jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@383
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17 local C_Timer = _G.C_Timer
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MMOSimca@383
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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MMOSimca@383
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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catherton@465
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28 local HereBeDragons = LibStub("HereBeDragons-1.0")
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jcallahan@48
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29
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jcallahan@4
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30 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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31 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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32
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jcallahan@0
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33
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jcallahan@246
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34 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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35
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jcallahan@246
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36 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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37 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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38 local DB_VERSION = 18
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MMOSimca@346
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39 local DEBUGGING = false
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jcallahan@156
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40 local EVENT_DEBUG = false
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jcallahan@322
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41
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MMOSimca@405
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42 local ITEM_ID_TIMBER = 114781
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MMOSimca@405
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43
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MMOSimca@422
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44 local LOOT_SOURCE_ID_REDUNDANT = 3
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MMOSimca@422
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45 local LOOT_SOURCE_ID_GARRISON_CACHE = 10
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MMOSimca@422
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46
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jcallahan@246
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47 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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48 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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49 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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50
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MMOSimca@454
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51 local PLAYER_CLASS, PLAYER_CLASS_ID = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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52 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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53 local PLAYER_GUID
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jcallahan@246
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54 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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55 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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jcallahan@246
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56
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MMOSimca@377
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57 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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MMOSimca@377
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58 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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MMOSimca@377
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59 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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MMOSimca@377
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60
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catherton@472
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61 -- Removed in Legion but still needed
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catherton@472
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62 local ERR_QUEST_REWARD_ITEM_MULT_IS = _G.ERR_QUEST_REWARD_ITEM_MULT_IS or "Received %d of item: %s."
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catherton@472
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63 local ERR_QUEST_REWARD_ITEM_S = _G.ERR_QUEST_REWARD_ITEM_S or "Received item: %s."
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catherton@472
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64
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jcallahan@246
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65 local ALLOWED_LOCALES = {
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jcallahan@246
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66 enUS = true,
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jcallahan@246
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67 enGB = true,
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MMOSimca@336
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68 enTW = true,
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MMOSimca@336
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69 enCN = true,
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jcallahan@246
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70 }
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jcallahan@157
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71
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jcallahan@0
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72 local DATABASE_DEFAULTS = {
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jcallahan@128
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73 char = {},
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jcallahan@0
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74 global = {
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jcallahan@270
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75 config = {
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jcallahan@270
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76 minimap_icon = {
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jcallahan@270
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77 hide = true,
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jcallahan@270
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78 },
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jcallahan@270
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79 },
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jcallahan@0
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80 items = {},
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jcallahan@0
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81 npcs = {},
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jcallahan@0
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82 objects = {},
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jcallahan@0
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83 quests = {},
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jcallahan@167
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84 spells = {},
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jcallahan@17
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85 zones = {},
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jcallahan@0
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86 }
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jcallahan@0
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87 }
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jcallahan@0
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88
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jcallahan@1
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89 local EVENT_MAPPING = {
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MMOSimca@436
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90 AUCTION_HOUSE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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91 AUCTION_HOUSE_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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92 BANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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93 BANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@90
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94 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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95 BLACK_MARKET_ITEM_UPDATE = true,
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MMOSimca@408
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96 BONUS_ROLL_RESULT = true,
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MMOSimca@388
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97 CHAT_MSG_CURRENCY = true,
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jcallahan@48
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98 CHAT_MSG_LOOT = true,
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jcallahan@95
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99 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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100 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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101 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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102 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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103 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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104 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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105 CURSOR_UPDATE = true,
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jcallahan@90
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106 FORGE_MASTER_OPENED = true,
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MMOSimca@436
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107 GARRISON_MISSION_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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108 GARRISON_MISSION_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@450
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109 GARRISON_SHIPYARD_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@450
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110 GARRISON_SHIPYARD_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@436
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111 GOSSIP_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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112 GOSSIP_SHOW = true, -- also triggers StopChatLootRecording
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jcallahan@290
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113 GROUP_ROSTER_UPDATE = true,
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MMOSimca@436
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114 GUILDBANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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115 GUILDBANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@42
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116 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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117 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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118 LOOT_CLOSED = true,
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MMOSimca@343
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119 LOOT_OPENED = true,
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MMOSimca@412
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120 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
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MMOSimca@436
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121 MAIL_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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122 MAIL_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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123 MERCHANT_CLOSED = true, -- also triggers ResumeChatLootRecording
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MMOSimca@436
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124 MERCHANT_SHOW = "UpdateMerchantItems", -- also triggers StopChatLootRecording
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jcallahan@61
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125 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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126 PET_BAR_UPDATE = true,
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MMOSimca@368
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127 --PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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128 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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129 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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130 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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131 QUEST_COMPLETE = true,
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jcallahan@9
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132 QUEST_DETAIL = true,
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jcallahan@9
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133 QUEST_LOG_UPDATE = true,
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jcallahan@97
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134 QUEST_PROGRESS = true,
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jcallahan@178
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135 SHOW_LOOT_TOAST = true,
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jcallahan@306
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136 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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137 TAXIMAP_OPENED = true,
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MMOSimca@437
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138 TRADE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@437
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139 TRADE_SHOW = "StopChatLootRecording",
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jcallahan@92
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140 TRADE_SKILL_SHOW = true,
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jcallahan@167
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141 TRAINER_CLOSED = true,
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jcallahan@27
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142 TRAINER_SHOW = true,
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jcallahan@90
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143 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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144 UNIT_PET = true,
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jcallahan@4
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145 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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146 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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147 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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148 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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149 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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150 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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151 VOID_STORAGE_OPEN = true,
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jcallahan@0
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152 }
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jcallahan@0
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153
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jcallahan@4
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154
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jcallahan@246
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155 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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156
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jcallahan@92
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157 local anvil_spell_ids = {}
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jcallahan@92
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158 local currently_drunk
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jcallahan@128
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159 local char_db
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jcallahan@128
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160 local global_db
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jcallahan@299
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161 local group_member_guids = {}
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jcallahan@246
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162 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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163 local group_pet_guids = {}
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jcallahan@299
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164 local in_instance
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jcallahan@187
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165 local item_process_timer_handle
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jcallahan@92
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166 local faction_standings = {}
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jcallahan@92
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167 local forge_spell_ids = {}
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jcallahan@95
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168 local languages_known = {}
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jcallahan@317
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169 local boss_loot_toasting = {}
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MMOSimca@387
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170 local container_loot_toasting
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MMOSimca@387
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171 local loot_toast_container_id
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MMOSimca@387
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172 local raid_boss_id
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jcallahan@306
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173 local loot_toast_container_timer_handle
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jcallahan@307
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174 local loot_toast_data
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jcallahan@307
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175 local loot_toast_data_timer_handle
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jcallahan@95
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176 local name_to_id_map = {}
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jcallahan@306
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177 local killed_boss_id_timer_handle
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jcallahan@177
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178 local killed_npc_id
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jcallahan@2
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179 local target_location_timer_handle
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MMOSimca@345
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180 local last_timber_spell_id
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MMOSimca@355
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181 local last_garrison_cache_object_id
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MMOSimca@436
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182 local block_chat_loot_data
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MMOSimca@435
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183 local chat_loot_data = {}
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MMOSimca@347
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184 local chat_loot_timer_handle
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jcallahan@86
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185 local current_target_id
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jcallahan@131
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186 local current_loot
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jcallahan@1
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187
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jcallahan@312
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188
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jcallahan@121
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189 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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190 local current_action = {
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jcallahan@121
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191 identifier = nil,
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jcallahan@121
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192 loot_label = nil,
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jcallahan@121
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193 loot_list = nil,
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jcallahan@121
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194 loot_sources = nil,
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jcallahan@121
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195 map_level = nil,
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jcallahan@121
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196 spell_label = nil,
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jcallahan@123
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197 target_type = nil,
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jcallahan@121
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198 x = nil,
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jcallahan@121
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199 y = nil,
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jcallahan@121
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200 zone_data = nil,
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jcallahan@121
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201 }
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jcallahan@92
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202
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jcallahan@246
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203
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MMOSimca@393
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204 -- Timer prototypes
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MMOSimca@393
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205 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
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MMOSimca@393
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206
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MMOSimca@393
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207
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jcallahan@246
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208 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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209
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jcallahan@245
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210 local function Debug(message, ...)
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MMOSimca@350
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211 if not DEBUGGING or not message then
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jcallahan@151
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212 return
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jcallahan@151
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213 end
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catherton@465
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214
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MMOSimca@350
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215 if ... then
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MMOSimca@350
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216 local args = { ... }
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MMOSimca@350
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217
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MMOSimca@350
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218 for index = 1, #args do
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MMOSimca@377
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219 args[index] = tostring(args[index])
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jcallahan@306
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220 end
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MMOSimca@350
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221 _G.print(message:format(unpack(args)))
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MMOSimca@350
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222 else
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MMOSimca@350
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223 _G.print(message)
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jcallahan@306
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224 end
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jcallahan@151
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225 end
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jcallahan@151
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226
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jcallahan@151
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227
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MMOSimca@393
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228 local function InitializeCurrentLoot()
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MMOSimca@393
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229 current_loot = {
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MMOSimca@393
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230 list = {},
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MMOSimca@393
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231 sources = {},
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MMOSimca@393
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232 identifier = current_action.identifier,
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MMOSimca@393
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233 label = current_action.loot_label or "drops",
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MMOSimca@393
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234 map_level = current_action.map_level,
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MMOSimca@393
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235 object_name = current_action.object_name,
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MMOSimca@393
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236 spell_label = current_action.spell_label,
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MMOSimca@393
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237 target_type = current_action.target_type,
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MMOSimca@393
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238 x = current_action.x,
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MMOSimca@393
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239 y = current_action.y,
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MMOSimca@393
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240 zone_data = current_action.zone_data,
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MMOSimca@393
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241 }
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MMOSimca@393
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242
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MMOSimca@393
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243 table.wipe(current_action)
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MMOSimca@393
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244 end
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MMOSimca@393
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245
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MMOSimca@393
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246
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jcallahan@169
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247 local TradeSkillExecutePer
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jcallahan@169
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248 do
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jcallahan@169
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249 local header_list = {}
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jcallahan@169
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250
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jcallahan@169
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251 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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252 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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253 return
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jcallahan@169
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254 end
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catherton@465
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255
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catherton@465
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256 if (private.isLegion) then
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catherton@465
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257 local recipes = _G.C_TradeSkillUI.GetAllRecipeIDs()
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catherton@465
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258
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catherton@465
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259 if recipes and (#recipes > 0) then
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catherton@465
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260 for i = 1, #recipes do
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catherton@465
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261 if iter_func(_G.C_TradeSkillUI.GetRecipeInfo(recipes[i]).name, recipes[i]) then
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catherton@465
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262 break
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catherton@465
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263 end
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catherton@465
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264 end
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catherton@465
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265 end
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catherton@465
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266 else
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catherton@465
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267 -- Clear the search box focus so the scan will have correct results.
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catherton@465
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268 local search_box = _G.TradeSkillFrameSearchBox
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catherton@465
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269 search_box:SetText("")
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catherton@465
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270
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catherton@465
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271 _G.TradeSkillSearch_OnTextChanged(search_box)
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catherton@465
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272 search_box:ClearFocus()
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catherton@465
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273 search_box:GetScript("OnEditFocusLost")(search_box)
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catherton@465
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274
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catherton@465
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275 table.wipe(header_list)
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catherton@465
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276
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catherton@465
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277 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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catherton@465
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278 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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catherton@465
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279 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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catherton@465
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280
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catherton@465
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281 if have_materials then
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catherton@465
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282 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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catherton@465
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283 _G.TradeSkillOnlyShowMakeable(false)
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catherton@465
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284 end
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catherton@465
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285
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catherton@465
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286 if have_skillup then
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catherton@465
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287 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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catherton@465
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288 _G.TradeSkillOnlyShowSkillUps(false)
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catherton@465
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289 end
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catherton@465
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290 _G.SetTradeSkillInvSlotFilter(0, true, true)
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catherton@465
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291 _G.TradeSkillUpdateFilterBar()
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catherton@465
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292 _G.TradeSkillFrame_Update()
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catherton@465
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293
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catherton@465
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294 -- Expand all headers so we can see all the recipes there are
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catherton@465
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295 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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catherton@465
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296 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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catherton@465
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297
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catherton@465
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298 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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catherton@465
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299 if not is_expanded then
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catherton@465
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300 header_list[name] = true
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catherton@465
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301 _G.ExpandTradeSkillSubClass(tradeskill_index)
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catherton@465
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302 end
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catherton@465
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303 elseif iter_func(name, tradeskill_index) then
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catherton@465
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304 break
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catherton@465
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305 end
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catherton@465
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306 end
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catherton@465
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307
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catherton@465
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308 -- Restore the state of the things we changed.
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catherton@465
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309 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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catherton@465
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310 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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catherton@465
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311
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catherton@465
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312 if header_list[name] then
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catherton@465
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313 _G.CollapseTradeSkillSubClass(tradeskill_index)
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catherton@465
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314 end
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catherton@465
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315 end
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catherton@465
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316 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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catherton@465
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317 _G.TradeSkillOnlyShowMakeable(have_materials)
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catherton@465
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318 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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catherton@465
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319 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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catherton@465
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320
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catherton@465
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321 _G.TradeSkillUpdateFilterBar()
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catherton@465
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322 _G.TradeSkillFrame_Update()
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catherton@465
|
323 end
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jcallahan@167
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324 end
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jcallahan@169
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325 end -- do-block
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jcallahan@167
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326
|
jcallahan@167
|
327
|
jcallahan@39
|
328 local ActualCopperCost
|
jcallahan@39
|
329 do
|
jcallahan@39
|
330 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
331
|
jcallahan@39
|
332 local STANDING_DISCOUNTS = {
|
jcallahan@39
|
333 HATED = 0,
|
jcallahan@39
|
334 HOSTILE = 0,
|
jcallahan@39
|
335 UNFRIENDLY = 0,
|
jcallahan@39
|
336 NEUTRAL = 0,
|
jcallahan@39
|
337 FRIENDLY = 0.05,
|
jcallahan@39
|
338 HONORED = 0.1,
|
jcallahan@39
|
339 REVERED = 0.15,
|
jcallahan@39
|
340 EXALTED = 0.2,
|
jcallahan@39
|
341 }
|
jcallahan@39
|
342
|
jcallahan@39
|
343
|
jcallahan@39
|
344 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
345 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
346 return 0
|
jcallahan@39
|
347 end
|
jcallahan@39
|
348 local modifier = 1
|
jcallahan@39
|
349
|
jcallahan@39
|
350 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
351 modifier = modifier - 0.1
|
jcallahan@39
|
352 end
|
jcallahan@39
|
353
|
jcallahan@39
|
354 if rep_standing then
|
jcallahan@39
|
355 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
356 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
357 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
358 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
359 end
|
jcallahan@39
|
360 end
|
jcallahan@39
|
361 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
362 end
|
jcallahan@39
|
363 end -- do-block
|
jcallahan@39
|
364
|
jcallahan@39
|
365
|
jcallahan@29
|
366 local function InstanceDifficultyToken()
|
MMOSimca@440
|
367 -- Sometimes, instance information is returned when not in an instance. This check protects against that.
|
MMOSimca@440
|
368 if _G.IsInInstance() then
|
MMOSimca@440
|
369 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
MMOSimca@440
|
370
|
MMOSimca@440
|
371 if not instance_type or instance_type == "" then
|
MMOSimca@440
|
372 instance_type = "NONE"
|
MMOSimca@440
|
373 end
|
MMOSimca@440
|
374 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@59
|
375 end
|
MMOSimca@440
|
376 return "NONE:0:false"
|
jcallahan@29
|
377 end
|
jcallahan@29
|
378
|
jcallahan@29
|
379
|
jcallahan@1
|
380 local function CurrentLocationData()
|
catherton@465
|
381 local x, y, current_area_id, map_level = HereBeDragons:GetPlayerZonePosition(true)
|
catherton@468
|
382 local zone_name = _G.GetRealZoneText()
|
catherton@465
|
383
|
catherton@465
|
384 -- Put coordinates into expected format (as integers, they don't get a billion decimals output in the SavedVariables)
|
catherton@468
|
385 local x_int = nil
|
catherton@468
|
386 if (x and type(x) == "number") then
|
catherton@468
|
387 x_int = _G.floor(x * 1000)
|
catherton@468
|
388 if x_int % 2 ~= 0 then
|
catherton@468
|
389 x_int = x_int + 1
|
catherton@468
|
390 end
|
jcallahan@145
|
391 end
|
catherton@468
|
392 local y_int = nil
|
catherton@468
|
393 if (y and type(y) == "number") then
|
catherton@468
|
394 y_int = _G.floor(y * 1000)
|
catherton@468
|
395 if y_int % 2 ~= 0 then
|
catherton@468
|
396 y_int = y_int + 1
|
catherton@468
|
397 end
|
jcallahan@1
|
398 end
|
jcallahan@1
|
399
|
catherton@468
|
400 return zone_name, current_area_id, x_int, y_int, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
401 end
|
jcallahan@1
|
402
|
jcallahan@1
|
403
|
MMOSimca@441
|
404 local function DBEntry(data_type, unit_id)
|
MMOSimca@441
|
405 if not data_type or not unit_id then
|
jcallahan@312
|
406 return
|
jcallahan@312
|
407 end
|
MMOSimca@441
|
408 local category = global_db[data_type]
|
MMOSimca@441
|
409
|
MMOSimca@441
|
410 if not category then
|
MMOSimca@441
|
411 category = {}
|
MMOSimca@441
|
412 global_db[data_type] = category
|
MMOSimca@441
|
413 end
|
MMOSimca@441
|
414 local unit = category[unit_id]
|
MMOSimca@441
|
415
|
MMOSimca@441
|
416 if not unit then
|
MMOSimca@441
|
417 unit = {}
|
MMOSimca@441
|
418 category[unit_id] = unit
|
MMOSimca@441
|
419 end
|
MMOSimca@441
|
420 return unit
|
jcallahan@312
|
421 end
|
jcallahan@312
|
422
|
MMOSimca@441
|
423 private.DBEntry = DBEntry
|
MMOSimca@441
|
424
|
MMOSimca@441
|
425 local NPCEntry
|
MMOSimca@441
|
426 do
|
MMOSimca@441
|
427 local npc_prototype = {}
|
MMOSimca@441
|
428 local npc_meta = {
|
MMOSimca@441
|
429 __index = npc_prototype
|
MMOSimca@441
|
430 }
|
MMOSimca@441
|
431
|
MMOSimca@441
|
432 function NPCEntry(identifier)
|
MMOSimca@441
|
433 local npc = DBEntry("npcs", identifier)
|
MMOSimca@441
|
434 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@1
|
435 end
|
MMOSimca@441
|
436
|
MMOSimca@441
|
437 function npc_prototype:EncounterData(difficulty_token)
|
MMOSimca@441
|
438 self.encounter_data = self.encounter_data or {}
|
MMOSimca@441
|
439 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
MMOSimca@441
|
440 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
MMOSimca@441
|
441
|
MMOSimca@441
|
442 return self.encounter_data[difficulty_token]
|
MMOSimca@441
|
443 end
|
jcallahan@1
|
444 end
|
jcallahan@270
|
445
|
jcallahan@4
|
446
|
jcallahan@141
|
447 local UpdateDBEntryLocation
|
jcallahan@141
|
448 do
|
jcallahan@141
|
449 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
450 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
451 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
452
|
jcallahan@141
|
453 if not facing then
|
jcallahan@141
|
454 return x, y
|
jcallahan@141
|
455 end
|
jcallahan@246
|
456 local rad = facing + math.pi
|
jcallahan@141
|
457 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
458 end
|
jcallahan@10
|
459
|
jcallahan@24
|
460
|
jcallahan@141
|
461 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
462 if not identifier then
|
jcallahan@141
|
463 return
|
jcallahan@141
|
464 end
|
jcallahan@141
|
465 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
466 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
467 Debug("UpdateDBEntryLocation: Missing current location data - %s, %s, %s, %s, %s.", tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@328
|
468 return
|
MMOSimca@328
|
469 end
|
jcallahan@141
|
470 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
471 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
472 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
473
|
jcallahan@141
|
474 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
475 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
476
|
jcallahan@141
|
477 if not zone_data then
|
jcallahan@141
|
478 zone_data = {}
|
jcallahan@141
|
479 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
480 end
|
jcallahan@141
|
481
|
jcallahan@141
|
482 -- Special case for Fishing.
|
jcallahan@141
|
483 if current_action.spell_label == "FISHING" then
|
MMOSimca@441
|
484 local _, qx, qy = _G.GetWorldLocFromMapPos(0, 0)
|
MMOSimca@441
|
485 local _, wx, wy = _G.GetWorldLocFromMapPos(1, 1)
|
MMOSimca@441
|
486 local yard_width, yard_height = qy - wy, qx - wx
|
jcallahan@141
|
487
|
jcallahan@141
|
488 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
489 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
490 current_action.x = x
|
jcallahan@141
|
491 current_action.y = y
|
jcallahan@141
|
492 end
|
jcallahan@141
|
493 end
|
jcallahan@141
|
494 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
495
|
jcallahan@141
|
496 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
497 return zone_data
|
jcallahan@10
|
498 end
|
jcallahan@141
|
499 end -- do-block
|
jcallahan@10
|
500
|
jcallahan@10
|
501
|
MMOSimca@441
|
502 local function CurrencyLinkToTexture(currency_link)
|
MMOSimca@441
|
503 if not currency_link then
|
MMOSimca@441
|
504 return
|
MMOSimca@441
|
505 end
|
MMOSimca@441
|
506 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
MMOSimca@441
|
507 return texture_path:match("[^\\]+$"):lower()
|
MMOSimca@441
|
508 end
|
MMOSimca@441
|
509
|
MMOSimca@441
|
510
|
MMOSimca@441
|
511 local function ItemLinkToID(item_link)
|
MMOSimca@441
|
512 if not item_link then
|
MMOSimca@441
|
513 return
|
MMOSimca@441
|
514 end
|
MMOSimca@441
|
515 return tonumber(tostring(item_link):match("item:(%d+)"))
|
MMOSimca@441
|
516 end
|
MMOSimca@441
|
517
|
MMOSimca@441
|
518 private.ItemLinkToID = ItemLinkToID
|
MMOSimca@441
|
519
|
MMOSimca@441
|
520 local function UnitTypeIsNPC(unit_type)
|
MMOSimca@441
|
521 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
MMOSimca@441
|
522 end
|
MMOSimca@441
|
523
|
MMOSimca@441
|
524
|
MMOSimca@441
|
525 local ParseGUID
|
MMOSimca@441
|
526 do
|
MMOSimca@441
|
527 local UNIT_TYPES = private.UNIT_TYPES
|
MMOSimca@441
|
528
|
MMOSimca@441
|
529 local NPC_ID_MAPPING = {
|
MMOSimca@441
|
530 [62164] = 63191, -- Garalon
|
MMOSimca@441
|
531 }
|
MMOSimca@441
|
532
|
MMOSimca@441
|
533
|
MMOSimca@441
|
534 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
535 if not unit_type_name then
|
MMOSimca@441
|
536 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
537 end
|
MMOSimca@441
|
538
|
MMOSimca@441
|
539 for def, text in next, UNIT_TYPES do
|
MMOSimca@441
|
540 if unit_type_name == text then
|
MMOSimca@441
|
541 return UNIT_TYPES[def]
|
MMOSimca@441
|
542 end
|
MMOSimca@441
|
543 end
|
MMOSimca@441
|
544 return UNIT_TYPES.UNKNOWN
|
MMOSimca@441
|
545 end
|
MMOSimca@441
|
546
|
MMOSimca@441
|
547
|
MMOSimca@441
|
548 function ParseGUID(guid)
|
MMOSimca@441
|
549 if not guid then
|
MMOSimca@441
|
550 return
|
MMOSimca@441
|
551 end
|
MMOSimca@441
|
552
|
MMOSimca@441
|
553 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@441
|
554 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@441
|
555
|
MMOSimca@441
|
556 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@441
|
557 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@441
|
558
|
MMOSimca@441
|
559 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
MMOSimca@441
|
560
|
MMOSimca@441
|
561 if id_mapping and UnitTypeIsNPC(unit_type) then
|
MMOSimca@441
|
562 unit_idnum = id_mapping
|
MMOSimca@441
|
563 end
|
MMOSimca@441
|
564 return unit_type, unit_idnum
|
MMOSimca@441
|
565 end
|
MMOSimca@441
|
566 return unit_type
|
MMOSimca@441
|
567 end
|
MMOSimca@441
|
568
|
MMOSimca@441
|
569 private.ParseGUID = ParseGUID
|
MMOSimca@441
|
570 end -- do-block
|
MMOSimca@441
|
571
|
MMOSimca@441
|
572
|
jcallahan@19
|
573 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
574 if not item_link then
|
jcallahan@19
|
575 return
|
jcallahan@19
|
576 end
|
jcallahan@19
|
577 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
578
|
jcallahan@19
|
579 if not bag_index or not slot_index then
|
jcallahan@19
|
580 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
581 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
582 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
583 bag_index = new_bag_index
|
jcallahan@19
|
584 slot_index = new_slot_index
|
jcallahan@19
|
585 break
|
jcallahan@19
|
586 end
|
jcallahan@19
|
587 end
|
jcallahan@19
|
588 end
|
jcallahan@19
|
589 end
|
jcallahan@19
|
590
|
MMOSimca@410
|
591 local any_loot = false
|
MMOSimca@410
|
592
|
MMOSimca@411
|
593 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
594 if bag_index and slot_index then
|
MMOSimca@410
|
595 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
596 if is_lootable then
|
MMOSimca@410
|
597 any_loot = true
|
MMOSimca@410
|
598 end
|
jcallahan@19
|
599 end
|
catherton@465
|
600
|
MMOSimca@410
|
601 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
602 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
603 any_loot = true
|
jcallahan@19
|
604 end
|
MMOSimca@368
|
605
|
MMOSimca@436
|
606 -- Going to block 'chat-loot data' at this level for now because I don't think we actually want normal item containers being recorded in these scenarios either.
|
MMOSimca@436
|
607 if any_loot and not block_chat_loot_data then
|
MMOSimca@414
|
608 -- For item containers that open instantly with no spell cast
|
MMOSimca@410
|
609 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
610 ClearChatLootData()
|
MMOSimca@410
|
611 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@423
|
612 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
613 chat_loot_data.identifier = item_id
|
MMOSimca@414
|
614 -- For normal item containers
|
MMOSimca@414
|
615 else
|
MMOSimca@414
|
616 table.wipe(current_action)
|
MMOSimca@414
|
617 current_loot = nil
|
MMOSimca@414
|
618 current_action.target_type = AF.ITEM
|
MMOSimca@414
|
619 current_action.identifier = item_id
|
MMOSimca@414
|
620 current_action.loot_label = "contains"
|
MMOSimca@410
|
621 end
|
MMOSimca@393
|
622 end
|
jcallahan@19
|
623 end
|
jcallahan@19
|
624
|
jcallahan@19
|
625
|
jcallahan@39
|
626 local UnitFactionStanding
|
jcallahan@32
|
627 local UpdateFactionData
|
jcallahan@32
|
628 do
|
jcallahan@32
|
629 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
630
|
jcallahan@32
|
631 local STANDING_NAMES = {
|
jcallahan@32
|
632 "HATED",
|
jcallahan@32
|
633 "HOSTILE",
|
jcallahan@32
|
634 "UNFRIENDLY",
|
jcallahan@32
|
635 "NEUTRAL",
|
jcallahan@32
|
636 "FRIENDLY",
|
jcallahan@32
|
637 "HONORED",
|
jcallahan@32
|
638 "REVERED",
|
jcallahan@32
|
639 "EXALTED",
|
jcallahan@32
|
640 }
|
jcallahan@32
|
641
|
jcallahan@39
|
642
|
jcallahan@39
|
643 function UnitFactionStanding(unit)
|
jcallahan@135
|
644 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
645 UpdateFactionData()
|
jcallahan@39
|
646 DatamineTT:ClearLines()
|
jcallahan@39
|
647 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
648
|
jcallahan@39
|
649 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
650 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
651
|
jcallahan@135
|
652 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
653 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
654 end
|
jcallahan@39
|
655 end
|
jcallahan@39
|
656 end
|
jcallahan@39
|
657
|
jcallahan@39
|
658
|
jcallahan@32
|
659 function UpdateFactionData()
|
jcallahan@32
|
660 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
661 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
662
|
jcallahan@86
|
663 if faction_name then
|
jcallahan@32
|
664 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
665 elseif not faction_name then
|
jcallahan@32
|
666 break
|
jcallahan@32
|
667 end
|
jcallahan@20
|
668 end
|
jcallahan@20
|
669 end
|
jcallahan@32
|
670 end -- do-block
|
jcallahan@20
|
671
|
jcallahan@48
|
672
|
MMOSimca@429
|
673 local GenericLootUpdate, LootTable
|
jcallahan@75
|
674 do
|
MMOSimca@429
|
675 function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
676 if top_field then
|
jcallahan@75
|
677 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
678 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
679 return entry[top_field][loot_type]
|
jcallahan@75
|
680 end
|
jcallahan@48
|
681 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
682 return entry[loot_type]
|
jcallahan@48
|
683 end
|
jcallahan@48
|
684
|
jcallahan@75
|
685 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
686 local loot_type = current_loot.label
|
jcallahan@75
|
687 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
688 local source_list = {}
|
jcallahan@75
|
689
|
jcallahan@131
|
690 if current_loot.sources then
|
jcallahan@131
|
691 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
692 local source_id
|
jcallahan@78
|
693
|
jcallahan@131
|
694 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
695 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
696 source_id = current_loot.identifier
|
jcallahan@119
|
697 else
|
jcallahan@331
|
698 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
699 if unit_ID then
|
MMOSimca@328
|
700 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
701 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
702 else
|
MMOSimca@328
|
703 source_id = unit_ID
|
MMOSimca@328
|
704 end
|
MMOSimca@328
|
705 end
|
jcallahan@119
|
706 end
|
jcallahan@304
|
707 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
708
|
jcallahan@119
|
709 if entry then
|
jcallahan@119
|
710 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
711
|
jcallahan@304
|
712 if not source_list[source_id] then
|
jcallahan@119
|
713 if top_field then
|
jcallahan@119
|
714 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
715 elseif not container_loot_toasting then
|
jcallahan@119
|
716 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
717 end
|
jcallahan@304
|
718 source_list[source_id] = true
|
jcallahan@77
|
719 end
|
jcallahan@119
|
720 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
721
|
jcallahan@309
|
722 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
723 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
724 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
725 end
|
jcallahan@309
|
726 else
|
jcallahan@308
|
727 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
728 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
729
|
jcallahan@308
|
730 if label == "currency" and currency_texture then
|
jcallahan@308
|
731 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
732 elseif loot_token == "money" then
|
jcallahan@308
|
733 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
734 else
|
jcallahan@308
|
735 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
736 end
|
jcallahan@308
|
737 end
|
jcallahan@119
|
738 end
|
jcallahan@75
|
739 end
|
jcallahan@75
|
740 end
|
jcallahan@75
|
741 end
|
jcallahan@121
|
742
|
jcallahan@121
|
743 -- This is used for Gas Extractions.
|
jcallahan@131
|
744 if #current_loot.list <= 0 then
|
jcallahan@78
|
745 return
|
jcallahan@78
|
746 end
|
jcallahan@82
|
747 local entry
|
jcallahan@82
|
748
|
jcallahan@82
|
749 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
750 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
751 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
752 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
753 else
|
jcallahan@131
|
754 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
755 end
|
jcallahan@75
|
756
|
jcallahan@75
|
757 if not entry then
|
jcallahan@75
|
758 return
|
jcallahan@75
|
759 end
|
jcallahan@77
|
760 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
761
|
jcallahan@307
|
762 if current_loot.identifier then
|
jcallahan@307
|
763 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
764 if top_field then
|
jcallahan@307
|
765 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
766 else
|
jcallahan@307
|
767 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
768 end
|
jcallahan@307
|
769 source_list[current_loot.identifier] = true
|
jcallahan@77
|
770 end
|
jcallahan@77
|
771 end
|
jcallahan@75
|
772
|
jcallahan@131
|
773 for index = 1, #current_loot.list do
|
jcallahan@131
|
774 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
775 end
|
jcallahan@48
|
776 end
|
jcallahan@75
|
777 end -- do-block
|
jcallahan@48
|
778
|
jcallahan@97
|
779
|
jcallahan@97
|
780 local ReplaceKeywords
|
jcallahan@97
|
781 do
|
jcallahan@97
|
782 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
783 class = PLAYER_CLASS,
|
jcallahan@97
|
784 name = PLAYER_NAME,
|
jcallahan@97
|
785 race = PLAYER_RACE,
|
jcallahan@97
|
786 }
|
jcallahan@97
|
787
|
jcallahan@97
|
788
|
jcallahan@97
|
789 function ReplaceKeywords(text)
|
jcallahan@97
|
790 if not text or text == "" then
|
jcallahan@97
|
791 return ""
|
jcallahan@97
|
792 end
|
jcallahan@97
|
793
|
jcallahan@97
|
794 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
795 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
796 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
797 end
|
jcallahan@97
|
798 return text
|
jcallahan@97
|
799 end
|
jcallahan@97
|
800 end -- do-block
|
jcallahan@97
|
801
|
jcallahan@97
|
802
|
MMOSimca@347
|
803 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
804
|
MMOSimca@393
|
805 function ClearKilledNPC()
|
MMOSimca@347
|
806 killed_npc_id = nil
|
MMOSimca@347
|
807 end
|
MMOSimca@347
|
808
|
MMOSimca@347
|
809
|
MMOSimca@393
|
810 function ClearKilledBossID()
|
MMOSimca@347
|
811 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
812 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
813 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
814 end
|
MMOSimca@347
|
815
|
MMOSimca@347
|
816 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
817 raid_boss_id = nil
|
MMOSimca@347
|
818 end
|
MMOSimca@347
|
819
|
MMOSimca@347
|
820
|
MMOSimca@393
|
821 function ClearLootToastContainerID()
|
MMOSimca@347
|
822 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
823 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
824 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
825 end
|
MMOSimca@347
|
826
|
MMOSimca@387
|
827 container_loot_toasting = false
|
MMOSimca@387
|
828 loot_toast_container_id = nil
|
MMOSimca@347
|
829 end
|
MMOSimca@347
|
830
|
MMOSimca@347
|
831
|
MMOSimca@393
|
832 function ClearLootToastData()
|
MMOSimca@347
|
833 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
834 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
835 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
836 end
|
MMOSimca@347
|
837
|
MMOSimca@347
|
838 if loot_toast_data then
|
MMOSimca@347
|
839 table.wipe(loot_toast_data)
|
MMOSimca@347
|
840 end
|
MMOSimca@347
|
841 end
|
MMOSimca@347
|
842
|
MMOSimca@347
|
843
|
MMOSimca@393
|
844 function ClearChatLootData()
|
MMOSimca@398
|
845 if not chat_loot_timer_handle then
|
MMOSimca@435
|
846 table.wipe(chat_loot_data)
|
MMOSimca@398
|
847 return
|
MMOSimca@398
|
848 end
|
MMOSimca@398
|
849 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
850 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
851 chat_loot_timer_handle = nil
|
MMOSimca@398
|
852
|
MMOSimca@435
|
853 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) and chat_loot_data.loot then
|
MMOSimca@414
|
854 -- A slimmed down (and more importantly, separate) version of GenericLootUpdate, specifically for AF.ITEM and chat_loot_data
|
MMOSimca@414
|
855 local entry = DBEntry("items", chat_loot_data.identifier)
|
MMOSimca@414
|
856
|
MMOSimca@414
|
857 if entry then
|
MMOSimca@414
|
858 local loot_table = LootTable(entry, "contains")
|
MMOSimca@414
|
859 entry["contains_count"] = (entry["contains_count"] or 0) + 1
|
MMOSimca@414
|
860
|
MMOSimca@435
|
861 for loot_token, quantity in pairs(chat_loot_data.loot) do
|
MMOSimca@414
|
862 local label, currency_texture = (":"):split(loot_token)
|
MMOSimca@414
|
863
|
MMOSimca@414
|
864 if label == "currency" and currency_texture then
|
MMOSimca@414
|
865 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@414
|
866 elseif loot_token == "money" then
|
MMOSimca@414
|
867 table.insert(loot_table, ("money:%d"):format(quantity))
|
MMOSimca@414
|
868 else
|
MMOSimca@414
|
869 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
MMOSimca@414
|
870 end
|
MMOSimca@414
|
871 end
|
MMOSimca@414
|
872 end
|
MMOSimca@347
|
873 end
|
MMOSimca@435
|
874 table.wipe(chat_loot_data)
|
MMOSimca@347
|
875 end
|
MMOSimca@347
|
876
|
MMOSimca@347
|
877
|
jcallahan@246
|
878 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
879
|
jcallahan@0
|
880 function WDP:OnInitialize()
|
jcallahan@128
|
881 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
882 private.db = db
|
jcallahan@128
|
883 global_db = db.global
|
jcallahan@128
|
884 char_db = db.char
|
jcallahan@14
|
885
|
jcallahan@270
|
886 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
887 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
888
|
jcallahan@136
|
889 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
890 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
891 global_db[entry] = {}
|
jcallahan@74
|
892 end
|
jcallahan@74
|
893 end
|
jcallahan@35
|
894 raw_db.build_num = build_num
|
MMOSimca@330
|
895 raw_db.region = private.region
|
jcallahan@63
|
896 raw_db.version = DB_VERSION
|
jcallahan@249
|
897
|
jcallahan@312
|
898 private.InitializeCommentSystem()
|
jcallahan@312
|
899 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
900 end
|
jcallahan@0
|
901
|
jcallahan@0
|
902
|
jcallahan@153
|
903 function WDP:EventDispatcher(...)
|
jcallahan@153
|
904 local event_name = ...
|
jcallahan@153
|
905
|
MMOSimca@346
|
906 if DEBUGGING then
|
jcallahan@154
|
907 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
908 Debug(event_name)
|
jcallahan@154
|
909 else
|
jcallahan@154
|
910 Debug(...)
|
jcallahan@153
|
911 end
|
jcallahan@153
|
912 end
|
jcallahan@153
|
913 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
914
|
jcallahan@153
|
915 if _G.type(func) == "boolean" then
|
jcallahan@153
|
916 self[event_name](self, ...)
|
jcallahan@153
|
917 elseif _G.type(func) == "function" then
|
jcallahan@159
|
918 self[func](self, ...)
|
jcallahan@153
|
919 end
|
jcallahan@153
|
920 end
|
jcallahan@153
|
921
|
jcallahan@153
|
922
|
jcallahan@0
|
923 function WDP:OnEnable()
|
jcallahan@300
|
924 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
925
|
jcallahan@0
|
926 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
927 if EVENT_DEBUG then
|
jcallahan@153
|
928 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
929 else
|
jcallahan@153
|
930 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
931 end
|
jcallahan@0
|
932 end
|
jcallahan@95
|
933
|
jcallahan@95
|
934 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
935 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
936 end
|
MMOSimca@383
|
937
|
MMOSimca@459
|
938 -- These two timers loop indefinitely using Lua's infinity constant
|
MMOSimca@459
|
939 item_process_timer_handle = C_Timer.NewTicker(30, WDP.ProcessItems, math.huge)
|
MMOSimca@459
|
940 target_location_timer_handle = C_Timer.NewTicker(0.5, WDP.UpdateTargetLocation, math.huge)
|
jcallahan@19
|
941
|
jcallahan@19
|
942 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
943 if target_unit then
|
jcallahan@19
|
944 return
|
jcallahan@19
|
945 end
|
jcallahan@19
|
946 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
947 end)
|
jcallahan@19
|
948
|
jcallahan@19
|
949 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
950 if target_unit then
|
jcallahan@19
|
951 return
|
jcallahan@19
|
952 end
|
jcallahan@19
|
953 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
954 HandleItemUse(item_link)
|
jcallahan@19
|
955 end)
|
jcallahan@263
|
956
|
jcallahan@290
|
957 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
958 end
|
jcallahan@0
|
959
|
jcallahan@0
|
960
|
MMOSimca@340
|
961 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
962 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
963 local item
|
jcallahan@0
|
964
|
jcallahan@191
|
965 if item_string then
|
MMOSimca@338
|
966 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
967
|
MMOSimca@460
|
968 local suffix_id = tonumber(item_results[8]) or 0
|
MMOSimca@462
|
969 local unique_id = tonumber(item_results[9]) or 0
|
MMOSimca@447
|
970 --local level = tonumber(item_results[10])
|
MMOSimca@460
|
971 --local specialization_id = tonumber(item_results[11])
|
catherton@469
|
972 --local upgrade_type_id = tonumber(item_results[12])
|
MMOSimca@460
|
973 local instance_difficulty_id = tonumber(item_results[13]) or 0
|
MMOSimca@460
|
974 local num_bonus_ids = tonumber(item_results[14]) or 0
|
catherton@471
|
975 -- upgrade_value is optional in 6.2! can be detected using upgrade_type_id, but it's just as easy to check like this
|
catherton@469
|
976 local upgrade_value = tonumber(item_results[15 + num_bonus_ids]) or 0
|
catherton@465
|
977
|
MMOSimca@462
|
978 -- LEGION
|
MMOSimca@462
|
979 if private.isLegion then
|
MMOSimca@462
|
980 local unkItemField1 = tonumber(item_results[16 + num_bonus_ids]) or 0
|
MMOSimca@462
|
981 local unkItemField2 = tonumber(item_results[17 + num_bonus_ids]) or 0
|
MMOSimca@462
|
982 if unkItemField1 > 0 then Debug("unkItemField1 is non-zero, specifically %d.", unkItemField1) end
|
MMOSimca@462
|
983 if unkItemField2 > 0 then Debug("unkItemField2 is non-zero, specifically %d.", unkItemField2) end
|
MMOSimca@462
|
984 end
|
MMOSimca@460
|
985
|
MMOSimca@460
|
986 -- If there is anything special (non-zero) for this item then we need to make note of everything
|
catherton@471
|
987 if math.max(suffix_id, instance_difficulty_id, num_bonus_ids, upgrade_value) ~= 0 then
|
MMOSimca@460
|
988 item = DBEntry("items", item_id)
|
MMOSimca@460
|
989 item.suffix_id = suffix_id
|
MMOSimca@460
|
990 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@460
|
991 item.instance_difficulty_id = instance_difficulty_id
|
catherton@471
|
992 item.upgrade_value = upgrade_value
|
MMOSimca@460
|
993
|
MMOSimca@460
|
994 if process_bonus_ids then
|
MMOSimca@460
|
995
|
MMOSimca@460
|
996 -- Get ready for bonus IDs
|
MMOSimca@384
|
997 if not item.seen_bonuses then
|
MMOSimca@384
|
998 item.seen_bonuses = {}
|
MMOSimca@372
|
999 end
|
catherton@465
|
1000
|
MMOSimca@460
|
1001 if num_bonus_ids > 0 then
|
MMOSimca@460
|
1002 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@460
|
1003 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@460
|
1004 local sorted_bonus_string = ""
|
MMOSimca@460
|
1005 local min_bonus_id_array = {}
|
MMOSimca@460
|
1006 for iterations = 1, num_bonus_ids do
|
MMOSimca@460
|
1007 -- Find minimum of this iteration
|
MMOSimca@460
|
1008 local min_bonus_id = 100000
|
MMOSimca@460
|
1009 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@460
|
1010 local temp_bonus_id = tonumber(item_results[14 + bonus_index])
|
MMOSimca@460
|
1011 if temp_bonus_id and (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@460
|
1012 min_bonus_id = temp_bonus_id
|
MMOSimca@460
|
1013 end
|
MMOSimca@460
|
1014 end
|
MMOSimca@460
|
1015
|
MMOSimca@460
|
1016 -- Keep track of already processed IDs
|
MMOSimca@460
|
1017 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@460
|
1018
|
MMOSimca@460
|
1019 -- Build string
|
MMOSimca@460
|
1020 if iterations == 1 then
|
MMOSimca@460
|
1021 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@460
|
1022 else
|
MMOSimca@460
|
1023 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@460
|
1024 end
|
MMOSimca@384
|
1025 end
|
MMOSimca@460
|
1026
|
MMOSimca@460
|
1027 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@460
|
1028 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@384
|
1029 else
|
MMOSimca@460
|
1030 item.seen_bonuses["0"] = true
|
MMOSimca@384
|
1031 end
|
MMOSimca@329
|
1032 end
|
jcallahan@191
|
1033 end
|
jcallahan@0
|
1034 end
|
jcallahan@212
|
1035
|
jcallahan@212
|
1036 if durability and durability > 0 then
|
jcallahan@219
|
1037 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1038 item.durability = durability
|
jcallahan@212
|
1039 end
|
jcallahan@0
|
1040 end
|
jcallahan@0
|
1041
|
jcallahan@0
|
1042
|
jcallahan@187
|
1043 function WDP:ProcessItems()
|
jcallahan@187
|
1044 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1045 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1046
|
jcallahan@0
|
1047 if item_id and item_id > 0 then
|
jcallahan@1
|
1048 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1049 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1050 end
|
jcallahan@0
|
1051 end
|
jcallahan@0
|
1052
|
jcallahan@0
|
1053 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1054 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1055 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1056
|
jcallahan@0
|
1057 if item_id and item_id > 0 then
|
jcallahan@1
|
1058 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1059 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1060 end
|
jcallahan@0
|
1061 end
|
jcallahan@0
|
1062 end
|
jcallahan@0
|
1063 end
|
jcallahan@0
|
1064
|
jcallahan@118
|
1065
|
jcallahan@215
|
1066 local TargetedNPC
|
jcallahan@118
|
1067 do
|
jcallahan@118
|
1068 local GENDER_NAMES = {
|
jcallahan@118
|
1069 "UNKNOWN",
|
jcallahan@118
|
1070 "MALE",
|
jcallahan@118
|
1071 "FEMALE",
|
jcallahan@118
|
1072 }
|
jcallahan@118
|
1073
|
jcallahan@118
|
1074
|
jcallahan@118
|
1075 local REACTION_NAMES = {
|
jcallahan@118
|
1076 "HATED",
|
jcallahan@118
|
1077 "HOSTILE",
|
jcallahan@118
|
1078 "UNFRIENDLY",
|
jcallahan@118
|
1079 "NEUTRAL",
|
jcallahan@118
|
1080 "FRIENDLY",
|
jcallahan@118
|
1081 "HONORED",
|
jcallahan@118
|
1082 "REVERED",
|
jcallahan@118
|
1083 "EXALTED",
|
jcallahan@118
|
1084 }
|
jcallahan@118
|
1085
|
jcallahan@118
|
1086
|
jcallahan@118
|
1087 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1088 ["0"] = "MANA",
|
jcallahan@118
|
1089 ["1"] = "RAGE",
|
jcallahan@118
|
1090 ["2"] = "FOCUS",
|
jcallahan@118
|
1091 ["3"] = "ENERGY",
|
jcallahan@118
|
1092 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1093 }
|
jcallahan@118
|
1094
|
jcallahan@118
|
1095
|
jcallahan@215
|
1096 function TargetedNPC()
|
jcallahan@118
|
1097 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1098 current_target_id = nil
|
jcallahan@118
|
1099 return
|
jcallahan@118
|
1100 end
|
jcallahan@118
|
1101 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1102
|
jcallahan@171
|
1103 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1104 return
|
jcallahan@118
|
1105 end
|
jcallahan@118
|
1106 current_target_id = unit_idnum
|
jcallahan@118
|
1107
|
jcallahan@118
|
1108 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1109 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1110 npc.class = class_token
|
jcallahan@118
|
1111 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1112 npc.genders = npc.genders or {}
|
jcallahan@118
|
1113 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1114 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1115 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1116
|
jcallahan@248
|
1117 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1118 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1119 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1120
|
jcallahan@250
|
1121 if not level_data then
|
jcallahan@250
|
1122 level_data = {}
|
jcallahan@250
|
1123 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1124 end
|
jcallahan@257
|
1125 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1126
|
jcallahan@257
|
1127 if not level_data.power then
|
MMOSimca@337
|
1128 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1129
|
jcallahan@257
|
1130 if max_power > 0 then
|
jcallahan@257
|
1131 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1132 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1133 end
|
jcallahan@118
|
1134 end
|
jcallahan@118
|
1135 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1136 return npc, unit_idnum
|
jcallahan@118
|
1137 end
|
jcallahan@118
|
1138 end -- do-block
|
jcallahan@118
|
1139
|
jcallahan@118
|
1140
|
jcallahan@113
|
1141 do
|
jcallahan@113
|
1142 local COORD_MAX = 5
|
jcallahan@0
|
1143
|
jcallahan@113
|
1144 function WDP:UpdateTargetLocation()
|
MMOSimca@462
|
1145 -- LEGION supported here
|
MMOSimca@462
|
1146 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or not _G.UnitIsDead("target") then
|
jcallahan@2
|
1147 return
|
jcallahan@2
|
1148 end
|
jcallahan@113
|
1149
|
jcallahan@113
|
1150 for index = 1, 4 do
|
jcallahan@113
|
1151 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1152 return
|
jcallahan@113
|
1153 end
|
jcallahan@113
|
1154 end
|
jcallahan@215
|
1155 local npc = TargetedNPC()
|
jcallahan@113
|
1156
|
jcallahan@113
|
1157 if not npc then
|
jcallahan@113
|
1158 return
|
jcallahan@113
|
1159 end
|
jcallahan@113
|
1160 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1161 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
1162 Debug("UpdateTargetLocation: Missing current location data - %s, %s, %s, %s, %s.", tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@328
|
1163 return
|
MMOSimca@328
|
1164 end
|
jcallahan@248
|
1165 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1166 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1167 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1168
|
jcallahan@113
|
1169 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1170
|
jcallahan@113
|
1171 if not zone_data then
|
jcallahan@113
|
1172 zone_data = {}
|
jcallahan@113
|
1173 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1174 end
|
jcallahan@113
|
1175
|
jcallahan@113
|
1176 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1177 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1178 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1179
|
jcallahan@113
|
1180 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1181 return
|
jcallahan@113
|
1182 end
|
jcallahan@113
|
1183 end
|
jcallahan@141
|
1184 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1185 end
|
jcallahan@113
|
1186 end -- do-block
|
jcallahan@2
|
1187
|
jcallahan@118
|
1188
|
MMOSimca@412
|
1189 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1190 ClearChatLootData()
|
MMOSimca@398
|
1191 end
|
MMOSimca@398
|
1192
|
MMOSimca@398
|
1193
|
MMOSimca@420
|
1194 -- EVENT HANDLERS -----------------------------------------------------
|
MMOSimca@420
|
1195
|
MMOSimca@436
|
1196 -- This function (and the following function) are to stop 'HandleItemUse' from triggering when you put an item that would normally be opened into the bank, guild bank, etc.
|
MMOSimca@436
|
1197 function WDP:StopChatLootRecording(event_name)
|
MMOSimca@436
|
1198 if not block_chat_loot_data then
|
MMOSimca@439
|
1199 Debug("%s: Pausing chat-based loot recording.", event_name)
|
MMOSimca@436
|
1200 ClearChatLootData()
|
MMOSimca@436
|
1201 block_chat_loot_data = true
|
MMOSimca@436
|
1202 end
|
MMOSimca@436
|
1203 end
|
MMOSimca@436
|
1204
|
MMOSimca@436
|
1205
|
MMOSimca@436
|
1206 function WDP:ResumeChatLootRecording(event_name)
|
MMOSimca@436
|
1207 if block_chat_loot_data then
|
MMOSimca@439
|
1208 Debug("%s: Resuming chat-based loot recording.", event_name)
|
MMOSimca@436
|
1209 block_chat_loot_data = false
|
MMOSimca@436
|
1210 end
|
MMOSimca@436
|
1211 end
|
MMOSimca@436
|
1212
|
MMOSimca@436
|
1213
|
MMOSimca@408
|
1214 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1215 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1216 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1217 ClearKilledBossID()
|
MMOSimca@408
|
1218 ClearLootToastContainerID()
|
MMOSimca@408
|
1219 end
|
MMOSimca@408
|
1220
|
MMOSimca@408
|
1221
|
jcallahan@90
|
1222 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1223 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1224 return
|
jcallahan@243
|
1225 end
|
jcallahan@282
|
1226 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1227
|
jcallahan@56
|
1228 for index = 1, num_items do
|
jcallahan@56
|
1229 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1230
|
jcallahan@56
|
1231 if item_link then
|
jcallahan@56
|
1232 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1233 end
|
jcallahan@56
|
1234 end
|
jcallahan@56
|
1235 end
|
jcallahan@56
|
1236
|
jcallahan@56
|
1237
|
jcallahan@298
|
1238 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1239 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1240
|
jcallahan@246
|
1241 if current_pet_guid then
|
jcallahan@246
|
1242 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1243 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1244 end
|
jcallahan@246
|
1245 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1246
|
jcallahan@246
|
1247 if pet_guid then
|
jcallahan@296
|
1248 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1249 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1250 end
|
jcallahan@246
|
1251 end
|
jcallahan@246
|
1252
|
jcallahan@246
|
1253
|
jcallahan@298
|
1254 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1255 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1256 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1257 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1258
|
jcallahan@299
|
1259 table.wipe(group_member_guids)
|
jcallahan@298
|
1260
|
jcallahan@298
|
1261 for index = 1, group_size do
|
jcallahan@298
|
1262 local unit_id = unit_type .. index
|
jcallahan@298
|
1263 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1264
|
jcallahan@299
|
1265 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1266 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1267 end
|
jcallahan@299
|
1268 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1269 end
|
jcallahan@298
|
1270
|
jcallahan@298
|
1271
|
jcallahan@298
|
1272 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1273 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1274 end
|
jcallahan@298
|
1275
|
jcallahan@298
|
1276
|
MMOSimca@375
|
1277 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1278 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1279 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1280 return
|
jcallahan@306
|
1281 end
|
MMOSimca@372
|
1282
|
MMOSimca@372
|
1283 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1284 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1285
|
MMOSimca@355
|
1286 -- Handle Garrison cache specially
|
MMOSimca@422
|
1287 if loot_source and (loot_source == LOOT_SOURCE_ID_GARRISON_CACHE) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1288 -- Record location data for cache
|
MMOSimca@355
|
1289 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1290
|
MMOSimca@355
|
1291 -- Add drop data
|
MMOSimca@355
|
1292 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1293 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1294 -- Check for top level object data
|
MMOSimca@355
|
1295 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1296 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1297 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1298 -- Increment loot count
|
MMOSimca@355
|
1299 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1300
|
MMOSimca@355
|
1301 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1302 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1303 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1304 else
|
MMOSimca@355
|
1305 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1306 end
|
MMOSimca@355
|
1307 else
|
MMOSimca@355
|
1308 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1309 end
|
catherton@465
|
1310
|
MMOSimca@431
|
1311 -- Wipe object ID until future mouseover
|
MMOSimca@431
|
1312 last_garrison_cache_object_id = nil
|
MMOSimca@387
|
1313 elseif raid_boss_id then
|
MMOSimca@427
|
1314 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
1315 if npc then
|
MMOSimca@427
|
1316 local loot_label = "drops"
|
MMOSimca@427
|
1317 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
1318 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
1319 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
1320
|
MMOSimca@427
|
1321 if loot_type == "item" then
|
MMOSimca@427
|
1322 local item_id = ItemLinkToID(item_link)
|
MMOSimca@427
|
1323 if item_id then
|
MMOSimca@427
|
1324 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@427
|
1325 RecordItemData(item_id, item_link, true)
|
MMOSimca@427
|
1326 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
1327 else
|
MMOSimca@427
|
1328 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
MMOSimca@427
|
1329 return
|
MMOSimca@427
|
1330 end
|
MMOSimca@427
|
1331 elseif loot_type == "money" then
|
MMOSimca@427
|
1332 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@427
|
1333 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
1334 elseif loot_type == "currency" then
|
MMOSimca@427
|
1335 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@427
|
1336 if currency_texture and currency_texture ~= "" then
|
MMOSimca@427
|
1337 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@427
|
1338 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
1339 else
|
MMOSimca@427
|
1340 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@427
|
1341 return
|
MMOSimca@427
|
1342 end
|
jcallahan@312
|
1343 end
|
jcallahan@317
|
1344
|
MMOSimca@427
|
1345 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
1346 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
1347 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@312
|
1348 end
|
jcallahan@312
|
1349 end
|
MMOSimca@387
|
1350 elseif loot_toast_container_id then
|
jcallahan@305
|
1351 InitializeCurrentLoot()
|
jcallahan@305
|
1352
|
jcallahan@306
|
1353 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1354 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1355 current_loot.label = "contains"
|
jcallahan@306
|
1356 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1357
|
MMOSimca@387
|
1358 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1359
|
jcallahan@301
|
1360 if loot_type == "item" then
|
jcallahan@312
|
1361 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1362 if item_id then
|
jcallahan@312
|
1363 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1364 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1365 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1366 else
|
jcallahan@301
|
1367 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1368 current_loot = nil
|
jcallahan@301
|
1369 return
|
jcallahan@301
|
1370 end
|
jcallahan@301
|
1371 elseif loot_type == "money" then
|
jcallahan@312
|
1372 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1373 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1374 elseif loot_type == "currency" then
|
jcallahan@312
|
1375 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1376 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1377 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1378 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1379 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1380 else
|
jcallahan@312
|
1381 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1382 current_loot = nil
|
jcallahan@312
|
1383 return
|
jcallahan@312
|
1384 end
|
jcallahan@301
|
1385 end
|
jcallahan@312
|
1386
|
jcallahan@301
|
1387 GenericLootUpdate("items")
|
jcallahan@301
|
1388 current_loot = nil
|
MMOSimca@387
|
1389 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
MMOSimca@444
|
1390 elseif loot_source and (loot_source == LOOT_SOURCE_ID_REDUNDANT) and chat_loot_timer_handle then
|
MMOSimca@444
|
1391 -- Handle currency loot toasts for chat-based loot (we do this instead of reading currency chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1392 if loot_type == "currency" then
|
MMOSimca@444
|
1393 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@444
|
1394 if currency_texture and currency_texture ~= "" then
|
MMOSimca@444
|
1395 -- Verify that we're still assigning data to the right items
|
MMOSimca@444
|
1396 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1397 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@444
|
1398 Debug("%s: Captured currency for chat-based loot recording. %s X %d", event_name, currency_token, quantity)
|
MMOSimca@444
|
1399 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1400 chat_loot_data.loot[currency_token] = (chat_loot_data.loot[currency_token] or 0) + quantity
|
MMOSimca@444
|
1401 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@444
|
1402 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@444
|
1403 ClearChatLootData()
|
MMOSimca@444
|
1404 end
|
MMOSimca@444
|
1405 else
|
MMOSimca@444
|
1406 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@444
|
1407 end
|
MMOSimca@444
|
1408 -- Handle money loot toasts for chat-based loot (we do this instead of reading money chat messages because the chat messages are very delayed)
|
MMOSimca@444
|
1409 elseif loot_type == "money" then
|
MMOSimca@424
|
1410 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1411 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@444
|
1412 Debug("%s: Captured money for chat-based loot recording. money X %d", event_name, quantity)
|
MMOSimca@435
|
1413 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@444
|
1414 chat_loot_data.loot["money"] = (chat_loot_data.loot["money"] or 0) + quantity
|
MMOSimca@424
|
1415 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@424
|
1416 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@424
|
1417 ClearChatLootData()
|
MMOSimca@424
|
1418 end
|
MMOSimca@424
|
1419 end
|
jcallahan@301
|
1420 else
|
jcallahan@307
|
1421 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1422
|
jcallahan@307
|
1423 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1424 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1425
|
MMOSimca@340
|
1426 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1427 if item_id then
|
MMOSimca@340
|
1428 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1429 end
|
MMOSimca@340
|
1430
|
MMOSimca@383
|
1431 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1432 end
|
jcallahan@178
|
1433 end
|
jcallahan@178
|
1434
|
jcallahan@178
|
1435
|
jcallahan@179
|
1436 do
|
MMOSimca@388
|
1437 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1438 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1439 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1440 end,
|
MMOSimca@388
|
1441 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1442 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1443 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1444 InitializeCurrentLoot()
|
MMOSimca@388
|
1445 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1446 GenericLootUpdate("zones")
|
MMOSimca@388
|
1447 current_loot = nil
|
MMOSimca@388
|
1448 end,
|
MMOSimca@388
|
1449 }
|
MMOSimca@388
|
1450
|
MMOSimca@388
|
1451
|
MMOSimca@388
|
1452 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1453 local category
|
MMOSimca@388
|
1454
|
MMOSimca@388
|
1455 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1456 if not currency_link then
|
MMOSimca@388
|
1457 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1458 end
|
MMOSimca@388
|
1459 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1460
|
MMOSimca@388
|
1461 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1462 return
|
MMOSimca@388
|
1463 end
|
MMOSimca@388
|
1464
|
MMOSimca@388
|
1465 -- Set update category
|
MMOSimca@388
|
1466 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1467 category = AF.ZONE
|
MMOSimca@388
|
1468 elseif raid_boss_id then
|
MMOSimca@388
|
1469 category = AF.NPC
|
MMOSimca@388
|
1470 end
|
MMOSimca@388
|
1471
|
MMOSimca@388
|
1472 -- Take action based on update category
|
MMOSimca@388
|
1473 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1474 if not category or not update_func then
|
MMOSimca@388
|
1475 return
|
MMOSimca@388
|
1476 end
|
MMOSimca@388
|
1477 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1478 end
|
MMOSimca@388
|
1479
|
MMOSimca@388
|
1480
|
MMOSimca@412
|
1481 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1482 [114116] = true,
|
MMOSimca@412
|
1483 [114119] = true,
|
MMOSimca@412
|
1484 [114120] = true,
|
MMOSimca@412
|
1485 [116980] = true,
|
MMOSimca@412
|
1486 [120319] = true,
|
MMOSimca@412
|
1487 [120320] = true,
|
MMOSimca@412
|
1488 }
|
MMOSimca@412
|
1489
|
MMOSimca@412
|
1490
|
jcallahan@179
|
1491 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1492 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@347
|
1493 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1494 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@347
|
1495 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@435
|
1496 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@435
|
1497 chat_loot_data.loot[item_id] = (chat_loot_data.loot[item_id] or 0) + quantity
|
MMOSimca@347
|
1498 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1499 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1500 ClearChatLootData()
|
MMOSimca@347
|
1501 end
|
MMOSimca@347
|
1502 end,
|
jcallahan@179
|
1503 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1504 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1505 end,
|
MMOSimca@345
|
1506 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1507 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1508 -- Check for top level object data
|
MMOSimca@381
|
1509 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1510 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1511 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1512 -- Increment loot count
|
MMOSimca@381
|
1513 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1514
|
MMOSimca@381
|
1515 -- Add drop data
|
MMOSimca@381
|
1516 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1517 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1518 else
|
MMOSimca@381
|
1519 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1520 end
|
jcallahan@179
|
1521 end,
|
jcallahan@179
|
1522 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1523 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1524 InitializeCurrentLoot()
|
jcallahan@312
|
1525 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1526 GenericLootUpdate("zones")
|
jcallahan@312
|
1527 current_loot = nil
|
jcallahan@179
|
1528 end,
|
jcallahan@179
|
1529 }
|
jcallahan@177
|
1530
|
jcallahan@177
|
1531
|
MMOSimca@388
|
1532 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1533 local category
|
jcallahan@177
|
1534
|
MMOSimca@345
|
1535 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1536 if not item_link then
|
MMOSimca@345
|
1537 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1538 end
|
MMOSimca@345
|
1539 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1540
|
MMOSimca@345
|
1541 if not item_id then
|
MMOSimca@345
|
1542 return
|
MMOSimca@345
|
1543 end
|
MMOSimca@345
|
1544
|
MMOSimca@345
|
1545 -- Set update category
|
MMOSimca@405
|
1546 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1547 category = AF.OBJECT
|
MMOSimca@345
|
1548 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1549 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1550 category = AF.ZONE
|
MMOSimca@388
|
1551 elseif raid_boss_id then
|
jcallahan@179
|
1552 category = AF.NPC
|
MMOSimca@347
|
1553 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1554 category = AF.ITEM
|
jcallahan@179
|
1555 end
|
MMOSimca@345
|
1556
|
MMOSimca@395
|
1557 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1558 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1559
|
MMOSimca@345
|
1560 -- Take action based on update category
|
jcallahan@179
|
1561 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1562 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1563 return
|
MMOSimca@340
|
1564 end
|
jcallahan@179
|
1565 update_func(item_id, quantity)
|
jcallahan@177
|
1566 end
|
MMOSimca@388
|
1567 end
|
MMOSimca@388
|
1568
|
MMOSimca@388
|
1569
|
jcallahan@97
|
1570 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1571 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1572 return
|
jcallahan@95
|
1573 end
|
jcallahan@97
|
1574 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1575 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1576 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1577 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1578 end
|
jcallahan@95
|
1579
|
jcallahan@95
|
1580
|
jcallahan@95
|
1581 do
|
jcallahan@40
|
1582 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1583
|
jcallahan@40
|
1584 local DRUNK_COMPARES = {
|
jcallahan@40
|
1585 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1586 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1587 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1588 }
|
jcallahan@40
|
1589
|
jcallahan@40
|
1590 local DRUNK_MATCHES = {
|
jcallahan@254
|
1591 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1592 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1593 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1594 }
|
jcallahan@40
|
1595
|
jcallahan@167
|
1596 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1597
|
jcallahan@167
|
1598
|
jcallahan@167
|
1599 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1600 if tradeskill_name == private.discovered_recipe_name then
|
catherton@465
|
1601 if (private.isLegion) then
|
catherton@465
|
1602 DBEntry("spells", tonumber(_G.C_TradeSkillUI.GetRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
catherton@465
|
1603 else
|
catherton@465
|
1604 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
catherton@465
|
1605 end
|
jcallahan@167
|
1606
|
jcallahan@167
|
1607 private.discovered_recipe_name = nil
|
jcallahan@167
|
1608 private.profession_level = nil
|
jcallahan@167
|
1609 private.previous_spell_id = nil
|
jcallahan@169
|
1610
|
jcallahan@169
|
1611 return true
|
jcallahan@167
|
1612 end
|
jcallahan@167
|
1613 end
|
jcallahan@167
|
1614
|
jcallahan@167
|
1615
|
jcallahan@167
|
1616 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1617 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1618 end
|
jcallahan@167
|
1619
|
jcallahan@167
|
1620
|
jcallahan@92
|
1621 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
catherton@472
|
1622 local item_link, quantity = deformat(message, ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1623 if not item_link then
|
catherton@472
|
1624 quantity, item_link = 1, deformat(message, ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1625 end
|
MMOSimca@400
|
1626 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1627
|
MMOSimca@400
|
1628 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1629 if not item_id then
|
MMOSimca@400
|
1630 if not private.trainer_shown then
|
MMOSimca@400
|
1631 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1632
|
MMOSimca@400
|
1633 if recipe_name and private.previous_spell_id then
|
catherton@464
|
1634 local profession_name, prof_level
|
catherton@464
|
1635 if private.isLegion then
|
catherton@464
|
1636 profession_name, prof_level= _G.C_TradeSkillUI.GetTradeSkillLine()
|
catherton@464
|
1637 else
|
catherton@464
|
1638 profession_name, prof_level= _G.GetTradeSkillLine()
|
catherton@464
|
1639 end
|
MMOSimca@400
|
1640
|
MMOSimca@400
|
1641 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1642 return
|
MMOSimca@400
|
1643 end
|
MMOSimca@400
|
1644 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1645 private.profession_level = prof_level
|
MMOSimca@400
|
1646
|
MMOSimca@400
|
1647 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1648 end
|
jcallahan@167
|
1649 end
|
MMOSimca@400
|
1650
|
MMOSimca@400
|
1651 if currently_drunk then
|
MMOSimca@400
|
1652 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1653 currently_drunk = nil
|
MMOSimca@400
|
1654 end
|
MMOSimca@400
|
1655 return
|
MMOSimca@400
|
1656 end
|
MMOSimca@400
|
1657
|
MMOSimca@400
|
1658 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1659 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1660 currently_drunk = true
|
MMOSimca@400
|
1661 break
|
MMOSimca@400
|
1662 end
|
jcallahan@40
|
1663 end
|
jcallahan@40
|
1664 return
|
jcallahan@40
|
1665 end
|
jcallahan@40
|
1666
|
MMOSimca@411
|
1667 -- If it is an item, parse its link
|
MMOSimca@400
|
1668 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1669 end
|
jcallahan@40
|
1670 end
|
jcallahan@40
|
1671
|
jcallahan@307
|
1672
|
jcallahan@331
|
1673 do
|
jcallahan@23
|
1674 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1675 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1676
|
MMOSimca@458
|
1677 -- Spells that are cast by players/NPCs that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1678 local BLACKLISTED_SPELLS = {
|
MMOSimca@458
|
1679 [117526] = true, -- Binding Shot (cast by Hunters)
|
MMOSimca@458
|
1680 [121308] = true, -- Disguise (cast by Rogues)
|
MMOSimca@458
|
1681 [132464] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@458
|
1682 [132467] = true, -- Chi Wave (cast by Monks)
|
MMOSimca@460
|
1683 [167432] = true, -- Savagery (cast by Warsong Commander)
|
MMOSimca@460
|
1684 [175077] = true, -- Fearsome Battle Standard (cast by Fearsome Battle Standard item)
|
MMOSimca@458
|
1685 [176813] = true, -- Itchy Spores (cast by Marsh Creatures in Ashran)
|
MMOSimca@458
|
1686 [183901] = true, -- Stolen Strength (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1687 [183904] = true, -- Stolen Speed (cast by Felblood NPCs in Tanaan Jungle)
|
MMOSimca@458
|
1688 [183907] = true, -- Stolen Fervor (cast by Felblood NPCs in Tanaan Jungle)
|
catherton@470
|
1689 [213738] = true, -- Taste of Blood (applied by Fate and Fortune, Combat Rogue Artifacts)
|
catherton@470
|
1690 [224762] = true, -- Leyline Rift (summoned by players with Leyline Mastery in Suramar)
|
MMOSimca@405
|
1691 }
|
MMOSimca@405
|
1692
|
jcallahan@23
|
1693 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1694 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1695 return
|
jcallahan@23
|
1696 end
|
jcallahan@34
|
1697 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1698
|
jcallahan@171
|
1699 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1700 return
|
jcallahan@23
|
1701 end
|
jcallahan@23
|
1702
|
jcallahan@23
|
1703 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1704 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1705 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1706 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1707 end
|
jcallahan@23
|
1708 end
|
jcallahan@23
|
1709
|
jcallahan@115
|
1710 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1711
|
jcallahan@246
|
1712 local previous_combat_event = {}
|
jcallahan@246
|
1713
|
jcallahan@23
|
1714 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1715 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1716 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1717 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1718 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1719 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1720
|
jcallahan@171
|
1721 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1722 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1723 end
|
jcallahan@115
|
1724 end
|
jcallahan@115
|
1725 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1726 end,
|
jcallahan@65
|
1727 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1728 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1729
|
jcallahan@171
|
1730 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1731 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1732 ClearKilledNPC()
|
jcallahan@98
|
1733 private.harvesting = nil
|
jcallahan@65
|
1734 return
|
jcallahan@65
|
1735 end
|
jcallahan@177
|
1736
|
jcallahan@246
|
1737 if source_guid == "" then
|
jcallahan@246
|
1738 source_guid = nil
|
jcallahan@246
|
1739 end
|
jcallahan@246
|
1740 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1741 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1742
|
jcallahan@299
|
1743 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1744 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1745 table.wipe(previous_combat_event)
|
jcallahan@217
|
1746 ClearKilledNPC()
|
jcallahan@306
|
1747 else
|
jcallahan@317
|
1748 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1749 end
|
jcallahan@177
|
1750 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1751 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1752 end,
|
jcallahan@23
|
1753 }
|
jcallahan@23
|
1754
|
jcallahan@23
|
1755
|
jcallahan@246
|
1756 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1757 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1758 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1759 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1760 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1761 SWING_MISSED = true,
|
jcallahan@246
|
1762 }
|
jcallahan@246
|
1763
|
jcallahan@299
|
1764 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1765 RANGE_DAMAGE = true,
|
jcallahan@299
|
1766 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1767 SPELL_DAMAGE = true,
|
jcallahan@299
|
1768 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1769 SWING_DAMAGE = true,
|
jcallahan@299
|
1770 }
|
jcallahan@299
|
1771
|
jcallahan@246
|
1772
|
jcallahan@92
|
1773 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1774 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1775
|
jcallahan@23
|
1776 if not combat_log_func then
|
jcallahan@299
|
1777 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1778 table.wipe(previous_combat_event)
|
jcallahan@246
|
1779 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1780
|
jcallahan@299
|
1781 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1782 previous_combat_event.party_damage = true
|
jcallahan@299
|
1783 end
|
jcallahan@246
|
1784 end
|
jcallahan@23
|
1785 return
|
jcallahan@23
|
1786 end
|
jcallahan@23
|
1787 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1788
|
jcallahan@297
|
1789 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1790 table.wipe(previous_combat_event)
|
jcallahan@297
|
1791 end
|
jcallahan@23
|
1792 end
|
jcallahan@23
|
1793
|
catherton@465
|
1794
|
jcallahan@44
|
1795 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1796 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1797 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@418
|
1798 local TRADING_PACT_SPELL_ID = 170200
|
jcallahan@44
|
1799
|
jcallahan@44
|
1800
|
jcallahan@92
|
1801 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1802 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1803 return
|
jcallahan@44
|
1804 end
|
jcallahan@44
|
1805 UpdateFactionData()
|
jcallahan@44
|
1806
|
jcallahan@46
|
1807 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1808 return
|
jcallahan@46
|
1809 end
|
jcallahan@177
|
1810 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1811 ClearKilledNPC()
|
jcallahan@46
|
1812
|
jcallahan@44
|
1813 if not npc then
|
jcallahan@98
|
1814 private.harvesting = nil
|
jcallahan@44
|
1815 return
|
jcallahan@44
|
1816 end
|
jcallahan@98
|
1817 npc.harvested = private.harvesting
|
jcallahan@98
|
1818 private.harvesting = nil
|
jcallahan@98
|
1819
|
jcallahan@44
|
1820 local modifier = 1
|
jcallahan@44
|
1821
|
MMOSimca@340
|
1822 -- Check for modifiers from known spells
|
jcallahan@44
|
1823 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1824 modifier = modifier + 0.1
|
jcallahan@44
|
1825 end
|
jcallahan@44
|
1826 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1827 modifier = modifier + 0.1
|
jcallahan@44
|
1828 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1829 modifier = modifier + 0.05
|
jcallahan@44
|
1830 end
|
MMOSimca@418
|
1831 if _G.IsSpellKnown(TRADING_PACT_SPELL_ID) then
|
MMOSimca@418
|
1832 modifier = modifier + 0.2
|
MMOSimca@418
|
1833 end
|
jcallahan@44
|
1834
|
MMOSimca@340
|
1835 -- Determine faction ID
|
MMOSimca@340
|
1836 local faction_ID
|
MMOSimca@418
|
1837 for pseudo_faction_name, faction_data_table in pairs(private.FACTION_DATA) do
|
MMOSimca@418
|
1838 if faction_name == faction_data_table[3] then
|
MMOSimca@418
|
1839 -- Check ignore flag
|
MMOSimca@418
|
1840 if faction_data_table[2] then
|
MMOSimca@418
|
1841 return
|
MMOSimca@418
|
1842 end
|
MMOSimca@340
|
1843 faction_ID = faction_data_table[1]
|
MMOSimca@418
|
1844 break
|
MMOSimca@340
|
1845 end
|
MMOSimca@340
|
1846 end
|
MMOSimca@340
|
1847 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1848 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1849 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1850 if has_bonus_rep_gain then
|
MMOSimca@340
|
1851 modifier = modifier + 1
|
MMOSimca@340
|
1852 end
|
MMOSimca@340
|
1853 end
|
MMOSimca@340
|
1854
|
MMOSimca@340
|
1855 -- Check for modifiers from buffs
|
MMOSimca@418
|
1856 for buff_name, buff_data_table in pairs(private.REP_BUFFS) do
|
jcallahan@44
|
1857 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1858 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1859
|
jcallahan@44
|
1860 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1861 if buff_data_table.ignore then
|
MMOSimca@340
|
1862 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1863 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1864 return
|
MMOSimca@340
|
1865 else
|
MMOSimca@340
|
1866 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1867 end
|
jcallahan@44
|
1868 end
|
jcallahan@44
|
1869 end
|
jcallahan@44
|
1870 end
|
catherton@465
|
1871
|
jcallahan@65
|
1872 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1873 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1874 end
|
jcallahan@44
|
1875 end -- do-block
|
jcallahan@18
|
1876
|
jcallahan@18
|
1877
|
jcallahan@140
|
1878 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1879 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1880 return
|
jcallahan@140
|
1881 end
|
jcallahan@140
|
1882 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1883
|
MMOSimca@355
|
1884 -- Handle Fishing
|
MMOSimca@355
|
1885 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1886 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1887 text = "NONE"
|
MMOSimca@355
|
1888 else
|
MMOSimca@355
|
1889 current_action.fishing_target = true
|
MMOSimca@355
|
1890 end
|
MMOSimca@355
|
1891 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1892 -- Handle Garrison Cache
|
MMOSimca@355
|
1893 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1894 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1895 end
|
jcallahan@140
|
1896 end
|
jcallahan@140
|
1897
|
jcallahan@140
|
1898
|
jcallahan@92
|
1899 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1900 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1901
|
jcallahan@42
|
1902 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1903 return
|
jcallahan@42
|
1904 end
|
jcallahan@42
|
1905 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1906 end
|
jcallahan@42
|
1907
|
jcallahan@42
|
1908
|
jcallahan@13
|
1909 do
|
MMOSimca@343
|
1910 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1911 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1912 [AF.ITEM] = function()
|
jcallahan@16
|
1913 local locked_item_id
|
jcallahan@16
|
1914
|
jcallahan@16
|
1915 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1916 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1917 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1918
|
jcallahan@324
|
1919 if is_locked and is_lootable then
|
jcallahan@16
|
1920 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1921 break
|
jcallahan@16
|
1922 end
|
jcallahan@16
|
1923 end
|
jcallahan@165
|
1924
|
jcallahan@165
|
1925 if locked_item_id then
|
jcallahan@165
|
1926 break
|
jcallahan@165
|
1927 end
|
jcallahan@16
|
1928 end
|
jcallahan@16
|
1929
|
MMOSimca@367
|
1930 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1931 return false
|
jcallahan@16
|
1932 end
|
jcallahan@122
|
1933 current_action.identifier = locked_item_id
|
jcallahan@16
|
1934 return true
|
jcallahan@16
|
1935 end,
|
MMOSimca@401
|
1936 [AF.NPC] = function()
|
MMOSimca@401
|
1937 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1938 end,
|
MMOSimca@401
|
1939 [AF.OBJECT] = function()
|
MMOSimca@401
|
1940 return not _G.IsFishingLoot()
|
MMOSimca@401
|
1941 end,
|
jcallahan@17
|
1942 [AF.ZONE] = function()
|
jcallahan@140
|
1943 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1944 return _G.IsFishingLoot()
|
jcallahan@17
|
1945 end,
|
jcallahan@13
|
1946 }
|
jcallahan@13
|
1947
|
jcallahan@13
|
1948
|
MMOSimca@343
|
1949 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1950 [AF.ITEM] = function()
|
jcallahan@28
|
1951 GenericLootUpdate("items")
|
jcallahan@28
|
1952 end,
|
jcallahan@28
|
1953 [AF.NPC] = function()
|
jcallahan@75
|
1954 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1955 local loot_label = current_loot.label
|
jcallahan@77
|
1956 local source_list = {}
|
jcallahan@75
|
1957
|
jcallahan@131
|
1958 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1959 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1960 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1961
|
jcallahan@75
|
1962 if npc then
|
jcallahan@248
|
1963 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1964 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1965
|
jcallahan@78
|
1966 if not source_list[source_guid] then
|
jcallahan@77
|
1967 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@426
|
1968 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1969 source_list[source_guid] = true
|
jcallahan@77
|
1970 end
|
jcallahan@77
|
1971
|
jcallahan@309
|
1972 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1973 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1974
|
jcallahan@312
|
1975 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1976 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1977 elseif loot_token == "money" then
|
jcallahan@312
|
1978 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1979 else
|
jcallahan@312
|
1980 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1981 end
|
jcallahan@75
|
1982 end
|
jcallahan@75
|
1983 end
|
jcallahan@75
|
1984 end
|
jcallahan@16
|
1985 end,
|
jcallahan@13
|
1986 [AF.OBJECT] = function()
|
jcallahan@28
|
1987 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1988 end,
|
jcallahan@17
|
1989 [AF.ZONE] = function()
|
MMOSimca@328
|
1990 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1991 return
|
MMOSimca@328
|
1992 end
|
jcallahan@141
|
1993 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1994
|
jcallahan@41
|
1995 -- This will start life as a boolean true.
|
jcallahan@131
|
1996 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1997 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1998 drops = {}
|
jcallahan@41
|
1999 }
|
jcallahan@41
|
2000 end
|
jcallahan@132
|
2001 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
2002 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
2003
|
jcallahan@131
|
2004 if current_loot.sources then
|
jcallahan@131
|
2005 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
2006 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
2007 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
2008 end
|
jcallahan@131
|
2009 end
|
jcallahan@131
|
2010 end
|
jcallahan@131
|
2011
|
jcallahan@131
|
2012 if #current_loot.list <= 0 then
|
jcallahan@131
|
2013 return
|
jcallahan@131
|
2014 end
|
jcallahan@131
|
2015
|
jcallahan@131
|
2016 for index = 1, #current_loot.list do
|
MMOSimca@443
|
2017 table.insert(current_loot.zone_data[location_token].drops, current_loot.list[index])
|
jcallahan@41
|
2018 end
|
jcallahan@13
|
2019 end,
|
jcallahan@13
|
2020 }
|
jcallahan@13
|
2021
|
jcallahan@79
|
2022 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2023 local loot_guid_registry = {}
|
jcallahan@124
|
2024
|
jcallahan@124
|
2025
|
jcallahan@124
|
2026 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
2027 ClearChatLootData()
|
jcallahan@131
|
2028 current_loot = nil
|
jcallahan@131
|
2029 table.wipe(current_action)
|
jcallahan@124
|
2030 end
|
jcallahan@124
|
2031
|
jcallahan@13
|
2032
|
jcallahan@322
|
2033 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
2034 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
2035 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
2036 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2037 local num_guids = 0
|
MMOSimca@402
|
2038 table.wipe(current_action)
|
MMOSimca@402
|
2039
|
MMOSimca@402
|
2040 if _G.IsFishingLoot() then
|
MMOSimca@402
|
2041 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
2042 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
2043 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
2044 Debug("%s: Missing current location data - %s, %s, %s, %s, %s.", log_source, tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@402
|
2045 return
|
MMOSimca@402
|
2046 end
|
MMOSimca@402
|
2047 current_action.instance_token = instance_token
|
MMOSimca@402
|
2048 current_action.map_level = map_level
|
MMOSimca@402
|
2049 current_action.x = x
|
MMOSimca@402
|
2050 current_action.y = y
|
MMOSimca@402
|
2051 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2052 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2053 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2054 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2055 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2056
|
MMOSimca@402
|
2057 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2058 return true
|
MMOSimca@402
|
2059 end
|
jcallahan@322
|
2060
|
MMOSimca@344
|
2061 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2062 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2063 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2064 return false
|
MMOSimca@344
|
2065 end
|
MMOSimca@344
|
2066
|
jcallahan@322
|
2067 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2068 local loot_info = {
|
jcallahan@322
|
2069 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2070 }
|
jcallahan@322
|
2071
|
jcallahan@322
|
2072 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2073 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2074
|
jcallahan@322
|
2075 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2076 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2077
|
jcallahan@322
|
2078 if unit_type and unit_idnum then
|
jcallahan@322
|
2079 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2080 unit_type,
|
jcallahan@322
|
2081 unit_idnum
|
jcallahan@322
|
2082 }
|
jcallahan@322
|
2083
|
jcallahan@322
|
2084 num_guids = num_guids + 1
|
jcallahan@322
|
2085 end
|
jcallahan@322
|
2086 end
|
jcallahan@322
|
2087 end
|
jcallahan@322
|
2088 end
|
jcallahan@322
|
2089
|
jcallahan@322
|
2090 if num_guids == 0 then
|
jcallahan@322
|
2091 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2092 return false
|
jcallahan@322
|
2093 end
|
jcallahan@326
|
2094
|
jcallahan@322
|
2095 local num_npcs = 0
|
jcallahan@322
|
2096 local num_objects = 0
|
jcallahan@324
|
2097 local num_itemcontainers = 0
|
jcallahan@322
|
2098
|
jcallahan@322
|
2099 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2100 local unit_type = guid_data[1]
|
jcallahan@324
|
2101 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2102
|
jcallahan@322
|
2103 if loot_label then
|
jcallahan@322
|
2104 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2105
|
jcallahan@322
|
2106 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2107 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2108 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2109 current_action.loot_label = loot_label
|
jcallahan@322
|
2110 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2111 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2112 current_action.identifier = unit_idnum
|
jcallahan@322
|
2113 num_objects = num_objects + 1
|
jcallahan@322
|
2114 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2115 current_action.loot_label = loot_label
|
jcallahan@322
|
2116 current_action.target_type = AF.NPC
|
jcallahan@322
|
2117 current_action.identifier = unit_idnum
|
jcallahan@322
|
2118 num_npcs = num_npcs + 1
|
jcallahan@324
|
2119 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2120 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2121 current_action.loot_label = loot_label
|
jcallahan@324
|
2122 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2123 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2124 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2125 end
|
jcallahan@322
|
2126 else
|
jcallahan@322
|
2127 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2128 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2129 return false
|
jcallahan@322
|
2130 end
|
jcallahan@322
|
2131 end
|
jcallahan@322
|
2132
|
jcallahan@322
|
2133 if not current_action.target_type then
|
jcallahan@322
|
2134 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2135 return false
|
jcallahan@322
|
2136 end
|
jcallahan@322
|
2137
|
jcallahan@322
|
2138 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2139 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2140 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2141 return false
|
jcallahan@322
|
2142 end
|
jcallahan@322
|
2143
|
jcallahan@322
|
2144 return true
|
jcallahan@322
|
2145 end
|
jcallahan@322
|
2146
|
jcallahan@322
|
2147
|
MMOSimca@343
|
2148 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2149 ClearChatLootData()
|
MMOSimca@387
|
2150
|
jcallahan@132
|
2151 if current_loot then
|
jcallahan@322
|
2152 current_loot = nil
|
jcallahan@322
|
2153 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2154
|
jcallahan@322
|
2155 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2156 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2157 return
|
jcallahan@322
|
2158 end
|
jcallahan@18
|
2159 end
|
jcallahan@151
|
2160
|
jcallahan@151
|
2161 if not current_action.target_type then
|
jcallahan@322
|
2162 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2163 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2164 return
|
jcallahan@322
|
2165 end
|
jcallahan@151
|
2166 end
|
MMOSimca@343
|
2167 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2168 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2169
|
jcallahan@14
|
2170 if not verify_func or not update_func then
|
jcallahan@322
|
2171 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2172 return
|
jcallahan@13
|
2173 end
|
jcallahan@13
|
2174
|
jcallahan@14
|
2175 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2176 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2177 return
|
jcallahan@14
|
2178 end
|
jcallahan@80
|
2179 local guids_used = {}
|
jcallahan@132
|
2180
|
jcallahan@301
|
2181 InitializeCurrentLoot()
|
jcallahan@217
|
2182 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2183
|
jcallahan@55
|
2184 for loot_slot = 1, _G.GetNumLootItems() do
|
catherton@463
|
2185 local texturefiledataID, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2186 local slot_type = _G.GetLootSlotType(loot_slot)
|
catherton@463
|
2187 local loot_info = { _G.GetLootSourceInfo(loot_slot) }
|
catherton@464
|
2188 local loot_link = _G.GetLootSlotLink(loot_slot)
|
jcallahan@13
|
2189
|
jcallahan@237
|
2190 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2191 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2192 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2193
|
jcallahan@237
|
2194 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2195 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2196 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2197 if slot_quantity then
|
jcallahan@324
|
2198 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2199 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2200 loot_quantity = slot_quantity
|
jcallahan@324
|
2201 end
|
jcallahan@324
|
2202 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2203 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2204
|
MMOSimca@366
|
2205 if slot_type == LOOT_SLOT_ITEM then
|
catherton@464
|
2206 if loot_link then
|
catherton@464
|
2207 local item_id = ItemLinkToID(loot_link)
|
catherton@464
|
2208 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
catherton@464
|
2209 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
catherton@464
|
2210 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
catherton@464
|
2211 guids_used[source_guid] = true
|
catherton@463
|
2212 else
|
catherton@463
|
2213 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
catherton@463
|
2214 end
|
MMOSimca@366
|
2215 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2216 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2217 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2218 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2219 else
|
jcallahan@324
|
2220 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2221 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2222 guids_used[source_guid] = true
|
jcallahan@324
|
2223 end
|
MMOSimca@366
|
2224 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2225 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
catherton@463
|
2226 if loot_link then
|
catherton@464
|
2227 local icon_texture = CurrencyLinkToTexture(loot_link)
|
jcallahan@324
|
2228 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2229 if current_loot.target_type == AF.ZONE then
|
catherton@463
|
2230 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture))
|
jcallahan@324
|
2231 else
|
catherton@463
|
2232 local currency_token = ("currency:%s"):format(icon_texture)
|
jcallahan@324
|
2233
|
jcallahan@324
|
2234 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2235 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2236 guids_used[source_guid] = true
|
jcallahan@324
|
2237 end
|
jcallahan@324
|
2238 else
|
catherton@463
|
2239 Debug("%s: Loot link is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2240 end
|
jcallahan@308
|
2241 end
|
jcallahan@324
|
2242 else
|
jcallahan@324
|
2243 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
catherton@463
|
2244 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2245 end
|
jcallahan@75
|
2246 end
|
jcallahan@13
|
2247 end
|
jcallahan@13
|
2248 end
|
jcallahan@80
|
2249
|
jcallahan@81
|
2250 for guid in pairs(guids_used) do
|
jcallahan@217
|
2251 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2252 end
|
jcallahan@13
|
2253 update_func()
|
jcallahan@1
|
2254 end
|
jcallahan@13
|
2255 end -- do-block
|
jcallahan@0
|
2256
|
jcallahan@0
|
2257
|
jcallahan@89
|
2258 function WDP:MAIL_SHOW(event_name)
|
MMOSimca@436
|
2259 WDP:StopChatLootRecording(event_name)
|
jcallahan@89
|
2260 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2261
|
jcallahan@89
|
2262 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2263 return
|
jcallahan@89
|
2264 end
|
jcallahan@89
|
2265 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2266 end
|
jcallahan@89
|
2267
|
jcallahan@89
|
2268
|
jcallahan@44
|
2269 do
|
jcallahan@44
|
2270 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2271 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2272 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2273 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2274 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2275 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2276 }
|
jcallahan@5
|
2277
|
jcallahan@68
|
2278 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2279 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2280 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2281
|
jcallahan@133
|
2282 local current_merchant
|
jcallahan@133
|
2283 local merchant_standing
|
jcallahan@133
|
2284
|
jcallahan@133
|
2285 function WDP:MERCHANT_CLOSED(event_name)
|
MMOSimca@436
|
2286 WDP:ResumeChatLootRecording(event_name)
|
jcallahan@133
|
2287 current_merchant = nil
|
jcallahan@133
|
2288 merchant_standing = nil
|
jcallahan@133
|
2289 end
|
jcallahan@133
|
2290
|
jcallahan@133
|
2291
|
jcallahan@89
|
2292 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2293 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
MMOSimca@436
|
2294 WDP:StopChatLootRecording(event_name)
|
jcallahan@195
|
2295 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2296
|
jcallahan@171
|
2297 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2298 return
|
jcallahan@133
|
2299 end
|
jcallahan@331
|
2300 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2301 merchant_standing = faction_standing
|
jcallahan@133
|
2302 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2303 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2304 end
|
jcallahan@55
|
2305 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2306 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2307 _G.MerchantFrame_Update()
|
jcallahan@57
|
2308
|
jcallahan@150
|
2309 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2310
|
jcallahan@44
|
2311 for item_index = 1, num_items do
|
jcallahan@44
|
2312 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2313 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2314
|
jcallahan@324
|
2315 DatamineTT:ClearLines()
|
jcallahan@324
|
2316 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2317
|
jcallahan@324
|
2318 if not item_id then
|
jcallahan@324
|
2319 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2320 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2321 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2322 end
|
jcallahan@324
|
2323
|
jcallahan@44
|
2324 if item_id and item_id > 0 then
|
jcallahan@44
|
2325 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2326
|
jcallahan@68
|
2327 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2328
|
jcallahan@68
|
2329 for line_index = 1, num_lines do
|
jcallahan@68
|
2330 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2331
|
jcallahan@68
|
2332 if not current_line then
|
jcallahan@68
|
2333 break
|
jcallahan@68
|
2334 end
|
jcallahan@68
|
2335 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2336
|
jcallahan@68
|
2337 if faction or reputation then
|
jcallahan@68
|
2338 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2339 break
|
jcallahan@68
|
2340 end
|
jcallahan@68
|
2341 end
|
jcallahan@68
|
2342
|
jcallahan@87
|
2343 for line_index = 1, num_lines do
|
jcallahan@87
|
2344 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2345
|
jcallahan@87
|
2346 if not current_line then
|
jcallahan@87
|
2347 break
|
jcallahan@87
|
2348 end
|
jcallahan@87
|
2349 local line_text = current_line:GetText()
|
jcallahan@87
|
2350 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2351
|
jcallahan@87
|
2352 if quest_name then
|
jcallahan@87
|
2353 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2354 break
|
jcallahan@87
|
2355 end
|
jcallahan@87
|
2356 end
|
jcallahan@87
|
2357
|
jcallahan@44
|
2358 if extended_cost then
|
jcallahan@53
|
2359 local battleground_rating = 0
|
jcallahan@53
|
2360 local personal_rating = 0
|
jcallahan@53
|
2361 local required_season_amount
|
jcallahan@5
|
2362
|
jcallahan@68
|
2363 for line_index = 1, num_lines do
|
jcallahan@44
|
2364 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2365
|
jcallahan@44
|
2366 if not current_line then
|
jcallahan@44
|
2367 break
|
jcallahan@44
|
2368 end
|
jcallahan@53
|
2369 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2370
|
jcallahan@44
|
2371 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2372 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2373 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2374 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2375
|
jcallahan@44
|
2376 if match1 or match2 then
|
jcallahan@44
|
2377 break
|
jcallahan@44
|
2378 end
|
jcallahan@44
|
2379 end
|
jcallahan@5
|
2380 end
|
jcallahan@44
|
2381 local currency_list = {}
|
jcallahan@44
|
2382 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2383
|
jcallahan@50
|
2384 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2385 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2386 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2387
|
jcallahan@44
|
2388 for cost_index = 1, item_count do
|
jcallahan@324
|
2389 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2390 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2391 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2392
|
jcallahan@317
|
2393 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2394 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2395 end
|
jcallahan@317
|
2396
|
jcallahan@317
|
2397 if currency_identifier then
|
jcallahan@317
|
2398 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2399 end
|
jcallahan@44
|
2400 end
|
jcallahan@44
|
2401
|
jcallahan@44
|
2402 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2403 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2404 end
|
jcallahan@5
|
2405 end
|
jcallahan@133
|
2406 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2407 end
|
jcallahan@44
|
2408 end
|
jcallahan@5
|
2409
|
jcallahan@44
|
2410 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2411 current_merchant.can_repair = true
|
jcallahan@5
|
2412 end
|
jcallahan@57
|
2413 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2414 _G.MerchantFrame_Update()
|
jcallahan@4
|
2415 end
|
jcallahan@44
|
2416 end -- do-block
|
jcallahan@4
|
2417
|
jcallahan@89
|
2418
|
jcallahan@92
|
2419 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2420 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2421 return
|
jcallahan@25
|
2422 end
|
jcallahan@34
|
2423 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2424
|
jcallahan@171
|
2425 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2426 return
|
jcallahan@25
|
2427 end
|
jcallahan@29
|
2428 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2429 table.wipe(current_action)
|
jcallahan@25
|
2430 end
|
jcallahan@25
|
2431
|
jcallahan@25
|
2432
|
MMOSimca@368
|
2433 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@442
|
2434 --[[local LPJ = LibStub("LibPetJournal-2.0")
|
MMOSimca@442
|
2435 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2436 if DEBUGGING then
|
jcallahan@309
|
2437 return
|
jcallahan@309
|
2438 end
|
jcallahan@309
|
2439
|
jcallahan@115
|
2440 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2441
|
jcallahan@115
|
2442 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2443 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2444
|
jcallahan@115
|
2445 if is_owned then
|
jcallahan@115
|
2446 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2447
|
jcallahan@139
|
2448 if rarity then
|
jcallahan@139
|
2449 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2450 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2451 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2452 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2453 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2454 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2455
|
jcallahan@139
|
2456 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2457 data.max_health = max_health
|
jcallahan@139
|
2458 data.attack = attack
|
jcallahan@139
|
2459 data.speed = speed
|
jcallahan@139
|
2460 end
|
jcallahan@115
|
2461 end
|
jcallahan@115
|
2462 end
|
MMOSimca@368
|
2463 end]]--
|
jcallahan@115
|
2464
|
jcallahan@115
|
2465
|
jcallahan@156
|
2466 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2467 private.in_combat = true
|
jcallahan@156
|
2468 end
|
jcallahan@156
|
2469
|
jcallahan@156
|
2470
|
jcallahan@156
|
2471 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2472 private.in_combat = nil
|
jcallahan@156
|
2473 end
|
jcallahan@156
|
2474
|
jcallahan@156
|
2475
|
jcallahan@118
|
2476 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2477 if not TargetedNPC() then
|
jcallahan@118
|
2478 return
|
jcallahan@2
|
2479 end
|
jcallahan@151
|
2480 current_action.target_type = AF.NPC
|
jcallahan@118
|
2481 self:UpdateTargetLocation()
|
jcallahan@118
|
2482 end
|
jcallahan@2
|
2483
|
jcallahan@89
|
2484
|
jcallahan@12
|
2485 do
|
jcallahan@12
|
2486 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2487 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2488
|
jcallahan@12
|
2489 if not unit_name then
|
jcallahan@12
|
2490 return
|
jcallahan@12
|
2491 end
|
jcallahan@34
|
2492 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2493 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2494 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2495 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2496 end
|
jcallahan@19
|
2497 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2498 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2499 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2500
|
jcallahan@24
|
2501 return quest
|
jcallahan@12
|
2502 end
|
jcallahan@10
|
2503
|
jcallahan@12
|
2504
|
jcallahan@92
|
2505 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2506 local quest = UpdateQuestJuncture("end")
|
catherton@465
|
2507
|
MMOSimca@446
|
2508 if not quest then
|
MMOSimca@446
|
2509 return
|
MMOSimca@446
|
2510 end
|
jcallahan@97
|
2511
|
jcallahan@112
|
2512 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2513 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2514 end
|
jcallahan@67
|
2515 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2516 ClearKilledNPC()
|
jcallahan@10
|
2517 end
|
jcallahan@10
|
2518
|
jcallahan@12
|
2519
|
jcallahan@92
|
2520 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2521 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2522
|
jcallahan@46
|
2523 if not quest then
|
jcallahan@46
|
2524 return
|
jcallahan@46
|
2525 end
|
jcallahan@24
|
2526 quest.classes = quest.classes or {}
|
jcallahan@27
|
2527 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2528
|
jcallahan@24
|
2529 quest.races = quest.races or {}
|
jcallahan@100
|
2530 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2531 end
|
jcallahan@12
|
2532 end -- do-block
|
jcallahan@9
|
2533
|
jcallahan@9
|
2534
|
jcallahan@92
|
2535 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2536 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2537 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2538 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2539
|
jcallahan@36
|
2540 while processed_quests <= num_quests do
|
MMOSimca@329
|
2541 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2542
|
jcallahan@84
|
2543 if quest_id == 0 then
|
jcallahan@84
|
2544 processed_quests = processed_quests + 1
|
jcallahan@84
|
2545 elseif not is_header then
|
jcallahan@36
|
2546 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2547
|
jcallahan@36
|
2548 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2549 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2550 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2551 processed_quests = processed_quests + 1
|
jcallahan@36
|
2552 end
|
jcallahan@36
|
2553 entry_index = entry_index + 1
|
jcallahan@36
|
2554 end
|
jcallahan@36
|
2555 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2556 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2557 end
|
jcallahan@4
|
2558
|
jcallahan@4
|
2559
|
jcallahan@97
|
2560 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2561 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2562 return
|
jcallahan@112
|
2563 end
|
jcallahan@97
|
2564 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2565 end
|
jcallahan@97
|
2566
|
jcallahan@97
|
2567
|
jcallahan@92
|
2568 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2569 if unit_id ~= "player" then
|
jcallahan@4
|
2570 return
|
jcallahan@4
|
2571 end
|
jcallahan@4
|
2572 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2573 end
|
jcallahan@4
|
2574
|
jcallahan@4
|
2575
|
jcallahan@92
|
2576 do
|
jcallahan@92
|
2577 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2578 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2579 Forge = forge_spell_ids,
|
jcallahan@92
|
2580 }
|
jcallahan@92
|
2581
|
jcallahan@92
|
2582
|
jcallahan@167
|
2583 local function RegisterTools(tradeskill_name, tradeskill_index)
|
catherton@464
|
2584 local link
|
catherton@464
|
2585 if (private.isLegion) then
|
catherton@464
|
2586 link = _G.C_TradeSkillUI.GetRecipeLink(tradeskill_index)
|
catherton@464
|
2587 else
|
catherton@464
|
2588 link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
catherton@464
|
2589 end
|
catherton@465
|
2590
|
MMOSimca@352
|
2591 if link then
|
MMOSimca@352
|
2592 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
catherton@464
|
2593 local required_tool
|
catherton@464
|
2594 if (private.isLegion) then
|
catherton@464
|
2595 required_tool = _G.C_TradeSkillUI.GetRecipeTools(tradeskill_index)
|
catherton@464
|
2596 else
|
catherton@464
|
2597 required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
catherton@464
|
2598 end
|
MMOSimca@352
|
2599
|
MMOSimca@352
|
2600 if required_tool then
|
MMOSimca@352
|
2601 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2602 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2603 registry[spell_id] = true
|
MMOSimca@352
|
2604 end
|
jcallahan@167
|
2605 end
|
jcallahan@167
|
2606 end
|
jcallahan@167
|
2607 end
|
jcallahan@167
|
2608 end
|
jcallahan@167
|
2609
|
jcallahan@167
|
2610
|
jcallahan@92
|
2611 function WDP:TRADE_SKILL_SHOW(event_name)
|
catherton@464
|
2612 local profession_name, prof_level
|
catherton@464
|
2613 if private.isLegion then
|
catherton@464
|
2614 profession_name, prof_level= _G.C_TradeSkillUI.GetTradeSkillLine()
|
catherton@464
|
2615 else
|
catherton@464
|
2616 profession_name, prof_level= _G.GetTradeSkillLine()
|
catherton@464
|
2617 end
|
jcallahan@92
|
2618
|
jcallahan@92
|
2619 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2620 return
|
jcallahan@92
|
2621 end
|
jcallahan@167
|
2622 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2623 end
|
jcallahan@92
|
2624 end -- do-block
|
jcallahan@92
|
2625
|
jcallahan@92
|
2626
|
jcallahan@167
|
2627 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2628 private.trainer_shown = nil
|
jcallahan@167
|
2629 end
|
jcallahan@167
|
2630
|
jcallahan@167
|
2631
|
jcallahan@92
|
2632 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2633 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2634 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2635
|
jcallahan@164
|
2636 if not trainer then
|
jcallahan@58
|
2637 return
|
jcallahan@58
|
2638 end
|
jcallahan@331
|
2639 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2640 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2641
|
jcallahan@167
|
2642 private.trainer_shown = true
|
jcallahan@167
|
2643
|
jcallahan@27
|
2644 -- Get the initial trainer filters
|
MMOSimca@344
|
2645 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2646 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2647 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2648
|
jcallahan@27
|
2649 -- Clear the trainer filters
|
MMOSimca@344
|
2650 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2651 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2652 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2653
|
jcallahan@27
|
2654 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2655 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2656
|
jcallahan@27
|
2657 if spell_name then
|
jcallahan@27
|
2658 DatamineTT:ClearLines()
|
jcallahan@27
|
2659 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2660
|
jcallahan@27
|
2661 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2662
|
jcallahan@43
|
2663 if spell_id then
|
jcallahan@164
|
2664 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2665
|
jcallahan@164
|
2666 if not class_professions then
|
jcallahan@164
|
2667 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2668 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2669 end
|
jcallahan@43
|
2670 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2671 profession = profession or "General"
|
jcallahan@43
|
2672
|
jcallahan@164
|
2673 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2674
|
jcallahan@43
|
2675 if not profession_skills then
|
jcallahan@43
|
2676 class_professions[profession] = {}
|
jcallahan@43
|
2677 profession_skills = class_professions[profession]
|
jcallahan@43
|
2678 end
|
jcallahan@173
|
2679 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2680 end
|
jcallahan@27
|
2681 end
|
jcallahan@27
|
2682 end
|
jcallahan@27
|
2683 -- Reset the filters to what they were before
|
MMOSimca@344
|
2684 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2685 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2686 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2687 end
|
jcallahan@27
|
2688
|
jcallahan@27
|
2689
|
jcallahan@1
|
2690 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2691 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2692 return
|
jcallahan@1
|
2693 end
|
jcallahan@1
|
2694 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2695
|
jcallahan@1
|
2696 if not spell_label then
|
jcallahan@1
|
2697 return
|
jcallahan@1
|
2698 end
|
jcallahan@306
|
2699
|
MMOSimca@343
|
2700 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2701 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2702 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2703
|
jcallahan@150
|
2704 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2705 unit_name = target_name
|
jcallahan@150
|
2706 unit_id = "target"
|
jcallahan@1
|
2707 end
|
jcallahan@1
|
2708 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2709 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2710 if not (zone_name and area_id and x and y and map_level) then
|
catherton@468
|
2711 Debug("%s: Missing current location data - %s, %s, %s, %s, %s.", event_name, tostring(zone_name), tostring(area_id), tostring(x), tostring(y), tostring(map_level))
|
MMOSimca@328
|
2712 return
|
MMOSimca@328
|
2713 end
|
jcallahan@28
|
2714
|
jcallahan@205
|
2715 table.wipe(current_action)
|
jcallahan@122
|
2716 current_action.instance_token = instance_token
|
jcallahan@122
|
2717 current_action.map_level = map_level
|
jcallahan@122
|
2718 current_action.x = x
|
jcallahan@122
|
2719 current_action.y = y
|
jcallahan@122
|
2720 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2721 current_action.spell_label = spell_label
|
jcallahan@105
|
2722
|
jcallahan@105
|
2723 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2724 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2725 end
|
jcallahan@1
|
2726
|
jcallahan@151
|
2727 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2728 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2729 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2730 return
|
jcallahan@16
|
2731 end
|
jcallahan@123
|
2732 current_action.target_type = AF.NPC
|
jcallahan@16
|
2733 end
|
jcallahan@16
|
2734 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2735 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2736
|
jcallahan@150
|
2737 if item_name and item_name == target_name then
|
jcallahan@150
|
2738 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2739 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2740 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2741 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2742 end
|
jcallahan@150
|
2743 elseif not item_name and not unit_name then
|
jcallahan@1
|
2744 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2745 if target_name == "" then
|
jcallahan@17
|
2746 return
|
jcallahan@17
|
2747 end
|
jcallahan@122
|
2748 current_action.object_name = target_name
|
jcallahan@123
|
2749 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2750 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2751 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2752 end
|
jcallahan@1
|
2753 end
|
jcallahan@1
|
2754 private.tracked_line = spell_line
|
jcallahan@0
|
2755 end
|
jcallahan@0
|
2756
|
jcallahan@94
|
2757
|
MMOSimca@393
|
2758 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2759 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2760 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2761 ClearKilledBossID()
|
jcallahan@306
|
2762 ClearLootToastContainerID()
|
MMOSimca@387
|
2763 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2764 else
|
MMOSimca@336
|
2765 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2766 return
|
jcallahan@1
|
2767 end
|
jcallahan@306
|
2768
|
jcallahan@324
|
2769 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2770 if loot_toast_data then
|
MMOSimca@427
|
2771 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
2772 if npc then
|
MMOSimca@427
|
2773 -- Create needed npc fields if required
|
MMOSimca@427
|
2774 local loot_label = "drops"
|
MMOSimca@427
|
2775 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
2776 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
2777 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
2778
|
MMOSimca@427
|
2779 for index = 1, #loot_toast_data do
|
MMOSimca@427
|
2780 local data = loot_toast_data[index]
|
MMOSimca@427
|
2781 local loot_type = data[1]
|
MMOSimca@427
|
2782 local hyperlink = data[2]
|
MMOSimca@427
|
2783 local quantity = data[3]
|
MMOSimca@427
|
2784
|
MMOSimca@427
|
2785 if loot_type == "item" then
|
MMOSimca@427
|
2786 local item_id = ItemLinkToID(hyperlink)
|
MMOSimca@427
|
2787 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
MMOSimca@427
|
2788 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
2789 elseif loot_type == "money" then
|
MMOSimca@427
|
2790 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
MMOSimca@427
|
2791 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
2792 elseif loot_type == "currency" then
|
MMOSimca@427
|
2793 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
MMOSimca@427
|
2794 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
MMOSimca@427
|
2795 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
2796 end
|
jcallahan@317
|
2797 end
|
jcallahan@317
|
2798
|
MMOSimca@427
|
2799 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
2800 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
2801 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@307
|
2802 end
|
MMOSimca@427
|
2803 else
|
MMOSimca@427
|
2804 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2805 end
|
jcallahan@307
|
2806 end
|
jcallahan@307
|
2807
|
jcallahan@307
|
2808 ClearLootToastData()
|
MMOSimca@427
|
2809 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID)
|
jcallahan@306
|
2810 end
|
jcallahan@306
|
2811
|
jcallahan@306
|
2812
|
jcallahan@306
|
2813 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2814 if unit_id ~= "player" then
|
jcallahan@306
|
2815 return
|
jcallahan@306
|
2816 end
|
jcallahan@306
|
2817 private.tracked_line = nil
|
jcallahan@306
|
2818 private.previous_spell_id = spell_id
|
jcallahan@306
|
2819
|
MMOSimca@393
|
2820 -- For spells cast when Logging
|
MMOSimca@345
|
2821 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2822 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2823 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2824 return
|
MMOSimca@345
|
2825 end
|
MMOSimca@345
|
2826
|
MMOSimca@393
|
2827 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2828 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2829 ClearKilledBossID()
|
jcallahan@306
|
2830 ClearLootToastContainerID()
|
jcallahan@307
|
2831 ClearLootToastData()
|
jcallahan@306
|
2832
|
MMOSimca@387
|
2833 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2834 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2835 return
|
jcallahan@306
|
2836 end
|
jcallahan@306
|
2837
|
MMOSimca@393
|
2838 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@454
|
2839 if not block_chat_loot_data and (private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] or (private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID])) then
|
MMOSimca@347
|
2840 -- Set up timer
|
MMOSimca@393
|
2841 ClearChatLootData()
|
MMOSimca@393
|
2842 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2843 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@454
|
2844 if (private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id] and private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]) then
|
MMOSimca@454
|
2845 chat_loot_data.identifier = private.CLASS_BASED_DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_BY_CLASS_ID_MAP[spell_id][PLAYER_CLASS_ID]
|
MMOSimca@454
|
2846 else
|
MMOSimca@454
|
2847 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@454
|
2848 end
|
MMOSimca@347
|
2849 return
|
MMOSimca@347
|
2850 end
|
MMOSimca@347
|
2851
|
jcallahan@306
|
2852 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2853 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2854 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2855 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2856 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2857 killed_npc_id = current_target_id
|
MMOSimca@343
|
2858 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2859 end
|
jcallahan@306
|
2860 end
|
jcallahan@0
|
2861
|
jcallahan@90
|
2862
|
jcallahan@1
|
2863 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2864 if unit_id ~= "player" then
|
jcallahan@1
|
2865 return
|
jcallahan@1
|
2866 end
|
jcallahan@0
|
2867
|
jcallahan@1
|
2868 if private.tracked_line == spell_line then
|
jcallahan@1
|
2869 private.tracked_line = nil
|
jcallahan@1
|
2870 end
|
jcallahan@147
|
2871 table.wipe(current_action)
|
jcallahan@0
|
2872 end
|
jcallahan@90
|
2873
|
jcallahan@90
|
2874
|
jcallahan@90
|
2875 do
|
jcallahan@90
|
2876 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2877 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2878
|
jcallahan@90
|
2879 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2880 return
|
jcallahan@90
|
2881 end
|
jcallahan@90
|
2882
|
jcallahan@171
|
2883 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2884 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2885 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2886 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2887 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2888 end
|
jcallahan@90
|
2889 end
|
jcallahan@90
|
2890
|
jcallahan@90
|
2891
|
jcallahan@90
|
2892 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
MMOSimca@436
|
2893 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2894 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2895 end
|
jcallahan@90
|
2896
|
jcallahan@90
|
2897
|
jcallahan@90
|
2898 function WDP:BANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2899 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2900 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2901 end
|
jcallahan@90
|
2902
|
jcallahan@90
|
2903
|
jcallahan@90
|
2904 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2905 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2906 end
|
jcallahan@90
|
2907
|
jcallahan@90
|
2908
|
jcallahan@92
|
2909 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2910 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2911 end
|
jcallahan@90
|
2912
|
jcallahan@90
|
2913
|
jcallahan@323
|
2914 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2915 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2916 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2917
|
jcallahan@323
|
2918 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2919 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2920 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2921 return
|
jcallahan@323
|
2922 end
|
jcallahan@323
|
2923 end
|
jcallahan@323
|
2924 end,
|
jcallahan@323
|
2925 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2926 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2927 end,
|
jcallahan@323
|
2928 }
|
jcallahan@323
|
2929
|
jcallahan@323
|
2930
|
jcallahan@92
|
2931 function WDP:GOSSIP_SHOW(event_name)
|
MMOSimca@436
|
2932 WDP:StopChatLootRecording(event_name)
|
jcallahan@323
|
2933 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2934 if not unit_idnum then
|
jcallahan@323
|
2935 return
|
jcallahan@323
|
2936 end
|
jcallahan@323
|
2937
|
jcallahan@323
|
2938 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2939 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2940 end
|
jcallahan@90
|
2941 end
|
jcallahan@90
|
2942
|
jcallahan@90
|
2943
|
jcallahan@93
|
2944 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2945 WDP:StopChatLootRecording(event_name)
|
jcallahan@93
|
2946 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2947 end
|
jcallahan@93
|
2948
|
jcallahan@93
|
2949
|
jcallahan@189
|
2950 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2951 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2952 end
|
jcallahan@189
|
2953
|
jcallahan@189
|
2954
|
jcallahan@90
|
2955 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2956 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2957 end
|
jcallahan@90
|
2958
|
jcallahan@90
|
2959
|
jcallahan@90
|
2960 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2961 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2962 end
|
jcallahan@90
|
2963
|
jcallahan@90
|
2964
|
jcallahan@90
|
2965 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2966 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2967 end
|
jcallahan@90
|
2968 end -- do-block
|