jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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8
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jcallahan@1
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local next = _G.next
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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16
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17 local C_Timer = _G.C_Timer
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18
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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26
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27 local deformat = LibStub("LibDeformat-3.0")
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28 local LPJ = LibStub("LibPetJournal-2.0")
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29 local MapData = LibStub("LibMapData-1.0")
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30
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31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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33
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jcallahan@0
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34
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jcallahan@246
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35 -- CONSTANTS ----------------------------------------------------------
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36
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jcallahan@246
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37 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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38 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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39 local DB_VERSION = 18
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40 local DEBUGGING = false
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jcallahan@156
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41 local EVENT_DEBUG = false
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42
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43 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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44 local OBJECT_ID_FISHING_BOBBER = 35591
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45 local OBJECT_ID_FORGE = 1685
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46
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47 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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48 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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49 local PLAYER_GUID
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jcallahan@246
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50 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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51 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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52
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53 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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54 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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55 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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56
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57 local TIMBER_ITEM_ID = 114781
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58
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59 -- Ignoring NPC casts of the following spells
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60 local CHI_WAVE_SPELL_ID = 132464
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61 local DISGUISE_SPELL_ID = 121308
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62
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63 -- For timer-based loot gathering of abnormal containers (that don't use SHOW_LOOT_TOAST, sadly)
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64 local BAG_OF_SALVAGE_ITEM_ID = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[168178]
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65 local CRATE_OF_SALVAGE_ITEM_ID = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[168179]
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66 local BIG_CRATE_OF_SALVAGE_ITEM_ID = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[168180]
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67
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68 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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69 local DUPLICATE_WORLD_BOSS_IDS = {
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70 [71952] = { 71953, 71954, 71955, },
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71 }
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72
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jcallahan@246
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73 local ALLOWED_LOCALES = {
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74 enUS = true,
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75 enGB = true,
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76 enTW = true,
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77 enCN = true,
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jcallahan@246
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78 }
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jcallahan@157
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79
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jcallahan@0
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80 local DATABASE_DEFAULTS = {
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jcallahan@128
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81 char = {},
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jcallahan@0
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82 global = {
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jcallahan@270
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83 config = {
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84 minimap_icon = {
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jcallahan@270
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85 hide = true,
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jcallahan@270
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86 },
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jcallahan@270
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87 },
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jcallahan@0
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88 items = {},
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jcallahan@0
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89 npcs = {},
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90 objects = {},
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jcallahan@0
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91 quests = {},
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jcallahan@167
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92 spells = {},
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jcallahan@17
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93 zones = {},
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jcallahan@0
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94 }
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jcallahan@0
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95 }
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jcallahan@0
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96
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jcallahan@1
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97 local EVENT_MAPPING = {
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98 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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99 BANKFRAME_OPENED = true,
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jcallahan@90
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100 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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101 BLACK_MARKET_ITEM_UPDATE = true,
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jcallahan@48
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102 CHAT_MSG_LOOT = true,
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jcallahan@95
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103 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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104 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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105 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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106 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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107 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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108 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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109 CURSOR_UPDATE = true,
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jcallahan@90
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110 FORGE_MASTER_OPENED = true,
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jcallahan@90
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111 GOSSIP_SHOW = true,
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112 GROUP_ROSTER_UPDATE = true,
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113 GUILDBANKFRAME_OPENED = true,
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114 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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115 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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116 LOOT_CLOSED = true,
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117 LOOT_OPENED = true,
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118 MAIL_SHOW = true,
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119 MERCHANT_CLOSED = true,
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120 MERCHANT_SHOW = "UpdateMerchantItems",
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121 MERCHANT_UPDATE = "UpdateMerchantItems",
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122 PET_BAR_UPDATE = true,
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123 --PET_JOURNAL_LIST_UPDATE = true,
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124 PLAYER_REGEN_DISABLED = true,
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125 PLAYER_REGEN_ENABLED = true,
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126 PLAYER_TARGET_CHANGED = true,
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127 QUEST_COMPLETE = true,
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128 QUEST_DETAIL = true,
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129 QUEST_LOG_UPDATE = true,
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130 QUEST_PROGRESS = true,
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131 SHOW_LOOT_TOAST = true,
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132 SPELL_CONFIRMATION_PROMPT = true,
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133 TAXIMAP_OPENED = true,
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134 TRADE_SKILL_SHOW = true,
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135 TRAINER_CLOSED = true,
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jcallahan@27
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136 TRAINER_SHOW = true,
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137 TRANSMOGRIFY_OPEN = true,
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138 UNIT_PET = true,
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139 UNIT_QUEST_LOG_CHANGED = true,
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140 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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141 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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142 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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143 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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144 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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145 VOID_STORAGE_OPEN = true,
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jcallahan@299
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146 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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147 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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148 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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149 }
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jcallahan@0
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150
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jcallahan@4
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151
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jcallahan@246
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152 -- VARIABLES ----------------------------------------------------------
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153
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jcallahan@92
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154 local anvil_spell_ids = {}
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jcallahan@92
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155 local currently_drunk
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156 local char_db
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jcallahan@128
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157 local global_db
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158 local group_member_guids = {}
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159 local group_owner_guids_to_pet_guids = {}
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160 local group_pet_guids = {}
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jcallahan@299
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161 local in_instance
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162 local item_process_timer_handle
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163 local faction_standings = {}
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164 local forge_spell_ids = {}
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165 local languages_known = {}
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jcallahan@317
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166 local boss_loot_toasting = {}
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jcallahan@306
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167 local loot_toast_container_timer_handle
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jcallahan@307
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168 local loot_toast_data
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jcallahan@307
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169 local loot_toast_data_timer_handle
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jcallahan@95
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170 local name_to_id_map = {}
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jcallahan@306
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171 local killed_boss_id_timer_handle
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jcallahan@177
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172 local killed_npc_id
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jcallahan@2
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173 local target_location_timer_handle
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174 local last_timber_spell_id
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MMOSimca@355
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175 local last_garrison_cache_object_id
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MMOSimca@347
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176 local chat_loot_timer_handle
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jcallahan@86
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177 local current_target_id
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jcallahan@126
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178 local current_area_id
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jcallahan@131
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179 local current_loot
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180
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181
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jcallahan@121
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182 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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183 local current_action = {
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jcallahan@121
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184 identifier = nil,
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jcallahan@121
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185 loot_label = nil,
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jcallahan@121
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186 loot_list = nil,
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jcallahan@121
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187 loot_sources = nil,
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jcallahan@121
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188 map_level = nil,
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jcallahan@121
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189 spell_label = nil,
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jcallahan@123
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190 target_type = nil,
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jcallahan@121
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191 x = nil,
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jcallahan@121
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192 y = nil,
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jcallahan@121
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193 zone_data = nil,
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jcallahan@121
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194 }
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195
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jcallahan@246
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196
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jcallahan@246
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197 -- HELPERS ------------------------------------------------------------
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198
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jcallahan@245
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199 local function Debug(message, ...)
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MMOSimca@350
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200 if not DEBUGGING or not message then
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jcallahan@151
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201 return
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jcallahan@151
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202 end
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MMOSimca@350
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203
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MMOSimca@350
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204 if ... then
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MMOSimca@350
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205 local args = { ... }
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MMOSimca@350
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206
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MMOSimca@350
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207 for index = 1, #args do
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MMOSimca@377
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208 args[index] = tostring(args[index])
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jcallahan@306
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209 end
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MMOSimca@350
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210 _G.print(message:format(unpack(args)))
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MMOSimca@350
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211 else
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MMOSimca@350
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212 _G.print(message)
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jcallahan@306
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213 end
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jcallahan@151
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214 end
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jcallahan@151
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215
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jcallahan@151
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216
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jcallahan@169
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217 local TradeSkillExecutePer
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jcallahan@169
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218 do
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jcallahan@169
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219 local header_list = {}
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jcallahan@169
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220
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jcallahan@169
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221 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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222 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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223 return
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jcallahan@169
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224 end
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jcallahan@167
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225 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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226 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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227 search_box:SetText("")
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jcallahan@169
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228
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jcallahan@167
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229 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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230 search_box:ClearFocus()
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jcallahan@167
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231 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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232
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jcallahan@169
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233 table.wipe(header_list)
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jcallahan@169
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234
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jcallahan@169
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235 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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236 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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237 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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238
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jcallahan@169
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239 if have_materials then
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jcallahan@169
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240 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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241 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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242 end
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jcallahan@169
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243
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jcallahan@169
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244 if have_skillup then
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jcallahan@169
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245 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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246 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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247 end
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MMOSimca@330
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248 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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249 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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250 _G.TradeSkillFrame_Update()
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jcallahan@169
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251
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jcallahan@169
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252 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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253 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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254 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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255
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jcallahan@169
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256 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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257 if not is_expanded then
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jcallahan@169
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258 header_list[name] = true
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jcallahan@169
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259 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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260 end
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jcallahan@169
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261 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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262 break
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jcallahan@169
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263 end
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jcallahan@169
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264 end
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jcallahan@169
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265
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jcallahan@169
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266 -- Restore the state of the things we changed.
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jcallahan@169
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267 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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268 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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269
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jcallahan@169
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270 if header_list[name] then
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jcallahan@169
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271 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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272 end
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jcallahan@169
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273 end
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jcallahan@169
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274 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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275 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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276 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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277 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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278
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jcallahan@169
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279 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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280 _G.TradeSkillFrame_Update()
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jcallahan@167
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281 end
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jcallahan@169
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282 end -- do-block
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jcallahan@167
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283
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jcallahan@167
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284
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jcallahan@39
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285 local ActualCopperCost
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jcallahan@39
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286 do
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jcallahan@39
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287 local BARTERING_SPELL_ID = 83964
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jcallahan@39
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288
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jcallahan@39
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289 local STANDING_DISCOUNTS = {
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jcallahan@39
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290 HATED = 0,
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jcallahan@39
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291 HOSTILE = 0,
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jcallahan@39
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292 UNFRIENDLY = 0,
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jcallahan@39
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293 NEUTRAL = 0,
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jcallahan@39
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294 FRIENDLY = 0.05,
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jcallahan@39
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295 HONORED = 0.1,
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jcallahan@39
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296 REVERED = 0.15,
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jcallahan@39
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297 EXALTED = 0.2,
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jcallahan@39
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298 }
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jcallahan@39
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299
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jcallahan@39
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300
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jcallahan@39
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301 function ActualCopperCost(copper_cost, rep_standing)
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jcallahan@39
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302 if not copper_cost or copper_cost == 0 then
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jcallahan@39
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303 return 0
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jcallahan@39
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304 end
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jcallahan@39
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305 local modifier = 1
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jcallahan@39
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306
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jcallahan@39
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307 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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jcallahan@39
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308 modifier = modifier - 0.1
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jcallahan@39
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309 end
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jcallahan@39
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310
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jcallahan@39
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311 if rep_standing then
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jcallahan@39
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312 if PLAYER_RACE == "Goblin" then
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jcallahan@39
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313 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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jcallahan@39
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314 elseif STANDING_DISCOUNTS[rep_standing] then
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jcallahan@39
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315 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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jcallahan@39
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316 end
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jcallahan@39
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317 end
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jcallahan@39
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318 return math.floor(copper_cost / modifier)
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jcallahan@39
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319 end
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jcallahan@39
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320 end -- do-block
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jcallahan@39
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321
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jcallahan@39
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322
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jcallahan@29
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323 local function InstanceDifficultyToken()
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jcallahan@233
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324 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
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jcallahan@59
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325
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jcallahan@59
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326 if not instance_type or instance_type == "" then
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jcallahan@59
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327 instance_type = "NONE"
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jcallahan@59
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328 end
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jcallahan@312
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329 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
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jcallahan@29
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330 end
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jcallahan@29
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331
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jcallahan@29
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332
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jcallahan@19
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333 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
334 if not data_type or not unit_id then
|
jcallahan@6
|
335 return
|
jcallahan@6
|
336 end
|
jcallahan@289
|
337 local category = global_db[data_type]
|
jcallahan@289
|
338
|
jcallahan@289
|
339 if not category then
|
jcallahan@289
|
340 category = {}
|
jcallahan@289
|
341 global_db[data_type] = category
|
jcallahan@289
|
342 end
|
jcallahan@289
|
343 local unit = category[unit_id]
|
jcallahan@6
|
344
|
jcallahan@10
|
345 if not unit then
|
jcallahan@187
|
346 unit = {}
|
jcallahan@289
|
347 category[unit_id] = unit
|
jcallahan@6
|
348 end
|
jcallahan@10
|
349 return unit
|
jcallahan@6
|
350 end
|
jcallahan@270
|
351
|
jcallahan@263
|
352 private.DBEntry = DBEntry
|
jcallahan@6
|
353
|
jcallahan@214
|
354 local NPCEntry
|
jcallahan@214
|
355 do
|
jcallahan@214
|
356 local npc_prototype = {}
|
jcallahan@214
|
357 local npc_meta = {
|
jcallahan@214
|
358 __index = npc_prototype
|
jcallahan@214
|
359 }
|
jcallahan@6
|
360
|
jcallahan@214
|
361 function NPCEntry(identifier)
|
jcallahan@227
|
362 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
363 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
364 end
|
jcallahan@214
|
365
|
jcallahan@248
|
366 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
367 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
368 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
369 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
370
|
jcallahan@248
|
371 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
372 end
|
jcallahan@22
|
373 end
|
jcallahan@22
|
374
|
jcallahan@22
|
375
|
jcallahan@1
|
376 local function CurrentLocationData()
|
jcallahan@161
|
377 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
378 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
379 end
|
jcallahan@1
|
380 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
381 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
382
|
jcallahan@1
|
383 x = x or 0
|
jcallahan@1
|
384 y = y or 0
|
jcallahan@1
|
385
|
jcallahan@1
|
386 if x == 0 and y == 0 then
|
jcallahan@1
|
387 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
388 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
389 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
390
|
jcallahan@1
|
391 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
392 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
393 map_level = level_index
|
jcallahan@1
|
394 break
|
jcallahan@1
|
395 end
|
jcallahan@1
|
396 end
|
jcallahan@1
|
397 end
|
jcallahan@1
|
398
|
jcallahan@1
|
399 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
400 map_level = map_level - 1
|
jcallahan@1
|
401 end
|
jcallahan@31
|
402 local x = _G.floor(x * 1000)
|
jcallahan@31
|
403 local y = _G.floor(y * 1000)
|
jcallahan@28
|
404
|
jcallahan@31
|
405 if x % 2 ~= 0 then
|
jcallahan@31
|
406 x = x + 1
|
jcallahan@28
|
407 end
|
jcallahan@28
|
408
|
jcallahan@31
|
409 if y % 2 ~= 0 then
|
jcallahan@31
|
410 y = y + 1
|
jcallahan@28
|
411 end
|
jcallahan@126
|
412 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
413 end
|
jcallahan@1
|
414
|
jcallahan@1
|
415
|
jcallahan@312
|
416 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
417 if not currency_link then
|
jcallahan@312
|
418 return
|
jcallahan@312
|
419 end
|
jcallahan@312
|
420 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
421 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
422 end
|
jcallahan@312
|
423
|
jcallahan@312
|
424
|
jcallahan@1
|
425 local function ItemLinkToID(item_link)
|
jcallahan@1
|
426 if not item_link then
|
jcallahan@1
|
427 return
|
jcallahan@1
|
428 end
|
jcallahan@7
|
429 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
430 end
|
jcallahan@270
|
431
|
jcallahan@260
|
432 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
433
|
jcallahan@171
|
434 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
435 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
436 end
|
jcallahan@171
|
437
|
jcallahan@171
|
438
|
jcallahan@34
|
439 local ParseGUID
|
jcallahan@4
|
440 do
|
jcallahan@229
|
441 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
442
|
jcallahan@281
|
443 local NPC_ID_MAPPING = {
|
jcallahan@281
|
444 [62164] = 63191, -- Garalon
|
jcallahan@281
|
445 }
|
jcallahan@281
|
446
|
jcallahan@281
|
447
|
jcallahan@334
|
448 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
449 if not unit_type_name then
|
MMOSimca@329
|
450 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
451 end
|
MMOSimca@329
|
452
|
MMOSimca@329
|
453 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
454 if unit_type_name == text then
|
MMOSimca@329
|
455 return UNIT_TYPES[def]
|
MMOSimca@329
|
456 end
|
MMOSimca@329
|
457 end
|
MMOSimca@329
|
458 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
459 end
|
MMOSimca@329
|
460
|
MMOSimca@329
|
461
|
jcallahan@34
|
462 function ParseGUID(guid)
|
jcallahan@5
|
463 if not guid then
|
jcallahan@5
|
464 return
|
jcallahan@5
|
465 end
|
MMOSimca@329
|
466
|
MMOSimca@329
|
467 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
468 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
469
|
jcallahan@334
|
470 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
471 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
472
|
jcallahan@281
|
473 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
474
|
jcallahan@281
|
475 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
476 unit_idnum = id_mapping
|
jcallahan@281
|
477 end
|
jcallahan@281
|
478 return unit_type, unit_idnum
|
jcallahan@4
|
479 end
|
jcallahan@4
|
480 return unit_type
|
jcallahan@4
|
481 end
|
jcallahan@249
|
482
|
jcallahan@249
|
483 private.ParseGUID = ParseGUID
|
jcallahan@4
|
484 end -- do-block
|
jcallahan@4
|
485
|
jcallahan@4
|
486
|
jcallahan@141
|
487 local UpdateDBEntryLocation
|
jcallahan@141
|
488 do
|
jcallahan@141
|
489 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
490 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
491 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
492
|
jcallahan@141
|
493 if not facing then
|
jcallahan@141
|
494 return x, y
|
jcallahan@141
|
495 end
|
jcallahan@246
|
496 local rad = facing + math.pi
|
jcallahan@141
|
497 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
498 end
|
jcallahan@10
|
499
|
jcallahan@24
|
500
|
jcallahan@141
|
501 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
502 if not identifier then
|
jcallahan@141
|
503 return
|
jcallahan@141
|
504 end
|
jcallahan@141
|
505 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
506 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
507 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
508 return
|
MMOSimca@328
|
509 end
|
jcallahan@141
|
510 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
511 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
512 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
513
|
jcallahan@141
|
514 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
515 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
516
|
jcallahan@141
|
517 if not zone_data then
|
jcallahan@141
|
518 zone_data = {}
|
jcallahan@141
|
519 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
520 end
|
jcallahan@141
|
521
|
jcallahan@141
|
522 -- Special case for Fishing.
|
jcallahan@141
|
523 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
524 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
525
|
jcallahan@141
|
526 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
527 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
528 current_action.x = x
|
jcallahan@141
|
529 current_action.y = y
|
jcallahan@141
|
530 end
|
jcallahan@141
|
531 end
|
jcallahan@141
|
532 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
533
|
jcallahan@141
|
534 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
535 return zone_data
|
jcallahan@10
|
536 end
|
jcallahan@141
|
537 end -- do-block
|
jcallahan@10
|
538
|
jcallahan@10
|
539
|
jcallahan@19
|
540 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
541 if not item_link then
|
jcallahan@19
|
542 return
|
jcallahan@19
|
543 end
|
jcallahan@19
|
544 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
545
|
jcallahan@19
|
546 if not bag_index or not slot_index then
|
jcallahan@19
|
547 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
548 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
549 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
550 bag_index = new_bag_index
|
jcallahan@19
|
551 slot_index = new_slot_index
|
jcallahan@19
|
552 break
|
jcallahan@19
|
553 end
|
jcallahan@19
|
554 end
|
jcallahan@19
|
555 end
|
jcallahan@19
|
556 end
|
jcallahan@19
|
557
|
jcallahan@19
|
558 if not bag_index or not slot_index then
|
jcallahan@19
|
559 return
|
jcallahan@19
|
560 end
|
jcallahan@19
|
561 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
562
|
jcallahan@19
|
563 if not is_lootable then
|
jcallahan@19
|
564 return
|
jcallahan@19
|
565 end
|
MMOSimca@368
|
566
|
MMOSimca@368
|
567 table.wipe(current_action)
|
MMOSimca@368
|
568 current_loot = nil
|
MMOSimca@368
|
569 current_action.target_type = AF.ITEM
|
MMOSimca@368
|
570 current_action.identifier = item_id
|
MMOSimca@368
|
571 current_action.loot_label = "contains"
|
MMOSimca@368
|
572
|
MMOSimca@368
|
573 --[[DatamineTT:ClearLines()
|
jcallahan@19
|
574 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
575
|
jcallahan@19
|
576 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
577 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
578
|
jcallahan@19
|
579 if not current_line then
|
MMOSimca@336
|
580 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
581 return
|
jcallahan@19
|
582 end
|
jcallahan@306
|
583
|
jcallahan@306
|
584 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
585 table.wipe(current_action)
|
jcallahan@312
|
586 current_loot = nil
|
jcallahan@312
|
587
|
jcallahan@123
|
588 current_action.target_type = AF.ITEM
|
jcallahan@122
|
589 current_action.identifier = item_id
|
jcallahan@122
|
590 current_action.loot_label = "contains"
|
jcallahan@324
|
591 return
|
jcallahan@19
|
592 end
|
jcallahan@19
|
593 end
|
MMOSimca@368
|
594 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)]]--
|
jcallahan@19
|
595 end
|
jcallahan@19
|
596
|
jcallahan@19
|
597
|
jcallahan@39
|
598 local UnitFactionStanding
|
jcallahan@32
|
599 local UpdateFactionData
|
jcallahan@32
|
600 do
|
jcallahan@32
|
601 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
602
|
jcallahan@32
|
603 local STANDING_NAMES = {
|
jcallahan@32
|
604 "HATED",
|
jcallahan@32
|
605 "HOSTILE",
|
jcallahan@32
|
606 "UNFRIENDLY",
|
jcallahan@32
|
607 "NEUTRAL",
|
jcallahan@32
|
608 "FRIENDLY",
|
jcallahan@32
|
609 "HONORED",
|
jcallahan@32
|
610 "REVERED",
|
jcallahan@32
|
611 "EXALTED",
|
jcallahan@32
|
612 }
|
jcallahan@32
|
613
|
jcallahan@39
|
614
|
jcallahan@39
|
615 function UnitFactionStanding(unit)
|
jcallahan@135
|
616 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
617 UpdateFactionData()
|
jcallahan@39
|
618 DatamineTT:ClearLines()
|
jcallahan@39
|
619 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
620
|
jcallahan@39
|
621 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
622 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
623
|
jcallahan@135
|
624 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
625 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
626 end
|
jcallahan@39
|
627 end
|
jcallahan@39
|
628 end
|
jcallahan@39
|
629
|
jcallahan@39
|
630
|
jcallahan@32
|
631 function UpdateFactionData()
|
jcallahan@32
|
632 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
633 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
634
|
jcallahan@86
|
635 if faction_name then
|
jcallahan@32
|
636 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
637 elseif not faction_name then
|
jcallahan@32
|
638 break
|
jcallahan@32
|
639 end
|
jcallahan@20
|
640 end
|
jcallahan@20
|
641 end
|
jcallahan@32
|
642 end -- do-block
|
jcallahan@20
|
643
|
jcallahan@48
|
644
|
jcallahan@75
|
645 local GenericLootUpdate
|
jcallahan@75
|
646 do
|
jcallahan@77
|
647 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
648 if top_field then
|
jcallahan@75
|
649 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
650 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
651 return entry[top_field][loot_type]
|
jcallahan@75
|
652 end
|
jcallahan@48
|
653 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
654 return entry[loot_type]
|
jcallahan@48
|
655 end
|
jcallahan@48
|
656
|
jcallahan@75
|
657 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
658 local loot_type = current_loot.label
|
jcallahan@75
|
659 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
660 local source_list = {}
|
jcallahan@75
|
661
|
jcallahan@131
|
662 if current_loot.sources then
|
jcallahan@131
|
663 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
664 local source_id
|
jcallahan@78
|
665
|
jcallahan@131
|
666 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
667 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
668 source_id = current_loot.identifier
|
jcallahan@119
|
669 else
|
jcallahan@331
|
670 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
671 if unit_ID then
|
MMOSimca@328
|
672 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
673 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
674 else
|
MMOSimca@328
|
675 source_id = unit_ID
|
MMOSimca@328
|
676 end
|
MMOSimca@328
|
677 end
|
jcallahan@119
|
678 end
|
jcallahan@304
|
679 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
680
|
jcallahan@119
|
681 if entry then
|
jcallahan@119
|
682 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
683
|
jcallahan@304
|
684 if not source_list[source_id] then
|
jcallahan@119
|
685 if top_field then
|
jcallahan@119
|
686 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@306
|
687 elseif not private.container_loot_toasting then
|
jcallahan@119
|
688 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
689 end
|
jcallahan@304
|
690 source_list[source_id] = true
|
jcallahan@77
|
691 end
|
jcallahan@119
|
692 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
693
|
jcallahan@309
|
694 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
695 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
696 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
697 end
|
jcallahan@309
|
698 else
|
jcallahan@308
|
699 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
700 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
701
|
jcallahan@308
|
702 if label == "currency" and currency_texture then
|
jcallahan@308
|
703 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
704 elseif loot_token == "money" then
|
jcallahan@308
|
705 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
706 else
|
jcallahan@308
|
707 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
708 end
|
jcallahan@308
|
709 end
|
jcallahan@119
|
710 end
|
jcallahan@75
|
711 end
|
jcallahan@75
|
712 end
|
jcallahan@75
|
713 end
|
jcallahan@121
|
714
|
jcallahan@121
|
715 -- This is used for Gas Extractions.
|
jcallahan@131
|
716 if #current_loot.list <= 0 then
|
jcallahan@78
|
717 return
|
jcallahan@78
|
718 end
|
jcallahan@82
|
719 local entry
|
jcallahan@82
|
720
|
jcallahan@82
|
721 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
722 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
723 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
724 else
|
jcallahan@131
|
725 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
726 end
|
jcallahan@75
|
727
|
jcallahan@75
|
728 if not entry then
|
jcallahan@75
|
729 return
|
jcallahan@75
|
730 end
|
jcallahan@77
|
731 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
732
|
jcallahan@307
|
733 if current_loot.identifier then
|
jcallahan@307
|
734 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
735 if top_field then
|
jcallahan@307
|
736 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
737 else
|
jcallahan@307
|
738 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
739 end
|
jcallahan@307
|
740 source_list[current_loot.identifier] = true
|
jcallahan@77
|
741 end
|
jcallahan@77
|
742 end
|
jcallahan@75
|
743
|
jcallahan@131
|
744 for index = 1, #current_loot.list do
|
jcallahan@131
|
745 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
746 end
|
jcallahan@48
|
747 end
|
jcallahan@75
|
748 end -- do-block
|
jcallahan@48
|
749
|
jcallahan@97
|
750
|
jcallahan@97
|
751 local ReplaceKeywords
|
jcallahan@97
|
752 do
|
jcallahan@97
|
753 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
754 class = PLAYER_CLASS,
|
jcallahan@97
|
755 name = PLAYER_NAME,
|
jcallahan@97
|
756 race = PLAYER_RACE,
|
jcallahan@97
|
757 }
|
jcallahan@97
|
758
|
jcallahan@97
|
759
|
jcallahan@97
|
760 function ReplaceKeywords(text)
|
jcallahan@97
|
761 if not text or text == "" then
|
jcallahan@97
|
762 return ""
|
jcallahan@97
|
763 end
|
jcallahan@97
|
764
|
jcallahan@97
|
765 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
766 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
767 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
768 end
|
jcallahan@97
|
769 return text
|
jcallahan@97
|
770 end
|
jcallahan@97
|
771 end -- do-block
|
jcallahan@97
|
772
|
jcallahan@97
|
773
|
jcallahan@154
|
774 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
775 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
776 do
|
jcallahan@143
|
777 -- MapFileName = MapAreaID
|
jcallahan@143
|
778 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
779 ShrineofTwoMoons = 903,
|
jcallahan@143
|
780 ShrineofSevenStars = 905,
|
jcallahan@143
|
781 }
|
jcallahan@126
|
782
|
jcallahan@299
|
783 local function SetCurrentAreaID()
|
jcallahan@156
|
784 if private.in_combat then
|
jcallahan@156
|
785 private.set_area_id = true
|
jcallahan@156
|
786 return
|
jcallahan@156
|
787 end
|
jcallahan@155
|
788 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
789
|
jcallahan@155
|
790 if map_area_id == current_area_id then
|
jcallahan@155
|
791 return
|
jcallahan@155
|
792 end
|
jcallahan@143
|
793 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
794 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
795 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
796
|
jcallahan@143
|
797 if not map_visible then
|
jcallahan@143
|
798 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
799 world_map:Show()
|
jcallahan@143
|
800 end
|
jcallahan@331
|
801 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
802 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
803
|
jcallahan@154
|
804 _G.SetMapToCurrentZone()
|
jcallahan@154
|
805
|
jcallahan@143
|
806 if micro_dungeon_id then
|
jcallahan@143
|
807 current_area_id = micro_dungeon_id
|
jcallahan@143
|
808 else
|
jcallahan@143
|
809 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
810 end
|
jcallahan@143
|
811
|
jcallahan@154
|
812 if map_visible then
|
jcallahan@154
|
813 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
814 else
|
jcallahan@143
|
815 world_map:Hide()
|
jcallahan@143
|
816 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
817 end
|
jcallahan@143
|
818 end
|
jcallahan@299
|
819
|
jcallahan@299
|
820 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
821 in_instance = _G.IsInInstance()
|
jcallahan@299
|
822 SetCurrentAreaID()
|
jcallahan@299
|
823 end
|
jcallahan@154
|
824 end
|
jcallahan@126
|
825
|
jcallahan@301
|
826 local function InitializeCurrentLoot()
|
jcallahan@301
|
827 current_loot = {
|
jcallahan@301
|
828 list = {},
|
jcallahan@301
|
829 sources = {},
|
jcallahan@301
|
830 identifier = current_action.identifier,
|
jcallahan@301
|
831 label = current_action.loot_label or "drops",
|
jcallahan@301
|
832 map_level = current_action.map_level,
|
jcallahan@301
|
833 object_name = current_action.object_name,
|
jcallahan@301
|
834 spell_label = current_action.spell_label,
|
jcallahan@301
|
835 target_type = current_action.target_type,
|
jcallahan@301
|
836 x = current_action.x,
|
jcallahan@301
|
837 y = current_action.y,
|
jcallahan@301
|
838 zone_data = current_action.zone_data,
|
jcallahan@301
|
839 }
|
jcallahan@301
|
840
|
jcallahan@301
|
841 table.wipe(current_action)
|
jcallahan@301
|
842 end
|
jcallahan@246
|
843
|
MMOSimca@347
|
844
|
MMOSimca@347
|
845 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
846
|
MMOSimca@347
|
847 local function ClearKilledNPC()
|
MMOSimca@347
|
848 killed_npc_id = nil
|
MMOSimca@347
|
849 end
|
MMOSimca@347
|
850
|
MMOSimca@347
|
851
|
MMOSimca@347
|
852 local function ClearKilledBossID()
|
MMOSimca@347
|
853 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
854 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
855 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
856 end
|
MMOSimca@347
|
857
|
MMOSimca@347
|
858 table.wipe(boss_loot_toasting)
|
MMOSimca@347
|
859 private.raid_boss_id = nil
|
MMOSimca@347
|
860 end
|
MMOSimca@347
|
861
|
MMOSimca@347
|
862
|
MMOSimca@347
|
863 local function ClearLootToastContainerID()
|
MMOSimca@347
|
864 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
865 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
866 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
867 end
|
MMOSimca@347
|
868
|
MMOSimca@347
|
869 private.container_loot_toasting = false
|
MMOSimca@347
|
870 private.loot_toast_container_id = nil
|
MMOSimca@347
|
871 end
|
MMOSimca@347
|
872
|
MMOSimca@347
|
873
|
MMOSimca@347
|
874 local function ClearLootToastData()
|
MMOSimca@347
|
875 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
876 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
877 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
878 end
|
MMOSimca@347
|
879
|
MMOSimca@347
|
880 if loot_toast_data then
|
MMOSimca@347
|
881 table.wipe(loot_toast_data)
|
MMOSimca@347
|
882 end
|
MMOSimca@347
|
883 end
|
MMOSimca@347
|
884
|
MMOSimca@347
|
885
|
MMOSimca@347
|
886 local function ClearTimeBasedLootData()
|
MMOSimca@349
|
887 Debug("ClearTimeBasedLootData: Ending salvage loot timer.")
|
MMOSimca@347
|
888 if chat_loot_timer_handle then
|
MMOSimca@383
|
889 chat_loot_timer_handle:Cancel()
|
MMOSimca@347
|
890 chat_loot_timer_handle = nil
|
MMOSimca@347
|
891 end
|
MMOSimca@347
|
892
|
MMOSimca@349
|
893 if current_loot and current_loot.identifier and (current_loot.identifier == BAG_OF_SALVAGE_ITEM_ID or current_loot.identifier == CRATE_OF_SALVAGE_ITEM_ID or current_loot.identifier == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
894 GenericLootUpdate("items")
|
MMOSimca@347
|
895 end
|
MMOSimca@347
|
896 current_loot = nil
|
MMOSimca@347
|
897 end
|
MMOSimca@347
|
898
|
MMOSimca@347
|
899
|
jcallahan@246
|
900 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
901
|
jcallahan@0
|
902 function WDP:OnInitialize()
|
jcallahan@128
|
903 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
904 private.db = db
|
jcallahan@128
|
905 global_db = db.global
|
jcallahan@128
|
906 char_db = db.char
|
jcallahan@14
|
907
|
jcallahan@270
|
908 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
909 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
910
|
jcallahan@136
|
911 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
912 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
913 global_db[entry] = {}
|
jcallahan@74
|
914 end
|
jcallahan@74
|
915 end
|
jcallahan@35
|
916 raw_db.build_num = build_num
|
MMOSimca@330
|
917 raw_db.region = private.region
|
jcallahan@63
|
918 raw_db.version = DB_VERSION
|
jcallahan@249
|
919
|
jcallahan@312
|
920 private.InitializeCommentSystem()
|
jcallahan@312
|
921 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
922 end
|
jcallahan@0
|
923
|
jcallahan@0
|
924
|
jcallahan@153
|
925 function WDP:EventDispatcher(...)
|
jcallahan@153
|
926 local event_name = ...
|
jcallahan@153
|
927
|
MMOSimca@346
|
928 if DEBUGGING then
|
jcallahan@154
|
929 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
930 Debug(event_name)
|
jcallahan@154
|
931 else
|
jcallahan@154
|
932 Debug(...)
|
jcallahan@153
|
933 end
|
jcallahan@153
|
934 end
|
jcallahan@153
|
935 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
936
|
jcallahan@153
|
937 if _G.type(func) == "boolean" then
|
jcallahan@153
|
938 self[event_name](self, ...)
|
jcallahan@153
|
939 elseif _G.type(func) == "function" then
|
jcallahan@159
|
940 self[func](self, ...)
|
jcallahan@153
|
941 end
|
jcallahan@153
|
942 end
|
jcallahan@153
|
943
|
jcallahan@153
|
944
|
jcallahan@0
|
945 function WDP:OnEnable()
|
jcallahan@300
|
946 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
947
|
jcallahan@0
|
948 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
949 if EVENT_DEBUG then
|
jcallahan@153
|
950 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
951 else
|
jcallahan@153
|
952 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
953 end
|
jcallahan@0
|
954 end
|
jcallahan@95
|
955
|
jcallahan@95
|
956 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
957 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
958 end
|
MMOSimca@383
|
959
|
MMOSimca@383
|
960 -- These two timers loop indefinitely by constantly resetting their remaining iterations to 100k.
|
MMOSimca@383
|
961 item_process_timer_handle = C_Timer.NewTicker(30, function()
|
MMOSimca@383
|
962 item_process_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
963 WDP:ProcessItems()
|
MMOSimca@383
|
964 end, 100000)
|
MMOSimca@383
|
965 target_location_timer_handle = C_Timer.NewTicker(0.5, function()
|
MMOSimca@383
|
966 target_location_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
967 WDP:UpdateTargetLocation()
|
MMOSimca@383
|
968 end, 100000)
|
jcallahan@19
|
969
|
jcallahan@19
|
970 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
971 if target_unit then
|
jcallahan@19
|
972 return
|
jcallahan@19
|
973 end
|
jcallahan@19
|
974 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
975 end)
|
jcallahan@19
|
976
|
jcallahan@19
|
977 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
978 if target_unit then
|
jcallahan@19
|
979 return
|
jcallahan@19
|
980 end
|
jcallahan@19
|
981 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
982 HandleItemUse(item_link)
|
jcallahan@19
|
983 end)
|
jcallahan@263
|
984
|
jcallahan@299
|
985 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
986 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
987 end
|
jcallahan@0
|
988
|
jcallahan@0
|
989
|
jcallahan@219
|
990 local ScrapeItemUpgradeStats
|
jcallahan@219
|
991 do
|
jcallahan@219
|
992 local intermediary = {}
|
jcallahan@219
|
993
|
jcallahan@220
|
994 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
995 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
996 return
|
jcallahan@220
|
997 end
|
jcallahan@219
|
998 local create_entry
|
jcallahan@219
|
999
|
jcallahan@219
|
1000 table.wipe(intermediary)
|
jcallahan@219
|
1001
|
jcallahan@219
|
1002 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
1003 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
1004
|
jcallahan@293
|
1005 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
1006 break
|
jcallahan@219
|
1007 end
|
jcallahan@219
|
1008 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
1009
|
jcallahan@219
|
1010 if amount and stat then
|
jcallahan@219
|
1011 create_entry = true
|
jcallahan@295
|
1012 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
1013 end
|
jcallahan@219
|
1014 end
|
jcallahan@219
|
1015
|
jcallahan@219
|
1016 if not create_entry then
|
jcallahan@219
|
1017 return
|
jcallahan@219
|
1018 end
|
jcallahan@219
|
1019 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1020 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1021 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1022 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1023
|
jcallahan@219
|
1024 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1025 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1026 end
|
jcallahan@219
|
1027 end
|
MMOSimca@336
|
1028 end -- do-block
|
jcallahan@219
|
1029
|
jcallahan@219
|
1030
|
MMOSimca@340
|
1031 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1032 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1033 local item
|
jcallahan@0
|
1034
|
jcallahan@191
|
1035 if item_string then
|
MMOSimca@338
|
1036 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1037
|
MMOSimca@338
|
1038 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1039 local unique_id = item_results[9]
|
MMOSimca@338
|
1040 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1041 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1042 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1043
|
MMOSimca@340
|
1044 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1045 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1046 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1047 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1048
|
jcallahan@331
|
1049 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1050 item.suffix_id = suffix_id
|
MMOSimca@329
|
1051 end
|
jcallahan@331
|
1052
|
jcallahan@331
|
1053 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1054 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1055 end
|
MMOSimca@372
|
1056
|
MMOSimca@384
|
1057 if not item.seen_bonuses then
|
MMOSimca@384
|
1058 item.seen_bonuses = {}
|
MMOSimca@372
|
1059 end
|
MMOSimca@385
|
1060 item.seen_bonuses["0"] = true
|
MMOSimca@329
|
1061 end
|
MMOSimca@329
|
1062 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1063 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1064
|
jcallahan@201
|
1065 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1066 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1067
|
MMOSimca@384
|
1068 if not item.seen_bonuses then
|
MMOSimca@384
|
1069 item.seen_bonuses = {}
|
MMOSimca@329
|
1070 end
|
MMOSimca@384
|
1071
|
MMOSimca@384
|
1072 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@384
|
1073 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@384
|
1074 local sorted_bonus_string = ""
|
MMOSimca@384
|
1075 local min_bonus_id_array = {}
|
MMOSimca@384
|
1076 for iterations = 1, num_bonus_ids do
|
MMOSimca@384
|
1077 -- Find minimum of this iteration
|
MMOSimca@384
|
1078 local min_bonus_id = 100000
|
MMOSimca@384
|
1079 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@384
|
1080 local temp_bonus_id = tonumber(item_results[13 + bonus_index])
|
MMOSimca@386
|
1081 if (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@384
|
1082 min_bonus_id = temp_bonus_id
|
MMOSimca@384
|
1083 end
|
MMOSimca@384
|
1084 end
|
MMOSimca@384
|
1085
|
MMOSimca@384
|
1086 -- Keep track of already processed IDs
|
MMOSimca@384
|
1087 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@384
|
1088
|
MMOSimca@384
|
1089 -- Build string
|
MMOSimca@384
|
1090 if iterations == 1 then
|
MMOSimca@384
|
1091 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@384
|
1092 else
|
MMOSimca@384
|
1093 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@384
|
1094 end
|
MMOSimca@329
|
1095 end
|
MMOSimca@384
|
1096
|
MMOSimca@384
|
1097 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@329
|
1098 else
|
MMOSimca@372
|
1099 Debug("RecordItemData: num_bonus_ids is supposed to be 0 or positive, instead it was %d.", num_bonus_ids)
|
jcallahan@201
|
1100 end
|
jcallahan@219
|
1101 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1102 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1103 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1104 end
|
jcallahan@0
|
1105 end
|
jcallahan@212
|
1106
|
jcallahan@212
|
1107 if durability and durability > 0 then
|
jcallahan@219
|
1108 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1109 item.durability = durability
|
jcallahan@212
|
1110 end
|
jcallahan@0
|
1111 end
|
jcallahan@0
|
1112
|
jcallahan@0
|
1113
|
jcallahan@187
|
1114 function WDP:ProcessItems()
|
jcallahan@187
|
1115 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1116 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1117
|
jcallahan@0
|
1118 if item_id and item_id > 0 then
|
jcallahan@1
|
1119 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1120 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1121 end
|
jcallahan@0
|
1122 end
|
jcallahan@0
|
1123
|
jcallahan@0
|
1124 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1125 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1126 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1127
|
jcallahan@0
|
1128 if item_id and item_id > 0 then
|
jcallahan@1
|
1129 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1130 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1131 end
|
jcallahan@0
|
1132 end
|
jcallahan@0
|
1133 end
|
jcallahan@0
|
1134 end
|
jcallahan@0
|
1135
|
jcallahan@118
|
1136
|
jcallahan@215
|
1137 local TargetedNPC
|
jcallahan@118
|
1138 do
|
jcallahan@118
|
1139 local GENDER_NAMES = {
|
jcallahan@118
|
1140 "UNKNOWN",
|
jcallahan@118
|
1141 "MALE",
|
jcallahan@118
|
1142 "FEMALE",
|
jcallahan@118
|
1143 }
|
jcallahan@118
|
1144
|
jcallahan@118
|
1145
|
jcallahan@118
|
1146 local REACTION_NAMES = {
|
jcallahan@118
|
1147 "HATED",
|
jcallahan@118
|
1148 "HOSTILE",
|
jcallahan@118
|
1149 "UNFRIENDLY",
|
jcallahan@118
|
1150 "NEUTRAL",
|
jcallahan@118
|
1151 "FRIENDLY",
|
jcallahan@118
|
1152 "HONORED",
|
jcallahan@118
|
1153 "REVERED",
|
jcallahan@118
|
1154 "EXALTED",
|
jcallahan@118
|
1155 }
|
jcallahan@118
|
1156
|
jcallahan@118
|
1157
|
jcallahan@118
|
1158 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1159 ["0"] = "MANA",
|
jcallahan@118
|
1160 ["1"] = "RAGE",
|
jcallahan@118
|
1161 ["2"] = "FOCUS",
|
jcallahan@118
|
1162 ["3"] = "ENERGY",
|
jcallahan@118
|
1163 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1164 }
|
jcallahan@118
|
1165
|
jcallahan@118
|
1166
|
jcallahan@215
|
1167 function TargetedNPC()
|
jcallahan@118
|
1168 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1169 current_target_id = nil
|
jcallahan@118
|
1170 return
|
jcallahan@118
|
1171 end
|
jcallahan@118
|
1172 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1173
|
jcallahan@171
|
1174 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1175 return
|
jcallahan@118
|
1176 end
|
jcallahan@118
|
1177 current_target_id = unit_idnum
|
jcallahan@118
|
1178
|
jcallahan@118
|
1179 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1180 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1181 npc.class = class_token
|
jcallahan@118
|
1182 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1183 npc.genders = npc.genders or {}
|
jcallahan@118
|
1184 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1185 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1186 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1187
|
jcallahan@248
|
1188 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1189 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1190 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1191
|
jcallahan@250
|
1192 if not level_data then
|
jcallahan@250
|
1193 level_data = {}
|
jcallahan@250
|
1194 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1195 end
|
jcallahan@257
|
1196 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1197
|
jcallahan@257
|
1198 if not level_data.power then
|
MMOSimca@337
|
1199 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1200
|
jcallahan@257
|
1201 if max_power > 0 then
|
jcallahan@257
|
1202 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1203 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1204 end
|
jcallahan@118
|
1205 end
|
jcallahan@118
|
1206 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1207 return npc, unit_idnum
|
jcallahan@118
|
1208 end
|
jcallahan@118
|
1209 end -- do-block
|
jcallahan@118
|
1210
|
jcallahan@118
|
1211
|
jcallahan@113
|
1212 do
|
jcallahan@113
|
1213 local COORD_MAX = 5
|
jcallahan@0
|
1214
|
jcallahan@113
|
1215 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1216 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1217 return
|
jcallahan@2
|
1218 end
|
jcallahan@113
|
1219
|
jcallahan@113
|
1220 for index = 1, 4 do
|
jcallahan@113
|
1221 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1222 return
|
jcallahan@113
|
1223 end
|
jcallahan@113
|
1224 end
|
jcallahan@215
|
1225 local npc = TargetedNPC()
|
jcallahan@113
|
1226
|
jcallahan@113
|
1227 if not npc then
|
jcallahan@113
|
1228 return
|
jcallahan@113
|
1229 end
|
jcallahan@113
|
1230 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1231 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1232 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1233 return
|
MMOSimca@328
|
1234 end
|
jcallahan@248
|
1235 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1236 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1237 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1238
|
jcallahan@113
|
1239 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1240
|
jcallahan@113
|
1241 if not zone_data then
|
jcallahan@113
|
1242 zone_data = {}
|
jcallahan@113
|
1243 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1244 end
|
jcallahan@113
|
1245
|
jcallahan@113
|
1246 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1247 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1248 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1249
|
jcallahan@113
|
1250 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1251 return
|
jcallahan@113
|
1252 end
|
jcallahan@113
|
1253 end
|
jcallahan@141
|
1254 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1255 end
|
jcallahan@113
|
1256 end -- do-block
|
jcallahan@2
|
1257
|
jcallahan@118
|
1258
|
jcallahan@246
|
1259 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1260
|
jcallahan@90
|
1261 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1262 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1263 return
|
jcallahan@243
|
1264 end
|
jcallahan@282
|
1265 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1266
|
jcallahan@56
|
1267 for index = 1, num_items do
|
jcallahan@56
|
1268 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1269
|
jcallahan@56
|
1270 if item_link then
|
jcallahan@56
|
1271 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1272 end
|
jcallahan@56
|
1273 end
|
jcallahan@56
|
1274 end
|
jcallahan@56
|
1275
|
jcallahan@56
|
1276
|
jcallahan@298
|
1277 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1278 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1279
|
jcallahan@246
|
1280 if current_pet_guid then
|
jcallahan@246
|
1281 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1282 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1283 end
|
jcallahan@246
|
1284 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1285
|
jcallahan@246
|
1286 if pet_guid then
|
jcallahan@296
|
1287 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1288 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1289 end
|
jcallahan@246
|
1290 end
|
jcallahan@246
|
1291
|
jcallahan@246
|
1292
|
jcallahan@298
|
1293 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1294 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1295 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1296 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1297
|
jcallahan@299
|
1298 table.wipe(group_member_guids)
|
jcallahan@298
|
1299
|
jcallahan@298
|
1300 for index = 1, group_size do
|
jcallahan@298
|
1301 local unit_id = unit_type .. index
|
jcallahan@298
|
1302 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1303
|
jcallahan@299
|
1304 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1305 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1306 end
|
jcallahan@299
|
1307 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1308 end
|
jcallahan@298
|
1309
|
jcallahan@298
|
1310
|
jcallahan@298
|
1311 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1312 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1313 end
|
jcallahan@298
|
1314
|
jcallahan@298
|
1315
|
MMOSimca@375
|
1316 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1317 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1318 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1319 return
|
jcallahan@306
|
1320 end
|
jcallahan@301
|
1321 local container_id = private.loot_toast_container_id
|
MMOSimca@336
|
1322 local npc_id = private.raid_boss_id
|
MMOSimca@372
|
1323
|
MMOSimca@372
|
1324 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1325 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1326
|
MMOSimca@355
|
1327 -- Handle Garrison cache specially
|
MMOSimca@355
|
1328 if lootSource and last_garrison_cache_object_id and (lootSource == private.GARRISON_CACHE_LOOT_SOURCE_ID) then
|
MMOSimca@355
|
1329 -- Record location data for cache
|
MMOSimca@355
|
1330 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1331
|
MMOSimca@355
|
1332 -- Add drop data
|
MMOSimca@355
|
1333 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1334 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1335 -- Check for top level object data
|
MMOSimca@355
|
1336 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1337 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1338 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1339 -- Increment loot count
|
MMOSimca@355
|
1340 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1341
|
MMOSimca@355
|
1342 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1343 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1344 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1345 else
|
MMOSimca@355
|
1346 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1347 end
|
MMOSimca@355
|
1348 else
|
MMOSimca@355
|
1349 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1350 end
|
MMOSimca@355
|
1351 elseif npc_id then
|
MMOSimca@336
|
1352 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1353 local upper_limit = 0
|
jcallahan@317
|
1354 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
1355 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
1356 end
|
jcallahan@317
|
1357 for i = 0, upper_limit do
|
jcallahan@317
|
1358 local temp_npc_id = npc_id
|
jcallahan@317
|
1359
|
jcallahan@317
|
1360 if i > 0 then
|
jcallahan@317
|
1361 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@312
|
1362 end
|
jcallahan@317
|
1363
|
jcallahan@317
|
1364 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1365 if npc then
|
jcallahan@317
|
1366 local loot_label = "drops"
|
jcallahan@317
|
1367 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1368 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1369 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1370
|
jcallahan@317
|
1371 if loot_type == "item" then
|
jcallahan@317
|
1372 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1373 if item_id then
|
jcallahan@317
|
1374 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1375 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1376 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1377 else
|
jcallahan@317
|
1378 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1379 return
|
jcallahan@317
|
1380 end
|
jcallahan@317
|
1381 elseif loot_type == "money" then
|
jcallahan@317
|
1382 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1383 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1384 elseif loot_type == "currency" then
|
jcallahan@317
|
1385 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1386 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1387 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@317
|
1388 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1389 else
|
jcallahan@317
|
1390 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1391 return
|
jcallahan@317
|
1392 end
|
jcallahan@317
|
1393 end
|
jcallahan@317
|
1394
|
jcallahan@317
|
1395 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1396 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1397 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1398 end
|
jcallahan@312
|
1399 end
|
jcallahan@312
|
1400 end
|
jcallahan@301
|
1401 elseif container_id then
|
jcallahan@305
|
1402 InitializeCurrentLoot()
|
jcallahan@305
|
1403
|
jcallahan@306
|
1404 -- Fake the loot characteristics to match that of an actual container item
|
jcallahan@306
|
1405 current_loot.identifier = container_id
|
jcallahan@306
|
1406 current_loot.label = "contains"
|
jcallahan@306
|
1407 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1408
|
jcallahan@312
|
1409 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
jcallahan@312
|
1410
|
jcallahan@301
|
1411 if loot_type == "item" then
|
jcallahan@312
|
1412 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1413 if item_id then
|
jcallahan@312
|
1414 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1415 RecordItemData(item_id, item_link, true)
|
MMOSimca@367
|
1416 current_loot.sources[container_id][item_id] = (current_loot.sources[container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1417 else
|
jcallahan@301
|
1418 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1419 current_loot = nil
|
jcallahan@301
|
1420 return
|
jcallahan@301
|
1421 end
|
jcallahan@301
|
1422 elseif loot_type == "money" then
|
jcallahan@312
|
1423 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@367
|
1424 current_loot.sources[container_id]["money"] = (current_loot.sources[container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1425 elseif loot_type == "currency" then
|
jcallahan@312
|
1426 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1427 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1428 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1429 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@367
|
1430 current_loot.sources[container_id][currency_token] = (current_loot.sources[container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1431 else
|
jcallahan@312
|
1432 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1433 current_loot = nil
|
jcallahan@312
|
1434 return
|
jcallahan@312
|
1435 end
|
jcallahan@301
|
1436 end
|
jcallahan@312
|
1437
|
jcallahan@301
|
1438 GenericLootUpdate("items")
|
jcallahan@301
|
1439 current_loot = nil
|
jcallahan@307
|
1440 private.container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1441 else
|
jcallahan@307
|
1442 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1443
|
jcallahan@307
|
1444 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1445 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1446
|
MMOSimca@340
|
1447 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1448 if item_id then
|
MMOSimca@340
|
1449 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1450 end
|
MMOSimca@340
|
1451
|
MMOSimca@383
|
1452 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1453 end
|
jcallahan@178
|
1454 end
|
jcallahan@178
|
1455
|
jcallahan@178
|
1456
|
jcallahan@179
|
1457 do
|
jcallahan@179
|
1458 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1459 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@349
|
1460 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1461 -- Verify that we're still assigning data to the right items
|
MMOSimca@349
|
1462 if container_id and (container_id == BAG_OF_SALVAGE_ITEM_ID or container_id == CRATE_OF_SALVAGE_ITEM_ID or container_id == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
1463 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1464 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@353
|
1465 current_loot.sources[container_id][item_id] = (current_loot.sources[container_id][item_id] or 0) + quantity
|
MMOSimca@347
|
1466 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@347
|
1467 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot to salvage crates!")
|
MMOSimca@349
|
1468 ClearTimeBasedLootData()
|
MMOSimca@347
|
1469 end
|
MMOSimca@347
|
1470 end,
|
jcallahan@179
|
1471 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1472 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1473 end,
|
MMOSimca@345
|
1474 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1475 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1476 -- Check for top level object data
|
MMOSimca@381
|
1477 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1478 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1479 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1480 -- Increment loot count
|
MMOSimca@381
|
1481 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1482
|
MMOSimca@381
|
1483 -- Add drop data
|
MMOSimca@381
|
1484 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1485 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1486 else
|
MMOSimca@381
|
1487 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1488 end
|
jcallahan@179
|
1489 end,
|
jcallahan@179
|
1490 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1491 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1492 InitializeCurrentLoot()
|
jcallahan@312
|
1493 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1494 GenericLootUpdate("zones")
|
jcallahan@312
|
1495 current_loot = nil
|
jcallahan@179
|
1496 end,
|
jcallahan@179
|
1497 }
|
jcallahan@177
|
1498
|
jcallahan@177
|
1499
|
jcallahan@179
|
1500 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1501 local category
|
jcallahan@177
|
1502
|
MMOSimca@345
|
1503 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1504 if not item_link then
|
MMOSimca@345
|
1505 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1506 end
|
MMOSimca@345
|
1507 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1508
|
MMOSimca@345
|
1509 if not item_id then
|
MMOSimca@345
|
1510 return
|
MMOSimca@345
|
1511 end
|
MMOSimca@345
|
1512
|
MMOSimca@345
|
1513 -- Set update category
|
MMOSimca@345
|
1514 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1515 category = AF.OBJECT
|
MMOSimca@345
|
1516 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1517 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1518 category = AF.ZONE
|
MMOSimca@336
|
1519 elseif private.raid_boss_id then
|
jcallahan@179
|
1520 category = AF.NPC
|
MMOSimca@347
|
1521 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1522 category = AF.ITEM
|
jcallahan@179
|
1523 end
|
MMOSimca@345
|
1524
|
MMOSimca@345
|
1525 -- Take action based on update category
|
jcallahan@179
|
1526 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1527 if not category or not update_func then
|
MMOSimca@340
|
1528 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@340
|
1529 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1530 return
|
MMOSimca@340
|
1531 end
|
jcallahan@179
|
1532 update_func(item_id, quantity)
|
jcallahan@177
|
1533 end
|
MMOSimca@371
|
1534
|
MMOSimca@371
|
1535
|
MMOSimca@371
|
1536 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@371
|
1537 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@371
|
1538 if not item_link then
|
MMOSimca@371
|
1539 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@371
|
1540 end
|
MMOSimca@371
|
1541 local item_id = ItemLinkToID(item_link)
|
MMOSimca@371
|
1542
|
MMOSimca@371
|
1543 if not item_id then
|
MMOSimca@371
|
1544 return
|
MMOSimca@371
|
1545 end
|
MMOSimca@371
|
1546
|
MMOSimca@371
|
1547 -- We only want to record the item's incoming data; no other need for system messages atm.
|
MMOSimca@371
|
1548 RecordItemData(item_id, item_link, true)
|
MMOSimca@371
|
1549 end
|
jcallahan@48
|
1550 end
|
jcallahan@48
|
1551
|
jcallahan@312
|
1552
|
jcallahan@97
|
1553 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1554 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1555 return
|
jcallahan@95
|
1556 end
|
jcallahan@97
|
1557 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1558 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1559 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1560 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1561 end
|
jcallahan@95
|
1562
|
jcallahan@95
|
1563
|
jcallahan@95
|
1564 do
|
jcallahan@40
|
1565 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1566
|
jcallahan@40
|
1567 local DRUNK_COMPARES = {
|
jcallahan@40
|
1568 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1569 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1570 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1571 }
|
jcallahan@40
|
1572
|
jcallahan@40
|
1573 local DRUNK_MATCHES = {
|
jcallahan@254
|
1574 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1575 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1576 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1577 }
|
jcallahan@40
|
1578
|
jcallahan@167
|
1579 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1580
|
jcallahan@167
|
1581
|
jcallahan@167
|
1582 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1583 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1584 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1585
|
jcallahan@167
|
1586 private.discovered_recipe_name = nil
|
jcallahan@167
|
1587 private.profession_level = nil
|
jcallahan@167
|
1588 private.previous_spell_id = nil
|
jcallahan@169
|
1589
|
jcallahan@169
|
1590 return true
|
jcallahan@167
|
1591 end
|
jcallahan@167
|
1592 end
|
jcallahan@167
|
1593
|
jcallahan@167
|
1594
|
jcallahan@167
|
1595 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1596 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1597 end
|
jcallahan@167
|
1598
|
jcallahan@167
|
1599
|
jcallahan@92
|
1600 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1601 if not private.trainer_shown then
|
jcallahan@167
|
1602 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1603
|
jcallahan@167
|
1604 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1605 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1606
|
jcallahan@167
|
1607 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1608 return
|
jcallahan@167
|
1609 end
|
jcallahan@167
|
1610 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1611 private.profession_level = prof_level
|
jcallahan@167
|
1612
|
MMOSimca@383
|
1613 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1614 end
|
jcallahan@167
|
1615 end
|
jcallahan@167
|
1616
|
jcallahan@40
|
1617 if currently_drunk then
|
jcallahan@40
|
1618 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1619 currently_drunk = nil
|
jcallahan@40
|
1620 end
|
jcallahan@40
|
1621 return
|
jcallahan@40
|
1622 end
|
jcallahan@40
|
1623
|
jcallahan@40
|
1624 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1625 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1626 currently_drunk = true
|
jcallahan@40
|
1627 break
|
jcallahan@40
|
1628 end
|
jcallahan@40
|
1629 end
|
jcallahan@40
|
1630 end
|
jcallahan@40
|
1631 end
|
jcallahan@40
|
1632
|
jcallahan@307
|
1633
|
jcallahan@331
|
1634 do
|
jcallahan@23
|
1635 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1636 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1637
|
jcallahan@23
|
1638 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1639 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1640 return
|
jcallahan@23
|
1641 end
|
jcallahan@34
|
1642 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1643
|
jcallahan@171
|
1644 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1645 return
|
jcallahan@23
|
1646 end
|
jcallahan@23
|
1647
|
jcallahan@23
|
1648 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1649 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1650 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1651 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1652 end
|
jcallahan@23
|
1653 end
|
jcallahan@23
|
1654
|
jcallahan@115
|
1655 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1656
|
jcallahan@246
|
1657 local previous_combat_event = {}
|
jcallahan@246
|
1658
|
jcallahan@23
|
1659 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1660 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1661 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1662 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1663 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1664 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1665
|
jcallahan@171
|
1666 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1667 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1668 end
|
jcallahan@115
|
1669 end
|
jcallahan@115
|
1670 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1671 end,
|
jcallahan@65
|
1672 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1673 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1674
|
jcallahan@171
|
1675 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1676 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1677 ClearKilledNPC()
|
jcallahan@98
|
1678 private.harvesting = nil
|
jcallahan@65
|
1679 return
|
jcallahan@65
|
1680 end
|
jcallahan@177
|
1681
|
jcallahan@246
|
1682 if source_guid == "" then
|
jcallahan@246
|
1683 source_guid = nil
|
jcallahan@246
|
1684 end
|
jcallahan@246
|
1685 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1686 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1687
|
jcallahan@299
|
1688 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1689 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1690 table.wipe(previous_combat_event)
|
jcallahan@217
|
1691 ClearKilledNPC()
|
jcallahan@306
|
1692 else
|
jcallahan@317
|
1693 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1694 end
|
jcallahan@177
|
1695 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1696 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1697 end,
|
jcallahan@23
|
1698 }
|
jcallahan@23
|
1699
|
jcallahan@23
|
1700
|
jcallahan@246
|
1701 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1702 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1703 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1704 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1705 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1706 SWING_MISSED = true,
|
jcallahan@246
|
1707 }
|
jcallahan@246
|
1708
|
jcallahan@299
|
1709 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1710 RANGE_DAMAGE = true,
|
jcallahan@299
|
1711 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1712 SPELL_DAMAGE = true,
|
jcallahan@299
|
1713 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1714 SWING_DAMAGE = true,
|
jcallahan@299
|
1715 }
|
jcallahan@299
|
1716
|
jcallahan@246
|
1717
|
jcallahan@92
|
1718 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1719 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1720
|
jcallahan@23
|
1721 if not combat_log_func then
|
jcallahan@299
|
1722 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1723 table.wipe(previous_combat_event)
|
jcallahan@246
|
1724 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1725
|
jcallahan@299
|
1726 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1727 previous_combat_event.party_damage = true
|
jcallahan@299
|
1728 end
|
jcallahan@246
|
1729 end
|
jcallahan@23
|
1730 return
|
jcallahan@23
|
1731 end
|
jcallahan@23
|
1732 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1733
|
jcallahan@297
|
1734 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1735 table.wipe(previous_combat_event)
|
jcallahan@297
|
1736 end
|
jcallahan@23
|
1737 end
|
jcallahan@23
|
1738
|
MMOSimca@337
|
1739
|
jcallahan@44
|
1740 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1741 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1742 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1743 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1744 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1745
|
jcallahan@44
|
1746
|
jcallahan@92
|
1747 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1748 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1749 return
|
jcallahan@44
|
1750 end
|
jcallahan@44
|
1751 UpdateFactionData()
|
jcallahan@44
|
1752
|
jcallahan@46
|
1753 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1754 return
|
jcallahan@46
|
1755 end
|
jcallahan@177
|
1756 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1757 ClearKilledNPC()
|
jcallahan@46
|
1758
|
jcallahan@44
|
1759 if not npc then
|
jcallahan@98
|
1760 private.harvesting = nil
|
jcallahan@44
|
1761 return
|
jcallahan@44
|
1762 end
|
jcallahan@98
|
1763 npc.harvested = private.harvesting
|
jcallahan@98
|
1764 private.harvesting = nil
|
jcallahan@98
|
1765
|
jcallahan@44
|
1766 local modifier = 1
|
jcallahan@44
|
1767
|
MMOSimca@340
|
1768 -- Check for modifiers from known spells
|
jcallahan@44
|
1769 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1770 modifier = modifier + 0.1
|
jcallahan@44
|
1771 end
|
jcallahan@44
|
1772 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1773 modifier = modifier + 0.1
|
jcallahan@44
|
1774 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1775 modifier = modifier + 0.05
|
jcallahan@44
|
1776 end
|
jcallahan@44
|
1777
|
MMOSimca@340
|
1778 -- Determine faction ID
|
MMOSimca@340
|
1779 local faction_ID
|
MMOSimca@340
|
1780 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1781 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1782 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1783 end
|
MMOSimca@340
|
1784 end
|
MMOSimca@340
|
1785 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1786 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1787 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1788 if has_bonus_rep_gain then
|
MMOSimca@340
|
1789 modifier = modifier + 1
|
MMOSimca@340
|
1790 end
|
MMOSimca@340
|
1791 end
|
MMOSimca@340
|
1792
|
MMOSimca@340
|
1793 -- Check for modifiers from buffs
|
MMOSimca@340
|
1794 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1795 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1796 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1797
|
jcallahan@44
|
1798 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1799 if buff_data_table.ignore then
|
MMOSimca@340
|
1800 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1801 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1802 return
|
MMOSimca@340
|
1803 else
|
MMOSimca@340
|
1804 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1805 end
|
jcallahan@44
|
1806 end
|
jcallahan@44
|
1807 end
|
jcallahan@44
|
1808 end
|
MMOSimca@340
|
1809
|
jcallahan@65
|
1810 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1811 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1812 end
|
jcallahan@44
|
1813 end -- do-block
|
jcallahan@18
|
1814
|
jcallahan@18
|
1815
|
jcallahan@140
|
1816 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1817 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1818 return
|
jcallahan@140
|
1819 end
|
jcallahan@140
|
1820 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1821
|
MMOSimca@355
|
1822 -- Handle Fishing
|
MMOSimca@355
|
1823 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1824 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1825 text = "NONE"
|
MMOSimca@355
|
1826 else
|
MMOSimca@355
|
1827 current_action.fishing_target = true
|
MMOSimca@355
|
1828 end
|
MMOSimca@355
|
1829 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1830 -- Handle Garrison Cache
|
MMOSimca@355
|
1831 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1832 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1833 end
|
jcallahan@140
|
1834 end
|
jcallahan@140
|
1835
|
jcallahan@140
|
1836
|
jcallahan@92
|
1837 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1838 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1839
|
jcallahan@42
|
1840 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1841 return
|
jcallahan@42
|
1842 end
|
jcallahan@42
|
1843 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1844 end
|
jcallahan@42
|
1845
|
jcallahan@42
|
1846
|
jcallahan@13
|
1847 do
|
MMOSimca@343
|
1848 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1849 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1850 [AF.ITEM] = function()
|
jcallahan@16
|
1851 local locked_item_id
|
jcallahan@16
|
1852
|
jcallahan@16
|
1853 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1854 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1855 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1856
|
jcallahan@324
|
1857 if is_locked and is_lootable then
|
jcallahan@16
|
1858 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1859 break
|
jcallahan@16
|
1860 end
|
jcallahan@16
|
1861 end
|
jcallahan@165
|
1862
|
jcallahan@165
|
1863 if locked_item_id then
|
jcallahan@165
|
1864 break
|
jcallahan@165
|
1865 end
|
jcallahan@16
|
1866 end
|
jcallahan@16
|
1867
|
MMOSimca@367
|
1868 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1869 return false
|
jcallahan@16
|
1870 end
|
jcallahan@122
|
1871 current_action.identifier = locked_item_id
|
jcallahan@16
|
1872 return true
|
jcallahan@16
|
1873 end,
|
jcallahan@322
|
1874 [AF.NPC] = true,
|
jcallahan@14
|
1875 [AF.OBJECT] = true,
|
jcallahan@17
|
1876 [AF.ZONE] = function()
|
jcallahan@140
|
1877 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1878 return _G.IsFishingLoot()
|
jcallahan@17
|
1879 end,
|
jcallahan@13
|
1880 }
|
jcallahan@13
|
1881
|
jcallahan@13
|
1882
|
MMOSimca@343
|
1883 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1884 [AF.ITEM] = function()
|
jcallahan@28
|
1885 GenericLootUpdate("items")
|
jcallahan@28
|
1886 end,
|
jcallahan@28
|
1887 [AF.NPC] = function()
|
jcallahan@75
|
1888 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1889 local loot_label = current_loot.label
|
jcallahan@77
|
1890 local source_list = {}
|
jcallahan@75
|
1891
|
jcallahan@131
|
1892 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1893 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1894 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1895
|
jcallahan@75
|
1896 if npc then
|
jcallahan@248
|
1897 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1898 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1899
|
jcallahan@78
|
1900 if not source_list[source_guid] then
|
jcallahan@77
|
1901 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1902 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1903 source_list[source_guid] = true
|
jcallahan@77
|
1904 end
|
jcallahan@77
|
1905
|
jcallahan@309
|
1906 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1907 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1908
|
jcallahan@312
|
1909 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1910 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1911 elseif loot_token == "money" then
|
jcallahan@312
|
1912 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1913 else
|
jcallahan@312
|
1914 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1915 end
|
jcallahan@75
|
1916 end
|
jcallahan@75
|
1917 end
|
jcallahan@75
|
1918 end
|
jcallahan@16
|
1919 end,
|
jcallahan@13
|
1920 [AF.OBJECT] = function()
|
jcallahan@28
|
1921 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1922 end,
|
jcallahan@17
|
1923 [AF.ZONE] = function()
|
MMOSimca@328
|
1924 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1925 return
|
MMOSimca@328
|
1926 end
|
jcallahan@141
|
1927 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1928
|
jcallahan@41
|
1929 -- This will start life as a boolean true.
|
jcallahan@131
|
1930 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1931 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1932 drops = {}
|
jcallahan@41
|
1933 }
|
jcallahan@41
|
1934 end
|
jcallahan@132
|
1935 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1936 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1937
|
jcallahan@131
|
1938 if current_loot.sources then
|
jcallahan@131
|
1939 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1940 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1941 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1942 end
|
jcallahan@131
|
1943 end
|
jcallahan@131
|
1944 end
|
jcallahan@131
|
1945
|
jcallahan@131
|
1946 if #current_loot.list <= 0 then
|
jcallahan@131
|
1947 return
|
jcallahan@131
|
1948 end
|
jcallahan@131
|
1949
|
jcallahan@131
|
1950 for index = 1, #current_loot.list do
|
jcallahan@131
|
1951 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1952 end
|
jcallahan@13
|
1953 end,
|
jcallahan@13
|
1954 }
|
jcallahan@13
|
1955
|
jcallahan@79
|
1956 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1957 local loot_guid_registry = {}
|
jcallahan@124
|
1958
|
jcallahan@124
|
1959
|
jcallahan@124
|
1960 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1961 current_loot = nil
|
jcallahan@131
|
1962 table.wipe(current_action)
|
jcallahan@124
|
1963 end
|
jcallahan@124
|
1964
|
jcallahan@13
|
1965
|
jcallahan@322
|
1966 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
1967 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1968 local num_guids = 0
|
jcallahan@322
|
1969
|
MMOSimca@344
|
1970 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@348
|
1971 if private.SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
1972 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
1973 table.wipe(current_action)
|
MMOSimca@344
|
1974 return false
|
MMOSimca@344
|
1975 end
|
MMOSimca@344
|
1976
|
jcallahan@322
|
1977 table.wipe(current_action)
|
jcallahan@322
|
1978
|
jcallahan@322
|
1979 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
1980 local loot_info = {
|
jcallahan@322
|
1981 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
1982 }
|
jcallahan@322
|
1983
|
jcallahan@322
|
1984 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
1985 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
1986
|
jcallahan@322
|
1987 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
1988 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
1989
|
jcallahan@322
|
1990 if unit_type and unit_idnum then
|
jcallahan@322
|
1991 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
1992 unit_type,
|
jcallahan@322
|
1993 unit_idnum
|
jcallahan@322
|
1994 }
|
jcallahan@322
|
1995
|
jcallahan@322
|
1996 num_guids = num_guids + 1
|
jcallahan@322
|
1997 end
|
jcallahan@322
|
1998 end
|
jcallahan@322
|
1999 end
|
jcallahan@322
|
2000 end
|
jcallahan@322
|
2001 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
2002
|
jcallahan@322
|
2003 if num_guids == 0 then
|
jcallahan@322
|
2004 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2005 return false
|
jcallahan@322
|
2006 end
|
jcallahan@326
|
2007
|
jcallahan@322
|
2008 local num_npcs = 0
|
jcallahan@322
|
2009 local num_objects = 0
|
jcallahan@324
|
2010 local num_itemcontainers = 0
|
jcallahan@322
|
2011
|
jcallahan@322
|
2012 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2013 local unit_type = guid_data[1]
|
jcallahan@324
|
2014 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2015
|
jcallahan@322
|
2016 if loot_label then
|
jcallahan@322
|
2017 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2018
|
jcallahan@322
|
2019 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2020 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2021 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2022 current_action.loot_label = loot_label
|
jcallahan@322
|
2023 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2024 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2025 current_action.identifier = unit_idnum
|
jcallahan@322
|
2026 num_objects = num_objects + 1
|
jcallahan@322
|
2027 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2028 current_action.loot_label = loot_label
|
jcallahan@322
|
2029 current_action.target_type = AF.NPC
|
jcallahan@322
|
2030 current_action.identifier = unit_idnum
|
jcallahan@322
|
2031 num_npcs = num_npcs + 1
|
jcallahan@324
|
2032 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2033 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2034 current_action.loot_label = loot_label
|
jcallahan@324
|
2035 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2036 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2037 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2038 end
|
jcallahan@322
|
2039 else
|
jcallahan@322
|
2040 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2041 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2042 return false
|
jcallahan@322
|
2043 end
|
jcallahan@322
|
2044 end
|
jcallahan@322
|
2045
|
jcallahan@322
|
2046 if not current_action.target_type then
|
jcallahan@322
|
2047 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2048 return false
|
jcallahan@322
|
2049 end
|
jcallahan@322
|
2050
|
jcallahan@322
|
2051 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2052 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2053 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2054 return false
|
jcallahan@322
|
2055 end
|
jcallahan@322
|
2056
|
jcallahan@322
|
2057 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
2058 return true
|
jcallahan@322
|
2059 end
|
jcallahan@322
|
2060
|
jcallahan@322
|
2061
|
MMOSimca@343
|
2062 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
2063 if current_loot then
|
jcallahan@322
|
2064 current_loot = nil
|
jcallahan@322
|
2065 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2066
|
jcallahan@322
|
2067 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2068 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2069 return
|
jcallahan@322
|
2070 end
|
jcallahan@18
|
2071 end
|
jcallahan@151
|
2072
|
jcallahan@151
|
2073 if not current_action.target_type then
|
jcallahan@322
|
2074 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2075
|
jcallahan@322
|
2076 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2077 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2078 return
|
jcallahan@322
|
2079 end
|
jcallahan@151
|
2080 end
|
MMOSimca@343
|
2081 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2082 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2083
|
jcallahan@14
|
2084 if not verify_func or not update_func then
|
jcallahan@322
|
2085 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2086 return
|
jcallahan@13
|
2087 end
|
jcallahan@13
|
2088
|
jcallahan@14
|
2089 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2090 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2091 return
|
jcallahan@14
|
2092 end
|
jcallahan@80
|
2093 local guids_used = {}
|
jcallahan@132
|
2094
|
jcallahan@301
|
2095 InitializeCurrentLoot()
|
jcallahan@217
|
2096 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2097
|
jcallahan@55
|
2098 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2099 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2100 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2101 local loot_info = {
|
jcallahan@237
|
2102 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2103 }
|
jcallahan@13
|
2104
|
jcallahan@237
|
2105 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2106 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2107 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2108
|
jcallahan@237
|
2109 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2110 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2111 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2112 if slot_quantity then
|
jcallahan@324
|
2113 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2114 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2115 loot_quantity = slot_quantity
|
jcallahan@324
|
2116 end
|
jcallahan@324
|
2117 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2118 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2119
|
MMOSimca@366
|
2120 if slot_type == LOOT_SLOT_ITEM then
|
jcallahan@324
|
2121 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2122 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2123 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2124 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
jcallahan@309
|
2125 guids_used[source_guid] = true
|
MMOSimca@366
|
2126 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2127 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2128 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2129 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2130 else
|
jcallahan@324
|
2131 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2132 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2133 guids_used[source_guid] = true
|
jcallahan@324
|
2134 end
|
MMOSimca@366
|
2135 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2136 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2137 if icon_texture then
|
jcallahan@324
|
2138 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2139 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2140 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2141 else
|
jcallahan@324
|
2142 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2143
|
jcallahan@324
|
2144 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2145 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2146 guids_used[source_guid] = true
|
jcallahan@324
|
2147 end
|
jcallahan@324
|
2148 else
|
jcallahan@324
|
2149 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2150 end
|
jcallahan@308
|
2151 end
|
jcallahan@324
|
2152 else
|
jcallahan@324
|
2153 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2154 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2155 end
|
jcallahan@75
|
2156 end
|
jcallahan@13
|
2157 end
|
jcallahan@13
|
2158 end
|
jcallahan@80
|
2159
|
jcallahan@81
|
2160 for guid in pairs(guids_used) do
|
jcallahan@217
|
2161 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2162 end
|
jcallahan@13
|
2163 update_func()
|
jcallahan@1
|
2164 end
|
jcallahan@13
|
2165 end -- do-block
|
jcallahan@0
|
2166
|
jcallahan@0
|
2167
|
jcallahan@89
|
2168 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2169 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2170
|
jcallahan@89
|
2171 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2172 return
|
jcallahan@89
|
2173 end
|
jcallahan@89
|
2174 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2175 end
|
jcallahan@89
|
2176
|
jcallahan@89
|
2177
|
jcallahan@44
|
2178 do
|
jcallahan@44
|
2179 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2180 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2181 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2182 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2183 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2184 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2185 }
|
jcallahan@5
|
2186
|
jcallahan@68
|
2187 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2188 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2189 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2190
|
jcallahan@133
|
2191 local current_merchant
|
jcallahan@133
|
2192 local merchant_standing
|
jcallahan@133
|
2193
|
jcallahan@133
|
2194 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2195 current_merchant = nil
|
jcallahan@133
|
2196 merchant_standing = nil
|
jcallahan@133
|
2197 end
|
jcallahan@133
|
2198
|
jcallahan@133
|
2199
|
jcallahan@89
|
2200 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2201 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2202 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2203
|
jcallahan@171
|
2204 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2205 return
|
jcallahan@133
|
2206 end
|
jcallahan@331
|
2207 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2208 merchant_standing = faction_standing
|
jcallahan@133
|
2209 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2210 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2211 end
|
jcallahan@55
|
2212 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2213 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2214 _G.MerchantFrame_Update()
|
jcallahan@57
|
2215
|
jcallahan@150
|
2216 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2217
|
jcallahan@44
|
2218 for item_index = 1, num_items do
|
jcallahan@44
|
2219 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2220 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2221
|
jcallahan@324
|
2222 DatamineTT:ClearLines()
|
jcallahan@324
|
2223 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2224
|
jcallahan@324
|
2225 if not item_id then
|
jcallahan@324
|
2226 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2227 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2228 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2229 end
|
jcallahan@324
|
2230
|
jcallahan@44
|
2231 if item_id and item_id > 0 then
|
jcallahan@44
|
2232 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2233
|
jcallahan@68
|
2234 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2235
|
jcallahan@68
|
2236 for line_index = 1, num_lines do
|
jcallahan@68
|
2237 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2238
|
jcallahan@68
|
2239 if not current_line then
|
jcallahan@68
|
2240 break
|
jcallahan@68
|
2241 end
|
jcallahan@68
|
2242 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2243
|
jcallahan@68
|
2244 if faction or reputation then
|
jcallahan@68
|
2245 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2246 break
|
jcallahan@68
|
2247 end
|
jcallahan@68
|
2248 end
|
jcallahan@68
|
2249
|
jcallahan@87
|
2250 for line_index = 1, num_lines do
|
jcallahan@87
|
2251 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2252
|
jcallahan@87
|
2253 if not current_line then
|
jcallahan@87
|
2254 break
|
jcallahan@87
|
2255 end
|
jcallahan@87
|
2256 local line_text = current_line:GetText()
|
jcallahan@87
|
2257 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2258
|
jcallahan@87
|
2259 if quest_name then
|
jcallahan@87
|
2260 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2261 break
|
jcallahan@87
|
2262 end
|
jcallahan@87
|
2263 end
|
jcallahan@87
|
2264
|
jcallahan@44
|
2265 if extended_cost then
|
jcallahan@53
|
2266 local battleground_rating = 0
|
jcallahan@53
|
2267 local personal_rating = 0
|
jcallahan@53
|
2268 local required_season_amount
|
jcallahan@5
|
2269
|
jcallahan@68
|
2270 for line_index = 1, num_lines do
|
jcallahan@44
|
2271 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2272
|
jcallahan@44
|
2273 if not current_line then
|
jcallahan@44
|
2274 break
|
jcallahan@44
|
2275 end
|
jcallahan@53
|
2276 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2277
|
jcallahan@44
|
2278 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2279 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2280 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2281 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2282
|
jcallahan@44
|
2283 if match1 or match2 then
|
jcallahan@44
|
2284 break
|
jcallahan@44
|
2285 end
|
jcallahan@44
|
2286 end
|
jcallahan@5
|
2287 end
|
jcallahan@44
|
2288 local currency_list = {}
|
jcallahan@44
|
2289 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2290
|
jcallahan@50
|
2291 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2292 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2293 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2294
|
jcallahan@44
|
2295 for cost_index = 1, item_count do
|
jcallahan@324
|
2296 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2297 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2298 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2299
|
jcallahan@317
|
2300 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2301 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2302 end
|
jcallahan@317
|
2303
|
jcallahan@317
|
2304 if currency_identifier then
|
jcallahan@317
|
2305 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2306 end
|
jcallahan@44
|
2307 end
|
jcallahan@44
|
2308
|
jcallahan@44
|
2309 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2310 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2311 end
|
jcallahan@5
|
2312 end
|
jcallahan@133
|
2313 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2314 end
|
jcallahan@44
|
2315 end
|
jcallahan@5
|
2316
|
jcallahan@44
|
2317 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2318 current_merchant.can_repair = true
|
jcallahan@5
|
2319 end
|
jcallahan@57
|
2320 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2321 _G.MerchantFrame_Update()
|
jcallahan@4
|
2322 end
|
jcallahan@44
|
2323 end -- do-block
|
jcallahan@4
|
2324
|
jcallahan@89
|
2325
|
jcallahan@92
|
2326 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2327 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2328 return
|
jcallahan@25
|
2329 end
|
jcallahan@34
|
2330 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2331
|
jcallahan@171
|
2332 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2333 return
|
jcallahan@25
|
2334 end
|
jcallahan@29
|
2335 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2336 table.wipe(current_action)
|
jcallahan@25
|
2337 end
|
jcallahan@25
|
2338
|
jcallahan@25
|
2339
|
MMOSimca@368
|
2340 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@368
|
2341 --[[function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2342 if DEBUGGING then
|
jcallahan@309
|
2343 return
|
jcallahan@309
|
2344 end
|
jcallahan@309
|
2345
|
jcallahan@115
|
2346 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2347
|
jcallahan@115
|
2348 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2349 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2350
|
jcallahan@115
|
2351 if is_owned then
|
jcallahan@115
|
2352 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2353
|
jcallahan@139
|
2354 if rarity then
|
jcallahan@139
|
2355 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2356 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2357 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2358 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2359 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2360 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2361
|
jcallahan@139
|
2362 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2363 data.max_health = max_health
|
jcallahan@139
|
2364 data.attack = attack
|
jcallahan@139
|
2365 data.speed = speed
|
jcallahan@139
|
2366 end
|
jcallahan@115
|
2367 end
|
jcallahan@115
|
2368 end
|
MMOSimca@368
|
2369 end]]--
|
jcallahan@115
|
2370
|
jcallahan@115
|
2371
|
jcallahan@156
|
2372 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2373 private.in_combat = true
|
jcallahan@156
|
2374 end
|
jcallahan@156
|
2375
|
jcallahan@156
|
2376
|
jcallahan@156
|
2377 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2378 private.in_combat = nil
|
jcallahan@156
|
2379
|
jcallahan@156
|
2380 if private.set_area_id then
|
jcallahan@299
|
2381 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2382 private.set_area_id = nil
|
jcallahan@156
|
2383 end
|
jcallahan@156
|
2384 end
|
jcallahan@156
|
2385
|
jcallahan@156
|
2386
|
jcallahan@118
|
2387 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2388 if not TargetedNPC() then
|
jcallahan@118
|
2389 return
|
jcallahan@2
|
2390 end
|
jcallahan@151
|
2391 current_action.target_type = AF.NPC
|
jcallahan@118
|
2392 self:UpdateTargetLocation()
|
jcallahan@118
|
2393 end
|
jcallahan@2
|
2394
|
jcallahan@89
|
2395
|
jcallahan@12
|
2396 do
|
jcallahan@12
|
2397 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2398 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2399
|
jcallahan@12
|
2400 if not unit_name then
|
jcallahan@12
|
2401 return
|
jcallahan@12
|
2402 end
|
jcallahan@34
|
2403 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2404 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2405 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2406 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2407 end
|
jcallahan@19
|
2408 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2409 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2410 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2411
|
jcallahan@24
|
2412 return quest
|
jcallahan@12
|
2413 end
|
jcallahan@10
|
2414
|
jcallahan@12
|
2415
|
jcallahan@92
|
2416 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2417 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2418
|
jcallahan@112
|
2419 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2420 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2421 end
|
jcallahan@67
|
2422 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2423 ClearKilledNPC()
|
jcallahan@10
|
2424 end
|
jcallahan@10
|
2425
|
jcallahan@12
|
2426
|
jcallahan@92
|
2427 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2428 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2429
|
jcallahan@46
|
2430 if not quest then
|
jcallahan@46
|
2431 return
|
jcallahan@46
|
2432 end
|
jcallahan@24
|
2433 quest.classes = quest.classes or {}
|
jcallahan@27
|
2434 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2435
|
jcallahan@24
|
2436 quest.races = quest.races or {}
|
jcallahan@100
|
2437 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2438 end
|
jcallahan@12
|
2439 end -- do-block
|
jcallahan@9
|
2440
|
jcallahan@9
|
2441
|
jcallahan@92
|
2442 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2443 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2444 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2445 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2446
|
jcallahan@36
|
2447 while processed_quests <= num_quests do
|
MMOSimca@329
|
2448 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2449
|
jcallahan@84
|
2450 if quest_id == 0 then
|
jcallahan@84
|
2451 processed_quests = processed_quests + 1
|
jcallahan@84
|
2452 elseif not is_header then
|
jcallahan@36
|
2453 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2454
|
jcallahan@36
|
2455 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2456 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2457 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2458 processed_quests = processed_quests + 1
|
jcallahan@36
|
2459 end
|
jcallahan@36
|
2460 entry_index = entry_index + 1
|
jcallahan@36
|
2461 end
|
jcallahan@36
|
2462 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2463 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2464 end
|
jcallahan@4
|
2465
|
jcallahan@4
|
2466
|
jcallahan@97
|
2467 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2468 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2469 return
|
jcallahan@112
|
2470 end
|
jcallahan@97
|
2471 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2472 end
|
jcallahan@97
|
2473
|
jcallahan@97
|
2474
|
jcallahan@92
|
2475 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2476 if unit_id ~= "player" then
|
jcallahan@4
|
2477 return
|
jcallahan@4
|
2478 end
|
jcallahan@4
|
2479 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2480 end
|
jcallahan@4
|
2481
|
jcallahan@4
|
2482
|
jcallahan@92
|
2483 do
|
jcallahan@92
|
2484 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2485 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2486 Forge = forge_spell_ids,
|
jcallahan@92
|
2487 }
|
jcallahan@92
|
2488
|
jcallahan@92
|
2489
|
jcallahan@167
|
2490 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2491 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2492 if link then
|
MMOSimca@352
|
2493 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2494 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2495
|
MMOSimca@352
|
2496 if required_tool then
|
MMOSimca@352
|
2497 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2498 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2499 registry[spell_id] = true
|
MMOSimca@352
|
2500 end
|
jcallahan@167
|
2501 end
|
jcallahan@167
|
2502 end
|
jcallahan@167
|
2503 end
|
jcallahan@167
|
2504 end
|
jcallahan@167
|
2505
|
jcallahan@167
|
2506
|
jcallahan@92
|
2507 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2508 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2509
|
jcallahan@92
|
2510 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2511 return
|
jcallahan@92
|
2512 end
|
jcallahan@167
|
2513 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2514 end
|
jcallahan@92
|
2515 end -- do-block
|
jcallahan@92
|
2516
|
jcallahan@92
|
2517
|
jcallahan@167
|
2518 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2519 private.trainer_shown = nil
|
jcallahan@167
|
2520 end
|
jcallahan@167
|
2521
|
jcallahan@167
|
2522
|
jcallahan@92
|
2523 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2524 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2525 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2526
|
jcallahan@164
|
2527 if not trainer then
|
jcallahan@58
|
2528 return
|
jcallahan@58
|
2529 end
|
jcallahan@331
|
2530 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2531 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2532
|
jcallahan@167
|
2533 private.trainer_shown = true
|
jcallahan@167
|
2534
|
jcallahan@27
|
2535 -- Get the initial trainer filters
|
MMOSimca@344
|
2536 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2537 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2538 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2539
|
jcallahan@27
|
2540 -- Clear the trainer filters
|
MMOSimca@344
|
2541 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2542 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2543 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2544
|
jcallahan@27
|
2545 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2546 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2547
|
jcallahan@27
|
2548 if spell_name then
|
jcallahan@27
|
2549 DatamineTT:ClearLines()
|
jcallahan@27
|
2550 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2551
|
jcallahan@27
|
2552 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2553
|
jcallahan@43
|
2554 if spell_id then
|
jcallahan@164
|
2555 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2556
|
jcallahan@164
|
2557 if not class_professions then
|
jcallahan@164
|
2558 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2559 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2560 end
|
jcallahan@43
|
2561 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2562 profession = profession or "General"
|
jcallahan@43
|
2563
|
jcallahan@164
|
2564 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2565
|
jcallahan@43
|
2566 if not profession_skills then
|
jcallahan@43
|
2567 class_professions[profession] = {}
|
jcallahan@43
|
2568 profession_skills = class_professions[profession]
|
jcallahan@43
|
2569 end
|
jcallahan@173
|
2570 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2571 end
|
jcallahan@27
|
2572 end
|
jcallahan@27
|
2573 end
|
jcallahan@27
|
2574 -- Reset the filters to what they were before
|
MMOSimca@344
|
2575 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2576 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2577 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2578 end
|
jcallahan@27
|
2579
|
jcallahan@27
|
2580
|
jcallahan@1
|
2581 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2582 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2583 return
|
jcallahan@1
|
2584 end
|
jcallahan@1
|
2585 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2586
|
jcallahan@1
|
2587 if not spell_label then
|
jcallahan@1
|
2588 return
|
jcallahan@1
|
2589 end
|
jcallahan@306
|
2590
|
MMOSimca@343
|
2591 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2592 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2593 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2594
|
jcallahan@150
|
2595 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2596 unit_name = target_name
|
jcallahan@150
|
2597 unit_id = "target"
|
jcallahan@1
|
2598 end
|
jcallahan@1
|
2599 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2600 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2601 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2602 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2603 return
|
MMOSimca@328
|
2604 end
|
jcallahan@28
|
2605
|
jcallahan@205
|
2606 table.wipe(current_action)
|
jcallahan@122
|
2607 current_action.instance_token = instance_token
|
jcallahan@122
|
2608 current_action.map_level = map_level
|
jcallahan@122
|
2609 current_action.x = x
|
jcallahan@122
|
2610 current_action.y = y
|
jcallahan@122
|
2611 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2612 current_action.spell_label = spell_label
|
jcallahan@105
|
2613
|
jcallahan@105
|
2614 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2615 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2616 end
|
jcallahan@1
|
2617
|
jcallahan@151
|
2618 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2619 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2620 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2621 return
|
jcallahan@16
|
2622 end
|
jcallahan@123
|
2623 current_action.target_type = AF.NPC
|
jcallahan@16
|
2624 end
|
jcallahan@16
|
2625 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2626 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2627
|
jcallahan@150
|
2628 if item_name and item_name == target_name then
|
jcallahan@150
|
2629 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2630 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2631 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2632 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2633 end
|
jcallahan@150
|
2634 elseif not item_name and not unit_name then
|
jcallahan@1
|
2635 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2636 if target_name == "" then
|
jcallahan@17
|
2637 return
|
jcallahan@17
|
2638 end
|
jcallahan@122
|
2639 current_action.object_name = target_name
|
jcallahan@123
|
2640 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2641 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2642 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2643 end
|
jcallahan@1
|
2644 end
|
jcallahan@1
|
2645 private.tracked_line = spell_line
|
jcallahan@0
|
2646 end
|
jcallahan@0
|
2647
|
jcallahan@94
|
2648
|
jcallahan@312
|
2649 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2650 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2651 ClearKilledBossID()
|
jcallahan@306
|
2652 ClearLootToastContainerID()
|
MMOSimca@336
|
2653 private.raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2654 else
|
MMOSimca@336
|
2655 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2656 return
|
jcallahan@1
|
2657 end
|
jcallahan@306
|
2658
|
jcallahan@324
|
2659 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2660 if loot_toast_data then
|
MMOSimca@336
|
2661 local npc_id = private.raid_boss_id
|
jcallahan@317
|
2662
|
jcallahan@324
|
2663 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2664 local upper_limit = 0
|
jcallahan@317
|
2665 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2666 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2667 end
|
jcallahan@317
|
2668
|
jcallahan@317
|
2669 for i = 0, upper_limit do
|
jcallahan@317
|
2670 local temp_npc_id = npc_id
|
jcallahan@317
|
2671
|
jcallahan@317
|
2672 if i > 0 then
|
jcallahan@317
|
2673 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2674 end
|
jcallahan@317
|
2675
|
jcallahan@317
|
2676 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2677 if npc then
|
jcallahan@324
|
2678 -- Create needed npc fields if required
|
jcallahan@317
|
2679 local loot_label = "drops"
|
jcallahan@317
|
2680 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2681 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2682 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2683
|
jcallahan@317
|
2684 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2685 local data = loot_toast_data[index]
|
jcallahan@317
|
2686 local loot_type = data[1]
|
jcallahan@317
|
2687 local hyperlink = data[2]
|
jcallahan@317
|
2688 local quantity = data[3]
|
jcallahan@317
|
2689
|
jcallahan@317
|
2690 if loot_type == "item" then
|
jcallahan@317
|
2691 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2692 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2693 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2694 elseif loot_type == "money" then
|
jcallahan@317
|
2695 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2696 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2697 elseif loot_type == "currency" then
|
jcallahan@317
|
2698 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2699 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@317
|
2700 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2701 end
|
jcallahan@307
|
2702 end
|
jcallahan@317
|
2703
|
jcallahan@317
|
2704 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2705 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2706 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2707 end
|
jcallahan@317
|
2708 else
|
jcallahan@317
|
2709 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2710 end
|
jcallahan@307
|
2711 end
|
jcallahan@307
|
2712 end
|
jcallahan@307
|
2713
|
jcallahan@307
|
2714 ClearLootToastData()
|
jcallahan@307
|
2715
|
MMOSimca@383
|
2716 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2717 end
|
jcallahan@306
|
2718
|
jcallahan@306
|
2719
|
jcallahan@306
|
2720 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2721 if unit_id ~= "player" then
|
jcallahan@306
|
2722 return
|
jcallahan@306
|
2723 end
|
jcallahan@306
|
2724 private.tracked_line = nil
|
jcallahan@306
|
2725 private.previous_spell_id = spell_id
|
jcallahan@306
|
2726
|
MMOSimca@345
|
2727 -- Handle Logging spell casts
|
MMOSimca@345
|
2728 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2729 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2730 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2731 return
|
MMOSimca@345
|
2732 end
|
MMOSimca@345
|
2733
|
MMOSimca@345
|
2734 -- Handle Loot Toast spell casts
|
MMOSimca@381
|
2735 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2736 ClearKilledBossID()
|
jcallahan@306
|
2737 ClearLootToastContainerID()
|
jcallahan@307
|
2738 ClearLootToastData()
|
jcallahan@306
|
2739
|
MMOSimca@381
|
2740 private.loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2741 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2742 return
|
jcallahan@306
|
2743 end
|
jcallahan@306
|
2744
|
MMOSimca@347
|
2745 -- For Crates of Salvage (and potentially other items based on spell casts in the future which need manual handling)
|
MMOSimca@381
|
2746 if private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2747 -- Set up timer
|
MMOSimca@349
|
2748 Debug("%s: Beginning Salvage loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@383
|
2749 chat_loot_timer_handle = C_Timer.NewTimer(1, ClearTimeBasedLootData)
|
MMOSimca@347
|
2750
|
MMOSimca@347
|
2751 -- Standard item handling setup
|
MMOSimca@347
|
2752 table.wipe(current_action)
|
MMOSimca@347
|
2753 current_loot = nil
|
MMOSimca@347
|
2754 current_action.target_type = AF.ITEM
|
MMOSimca@381
|
2755 current_action.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2756 current_action.loot_label = "contains"
|
MMOSimca@349
|
2757 InitializeCurrentLoot()
|
MMOSimca@347
|
2758 return
|
MMOSimca@347
|
2759 end
|
MMOSimca@347
|
2760
|
jcallahan@306
|
2761 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2762 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2763 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2764 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2765 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2766 killed_npc_id = current_target_id
|
MMOSimca@343
|
2767 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2768 end
|
jcallahan@306
|
2769 end
|
jcallahan@0
|
2770
|
jcallahan@90
|
2771
|
jcallahan@1
|
2772 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2773 if unit_id ~= "player" then
|
jcallahan@1
|
2774 return
|
jcallahan@1
|
2775 end
|
jcallahan@0
|
2776
|
jcallahan@1
|
2777 if private.tracked_line == spell_line then
|
jcallahan@1
|
2778 private.tracked_line = nil
|
jcallahan@1
|
2779 end
|
jcallahan@147
|
2780 table.wipe(current_action)
|
jcallahan@0
|
2781 end
|
jcallahan@90
|
2782
|
jcallahan@90
|
2783
|
jcallahan@90
|
2784 do
|
jcallahan@90
|
2785 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2786 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2787
|
jcallahan@90
|
2788 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2789 return
|
jcallahan@90
|
2790 end
|
jcallahan@90
|
2791
|
jcallahan@171
|
2792 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2793 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2794 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2795 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2796 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2797 end
|
jcallahan@90
|
2798 end
|
jcallahan@90
|
2799
|
jcallahan@90
|
2800
|
jcallahan@90
|
2801 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2802 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2803 end
|
jcallahan@90
|
2804
|
jcallahan@90
|
2805
|
jcallahan@90
|
2806 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2807 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2808 end
|
jcallahan@90
|
2809
|
jcallahan@90
|
2810
|
jcallahan@90
|
2811 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2812 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2813 end
|
jcallahan@90
|
2814
|
jcallahan@90
|
2815
|
jcallahan@92
|
2816 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2817 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2818 end
|
jcallahan@90
|
2819
|
jcallahan@90
|
2820
|
jcallahan@323
|
2821 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2822 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2823 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2824
|
jcallahan@323
|
2825 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2826 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2827 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2828 return
|
jcallahan@323
|
2829 end
|
jcallahan@323
|
2830 end
|
jcallahan@323
|
2831 end,
|
jcallahan@323
|
2832 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2833 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2834 end,
|
jcallahan@323
|
2835 }
|
jcallahan@323
|
2836
|
jcallahan@323
|
2837
|
jcallahan@92
|
2838 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2839 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2840 if not unit_idnum then
|
jcallahan@323
|
2841 return
|
jcallahan@323
|
2842 end
|
jcallahan@323
|
2843
|
jcallahan@323
|
2844 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2845 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2846 end
|
jcallahan@90
|
2847 end
|
jcallahan@90
|
2848
|
jcallahan@90
|
2849
|
jcallahan@93
|
2850 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2851 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2852 end
|
jcallahan@93
|
2853
|
jcallahan@93
|
2854
|
jcallahan@189
|
2855 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2856 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2857 end
|
jcallahan@189
|
2858
|
jcallahan@189
|
2859
|
jcallahan@90
|
2860 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2861 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2862 end
|
jcallahan@90
|
2863
|
jcallahan@90
|
2864
|
jcallahan@90
|
2865 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2866 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2867 end
|
jcallahan@90
|
2868
|
jcallahan@90
|
2869
|
jcallahan@90
|
2870 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2871 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2872 end
|
jcallahan@90
|
2873 end -- do-block
|