan@44
|
1871 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1872 modifier = modifier + 0.1
|
jcallahan@44
|
1873 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1874 modifier = modifier + 0.05
|
jcallahan@44
|
1875 end
|
MMOSimca@418
|
1876 if _G.IsSpellKnown(TRADING_PACT_SPELL_ID) then
|
MMOSimca@418
|
1877 modifier = modifier + 0.2
|
MMOSimca@418
|
1878 end
|
jcallahan@44
|
1879
|
MMOSimca@340
|
1880 -- Determine faction ID
|
MMOSimca@340
|
1881 local faction_ID
|
MMOSimca@418
|
1882 for pseudo_faction_name, faction_data_table in pairs(private.FACTION_DATA) do
|
MMOSimca@418
|
1883 if faction_name == faction_data_table[3] then
|
MMOSimca@418
|
1884 -- Check ignore flag
|
MMOSimca@418
|
1885 if faction_data_table[2] then
|
MMOSimca@418
|
1886 return
|
MMOSimca@418
|
1887 end
|
MMOSimca@340
|
1888 faction_ID = faction_data_table[1]
|
MMOSimca@418
|
1889 break
|
MMOSimca@340
|
1890 end
|
MMOSimca@340
|
1891 end
|
MMOSimca@340
|
1892 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1893 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1894 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1895 if has_bonus_rep_gain then
|
MMOSimca@340
|
1896 modifier = modifier + 1
|
MMOSimca@340
|
1897 end
|
MMOSimca@340
|
1898 end
|
MMOSimca@340
|
1899
|
MMOSimca@340
|
1900 -- Check for modifiers from buffs
|
MMOSimca@418
|
1901 for buff_name, buff_data_table in pairs(private.REP_BUFFS) do
|
jcallahan@44
|
1902 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1903 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1904
|
jcallahan@44
|
1905 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1906 if buff_data_table.ignore then
|
MMOSimca@340
|
1907 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1908 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1909 return
|
MMOSimca@340
|
1910 else
|
MMOSimca@340
|
1911 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1912 end
|
jcallahan@44
|
1913 end
|
jcallahan@44
|
1914 end
|
jcallahan@44
|
1915 end
|
MMOSimca@340
|
1916
|
jcallahan@65
|
1917 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1918 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1919 end
|
jcallahan@44
|
1920 end -- do-block
|
jcallahan@18
|
1921
|
jcallahan@18
|
1922
|
jcallahan@140
|
1923 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1924 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1925 return
|
jcallahan@140
|
1926 end
|
jcallahan@140
|
1927 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1928
|
MMOSimca@355
|
1929 -- Handle Fishing
|
MMOSimca@355
|
1930 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1931 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1932 text = "NONE"
|
MMOSimca@355
|
1933 else
|
MMOSimca@355
|
1934 current_action.fishing_target = true
|
MMOSimca@355
|
1935 end
|
MMOSimca@355
|
1936 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1937 -- Handle Garrison Cache
|
MMOSimca@355
|
1938 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1939 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1940 end
|
jcallahan@140
|
1941 end
|
jcallahan@140
|
1942
|
jcallahan@140
|
1943
|
jcallahan@92
|
1944 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1945 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1946
|
jcallahan@42
|
1947 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1948 return
|
jcallahan@42
|
1949 end
|
jcallahan@42
|
1950 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1951 end
|
jcallahan@42
|
1952
|
jcallahan@42
|
1953
|
jcallahan@13
|
1954 do
|
MMOSimca@343
|
1955 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1956 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1957 [AF.ITEM] = function()
|
jcallahan@16
|
1958 local locked_item_id
|
jcallahan@16
|
1959
|
jcallahan@16
|
1960 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1961 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1962 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1963
|
jcallahan@324
|
1964 if is_locked and is_lootable then
|
jcallahan@16
|
1965 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1966 break
|
jcallahan@16
|
1967 end
|
jcallahan@16
|
1968 end
|
jcallahan@165
|
1969
|
jcallahan@165
|
1970 if locked_item_id then
|
jcallahan@165
|
1971 break
|
jcallahan@165
|
1972 end
|
jcallahan@16
|
1973 end
|
jcallahan@16
|
1974
|
MMOSimca@367
|
1975 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1976 return false
|
jcallahan@16
|
1977 end
|
jcallahan@122
|
1978 current_action.identifier = locked_item_id
|
jcallahan@16
|
1979 return true
|
jcallahan@16
|
1980 end,
|
MMOSimca@401
|
1981 [AF.NPC] = function()
|
MMOSimca@401
|
1982 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1983 end,
|
MMOSimca@401
|
1984 [AF.OBJECT] = function()
|
MMOSimca@401
|
1985 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1986 end,
|
jcallahan@17
|
1987 [AF.ZONE] = function()
|
jcallahan@140
|
1988 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1989 return _G.IsFishingLoot()
|
jcallahan@17
|
1990 end,
|
jcallahan@13
|
1991 }
|
jcallahan@13
|
1992
|
jcallahan@13
|
1993
|
MMOSimca@343
|
1994 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1995 [AF.ITEM] = function()
|
jcallahan@28
|
1996 GenericLootUpdate("items")
|
jcallahan@28
|
1997 end,
|
jcallahan@28
|
1998 [AF.NPC] = function()
|
jcallahan@75
|
1999 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
2000 local loot_label = current_loot.label
|
jcallahan@77
|
2001 local source_list = {}
|
jcallahan@75
|
2002
|
jcallahan@131
|
2003 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
2004 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
2005 local npc = NPCEntry(source_id)
|
jcallahan@75
|
2006
|
jcallahan@75
|
2007 if npc then
|
jcallahan@248
|
2008 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
2009 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
2010
|
jcallahan@78
|
2011 if not source_list[source_guid] then
|
jcallahan@77
|
2012 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@426
|
2013 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
2014 source_list[source_guid] = true
|
jcallahan@77
|
2015 end
|
jcallahan@77
|
2016
|
jcallahan@309
|
2017 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
2018 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
2019
|
jcallahan@312
|
2020 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
2021 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
2022 elseif loot_token == "money" then
|
jcallahan@312
|
2023 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
2024 else
|
jcallahan@312
|
2025 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
2026 end
|
jcallahan@75
|
2027 end
|
jcallahan@75
|
2028 end
|
jcallahan@75
|
2029 end
|
jcallahan@16
|
2030 end,
|
jcallahan@13
|
2031 [AF.OBJECT] = function()
|
jcallahan@28
|
2032 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
2033 end,
|
jcallahan@17
|
2034 [AF.ZONE] = function()
|
MMOSimca@328
|
2035 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
2036 return
|
MMOSimca@328
|
2037 end
|
jcallahan@141
|
2038 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
2039
|
jcallahan@41
|
2040 -- This will start life as a boolean true.
|
jcallahan@131
|
2041 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
2042 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
2043 drops = {}
|
jcallahan@41
|
2044 }
|
jcallahan@41
|
2045 end
|
jcallahan@132
|
2046 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
2047 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
2048
|
jcallahan@131
|
2049 if current_loot.sources then
|
jcallahan@131
|
2050 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
2051 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
2052 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
2053 end
|
jcallahan@131
|
2054 end
|
jcallahan@131
|
2055 end
|
jcallahan@131
|
2056
|
jcallahan@131
|
2057 if #current_loot.list <= 0 then
|
jcallahan@131
|
2058 return
|
jcallahan@131
|
2059 end
|
jcallahan@131
|
2060
|
jcallahan@131
|
2061 for index = 1, #current_loot.list do
|
MMOSimca@443
|
2062 table.insert(current_loot.zone_data[location_token].drops, current_loot.list[index])
|
jcallahan@41
|
2063 end
|
jcallahan@13
|
2064 end,
|
jcallahan@13
|
2065 }
|
jcallahan@13
|
2066
|
jcallahan@79
|
2067 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2068 local loot_guid_registry = {}
|
jcallahan@124
|
2069
|
jcallahan@124
|
2070
|
jcallahan@124
|
2071 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
2072 ClearChatLootData()
|
jcallahan@131
|
2073 current_loot = nil
|
jcallahan@131
|
2074 table.wipe(current_action)
|
jcallahan@124
|
2075 end
|
jcallahan@124
|
2076
|
jcallahan@13
|
2077
|
jcallahan@322
|
2078 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
2079 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
2080 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
2081 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2082 local num_guids = 0
|
MMOSimca@402
|
2083 table.wipe(current_action)
|
MMOSimca@402
|
2084
|
MMOSimca@402
|
2085 if _G.IsFishingLoot() then
|
MMOSimca@402
|
2086 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
2087 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
2088 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@402
|
2089 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", log_source, zone_name, area_id, x, y, map_level)
|
MMOSimca@402
|
2090 return
|
MMOSimca@402
|
2091 end
|
MMOSimca@402
|
2092 current_action.instance_token = instance_token
|
MMOSimca@402
|
2093 current_action.map_level = map_level
|
MMOSimca@402
|
2094 current_action.x = x
|
MMOSimca@402
|
2095 current_action.y = y
|
MMOSimca@402
|
2096 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2097 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2098 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2099 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2100 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2101
|
MMOSimca@402
|
2102 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2103 return true
|
MMOSimca@402
|
2104 end
|
jcallahan@322
|
2105
|
MMOSimca@344
|
2106 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2107 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2108 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2109 return false
|
MMOSimca@344
|
2110 end
|
MMOSimca@344
|
2111
|
jcallahan@322
|
2112 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2113 local loot_info = {
|
jcallahan@322
|
2114 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2115 }
|
jcallahan@322
|
2116
|
jcallahan@322
|
2117 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2118 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2119
|
jcallahan@322
|
2120 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2121 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2122
|
jcallahan@322
|
2123 if unit_type and unit_idnum then
|
jcallahan@322
|
2124 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2125 unit_type,
|
jcallahan@322
|
2126 unit_idnum
|
jcallahan@322
|
2127 }
|
jcallahan@322
|
2128
|
jcallahan@322
|
2129 num_guids = num_guids + 1
|
jcallahan@322
|
2130 end
|
jcallahan@322
|
2131 end
|
jcallahan@322
|
2132 end
|
jcallahan@322
|
2133 end
|
jcallahan@322
|
2134
|
jcallahan@322
|
2135 if num_guids == 0 then
|
jcallahan@322
|
2136 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2137 return false
|
jcallahan@322
|
2138 end
|
jcallahan@326
|
2139
|
jcallahan@322
|
2140 local num_npcs = 0
|
jcallahan@322
|
2141 local num_objects = 0
|
jcallahan@324
|
2142 local num_itemcontainers = 0
|
jcallahan@322
|
2143
|
jcallahan@322
|
2144 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2145 local unit_type = guid_data[1]
|
jcallahan@324
|
2146 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2147
|
jcallahan@322
|
2148 if loot_label then
|
jcallahan@322
|
2149 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2150
|
jcallahan@322
|
2151 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2152 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2153 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2154 current_action.loot_label = loot_label
|
jcallahan@322
|
2155 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2156 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2157 current_action.identifier = unit_idnum
|
jcallahan@322
|
2158 num_objects = num_objects + 1
|
jcallahan@322
|
2159 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2160 current_action.loot_label = loot_label
|
jcallahan@322
|
2161 current_action.target_type = AF.NPC
|
jcallahan@322
|
2162 current_action.identifier = unit_idnum
|
jcallahan@322
|
2163 num_npcs = num_npcs + 1
|
jcallahan@324
|
2164 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2165 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2166 current_action.loot_label = loot_label
|
jcallahan@324
|
2167 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2168 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2169 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2170 end
|
jcallahan@322
|
2171 else
|
jcallahan@322
|
2172 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2173 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2174 return false
|
jcallahan@322
|
2175 end
|
jcallahan@322
|
2176 end
|
jcallahan@322
|
2177
|
jcallahan@322
|
2178 if not current_action.target_type then
|
jcallahan@322
|
2179 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2180 return false
|
jcallahan@322
|
2181 end
|
jcallahan@322
|
2182
|
jcallahan@322
|
2183 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2184 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2185 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2186 return false
|
jcallahan@322
|
2187 end
|
jcallahan@322
|
2188
|
jcallahan@322
|
2189 return true
|
jcallahan@322
|
2190 end
|
jcallahan@322
|
2191
|
jcallahan@322
|
2192
|
MMOSimca@343
|
2193 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2194 ClearChatLootData()
|
MMOSimca@387
|
2195
|
jcallahan@132
|
2196 if current_loot then
|
jcallahan@322
|
2197 current_loot = nil
|
jcallahan@322
|
2198 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2199
|
jcallahan@322
|
2200 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2201 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2202 return
|
jcallahan@322
|
2203 end
|
jcallahan@18
|
2204 end
|
jcallahan@151
|
2205
|
jcallahan@151
|
2206 if not current_action.target_type then
|
jcallahan@322
|
2207 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2208 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2209 return
|
jcallahan@322
|
2210 end
|
jcallahan@151
|
2211 end
|
MMOSimca@343
|
2212 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2213 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2214
|
jcallahan@14
|
2215 if not verify_func or not update_func then
|
jcallahan@322
|
2216 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2217 return
|
jcallahan@13
|
2218 end
|
jcallahan@13
|
2219
|
jcallahan@14
|
2220 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2221 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2222 return
|
jcallahan@14
|
2223 end
|
jcallahan@80
|
2224 local guids_used = {}
|
jcallahan@132
|
2225
|
jcallahan@301
|
2226 InitializeCurrentLoot()
|
jcallahan@217
|
2227 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2228
|
jcallahan@55
|
2229 for loot_slot = 1, _G.GetNumLootItems() do
|
catherton@463
|
2230 local texturefiledataID, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2231 local slot_type = _G.GetLootSlotType(loot_slot)
|
catherton@463
|
2232 local loot_info = { _G.GetLootSourceInfo(loot_slot) }
|
catherton@463
|
2233 local loot_link = _G.GetLootSlotLink(loot_slot)
|
jcallahan@13
|
2234
|
jcallahan@237
|
2235 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2236 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2237 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2238
|
jcallahan@237
|
2239 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2240 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2241 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2242 if slot_quantity then
|
jcallahan@324
|
2243 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2244 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2245 loot_quantity = slot_quantity
|
jcallahan@324
|
2246 end
|
jcallahan@324
|
2247 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2248 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2249
|
MMOSimca@366
|
2250 if slot_type == LOOT_SLOT_ITEM then
|
catherton@463
|
2251 if loot_link then
|
catherton@463
|
2252 local item_id = ItemLinkToID(loot_link)
|
catherton@463
|
2253 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
catherton@463
|
2254 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
catherton@463
|
2255 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
catherton@463
|
2256 guids_used[source_guid] = true
|
catherton@463
|
2257 else
|
catherton@463
|
2258 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
catherton@463
|
2259 end
|
MMOSimca@366
|
2260 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2261 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2262 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2263 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2264 else
|
jcallahan@324
|
2265 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2266 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2267 guids_used[source_guid] = true
|
jcallahan@324
|
2268 end
|
MMOSimca@366
|
2269 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2270 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
catherton@463
|
2271 if loot_link then
|
catherton@463
|
2272 local icon_texture = CurrencyLinkToTexture(loot_link)
|
jcallahan@324
|
2273 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2274 if current_loot.target_type == AF.ZONE then
|
catherton@463
|
2275 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture))
|
jcallahan@324
|
2276 else
|
catherton@463
|
2277 local currency_token = ("currency:%s"):format(icon_texture)
|
jcallahan@324
|
2278
|
jcallahan@324
|
2279 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2280 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2281 guids_used[source_guid] = true
|
jcallahan@324
|
2282 end
|
jcallahan@324
|
2283 else
|
catherton@463
|
2284 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2285 end
|
jcallahan@308
|
2286 end
|
jcallahan@324
|
2287 else
|
jcallahan@324
|
2288 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
catherton@463
|
2289 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2290 end
|
jcallahan@75
|
2291 end
|
jcallahan@13
|
2292 end
|
jcallahan@13
|
2293 end
|
jcallahan@80
|
2294
|
jcallahan@81
|
2295 for guid in pairs(guids_used) do
|
jcallahan@217
|
2296 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2297 end
|
jcallahan@13
|
2298 update_func()
|
jcallahan@1
|
2299 end
|
jcallahan@13
|
2300 end -- do-block
|
jcallahan@0
|
2301
|
jcallahan@0
|
2302
|
jcallahan@89
|
2303 function WDP:MAIL_SHOW(event_name)
|
MMOSimca@436
|
2304 WDP:StopChatLootRecording(event_name)
|
jcallahan@89
|
2305 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2306
|
jcallahan@89
|
2307 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2308 return
|
jcallahan@89
|
2309 end
|
jcallahan@89
|
2310 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2311 end
|
jcallahan@89
|
2312
|
jcallahan@89
|
2313
|
jcallahan@44
|
2314 do
|
jcallahan@44
|
2315 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2316 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2317 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2318 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2319 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2320 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2321 }
|
jcallahan@5
|
2322
|
jcallahan@68
|
2323 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2324 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2325 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2326
|
jcallahan@133
|
2327 local current_merchant
|
jcallahan@133
|
2328 local merchant_standing
|
jcallahan@133
|
2329
|
jcallahan@133
|
2330 function WDP:MERCHANT_CLOSED(event_name)
|
MMOSimca@436
|
2331 WDP:ResumeChatLootRecording(event_name)
|
jcallahan@133
|
2332 current_merchant = nil
|
jcallahan@133
|
2333 merchant_standing = nil
|
jcallahan@133
|
2334 end
|
jcallahan@133
|
2335
|
jcallahan@133
|
2336
|
jcallahan@89
|
2337 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2338 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
MMOSimca@436
|
2339 WDP:StopChatLootRecording(event_name)
|
jcallahan@195
|
2340 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2341
|
jcallahan@171
|
2342 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2343 return
|
jcallahan@133
|
2344 end
|
jcallahan@331
|
2345 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2346 merchant_standing = faction_standing
|
jcallahan@133
|
2347 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2348 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2349 end
|
jcallahan@55
|
2350 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2351 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2352 _G.MerchantFrame_Update()
|
jcallahan@57
|
2353
|
jcallahan@150
|
2354 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2355
|
jcallahan@44
|
2356 for item_index = 1, num_items do
|
jcallahan@44
|
2357 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2358 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2359
|
jcallahan@324
|
2360 DatamineTT:ClearLines()
|
jcallahan@324
|
2361 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2362
|
jcallahan@324
|
2363 if not item_id then
|
jcallahan@324
|
2364 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2365 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2366 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2367 end
|
jcallahan@324
|
2368
|
jcallahan@44
|
2369 if item_id and item_id > 0 then
|
jcallahan@44
|
2370 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2371
|
jcallahan@68
|
2372 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2373
|
jcallahan@68
|
2374 for line_index = 1, num_lines do
|
jcallahan@68
|
2375 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2376
|
jcallahan@68
|
2377 if not current_line then
|
jcallahan@68
|
2378 break
|
jcallahan@68
|
2379 end
|
jcallahan@68
|
2380 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2381
|
jcallahan@68
|
2382 if faction or reputation then
|
jcallahan@68
|
2383 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2384 break
|
jcallahan@68
|
2385 end
|
jcallahan@68
|
2386 end
|
jcallahan@68
|
2387
|
jcallahan@87
|
2388 for line_index = 1, num_lines do
|
jcallahan@87
|
2389 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2390
|
jcallahan@87
|
2391 if not current_line then
|
jcallahan@87
|
2392 break
|
jcallahan@87
|
2393 end
|
jcallahan@87
|
2394 local line_text = current_line:GetText()
|
jcallahan@87
|
2395 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2396
|
jcallahan@87
|
2397 if quest_name then
|
jcallahan@87
|
2398 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2399 break
|
jcallahan@87
|
2400 end
|
jcallahan@87
|
2401 end
|
jcallahan@87
|
2402
|
jcallahan@44
|
2403 if extended_cost then
|
jcallahan@53
|
2404 local battleground_rating = 0
|
jcallahan@53
|
2405 local personal_rating = 0
|
jcallahan@53
|
2406 local required_season_amount
|
jcallahan@5
|
2407
|
jcallahan@68
|
2408 for line_index = 1, num_lines do
|
jcallahan@44
|
2409 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2410
|
jcallahan@44
|
2411 if not current_line then
|
jcallahan@44
|
2412 break
|
jcallahan@44
|
2413 end
|
jcallahan@53
|
2414 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2415
|
jcallahan@44
|
2416 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2417 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2418 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2419 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2420
|
jcallahan@44
|
2421 if match1 or match2 then
|
jcallahan@44
|
2422 break
|
jcallahan@44
|
2423 end
|
jcallahan@44
|
2424 end
|
jcallahan@5
|
2425 end
|
jcallahan@44
|
2426 local currency_list = {}
|
jcallahan@44
|
2427 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2428
|
jcallahan@50
|
2429 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2430 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2431 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2432
|
jcallahan@44
|
2433 for cost_index = 1, item_count do
|
jcallahan@324
|
2434 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2435 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2436 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2437
|
jcallahan@317
|
2438 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2439 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2440 end
|
jcallahan@317
|
2441
|
jcallahan@317
|
2442 if currency_identifier then
|
jcallahan@317
|
2443 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2444 end
|
jcallahan@44
|
2445 end
|
jcallahan@44
|
2446
|
jcallahan@44
|
2447 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2448 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2449 end
|
jcallahan@5
|
2450 end
|
jcallahan@133
|
2451 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2452 end
|
jcallahan@44
|
2453 end
|
jcallahan@5
|
2454
|
jcallahan@44
|
2455 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2456 current_merchant.can_repair = true
|
jcallahan@5
|
2457 end
|
jcallahan@57
|
2458 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2459 _G.MerchantFrame_Update()
|
jcallahan@4
|
2460 end
|
jcallahan@44
|
2461 end -- do-block
|
jcallahan@4
|
2462
|
jcallahan@89
|
2463
|
jcallahan@92
|
2464 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2465 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2466 return
|
jcallahan@25
|
2467 end
|
jcallahan@34
|
2468 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2469
|
jcallahan@171
|
2470 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2471 return
|
jcallahan@25
|
2472 end
|
jcallahan@29
|
2473 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2474 table.wipe(current_action)
|
jcallahan@25
|
2475 end
|
jcallahan@25
|
2476
|
jcallahan@25
|
2477
|
MMOSimca@368
|
2478 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@442
|
2479 --[[local LPJ = LibStub("LibPetJournal-2.0")
|
MMOSimca@442
|
2480 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2481 if DEBUGGING then
|
jcallahan@309
|
2482 return
|
jcallahan@309
|
2483 end
|
jcallahan@309
|
2484
|
jcallahan@115
|
2485 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2486
|
jcallahan@115
|
2487 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2488 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2489
|
jcallahan@115
|
2490 if is_owned then
|
jcallahan@115
|
2491 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2492
|
jcallahan@139
|
2493 if rarity then
|
jcallahan@139
|
2494 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2495 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2496 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2497 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2498 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2499 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2500
|
jcallahan@139
|
2501 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2502 data.max_health = max_health
|
jcallahan@139
|
2503 data.attack = attack
|
jcallahan@139
|
2504 data.speed = speed
|
jcallahan@139
|
2505 end
|
jcallahan@115
|
2506 end
|
jcallahan@115
|
2507 end
|
MMOSimca@368
|
2508 end]]--
|
jcallahan@115
|
2509
|
jcallahan@115
|
2510
|
jcallahan@156
|
2511 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2512 private.in_combat = true
|
jcallahan@156
|
2513 end
|
jcallahan@156
|
2514
|
jcallahan@156
|
2515
|
jcallahan@156
|
2516 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2517 private.in_combat = nil
|
jcallahan@156
|
2518
|
jcallahan@156
|
2519 if private.set_area_id then
|
jcallahan@299
|
2520 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2521 private.set_area_id = nil
|
jcallahan@156
|
2522 end
|
jcallahan@156
|
2523 end
|
jcallahan@156
|
2524
|
jcallahan@156
|
2525
|
jcallahan@118
|
2526 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2527 if not TargetedNPC() then
|
jcallahan@118
|
2528 return
|
jcallahan@2
|
2529 end
|
jcallahan@151
|
2530 current_action.target_type = AF.NPC
|
jcallahan@118
|
2531 self:UpdateTargetLocation()
|
jcallahan@118
|
2532 end
|
jcallahan@2
|
2533
|
jcallahan@89
|
2534
|
jcallahan@12
|
2535 do
|
jcallahan@12
|
2536 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2537 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2538
|
jcallahan@12
|
2539 if not unit_name then
|
jcallahan@12
|
2540 return
|
jcallahan@12
|
2541 end
|
jcallahan@34
|
2542 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2543 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2544 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2545 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2546 end
|
jcallahan@19
|
2547 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2548 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2549 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2550
|
jcallahan@24
|
2551 return quest
|
jcallahan@12
|
2552 end
|
jcallahan@10
|
2553
|
jcallahan@12
|
2554
|
jcallahan@92
|
2555 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2556 local quest = UpdateQuestJuncture("end")
|
MMOSimca@446
|
2557
|
MMOSimca@446
|
2558 if not quest then
|
MMOSimca@446
|
2559 return
|
MMOSimca@446
|
2560 end
|
jcallahan@97
|
2561
|
jcallahan@112
|
2562 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2563 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2564 end
|
jcallahan@67
|
2565 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2566 ClearKilledNPC()
|
jcallahan@10
|
2567 end
|
jcallahan@10
|
2568
|
jcallahan@12
|
2569
|
jcallahan@92
|
2570 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2571 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2572
|
jcallahan@46
|
2573 if not quest then
|
jcallahan@46
|
2574 return
|
jcallahan@46
|
2575 end
|
jcallahan@24
|
2576 quest.classes = quest.classes or {}
|
jcallahan@27
|
2577 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2578
|
jcallahan@24
|
2579 quest.races = quest.races or {}
|
jcallahan@100
|
2580 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2581 end
|
jcallahan@12
|
2582 end -- do-block
|
jcallahan@9
|
2583
|
jcallahan@9
|
2584
|
jcallahan@92
|
2585 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2586 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2587 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2588 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2589
|
jcallahan@36
|
2590 while processed_quests <= num_quests do
|
MMOSimca@329
|
2591 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2592
|
jcallahan@84
|
2593 if quest_id == 0 then
|
jcallahan@84
|
2594 processed_quests = processed_quests + 1
|
jcallahan@84
|
2595 elseif not is_header then
|
jcallahan@36
|
2596 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2597
|
jcallahan@36
|
2598 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2599 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2600 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2601 processed_quests = processed_quests + 1
|
jcallahan@36
|
2602 end
|
jcallahan@36
|
2603 entry_index = entry_index + 1
|
jcallahan@36
|
2604 end
|
jcallahan@36
|
2605 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2606 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2607 end
|
jcallahan@4
|
2608
|
jcallahan@4
|
2609
|
jcallahan@97
|
2610 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2611 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2612 return
|
jcallahan@112
|
2613 end
|
jcallahan@97
|
2614 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2615 end
|
jcallahan@97
|
2616
|
jcallahan@97
|
2617
|
jcallahan@92
|
2618 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2619 if unit_id ~= "player" then
|
jcallahan@4
|
2620 return
|
jcallahan@4
|
2621 end
|
jcallahan@4
|
2622 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2623 end
|
jcallahan@4
|
2624
|
jcallahan@4
|
2625
|
jcallahan@92
|
2626 do
|
jcallahan@92
|
2627 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2628 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2629 Forge = forge_spell_ids,
|
jcallahan@92
|
2630 }
|
jcallahan@92
|
2631
|
jcallahan@92
|
2632
|
jcallahan@167
|
2633 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2634 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2635 if link then
|
MMOSimca@352
|
2636 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2637 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2638
|
MMOSimca@352
|
2639 if required_tool then
|
MMOSimca@352
|
2640 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2641 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2642 registry[spell_id] = true
|
MMOSimca@352
|
2643 end
|
jcallahan@167
|
2644 end
|
jcallahan@167
|
2645 end
|
jcallahan@167
|
2646 end
|
jcallahan@167
|
2647 end
|
jcallahan@167
|
2648
|
jcallahan@167
|
2649
|
jcallahan@92
|
2650 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2651 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2652
|
jcallahan@92
|
2653 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2654 return
|
jcallahan@92
|
2655 end
|
jcallahan@167
|
2656 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2657 end
|
jcallahan@92
|
2658 end -- do-block
|
jcallahan@92
|
2659
|
jcallahan@92
|
2660
|
jcallahan@167
|
2661 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2662 private.trainer_shown = nil
|
jcallahan@167
|
2663 end
|
jcallahan@167
|
2664
|
jcallahan@167
|
2665
|
jcallahan@92
|
2666 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2667 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2668 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2669
|
jcallahan@164
|
2670 if not trainer then
|
jcallahan@58
|
2671 return
|
jcallahan@58
|
2672 end
|
jcallahan@331
|
2673 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2674 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2675
|
jcallahan@167
|
2676 private.trainer_shown = true
|
jcallahan@167
|
2677
|
jcallahan@27
|
2678 -- Get the initial trainer filters
|
MMOSimca@344
|
2679 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2680 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2681 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2682
|
jcallahan@27
|
2683 -- Clear the trainer filters
|
MMOSimca@344
|
2684 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2685 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2686 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2687
|
jcallahan@27
|
2688 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2689 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2690
|
jcallahan@27
|
2691 if spell_name then
|
jcallahan@27
|
2692 DatamineTT:ClearLines()
|
jcallahan@27
|
2693 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2694
|
jcallahan@27
|
2695 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2696
|
jcallahan@43
|
2697 if spell_id then
|
jcallahan@164
|
2698 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2699
|
jcallahan@164
|
2700 if not class_professions then
|
jcallahan@164
|
2701 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2702 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2703 end
|
jcallahan@43
|
2704 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2705 profession = profession or "General"
|
jcallahan@43
|
2706
|
jcallahan@164
|
2707 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2708
|
jcallahan@43
|
2709 if not profession_skills then
|
jcallahan@43
|
2710 class_professions[profession] = {}
|
jcallahan@43
|
2711 profession_skills = class_professions[profession]
|
jcallahan@43
|
2712 end
|
jcallahan@173
|
2713 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2714 end
|
jcallahan@27
|
2715 end
|
jcallahan@27
|
2716 end
|
jcallahan@27
|
2717 -- Reset the filters to what they were before
|
MMOSimca@344
|
2718 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2719 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2720 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2721 end
|
jcallahan@27
|
2722
|
jcallahan@27
|
2723
|
jcallahan@1
|
2724 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2725 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2726 return
|
jcallahan@1
|
2727 end
|
jcallahan@1
|
2728 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2729
|
jcallahan@1
|
2730 if not spell_label then
|
jcallahan@1
|
2731 return
|
jcallahan@1
|
2732 end
|
jcallahan@306
|
2733
|
MMOSimca@343
|
2734 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2735 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2736 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2737
|
jcallahan@150
|
2738 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2739 unit_name = target_name
|
jcallahan@150
|
2740 unit_id = "target"
|
jcallahan@1
|
2741 end
|
jcallahan@1
|
2742 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2743 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2744 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2745 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2746 return
|
MMOSimca@328
|
2747 end
|
jcallahan@28
|
2748
|
jcallahan@205
|
2749 table.wipe(current_action)
|
jcallahan@122
|
2750 current_action.instance_token = instance_token
|
jcallahan@122
|
2751 current_action.map_level = map_level
|
jcallahan@122
|
2752 current_action.x = x
|
jcallahan@122
|
2753 current_action.y = y
|
jcallahan@122
|
2754 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2755 current_action.spell_label = spell_label
|
jcallahan@105
|
2756
|
jcallahan@105
|
2757 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2758 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2759 end
|
jcallahan@1
|
2760
|
jcallahan@151
|
2761 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2762 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2763 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2764 return
|
jcallahan@16
|
2765 end
|
jcallahan@123
|
2766 current_action.target_type = AF.NPC
|
jcallahan@16
|
2767 end
|
jcallahan@16
|
2768 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2769 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2770
|
jcallahan@150
|
2771 if item_name and item_name == target_name then
|
jcallahan@150
|
2772 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2773 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2774 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2775 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2776 end
|
jcallahan@150
|
2777 elseif not item_name and not unit_name then
|
jcallahan@1
|
2778 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2779 if target_name == "" then
|
jcallahan@17
|
2780 return
|
jcallahan@17
|
2781 end
|
jcallahan@122
|
2782 current_action.object_name = target_name
|
jcallahan@123
|
2783 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2784 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2785 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2786 end
|
jcallahan@1
|
2787 end
|
jcallahan@1
|
2788 private.tracked_line = spell_line
|
jcallahan@0
|
2789 end
|
jcallahan@0
|
2790
|
jcallahan@94
|
2791
|
MMOSimca@393
|
2792 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2793 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2794 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2795 ClearKilledBossID()
|
jcallahan@306
|
2796 ClearLootToastContainerID()
|
MMOSimca@387
|
2797 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2798 else
|
MMOSimca@336
|
2799 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2800 return
|
jcallahan@1
|
2801 end
|
jcallahan@306
|
2802
|
jcallahan@324
|
2803 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2804 if loot_toast_data then
|
MMOSimca@427
|
2805 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
2806 if npc then
|
MMOSimca@427
|
2807 -- Create needed npc fields if required
|
MMOSimca@427
|
2808 local loot_label = "drops"
|
MMOSimca@427
|
2809 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
2810 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
2811 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
2812
|
MMOSimca@427
|
2813 for index = 1, #loot_toast_data do
|
MMOSimca@427
|
2814 local data = loot_toast_data[index]
|
MMOSimca@427
|
2815 local loot_type = data[1]
|
MMOSimca@427
|
2816 local hyperlink = data[2]
|
MMOSimca@427
|
2817 local quantity = data[3]
|
MMOSimca@427
|
2818
|
MMOSimca@427
|
2819 if loot_type == "item" then
|
MMOSimca@427
|
2820 local item_id = ItemLinkToID(hyperlink)
|
MMOSimca@427
|
2821 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
MMOSimca@427
|
2822 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
2823 elseif loot_type == "money" then
|
MMOSimca@427
|
2824 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
MMOSimca@427
|
2825 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
2826 elseif loot_type == "currency" then
|
MMOSimca@427
|
2827 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
MMOSimca@427
|
2828 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
MMOSimca@427
|
2829 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
2830 end
|
jcallahan@317
|
2831 end
|
jcallahan@317
|
2832
|
MMOSimca@427
|
2833 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
2834 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
2835 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@307
|
2836 end
|
MMOSimca@427
|
2837 else
|
MMOSimca@427
|
2838 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2839 end
|
jcallahan@307
|
2840 end
|
jcallahan@307
|
2841
|
jcallahan@307
|
2842 ClearLootToastData()
|
MMOSimca@427
|
2843 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID)
|
jcallahan@306
|
2844 end
|
jcallahan@306
|
2845
|
jcallahan@306
|
2846
|
jcallahan@306
|
2847 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2848 if unit_id ~= "player" then
|
jcallahan@306
|
2849 return
|
jcallahan@306
|
2850 end
|
jcallahan@306
|
2851 private.tracked_line = nil
|
jcallahan@306
|
2852 private.previous_spell_id = spell_id
|
jcallahan@306
|
2853
|
MMOSimca@393
|
2854 -- For spells cast when Logging
|
MMOSimca@345
|
2855 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2856 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2857 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2858 return
|
MMOSimca@345
|
2859 end
|
MMOSimca@345
|
2860
|
MMOSimca@393
|
2861 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2862 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2863 ClearKilledBossID()
|
jcallahan@306
|
2864 ClearLootToastContainerID()
|
jcallahan@307
|
2865 ClearLootToastData()
|
jcallahan@306
|
2866
|
MMOSimca@387
|
2867 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2868 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2869 return
|
jcallahan@306
|
2870 end
|
jcallahan@306
|
2871
|
MMOSimca@393
|
2872 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@454
|
2873 if not block_chat_loot_data and (private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] or (private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID])) then
|
MMOSimca@347
|
2874 -- Set up timer
|
MMOSimca@393
|
2875 ClearChatLootData()
|
MMOSimca@393
|
2876 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2877 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@454
|
2878 if (private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]) then
|
MMOSimca@454
|
2879 chat_loot_data.identifier = private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]
|
MMOSimca@454
|
2880 else
|
MMOSimca@454
|
2881 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@454
|
2882 end
|
MMOSimca@347
|
2883 return
|
MMOSimca@347
|
2884 end
|
MMOSimca@347
|
2885
|
jcallahan@306
|
2886 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2887 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2888 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2889 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2890 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2891 killed_npc_id = current_target_id
|
MMOSimca@343
|
2892 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2893 end
|
jcallahan@306
|
2894 end
|
jcallahan@0
|
2895
|
jcallahan@90
|
2896
|
jcallahan@1
|
2897 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2898 if unit_id ~= "player" then
|
jcallahan@1
|
2899 return
|
jcallahan@1
|
2900 end
|
jcallahan@0
|
2901
|
jcallahan@1
|
2902 if private.tracked_line == spell_line then
|
jcallahan@1
|
2903 private.tracked_line = nil
|
jcallahan@1
|
2904 end
|
jcallahan@147
|
2905 table.wipe(current_action)
|
jcallahan@0
|
2906 end
|
jcallahan@90
|
2907
|
jcallahan@90
|
2908
|
jcallahan@90
|
2909 do
|
jcallahan@90
|
2910 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2911 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2912
|
jcallahan@90
|
2913 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2914 return
|
jcallahan@90
|
2915 end
|
jcallahan@90
|
2916
|
jcallahan@171
|
2917 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2918 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2919 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2920 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2921 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2922 end
|
jcallahan@90
|
2923 end
|
jcallahan@90
|
2924
|
jcallahan@90
|
2925
|
jcallahan@90
|
2926 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
MMOSimca@436
|
2927 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2928 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2929 end
|
jcallahan@90
|
2930
|
jcallahan@90
|
2931
|
jcallahan@90
|
2932 function WDP:BANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2933 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2934 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2935 end
|
jcallahan@90
|
2936
|
jcallahan@90
|
2937
|
jcallahan@90
|
2938 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2939 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2940 end
|
jcallahan@90
|
2941
|
jcallahan@90
|
2942
|
jcallahan@92
|
2943 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2944 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2945 end
|
jcallahan@90
|
2946
|
jcallahan@90
|
2947
|
jcallahan@323
|
2948 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2949 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2950 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2951
|
jcallahan@323
|
2952 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2953 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2954 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2955 return
|
jcallahan@323
|
2956 end
|
jcallahan@323
|
2957 end
|
jcallahan@323
|
2958 end,
|
jcallahan@323
|
2959 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2960 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2961 end,
|
jcallahan@323
|
2962 }
|
jcallahan@323
|
2963
|
jcallahan@323
|
2964
|
jcallahan@92
|
2965 function WDP:GOSSIP_SHOW(event_name)
|
MMOSimca@436
|
2966 WDP:StopChatLootRecording(event_name)
|
jcallahan@323
|
2967 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2968 if not unit_idnum then
|
jcallahan@323
|
2969 return
|
jcallahan@323
|
2970 end
|
jcallahan@323
|
2971
|
jcallahan@323
|
2972 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2973 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2974 end
|
jcallahan@90
|
2975 end
|
jcallahan@90
|
2976
|
jcallahan@90
|
2977
|
jcallahan@93
|
2978 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2979 WDP:StopChatLootRecording(event_name)
|
jcallahan@93
|
2980 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2981 end
|
jcallahan@93
|
2982
|
jcallahan@93
|
2983
|
jcallahan@189
|
2984 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2985 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2986 end
|
jcallahan@189
|
2987
|
jcallahan@189
|
2988
|
jcallahan@90
|
2989 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2990 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2991 end
|
jcallahan@90
|
2992
|
jcallahan@90
|
2993
|
jcallahan@90
|
2994 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2995 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2996 end
|
jcallahan@90
|
2997
|
jcallahan@90
|
2998
|
jcallahan@90
|
2999 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
3000 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3001 end
|
jcallahan@90
|
3002 end -- do-block
|