jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@383
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17 local C_Timer = _G.C_Timer
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MMOSimca@383
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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MMOSimca@383
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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catherton@465
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28 local HereBeDragons = LibStub("HereBeDragons-1.0")
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jcallahan@48
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29
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jcallahan@4
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30 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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31 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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32
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jcallahan@0
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33
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jcallahan@246
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34 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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35
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jcallahan@246
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36 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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37 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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38 local DB_VERSION = 18
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MMOSimca@346
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39 local DEBUGGING = false
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jcallahan@156
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40 local EVENT_DEBUG = false
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jcallahan@322
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41
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MMOSimca@405
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42 local ITEM_ID_TIMBER = 114781
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MMOSimca@405
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43
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MMOSimca@422
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44 local LOOT_SOURCE_ID_REDUNDANT = 3
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MMOSimca@422
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45 local LOOT_SOURCE_ID_GARRISON_CACHE = 10
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MMOSimca@422
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46
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jcallahan@246
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47 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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48 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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49 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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50
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MMOSimca@454
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51 local PLAYER_CLASS, PLAYER_CLASS_ID = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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52 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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53 local PLAYER_GUID
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jcallahan@246
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54 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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55 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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jcallahan@246
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56
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MMOSimca@377
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57 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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MMOSimca@377
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58 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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MMOSimca@377
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59 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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MMOSimca@377
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60
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jcallahan@246
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61 local ALLOWED_LOCALES = {
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jcallahan@246
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62 enUS = true,
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jcallahan@246
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63 enGB = true,
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MMOSimca@336
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64 enTW = true,
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MMOSimca@336
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65 enCN = true,
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jcallahan@246
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66 }
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jcallahan@157
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67
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jcallahan@0
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68 local DATABASE_DEFAULTS = {
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jcallahan@128
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69 char = {},
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jcallahan@0
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70 global = {
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jcallahan@270
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71 config = {
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jcallahan@270
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72 minimap_icon = {
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jcallahan@270
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73 hide = true,
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jcallahan@270
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74 },
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jcallahan@270
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75 },
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jcallahan@0
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76 items = {},
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jcallahan@0
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77 npcs = {},
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jcallahan@0
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78 objects = {},
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jcallahan@0
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79 quests = {},
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jcallahan@167
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80 spells = {},
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jcallahan@17
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81 zones = {},
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jcallahan@0
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82 }
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jcallahan@0
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83 }
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jcallahan@0
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84
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jcallahan@1
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85 local EVENT_MAPPING = {
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MMOSimca@436
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86 AUCTION_HOUSE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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87 AUCTION_HOUSE_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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88 BANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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89 BANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@90
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90 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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91 BLACK_MARKET_ITEM_UPDATE = true,
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MMOSimca@408
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92 BONUS_ROLL_RESULT = true,
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MMOSimca@388
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93 CHAT_MSG_CURRENCY = true,
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jcallahan@48
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94 CHAT_MSG_LOOT = true,
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jcallahan@95
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95 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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96 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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97 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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98 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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99 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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100 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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101 CURSOR_UPDATE = true,
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jcallahan@90
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102 FORGE_MASTER_OPENED = true,
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MMOSimca@436
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103 GARRISON_MISSION_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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104 GARRISON_MISSION_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@450
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105 GARRISON_SHIPYARD_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@450
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106 GARRISON_SHIPYARD_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@436
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107 GOSSIP_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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108 GOSSIP_SHOW = true, -- also triggers StopChatLootRecording
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jcallahan@290
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109 GROUP_ROSTER_UPDATE = true,
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MMOSimca@436
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110 GUILDBANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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111 GUILDBANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@42
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112 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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113 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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114 LOOT_CLOSED = true,
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MMOSimca@343
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115 LOOT_OPENED = true,
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MMOSimca@412
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116 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
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MMOSimca@436
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117 MAIL_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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118 MAIL_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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119 MERCHANT_CLOSED = true, -- also triggers ResumeChatLootRecording
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MMOSimca@436
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120 MERCHANT_SHOW = "UpdateMerchantItems", -- also triggers StopChatLootRecording
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jcallahan@61
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121 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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122 PET_BAR_UPDATE = true,
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MMOSimca@368
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123 --PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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124 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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125 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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126 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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127 QUEST_COMPLETE = true,
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jcallahan@9
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128 QUEST_DETAIL = true,
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jcallahan@9
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129 QUEST_LOG_UPDATE = true,
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jcallahan@97
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130 QUEST_PROGRESS = true,
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jcallahan@178
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131 SHOW_LOOT_TOAST = true,
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jcallahan@306
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132 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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133 TAXIMAP_OPENED = true,
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MMOSimca@437
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134 TRADE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@437
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135 TRADE_SHOW = "StopChatLootRecording",
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jcallahan@92
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136 TRADE_SKILL_SHOW = true,
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jcallahan@167
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137 TRAINER_CLOSED = true,
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jcallahan@27
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138 TRAINER_SHOW = true,
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jcallahan@90
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139 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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140 UNIT_PET = true,
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jcallahan@4
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141 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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142 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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143 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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144 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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145 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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146 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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147 VOID_STORAGE_OPEN = true,
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jcallahan@0
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148 }
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jcallahan@0
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149
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jcallahan@4
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150
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jcallahan@246
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151 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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152
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jcallahan@92
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153 local anvil_spell_ids = {}
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jcallahan@92
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154 local currently_drunk
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jcallahan@128
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155 local char_db
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jcallahan@128
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156 local global_db
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jcallahan@299
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157 local group_member_guids = {}
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jcallahan@246
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158 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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159 local group_pet_guids = {}
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jcallahan@299
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160 local in_instance
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jcallahan@187
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161 local item_process_timer_handle
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jcallahan@92
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162 local faction_standings = {}
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jcallahan@92
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163 local forge_spell_ids = {}
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jcallahan@95
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164 local languages_known = {}
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jcallahan@317
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165 local boss_loot_toasting = {}
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MMOSimca@387
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166 local container_loot_toasting
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MMOSimca@387
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167 local loot_toast_container_id
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MMOSimca@387
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168 local raid_boss_id
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jcallahan@306
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169 local loot_toast_container_timer_handle
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jcallahan@307
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170 local loot_toast_data
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jcallahan@307
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171 local loot_toast_data_timer_handle
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jcallahan@95
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172 local name_to_id_map = {}
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jcallahan@306
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173 local killed_boss_id_timer_handle
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jcallahan@177
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174 local killed_npc_id
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jcallahan@2
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175 local target_location_timer_handle
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MMOSimca@345
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176 local last_timber_spell_id
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MMOSimca@355
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177 local last_garrison_cache_object_id
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MMOSimca@436
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178 local block_chat_loot_data
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MMOSimca@435
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179 local chat_loot_data = {}
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MMOSimca@347
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180 local chat_loot_timer_handle
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jcallahan@86
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181 local current_target_id
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jcallahan@131
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182 local current_loot
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jcallahan@1
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183
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jcallahan@312
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184
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jcallahan@121
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185 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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186 local current_action = {
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jcallahan@121
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187 identifier = nil,
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jcallahan@121
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188 loot_label = nil,
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jcallahan@121
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189 loot_list = nil,
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jcallahan@121
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190 loot_sources = nil,
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jcallahan@121
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191 map_level = nil,
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jcallahan@121
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192 spell_label = nil,
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jcallahan@123
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193 target_type = nil,
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jcallahan@121
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194 x = nil,
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jcallahan@121
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195 y = nil,
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jcallahan@121
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196 zone_data = nil,
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jcallahan@121
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197 }
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jcallahan@92
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198
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jcallahan@246
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199
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MMOSimca@393
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200 -- Timer prototypes
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MMOSimca@393
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201 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
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MMOSimca@393
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202
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MMOSimca@393
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203
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jcallahan@246
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204 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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205
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jcallahan@245
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206 local function Debug(message, ...)
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MMOSimca@350
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207 if not DEBUGGING or not message then
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jcallahan@151
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208 return
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jcallahan@151
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209 end
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catherton@465
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210
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MMOSimca@350
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211 if ... then
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MMOSimca@350
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212 local args = { ... }
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MMOSimca@350
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213
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MMOSimca@350
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214 for index = 1, #args do
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MMOSimca@377
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215 args[index] = tostring(args[index])
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jcallahan@306
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216 end
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MMOSimca@350
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217 _G.print(message:format(unpack(args)))
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MMOSimca@350
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218 else
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MMOSimca@350
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219 _G.print(message)
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jcallahan@306
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220 end
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jcallahan@151
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221 end
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jcallahan@151
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222
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jcallahan@151
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223
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MMOSimca@393
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224 local function InitializeCurrentLoot()
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MMOSimca@393
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225 current_loot = {
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MMOSimca@393
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226 list = {},
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MMOSimca@393
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227 sources = {},
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MMOSimca@393
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228 identifier = current_action.identifier,
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MMOSimca@393
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229 label = current_action.loot_label or "drops",
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MMOSimca@393
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230 map_level = current_action.map_level,
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MMOSimca@393
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231 object_name = current_action.object_name,
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MMOSimca@393
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232 spell_label = current_action.spell_label,
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MMOSimca@393
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233 target_type = current_action.target_type,
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MMOSimca@393
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234 x = current_action.x,
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MMOSimca@393
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235 y = current_action.y,
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MMOSimca@393
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236 zone_data = current_action.zone_data,
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MMOSimca@393
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237 }
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MMOSimca@393
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238
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MMOSimca@393
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239 table.wipe(current_action)
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MMOSimca@393
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240 end
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MMOSimca@393
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241
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MMOSimca@393
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242
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jcallahan@169
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243 local TradeSkillExecutePer
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jcallahan@169
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244 do
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jcallahan@169
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245 local header_list = {}
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jcallahan@169
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246
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jcallahan@169
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247 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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248 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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249 return
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jcallahan@169
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250 end
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catherton@465
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251
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catherton@465
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252 if (private.isLegion) then
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catherton@465
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253 local recipes = _G.C_TradeSkillUI.GetAllRecipeIDs()
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catherton@465
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254
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catherton@465
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255 if recipes and (#recipes > 0) then
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catherton@465
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256 for i = 1, #recipes do
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catherton@465
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257 if iter_func(_G.C_TradeSkillUI.GetRecipeInfo(recipes[i]).name, recipes[i]) then
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catherton@465
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258 break
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catherton@465
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259 end
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catherton@465
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260 end
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catherton@465
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261 end
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catherton@465
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262 else
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catherton@465
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263 -- Clear the search box focus so the scan will have correct results.
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catherton@465
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264 local search_box = _G.TradeSkillFrameSearchBox
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catherton@465
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265 search_box:SetText("")
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catherton@465
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266
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catherton@465
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267 _G.TradeSkillSearch_OnTextChanged(search_box)
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catherton@465
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268 search_box:ClearFocus()
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catherton@465
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269 search_box:GetScript("OnEditFocusLost")(search_box)
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catherton@465
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270
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catherton@465
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271 table.wipe(header_list)
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catherton@465
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272
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catherton@465
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273 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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catherton@465
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274 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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catherton@465
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275 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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catherton@465
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276
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catherton@465
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277 if have_materials then
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catherton@465
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278 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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catherton@465
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279 _G.TradeSkillOnlyShowMakeable(false)
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catherton@465
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280 end
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catherton@465
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281
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catherton@465
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282 if have_skillup then
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catherton@465
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283 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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catherton@465
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284 _G.TradeSkillOnlyShowSkillUps(false)
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catherton@465
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285 end
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catherton@465
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286 _G.SetTradeSkillInvSlotFilter(0, true, true)
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catherton@465
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287 _G.TradeSkillUpdateFilterBar()
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catherton@465
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288 _G.TradeSkillFrame_Update()
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catherton@465
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289
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catherton@465
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290 -- Expand all headers so we can see all the recipes there are
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catherton@465
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291 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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catherton@465
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292 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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catherton@465
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293
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catherton@465
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294 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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catherton@465
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295 if not is_expanded then
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catherton@465
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296 header_list[name] = true
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catherton@465
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297 _G.ExpandTradeSkillSubClass(tradeskill_index)
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catherton@465
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298 end
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catherton@465
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299 elseif iter_func(name, tradeskill_index) then
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catherton@465
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300 break
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catherton@465
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301 end
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catherton@465
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302 end
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catherton@465
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303
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catherton@465
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304 -- Restore the state of the things we changed.
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catherton@465
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305 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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catherton@465
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306 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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catherton@465
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307
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catherton@465
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308 if header_list[name] then
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catherton@465
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309 _G.CollapseTradeSkillSubClass(tradeskill_index)
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catherton@465
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310 end
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catherton@465
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311 end
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catherton@465
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312 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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catherton@465
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313 _G.TradeSkillOnlyShowMakeable(have_materials)
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catherton@465
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314 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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catherton@465
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315 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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catherton@465
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316
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catherton@465
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317 _G.TradeSkillUpdateFilterBar()
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catherton@465
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318 _G.TradeSkillFrame_Update()
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catherton@465
|
319 end
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jcallahan@167
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320 end
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jcallahan@169
|
321 end -- do-block
|
jcallahan@167
|
322
|
jcallahan@167
|
323
|
jcallahan@39
|
324 local ActualCopperCost
|
jcallahan@39
|
325 do
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jcallahan@39
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326 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
327
|
jcallahan@39
|
328 local STANDING_DISCOUNTS = {
|
jcallahan@39
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329 HATED = 0,
|
jcallahan@39
|
330 HOSTILE = 0,
|
jcallahan@39
|
331 UNFRIENDLY = 0,
|
jcallahan@39
|
332 NEUTRAL = 0,
|
jcallahan@39
|
333 FRIENDLY = 0.05,
|
jcallahan@39
|
334 HONORED = 0.1,
|
jcallahan@39
|
335 REVERED = 0.15,
|
jcallahan@39
|
336 EXALTED = 0.2,
|
jcallahan@39
|
337 }
|
jcallahan@39
|
338
|
jcallahan@39
|
339
|
jcallahan@39
|
340 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
341 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
342 return 0
|
jcallahan@39
|
343 end
|
jcallahan@39
|
344 local modifier = 1
|
jcallahan@39
|
345
|
jcallahan@39
|
346 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
347 modifier = modifier - 0.1
|
jcallahan@39
|
348 end
|
jcallahan@39
|
349
|
jcallahan@39
|
350 if rep_standing then
|
jcallahan@39
|
351 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
352 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
353 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
354 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
355 end
|
jcallahan@39
|
356 end
|
jcallahan@39
|
357 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
358 end
|
jcallahan@39
|
359 end -- do-block
|
jcallahan@39
|
360
|
jcallahan@39
|
361
|
jcallahan@29
|
362 local function InstanceDifficultyToken()
|
MMOSimca@440
|
363 -- Sometimes, instance information is returned when not in an instance. This check protects against that.
|
MMOSimca@440
|
364 if _G.IsInInstance() then
|
MMOSimca@440
|
365 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
MMOSimca@440
|
366
|
MMOSimca@440
|
367 if not instance_type or instance_type == "" then
|
MMOSimca@440
|
368 instance_type = "NONE"
|
MMOSimca@440
|
369 end
|
MMOSimca@440
|
370 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@59
|
371 end
|
MMOSimca@440
|
372 return "NONE:0:false"
|
jcallahan@29
|
373 end
|
jcallahan@29
|
374
|
jcallahan@29
|
375
|
jcallahan@1
|
376 local function CurrentLocationData()
|
catherton@465
|
377 local x, y, current_area_id, map_level = HereBeDragons:GetPlayerZonePosition(true)
|
catherton@465
|
378
|
catherton@465
|
379 -- Put coordinates into expected format (as integers, they don't get a billion decimals output in the SavedVariables)
|
catherton@465
|
380 local x_int = _G.floor(x * 1000)
|
catherton@465
|
381 local y_int = _G.floor(y * 1000)
|
catherton@465
|
382 if x_int % 2 ~= 0 then
|
catherton@465
|
383 x_int = x_int + 1
|
jcallahan@145
|
384 end
|
catherton@465
|
385 if y_int % 2 ~= 0 then
|
catherton@465
|
386 y_int = y_int + 1
|
jcallahan@1
|
387 end
|
jcallahan@1
|
388
|
catherton@465
|
389 return _G.GetRealZoneText(), current_area_id, x_int, y_int, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
390 end
|
jcallahan@1
|
391
|
jcallahan@1
|
392
|
MMOSimca@441
|
393 local function DBEntry(data_type, unit_id)
|
MMOSimca@441
|
394 if not data_type or not unit_id then
|
jcallahan@312
|
395 return
|
jcallahan@312
|
396 end
|
MMOSimca@441
|
397 local category = global_db[data_type]
|
MMOSimca@441
|
398
|
MMOSimca@441
|
399 if not category then
|
MMOSimca@441
|
400 category = {}
|
MMOSimca@441
|
401 global_db[data_type] = category
|
MMOSimca@441
|
402 end
|
MMOSimca@441
|
403 local unit = category[unit_id]
|
MMOSimca@441
|
404
|
MMOSimca@441
|
405 if not unit then
|
MMOSimca@441
|
406 unit = {}
|
MMOSimca@441
|
407 category[unit_id] = unit
|
MMOSimca@441
|
408 end
|
MMOSimca@441
|
409 return unit
|
jcallahan@312
|
410 end
|
jcallahan@312
|
411
|
MMOSimca@441
|
412 private.DBEntry = DBEntry
|
MMOSimca@441
|
413
|
MMOSimca@441
|
414 local NPCEntry
|
MMOSimca@441
|
415 do
|
MMOSimca@441
|
416 local npc_prototype = {}
|
MMOSimca@441
|
417 local npc_meta = {
|
MMOSimca@441
|
418 __index = npc_prototype
|
MMOSimca@441
|
419 }
|
MMOSimca@441
|
420
|
MMOSimca@441
|
421 function NPCEntry(identifier)
|
MMOSimca@441
|
422 local npc = DBEntry("npcs", identifier)
|
MMOSimca@441
|
423 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@1
|
424 end
|
MMOSimca@441
|
425
|
MMOSimca@441
|
426 function npc_prototype:EncounterData(difficulty_token)
|
MMOSimca@441
|
427 self.encounter_data = self.encounter_data or {}
|
MMOSimca@441
|
428 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
MMOSimca@441
|
429 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
MMOSimca@441
|
430
|
MMOSimca@441
|
431 return self.encounter_data[difficulty_token]
|
MMOSimca@441
|
432 end
|
jcallahan@1
|
433 end
|
jcallahan@270
|
434
|
jcallahan@4
|
435
|
jcallahan@141
|
436 local UpdateDBEntryLocation
|
jcallahan@141
|
437 do
|
jcallahan@141
|
438 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
439 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
440 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
441
|
jcallahan@141
|
442 if not facing then
|
jcallahan@141
|
443 return x, y
|
jcallahan@141
|
444 end
|
jcallahan@246
|
445 local rad = facing + math.pi
|
jcallahan@141
|
446 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
447 end
|
jcallahan@10
|
448
|
jcallahan@24
|
449
|
jcallahan@141
|
450 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
451 if not identifier then
|
jcallahan@141
|
452 return
|
jcallahan@141
|
453 end
|
jcallahan@141
|
454 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
455 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
456 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
457 return
|
MMOSimca@328
|
458 end
|
jcallahan@141
|
459 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
460 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
461 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
462
|
jcallahan@141
|
463 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
464 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
465
|
jcallahan@141
|
466 if not zone_data then
|
jcallahan@141
|
467 zone_data = {}
|
jcallahan@141
|
468 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
469 end
|
jcallahan@141
|
470
|
jcallahan@141
|
471 -- Special case for Fishing.
|
jcallahan@141
|
472 if current_action.spell_label == "FISHING" then
|
MMOSimca@441
|
473 local _, qx, qy = _G.GetWorldLocFromMapPos(0, 0)
|
MMOSimca@441
|
474 local _, wx, wy = _G.GetWorldLocFromMapPos(1, 1)
|
MMOSimca@441
|
475 local yard_width, yard_height = qy - wy, qx - wx
|
jcallahan@141
|
476
|
jcallahan@141
|
477 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
478 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
479 current_action.x = x
|
jcallahan@141
|
480 current_action.y = y
|
jcallahan@141
|
481 end
|
jcallahan@141
|
482 end
|
jcallahan@141
|
483 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
484
|
jcallahan@141
|
485 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
486 return zone_data
|
jcallahan@10
|
487 end
|
jcallahan@141
|
488 end -- do-block
|
jcallahan@10
|
489
|
jcallahan@10
|
490
|
MMOSimca@441
|
491 local function CurrencyLinkToTexture(currency_link)
|
MMOSimca@441
|
492 if not currency_link then
|
MMOSimca@441
|
493 return
|
MMOSimca@441
|
494 end
|
MMOSimca@441
|
495 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
MMOSimca@441
|
496 return texture_path:match("[^\\]+$"):lower()
|
MMOSimca@441
|
497 end
|
MMOSimca@441
|
498
|
MMOSimca@441
|
499
|
MMOSimca@441
|
500 local function ItemLinkToID(item_link)
|
MMOSimca@441
|
501 if not item_link then
|
MMOSimca@441
|
502 return
|
MMOSimca@441
|
503 end
|
MMOSimca@441
|
504 return tonumber(tostring(item_link):match("item:(%d+)"))
|
MMOSimca@441
|
505 end
|
MMOSimca@441
|
506
|
MMOSimca@441
|
507 private.ItemLinkToID = ItemLinkToID
|
MMOSimca@441
|
508
|
MMOSimca@441
|
509 local function UnitTypeIsNPC(unit_type)
|
MMOSimca@441
|
510 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
MMOSimca@441
|
511 end
|
MMOSimca@441
|
512
|
MMOSimca@441
|
513
|
MMOSimca@441
|
514 local ParseGUID
|
MMOSimca@441
|
515 do
|
MMOSimca@441
|
516 local UNIT_TYPES = private.UNIT_TYPES
|
MMOSimca@441
|
517
|
MMOSimca@441
|
518 local NPC_ID_MAPPING = {
|
MMOSimca@441
|
519 [62164] = 63191, -- Garalon
|
MMOSimca@441
|
520 }
|
MMOSimca@441
|
521
|
MMOSimca@441
|
522
|
MMOSimca@441
|
523 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
524 if not unit_type_name then
|
MMOSimca@441
|
525 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
526 end
|
MMOSimca@441
|
527
|
MMOSimca@441
|
528 for def, text in next, UNIT_TYPES do
|
MMOSimca@441
|
529 if unit_type_name == text then
|
MMOSimca@441
|
530 return UNIT_TYPES[def]
|
MMOSimca@441
|
531 end
|
MMOSimca@441
|
532 end
|
MMOSimca@441
|
533 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
534 end
|
MMOSimca@441
|
535
|
MMOSimca@441
|
536
|
MMOSimca@441
|
537 function ParseGUID(guid)
|
MMOSimca@441
|
538 if not guid then
|
MMOSimca@441
|
539 return
|
MMOSimca@441
|
540 end
|
MMOSimca@441
|
541
|
MMOSimca@441
|
542 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@441
|
543 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@441
|
544
|
MMOSimca@441
|
545 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
546 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@441
|
547
|
MMOSimca@441
|
548 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
MMOSimca@441
|
549
|
MMOSimca@441
|
550 if id_mapping and UnitTypeIsNPC(unit_type) then
|
MMOSimca@441
|
551 unit_idnum = id_mapping
|
MMOSimca@441
|
552 end
|
MMOSimca@441
|
553 return unit_type, unit_idnum
|
MMOSimca@441
|
554 end
|
MMOSimca@441
|
555 return unit_type
|
MMOSimca@441
|
556 end
|
MMOSimca@441
|
557
|
MMOSimca@441
|
558 private.ParseGUID = ParseGUID
|
MMOSimca@441
|
559 end -- do-block
|
MMOSimca@441
|
560
|
MMOSimca@441
|
561
|
jcallahan@19
|
562 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
563 if not item_link then
|
jcallahan@19
|
564 return
|
jcallahan@19
|
565 end
|
jcallahan@19
|
566 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
567
|
jcallahan@19
|
568 if not bag_index or not slot_index then
|
jcallahan@19
|
569 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
570 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
571 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
572 bag_index = new_bag_index
|
jcallahan@19
|
573 slot_index = new_slot_index
|
jcallahan@19
|
574 break
|
jcallahan@19
|
575 end
|
jcallahan@19
|
576 end
|
jcallahan@19
|
577 end
|
jcallahan@19
|
578 end
|
jcallahan@19
|
579
|
MMOSimca@410
|
580 local any_loot = false
|
MMOSimca@410
|
581
|
MMOSimca@411
|
582 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
583 if bag_index and slot_index then
|
MMOSimca@410
|
584 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
585 if is_lootable then
|
MMOSimca@410
|
586 any_loot = true
|
MMOSimca@410
|
587 end
|
jcallahan@19
|
588 end
|
catherton@465
|
589
|
MMOSimca@410
|
590 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
591 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
592 any_loot = true
|
jcallahan@19
|
593 end
|
MMOSimca@368
|
594
|
MMOSimca@436
|
595 -- Going to block 'chat-loot data' at this level for now because I don't think we actually want normal item containers being recorded in these scenarios either.
|
MMOSimca@436
|
596 if any_loot and not block_chat_loot_data then
|
MMOSimca@414
|
597 -- For item containers that open instantly with no spell cast
|
MMOSimca@410
|
598 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
599 ClearChatLootData()
|
MMOSimca@410
|
600 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@423
|
601 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
602 chat_loot_data.identifier = item_id
|
MMOSimca@414
|
603 -- For normal item containers
|
MMOSimca@414
|
604 else
|
MMOSimca@414
|
605 table.wipe(current_action)
|
MMOSimca@414
|
606 current_loot = nil
|
MMOSimca@414
|
607 current_action.target_type = AF.ITEM
|
MMOSimca@414
|
608 current_action.identifier = item_id
|
MMOSimca@414
|
609 current_action.loot_label = "contains"
|
MMOSimca@410
|
610 end
|
MMOSimca@393
|
611 end
|
jcallahan@19
|
612 end
|
jcallahan@19
|
613
|
jcallahan@19
|
614
|
jcallahan@39
|
615 local UnitFactionStanding
|
jcallahan@32
|
616 local UpdateFactionData
|
jcallahan@32
|
617 do
|
jcallahan@32
|
618 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
619
|
jcallahan@32
|
620 local STANDING_NAMES = {
|
jcallahan@32
|
621 "HATED",
|
jcallahan@32
|
622 "HOSTILE",
|
jcallahan@32
|
623 "UNFRIENDLY",
|
jcallahan@32
|
624 "NEUTRAL",
|
jcallahan@32
|
625 "FRIENDLY",
|
jcallahan@32
|
626 "HONORED",
|
jcallahan@32
|
627 "REVERED",
|
jcallahan@32
|
628 "EXALTED",
|
jcallahan@32
|
629 }
|
jcallahan@32
|
630
|
jcallahan@39
|
631
|
jcallahan@39
|
632 function UnitFactionStanding(unit)
|
jcallahan@135
|
633 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
634 UpdateFactionData()
|
jcallahan@39
|
635 DatamineTT:ClearLines()
|
jcallahan@39
|
636 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
637
|
jcallahan@39
|
638 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
639 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
640
|
jcallahan@135
|
641 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
642 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
643 end
|
jcallahan@39
|
644 end
|
jcallahan@39
|
645 end
|
jcallahan@39
|
646
|
jcallahan@39
|
647
|
jcallahan@32
|
648 function UpdateFactionData()
|
jcallahan@32
|
649 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
650 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
651
|
jcallahan@86
|
652 if faction_name then
|
jcallahan@32
|
653 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
654 elseif not faction_name then
|
jcallahan@32
|
655 break
|
jcallahan@32
|
656 end
|
jcallahan@20
|
657 end
|
jcallahan@20
|
658 end
|
jcallahan@32
|
659 end -- do-block
|
jcallahan@20
|
660
|
jcallahan@48
|
661
|
MMOSimca@429
|
662 local GenericLootUpdate, LootTable
|
jcallahan@75
|
663 do
|
MMOSimca@429
|
664 function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
665 if top_field then
|
jcallahan@75
|
666 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
667 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
668 return entry[top_field][loot_type]
|
jcallahan@75
|
669 end
|
jcallahan@48
|
670 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
671 return entry[loot_type]
|
jcallahan@48
|
672 end
|
jcallahan@48
|
673
|
jcallahan@75
|
674 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
675 local loot_type = current_loot.label
|
jcallahan@75
|
676 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
677 local source_list = {}
|
jcallahan@75
|
678
|
jcallahan@131
|
679 if current_loot.sources then
|
jcallahan@131
|
680 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
681 local source_id
|
jcallahan@78
|
682
|
jcallahan@131
|
683 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
684 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
685 source_id = current_loot.identifier
|
jcallahan@119
|
686 else
|
jcallahan@331
|
687 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
688 if unit_ID then
|
MMOSimca@328
|
689 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
690 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
691 else
|
MMOSimca@328
|
692 source_id = unit_ID
|
MMOSimca@328
|
693 end
|
MMOSimca@328
|
694 end
|
jcallahan@119
|
695 end
|
jcallahan@304
|
696 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
697
|
jcallahan@119
|
698 if entry then
|
jcallahan@119
|
699 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
700
|
jcallahan@304
|
701 if not source_list[source_id] then
|
jcallahan@119
|
702 if top_field then
|
jcallahan@119
|
703 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
704 elseif not container_loot_toasting then
|
jcallahan@119
|
705 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
706 end
|
jcallahan@304
|
707 source_list[source_id] = true
|
jcallahan@77
|
708 end
|
jcallahan@119
|
709 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
710
|
jcallahan@309
|
711 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
712 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
713 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
714 end
|
jcallahan@309
|
715 else
|
jcallahan@308
|
716 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
717 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
718
|
jcallahan@308
|
719 if label == "currency" and currency_texture then
|
jcallahan@308
|
720 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
721 elseif loot_token == "money" then
|
jcallahan@308
|
722 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
723 else
|
jcallahan@308
|
724 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
725 end
|
jcallahan@308
|
726 end
|
jcallahan@119
|
727 end
|
jcallahan@75
|
728 end
|
jcallahan@75
|
729 end
|
jcallahan@75
|
730 end
|
jcallahan@121
|
731
|
jcallahan@121
|
732 -- This is used for Gas Extractions.
|
jcallahan@131
|
733 if #current_loot.list <= 0 then
|
jcallahan@78
|
734 return
|
jcallahan@78
|
735 end
|
jcallahan@82
|
736 local entry
|
jcallahan@82
|
737
|
jcallahan@82
|
738 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
739 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
740 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
741 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
742 else
|
jcallahan@131
|
743 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
744 end
|
jcallahan@75
|
745
|
jcallahan@75
|
746 if not entry then
|
jcallahan@75
|
747 return
|
jcallahan@75
|
748 end
|
jcallahan@77
|
749 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
750
|
jcallahan@307
|
751 if current_loot.identifier then
|
jcallahan@307
|
752 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
753 if top_field then
|
jcallahan@307
|
754 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
755 else
|
jcallahan@307
|
756 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
757 end
|
jcallahan@307
|
758 source_list[current_loot.identifier] = true
|
jcallahan@77
|
759 end
|
jcallahan@77
|
760 end
|
jcallahan@75
|
761
|
jcallahan@131
|
762 for index = 1, #current_loot.list do
|
jcallahan@131
|
763 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
764 end
|
jcallahan@48
|
765 end
|
jcallahan@75
|
766 end -- do-block
|
jcallahan@48
|
767
|
jcallahan@97
|
768
|
jcallahan@97
|
769 local ReplaceKeywords
|
jcallahan@97
|
770 do
|
jcallahan@97
|
771 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
772 class = PLAYER_CLASS,
|
jcallahan@97
|
773 name = PLAYER_NAME,
|
jcallahan@97
|
774 race = PLAYER_RACE,
|
jcallahan@97
|
775 }
|
jcallahan@97
|
776
|
jcallahan@97
|
777
|
jcallahan@97
|
778 function ReplaceKeywords(text)
|
jcallahan@97
|
779 if not text or text == "" then
|
jcallahan@97
|
780 return ""
|
jcallahan@97
|
781 end
|
jcallahan@97
|
782
|
jcallahan@97
|
783 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
784 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
785 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
786 end
|
jcallahan@97
|
787 return text
|
jcallahan@97
|
788 end
|
jcallahan@97
|
789 end -- do-block
|
jcallahan@97
|
790
|
jcallahan@97
|
791
|
MMOSimca@347
|
792 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
793
|
MMOSimca@393
|
794 function ClearKilledNPC()
|
MMOSimca@347
|
795 killed_npc_id = nil
|
MMOSimca@347
|
796 end
|
MMOSimca@347
|
797
|
MMOSimca@347
|
798
|
MMOSimca@393
|
799 function ClearKilledBossID()
|
MMOSimca@347
|
800 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
801 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
802 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
803 end
|
MMOSimca@347
|
804
|
MMOSimca@347
|
805 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
806 raid_boss_id = nil
|
MMOSimca@347
|
807 end
|
MMOSimca@347
|
808
|
MMOSimca@347
|
809
|
MMOSimca@393
|
810 function ClearLootToastContainerID()
|
MMOSimca@347
|
811 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
812 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
813 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
814 end
|
MMOSimca@347
|
815
|
MMOSimca@387
|
816 container_loot_toasting = false
|
MMOSimca@387
|
817 loot_toast_container_id = nil
|
MMOSimca@347
|
818 end
|
MMOSimca@347
|
819
|
MMOSimca@347
|
820
|
MMOSimca@393
|
821 function ClearLootToastData()
|
MMOSimca@347
|
822 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
823 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
824 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
825 end
|
MMOSimca@347
|
826
|
MMOSimca@347
|
827 if loot_toast_data then
|
MMOSimca@347
|
828 table.wipe(loot_toast_data)
|
MMOSimca@347
|
829 end
|
MMOSimca@347
|
830 end
|
MMOSimca@347
|
831
|
MMOSimca@347
|
832
|
MMOSimca@393
|
833 function ClearChatLootData()
|
MMOSimca@398
|
834 if not chat_loot_timer_handle then
|
MMOSimca@435
|
835 table.wipe(chat_loot_data)
|
MMOSimca@398
|
836 return
|
MMOSimca@398
|
837 end
|
MMOSimca@398
|
838 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
839 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
840 chat_loot_timer_handle = nil
|
MMOSimca@398
|
841
|
MMOSimca@435
|
842 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) and chat_loot_data.loot then
|
MMOSimca@414
|
843 -- A slimmed down (and more importantly, separate) version of GenericLootUpdate, specifically for AF.ITEM and chat_loot_data
|
MMOSimca@414
|
844 local entry = DBEntry("items", chat_loot_data.identifier)
|
MMOSimca@414
|
845
|
MMOSimca@414
|
846 if entry then
|
MMOSimca@414
|
847 local loot_table = LootTable(entry, "contains")
|
MMOSimca@414
|
848 entry["contains_count"] = (entry["contains_count"] or 0) + 1
|
MMOSimca@414
|
849
|
MMOSimca@435
|
850 for loot_token, quantity in pairs(chat_loot_data.loot) do
|
MMOSimca@414
|
851 local label, currency_texture = (":"):split(loot_token)
|
MMOSimca@414
|
852
|
MMOSimca@414
|
853 if label == "currency" and currency_texture then
|
MMOSimca@414
|
854 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@414
|
855 elseif loot_token == "money" then
|
MMOSimca@414
|
856 table.insert(loot_table, ("money:%d"):format(quantity))
|
MMOSimca@414
|
857 else
|
MMOSimca@414
|
858 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
MMOSimca@414
|
859 end
|
MMOSimca@414
|
860 end
|
MMOSimca@414
|
861 end
|
MMOSimca@347
|
862 end
|
MMOSimca@435
|
863 table.wipe(chat_loot_data)
|
MMOSimca@347
|
864 end
|
MMOSimca@347
|
865
|
MMOSimca@347
|
866
|
jcallahan@246
|
867 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
868
|
jcallahan@0
|
869 function WDP:OnInitialize()
|
jcallahan@128
|
870 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
871 private.db = db
|
jcallahan@128
|
872 global_db = db.global
|
jcallahan@128
|
873 char_db = db.char
|
jcallahan@14
|
874
|
jcallahan@270
|
875 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
876 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
877
|
jcallahan@136
|
878 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
879 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
880 global_db[entry] = {}
|
jcallahan@74
|
881 end
|
jcallahan@74
|
882 end
|
jcallahan@35
|
883 raw_db.build_num = build_num
|
MMOSimca@330
|
884 raw_db.region = private.region
|
jcallahan@63
|
885 raw_db.version = DB_VERSION
|
jcallahan@249
|
886
|
jcallahan@312
|
887 private.InitializeCommentSystem()
|
jcallahan@312
|
888 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
889 end
|
jcallahan@0
|
890
|
jcallahan@0
|
891
|
jcallahan@153
|
892 function WDP:EventDispatcher(...)
|
jcallahan@153
|
893 local event_name = ...
|
jcallahan@153
|
894
|
MMOSimca@346
|
895 if DEBUGGING then
|
jcallahan@154
|
896 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
897 Debug(event_name)
|
jcallahan@154
|
898 else
|
jcallahan@154
|
899 Debug(...)
|
jcallahan@153
|
900 end
|
jcallahan@153
|
901 end
|
jcallahan@153
|
902 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
903
|
jcallahan@153
|
904 if _G.type(func) == "boolean" then
|
jcallahan@153
|
905 self[event_name](self, ...)
|
jcallahan@153
|
906 elseif _G.type(func) == "function" then
|
jcallahan@159
|
907 self[func](self, ...)
|
jcallahan@153
|
908 end
|
jcallahan@153
|
909 end
|
jcallahan@153
|
910
|
jcallahan@153
|
911
|
jcallahan@0
|
912 function WDP:OnEnable()
|
jcallahan@300
|
913 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
914
|
jcallahan@0
|
915 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
916 if EVENT_DEBUG then
|
jcallahan@153
|
917 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
918 else
|
jcallahan@153
|
919 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
920 end
|
jcallahan@0
|
921 end
|
jcallahan@95
|
922
|
jcallahan@95
|
923 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
924 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
925 end
|
MMOSimca@383
|
926
|
MMOSimca@459
|
927 -- These two timers loop indefinitely using Lua's infinity constant
|
MMOSimca@459
|
928 item_process_timer_handle = C_Timer.NewTicker(30, WDP.ProcessItems, math.huge)
|
MMOSimca@459
|
929 target_location_timer_handle = C_Timer.NewTicker(0.5, WDP.UpdateTargetLocation, math.huge)
|
jcallahan@19
|
930
|
jcallahan@19
|
931 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
932 if target_unit then
|
jcallahan@19
|
933 return
|
jcallahan@19
|
934 end
|
jcallahan@19
|
935 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
936 end)
|
jcallahan@19
|
937
|
jcallahan@19
|
938 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
939 if target_unit then
|
jcallahan@19
|
940 return
|
jcallahan@19
|
941 end
|
jcallahan@19
|
942 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
943 HandleItemUse(item_link)
|
jcallahan@19
|
944 end)
|
jcallahan@263
|
945
|
jcallahan@290
|
946 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
947 end
|
jcallahan@0
|
948
|
jcallahan@0
|
949
|
MMOSimca@340
|
950 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
951 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
952 local item
|
jcallahan@0
|
953
|
jcallahan@191
|
954 if item_string then
|
MMOSimca@338
|
955 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
956
|
MMOSimca@460
|
957 local suffix_id = tonumber(item_results[8]) or 0
|
MMOSimca@462
|
958 local unique_id = tonumber(item_results[9]) or 0
|
MMOSimca@447
|
959 --local level = tonumber(item_results[10])
|
MMOSimca@460
|
960 --local specialization_id = tonumber(item_results[11])
|
MMOSimca@460
|
961 --local unknown_upgrade_related_id = tonumber(item_results[12])
|
MMOSimca@460
|
962 local instance_difficulty_id = tonumber(item_results[13]) or 0
|
MMOSimca@460
|
963 local num_bonus_ids = tonumber(item_results[14]) or 0
|
MMOSimca@460
|
964 -- upgrade_id is optional since 6.2! can probably be detected using unknown_upgrade_related_id, but it's just as easy to check like this
|
MMOSimca@460
|
965 local upgrade_id = tonumber(item_results[15 + num_bonus_ids]) or 0
|
catherton@465
|
966
|
MMOSimca@462
|
967 -- LEGION
|
MMOSimca@462
|
968 if private.isLegion then
|
MMOSimca@462
|
969 local unkItemField1 = tonumber(item_results[16 + num_bonus_ids]) or 0
|
MMOSimca@462
|
970 local unkItemField2 = tonumber(item_results[17 + num_bonus_ids]) or 0
|
MMOSimca@462
|
971 if unkItemField1 > 0 then Debug("unkItemField1 is non-zero, specifically %d.", unkItemField1) end
|
MMOSimca@462
|
972 if unkItemField2 > 0 then Debug("unkItemField2 is non-zero, specifically %d.", unkItemField2) end
|
MMOSimca@462
|
973 end
|
MMOSimca@460
|
974
|
MMOSimca@460
|
975 -- If there is anything special (non-zero) for this item then we need to make note of everything
|
MMOSimca@460
|
976 if math.max(suffix_id, instance_difficulty_id, num_bonus_ids, upgrade_id) ~= 0 then
|
MMOSimca@460
|
977 item = DBEntry("items", item_id)
|
MMOSimca@460
|
978 item.suffix_id = suffix_id
|
MMOSimca@460
|
979 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@460
|
980 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@460
|
981 item.upgrade_id = upgrade_id
|
MMOSimca@460
|
982
|
MMOSimca@460
|
983 if process_bonus_ids then
|
MMOSimca@460
|
984
|
MMOSimca@460
|
985 -- Get ready for bonus IDs
|
MMOSimca@384
|
986 if not item.seen_bonuses then
|
MMOSimca@384
|
987 item.seen_bonuses = {}
|
MMOSimca@372
|
988 end
|
catherton@465
|
989
|
MMOSimca@460
|
990 if num_bonus_ids > 0 then
|
MMOSimca@460
|
991 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@460
|
992 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@460
|
993 local sorted_bonus_string = ""
|
MMOSimca@460
|
994 local min_bonus_id_array = {}
|
MMOSimca@460
|
995 for iterations = 1, num_bonus_ids do
|
MMOSimca@460
|
996 -- Find minimum of this iteration
|
MMOSimca@460
|
997 local min_bonus_id = 100000
|
MMOSimca@460
|
998 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@460
|
999 local temp_bonus_id = tonumber(item_results[14 + bonus_index])
|
MMOSimca@460
|
1000 if temp_bonus_id and (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@460
|
1001 min_bonus_id = temp_bonus_id
|
MMOSimca@460
|
1002 end
|
MMOSimca@460
|
1003 end
|
MMOSimca@460
|
1004
|
MMOSimca@460
|
1005 -- Keep track of already processed IDs
|
MMOSimca@460
|
1006 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@460
|
1007
|
MMOSimca@460
|
1008 -- Build string
|
MMOSimca@460
|
1009 if iterations == 1 then
|
MMOSimca@460
|
1010 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@460
|
1011 else
|
MMOSimca@460
|
1012 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@460
|
1013 end
|
MMOSimca@384
|
1014 end
|
MMOSimca@460
|
1015
|
MMOSimca@460
|
1016 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@460
|
1017 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@384
|
1018 else
|
MMOSimca@460
|
1019 item.seen_bonuses["0"] = true
|
MMOSimca@384
|
1020 end
|
MMOSimca@329
|
1021 end
|
jcallahan@191
|
1022 end
|
jcallahan@0
|
1023 end
|
jcallahan@212
|
1024
|
jcallahan@212
|
1025 if durability and durability > 0 then
|
jcallahan@219
|
1026 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1027 item.durability = durability
|
jcallahan@212
|
1028 end
|
jcallahan@0
|
1029 end
|
jcallahan@0
|
1030
|
jcallahan@0
|
1031
|
jcallahan@187
|
1032 function WDP:ProcessItems()
|
jcallahan@187
|
1033 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1034 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1035
|
jcallahan@0
|
1036 if item_id and item_id > 0 then
|
jcallahan@1
|
1037 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1038 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1039 end
|
jcallahan@0
|
1040 end
|
jcallahan@0
|
1041
|
jcallahan@0
|
1042 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1043 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1044 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1045
|
jcallahan@0
|
1046 if item_id and item_id > 0 then
|
jcallahan@1
|
1047 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1048 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1049 end
|
jcallahan@0
|
1050 end
|
jcallahan@0
|
1051 end
|
jcallahan@0
|
1052 end
|
jcallahan@0
|
1053
|
jcallahan@118
|
1054
|
jcallahan@215
|
1055 local TargetedNPC
|
jcallahan@118
|
1056 do
|
jcallahan@118
|
1057 local GENDER_NAMES = {
|
jcallahan@118
|
1058 "UNKNOWN",
|
jcallahan@118
|
1059 "MALE",
|
jcallahan@118
|
1060 "FEMALE",
|
jcallahan@118
|
1061 }
|
jcallahan@118
|
1062
|
jcallahan@118
|
1063
|
jcallahan@118
|
1064 local REACTION_NAMES = {
|
jcallahan@118
|
1065 "HATED",
|
jcallahan@118
|
1066 "HOSTILE",
|
jcallahan@118
|
1067 "UNFRIENDLY",
|
jcallahan@118
|
1068 "NEUTRAL",
|
jcallahan@118
|
1069 "FRIENDLY",
|
jcallahan@118
|
1070 "HONORED",
|
jcallahan@118
|
1071 "REVERED",
|
jcallahan@118
|
1072 "EXALTED",
|
jcallahan@118
|
1073 }
|
jcallahan@118
|
1074
|
jcallahan@118
|
1075
|
jcallahan@118
|
1076 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1077 ["0"] = "MANA",
|
jcallahan@118
|
1078 ["1"] = "RAGE",
|
jcallahan@118
|
1079 ["2"] = "FOCUS",
|
jcallahan@118
|
1080 ["3"] = "ENERGY",
|
jcallahan@118
|
1081 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1082 }
|
jcallahan@118
|
1083
|
jcallahan@118
|
1084
|
jcallahan@215
|
1085 function TargetedNPC()
|
jcallahan@118
|
1086 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1087 current_target_id = nil
|
jcallahan@118
|
1088 return
|
jcallahan@118
|
1089 end
|
jcallahan@118
|
1090 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1091
|
jcallahan@171
|
1092 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1093 return
|
jcallahan@118
|
1094 end
|
jcallahan@118
|
1095 current_target_id = unit_idnum
|
jcallahan@118
|
1096
|
jcallahan@118
|
1097 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1098 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1099 npc.class = class_token
|
jcallahan@118
|
1100 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1101 npc.genders = npc.genders or {}
|
jcallahan@118
|
1102 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1103 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1104 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1105
|
jcallahan@248
|
1106 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1107 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1108 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1109
|
jcallahan@250
|
1110 if not level_data then
|
jcallahan@250
|
1111 level_data = {}
|
jcallahan@250
|
1112 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1113 end
|
jcallahan@257
|
1114 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1115
|
jcallahan@257
|
1116 if not level_data.power then
|
MMOSimca@337
|
1117 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1118
|
jcallahan@257
|
1119 if max_power > 0 then
|
jcallahan@257
|
1120 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1121 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1122 end
|
jcallahan@118
|
1123 end
|
jcallahan@118
|
1124 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1125 return npc, unit_idnum
|
jcallahan@118
|
1126 end
|
jcallahan@118
|
1127 end -- do-block
|
jcallahan@118
|
1128
|
jcallahan@118
|
1129
|
jcallahan@113
|
1130 do
|
jcallahan@113
|
1131 local COORD_MAX = 5
|
jcallahan@0
|
1132
|
jcallahan@113
|
1133 function WDP:UpdateTargetLocation()
|
MMOSimca@462
|
1134 -- LEGION supported here
|
MMOSimca@462
|
1135 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or not _G.UnitIsDead("target") then
|
jcallahan@2
|
1136 return
|
jcallahan@2
|
1137 end
|
jcallahan@113
|
1138
|
jcallahan@113
|
1139 for index = 1, 4 do
|
jcallahan@113
|
1140 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1141 return
|
jcallahan@113
|
1142 end
|
jcallahan@113
|
1143 end
|
jcallahan@215
|
1144 local npc = TargetedNPC()
|
jcallahan@113
|
1145
|
jcallahan@113
|
1146 if not npc then
|
jcallahan@113
|
1147 return
|
jcallahan@113
|
1148 end
|
jcallahan@113
|
1149 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1150 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1151 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1152 return
|
MMOSimca@328
|
1153 end
|
jcallahan@248
|
1154 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1155 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1156 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1157
|
jcallahan@113
|
1158 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1159
|
jcallahan@113
|
1160 if not zone_data then
|
jcallahan@113
|
1161 zone_data = {}
|
jcallahan@113
|
1162 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1163 end
|
jcallahan@113
|
1164
|
jcallahan@113
|
1165 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1166 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1167 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1168
|
jcallahan@113
|
1169 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1170 return
|
jcallahan@113
|
1171 end
|
jcallahan@113
|
1172 end
|
jcallahan@141
|
1173 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1174 end
|
jcallahan@113
|
1175 end -- do-block
|
jcallahan@2
|
1176
|
jcallahan@118
|
1177
|
MMOSimca@412
|
1178 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1179 ClearChatLootData()
|
MMOSimca@398
|
1180 end
|
MMOSimca@398
|
1181
|
MMOSimca@398
|
1182
|
MMOSimca@420
|
1183 -- EVENT HANDLERS -----------------------------------------------------
|
MMOSimca@420
|
1184
|
MMOSimca@436
|
1185 -- This function (and the following function) are to stop 'HandleItemUse' from triggering when you put an item that would normally be opened into the bank, guild bank, etc.
|
MMOSimca@436
|
1186 function WDP:StopChatLootRecording(event_name)
|
MMOSimca@436
|
1187 if not block_chat_loot_data then
|
MMOSimca@439
|
1188 Debug("%s: Pausing chat-based loot recording.", event_name)
|
MMOSimca@436
|
1189 ClearChatLootData()
|
MMOSimca@436
|
1190 block_chat_loot_data = true
|
MMOSimca@436
|
1191 end
|
MMOSimca@436
|
1192 end
|
MMOSimca@436
|
1193
|
MMOSimca@436
|
1194
|
MMOSimca@436
|
1195 function WDP:ResumeChatLootRecording(event_name)
|
MMOSimca@436
|
1196 if block_chat_loot_data then
|
MMOSimca@439
|
1197 Debug("%s: Resuming chat-based loot recording.", event_name)
|
MMOSimca@436
|
1198 block_chat_loot_data = false
|
MMOSimca@436
|
1199 end
|
MMOSimca@436
|
1200 end
|
MMOSimca@436
|
1201
|
MMOSimca@436
|
1202
|
MMOSimca@408
|
1203 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1204 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1205 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1206 ClearKilledBossID()
|
MMOSimca@408
|
1207 ClearLootToastContainerID()
|
MMOSimca@408
|
1208 end
|
MMOSimca@408
|
1209
|
MMOSimca@408
|
1210
|
jcallahan@90
|
1211 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1212 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1213 return
|
jcallahan@243
|
1214 end
|
jcallahan@282
|
1215 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1216
|
jcallahan@56
|
1217 for index = 1, num_items do
|
jcallahan@56
|
1218 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1219
|
jcallahan@56
|
1220 if item_link then
|
jcallahan@56
|
1221 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1222 end
|
jcallahan@56
|
1223 end
|
jcallahan@56
|
1224 end
|
jcallahan@56
|
1225
|
jcallahan@56
|
1226
|
jcallahan@298
|
1227 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1228 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1229
|
jcallahan@246
|
1230 if current_pet_guid then
|
jcallahan@246
|
1231 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1232 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1233 end
|
jcallahan@246
|
1234 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1235
|
jcallahan@246
|
1236 if pet_guid then
|
jcallahan@296
|
1237 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1238 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1239 end
|
jcallahan@246
|
1240 end
|
jcallahan@246
|
1241
|
jcallahan@246
|
1242
|
jcallahan@298
|
1243 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1244 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1245 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1246 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1247
|
jcallahan@299
|
1248 table.wipe(group_member_guids)
|
jcallahan@298
|
1249
|
jcallahan@298
|
1250 for index = 1, group_size do
|
jcallahan@298
|
1251 local unit_id = unit_type .. index
|
jcallahan@298
|
1252 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1253
|
jcallahan@299
|
1254 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1255 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1256 end
|
jcallahan@299
|
1257 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1258 end
|
jcallahan@298
|
1259
|
jcallahan@298
|
1260
|
jcallahan@298
|
1261 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1262 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1263 end
|
jcallahan@298
|
1264
|
jcallahan@298
|
1265
|
MMOSimca@375
|
1266 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1267 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1268 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1269 return
|
jcallahan@306
|
1270 end
|
MMOSimca@372
|
1271
|
MMOSimca@372
|
1272 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1273 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1274
|
MMOSimca@355
|
1275 -- Handle Garrison cache specially
|
MMOSimca@422
|
1276 if loot_source and (loot_source == LOOT_SOURCE_ID_GARRISON_CACHE) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1277 -- Record location data for cache
|
MMOSimca@355
|
1278 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1279
|
MMOSimca@355
|
1280 -- Add drop data
|
MMOSimca@355
|
1281 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1282 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1283 -- Check for top level object data
|
MMOSimca@355
|
1284 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1285 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1286 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1287 -- Increment loot count
|
MMOSimca@355
|
1288 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1289
|
MMOSimca@355
|
1290 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1291 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1292 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1293 else
|
MMOSimca@355
|
1294 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1295 end
|
MMOSimca@355
|
1296 else
|
MMOSimca@355
|
1297 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1298 end
|
catherton@465
|
1299
|
MMOSimca@431
|
1300 -- Wipe object ID until future mouseover
|
MMOSimca@431
|
1301 last_garrison_cache_object_id = nil
|
MMOSimca@387
|
1302 elseif raid_boss_id then
|
MMOSimca@427
|
1303 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
1304 if npc then
|
MMOSimca@427
|
1305 local loot_label = "drops"
|
MMOSimca@427
|
1306 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
1307 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
1308 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
1309
|
MMOSimca@427
|
1310 if loot_type == "item" then
|
MMOSimca@427
|
1311 local item_id = ItemLinkToID(item_link)
|
MMOSimca@427
|
1312 if item_id then
|
MMOSimca@427
|
1313 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@427
|
1314 RecordItemData(item_id, item_link, true)
|
MMOSimca@427
|
1315 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
1316 else
|
MMOSimca@427
|
1317 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
MMOSimca@427
|
1318 return
|
MMOSimca@427
|
1319 end
|
MMOSimca@427
|
1320 elseif loot_type == "money" then
|
MMOSimca@427
|
1321 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@427
|
1322 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
1323 elseif loot_type == "currency" then
|
MMOSimca@427
|
1324 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@427
|
1325 if currency_texture and currency_texture ~= "" then
|
MMOSimca@427
|
1326 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@427
|
1327 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
1328 else
|
MMOSimca@427
|
1329 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@427
|
1330 return
|
MMOSimca@427
|
1331 end
|
jcallahan@312
|
1332 end
|
jcallahan@317
|
1333
|
MMOSimca@427
|
1334 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
1335 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
1336 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@312
|
1337 end
|
jcallahan@312
|
1338 end
|
MMOSimca@387
|
1339 elseif loot_toast_container_id then
|
jcallahan@305
|
1340 InitializeCurrentLoot()
|
jcallahan@305
|
1341
|
jcallahan@306
|
1342 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1343 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1344 current_loot.label = "contains"
|
jcallahan@306
|
1345 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1346
|
MMOSimca@387
|
1347 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1348
|
jcallahan@301
|
1349 if loot_type == "item" then
|
jcallahan@312
|
1350 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1351 if item_id then
|
jcallahan@312
|
1352 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1353 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1354 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1355 else
|
jcallahan@301
|
1356 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1357 current_loot = nil
|
jcallahan@301
|
1358 return
|
jcallahan@301
|
1359 end
|
jcallahan@301
|
1360 elseif loot_type == "money" then
|
jcallahan@312
|
1361 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1362 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1363 elseif loot_type == "currency" then
|
jcallahan@312
|
1364 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1365 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1366 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1367 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1368 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1369 else
|
jcallahan@312
|
1370 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1371 current_loot = nil
|
jcallahan@312
|
1372 return
|
jcallahan@312
|
1373 end
|
jcallahan@301
|
1374 end
|
jcallahan@312
|
1375
|
jcallahan@301
|
1376 GenericLootUpdate("items")
|
jcallahan@301
|
1377 current_loot = nil
|
MMOSimca@387
|
1378 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
MMOSimca@444
|
1379 elseif loot_source and (loot_source == LOOT_SOURCE_ID_REDUNDANT) and chat_loot_timer_handle then
|
MMOSimca@444
|
1380 -- Handle currency loot toasts for chat-based loot (we do this instead of reading currency chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1381 if loot_type == "currency" then
|
MMOSimca@444
|
1382 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@444
|
1383 if currency_texture and currency_texture ~= "" then
|
MMOSimca@444
|
1384 -- Verify that we're still assigning data to the right items
|
MMOSimca@444
|
1385 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1386 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@444
|
1387 Debug("%s: Captured currency for chat-based loot recording. %s X %d", event_name, currency_token, quantity)
|
MMOSimca@444
|
1388 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1389 chat_loot_data.loot[currency_token] = (chat_loot_data.loot[currency_token] or 0) + quantity
|
MMOSimca@444
|
1390 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@444
|
1391 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@444
|
1392 ClearChatLootData()
|
MMOSimca@444
|
1393 end
|
MMOSimca@444
|
1394 else
|
MMOSimca@444
|
1395 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@444
|
1396 end
|
MMOSimca@444
|
1397 -- Handle money loot toasts for chat-based loot (we do this instead of reading money chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1398 elseif loot_type == "money" then
|
MMOSimca@424
|
1399 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1400 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1401 Debug("%s: Captured money for chat-based loot recording. money X %d", event_name, quantity)
|
MMOSimca@435
|
1402 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1403 chat_loot_data.loot["money"] = (chat_loot_data.loot["money"] or 0) + quantity
|
MMOSimca@424
|
1404 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@424
|
1405 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@424
|
1406 ClearChatLootData()
|
MMOSimca@424
|
1407 end
|
MMOSimca@424
|
1408 end
|
jcallahan@301
|
1409 else
|
jcallahan@307
|
1410 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1411
|
jcallahan@307
|
1412 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1413 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1414
|
MMOSimca@340
|
1415 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1416 if item_id then
|
MMOSimca@340
|
1417 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1418 end
|
MMOSimca@340
|
1419
|
MMOSimca@383
|
1420 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1421 end
|
jcallahan@178
|
1422 end
|
jcallahan@178
|
1423
|
jcallahan@178
|
1424
|
jcallahan@179
|
1425 do
|
MMOSimca@388
|
1426 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1427 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1428 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1429 end,
|
MMOSimca@388
|
1430 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1431 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1432 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1433 InitializeCurrentLoot()
|
MMOSimca@388
|
1434 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1435 GenericLootUpdate("zones")
|
MMOSimca@388
|
1436 current_loot = nil
|
MMOSimca@388
|
1437 end,
|
MMOSimca@388
|
1438 }
|
MMOSimca@388
|
1439
|
MMOSimca@388
|
1440
|
MMOSimca@388
|
1441 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1442 local category
|
MMOSimca@388
|
1443
|
MMOSimca@388
|
1444 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1445 if not currency_link then
|
MMOSimca@388
|
1446 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1447 end
|
MMOSimca@388
|
1448 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1449
|
MMOSimca@388
|
1450 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1451 return
|
MMOSimca@388
|
1452 end
|
MMOSimca@388
|
1453
|
MMOSimca@388
|
1454 -- Set update category
|
MMOSimca@388
|
1455 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1456 category = AF.ZONE
|
MMOSimca@388
|
1457 elseif raid_boss_id then
|
MMOSimca@388
|
1458 category = AF.NPC
|
MMOSimca@388
|
1459 end
|
MMOSimca@388
|
1460
|
MMOSimca@388
|
1461 -- Take action based on update category
|
MMOSimca@388
|
1462 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1463 if not category or not update_func then
|
MMOSimca@388
|
1464 return
|
MMOSimca@388
|
1465 end
|
MMOSimca@388
|
1466 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1467 end
|
MMOSimca@388
|
1468
|
MMOSimca@388
|
1469
|
MMOSimca@412
|
1470 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1471 [114116] = true,
|
MMOSimca@412
|
1472 [114119] = true,
|
MMOSimca@412
|
1473 [114120] = true,
|
MMOSimca@412
|
1474 [116980] = true,
|
MMOSimca@412
|
1475 [120319] = true,
|
MMOSimca@412
|
1476 [120320] = true,
|
MMOSimca@412
|
1477 }
|
MMOSimca@412
|
1478
|
MMOSimca@412
|
1479
|
jcallahan@179
|
1480 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1481 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@347
|
1482 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1483 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@347
|
1484 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@435
|
1485 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@435
|
1486 chat_loot_data.loot[item_id] = (chat_loot_data.loot[item_id] or 0) + quantity
|
MMOSimca@347
|
1487 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1488 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1489 ClearChatLootData()
|
MMOSimca@347
|
1490 end
|
MMOSimca@347
|
1491 end,
|
jcallahan@179
|
1492 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1493 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1494 end,
|
MMOSimca@345
|
1495 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1496 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1497 -- Check for top level object data
|
MMOSimca@381
|
1498 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1499 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1500 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1501 -- Increment loot count
|
MMOSimca@381
|
1502 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1503
|
MMOSimca@381
|
1504 -- Add drop data
|
MMOSimca@381
|
1505 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1506 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1507 else
|
MMOSimca@381
|
1508 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1509 end
|
jcallahan@179
|
1510 end,
|
jcallahan@179
|
1511 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1512 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1513 InitializeCurrentLoot()
|
jcallahan@312
|
1514 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1515 GenericLootUpdate("zones")
|
jcallahan@312
|
1516 current_loot = nil
|
jcallahan@179
|
1517 end,
|
jcallahan@179
|
1518 }
|
jcallahan@177
|
1519
|
jcallahan@177
|
1520
|
MMOSimca@388
|
1521 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1522 local category
|
jcallahan@177
|
1523
|
MMOSimca@345
|
1524 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1525 if not item_link then
|
MMOSimca@345
|
1526 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1527 end
|
MMOSimca@345
|
1528 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1529
|
MMOSimca@345
|
1530 if not item_id then
|
MMOSimca@345
|
1531 return
|
MMOSimca@345
|
1532 end
|
MMOSimca@345
|
1533
|
MMOSimca@345
|
1534 -- Set update category
|
MMOSimca@405
|
1535 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1536 category = AF.OBJECT
|
MMOSimca@345
|
1537 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1538 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1539 category = AF.ZONE
|
MMOSimca@388
|
1540 elseif raid_boss_id then
|
jcallahan@179
|
1541 category = AF.NPC
|
MMOSimca@347
|
1542 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1543 category = AF.ITEM
|
jcallahan@179
|
1544 end
|
MMOSimca@345
|
1545
|
MMOSimca@395
|
1546 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1547 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1548
|
MMOSimca@345
|
1549 -- Take action based on update category
|
jcallahan@179
|
1550 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1551 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1552 return
|
MMOSimca@340
|
1553 end
|
jcallahan@179
|
1554 update_func(item_id, quantity)
|
jcallahan@177
|
1555 end
|
MMOSimca@388
|
1556 end
|
MMOSimca@388
|
1557
|
MMOSimca@388
|
1558
|
jcallahan@97
|
1559 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1560 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1561 return
|
jcallahan@95
|
1562 end
|
jcallahan@97
|
1563 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1564 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1565 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1566 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1567 end
|
jcallahan@95
|
1568
|
jcallahan@95
|
1569
|
jcallahan@95
|
1570 do
|
jcallahan@40
|
1571 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1572
|
jcallahan@40
|
1573 local DRUNK_COMPARES = {
|
jcallahan@40
|
1574 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1575 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1576 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1577 }
|
jcallahan@40
|
1578
|
jcallahan@40
|
1579 local DRUNK_MATCHES = {
|
jcallahan@254
|
1580 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1581 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1582 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1583 }
|
jcallahan@40
|
1584
|
jcallahan@167
|
1585 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1586
|
jcallahan@167
|
1587
|
jcallahan@167
|
1588 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1589 if tradeskill_name == private.discovered_recipe_name then
|
catherton@465
|
1590 if (private.isLegion) then
|
catherton@465
|
1591 DBEntry("spells", tonumber(_G.C_TradeSkillUI.GetRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
catherton@465
|
1592 else
|
catherton@465
|
1593 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
catherton@465
|
1594 end
|
jcallahan@167
|
1595
|
jcallahan@167
|
1596 private.discovered_recipe_name = nil
|
jcallahan@167
|
1597 private.profession_level = nil
|
jcallahan@167
|
1598 private.previous_spell_id = nil
|
jcallahan@169
|
1599
|
jcallahan@169
|
1600 return true
|
jcallahan@167
|
1601 end
|
jcallahan@167
|
1602 end
|
jcallahan@167
|
1603
|
jcallahan@167
|
1604
|
jcallahan@167
|
1605 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1606 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1607 end
|
jcallahan@167
|
1608
|
jcallahan@167
|
1609
|
jcallahan@92
|
1610 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@400
|
1611 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1612 if not item_link then
|
MMOSimca@400
|
1613 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1614 end
|
MMOSimca@400
|
1615 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1616
|
MMOSimca@400
|
1617 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1618 if not item_id then
|
MMOSimca@400
|
1619 if not private.trainer_shown then
|
MMOSimca@400
|
1620 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1621
|
MMOSimca@400
|
1622 if recipe_name and private.previous_spell_id then
|
catherton@464
|
1623 local profession_name, prof_level
|
catherton@464
|
1624 if private.isLegion then
|
catherton@464
|
1625 profession_name, prof_level= _G.C_TradeSkillUI.GetTradeSkillLine()
|
catherton@464
|
1626 else
|
catherton@464
|
1627 profession_name, prof_level= _G.GetTradeSkillLine()
|
catherton@464
|
1628 end
|
MMOSimca@400
|
1629
|
MMOSimca@400
|
1630 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1631 return
|
MMOSimca@400
|
1632 end
|
MMOSimca@400
|
1633 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1634 private.profession_level = prof_level
|
MMOSimca@400
|
1635
|
MMOSimca@400
|
1636 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1637 end
|
jcallahan@167
|
1638 end
|
MMOSimca@400
|
1639
|
MMOSimca@400
|
1640 if currently_drunk then
|
MMOSimca@400
|
1641 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1642 currently_drunk = nil
|
MMOSimca@400
|
1643 end
|
MMOSimca@400
|
1644 return
|
MMOSimca@400
|
1645 end
|
MMOSimca@400
|
1646
|
MMOSimca@400
|
1647 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1648 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1649 currently_drunk = true
|
MMOSimca@400
|
1650 break
|
MMOSimca@400
|
1651 end
|
jcallahan@40
|
1652 end
|
jcallahan@40
|
1653 return
|
jcallahan@40
|
1654 end
|
jcallahan@40
|
1655
|
MMOSimca@411
|
1656 -- If it is an item, parse its link
|
MMOSimca@400
|
1657 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1658 end
|
jcallahan@40
|
1659 end
|
jcallahan@40
|
1660
|
jcallahan@307
|
1661
|
jcallahan@331
|
1662 do
|
jcallahan@23
|
1663 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1664 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1665
|
MMOSimca@458
|
1666 -- Spells that are cast by players/NPCs that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1667 local BLACKLISTED_SPELLS = {
|
MMOSimca@458
|
1668 [117526] = true, -- Binding Shot (cast by Hunters)
|
MMOSimca@458
|
1669 [121308] = true, -- Disguise (cast by Rogues)
|
MMOSimca@458
|
1670 [132464] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@458
|
1671 [132467] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@460
|
1672 [167432] = true, -- Savagery (cast by Warsong Commander)
|
MMOSimca@460
|
1673 [175077] = true, -- Fearsome Battle Standard (cast by Fearsome Battle Standard item)
|
MMOSimca@458
|
1674 [176813] = true, -- Itchy Spores (cast by Marsh Creatures in Ashran)
|
MMOSimca@458
|
1675 [183901] = true, -- Stolen Strength (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1676 [183904] = true, -- Stolen Speed (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1677 [183907] = true, -- Stolen Fervor (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@405
|
1678 }
|
MMOSimca@405
|
1679
|
jcallahan@23
|
1680 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1681 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1682 return
|
jcallahan@23
|
1683 end
|
jcallahan@34
|
1684 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1685
|
jcallahan@171
|
1686 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1687 return
|
jcallahan@23
|
1688 end
|
jcallahan@23
|
1689
|
jcallahan@23
|
1690 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1691 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1692 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1693 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1694 end
|
jcallahan@23
|
1695 end
|
jcallahan@23
|
1696
|
jcallahan@115
|
1697 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1698
|
jcallahan@246
|
1699 local previous_combat_event = {}
|
jcallahan@246
|
1700
|
jcallahan@23
|
1701 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1702 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1703 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1704 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1705 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1706 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1707
|
jcallahan@171
|
1708 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1709 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1710 end
|
jcallahan@115
|
1711 end
|
jcallahan@115
|
1712 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1713 end,
|
jcallahan@65
|
1714 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1715 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1716
|
jcallahan@171
|
1717 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1718 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1719 ClearKilledNPC()
|
jcallahan@98
|
1720 private.harvesting = nil
|
jcallahan@65
|
1721 return
|
jcallahan@65
|
1722 end
|
jcallahan@177
|
1723
|
jcallahan@246
|
1724 if source_guid == "" then
|
jcallahan@246
|
1725 source_guid = nil
|
jcallahan@246
|
1726 end
|
jcallahan@246
|
1727 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1728 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1729
|
jcallahan@299
|
1730 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1731 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1732 table.wipe(previous_combat_event)
|
jcallahan@217
|
1733 ClearKilledNPC()
|
jcallahan@306
|
1734 else
|
jcallahan@317
|
1735 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1736 end
|
jcallahan@177
|
1737 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1738 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1739 end,
|
jcallahan@23
|
1740 }
|
jcallahan@23
|
1741
|
jcallahan@23
|
1742
|
jcallahan@246
|
1743 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1744 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1745 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1746 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1747 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1748 SWING_MISSED = true,
|
jcallahan@246
|
1749 }
|
jcallahan@246
|
1750
|
jcallahan@299
|
1751 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1752 RANGE_DAMAGE = true,
|
jcallahan@299
|
1753 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1754 SPELL_DAMAGE = true,
|
jcallahan@299
|
1755 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1756 SWING_DAMAGE = true,
|
jcallahan@299
|
1757 }
|
jcallahan@299
|
1758
|
jcallahan@246
|
1759
|
jcallahan@92
|
1760 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1761 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1762
|
jcallahan@23
|
1763 if not combat_log_func then
|
jcallahan@299
|
1764 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1765 table.wipe(previous_combat_event)
|
jcallahan@246
|
1766 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1767
|
jcallahan@299
|
1768 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1769 previous_combat_event.party_damage = true
|
jcallahan@299
|
1770 end
|
jcallahan@246
|
1771 end
|
jcallahan@23
|
1772 return
|
jcallahan@23
|
1773 end
|
jcallahan@23
|
1774 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1775
|
jcallahan@297
|
1776 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1777 table.wipe(previous_combat_event)
|
jcallahan@297
|
1778 end
|
jcallahan@23
|
1779 end
|
jcallahan@23
|
1780
|
catherton@465
|
1781
|
jcallahan@44
|
1782 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1783 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1784 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@418
|
1785 local TRADING_PACT_SPELL_ID = 170200
|
jcallahan@44
|
1786
|
jcallahan@44
|
1787
|
jcallahan@92
|
1788 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1789 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1790 return
|
jcallahan@44
|
1791 end
|
jcallahan@44
|
1792 UpdateFactionData()
|
jcallahan@44
|
1793
|
jcallahan@46
|
1794 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1795 return
|
jcallahan@46
|
1796 end
|
jcallahan@177
|
1797 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1798 ClearKilledNPC()
|
jcallahan@46
|
1799
|
jcallahan@44
|
1800 if not npc then
|
jcallahan@98
|
1801 private.harvesting = nil
|
jcallahan@44
|
1802 return
|
jcallahan@44
|
1803 end
|
jcallahan@98
|
1804 npc.harvested = private.harvesting
|
jcallahan@98
|
1805 private.harvesting = nil
|
jcallahan@98
|
1806
|
jcallahan@44
|
1807 local modifier = 1
|
jcallahan@44
|
1808
|
MMOSimca@340
|
1809 -- Check for modifiers from known spells
|
jcallahan@44
|
1810 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1811 modifier = modifier + 0.1
|
jcallahan@44
|
1812 end
|
jcallahan@44
|
1813 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1814 modifier = modifier + 0.1
|
jcallahan@44
|
1815 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1816 modifier = modifier + 0.05
|
jcallahan@44
|
1817 end
|
MMOSimca@418
|
1818 if _G.IsSpellKnown(TRADING_PACT_SPELL_ID) then
|
MMOSimca@418
|
1819 modifier = modifier + 0.2
|
MMOSimca@418
|
1820 end
|
jcallahan@44
|
1821
|
MMOSimca@340
|
1822 -- Determine faction ID
|
MMOSimca@340
|
1823 local faction_ID
|
MMOSimca@418
|
1824 for pseudo_faction_name, faction_data_table in pairs(private.FACTION_DATA) do
|
MMOSimca@418
|
1825 if faction_name == faction_data_table[3] then
|
MMOSimca@418
|
1826 -- Check ignore flag
|
MMOSimca@418
|
1827 if faction_data_table[2] then
|
MMOSimca@418
|
1828 return
|
MMOSimca@418
|
1829 end
|
MMOSimca@340
|
1830 faction_ID = faction_data_table[1]
|
MMOSimca@418
|
1831 break
|
MMOSimca@340
|
1832 end
|
MMOSimca@340
|
1833 end
|
MMOSimca@340
|
1834 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1835 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1836 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1837 if has_bonus_rep_gain then
|
MMOSimca@340
|
1838 modifier = modifier + 1
|
MMOSimca@340
|
1839 end
|
MMOSimca@340
|
1840 end
|
MMOSimca@340
|
1841
|
MMOSimca@340
|
1842 -- Check for modifiers from buffs
|
MMOSimca@418
|
1843 for buff_name, buff_data_table in pairs(private.REP_BUFFS) do
|
jcallahan@44
|
1844 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1845 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1846
|
jcallahan@44
|
1847 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1848 if buff_data_table.ignore then
|
MMOSimca@340
|
1849 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1850 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1851 return
|
MMOSimca@340
|
1852 else
|
MMOSimca@340
|
1853 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1854 end
|
jcallahan@44
|
1855 end
|
jcallahan@44
|
1856 end
|
jcallahan@44
|
1857 end
|
catherton@465
|
1858
|
jcallahan@65
|
1859 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1860 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1861 end
|
jcallahan@44
|
1862 end -- do-block
|
jcallahan@18
|
1863
|
jcallahan@18
|
1864
|
jcallahan@140
|
1865 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1866 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1867 return
|
jcallahan@140
|
1868 end
|
jcallahan@140
|
1869 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1870
|
MMOSimca@355
|
1871 -- Handle Fishing
|
MMOSimca@355
|
1872 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1873 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1874 text = "NONE"
|
MMOSimca@355
|
1875 else
|
MMOSimca@355
|
1876 current_action.fishing_target = true
|
MMOSimca@355
|
1877 end
|
MMOSimca@355
|
1878 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1879 -- Handle Garrison Cache
|
MMOSimca@355
|
1880 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1881 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1882 end
|
jcallahan@140
|
1883 end
|
jcallahan@140
|
1884
|
jcallahan@140
|
1885
|
jcallahan@92
|
1886 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1887 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1888
|
jcallahan@42
|
1889 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1890 return
|
jcallahan@42
|
1891 end
|
jcallahan@42
|
1892 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1893 end
|
jcallahan@42
|
1894
|
jcallahan@42
|
1895
|
jcallahan@13
|
1896 do
|
MMOSimca@343
|
1897 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1898 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1899 [AF.ITEM] = function()
|
jcallahan@16
|
1900 local locked_item_id
|
jcallahan@16
|
1901
|
jcallahan@16
|
1902 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1903 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1904 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1905
|
jcallahan@324
|
1906 if is_locked and is_lootable then
|
jcallahan@16
|
1907 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1908 break
|
jcallahan@16
|
1909 end
|
jcallahan@16
|
1910 end
|
jcallahan@165
|
1911
|
jcallahan@165
|
1912 if locked_item_id then
|
jcallahan@165
|
1913 break
|
jcallahan@165
|
1914 end
|
jcallahan@16
|
1915 end
|
jcallahan@16
|
1916
|
MMOSimca@367
|
1917 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1918 return false
|
jcallahan@16
|
1919 end
|
jcallahan@122
|
1920 current_action.identifier = locked_item_id
|
jcallahan@16
|
1921 return true
|
jcallahan@16
|
1922 end,
|
MMOSimca@401
|
1923 [AF.NPC] = function()
|
MMOSimca@401
|
1924 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1925 end,
|
MMOSimca@401
|
1926 [AF.OBJECT] = function()
|
MMOSimca@401
|
1927 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1928 end,
|
jcallahan@17
|
1929 [AF.ZONE] = function()
|
jcallahan@140
|
1930 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1931 return _G.IsFishingLoot()
|
jcallahan@17
|
1932 end,
|
jcallahan@13
|
1933 }
|
jcallahan@13
|
1934
|
jcallahan@13
|
1935
|
MMOSimca@343
|
1936 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1937 [AF.ITEM] = function()
|
jcallahan@28
|
1938 GenericLootUpdate("items")
|
jcallahan@28
|
1939 end,
|
jcallahan@28
|
1940 [AF.NPC] = function()
|
jcallahan@75
|
1941 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1942 local loot_label = current_loot.label
|
jcallahan@77
|
1943 local source_list = {}
|
jcallahan@75
|
1944
|
jcallahan@131
|
1945 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1946 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1947 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1948
|
jcallahan@75
|
1949 if npc then
|
jcallahan@248
|
1950 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1951 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1952
|
jcallahan@78
|
1953 if not source_list[source_guid] then
|
jcallahan@77
|
1954 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@426
|
1955 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1956 source_list[source_guid] = true
|
jcallahan@77
|
1957 end
|
jcallahan@77
|
1958
|
jcallahan@309
|
1959 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1960 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1961
|
jcallahan@312
|
1962 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1963 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1964 elseif loot_token == "money" then
|
jcallahan@312
|
1965 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1966 else
|
jcallahan@312
|
1967 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1968 end
|
jcallahan@75
|
1969 end
|
jcallahan@75
|
1970 end
|
jcallahan@75
|
1971 end
|
jcallahan@16
|
1972 end,
|
jcallahan@13
|
1973 [AF.OBJECT] = function()
|
jcallahan@28
|
1974 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1975 end,
|
jcallahan@17
|
1976 [AF.ZONE] = function()
|
MMOSimca@328
|
1977 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1978 return
|
MMOSimca@328
|
1979 end
|
jcallahan@141
|
1980 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1981
|
jcallahan@41
|
1982 -- This will start life as a boolean true.
|
jcallahan@131
|
1983 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1984 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1985 drops = {}
|
jcallahan@41
|
1986 }
|
jcallahan@41
|
1987 end
|
jcallahan@132
|
1988 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1989 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1990
|
jcallahan@131
|
1991 if current_loot.sources then
|
jcallahan@131
|
1992 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1993 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1994 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1995 end
|
jcallahan@131
|
1996 end
|
jcallahan@131
|
1997 end
|
jcallahan@131
|
1998
|
jcallahan@131
|
1999 if #current_loot.list <= 0 then
|
jcallahan@131
|
2000 return
|
jcallahan@131
|
2001 end
|
jcallahan@131
|
2002
|
jcallahan@131
|
2003 for index = 1, #current_loot.list do
|
MMOSimca@443
|
2004 table.insert(current_loot.zone_data[location_token].drops, current_loot.list[index])
|
jcallahan@41
|
2005 end
|
jcallahan@13
|
2006 end,
|
jcallahan@13
|
2007 }
|
jcallahan@13
|
2008
|
jcallahan@79
|
2009 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2010 local loot_guid_registry = {}
|
jcallahan@124
|
2011
|
jcallahan@124
|
2012
|
jcallahan@124
|
2013 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
2014 ClearChatLootData()
|
jcallahan@131
|
2015 current_loot = nil
|
jcallahan@131
|
2016 table.wipe(current_action)
|
jcallahan@124
|
2017 end
|
jcallahan@124
|
2018
|
jcallahan@13
|
2019
|
jcallahan@322
|
2020 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
2021 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
2022 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
2023 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2024 local num_guids = 0
|
MMOSimca@402
|
2025 table.wipe(current_action)
|
MMOSimca@402
|
2026
|
MMOSimca@402
|
2027 if _G.IsFishingLoot() then
|
MMOSimca@402
|
2028 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
2029 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
2030 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@402
|
2031 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", log_source, zone_name, area_id, x, y, map_level)
|
MMOSimca@402
|
2032 return
|
MMOSimca@402
|
2033 end
|
MMOSimca@402
|
2034 current_action.instance_token = instance_token
|
MMOSimca@402
|
2035 current_action.map_level = map_level
|
MMOSimca@402
|
2036 current_action.x = x
|
MMOSimca@402
|
2037 current_action.y = y
|
MMOSimca@402
|
2038 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2039 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2040 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2041 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2042 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2043
|
MMOSimca@402
|
2044 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2045 return true
|
MMOSimca@402
|
2046 end
|
jcallahan@322
|
2047
|
MMOSimca@344
|
2048 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2049 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2050 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2051 return false
|
MMOSimca@344
|
2052 end
|
MMOSimca@344
|
2053
|
jcallahan@322
|
2054 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2055 local loot_info = {
|
jcallahan@322
|
2056 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2057 }
|
jcallahan@322
|
2058
|
jcallahan@322
|
2059 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2060 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2061
|
jcallahan@322
|
2062 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2063 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2064
|
jcallahan@322
|
2065 if unit_type and unit_idnum then
|
jcallahan@322
|
2066 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2067 unit_type,
|
jcallahan@322
|
2068 unit_idnum
|
jcallahan@322
|
2069 }
|
jcallahan@322
|
2070
|
jcallahan@322
|
2071 num_guids = num_guids + 1
|
jcallahan@322
|
2072 end
|
jcallahan@322
|
2073 end
|
jcallahan@322
|
2074 end
|
jcallahan@322
|
2075 end
|
jcallahan@322
|
2076
|
jcallahan@322
|
2077 if num_guids == 0 then
|
jcallahan@322
|
2078 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2079 return false
|
jcallahan@322
|
2080 end
|
jcallahan@326
|
2081
|
jcallahan@322
|
2082 local num_npcs = 0
|
jcallahan@322
|
2083 local num_objects = 0
|
jcallahan@324
|
2084 local num_itemcontainers = 0
|
jcallahan@322
|
2085
|
jcallahan@322
|
2086 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2087 local unit_type = guid_data[1]
|
jcallahan@324
|
2088 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2089
|
jcallahan@322
|
2090 if loot_label then
|
jcallahan@322
|
2091 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2092
|
jcallahan@322
|
2093 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2094 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2095 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2096 current_action.loot_label = loot_label
|
jcallahan@322
|
2097 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2098 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2099 current_action.identifier = unit_idnum
|
jcallahan@322
|
2100 num_objects = num_objects + 1
|
jcallahan@322
|
2101 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2102 current_action.loot_label = loot_label
|
jcallahan@322
|
2103 current_action.target_type = AF.NPC
|
jcallahan@322
|
2104 current_action.identifier = unit_idnum
|
jcallahan@322
|
2105 num_npcs = num_npcs + 1
|
jcallahan@324
|
2106 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2107 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2108 current_action.loot_label = loot_label
|
jcallahan@324
|
2109 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2110 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2111 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2112 end
|
jcallahan@322
|
2113 else
|
jcallahan@322
|
2114 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2115 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2116 return false
|
jcallahan@322
|
2117 end
|
jcallahan@322
|
2118 end
|
jcallahan@322
|
2119
|
jcallahan@322
|
2120 if not current_action.target_type then
|
jcallahan@322
|
2121 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2122 return false
|
jcallahan@322
|
2123 end
|
jcallahan@322
|
2124
|
jcallahan@322
|
2125 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2126 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2127 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2128 return false
|
jcallahan@322
|
2129 end
|
jcallahan@322
|
2130
|
jcallahan@322
|
2131 return true
|
jcallahan@322
|
2132 end
|
jcallahan@322
|
2133
|
jcallahan@322
|
2134
|
MMOSimca@343
|
2135 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2136 ClearChatLootData()
|
MMOSimca@387
|
2137
|
jcallahan@132
|
2138 if current_loot then
|
jcallahan@322
|
2139 current_loot = nil
|
jcallahan@322
|
2140 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2141
|
jcallahan@322
|
2142 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2143 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2144 return
|
jcallahan@322
|
2145 end
|
jcallahan@18
|
2146 end
|
jcallahan@151
|
2147
|
jcallahan@151
|
2148 if not current_action.target_type then
|
jcallahan@322
|
2149 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2150 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2151 return
|
jcallahan@322
|
2152 end
|
jcallahan@151
|
2153 end
|
MMOSimca@343
|
2154 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2155 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2156
|
jcallahan@14
|
2157 if not verify_func or not update_func then
|
jcallahan@322
|
2158 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2159 return
|
jcallahan@13
|
2160 end
|
jcallahan@13
|
2161
|
jcallahan@14
|
2162 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2163 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2164 return
|
jcallahan@14
|
2165 end
|
jcallahan@80
|
2166 local guids_used = {}
|
jcallahan@132
|
2167
|
jcallahan@301
|
2168 InitializeCurrentLoot()
|
jcallahan@217
|
2169 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2170
|
jcallahan@55
|
2171 for loot_slot = 1, _G.GetNumLootItems() do
|
catherton@463
|
2172 local texturefiledataID, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2173 local slot_type = _G.GetLootSlotType(loot_slot)
|
catherton@463
|
2174 local loot_info = { _G.GetLootSourceInfo(loot_slot) }
|
catherton@464
|
2175 local loot_link = _G.GetLootSlotLink(loot_slot)
|
jcallahan@13
|
2176
|
jcallahan@237
|
2177 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2178 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2179 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2180
|
jcallahan@237
|
2181 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2182 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2183 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2184 if slot_quantity then
|
jcallahan@324
|
2185 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2186 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2187 loot_quantity = slot_quantity
|
jcallahan@324
|
2188 end
|
jcallahan@324
|
2189 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2190 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2191
|
MMOSimca@366
|
2192 if slot_type == LOOT_SLOT_ITEM then
|
catherton@464
|
2193 if loot_link then
|
catherton@464
|
2194 local item_id = ItemLinkToID(loot_link)
|
catherton@464
|
2195 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
catherton@464
|
2196 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
catherton@464
|
2197 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
catherton@464
|
2198 guids_used[source_guid] = true
|
catherton@463
|
2199 else
|
catherton@463
|
2200 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
catherton@463
|
2201 end
|
MMOSimca@366
|
2202 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2203 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2204 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2205 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2206 else
|
jcallahan@324
|
2207 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2208 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2209 guids_used[source_guid] = true
|
jcallahan@324
|
2210 end
|
MMOSimca@366
|
2211 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2212 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
catherton@463
|
2213 if loot_link then
|
catherton@464
|
2214 local icon_texture = CurrencyLinkToTexture(loot_link)
|
jcallahan@324
|
2215 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2216 if current_loot.target_type == AF.ZONE then
|
catherton@463
|
2217 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture))
|
jcallahan@324
|
2218 else
|
catherton@463
|
2219 local currency_token = ("currency:%s"):format(icon_texture)
|
jcallahan@324
|
2220
|
jcallahan@324
|
2221 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2222 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2223 guids_used[source_guid] = true
|
jcallahan@324
|
2224 end
|
jcallahan@324
|
2225 else
|
catherton@463
|
2226 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2227 end
|
jcallahan@308
|
2228 end
|
jcallahan@324
|
2229 else
|
jcallahan@324
|
2230 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
catherton@463
|
2231 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2232 end
|
jcallahan@75
|
2233 end
|
jcallahan@13
|
2234 end
|
jcallahan@13
|
2235 end
|
jcallahan@80
|
2236
|
jcallahan@81
|
2237 for guid in pairs(guids_used) do
|
jcallahan@217
|
2238 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2239 end
|
jcallahan@13
|
2240 update_func()
|
jcallahan@1
|
2241 end
|
jcallahan@13
|
2242 end -- do-block
|
jcallahan@0
|
2243
|
jcallahan@0
|
2244
|
jcallahan@89
|
2245 function WDP:MAIL_SHOW(event_name)
|
MMOSimca@436
|
2246 WDP:StopChatLootRecording(event_name)
|
jcallahan@89
|
2247 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2248
|
jcallahan@89
|
2249 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2250 return
|
jcallahan@89
|
2251 end
|
jcallahan@89
|
2252 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2253 end
|
jcallahan@89
|
2254
|
jcallahan@89
|
2255
|
jcallahan@44
|
2256 do
|
jcallahan@44
|
2257 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2258 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2259 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2260 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2261 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2262 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2263 }
|
jcallahan@5
|
2264
|
jcallahan@68
|
2265 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2266 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2267 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2268
|
jcallahan@133
|
2269 local current_merchant
|
jcallahan@133
|
2270 local merchant_standing
|
jcallahan@133
|
2271
|
jcallahan@133
|
2272 function WDP:MERCHANT_CLOSED(event_name)
|
MMOSimca@436
|
2273 WDP:ResumeChatLootRecording(event_name)
|
jcallahan@133
|
2274 current_merchant = nil
|
jcallahan@133
|
2275 merchant_standing = nil
|
jcallahan@133
|
2276 end
|
jcallahan@133
|
2277
|
jcallahan@133
|
2278
|
jcallahan@89
|
2279 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2280 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
MMOSimca@436
|
2281 WDP:StopChatLootRecording(event_name)
|
jcallahan@195
|
2282 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2283
|
jcallahan@171
|
2284 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2285 return
|
jcallahan@133
|
2286 end
|
jcallahan@331
|
2287 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2288 merchant_standing = faction_standing
|
jcallahan@133
|
2289 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2290 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2291 end
|
jcallahan@55
|
2292 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2293 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2294 _G.MerchantFrame_Update()
|
jcallahan@57
|
2295
|
jcallahan@150
|
2296 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2297
|
jcallahan@44
|
2298 for item_index = 1, num_items do
|
jcallahan@44
|
2299 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2300 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2301
|
jcallahan@324
|
2302 DatamineTT:ClearLines()
|
jcallahan@324
|
2303 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2304
|
jcallahan@324
|
2305 if not item_id then
|
jcallahan@324
|
2306 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2307 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2308 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2309 end
|
jcallahan@324
|
2310
|
jcallahan@44
|
2311 if item_id and item_id > 0 then
|
jcallahan@44
|
2312 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2313
|
jcallahan@68
|
2314 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2315
|
jcallahan@68
|
2316 for line_index = 1, num_lines do
|
jcallahan@68
|
2317 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2318
|
jcallahan@68
|
2319 if not current_line then
|
jcallahan@68
|
2320 break
|
jcallahan@68
|
2321 end
|
jcallahan@68
|
2322 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2323
|
jcallahan@68
|
2324 if faction or reputation then
|
jcallahan@68
|
2325 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2326 break
|
jcallahan@68
|
2327 end
|
jcallahan@68
|
2328 end
|
jcallahan@68
|
2329
|
jcallahan@87
|
2330 for line_index = 1, num_lines do
|
jcallahan@87
|
2331 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2332
|
jcallahan@87
|
2333 if not current_line then
|
jcallahan@87
|
2334 break
|
jcallahan@87
|
2335 end
|
jcallahan@87
|
2336 local line_text = current_line:GetText()
|
jcallahan@87
|
2337 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2338
|
jcallahan@87
|
2339 if quest_name then
|
jcallahan@87
|
2340 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2341 break
|
jcallahan@87
|
2342 end
|
jcallahan@87
|
2343 end
|
jcallahan@87
|
2344
|
jcallahan@44
|
2345 if extended_cost then
|
jcallahan@53
|
2346 local battleground_rating = 0
|
jcallahan@53
|
2347 local personal_rating = 0
|
jcallahan@53
|
2348 local required_season_amount
|
jcallahan@5
|
2349
|
jcallahan@68
|
2350 for line_index = 1, num_lines do
|
jcallahan@44
|
2351 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2352
|
jcallahan@44
|
2353 if not current_line then
|
jcallahan@44
|
2354 break
|
jcallahan@44
|
2355 end
|
jcallahan@53
|
2356 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2357
|
jcallahan@44
|
2358 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2359 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2360 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2361 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2362
|
jcallahan@44
|
2363 if match1 or match2 then
|
jcallahan@44
|
2364 break
|
jcallahan@44
|
2365 end
|
jcallahan@44
|
2366 end
|
jcallahan@5
|
2367 end
|
jcallahan@44
|
2368 local currency_list = {}
|
jcallahan@44
|
2369 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2370
|
jcallahan@50
|
2371 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2372 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2373 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2374
|
jcallahan@44
|
2375 for cost_index = 1, item_count do
|
jcallahan@324
|
2376 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2377 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2378 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2379
|
jcallahan@317
|
2380 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2381 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2382 end
|
jcallahan@317
|
2383
|
jcallahan@317
|
2384 if currency_identifier then
|
jcallahan@317
|
2385 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2386 end
|
jcallahan@44
|
2387 end
|
jcallahan@44
|
2388
|
jcallahan@44
|
2389 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2390 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2391 end
|
jcallahan@5
|
2392 end
|
jcallahan@133
|
2393 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2394 end
|
jcallahan@44
|
2395 end
|
jcallahan@5
|
2396
|
jcallahan@44
|
2397 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2398 current_merchant.can_repair = true
|
jcallahan@5
|
2399 end
|
jcallahan@57
|
2400 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2401 _G.MerchantFrame_Update()
|
jcallahan@4
|
2402 end
|
jcallahan@44
|
2403 end -- do-block
|
jcallahan@4
|
2404
|
jcallahan@89
|
2405
|
jcallahan@92
|
2406 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2407 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2408 return
|
jcallahan@25
|
2409 end
|
jcallahan@34
|
2410 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2411
|
jcallahan@171
|
2412 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2413 return
|
jcallahan@25
|
2414 end
|
jcallahan@29
|
2415 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2416 table.wipe(current_action)
|
jcallahan@25
|
2417 end
|
jcallahan@25
|
2418
|
jcallahan@25
|
2419
|
MMOSimca@368
|
2420 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@442
|
2421 --[[local LPJ = LibStub("LibPetJournal-2.0")
|
MMOSimca@442
|
2422 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2423 if DEBUGGING then
|
jcallahan@309
|
2424 return
|
jcallahan@309
|
2425 end
|
jcallahan@309
|
2426
|
jcallahan@115
|
2427 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2428
|
jcallahan@115
|
2429 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2430 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2431
|
jcallahan@115
|
2432 if is_owned then
|
jcallahan@115
|
2433 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2434
|
jcallahan@139
|
2435 if rarity then
|
jcallahan@139
|
2436 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2437 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2438 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2439 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2440 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2441 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2442
|
jcallahan@139
|
2443 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2444 data.max_health = max_health
|
jcallahan@139
|
2445 data.attack = attack
|
jcallahan@139
|
2446 data.speed = speed
|
jcallahan@139
|
2447 end
|
jcallahan@115
|
2448 end
|
jcallahan@115
|
2449 end
|
MMOSimca@368
|
2450 end]]--
|
jcallahan@115
|
2451
|
jcallahan@115
|
2452
|
jcallahan@156
|
2453 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2454 private.in_combat = true
|
jcallahan@156
|
2455 end
|
jcallahan@156
|
2456
|
jcallahan@156
|
2457
|
jcallahan@156
|
2458 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2459 private.in_combat = nil
|
jcallahan@156
|
2460 end
|
jcallahan@156
|
2461
|
jcallahan@156
|
2462
|
jcallahan@118
|
2463 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2464 if not TargetedNPC() then
|
jcallahan@118
|
2465 return
|
jcallahan@2
|
2466 end
|
jcallahan@151
|
2467 current_action.target_type = AF.NPC
|
jcallahan@118
|
2468 self:UpdateTargetLocation()
|
jcallahan@118
|
2469 end
|
jcallahan@2
|
2470
|
jcallahan@89
|
2471
|
jcallahan@12
|
2472 do
|
jcallahan@12
|
2473 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2474 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2475
|
jcallahan@12
|
2476 if not unit_name then
|
jcallahan@12
|
2477 return
|
jcallahan@12
|
2478 end
|
jcallahan@34
|
2479 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2480 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2481 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2482 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2483 end
|
jcallahan@19
|
2484 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2485 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2486 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2487
|
jcallahan@24
|
2488 return quest
|
jcallahan@12
|
2489 end
|
jcallahan@10
|
2490
|
jcallahan@12
|
2491
|
jcallahan@92
|
2492 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2493 local quest = UpdateQuestJuncture("end")
|
catherton@465
|
2494
|
MMOSimca@446
|
2495 if not quest then
|
MMOSimca@446
|
2496 return
|
MMOSimca@446
|
2497 end
|
jcallahan@97
|
2498
|
jcallahan@112
|
2499 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2500 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2501 end
|
jcallahan@67
|
2502 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2503 ClearKilledNPC()
|
jcallahan@10
|
2504 end
|
jcallahan@10
|
2505
|
jcallahan@12
|
2506
|
jcallahan@92
|
2507 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2508 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2509
|
jcallahan@46
|
2510 if not quest then
|
jcallahan@46
|
2511 return
|
jcallahan@46
|
2512 end
|
jcallahan@24
|
2513 quest.classes = quest.classes or {}
|
jcallahan@27
|
2514 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2515
|
jcallahan@24
|
2516 quest.races = quest.races or {}
|
jcallahan@100
|
2517 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2518 end
|
jcallahan@12
|
2519 end -- do-block
|
jcallahan@9
|
2520
|
jcallahan@9
|
2521
|
jcallahan@92
|
2522 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2523 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2524 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2525 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2526
|
jcallahan@36
|
2527 while processed_quests <= num_quests do
|
MMOSimca@329
|
2528 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2529
|
jcallahan@84
|
2530 if quest_id == 0 then
|
jcallahan@84
|
2531 processed_quests = processed_quests + 1
|
jcallahan@84
|
2532 elseif not is_header then
|
jcallahan@36
|
2533 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2534
|
jcallahan@36
|
2535 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2536 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2537 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2538 processed_quests = processed_quests + 1
|
jcallahan@36
|
2539 end
|
jcallahan@36
|
2540 entry_index = entry_index + 1
|
jcallahan@36
|
2541 end
|
jcallahan@36
|
2542 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2543 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2544 end
|
jcallahan@4
|
2545
|
jcallahan@4
|
2546
|
jcallahan@97
|
2547 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2548 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2549 return
|
jcallahan@112
|
2550 end
|
jcallahan@97
|
2551 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2552 end
|
jcallahan@97
|
2553
|
jcallahan@97
|
2554
|
jcallahan@92
|
2555 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2556 if unit_id ~= "player" then
|
jcallahan@4
|
2557 return
|
jcallahan@4
|
2558 end
|
jcallahan@4
|
2559 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2560 end
|
jcallahan@4
|
2561
|
jcallahan@4
|
2562
|
jcallahan@92
|
2563 do
|
jcallahan@92
|
2564 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2565 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2566 Forge = forge_spell_ids,
|
jcallahan@92
|
2567 }
|
jcallahan@92
|
2568
|
jcallahan@92
|
2569
|
jcallahan@167
|
2570 local function RegisterTools(tradeskill_name, tradeskill_index)
|
catherton@464
|
2571 local link
|
catherton@464
|
2572 if (private.isLegion) then
|
catherton@464
|
2573 link = _G.C_TradeSkillUI.GetRecipeLink(tradeskill_index)
|
catherton@464
|
2574 else
|
catherton@464
|
2575 link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
catherton@464
|
2576 end
|
catherton@465
|
2577
|
MMOSimca@352
|
2578 if link then
|
MMOSimca@352
|
2579 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
catherton@464
|
2580 local required_tool
|
catherton@464
|
2581 if (private.isLegion) then
|
catherton@464
|
2582 required_tool = _G.C_TradeSkillUI.GetRecipeTools(tradeskill_index)
|
catherton@464
|
2583 else
|
catherton@464
|
2584 required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
catherton@464
|
2585 end
|
MMOSimca@352
|
2586
|
MMOSimca@352
|
2587 if required_tool then
|
MMOSimca@352
|
2588 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2589 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2590 registry[spell_id] = true
|
MMOSimca@352
|
2591 end
|
jcallahan@167
|
2592 end
|
jcallahan@167
|
2593 end
|
jcallahan@167
|
2594 end
|
jcallahan@167
|
2595 end
|
jcallahan@167
|
2596
|
jcallahan@167
|
2597
|
jcallahan@92
|
2598 function WDP:TRADE_SKILL_SHOW(event_name)
|
catherton@464
|
2599 local profession_name, prof_level
|
catherton@464
|
2600 if private.isLegion then
|
catherton@464
|
2601 profession_name, prof_level= _G.C_TradeSkillUI.GetTradeSkillLine()
|
catherton@464
|
2602 else
|
catherton@464
|
2603 profession_name, prof_level= _G.GetTradeSkillLine()
|
catherton@464
|
2604 end
|
jcallahan@92
|
2605
|
jcallahan@92
|
2606 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2607 return
|
jcallahan@92
|
2608 end
|
jcallahan@167
|
2609 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2610 end
|
jcallahan@92
|
2611 end -- do-block
|
jcallahan@92
|
2612
|
jcallahan@92
|
2613
|
jcallahan@167
|
2614 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2615 private.trainer_shown = nil
|
jcallahan@167
|
2616 end
|
jcallahan@167
|
2617
|
jcallahan@167
|
2618
|
jcallahan@92
|
2619 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2620 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2621 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2622
|
jcallahan@164
|
2623 if not trainer then
|
jcallahan@58
|
2624 return
|
jcallahan@58
|
2625 end
|
jcallahan@331
|
2626 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2627 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2628
|
jcallahan@167
|
2629 private.trainer_shown = true
|
jcallahan@167
|
2630
|
jcallahan@27
|
2631 -- Get the initial trainer filters
|
MMOSimca@344
|
2632 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2633 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2634 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2635
|
jcallahan@27
|
2636 -- Clear the trainer filters
|
MMOSimca@344
|
2637 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2638 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2639 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2640
|
jcallahan@27
|
2641 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2642 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2643
|
jcallahan@27
|
2644 if spell_name then
|
jcallahan@27
|
2645 DatamineTT:ClearLines()
|
jcallahan@27
|
2646 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2647
|
jcallahan@27
|
2648 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2649
|
jcallahan@43
|
2650 if spell_id then
|
jcallahan@164
|
2651 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2652
|
jcallahan@164
|
2653 if not class_professions then
|
jcallahan@164
|
2654 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2655 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2656 end
|
jcallahan@43
|
2657 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2658 profession = profession or "General"
|
jcallahan@43
|
2659
|
jcallahan@164
|
2660 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2661
|
jcallahan@43
|
2662 if not profession_skills then
|
jcallahan@43
|
2663 class_professions[profession] = {}
|
jcallahan@43
|
2664 profession_skills = class_professions[profession]
|
jcallahan@43
|
2665 end
|
jcallahan@173
|
2666 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2667 end
|
jcallahan@27
|
2668 end
|
jcallahan@27
|
2669 end
|
jcallahan@27
|
2670 -- Reset the filters to what they were before
|
MMOSimca@344
|
2671 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2672 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2673 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2674 end
|
jcallahan@27
|
2675
|
jcallahan@27
|
2676
|
jcallahan@1
|
2677 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2678 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2679 return
|
jcallahan@1
|
2680 end
|
jcallahan@1
|
2681 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2682
|
jcallahan@1
|
2683 if not spell_label then
|
jcallahan@1
|
2684 return
|
jcallahan@1
|
2685 end
|
jcallahan@306
|
2686
|
MMOSimca@343
|
2687 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2688 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2689 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2690
|
jcallahan@150
|
2691 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2692 unit_name = target_name
|
jcallahan@150
|
2693 unit_id = "target"
|
jcallahan@1
|
2694 end
|
jcallahan@1
|
2695 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2696 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2697 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2698 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2699 return
|
MMOSimca@328
|
2700 end
|
jcallahan@28
|
2701
|
jcallahan@205
|
2702 table.wipe(current_action)
|
jcallahan@122
|
2703 current_action.instance_token = instance_token
|
jcallahan@122
|
2704 current_action.map_level = map_level
|
jcallahan@122
|
2705 current_action.x = x
|
jcallahan@122
|
2706 current_action.y = y
|
jcallahan@122
|
2707 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2708 current_action.spell_label = spell_label
|
jcallahan@105
|
2709
|
jcallahan@105
|
2710 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2711 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2712 end
|
jcallahan@1
|
2713
|
jcallahan@151
|
2714 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2715 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2716 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2717 return
|
jcallahan@16
|
2718 end
|
jcallahan@123
|
2719 current_action.target_type = AF.NPC
|
jcallahan@16
|
2720 end
|
jcallahan@16
|
2721 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2722 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2723
|
jcallahan@150
|
2724 if item_name and item_name == target_name then
|
jcallahan@150
|
2725 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2726 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2727 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2728 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2729 end
|
jcallahan@150
|
2730 elseif not item_name and not unit_name then
|
jcallahan@1
|
2731 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2732 if target_name == "" then
|
jcallahan@17
|
2733 return
|
jcallahan@17
|
2734 end
|
jcallahan@122
|
2735 current_action.object_name = target_name
|
jcallahan@123
|
2736 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2737 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2738 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2739 end
|
jcallahan@1
|
2740 end
|
jcallahan@1
|
2741 private.tracked_line = spell_line
|
jcallahan@0
|
2742 end
|
jcallahan@0
|
2743
|
jcallahan@94
|
2744
|
MMOSimca@393
|
2745 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2746 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2747 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2748 ClearKilledBossID()
|
jcallahan@306
|
2749 ClearLootToastContainerID()
|
MMOSimca@387
|
2750 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2751 else
|
MMOSimca@336
|
2752 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2753 return
|
jcallahan@1
|
2754 end
|
jcallahan@306
|
2755
|
jcallahan@324
|
2756 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2757 if loot_toast_data then
|
MMOSimca@427
|
2758 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
2759 if npc then
|
MMOSimca@427
|
2760 -- Create needed npc fields if required
|
MMOSimca@427
|
2761 local loot_label = "drops"
|
MMOSimca@427
|
2762 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
2763 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
2764 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
2765
|
MMOSimca@427
|
2766 for index = 1, #loot_toast_data do
|
MMOSimca@427
|
2767 local data = loot_toast_data[index]
|
MMOSimca@427
|
2768 local loot_type = data[1]
|
MMOSimca@427
|
2769 local hyperlink = data[2]
|
MMOSimca@427
|
2770 local quantity = data[3]
|
MMOSimca@427
|
2771
|
MMOSimca@427
|
2772 if loot_type == "item" then
|
MMOSimca@427
|
2773 local item_id = ItemLinkToID(hyperlink)
|
MMOSimca@427
|
2774 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
MMOSimca@427
|
2775 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
2776 elseif loot_type == "money" then
|
MMOSimca@427
|
2777 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
MMOSimca@427
|
2778 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
2779 elseif loot_type == "currency" then
|
MMOSimca@427
|
2780 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
MMOSimca@427
|
2781 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
MMOSimca@427
|
2782 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
2783 end
|
jcallahan@317
|
2784 end
|
jcallahan@317
|
2785
|
MMOSimca@427
|
2786 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
2787 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
2788 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@307
|
2789 end
|
MMOSimca@427
|
2790 else
|
MMOSimca@427
|
2791 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2792 end
|
jcallahan@307
|
2793 end
|
jcallahan@307
|
2794
|
jcallahan@307
|
2795 ClearLootToastData()
|
MMOSimca@427
|
2796 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID)
|
jcallahan@306
|
2797 end
|
jcallahan@306
|
2798
|
jcallahan@306
|
2799
|
jcallahan@306
|
2800 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2801 if unit_id ~= "player" then
|
jcallahan@306
|
2802 return
|
jcallahan@306
|
2803 end
|
jcallahan@306
|
2804 private.tracked_line = nil
|
jcallahan@306
|
2805 private.previous_spell_id = spell_id
|
jcallahan@306
|
2806
|
MMOSimca@393
|
2807 -- For spells cast when Logging
|
MMOSimca@345
|
2808 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2809 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2810 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2811 return
|
MMOSimca@345
|
2812 end
|
MMOSimca@345
|
2813
|
MMOSimca@393
|
2814 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2815 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2816 ClearKilledBossID()
|
jcallahan@306
|
2817 ClearLootToastContainerID()
|
jcallahan@307
|
2818 ClearLootToastData()
|
jcallahan@306
|
2819
|
MMOSimca@387
|
2820 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2821 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2822 return
|
jcallahan@306
|
2823 end
|
jcallahan@306
|
2824
|
MMOSimca@393
|
2825 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@454
|
2826 if not block_chat_loot_data and (private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] or (private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID])) then
|
MMOSimca@347
|
2827 -- Set up timer
|
MMOSimca@393
|
2828 ClearChatLootData()
|
MMOSimca@393
|
2829 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2830 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@454
|
2831 if (private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]) then
|
MMOSimca@454
|
2832 chat_loot_data.identifier = private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]
|
MMOSimca@454
|
2833 else
|
MMOSimca@454
|
2834 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@454
|
2835 end
|
MMOSimca@347
|
2836 return
|
MMOSimca@347
|
2837 end
|
MMOSimca@347
|
2838
|
jcallahan@306
|
2839 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2840 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2841 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2842 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2843 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2844 killed_npc_id = current_target_id
|
MMOSimca@343
|
2845 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2846 end
|
jcallahan@306
|
2847 end
|
jcallahan@0
|
2848
|
jcallahan@90
|
2849
|
jcallahan@1
|
2850 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2851 if unit_id ~= "player" then
|
jcallahan@1
|
2852 return
|
jcallahan@1
|
2853 end
|
jcallahan@0
|
2854
|
jcallahan@1
|
2855 if private.tracked_line == spell_line then
|
jcallahan@1
|
2856 private.tracked_line = nil
|
jcallahan@1
|
2857 end
|
jcallahan@147
|
2858 table.wipe(current_action)
|
jcallahan@0
|
2859 end
|
jcallahan@90
|
2860
|
jcallahan@90
|
2861
|
jcallahan@90
|
2862 do
|
jcallahan@90
|
2863 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2864 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2865
|
jcallahan@90
|
2866 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2867 return
|
jcallahan@90
|
2868 end
|
jcallahan@90
|
2869
|
jcallahan@171
|
2870 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2871 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2872 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2873 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2874 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2875 end
|
jcallahan@90
|
2876 end
|
jcallahan@90
|
2877
|
jcallahan@90
|
2878
|
jcallahan@90
|
2879 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
MMOSimca@436
|
2880 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2881 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2882 end
|
jcallahan@90
|
2883
|
jcallahan@90
|
2884
|
jcallahan@90
|
2885 function WDP:BANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2886 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2887 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2888 end
|
jcallahan@90
|
2889
|
jcallahan@90
|
2890
|
jcallahan@90
|
2891 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2892 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2893 end
|
jcallahan@90
|
2894
|
jcallahan@90
|
2895
|
jcallahan@92
|
2896 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2897 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2898 end
|
jcallahan@90
|
2899
|
jcallahan@90
|
2900
|
jcallahan@323
|
2901 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2902 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2903 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2904
|
jcallahan@323
|
2905 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2906 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2907 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2908 return
|
jcallahan@323
|
2909 end
|
jcallahan@323
|
2910 end
|
jcallahan@323
|
2911 end,
|
jcallahan@323
|
2912 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2913 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2914 end,
|
jcallahan@323
|
2915 }
|
jcallahan@323
|
2916
|
jcallahan@323
|
2917
|
jcallahan@92
|
2918 function WDP:GOSSIP_SHOW(event_name)
|
MMOSimca@436
|
2919 WDP:StopChatLootRecording(event_name)
|
jcallahan@323
|
2920 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2921 if not unit_idnum then
|
jcallahan@323
|
2922 return
|
jcallahan@323
|
2923 end
|
jcallahan@323
|
2924
|
jcallahan@323
|
2925 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2926 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2927 end
|
jcallahan@90
|
2928 end
|
jcallahan@90
|
2929
|
jcallahan@90
|
2930
|
jcallahan@93
|
2931 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2932 WDP:StopChatLootRecording(event_name)
|
jcallahan@93
|
2933 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2934 end
|
jcallahan@93
|
2935
|
jcallahan@93
|
2936
|
jcallahan@189
|
2937 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2938 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2939 end
|
jcallahan@189
|
2940
|
jcallahan@189
|
2941
|
jcallahan@90
|
2942 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2943 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2944 end
|
jcallahan@90
|
2945
|
jcallahan@90
|
2946
|
jcallahan@90
|
2947 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2948 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2949 end
|
jcallahan@90
|
2950
|
jcallahan@90
|
2951
|
jcallahan@90
|
2952 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2953 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2954 end
|
jcallahan@90
|
2955 end -- do-block
|