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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25
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26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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28
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29
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30 -----------------------------------------------------------------------
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31 -- Local constants.
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32 -----------------------------------------------------------------------
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33 local DB_VERSION = 4
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34
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35
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36 local DATABASE_DEFAULTS = {
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37 global = {
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38 items = {},
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39 npcs = {},
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40 objects = {},
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41 quests = {},
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42 zones = {},
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43 }
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44 }
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45
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46
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47 local EVENT_MAPPING = {
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48 AUCTION_HOUSE_SHOW = true,
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49 BANKFRAME_OPENED = true,
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50 BATTLEFIELDS_SHOW = true,
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51 BLACK_MARKET_ITEM_UPDATE = true,
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52 CHAT_MSG_LOOT = true,
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53 CHAT_MSG_SYSTEM = true,
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54 COMBAT_LOG_EVENT_UNFILTERED = true,
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55 COMBAT_TEXT_UPDATE = true,
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56 FORGE_MASTER_OPENED = true,
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57 GOSSIP_SHOW = true,
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58 GUILDBANKFRAME_OPENED = true,
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59 ITEM_TEXT_BEGIN = true,
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60 LOOT_OPENED = true,
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61 MAIL_SHOW = true,
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62 MERCHANT_SHOW = "UpdateMerchantItems",
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63 MERCHANT_UPDATE = "UpdateMerchantItems",
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64 PET_BAR_UPDATE = true,
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65 PLAYER_TARGET_CHANGED = true,
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66 QUEST_COMPLETE = true,
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67 QUEST_DETAIL = true,
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68 QUEST_LOG_UPDATE = true,
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69 TAXIMAP_OPENED = true,
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70 TRADE_SKILL_SHOW = true,
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71 TRAINER_SHOW = true,
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72 TRANSMOGRIFY_OPEN = true,
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73 UNIT_QUEST_LOG_CHANGED = true,
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74 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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75 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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76 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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77 UNIT_SPELLCAST_SENT = true,
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78 UNIT_SPELLCAST_SUCCEEDED = true,
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79 VOID_STORAGE_OPEN = true,
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80 }
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81
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82
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83 local OBJECT_ID_ANVIL = 192628
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84 local OBJECT_ID_FORGE = 1685
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85
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86
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87 local AF = private.ACTION_TYPE_FLAGS
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88
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89
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90 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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91 local PLAYER_GUID = _G.UnitGUID("player")
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92 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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93
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94 -----------------------------------------------------------------------
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95 -- Local variables.
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96 -----------------------------------------------------------------------
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97 local anvil_spell_ids = {}
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98 local action_data = {}
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99 local currently_drunk
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100 local db
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101 local durability_timer_handle
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102 local faction_standings = {}
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103 local forge_spell_ids = {}
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104 local reputation_npc_id
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105 local target_location_timer_handle
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106 local current_target_id
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107
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108
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109 -----------------------------------------------------------------------
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110 -- Helper Functions.
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111 -----------------------------------------------------------------------
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112 local ActualCopperCost
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113 do
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114 local BARTERING_SPELL_ID = 83964
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115
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116 local STANDING_DISCOUNTS = {
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117 HATED = 0,
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118 HOSTILE = 0,
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119 UNFRIENDLY = 0,
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120 NEUTRAL = 0,
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121 FRIENDLY = 0.05,
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122 HONORED = 0.1,
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123 REVERED = 0.15,
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124 EXALTED = 0.2,
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125 }
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126
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127
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128 function ActualCopperCost(copper_cost, rep_standing)
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129 if not copper_cost or copper_cost == 0 then
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130 return 0
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131 end
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132 local modifier = 1
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133
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134 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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135 modifier = modifier - 0.1
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136 end
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137
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138 if rep_standing then
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139 if PLAYER_RACE == "Goblin" then
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140 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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141 elseif STANDING_DISCOUNTS[rep_standing] then
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142 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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143 end
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144 end
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145 return math.floor(copper_cost / modifier)
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146 end
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147 end -- do-block
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148
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149
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150 local function InstanceDifficultyToken()
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151 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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152 if not difficulty_name or difficulty_name == "" then
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153 difficulty_name = "NONE"
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154 end
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155
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156 if not instance_type or instance_type == "" then
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157 instance_type = "NONE"
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158 end
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159 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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160 end
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161
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162
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163 local function DBEntry(data_type, unit_id)
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164 if not data_type or not unit_id then
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165 return
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166 end
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167 local unit = db[data_type][unit_id]
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168
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169 if not unit then
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170 db[data_type][unit_id] = {}
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171 unit = db[data_type][unit_id]
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172 end
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173 return unit
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174 end
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175
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176
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177 local function NPCEntry(identifier)
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178 local npc = DBEntry("npcs", identifier)
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179
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180 if not npc then
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181 return
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182 end
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183 local instance_token = InstanceDifficultyToken()
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184 npc.encounter_data = npc.encounter_data or {}
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185 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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186 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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187 return npc
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188 end
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189
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190
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191 local function CurrentLocationData()
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192 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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193 local x, y = _G.GetPlayerMapPosition("player")
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194
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195 x = x or 0
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196 y = y or 0
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197
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198 if x == 0 and y == 0 then
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199 for level_index = 1, _G.GetNumDungeonMapLevels() do
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200 _G.SetDungeonMapLevel(level_index)
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201 x, y = _G.GetPlayerMapPosition("player")
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202
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203 if x and y and (x > 0 or y > 0) then
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204 _G.SetDungeonMapLevel(map_level)
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205 map_level = level_index
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206 break
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207 end
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208 end
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209 end
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210
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211 if _G.DungeonUsesTerrainMap() then
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212 map_level = map_level - 1
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213 end
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214 local x = _G.floor(x * 1000)
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215 local y = _G.floor(y * 1000)
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216
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217 if x % 2 ~= 0 then
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218 x = x + 1
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219 end
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220
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221 if y % 2 ~= 0 then
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222 y = y + 1
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223 end
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224 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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225 end
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226
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227
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228 local function ItemLinkToID(item_link)
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229 if not item_link then
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230 return
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231 end
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232 return tonumber(item_link:match("item:(%d+)"))
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233 end
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234
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235
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236 local ParseGUID
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237 do
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238 local UNIT_TYPE_BITMASK = 0x007
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239
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240 function ParseGUID(guid)
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241 if not guid then
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242 return
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243 end
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244 local types = private.UNIT_TYPES
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245 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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246
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247 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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248 return unit_type, tonumber(guid:sub(6, 10), 16)
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249 end
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250 return unit_type
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251 end
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252 end -- do-block
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253
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254
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255 local UpdateNPCLocation
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256 do
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257 local COORD_MAX = 5
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258
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259 function UpdateNPCLocation(unit_idnum)
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260 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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261 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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262 local zone_token = ("%s:%d"):format(zone_name, area_id)
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263 npc_data.locations = npc_data.locations or {}
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264
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265 local zone_data = npc_data.locations[zone_token]
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266
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267 if not zone_data then
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268 zone_data = {}
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269 npc_data.locations[zone_token] = zone_data
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270 end
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271
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272 for location_token in pairs(zone_data) do
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273 local loc_level, loc_x, loc_y = (":"):split(location_token)
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274 loc_level = tonumber(loc_level)
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275
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276 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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277 return
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278 end
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279 end
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280 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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281 end
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282 end -- do-block
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283
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284
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285 local function UpdateDBEntryLocation(entry_type, identifier)
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286 if not identifier then
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287 return
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288 end
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289 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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290 local entry = DBEntry(entry_type, identifier)
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291 entry[difficulty_token] = entry[difficulty_token] or {}
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292 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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293
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294 local zone_token = ("%s:%d"):format(zone_name, area_id)
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295 local zone_data = entry[difficulty_token].locations[zone_token]
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296
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297 if not zone_data then
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298 zone_data = {}
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299 entry[difficulty_token].locations[zone_token] = zone_data
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300 end
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301 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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302 zone_data[location_token] = zone_data[location_token] or true
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303 return zone_data
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304 end
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305
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306
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307 local function HandleItemUse(item_link, bag_index, slot_index)
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308 if not item_link then
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309 return
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310 end
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311 local item_id = ItemLinkToID(item_link)
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312
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313 if not bag_index or not slot_index then
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314 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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315 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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316 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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317 bag_index = new_bag_index
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318 slot_index = new_slot_index
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319 break
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320 end
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321 end
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322 end
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323 end
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324
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325 if not bag_index or not slot_index then
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326 return
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327 end
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328 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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329
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330 if not is_lootable then
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331 return
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332 end
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333 DatamineTT:ClearLines()
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334 DatamineTT:SetBagItem(bag_index, slot_index)
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335
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336 for line_index = 1, DatamineTT:NumLines() do
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337 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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338
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339 if not current_line then
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340 break
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341 end
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342
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343 if current_line:GetText() == _G.ITEM_OPENABLE then
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344 table.wipe(action_data)
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345 action_data.type = AF.ITEM
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346 action_data.identifier = item_id
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347 action_data.label = "contains"
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348 break
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349 end
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350 end
|
jcallahan@19
|
351 end
|
jcallahan@19
|
352
|
jcallahan@19
|
353
|
jcallahan@39
|
354 local UnitFactionStanding
|
jcallahan@32
|
355 local UpdateFactionData
|
jcallahan@32
|
356 do
|
jcallahan@32
|
357 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
358
|
jcallahan@32
|
359 local STANDING_NAMES = {
|
jcallahan@32
|
360 "HATED",
|
jcallahan@32
|
361 "HOSTILE",
|
jcallahan@32
|
362 "UNFRIENDLY",
|
jcallahan@32
|
363 "NEUTRAL",
|
jcallahan@32
|
364 "FRIENDLY",
|
jcallahan@32
|
365 "HONORED",
|
jcallahan@32
|
366 "REVERED",
|
jcallahan@32
|
367 "EXALTED",
|
jcallahan@32
|
368 }
|
jcallahan@32
|
369
|
jcallahan@39
|
370
|
jcallahan@39
|
371 function UnitFactionStanding(unit)
|
jcallahan@39
|
372 UpdateFactionData()
|
jcallahan@39
|
373 DatamineTT:ClearLines()
|
jcallahan@39
|
374 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
375
|
jcallahan@39
|
376 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
377 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
378
|
jcallahan@39
|
379 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
380 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
381 end
|
jcallahan@39
|
382 end
|
jcallahan@39
|
383 end
|
jcallahan@39
|
384
|
jcallahan@39
|
385
|
jcallahan@32
|
386 function UpdateFactionData()
|
jcallahan@32
|
387 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
388 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
389
|
jcallahan@86
|
390 if faction_name then
|
jcallahan@32
|
391 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
392 elseif not faction_name then
|
jcallahan@32
|
393 break
|
jcallahan@32
|
394 end
|
jcallahan@20
|
395 end
|
jcallahan@20
|
396 end
|
jcallahan@32
|
397 end -- do-block
|
jcallahan@20
|
398
|
jcallahan@48
|
399
|
jcallahan@75
|
400 local GenericLootUpdate
|
jcallahan@75
|
401 do
|
jcallahan@77
|
402 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
403 if top_field then
|
jcallahan@75
|
404 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
405 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
406 return entry[top_field][loot_type]
|
jcallahan@75
|
407 end
|
jcallahan@48
|
408 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
409 return entry[loot_type]
|
jcallahan@48
|
410 end
|
jcallahan@48
|
411
|
jcallahan@75
|
412 function GenericLootUpdate(data_type, top_field)
|
jcallahan@75
|
413 local loot_type = action_data.label or "drops"
|
jcallahan@75
|
414 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
415 local source_list = {}
|
jcallahan@75
|
416
|
jcallahan@78
|
417 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
418 local entry, source_id
|
jcallahan@78
|
419
|
jcallahan@78
|
420 if action_data.type == AF.ITEM then
|
jcallahan@78
|
421 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
422 source_id = action_data.identifier
|
jcallahan@78
|
423 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
424 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
425 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
426 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
427 else
|
jcallahan@78
|
428 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
429 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
430 end
|
jcallahan@75
|
431
|
jcallahan@75
|
432 if entry then
|
jcallahan@77
|
433 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
434
|
jcallahan@78
|
435 if not source_list[source_guid] then
|
jcallahan@77
|
436 if top_field then
|
jcallahan@77
|
437 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
438 else
|
jcallahan@77
|
439 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
440 end
|
jcallahan@78
|
441 source_list[source_guid] = true
|
jcallahan@77
|
442 end
|
jcallahan@75
|
443 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
444
|
jcallahan@75
|
445 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
446 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
447 end
|
jcallahan@75
|
448 end
|
jcallahan@75
|
449 end
|
jcallahan@75
|
450 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
451 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
452 return
|
jcallahan@78
|
453 end
|
jcallahan@82
|
454 local entry
|
jcallahan@82
|
455
|
jcallahan@82
|
456 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
457 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
458 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
459 else
|
jcallahan@82
|
460 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
461 end
|
jcallahan@75
|
462
|
jcallahan@75
|
463 if not entry then
|
jcallahan@75
|
464 return
|
jcallahan@75
|
465 end
|
jcallahan@77
|
466 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
467
|
jcallahan@77
|
468 if not source_list[action_data.identifier] then
|
jcallahan@77
|
469 if top_field then
|
jcallahan@77
|
470 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
471 else
|
jcallahan@77
|
472 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
473 end
|
jcallahan@77
|
474 end
|
jcallahan@75
|
475
|
jcallahan@75
|
476 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
477 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
478 end
|
jcallahan@48
|
479 end
|
jcallahan@75
|
480 end -- do-block
|
jcallahan@48
|
481
|
jcallahan@0
|
482 -----------------------------------------------------------------------
|
jcallahan@0
|
483 -- Methods.
|
jcallahan@0
|
484 -----------------------------------------------------------------------
|
jcallahan@0
|
485 function WDP:OnInitialize()
|
jcallahan@0
|
486 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
487
|
jcallahan@14
|
488 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
489 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
490
|
jcallahan@74
|
491 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
492 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
493 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
494 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
495 db[entry] = {}
|
jcallahan@74
|
496 end
|
jcallahan@74
|
497 end
|
jcallahan@35
|
498 raw_db.build_num = build_num
|
jcallahan@63
|
499 raw_db.version = DB_VERSION
|
jcallahan@0
|
500 end
|
jcallahan@0
|
501
|
jcallahan@0
|
502
|
jcallahan@0
|
503 function WDP:OnEnable()
|
jcallahan@0
|
504 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
505 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
506 end
|
jcallahan@0
|
507 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
508 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
509
|
jcallahan@19
|
510 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
511 if target_unit then
|
jcallahan@19
|
512 return
|
jcallahan@19
|
513 end
|
jcallahan@19
|
514 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
515 end)
|
jcallahan@19
|
516
|
jcallahan@19
|
517 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
518 if target_unit then
|
jcallahan@19
|
519 return
|
jcallahan@19
|
520 end
|
jcallahan@19
|
521 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
522 HandleItemUse(item_link)
|
jcallahan@19
|
523 end)
|
jcallahan@0
|
524 end
|
jcallahan@0
|
525
|
jcallahan@0
|
526
|
jcallahan@0
|
527 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
528 if not durability or durability <= 0 then
|
jcallahan@0
|
529 return
|
jcallahan@0
|
530 end
|
jcallahan@0
|
531
|
jcallahan@0
|
532 if not db.items[item_id] then
|
jcallahan@0
|
533 db.items[item_id] = {}
|
jcallahan@0
|
534 end
|
jcallahan@0
|
535 db.items[item_id].durability = durability
|
jcallahan@0
|
536 end
|
jcallahan@0
|
537
|
jcallahan@0
|
538
|
jcallahan@0
|
539 function WDP:ProcessDurability()
|
jcallahan@0
|
540 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
541 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
542
|
jcallahan@0
|
543 if item_id and item_id > 0 then
|
jcallahan@1
|
544 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
545 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
546 end
|
jcallahan@0
|
547 end
|
jcallahan@0
|
548
|
jcallahan@0
|
549 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
550 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
551 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
552
|
jcallahan@0
|
553 if item_id and item_id > 0 then
|
jcallahan@1
|
554 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
555 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
556 end
|
jcallahan@0
|
557 end
|
jcallahan@0
|
558 end
|
jcallahan@0
|
559 end
|
jcallahan@0
|
560
|
jcallahan@0
|
561
|
jcallahan@2
|
562 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
563 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
564 return
|
jcallahan@2
|
565 end
|
jcallahan@2
|
566
|
jcallahan@2
|
567 for index = 1, 4 do
|
jcallahan@2
|
568 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
569 return
|
jcallahan@2
|
570 end
|
jcallahan@2
|
571 end
|
jcallahan@40
|
572 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
573
|
jcallahan@40
|
574 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
575 return
|
jcallahan@2
|
576 end
|
jcallahan@34
|
577 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
578 end
|
jcallahan@2
|
579
|
jcallahan@2
|
580
|
jcallahan@0
|
581 -----------------------------------------------------------------------
|
jcallahan@0
|
582 -- Event handlers.
|
jcallahan@0
|
583 -----------------------------------------------------------------------
|
jcallahan@90
|
584 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
585 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
586
|
jcallahan@56
|
587 for index = 1, num_items do
|
jcallahan@56
|
588 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
589
|
jcallahan@56
|
590 if item_link then
|
jcallahan@56
|
591 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
592 end
|
jcallahan@56
|
593 end
|
jcallahan@56
|
594 end
|
jcallahan@56
|
595
|
jcallahan@56
|
596
|
jcallahan@75
|
597 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
598 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
599 return
|
jcallahan@48
|
600 end
|
jcallahan@48
|
601 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
602
|
jcallahan@48
|
603 if not item_link then
|
jcallahan@48
|
604 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
605 end
|
jcallahan@48
|
606
|
jcallahan@48
|
607 if not item_link then
|
jcallahan@48
|
608 return
|
jcallahan@48
|
609 end
|
jcallahan@48
|
610 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
611
|
jcallahan@48
|
612 if not item_id then
|
jcallahan@48
|
613 return
|
jcallahan@48
|
614 end
|
jcallahan@48
|
615 action_data.loot_list = {
|
jcallahan@48
|
616 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
617 }
|
jcallahan@48
|
618 GenericLootUpdate("zones")
|
jcallahan@48
|
619 table.wipe(action_data)
|
jcallahan@48
|
620 end
|
jcallahan@48
|
621
|
jcallahan@48
|
622
|
jcallahan@23
|
623 do
|
jcallahan@40
|
624 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
625
|
jcallahan@40
|
626 local DRUNK_COMPARES = {
|
jcallahan@40
|
627 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
628 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
629 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
630 }
|
jcallahan@40
|
631
|
jcallahan@40
|
632 local DRUNK_MATCHES = {
|
jcallahan@40
|
633 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
634 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
635 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
636 }
|
jcallahan@40
|
637
|
jcallahan@92
|
638 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
639 if currently_drunk then
|
jcallahan@40
|
640 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
641 currently_drunk = nil
|
jcallahan@40
|
642 end
|
jcallahan@40
|
643 return
|
jcallahan@40
|
644 end
|
jcallahan@40
|
645
|
jcallahan@40
|
646 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
647 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
648 currently_drunk = true
|
jcallahan@40
|
649 break
|
jcallahan@40
|
650 end
|
jcallahan@40
|
651 end
|
jcallahan@40
|
652 end
|
jcallahan@40
|
653 end
|
jcallahan@40
|
654
|
jcallahan@40
|
655 -- do-block
|
jcallahan@40
|
656
|
jcallahan@40
|
657 do
|
jcallahan@23
|
658 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
659 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
660
|
jcallahan@23
|
661 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
662 if not spell_id then
|
jcallahan@23
|
663 return
|
jcallahan@23
|
664 end
|
jcallahan@34
|
665 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
666
|
jcallahan@23
|
667 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
668 return
|
jcallahan@23
|
669 end
|
jcallahan@23
|
670
|
jcallahan@23
|
671 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
672 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
673 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
674 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
675 end
|
jcallahan@23
|
676 end
|
jcallahan@23
|
677
|
jcallahan@23
|
678 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
679 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
680 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
681 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
682 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
683 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
684
|
jcallahan@65
|
685 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
686 reputation_npc_id = nil
|
jcallahan@65
|
687 return
|
jcallahan@65
|
688 end
|
jcallahan@67
|
689 reputation_npc_id = unit_idnum
|
jcallahan@65
|
690 end,
|
jcallahan@23
|
691 }
|
jcallahan@23
|
692
|
jcallahan@23
|
693
|
jcallahan@92
|
694 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
695 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
696
|
jcallahan@23
|
697 if not combat_log_func then
|
jcallahan@23
|
698 return
|
jcallahan@23
|
699 end
|
jcallahan@23
|
700 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
701 end
|
jcallahan@23
|
702
|
jcallahan@44
|
703 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
704 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
705 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
706
|
jcallahan@44
|
707 local REP_BUFFS = {
|
jcallahan@44
|
708 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
709 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
710 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
711 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
712 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
713 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
714 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
715 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
716 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
717 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
718 }
|
jcallahan@44
|
719
|
jcallahan@44
|
720
|
jcallahan@44
|
721 local FACTION_NAMES = {
|
jcallahan@44
|
722 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
723 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
724 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
725 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
726 }
|
jcallahan@44
|
727
|
jcallahan@44
|
728
|
jcallahan@44
|
729 local MODIFIERS = {
|
jcallahan@44
|
730 CENARION_FAVOR = {
|
jcallahan@44
|
731 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
732 modifier = 0.25,
|
jcallahan@44
|
733 },
|
jcallahan@44
|
734 GRIM_VISAGE = {
|
jcallahan@44
|
735 modifier = 0.1,
|
jcallahan@44
|
736 },
|
jcallahan@44
|
737 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
738 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
739 modifier = 0.25,
|
jcallahan@44
|
740 },
|
jcallahan@44
|
741 NAZGRELS_FERVOR = {
|
jcallahan@44
|
742 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
743 modifier = 0.1,
|
jcallahan@44
|
744 },
|
jcallahan@44
|
745 SONG_OF_BATTLE = {
|
jcallahan@44
|
746 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
747 modifier = 0.1,
|
jcallahan@44
|
748 },
|
jcallahan@44
|
749 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
750 modifier = 0.1,
|
jcallahan@44
|
751 },
|
jcallahan@44
|
752 THRALLMARS_FAVOR = {
|
jcallahan@44
|
753 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
754 modifier = 0.25,
|
jcallahan@44
|
755 },
|
jcallahan@44
|
756 TROLLBANES_COMMAND = {
|
jcallahan@44
|
757 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
758 modifier = 0.1,
|
jcallahan@44
|
759 },
|
jcallahan@44
|
760 UNBURDENED = {
|
jcallahan@44
|
761 modifier = 0.1,
|
jcallahan@44
|
762 },
|
jcallahan@44
|
763 WOW_ANNIVERSARY = {
|
jcallahan@44
|
764 modifier = 0.08,
|
jcallahan@44
|
765 }
|
jcallahan@44
|
766 }
|
jcallahan@44
|
767
|
jcallahan@44
|
768
|
jcallahan@92
|
769 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
770 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
771 return
|
jcallahan@44
|
772 end
|
jcallahan@44
|
773 UpdateFactionData()
|
jcallahan@44
|
774
|
jcallahan@46
|
775 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
776 return
|
jcallahan@46
|
777 end
|
jcallahan@67
|
778 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@46
|
779
|
jcallahan@44
|
780 if not npc then
|
jcallahan@44
|
781 return
|
jcallahan@44
|
782 end
|
jcallahan@44
|
783 local modifier = 1
|
jcallahan@44
|
784
|
jcallahan@44
|
785 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
786 modifier = modifier + 0.1
|
jcallahan@44
|
787 end
|
jcallahan@44
|
788
|
jcallahan@44
|
789 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
790 modifier = modifier + 0.1
|
jcallahan@44
|
791 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
792 modifier = modifier + 0.05
|
jcallahan@44
|
793 end
|
jcallahan@44
|
794
|
jcallahan@44
|
795 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
796 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
797 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
798
|
jcallahan@44
|
799 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
800 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
801 end
|
jcallahan@44
|
802 end
|
jcallahan@44
|
803 end
|
jcallahan@65
|
804 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
805 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@67
|
806 reputation_npc_id = nil
|
jcallahan@32
|
807 end
|
jcallahan@44
|
808 end -- do-block
|
jcallahan@18
|
809
|
jcallahan@18
|
810
|
jcallahan@92
|
811 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
812 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
813
|
jcallahan@42
|
814 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
815 return
|
jcallahan@42
|
816 end
|
jcallahan@42
|
817 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
818 end
|
jcallahan@42
|
819
|
jcallahan@42
|
820
|
jcallahan@13
|
821 do
|
jcallahan@40
|
822 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
823 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
824 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
825
|
jcallahan@13
|
826
|
jcallahan@13
|
827 local function _moneyMatch(money, re)
|
jcallahan@13
|
828 return money:match(re) or 0
|
jcallahan@1
|
829 end
|
jcallahan@1
|
830
|
jcallahan@0
|
831
|
jcallahan@13
|
832 local function _toCopper(money)
|
jcallahan@13
|
833 if not money then
|
jcallahan@13
|
834 return 0
|
jcallahan@13
|
835 end
|
jcallahan@40
|
836 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
837 end
|
jcallahan@1
|
838
|
jcallahan@1
|
839
|
jcallahan@13
|
840 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
841 [AF.ITEM] = function()
|
jcallahan@16
|
842 local locked_item_id
|
jcallahan@16
|
843
|
jcallahan@16
|
844 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
845 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
846 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
847
|
jcallahan@16
|
848 if is_locked then
|
jcallahan@16
|
849 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
850 end
|
jcallahan@16
|
851 end
|
jcallahan@16
|
852 end
|
jcallahan@16
|
853
|
jcallahan@28
|
854 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
855 return false
|
jcallahan@16
|
856 end
|
jcallahan@28
|
857 action_data.identifier = locked_item_id
|
jcallahan@16
|
858 return true
|
jcallahan@16
|
859 end,
|
jcallahan@13
|
860 [AF.NPC] = function()
|
jcallahan@17
|
861 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
862 return false
|
jcallahan@13
|
863 end
|
jcallahan@34
|
864 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
865 action_data.identifier = id_num
|
jcallahan@13
|
866 return true
|
jcallahan@13
|
867 end,
|
jcallahan@14
|
868 [AF.OBJECT] = true,
|
jcallahan@17
|
869 [AF.ZONE] = function()
|
jcallahan@38
|
870 return _G.IsFishingLoot()
|
jcallahan@17
|
871 end,
|
jcallahan@13
|
872 }
|
jcallahan@13
|
873
|
jcallahan@13
|
874
|
jcallahan@13
|
875 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
876 [AF.ITEM] = function()
|
jcallahan@28
|
877 GenericLootUpdate("items")
|
jcallahan@28
|
878 end,
|
jcallahan@28
|
879 [AF.NPC] = function()
|
jcallahan@75
|
880 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@75
|
881 local loot_type = action_data.label or "drops"
|
jcallahan@77
|
882 local source_list = {}
|
jcallahan@75
|
883
|
jcallahan@78
|
884 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
885 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
886 local npc = NPCEntry(source_id)
|
jcallahan@75
|
887
|
jcallahan@75
|
888 if npc then
|
jcallahan@75
|
889 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
890 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
891
|
jcallahan@78
|
892 if not source_list[source_guid] then
|
jcallahan@77
|
893 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
894 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
895 source_list[source_id] = true
|
jcallahan@77
|
896 end
|
jcallahan@77
|
897
|
jcallahan@75
|
898 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
899 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
900 end
|
jcallahan@75
|
901 end
|
jcallahan@75
|
902 end
|
jcallahan@75
|
903
|
jcallahan@75
|
904 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
905 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
906 return
|
jcallahan@79
|
907 end
|
jcallahan@29
|
908 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
909
|
jcallahan@28
|
910 if not npc then
|
jcallahan@28
|
911 return
|
jcallahan@28
|
912 end
|
jcallahan@75
|
913 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
914 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
915
|
jcallahan@77
|
916 if not source_list[action_data.identifier] then
|
jcallahan@77
|
917 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
918 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
919 end
|
jcallahan@77
|
920
|
jcallahan@17
|
921 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
922 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
923 end
|
jcallahan@16
|
924 end,
|
jcallahan@13
|
925 [AF.OBJECT] = function()
|
jcallahan@28
|
926 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
927 end,
|
jcallahan@17
|
928 [AF.ZONE] = function()
|
jcallahan@41
|
929 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
930
|
jcallahan@41
|
931 -- This will start life as a boolean true.
|
jcallahan@41
|
932 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
933 action_data.zone_data[location_token] = {
|
jcallahan@41
|
934 drops = {}
|
jcallahan@41
|
935 }
|
jcallahan@41
|
936 end
|
jcallahan@41
|
937 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
938 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
939
|
jcallahan@41
|
940 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
941 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
942 end
|
jcallahan@13
|
943 end,
|
jcallahan@13
|
944 }
|
jcallahan@13
|
945
|
jcallahan@79
|
946 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
947 local loot_guid_registry = {}
|
jcallahan@13
|
948
|
jcallahan@92
|
949 function WDP:LOOT_OPENED(event_name)
|
jcallahan@18
|
950 if action_data.looting then
|
jcallahan@18
|
951 return
|
jcallahan@18
|
952 end
|
jcallahan@18
|
953
|
jcallahan@13
|
954 if not action_data.type then
|
jcallahan@13
|
955 action_data.type = AF.NPC
|
jcallahan@1
|
956 end
|
jcallahan@13
|
957 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
958 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
959
|
jcallahan@14
|
960 if not verify_func or not update_func then
|
jcallahan@13
|
961 return
|
jcallahan@13
|
962 end
|
jcallahan@13
|
963
|
jcallahan@14
|
964 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
965 return
|
jcallahan@14
|
966 end
|
jcallahan@80
|
967 local guids_used = {}
|
jcallahan@17
|
968 action_data.loot_list = {}
|
jcallahan@75
|
969 action_data.loot_sources = {}
|
jcallahan@18
|
970 action_data.looting = true
|
jcallahan@13
|
971
|
jcallahan@55
|
972 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
973 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
974 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
975
|
jcallahan@77
|
976 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
977 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
978 local loot_info = {
|
jcallahan@77
|
979 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
980 }
|
jcallahan@75
|
981
|
jcallahan@75
|
982 -- TODO: Remove debugging
|
jcallahan@77
|
983 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
984
|
jcallahan@77
|
985 -- Odd index is GUID, even is count.
|
jcallahan@78
|
986 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
987 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
988
|
jcallahan@79
|
989 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
990 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
991 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
992 -- TODO: Remove debugging
|
jcallahan@79
|
993 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
994 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
995
|
jcallahan@79
|
996 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
997 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
998 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
999 guids_used[source_guid] = true
|
jcallahan@79
|
1000 end
|
jcallahan@75
|
1001 end
|
jcallahan@82
|
1002 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
1003 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1004 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
1005 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1006 end
|
jcallahan@13
|
1007 end
|
jcallahan@80
|
1008
|
jcallahan@81
|
1009 for guid in pairs(guids_used) do
|
jcallahan@80
|
1010 loot_guid_registry[guid] = true
|
jcallahan@80
|
1011 end
|
jcallahan@13
|
1012 update_func()
|
jcallahan@1
|
1013 end
|
jcallahan@13
|
1014 end -- do-block
|
jcallahan@0
|
1015
|
jcallahan@0
|
1016
|
jcallahan@89
|
1017 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1018 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1019
|
jcallahan@89
|
1020 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1021 return
|
jcallahan@89
|
1022 end
|
jcallahan@89
|
1023 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1024 end
|
jcallahan@89
|
1025
|
jcallahan@89
|
1026
|
jcallahan@44
|
1027 do
|
jcallahan@44
|
1028 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1029 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1030 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1031 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1032 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1033 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1034 }
|
jcallahan@5
|
1035
|
jcallahan@68
|
1036 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1037 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1038 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1039
|
jcallahan@89
|
1040 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1041 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1042
|
jcallahan@44
|
1043 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1044 return
|
jcallahan@44
|
1045 end
|
jcallahan@55
|
1046 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1047 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1048 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1049 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1050
|
jcallahan@57
|
1051 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1052 _G.MerchantFrame_Update()
|
jcallahan@57
|
1053
|
jcallahan@57
|
1054 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1055
|
jcallahan@44
|
1056 for item_index = 1, num_items do
|
jcallahan@44
|
1057 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1058 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1059
|
jcallahan@44
|
1060 if item_id and item_id > 0 then
|
jcallahan@44
|
1061 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1062
|
jcallahan@68
|
1063 DatamineTT:ClearLines()
|
jcallahan@68
|
1064 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1065
|
jcallahan@68
|
1066 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1067
|
jcallahan@68
|
1068 for line_index = 1, num_lines do
|
jcallahan@68
|
1069 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1070
|
jcallahan@68
|
1071 if not current_line then
|
jcallahan@68
|
1072 break
|
jcallahan@68
|
1073 end
|
jcallahan@68
|
1074 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1075
|
jcallahan@68
|
1076 if faction or reputation then
|
jcallahan@68
|
1077 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1078 break
|
jcallahan@68
|
1079 end
|
jcallahan@68
|
1080 end
|
jcallahan@68
|
1081
|
jcallahan@87
|
1082 for line_index = 1, num_lines do
|
jcallahan@87
|
1083 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1084
|
jcallahan@87
|
1085 if not current_line then
|
jcallahan@87
|
1086 break
|
jcallahan@87
|
1087 end
|
jcallahan@87
|
1088 local line_text = current_line:GetText()
|
jcallahan@87
|
1089 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1090
|
jcallahan@87
|
1091 if quest_name then
|
jcallahan@87
|
1092 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1093 break
|
jcallahan@87
|
1094 end
|
jcallahan@87
|
1095 end
|
jcallahan@87
|
1096
|
jcallahan@44
|
1097 if extended_cost then
|
jcallahan@53
|
1098 local battleground_rating = 0
|
jcallahan@53
|
1099 local personal_rating = 0
|
jcallahan@53
|
1100 local required_season_amount
|
jcallahan@5
|
1101
|
jcallahan@68
|
1102 for line_index = 1, num_lines do
|
jcallahan@44
|
1103 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1104
|
jcallahan@44
|
1105 if not current_line then
|
jcallahan@44
|
1106 break
|
jcallahan@44
|
1107 end
|
jcallahan@53
|
1108 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1109
|
jcallahan@44
|
1110 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1111 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1112 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1113 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1114
|
jcallahan@44
|
1115 if match1 or match2 then
|
jcallahan@44
|
1116 break
|
jcallahan@44
|
1117 end
|
jcallahan@44
|
1118 end
|
jcallahan@5
|
1119 end
|
jcallahan@44
|
1120 local currency_list = {}
|
jcallahan@44
|
1121 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1122
|
jcallahan@50
|
1123 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1124 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1125 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1126
|
jcallahan@44
|
1127 for cost_index = 1, item_count do
|
jcallahan@44
|
1128 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1129 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1130
|
jcallahan@44
|
1131 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1132 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1133 end
|
jcallahan@44
|
1134
|
jcallahan@44
|
1135 if currency_id then
|
jcallahan@44
|
1136 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1137 end
|
jcallahan@44
|
1138 end
|
jcallahan@44
|
1139
|
jcallahan@44
|
1140 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1141 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1142 end
|
jcallahan@5
|
1143 end
|
jcallahan@61
|
1144 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1145 end
|
jcallahan@44
|
1146 end
|
jcallahan@5
|
1147
|
jcallahan@44
|
1148 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1149 merchant.can_repair = true
|
jcallahan@5
|
1150 end
|
jcallahan@57
|
1151 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1152 _G.MerchantFrame_Update()
|
jcallahan@4
|
1153 end
|
jcallahan@44
|
1154 end -- do-block
|
jcallahan@4
|
1155
|
jcallahan@89
|
1156
|
jcallahan@92
|
1157 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@25
|
1158 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
1159 return
|
jcallahan@25
|
1160 end
|
jcallahan@34
|
1161 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1162
|
jcallahan@25
|
1163 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1164 return
|
jcallahan@25
|
1165 end
|
jcallahan@29
|
1166 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1167 table.wipe(action_data)
|
jcallahan@25
|
1168 end
|
jcallahan@25
|
1169
|
jcallahan@25
|
1170
|
jcallahan@18
|
1171 do
|
jcallahan@18
|
1172 local GENDER_NAMES = {
|
jcallahan@18
|
1173 "UNKNOWN",
|
jcallahan@18
|
1174 "MALE",
|
jcallahan@18
|
1175 "FEMALE",
|
jcallahan@18
|
1176 }
|
jcallahan@2
|
1177
|
jcallahan@2
|
1178
|
jcallahan@18
|
1179 local REACTION_NAMES = {
|
jcallahan@18
|
1180 "HATED",
|
jcallahan@18
|
1181 "HOSTILE",
|
jcallahan@18
|
1182 "UNFRIENDLY",
|
jcallahan@18
|
1183 "NEUTRAL",
|
jcallahan@18
|
1184 "FRIENDLY",
|
jcallahan@18
|
1185 "HONORED",
|
jcallahan@18
|
1186 "REVERED",
|
jcallahan@18
|
1187 "EXALTED",
|
jcallahan@18
|
1188 }
|
jcallahan@2
|
1189
|
jcallahan@2
|
1190
|
jcallahan@18
|
1191 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1192 ["0"] = "MANA",
|
jcallahan@18
|
1193 ["1"] = "RAGE",
|
jcallahan@18
|
1194 ["2"] = "FOCUS",
|
jcallahan@18
|
1195 ["3"] = "ENERGY",
|
jcallahan@18
|
1196 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1197 }
|
jcallahan@2
|
1198
|
jcallahan@2
|
1199
|
jcallahan@92
|
1200 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@40
|
1201 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1202 current_target_id = nil
|
jcallahan@18
|
1203 return
|
jcallahan@18
|
1204 end
|
jcallahan@34
|
1205 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1206
|
jcallahan@18
|
1207 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1208 return
|
jcallahan@18
|
1209 end
|
jcallahan@86
|
1210 current_target_id = unit_idnum
|
jcallahan@86
|
1211
|
jcallahan@29
|
1212 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1213 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1214 npc.class = class_token
|
jcallahan@39
|
1215 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1216 npc.genders = npc.genders or {}
|
jcallahan@26
|
1217 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1218 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1219 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1220
|
jcallahan@30
|
1221 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1222 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1223
|
jcallahan@28
|
1224 if not encounter_data[npc_level] then
|
jcallahan@28
|
1225 encounter_data[npc_level] = {
|
jcallahan@18
|
1226 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1227 }
|
jcallahan@3
|
1228
|
jcallahan@18
|
1229 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1230
|
jcallahan@18
|
1231 if max_power > 0 then
|
jcallahan@18
|
1232 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1233 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1234 end
|
jcallahan@3
|
1235 end
|
jcallahan@21
|
1236 table.wipe(action_data)
|
jcallahan@21
|
1237 action_data.type = AF.NPC
|
jcallahan@27
|
1238 action_data.identifier = unit_idnum
|
jcallahan@21
|
1239 action_data.npc_level = npc_level
|
jcallahan@31
|
1240 self:UpdateTargetLocation()
|
jcallahan@2
|
1241 end
|
jcallahan@18
|
1242 end -- do-block
|
jcallahan@2
|
1243
|
jcallahan@89
|
1244
|
jcallahan@12
|
1245 do
|
jcallahan@12
|
1246 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1247 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1248
|
jcallahan@12
|
1249 if not unit_name then
|
jcallahan@12
|
1250 return
|
jcallahan@12
|
1251 end
|
jcallahan@34
|
1252 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1253
|
jcallahan@12
|
1254 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1255 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1256 end
|
jcallahan@19
|
1257 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1258 quest[point] = quest[point] or {}
|
jcallahan@12
|
1259 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1260
|
jcallahan@24
|
1261 return quest
|
jcallahan@12
|
1262 end
|
jcallahan@10
|
1263
|
jcallahan@12
|
1264
|
jcallahan@92
|
1265 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@67
|
1266 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1267 reputation_npc_id = nil
|
jcallahan@12
|
1268 UpdateQuestJuncture("end")
|
jcallahan@10
|
1269 end
|
jcallahan@10
|
1270
|
jcallahan@12
|
1271
|
jcallahan@92
|
1272 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1273 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1274
|
jcallahan@46
|
1275 if not quest then
|
jcallahan@46
|
1276 return
|
jcallahan@46
|
1277 end
|
jcallahan@24
|
1278 quest.classes = quest.classes or {}
|
jcallahan@27
|
1279 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1280
|
jcallahan@24
|
1281 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1282 quest.races = quest.races or {}
|
jcallahan@24
|
1283 quest.races[race] = true
|
jcallahan@10
|
1284 end
|
jcallahan@12
|
1285 end -- do-block
|
jcallahan@9
|
1286
|
jcallahan@9
|
1287
|
jcallahan@92
|
1288 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1289 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1290 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1291 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1292
|
jcallahan@36
|
1293 while processed_quests <= num_quests do
|
jcallahan@36
|
1294 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1295
|
jcallahan@84
|
1296 if quest_id == 0 then
|
jcallahan@84
|
1297 processed_quests = processed_quests + 1
|
jcallahan@84
|
1298 elseif not is_header then
|
jcallahan@36
|
1299 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1300
|
jcallahan@36
|
1301 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1302 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1303 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1304 processed_quests = processed_quests + 1
|
jcallahan@36
|
1305 end
|
jcallahan@36
|
1306 entry_index = entry_index + 1
|
jcallahan@36
|
1307 end
|
jcallahan@36
|
1308 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1309 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1310 end
|
jcallahan@4
|
1311
|
jcallahan@4
|
1312
|
jcallahan@92
|
1313 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1314 if unit_id ~= "player" then
|
jcallahan@4
|
1315 return
|
jcallahan@4
|
1316 end
|
jcallahan@4
|
1317 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1318 end
|
jcallahan@4
|
1319
|
jcallahan@4
|
1320
|
jcallahan@92
|
1321 do
|
jcallahan@92
|
1322 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1323 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1324 Forge = forge_spell_ids,
|
jcallahan@92
|
1325 }
|
jcallahan@92
|
1326
|
jcallahan@92
|
1327
|
jcallahan@92
|
1328 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1329 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1330
|
jcallahan@92
|
1331 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1332 return
|
jcallahan@92
|
1333 end
|
jcallahan@92
|
1334
|
jcallahan@92
|
1335 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1336 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1337 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1338 search_box:SetText("")
|
jcallahan@92
|
1339 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1340 search_box:ClearFocus()
|
jcallahan@92
|
1341 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1342 end
|
jcallahan@92
|
1343 local header_list = {}
|
jcallahan@92
|
1344
|
jcallahan@92
|
1345 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1346 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1347 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1348
|
jcallahan@92
|
1349 if have_materials then
|
jcallahan@92
|
1350 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1351 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1352 end
|
jcallahan@92
|
1353
|
jcallahan@92
|
1354 if have_skillup then
|
jcallahan@92
|
1355 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1356 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1357 end
|
jcallahan@92
|
1358 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1359 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1360 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1361
|
jcallahan@92
|
1362 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1363 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1364 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1365
|
jcallahan@94
|
1366 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1367 if not is_expanded then
|
jcallahan@92
|
1368 header_list[name] = true
|
jcallahan@92
|
1369 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1370 end
|
jcallahan@92
|
1371 else
|
jcallahan@92
|
1372 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1373 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1374
|
jcallahan@92
|
1375 if required_tool then
|
jcallahan@92
|
1376 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1377 if required_tool:find(tool_name) then
|
jcallahan@92
|
1378 registry[spell_id] = true
|
jcallahan@92
|
1379 end
|
jcallahan@92
|
1380 end
|
jcallahan@92
|
1381 end
|
jcallahan@92
|
1382 end
|
jcallahan@92
|
1383 end
|
jcallahan@92
|
1384
|
jcallahan@92
|
1385 -- Restore the state of the things we changed.
|
jcallahan@92
|
1386 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1387 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1388
|
jcallahan@92
|
1389 if header_list[name] then
|
jcallahan@92
|
1390 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1391 end
|
jcallahan@92
|
1392 end
|
jcallahan@92
|
1393 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1394 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1395 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1396 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1397
|
jcallahan@92
|
1398 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1399 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1400 end
|
jcallahan@92
|
1401 end -- do-block
|
jcallahan@92
|
1402
|
jcallahan@92
|
1403
|
jcallahan@92
|
1404 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1405 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1406 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1407
|
jcallahan@58
|
1408 if not npc then
|
jcallahan@58
|
1409 return
|
jcallahan@58
|
1410 end
|
jcallahan@27
|
1411 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1412
|
jcallahan@27
|
1413 -- Get the initial trainer filters
|
jcallahan@27
|
1414 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1415 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1416 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1417
|
jcallahan@27
|
1418 -- Clear the trainer filters
|
jcallahan@27
|
1419 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1420 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1421 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1422
|
jcallahan@27
|
1423 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1424 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1425
|
jcallahan@27
|
1426 if spell_name then
|
jcallahan@27
|
1427 DatamineTT:ClearLines()
|
jcallahan@27
|
1428 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1429
|
jcallahan@27
|
1430 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1431
|
jcallahan@43
|
1432 if spell_id then
|
jcallahan@43
|
1433 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1434 profession = profession or "General"
|
jcallahan@43
|
1435
|
jcallahan@43
|
1436 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1437 if not class_professions then
|
jcallahan@43
|
1438 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1439 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1440 end
|
jcallahan@43
|
1441
|
jcallahan@43
|
1442 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1443 if not profession_skills then
|
jcallahan@43
|
1444 class_professions[profession] = {}
|
jcallahan@43
|
1445 profession_skills = class_professions[profession]
|
jcallahan@43
|
1446 end
|
jcallahan@43
|
1447 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1448 end
|
jcallahan@27
|
1449 end
|
jcallahan@27
|
1450 end
|
jcallahan@27
|
1451
|
jcallahan@27
|
1452 -- Reset the filters to what they were before
|
jcallahan@27
|
1453 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1454 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1455 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1456 end
|
jcallahan@27
|
1457
|
jcallahan@27
|
1458
|
jcallahan@1
|
1459 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1460 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1461 return
|
jcallahan@1
|
1462 end
|
jcallahan@1
|
1463 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1464
|
jcallahan@1
|
1465 if not spell_label then
|
jcallahan@1
|
1466 return
|
jcallahan@1
|
1467 end
|
jcallahan@18
|
1468 table.wipe(action_data)
|
jcallahan@1
|
1469
|
jcallahan@1
|
1470 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1471 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1472
|
jcallahan@1
|
1473 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1474 tt_unit_name = target_name
|
jcallahan@1
|
1475 tt_unit_id = "target"
|
jcallahan@1
|
1476 end
|
jcallahan@1
|
1477 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1478 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1479
|
jcallahan@28
|
1480 action_data.instance_token = instance_token
|
jcallahan@28
|
1481 action_data.map_level = map_level
|
jcallahan@28
|
1482 action_data.x = x
|
jcallahan@28
|
1483 action_data.y = y
|
jcallahan@28
|
1484 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1485 action_data.spell_label = spell_label
|
jcallahan@76
|
1486 action_data.label = spell_label:lower()
|
jcallahan@1
|
1487
|
jcallahan@16
|
1488 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1489 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1490 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1491 return
|
jcallahan@16
|
1492 end
|
jcallahan@16
|
1493 action_data.type = AF.NPC
|
jcallahan@25
|
1494 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1495 end
|
jcallahan@16
|
1496 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1497 action_data.type = AF.ITEM
|
jcallahan@16
|
1498
|
jcallahan@16
|
1499 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1500 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1501 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1502 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1503 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1504 end
|
jcallahan@16
|
1505 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1506 action_data.name = target_name
|
jcallahan@17
|
1507
|
jcallahan@1
|
1508 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1509 if target_name == "" then
|
jcallahan@17
|
1510 return
|
jcallahan@17
|
1511 end
|
jcallahan@82
|
1512 action_data.target_name = target_name
|
jcallahan@1
|
1513 action_data.type = AF.OBJECT
|
jcallahan@1
|
1514 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1515 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1516 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1517 action_data.type = AF.ZONE
|
jcallahan@38
|
1518 action_data.identifier = identifier
|
jcallahan@1
|
1519 end
|
jcallahan@1
|
1520 end
|
jcallahan@1
|
1521 private.tracked_line = spell_line
|
jcallahan@0
|
1522 end
|
jcallahan@0
|
1523
|
jcallahan@94
|
1524
|
jcallahan@1
|
1525 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1526 if unit_id ~= "player" then
|
jcallahan@1
|
1527 return
|
jcallahan@1
|
1528 end
|
jcallahan@1
|
1529 private.tracked_line = nil
|
jcallahan@85
|
1530
|
jcallahan@86
|
1531 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1532 reputation_npc_id = current_target_id
|
jcallahan@85
|
1533 end
|
jcallahan@92
|
1534
|
jcallahan@92
|
1535 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1536 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1537 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1538 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1539 end
|
jcallahan@0
|
1540 end
|
jcallahan@0
|
1541
|
jcallahan@90
|
1542
|
jcallahan@1
|
1543 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1544 if unit_id ~= "player" then
|
jcallahan@1
|
1545 return
|
jcallahan@1
|
1546 end
|
jcallahan@0
|
1547
|
jcallahan@1
|
1548 if private.tracked_line == spell_line then
|
jcallahan@1
|
1549 private.tracked_line = nil
|
jcallahan@1
|
1550 end
|
jcallahan@0
|
1551 end
|
jcallahan@90
|
1552
|
jcallahan@90
|
1553
|
jcallahan@90
|
1554 do
|
jcallahan@90
|
1555 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1556 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1557
|
jcallahan@90
|
1558 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1559 return
|
jcallahan@90
|
1560 end
|
jcallahan@90
|
1561
|
jcallahan@90
|
1562 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1563 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1564 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1565 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1566 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1567 end
|
jcallahan@90
|
1568 end
|
jcallahan@90
|
1569
|
jcallahan@90
|
1570
|
jcallahan@90
|
1571 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1572 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1573 end
|
jcallahan@90
|
1574
|
jcallahan@90
|
1575
|
jcallahan@90
|
1576 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1577 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1578 end
|
jcallahan@90
|
1579
|
jcallahan@90
|
1580
|
jcallahan@90
|
1581 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1582 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1583 end
|
jcallahan@90
|
1584
|
jcallahan@90
|
1585
|
jcallahan@92
|
1586 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1587 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1588 end
|
jcallahan@90
|
1589
|
jcallahan@90
|
1590
|
jcallahan@92
|
1591 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1592 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1593
|
jcallahan@90
|
1594 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1595 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1596 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1597 return
|
jcallahan@90
|
1598 end
|
jcallahan@90
|
1599 end
|
jcallahan@90
|
1600 end
|
jcallahan@90
|
1601
|
jcallahan@90
|
1602
|
jcallahan@93
|
1603 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1604 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1605 end
|
jcallahan@93
|
1606
|
jcallahan@93
|
1607
|
jcallahan@90
|
1608 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1609 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1610 end
|
jcallahan@90
|
1611
|
jcallahan@90
|
1612
|
jcallahan@90
|
1613 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1614 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1615 end
|
jcallahan@90
|
1616
|
jcallahan@90
|
1617
|
jcallahan@90
|
1618 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1619 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1620 end
|
jcallahan@90
|
1621 end -- do-block
|