jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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jcallahan@0
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17
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jcallahan@246
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18 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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19
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jcallahan@0
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20 local ADDON_NAME, private = ...
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jcallahan@0
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21
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jcallahan@0
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22 local LibStub = _G.LibStub
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jcallahan@249
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23 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0")
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jcallahan@0
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24
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jcallahan@48
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25 local deformat = LibStub("LibDeformat-3.0")
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jcallahan@115
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26 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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27 local MapData = LibStub("LibMapData-1.0")
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jcallahan@48
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28
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29 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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30 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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31
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jcallahan@0
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32
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jcallahan@246
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33 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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34
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jcallahan@246
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35 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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36 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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37 local DB_VERSION = 18
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MMOSimca@346
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38 local DEBUGGING = false
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jcallahan@156
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39 local EVENT_DEBUG = false
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jcallahan@322
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40
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jcallahan@246
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41 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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42 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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43 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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44
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jcallahan@246
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45 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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46 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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47 local PLAYER_GUID
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jcallahan@246
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48 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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49 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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50
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MMOSimca@337
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51 -- Ignoring NPC casts of the following spells
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MMOSimca@336
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52 local CHI_WAVE_SPELL_ID = 132464
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53 local DISGUISE_SPELL_ID = 121308
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54
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MMOSimca@347
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55 -- For timer-based loot gathering of abnormal containers (that don't use SHOW_LOOT_TOAST, sadly)
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56 local BAG_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168178]
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57 local CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168179]
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58 local BIG_CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168180]
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59
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MMOSimca@336
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60 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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MMOSimca@336
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61 local DUPLICATE_WORLD_BOSS_IDS = {
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MMOSimca@336
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62 [71952] = { 71953, 71954, 71955, },
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63 }
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jcallahan@326
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64
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jcallahan@246
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65 local ALLOWED_LOCALES = {
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jcallahan@246
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66 enUS = true,
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jcallahan@246
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67 enGB = true,
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68 enTW = true,
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MMOSimca@336
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69 enCN = true,
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jcallahan@246
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70 }
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jcallahan@157
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71
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jcallahan@0
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72 local DATABASE_DEFAULTS = {
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jcallahan@128
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73 char = {},
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jcallahan@0
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74 global = {
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jcallahan@270
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75 config = {
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jcallahan@270
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76 minimap_icon = {
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jcallahan@270
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77 hide = true,
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jcallahan@270
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78 },
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jcallahan@270
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79 },
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jcallahan@0
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80 items = {},
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jcallahan@0
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81 npcs = {},
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jcallahan@0
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82 objects = {},
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jcallahan@0
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83 quests = {},
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jcallahan@167
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84 spells = {},
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jcallahan@17
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85 zones = {},
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jcallahan@0
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86 }
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jcallahan@0
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87 }
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jcallahan@0
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88
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jcallahan@1
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89 local EVENT_MAPPING = {
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jcallahan@90
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90 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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91 BANKFRAME_OPENED = true,
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jcallahan@90
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92 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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93 BLACK_MARKET_ITEM_UPDATE = true,
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jcallahan@48
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94 CHAT_MSG_LOOT = true,
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jcallahan@95
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95 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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96 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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97 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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98 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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99 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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100 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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101 CURSOR_UPDATE = true,
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jcallahan@90
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102 FORGE_MASTER_OPENED = true,
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jcallahan@90
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103 GOSSIP_SHOW = true,
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jcallahan@290
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104 GROUP_ROSTER_UPDATE = true,
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jcallahan@93
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105 GUILDBANKFRAME_OPENED = true,
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jcallahan@42
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106 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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107 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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108 LOOT_CLOSED = true,
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MMOSimca@343
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109 LOOT_OPENED = true,
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jcallahan@89
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110 MAIL_SHOW = true,
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jcallahan@133
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111 MERCHANT_CLOSED = true,
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jcallahan@7
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112 MERCHANT_SHOW = "UpdateMerchantItems",
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jcallahan@61
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113 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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114 PET_BAR_UPDATE = true,
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jcallahan@115
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115 PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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116 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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117 PLAYER_REGEN_ENABLED = true,
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118 PLAYER_TARGET_CHANGED = true,
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119 QUEST_COMPLETE = true,
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jcallahan@9
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120 QUEST_DETAIL = true,
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121 QUEST_LOG_UPDATE = true,
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122 QUEST_PROGRESS = true,
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jcallahan@178
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123 SHOW_LOOT_TOAST = true,
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jcallahan@306
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124 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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125 TAXIMAP_OPENED = true,
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jcallahan@92
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126 TRADE_SKILL_SHOW = true,
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jcallahan@167
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127 TRAINER_CLOSED = true,
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jcallahan@27
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128 TRAINER_SHOW = true,
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jcallahan@90
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129 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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130 UNIT_PET = true,
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jcallahan@4
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131 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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132 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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133 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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134 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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135 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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136 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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137 VOID_STORAGE_OPEN = true,
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jcallahan@299
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138 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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139 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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140 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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141 }
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jcallahan@0
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142
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jcallahan@4
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143
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jcallahan@246
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144 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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145
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jcallahan@92
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146 local anvil_spell_ids = {}
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jcallahan@92
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147 local currently_drunk
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jcallahan@128
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148 local char_db
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jcallahan@128
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149 local global_db
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jcallahan@299
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150 local group_member_guids = {}
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jcallahan@246
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151 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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152 local group_pet_guids = {}
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jcallahan@299
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153 local in_instance
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jcallahan@187
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154 local item_process_timer_handle
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jcallahan@92
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155 local faction_standings = {}
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jcallahan@92
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156 local forge_spell_ids = {}
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jcallahan@95
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157 local languages_known = {}
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jcallahan@317
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158 local boss_loot_toasting = {}
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jcallahan@306
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159 local loot_toast_container_timer_handle
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jcallahan@307
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160 local loot_toast_data
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jcallahan@307
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161 local loot_toast_data_timer_handle
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jcallahan@95
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162 local name_to_id_map = {}
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jcallahan@306
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163 local killed_boss_id_timer_handle
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jcallahan@177
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164 local killed_npc_id
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jcallahan@2
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165 local target_location_timer_handle
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MMOSimca@345
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166 local last_timber_spell_id
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MMOSimca@347
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167 local chat_loot_timer_handle
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jcallahan@86
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168 local current_target_id
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jcallahan@126
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169 local current_area_id
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jcallahan@131
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170 local current_loot
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jcallahan@1
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171
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jcallahan@312
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172
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jcallahan@121
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173 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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174 local current_action = {
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jcallahan@121
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175 identifier = nil,
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jcallahan@121
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176 loot_label = nil,
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jcallahan@121
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177 loot_list = nil,
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jcallahan@121
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178 loot_sources = nil,
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jcallahan@121
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179 map_level = nil,
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jcallahan@121
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180 spell_label = nil,
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jcallahan@123
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181 target_type = nil,
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jcallahan@121
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182 x = nil,
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jcallahan@121
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183 y = nil,
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jcallahan@121
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184 zone_data = nil,
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jcallahan@121
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185 }
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jcallahan@92
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186
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jcallahan@246
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187
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jcallahan@246
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188 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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189
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jcallahan@245
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190 local function Debug(message, ...)
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MMOSimca@350
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191 if not DEBUGGING or not message then
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jcallahan@151
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192 return
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jcallahan@151
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193 end
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MMOSimca@350
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194
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MMOSimca@350
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195 if ... then
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MMOSimca@350
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196 local args = { ... }
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MMOSimca@350
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197
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MMOSimca@350
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198 for index = 1, #args do
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MMOSimca@350
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199 if args[index] == nil then
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MMOSimca@350
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200 args[index] = "nil"
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MMOSimca@350
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201 end
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jcallahan@306
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202 end
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MMOSimca@350
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203 _G.print(message:format(unpack(args)))
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MMOSimca@350
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204 else
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MMOSimca@350
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205 _G.print(message)
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jcallahan@306
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206 end
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jcallahan@151
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207 end
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jcallahan@151
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208
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jcallahan@151
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209
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jcallahan@169
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210 local TradeSkillExecutePer
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jcallahan@169
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211 do
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jcallahan@169
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212 local header_list = {}
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jcallahan@169
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213
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jcallahan@169
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214 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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215 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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216 return
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jcallahan@169
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217 end
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jcallahan@167
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218 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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219 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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220 search_box:SetText("")
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jcallahan@169
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221
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jcallahan@167
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222 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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223 search_box:ClearFocus()
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jcallahan@167
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224 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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225
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jcallahan@169
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226 table.wipe(header_list)
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jcallahan@169
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227
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jcallahan@169
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228 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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229 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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230 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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231
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jcallahan@169
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232 if have_materials then
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jcallahan@169
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233 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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234 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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235 end
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jcallahan@169
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236
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jcallahan@169
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237 if have_skillup then
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jcallahan@169
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238 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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239 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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240 end
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MMOSimca@330
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241 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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242 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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243 _G.TradeSkillFrame_Update()
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jcallahan@169
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244
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jcallahan@169
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245 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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246 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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247 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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248
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jcallahan@169
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249 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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250 if not is_expanded then
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jcallahan@169
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251 header_list[name] = true
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jcallahan@169
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252 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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253 end
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jcallahan@169
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254 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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255 break
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jcallahan@169
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256 end
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jcallahan@169
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257 end
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jcallahan@169
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258
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jcallahan@169
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259 -- Restore the state of the things we changed.
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jcallahan@169
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260 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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261 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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262
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jcallahan@169
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263 if header_list[name] then
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jcallahan@169
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264 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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265 end
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jcallahan@169
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266 end
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jcallahan@169
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267 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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268 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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269 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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270 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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271
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jcallahan@169
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272 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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273 _G.TradeSkillFrame_Update()
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jcallahan@167
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274 end
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jcallahan@169
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275 end -- do-block
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jcallahan@167
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276
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jcallahan@167
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277
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jcallahan@39
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278 local ActualCopperCost
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jcallahan@39
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279 do
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jcallahan@39
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280 local BARTERING_SPELL_ID = 83964
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jcallahan@39
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281
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jcallahan@39
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282 local STANDING_DISCOUNTS = {
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jcallahan@39
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283 HATED = 0,
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jcallahan@39
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284 HOSTILE = 0,
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jcallahan@39
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285 UNFRIENDLY = 0,
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jcallahan@39
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286 NEUTRAL = 0,
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jcallahan@39
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287 FRIENDLY = 0.05,
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jcallahan@39
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288 HONORED = 0.1,
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jcallahan@39
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289 REVERED = 0.15,
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jcallahan@39
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290 EXALTED = 0.2,
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jcallahan@39
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291 }
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jcallahan@39
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292
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jcallahan@39
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293
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jcallahan@39
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294 function ActualCopperCost(copper_cost, rep_standing)
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jcallahan@39
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295 if not copper_cost or copper_cost == 0 then
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jcallahan@39
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296 return 0
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jcallahan@39
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297 end
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jcallahan@39
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298 local modifier = 1
|
jcallahan@39
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299
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jcallahan@39
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300 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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jcallahan@39
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301 modifier = modifier - 0.1
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jcallahan@39
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302 end
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jcallahan@39
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303
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jcallahan@39
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304 if rep_standing then
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jcallahan@39
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305 if PLAYER_RACE == "Goblin" then
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jcallahan@39
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306 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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jcallahan@39
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307 elseif STANDING_DISCOUNTS[rep_standing] then
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jcallahan@39
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308 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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jcallahan@39
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309 end
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jcallahan@39
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310 end
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jcallahan@39
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311 return math.floor(copper_cost / modifier)
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jcallahan@39
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312 end
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jcallahan@39
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313 end -- do-block
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jcallahan@39
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314
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jcallahan@39
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315
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jcallahan@29
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316 local function InstanceDifficultyToken()
|
jcallahan@233
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317 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
318
|
jcallahan@59
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319 if not instance_type or instance_type == "" then
|
jcallahan@59
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320 instance_type = "NONE"
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jcallahan@59
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321 end
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jcallahan@312
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322 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
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323 end
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jcallahan@29
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324
|
jcallahan@29
|
325
|
jcallahan@19
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326 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
327 if not data_type or not unit_id then
|
jcallahan@6
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328 return
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jcallahan@6
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329 end
|
jcallahan@289
|
330 local category = global_db[data_type]
|
jcallahan@289
|
331
|
jcallahan@289
|
332 if not category then
|
jcallahan@289
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333 category = {}
|
jcallahan@289
|
334 global_db[data_type] = category
|
jcallahan@289
|
335 end
|
jcallahan@289
|
336 local unit = category[unit_id]
|
jcallahan@6
|
337
|
jcallahan@10
|
338 if not unit then
|
jcallahan@187
|
339 unit = {}
|
jcallahan@289
|
340 category[unit_id] = unit
|
jcallahan@6
|
341 end
|
jcallahan@10
|
342 return unit
|
jcallahan@6
|
343 end
|
jcallahan@270
|
344
|
jcallahan@263
|
345 private.DBEntry = DBEntry
|
jcallahan@6
|
346
|
jcallahan@214
|
347 local NPCEntry
|
jcallahan@214
|
348 do
|
jcallahan@214
|
349 local npc_prototype = {}
|
jcallahan@214
|
350 local npc_meta = {
|
jcallahan@214
|
351 __index = npc_prototype
|
jcallahan@214
|
352 }
|
jcallahan@6
|
353
|
jcallahan@214
|
354 function NPCEntry(identifier)
|
jcallahan@227
|
355 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
356 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
357 end
|
jcallahan@214
|
358
|
jcallahan@248
|
359 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
360 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
361 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
362 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
363
|
jcallahan@248
|
364 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
365 end
|
jcallahan@22
|
366 end
|
jcallahan@22
|
367
|
jcallahan@22
|
368
|
jcallahan@1
|
369 local function CurrentLocationData()
|
jcallahan@161
|
370 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
371 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
372 end
|
jcallahan@1
|
373 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
374 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
375
|
jcallahan@1
|
376 x = x or 0
|
jcallahan@1
|
377 y = y or 0
|
jcallahan@1
|
378
|
jcallahan@1
|
379 if x == 0 and y == 0 then
|
jcallahan@1
|
380 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
381 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
382 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
383
|
jcallahan@1
|
384 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
385 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
386 map_level = level_index
|
jcallahan@1
|
387 break
|
jcallahan@1
|
388 end
|
jcallahan@1
|
389 end
|
jcallahan@1
|
390 end
|
jcallahan@1
|
391
|
jcallahan@1
|
392 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
393 map_level = map_level - 1
|
jcallahan@1
|
394 end
|
jcallahan@31
|
395 local x = _G.floor(x * 1000)
|
jcallahan@31
|
396 local y = _G.floor(y * 1000)
|
jcallahan@28
|
397
|
jcallahan@31
|
398 if x % 2 ~= 0 then
|
jcallahan@31
|
399 x = x + 1
|
jcallahan@28
|
400 end
|
jcallahan@28
|
401
|
jcallahan@31
|
402 if y % 2 ~= 0 then
|
jcallahan@31
|
403 y = y + 1
|
jcallahan@28
|
404 end
|
jcallahan@126
|
405 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
406 end
|
jcallahan@1
|
407
|
jcallahan@1
|
408
|
jcallahan@312
|
409 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
410 if not currency_link then
|
jcallahan@312
|
411 return
|
jcallahan@312
|
412 end
|
jcallahan@312
|
413 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
414 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
415 end
|
jcallahan@312
|
416
|
jcallahan@312
|
417
|
jcallahan@1
|
418 local function ItemLinkToID(item_link)
|
jcallahan@1
|
419 if not item_link then
|
jcallahan@1
|
420 return
|
jcallahan@1
|
421 end
|
jcallahan@7
|
422 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
423 end
|
jcallahan@270
|
424
|
jcallahan@260
|
425 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
426
|
jcallahan@171
|
427 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
428 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
429 end
|
jcallahan@171
|
430
|
jcallahan@171
|
431
|
jcallahan@34
|
432 local ParseGUID
|
jcallahan@4
|
433 do
|
jcallahan@229
|
434 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
435
|
jcallahan@281
|
436 local NPC_ID_MAPPING = {
|
jcallahan@281
|
437 [62164] = 63191, -- Garalon
|
jcallahan@281
|
438 }
|
jcallahan@281
|
439
|
jcallahan@281
|
440
|
jcallahan@334
|
441 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
442 if not unit_type_name then
|
MMOSimca@329
|
443 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
444 end
|
MMOSimca@329
|
445
|
MMOSimca@329
|
446 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
447 if unit_type_name == text then
|
MMOSimca@329
|
448 return UNIT_TYPES[def]
|
MMOSimca@329
|
449 end
|
MMOSimca@329
|
450 end
|
MMOSimca@329
|
451 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
452 end
|
MMOSimca@329
|
453
|
MMOSimca@329
|
454
|
jcallahan@34
|
455 function ParseGUID(guid)
|
jcallahan@5
|
456 if not guid then
|
jcallahan@5
|
457 return
|
jcallahan@5
|
458 end
|
MMOSimca@329
|
459
|
MMOSimca@329
|
460 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
461 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
462
|
jcallahan@334
|
463 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
464 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
465
|
jcallahan@281
|
466 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
467
|
jcallahan@281
|
468 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
469 unit_idnum = id_mapping
|
jcallahan@281
|
470 end
|
jcallahan@281
|
471 return unit_type, unit_idnum
|
jcallahan@4
|
472 end
|
jcallahan@4
|
473 return unit_type
|
jcallahan@4
|
474 end
|
jcallahan@249
|
475
|
jcallahan@249
|
476 private.ParseGUID = ParseGUID
|
jcallahan@4
|
477 end -- do-block
|
jcallahan@4
|
478
|
jcallahan@4
|
479
|
jcallahan@141
|
480 local UpdateDBEntryLocation
|
jcallahan@141
|
481 do
|
jcallahan@141
|
482 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
483 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
484 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
485
|
jcallahan@141
|
486 if not facing then
|
jcallahan@141
|
487 return x, y
|
jcallahan@141
|
488 end
|
jcallahan@246
|
489 local rad = facing + math.pi
|
jcallahan@141
|
490 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
491 end
|
jcallahan@10
|
492
|
jcallahan@24
|
493
|
jcallahan@141
|
494 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
495 if not identifier then
|
jcallahan@141
|
496 return
|
jcallahan@141
|
497 end
|
jcallahan@141
|
498 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
499 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
500 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
501 return
|
MMOSimca@328
|
502 end
|
jcallahan@141
|
503 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
504 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
505 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
506
|
jcallahan@141
|
507 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
508 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
509
|
jcallahan@141
|
510 if not zone_data then
|
jcallahan@141
|
511 zone_data = {}
|
jcallahan@141
|
512 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
513 end
|
jcallahan@141
|
514
|
jcallahan@141
|
515 -- Special case for Fishing.
|
jcallahan@141
|
516 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
517 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
518
|
jcallahan@141
|
519 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
520 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
521 current_action.x = x
|
jcallahan@141
|
522 current_action.y = y
|
jcallahan@141
|
523 end
|
jcallahan@141
|
524 end
|
jcallahan@141
|
525 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
526
|
jcallahan@141
|
527 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
528 return zone_data
|
jcallahan@10
|
529 end
|
jcallahan@141
|
530 end -- do-block
|
jcallahan@10
|
531
|
jcallahan@10
|
532
|
jcallahan@19
|
533 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
534 if not item_link then
|
jcallahan@19
|
535 return
|
jcallahan@19
|
536 end
|
jcallahan@19
|
537 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
538
|
jcallahan@19
|
539 if not bag_index or not slot_index then
|
jcallahan@19
|
540 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
541 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
542 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
543 bag_index = new_bag_index
|
jcallahan@19
|
544 slot_index = new_slot_index
|
jcallahan@19
|
545 break
|
jcallahan@19
|
546 end
|
jcallahan@19
|
547 end
|
jcallahan@19
|
548 end
|
jcallahan@19
|
549 end
|
jcallahan@19
|
550
|
jcallahan@19
|
551 if not bag_index or not slot_index then
|
jcallahan@19
|
552 return
|
jcallahan@19
|
553 end
|
jcallahan@19
|
554 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
555
|
jcallahan@19
|
556 if not is_lootable then
|
jcallahan@19
|
557 return
|
jcallahan@19
|
558 end
|
jcallahan@19
|
559 DatamineTT:ClearLines()
|
jcallahan@19
|
560 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
561
|
jcallahan@19
|
562 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
563 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
564
|
jcallahan@19
|
565 if not current_line then
|
MMOSimca@336
|
566 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
567 return
|
jcallahan@19
|
568 end
|
jcallahan@306
|
569
|
jcallahan@306
|
570 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
571 table.wipe(current_action)
|
jcallahan@312
|
572 current_loot = nil
|
jcallahan@312
|
573
|
jcallahan@123
|
574 current_action.target_type = AF.ITEM
|
jcallahan@122
|
575 current_action.identifier = item_id
|
jcallahan@122
|
576 current_action.loot_label = "contains"
|
jcallahan@324
|
577 return
|
jcallahan@19
|
578 end
|
jcallahan@19
|
579 end
|
jcallahan@324
|
580 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)
|
jcallahan@19
|
581 end
|
jcallahan@19
|
582
|
jcallahan@19
|
583
|
jcallahan@39
|
584 local UnitFactionStanding
|
jcallahan@32
|
585 local UpdateFactionData
|
jcallahan@32
|
586 do
|
jcallahan@32
|
587 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
588
|
jcallahan@32
|
589 local STANDING_NAMES = {
|
jcallahan@32
|
590 "HATED",
|
jcallahan@32
|
591 "HOSTILE",
|
jcallahan@32
|
592 "UNFRIENDLY",
|
jcallahan@32
|
593 "NEUTRAL",
|
jcallahan@32
|
594 "FRIENDLY",
|
jcallahan@32
|
595 "HONORED",
|
jcallahan@32
|
596 "REVERED",
|
jcallahan@32
|
597 "EXALTED",
|
jcallahan@32
|
598 }
|
jcallahan@32
|
599
|
jcallahan@39
|
600
|
jcallahan@39
|
601 function UnitFactionStanding(unit)
|
jcallahan@135
|
602 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
603 UpdateFactionData()
|
jcallahan@39
|
604 DatamineTT:ClearLines()
|
jcallahan@39
|
605 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
606
|
jcallahan@39
|
607 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
608 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
609
|
jcallahan@135
|
610 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
611 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
612 end
|
jcallahan@39
|
613 end
|
jcallahan@39
|
614 end
|
jcallahan@39
|
615
|
jcallahan@39
|
616
|
jcallahan@32
|
617 function UpdateFactionData()
|
jcallahan@32
|
618 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
619 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
620
|
jcallahan@86
|
621 if faction_name then
|
jcallahan@32
|
622 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
623 elseif not faction_name then
|
jcallahan@32
|
624 break
|
jcallahan@32
|
625 end
|
jcallahan@20
|
626 end
|
jcallahan@20
|
627 end
|
jcallahan@32
|
628 end -- do-block
|
jcallahan@20
|
629
|
jcallahan@48
|
630
|
jcallahan@75
|
631 local GenericLootUpdate
|
jcallahan@75
|
632 do
|
jcallahan@77
|
633 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
634 if top_field then
|
jcallahan@75
|
635 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
636 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
637 return entry[top_field][loot_type]
|
jcallahan@75
|
638 end
|
jcallahan@48
|
639 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
640 return entry[loot_type]
|
jcallahan@48
|
641 end
|
jcallahan@48
|
642
|
jcallahan@75
|
643 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
644 local loot_type = current_loot.label
|
jcallahan@75
|
645 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
646 local source_list = {}
|
jcallahan@75
|
647
|
jcallahan@131
|
648 if current_loot.sources then
|
jcallahan@131
|
649 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
650 local source_id
|
jcallahan@78
|
651
|
jcallahan@131
|
652 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
653 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
654 source_id = current_loot.identifier
|
jcallahan@119
|
655 else
|
jcallahan@331
|
656 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
657 if unit_ID then
|
MMOSimca@328
|
658 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
659 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
660 else
|
MMOSimca@328
|
661 source_id = unit_ID
|
MMOSimca@328
|
662 end
|
MMOSimca@328
|
663 end
|
jcallahan@119
|
664 end
|
jcallahan@304
|
665 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
666
|
jcallahan@119
|
667 if entry then
|
jcallahan@119
|
668 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
669
|
jcallahan@304
|
670 if not source_list[source_id] then
|
jcallahan@119
|
671 if top_field then
|
jcallahan@119
|
672 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@306
|
673 elseif not private.container_loot_toasting then
|
jcallahan@119
|
674 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
675 end
|
jcallahan@304
|
676 source_list[source_id] = true
|
jcallahan@77
|
677 end
|
jcallahan@119
|
678 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
679
|
jcallahan@309
|
680 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
681 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
682 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
683 end
|
jcallahan@309
|
684 else
|
jcallahan@308
|
685 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
686 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
687
|
jcallahan@308
|
688 if label == "currency" and currency_texture then
|
jcallahan@308
|
689 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
690 elseif loot_token == "money" then
|
jcallahan@308
|
691 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
692 else
|
jcallahan@308
|
693 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
694 end
|
jcallahan@308
|
695 end
|
jcallahan@119
|
696 end
|
jcallahan@75
|
697 end
|
jcallahan@75
|
698 end
|
jcallahan@75
|
699 end
|
jcallahan@121
|
700
|
jcallahan@121
|
701 -- This is used for Gas Extractions.
|
jcallahan@131
|
702 if #current_loot.list <= 0 then
|
jcallahan@78
|
703 return
|
jcallahan@78
|
704 end
|
jcallahan@82
|
705 local entry
|
jcallahan@82
|
706
|
jcallahan@82
|
707 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
708 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
709 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
710 else
|
jcallahan@131
|
711 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
712 end
|
jcallahan@75
|
713
|
jcallahan@75
|
714 if not entry then
|
jcallahan@75
|
715 return
|
jcallahan@75
|
716 end
|
jcallahan@77
|
717 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
718
|
jcallahan@307
|
719 if current_loot.identifier then
|
jcallahan@307
|
720 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
721 if top_field then
|
jcallahan@307
|
722 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
723 else
|
jcallahan@307
|
724 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
725 end
|
jcallahan@307
|
726 source_list[current_loot.identifier] = true
|
jcallahan@77
|
727 end
|
jcallahan@77
|
728 end
|
jcallahan@75
|
729
|
jcallahan@131
|
730 for index = 1, #current_loot.list do
|
jcallahan@131
|
731 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
732 end
|
jcallahan@48
|
733 end
|
jcallahan@75
|
734 end -- do-block
|
jcallahan@48
|
735
|
jcallahan@97
|
736
|
jcallahan@97
|
737 local ReplaceKeywords
|
jcallahan@97
|
738 do
|
jcallahan@97
|
739 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
740 class = PLAYER_CLASS,
|
jcallahan@97
|
741 name = PLAYER_NAME,
|
jcallahan@97
|
742 race = PLAYER_RACE,
|
jcallahan@97
|
743 }
|
jcallahan@97
|
744
|
jcallahan@97
|
745
|
jcallahan@97
|
746 function ReplaceKeywords(text)
|
jcallahan@97
|
747 if not text or text == "" then
|
jcallahan@97
|
748 return ""
|
jcallahan@97
|
749 end
|
jcallahan@97
|
750
|
jcallahan@97
|
751 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
752 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
753 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
754 end
|
jcallahan@97
|
755 return text
|
jcallahan@97
|
756 end
|
jcallahan@97
|
757 end -- do-block
|
jcallahan@97
|
758
|
jcallahan@97
|
759
|
jcallahan@154
|
760 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
761 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
762 do
|
jcallahan@143
|
763 -- MapFileName = MapAreaID
|
jcallahan@143
|
764 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
765 ShrineofTwoMoons = 903,
|
jcallahan@143
|
766 ShrineofSevenStars = 905,
|
jcallahan@143
|
767 }
|
jcallahan@126
|
768
|
jcallahan@299
|
769 local function SetCurrentAreaID()
|
jcallahan@156
|
770 if private.in_combat then
|
jcallahan@156
|
771 private.set_area_id = true
|
jcallahan@156
|
772 return
|
jcallahan@156
|
773 end
|
jcallahan@155
|
774 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
775
|
jcallahan@155
|
776 if map_area_id == current_area_id then
|
jcallahan@155
|
777 return
|
jcallahan@155
|
778 end
|
jcallahan@143
|
779 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
780 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
781 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
782
|
jcallahan@143
|
783 if not map_visible then
|
jcallahan@143
|
784 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
785 world_map:Show()
|
jcallahan@143
|
786 end
|
jcallahan@331
|
787 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
788 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
789
|
jcallahan@154
|
790 _G.SetMapToCurrentZone()
|
jcallahan@154
|
791
|
jcallahan@143
|
792 if micro_dungeon_id then
|
jcallahan@143
|
793 current_area_id = micro_dungeon_id
|
jcallahan@143
|
794 else
|
jcallahan@143
|
795 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
796 end
|
jcallahan@143
|
797
|
jcallahan@154
|
798 if map_visible then
|
jcallahan@154
|
799 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
800 else
|
jcallahan@143
|
801 world_map:Hide()
|
jcallahan@143
|
802 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
803 end
|
jcallahan@143
|
804 end
|
jcallahan@299
|
805
|
jcallahan@299
|
806 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
807 in_instance = _G.IsInInstance()
|
jcallahan@299
|
808 SetCurrentAreaID()
|
jcallahan@299
|
809 end
|
jcallahan@154
|
810 end
|
jcallahan@126
|
811
|
jcallahan@301
|
812 local function InitializeCurrentLoot()
|
jcallahan@301
|
813 current_loot = {
|
jcallahan@301
|
814 list = {},
|
jcallahan@301
|
815 sources = {},
|
jcallahan@301
|
816 identifier = current_action.identifier,
|
jcallahan@301
|
817 label = current_action.loot_label or "drops",
|
jcallahan@301
|
818 map_level = current_action.map_level,
|
jcallahan@301
|
819 object_name = current_action.object_name,
|
jcallahan@301
|
820 spell_label = current_action.spell_label,
|
jcallahan@301
|
821 target_type = current_action.target_type,
|
jcallahan@301
|
822 x = current_action.x,
|
jcallahan@301
|
823 y = current_action.y,
|
jcallahan@301
|
824 zone_data = current_action.zone_data,
|
jcallahan@301
|
825 }
|
jcallahan@301
|
826
|
jcallahan@301
|
827 table.wipe(current_action)
|
jcallahan@301
|
828 end
|
jcallahan@246
|
829
|
MMOSimca@347
|
830
|
MMOSimca@347
|
831 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
832
|
MMOSimca@347
|
833 local function ClearKilledNPC()
|
MMOSimca@347
|
834 killed_npc_id = nil
|
MMOSimca@347
|
835 end
|
MMOSimca@347
|
836
|
MMOSimca@347
|
837
|
MMOSimca@347
|
838 local function ClearKilledBossID()
|
MMOSimca@347
|
839 if killed_boss_id_timer_handle then
|
MMOSimca@347
|
840 WDP:CancelTimer(killed_boss_id_timer_handle)
|
MMOSimca@347
|
841 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
842 end
|
MMOSimca@347
|
843
|
MMOSimca@347
|
844 table.wipe(boss_loot_toasting)
|
MMOSimca@347
|
845 private.raid_boss_id = nil
|
MMOSimca@347
|
846 end
|
MMOSimca@347
|
847
|
MMOSimca@347
|
848
|
MMOSimca@347
|
849 local function ClearLootToastContainerID()
|
MMOSimca@347
|
850 if loot_toast_container_timer_handle then
|
MMOSimca@347
|
851 WDP:CancelTimer(loot_toast_container_timer_handle)
|
MMOSimca@347
|
852 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
853 end
|
MMOSimca@347
|
854
|
MMOSimca@347
|
855 private.container_loot_toasting = false
|
MMOSimca@347
|
856 private.loot_toast_container_id = nil
|
MMOSimca@347
|
857 end
|
MMOSimca@347
|
858
|
MMOSimca@347
|
859
|
MMOSimca@347
|
860 local function ClearLootToastData()
|
MMOSimca@347
|
861 -- cancel existing timer if found
|
MMOSimca@347
|
862 if loot_toast_data_timer_handle then
|
MMOSimca@347
|
863 WDP:CancelTimer(loot_toast_data_timer_handle)
|
MMOSimca@347
|
864 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
865 end
|
MMOSimca@347
|
866
|
MMOSimca@347
|
867 if loot_toast_data then
|
MMOSimca@347
|
868 table.wipe(loot_toast_data)
|
MMOSimca@347
|
869 end
|
MMOSimca@347
|
870 end
|
MMOSimca@347
|
871
|
MMOSimca@347
|
872
|
MMOSimca@347
|
873 local function ClearTimeBasedLootData()
|
MMOSimca@349
|
874 Debug("ClearTimeBasedLootData: Ending salvage loot timer.")
|
MMOSimca@347
|
875 if chat_loot_timer_handle then
|
MMOSimca@347
|
876 WDP:CancelTimer(chat_loot_timer_handle)
|
MMOSimca@347
|
877 chat_loot_timer_handle = nil
|
MMOSimca@347
|
878 end
|
MMOSimca@347
|
879
|
MMOSimca@349
|
880 if current_loot and current_loot.identifier and (current_loot.identifier == BAG_OF_SALVAGE_ITEM_ID or current_loot.identifier == CRATE_OF_SALVAGE_ITEM_ID or current_loot.identifier == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
881 GenericLootUpdate("items")
|
MMOSimca@347
|
882 end
|
MMOSimca@347
|
883 current_loot = nil
|
MMOSimca@347
|
884 end
|
MMOSimca@347
|
885
|
MMOSimca@347
|
886
|
jcallahan@246
|
887 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
888
|
jcallahan@0
|
889 function WDP:OnInitialize()
|
jcallahan@128
|
890 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
891 private.db = db
|
jcallahan@128
|
892 global_db = db.global
|
jcallahan@128
|
893 char_db = db.char
|
jcallahan@14
|
894
|
jcallahan@270
|
895 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
896 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
897
|
jcallahan@136
|
898 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
899 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
900 global_db[entry] = {}
|
jcallahan@74
|
901 end
|
jcallahan@74
|
902 end
|
jcallahan@35
|
903 raw_db.build_num = build_num
|
MMOSimca@330
|
904 raw_db.region = private.region
|
jcallahan@63
|
905 raw_db.version = DB_VERSION
|
jcallahan@249
|
906
|
jcallahan@312
|
907 private.InitializeCommentSystem()
|
jcallahan@312
|
908 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
909 end
|
jcallahan@0
|
910
|
jcallahan@0
|
911
|
jcallahan@153
|
912 function WDP:EventDispatcher(...)
|
jcallahan@153
|
913 local event_name = ...
|
jcallahan@153
|
914
|
MMOSimca@346
|
915 if DEBUGGING then
|
jcallahan@154
|
916 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
917 Debug(event_name)
|
jcallahan@154
|
918 else
|
jcallahan@154
|
919 Debug(...)
|
jcallahan@153
|
920 end
|
jcallahan@153
|
921 end
|
jcallahan@153
|
922 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
923
|
jcallahan@153
|
924 if _G.type(func) == "boolean" then
|
jcallahan@153
|
925 self[event_name](self, ...)
|
jcallahan@153
|
926 elseif _G.type(func) == "function" then
|
jcallahan@159
|
927 self[func](self, ...)
|
jcallahan@153
|
928 end
|
jcallahan@153
|
929 end
|
jcallahan@153
|
930
|
jcallahan@153
|
931
|
jcallahan@0
|
932 function WDP:OnEnable()
|
jcallahan@300
|
933 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
934
|
jcallahan@0
|
935 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
936 if EVENT_DEBUG then
|
jcallahan@153
|
937 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
938 else
|
jcallahan@153
|
939 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
940 end
|
jcallahan@0
|
941 end
|
jcallahan@95
|
942
|
jcallahan@95
|
943 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
944 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
945 end
|
jcallahan@187
|
946 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
|
jcallahan@31
|
947 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
948
|
jcallahan@19
|
949 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
950 if target_unit then
|
jcallahan@19
|
951 return
|
jcallahan@19
|
952 end
|
jcallahan@19
|
953 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
954 end)
|
jcallahan@19
|
955
|
jcallahan@19
|
956 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
957 if target_unit then
|
jcallahan@19
|
958 return
|
jcallahan@19
|
959 end
|
jcallahan@19
|
960 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
961 HandleItemUse(item_link)
|
jcallahan@19
|
962 end)
|
jcallahan@263
|
963
|
jcallahan@299
|
964 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
965 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
966 end
|
jcallahan@0
|
967
|
jcallahan@0
|
968
|
jcallahan@219
|
969 local ScrapeItemUpgradeStats
|
jcallahan@219
|
970 do
|
jcallahan@219
|
971 local intermediary = {}
|
jcallahan@219
|
972
|
jcallahan@220
|
973 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
974 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
975 return
|
jcallahan@220
|
976 end
|
jcallahan@219
|
977 local create_entry
|
jcallahan@219
|
978
|
jcallahan@219
|
979 table.wipe(intermediary)
|
jcallahan@219
|
980
|
jcallahan@219
|
981 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
982 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
983
|
jcallahan@293
|
984 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
985 break
|
jcallahan@219
|
986 end
|
jcallahan@219
|
987 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
988
|
jcallahan@219
|
989 if amount and stat then
|
jcallahan@219
|
990 create_entry = true
|
jcallahan@295
|
991 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
992 end
|
jcallahan@219
|
993 end
|
jcallahan@219
|
994
|
jcallahan@219
|
995 if not create_entry then
|
jcallahan@219
|
996 return
|
jcallahan@219
|
997 end
|
jcallahan@219
|
998 local item = DBEntry("items", item_id)
|
jcallahan@225
|
999 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1000 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1001 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1002
|
jcallahan@219
|
1003 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1004 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1005 end
|
jcallahan@219
|
1006 end
|
MMOSimca@336
|
1007 end -- do-block
|
jcallahan@219
|
1008
|
jcallahan@219
|
1009
|
MMOSimca@340
|
1010 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1011 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1012 local item
|
jcallahan@0
|
1013
|
jcallahan@191
|
1014 if item_string then
|
MMOSimca@338
|
1015 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1016
|
MMOSimca@338
|
1017 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1018 local unique_id = item_results[9]
|
MMOSimca@338
|
1019 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1020 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1021 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1022
|
MMOSimca@340
|
1023 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1024 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1025 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1026 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1027
|
jcallahan@331
|
1028 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1029 item.suffix_id = suffix_id
|
MMOSimca@329
|
1030 end
|
jcallahan@331
|
1031
|
jcallahan@331
|
1032 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1033 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1034 end
|
MMOSimca@329
|
1035 end
|
MMOSimca@329
|
1036 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1037 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1038
|
jcallahan@201
|
1039 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1040 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1041
|
MMOSimca@329
|
1042 if not item.bonus_ids then
|
MMOSimca@329
|
1043 item.bonus_ids = {}
|
MMOSimca@329
|
1044 end
|
MMOSimca@338
|
1045
|
MMOSimca@329
|
1046 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@338
|
1047 item.bonus_ids[tonumber(item_results[13 + bonus_index])] = true
|
MMOSimca@329
|
1048 end
|
MMOSimca@329
|
1049 else
|
MMOSimca@329
|
1050 Debug("RecordItemData: Item_system is supposed to be 0 or positive, instead it was %s.", item_system)
|
jcallahan@201
|
1051 end
|
jcallahan@219
|
1052 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1053 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1054 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1055 end
|
jcallahan@0
|
1056 end
|
jcallahan@212
|
1057
|
jcallahan@212
|
1058 if durability and durability > 0 then
|
jcallahan@219
|
1059 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1060 item.durability = durability
|
jcallahan@212
|
1061 end
|
jcallahan@0
|
1062 end
|
jcallahan@0
|
1063
|
jcallahan@0
|
1064
|
jcallahan@187
|
1065 function WDP:ProcessItems()
|
jcallahan@187
|
1066 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1067 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1068
|
jcallahan@0
|
1069 if item_id and item_id > 0 then
|
jcallahan@1
|
1070 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1071 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1072 end
|
jcallahan@0
|
1073 end
|
jcallahan@0
|
1074
|
jcallahan@0
|
1075 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1076 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1077 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1078
|
jcallahan@0
|
1079 if item_id and item_id > 0 then
|
jcallahan@1
|
1080 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1081 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1082 end
|
jcallahan@0
|
1083 end
|
jcallahan@0
|
1084 end
|
jcallahan@0
|
1085 end
|
jcallahan@0
|
1086
|
jcallahan@118
|
1087
|
jcallahan@215
|
1088 local TargetedNPC
|
jcallahan@118
|
1089 do
|
jcallahan@118
|
1090 local GENDER_NAMES = {
|
jcallahan@118
|
1091 "UNKNOWN",
|
jcallahan@118
|
1092 "MALE",
|
jcallahan@118
|
1093 "FEMALE",
|
jcallahan@118
|
1094 }
|
jcallahan@118
|
1095
|
jcallahan@118
|
1096
|
jcallahan@118
|
1097 local REACTION_NAMES = {
|
jcallahan@118
|
1098 "HATED",
|
jcallahan@118
|
1099 "HOSTILE",
|
jcallahan@118
|
1100 "UNFRIENDLY",
|
jcallahan@118
|
1101 "NEUTRAL",
|
jcallahan@118
|
1102 "FRIENDLY",
|
jcallahan@118
|
1103 "HONORED",
|
jcallahan@118
|
1104 "REVERED",
|
jcallahan@118
|
1105 "EXALTED",
|
jcallahan@118
|
1106 }
|
jcallahan@118
|
1107
|
jcallahan@118
|
1108
|
jcallahan@118
|
1109 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1110 ["0"] = "MANA",
|
jcallahan@118
|
1111 ["1"] = "RAGE",
|
jcallahan@118
|
1112 ["2"] = "FOCUS",
|
jcallahan@118
|
1113 ["3"] = "ENERGY",
|
jcallahan@118
|
1114 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1115 }
|
jcallahan@118
|
1116
|
jcallahan@118
|
1117
|
jcallahan@215
|
1118 function TargetedNPC()
|
jcallahan@118
|
1119 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1120 current_target_id = nil
|
jcallahan@118
|
1121 return
|
jcallahan@118
|
1122 end
|
jcallahan@118
|
1123 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1124
|
jcallahan@171
|
1125 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1126 return
|
jcallahan@118
|
1127 end
|
jcallahan@118
|
1128 current_target_id = unit_idnum
|
jcallahan@118
|
1129
|
jcallahan@118
|
1130 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1131 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1132 npc.class = class_token
|
jcallahan@118
|
1133 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1134 npc.genders = npc.genders or {}
|
jcallahan@118
|
1135 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1136 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1137 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1138
|
jcallahan@248
|
1139 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1140 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1141 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1142
|
jcallahan@250
|
1143 if not level_data then
|
jcallahan@250
|
1144 level_data = {}
|
jcallahan@250
|
1145 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1146 end
|
jcallahan@257
|
1147 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1148
|
jcallahan@257
|
1149 if not level_data.power then
|
MMOSimca@337
|
1150 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1151
|
jcallahan@257
|
1152 if max_power > 0 then
|
jcallahan@257
|
1153 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1154 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1155 end
|
jcallahan@118
|
1156 end
|
jcallahan@118
|
1157 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1158 return npc, unit_idnum
|
jcallahan@118
|
1159 end
|
jcallahan@118
|
1160 end -- do-block
|
jcallahan@118
|
1161
|
jcallahan@118
|
1162
|
jcallahan@113
|
1163 do
|
jcallahan@113
|
1164 local COORD_MAX = 5
|
jcallahan@0
|
1165
|
jcallahan@113
|
1166 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1167 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1168 return
|
jcallahan@2
|
1169 end
|
jcallahan@113
|
1170
|
jcallahan@113
|
1171 for index = 1, 4 do
|
jcallahan@113
|
1172 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1173 return
|
jcallahan@113
|
1174 end
|
jcallahan@113
|
1175 end
|
jcallahan@215
|
1176 local npc = TargetedNPC()
|
jcallahan@113
|
1177
|
jcallahan@113
|
1178 if not npc then
|
jcallahan@113
|
1179 return
|
jcallahan@113
|
1180 end
|
jcallahan@113
|
1181 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1182 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1183 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1184 return
|
MMOSimca@328
|
1185 end
|
jcallahan@248
|
1186 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1187 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1188 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1189
|
jcallahan@113
|
1190 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1191
|
jcallahan@113
|
1192 if not zone_data then
|
jcallahan@113
|
1193 zone_data = {}
|
jcallahan@113
|
1194 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1195 end
|
jcallahan@113
|
1196
|
jcallahan@113
|
1197 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1198 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1199 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1200
|
jcallahan@113
|
1201 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1202 return
|
jcallahan@113
|
1203 end
|
jcallahan@113
|
1204 end
|
jcallahan@141
|
1205 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1206 end
|
jcallahan@113
|
1207 end -- do-block
|
jcallahan@2
|
1208
|
jcallahan@118
|
1209
|
jcallahan@246
|
1210 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1211
|
jcallahan@90
|
1212 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1213 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1214 return
|
jcallahan@243
|
1215 end
|
jcallahan@282
|
1216 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1217
|
jcallahan@56
|
1218 for index = 1, num_items do
|
jcallahan@56
|
1219 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1220
|
jcallahan@56
|
1221 if item_link then
|
jcallahan@56
|
1222 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1223 end
|
jcallahan@56
|
1224 end
|
jcallahan@56
|
1225 end
|
jcallahan@56
|
1226
|
jcallahan@56
|
1227
|
jcallahan@298
|
1228 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1229 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1230
|
jcallahan@246
|
1231 if current_pet_guid then
|
jcallahan@246
|
1232 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1233 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1234 end
|
jcallahan@246
|
1235 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1236
|
jcallahan@246
|
1237 if pet_guid then
|
jcallahan@296
|
1238 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1239 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1240 end
|
jcallahan@246
|
1241 end
|
jcallahan@246
|
1242
|
jcallahan@246
|
1243
|
jcallahan@298
|
1244 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1245 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1246 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1247 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1248
|
jcallahan@299
|
1249 table.wipe(group_member_guids)
|
jcallahan@298
|
1250
|
jcallahan@298
|
1251 for index = 1, group_size do
|
jcallahan@298
|
1252 local unit_id = unit_type .. index
|
jcallahan@298
|
1253 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1254
|
jcallahan@299
|
1255 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1256 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1257 end
|
jcallahan@299
|
1258 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1259 end
|
jcallahan@298
|
1260
|
jcallahan@298
|
1261
|
jcallahan@298
|
1262 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1263 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1264 end
|
jcallahan@298
|
1265
|
jcallahan@298
|
1266
|
jcallahan@178
|
1267 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
|
jcallahan@312
|
1268 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1269 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1270 return
|
jcallahan@306
|
1271 end
|
jcallahan@301
|
1272 local container_id = private.loot_toast_container_id
|
MMOSimca@336
|
1273 local npc_id = private.raid_boss_id
|
jcallahan@317
|
1274
|
jcallahan@317
|
1275 if npc_id then
|
MMOSimca@336
|
1276 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1277 local upper_limit = 0
|
jcallahan@317
|
1278 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
1279 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
1280 end
|
jcallahan@317
|
1281 for i = 0, upper_limit do
|
jcallahan@317
|
1282 local temp_npc_id = npc_id
|
jcallahan@317
|
1283
|
jcallahan@317
|
1284 if i > 0 then
|
jcallahan@317
|
1285 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@312
|
1286 end
|
jcallahan@317
|
1287
|
jcallahan@317
|
1288 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1289 if npc then
|
jcallahan@317
|
1290 local loot_label = "drops"
|
jcallahan@317
|
1291 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1292 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1293 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1294
|
jcallahan@317
|
1295 if loot_type == "item" then
|
jcallahan@317
|
1296 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1297 if item_id then
|
jcallahan@317
|
1298 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1299 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1300 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1301 else
|
jcallahan@317
|
1302 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1303 return
|
jcallahan@317
|
1304 end
|
jcallahan@317
|
1305 elseif loot_type == "money" then
|
jcallahan@317
|
1306 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1307 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1308 elseif loot_type == "currency" then
|
jcallahan@317
|
1309 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1310 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1311 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@337
|
1312 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
1313 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
1314 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
1315 end
|
jcallahan@317
|
1316 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1317 else
|
jcallahan@317
|
1318 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1319 return
|
jcallahan@317
|
1320 end
|
jcallahan@317
|
1321 end
|
jcallahan@317
|
1322
|
jcallahan@317
|
1323 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1324 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1325 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1326 end
|
jcallahan@312
|
1327 end
|
jcallahan@312
|
1328 end
|
jcallahan@301
|
1329 elseif container_id then
|
jcallahan@305
|
1330 InitializeCurrentLoot()
|
jcallahan@305
|
1331
|
jcallahan@306
|
1332 -- Fake the loot characteristics to match that of an actual container item
|
jcallahan@306
|
1333 current_loot.identifier = container_id
|
jcallahan@306
|
1334 current_loot.label = "contains"
|
jcallahan@306
|
1335 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1336
|
jcallahan@312
|
1337 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
jcallahan@312
|
1338
|
jcallahan@301
|
1339 if loot_type == "item" then
|
jcallahan@312
|
1340 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1341 if item_id then
|
jcallahan@312
|
1342 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1343 RecordItemData(item_id, item_link, true)
|
jcallahan@312
|
1344 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
jcallahan@312
|
1345 else
|
jcallahan@301
|
1346 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1347 current_loot = nil
|
jcallahan@301
|
1348 return
|
jcallahan@301
|
1349 end
|
jcallahan@301
|
1350 elseif loot_type == "money" then
|
jcallahan@312
|
1351 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@312
|
1352 current_loot.sources[container_id]["money"] = current_loot.sources[container_id]["money"] or 0 + quantity
|
jcallahan@312
|
1353 elseif loot_type == "currency" then
|
jcallahan@312
|
1354 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1355 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1356 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1357 local currency_token = ("currency:%s"):format(currency_texture)
|
jcallahan@312
|
1358 current_loot.sources[container_id][currency_token] = current_loot.sources[container_id][currency_token] or 0 + quantity
|
jcallahan@312
|
1359 else
|
jcallahan@312
|
1360 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1361 current_loot = nil
|
jcallahan@312
|
1362 return
|
jcallahan@312
|
1363 end
|
jcallahan@301
|
1364 end
|
jcallahan@312
|
1365
|
jcallahan@301
|
1366 GenericLootUpdate("items")
|
jcallahan@301
|
1367 current_loot = nil
|
jcallahan@307
|
1368 private.container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1369 else
|
jcallahan@307
|
1370 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1371
|
jcallahan@307
|
1372 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1373 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1374
|
MMOSimca@340
|
1375 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1376 if item_id then
|
MMOSimca@340
|
1377 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1378 end
|
MMOSimca@340
|
1379
|
jcallahan@307
|
1380 loot_toast_data_timer_handle = WDP:ScheduleTimer(ClearLootToastData, 5)
|
jcallahan@178
|
1381 end
|
jcallahan@178
|
1382 end
|
jcallahan@178
|
1383
|
jcallahan@178
|
1384
|
jcallahan@179
|
1385 do
|
jcallahan@179
|
1386 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1387 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@349
|
1388 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1389 -- Verify that we're still assigning data to the right items
|
MMOSimca@349
|
1390 if container_id and (container_id == BAG_OF_SALVAGE_ITEM_ID or container_id == CRATE_OF_SALVAGE_ITEM_ID or container_id == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
1391 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1392 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@347
|
1393 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
MMOSimca@347
|
1394 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@347
|
1395 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot to salvage crates!")
|
MMOSimca@349
|
1396 ClearTimeBasedLootData()
|
MMOSimca@347
|
1397 end
|
MMOSimca@347
|
1398 end,
|
jcallahan@179
|
1399 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1400 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1401 end,
|
MMOSimca@345
|
1402 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1403 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1404 for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id] do
|
MMOSimca@345
|
1405 -- Check for top level object data
|
MMOSimca@345
|
1406 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id][timber_variant]))
|
MMOSimca@345
|
1407 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@345
|
1408 if object_entry[difficulty_token] then
|
MMOSimca@345
|
1409 -- Increment loot count
|
MMOSimca@345
|
1410 object_entry[difficulty_token]["opening_count"] = object_entry[difficulty_token]["opening_count"] or 0 + 1
|
MMOSimca@348
|
1411
|
MMOSimca@345
|
1412 -- Add drop data
|
MMOSimca@348
|
1413 object_entry[difficulty_token]["opening"] = entry[difficulty_token]["opening"] or {}
|
MMOSimca@348
|
1414 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@345
|
1415 else
|
MMOSimca@345
|
1416 Debug("CHAT_MSG_LOOT: When handling timber, the top level loot data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id][timber_variant])
|
MMOSimca@345
|
1417 end
|
MMOSimca@345
|
1418 end
|
jcallahan@179
|
1419 end,
|
jcallahan@179
|
1420 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1421 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1422 InitializeCurrentLoot()
|
jcallahan@312
|
1423 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1424 GenericLootUpdate("zones")
|
jcallahan@312
|
1425 current_loot = nil
|
jcallahan@179
|
1426 end,
|
jcallahan@179
|
1427 }
|
jcallahan@177
|
1428
|
jcallahan@177
|
1429
|
jcallahan@179
|
1430 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1431 local category
|
jcallahan@177
|
1432
|
MMOSimca@345
|
1433 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1434 if not item_link then
|
MMOSimca@345
|
1435 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1436 end
|
MMOSimca@345
|
1437 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1438
|
MMOSimca@345
|
1439 if not item_id then
|
MMOSimca@345
|
1440 return
|
MMOSimca@345
|
1441 end
|
MMOSimca@345
|
1442
|
MMOSimca@345
|
1443 -- Set update category
|
MMOSimca@345
|
1444 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1445 category = AF.OBJECT
|
MMOSimca@345
|
1446 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1447 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1448 category = AF.ZONE
|
MMOSimca@336
|
1449 elseif private.raid_boss_id then
|
jcallahan@179
|
1450 category = AF.NPC
|
MMOSimca@347
|
1451 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1452 category = AF.ITEM
|
jcallahan@179
|
1453 end
|
MMOSimca@345
|
1454
|
MMOSimca@345
|
1455 -- Take action based on update category
|
jcallahan@179
|
1456 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1457 if not category or not update_func then
|
MMOSimca@340
|
1458 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@340
|
1459 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1460 return
|
MMOSimca@340
|
1461 end
|
jcallahan@179
|
1462 update_func(item_id, quantity)
|
jcallahan@177
|
1463 end
|
jcallahan@48
|
1464 end
|
jcallahan@48
|
1465
|
jcallahan@312
|
1466
|
jcallahan@97
|
1467 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1468 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1469 return
|
jcallahan@95
|
1470 end
|
jcallahan@97
|
1471 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1472 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1473 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1474 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1475 end
|
jcallahan@95
|
1476
|
jcallahan@95
|
1477
|
jcallahan@95
|
1478 do
|
jcallahan@40
|
1479 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1480
|
jcallahan@40
|
1481 local DRUNK_COMPARES = {
|
jcallahan@40
|
1482 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1483 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1484 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1485 }
|
jcallahan@40
|
1486
|
jcallahan@40
|
1487 local DRUNK_MATCHES = {
|
jcallahan@254
|
1488 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1489 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1490 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1491 }
|
jcallahan@40
|
1492
|
jcallahan@167
|
1493 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1494
|
jcallahan@167
|
1495
|
jcallahan@167
|
1496 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1497 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1498 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1499
|
jcallahan@167
|
1500 private.discovered_recipe_name = nil
|
jcallahan@167
|
1501 private.profession_level = nil
|
jcallahan@167
|
1502 private.previous_spell_id = nil
|
jcallahan@169
|
1503
|
jcallahan@169
|
1504 return true
|
jcallahan@167
|
1505 end
|
jcallahan@167
|
1506 end
|
jcallahan@167
|
1507
|
jcallahan@167
|
1508
|
jcallahan@167
|
1509 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1510 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1511 end
|
jcallahan@167
|
1512
|
jcallahan@167
|
1513
|
jcallahan@92
|
1514 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1515 if not private.trainer_shown then
|
jcallahan@167
|
1516 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1517
|
jcallahan@167
|
1518 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1519 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1520
|
jcallahan@167
|
1521 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1522 return
|
jcallahan@167
|
1523 end
|
jcallahan@167
|
1524 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1525 private.profession_level = prof_level
|
jcallahan@167
|
1526
|
jcallahan@167
|
1527 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1528 end
|
jcallahan@167
|
1529 end
|
jcallahan@167
|
1530
|
jcallahan@40
|
1531 if currently_drunk then
|
jcallahan@40
|
1532 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1533 currently_drunk = nil
|
jcallahan@40
|
1534 end
|
jcallahan@40
|
1535 return
|
jcallahan@40
|
1536 end
|
jcallahan@40
|
1537
|
jcallahan@40
|
1538 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1539 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1540 currently_drunk = true
|
jcallahan@40
|
1541 break
|
jcallahan@40
|
1542 end
|
jcallahan@40
|
1543 end
|
jcallahan@40
|
1544 end
|
jcallahan@40
|
1545 end
|
jcallahan@40
|
1546
|
jcallahan@307
|
1547
|
jcallahan@331
|
1548 do
|
jcallahan@23
|
1549 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1550 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1551
|
jcallahan@23
|
1552 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1553 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1554 return
|
jcallahan@23
|
1555 end
|
jcallahan@34
|
1556 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1557
|
jcallahan@171
|
1558 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1559 return
|
jcallahan@23
|
1560 end
|
jcallahan@23
|
1561
|
jcallahan@23
|
1562 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1563 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1564 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1565 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1566 end
|
jcallahan@23
|
1567 end
|
jcallahan@23
|
1568
|
jcallahan@115
|
1569 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1570
|
jcallahan@246
|
1571 local previous_combat_event = {}
|
jcallahan@246
|
1572
|
jcallahan@23
|
1573 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1574 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1575 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1576 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1577 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1578 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1579
|
jcallahan@171
|
1580 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1581 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1582 end
|
jcallahan@115
|
1583 end
|
jcallahan@115
|
1584 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1585 end,
|
jcallahan@65
|
1586 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1587 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1588
|
jcallahan@171
|
1589 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1590 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1591 ClearKilledNPC()
|
jcallahan@98
|
1592 private.harvesting = nil
|
jcallahan@65
|
1593 return
|
jcallahan@65
|
1594 end
|
jcallahan@177
|
1595
|
jcallahan@246
|
1596 if source_guid == "" then
|
jcallahan@246
|
1597 source_guid = nil
|
jcallahan@246
|
1598 end
|
jcallahan@246
|
1599 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1600 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1601
|
jcallahan@299
|
1602 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1603 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1604 table.wipe(previous_combat_event)
|
jcallahan@217
|
1605 ClearKilledNPC()
|
jcallahan@306
|
1606 else
|
jcallahan@317
|
1607 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1608 end
|
jcallahan@177
|
1609 killed_npc_id = unit_idnum
|
jcallahan@177
|
1610 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@65
|
1611 end,
|
jcallahan@23
|
1612 }
|
jcallahan@23
|
1613
|
jcallahan@23
|
1614
|
jcallahan@246
|
1615 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1616 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1617 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1618 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1619 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1620 SWING_MISSED = true,
|
jcallahan@246
|
1621 }
|
jcallahan@246
|
1622
|
jcallahan@299
|
1623 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1624 RANGE_DAMAGE = true,
|
jcallahan@299
|
1625 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1626 SPELL_DAMAGE = true,
|
jcallahan@299
|
1627 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1628 SWING_DAMAGE = true,
|
jcallahan@299
|
1629 }
|
jcallahan@299
|
1630
|
jcallahan@246
|
1631
|
jcallahan@92
|
1632 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1633 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1634
|
jcallahan@23
|
1635 if not combat_log_func then
|
jcallahan@299
|
1636 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1637 table.wipe(previous_combat_event)
|
jcallahan@246
|
1638 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1639
|
jcallahan@299
|
1640 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1641 previous_combat_event.party_damage = true
|
jcallahan@299
|
1642 end
|
jcallahan@246
|
1643 end
|
jcallahan@23
|
1644 return
|
jcallahan@23
|
1645 end
|
jcallahan@23
|
1646 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1647
|
jcallahan@297
|
1648 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1649 table.wipe(previous_combat_event)
|
jcallahan@297
|
1650 end
|
jcallahan@23
|
1651 end
|
jcallahan@23
|
1652
|
MMOSimca@337
|
1653
|
jcallahan@44
|
1654 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1655 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1656 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1657 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1658 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1659
|
jcallahan@44
|
1660
|
jcallahan@92
|
1661 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1662 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1663 return
|
jcallahan@44
|
1664 end
|
jcallahan@44
|
1665 UpdateFactionData()
|
jcallahan@44
|
1666
|
jcallahan@46
|
1667 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1668 return
|
jcallahan@46
|
1669 end
|
jcallahan@177
|
1670 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1671 ClearKilledNPC()
|
jcallahan@46
|
1672
|
jcallahan@44
|
1673 if not npc then
|
jcallahan@98
|
1674 private.harvesting = nil
|
jcallahan@44
|
1675 return
|
jcallahan@44
|
1676 end
|
jcallahan@98
|
1677 npc.harvested = private.harvesting
|
jcallahan@98
|
1678 private.harvesting = nil
|
jcallahan@98
|
1679
|
jcallahan@44
|
1680 local modifier = 1
|
jcallahan@44
|
1681
|
MMOSimca@340
|
1682 -- Check for modifiers from known spells
|
jcallahan@44
|
1683 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1684 modifier = modifier + 0.1
|
jcallahan@44
|
1685 end
|
jcallahan@44
|
1686 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1687 modifier = modifier + 0.1
|
jcallahan@44
|
1688 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1689 modifier = modifier + 0.05
|
jcallahan@44
|
1690 end
|
jcallahan@44
|
1691
|
MMOSimca@340
|
1692 -- Determine faction ID
|
MMOSimca@340
|
1693 local faction_ID
|
MMOSimca@340
|
1694 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1695 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1696 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1697 end
|
MMOSimca@340
|
1698 end
|
MMOSimca@340
|
1699 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1700 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1701 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1702 if has_bonus_rep_gain then
|
MMOSimca@340
|
1703 modifier = modifier + 1
|
MMOSimca@340
|
1704 end
|
MMOSimca@340
|
1705 end
|
MMOSimca@340
|
1706
|
MMOSimca@340
|
1707 -- Check for modifiers from buffs
|
MMOSimca@340
|
1708 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1709 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1710 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1711
|
jcallahan@44
|
1712 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1713 if buff_data_table.ignore then
|
MMOSimca@340
|
1714 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1715 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1716 return
|
MMOSimca@340
|
1717 else
|
MMOSimca@340
|
1718 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1719 end
|
jcallahan@44
|
1720 end
|
jcallahan@44
|
1721 end
|
jcallahan@44
|
1722 end
|
MMOSimca@340
|
1723
|
jcallahan@65
|
1724 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1725 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1726 end
|
jcallahan@44
|
1727 end -- do-block
|
jcallahan@18
|
1728
|
jcallahan@18
|
1729
|
jcallahan@140
|
1730 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1731 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1732 return
|
jcallahan@140
|
1733 end
|
jcallahan@140
|
1734 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1735
|
jcallahan@140
|
1736 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1737 text = "NONE"
|
jcallahan@140
|
1738 else
|
jcallahan@140
|
1739 current_action.fishing_target = true
|
jcallahan@140
|
1740 end
|
jcallahan@140
|
1741 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1742 end
|
jcallahan@140
|
1743
|
jcallahan@140
|
1744
|
jcallahan@92
|
1745 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1746 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1747
|
jcallahan@42
|
1748 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1749 return
|
jcallahan@42
|
1750 end
|
jcallahan@42
|
1751 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1752 end
|
jcallahan@42
|
1753
|
jcallahan@42
|
1754
|
jcallahan@13
|
1755 do
|
MMOSimca@343
|
1756 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1757 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1758 [AF.ITEM] = function()
|
jcallahan@16
|
1759 local locked_item_id
|
jcallahan@16
|
1760
|
jcallahan@16
|
1761 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1762 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1763 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1764
|
jcallahan@324
|
1765 if is_locked and is_lootable then
|
jcallahan@16
|
1766 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1767 break
|
jcallahan@16
|
1768 end
|
jcallahan@16
|
1769 end
|
jcallahan@165
|
1770
|
jcallahan@165
|
1771 if locked_item_id then
|
jcallahan@165
|
1772 break
|
jcallahan@165
|
1773 end
|
jcallahan@16
|
1774 end
|
jcallahan@16
|
1775
|
jcallahan@122
|
1776 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1777 return false
|
jcallahan@16
|
1778 end
|
jcallahan@122
|
1779 current_action.identifier = locked_item_id
|
jcallahan@16
|
1780 return true
|
jcallahan@16
|
1781 end,
|
jcallahan@322
|
1782 [AF.NPC] = true,
|
jcallahan@14
|
1783 [AF.OBJECT] = true,
|
jcallahan@17
|
1784 [AF.ZONE] = function()
|
jcallahan@140
|
1785 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1786 return _G.IsFishingLoot()
|
jcallahan@17
|
1787 end,
|
jcallahan@13
|
1788 }
|
jcallahan@13
|
1789
|
jcallahan@13
|
1790
|
MMOSimca@343
|
1791 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1792 [AF.ITEM] = function()
|
jcallahan@28
|
1793 GenericLootUpdate("items")
|
jcallahan@28
|
1794 end,
|
jcallahan@28
|
1795 [AF.NPC] = function()
|
jcallahan@75
|
1796 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1797 local loot_label = current_loot.label
|
jcallahan@77
|
1798 local source_list = {}
|
jcallahan@75
|
1799
|
jcallahan@131
|
1800 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1801 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1802 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1803
|
jcallahan@75
|
1804 if npc then
|
jcallahan@248
|
1805 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1806 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1807
|
jcallahan@78
|
1808 if not source_list[source_guid] then
|
jcallahan@77
|
1809 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1810 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1811 source_list[source_guid] = true
|
jcallahan@77
|
1812 end
|
jcallahan@77
|
1813
|
jcallahan@309
|
1814 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1815 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1816
|
jcallahan@312
|
1817 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1818 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1819 elseif loot_token == "money" then
|
jcallahan@312
|
1820 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1821 else
|
jcallahan@312
|
1822 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1823 end
|
jcallahan@75
|
1824 end
|
jcallahan@75
|
1825 end
|
jcallahan@75
|
1826 end
|
jcallahan@16
|
1827 end,
|
jcallahan@13
|
1828 [AF.OBJECT] = function()
|
jcallahan@28
|
1829 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1830 end,
|
jcallahan@17
|
1831 [AF.ZONE] = function()
|
MMOSimca@328
|
1832 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1833 return
|
MMOSimca@328
|
1834 end
|
jcallahan@141
|
1835 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1836
|
jcallahan@41
|
1837 -- This will start life as a boolean true.
|
jcallahan@131
|
1838 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1839 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1840 drops = {}
|
jcallahan@41
|
1841 }
|
jcallahan@41
|
1842 end
|
jcallahan@132
|
1843 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1844 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1845
|
jcallahan@131
|
1846 if current_loot.sources then
|
jcallahan@131
|
1847 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1848 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1849 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1850 end
|
jcallahan@131
|
1851 end
|
jcallahan@131
|
1852 end
|
jcallahan@131
|
1853
|
jcallahan@131
|
1854 if #current_loot.list <= 0 then
|
jcallahan@131
|
1855 return
|
jcallahan@131
|
1856 end
|
jcallahan@131
|
1857
|
jcallahan@131
|
1858 for index = 1, #current_loot.list do
|
jcallahan@131
|
1859 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1860 end
|
jcallahan@13
|
1861 end,
|
jcallahan@13
|
1862 }
|
jcallahan@13
|
1863
|
jcallahan@79
|
1864 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1865 local loot_guid_registry = {}
|
jcallahan@124
|
1866
|
jcallahan@124
|
1867
|
jcallahan@124
|
1868 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1869 current_loot = nil
|
jcallahan@131
|
1870 table.wipe(current_action)
|
jcallahan@124
|
1871 end
|
jcallahan@124
|
1872
|
jcallahan@13
|
1873
|
jcallahan@322
|
1874 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
1875 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1876 local num_guids = 0
|
jcallahan@322
|
1877
|
MMOSimca@344
|
1878 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@348
|
1879 if private.SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
1880 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
1881 table.wipe(current_action)
|
MMOSimca@344
|
1882 return false
|
MMOSimca@344
|
1883 end
|
MMOSimca@344
|
1884
|
jcallahan@322
|
1885 table.wipe(current_action)
|
jcallahan@322
|
1886
|
jcallahan@322
|
1887 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
1888 local loot_info = {
|
jcallahan@322
|
1889 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
1890 }
|
jcallahan@322
|
1891
|
jcallahan@322
|
1892 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
1893 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
1894
|
jcallahan@322
|
1895 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
1896 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
1897
|
jcallahan@322
|
1898 if unit_type and unit_idnum then
|
jcallahan@322
|
1899 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
1900 unit_type,
|
jcallahan@322
|
1901 unit_idnum
|
jcallahan@322
|
1902 }
|
jcallahan@322
|
1903
|
jcallahan@322
|
1904 num_guids = num_guids + 1
|
jcallahan@322
|
1905 end
|
jcallahan@322
|
1906 end
|
jcallahan@322
|
1907 end
|
jcallahan@322
|
1908 end
|
jcallahan@322
|
1909 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
1910
|
jcallahan@322
|
1911 if num_guids == 0 then
|
jcallahan@322
|
1912 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
1913 return false
|
jcallahan@322
|
1914 end
|
jcallahan@326
|
1915
|
jcallahan@322
|
1916 local num_npcs = 0
|
jcallahan@322
|
1917 local num_objects = 0
|
jcallahan@324
|
1918 local num_itemcontainers = 0
|
jcallahan@322
|
1919
|
jcallahan@322
|
1920 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
1921 local unit_type = guid_data[1]
|
jcallahan@324
|
1922 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
1923
|
jcallahan@322
|
1924 if loot_label then
|
jcallahan@322
|
1925 local unit_idnum = guid_data[2]
|
jcallahan@322
|
1926
|
jcallahan@322
|
1927 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
1928 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
1929 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
1930 current_action.loot_label = loot_label
|
jcallahan@322
|
1931 current_action.spell_label = "OPENING"
|
jcallahan@322
|
1932 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
1933 current_action.identifier = unit_idnum
|
jcallahan@322
|
1934 num_objects = num_objects + 1
|
jcallahan@322
|
1935 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
1936 current_action.loot_label = loot_label
|
jcallahan@322
|
1937 current_action.target_type = AF.NPC
|
jcallahan@322
|
1938 current_action.identifier = unit_idnum
|
jcallahan@322
|
1939 num_npcs = num_npcs + 1
|
jcallahan@324
|
1940 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
1941 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
1942 current_action.loot_label = loot_label
|
jcallahan@324
|
1943 current_action.target_type = AF.ITEM
|
jcallahan@324
|
1944 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
1945 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
1946 end
|
jcallahan@322
|
1947 else
|
jcallahan@322
|
1948 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
1949 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
1950 return false
|
jcallahan@322
|
1951 end
|
jcallahan@322
|
1952 end
|
jcallahan@322
|
1953
|
jcallahan@322
|
1954 if not current_action.target_type then
|
jcallahan@322
|
1955 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
1956 return false
|
jcallahan@322
|
1957 end
|
jcallahan@322
|
1958
|
jcallahan@322
|
1959 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
1960 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
1961 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
1962 return false
|
jcallahan@322
|
1963 end
|
jcallahan@322
|
1964
|
jcallahan@322
|
1965 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
1966 return true
|
jcallahan@322
|
1967 end
|
jcallahan@322
|
1968
|
jcallahan@322
|
1969
|
MMOSimca@343
|
1970 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1971 if current_loot then
|
jcallahan@322
|
1972 current_loot = nil
|
jcallahan@322
|
1973 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1974
|
jcallahan@322
|
1975 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1976 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1977 return
|
jcallahan@322
|
1978 end
|
jcallahan@18
|
1979 end
|
jcallahan@151
|
1980
|
jcallahan@151
|
1981 if not current_action.target_type then
|
jcallahan@322
|
1982 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1983
|
jcallahan@322
|
1984 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1985 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1986 return
|
jcallahan@322
|
1987 end
|
jcallahan@151
|
1988 end
|
MMOSimca@343
|
1989 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
1990 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1991
|
jcallahan@14
|
1992 if not verify_func or not update_func then
|
jcallahan@322
|
1993 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
1994 return
|
jcallahan@13
|
1995 end
|
jcallahan@13
|
1996
|
jcallahan@14
|
1997 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
1998 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
1999 return
|
jcallahan@14
|
2000 end
|
jcallahan@80
|
2001 local guids_used = {}
|
jcallahan@132
|
2002
|
jcallahan@301
|
2003 InitializeCurrentLoot()
|
jcallahan@217
|
2004 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2005
|
jcallahan@55
|
2006 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2007 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2008 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2009 local loot_info = {
|
jcallahan@237
|
2010 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2011 }
|
jcallahan@13
|
2012
|
jcallahan@237
|
2013 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2014 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2015 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2016
|
jcallahan@237
|
2017 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2018 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2019 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2020 if slot_quantity then
|
jcallahan@324
|
2021 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2022 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2023 loot_quantity = slot_quantity
|
jcallahan@324
|
2024 end
|
jcallahan@324
|
2025 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2026 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2027
|
jcallahan@324
|
2028 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@324
|
2029 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2030 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2031 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2032 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@309
|
2033 guids_used[source_guid] = true
|
jcallahan@324
|
2034 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@324
|
2035 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2036 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2037 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2038 else
|
jcallahan@324
|
2039 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2040 current_loot.sources[source_guid]["money"] = current_loot.sources[source_guid]["money"] or 0 + loot_quantity
|
jcallahan@324
|
2041 guids_used[source_guid] = true
|
jcallahan@324
|
2042 end
|
jcallahan@324
|
2043 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2044 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2045 if icon_texture then
|
jcallahan@324
|
2046 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2047 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2048 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2049 else
|
jcallahan@324
|
2050 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2051
|
jcallahan@324
|
2052 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2053 current_loot.sources[source_guid][currency_token] = current_loot.sources[source_guid][currency_token] or 0 + loot_quantity
|
jcallahan@324
|
2054 guids_used[source_guid] = true
|
jcallahan@324
|
2055 end
|
jcallahan@324
|
2056 else
|
jcallahan@324
|
2057 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2058 end
|
jcallahan@308
|
2059 end
|
jcallahan@324
|
2060 else
|
jcallahan@324
|
2061 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
jcallahan@324
|
2062 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2063 end
|
jcallahan@75
|
2064 end
|
jcallahan@13
|
2065 end
|
jcallahan@13
|
2066 end
|
jcallahan@80
|
2067
|
jcallahan@81
|
2068 for guid in pairs(guids_used) do
|
jcallahan@217
|
2069 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2070 end
|
jcallahan@13
|
2071 update_func()
|
jcallahan@1
|
2072 end
|
jcallahan@13
|
2073 end -- do-block
|
jcallahan@0
|
2074
|
jcallahan@0
|
2075
|
jcallahan@89
|
2076 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2077 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2078
|
jcallahan@89
|
2079 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2080 return
|
jcallahan@89
|
2081 end
|
jcallahan@89
|
2082 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2083 end
|
jcallahan@89
|
2084
|
jcallahan@89
|
2085
|
jcallahan@44
|
2086 do
|
jcallahan@44
|
2087 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2088 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2089 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2090 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2091 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2092 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2093 }
|
jcallahan@5
|
2094
|
jcallahan@68
|
2095 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2096 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2097 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2098
|
jcallahan@133
|
2099 local current_merchant
|
jcallahan@133
|
2100 local merchant_standing
|
jcallahan@133
|
2101
|
jcallahan@133
|
2102 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2103 current_merchant = nil
|
jcallahan@133
|
2104 merchant_standing = nil
|
jcallahan@133
|
2105 end
|
jcallahan@133
|
2106
|
jcallahan@133
|
2107
|
jcallahan@89
|
2108 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2109 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2110 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2111
|
jcallahan@171
|
2112 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2113 return
|
jcallahan@133
|
2114 end
|
jcallahan@331
|
2115 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2116 merchant_standing = faction_standing
|
jcallahan@133
|
2117 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2118 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2119 end
|
jcallahan@55
|
2120 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2121 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2122 _G.MerchantFrame_Update()
|
jcallahan@57
|
2123
|
jcallahan@150
|
2124 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2125
|
jcallahan@44
|
2126 for item_index = 1, num_items do
|
jcallahan@44
|
2127 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2128 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2129
|
jcallahan@324
|
2130 DatamineTT:ClearLines()
|
jcallahan@324
|
2131 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2132
|
jcallahan@324
|
2133 if not item_id then
|
jcallahan@324
|
2134 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2135 item_id = ItemLinkToID(item_link)
|
MMOSimca@328
|
2136 if item_id then
|
MMOSimca@328
|
2137 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - %s", event_name, item_id)
|
MMOSimca@328
|
2138 else
|
MMOSimca@328
|
2139 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - nil", event_name)
|
MMOSimca@328
|
2140 end
|
jcallahan@324
|
2141 end
|
jcallahan@324
|
2142
|
jcallahan@44
|
2143 if item_id and item_id > 0 then
|
jcallahan@44
|
2144 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2145
|
jcallahan@68
|
2146 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2147
|
jcallahan@68
|
2148 for line_index = 1, num_lines do
|
jcallahan@68
|
2149 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2150
|
jcallahan@68
|
2151 if not current_line then
|
jcallahan@68
|
2152 break
|
jcallahan@68
|
2153 end
|
jcallahan@68
|
2154 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2155
|
jcallahan@68
|
2156 if faction or reputation then
|
jcallahan@68
|
2157 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2158 break
|
jcallahan@68
|
2159 end
|
jcallahan@68
|
2160 end
|
jcallahan@68
|
2161
|
jcallahan@87
|
2162 for line_index = 1, num_lines do
|
jcallahan@87
|
2163 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2164
|
jcallahan@87
|
2165 if not current_line then
|
jcallahan@87
|
2166 break
|
jcallahan@87
|
2167 end
|
jcallahan@87
|
2168 local line_text = current_line:GetText()
|
jcallahan@87
|
2169 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2170
|
jcallahan@87
|
2171 if quest_name then
|
jcallahan@87
|
2172 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2173 break
|
jcallahan@87
|
2174 end
|
jcallahan@87
|
2175 end
|
jcallahan@87
|
2176
|
jcallahan@44
|
2177 if extended_cost then
|
jcallahan@53
|
2178 local battleground_rating = 0
|
jcallahan@53
|
2179 local personal_rating = 0
|
jcallahan@53
|
2180 local required_season_amount
|
jcallahan@5
|
2181
|
jcallahan@68
|
2182 for line_index = 1, num_lines do
|
jcallahan@44
|
2183 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2184
|
jcallahan@44
|
2185 if not current_line then
|
jcallahan@44
|
2186 break
|
jcallahan@44
|
2187 end
|
jcallahan@53
|
2188 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2189
|
jcallahan@44
|
2190 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2191 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2192 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2193 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2194
|
jcallahan@44
|
2195 if match1 or match2 then
|
jcallahan@44
|
2196 break
|
jcallahan@44
|
2197 end
|
jcallahan@44
|
2198 end
|
jcallahan@5
|
2199 end
|
jcallahan@44
|
2200 local currency_list = {}
|
jcallahan@44
|
2201 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2202
|
jcallahan@50
|
2203 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2204 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2205 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2206
|
jcallahan@44
|
2207 for cost_index = 1, item_count do
|
jcallahan@324
|
2208 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2209 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2210 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2211
|
jcallahan@317
|
2212 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2213 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2214 end
|
jcallahan@317
|
2215
|
jcallahan@317
|
2216 if currency_identifier then
|
jcallahan@317
|
2217 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2218 end
|
jcallahan@44
|
2219 end
|
jcallahan@44
|
2220
|
jcallahan@44
|
2221 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2222 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2223 end
|
jcallahan@5
|
2224 end
|
jcallahan@133
|
2225 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2226 end
|
jcallahan@44
|
2227 end
|
jcallahan@5
|
2228
|
jcallahan@44
|
2229 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2230 current_merchant.can_repair = true
|
jcallahan@5
|
2231 end
|
jcallahan@57
|
2232 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2233 _G.MerchantFrame_Update()
|
jcallahan@4
|
2234 end
|
jcallahan@44
|
2235 end -- do-block
|
jcallahan@4
|
2236
|
jcallahan@89
|
2237
|
jcallahan@92
|
2238 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2239 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2240 return
|
jcallahan@25
|
2241 end
|
jcallahan@34
|
2242 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2243
|
jcallahan@171
|
2244 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2245 return
|
jcallahan@25
|
2246 end
|
jcallahan@29
|
2247 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2248 table.wipe(current_action)
|
jcallahan@25
|
2249 end
|
jcallahan@25
|
2250
|
jcallahan@25
|
2251
|
jcallahan@115
|
2252 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@324
|
2253 -- This function produces data currently unused by wowdb.com and it makes debugging errors in the .lua output nearly impossible due to the massive bloat.
|
MMOSimca@346
|
2254 if DEBUGGING then
|
jcallahan@309
|
2255 return
|
jcallahan@309
|
2256 end
|
jcallahan@309
|
2257
|
jcallahan@115
|
2258 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2259
|
jcallahan@115
|
2260 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2261 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2262
|
jcallahan@115
|
2263 if is_owned then
|
jcallahan@115
|
2264 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2265
|
jcallahan@139
|
2266 if rarity then
|
jcallahan@139
|
2267 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2268 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2269 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2270 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2271 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2272 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2273
|
jcallahan@139
|
2274 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2275 data.max_health = max_health
|
jcallahan@139
|
2276 data.attack = attack
|
jcallahan@139
|
2277 data.speed = speed
|
jcallahan@139
|
2278 end
|
jcallahan@115
|
2279 end
|
jcallahan@115
|
2280 end
|
jcallahan@115
|
2281 end
|
jcallahan@115
|
2282
|
jcallahan@115
|
2283
|
jcallahan@156
|
2284 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2285 private.in_combat = true
|
jcallahan@156
|
2286 end
|
jcallahan@156
|
2287
|
jcallahan@156
|
2288
|
jcallahan@156
|
2289 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2290 private.in_combat = nil
|
jcallahan@156
|
2291
|
jcallahan@156
|
2292 if private.set_area_id then
|
jcallahan@299
|
2293 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2294 private.set_area_id = nil
|
jcallahan@156
|
2295 end
|
jcallahan@156
|
2296 end
|
jcallahan@156
|
2297
|
jcallahan@156
|
2298
|
jcallahan@118
|
2299 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2300 if not TargetedNPC() then
|
jcallahan@118
|
2301 return
|
jcallahan@2
|
2302 end
|
jcallahan@151
|
2303 current_action.target_type = AF.NPC
|
jcallahan@118
|
2304 self:UpdateTargetLocation()
|
jcallahan@118
|
2305 end
|
jcallahan@2
|
2306
|
jcallahan@89
|
2307
|
jcallahan@12
|
2308 do
|
jcallahan@12
|
2309 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2310 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2311
|
jcallahan@12
|
2312 if not unit_name then
|
jcallahan@12
|
2313 return
|
jcallahan@12
|
2314 end
|
jcallahan@34
|
2315 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
2316
|
jcallahan@12
|
2317 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2318 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2319 end
|
jcallahan@19
|
2320 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2321 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2322 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2323
|
jcallahan@24
|
2324 return quest
|
jcallahan@12
|
2325 end
|
jcallahan@10
|
2326
|
jcallahan@12
|
2327
|
jcallahan@92
|
2328 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2329 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2330
|
jcallahan@112
|
2331 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2332 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2333 end
|
jcallahan@67
|
2334 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2335 ClearKilledNPC()
|
jcallahan@10
|
2336 end
|
jcallahan@10
|
2337
|
jcallahan@12
|
2338
|
jcallahan@92
|
2339 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2340 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2341
|
jcallahan@46
|
2342 if not quest then
|
jcallahan@46
|
2343 return
|
jcallahan@46
|
2344 end
|
jcallahan@24
|
2345 quest.classes = quest.classes or {}
|
jcallahan@27
|
2346 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2347
|
jcallahan@24
|
2348 quest.races = quest.races or {}
|
jcallahan@100
|
2349 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2350 end
|
jcallahan@12
|
2351 end -- do-block
|
jcallahan@9
|
2352
|
jcallahan@9
|
2353
|
jcallahan@92
|
2354 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2355 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2356 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2357 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2358
|
jcallahan@36
|
2359 while processed_quests <= num_quests do
|
MMOSimca@329
|
2360 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2361
|
jcallahan@84
|
2362 if quest_id == 0 then
|
jcallahan@84
|
2363 processed_quests = processed_quests + 1
|
jcallahan@84
|
2364 elseif not is_header then
|
jcallahan@36
|
2365 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2366
|
jcallahan@36
|
2367 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2368 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2369 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2370 processed_quests = processed_quests + 1
|
jcallahan@36
|
2371 end
|
jcallahan@36
|
2372 entry_index = entry_index + 1
|
jcallahan@36
|
2373 end
|
jcallahan@36
|
2374 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2375 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2376 end
|
jcallahan@4
|
2377
|
jcallahan@4
|
2378
|
jcallahan@97
|
2379 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2380 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2381 return
|
jcallahan@112
|
2382 end
|
jcallahan@97
|
2383 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2384 end
|
jcallahan@97
|
2385
|
jcallahan@97
|
2386
|
jcallahan@92
|
2387 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2388 if unit_id ~= "player" then
|
jcallahan@4
|
2389 return
|
jcallahan@4
|
2390 end
|
jcallahan@4
|
2391 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2392 end
|
jcallahan@4
|
2393
|
jcallahan@4
|
2394
|
jcallahan@92
|
2395 do
|
jcallahan@92
|
2396 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2397 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2398 Forge = forge_spell_ids,
|
jcallahan@92
|
2399 }
|
jcallahan@92
|
2400
|
jcallahan@92
|
2401
|
jcallahan@167
|
2402 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
2403 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
2404 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
2405
|
jcallahan@167
|
2406 if required_tool then
|
jcallahan@167
|
2407 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
2408 if required_tool:find(tool_name) then
|
jcallahan@167
|
2409 registry[spell_id] = true
|
jcallahan@167
|
2410 end
|
jcallahan@167
|
2411 end
|
jcallahan@167
|
2412 end
|
jcallahan@167
|
2413 end
|
jcallahan@167
|
2414
|
jcallahan@167
|
2415
|
jcallahan@92
|
2416 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2417 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2418
|
jcallahan@92
|
2419 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2420 return
|
jcallahan@92
|
2421 end
|
jcallahan@167
|
2422 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2423 end
|
jcallahan@92
|
2424 end -- do-block
|
jcallahan@92
|
2425
|
jcallahan@92
|
2426
|
jcallahan@167
|
2427 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2428 private.trainer_shown = nil
|
jcallahan@167
|
2429 end
|
jcallahan@167
|
2430
|
jcallahan@167
|
2431
|
jcallahan@92
|
2432 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2433 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2434 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2435
|
jcallahan@164
|
2436 if not trainer then
|
jcallahan@58
|
2437 return
|
jcallahan@58
|
2438 end
|
jcallahan@331
|
2439 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2440 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2441
|
jcallahan@167
|
2442 private.trainer_shown = true
|
jcallahan@167
|
2443
|
jcallahan@27
|
2444 -- Get the initial trainer filters
|
MMOSimca@344
|
2445 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2446 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2447 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2448
|
jcallahan@27
|
2449 -- Clear the trainer filters
|
MMOSimca@344
|
2450 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2451 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2452 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2453
|
jcallahan@27
|
2454 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2455 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2456
|
jcallahan@27
|
2457 if spell_name then
|
jcallahan@27
|
2458 DatamineTT:ClearLines()
|
jcallahan@27
|
2459 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2460
|
jcallahan@27
|
2461 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2462
|
jcallahan@43
|
2463 if spell_id then
|
jcallahan@164
|
2464 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2465
|
jcallahan@164
|
2466 if not class_professions then
|
jcallahan@164
|
2467 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2468 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2469 end
|
jcallahan@43
|
2470 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2471 profession = profession or "General"
|
jcallahan@43
|
2472
|
jcallahan@164
|
2473 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2474
|
jcallahan@43
|
2475 if not profession_skills then
|
jcallahan@43
|
2476 class_professions[profession] = {}
|
jcallahan@43
|
2477 profession_skills = class_professions[profession]
|
jcallahan@43
|
2478 end
|
jcallahan@173
|
2479 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2480 end
|
jcallahan@27
|
2481 end
|
jcallahan@27
|
2482 end
|
jcallahan@27
|
2483 -- Reset the filters to what they were before
|
MMOSimca@344
|
2484 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2485 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2486 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2487 end
|
jcallahan@27
|
2488
|
jcallahan@27
|
2489
|
jcallahan@1
|
2490 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2491 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2492 return
|
jcallahan@1
|
2493 end
|
jcallahan@1
|
2494 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2495
|
jcallahan@1
|
2496 if not spell_label then
|
jcallahan@1
|
2497 return
|
jcallahan@1
|
2498 end
|
jcallahan@306
|
2499
|
MMOSimca@343
|
2500 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2501 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2502 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2503
|
jcallahan@150
|
2504 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2505 unit_name = target_name
|
jcallahan@150
|
2506 unit_id = "target"
|
jcallahan@1
|
2507 end
|
jcallahan@1
|
2508 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2509 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2510 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2511 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2512 return
|
MMOSimca@328
|
2513 end
|
jcallahan@28
|
2514
|
jcallahan@205
|
2515 table.wipe(current_action)
|
jcallahan@122
|
2516 current_action.instance_token = instance_token
|
jcallahan@122
|
2517 current_action.map_level = map_level
|
jcallahan@122
|
2518 current_action.x = x
|
jcallahan@122
|
2519 current_action.y = y
|
jcallahan@122
|
2520 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2521 current_action.spell_label = spell_label
|
jcallahan@105
|
2522
|
jcallahan@105
|
2523 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2524 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2525 end
|
jcallahan@1
|
2526
|
jcallahan@151
|
2527 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2528 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2529 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2530 return
|
jcallahan@16
|
2531 end
|
jcallahan@123
|
2532 current_action.target_type = AF.NPC
|
jcallahan@16
|
2533 end
|
jcallahan@16
|
2534 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2535 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2536
|
jcallahan@150
|
2537 if item_name and item_name == target_name then
|
jcallahan@150
|
2538 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2539 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2540 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2541 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2542 end
|
jcallahan@150
|
2543 elseif not item_name and not unit_name then
|
jcallahan@1
|
2544 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2545 if target_name == "" then
|
jcallahan@17
|
2546 return
|
jcallahan@17
|
2547 end
|
jcallahan@122
|
2548 current_action.object_name = target_name
|
jcallahan@123
|
2549 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2550 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2551 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2552 end
|
jcallahan@1
|
2553 end
|
jcallahan@1
|
2554 private.tracked_line = spell_line
|
jcallahan@0
|
2555 end
|
jcallahan@0
|
2556
|
jcallahan@94
|
2557
|
jcallahan@312
|
2558 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2559 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2560 ClearKilledBossID()
|
jcallahan@306
|
2561 ClearLootToastContainerID()
|
MMOSimca@336
|
2562 private.raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2563 else
|
MMOSimca@336
|
2564 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2565 return
|
jcallahan@1
|
2566 end
|
jcallahan@306
|
2567
|
jcallahan@324
|
2568 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2569 if loot_toast_data then
|
MMOSimca@336
|
2570 local npc_id = private.raid_boss_id
|
jcallahan@317
|
2571
|
jcallahan@324
|
2572 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2573 local upper_limit = 0
|
jcallahan@317
|
2574 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2575 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2576 end
|
jcallahan@317
|
2577
|
jcallahan@317
|
2578 for i = 0, upper_limit do
|
jcallahan@317
|
2579 local temp_npc_id = npc_id
|
jcallahan@317
|
2580
|
jcallahan@317
|
2581 if i > 0 then
|
jcallahan@317
|
2582 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2583 end
|
jcallahan@317
|
2584
|
jcallahan@317
|
2585 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2586 if npc then
|
jcallahan@324
|
2587 -- Create needed npc fields if required
|
jcallahan@317
|
2588 local loot_label = "drops"
|
jcallahan@317
|
2589 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2590 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2591 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2592
|
jcallahan@317
|
2593 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2594 local data = loot_toast_data[index]
|
jcallahan@317
|
2595 local loot_type = data[1]
|
jcallahan@317
|
2596 local hyperlink = data[2]
|
jcallahan@317
|
2597 local quantity = data[3]
|
jcallahan@317
|
2598
|
jcallahan@317
|
2599 if loot_type == "item" then
|
jcallahan@317
|
2600 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2601 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2602 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2603 elseif loot_type == "money" then
|
jcallahan@317
|
2604 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2605 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2606 elseif loot_type == "currency" then
|
jcallahan@317
|
2607 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2608 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@324
|
2609 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
2610 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
2611 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
2612 end
|
jcallahan@317
|
2613 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2614 end
|
jcallahan@307
|
2615 end
|
jcallahan@317
|
2616
|
jcallahan@317
|
2617 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2618 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2619 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2620 end
|
jcallahan@317
|
2621 else
|
jcallahan@317
|
2622 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2623 end
|
jcallahan@307
|
2624 end
|
jcallahan@307
|
2625 end
|
jcallahan@307
|
2626
|
jcallahan@307
|
2627 ClearLootToastData()
|
jcallahan@307
|
2628
|
jcallahan@307
|
2629 killed_boss_id_timer_handle = WDP:ScheduleTimer(ClearKilledBossID, 5) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2630 end
|
jcallahan@306
|
2631
|
jcallahan@306
|
2632
|
jcallahan@306
|
2633 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2634 if unit_id ~= "player" then
|
jcallahan@306
|
2635 return
|
jcallahan@306
|
2636 end
|
jcallahan@306
|
2637 private.tracked_line = nil
|
jcallahan@306
|
2638 private.previous_spell_id = spell_id
|
jcallahan@306
|
2639
|
MMOSimca@345
|
2640 -- Handle Logging spell casts
|
MMOSimca@345
|
2641 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2642 last_timber_spell_id = spell_id
|
MMOSimca@345
|
2643 for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] do
|
MMOSimca@345
|
2644 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id][timber_variant]))
|
MMOSimca@345
|
2645 end
|
MMOSimca@345
|
2646 return
|
MMOSimca@345
|
2647 end
|
MMOSimca@345
|
2648
|
MMOSimca@345
|
2649 -- Handle Loot Toast spell casts
|
jcallahan@306
|
2650 if private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2651 ClearKilledBossID()
|
jcallahan@306
|
2652 ClearLootToastContainerID()
|
jcallahan@307
|
2653 ClearLootToastData()
|
jcallahan@306
|
2654
|
jcallahan@306
|
2655 private.loot_toast_container_id = private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
jcallahan@306
|
2656 loot_toast_container_timer_handle = WDP:ScheduleTimer(ClearLootToastContainerID, 1) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2657 return
|
jcallahan@306
|
2658 end
|
jcallahan@306
|
2659
|
MMOSimca@347
|
2660 -- For Crates of Salvage (and potentially other items based on spell casts in the future which need manual handling)
|
MMOSimca@347
|
2661 if private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2662 -- Set up timer
|
MMOSimca@349
|
2663 Debug("%s: Beginning Salvage loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@349
|
2664 chat_loot_timer_handle = WDP:ScheduleTimer(ClearTimeBasedLootData, 1)
|
MMOSimca@347
|
2665
|
MMOSimca@347
|
2666 -- Standard item handling setup
|
MMOSimca@347
|
2667 table.wipe(current_action)
|
MMOSimca@347
|
2668 current_loot = nil
|
MMOSimca@347
|
2669 current_action.target_type = AF.ITEM
|
MMOSimca@349
|
2670 current_action.identifier = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2671 current_action.loot_label = "contains"
|
MMOSimca@349
|
2672 InitializeCurrentLoot()
|
MMOSimca@347
|
2673 return
|
MMOSimca@347
|
2674 end
|
MMOSimca@347
|
2675
|
jcallahan@306
|
2676 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2677 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2678 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2679 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2680 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2681 killed_npc_id = current_target_id
|
MMOSimca@343
|
2682 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2683 end
|
jcallahan@306
|
2684 end
|
jcallahan@0
|
2685
|
jcallahan@90
|
2686
|
jcallahan@1
|
2687 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2688 if unit_id ~= "player" then
|
jcallahan@1
|
2689 return
|
jcallahan@1
|
2690 end
|
jcallahan@0
|
2691
|
jcallahan@1
|
2692 if private.tracked_line == spell_line then
|
jcallahan@1
|
2693 private.tracked_line = nil
|
jcallahan@1
|
2694 end
|
jcallahan@147
|
2695 table.wipe(current_action)
|
jcallahan@0
|
2696 end
|
jcallahan@90
|
2697
|
jcallahan@90
|
2698
|
jcallahan@90
|
2699 do
|
jcallahan@90
|
2700 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2701 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2702
|
jcallahan@90
|
2703 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2704 return
|
jcallahan@90
|
2705 end
|
jcallahan@90
|
2706
|
jcallahan@171
|
2707 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2708 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2709 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2710 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2711 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2712 end
|
jcallahan@90
|
2713 end
|
jcallahan@90
|
2714
|
jcallahan@90
|
2715
|
jcallahan@90
|
2716 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2717 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2718 end
|
jcallahan@90
|
2719
|
jcallahan@90
|
2720
|
jcallahan@90
|
2721 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2722 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2723 end
|
jcallahan@90
|
2724
|
jcallahan@90
|
2725
|
jcallahan@90
|
2726 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2727 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2728 end
|
jcallahan@90
|
2729
|
jcallahan@90
|
2730
|
jcallahan@92
|
2731 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2732 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2733 end
|
jcallahan@90
|
2734
|
jcallahan@90
|
2735
|
jcallahan@323
|
2736 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2737 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2738 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2739
|
jcallahan@323
|
2740 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2741 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2742 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2743 return
|
jcallahan@323
|
2744 end
|
jcallahan@323
|
2745 end
|
jcallahan@323
|
2746 end,
|
jcallahan@323
|
2747 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2748 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2749 end,
|
jcallahan@323
|
2750 }
|
jcallahan@323
|
2751
|
jcallahan@323
|
2752
|
jcallahan@92
|
2753 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2754 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2755 if not unit_idnum then
|
jcallahan@323
|
2756 return
|
jcallahan@323
|
2757 end
|
jcallahan@323
|
2758
|
jcallahan@323
|
2759 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2760 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2761 end
|
jcallahan@90
|
2762 end
|
jcallahan@90
|
2763
|
jcallahan@90
|
2764
|
jcallahan@93
|
2765 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2766 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2767 end
|
jcallahan@93
|
2768
|
jcallahan@93
|
2769
|
jcallahan@189
|
2770 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2771 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2772 end
|
jcallahan@189
|
2773
|
jcallahan@189
|
2774
|
jcallahan@90
|
2775 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2776 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2777 end
|
jcallahan@90
|
2778
|
jcallahan@90
|
2779
|
jcallahan@90
|
2780 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2781 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2782 end
|
jcallahan@90
|
2783
|
jcallahan@90
|
2784
|
jcallahan@90
|
2785 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2786 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2787 end
|
jcallahan@90
|
2788 end -- do-block
|