jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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jcallahan@0
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17
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jcallahan@246
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18 -- ADDON NAMESPACE ----------------------------------------------------
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19
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jcallahan@0
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20 local ADDON_NAME, private = ...
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21
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jcallahan@0
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22 local LibStub = _G.LibStub
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jcallahan@249
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23 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0")
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24
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jcallahan@48
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25 local deformat = LibStub("LibDeformat-3.0")
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26 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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27 local MapData = LibStub("LibMapData-1.0")
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28
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jcallahan@4
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29 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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30 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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31
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jcallahan@0
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32
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jcallahan@246
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33 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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34
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jcallahan@246
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35 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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36 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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37 local DB_VERSION = 18
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MMOSimca@346
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38 local DEBUGGING = false
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jcallahan@156
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39 local EVENT_DEBUG = false
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jcallahan@322
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40
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jcallahan@246
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41 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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42 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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43 local OBJECT_ID_FORGE = 1685
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44
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45 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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46 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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47 local PLAYER_GUID
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jcallahan@246
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48 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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49 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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50
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MMOSimca@351
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51 local TIMBER_ITEM_ID = 114781
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52
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53 -- Ignoring NPC casts of the following spells
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54 local CHI_WAVE_SPELL_ID = 132464
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55 local DISGUISE_SPELL_ID = 121308
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56
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57 -- For timer-based loot gathering of abnormal containers (that don't use SHOW_LOOT_TOAST, sadly)
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58 local BAG_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168178]
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59 local CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168179]
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60 local BIG_CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168180]
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61
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MMOSimca@336
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62 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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MMOSimca@336
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63 local DUPLICATE_WORLD_BOSS_IDS = {
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64 [71952] = { 71953, 71954, 71955, },
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65 }
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jcallahan@326
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66
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jcallahan@246
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67 local ALLOWED_LOCALES = {
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jcallahan@246
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68 enUS = true,
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69 enGB = true,
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70 enTW = true,
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71 enCN = true,
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jcallahan@246
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72 }
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jcallahan@157
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73
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jcallahan@0
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74 local DATABASE_DEFAULTS = {
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jcallahan@128
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75 char = {},
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jcallahan@0
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76 global = {
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jcallahan@270
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77 config = {
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jcallahan@270
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78 minimap_icon = {
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jcallahan@270
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79 hide = true,
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jcallahan@270
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80 },
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jcallahan@270
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81 },
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jcallahan@0
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82 items = {},
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jcallahan@0
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83 npcs = {},
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jcallahan@0
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84 objects = {},
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jcallahan@0
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85 quests = {},
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jcallahan@167
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86 spells = {},
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jcallahan@17
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87 zones = {},
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jcallahan@0
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88 }
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jcallahan@0
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89 }
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jcallahan@0
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90
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jcallahan@1
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91 local EVENT_MAPPING = {
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92 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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93 BANKFRAME_OPENED = true,
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jcallahan@90
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94 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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95 BLACK_MARKET_ITEM_UPDATE = true,
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jcallahan@48
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96 CHAT_MSG_LOOT = true,
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jcallahan@95
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97 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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98 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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99 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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100 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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101 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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102 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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103 CURSOR_UPDATE = true,
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jcallahan@90
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104 FORGE_MASTER_OPENED = true,
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jcallahan@90
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105 GOSSIP_SHOW = true,
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jcallahan@290
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106 GROUP_ROSTER_UPDATE = true,
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jcallahan@93
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107 GUILDBANKFRAME_OPENED = true,
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jcallahan@42
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108 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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109 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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110 LOOT_CLOSED = true,
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111 LOOT_OPENED = true,
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jcallahan@89
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112 MAIL_SHOW = true,
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jcallahan@133
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113 MERCHANT_CLOSED = true,
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jcallahan@7
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114 MERCHANT_SHOW = "UpdateMerchantItems",
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jcallahan@61
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115 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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116 PET_BAR_UPDATE = true,
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jcallahan@115
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117 PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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118 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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119 PLAYER_REGEN_ENABLED = true,
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120 PLAYER_TARGET_CHANGED = true,
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121 QUEST_COMPLETE = true,
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122 QUEST_DETAIL = true,
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jcallahan@9
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123 QUEST_LOG_UPDATE = true,
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jcallahan@97
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124 QUEST_PROGRESS = true,
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jcallahan@178
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125 SHOW_LOOT_TOAST = true,
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jcallahan@306
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126 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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127 TAXIMAP_OPENED = true,
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jcallahan@92
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128 TRADE_SKILL_SHOW = true,
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jcallahan@167
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129 TRAINER_CLOSED = true,
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jcallahan@27
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130 TRAINER_SHOW = true,
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jcallahan@90
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131 TRANSMOGRIFY_OPEN = true,
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132 UNIT_PET = true,
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133 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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134 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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135 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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136 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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137 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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138 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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139 VOID_STORAGE_OPEN = true,
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jcallahan@299
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140 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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141 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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142 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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143 }
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jcallahan@0
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144
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jcallahan@4
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145
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jcallahan@246
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146 -- VARIABLES ----------------------------------------------------------
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147
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jcallahan@92
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148 local anvil_spell_ids = {}
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jcallahan@92
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149 local currently_drunk
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jcallahan@128
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150 local char_db
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jcallahan@128
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151 local global_db
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152 local group_member_guids = {}
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jcallahan@246
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153 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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154 local group_pet_guids = {}
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jcallahan@299
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155 local in_instance
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jcallahan@187
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156 local item_process_timer_handle
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jcallahan@92
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157 local faction_standings = {}
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jcallahan@92
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158 local forge_spell_ids = {}
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jcallahan@95
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159 local languages_known = {}
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jcallahan@317
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160 local boss_loot_toasting = {}
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jcallahan@306
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161 local loot_toast_container_timer_handle
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jcallahan@307
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162 local loot_toast_data
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jcallahan@307
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163 local loot_toast_data_timer_handle
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jcallahan@95
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164 local name_to_id_map = {}
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jcallahan@306
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165 local killed_boss_id_timer_handle
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jcallahan@177
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166 local killed_npc_id
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jcallahan@2
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167 local target_location_timer_handle
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MMOSimca@345
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168 local last_timber_spell_id
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MMOSimca@347
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169 local chat_loot_timer_handle
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jcallahan@86
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170 local current_target_id
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jcallahan@126
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171 local current_area_id
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jcallahan@131
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172 local current_loot
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jcallahan@1
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173
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jcallahan@312
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174
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jcallahan@121
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175 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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176 local current_action = {
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jcallahan@121
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177 identifier = nil,
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jcallahan@121
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178 loot_label = nil,
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jcallahan@121
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179 loot_list = nil,
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jcallahan@121
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180 loot_sources = nil,
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jcallahan@121
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181 map_level = nil,
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jcallahan@121
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182 spell_label = nil,
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jcallahan@123
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183 target_type = nil,
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jcallahan@121
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184 x = nil,
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jcallahan@121
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185 y = nil,
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jcallahan@121
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186 zone_data = nil,
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jcallahan@121
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187 }
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jcallahan@92
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188
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jcallahan@246
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189
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jcallahan@246
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190 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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191
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jcallahan@245
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192 local function Debug(message, ...)
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MMOSimca@350
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193 if not DEBUGGING or not message then
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jcallahan@151
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194 return
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jcallahan@151
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195 end
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MMOSimca@350
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196
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MMOSimca@350
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197 if ... then
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MMOSimca@350
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198 local args = { ... }
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MMOSimca@350
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199
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MMOSimca@350
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200 for index = 1, #args do
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MMOSimca@350
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201 if args[index] == nil then
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MMOSimca@350
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202 args[index] = "nil"
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MMOSimca@350
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203 end
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jcallahan@306
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204 end
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MMOSimca@350
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205 _G.print(message:format(unpack(args)))
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MMOSimca@350
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206 else
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MMOSimca@350
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207 _G.print(message)
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jcallahan@306
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208 end
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jcallahan@151
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209 end
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jcallahan@151
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210
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jcallahan@151
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211
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jcallahan@169
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212 local TradeSkillExecutePer
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jcallahan@169
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213 do
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jcallahan@169
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214 local header_list = {}
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jcallahan@169
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215
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jcallahan@169
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216 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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217 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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218 return
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jcallahan@169
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219 end
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jcallahan@167
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220 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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221 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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222 search_box:SetText("")
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jcallahan@169
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223
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jcallahan@167
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224 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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225 search_box:ClearFocus()
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jcallahan@167
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226 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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227
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jcallahan@169
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228 table.wipe(header_list)
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jcallahan@169
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229
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jcallahan@169
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230 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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231 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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232 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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233
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jcallahan@169
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234 if have_materials then
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jcallahan@169
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235 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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236 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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237 end
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jcallahan@169
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238
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jcallahan@169
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239 if have_skillup then
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jcallahan@169
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240 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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241 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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242 end
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MMOSimca@330
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243 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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244 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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245 _G.TradeSkillFrame_Update()
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jcallahan@169
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246
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jcallahan@169
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247 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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248 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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249 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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250
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jcallahan@169
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251 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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252 if not is_expanded then
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jcallahan@169
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253 header_list[name] = true
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jcallahan@169
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254 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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255 end
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jcallahan@169
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256 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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257 break
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jcallahan@169
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258 end
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jcallahan@169
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259 end
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jcallahan@169
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260
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jcallahan@169
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261 -- Restore the state of the things we changed.
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jcallahan@169
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262 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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263 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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264
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jcallahan@169
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265 if header_list[name] then
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jcallahan@169
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266 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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267 end
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jcallahan@169
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268 end
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jcallahan@169
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269 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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270 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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271 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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272 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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273
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jcallahan@169
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274 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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275 _G.TradeSkillFrame_Update()
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jcallahan@167
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276 end
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jcallahan@169
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277 end -- do-block
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jcallahan@167
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278
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jcallahan@167
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279
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jcallahan@39
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280 local ActualCopperCost
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jcallahan@39
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281 do
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jcallahan@39
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282 local BARTERING_SPELL_ID = 83964
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jcallahan@39
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283
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jcallahan@39
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284 local STANDING_DISCOUNTS = {
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jcallahan@39
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285 HATED = 0,
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jcallahan@39
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286 HOSTILE = 0,
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jcallahan@39
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287 UNFRIENDLY = 0,
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jcallahan@39
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288 NEUTRAL = 0,
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jcallahan@39
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289 FRIENDLY = 0.05,
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jcallahan@39
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290 HONORED = 0.1,
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jcallahan@39
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291 REVERED = 0.15,
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jcallahan@39
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292 EXALTED = 0.2,
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jcallahan@39
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293 }
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jcallahan@39
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294
|
jcallahan@39
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295
|
jcallahan@39
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296 function ActualCopperCost(copper_cost, rep_standing)
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jcallahan@39
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297 if not copper_cost or copper_cost == 0 then
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jcallahan@39
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298 return 0
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jcallahan@39
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299 end
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jcallahan@39
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300 local modifier = 1
|
jcallahan@39
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301
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jcallahan@39
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302 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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jcallahan@39
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303 modifier = modifier - 0.1
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jcallahan@39
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304 end
|
jcallahan@39
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305
|
jcallahan@39
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306 if rep_standing then
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jcallahan@39
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307 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
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308 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
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309 elseif STANDING_DISCOUNTS[rep_standing] then
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jcallahan@39
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310 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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jcallahan@39
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311 end
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jcallahan@39
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312 end
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jcallahan@39
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313 return math.floor(copper_cost / modifier)
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jcallahan@39
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314 end
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jcallahan@39
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315 end -- do-block
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jcallahan@39
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316
|
jcallahan@39
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317
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jcallahan@29
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318 local function InstanceDifficultyToken()
|
jcallahan@233
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319 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
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320
|
jcallahan@59
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321 if not instance_type or instance_type == "" then
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jcallahan@59
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322 instance_type = "NONE"
|
jcallahan@59
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323 end
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jcallahan@312
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324 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
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325 end
|
jcallahan@29
|
326
|
jcallahan@29
|
327
|
jcallahan@19
|
328 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
329 if not data_type or not unit_id then
|
jcallahan@6
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330 return
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jcallahan@6
|
331 end
|
jcallahan@289
|
332 local category = global_db[data_type]
|
jcallahan@289
|
333
|
jcallahan@289
|
334 if not category then
|
jcallahan@289
|
335 category = {}
|
jcallahan@289
|
336 global_db[data_type] = category
|
jcallahan@289
|
337 end
|
jcallahan@289
|
338 local unit = category[unit_id]
|
jcallahan@6
|
339
|
jcallahan@10
|
340 if not unit then
|
jcallahan@187
|
341 unit = {}
|
jcallahan@289
|
342 category[unit_id] = unit
|
jcallahan@6
|
343 end
|
jcallahan@10
|
344 return unit
|
jcallahan@6
|
345 end
|
jcallahan@270
|
346
|
jcallahan@263
|
347 private.DBEntry = DBEntry
|
jcallahan@6
|
348
|
jcallahan@214
|
349 local NPCEntry
|
jcallahan@214
|
350 do
|
jcallahan@214
|
351 local npc_prototype = {}
|
jcallahan@214
|
352 local npc_meta = {
|
jcallahan@214
|
353 __index = npc_prototype
|
jcallahan@214
|
354 }
|
jcallahan@6
|
355
|
jcallahan@214
|
356 function NPCEntry(identifier)
|
jcallahan@227
|
357 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
358 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
359 end
|
jcallahan@214
|
360
|
jcallahan@248
|
361 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
362 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
363 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
364 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
365
|
jcallahan@248
|
366 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
367 end
|
jcallahan@22
|
368 end
|
jcallahan@22
|
369
|
jcallahan@22
|
370
|
jcallahan@1
|
371 local function CurrentLocationData()
|
jcallahan@161
|
372 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
373 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
374 end
|
jcallahan@1
|
375 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
376 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
377
|
jcallahan@1
|
378 x = x or 0
|
jcallahan@1
|
379 y = y or 0
|
jcallahan@1
|
380
|
jcallahan@1
|
381 if x == 0 and y == 0 then
|
jcallahan@1
|
382 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
383 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
384 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
385
|
jcallahan@1
|
386 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
387 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
388 map_level = level_index
|
jcallahan@1
|
389 break
|
jcallahan@1
|
390 end
|
jcallahan@1
|
391 end
|
jcallahan@1
|
392 end
|
jcallahan@1
|
393
|
jcallahan@1
|
394 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
395 map_level = map_level - 1
|
jcallahan@1
|
396 end
|
jcallahan@31
|
397 local x = _G.floor(x * 1000)
|
jcallahan@31
|
398 local y = _G.floor(y * 1000)
|
jcallahan@28
|
399
|
jcallahan@31
|
400 if x % 2 ~= 0 then
|
jcallahan@31
|
401 x = x + 1
|
jcallahan@28
|
402 end
|
jcallahan@28
|
403
|
jcallahan@31
|
404 if y % 2 ~= 0 then
|
jcallahan@31
|
405 y = y + 1
|
jcallahan@28
|
406 end
|
jcallahan@126
|
407 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
408 end
|
jcallahan@1
|
409
|
jcallahan@1
|
410
|
jcallahan@312
|
411 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
412 if not currency_link then
|
jcallahan@312
|
413 return
|
jcallahan@312
|
414 end
|
jcallahan@312
|
415 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
416 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
417 end
|
jcallahan@312
|
418
|
jcallahan@312
|
419
|
jcallahan@1
|
420 local function ItemLinkToID(item_link)
|
jcallahan@1
|
421 if not item_link then
|
jcallahan@1
|
422 return
|
jcallahan@1
|
423 end
|
jcallahan@7
|
424 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
425 end
|
jcallahan@270
|
426
|
jcallahan@260
|
427 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
428
|
jcallahan@171
|
429 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
430 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
431 end
|
jcallahan@171
|
432
|
jcallahan@171
|
433
|
jcallahan@34
|
434 local ParseGUID
|
jcallahan@4
|
435 do
|
jcallahan@229
|
436 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
437
|
jcallahan@281
|
438 local NPC_ID_MAPPING = {
|
jcallahan@281
|
439 [62164] = 63191, -- Garalon
|
jcallahan@281
|
440 }
|
jcallahan@281
|
441
|
jcallahan@281
|
442
|
jcallahan@334
|
443 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
444 if not unit_type_name then
|
MMOSimca@329
|
445 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
446 end
|
MMOSimca@329
|
447
|
MMOSimca@329
|
448 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
449 if unit_type_name == text then
|
MMOSimca@329
|
450 return UNIT_TYPES[def]
|
MMOSimca@329
|
451 end
|
MMOSimca@329
|
452 end
|
MMOSimca@329
|
453 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
454 end
|
MMOSimca@329
|
455
|
MMOSimca@329
|
456
|
jcallahan@34
|
457 function ParseGUID(guid)
|
jcallahan@5
|
458 if not guid then
|
jcallahan@5
|
459 return
|
jcallahan@5
|
460 end
|
MMOSimca@329
|
461
|
MMOSimca@329
|
462 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
463 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
464
|
jcallahan@334
|
465 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
466 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
467
|
jcallahan@281
|
468 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
469
|
jcallahan@281
|
470 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
471 unit_idnum = id_mapping
|
jcallahan@281
|
472 end
|
jcallahan@281
|
473 return unit_type, unit_idnum
|
jcallahan@4
|
474 end
|
jcallahan@4
|
475 return unit_type
|
jcallahan@4
|
476 end
|
jcallahan@249
|
477
|
jcallahan@249
|
478 private.ParseGUID = ParseGUID
|
jcallahan@4
|
479 end -- do-block
|
jcallahan@4
|
480
|
jcallahan@4
|
481
|
jcallahan@141
|
482 local UpdateDBEntryLocation
|
jcallahan@141
|
483 do
|
jcallahan@141
|
484 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
485 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
486 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
487
|
jcallahan@141
|
488 if not facing then
|
jcallahan@141
|
489 return x, y
|
jcallahan@141
|
490 end
|
jcallahan@246
|
491 local rad = facing + math.pi
|
jcallahan@141
|
492 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
493 end
|
jcallahan@10
|
494
|
jcallahan@24
|
495
|
jcallahan@141
|
496 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
497 if not identifier then
|
jcallahan@141
|
498 return
|
jcallahan@141
|
499 end
|
jcallahan@141
|
500 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
501 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
502 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
503 return
|
MMOSimca@328
|
504 end
|
jcallahan@141
|
505 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
506 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
507 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
508
|
jcallahan@141
|
509 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
510 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
511
|
jcallahan@141
|
512 if not zone_data then
|
jcallahan@141
|
513 zone_data = {}
|
jcallahan@141
|
514 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
515 end
|
jcallahan@141
|
516
|
jcallahan@141
|
517 -- Special case for Fishing.
|
jcallahan@141
|
518 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
519 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
520
|
jcallahan@141
|
521 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
522 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
523 current_action.x = x
|
jcallahan@141
|
524 current_action.y = y
|
jcallahan@141
|
525 end
|
jcallahan@141
|
526 end
|
jcallahan@141
|
527 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
528
|
jcallahan@141
|
529 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
530 return zone_data
|
jcallahan@10
|
531 end
|
jcallahan@141
|
532 end -- do-block
|
jcallahan@10
|
533
|
jcallahan@10
|
534
|
jcallahan@19
|
535 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
536 if not item_link then
|
jcallahan@19
|
537 return
|
jcallahan@19
|
538 end
|
jcallahan@19
|
539 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
540
|
jcallahan@19
|
541 if not bag_index or not slot_index then
|
jcallahan@19
|
542 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
543 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
544 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
545 bag_index = new_bag_index
|
jcallahan@19
|
546 slot_index = new_slot_index
|
jcallahan@19
|
547 break
|
jcallahan@19
|
548 end
|
jcallahan@19
|
549 end
|
jcallahan@19
|
550 end
|
jcallahan@19
|
551 end
|
jcallahan@19
|
552
|
jcallahan@19
|
553 if not bag_index or not slot_index then
|
jcallahan@19
|
554 return
|
jcallahan@19
|
555 end
|
jcallahan@19
|
556 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
557
|
jcallahan@19
|
558 if not is_lootable then
|
jcallahan@19
|
559 return
|
jcallahan@19
|
560 end
|
jcallahan@19
|
561 DatamineTT:ClearLines()
|
jcallahan@19
|
562 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
563
|
jcallahan@19
|
564 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
565 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
566
|
jcallahan@19
|
567 if not current_line then
|
MMOSimca@336
|
568 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
569 return
|
jcallahan@19
|
570 end
|
jcallahan@306
|
571
|
jcallahan@306
|
572 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
573 table.wipe(current_action)
|
jcallahan@312
|
574 current_loot = nil
|
jcallahan@312
|
575
|
jcallahan@123
|
576 current_action.target_type = AF.ITEM
|
jcallahan@122
|
577 current_action.identifier = item_id
|
jcallahan@122
|
578 current_action.loot_label = "contains"
|
jcallahan@324
|
579 return
|
jcallahan@19
|
580 end
|
jcallahan@19
|
581 end
|
jcallahan@324
|
582 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)
|
jcallahan@19
|
583 end
|
jcallahan@19
|
584
|
jcallahan@19
|
585
|
jcallahan@39
|
586 local UnitFactionStanding
|
jcallahan@32
|
587 local UpdateFactionData
|
jcallahan@32
|
588 do
|
jcallahan@32
|
589 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
590
|
jcallahan@32
|
591 local STANDING_NAMES = {
|
jcallahan@32
|
592 "HATED",
|
jcallahan@32
|
593 "HOSTILE",
|
jcallahan@32
|
594 "UNFRIENDLY",
|
jcallahan@32
|
595 "NEUTRAL",
|
jcallahan@32
|
596 "FRIENDLY",
|
jcallahan@32
|
597 "HONORED",
|
jcallahan@32
|
598 "REVERED",
|
jcallahan@32
|
599 "EXALTED",
|
jcallahan@32
|
600 }
|
jcallahan@32
|
601
|
jcallahan@39
|
602
|
jcallahan@39
|
603 function UnitFactionStanding(unit)
|
jcallahan@135
|
604 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
605 UpdateFactionData()
|
jcallahan@39
|
606 DatamineTT:ClearLines()
|
jcallahan@39
|
607 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
608
|
jcallahan@39
|
609 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
610 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
611
|
jcallahan@135
|
612 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
613 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
614 end
|
jcallahan@39
|
615 end
|
jcallahan@39
|
616 end
|
jcallahan@39
|
617
|
jcallahan@39
|
618
|
jcallahan@32
|
619 function UpdateFactionData()
|
jcallahan@32
|
620 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
621 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
622
|
jcallahan@86
|
623 if faction_name then
|
jcallahan@32
|
624 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
625 elseif not faction_name then
|
jcallahan@32
|
626 break
|
jcallahan@32
|
627 end
|
jcallahan@20
|
628 end
|
jcallahan@20
|
629 end
|
jcallahan@32
|
630 end -- do-block
|
jcallahan@20
|
631
|
jcallahan@48
|
632
|
jcallahan@75
|
633 local GenericLootUpdate
|
jcallahan@75
|
634 do
|
jcallahan@77
|
635 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
636 if top_field then
|
jcallahan@75
|
637 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
638 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
639 return entry[top_field][loot_type]
|
jcallahan@75
|
640 end
|
jcallahan@48
|
641 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
642 return entry[loot_type]
|
jcallahan@48
|
643 end
|
jcallahan@48
|
644
|
jcallahan@75
|
645 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
646 local loot_type = current_loot.label
|
jcallahan@75
|
647 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
648 local source_list = {}
|
jcallahan@75
|
649
|
jcallahan@131
|
650 if current_loot.sources then
|
jcallahan@131
|
651 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
652 local source_id
|
jcallahan@78
|
653
|
jcallahan@131
|
654 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
655 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
656 source_id = current_loot.identifier
|
jcallahan@119
|
657 else
|
jcallahan@331
|
658 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
659 if unit_ID then
|
MMOSimca@328
|
660 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
661 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
662 else
|
MMOSimca@328
|
663 source_id = unit_ID
|
MMOSimca@328
|
664 end
|
MMOSimca@328
|
665 end
|
jcallahan@119
|
666 end
|
jcallahan@304
|
667 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
668
|
jcallahan@119
|
669 if entry then
|
jcallahan@119
|
670 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
671
|
jcallahan@304
|
672 if not source_list[source_id] then
|
jcallahan@119
|
673 if top_field then
|
jcallahan@119
|
674 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@306
|
675 elseif not private.container_loot_toasting then
|
jcallahan@119
|
676 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
677 end
|
jcallahan@304
|
678 source_list[source_id] = true
|
jcallahan@77
|
679 end
|
jcallahan@119
|
680 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
681
|
jcallahan@309
|
682 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
683 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
684 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
685 end
|
jcallahan@309
|
686 else
|
jcallahan@308
|
687 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
688 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
689
|
jcallahan@308
|
690 if label == "currency" and currency_texture then
|
jcallahan@308
|
691 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
692 elseif loot_token == "money" then
|
jcallahan@308
|
693 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
694 else
|
jcallahan@308
|
695 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
696 end
|
jcallahan@308
|
697 end
|
jcallahan@119
|
698 end
|
jcallahan@75
|
699 end
|
jcallahan@75
|
700 end
|
jcallahan@75
|
701 end
|
jcallahan@121
|
702
|
jcallahan@121
|
703 -- This is used for Gas Extractions.
|
jcallahan@131
|
704 if #current_loot.list <= 0 then
|
jcallahan@78
|
705 return
|
jcallahan@78
|
706 end
|
jcallahan@82
|
707 local entry
|
jcallahan@82
|
708
|
jcallahan@82
|
709 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
710 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
711 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
712 else
|
jcallahan@131
|
713 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
714 end
|
jcallahan@75
|
715
|
jcallahan@75
|
716 if not entry then
|
jcallahan@75
|
717 return
|
jcallahan@75
|
718 end
|
jcallahan@77
|
719 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
720
|
jcallahan@307
|
721 if current_loot.identifier then
|
jcallahan@307
|
722 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
723 if top_field then
|
jcallahan@307
|
724 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
725 else
|
jcallahan@307
|
726 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
727 end
|
jcallahan@307
|
728 source_list[current_loot.identifier] = true
|
jcallahan@77
|
729 end
|
jcallahan@77
|
730 end
|
jcallahan@75
|
731
|
jcallahan@131
|
732 for index = 1, #current_loot.list do
|
jcallahan@131
|
733 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
734 end
|
jcallahan@48
|
735 end
|
jcallahan@75
|
736 end -- do-block
|
jcallahan@48
|
737
|
jcallahan@97
|
738
|
jcallahan@97
|
739 local ReplaceKeywords
|
jcallahan@97
|
740 do
|
jcallahan@97
|
741 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
742 class = PLAYER_CLASS,
|
jcallahan@97
|
743 name = PLAYER_NAME,
|
jcallahan@97
|
744 race = PLAYER_RACE,
|
jcallahan@97
|
745 }
|
jcallahan@97
|
746
|
jcallahan@97
|
747
|
jcallahan@97
|
748 function ReplaceKeywords(text)
|
jcallahan@97
|
749 if not text or text == "" then
|
jcallahan@97
|
750 return ""
|
jcallahan@97
|
751 end
|
jcallahan@97
|
752
|
jcallahan@97
|
753 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
754 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
755 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
756 end
|
jcallahan@97
|
757 return text
|
jcallahan@97
|
758 end
|
jcallahan@97
|
759 end -- do-block
|
jcallahan@97
|
760
|
jcallahan@97
|
761
|
jcallahan@154
|
762 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
763 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
764 do
|
jcallahan@143
|
765 -- MapFileName = MapAreaID
|
jcallahan@143
|
766 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
767 ShrineofTwoMoons = 903,
|
jcallahan@143
|
768 ShrineofSevenStars = 905,
|
jcallahan@143
|
769 }
|
jcallahan@126
|
770
|
jcallahan@299
|
771 local function SetCurrentAreaID()
|
jcallahan@156
|
772 if private.in_combat then
|
jcallahan@156
|
773 private.set_area_id = true
|
jcallahan@156
|
774 return
|
jcallahan@156
|
775 end
|
jcallahan@155
|
776 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
777
|
jcallahan@155
|
778 if map_area_id == current_area_id then
|
jcallahan@155
|
779 return
|
jcallahan@155
|
780 end
|
jcallahan@143
|
781 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
782 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
783 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
784
|
jcallahan@143
|
785 if not map_visible then
|
jcallahan@143
|
786 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
787 world_map:Show()
|
jcallahan@143
|
788 end
|
jcallahan@331
|
789 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
790 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
791
|
jcallahan@154
|
792 _G.SetMapToCurrentZone()
|
jcallahan@154
|
793
|
jcallahan@143
|
794 if micro_dungeon_id then
|
jcallahan@143
|
795 current_area_id = micro_dungeon_id
|
jcallahan@143
|
796 else
|
jcallahan@143
|
797 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
798 end
|
jcallahan@143
|
799
|
jcallahan@154
|
800 if map_visible then
|
jcallahan@154
|
801 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
802 else
|
jcallahan@143
|
803 world_map:Hide()
|
jcallahan@143
|
804 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
805 end
|
jcallahan@143
|
806 end
|
jcallahan@299
|
807
|
jcallahan@299
|
808 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
809 in_instance = _G.IsInInstance()
|
jcallahan@299
|
810 SetCurrentAreaID()
|
jcallahan@299
|
811 end
|
jcallahan@154
|
812 end
|
jcallahan@126
|
813
|
jcallahan@301
|
814 local function InitializeCurrentLoot()
|
jcallahan@301
|
815 current_loot = {
|
jcallahan@301
|
816 list = {},
|
jcallahan@301
|
817 sources = {},
|
jcallahan@301
|
818 identifier = current_action.identifier,
|
jcallahan@301
|
819 label = current_action.loot_label or "drops",
|
jcallahan@301
|
820 map_level = current_action.map_level,
|
jcallahan@301
|
821 object_name = current_action.object_name,
|
jcallahan@301
|
822 spell_label = current_action.spell_label,
|
jcallahan@301
|
823 target_type = current_action.target_type,
|
jcallahan@301
|
824 x = current_action.x,
|
jcallahan@301
|
825 y = current_action.y,
|
jcallahan@301
|
826 zone_data = current_action.zone_data,
|
jcallahan@301
|
827 }
|
jcallahan@301
|
828
|
jcallahan@301
|
829 table.wipe(current_action)
|
jcallahan@301
|
830 end
|
jcallahan@246
|
831
|
MMOSimca@347
|
832
|
MMOSimca@347
|
833 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
834
|
MMOSimca@347
|
835 local function ClearKilledNPC()
|
MMOSimca@347
|
836 killed_npc_id = nil
|
MMOSimca@347
|
837 end
|
MMOSimca@347
|
838
|
MMOSimca@347
|
839
|
MMOSimca@347
|
840 local function ClearKilledBossID()
|
MMOSimca@347
|
841 if killed_boss_id_timer_handle then
|
MMOSimca@347
|
842 WDP:CancelTimer(killed_boss_id_timer_handle)
|
MMOSimca@347
|
843 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
844 end
|
MMOSimca@347
|
845
|
MMOSimca@347
|
846 table.wipe(boss_loot_toasting)
|
MMOSimca@347
|
847 private.raid_boss_id = nil
|
MMOSimca@347
|
848 end
|
MMOSimca@347
|
849
|
MMOSimca@347
|
850
|
MMOSimca@347
|
851 local function ClearLootToastContainerID()
|
MMOSimca@347
|
852 if loot_toast_container_timer_handle then
|
MMOSimca@347
|
853 WDP:CancelTimer(loot_toast_container_timer_handle)
|
MMOSimca@347
|
854 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
855 end
|
MMOSimca@347
|
856
|
MMOSimca@347
|
857 private.container_loot_toasting = false
|
MMOSimca@347
|
858 private.loot_toast_container_id = nil
|
MMOSimca@347
|
859 end
|
MMOSimca@347
|
860
|
MMOSimca@347
|
861
|
MMOSimca@347
|
862 local function ClearLootToastData()
|
MMOSimca@347
|
863 -- cancel existing timer if found
|
MMOSimca@347
|
864 if loot_toast_data_timer_handle then
|
MMOSimca@347
|
865 WDP:CancelTimer(loot_toast_data_timer_handle)
|
MMOSimca@347
|
866 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
867 end
|
MMOSimca@347
|
868
|
MMOSimca@347
|
869 if loot_toast_data then
|
MMOSimca@347
|
870 table.wipe(loot_toast_data)
|
MMOSimca@347
|
871 end
|
MMOSimca@347
|
872 end
|
MMOSimca@347
|
873
|
MMOSimca@347
|
874
|
MMOSimca@347
|
875 local function ClearTimeBasedLootData()
|
MMOSimca@349
|
876 Debug("ClearTimeBasedLootData: Ending salvage loot timer.")
|
MMOSimca@347
|
877 if chat_loot_timer_handle then
|
MMOSimca@347
|
878 WDP:CancelTimer(chat_loot_timer_handle)
|
MMOSimca@347
|
879 chat_loot_timer_handle = nil
|
MMOSimca@347
|
880 end
|
MMOSimca@347
|
881
|
MMOSimca@349
|
882 if current_loot and current_loot.identifier and (current_loot.identifier == BAG_OF_SALVAGE_ITEM_ID or current_loot.identifier == CRATE_OF_SALVAGE_ITEM_ID or current_loot.identifier == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
883 GenericLootUpdate("items")
|
MMOSimca@347
|
884 end
|
MMOSimca@347
|
885 current_loot = nil
|
MMOSimca@347
|
886 end
|
MMOSimca@347
|
887
|
MMOSimca@347
|
888
|
jcallahan@246
|
889 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
890
|
jcallahan@0
|
891 function WDP:OnInitialize()
|
jcallahan@128
|
892 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
893 private.db = db
|
jcallahan@128
|
894 global_db = db.global
|
jcallahan@128
|
895 char_db = db.char
|
jcallahan@14
|
896
|
jcallahan@270
|
897 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
898 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
899
|
jcallahan@136
|
900 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
901 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
902 global_db[entry] = {}
|
jcallahan@74
|
903 end
|
jcallahan@74
|
904 end
|
jcallahan@35
|
905 raw_db.build_num = build_num
|
MMOSimca@330
|
906 raw_db.region = private.region
|
jcallahan@63
|
907 raw_db.version = DB_VERSION
|
jcallahan@249
|
908
|
jcallahan@312
|
909 private.InitializeCommentSystem()
|
jcallahan@312
|
910 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
911 end
|
jcallahan@0
|
912
|
jcallahan@0
|
913
|
jcallahan@153
|
914 function WDP:EventDispatcher(...)
|
jcallahan@153
|
915 local event_name = ...
|
jcallahan@153
|
916
|
MMOSimca@346
|
917 if DEBUGGING then
|
jcallahan@154
|
918 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
919 Debug(event_name)
|
jcallahan@154
|
920 else
|
jcallahan@154
|
921 Debug(...)
|
jcallahan@153
|
922 end
|
jcallahan@153
|
923 end
|
jcallahan@153
|
924 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
925
|
jcallahan@153
|
926 if _G.type(func) == "boolean" then
|
jcallahan@153
|
927 self[event_name](self, ...)
|
jcallahan@153
|
928 elseif _G.type(func) == "function" then
|
jcallahan@159
|
929 self[func](self, ...)
|
jcallahan@153
|
930 end
|
jcallahan@153
|
931 end
|
jcallahan@153
|
932
|
jcallahan@153
|
933
|
jcallahan@0
|
934 function WDP:OnEnable()
|
jcallahan@300
|
935 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
936
|
jcallahan@0
|
937 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
938 if EVENT_DEBUG then
|
jcallahan@153
|
939 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
940 else
|
jcallahan@153
|
941 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
942 end
|
jcallahan@0
|
943 end
|
jcallahan@95
|
944
|
jcallahan@95
|
945 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
946 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
947 end
|
jcallahan@187
|
948 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
|
jcallahan@31
|
949 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
950
|
jcallahan@19
|
951 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
952 if target_unit then
|
jcallahan@19
|
953 return
|
jcallahan@19
|
954 end
|
jcallahan@19
|
955 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
956 end)
|
jcallahan@19
|
957
|
jcallahan@19
|
958 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
959 if target_unit then
|
jcallahan@19
|
960 return
|
jcallahan@19
|
961 end
|
jcallahan@19
|
962 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
963 HandleItemUse(item_link)
|
jcallahan@19
|
964 end)
|
jcallahan@263
|
965
|
jcallahan@299
|
966 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
967 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
968 end
|
jcallahan@0
|
969
|
jcallahan@0
|
970
|
jcallahan@219
|
971 local ScrapeItemUpgradeStats
|
jcallahan@219
|
972 do
|
jcallahan@219
|
973 local intermediary = {}
|
jcallahan@219
|
974
|
jcallahan@220
|
975 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
976 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
977 return
|
jcallahan@220
|
978 end
|
jcallahan@219
|
979 local create_entry
|
jcallahan@219
|
980
|
jcallahan@219
|
981 table.wipe(intermediary)
|
jcallahan@219
|
982
|
jcallahan@219
|
983 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
984 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
985
|
jcallahan@293
|
986 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
987 break
|
jcallahan@219
|
988 end
|
jcallahan@219
|
989 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
990
|
jcallahan@219
|
991 if amount and stat then
|
jcallahan@219
|
992 create_entry = true
|
jcallahan@295
|
993 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
994 end
|
jcallahan@219
|
995 end
|
jcallahan@219
|
996
|
jcallahan@219
|
997 if not create_entry then
|
jcallahan@219
|
998 return
|
jcallahan@219
|
999 end
|
jcallahan@219
|
1000 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1001 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1002 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1003 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1004
|
jcallahan@219
|
1005 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1006 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1007 end
|
jcallahan@219
|
1008 end
|
MMOSimca@336
|
1009 end -- do-block
|
jcallahan@219
|
1010
|
jcallahan@219
|
1011
|
MMOSimca@340
|
1012 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1013 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1014 local item
|
jcallahan@0
|
1015
|
jcallahan@191
|
1016 if item_string then
|
MMOSimca@338
|
1017 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1018
|
MMOSimca@338
|
1019 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1020 local unique_id = item_results[9]
|
MMOSimca@338
|
1021 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1022 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1023 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1024
|
MMOSimca@340
|
1025 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1026 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1027 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1028 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1029
|
jcallahan@331
|
1030 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1031 item.suffix_id = suffix_id
|
MMOSimca@329
|
1032 end
|
jcallahan@331
|
1033
|
jcallahan@331
|
1034 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1035 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1036 end
|
MMOSimca@329
|
1037 end
|
MMOSimca@329
|
1038 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1039 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1040
|
jcallahan@201
|
1041 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1042 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1043
|
MMOSimca@329
|
1044 if not item.bonus_ids then
|
MMOSimca@329
|
1045 item.bonus_ids = {}
|
MMOSimca@329
|
1046 end
|
MMOSimca@338
|
1047
|
MMOSimca@329
|
1048 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@338
|
1049 item.bonus_ids[tonumber(item_results[13 + bonus_index])] = true
|
MMOSimca@329
|
1050 end
|
MMOSimca@329
|
1051 else
|
MMOSimca@329
|
1052 Debug("RecordItemData: Item_system is supposed to be 0 or positive, instead it was %s.", item_system)
|
jcallahan@201
|
1053 end
|
jcallahan@219
|
1054 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1055 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1056 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1057 end
|
jcallahan@0
|
1058 end
|
jcallahan@212
|
1059
|
jcallahan@212
|
1060 if durability and durability > 0 then
|
jcallahan@219
|
1061 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1062 item.durability = durability
|
jcallahan@212
|
1063 end
|
jcallahan@0
|
1064 end
|
jcallahan@0
|
1065
|
jcallahan@0
|
1066
|
jcallahan@187
|
1067 function WDP:ProcessItems()
|
jcallahan@187
|
1068 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1069 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1070
|
jcallahan@0
|
1071 if item_id and item_id > 0 then
|
jcallahan@1
|
1072 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1073 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1074 end
|
jcallahan@0
|
1075 end
|
jcallahan@0
|
1076
|
jcallahan@0
|
1077 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1078 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1079 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1080
|
jcallahan@0
|
1081 if item_id and item_id > 0 then
|
jcallahan@1
|
1082 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1083 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1084 end
|
jcallahan@0
|
1085 end
|
jcallahan@0
|
1086 end
|
jcallahan@0
|
1087 end
|
jcallahan@0
|
1088
|
jcallahan@118
|
1089
|
jcallahan@215
|
1090 local TargetedNPC
|
jcallahan@118
|
1091 do
|
jcallahan@118
|
1092 local GENDER_NAMES = {
|
jcallahan@118
|
1093 "UNKNOWN",
|
jcallahan@118
|
1094 "MALE",
|
jcallahan@118
|
1095 "FEMALE",
|
jcallahan@118
|
1096 }
|
jcallahan@118
|
1097
|
jcallahan@118
|
1098
|
jcallahan@118
|
1099 local REACTION_NAMES = {
|
jcallahan@118
|
1100 "HATED",
|
jcallahan@118
|
1101 "HOSTILE",
|
jcallahan@118
|
1102 "UNFRIENDLY",
|
jcallahan@118
|
1103 "NEUTRAL",
|
jcallahan@118
|
1104 "FRIENDLY",
|
jcallahan@118
|
1105 "HONORED",
|
jcallahan@118
|
1106 "REVERED",
|
jcallahan@118
|
1107 "EXALTED",
|
jcallahan@118
|
1108 }
|
jcallahan@118
|
1109
|
jcallahan@118
|
1110
|
jcallahan@118
|
1111 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1112 ["0"] = "MANA",
|
jcallahan@118
|
1113 ["1"] = "RAGE",
|
jcallahan@118
|
1114 ["2"] = "FOCUS",
|
jcallahan@118
|
1115 ["3"] = "ENERGY",
|
jcallahan@118
|
1116 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1117 }
|
jcallahan@118
|
1118
|
jcallahan@118
|
1119
|
jcallahan@215
|
1120 function TargetedNPC()
|
jcallahan@118
|
1121 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1122 current_target_id = nil
|
jcallahan@118
|
1123 return
|
jcallahan@118
|
1124 end
|
jcallahan@118
|
1125 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1126
|
jcallahan@171
|
1127 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1128 return
|
jcallahan@118
|
1129 end
|
jcallahan@118
|
1130 current_target_id = unit_idnum
|
jcallahan@118
|
1131
|
jcallahan@118
|
1132 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1133 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1134 npc.class = class_token
|
jcallahan@118
|
1135 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1136 npc.genders = npc.genders or {}
|
jcallahan@118
|
1137 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1138 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1139 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1140
|
jcallahan@248
|
1141 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1142 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1143 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1144
|
jcallahan@250
|
1145 if not level_data then
|
jcallahan@250
|
1146 level_data = {}
|
jcallahan@250
|
1147 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1148 end
|
jcallahan@257
|
1149 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1150
|
jcallahan@257
|
1151 if not level_data.power then
|
MMOSimca@337
|
1152 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1153
|
jcallahan@257
|
1154 if max_power > 0 then
|
jcallahan@257
|
1155 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1156 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1157 end
|
jcallahan@118
|
1158 end
|
jcallahan@118
|
1159 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1160 return npc, unit_idnum
|
jcallahan@118
|
1161 end
|
jcallahan@118
|
1162 end -- do-block
|
jcallahan@118
|
1163
|
jcallahan@118
|
1164
|
jcallahan@113
|
1165 do
|
jcallahan@113
|
1166 local COORD_MAX = 5
|
jcallahan@0
|
1167
|
jcallahan@113
|
1168 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1169 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1170 return
|
jcallahan@2
|
1171 end
|
jcallahan@113
|
1172
|
jcallahan@113
|
1173 for index = 1, 4 do
|
jcallahan@113
|
1174 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1175 return
|
jcallahan@113
|
1176 end
|
jcallahan@113
|
1177 end
|
jcallahan@215
|
1178 local npc = TargetedNPC()
|
jcallahan@113
|
1179
|
jcallahan@113
|
1180 if not npc then
|
jcallahan@113
|
1181 return
|
jcallahan@113
|
1182 end
|
jcallahan@113
|
1183 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1184 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1185 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1186 return
|
MMOSimca@328
|
1187 end
|
jcallahan@248
|
1188 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1189 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1190 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1191
|
jcallahan@113
|
1192 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1193
|
jcallahan@113
|
1194 if not zone_data then
|
jcallahan@113
|
1195 zone_data = {}
|
jcallahan@113
|
1196 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1197 end
|
jcallahan@113
|
1198
|
jcallahan@113
|
1199 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1200 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1201 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1202
|
jcallahan@113
|
1203 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1204 return
|
jcallahan@113
|
1205 end
|
jcallahan@113
|
1206 end
|
jcallahan@141
|
1207 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1208 end
|
jcallahan@113
|
1209 end -- do-block
|
jcallahan@2
|
1210
|
jcallahan@118
|
1211
|
jcallahan@246
|
1212 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1213
|
jcallahan@90
|
1214 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1215 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1216 return
|
jcallahan@243
|
1217 end
|
jcallahan@282
|
1218 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1219
|
jcallahan@56
|
1220 for index = 1, num_items do
|
jcallahan@56
|
1221 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1222
|
jcallahan@56
|
1223 if item_link then
|
jcallahan@56
|
1224 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1225 end
|
jcallahan@56
|
1226 end
|
jcallahan@56
|
1227 end
|
jcallahan@56
|
1228
|
jcallahan@56
|
1229
|
jcallahan@298
|
1230 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1231 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1232
|
jcallahan@246
|
1233 if current_pet_guid then
|
jcallahan@246
|
1234 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1235 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1236 end
|
jcallahan@246
|
1237 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1238
|
jcallahan@246
|
1239 if pet_guid then
|
jcallahan@296
|
1240 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1241 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1242 end
|
jcallahan@246
|
1243 end
|
jcallahan@246
|
1244
|
jcallahan@246
|
1245
|
jcallahan@298
|
1246 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1247 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1248 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1249 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1250
|
jcallahan@299
|
1251 table.wipe(group_member_guids)
|
jcallahan@298
|
1252
|
jcallahan@298
|
1253 for index = 1, group_size do
|
jcallahan@298
|
1254 local unit_id = unit_type .. index
|
jcallahan@298
|
1255 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1256
|
jcallahan@299
|
1257 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1258 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1259 end
|
jcallahan@299
|
1260 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1261 end
|
jcallahan@298
|
1262
|
jcallahan@298
|
1263
|
jcallahan@298
|
1264 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1265 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1266 end
|
jcallahan@298
|
1267
|
jcallahan@298
|
1268
|
jcallahan@178
|
1269 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
|
jcallahan@312
|
1270 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1271 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1272 return
|
jcallahan@306
|
1273 end
|
jcallahan@301
|
1274 local container_id = private.loot_toast_container_id
|
MMOSimca@336
|
1275 local npc_id = private.raid_boss_id
|
jcallahan@317
|
1276
|
jcallahan@317
|
1277 if npc_id then
|
MMOSimca@336
|
1278 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1279 local upper_limit = 0
|
jcallahan@317
|
1280 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
1281 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
1282 end
|
jcallahan@317
|
1283 for i = 0, upper_limit do
|
jcallahan@317
|
1284 local temp_npc_id = npc_id
|
jcallahan@317
|
1285
|
jcallahan@317
|
1286 if i > 0 then
|
jcallahan@317
|
1287 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@312
|
1288 end
|
jcallahan@317
|
1289
|
jcallahan@317
|
1290 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1291 if npc then
|
jcallahan@317
|
1292 local loot_label = "drops"
|
jcallahan@317
|
1293 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1294 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1295 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1296
|
jcallahan@317
|
1297 if loot_type == "item" then
|
jcallahan@317
|
1298 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1299 if item_id then
|
jcallahan@317
|
1300 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1301 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1302 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1303 else
|
jcallahan@317
|
1304 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1305 return
|
jcallahan@317
|
1306 end
|
jcallahan@317
|
1307 elseif loot_type == "money" then
|
jcallahan@317
|
1308 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1309 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1310 elseif loot_type == "currency" then
|
jcallahan@317
|
1311 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1312 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1313 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@337
|
1314 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
1315 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
1316 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
1317 end
|
jcallahan@317
|
1318 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1319 else
|
jcallahan@317
|
1320 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1321 return
|
jcallahan@317
|
1322 end
|
jcallahan@317
|
1323 end
|
jcallahan@317
|
1324
|
jcallahan@317
|
1325 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1326 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1327 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1328 end
|
jcallahan@312
|
1329 end
|
jcallahan@312
|
1330 end
|
jcallahan@301
|
1331 elseif container_id then
|
jcallahan@305
|
1332 InitializeCurrentLoot()
|
jcallahan@305
|
1333
|
jcallahan@306
|
1334 -- Fake the loot characteristics to match that of an actual container item
|
jcallahan@306
|
1335 current_loot.identifier = container_id
|
jcallahan@306
|
1336 current_loot.label = "contains"
|
jcallahan@306
|
1337 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1338
|
jcallahan@312
|
1339 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
jcallahan@312
|
1340
|
jcallahan@301
|
1341 if loot_type == "item" then
|
jcallahan@312
|
1342 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1343 if item_id then
|
jcallahan@312
|
1344 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1345 RecordItemData(item_id, item_link, true)
|
jcallahan@312
|
1346 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
jcallahan@312
|
1347 else
|
jcallahan@301
|
1348 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1349 current_loot = nil
|
jcallahan@301
|
1350 return
|
jcallahan@301
|
1351 end
|
jcallahan@301
|
1352 elseif loot_type == "money" then
|
jcallahan@312
|
1353 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@312
|
1354 current_loot.sources[container_id]["money"] = current_loot.sources[container_id]["money"] or 0 + quantity
|
jcallahan@312
|
1355 elseif loot_type == "currency" then
|
jcallahan@312
|
1356 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1357 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1358 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1359 local currency_token = ("currency:%s"):format(currency_texture)
|
jcallahan@312
|
1360 current_loot.sources[container_id][currency_token] = current_loot.sources[container_id][currency_token] or 0 + quantity
|
jcallahan@312
|
1361 else
|
jcallahan@312
|
1362 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1363 current_loot = nil
|
jcallahan@312
|
1364 return
|
jcallahan@312
|
1365 end
|
jcallahan@301
|
1366 end
|
jcallahan@312
|
1367
|
jcallahan@301
|
1368 GenericLootUpdate("items")
|
jcallahan@301
|
1369 current_loot = nil
|
jcallahan@307
|
1370 private.container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1371 else
|
jcallahan@307
|
1372 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1373
|
jcallahan@307
|
1374 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1375 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1376
|
MMOSimca@340
|
1377 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1378 if item_id then
|
MMOSimca@340
|
1379 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1380 end
|
MMOSimca@340
|
1381
|
jcallahan@307
|
1382 loot_toast_data_timer_handle = WDP:ScheduleTimer(ClearLootToastData, 5)
|
jcallahan@178
|
1383 end
|
jcallahan@178
|
1384 end
|
jcallahan@178
|
1385
|
jcallahan@178
|
1386
|
jcallahan@179
|
1387 do
|
jcallahan@179
|
1388 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1389 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@349
|
1390 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1391 -- Verify that we're still assigning data to the right items
|
MMOSimca@349
|
1392 if container_id and (container_id == BAG_OF_SALVAGE_ITEM_ID or container_id == CRATE_OF_SALVAGE_ITEM_ID or container_id == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
1393 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1394 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@347
|
1395 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
MMOSimca@347
|
1396 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@347
|
1397 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot to salvage crates!")
|
MMOSimca@349
|
1398 ClearTimeBasedLootData()
|
MMOSimca@347
|
1399 end
|
MMOSimca@347
|
1400 end,
|
jcallahan@179
|
1401 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1402 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1403 end,
|
MMOSimca@345
|
1404 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1405 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@351
|
1406 --for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id] do
|
MMOSimca@345
|
1407 -- Check for top level object data
|
MMOSimca@351
|
1408 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@345
|
1409 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@345
|
1410 if object_entry[difficulty_token] then
|
MMOSimca@345
|
1411 -- Increment loot count
|
MMOSimca@345
|
1412 object_entry[difficulty_token]["opening_count"] = object_entry[difficulty_token]["opening_count"] or 0 + 1
|
MMOSimca@348
|
1413
|
MMOSimca@345
|
1414 -- Add drop data
|
MMOSimca@351
|
1415 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@348
|
1416 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@345
|
1417 else
|
MMOSimca@351
|
1418 Debug("CHAT_MSG_LOOT: When handling timber, the top level loot data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@345
|
1419 end
|
MMOSimca@351
|
1420 --end
|
jcallahan@179
|
1421 end,
|
jcallahan@179
|
1422 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1423 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1424 InitializeCurrentLoot()
|
jcallahan@312
|
1425 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1426 GenericLootUpdate("zones")
|
jcallahan@312
|
1427 current_loot = nil
|
jcallahan@179
|
1428 end,
|
jcallahan@179
|
1429 }
|
jcallahan@177
|
1430
|
jcallahan@177
|
1431
|
jcallahan@179
|
1432 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1433 local category
|
jcallahan@177
|
1434
|
MMOSimca@345
|
1435 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1436 if not item_link then
|
MMOSimca@345
|
1437 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1438 end
|
MMOSimca@345
|
1439 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1440
|
MMOSimca@345
|
1441 if not item_id then
|
MMOSimca@345
|
1442 return
|
MMOSimca@345
|
1443 end
|
MMOSimca@345
|
1444
|
MMOSimca@345
|
1445 -- Set update category
|
MMOSimca@345
|
1446 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1447 category = AF.OBJECT
|
MMOSimca@345
|
1448 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1449 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1450 category = AF.ZONE
|
MMOSimca@336
|
1451 elseif private.raid_boss_id then
|
jcallahan@179
|
1452 category = AF.NPC
|
MMOSimca@347
|
1453 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1454 category = AF.ITEM
|
jcallahan@179
|
1455 end
|
MMOSimca@345
|
1456
|
MMOSimca@345
|
1457 -- Take action based on update category
|
jcallahan@179
|
1458 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1459 if not category or not update_func then
|
MMOSimca@340
|
1460 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@340
|
1461 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1462 return
|
MMOSimca@340
|
1463 end
|
jcallahan@179
|
1464 update_func(item_id, quantity)
|
jcallahan@177
|
1465 end
|
jcallahan@48
|
1466 end
|
jcallahan@48
|
1467
|
jcallahan@312
|
1468
|
jcallahan@97
|
1469 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1470 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1471 return
|
jcallahan@95
|
1472 end
|
jcallahan@97
|
1473 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1474 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1475 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1476 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1477 end
|
jcallahan@95
|
1478
|
jcallahan@95
|
1479
|
jcallahan@95
|
1480 do
|
jcallahan@40
|
1481 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1482
|
jcallahan@40
|
1483 local DRUNK_COMPARES = {
|
jcallahan@40
|
1484 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1485 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1486 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1487 }
|
jcallahan@40
|
1488
|
jcallahan@40
|
1489 local DRUNK_MATCHES = {
|
jcallahan@254
|
1490 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1491 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1492 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1493 }
|
jcallahan@40
|
1494
|
jcallahan@167
|
1495 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1496
|
jcallahan@167
|
1497
|
jcallahan@167
|
1498 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1499 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1500 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1501
|
jcallahan@167
|
1502 private.discovered_recipe_name = nil
|
jcallahan@167
|
1503 private.profession_level = nil
|
jcallahan@167
|
1504 private.previous_spell_id = nil
|
jcallahan@169
|
1505
|
jcallahan@169
|
1506 return true
|
jcallahan@167
|
1507 end
|
jcallahan@167
|
1508 end
|
jcallahan@167
|
1509
|
jcallahan@167
|
1510
|
jcallahan@167
|
1511 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1512 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1513 end
|
jcallahan@167
|
1514
|
jcallahan@167
|
1515
|
jcallahan@92
|
1516 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1517 if not private.trainer_shown then
|
jcallahan@167
|
1518 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1519
|
jcallahan@167
|
1520 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1521 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1522
|
jcallahan@167
|
1523 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1524 return
|
jcallahan@167
|
1525 end
|
jcallahan@167
|
1526 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1527 private.profession_level = prof_level
|
jcallahan@167
|
1528
|
jcallahan@167
|
1529 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1530 end
|
jcallahan@167
|
1531 end
|
jcallahan@167
|
1532
|
jcallahan@40
|
1533 if currently_drunk then
|
jcallahan@40
|
1534 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1535 currently_drunk = nil
|
jcallahan@40
|
1536 end
|
jcallahan@40
|
1537 return
|
jcallahan@40
|
1538 end
|
jcallahan@40
|
1539
|
jcallahan@40
|
1540 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1541 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1542 currently_drunk = true
|
jcallahan@40
|
1543 break
|
jcallahan@40
|
1544 end
|
jcallahan@40
|
1545 end
|
jcallahan@40
|
1546 end
|
jcallahan@40
|
1547 end
|
jcallahan@40
|
1548
|
jcallahan@307
|
1549
|
jcallahan@331
|
1550 do
|
jcallahan@23
|
1551 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1552 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1553
|
jcallahan@23
|
1554 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1555 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1556 return
|
jcallahan@23
|
1557 end
|
jcallahan@34
|
1558 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1559
|
jcallahan@171
|
1560 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1561 return
|
jcallahan@23
|
1562 end
|
jcallahan@23
|
1563
|
jcallahan@23
|
1564 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1565 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1566 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1567 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1568 end
|
jcallahan@23
|
1569 end
|
jcallahan@23
|
1570
|
jcallahan@115
|
1571 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1572
|
jcallahan@246
|
1573 local previous_combat_event = {}
|
jcallahan@246
|
1574
|
jcallahan@23
|
1575 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1576 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1577 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1578 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1579 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1580 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1581
|
jcallahan@171
|
1582 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1583 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1584 end
|
jcallahan@115
|
1585 end
|
jcallahan@115
|
1586 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1587 end,
|
jcallahan@65
|
1588 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1589 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1590
|
jcallahan@171
|
1591 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1592 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1593 ClearKilledNPC()
|
jcallahan@98
|
1594 private.harvesting = nil
|
jcallahan@65
|
1595 return
|
jcallahan@65
|
1596 end
|
jcallahan@177
|
1597
|
jcallahan@246
|
1598 if source_guid == "" then
|
jcallahan@246
|
1599 source_guid = nil
|
jcallahan@246
|
1600 end
|
jcallahan@246
|
1601 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1602 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1603
|
jcallahan@299
|
1604 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1605 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1606 table.wipe(previous_combat_event)
|
jcallahan@217
|
1607 ClearKilledNPC()
|
jcallahan@306
|
1608 else
|
jcallahan@317
|
1609 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1610 end
|
jcallahan@177
|
1611 killed_npc_id = unit_idnum
|
jcallahan@177
|
1612 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@65
|
1613 end,
|
jcallahan@23
|
1614 }
|
jcallahan@23
|
1615
|
jcallahan@23
|
1616
|
jcallahan@246
|
1617 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1618 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1619 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1620 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1621 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1622 SWING_MISSED = true,
|
jcallahan@246
|
1623 }
|
jcallahan@246
|
1624
|
jcallahan@299
|
1625 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1626 RANGE_DAMAGE = true,
|
jcallahan@299
|
1627 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1628 SPELL_DAMAGE = true,
|
jcallahan@299
|
1629 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1630 SWING_DAMAGE = true,
|
jcallahan@299
|
1631 }
|
jcallahan@299
|
1632
|
jcallahan@246
|
1633
|
jcallahan@92
|
1634 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1635 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1636
|
jcallahan@23
|
1637 if not combat_log_func then
|
jcallahan@299
|
1638 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1639 table.wipe(previous_combat_event)
|
jcallahan@246
|
1640 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1641
|
jcallahan@299
|
1642 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1643 previous_combat_event.party_damage = true
|
jcallahan@299
|
1644 end
|
jcallahan@246
|
1645 end
|
jcallahan@23
|
1646 return
|
jcallahan@23
|
1647 end
|
jcallahan@23
|
1648 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1649
|
jcallahan@297
|
1650 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1651 table.wipe(previous_combat_event)
|
jcallahan@297
|
1652 end
|
jcallahan@23
|
1653 end
|
jcallahan@23
|
1654
|
MMOSimca@337
|
1655
|
jcallahan@44
|
1656 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1657 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1658 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1659 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1660 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1661
|
jcallahan@44
|
1662
|
jcallahan@92
|
1663 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1664 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1665 return
|
jcallahan@44
|
1666 end
|
jcallahan@44
|
1667 UpdateFactionData()
|
jcallahan@44
|
1668
|
jcallahan@46
|
1669 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1670 return
|
jcallahan@46
|
1671 end
|
jcallahan@177
|
1672 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1673 ClearKilledNPC()
|
jcallahan@46
|
1674
|
jcallahan@44
|
1675 if not npc then
|
jcallahan@98
|
1676 private.harvesting = nil
|
jcallahan@44
|
1677 return
|
jcallahan@44
|
1678 end
|
jcallahan@98
|
1679 npc.harvested = private.harvesting
|
jcallahan@98
|
1680 private.harvesting = nil
|
jcallahan@98
|
1681
|
jcallahan@44
|
1682 local modifier = 1
|
jcallahan@44
|
1683
|
MMOSimca@340
|
1684 -- Check for modifiers from known spells
|
jcallahan@44
|
1685 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1686 modifier = modifier + 0.1
|
jcallahan@44
|
1687 end
|
jcallahan@44
|
1688 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1689 modifier = modifier + 0.1
|
jcallahan@44
|
1690 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1691 modifier = modifier + 0.05
|
jcallahan@44
|
1692 end
|
jcallahan@44
|
1693
|
MMOSimca@340
|
1694 -- Determine faction ID
|
MMOSimca@340
|
1695 local faction_ID
|
MMOSimca@340
|
1696 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1697 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1698 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1699 end
|
MMOSimca@340
|
1700 end
|
MMOSimca@340
|
1701 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1702 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1703 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1704 if has_bonus_rep_gain then
|
MMOSimca@340
|
1705 modifier = modifier + 1
|
MMOSimca@340
|
1706 end
|
MMOSimca@340
|
1707 end
|
MMOSimca@340
|
1708
|
MMOSimca@340
|
1709 -- Check for modifiers from buffs
|
MMOSimca@340
|
1710 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1711 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1712 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1713
|
jcallahan@44
|
1714 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1715 if buff_data_table.ignore then
|
MMOSimca@340
|
1716 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1717 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1718 return
|
MMOSimca@340
|
1719 else
|
MMOSimca@340
|
1720 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1721 end
|
jcallahan@44
|
1722 end
|
jcallahan@44
|
1723 end
|
jcallahan@44
|
1724 end
|
MMOSimca@340
|
1725
|
jcallahan@65
|
1726 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1727 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1728 end
|
jcallahan@44
|
1729 end -- do-block
|
jcallahan@18
|
1730
|
jcallahan@18
|
1731
|
jcallahan@140
|
1732 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1733 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1734 return
|
jcallahan@140
|
1735 end
|
jcallahan@140
|
1736 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1737
|
jcallahan@140
|
1738 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1739 text = "NONE"
|
jcallahan@140
|
1740 else
|
jcallahan@140
|
1741 current_action.fishing_target = true
|
jcallahan@140
|
1742 end
|
jcallahan@140
|
1743 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1744 end
|
jcallahan@140
|
1745
|
jcallahan@140
|
1746
|
jcallahan@92
|
1747 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1748 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1749
|
jcallahan@42
|
1750 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1751 return
|
jcallahan@42
|
1752 end
|
jcallahan@42
|
1753 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1754 end
|
jcallahan@42
|
1755
|
jcallahan@42
|
1756
|
jcallahan@13
|
1757 do
|
MMOSimca@343
|
1758 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1759 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1760 [AF.ITEM] = function()
|
jcallahan@16
|
1761 local locked_item_id
|
jcallahan@16
|
1762
|
jcallahan@16
|
1763 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1764 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1765 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1766
|
jcallahan@324
|
1767 if is_locked and is_lootable then
|
jcallahan@16
|
1768 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1769 break
|
jcallahan@16
|
1770 end
|
jcallahan@16
|
1771 end
|
jcallahan@165
|
1772
|
jcallahan@165
|
1773 if locked_item_id then
|
jcallahan@165
|
1774 break
|
jcallahan@165
|
1775 end
|
jcallahan@16
|
1776 end
|
jcallahan@16
|
1777
|
jcallahan@122
|
1778 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1779 return false
|
jcallahan@16
|
1780 end
|
jcallahan@122
|
1781 current_action.identifier = locked_item_id
|
jcallahan@16
|
1782 return true
|
jcallahan@16
|
1783 end,
|
jcallahan@322
|
1784 [AF.NPC] = true,
|
jcallahan@14
|
1785 [AF.OBJECT] = true,
|
jcallahan@17
|
1786 [AF.ZONE] = function()
|
jcallahan@140
|
1787 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1788 return _G.IsFishingLoot()
|
jcallahan@17
|
1789 end,
|
jcallahan@13
|
1790 }
|
jcallahan@13
|
1791
|
jcallahan@13
|
1792
|
MMOSimca@343
|
1793 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1794 [AF.ITEM] = function()
|
jcallahan@28
|
1795 GenericLootUpdate("items")
|
jcallahan@28
|
1796 end,
|
jcallahan@28
|
1797 [AF.NPC] = function()
|
jcallahan@75
|
1798 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1799 local loot_label = current_loot.label
|
jcallahan@77
|
1800 local source_list = {}
|
jcallahan@75
|
1801
|
jcallahan@131
|
1802 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1803 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1804 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1805
|
jcallahan@75
|
1806 if npc then
|
jcallahan@248
|
1807 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1808 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1809
|
jcallahan@78
|
1810 if not source_list[source_guid] then
|
jcallahan@77
|
1811 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1812 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1813 source_list[source_guid] = true
|
jcallahan@77
|
1814 end
|
jcallahan@77
|
1815
|
jcallahan@309
|
1816 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1817 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1818
|
jcallahan@312
|
1819 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1820 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1821 elseif loot_token == "money" then
|
jcallahan@312
|
1822 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1823 else
|
jcallahan@312
|
1824 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1825 end
|
jcallahan@75
|
1826 end
|
jcallahan@75
|
1827 end
|
jcallahan@75
|
1828 end
|
jcallahan@16
|
1829 end,
|
jcallahan@13
|
1830 [AF.OBJECT] = function()
|
jcallahan@28
|
1831 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1832 end,
|
jcallahan@17
|
1833 [AF.ZONE] = function()
|
MMOSimca@328
|
1834 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1835 return
|
MMOSimca@328
|
1836 end
|
jcallahan@141
|
1837 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1838
|
jcallahan@41
|
1839 -- This will start life as a boolean true.
|
jcallahan@131
|
1840 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1841 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1842 drops = {}
|
jcallahan@41
|
1843 }
|
jcallahan@41
|
1844 end
|
jcallahan@132
|
1845 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1846 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1847
|
jcallahan@131
|
1848 if current_loot.sources then
|
jcallahan@131
|
1849 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1850 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1851 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1852 end
|
jcallahan@131
|
1853 end
|
jcallahan@131
|
1854 end
|
jcallahan@131
|
1855
|
jcallahan@131
|
1856 if #current_loot.list <= 0 then
|
jcallahan@131
|
1857 return
|
jcallahan@131
|
1858 end
|
jcallahan@131
|
1859
|
jcallahan@131
|
1860 for index = 1, #current_loot.list do
|
jcallahan@131
|
1861 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1862 end
|
jcallahan@13
|
1863 end,
|
jcallahan@13
|
1864 }
|
jcallahan@13
|
1865
|
jcallahan@79
|
1866 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1867 local loot_guid_registry = {}
|
jcallahan@124
|
1868
|
jcallahan@124
|
1869
|
jcallahan@124
|
1870 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1871 current_loot = nil
|
jcallahan@131
|
1872 table.wipe(current_action)
|
jcallahan@124
|
1873 end
|
jcallahan@124
|
1874
|
jcallahan@13
|
1875
|
jcallahan@322
|
1876 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
1877 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1878 local num_guids = 0
|
jcallahan@322
|
1879
|
MMOSimca@344
|
1880 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@348
|
1881 if private.SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
1882 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
1883 table.wipe(current_action)
|
MMOSimca@344
|
1884 return false
|
MMOSimca@344
|
1885 end
|
MMOSimca@344
|
1886
|
jcallahan@322
|
1887 table.wipe(current_action)
|
jcallahan@322
|
1888
|
jcallahan@322
|
1889 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
1890 local loot_info = {
|
jcallahan@322
|
1891 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
1892 }
|
jcallahan@322
|
1893
|
jcallahan@322
|
1894 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
1895 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
1896
|
jcallahan@322
|
1897 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
1898 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
1899
|
jcallahan@322
|
1900 if unit_type and unit_idnum then
|
jcallahan@322
|
1901 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
1902 unit_type,
|
jcallahan@322
|
1903 unit_idnum
|
jcallahan@322
|
1904 }
|
jcallahan@322
|
1905
|
jcallahan@322
|
1906 num_guids = num_guids + 1
|
jcallahan@322
|
1907 end
|
jcallahan@322
|
1908 end
|
jcallahan@322
|
1909 end
|
jcallahan@322
|
1910 end
|
jcallahan@322
|
1911 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
1912
|
jcallahan@322
|
1913 if num_guids == 0 then
|
jcallahan@322
|
1914 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
1915 return false
|
jcallahan@322
|
1916 end
|
jcallahan@326
|
1917
|
jcallahan@322
|
1918 local num_npcs = 0
|
jcallahan@322
|
1919 local num_objects = 0
|
jcallahan@324
|
1920 local num_itemcontainers = 0
|
jcallahan@322
|
1921
|
jcallahan@322
|
1922 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
1923 local unit_type = guid_data[1]
|
jcallahan@324
|
1924 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
1925
|
jcallahan@322
|
1926 if loot_label then
|
jcallahan@322
|
1927 local unit_idnum = guid_data[2]
|
jcallahan@322
|
1928
|
jcallahan@322
|
1929 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
1930 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
1931 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
1932 current_action.loot_label = loot_label
|
jcallahan@322
|
1933 current_action.spell_label = "OPENING"
|
jcallahan@322
|
1934 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
1935 current_action.identifier = unit_idnum
|
jcallahan@322
|
1936 num_objects = num_objects + 1
|
jcallahan@322
|
1937 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
1938 current_action.loot_label = loot_label
|
jcallahan@322
|
1939 current_action.target_type = AF.NPC
|
jcallahan@322
|
1940 current_action.identifier = unit_idnum
|
jcallahan@322
|
1941 num_npcs = num_npcs + 1
|
jcallahan@324
|
1942 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
1943 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
1944 current_action.loot_label = loot_label
|
jcallahan@324
|
1945 current_action.target_type = AF.ITEM
|
jcallahan@324
|
1946 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
1947 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
1948 end
|
jcallahan@322
|
1949 else
|
jcallahan@322
|
1950 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
1951 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
1952 return false
|
jcallahan@322
|
1953 end
|
jcallahan@322
|
1954 end
|
jcallahan@322
|
1955
|
jcallahan@322
|
1956 if not current_action.target_type then
|
jcallahan@322
|
1957 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
1958 return false
|
jcallahan@322
|
1959 end
|
jcallahan@322
|
1960
|
jcallahan@322
|
1961 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
1962 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
1963 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
1964 return false
|
jcallahan@322
|
1965 end
|
jcallahan@322
|
1966
|
jcallahan@322
|
1967 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
1968 return true
|
jcallahan@322
|
1969 end
|
jcallahan@322
|
1970
|
jcallahan@322
|
1971
|
MMOSimca@343
|
1972 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1973 if current_loot then
|
jcallahan@322
|
1974 current_loot = nil
|
jcallahan@322
|
1975 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1976
|
jcallahan@322
|
1977 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1978 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1979 return
|
jcallahan@322
|
1980 end
|
jcallahan@18
|
1981 end
|
jcallahan@151
|
1982
|
jcallahan@151
|
1983 if not current_action.target_type then
|
jcallahan@322
|
1984 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1985
|
jcallahan@322
|
1986 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1987 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1988 return
|
jcallahan@322
|
1989 end
|
jcallahan@151
|
1990 end
|
MMOSimca@343
|
1991 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
1992 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1993
|
jcallahan@14
|
1994 if not verify_func or not update_func then
|
jcallahan@322
|
1995 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
1996 return
|
jcallahan@13
|
1997 end
|
jcallahan@13
|
1998
|
jcallahan@14
|
1999 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2000 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2001 return
|
jcallahan@14
|
2002 end
|
jcallahan@80
|
2003 local guids_used = {}
|
jcallahan@132
|
2004
|
jcallahan@301
|
2005 InitializeCurrentLoot()
|
jcallahan@217
|
2006 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2007
|
jcallahan@55
|
2008 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2009 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2010 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2011 local loot_info = {
|
jcallahan@237
|
2012 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2013 }
|
jcallahan@13
|
2014
|
jcallahan@237
|
2015 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2016 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2017 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2018
|
jcallahan@237
|
2019 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2020 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2021 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2022 if slot_quantity then
|
jcallahan@324
|
2023 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2024 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2025 loot_quantity = slot_quantity
|
jcallahan@324
|
2026 end
|
jcallahan@324
|
2027 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2028 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2029
|
jcallahan@324
|
2030 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@324
|
2031 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2032 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2033 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2034 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@309
|
2035 guids_used[source_guid] = true
|
jcallahan@324
|
2036 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@324
|
2037 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2038 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2039 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2040 else
|
jcallahan@324
|
2041 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2042 current_loot.sources[source_guid]["money"] = current_loot.sources[source_guid]["money"] or 0 + loot_quantity
|
jcallahan@324
|
2043 guids_used[source_guid] = true
|
jcallahan@324
|
2044 end
|
jcallahan@324
|
2045 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2046 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2047 if icon_texture then
|
jcallahan@324
|
2048 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2049 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2050 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2051 else
|
jcallahan@324
|
2052 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2053
|
jcallahan@324
|
2054 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2055 current_loot.sources[source_guid][currency_token] = current_loot.sources[source_guid][currency_token] or 0 + loot_quantity
|
jcallahan@324
|
2056 guids_used[source_guid] = true
|
jcallahan@324
|
2057 end
|
jcallahan@324
|
2058 else
|
jcallahan@324
|
2059 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2060 end
|
jcallahan@308
|
2061 end
|
jcallahan@324
|
2062 else
|
jcallahan@324
|
2063 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2064 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2065 end
|
jcallahan@75
|
2066 end
|
jcallahan@13
|
2067 end
|
jcallahan@13
|
2068 end
|
jcallahan@80
|
2069
|
jcallahan@81
|
2070 for guid in pairs(guids_used) do
|
jcallahan@217
|
2071 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2072 end
|
jcallahan@13
|
2073 update_func()
|
jcallahan@1
|
2074 end
|
jcallahan@13
|
2075 end -- do-block
|
jcallahan@0
|
2076
|
jcallahan@0
|
2077
|
jcallahan@89
|
2078 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2079 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2080
|
jcallahan@89
|
2081 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2082 return
|
jcallahan@89
|
2083 end
|
jcallahan@89
|
2084 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2085 end
|
jcallahan@89
|
2086
|
jcallahan@89
|
2087
|
jcallahan@44
|
2088 do
|
jcallahan@44
|
2089 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2090 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2091 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2092 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2093 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2094 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2095 }
|
jcallahan@5
|
2096
|
jcallahan@68
|
2097 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2098 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2099 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2100
|
jcallahan@133
|
2101 local current_merchant
|
jcallahan@133
|
2102 local merchant_standing
|
jcallahan@133
|
2103
|
jcallahan@133
|
2104 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2105 current_merchant = nil
|
jcallahan@133
|
2106 merchant_standing = nil
|
jcallahan@133
|
2107 end
|
jcallahan@133
|
2108
|
jcallahan@133
|
2109
|
jcallahan@89
|
2110 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2111 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2112 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2113
|
jcallahan@171
|
2114 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2115 return
|
jcallahan@133
|
2116 end
|
jcallahan@331
|
2117 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2118 merchant_standing = faction_standing
|
jcallahan@133
|
2119 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2120 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2121 end
|
jcallahan@55
|
2122 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2123 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2124 _G.MerchantFrame_Update()
|
jcallahan@57
|
2125
|
jcallahan@150
|
2126 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2127
|
jcallahan@44
|
2128 for item_index = 1, num_items do
|
jcallahan@44
|
2129 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2130 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2131
|
jcallahan@324
|
2132 DatamineTT:ClearLines()
|
jcallahan@324
|
2133 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2134
|
jcallahan@324
|
2135 if not item_id then
|
jcallahan@324
|
2136 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2137 item_id = ItemLinkToID(item_link)
|
MMOSimca@328
|
2138 if item_id then
|
MMOSimca@328
|
2139 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - %s", event_name, item_id)
|
MMOSimca@328
|
2140 else
|
MMOSimca@328
|
2141 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - nil", event_name)
|
MMOSimca@328
|
2142 end
|
jcallahan@324
|
2143 end
|
jcallahan@324
|
2144
|
jcallahan@44
|
2145 if item_id and item_id > 0 then
|
jcallahan@44
|
2146 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2147
|
jcallahan@68
|
2148 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2149
|
jcallahan@68
|
2150 for line_index = 1, num_lines do
|
jcallahan@68
|
2151 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2152
|
jcallahan@68
|
2153 if not current_line then
|
jcallahan@68
|
2154 break
|
jcallahan@68
|
2155 end
|
jcallahan@68
|
2156 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2157
|
jcallahan@68
|
2158 if faction or reputation then
|
jcallahan@68
|
2159 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2160 break
|
jcallahan@68
|
2161 end
|
jcallahan@68
|
2162 end
|
jcallahan@68
|
2163
|
jcallahan@87
|
2164 for line_index = 1, num_lines do
|
jcallahan@87
|
2165 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2166
|
jcallahan@87
|
2167 if not current_line then
|
jcallahan@87
|
2168 break
|
jcallahan@87
|
2169 end
|
jcallahan@87
|
2170 local line_text = current_line:GetText()
|
jcallahan@87
|
2171 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2172
|
jcallahan@87
|
2173 if quest_name then
|
jcallahan@87
|
2174 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2175 break
|
jcallahan@87
|
2176 end
|
jcallahan@87
|
2177 end
|
jcallahan@87
|
2178
|
jcallahan@44
|
2179 if extended_cost then
|
jcallahan@53
|
2180 local battleground_rating = 0
|
jcallahan@53
|
2181 local personal_rating = 0
|
jcallahan@53
|
2182 local required_season_amount
|
jcallahan@5
|
2183
|
jcallahan@68
|
2184 for line_index = 1, num_lines do
|
jcallahan@44
|
2185 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2186
|
jcallahan@44
|
2187 if not current_line then
|
jcallahan@44
|
2188 break
|
jcallahan@44
|
2189 end
|
jcallahan@53
|
2190 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2191
|
jcallahan@44
|
2192 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2193 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2194 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2195 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2196
|
jcallahan@44
|
2197 if match1 or match2 then
|
jcallahan@44
|
2198 break
|
jcallahan@44
|
2199 end
|
jcallahan@44
|
2200 end
|
jcallahan@5
|
2201 end
|
jcallahan@44
|
2202 local currency_list = {}
|
jcallahan@44
|
2203 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2204
|
jcallahan@50
|
2205 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2206 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2207 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2208
|
jcallahan@44
|
2209 for cost_index = 1, item_count do
|
jcallahan@324
|
2210 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2211 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2212 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2213
|
jcallahan@317
|
2214 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2215 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2216 end
|
jcallahan@317
|
2217
|
jcallahan@317
|
2218 if currency_identifier then
|
jcallahan@317
|
2219 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2220 end
|
jcallahan@44
|
2221 end
|
jcallahan@44
|
2222
|
jcallahan@44
|
2223 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2224 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2225 end
|
jcallahan@5
|
2226 end
|
jcallahan@133
|
2227 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2228 end
|
jcallahan@44
|
2229 end
|
jcallahan@5
|
2230
|
jcallahan@44
|
2231 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2232 current_merchant.can_repair = true
|
jcallahan@5
|
2233 end
|
jcallahan@57
|
2234 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2235 _G.MerchantFrame_Update()
|
jcallahan@4
|
2236 end
|
jcallahan@44
|
2237 end -- do-block
|
jcallahan@4
|
2238
|
jcallahan@89
|
2239
|
jcallahan@92
|
2240 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2241 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2242 return
|
jcallahan@25
|
2243 end
|
jcallahan@34
|
2244 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2245
|
jcallahan@171
|
2246 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2247 return
|
jcallahan@25
|
2248 end
|
jcallahan@29
|
2249 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2250 table.wipe(current_action)
|
jcallahan@25
|
2251 end
|
jcallahan@25
|
2252
|
jcallahan@25
|
2253
|
jcallahan@115
|
2254 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@324
|
2255 -- This function produces data currently unused by wowdb.com and it makes debugging errors in the .lua output nearly impossible due to the massive bloat.
|
MMOSimca@346
|
2256 if DEBUGGING then
|
jcallahan@309
|
2257 return
|
jcallahan@309
|
2258 end
|
jcallahan@309
|
2259
|
jcallahan@115
|
2260 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2261
|
jcallahan@115
|
2262 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2263 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2264
|
jcallahan@115
|
2265 if is_owned then
|
jcallahan@115
|
2266 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2267
|
jcallahan@139
|
2268 if rarity then
|
jcallahan@139
|
2269 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2270 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2271 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2272 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2273 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2274 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2275
|
jcallahan@139
|
2276 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2277 data.max_health = max_health
|
jcallahan@139
|
2278 data.attack = attack
|
jcallahan@139
|
2279 data.speed = speed
|
jcallahan@139
|
2280 end
|
jcallahan@115
|
2281 end
|
jcallahan@115
|
2282 end
|
jcallahan@115
|
2283 end
|
jcallahan@115
|
2284
|
jcallahan@115
|
2285
|
jcallahan@156
|
2286 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2287 private.in_combat = true
|
jcallahan@156
|
2288 end
|
jcallahan@156
|
2289
|
jcallahan@156
|
2290
|
jcallahan@156
|
2291 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2292 private.in_combat = nil
|
jcallahan@156
|
2293
|
jcallahan@156
|
2294 if private.set_area_id then
|
jcallahan@299
|
2295 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2296 private.set_area_id = nil
|
jcallahan@156
|
2297 end
|
jcallahan@156
|
2298 end
|
jcallahan@156
|
2299
|
jcallahan@156
|
2300
|
jcallahan@118
|
2301 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2302 if not TargetedNPC() then
|
jcallahan@118
|
2303 return
|
jcallahan@2
|
2304 end
|
jcallahan@151
|
2305 current_action.target_type = AF.NPC
|
jcallahan@118
|
2306 self:UpdateTargetLocation()
|
jcallahan@118
|
2307 end
|
jcallahan@2
|
2308
|
jcallahan@89
|
2309
|
jcallahan@12
|
2310 do
|
jcallahan@12
|
2311 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2312 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2313
|
jcallahan@12
|
2314 if not unit_name then
|
jcallahan@12
|
2315 return
|
jcallahan@12
|
2316 end
|
jcallahan@34
|
2317 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2318 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2319 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2320 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2321 end
|
jcallahan@19
|
2322 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2323 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2324 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2325
|
jcallahan@24
|
2326 return quest
|
jcallahan@12
|
2327 end
|
jcallahan@10
|
2328
|
jcallahan@12
|
2329
|
jcallahan@92
|
2330 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2331 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2332
|
jcallahan@112
|
2333 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2334 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2335 end
|
jcallahan@67
|
2336 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2337 ClearKilledNPC()
|
jcallahan@10
|
2338 end
|
jcallahan@10
|
2339
|
jcallahan@12
|
2340
|
jcallahan@92
|
2341 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2342 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2343
|
jcallahan@46
|
2344 if not quest then
|
jcallahan@46
|
2345 return
|
jcallahan@46
|
2346 end
|
jcallahan@24
|
2347 quest.classes = quest.classes or {}
|
jcallahan@27
|
2348 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2349
|
jcallahan@24
|
2350 quest.races = quest.races or {}
|
jcallahan@100
|
2351 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2352 end
|
jcallahan@12
|
2353 end -- do-block
|
jcallahan@9
|
2354
|
jcallahan@9
|
2355
|
jcallahan@92
|
2356 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2357 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2358 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2359 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2360
|
jcallahan@36
|
2361 while processed_quests <= num_quests do
|
MMOSimca@329
|
2362 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2363
|
jcallahan@84
|
2364 if quest_id == 0 then
|
jcallahan@84
|
2365 processed_quests = processed_quests + 1
|
jcallahan@84
|
2366 elseif not is_header then
|
jcallahan@36
|
2367 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2368
|
jcallahan@36
|
2369 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2370 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2371 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2372 processed_quests = processed_quests + 1
|
jcallahan@36
|
2373 end
|
jcallahan@36
|
2374 entry_index = entry_index + 1
|
jcallahan@36
|
2375 end
|
jcallahan@36
|
2376 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2377 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2378 end
|
jcallahan@4
|
2379
|
jcallahan@4
|
2380
|
jcallahan@97
|
2381 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2382 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2383 return
|
jcallahan@112
|
2384 end
|
jcallahan@97
|
2385 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2386 end
|
jcallahan@97
|
2387
|
jcallahan@97
|
2388
|
jcallahan@92
|
2389 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2390 if unit_id ~= "player" then
|
jcallahan@4
|
2391 return
|
jcallahan@4
|
2392 end
|
jcallahan@4
|
2393 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2394 end
|
jcallahan@4
|
2395
|
jcallahan@4
|
2396
|
jcallahan@92
|
2397 do
|
jcallahan@92
|
2398 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2399 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2400 Forge = forge_spell_ids,
|
jcallahan@92
|
2401 }
|
jcallahan@92
|
2402
|
jcallahan@92
|
2403
|
jcallahan@167
|
2404 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2405 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2406 if link then
|
MMOSimca@352
|
2407 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2408 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2409
|
MMOSimca@352
|
2410 if required_tool then
|
MMOSimca@352
|
2411 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2412 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2413 registry[spell_id] = true
|
MMOSimca@352
|
2414 end
|
jcallahan@167
|
2415 end
|
jcallahan@167
|
2416 end
|
jcallahan@167
|
2417 end
|
jcallahan@167
|
2418 end
|
jcallahan@167
|
2419
|
jcallahan@167
|
2420
|
jcallahan@92
|
2421 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2422 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2423
|
jcallahan@92
|
2424 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2425 return
|
jcallahan@92
|
2426 end
|
jcallahan@167
|
2427 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2428 end
|
jcallahan@92
|
2429 end -- do-block
|
jcallahan@92
|
2430
|
jcallahan@92
|
2431
|
jcallahan@167
|
2432 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2433 private.trainer_shown = nil
|
jcallahan@167
|
2434 end
|
jcallahan@167
|
2435
|
jcallahan@167
|
2436
|
jcallahan@92
|
2437 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2438 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2439 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2440
|
jcallahan@164
|
2441 if not trainer then
|
jcallahan@58
|
2442 return
|
jcallahan@58
|
2443 end
|
jcallahan@331
|
2444 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2445 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2446
|
jcallahan@167
|
2447 private.trainer_shown = true
|
jcallahan@167
|
2448
|
jcallahan@27
|
2449 -- Get the initial trainer filters
|
MMOSimca@344
|
2450 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2451 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2452 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2453
|
jcallahan@27
|
2454 -- Clear the trainer filters
|
MMOSimca@344
|
2455 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2456 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2457 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2458
|
jcallahan@27
|
2459 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2460 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2461
|
jcallahan@27
|
2462 if spell_name then
|
jcallahan@27
|
2463 DatamineTT:ClearLines()
|
jcallahan@27
|
2464 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2465
|
jcallahan@27
|
2466 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2467
|
jcallahan@43
|
2468 if spell_id then
|
jcallahan@164
|
2469 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2470
|
jcallahan@164
|
2471 if not class_professions then
|
jcallahan@164
|
2472 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2473 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2474 end
|
jcallahan@43
|
2475 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2476 profession = profession or "General"
|
jcallahan@43
|
2477
|
jcallahan@164
|
2478 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2479
|
jcallahan@43
|
2480 if not profession_skills then
|
jcallahan@43
|
2481 class_professions[profession] = {}
|
jcallahan@43
|
2482 profession_skills = class_professions[profession]
|
jcallahan@43
|
2483 end
|
jcallahan@173
|
2484 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2485 end
|
jcallahan@27
|
2486 end
|
jcallahan@27
|
2487 end
|
jcallahan@27
|
2488 -- Reset the filters to what they were before
|
MMOSimca@344
|
2489 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2490 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2491 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2492 end
|
jcallahan@27
|
2493
|
jcallahan@27
|
2494
|
jcallahan@1
|
2495 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2496 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2497 return
|
jcallahan@1
|
2498 end
|
jcallahan@1
|
2499 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2500
|
jcallahan@1
|
2501 if not spell_label then
|
jcallahan@1
|
2502 return
|
jcallahan@1
|
2503 end
|
jcallahan@306
|
2504
|
MMOSimca@343
|
2505 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2506 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2507 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2508
|
jcallahan@150
|
2509 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2510 unit_name = target_name
|
jcallahan@150
|
2511 unit_id = "target"
|
jcallahan@1
|
2512 end
|
jcallahan@1
|
2513 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2514 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2515 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2516 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2517 return
|
MMOSimca@328
|
2518 end
|
jcallahan@28
|
2519
|
jcallahan@205
|
2520 table.wipe(current_action)
|
jcallahan@122
|
2521 current_action.instance_token = instance_token
|
jcallahan@122
|
2522 current_action.map_level = map_level
|
jcallahan@122
|
2523 current_action.x = x
|
jcallahan@122
|
2524 current_action.y = y
|
jcallahan@122
|
2525 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2526 current_action.spell_label = spell_label
|
jcallahan@105
|
2527
|
jcallahan@105
|
2528 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2529 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2530 end
|
jcallahan@1
|
2531
|
jcallahan@151
|
2532 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2533 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2534 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2535 return
|
jcallahan@16
|
2536 end
|
jcallahan@123
|
2537 current_action.target_type = AF.NPC
|
jcallahan@16
|
2538 end
|
jcallahan@16
|
2539 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2540 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2541
|
jcallahan@150
|
2542 if item_name and item_name == target_name then
|
jcallahan@150
|
2543 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2544 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2545 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2546 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2547 end
|
jcallahan@150
|
2548 elseif not item_name and not unit_name then
|
jcallahan@1
|
2549 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2550 if target_name == "" then
|
jcallahan@17
|
2551 return
|
jcallahan@17
|
2552 end
|
jcallahan@122
|
2553 current_action.object_name = target_name
|
jcallahan@123
|
2554 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2555 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2556 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2557 end
|
jcallahan@1
|
2558 end
|
jcallahan@1
|
2559 private.tracked_line = spell_line
|
jcallahan@0
|
2560 end
|
jcallahan@0
|
2561
|
jcallahan@94
|
2562
|
jcallahan@312
|
2563 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2564 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2565 ClearKilledBossID()
|
jcallahan@306
|
2566 ClearLootToastContainerID()
|
MMOSimca@336
|
2567 private.raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2568 else
|
MMOSimca@336
|
2569 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2570 return
|
jcallahan@1
|
2571 end
|
jcallahan@306
|
2572
|
jcallahan@324
|
2573 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2574 if loot_toast_data then
|
MMOSimca@336
|
2575 local npc_id = private.raid_boss_id
|
jcallahan@317
|
2576
|
jcallahan@324
|
2577 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2578 local upper_limit = 0
|
jcallahan@317
|
2579 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2580 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2581 end
|
jcallahan@317
|
2582
|
jcallahan@317
|
2583 for i = 0, upper_limit do
|
jcallahan@317
|
2584 local temp_npc_id = npc_id
|
jcallahan@317
|
2585
|
jcallahan@317
|
2586 if i > 0 then
|
jcallahan@317
|
2587 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2588 end
|
jcallahan@317
|
2589
|
jcallahan@317
|
2590 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2591 if npc then
|
jcallahan@324
|
2592 -- Create needed npc fields if required
|
jcallahan@317
|
2593 local loot_label = "drops"
|
jcallahan@317
|
2594 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2595 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2596 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2597
|
jcallahan@317
|
2598 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2599 local data = loot_toast_data[index]
|
jcallahan@317
|
2600 local loot_type = data[1]
|
jcallahan@317
|
2601 local hyperlink = data[2]
|
jcallahan@317
|
2602 local quantity = data[3]
|
jcallahan@317
|
2603
|
jcallahan@317
|
2604 if loot_type == "item" then
|
jcallahan@317
|
2605 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2606 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2607 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2608 elseif loot_type == "money" then
|
jcallahan@317
|
2609 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2610 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2611 elseif loot_type == "currency" then
|
jcallahan@317
|
2612 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2613 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@324
|
2614 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
2615 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
2616 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
2617 end
|
jcallahan@317
|
2618 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2619 end
|
jcallahan@307
|
2620 end
|
jcallahan@317
|
2621
|
jcallahan@317
|
2622 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2623 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2624 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2625 end
|
jcallahan@317
|
2626 else
|
jcallahan@317
|
2627 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2628 end
|
jcallahan@307
|
2629 end
|
jcallahan@307
|
2630 end
|
jcallahan@307
|
2631
|
jcallahan@307
|
2632 ClearLootToastData()
|
jcallahan@307
|
2633
|
jcallahan@307
|
2634 killed_boss_id_timer_handle = WDP:ScheduleTimer(ClearKilledBossID, 5) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2635 end
|
jcallahan@306
|
2636
|
jcallahan@306
|
2637
|
jcallahan@306
|
2638 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2639 if unit_id ~= "player" then
|
jcallahan@306
|
2640 return
|
jcallahan@306
|
2641 end
|
jcallahan@306
|
2642 private.tracked_line = nil
|
jcallahan@306
|
2643 private.previous_spell_id = spell_id
|
jcallahan@306
|
2644
|
MMOSimca@345
|
2645 -- Handle Logging spell casts
|
MMOSimca@345
|
2646 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2647 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2648 --for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] do
|
MMOSimca@351
|
2649 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@351
|
2650 --end
|
MMOSimca@345
|
2651 return
|
MMOSimca@345
|
2652 end
|
MMOSimca@345
|
2653
|
MMOSimca@345
|
2654 -- Handle Loot Toast spell casts
|
jcallahan@306
|
2655 if private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2656 ClearKilledBossID()
|
jcallahan@306
|
2657 ClearLootToastContainerID()
|
jcallahan@307
|
2658 ClearLootToastData()
|
jcallahan@306
|
2659
|
jcallahan@306
|
2660 private.loot_toast_container_id = private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
jcallahan@306
|
2661 loot_toast_container_timer_handle = WDP:ScheduleTimer(ClearLootToastContainerID, 1) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2662 return
|
jcallahan@306
|
2663 end
|
jcallahan@306
|
2664
|
MMOSimca@347
|
2665 -- For Crates of Salvage (and potentially other items based on spell casts in the future which need manual handling)
|
MMOSimca@347
|
2666 if private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2667 -- Set up timer
|
MMOSimca@349
|
2668 Debug("%s: Beginning Salvage loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@349
|
2669 chat_loot_timer_handle = WDP:ScheduleTimer(ClearTimeBasedLootData, 1)
|
MMOSimca@347
|
2670
|
MMOSimca@347
|
2671 -- Standard item handling setup
|
MMOSimca@347
|
2672 table.wipe(current_action)
|
MMOSimca@347
|
2673 current_loot = nil
|
MMOSimca@347
|
2674 current_action.target_type = AF.ITEM
|
MMOSimca@349
|
2675 current_action.identifier = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2676 current_action.loot_label = "contains"
|
MMOSimca@349
|
2677 InitializeCurrentLoot()
|
MMOSimca@347
|
2678 return
|
MMOSimca@347
|
2679 end
|
MMOSimca@347
|
2680
|
jcallahan@306
|
2681 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2682 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2683 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2684 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2685 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2686 killed_npc_id = current_target_id
|
MMOSimca@343
|
2687 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2688 end
|
jcallahan@306
|
2689 end
|
jcallahan@0
|
2690
|
jcallahan@90
|
2691
|
jcallahan@1
|
2692 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2693 if unit_id ~= "player" then
|
jcallahan@1
|
2694 return
|
jcallahan@1
|
2695 end
|
jcallahan@0
|
2696
|
jcallahan@1
|
2697 if private.tracked_line == spell_line then
|
jcallahan@1
|
2698 private.tracked_line = nil
|
jcallahan@1
|
2699 end
|
jcallahan@147
|
2700 table.wipe(current_action)
|
jcallahan@0
|
2701 end
|
jcallahan@90
|
2702
|
jcallahan@90
|
2703
|
jcallahan@90
|
2704 do
|
jcallahan@90
|
2705 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2706 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2707
|
jcallahan@90
|
2708 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2709 return
|
jcallahan@90
|
2710 end
|
jcallahan@90
|
2711
|
jcallahan@171
|
2712 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2713 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2714 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2715 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2716 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2717 end
|
jcallahan@90
|
2718 end
|
jcallahan@90
|
2719
|
jcallahan@90
|
2720
|
jcallahan@90
|
2721 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2722 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2723 end
|
jcallahan@90
|
2724
|
jcallahan@90
|
2725
|
jcallahan@90
|
2726 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2727 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2728 end
|
jcallahan@90
|
2729
|
jcallahan@90
|
2730
|
jcallahan@90
|
2731 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2732 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2733 end
|
jcallahan@90
|
2734
|
jcallahan@90
|
2735
|
jcallahan@92
|
2736 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2737 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2738 end
|
jcallahan@90
|
2739
|
jcallahan@90
|
2740
|
jcallahan@323
|
2741 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2742 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2743 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2744
|
jcallahan@323
|
2745 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2746 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2747 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2748 return
|
jcallahan@323
|
2749 end
|
jcallahan@323
|
2750 end
|
jcallahan@323
|
2751 end,
|
jcallahan@323
|
2752 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2753 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2754 end,
|
jcallahan@323
|
2755 }
|
jcallahan@323
|
2756
|
jcallahan@323
|
2757
|
jcallahan@92
|
2758 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2759 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2760 if not unit_idnum then
|
jcallahan@323
|
2761 return
|
jcallahan@323
|
2762 end
|
jcallahan@323
|
2763
|
jcallahan@323
|
2764 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2765 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2766 end
|
jcallahan@90
|
2767 end
|
jcallahan@90
|
2768
|
jcallahan@90
|
2769
|
jcallahan@93
|
2770 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2771 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2772 end
|
jcallahan@93
|
2773
|
jcallahan@93
|
2774
|
jcallahan@189
|
2775 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2776 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2777 end
|
jcallahan@189
|
2778
|
jcallahan@189
|
2779
|
jcallahan@90
|
2780 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2781 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2782 end
|
jcallahan@90
|
2783
|
jcallahan@90
|
2784
|
jcallahan@90
|
2785 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2786 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2787 end
|
jcallahan@90
|
2788
|
jcallahan@90
|
2789
|
jcallahan@90
|
2790 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2791 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2792 end
|
jcallahan@90
|
2793 end -- do-block
|