jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@383
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17 local C_Timer = _G.C_Timer
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MMOSimca@383
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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MMOSimca@383
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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jcallahan@115
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28 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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29 local MapData = LibStub("LibMapData-1.0")
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jcallahan@48
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30
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jcallahan@4
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31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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33
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jcallahan@0
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34
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jcallahan@246
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35 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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36
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jcallahan@246
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37 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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38 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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39 local DB_VERSION = 18
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MMOSimca@346
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40 local DEBUGGING = false
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jcallahan@156
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41 local EVENT_DEBUG = false
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jcallahan@322
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42
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MMOSimca@405
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43 local ITEM_ID_TIMBER = 114781
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MMOSimca@405
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44
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jcallahan@246
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45 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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46 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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47 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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48
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jcallahan@246
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49 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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50 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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51 local PLAYER_GUID
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jcallahan@246
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52 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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53 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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jcallahan@246
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54
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MMOSimca@377
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55 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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MMOSimca@377
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56 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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MMOSimca@377
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57 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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MMOSimca@377
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58
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MMOSimca@336
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59 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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MMOSimca@336
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60 local DUPLICATE_WORLD_BOSS_IDS = {
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MMOSimca@336
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61 [71952] = { 71953, 71954, 71955, },
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MMOSimca@336
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62 }
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jcallahan@326
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63
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jcallahan@246
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64 local ALLOWED_LOCALES = {
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jcallahan@246
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65 enUS = true,
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jcallahan@246
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66 enGB = true,
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MMOSimca@336
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67 enTW = true,
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MMOSimca@336
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68 enCN = true,
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jcallahan@246
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69 }
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jcallahan@157
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70
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jcallahan@0
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71 local DATABASE_DEFAULTS = {
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jcallahan@128
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72 char = {},
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jcallahan@0
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73 global = {
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jcallahan@270
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74 config = {
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jcallahan@270
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75 minimap_icon = {
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jcallahan@270
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76 hide = true,
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jcallahan@270
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77 },
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jcallahan@270
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78 },
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jcallahan@0
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79 items = {},
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jcallahan@0
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80 npcs = {},
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jcallahan@0
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81 objects = {},
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jcallahan@0
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82 quests = {},
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jcallahan@167
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83 spells = {},
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jcallahan@17
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84 zones = {},
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jcallahan@0
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85 }
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jcallahan@0
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86 }
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jcallahan@0
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87
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jcallahan@1
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88 local EVENT_MAPPING = {
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jcallahan@90
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89 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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90 BANKFRAME_OPENED = true,
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jcallahan@90
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91 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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92 BLACK_MARKET_ITEM_UPDATE = true,
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MMOSimca@408
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93 BONUS_ROLL_RESULT = true,
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MMOSimca@388
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94 CHAT_MSG_CURRENCY = true,
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jcallahan@48
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95 CHAT_MSG_LOOT = true,
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jcallahan@95
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96 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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97 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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98 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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99 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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100 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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101 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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102 CURSOR_UPDATE = true,
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jcallahan@90
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103 FORGE_MASTER_OPENED = true,
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MMOSimca@412
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104 GARRISON_MISSION_BONUS_ROLL_COMPLETE = "HandleBadChatLootData",
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MMOSimca@412
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105 GARRISON_MISSION_COMPLETE_RESPONSE = "HandleBadChatLootData",
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jcallahan@90
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106 GOSSIP_SHOW = true,
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jcallahan@290
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107 GROUP_ROSTER_UPDATE = true,
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jcallahan@93
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108 GUILDBANKFRAME_OPENED = true,
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jcallahan@42
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109 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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110 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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111 LOOT_CLOSED = true,
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MMOSimca@343
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112 LOOT_OPENED = true,
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MMOSimca@412
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113 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
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jcallahan@89
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114 MAIL_SHOW = true,
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jcallahan@133
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115 MERCHANT_CLOSED = true,
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jcallahan@7
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116 MERCHANT_SHOW = "UpdateMerchantItems",
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jcallahan@61
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117 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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118 PET_BAR_UPDATE = true,
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MMOSimca@368
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119 --PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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120 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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121 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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122 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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123 QUEST_COMPLETE = true,
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jcallahan@9
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124 QUEST_DETAIL = true,
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jcallahan@9
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125 QUEST_LOG_UPDATE = true,
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jcallahan@97
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126 QUEST_PROGRESS = true,
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jcallahan@178
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127 SHOW_LOOT_TOAST = true,
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jcallahan@306
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128 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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129 TAXIMAP_OPENED = true,
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jcallahan@92
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130 TRADE_SKILL_SHOW = true,
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jcallahan@167
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131 TRAINER_CLOSED = true,
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jcallahan@27
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132 TRAINER_SHOW = true,
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jcallahan@90
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133 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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134 UNIT_PET = true,
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jcallahan@4
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135 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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136 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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137 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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138 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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139 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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140 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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141 VOID_STORAGE_OPEN = true,
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jcallahan@299
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142 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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143 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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144 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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145 }
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jcallahan@0
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146
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jcallahan@4
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147
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jcallahan@246
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148 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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149
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jcallahan@92
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150 local anvil_spell_ids = {}
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jcallahan@92
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151 local currently_drunk
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jcallahan@128
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152 local char_db
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jcallahan@128
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153 local global_db
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jcallahan@299
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154 local group_member_guids = {}
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jcallahan@246
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155 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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156 local group_pet_guids = {}
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jcallahan@299
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157 local in_instance
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jcallahan@187
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158 local item_process_timer_handle
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jcallahan@92
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159 local faction_standings = {}
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jcallahan@92
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160 local forge_spell_ids = {}
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jcallahan@95
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161 local languages_known = {}
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jcallahan@317
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162 local boss_loot_toasting = {}
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MMOSimca@387
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163 local container_loot_toasting
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MMOSimca@387
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164 local loot_toast_container_id
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MMOSimca@387
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165 local raid_boss_id
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jcallahan@306
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166 local loot_toast_container_timer_handle
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jcallahan@307
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167 local loot_toast_data
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jcallahan@307
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168 local loot_toast_data_timer_handle
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jcallahan@95
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169 local name_to_id_map = {}
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jcallahan@306
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170 local killed_boss_id_timer_handle
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jcallahan@177
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171 local killed_npc_id
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jcallahan@2
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172 local target_location_timer_handle
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MMOSimca@345
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173 local last_timber_spell_id
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MMOSimca@355
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174 local last_garrison_cache_object_id
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MMOSimca@347
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175 local chat_loot_timer_handle
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jcallahan@86
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176 local current_target_id
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jcallahan@126
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177 local current_area_id
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jcallahan@131
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178 local current_loot
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jcallahan@1
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179
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jcallahan@312
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180
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jcallahan@121
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181 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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182 local current_action = {
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jcallahan@121
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183 identifier = nil,
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jcallahan@121
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184 loot_label = nil,
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jcallahan@121
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185 loot_list = nil,
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jcallahan@121
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186 loot_sources = nil,
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jcallahan@121
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187 map_level = nil,
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jcallahan@121
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188 spell_label = nil,
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jcallahan@123
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189 target_type = nil,
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jcallahan@121
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190 x = nil,
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jcallahan@121
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191 y = nil,
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jcallahan@121
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192 zone_data = nil,
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jcallahan@121
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193 }
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jcallahan@92
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194
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jcallahan@246
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195
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MMOSimca@393
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196 -- Timer prototypes
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MMOSimca@393
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197 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
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MMOSimca@393
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198
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MMOSimca@393
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199
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jcallahan@246
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200 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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201
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jcallahan@245
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202 local function Debug(message, ...)
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MMOSimca@350
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203 if not DEBUGGING or not message then
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jcallahan@151
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204 return
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jcallahan@151
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205 end
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MMOSimca@350
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206
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MMOSimca@350
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207 if ... then
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MMOSimca@350
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208 local args = { ... }
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MMOSimca@350
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209
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MMOSimca@350
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210 for index = 1, #args do
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MMOSimca@377
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211 args[index] = tostring(args[index])
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jcallahan@306
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212 end
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MMOSimca@350
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213 _G.print(message:format(unpack(args)))
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MMOSimca@350
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214 else
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MMOSimca@350
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215 _G.print(message)
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jcallahan@306
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216 end
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jcallahan@151
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217 end
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jcallahan@151
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218
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jcallahan@151
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219
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MMOSimca@393
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220 local function InitializeCurrentLoot()
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MMOSimca@393
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221 current_loot = {
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MMOSimca@393
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222 list = {},
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MMOSimca@393
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223 sources = {},
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MMOSimca@393
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224 identifier = current_action.identifier,
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MMOSimca@393
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225 label = current_action.loot_label or "drops",
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MMOSimca@393
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226 map_level = current_action.map_level,
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MMOSimca@393
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227 object_name = current_action.object_name,
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MMOSimca@393
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228 spell_label = current_action.spell_label,
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MMOSimca@393
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229 target_type = current_action.target_type,
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MMOSimca@393
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230 x = current_action.x,
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MMOSimca@393
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231 y = current_action.y,
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MMOSimca@393
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232 zone_data = current_action.zone_data,
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MMOSimca@393
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233 }
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MMOSimca@393
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234
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MMOSimca@393
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235 table.wipe(current_action)
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MMOSimca@393
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236 end
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MMOSimca@393
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237
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MMOSimca@393
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238
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jcallahan@169
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239 local TradeSkillExecutePer
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jcallahan@169
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240 do
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jcallahan@169
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241 local header_list = {}
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jcallahan@169
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242
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jcallahan@169
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243 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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244 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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245 return
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jcallahan@169
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246 end
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jcallahan@167
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247 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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248 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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249 search_box:SetText("")
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jcallahan@169
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250
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jcallahan@167
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251 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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252 search_box:ClearFocus()
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jcallahan@167
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253 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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254
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jcallahan@169
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255 table.wipe(header_list)
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jcallahan@169
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256
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jcallahan@169
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257 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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258 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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259 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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260
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jcallahan@169
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261 if have_materials then
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jcallahan@169
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262 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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263 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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264 end
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jcallahan@169
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265
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jcallahan@169
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266 if have_skillup then
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jcallahan@169
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267 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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268 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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269 end
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MMOSimca@330
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270 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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271 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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272 _G.TradeSkillFrame_Update()
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jcallahan@169
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273
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jcallahan@169
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274 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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275 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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276 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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277
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jcallahan@169
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278 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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279 if not is_expanded then
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jcallahan@169
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280 header_list[name] = true
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jcallahan@169
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281 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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282 end
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jcallahan@169
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283 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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284 break
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jcallahan@169
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285 end
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jcallahan@169
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286 end
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jcallahan@169
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287
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jcallahan@169
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288 -- Restore the state of the things we changed.
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jcallahan@169
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289 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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290 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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291
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jcallahan@169
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292 if header_list[name] then
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jcallahan@169
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293 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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294 end
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jcallahan@169
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295 end
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jcallahan@169
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296 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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297 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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298 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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299 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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300
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jcallahan@169
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301 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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302 _G.TradeSkillFrame_Update()
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jcallahan@167
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303 end
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jcallahan@169
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304 end -- do-block
|
jcallahan@167
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305
|
jcallahan@167
|
306
|
jcallahan@39
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307 local ActualCopperCost
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jcallahan@39
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308 do
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jcallahan@39
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309 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
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310
|
jcallahan@39
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311 local STANDING_DISCOUNTS = {
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jcallahan@39
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312 HATED = 0,
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jcallahan@39
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313 HOSTILE = 0,
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jcallahan@39
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314 UNFRIENDLY = 0,
|
jcallahan@39
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315 NEUTRAL = 0,
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jcallahan@39
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316 FRIENDLY = 0.05,
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jcallahan@39
|
317 HONORED = 0.1,
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jcallahan@39
|
318 REVERED = 0.15,
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jcallahan@39
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319 EXALTED = 0.2,
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jcallahan@39
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320 }
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jcallahan@39
|
321
|
jcallahan@39
|
322
|
jcallahan@39
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323 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
324 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
325 return 0
|
jcallahan@39
|
326 end
|
jcallahan@39
|
327 local modifier = 1
|
jcallahan@39
|
328
|
jcallahan@39
|
329 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
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330 modifier = modifier - 0.1
|
jcallahan@39
|
331 end
|
jcallahan@39
|
332
|
jcallahan@39
|
333 if rep_standing then
|
jcallahan@39
|
334 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
335 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
336 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
337 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
338 end
|
jcallahan@39
|
339 end
|
jcallahan@39
|
340 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
341 end
|
jcallahan@39
|
342 end -- do-block
|
jcallahan@39
|
343
|
jcallahan@39
|
344
|
jcallahan@29
|
345 local function InstanceDifficultyToken()
|
jcallahan@233
|
346 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
347
|
jcallahan@59
|
348 if not instance_type or instance_type == "" then
|
jcallahan@59
|
349 instance_type = "NONE"
|
jcallahan@59
|
350 end
|
jcallahan@312
|
351 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
|
352 end
|
jcallahan@29
|
353
|
jcallahan@29
|
354
|
jcallahan@19
|
355 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
356 if not data_type or not unit_id then
|
jcallahan@6
|
357 return
|
jcallahan@6
|
358 end
|
jcallahan@289
|
359 local category = global_db[data_type]
|
jcallahan@289
|
360
|
jcallahan@289
|
361 if not category then
|
jcallahan@289
|
362 category = {}
|
jcallahan@289
|
363 global_db[data_type] = category
|
jcallahan@289
|
364 end
|
jcallahan@289
|
365 local unit = category[unit_id]
|
jcallahan@6
|
366
|
jcallahan@10
|
367 if not unit then
|
jcallahan@187
|
368 unit = {}
|
jcallahan@289
|
369 category[unit_id] = unit
|
jcallahan@6
|
370 end
|
jcallahan@10
|
371 return unit
|
jcallahan@6
|
372 end
|
jcallahan@270
|
373
|
jcallahan@263
|
374 private.DBEntry = DBEntry
|
jcallahan@6
|
375
|
jcallahan@214
|
376 local NPCEntry
|
jcallahan@214
|
377 do
|
jcallahan@214
|
378 local npc_prototype = {}
|
jcallahan@214
|
379 local npc_meta = {
|
jcallahan@214
|
380 __index = npc_prototype
|
jcallahan@214
|
381 }
|
jcallahan@6
|
382
|
jcallahan@214
|
383 function NPCEntry(identifier)
|
jcallahan@227
|
384 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
385 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
386 end
|
jcallahan@214
|
387
|
jcallahan@248
|
388 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
389 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
390 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
391 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
392
|
jcallahan@248
|
393 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
394 end
|
jcallahan@22
|
395 end
|
jcallahan@22
|
396
|
jcallahan@22
|
397
|
jcallahan@1
|
398 local function CurrentLocationData()
|
jcallahan@161
|
399 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
400 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
401 end
|
jcallahan@1
|
402 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
403 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
404
|
jcallahan@1
|
405 x = x or 0
|
jcallahan@1
|
406 y = y or 0
|
jcallahan@1
|
407
|
jcallahan@1
|
408 if x == 0 and y == 0 then
|
jcallahan@1
|
409 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
410 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
411 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
412
|
jcallahan@1
|
413 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
414 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
415 map_level = level_index
|
jcallahan@1
|
416 break
|
jcallahan@1
|
417 end
|
jcallahan@1
|
418 end
|
jcallahan@1
|
419 end
|
jcallahan@1
|
420
|
jcallahan@1
|
421 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
422 map_level = map_level - 1
|
jcallahan@1
|
423 end
|
jcallahan@31
|
424 local x = _G.floor(x * 1000)
|
jcallahan@31
|
425 local y = _G.floor(y * 1000)
|
jcallahan@28
|
426
|
jcallahan@31
|
427 if x % 2 ~= 0 then
|
jcallahan@31
|
428 x = x + 1
|
jcallahan@28
|
429 end
|
jcallahan@28
|
430
|
jcallahan@31
|
431 if y % 2 ~= 0 then
|
jcallahan@31
|
432 y = y + 1
|
jcallahan@28
|
433 end
|
jcallahan@126
|
434 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
435 end
|
jcallahan@1
|
436
|
jcallahan@1
|
437
|
jcallahan@312
|
438 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
439 if not currency_link then
|
jcallahan@312
|
440 return
|
jcallahan@312
|
441 end
|
jcallahan@312
|
442 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
443 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
444 end
|
jcallahan@312
|
445
|
jcallahan@312
|
446
|
jcallahan@1
|
447 local function ItemLinkToID(item_link)
|
jcallahan@1
|
448 if not item_link then
|
jcallahan@1
|
449 return
|
jcallahan@1
|
450 end
|
MMOSimca@404
|
451 return tonumber(tostring(item_link):match("item:(%d+)"))
|
jcallahan@1
|
452 end
|
jcallahan@270
|
453
|
jcallahan@260
|
454 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
455
|
jcallahan@171
|
456 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
457 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
458 end
|
jcallahan@171
|
459
|
jcallahan@171
|
460
|
jcallahan@34
|
461 local ParseGUID
|
jcallahan@4
|
462 do
|
jcallahan@229
|
463 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
464
|
jcallahan@281
|
465 local NPC_ID_MAPPING = {
|
jcallahan@281
|
466 [62164] = 63191, -- Garalon
|
jcallahan@281
|
467 }
|
jcallahan@281
|
468
|
jcallahan@281
|
469
|
jcallahan@334
|
470 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
471 if not unit_type_name then
|
MMOSimca@329
|
472 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
473 end
|
MMOSimca@329
|
474
|
MMOSimca@329
|
475 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
476 if unit_type_name == text then
|
MMOSimca@329
|
477 return UNIT_TYPES[def]
|
MMOSimca@329
|
478 end
|
MMOSimca@329
|
479 end
|
MMOSimca@329
|
480 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
481 end
|
MMOSimca@329
|
482
|
MMOSimca@329
|
483
|
jcallahan@34
|
484 function ParseGUID(guid)
|
jcallahan@5
|
485 if not guid then
|
jcallahan@5
|
486 return
|
jcallahan@5
|
487 end
|
MMOSimca@329
|
488
|
MMOSimca@329
|
489 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
490 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
491
|
jcallahan@334
|
492 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
493 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
494
|
jcallahan@281
|
495 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
496
|
jcallahan@281
|
497 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
498 unit_idnum = id_mapping
|
jcallahan@281
|
499 end
|
jcallahan@281
|
500 return unit_type, unit_idnum
|
jcallahan@4
|
501 end
|
jcallahan@4
|
502 return unit_type
|
jcallahan@4
|
503 end
|
jcallahan@249
|
504
|
jcallahan@249
|
505 private.ParseGUID = ParseGUID
|
jcallahan@4
|
506 end -- do-block
|
jcallahan@4
|
507
|
jcallahan@4
|
508
|
jcallahan@141
|
509 local UpdateDBEntryLocation
|
jcallahan@141
|
510 do
|
jcallahan@141
|
511 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
512 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
513 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
514
|
jcallahan@141
|
515 if not facing then
|
jcallahan@141
|
516 return x, y
|
jcallahan@141
|
517 end
|
jcallahan@246
|
518 local rad = facing + math.pi
|
jcallahan@141
|
519 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
520 end
|
jcallahan@10
|
521
|
jcallahan@24
|
522
|
jcallahan@141
|
523 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
524 if not identifier then
|
jcallahan@141
|
525 return
|
jcallahan@141
|
526 end
|
jcallahan@141
|
527 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
528 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
529 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
530 return
|
MMOSimca@328
|
531 end
|
jcallahan@141
|
532 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
533 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
534 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
535
|
jcallahan@141
|
536 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
537 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
538
|
jcallahan@141
|
539 if not zone_data then
|
jcallahan@141
|
540 zone_data = {}
|
jcallahan@141
|
541 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
542 end
|
jcallahan@141
|
543
|
jcallahan@141
|
544 -- Special case for Fishing.
|
jcallahan@141
|
545 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
546 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
547
|
jcallahan@141
|
548 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
549 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
550 current_action.x = x
|
jcallahan@141
|
551 current_action.y = y
|
jcallahan@141
|
552 end
|
jcallahan@141
|
553 end
|
jcallahan@141
|
554 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
555
|
jcallahan@141
|
556 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
557 return zone_data
|
jcallahan@10
|
558 end
|
jcallahan@141
|
559 end -- do-block
|
jcallahan@10
|
560
|
jcallahan@10
|
561
|
jcallahan@19
|
562 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
563 if not item_link then
|
jcallahan@19
|
564 return
|
jcallahan@19
|
565 end
|
jcallahan@19
|
566 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
567
|
jcallahan@19
|
568 if not bag_index or not slot_index then
|
jcallahan@19
|
569 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
570 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
571 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
572 bag_index = new_bag_index
|
jcallahan@19
|
573 slot_index = new_slot_index
|
jcallahan@19
|
574 break
|
jcallahan@19
|
575 end
|
jcallahan@19
|
576 end
|
jcallahan@19
|
577 end
|
jcallahan@19
|
578 end
|
jcallahan@19
|
579
|
MMOSimca@410
|
580 local any_loot = false
|
MMOSimca@410
|
581
|
MMOSimca@411
|
582 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
583 if bag_index and slot_index then
|
MMOSimca@410
|
584 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
585 if is_lootable then
|
MMOSimca@410
|
586 any_loot = true
|
MMOSimca@410
|
587 end
|
jcallahan@19
|
588 end
|
MMOSimca@410
|
589
|
MMOSimca@410
|
590 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
591 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
592 any_loot = true
|
jcallahan@19
|
593 end
|
MMOSimca@368
|
594
|
MMOSimca@410
|
595 if any_loot then
|
MMOSimca@410
|
596 table.wipe(current_action)
|
MMOSimca@410
|
597 current_loot = nil
|
MMOSimca@410
|
598 current_action.target_type = AF.ITEM
|
MMOSimca@410
|
599 current_action.identifier = item_id
|
MMOSimca@410
|
600 current_action.loot_label = "contains"
|
MMOSimca@410
|
601
|
MMOSimca@410
|
602 -- For items that open instantly with no spell cast
|
MMOSimca@410
|
603 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
604 ClearChatLootData()
|
MMOSimca@410
|
605 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@410
|
606 chat_loot_timer_handle = C_Timer.NewTimer(1, ClearChatLootData)
|
MMOSimca@410
|
607 InitializeCurrentLoot()
|
MMOSimca@410
|
608 end
|
MMOSimca@393
|
609 end
|
jcallahan@19
|
610 end
|
jcallahan@19
|
611
|
jcallahan@19
|
612
|
jcallahan@39
|
613 local UnitFactionStanding
|
jcallahan@32
|
614 local UpdateFactionData
|
jcallahan@32
|
615 do
|
jcallahan@32
|
616 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
617
|
jcallahan@32
|
618 local STANDING_NAMES = {
|
jcallahan@32
|
619 "HATED",
|
jcallahan@32
|
620 "HOSTILE",
|
jcallahan@32
|
621 "UNFRIENDLY",
|
jcallahan@32
|
622 "NEUTRAL",
|
jcallahan@32
|
623 "FRIENDLY",
|
jcallahan@32
|
624 "HONORED",
|
jcallahan@32
|
625 "REVERED",
|
jcallahan@32
|
626 "EXALTED",
|
jcallahan@32
|
627 }
|
jcallahan@32
|
628
|
jcallahan@39
|
629
|
jcallahan@39
|
630 function UnitFactionStanding(unit)
|
jcallahan@135
|
631 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
632 UpdateFactionData()
|
jcallahan@39
|
633 DatamineTT:ClearLines()
|
jcallahan@39
|
634 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
635
|
jcallahan@39
|
636 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
637 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
638
|
jcallahan@135
|
639 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
640 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
641 end
|
jcallahan@39
|
642 end
|
jcallahan@39
|
643 end
|
jcallahan@39
|
644
|
jcallahan@39
|
645
|
jcallahan@32
|
646 function UpdateFactionData()
|
jcallahan@32
|
647 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
648 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
649
|
jcallahan@86
|
650 if faction_name then
|
jcallahan@32
|
651 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
652 elseif not faction_name then
|
jcallahan@32
|
653 break
|
jcallahan@32
|
654 end
|
jcallahan@20
|
655 end
|
jcallahan@20
|
656 end
|
jcallahan@32
|
657 end -- do-block
|
jcallahan@20
|
658
|
jcallahan@48
|
659
|
jcallahan@75
|
660 local GenericLootUpdate
|
jcallahan@75
|
661 do
|
jcallahan@77
|
662 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
663 if top_field then
|
jcallahan@75
|
664 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
665 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
666 return entry[top_field][loot_type]
|
jcallahan@75
|
667 end
|
jcallahan@48
|
668 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
669 return entry[loot_type]
|
jcallahan@48
|
670 end
|
jcallahan@48
|
671
|
jcallahan@75
|
672 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
673 local loot_type = current_loot.label
|
jcallahan@75
|
674 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
675 local source_list = {}
|
jcallahan@75
|
676
|
jcallahan@131
|
677 if current_loot.sources then
|
jcallahan@131
|
678 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
679 local source_id
|
jcallahan@78
|
680
|
jcallahan@131
|
681 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
682 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
683 source_id = current_loot.identifier
|
jcallahan@119
|
684 else
|
jcallahan@331
|
685 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
686 if unit_ID then
|
MMOSimca@328
|
687 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
688 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
689 else
|
MMOSimca@328
|
690 source_id = unit_ID
|
MMOSimca@328
|
691 end
|
MMOSimca@328
|
692 end
|
jcallahan@119
|
693 end
|
jcallahan@304
|
694 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
695
|
jcallahan@119
|
696 if entry then
|
jcallahan@119
|
697 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
698
|
jcallahan@304
|
699 if not source_list[source_id] then
|
jcallahan@119
|
700 if top_field then
|
jcallahan@119
|
701 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
702 elseif not container_loot_toasting then
|
jcallahan@119
|
703 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
704 end
|
jcallahan@304
|
705 source_list[source_id] = true
|
jcallahan@77
|
706 end
|
jcallahan@119
|
707 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
708
|
jcallahan@309
|
709 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
710 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
711 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
712 end
|
jcallahan@309
|
713 else
|
jcallahan@308
|
714 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
715 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
716
|
jcallahan@308
|
717 if label == "currency" and currency_texture then
|
jcallahan@308
|
718 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
719 elseif loot_token == "money" then
|
jcallahan@308
|
720 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
721 else
|
jcallahan@308
|
722 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
723 end
|
jcallahan@308
|
724 end
|
jcallahan@119
|
725 end
|
jcallahan@75
|
726 end
|
jcallahan@75
|
727 end
|
jcallahan@75
|
728 end
|
jcallahan@121
|
729
|
jcallahan@121
|
730 -- This is used for Gas Extractions.
|
jcallahan@131
|
731 if #current_loot.list <= 0 then
|
jcallahan@78
|
732 return
|
jcallahan@78
|
733 end
|
jcallahan@82
|
734 local entry
|
jcallahan@82
|
735
|
jcallahan@82
|
736 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
737 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
738 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
739 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
740 else
|
jcallahan@131
|
741 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
742 end
|
jcallahan@75
|
743
|
jcallahan@75
|
744 if not entry then
|
jcallahan@75
|
745 return
|
jcallahan@75
|
746 end
|
jcallahan@77
|
747 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
748
|
jcallahan@307
|
749 if current_loot.identifier then
|
jcallahan@307
|
750 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
751 if top_field then
|
jcallahan@307
|
752 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
753 else
|
jcallahan@307
|
754 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
755 end
|
jcallahan@307
|
756 source_list[current_loot.identifier] = true
|
jcallahan@77
|
757 end
|
jcallahan@77
|
758 end
|
jcallahan@75
|
759
|
jcallahan@131
|
760 for index = 1, #current_loot.list do
|
jcallahan@131
|
761 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
762 end
|
jcallahan@48
|
763 end
|
jcallahan@75
|
764 end -- do-block
|
jcallahan@48
|
765
|
jcallahan@97
|
766
|
jcallahan@97
|
767 local ReplaceKeywords
|
jcallahan@97
|
768 do
|
jcallahan@97
|
769 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
770 class = PLAYER_CLASS,
|
jcallahan@97
|
771 name = PLAYER_NAME,
|
jcallahan@97
|
772 race = PLAYER_RACE,
|
jcallahan@97
|
773 }
|
jcallahan@97
|
774
|
jcallahan@97
|
775
|
jcallahan@97
|
776 function ReplaceKeywords(text)
|
jcallahan@97
|
777 if not text or text == "" then
|
jcallahan@97
|
778 return ""
|
jcallahan@97
|
779 end
|
jcallahan@97
|
780
|
jcallahan@97
|
781 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
782 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
783 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
784 end
|
jcallahan@97
|
785 return text
|
jcallahan@97
|
786 end
|
jcallahan@97
|
787 end -- do-block
|
jcallahan@97
|
788
|
jcallahan@97
|
789
|
jcallahan@154
|
790 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
791 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
792 do
|
jcallahan@143
|
793 -- MapFileName = MapAreaID
|
jcallahan@143
|
794 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
795 ShrineofTwoMoons = 903,
|
jcallahan@143
|
796 ShrineofSevenStars = 905,
|
jcallahan@143
|
797 }
|
jcallahan@126
|
798
|
jcallahan@299
|
799 local function SetCurrentAreaID()
|
jcallahan@156
|
800 if private.in_combat then
|
jcallahan@156
|
801 private.set_area_id = true
|
jcallahan@156
|
802 return
|
jcallahan@156
|
803 end
|
jcallahan@155
|
804 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
805
|
jcallahan@155
|
806 if map_area_id == current_area_id then
|
jcallahan@155
|
807 return
|
jcallahan@155
|
808 end
|
jcallahan@143
|
809 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
810 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
811 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
812
|
jcallahan@143
|
813 if not map_visible then
|
jcallahan@143
|
814 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
815 world_map:Show()
|
jcallahan@143
|
816 end
|
jcallahan@331
|
817 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
818 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
819
|
jcallahan@154
|
820 _G.SetMapToCurrentZone()
|
jcallahan@154
|
821
|
jcallahan@143
|
822 if micro_dungeon_id then
|
jcallahan@143
|
823 current_area_id = micro_dungeon_id
|
jcallahan@143
|
824 else
|
jcallahan@143
|
825 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
826 end
|
jcallahan@143
|
827
|
jcallahan@154
|
828 if map_visible then
|
jcallahan@154
|
829 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
830 else
|
jcallahan@143
|
831 world_map:Hide()
|
jcallahan@143
|
832 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
833 end
|
jcallahan@143
|
834 end
|
jcallahan@299
|
835
|
jcallahan@299
|
836 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
837 in_instance = _G.IsInInstance()
|
jcallahan@299
|
838 SetCurrentAreaID()
|
jcallahan@299
|
839 end
|
jcallahan@154
|
840 end
|
jcallahan@126
|
841
|
MMOSimca@347
|
842
|
MMOSimca@347
|
843 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
844
|
MMOSimca@393
|
845 function ClearKilledNPC()
|
MMOSimca@347
|
846 killed_npc_id = nil
|
MMOSimca@347
|
847 end
|
MMOSimca@347
|
848
|
MMOSimca@347
|
849
|
MMOSimca@393
|
850 function ClearKilledBossID()
|
MMOSimca@347
|
851 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
852 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
853 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
854 end
|
MMOSimca@347
|
855
|
MMOSimca@347
|
856 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
857 raid_boss_id = nil
|
MMOSimca@347
|
858 end
|
MMOSimca@347
|
859
|
MMOSimca@347
|
860
|
MMOSimca@393
|
861 function ClearLootToastContainerID()
|
MMOSimca@347
|
862 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
863 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
864 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
865 end
|
MMOSimca@347
|
866
|
MMOSimca@387
|
867 container_loot_toasting = false
|
MMOSimca@387
|
868 loot_toast_container_id = nil
|
MMOSimca@347
|
869 end
|
MMOSimca@347
|
870
|
MMOSimca@347
|
871
|
MMOSimca@393
|
872 function ClearLootToastData()
|
MMOSimca@347
|
873 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
874 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
875 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
876 end
|
MMOSimca@347
|
877
|
MMOSimca@347
|
878 if loot_toast_data then
|
MMOSimca@347
|
879 table.wipe(loot_toast_data)
|
MMOSimca@347
|
880 end
|
MMOSimca@347
|
881 end
|
MMOSimca@347
|
882
|
MMOSimca@347
|
883
|
MMOSimca@393
|
884 function ClearChatLootData()
|
MMOSimca@398
|
885 if not chat_loot_timer_handle then
|
MMOSimca@398
|
886 return
|
MMOSimca@398
|
887 end
|
MMOSimca@398
|
888 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
889 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
890 chat_loot_timer_handle = nil
|
MMOSimca@398
|
891
|
MMOSimca@398
|
892 if current_loot and current_loot.identifier and (private.CONTAINER_ITEM_ID_LIST[current_loot.identifier] ~= nil) then
|
MMOSimca@398
|
893 GenericLootUpdate("items")
|
MMOSimca@347
|
894 end
|
MMOSimca@347
|
895 current_loot = nil
|
MMOSimca@347
|
896 end
|
MMOSimca@347
|
897
|
MMOSimca@347
|
898
|
jcallahan@246
|
899 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
900
|
jcallahan@0
|
901 function WDP:OnInitialize()
|
jcallahan@128
|
902 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
903 private.db = db
|
jcallahan@128
|
904 global_db = db.global
|
jcallahan@128
|
905 char_db = db.char
|
jcallahan@14
|
906
|
jcallahan@270
|
907 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
908 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
909
|
jcallahan@136
|
910 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
911 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
912 global_db[entry] = {}
|
jcallahan@74
|
913 end
|
jcallahan@74
|
914 end
|
jcallahan@35
|
915 raw_db.build_num = build_num
|
MMOSimca@330
|
916 raw_db.region = private.region
|
jcallahan@63
|
917 raw_db.version = DB_VERSION
|
jcallahan@249
|
918
|
jcallahan@312
|
919 private.InitializeCommentSystem()
|
jcallahan@312
|
920 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
921 end
|
jcallahan@0
|
922
|
jcallahan@0
|
923
|
jcallahan@153
|
924 function WDP:EventDispatcher(...)
|
jcallahan@153
|
925 local event_name = ...
|
jcallahan@153
|
926
|
MMOSimca@346
|
927 if DEBUGGING then
|
jcallahan@154
|
928 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
929 Debug(event_name)
|
jcallahan@154
|
930 else
|
jcallahan@154
|
931 Debug(...)
|
jcallahan@153
|
932 end
|
jcallahan@153
|
933 end
|
jcallahan@153
|
934 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
935
|
jcallahan@153
|
936 if _G.type(func) == "boolean" then
|
jcallahan@153
|
937 self[event_name](self, ...)
|
jcallahan@153
|
938 elseif _G.type(func) == "function" then
|
jcallahan@159
|
939 self[func](self, ...)
|
jcallahan@153
|
940 end
|
jcallahan@153
|
941 end
|
jcallahan@153
|
942
|
jcallahan@153
|
943
|
jcallahan@0
|
944 function WDP:OnEnable()
|
jcallahan@300
|
945 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
946
|
jcallahan@0
|
947 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
948 if EVENT_DEBUG then
|
jcallahan@153
|
949 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
950 else
|
jcallahan@153
|
951 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
952 end
|
jcallahan@0
|
953 end
|
jcallahan@95
|
954
|
jcallahan@95
|
955 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
956 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
957 end
|
MMOSimca@383
|
958
|
MMOSimca@383
|
959 -- These two timers loop indefinitely by constantly resetting their remaining iterations to 100k.
|
MMOSimca@383
|
960 item_process_timer_handle = C_Timer.NewTicker(30, function()
|
MMOSimca@383
|
961 item_process_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
962 WDP:ProcessItems()
|
MMOSimca@383
|
963 end, 100000)
|
MMOSimca@383
|
964 target_location_timer_handle = C_Timer.NewTicker(0.5, function()
|
MMOSimca@383
|
965 target_location_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
966 WDP:UpdateTargetLocation()
|
MMOSimca@383
|
967 end, 100000)
|
jcallahan@19
|
968
|
jcallahan@19
|
969 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
970 if target_unit then
|
jcallahan@19
|
971 return
|
jcallahan@19
|
972 end
|
jcallahan@19
|
973 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
974 end)
|
jcallahan@19
|
975
|
jcallahan@19
|
976 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
977 if target_unit then
|
jcallahan@19
|
978 return
|
jcallahan@19
|
979 end
|
jcallahan@19
|
980 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
981 HandleItemUse(item_link)
|
jcallahan@19
|
982 end)
|
jcallahan@263
|
983
|
jcallahan@299
|
984 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
985 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
986 end
|
jcallahan@0
|
987
|
jcallahan@0
|
988
|
jcallahan@219
|
989 local ScrapeItemUpgradeStats
|
jcallahan@219
|
990 do
|
jcallahan@219
|
991 local intermediary = {}
|
jcallahan@219
|
992
|
jcallahan@220
|
993 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
994 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
995 return
|
jcallahan@220
|
996 end
|
jcallahan@219
|
997 local create_entry
|
jcallahan@219
|
998
|
jcallahan@219
|
999 table.wipe(intermediary)
|
jcallahan@219
|
1000
|
jcallahan@219
|
1001 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
1002 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
1003
|
jcallahan@293
|
1004 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
1005 break
|
jcallahan@219
|
1006 end
|
jcallahan@219
|
1007 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
1008
|
jcallahan@219
|
1009 if amount and stat then
|
jcallahan@219
|
1010 create_entry = true
|
jcallahan@295
|
1011 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
1012 end
|
jcallahan@219
|
1013 end
|
jcallahan@219
|
1014
|
jcallahan@219
|
1015 if not create_entry then
|
jcallahan@219
|
1016 return
|
jcallahan@219
|
1017 end
|
jcallahan@219
|
1018 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1019 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1020 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1021 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1022
|
jcallahan@219
|
1023 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1024 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1025 end
|
jcallahan@219
|
1026 end
|
MMOSimca@336
|
1027 end -- do-block
|
jcallahan@219
|
1028
|
jcallahan@219
|
1029
|
MMOSimca@340
|
1030 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1031 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1032 local item
|
jcallahan@0
|
1033
|
jcallahan@191
|
1034 if item_string then
|
MMOSimca@338
|
1035 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1036
|
MMOSimca@338
|
1037 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1038 local unique_id = item_results[9]
|
MMOSimca@338
|
1039 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1040 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1041 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1042
|
MMOSimca@340
|
1043 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1044 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1045 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1046 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1047
|
jcallahan@331
|
1048 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1049 item.suffix_id = suffix_id
|
MMOSimca@329
|
1050 end
|
jcallahan@331
|
1051
|
jcallahan@331
|
1052 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1053 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1054 end
|
MMOSimca@372
|
1055
|
MMOSimca@384
|
1056 if not item.seen_bonuses then
|
MMOSimca@384
|
1057 item.seen_bonuses = {}
|
MMOSimca@372
|
1058 end
|
MMOSimca@385
|
1059 item.seen_bonuses["0"] = true
|
MMOSimca@329
|
1060 end
|
MMOSimca@329
|
1061 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1062 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1063
|
jcallahan@201
|
1064 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1065 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1066
|
MMOSimca@384
|
1067 if not item.seen_bonuses then
|
MMOSimca@384
|
1068 item.seen_bonuses = {}
|
MMOSimca@329
|
1069 end
|
MMOSimca@384
|
1070
|
MMOSimca@384
|
1071 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@384
|
1072 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@384
|
1073 local sorted_bonus_string = ""
|
MMOSimca@384
|
1074 local min_bonus_id_array = {}
|
MMOSimca@384
|
1075 for iterations = 1, num_bonus_ids do
|
MMOSimca@384
|
1076 -- Find minimum of this iteration
|
MMOSimca@384
|
1077 local min_bonus_id = 100000
|
MMOSimca@384
|
1078 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@384
|
1079 local temp_bonus_id = tonumber(item_results[13 + bonus_index])
|
MMOSimca@386
|
1080 if (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@384
|
1081 min_bonus_id = temp_bonus_id
|
MMOSimca@384
|
1082 end
|
MMOSimca@384
|
1083 end
|
MMOSimca@384
|
1084
|
MMOSimca@384
|
1085 -- Keep track of already processed IDs
|
MMOSimca@384
|
1086 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@384
|
1087
|
MMOSimca@384
|
1088 -- Build string
|
MMOSimca@384
|
1089 if iterations == 1 then
|
MMOSimca@384
|
1090 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@384
|
1091 else
|
MMOSimca@384
|
1092 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@384
|
1093 end
|
MMOSimca@329
|
1094 end
|
MMOSimca@384
|
1095
|
MMOSimca@395
|
1096 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@384
|
1097 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@329
|
1098 else
|
MMOSimca@372
|
1099 Debug("RecordItemData: num_bonus_ids is supposed to be 0 or positive, instead it was %d.", num_bonus_ids)
|
jcallahan@201
|
1100 end
|
jcallahan@219
|
1101 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1102 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1103 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1104 end
|
jcallahan@0
|
1105 end
|
jcallahan@212
|
1106
|
jcallahan@212
|
1107 if durability and durability > 0 then
|
jcallahan@219
|
1108 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1109 item.durability = durability
|
jcallahan@212
|
1110 end
|
jcallahan@0
|
1111 end
|
jcallahan@0
|
1112
|
jcallahan@0
|
1113
|
jcallahan@187
|
1114 function WDP:ProcessItems()
|
jcallahan@187
|
1115 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1116 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1117
|
jcallahan@0
|
1118 if item_id and item_id > 0 then
|
jcallahan@1
|
1119 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1120 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1121 end
|
jcallahan@0
|
1122 end
|
jcallahan@0
|
1123
|
jcallahan@0
|
1124 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1125 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1126 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1127
|
jcallahan@0
|
1128 if item_id and item_id > 0 then
|
jcallahan@1
|
1129 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1130 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1131 end
|
jcallahan@0
|
1132 end
|
jcallahan@0
|
1133 end
|
jcallahan@0
|
1134 end
|
jcallahan@0
|
1135
|
jcallahan@118
|
1136
|
jcallahan@215
|
1137 local TargetedNPC
|
jcallahan@118
|
1138 do
|
jcallahan@118
|
1139 local GENDER_NAMES = {
|
jcallahan@118
|
1140 "UNKNOWN",
|
jcallahan@118
|
1141 "MALE",
|
jcallahan@118
|
1142 "FEMALE",
|
jcallahan@118
|
1143 }
|
jcallahan@118
|
1144
|
jcallahan@118
|
1145
|
jcallahan@118
|
1146 local REACTION_NAMES = {
|
jcallahan@118
|
1147 "HATED",
|
jcallahan@118
|
1148 "HOSTILE",
|
jcallahan@118
|
1149 "UNFRIENDLY",
|
jcallahan@118
|
1150 "NEUTRAL",
|
jcallahan@118
|
1151 "FRIENDLY",
|
jcallahan@118
|
1152 "HONORED",
|
jcallahan@118
|
1153 "REVERED",
|
jcallahan@118
|
1154 "EXALTED",
|
jcallahan@118
|
1155 }
|
jcallahan@118
|
1156
|
jcallahan@118
|
1157
|
jcallahan@118
|
1158 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1159 ["0"] = "MANA",
|
jcallahan@118
|
1160 ["1"] = "RAGE",
|
jcallahan@118
|
1161 ["2"] = "FOCUS",
|
jcallahan@118
|
1162 ["3"] = "ENERGY",
|
jcallahan@118
|
1163 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1164 }
|
jcallahan@118
|
1165
|
jcallahan@118
|
1166
|
jcallahan@215
|
1167 function TargetedNPC()
|
jcallahan@118
|
1168 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1169 current_target_id = nil
|
jcallahan@118
|
1170 return
|
jcallahan@118
|
1171 end
|
jcallahan@118
|
1172 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1173
|
jcallahan@171
|
1174 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1175 return
|
jcallahan@118
|
1176 end
|
jcallahan@118
|
1177 current_target_id = unit_idnum
|
jcallahan@118
|
1178
|
jcallahan@118
|
1179 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1180 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1181 npc.class = class_token
|
jcallahan@118
|
1182 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1183 npc.genders = npc.genders or {}
|
jcallahan@118
|
1184 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1185 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1186 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1187
|
jcallahan@248
|
1188 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1189 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1190 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1191
|
jcallahan@250
|
1192 if not level_data then
|
jcallahan@250
|
1193 level_data = {}
|
jcallahan@250
|
1194 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1195 end
|
jcallahan@257
|
1196 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1197
|
jcallahan@257
|
1198 if not level_data.power then
|
MMOSimca@337
|
1199 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1200
|
jcallahan@257
|
1201 if max_power > 0 then
|
jcallahan@257
|
1202 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1203 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1204 end
|
jcallahan@118
|
1205 end
|
jcallahan@118
|
1206 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1207 return npc, unit_idnum
|
jcallahan@118
|
1208 end
|
jcallahan@118
|
1209 end -- do-block
|
jcallahan@118
|
1210
|
jcallahan@118
|
1211
|
jcallahan@113
|
1212 do
|
jcallahan@113
|
1213 local COORD_MAX = 5
|
jcallahan@0
|
1214
|
jcallahan@113
|
1215 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1216 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1217 return
|
jcallahan@2
|
1218 end
|
jcallahan@113
|
1219
|
jcallahan@113
|
1220 for index = 1, 4 do
|
jcallahan@113
|
1221 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1222 return
|
jcallahan@113
|
1223 end
|
jcallahan@113
|
1224 end
|
jcallahan@215
|
1225 local npc = TargetedNPC()
|
jcallahan@113
|
1226
|
jcallahan@113
|
1227 if not npc then
|
jcallahan@113
|
1228 return
|
jcallahan@113
|
1229 end
|
jcallahan@113
|
1230 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1231 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1232 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1233 return
|
MMOSimca@328
|
1234 end
|
jcallahan@248
|
1235 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1236 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1237 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1238
|
jcallahan@113
|
1239 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1240
|
jcallahan@113
|
1241 if not zone_data then
|
jcallahan@113
|
1242 zone_data = {}
|
jcallahan@113
|
1243 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1244 end
|
jcallahan@113
|
1245
|
jcallahan@113
|
1246 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1247 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1248 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1249
|
jcallahan@113
|
1250 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1251 return
|
jcallahan@113
|
1252 end
|
jcallahan@113
|
1253 end
|
jcallahan@141
|
1254 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1255 end
|
jcallahan@113
|
1256 end -- do-block
|
jcallahan@2
|
1257
|
jcallahan@118
|
1258
|
jcallahan@246
|
1259 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1260
|
MMOSimca@412
|
1261 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1262 ClearChatLootData()
|
MMOSimca@398
|
1263 end
|
MMOSimca@398
|
1264
|
MMOSimca@398
|
1265
|
MMOSimca@408
|
1266 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1267 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1268 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1269 ClearKilledBossID()
|
MMOSimca@408
|
1270 ClearLootToastContainerID()
|
MMOSimca@408
|
1271 end
|
MMOSimca@408
|
1272
|
MMOSimca@408
|
1273
|
jcallahan@90
|
1274 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1275 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1276 return
|
jcallahan@243
|
1277 end
|
jcallahan@282
|
1278 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1279
|
jcallahan@56
|
1280 for index = 1, num_items do
|
jcallahan@56
|
1281 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1282
|
jcallahan@56
|
1283 if item_link then
|
jcallahan@56
|
1284 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1285 end
|
jcallahan@56
|
1286 end
|
jcallahan@56
|
1287 end
|
jcallahan@56
|
1288
|
jcallahan@56
|
1289
|
jcallahan@298
|
1290 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1291 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1292
|
jcallahan@246
|
1293 if current_pet_guid then
|
jcallahan@246
|
1294 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1295 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1296 end
|
jcallahan@246
|
1297 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1298
|
jcallahan@246
|
1299 if pet_guid then
|
jcallahan@296
|
1300 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1301 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1302 end
|
jcallahan@246
|
1303 end
|
jcallahan@246
|
1304
|
jcallahan@246
|
1305
|
jcallahan@298
|
1306 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1307 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1308 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1309 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1310
|
jcallahan@299
|
1311 table.wipe(group_member_guids)
|
jcallahan@298
|
1312
|
jcallahan@298
|
1313 for index = 1, group_size do
|
jcallahan@298
|
1314 local unit_id = unit_type .. index
|
jcallahan@298
|
1315 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1316
|
jcallahan@299
|
1317 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1318 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1319 end
|
jcallahan@299
|
1320 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1321 end
|
jcallahan@298
|
1322
|
jcallahan@298
|
1323
|
jcallahan@298
|
1324 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1325 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1326 end
|
jcallahan@298
|
1327
|
jcallahan@298
|
1328
|
MMOSimca@375
|
1329 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1330 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1331 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1332 return
|
jcallahan@306
|
1333 end
|
MMOSimca@372
|
1334
|
MMOSimca@372
|
1335 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1336 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1337
|
MMOSimca@355
|
1338 -- Handle Garrison cache specially
|
MMOSimca@412
|
1339 if lootSource and (lootSource == private.GARRISON_CACHE_LOOT_SOURCE_ID) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1340 -- Record location data for cache
|
MMOSimca@355
|
1341 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1342
|
MMOSimca@355
|
1343 -- Add drop data
|
MMOSimca@355
|
1344 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1345 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1346 -- Check for top level object data
|
MMOSimca@355
|
1347 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1348 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1349 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1350 -- Increment loot count
|
MMOSimca@355
|
1351 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1352
|
MMOSimca@355
|
1353 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1354 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1355 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1356 else
|
MMOSimca@355
|
1357 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1358 end
|
MMOSimca@355
|
1359 else
|
MMOSimca@355
|
1360 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1361 end
|
MMOSimca@387
|
1362 elseif raid_boss_id then
|
MMOSimca@336
|
1363 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1364 local upper_limit = 0
|
MMOSimca@387
|
1365 if DUPLICATE_WORLD_BOSS_IDS[raid_boss_id] then
|
MMOSimca@387
|
1366 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[raid_boss_id]
|
jcallahan@317
|
1367 end
|
jcallahan@317
|
1368 for i = 0, upper_limit do
|
MMOSimca@387
|
1369 local temp_npc_id = raid_boss_id
|
jcallahan@317
|
1370
|
jcallahan@317
|
1371 if i > 0 then
|
MMOSimca@387
|
1372 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[raid_boss_id][i]
|
jcallahan@312
|
1373 end
|
jcallahan@317
|
1374
|
jcallahan@317
|
1375 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1376 if npc then
|
jcallahan@317
|
1377 local loot_label = "drops"
|
jcallahan@317
|
1378 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1379 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1380 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1381
|
jcallahan@317
|
1382 if loot_type == "item" then
|
jcallahan@317
|
1383 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1384 if item_id then
|
jcallahan@317
|
1385 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1386 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1387 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1388 else
|
jcallahan@317
|
1389 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1390 return
|
jcallahan@317
|
1391 end
|
jcallahan@317
|
1392 elseif loot_type == "money" then
|
jcallahan@317
|
1393 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1394 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1395 elseif loot_type == "currency" then
|
jcallahan@317
|
1396 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1397 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1398 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@317
|
1399 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1400 else
|
jcallahan@317
|
1401 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1402 return
|
jcallahan@317
|
1403 end
|
jcallahan@317
|
1404 end
|
jcallahan@317
|
1405
|
jcallahan@317
|
1406 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1407 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1408 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1409 end
|
jcallahan@312
|
1410 end
|
jcallahan@312
|
1411 end
|
MMOSimca@387
|
1412 elseif loot_toast_container_id then
|
jcallahan@305
|
1413 InitializeCurrentLoot()
|
jcallahan@305
|
1414
|
jcallahan@306
|
1415 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1416 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1417 current_loot.label = "contains"
|
jcallahan@306
|
1418 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1419
|
MMOSimca@387
|
1420 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1421
|
jcallahan@301
|
1422 if loot_type == "item" then
|
jcallahan@312
|
1423 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1424 if item_id then
|
jcallahan@312
|
1425 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1426 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1427 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1428 else
|
jcallahan@301
|
1429 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1430 current_loot = nil
|
jcallahan@301
|
1431 return
|
jcallahan@301
|
1432 end
|
jcallahan@301
|
1433 elseif loot_type == "money" then
|
jcallahan@312
|
1434 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1435 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1436 elseif loot_type == "currency" then
|
jcallahan@312
|
1437 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1438 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1439 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1440 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1441 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1442 else
|
jcallahan@312
|
1443 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1444 current_loot = nil
|
jcallahan@312
|
1445 return
|
jcallahan@312
|
1446 end
|
jcallahan@301
|
1447 end
|
jcallahan@312
|
1448
|
jcallahan@301
|
1449 GenericLootUpdate("items")
|
jcallahan@301
|
1450 current_loot = nil
|
MMOSimca@387
|
1451 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1452 else
|
jcallahan@307
|
1453 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1454
|
jcallahan@307
|
1455 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1456 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1457
|
MMOSimca@340
|
1458 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1459 if item_id then
|
MMOSimca@340
|
1460 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1461 end
|
MMOSimca@340
|
1462
|
MMOSimca@383
|
1463 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1464 end
|
jcallahan@178
|
1465 end
|
jcallahan@178
|
1466
|
jcallahan@178
|
1467
|
jcallahan@179
|
1468 do
|
MMOSimca@388
|
1469 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1470 [AF.ITEM] = function(currency_texture, quantity)
|
MMOSimca@388
|
1471 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1472 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@388
|
1473 -- Verify that we're still assigning data to the right items
|
MMOSimca@390
|
1474 if container_id and (private.CONTAINER_ITEM_ID_LIST[container_id] ~= nil) then
|
MMOSimca@388
|
1475 Debug("CHAT_MSG_CURRENCY: AF.ITEM %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1476 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@388
|
1477 current_loot.sources[container_id][currency_token] = (current_loot.sources[container_id][currency_token] or 0) + quantity
|
MMOSimca@388
|
1478 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@388
|
1479 Debug("CHAT_MSG_CURRENCY: We would have assigned the wrong loot!")
|
MMOSimca@388
|
1480 ClearChatLootData()
|
MMOSimca@388
|
1481 end
|
MMOSimca@388
|
1482 end,
|
MMOSimca@388
|
1483 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1484 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1485 end,
|
MMOSimca@388
|
1486 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1487 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1488 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1489 InitializeCurrentLoot()
|
MMOSimca@388
|
1490 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1491 GenericLootUpdate("zones")
|
MMOSimca@388
|
1492 current_loot = nil
|
MMOSimca@388
|
1493 end,
|
MMOSimca@388
|
1494 }
|
MMOSimca@388
|
1495
|
MMOSimca@388
|
1496
|
MMOSimca@388
|
1497 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1498 local category
|
MMOSimca@388
|
1499
|
MMOSimca@388
|
1500 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1501 if not currency_link then
|
MMOSimca@388
|
1502 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1503 end
|
MMOSimca@388
|
1504 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1505
|
MMOSimca@388
|
1506 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1507 return
|
MMOSimca@388
|
1508 end
|
MMOSimca@388
|
1509
|
MMOSimca@388
|
1510 -- Set update category
|
MMOSimca@388
|
1511 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1512 category = AF.ZONE
|
MMOSimca@388
|
1513 elseif raid_boss_id then
|
MMOSimca@388
|
1514 category = AF.NPC
|
MMOSimca@388
|
1515 elseif chat_loot_timer_handle then
|
MMOSimca@388
|
1516 category = AF.ITEM
|
MMOSimca@388
|
1517 end
|
MMOSimca@388
|
1518
|
MMOSimca@388
|
1519 -- Take action based on update category
|
MMOSimca@388
|
1520 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1521 if not category or not update_func then
|
MMOSimca@388
|
1522 return
|
MMOSimca@388
|
1523 end
|
MMOSimca@388
|
1524 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1525 end
|
MMOSimca@388
|
1526
|
MMOSimca@388
|
1527
|
MMOSimca@412
|
1528 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1529 [114116] = true,
|
MMOSimca@412
|
1530 [114119] = true,
|
MMOSimca@412
|
1531 [114120] = true,
|
MMOSimca@412
|
1532 [116980] = true,
|
MMOSimca@412
|
1533 [120319] = true,
|
MMOSimca@412
|
1534 [120320] = true,
|
MMOSimca@412
|
1535 }
|
MMOSimca@412
|
1536
|
MMOSimca@412
|
1537
|
jcallahan@179
|
1538 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1539 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@349
|
1540 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1541 -- Verify that we're still assigning data to the right items
|
MMOSimca@390
|
1542 if container_id and (private.CONTAINER_ITEM_ID_LIST[container_id] ~= nil) then
|
MMOSimca@347
|
1543 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1544 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@353
|
1545 current_loot.sources[container_id][item_id] = (current_loot.sources[container_id][item_id] or 0) + quantity
|
MMOSimca@347
|
1546 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1547 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1548 ClearChatLootData()
|
MMOSimca@347
|
1549 end
|
MMOSimca@347
|
1550 end,
|
jcallahan@179
|
1551 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1552 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1553 end,
|
MMOSimca@345
|
1554 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1555 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1556 -- Check for top level object data
|
MMOSimca@381
|
1557 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1558 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1559 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1560 -- Increment loot count
|
MMOSimca@381
|
1561 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1562
|
MMOSimca@381
|
1563 -- Add drop data
|
MMOSimca@381
|
1564 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1565 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1566 else
|
MMOSimca@381
|
1567 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1568 end
|
jcallahan@179
|
1569 end,
|
jcallahan@179
|
1570 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1571 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1572 InitializeCurrentLoot()
|
jcallahan@312
|
1573 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1574 GenericLootUpdate("zones")
|
jcallahan@312
|
1575 current_loot = nil
|
jcallahan@179
|
1576 end,
|
jcallahan@179
|
1577 }
|
jcallahan@177
|
1578
|
jcallahan@177
|
1579
|
MMOSimca@388
|
1580 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1581 local category
|
jcallahan@177
|
1582
|
MMOSimca@345
|
1583 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1584 if not item_link then
|
MMOSimca@345
|
1585 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1586 end
|
MMOSimca@345
|
1587 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1588
|
MMOSimca@345
|
1589 if not item_id then
|
MMOSimca@345
|
1590 return
|
MMOSimca@345
|
1591 end
|
MMOSimca@345
|
1592
|
MMOSimca@345
|
1593 -- Set update category
|
MMOSimca@405
|
1594 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1595 category = AF.OBJECT
|
MMOSimca@345
|
1596 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1597 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1598 category = AF.ZONE
|
MMOSimca@388
|
1599 elseif raid_boss_id then
|
jcallahan@179
|
1600 category = AF.NPC
|
MMOSimca@347
|
1601 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1602 category = AF.ITEM
|
jcallahan@179
|
1603 end
|
MMOSimca@345
|
1604
|
MMOSimca@395
|
1605 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1606 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1607
|
MMOSimca@345
|
1608 -- Take action based on update category
|
jcallahan@179
|
1609 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1610 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1611 return
|
MMOSimca@340
|
1612 end
|
jcallahan@179
|
1613 update_func(item_id, quantity)
|
jcallahan@177
|
1614 end
|
MMOSimca@388
|
1615 end
|
MMOSimca@388
|
1616
|
MMOSimca@388
|
1617
|
jcallahan@97
|
1618 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1619 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1620 return
|
jcallahan@95
|
1621 end
|
jcallahan@97
|
1622 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1623 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1624 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1625 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1626 end
|
jcallahan@95
|
1627
|
jcallahan@95
|
1628
|
jcallahan@95
|
1629 do
|
jcallahan@40
|
1630 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1631
|
jcallahan@40
|
1632 local DRUNK_COMPARES = {
|
jcallahan@40
|
1633 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1634 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1635 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1636 }
|
jcallahan@40
|
1637
|
jcallahan@40
|
1638 local DRUNK_MATCHES = {
|
jcallahan@254
|
1639 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1640 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1641 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1642 }
|
jcallahan@40
|
1643
|
jcallahan@167
|
1644 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1645
|
jcallahan@167
|
1646
|
jcallahan@167
|
1647 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1648 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1649 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1650
|
jcallahan@167
|
1651 private.discovered_recipe_name = nil
|
jcallahan@167
|
1652 private.profession_level = nil
|
jcallahan@167
|
1653 private.previous_spell_id = nil
|
jcallahan@169
|
1654
|
jcallahan@169
|
1655 return true
|
jcallahan@167
|
1656 end
|
jcallahan@167
|
1657 end
|
jcallahan@167
|
1658
|
jcallahan@167
|
1659
|
jcallahan@167
|
1660 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1661 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1662 end
|
jcallahan@167
|
1663
|
jcallahan@167
|
1664
|
jcallahan@92
|
1665 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@400
|
1666 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1667 if not item_link then
|
MMOSimca@400
|
1668 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1669 end
|
MMOSimca@400
|
1670 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1671
|
MMOSimca@400
|
1672 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1673 if not item_id then
|
MMOSimca@400
|
1674 if not private.trainer_shown then
|
MMOSimca@400
|
1675 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1676
|
MMOSimca@400
|
1677 if recipe_name and private.previous_spell_id then
|
MMOSimca@400
|
1678 local profession_name, prof_level = _G.GetTradeSkillLine()
|
MMOSimca@400
|
1679
|
MMOSimca@400
|
1680 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1681 return
|
MMOSimca@400
|
1682 end
|
MMOSimca@400
|
1683 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1684 private.profession_level = prof_level
|
MMOSimca@400
|
1685
|
MMOSimca@400
|
1686 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1687 end
|
jcallahan@167
|
1688 end
|
MMOSimca@400
|
1689
|
MMOSimca@400
|
1690 if currently_drunk then
|
MMOSimca@400
|
1691 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1692 currently_drunk = nil
|
MMOSimca@400
|
1693 end
|
MMOSimca@400
|
1694 return
|
MMOSimca@400
|
1695 end
|
MMOSimca@400
|
1696
|
MMOSimca@400
|
1697 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1698 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1699 currently_drunk = true
|
MMOSimca@400
|
1700 break
|
MMOSimca@400
|
1701 end
|
jcallahan@40
|
1702 end
|
jcallahan@40
|
1703 return
|
jcallahan@40
|
1704 end
|
jcallahan@40
|
1705
|
MMOSimca@411
|
1706 -- If it is an item, parse its link
|
MMOSimca@400
|
1707 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1708 end
|
jcallahan@40
|
1709 end
|
jcallahan@40
|
1710
|
jcallahan@307
|
1711
|
jcallahan@331
|
1712 do
|
jcallahan@23
|
1713 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1714 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1715
|
MMOSimca@405
|
1716 -- Spells that are cast by players that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1717 local BLACKLISTED_SPELLS = {
|
MMOSimca@405
|
1718 [117526] = true, -- Binding Shot
|
MMOSimca@405
|
1719 [132464] = true, -- Chi Wave
|
MMOSimca@405
|
1720 [121308] = true, -- Disguise
|
MMOSimca@405
|
1721 }
|
MMOSimca@405
|
1722
|
jcallahan@23
|
1723 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1724 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1725 return
|
jcallahan@23
|
1726 end
|
jcallahan@34
|
1727 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1728
|
jcallahan@171
|
1729 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1730 return
|
jcallahan@23
|
1731 end
|
jcallahan@23
|
1732
|
jcallahan@23
|
1733 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1734 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1735 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1736 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1737 end
|
jcallahan@23
|
1738 end
|
jcallahan@23
|
1739
|
jcallahan@115
|
1740 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1741
|
jcallahan@246
|
1742 local previous_combat_event = {}
|
jcallahan@246
|
1743
|
jcallahan@23
|
1744 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1745 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1746 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1747 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1748 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1749 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1750
|
jcallahan@171
|
1751 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1752 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1753 end
|
jcallahan@115
|
1754 end
|
jcallahan@115
|
1755 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1756 end,
|
jcallahan@65
|
1757 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1758 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1759
|
jcallahan@171
|
1760 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1761 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1762 ClearKilledNPC()
|
jcallahan@98
|
1763 private.harvesting = nil
|
jcallahan@65
|
1764 return
|
jcallahan@65
|
1765 end
|
jcallahan@177
|
1766
|
jcallahan@246
|
1767 if source_guid == "" then
|
jcallahan@246
|
1768 source_guid = nil
|
jcallahan@246
|
1769 end
|
jcallahan@246
|
1770 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1771 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1772
|
jcallahan@299
|
1773 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1774 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1775 table.wipe(previous_combat_event)
|
jcallahan@217
|
1776 ClearKilledNPC()
|
jcallahan@306
|
1777 else
|
jcallahan@317
|
1778 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1779 end
|
jcallahan@177
|
1780 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1781 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1782 end,
|
jcallahan@23
|
1783 }
|
jcallahan@23
|
1784
|
jcallahan@23
|
1785
|
jcallahan@246
|
1786 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1787 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1788 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1789 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1790 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1791 SWING_MISSED = true,
|
jcallahan@246
|
1792 }
|
jcallahan@246
|
1793
|
jcallahan@299
|
1794 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1795 RANGE_DAMAGE = true,
|
jcallahan@299
|
1796 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1797 SPELL_DAMAGE = true,
|
jcallahan@299
|
1798 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1799 SWING_DAMAGE = true,
|
jcallahan@299
|
1800 }
|
jcallahan@299
|
1801
|
jcallahan@246
|
1802
|
jcallahan@92
|
1803 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1804 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1805
|
jcallahan@23
|
1806 if not combat_log_func then
|
jcallahan@299
|
1807 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1808 table.wipe(previous_combat_event)
|
jcallahan@246
|
1809 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1810
|
jcallahan@299
|
1811 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1812 previous_combat_event.party_damage = true
|
jcallahan@299
|
1813 end
|
jcallahan@246
|
1814 end
|
jcallahan@23
|
1815 return
|
jcallahan@23
|
1816 end
|
jcallahan@23
|
1817 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1818
|
jcallahan@297
|
1819 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1820 table.wipe(previous_combat_event)
|
jcallahan@297
|
1821 end
|
jcallahan@23
|
1822 end
|
jcallahan@23
|
1823
|
MMOSimca@337
|
1824
|
jcallahan@44
|
1825 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1826 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1827 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1828 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1829 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1830
|
jcallahan@44
|
1831
|
jcallahan@92
|
1832 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1833 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1834 return
|
jcallahan@44
|
1835 end
|
jcallahan@44
|
1836 UpdateFactionData()
|
jcallahan@44
|
1837
|
jcallahan@46
|
1838 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1839 return
|
jcallahan@46
|
1840 end
|
jcallahan@177
|
1841 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1842 ClearKilledNPC()
|
jcallahan@46
|
1843
|
jcallahan@44
|
1844 if not npc then
|
jcallahan@98
|
1845 private.harvesting = nil
|
jcallahan@44
|
1846 return
|
jcallahan@44
|
1847 end
|
jcallahan@98
|
1848 npc.harvested = private.harvesting
|
jcallahan@98
|
1849 private.harvesting = nil
|
jcallahan@98
|
1850
|
jcallahan@44
|
1851 local modifier = 1
|
jcallahan@44
|
1852
|
MMOSimca@340
|
1853 -- Check for modifiers from known spells
|
jcallahan@44
|
1854 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1855 modifier = modifier + 0.1
|
jcallahan@44
|
1856 end
|
jcallahan@44
|
1857 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1858 modifier = modifier + 0.1
|
jcallahan@44
|
1859 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1860 modifier = modifier + 0.05
|
jcallahan@44
|
1861 end
|
jcallahan@44
|
1862
|
MMOSimca@340
|
1863 -- Determine faction ID
|
MMOSimca@340
|
1864 local faction_ID
|
MMOSimca@340
|
1865 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1866 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1867 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1868 end
|
MMOSimca@340
|
1869 end
|
MMOSimca@340
|
1870 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1871 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1872 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1873 if has_bonus_rep_gain then
|
MMOSimca@340
|
1874 modifier = modifier + 1
|
MMOSimca@340
|
1875 end
|
MMOSimca@340
|
1876 end
|
MMOSimca@340
|
1877
|
MMOSimca@340
|
1878 -- Check for modifiers from buffs
|
MMOSimca@340
|
1879 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1880 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1881 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1882
|
jcallahan@44
|
1883 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1884 if buff_data_table.ignore then
|
MMOSimca@340
|
1885 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1886 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1887 return
|
MMOSimca@340
|
1888 else
|
MMOSimca@340
|
1889 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1890 end
|
jcallahan@44
|
1891 end
|
jcallahan@44
|
1892 end
|
jcallahan@44
|
1893 end
|
MMOSimca@340
|
1894
|
jcallahan@65
|
1895 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1896 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1897 end
|
jcallahan@44
|
1898 end -- do-block
|
jcallahan@18
|
1899
|
jcallahan@18
|
1900
|
jcallahan@140
|
1901 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1902 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1903 return
|
jcallahan@140
|
1904 end
|
jcallahan@140
|
1905 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1906
|
MMOSimca@355
|
1907 -- Handle Fishing
|
MMOSimca@355
|
1908 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1909 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1910 text = "NONE"
|
MMOSimca@355
|
1911 else
|
MMOSimca@355
|
1912 current_action.fishing_target = true
|
MMOSimca@355
|
1913 end
|
MMOSimca@355
|
1914 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1915 -- Handle Garrison Cache
|
MMOSimca@355
|
1916 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1917 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1918 end
|
jcallahan@140
|
1919 end
|
jcallahan@140
|
1920
|
jcallahan@140
|
1921
|
jcallahan@92
|
1922 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1923 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1924
|
jcallahan@42
|
1925 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1926 return
|
jcallahan@42
|
1927 end
|
jcallahan@42
|
1928 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1929 end
|
jcallahan@42
|
1930
|
jcallahan@42
|
1931
|
jcallahan@13
|
1932 do
|
MMOSimca@343
|
1933 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1934 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1935 [AF.ITEM] = function()
|
jcallahan@16
|
1936 local locked_item_id
|
jcallahan@16
|
1937
|
jcallahan@16
|
1938 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1939 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1940 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1941
|
jcallahan@324
|
1942 if is_locked and is_lootable then
|
jcallahan@16
|
1943 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1944 break
|
jcallahan@16
|
1945 end
|
jcallahan@16
|
1946 end
|
jcallahan@165
|
1947
|
jcallahan@165
|
1948 if locked_item_id then
|
jcallahan@165
|
1949 break
|
jcallahan@165
|
1950 end
|
jcallahan@16
|
1951 end
|
jcallahan@16
|
1952
|
MMOSimca@367
|
1953 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1954 return false
|
jcallahan@16
|
1955 end
|
jcallahan@122
|
1956 current_action.identifier = locked_item_id
|
jcallahan@16
|
1957 return true
|
jcallahan@16
|
1958 end,
|
MMOSimca@401
|
1959 [AF.NPC] = function()
|
MMOSimca@401
|
1960 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1961 end,
|
MMOSimca@401
|
1962 [AF.OBJECT] = function()
|
MMOSimca@401
|
1963 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1964 end,
|
jcallahan@17
|
1965 [AF.ZONE] = function()
|
jcallahan@140
|
1966 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1967 return _G.IsFishingLoot()
|
jcallahan@17
|
1968 end,
|
jcallahan@13
|
1969 }
|
jcallahan@13
|
1970
|
jcallahan@13
|
1971
|
MMOSimca@343
|
1972 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1973 [AF.ITEM] = function()
|
jcallahan@28
|
1974 GenericLootUpdate("items")
|
jcallahan@28
|
1975 end,
|
jcallahan@28
|
1976 [AF.NPC] = function()
|
jcallahan@75
|
1977 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1978 local loot_label = current_loot.label
|
jcallahan@77
|
1979 local source_list = {}
|
jcallahan@75
|
1980
|
jcallahan@131
|
1981 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1982 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1983 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1984
|
jcallahan@75
|
1985 if npc then
|
jcallahan@248
|
1986 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1987 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1988
|
jcallahan@78
|
1989 if not source_list[source_guid] then
|
jcallahan@77
|
1990 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1991 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1992 source_list[source_guid] = true
|
jcallahan@77
|
1993 end
|
jcallahan@77
|
1994
|
jcallahan@309
|
1995 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1996 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1997
|
jcallahan@312
|
1998 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1999 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
2000 elseif loot_token == "money" then
|
jcallahan@312
|
2001 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
2002 else
|
jcallahan@312
|
2003 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
2004 end
|
jcallahan@75
|
2005 end
|
jcallahan@75
|
2006 end
|
jcallahan@75
|
2007 end
|
jcallahan@16
|
2008 end,
|
jcallahan@13
|
2009 [AF.OBJECT] = function()
|
jcallahan@28
|
2010 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
2011 end,
|
jcallahan@17
|
2012 [AF.ZONE] = function()
|
MMOSimca@328
|
2013 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
2014 return
|
MMOSimca@328
|
2015 end
|
jcallahan@141
|
2016 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
2017
|
jcallahan@41
|
2018 -- This will start life as a boolean true.
|
jcallahan@131
|
2019 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
2020 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
2021 drops = {}
|
jcallahan@41
|
2022 }
|
jcallahan@41
|
2023 end
|
jcallahan@132
|
2024 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
2025 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
2026
|
jcallahan@131
|
2027 if current_loot.sources then
|
jcallahan@131
|
2028 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
2029 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
2030 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
2031 end
|
jcallahan@131
|
2032 end
|
jcallahan@131
|
2033 end
|
jcallahan@131
|
2034
|
jcallahan@131
|
2035 if #current_loot.list <= 0 then
|
jcallahan@131
|
2036 return
|
jcallahan@131
|
2037 end
|
jcallahan@131
|
2038
|
jcallahan@131
|
2039 for index = 1, #current_loot.list do
|
jcallahan@131
|
2040 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
2041 end
|
jcallahan@13
|
2042 end,
|
jcallahan@13
|
2043 }
|
jcallahan@13
|
2044
|
jcallahan@79
|
2045 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2046 local loot_guid_registry = {}
|
jcallahan@124
|
2047
|
jcallahan@124
|
2048
|
jcallahan@124
|
2049 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
2050 ClearChatLootData()
|
jcallahan@131
|
2051 current_loot = nil
|
jcallahan@131
|
2052 table.wipe(current_action)
|
jcallahan@124
|
2053 end
|
jcallahan@124
|
2054
|
jcallahan@13
|
2055
|
jcallahan@322
|
2056 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
2057 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
2058 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
2059 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2060 local num_guids = 0
|
MMOSimca@402
|
2061 table.wipe(current_action)
|
MMOSimca@402
|
2062
|
MMOSimca@402
|
2063 if _G.IsFishingLoot() then
|
MMOSimca@402
|
2064 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
2065 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
2066 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@402
|
2067 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", log_source, zone_name, area_id, x, y, map_level)
|
MMOSimca@402
|
2068 return
|
MMOSimca@402
|
2069 end
|
MMOSimca@402
|
2070 current_action.instance_token = instance_token
|
MMOSimca@402
|
2071 current_action.map_level = map_level
|
MMOSimca@402
|
2072 current_action.x = x
|
MMOSimca@402
|
2073 current_action.y = y
|
MMOSimca@402
|
2074 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2075 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2076 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2077 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2078 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2079
|
MMOSimca@402
|
2080 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2081 return true
|
MMOSimca@402
|
2082 end
|
jcallahan@322
|
2083
|
MMOSimca@344
|
2084 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2085 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2086 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2087 return false
|
MMOSimca@344
|
2088 end
|
MMOSimca@344
|
2089
|
jcallahan@322
|
2090 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2091 local loot_info = {
|
jcallahan@322
|
2092 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2093 }
|
jcallahan@322
|
2094
|
jcallahan@322
|
2095 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2096 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2097
|
jcallahan@322
|
2098 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2099 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2100
|
jcallahan@322
|
2101 if unit_type and unit_idnum then
|
jcallahan@322
|
2102 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2103 unit_type,
|
jcallahan@322
|
2104 unit_idnum
|
jcallahan@322
|
2105 }
|
jcallahan@322
|
2106
|
jcallahan@322
|
2107 num_guids = num_guids + 1
|
jcallahan@322
|
2108 end
|
jcallahan@322
|
2109 end
|
jcallahan@322
|
2110 end
|
jcallahan@322
|
2111 end
|
jcallahan@322
|
2112
|
jcallahan@322
|
2113 if num_guids == 0 then
|
jcallahan@322
|
2114 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2115 return false
|
jcallahan@322
|
2116 end
|
jcallahan@326
|
2117
|
jcallahan@322
|
2118 local num_npcs = 0
|
jcallahan@322
|
2119 local num_objects = 0
|
jcallahan@324
|
2120 local num_itemcontainers = 0
|
jcallahan@322
|
2121
|
jcallahan@322
|
2122 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2123 local unit_type = guid_data[1]
|
jcallahan@324
|
2124 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2125
|
jcallahan@322
|
2126 if loot_label then
|
jcallahan@322
|
2127 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2128
|
jcallahan@322
|
2129 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2130 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2131 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2132 current_action.loot_label = loot_label
|
jcallahan@322
|
2133 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2134 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2135 current_action.identifier = unit_idnum
|
jcallahan@322
|
2136 num_objects = num_objects + 1
|
jcallahan@322
|
2137 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2138 current_action.loot_label = loot_label
|
jcallahan@322
|
2139 current_action.target_type = AF.NPC
|
jcallahan@322
|
2140 current_action.identifier = unit_idnum
|
jcallahan@322
|
2141 num_npcs = num_npcs + 1
|
jcallahan@324
|
2142 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2143 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2144 current_action.loot_label = loot_label
|
jcallahan@324
|
2145 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2146 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2147 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2148 end
|
jcallahan@322
|
2149 else
|
jcallahan@322
|
2150 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2151 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2152 return false
|
jcallahan@322
|
2153 end
|
jcallahan@322
|
2154 end
|
jcallahan@322
|
2155
|
jcallahan@322
|
2156 if not current_action.target_type then
|
jcallahan@322
|
2157 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2158 return false
|
jcallahan@322
|
2159 end
|
jcallahan@322
|
2160
|
jcallahan@322
|
2161 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2162 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2163 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2164 return false
|
jcallahan@322
|
2165 end
|
jcallahan@322
|
2166
|
jcallahan@322
|
2167 return true
|
jcallahan@322
|
2168 end
|
jcallahan@322
|
2169
|
jcallahan@322
|
2170
|
MMOSimca@343
|
2171 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2172 ClearChatLootData()
|
MMOSimca@387
|
2173
|
jcallahan@132
|
2174 if current_loot then
|
jcallahan@322
|
2175 current_loot = nil
|
jcallahan@322
|
2176 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2177
|
jcallahan@322
|
2178 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2179 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2180 return
|
jcallahan@322
|
2181 end
|
jcallahan@18
|
2182 end
|
jcallahan@151
|
2183
|
jcallahan@151
|
2184 if not current_action.target_type then
|
jcallahan@322
|
2185 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2186 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2187 return
|
jcallahan@322
|
2188 end
|
jcallahan@151
|
2189 end
|
MMOSimca@343
|
2190 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2191 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2192
|
jcallahan@14
|
2193 if not verify_func or not update_func then
|
jcallahan@322
|
2194 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2195 return
|
jcallahan@13
|
2196 end
|
jcallahan@13
|
2197
|
jcallahan@14
|
2198 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2199 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2200 return
|
jcallahan@14
|
2201 end
|
jcallahan@80
|
2202 local guids_used = {}
|
jcallahan@132
|
2203
|
jcallahan@301
|
2204 InitializeCurrentLoot()
|
jcallahan@217
|
2205 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2206
|
jcallahan@55
|
2207 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2208 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2209 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2210 local loot_info = {
|
jcallahan@237
|
2211 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2212 }
|
jcallahan@13
|
2213
|
jcallahan@237
|
2214 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2215 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2216 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2217
|
jcallahan@237
|
2218 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2219 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2220 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2221 if slot_quantity then
|
jcallahan@324
|
2222 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2223 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2224 loot_quantity = slot_quantity
|
jcallahan@324
|
2225 end
|
jcallahan@324
|
2226 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2227 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2228
|
MMOSimca@366
|
2229 if slot_type == LOOT_SLOT_ITEM then
|
jcallahan@324
|
2230 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2231 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2232 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2233 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
jcallahan@309
|
2234 guids_used[source_guid] = true
|
MMOSimca@366
|
2235 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2236 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2237 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2238 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2239 else
|
jcallahan@324
|
2240 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2241 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2242 guids_used[source_guid] = true
|
jcallahan@324
|
2243 end
|
MMOSimca@366
|
2244 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2245 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2246 if icon_texture then
|
jcallahan@324
|
2247 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2248 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2249 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2250 else
|
jcallahan@324
|
2251 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2252
|
jcallahan@324
|
2253 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2254 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2255 guids_used[source_guid] = true
|
jcallahan@324
|
2256 end
|
jcallahan@324
|
2257 else
|
jcallahan@324
|
2258 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2259 end
|
jcallahan@308
|
2260 end
|
jcallahan@324
|
2261 else
|
jcallahan@324
|
2262 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2263 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2264 end
|
jcallahan@75
|
2265 end
|
jcallahan@13
|
2266 end
|
jcallahan@13
|
2267 end
|
jcallahan@80
|
2268
|
jcallahan@81
|
2269 for guid in pairs(guids_used) do
|
jcallahan@217
|
2270 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2271 end
|
jcallahan@13
|
2272 update_func()
|
jcallahan@1
|
2273 end
|
jcallahan@13
|
2274 end -- do-block
|
jcallahan@0
|
2275
|
jcallahan@0
|
2276
|
jcallahan@89
|
2277 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2278 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2279
|
jcallahan@89
|
2280 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2281 return
|
jcallahan@89
|
2282 end
|
jcallahan@89
|
2283 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2284 end
|
jcallahan@89
|
2285
|
jcallahan@89
|
2286
|
jcallahan@44
|
2287 do
|
jcallahan@44
|
2288 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2289 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2290 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2291 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2292 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2293 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2294 }
|
jcallahan@5
|
2295
|
jcallahan@68
|
2296 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2297 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2298 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2299
|
jcallahan@133
|
2300 local current_merchant
|
jcallahan@133
|
2301 local merchant_standing
|
jcallahan@133
|
2302
|
jcallahan@133
|
2303 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2304 current_merchant = nil
|
jcallahan@133
|
2305 merchant_standing = nil
|
jcallahan@133
|
2306 end
|
jcallahan@133
|
2307
|
jcallahan@133
|
2308
|
jcallahan@89
|
2309 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2310 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2311 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2312
|
jcallahan@171
|
2313 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2314 return
|
jcallahan@133
|
2315 end
|
jcallahan@331
|
2316 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2317 merchant_standing = faction_standing
|
jcallahan@133
|
2318 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2319 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2320 end
|
jcallahan@55
|
2321 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2322 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2323 _G.MerchantFrame_Update()
|
jcallahan@57
|
2324
|
jcallahan@150
|
2325 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2326
|
jcallahan@44
|
2327 for item_index = 1, num_items do
|
jcallahan@44
|
2328 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2329 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2330
|
jcallahan@324
|
2331 DatamineTT:ClearLines()
|
jcallahan@324
|
2332 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2333
|
jcallahan@324
|
2334 if not item_id then
|
jcallahan@324
|
2335 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2336 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2337 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2338 end
|
jcallahan@324
|
2339
|
jcallahan@44
|
2340 if item_id and item_id > 0 then
|
jcallahan@44
|
2341 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2342
|
jcallahan@68
|
2343 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2344
|
jcallahan@68
|
2345 for line_index = 1, num_lines do
|
jcallahan@68
|
2346 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2347
|
jcallahan@68
|
2348 if not current_line then
|
jcallahan@68
|
2349 break
|
jcallahan@68
|
2350 end
|
jcallahan@68
|
2351 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2352
|
jcallahan@68
|
2353 if faction or reputation then
|
jcallahan@68
|
2354 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2355 break
|
jcallahan@68
|
2356 end
|
jcallahan@68
|
2357 end
|
jcallahan@68
|
2358
|
jcallahan@87
|
2359 for line_index = 1, num_lines do
|
jcallahan@87
|
2360 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2361
|
jcallahan@87
|
2362 if not current_line then
|
jcallahan@87
|
2363 break
|
jcallahan@87
|
2364 end
|
jcallahan@87
|
2365 local line_text = current_line:GetText()
|
jcallahan@87
|
2366 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2367
|
jcallahan@87
|
2368 if quest_name then
|
jcallahan@87
|
2369 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2370 break
|
jcallahan@87
|
2371 end
|
jcallahan@87
|
2372 end
|
jcallahan@87
|
2373
|
jcallahan@44
|
2374 if extended_cost then
|
jcallahan@53
|
2375 local battleground_rating = 0
|
jcallahan@53
|
2376 local personal_rating = 0
|
jcallahan@53
|
2377 local required_season_amount
|
jcallahan@5
|
2378
|
jcallahan@68
|
2379 for line_index = 1, num_lines do
|
jcallahan@44
|
2380 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2381
|
jcallahan@44
|
2382 if not current_line then
|
jcallahan@44
|
2383 break
|
jcallahan@44
|
2384 end
|
jcallahan@53
|
2385 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2386
|
jcallahan@44
|
2387 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2388 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2389 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2390 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2391
|
jcallahan@44
|
2392 if match1 or match2 then
|
jcallahan@44
|
2393 break
|
jcallahan@44
|
2394 end
|
jcallahan@44
|
2395 end
|
jcallahan@5
|
2396 end
|
jcallahan@44
|
2397 local currency_list = {}
|
jcallahan@44
|
2398 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2399
|
jcallahan@50
|
2400 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2401 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2402 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2403
|
jcallahan@44
|
2404 for cost_index = 1, item_count do
|
jcallahan@324
|
2405 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2406 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2407 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2408
|
jcallahan@317
|
2409 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2410 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2411 end
|
jcallahan@317
|
2412
|
jcallahan@317
|
2413 if currency_identifier then
|
jcallahan@317
|
2414 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2415 end
|
jcallahan@44
|
2416 end
|
jcallahan@44
|
2417
|
jcallahan@44
|
2418 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2419 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2420 end
|
jcallahan@5
|
2421 end
|
jcallahan@133
|
2422 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2423 end
|
jcallahan@44
|
2424 end
|
jcallahan@5
|
2425
|
jcallahan@44
|
2426 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2427 current_merchant.can_repair = true
|
jcallahan@5
|
2428 end
|
jcallahan@57
|
2429 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2430 _G.MerchantFrame_Update()
|
jcallahan@4
|
2431 end
|
jcallahan@44
|
2432 end -- do-block
|
jcallahan@4
|
2433
|
jcallahan@89
|
2434
|
jcallahan@92
|
2435 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2436 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2437 return
|
jcallahan@25
|
2438 end
|
jcallahan@34
|
2439 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2440
|
jcallahan@171
|
2441 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2442 return
|
jcallahan@25
|
2443 end
|
jcallahan@29
|
2444 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2445 table.wipe(current_action)
|
jcallahan@25
|
2446 end
|
jcallahan@25
|
2447
|
jcallahan@25
|
2448
|
MMOSimca@368
|
2449 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@368
|
2450 --[[function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2451 if DEBUGGING then
|
jcallahan@309
|
2452 return
|
jcallahan@309
|
2453 end
|
jcallahan@309
|
2454
|
jcallahan@115
|
2455 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2456
|
jcallahan@115
|
2457 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2458 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2459
|
jcallahan@115
|
2460 if is_owned then
|
jcallahan@115
|
2461 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2462
|
jcallahan@139
|
2463 if rarity then
|
jcallahan@139
|
2464 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2465 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2466 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2467 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2468 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2469 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2470
|
jcallahan@139
|
2471 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2472 data.max_health = max_health
|
jcallahan@139
|
2473 data.attack = attack
|
jcallahan@139
|
2474 data.speed = speed
|
jcallahan@139
|
2475 end
|
jcallahan@115
|
2476 end
|
jcallahan@115
|
2477 end
|
MMOSimca@368
|
2478 end]]--
|
jcallahan@115
|
2479
|
jcallahan@115
|
2480
|
jcallahan@156
|
2481 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2482 private.in_combat = true
|
jcallahan@156
|
2483 end
|
jcallahan@156
|
2484
|
jcallahan@156
|
2485
|
jcallahan@156
|
2486 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2487 private.in_combat = nil
|
jcallahan@156
|
2488
|
jcallahan@156
|
2489 if private.set_area_id then
|
jcallahan@299
|
2490 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2491 private.set_area_id = nil
|
jcallahan@156
|
2492 end
|
jcallahan@156
|
2493 end
|
jcallahan@156
|
2494
|
jcallahan@156
|
2495
|
jcallahan@118
|
2496 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2497 if not TargetedNPC() then
|
jcallahan@118
|
2498 return
|
jcallahan@2
|
2499 end
|
jcallahan@151
|
2500 current_action.target_type = AF.NPC
|
jcallahan@118
|
2501 self:UpdateTargetLocation()
|
jcallahan@118
|
2502 end
|
jcallahan@2
|
2503
|
jcallahan@89
|
2504
|
jcallahan@12
|
2505 do
|
jcallahan@12
|
2506 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2507 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2508
|
jcallahan@12
|
2509 if not unit_name then
|
jcallahan@12
|
2510 return
|
jcallahan@12
|
2511 end
|
jcallahan@34
|
2512 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2513 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2514 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2515 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2516 end
|
jcallahan@19
|
2517 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2518 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2519 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2520
|
jcallahan@24
|
2521 return quest
|
jcallahan@12
|
2522 end
|
jcallahan@10
|
2523
|
jcallahan@12
|
2524
|
jcallahan@92
|
2525 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2526 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2527
|
jcallahan@112
|
2528 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2529 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2530 end
|
jcallahan@67
|
2531 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2532 ClearKilledNPC()
|
jcallahan@10
|
2533 end
|
jcallahan@10
|
2534
|
jcallahan@12
|
2535
|
jcallahan@92
|
2536 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2537 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2538
|
jcallahan@46
|
2539 if not quest then
|
jcallahan@46
|
2540 return
|
jcallahan@46
|
2541 end
|
jcallahan@24
|
2542 quest.classes = quest.classes or {}
|
jcallahan@27
|
2543 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2544
|
jcallahan@24
|
2545 quest.races = quest.races or {}
|
jcallahan@100
|
2546 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2547 end
|
jcallahan@12
|
2548 end -- do-block
|
jcallahan@9
|
2549
|
jcallahan@9
|
2550
|
jcallahan@92
|
2551 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2552 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2553 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2554 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2555
|
jcallahan@36
|
2556 while processed_quests <= num_quests do
|
MMOSimca@329
|
2557 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2558
|
jcallahan@84
|
2559 if quest_id == 0 then
|
jcallahan@84
|
2560 processed_quests = processed_quests + 1
|
jcallahan@84
|
2561 elseif not is_header then
|
jcallahan@36
|
2562 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2563
|
jcallahan@36
|
2564 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2565 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2566 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2567 processed_quests = processed_quests + 1
|
jcallahan@36
|
2568 end
|
jcallahan@36
|
2569 entry_index = entry_index + 1
|
jcallahan@36
|
2570 end
|
jcallahan@36
|
2571 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2572 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2573 end
|
jcallahan@4
|
2574
|
jcallahan@4
|
2575
|
jcallahan@97
|
2576 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2577 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2578 return
|
jcallahan@112
|
2579 end
|
jcallahan@97
|
2580 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2581 end
|
jcallahan@97
|
2582
|
jcallahan@97
|
2583
|
jcallahan@92
|
2584 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2585 if unit_id ~= "player" then
|
jcallahan@4
|
2586 return
|
jcallahan@4
|
2587 end
|
jcallahan@4
|
2588 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2589 end
|
jcallahan@4
|
2590
|
jcallahan@4
|
2591
|
jcallahan@92
|
2592 do
|
jcallahan@92
|
2593 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2594 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2595 Forge = forge_spell_ids,
|
jcallahan@92
|
2596 }
|
jcallahan@92
|
2597
|
jcallahan@92
|
2598
|
jcallahan@167
|
2599 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2600 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2601 if link then
|
MMOSimca@352
|
2602 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2603 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2604
|
MMOSimca@352
|
2605 if required_tool then
|
MMOSimca@352
|
2606 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2607 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2608 registry[spell_id] = true
|
MMOSimca@352
|
2609 end
|
jcallahan@167
|
2610 end
|
jcallahan@167
|
2611 end
|
jcallahan@167
|
2612 end
|
jcallahan@167
|
2613 end
|
jcallahan@167
|
2614
|
jcallahan@167
|
2615
|
jcallahan@92
|
2616 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2617 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2618
|
jcallahan@92
|
2619 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2620 return
|
jcallahan@92
|
2621 end
|
jcallahan@167
|
2622 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2623 end
|
jcallahan@92
|
2624 end -- do-block
|
jcallahan@92
|
2625
|
jcallahan@92
|
2626
|
jcallahan@167
|
2627 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2628 private.trainer_shown = nil
|
jcallahan@167
|
2629 end
|
jcallahan@167
|
2630
|
jcallahan@167
|
2631
|
jcallahan@92
|
2632 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2633 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2634 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2635
|
jcallahan@164
|
2636 if not trainer then
|
jcallahan@58
|
2637 return
|
jcallahan@58
|
2638 end
|
jcallahan@331
|
2639 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2640 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2641
|
jcallahan@167
|
2642 private.trainer_shown = true
|
jcallahan@167
|
2643
|
jcallahan@27
|
2644 -- Get the initial trainer filters
|
MMOSimca@344
|
2645 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2646 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2647 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2648
|
jcallahan@27
|
2649 -- Clear the trainer filters
|
MMOSimca@344
|
2650 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2651 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2652 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2653
|
jcallahan@27
|
2654 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2655 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2656
|
jcallahan@27
|
2657 if spell_name then
|
jcallahan@27
|
2658 DatamineTT:ClearLines()
|
jcallahan@27
|
2659 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2660
|
jcallahan@27
|
2661 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2662
|
jcallahan@43
|
2663 if spell_id then
|
jcallahan@164
|
2664 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2665
|
jcallahan@164
|
2666 if not class_professions then
|
jcallahan@164
|
2667 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2668 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2669 end
|
jcallahan@43
|
2670 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2671 profession = profession or "General"
|
jcallahan@43
|
2672
|
jcallahan@164
|
2673 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2674
|
jcallahan@43
|
2675 if not profession_skills then
|
jcallahan@43
|
2676 class_professions[profession] = {}
|
jcallahan@43
|
2677 profession_skills = class_professions[profession]
|
jcallahan@43
|
2678 end
|
jcallahan@173
|
2679 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2680 end
|
jcallahan@27
|
2681 end
|
jcallahan@27
|
2682 end
|
jcallahan@27
|
2683 -- Reset the filters to what they were before
|
MMOSimca@344
|
2684 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2685 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2686 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2687 end
|
jcallahan@27
|
2688
|
jcallahan@27
|
2689
|
jcallahan@1
|
2690 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2691 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2692 return
|
jcallahan@1
|
2693 end
|
jcallahan@1
|
2694 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2695
|
jcallahan@1
|
2696 if not spell_label then
|
jcallahan@1
|
2697 return
|
jcallahan@1
|
2698 end
|
jcallahan@306
|
2699
|
MMOSimca@343
|
2700 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2701 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2702 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2703
|
jcallahan@150
|
2704 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2705 unit_name = target_name
|
jcallahan@150
|
2706 unit_id = "target"
|
jcallahan@1
|
2707 end
|
jcallahan@1
|
2708 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2709 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2710 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2711 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2712 return
|
MMOSimca@328
|
2713 end
|
jcallahan@28
|
2714
|
jcallahan@205
|
2715 table.wipe(current_action)
|
jcallahan@122
|
2716 current_action.instance_token = instance_token
|
jcallahan@122
|
2717 current_action.map_level = map_level
|
jcallahan@122
|
2718 current_action.x = x
|
jcallahan@122
|
2719 current_action.y = y
|
jcallahan@122
|
2720 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2721 current_action.spell_label = spell_label
|
jcallahan@105
|
2722
|
jcallahan@105
|
2723 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2724 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2725 end
|
jcallahan@1
|
2726
|
jcallahan@151
|
2727 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2728 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2729 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2730 return
|
jcallahan@16
|
2731 end
|
jcallahan@123
|
2732 current_action.target_type = AF.NPC
|
jcallahan@16
|
2733 end
|
jcallahan@16
|
2734 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2735 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2736
|
jcallahan@150
|
2737 if item_name and item_name == target_name then
|
jcallahan@150
|
2738 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2739 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2740 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2741 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2742 end
|
jcallahan@150
|
2743 elseif not item_name and not unit_name then
|
jcallahan@1
|
2744 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2745 if target_name == "" then
|
jcallahan@17
|
2746 return
|
jcallahan@17
|
2747 end
|
jcallahan@122
|
2748 current_action.object_name = target_name
|
jcallahan@123
|
2749 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2750 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2751 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2752 end
|
jcallahan@1
|
2753 end
|
jcallahan@1
|
2754 private.tracked_line = spell_line
|
jcallahan@0
|
2755 end
|
jcallahan@0
|
2756
|
jcallahan@94
|
2757
|
MMOSimca@393
|
2758 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2759 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2760 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2761 ClearKilledBossID()
|
jcallahan@306
|
2762 ClearLootToastContainerID()
|
MMOSimca@387
|
2763 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2764 else
|
MMOSimca@336
|
2765 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2766 return
|
jcallahan@1
|
2767 end
|
jcallahan@306
|
2768
|
jcallahan@324
|
2769 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2770 if loot_toast_data then
|
MMOSimca@387
|
2771 local npc_id = raid_boss_id
|
jcallahan@317
|
2772
|
jcallahan@324
|
2773 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2774 local upper_limit = 0
|
jcallahan@317
|
2775 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2776 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2777 end
|
jcallahan@317
|
2778
|
jcallahan@317
|
2779 for i = 0, upper_limit do
|
jcallahan@317
|
2780 local temp_npc_id = npc_id
|
jcallahan@317
|
2781
|
jcallahan@317
|
2782 if i > 0 then
|
jcallahan@317
|
2783 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2784 end
|
jcallahan@317
|
2785
|
jcallahan@317
|
2786 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2787 if npc then
|
jcallahan@324
|
2788 -- Create needed npc fields if required
|
jcallahan@317
|
2789 local loot_label = "drops"
|
jcallahan@317
|
2790 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2791 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2792 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2793
|
jcallahan@317
|
2794 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2795 local data = loot_toast_data[index]
|
jcallahan@317
|
2796 local loot_type = data[1]
|
jcallahan@317
|
2797 local hyperlink = data[2]
|
jcallahan@317
|
2798 local quantity = data[3]
|
jcallahan@317
|
2799
|
jcallahan@317
|
2800 if loot_type == "item" then
|
jcallahan@317
|
2801 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2802 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2803 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2804 elseif loot_type == "money" then
|
jcallahan@317
|
2805 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2806 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2807 elseif loot_type == "currency" then
|
jcallahan@317
|
2808 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2809 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@317
|
2810 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2811 end
|
jcallahan@307
|
2812 end
|
jcallahan@317
|
2813
|
jcallahan@317
|
2814 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2815 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2816 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2817 end
|
jcallahan@317
|
2818 else
|
jcallahan@317
|
2819 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2820 end
|
jcallahan@307
|
2821 end
|
jcallahan@307
|
2822 end
|
jcallahan@307
|
2823
|
jcallahan@307
|
2824 ClearLootToastData()
|
jcallahan@307
|
2825
|
MMOSimca@383
|
2826 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2827 end
|
jcallahan@306
|
2828
|
jcallahan@306
|
2829
|
jcallahan@306
|
2830 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2831 if unit_id ~= "player" then
|
jcallahan@306
|
2832 return
|
jcallahan@306
|
2833 end
|
jcallahan@306
|
2834 private.tracked_line = nil
|
jcallahan@306
|
2835 private.previous_spell_id = spell_id
|
jcallahan@306
|
2836
|
MMOSimca@393
|
2837 -- For spells cast when Logging
|
MMOSimca@345
|
2838 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2839 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2840 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2841 return
|
MMOSimca@345
|
2842 end
|
MMOSimca@345
|
2843
|
MMOSimca@393
|
2844 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2845 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2846 ClearKilledBossID()
|
jcallahan@306
|
2847 ClearLootToastContainerID()
|
jcallahan@307
|
2848 ClearLootToastData()
|
jcallahan@306
|
2849
|
MMOSimca@387
|
2850 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2851 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2852 return
|
jcallahan@306
|
2853 end
|
jcallahan@306
|
2854
|
MMOSimca@393
|
2855 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@381
|
2856 if private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2857 -- Set up timer
|
MMOSimca@393
|
2858 ClearChatLootData()
|
MMOSimca@393
|
2859 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2860 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@347
|
2861
|
MMOSimca@347
|
2862 -- Standard item handling setup
|
MMOSimca@347
|
2863 table.wipe(current_action)
|
MMOSimca@347
|
2864 current_loot = nil
|
MMOSimca@347
|
2865 current_action.target_type = AF.ITEM
|
MMOSimca@381
|
2866 current_action.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2867 current_action.loot_label = "contains"
|
MMOSimca@349
|
2868 InitializeCurrentLoot()
|
MMOSimca@347
|
2869 return
|
MMOSimca@347
|
2870 end
|
MMOSimca@347
|
2871
|
jcallahan@306
|
2872 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2873 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2874 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2875 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2876 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2877 killed_npc_id = current_target_id
|
MMOSimca@343
|
2878 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2879 end
|
jcallahan@306
|
2880 end
|
jcallahan@0
|
2881
|
jcallahan@90
|
2882
|
jcallahan@1
|
2883 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2884 if unit_id ~= "player" then
|
jcallahan@1
|
2885 return
|
jcallahan@1
|
2886 end
|
jcallahan@0
|
2887
|
jcallahan@1
|
2888 if private.tracked_line == spell_line then
|
jcallahan@1
|
2889 private.tracked_line = nil
|
jcallahan@1
|
2890 end
|
jcallahan@147
|
2891 table.wipe(current_action)
|
jcallahan@0
|
2892 end
|
jcallahan@90
|
2893
|
jcallahan@90
|
2894
|
jcallahan@90
|
2895 do
|
jcallahan@90
|
2896 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2897 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2898
|
jcallahan@90
|
2899 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2900 return
|
jcallahan@90
|
2901 end
|
jcallahan@90
|
2902
|
jcallahan@171
|
2903 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2904 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2905 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2906 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2907 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2908 end
|
jcallahan@90
|
2909 end
|
jcallahan@90
|
2910
|
jcallahan@90
|
2911
|
jcallahan@90
|
2912 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2913 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2914 end
|
jcallahan@90
|
2915
|
jcallahan@90
|
2916
|
jcallahan@90
|
2917 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2918 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2919 end
|
jcallahan@90
|
2920
|
jcallahan@90
|
2921
|
jcallahan@90
|
2922 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2923 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2924 end
|
jcallahan@90
|
2925
|
jcallahan@90
|
2926
|
jcallahan@92
|
2927 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2928 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2929 end
|
jcallahan@90
|
2930
|
jcallahan@90
|
2931
|
jcallahan@323
|
2932 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2933 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2934 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2935
|
jcallahan@323
|
2936 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2937 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2938 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2939 return
|
jcallahan@323
|
2940 end
|
jcallahan@323
|
2941 end
|
jcallahan@323
|
2942 end,
|
jcallahan@323
|
2943 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2944 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2945 end,
|
jcallahan@323
|
2946 }
|
jcallahan@323
|
2947
|
jcallahan@323
|
2948
|
jcallahan@92
|
2949 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2950 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2951 if not unit_idnum then
|
jcallahan@323
|
2952 return
|
jcallahan@323
|
2953 end
|
jcallahan@323
|
2954
|
jcallahan@323
|
2955 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2956 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2957 end
|
jcallahan@90
|
2958 end
|
jcallahan@90
|
2959
|
jcallahan@90
|
2960
|
jcallahan@93
|
2961 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2962 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2963 end
|
jcallahan@93
|
2964
|
jcallahan@93
|
2965
|
jcallahan@189
|
2966 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2967 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2968 end
|
jcallahan@189
|
2969
|
jcallahan@189
|
2970
|
jcallahan@90
|
2971 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2972 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2973 end
|
jcallahan@90
|
2974
|
jcallahan@90
|
2975
|
jcallahan@90
|
2976 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2977 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2978 end
|
jcallahan@90
|
2979
|
jcallahan@90
|
2980
|
jcallahan@90
|
2981 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2982 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2983 end
|
jcallahan@90
|
2984 end -- do-block
|