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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26 local MapData = LibStub("LibMapData-1.0")
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27
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28 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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29 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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30
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31
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32 -----------------------------------------------------------------------
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33 -- Local constants.
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34 -----------------------------------------------------------------------
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35 local DB_VERSION = 11
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36 local DEBUGGING = false
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37 local EVENT_DEBUG = false
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38
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39
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40 local DATABASE_DEFAULTS = {
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41 char = {},
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42 global = {
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43 items = {},
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44 npcs = {},
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45 objects = {},
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46 quests = {},
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47 spells = {},
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48 zones = {},
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49 }
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50 }
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51
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52
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53 local EVENT_MAPPING = {
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54 AUCTION_HOUSE_SHOW = true,
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55 BANKFRAME_OPENED = true,
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56 BATTLEFIELDS_SHOW = true,
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57 BLACK_MARKET_ITEM_UPDATE = true,
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58 CHAT_MSG_LOOT = true,
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59 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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60 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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61 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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62 CHAT_MSG_SYSTEM = true,
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63 COMBAT_LOG_EVENT_UNFILTERED = true,
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64 COMBAT_TEXT_UPDATE = true,
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65 CURSOR_UPDATE = true,
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66 FORGE_MASTER_OPENED = true,
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67 GOSSIP_SHOW = true,
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68 GUILDBANKFRAME_OPENED = true,
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69 ITEM_TEXT_BEGIN = true,
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70 LOOT_CLOSED = true,
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71 LOOT_OPENED = true,
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72 MAIL_SHOW = true,
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73 MERCHANT_CLOSED = true,
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74 MERCHANT_SHOW = "UpdateMerchantItems",
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75 MERCHANT_UPDATE = "UpdateMerchantItems",
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76 PET_BAR_UPDATE = true,
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77 PET_JOURNAL_LIST_UPDATE = true,
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78 PLAYER_REGEN_DISABLED = true,
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79 PLAYER_REGEN_ENABLED = true,
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80 PLAYER_TARGET_CHANGED = true,
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81 QUEST_COMPLETE = true,
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82 QUEST_DETAIL = true,
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83 QUEST_LOG_UPDATE = true,
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84 QUEST_PROGRESS = true,
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85 TAXIMAP_OPENED = true,
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86 TRADE_SKILL_SHOW = true,
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87 TRAINER_CLOSED = true,
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88 TRAINER_SHOW = true,
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89 TRANSMOGRIFY_OPEN = true,
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90 UNIT_QUEST_LOG_CHANGED = true,
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91 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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92 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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93 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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94 UNIT_SPELLCAST_SENT = true,
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95 UNIT_SPELLCAST_SUCCEEDED = true,
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96 VOID_STORAGE_OPEN = true,
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97 ZONE_CHANGED = "SetCurrentAreaID",
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98 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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99 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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100 }
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101
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102
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103 local OBJECT_ID_ANVIL = 192628
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104 local OBJECT_ID_FORGE = 1685
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105
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106
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107 local AF = private.ACTION_TYPE_FLAGS
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108
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109
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110 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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111 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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112 local PLAYER_GUID = _G.UnitGUID("player")
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113 local PLAYER_NAME = _G.UnitName("player")
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114 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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115
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116
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117 local CLIENT_LOCALE = _G.GetLocale()
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118
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119
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120 local ALLOWED_LOCALES = {
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121 enUS = true,
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122 enGB = true,
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123 }
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124
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125
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126 -----------------------------------------------------------------------
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127 -- Local variables.
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128 -----------------------------------------------------------------------
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129 local anvil_spell_ids = {}
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130 local currently_drunk
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131 local char_db
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132 local global_db
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133 local durability_timer_handle
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134 local faction_standings = {}
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135 local forge_spell_ids = {}
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136 local languages_known = {}
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137 local name_to_id_map = {}
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138 local reputation_npc_id
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139 local target_location_timer_handle
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140 local current_target_id
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141 local current_area_id
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142 local current_loot
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143
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144 -----------------------------------------------------------------------
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145 -- Data for our current action. Including possible values as a reference.
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146 -----------------------------------------------------------------------
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147 local current_action = {
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148 identifier = nil,
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149 loot_label = nil,
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150 loot_list = nil,
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151 loot_sources = nil,
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152 map_level = nil,
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153 spell_label = nil,
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154 target_type = nil,
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155 x = nil,
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156 y = nil,
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157 zone_data = nil,
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158 }
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159
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160 -----------------------------------------------------------------------
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161 -- Helper Functions.
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162 -----------------------------------------------------------------------
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163 local function Debug(...)
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164 if not DEBUGGING then
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165 return
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166 end
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167 _G.print(...)
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168 end
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169
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170
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171 local function TradeSkillExecutePer(iter_func)
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172 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
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173 -- Clear the search box focus so the scan will have correct results.
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174 local search_box = _G.TradeSkillFrameSearchBox
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175 search_box:SetText("")
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176 _G.TradeSkillSearch_OnTextChanged(search_box)
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177 search_box:ClearFocus()
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178 search_box:GetScript("OnEditFocusLost")(search_box)
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179 end
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180 local header_list = {}
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181
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182 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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183 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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184 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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185
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186 if have_materials then
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187 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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188 _G.TradeSkillOnlyShowMakeable(false)
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189 end
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190
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191 if have_skillup then
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192 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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193 _G.TradeSkillOnlyShowSkillUps(false)
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194 end
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195 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
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196 _G.TradeSkillUpdateFilterBar()
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197 _G.TradeSkillFrame_Update()
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198
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199 -- Expand all headers so we can see all the recipes there are
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200 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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201 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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202
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203 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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204 if not is_expanded then
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205 header_list[name] = true
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206 _G.ExpandTradeSkillSubClass(tradeskill_index)
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207 end
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208 else
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209 iter_func(name, tradeskill_index)
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210 end
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211 end
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212
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213 -- Restore the state of the things we changed.
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214 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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215 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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216
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217 if header_list[name] then
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218 _G.CollapseTradeSkillSubClass(tradeskill_index)
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219 end
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220 end
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221 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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222 _G.TradeSkillOnlyShowMakeable(have_materials)
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223 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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224 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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225
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226 _G.TradeSkillUpdateFilterBar()
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227 _G.TradeSkillFrame_Update()
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228 end
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229
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230
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231 local ActualCopperCost
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232 do
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233 local BARTERING_SPELL_ID = 83964
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234
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235 local STANDING_DISCOUNTS = {
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236 HATED = 0,
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237 HOSTILE = 0,
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238 UNFRIENDLY = 0,
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239 NEUTRAL = 0,
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240 FRIENDLY = 0.05,
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241 HONORED = 0.1,
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242 REVERED = 0.15,
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243 EXALTED = 0.2,
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244 }
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245
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246
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247 function ActualCopperCost(copper_cost, rep_standing)
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248 if not copper_cost or copper_cost == 0 then
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249 return 0
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250 end
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251 local modifier = 1
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252
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253 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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254 modifier = modifier - 0.1
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255 end
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256
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257 if rep_standing then
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258 if PLAYER_RACE == "Goblin" then
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259 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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260 elseif STANDING_DISCOUNTS[rep_standing] then
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261 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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262 end
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263 end
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264 return math.floor(copper_cost / modifier)
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265 end
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266 end -- do-block
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267
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268
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269 -- Called on a timer
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270 local function ClearReputationNPC()
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271 Debug("Clearing reputation_npc_id")
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272 reputation_npc_id = nil
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273 end
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274
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275
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276 local function InstanceDifficultyToken()
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277 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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278 if not difficulty_name or difficulty_name == "" then
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279 difficulty_name = "NONE"
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280 end
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281
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282 if not instance_type or instance_type == "" then
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283 instance_type = "NONE"
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284 end
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285
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286 -- Raid difficulty of 2 is 25-man
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287 if instance_type == "raid" and instance_difficulty == 2 and _G.IsPartyLFG() and _G.IsInLFGDungeon() then
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288 difficulty_name = "LOOKING_FOR_RAID"
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289 end
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290 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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291 end
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292
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293
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294 local function DBEntry(data_type, unit_id)
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295 if not data_type or not unit_id then
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296 return
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297 end
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298 local unit = global_db[data_type][unit_id]
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299
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300 if not unit then
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301 global_db[data_type][unit_id] = {}
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302 unit = global_db[data_type][unit_id]
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303 end
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304 return unit
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305 end
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306
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307
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308 local function NPCEntry(identifier)
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309 local npc = DBEntry("npcs", identifier)
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310
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311 if not npc then
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312 return
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313 end
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314 local instance_token = InstanceDifficultyToken()
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315 npc.encounter_data = npc.encounter_data or {}
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316 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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317 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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318 return npc
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319 end
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320
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321
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322 local function CurrentLocationData()
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323 if _G.GetCurrentMapAreaID() ~= current_area_id then
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324 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
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325 end
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326 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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327 local x, y = _G.GetPlayerMapPosition("player")
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328
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329 x = x or 0
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330 y = y or 0
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331
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332 if x == 0 and y == 0 then
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333 for level_index = 1, _G.GetNumDungeonMapLevels() do
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334 _G.SetDungeonMapLevel(level_index)
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335 x, y = _G.GetPlayerMapPosition("player")
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336
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337 if x and y and (x > 0 or y > 0) then
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338 _G.SetDungeonMapLevel(map_level)
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339 map_level = level_index
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340 break
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341 end
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342 end
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343 end
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344
|
jcallahan@1
|
345 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
346 map_level = map_level - 1
|
jcallahan@1
|
347 end
|
jcallahan@31
|
348 local x = _G.floor(x * 1000)
|
jcallahan@31
|
349 local y = _G.floor(y * 1000)
|
jcallahan@28
|
350
|
jcallahan@31
|
351 if x % 2 ~= 0 then
|
jcallahan@31
|
352 x = x + 1
|
jcallahan@28
|
353 end
|
jcallahan@28
|
354
|
jcallahan@31
|
355 if y % 2 ~= 0 then
|
jcallahan@31
|
356 y = y + 1
|
jcallahan@28
|
357 end
|
jcallahan@161
|
358 Debug(("x: %d y: %d map_id: %d"):format(x, y, _G.GetCurrentMapAreaID()))
|
jcallahan@126
|
359 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
360 end
|
jcallahan@1
|
361
|
jcallahan@1
|
362
|
jcallahan@1
|
363 local function ItemLinkToID(item_link)
|
jcallahan@1
|
364 if not item_link then
|
jcallahan@1
|
365 return
|
jcallahan@1
|
366 end
|
jcallahan@7
|
367 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
368 end
|
jcallahan@0
|
369
|
jcallahan@4
|
370
|
jcallahan@34
|
371 local ParseGUID
|
jcallahan@4
|
372 do
|
jcallahan@4
|
373 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
374
|
jcallahan@34
|
375 function ParseGUID(guid)
|
jcallahan@5
|
376 if not guid then
|
jcallahan@5
|
377 return
|
jcallahan@5
|
378 end
|
jcallahan@4
|
379 local types = private.UNIT_TYPES
|
jcallahan@4
|
380 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
381
|
jcallahan@10
|
382 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@66
|
383 return unit_type, tonumber(guid:sub(6, 10), 16)
|
jcallahan@4
|
384 end
|
jcallahan@4
|
385 return unit_type
|
jcallahan@4
|
386 end
|
jcallahan@4
|
387 end -- do-block
|
jcallahan@4
|
388
|
jcallahan@4
|
389
|
jcallahan@128
|
390 local function UpdateBlacklistMaps()
|
jcallahan@128
|
391 local empty_count = 0
|
jcallahan@128
|
392
|
jcallahan@128
|
393 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
|
jcallahan@128
|
394 local map_id = _G.GetBlacklistMap(index)
|
jcallahan@128
|
395 char_db.bg_blacklist = char_db.bg_blacklist or {}
|
jcallahan@128
|
396 char_db.bg_blacklist[index] = map_id
|
jcallahan@128
|
397
|
jcallahan@128
|
398 if map_id < 0 then
|
jcallahan@128
|
399 empty_count = empty_count + 1
|
jcallahan@143
|
400 empty_count = empty_count + 1
|
jcallahan@128
|
401 end
|
jcallahan@128
|
402 end
|
jcallahan@128
|
403
|
jcallahan@128
|
404 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
|
jcallahan@128
|
405 char_db.bg_blacklist = nil
|
jcallahan@128
|
406 end
|
jcallahan@128
|
407 end
|
jcallahan@128
|
408
|
jcallahan@128
|
409
|
jcallahan@141
|
410 local UpdateDBEntryLocation
|
jcallahan@141
|
411 do
|
jcallahan@141
|
412 local pi = math.pi
|
jcallahan@141
|
413
|
jcallahan@141
|
414 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
415 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
416 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
417
|
jcallahan@141
|
418 if not facing then
|
jcallahan@141
|
419 return x, y
|
jcallahan@141
|
420 end
|
jcallahan@141
|
421 local rad = facing + pi
|
jcallahan@141
|
422 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
423 end
|
jcallahan@10
|
424
|
jcallahan@24
|
425
|
jcallahan@141
|
426 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
427 if not identifier then
|
jcallahan@141
|
428 return
|
jcallahan@141
|
429 end
|
jcallahan@141
|
430 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@141
|
431 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
432 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
433 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
434
|
jcallahan@141
|
435 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
436 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
437
|
jcallahan@141
|
438 if not zone_data then
|
jcallahan@141
|
439 zone_data = {}
|
jcallahan@141
|
440 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
441 end
|
jcallahan@141
|
442
|
jcallahan@141
|
443 -- Special case for Fishing.
|
jcallahan@141
|
444 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
445 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
446
|
jcallahan@141
|
447 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
448 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
449 current_action.x = x
|
jcallahan@141
|
450 current_action.y = y
|
jcallahan@141
|
451 end
|
jcallahan@141
|
452 end
|
jcallahan@141
|
453 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
454
|
jcallahan@141
|
455 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
456 return zone_data
|
jcallahan@10
|
457 end
|
jcallahan@141
|
458 end -- do-block
|
jcallahan@10
|
459
|
jcallahan@10
|
460
|
jcallahan@19
|
461 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
462 if not item_link then
|
jcallahan@19
|
463 return
|
jcallahan@19
|
464 end
|
jcallahan@19
|
465 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
466
|
jcallahan@19
|
467 if not bag_index or not slot_index then
|
jcallahan@19
|
468 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
469 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
470 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
471 bag_index = new_bag_index
|
jcallahan@19
|
472 slot_index = new_slot_index
|
jcallahan@19
|
473 break
|
jcallahan@19
|
474 end
|
jcallahan@19
|
475 end
|
jcallahan@19
|
476 end
|
jcallahan@19
|
477 end
|
jcallahan@19
|
478
|
jcallahan@19
|
479 if not bag_index or not slot_index then
|
jcallahan@19
|
480 return
|
jcallahan@19
|
481 end
|
jcallahan@19
|
482 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
483
|
jcallahan@19
|
484 if not is_lootable then
|
jcallahan@19
|
485 return
|
jcallahan@19
|
486 end
|
jcallahan@19
|
487 DatamineTT:ClearLines()
|
jcallahan@19
|
488 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
489
|
jcallahan@19
|
490 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
491 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
492
|
jcallahan@19
|
493 if not current_line then
|
jcallahan@19
|
494 break
|
jcallahan@19
|
495 end
|
jcallahan@19
|
496
|
jcallahan@19
|
497 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
498 table.wipe(current_action)
|
jcallahan@123
|
499 current_action.target_type = AF.ITEM
|
jcallahan@122
|
500 current_action.identifier = item_id
|
jcallahan@122
|
501 current_action.loot_label = "contains"
|
jcallahan@165
|
502
|
jcallahan@165
|
503 Debug(("HandleItemUse: current_action.identifier: '%s'"):format(item_id))
|
jcallahan@19
|
504 break
|
jcallahan@19
|
505 end
|
jcallahan@19
|
506 end
|
jcallahan@19
|
507 end
|
jcallahan@19
|
508
|
jcallahan@19
|
509
|
jcallahan@39
|
510 local UnitFactionStanding
|
jcallahan@32
|
511 local UpdateFactionData
|
jcallahan@32
|
512 do
|
jcallahan@32
|
513 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
514
|
jcallahan@32
|
515 local STANDING_NAMES = {
|
jcallahan@32
|
516 "HATED",
|
jcallahan@32
|
517 "HOSTILE",
|
jcallahan@32
|
518 "UNFRIENDLY",
|
jcallahan@32
|
519 "NEUTRAL",
|
jcallahan@32
|
520 "FRIENDLY",
|
jcallahan@32
|
521 "HONORED",
|
jcallahan@32
|
522 "REVERED",
|
jcallahan@32
|
523 "EXALTED",
|
jcallahan@32
|
524 }
|
jcallahan@32
|
525
|
jcallahan@39
|
526
|
jcallahan@39
|
527 function UnitFactionStanding(unit)
|
jcallahan@135
|
528 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
529 UpdateFactionData()
|
jcallahan@39
|
530 DatamineTT:ClearLines()
|
jcallahan@39
|
531 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
532
|
jcallahan@39
|
533 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
534 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
535
|
jcallahan@135
|
536 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
537 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
538 end
|
jcallahan@39
|
539 end
|
jcallahan@39
|
540 end
|
jcallahan@39
|
541
|
jcallahan@39
|
542
|
jcallahan@32
|
543 function UpdateFactionData()
|
jcallahan@32
|
544 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
545 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
546
|
jcallahan@86
|
547 if faction_name then
|
jcallahan@32
|
548 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
549 elseif not faction_name then
|
jcallahan@32
|
550 break
|
jcallahan@32
|
551 end
|
jcallahan@20
|
552 end
|
jcallahan@20
|
553 end
|
jcallahan@32
|
554 end -- do-block
|
jcallahan@20
|
555
|
jcallahan@48
|
556
|
jcallahan@75
|
557 local GenericLootUpdate
|
jcallahan@75
|
558 do
|
jcallahan@77
|
559 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
560 if top_field then
|
jcallahan@75
|
561 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
562 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
563 return entry[top_field][loot_type]
|
jcallahan@75
|
564 end
|
jcallahan@48
|
565 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
566 return entry[loot_type]
|
jcallahan@48
|
567 end
|
jcallahan@48
|
568
|
jcallahan@75
|
569 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
570 local loot_type = current_loot.label
|
jcallahan@75
|
571 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
572 local source_list = {}
|
jcallahan@75
|
573
|
jcallahan@131
|
574 if current_loot.sources then
|
jcallahan@131
|
575 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
576 local entry, source_id
|
jcallahan@78
|
577
|
jcallahan@131
|
578 if current_loot.target_type == AF.ITEM then
|
jcallahan@165
|
579 Debug(("GenericLootUpdate: current_loot.identifier: '%s'"):format(tostring(current_loot.identifier)))
|
jcallahan@119
|
580 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
581 source_id = current_loot.identifier
|
jcallahan@119
|
582 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
583 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
584 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
585 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
586 else
|
jcallahan@119
|
587 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
588 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
589 end
|
jcallahan@75
|
590
|
jcallahan@119
|
591 if entry then
|
jcallahan@119
|
592 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
593
|
jcallahan@119
|
594 if not source_list[source_guid] then
|
jcallahan@119
|
595 if top_field then
|
jcallahan@119
|
596 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
597 else
|
jcallahan@119
|
598 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
599 end
|
jcallahan@119
|
600 source_list[source_guid] = true
|
jcallahan@77
|
601 end
|
jcallahan@119
|
602 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
603
|
jcallahan@119
|
604 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
605 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
606 end
|
jcallahan@75
|
607 end
|
jcallahan@75
|
608 end
|
jcallahan@75
|
609 end
|
jcallahan@121
|
610
|
jcallahan@121
|
611 -- This is used for Gas Extractions.
|
jcallahan@131
|
612 if #current_loot.list <= 0 then
|
jcallahan@78
|
613 return
|
jcallahan@78
|
614 end
|
jcallahan@82
|
615 local entry
|
jcallahan@82
|
616
|
jcallahan@82
|
617 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
618 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
619 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
620 else
|
jcallahan@131
|
621 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
622 end
|
jcallahan@75
|
623
|
jcallahan@75
|
624 if not entry then
|
jcallahan@75
|
625 return
|
jcallahan@75
|
626 end
|
jcallahan@77
|
627 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
628
|
jcallahan@131
|
629 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
630 if top_field then
|
jcallahan@77
|
631 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
632 else
|
jcallahan@77
|
633 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
634 end
|
jcallahan@77
|
635 end
|
jcallahan@75
|
636
|
jcallahan@131
|
637 for index = 1, #current_loot.list do
|
jcallahan@131
|
638 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
639 end
|
jcallahan@48
|
640 end
|
jcallahan@75
|
641 end -- do-block
|
jcallahan@48
|
642
|
jcallahan@97
|
643
|
jcallahan@97
|
644 local ReplaceKeywords
|
jcallahan@97
|
645 do
|
jcallahan@97
|
646 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
647 class = PLAYER_CLASS,
|
jcallahan@97
|
648 name = PLAYER_NAME,
|
jcallahan@97
|
649 race = PLAYER_RACE,
|
jcallahan@97
|
650 }
|
jcallahan@97
|
651
|
jcallahan@97
|
652
|
jcallahan@97
|
653 function ReplaceKeywords(text)
|
jcallahan@97
|
654 if not text or text == "" then
|
jcallahan@97
|
655 return ""
|
jcallahan@97
|
656 end
|
jcallahan@97
|
657
|
jcallahan@97
|
658 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
659 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
660 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
661 end
|
jcallahan@97
|
662 return text
|
jcallahan@97
|
663 end
|
jcallahan@97
|
664 end -- do-block
|
jcallahan@97
|
665
|
jcallahan@97
|
666
|
jcallahan@154
|
667 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
668 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
669 do
|
jcallahan@143
|
670 -- MapFileName = MapAreaID
|
jcallahan@143
|
671 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
672 ShrineofTwoMoons = 903,
|
jcallahan@143
|
673 ShrineofSevenStars = 905,
|
jcallahan@143
|
674 }
|
jcallahan@126
|
675
|
jcallahan@143
|
676 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@156
|
677 if private.in_combat then
|
jcallahan@156
|
678 private.set_area_id = true
|
jcallahan@156
|
679 return
|
jcallahan@156
|
680 end
|
jcallahan@155
|
681 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
682
|
jcallahan@155
|
683 if map_area_id == current_area_id then
|
jcallahan@155
|
684 return
|
jcallahan@155
|
685 end
|
jcallahan@143
|
686 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
687 local map_visible = world_map:IsVisible()
|
jcallahan@143
|
688 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
689
|
jcallahan@143
|
690 if not map_visible then
|
jcallahan@143
|
691 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
692 world_map:Show()
|
jcallahan@143
|
693 end
|
jcallahan@143
|
694 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
|
jcallahan@143
|
695
|
jcallahan@154
|
696 _G.SetMapToCurrentZone()
|
jcallahan@154
|
697
|
jcallahan@143
|
698 if micro_dungeon_id then
|
jcallahan@143
|
699 current_area_id = micro_dungeon_id
|
jcallahan@143
|
700 else
|
jcallahan@143
|
701 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
702 end
|
jcallahan@143
|
703
|
jcallahan@154
|
704 if map_visible then
|
jcallahan@154
|
705 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
706 else
|
jcallahan@143
|
707 world_map:Hide()
|
jcallahan@143
|
708 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
709 end
|
jcallahan@143
|
710 end
|
jcallahan@154
|
711 end
|
jcallahan@126
|
712
|
jcallahan@0
|
713 -----------------------------------------------------------------------
|
jcallahan@0
|
714 -- Methods.
|
jcallahan@0
|
715 -----------------------------------------------------------------------
|
jcallahan@0
|
716 function WDP:OnInitialize()
|
jcallahan@128
|
717 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
718 global_db = db.global
|
jcallahan@128
|
719 char_db = db.char
|
jcallahan@14
|
720
|
jcallahan@14
|
721 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
722 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
723
|
jcallahan@136
|
724 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
725 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
726 global_db[entry] = {}
|
jcallahan@74
|
727 end
|
jcallahan@74
|
728 end
|
jcallahan@35
|
729 raw_db.build_num = build_num
|
jcallahan@63
|
730 raw_db.version = DB_VERSION
|
jcallahan@0
|
731 end
|
jcallahan@0
|
732
|
jcallahan@0
|
733
|
jcallahan@153
|
734 function WDP:EventDispatcher(...)
|
jcallahan@153
|
735 local event_name = ...
|
jcallahan@153
|
736
|
jcallahan@153
|
737 if DEBUGGING then
|
jcallahan@154
|
738 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
739 Debug(event_name)
|
jcallahan@154
|
740 else
|
jcallahan@154
|
741 Debug(...)
|
jcallahan@153
|
742 end
|
jcallahan@153
|
743 end
|
jcallahan@153
|
744 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
745
|
jcallahan@153
|
746 if _G.type(func) == "boolean" then
|
jcallahan@153
|
747 self[event_name](self, ...)
|
jcallahan@153
|
748 elseif _G.type(func) == "function" then
|
jcallahan@159
|
749 self[func](self, ...)
|
jcallahan@153
|
750 end
|
jcallahan@153
|
751 end
|
jcallahan@153
|
752
|
jcallahan@153
|
753
|
jcallahan@0
|
754 function WDP:OnEnable()
|
jcallahan@0
|
755 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
756 if EVENT_DEBUG then
|
jcallahan@153
|
757 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
758 else
|
jcallahan@153
|
759 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
760 end
|
jcallahan@0
|
761 end
|
jcallahan@95
|
762
|
jcallahan@95
|
763 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
764 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
765 end
|
jcallahan@0
|
766 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
767 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
768
|
jcallahan@19
|
769 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
770 if target_unit then
|
jcallahan@19
|
771 return
|
jcallahan@19
|
772 end
|
jcallahan@19
|
773 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
774 end)
|
jcallahan@19
|
775
|
jcallahan@19
|
776 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
777 if target_unit then
|
jcallahan@19
|
778 return
|
jcallahan@19
|
779 end
|
jcallahan@19
|
780 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
781 HandleItemUse(item_link)
|
jcallahan@19
|
782 end)
|
jcallahan@129
|
783 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
784
|
jcallahan@128
|
785 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
786 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
787
|
jcallahan@128
|
788 UpdateBlacklistMaps()
|
jcallahan@0
|
789 end
|
jcallahan@0
|
790
|
jcallahan@0
|
791
|
jcallahan@0
|
792 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
793 if not durability or durability <= 0 then
|
jcallahan@0
|
794 return
|
jcallahan@0
|
795 end
|
jcallahan@0
|
796
|
jcallahan@128
|
797 if not global_db.items[item_id] then
|
jcallahan@128
|
798 global_db.items[item_id] = {}
|
jcallahan@0
|
799 end
|
jcallahan@128
|
800 global_db.items[item_id].durability = durability
|
jcallahan@0
|
801 end
|
jcallahan@0
|
802
|
jcallahan@0
|
803
|
jcallahan@0
|
804 function WDP:ProcessDurability()
|
jcallahan@0
|
805 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
806 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
807
|
jcallahan@0
|
808 if item_id and item_id > 0 then
|
jcallahan@1
|
809 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
810 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
811 end
|
jcallahan@0
|
812 end
|
jcallahan@0
|
813
|
jcallahan@0
|
814 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
815 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
816 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
817
|
jcallahan@0
|
818 if item_id and item_id > 0 then
|
jcallahan@1
|
819 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
820 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
821 end
|
jcallahan@0
|
822 end
|
jcallahan@0
|
823 end
|
jcallahan@0
|
824 end
|
jcallahan@0
|
825
|
jcallahan@118
|
826
|
jcallahan@118
|
827 local PlayerTarget
|
jcallahan@118
|
828 do
|
jcallahan@118
|
829 local GENDER_NAMES = {
|
jcallahan@118
|
830 "UNKNOWN",
|
jcallahan@118
|
831 "MALE",
|
jcallahan@118
|
832 "FEMALE",
|
jcallahan@118
|
833 }
|
jcallahan@118
|
834
|
jcallahan@118
|
835
|
jcallahan@118
|
836 local REACTION_NAMES = {
|
jcallahan@118
|
837 "HATED",
|
jcallahan@118
|
838 "HOSTILE",
|
jcallahan@118
|
839 "UNFRIENDLY",
|
jcallahan@118
|
840 "NEUTRAL",
|
jcallahan@118
|
841 "FRIENDLY",
|
jcallahan@118
|
842 "HONORED",
|
jcallahan@118
|
843 "REVERED",
|
jcallahan@118
|
844 "EXALTED",
|
jcallahan@118
|
845 }
|
jcallahan@118
|
846
|
jcallahan@118
|
847
|
jcallahan@118
|
848 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
849 ["0"] = "MANA",
|
jcallahan@118
|
850 ["1"] = "RAGE",
|
jcallahan@118
|
851 ["2"] = "FOCUS",
|
jcallahan@118
|
852 ["3"] = "ENERGY",
|
jcallahan@118
|
853 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
854 }
|
jcallahan@118
|
855
|
jcallahan@118
|
856
|
jcallahan@118
|
857 function PlayerTarget()
|
jcallahan@118
|
858 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
859 current_target_id = nil
|
jcallahan@118
|
860 return
|
jcallahan@118
|
861 end
|
jcallahan@118
|
862 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
863
|
jcallahan@162
|
864 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@118
|
865 return
|
jcallahan@118
|
866 end
|
jcallahan@118
|
867 current_target_id = unit_idnum
|
jcallahan@118
|
868
|
jcallahan@118
|
869 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
870 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
871 npc.class = class_token
|
jcallahan@118
|
872 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
873 npc.genders = npc.genders or {}
|
jcallahan@118
|
874 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
875 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
876 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
877
|
jcallahan@118
|
878 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
879 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
880
|
jcallahan@118
|
881 if not encounter_data[npc_level] then
|
jcallahan@118
|
882 encounter_data[npc_level] = {
|
jcallahan@118
|
883 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
884 }
|
jcallahan@118
|
885
|
jcallahan@118
|
886 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
887
|
jcallahan@118
|
888 if max_power > 0 then
|
jcallahan@118
|
889 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
890 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
891 end
|
jcallahan@118
|
892 end
|
jcallahan@118
|
893 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@122
|
894 current_action.identifier = unit_idnum
|
jcallahan@118
|
895 return npc, unit_idnum
|
jcallahan@118
|
896 end
|
jcallahan@118
|
897 end -- do-block
|
jcallahan@118
|
898
|
jcallahan@118
|
899
|
jcallahan@113
|
900 do
|
jcallahan@113
|
901 local COORD_MAX = 5
|
jcallahan@0
|
902
|
jcallahan@113
|
903 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
904 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
905 return
|
jcallahan@2
|
906 end
|
jcallahan@113
|
907
|
jcallahan@113
|
908 for index = 1, 4 do
|
jcallahan@113
|
909 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
910 return
|
jcallahan@113
|
911 end
|
jcallahan@113
|
912 end
|
jcallahan@118
|
913 local npc = PlayerTarget()
|
jcallahan@113
|
914
|
jcallahan@113
|
915 if not npc then
|
jcallahan@113
|
916 return
|
jcallahan@113
|
917 end
|
jcallahan@113
|
918 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
919 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
920 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
921 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
922
|
jcallahan@113
|
923 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
924
|
jcallahan@113
|
925 if not zone_data then
|
jcallahan@113
|
926 zone_data = {}
|
jcallahan@113
|
927 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
928 end
|
jcallahan@113
|
929
|
jcallahan@113
|
930 for location_token in pairs(zone_data) do
|
jcallahan@113
|
931 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
932 loc_level = tonumber(loc_level)
|
jcallahan@113
|
933
|
jcallahan@113
|
934 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
935 return
|
jcallahan@113
|
936 end
|
jcallahan@113
|
937 end
|
jcallahan@141
|
938 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
939 end
|
jcallahan@113
|
940 end -- do-block
|
jcallahan@2
|
941
|
jcallahan@118
|
942
|
jcallahan@0
|
943 -----------------------------------------------------------------------
|
jcallahan@0
|
944 -- Event handlers.
|
jcallahan@0
|
945 -----------------------------------------------------------------------
|
jcallahan@90
|
946 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
947 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
948
|
jcallahan@56
|
949 for index = 1, num_items do
|
jcallahan@56
|
950 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
951
|
jcallahan@56
|
952 if item_link then
|
jcallahan@56
|
953 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
954 end
|
jcallahan@56
|
955 end
|
jcallahan@56
|
956 end
|
jcallahan@56
|
957
|
jcallahan@56
|
958
|
jcallahan@75
|
959 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@122
|
960 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
961 return
|
jcallahan@48
|
962 end
|
jcallahan@48
|
963 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
964
|
jcallahan@48
|
965 if not item_link then
|
jcallahan@48
|
966 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
967 end
|
jcallahan@48
|
968
|
jcallahan@48
|
969 if not item_link then
|
jcallahan@48
|
970 return
|
jcallahan@48
|
971 end
|
jcallahan@48
|
972 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
973
|
jcallahan@48
|
974 if not item_id then
|
jcallahan@48
|
975 return
|
jcallahan@48
|
976 end
|
jcallahan@131
|
977 current_loot = {
|
jcallahan@131
|
978 list = {
|
jcallahan@131
|
979 ("%d:%d"):format(item_id, quantity)
|
jcallahan@131
|
980 },
|
jcallahan@131
|
981 identifier = current_action.identifier,
|
jcallahan@132
|
982 label = current_action.loot_label or "drops",
|
jcallahan@131
|
983 map_level = current_action.map_level,
|
jcallahan@131
|
984 object_name = current_action.object_name,
|
jcallahan@131
|
985 spell_label = current_action.spell_label,
|
jcallahan@131
|
986 target_type = current_action.target_type,
|
jcallahan@131
|
987 x = current_action.x,
|
jcallahan@131
|
988 y = current_action.y,
|
jcallahan@131
|
989 zone_data = current_action.zone_data,
|
jcallahan@48
|
990 }
|
jcallahan@131
|
991 table.wipe(current_action)
|
jcallahan@48
|
992 GenericLootUpdate("zones")
|
jcallahan@48
|
993 end
|
jcallahan@48
|
994
|
jcallahan@48
|
995
|
jcallahan@97
|
996 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
997 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
998 return
|
jcallahan@95
|
999 end
|
jcallahan@97
|
1000 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1001 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1002 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1003 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1004 end
|
jcallahan@95
|
1005
|
jcallahan@95
|
1006
|
jcallahan@95
|
1007 do
|
jcallahan@40
|
1008 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1009
|
jcallahan@40
|
1010 local DRUNK_COMPARES = {
|
jcallahan@40
|
1011 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1012 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1013 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1014 }
|
jcallahan@40
|
1015
|
jcallahan@40
|
1016 local DRUNK_MATCHES = {
|
jcallahan@40
|
1017 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
1018 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
1019 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
1020 }
|
jcallahan@40
|
1021
|
jcallahan@167
|
1022 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1023
|
jcallahan@167
|
1024
|
jcallahan@167
|
1025 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1026 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1027 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1028
|
jcallahan@167
|
1029 private.discovered_recipe_name = nil
|
jcallahan@167
|
1030 private.profession_level = nil
|
jcallahan@167
|
1031 private.previous_spell_id = nil
|
jcallahan@167
|
1032 end
|
jcallahan@167
|
1033 end
|
jcallahan@167
|
1034
|
jcallahan@167
|
1035
|
jcallahan@167
|
1036 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1037 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1038 end
|
jcallahan@167
|
1039
|
jcallahan@167
|
1040
|
jcallahan@92
|
1041 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1042 if not private.trainer_shown then
|
jcallahan@167
|
1043 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1044
|
jcallahan@167
|
1045 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1046 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1047
|
jcallahan@167
|
1048 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1049 return
|
jcallahan@167
|
1050 end
|
jcallahan@167
|
1051 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1052 private.profession_level = prof_level
|
jcallahan@167
|
1053
|
jcallahan@167
|
1054 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1055 end
|
jcallahan@167
|
1056 end
|
jcallahan@167
|
1057
|
jcallahan@40
|
1058 if currently_drunk then
|
jcallahan@40
|
1059 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1060 currently_drunk = nil
|
jcallahan@40
|
1061 end
|
jcallahan@40
|
1062 return
|
jcallahan@40
|
1063 end
|
jcallahan@40
|
1064
|
jcallahan@40
|
1065 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1066 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1067 currently_drunk = true
|
jcallahan@40
|
1068 break
|
jcallahan@40
|
1069 end
|
jcallahan@40
|
1070 end
|
jcallahan@40
|
1071 end
|
jcallahan@40
|
1072 end
|
jcallahan@40
|
1073
|
jcallahan@40
|
1074 -- do-block
|
jcallahan@40
|
1075
|
jcallahan@40
|
1076 do
|
jcallahan@23
|
1077 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1078 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1079
|
jcallahan@23
|
1080 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
1081 if not spell_id then
|
jcallahan@23
|
1082 return
|
jcallahan@23
|
1083 end
|
jcallahan@34
|
1084 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1085
|
jcallahan@162
|
1086 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
1087 return
|
jcallahan@23
|
1088 end
|
jcallahan@23
|
1089
|
jcallahan@23
|
1090 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
1091 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
1092 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1093 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1094 end
|
jcallahan@23
|
1095 end
|
jcallahan@23
|
1096
|
jcallahan@115
|
1097 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1098
|
jcallahan@23
|
1099 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1100 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1101 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1102 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1103 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1104 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1105
|
jcallahan@115
|
1106 if unit_type == private.UNIT_TYPES.NPC and unit_idnum then
|
jcallahan@115
|
1107 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1108 end
|
jcallahan@115
|
1109 end
|
jcallahan@115
|
1110 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1111 end,
|
jcallahan@65
|
1112 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@153
|
1113 if dest_guid ~= _G.UnitGUID("target") then
|
jcallahan@153
|
1114 return
|
jcallahan@153
|
1115 end
|
jcallahan@65
|
1116 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1117
|
jcallahan@65
|
1118 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
1119 reputation_npc_id = nil
|
jcallahan@98
|
1120 private.harvesting = nil
|
jcallahan@65
|
1121 return
|
jcallahan@65
|
1122 end
|
jcallahan@67
|
1123 reputation_npc_id = unit_idnum
|
jcallahan@153
|
1124 WDP:ScheduleTimer(ClearReputationNPC, 0.1)
|
jcallahan@65
|
1125 end,
|
jcallahan@23
|
1126 }
|
jcallahan@23
|
1127
|
jcallahan@23
|
1128
|
jcallahan@92
|
1129 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1130 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1131
|
jcallahan@23
|
1132 if not combat_log_func then
|
jcallahan@23
|
1133 return
|
jcallahan@23
|
1134 end
|
jcallahan@23
|
1135 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
1136 end
|
jcallahan@23
|
1137
|
jcallahan@44
|
1138 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1139 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1140 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
1141
|
jcallahan@44
|
1142 local REP_BUFFS = {
|
jcallahan@44
|
1143 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
1144 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
1145 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
1146 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
1147 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
1148 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
1149 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
1150 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
1151 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
1152 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
1153 }
|
jcallahan@44
|
1154
|
jcallahan@44
|
1155
|
jcallahan@44
|
1156 local FACTION_NAMES = {
|
jcallahan@44
|
1157 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
1158 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
1159 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
1160 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
1161 }
|
jcallahan@44
|
1162
|
jcallahan@44
|
1163
|
jcallahan@44
|
1164 local MODIFIERS = {
|
jcallahan@44
|
1165 CENARION_FAVOR = {
|
jcallahan@44
|
1166 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
1167 modifier = 0.25,
|
jcallahan@44
|
1168 },
|
jcallahan@44
|
1169 GRIM_VISAGE = {
|
jcallahan@44
|
1170 modifier = 0.1,
|
jcallahan@44
|
1171 },
|
jcallahan@44
|
1172 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
1173 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1174 modifier = 0.25,
|
jcallahan@44
|
1175 },
|
jcallahan@44
|
1176 NAZGRELS_FERVOR = {
|
jcallahan@44
|
1177 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1178 modifier = 0.1,
|
jcallahan@44
|
1179 },
|
jcallahan@44
|
1180 SONG_OF_BATTLE = {
|
jcallahan@44
|
1181 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
1182 modifier = 0.1,
|
jcallahan@44
|
1183 },
|
jcallahan@44
|
1184 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
1185 modifier = 0.1,
|
jcallahan@44
|
1186 },
|
jcallahan@44
|
1187 THRALLMARS_FAVOR = {
|
jcallahan@44
|
1188 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1189 modifier = 0.25,
|
jcallahan@44
|
1190 },
|
jcallahan@44
|
1191 TROLLBANES_COMMAND = {
|
jcallahan@44
|
1192 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1193 modifier = 0.1,
|
jcallahan@44
|
1194 },
|
jcallahan@44
|
1195 UNBURDENED = {
|
jcallahan@44
|
1196 modifier = 0.1,
|
jcallahan@44
|
1197 },
|
jcallahan@44
|
1198 WOW_ANNIVERSARY = {
|
jcallahan@44
|
1199 modifier = 0.08,
|
jcallahan@44
|
1200 }
|
jcallahan@44
|
1201 }
|
jcallahan@44
|
1202
|
jcallahan@44
|
1203
|
jcallahan@92
|
1204 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
1205 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
1206 return
|
jcallahan@44
|
1207 end
|
jcallahan@44
|
1208 UpdateFactionData()
|
jcallahan@44
|
1209
|
jcallahan@46
|
1210 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1211 return
|
jcallahan@46
|
1212 end
|
jcallahan@67
|
1213 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
1214 reputation_npc_id = nil
|
jcallahan@46
|
1215
|
jcallahan@44
|
1216 if not npc then
|
jcallahan@98
|
1217 private.harvesting = nil
|
jcallahan@44
|
1218 return
|
jcallahan@44
|
1219 end
|
jcallahan@98
|
1220 npc.harvested = private.harvesting
|
jcallahan@98
|
1221 private.harvesting = nil
|
jcallahan@98
|
1222
|
jcallahan@44
|
1223 local modifier = 1
|
jcallahan@44
|
1224
|
jcallahan@44
|
1225 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1226 modifier = modifier + 0.1
|
jcallahan@44
|
1227 end
|
jcallahan@44
|
1228
|
jcallahan@44
|
1229 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1230 modifier = modifier + 0.1
|
jcallahan@44
|
1231 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1232 modifier = modifier + 0.05
|
jcallahan@44
|
1233 end
|
jcallahan@44
|
1234
|
jcallahan@44
|
1235 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1236 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1237 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1238
|
jcallahan@44
|
1239 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1240 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1241 end
|
jcallahan@44
|
1242 end
|
jcallahan@44
|
1243 end
|
jcallahan@153
|
1244 Debug(("Setting reputation for %s."):format(faction_name))
|
jcallahan@65
|
1245 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1246 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1247 end
|
jcallahan@44
|
1248 end -- do-block
|
jcallahan@18
|
1249
|
jcallahan@18
|
1250
|
jcallahan@140
|
1251 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1252 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1253 return
|
jcallahan@140
|
1254 end
|
jcallahan@140
|
1255 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1256
|
jcallahan@140
|
1257 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1258 text = "NONE"
|
jcallahan@140
|
1259 else
|
jcallahan@140
|
1260 current_action.fishing_target = true
|
jcallahan@140
|
1261 end
|
jcallahan@140
|
1262 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1263 end
|
jcallahan@140
|
1264
|
jcallahan@140
|
1265
|
jcallahan@92
|
1266 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1267 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1268
|
jcallahan@42
|
1269 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1270 return
|
jcallahan@42
|
1271 end
|
jcallahan@42
|
1272 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1273 end
|
jcallahan@42
|
1274
|
jcallahan@42
|
1275
|
jcallahan@13
|
1276 do
|
jcallahan@40
|
1277 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1278 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1279 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1280
|
jcallahan@13
|
1281
|
jcallahan@13
|
1282 local function _moneyMatch(money, re)
|
jcallahan@13
|
1283 return money:match(re) or 0
|
jcallahan@1
|
1284 end
|
jcallahan@1
|
1285
|
jcallahan@0
|
1286
|
jcallahan@13
|
1287 local function _toCopper(money)
|
jcallahan@13
|
1288 if not money then
|
jcallahan@13
|
1289 return 0
|
jcallahan@13
|
1290 end
|
jcallahan@40
|
1291 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1292 end
|
jcallahan@1
|
1293
|
jcallahan@1
|
1294
|
jcallahan@13
|
1295 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
1296 [AF.ITEM] = function()
|
jcallahan@16
|
1297 local locked_item_id
|
jcallahan@16
|
1298
|
jcallahan@16
|
1299 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1300 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1301 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1302
|
jcallahan@16
|
1303 if is_locked then
|
jcallahan@16
|
1304 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1305 break
|
jcallahan@16
|
1306 end
|
jcallahan@16
|
1307 end
|
jcallahan@165
|
1308
|
jcallahan@165
|
1309 if locked_item_id then
|
jcallahan@165
|
1310 break
|
jcallahan@165
|
1311 end
|
jcallahan@16
|
1312 end
|
jcallahan@16
|
1313
|
jcallahan@122
|
1314 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1315 return false
|
jcallahan@16
|
1316 end
|
jcallahan@165
|
1317 Debug(("LOOT_VERIFY_FUNCS[AF.ITEM]: current_action.identifier: '%s'"):format(locked_item_id))
|
jcallahan@122
|
1318 current_action.identifier = locked_item_id
|
jcallahan@16
|
1319 return true
|
jcallahan@16
|
1320 end,
|
jcallahan@13
|
1321 [AF.NPC] = function()
|
jcallahan@17
|
1322 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1323 return false
|
jcallahan@13
|
1324 end
|
jcallahan@34
|
1325 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1326 current_action.identifier = id_num
|
jcallahan@13
|
1327 return true
|
jcallahan@13
|
1328 end,
|
jcallahan@14
|
1329 [AF.OBJECT] = true,
|
jcallahan@17
|
1330 [AF.ZONE] = function()
|
jcallahan@140
|
1331 if not _G.IsFishingLoot() then
|
jcallahan@140
|
1332 return false
|
jcallahan@140
|
1333 end
|
jcallahan@140
|
1334 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@140
|
1335 return true
|
jcallahan@17
|
1336 end,
|
jcallahan@13
|
1337 }
|
jcallahan@13
|
1338
|
jcallahan@13
|
1339
|
jcallahan@13
|
1340 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
1341 [AF.ITEM] = function()
|
jcallahan@28
|
1342 GenericLootUpdate("items")
|
jcallahan@28
|
1343 end,
|
jcallahan@28
|
1344 [AF.NPC] = function()
|
jcallahan@75
|
1345 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1346 local loot_type = current_loot.label
|
jcallahan@77
|
1347 local source_list = {}
|
jcallahan@75
|
1348
|
jcallahan@131
|
1349 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1350 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1351 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1352
|
jcallahan@75
|
1353 if npc then
|
jcallahan@75
|
1354 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1355 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1356
|
jcallahan@78
|
1357 if not source_list[source_guid] then
|
jcallahan@77
|
1358 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1359 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1360 source_list[source_id] = true
|
jcallahan@77
|
1361 end
|
jcallahan@77
|
1362
|
jcallahan@75
|
1363 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1364 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1365 end
|
jcallahan@75
|
1366 end
|
jcallahan@75
|
1367 end
|
jcallahan@75
|
1368
|
jcallahan@75
|
1369 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1370 if #current_loot.list <= 0 then
|
jcallahan@79
|
1371 return
|
jcallahan@79
|
1372 end
|
jcallahan@131
|
1373 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1374
|
jcallahan@28
|
1375 if not npc then
|
jcallahan@28
|
1376 return
|
jcallahan@28
|
1377 end
|
jcallahan@75
|
1378 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1379 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1380
|
jcallahan@131
|
1381 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1382 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1383 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1384 end
|
jcallahan@77
|
1385
|
jcallahan@131
|
1386 for index = 1, #current_loot.list do
|
jcallahan@131
|
1387 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1388 end
|
jcallahan@16
|
1389 end,
|
jcallahan@13
|
1390 [AF.OBJECT] = function()
|
jcallahan@28
|
1391 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1392 end,
|
jcallahan@17
|
1393 [AF.ZONE] = function()
|
jcallahan@141
|
1394 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1395
|
jcallahan@41
|
1396 -- This will start life as a boolean true.
|
jcallahan@131
|
1397 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1398 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1399 drops = {}
|
jcallahan@41
|
1400 }
|
jcallahan@41
|
1401 end
|
jcallahan@132
|
1402 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1403 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1404
|
jcallahan@131
|
1405 if current_loot.sources then
|
jcallahan@131
|
1406 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1407 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1408 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1409 end
|
jcallahan@131
|
1410 end
|
jcallahan@131
|
1411 end
|
jcallahan@131
|
1412
|
jcallahan@131
|
1413 if #current_loot.list <= 0 then
|
jcallahan@131
|
1414 return
|
jcallahan@131
|
1415 end
|
jcallahan@131
|
1416
|
jcallahan@131
|
1417 for index = 1, #current_loot.list do
|
jcallahan@131
|
1418 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1419 end
|
jcallahan@13
|
1420 end,
|
jcallahan@13
|
1421 }
|
jcallahan@13
|
1422
|
jcallahan@79
|
1423 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1424 local loot_guid_registry = {}
|
jcallahan@124
|
1425
|
jcallahan@124
|
1426
|
jcallahan@124
|
1427 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1428 current_loot = nil
|
jcallahan@131
|
1429 table.wipe(current_action)
|
jcallahan@124
|
1430 end
|
jcallahan@124
|
1431
|
jcallahan@13
|
1432
|
jcallahan@92
|
1433 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1434 if current_loot then
|
jcallahan@18
|
1435 return
|
jcallahan@18
|
1436 end
|
jcallahan@151
|
1437
|
jcallahan@151
|
1438 if not current_action.target_type then
|
jcallahan@151
|
1439 Debug("No target type.")
|
jcallahan@151
|
1440 return
|
jcallahan@151
|
1441 else
|
jcallahan@151
|
1442 Debug(("current_action.target_type: %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@151
|
1443 end
|
jcallahan@132
|
1444
|
jcallahan@123
|
1445 local verify_func = LOOT_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@123
|
1446 local update_func = LOOT_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1447
|
jcallahan@14
|
1448 if not verify_func or not update_func then
|
jcallahan@13
|
1449 return
|
jcallahan@13
|
1450 end
|
jcallahan@13
|
1451
|
jcallahan@14
|
1452 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1453 return
|
jcallahan@14
|
1454 end
|
jcallahan@80
|
1455 local guids_used = {}
|
jcallahan@132
|
1456
|
jcallahan@131
|
1457 current_loot = {
|
jcallahan@131
|
1458 list = {},
|
jcallahan@131
|
1459 sources = {},
|
jcallahan@131
|
1460 identifier = current_action.identifier,
|
jcallahan@132
|
1461 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1462 map_level = current_action.map_level,
|
jcallahan@131
|
1463 object_name = current_action.object_name,
|
jcallahan@131
|
1464 spell_label = current_action.spell_label,
|
jcallahan@131
|
1465 target_type = current_action.target_type,
|
jcallahan@131
|
1466 x = current_action.x,
|
jcallahan@131
|
1467 y = current_action.y,
|
jcallahan@131
|
1468 zone_data = current_action.zone_data,
|
jcallahan@131
|
1469 }
|
jcallahan@131
|
1470 table.wipe(current_action)
|
jcallahan@13
|
1471
|
jcallahan@55
|
1472 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1473 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1474 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1475
|
jcallahan@77
|
1476 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1477 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1478 local loot_info = {
|
jcallahan@77
|
1479 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1480 }
|
jcallahan@75
|
1481
|
jcallahan@77
|
1482 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1483 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1484 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1485
|
jcallahan@79
|
1486 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1487 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1488 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1489 -- TODO: Remove debugging
|
jcallahan@151
|
1490 local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@151
|
1491 Debug(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1492
|
jcallahan@79
|
1493 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1494 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1495 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1496 guids_used[source_guid] = true
|
jcallahan@79
|
1497 end
|
jcallahan@75
|
1498 end
|
jcallahan@82
|
1499 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1500 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1501 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1502 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1503 end
|
jcallahan@13
|
1504 end
|
jcallahan@80
|
1505
|
jcallahan@81
|
1506 for guid in pairs(guids_used) do
|
jcallahan@80
|
1507 loot_guid_registry[guid] = true
|
jcallahan@80
|
1508 end
|
jcallahan@13
|
1509 update_func()
|
jcallahan@1
|
1510 end
|
jcallahan@13
|
1511 end -- do-block
|
jcallahan@0
|
1512
|
jcallahan@0
|
1513
|
jcallahan@89
|
1514 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1515 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1516
|
jcallahan@89
|
1517 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1518 return
|
jcallahan@89
|
1519 end
|
jcallahan@89
|
1520 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1521 end
|
jcallahan@89
|
1522
|
jcallahan@89
|
1523
|
jcallahan@44
|
1524 do
|
jcallahan@44
|
1525 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1526 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1527 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1528 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1529 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1530 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1531 }
|
jcallahan@5
|
1532
|
jcallahan@68
|
1533 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1534 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1535 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1536
|
jcallahan@133
|
1537 local current_merchant
|
jcallahan@133
|
1538 local merchant_standing
|
jcallahan@133
|
1539
|
jcallahan@133
|
1540 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1541 current_merchant = nil
|
jcallahan@133
|
1542 merchant_standing = nil
|
jcallahan@133
|
1543 end
|
jcallahan@133
|
1544
|
jcallahan@133
|
1545
|
jcallahan@89
|
1546 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
1547 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@133
|
1548 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1549
|
jcallahan@133
|
1550 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@133
|
1551 return
|
jcallahan@133
|
1552 end
|
jcallahan@133
|
1553 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1554 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1555 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1556 end
|
jcallahan@55
|
1557 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1558 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1559 _G.MerchantFrame_Update()
|
jcallahan@57
|
1560
|
jcallahan@150
|
1561 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
1562
|
jcallahan@44
|
1563 for item_index = 1, num_items do
|
jcallahan@44
|
1564 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1565 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1566
|
jcallahan@44
|
1567 if item_id and item_id > 0 then
|
jcallahan@44
|
1568 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1569
|
jcallahan@68
|
1570 DatamineTT:ClearLines()
|
jcallahan@68
|
1571 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1572
|
jcallahan@68
|
1573 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1574
|
jcallahan@68
|
1575 for line_index = 1, num_lines do
|
jcallahan@68
|
1576 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1577
|
jcallahan@68
|
1578 if not current_line then
|
jcallahan@68
|
1579 break
|
jcallahan@68
|
1580 end
|
jcallahan@68
|
1581 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1582
|
jcallahan@68
|
1583 if faction or reputation then
|
jcallahan@68
|
1584 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1585 break
|
jcallahan@68
|
1586 end
|
jcallahan@68
|
1587 end
|
jcallahan@68
|
1588
|
jcallahan@87
|
1589 for line_index = 1, num_lines do
|
jcallahan@87
|
1590 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1591
|
jcallahan@87
|
1592 if not current_line then
|
jcallahan@87
|
1593 break
|
jcallahan@87
|
1594 end
|
jcallahan@87
|
1595 local line_text = current_line:GetText()
|
jcallahan@87
|
1596 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1597
|
jcallahan@87
|
1598 if quest_name then
|
jcallahan@87
|
1599 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1600 break
|
jcallahan@87
|
1601 end
|
jcallahan@87
|
1602 end
|
jcallahan@87
|
1603
|
jcallahan@44
|
1604 if extended_cost then
|
jcallahan@53
|
1605 local battleground_rating = 0
|
jcallahan@53
|
1606 local personal_rating = 0
|
jcallahan@53
|
1607 local required_season_amount
|
jcallahan@5
|
1608
|
jcallahan@68
|
1609 for line_index = 1, num_lines do
|
jcallahan@44
|
1610 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1611
|
jcallahan@44
|
1612 if not current_line then
|
jcallahan@44
|
1613 break
|
jcallahan@44
|
1614 end
|
jcallahan@53
|
1615 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1616
|
jcallahan@44
|
1617 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1618 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1619 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1620 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1621
|
jcallahan@44
|
1622 if match1 or match2 then
|
jcallahan@44
|
1623 break
|
jcallahan@44
|
1624 end
|
jcallahan@44
|
1625 end
|
jcallahan@5
|
1626 end
|
jcallahan@44
|
1627 local currency_list = {}
|
jcallahan@44
|
1628 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1629
|
jcallahan@50
|
1630 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1631 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1632 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1633
|
jcallahan@44
|
1634 for cost_index = 1, item_count do
|
jcallahan@44
|
1635 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1636 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1637
|
jcallahan@44
|
1638 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1639 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1640 end
|
jcallahan@44
|
1641
|
jcallahan@44
|
1642 if currency_id then
|
jcallahan@44
|
1643 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1644 end
|
jcallahan@44
|
1645 end
|
jcallahan@44
|
1646
|
jcallahan@44
|
1647 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1648 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1649 end
|
jcallahan@5
|
1650 end
|
jcallahan@133
|
1651 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1652 end
|
jcallahan@44
|
1653 end
|
jcallahan@5
|
1654
|
jcallahan@44
|
1655 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1656 current_merchant.can_repair = true
|
jcallahan@5
|
1657 end
|
jcallahan@57
|
1658 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1659 _G.MerchantFrame_Update()
|
jcallahan@4
|
1660 end
|
jcallahan@44
|
1661 end -- do-block
|
jcallahan@4
|
1662
|
jcallahan@89
|
1663
|
jcallahan@92
|
1664 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1665 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1666 return
|
jcallahan@25
|
1667 end
|
jcallahan@34
|
1668 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1669
|
jcallahan@25
|
1670 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1671 return
|
jcallahan@25
|
1672 end
|
jcallahan@29
|
1673 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1674 table.wipe(current_action)
|
jcallahan@25
|
1675 end
|
jcallahan@25
|
1676
|
jcallahan@25
|
1677
|
jcallahan@115
|
1678 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1679 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1680
|
jcallahan@115
|
1681 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1682 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1683
|
jcallahan@115
|
1684 if is_owned then
|
jcallahan@115
|
1685 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1686
|
jcallahan@139
|
1687 if rarity then
|
jcallahan@139
|
1688 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
1689 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
1690 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
1691 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
1692 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
1693 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
1694
|
jcallahan@139
|
1695 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
1696 data.max_health = max_health
|
jcallahan@139
|
1697 data.attack = attack
|
jcallahan@139
|
1698 data.speed = speed
|
jcallahan@139
|
1699 end
|
jcallahan@115
|
1700 end
|
jcallahan@115
|
1701 end
|
jcallahan@115
|
1702 end
|
jcallahan@115
|
1703
|
jcallahan@115
|
1704
|
jcallahan@156
|
1705 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
1706 private.in_combat = true
|
jcallahan@156
|
1707 end
|
jcallahan@156
|
1708
|
jcallahan@156
|
1709
|
jcallahan@156
|
1710 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
1711 private.in_combat = nil
|
jcallahan@156
|
1712
|
jcallahan@156
|
1713 if private.set_area_id then
|
jcallahan@156
|
1714 self:SetCurrentAreaID(event_name)
|
jcallahan@156
|
1715 private.set_area_id = nil
|
jcallahan@156
|
1716 end
|
jcallahan@156
|
1717 end
|
jcallahan@156
|
1718
|
jcallahan@156
|
1719
|
jcallahan@118
|
1720 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1721 if not PlayerTarget() then
|
jcallahan@118
|
1722 return
|
jcallahan@2
|
1723 end
|
jcallahan@151
|
1724 current_action.target_type = AF.NPC
|
jcallahan@118
|
1725 self:UpdateTargetLocation()
|
jcallahan@118
|
1726 end
|
jcallahan@2
|
1727
|
jcallahan@89
|
1728
|
jcallahan@12
|
1729 do
|
jcallahan@12
|
1730 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1731 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1732
|
jcallahan@12
|
1733 if not unit_name then
|
jcallahan@12
|
1734 return
|
jcallahan@12
|
1735 end
|
jcallahan@34
|
1736 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1737
|
jcallahan@12
|
1738 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1739 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1740 end
|
jcallahan@19
|
1741 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1742 quest[point] = quest[point] or {}
|
jcallahan@12
|
1743 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1744
|
jcallahan@24
|
1745 return quest
|
jcallahan@12
|
1746 end
|
jcallahan@10
|
1747
|
jcallahan@12
|
1748
|
jcallahan@92
|
1749 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1750 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1751
|
jcallahan@112
|
1752 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1753 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1754 end
|
jcallahan@67
|
1755 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1756 reputation_npc_id = nil
|
jcallahan@10
|
1757 end
|
jcallahan@10
|
1758
|
jcallahan@12
|
1759
|
jcallahan@92
|
1760 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1761 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1762
|
jcallahan@46
|
1763 if not quest then
|
jcallahan@46
|
1764 return
|
jcallahan@46
|
1765 end
|
jcallahan@24
|
1766 quest.classes = quest.classes or {}
|
jcallahan@27
|
1767 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1768
|
jcallahan@24
|
1769 quest.races = quest.races or {}
|
jcallahan@100
|
1770 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1771 end
|
jcallahan@12
|
1772 end -- do-block
|
jcallahan@9
|
1773
|
jcallahan@9
|
1774
|
jcallahan@92
|
1775 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1776 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1777 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1778 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1779
|
jcallahan@36
|
1780 while processed_quests <= num_quests do
|
jcallahan@36
|
1781 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1782
|
jcallahan@84
|
1783 if quest_id == 0 then
|
jcallahan@84
|
1784 processed_quests = processed_quests + 1
|
jcallahan@84
|
1785 elseif not is_header then
|
jcallahan@36
|
1786 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1787
|
jcallahan@36
|
1788 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1789 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1790 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1791 processed_quests = processed_quests + 1
|
jcallahan@36
|
1792 end
|
jcallahan@36
|
1793 entry_index = entry_index + 1
|
jcallahan@36
|
1794 end
|
jcallahan@36
|
1795 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1796 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1797 end
|
jcallahan@4
|
1798
|
jcallahan@4
|
1799
|
jcallahan@97
|
1800 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1801 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1802 return
|
jcallahan@112
|
1803 end
|
jcallahan@97
|
1804 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1805 end
|
jcallahan@97
|
1806
|
jcallahan@97
|
1807
|
jcallahan@92
|
1808 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1809 if unit_id ~= "player" then
|
jcallahan@4
|
1810 return
|
jcallahan@4
|
1811 end
|
jcallahan@4
|
1812 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1813 end
|
jcallahan@4
|
1814
|
jcallahan@4
|
1815
|
jcallahan@92
|
1816 do
|
jcallahan@92
|
1817 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1818 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1819 Forge = forge_spell_ids,
|
jcallahan@92
|
1820 }
|
jcallahan@92
|
1821
|
jcallahan@92
|
1822
|
jcallahan@167
|
1823 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1824 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
1825 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
1826
|
jcallahan@167
|
1827 if required_tool then
|
jcallahan@167
|
1828 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
1829 if required_tool:find(tool_name) then
|
jcallahan@167
|
1830 registry[spell_id] = true
|
jcallahan@167
|
1831 end
|
jcallahan@167
|
1832 end
|
jcallahan@167
|
1833 end
|
jcallahan@167
|
1834 end
|
jcallahan@167
|
1835
|
jcallahan@167
|
1836
|
jcallahan@92
|
1837 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1838 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1839
|
jcallahan@92
|
1840 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1841 return
|
jcallahan@92
|
1842 end
|
jcallahan@167
|
1843 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
1844 end
|
jcallahan@92
|
1845 end -- do-block
|
jcallahan@92
|
1846
|
jcallahan@92
|
1847
|
jcallahan@167
|
1848 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
1849 private.trainer_shown = nil
|
jcallahan@167
|
1850 end
|
jcallahan@167
|
1851
|
jcallahan@167
|
1852
|
jcallahan@92
|
1853 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1854 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@164
|
1855 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
1856
|
jcallahan@164
|
1857 if not trainer then
|
jcallahan@58
|
1858 return
|
jcallahan@58
|
1859 end
|
jcallahan@164
|
1860 local trainer_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@164
|
1861 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
1862
|
jcallahan@167
|
1863 private.trainer_shown = true
|
jcallahan@167
|
1864
|
jcallahan@27
|
1865 -- Get the initial trainer filters
|
jcallahan@27
|
1866 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1867 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1868 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1869
|
jcallahan@27
|
1870 -- Clear the trainer filters
|
jcallahan@27
|
1871 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1872 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1873 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1874
|
jcallahan@27
|
1875 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1876 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1877
|
jcallahan@27
|
1878 if spell_name then
|
jcallahan@27
|
1879 DatamineTT:ClearLines()
|
jcallahan@27
|
1880 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1881
|
jcallahan@27
|
1882 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1883
|
jcallahan@43
|
1884 if spell_id then
|
jcallahan@164
|
1885 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1886
|
jcallahan@164
|
1887 if not class_professions then
|
jcallahan@164
|
1888 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
1889 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1890 end
|
jcallahan@43
|
1891 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1892 profession = profession or "General"
|
jcallahan@43
|
1893
|
jcallahan@164
|
1894 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1895
|
jcallahan@43
|
1896 if not profession_skills then
|
jcallahan@43
|
1897 class_professions[profession] = {}
|
jcallahan@43
|
1898 profession_skills = class_professions[profession]
|
jcallahan@43
|
1899 end
|
jcallahan@166
|
1900 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, ActualCopperCost(_G.GetTrainerServiceCost(index), trainer_standing))
|
jcallahan@27
|
1901 end
|
jcallahan@27
|
1902 end
|
jcallahan@27
|
1903 end
|
jcallahan@27
|
1904 -- Reset the filters to what they were before
|
jcallahan@27
|
1905 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1906 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1907 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1908 end
|
jcallahan@27
|
1909
|
jcallahan@27
|
1910
|
jcallahan@1
|
1911 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1912 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1913 return
|
jcallahan@1
|
1914 end
|
jcallahan@1
|
1915 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1916
|
jcallahan@1
|
1917 if not spell_label then
|
jcallahan@1
|
1918 return
|
jcallahan@1
|
1919 end
|
jcallahan@122
|
1920 table.wipe(current_action)
|
jcallahan@1
|
1921
|
jcallahan@150
|
1922 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
1923 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1924
|
jcallahan@150
|
1925 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
1926 unit_name = target_name
|
jcallahan@150
|
1927 unit_id = "target"
|
jcallahan@1
|
1928 end
|
jcallahan@1
|
1929 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1930 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1931
|
jcallahan@122
|
1932 current_action.instance_token = instance_token
|
jcallahan@122
|
1933 current_action.map_level = map_level
|
jcallahan@122
|
1934 current_action.x = x
|
jcallahan@122
|
1935 current_action.y = y
|
jcallahan@122
|
1936 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
1937 current_action.spell_label = spell_label
|
jcallahan@105
|
1938
|
jcallahan@105
|
1939 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
1940 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
1941 end
|
jcallahan@1
|
1942
|
jcallahan@151
|
1943 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
1944 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
1945 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
1946 return
|
jcallahan@16
|
1947 end
|
jcallahan@123
|
1948 current_action.target_type = AF.NPC
|
jcallahan@16
|
1949 end
|
jcallahan@16
|
1950 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
1951 current_action.target_type = AF.ITEM
|
jcallahan@16
|
1952
|
jcallahan@165
|
1953 Debug(("%s: Item name: '%s'"):format(event_name, tostring(item_name)))
|
jcallahan@165
|
1954
|
jcallahan@150
|
1955 if item_name and item_name == target_name then
|
jcallahan@150
|
1956 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
1957 elseif target_name and target_name ~= "" then
|
jcallahan@150
|
1958 current_action.identifier = ItemLinkToID(select(2, _G.GetItemInfo(target_name)))
|
jcallahan@16
|
1959 end
|
jcallahan@165
|
1960 Debug(("%s: current_action.identifier: '%s'"):format(event_name, tostring(current_action.identifier)))
|
jcallahan@150
|
1961 elseif not item_name and not unit_name then
|
jcallahan@1
|
1962 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1963 if target_name == "" then
|
jcallahan@151
|
1964 Debug("Didn't set current_action.target_type")
|
jcallahan@17
|
1965 return
|
jcallahan@17
|
1966 end
|
jcallahan@122
|
1967 current_action.object_name = target_name
|
jcallahan@123
|
1968 current_action.target_type = AF.OBJECT
|
jcallahan@151
|
1969
|
jcallahan@151
|
1970 Debug(("Set current_action.target_type to %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@1
|
1971 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
1972 current_action.target_type = AF.ZONE
|
jcallahan@1
|
1973 end
|
jcallahan@1
|
1974 end
|
jcallahan@1
|
1975 private.tracked_line = spell_line
|
jcallahan@0
|
1976 end
|
jcallahan@0
|
1977
|
jcallahan@94
|
1978
|
jcallahan@1
|
1979 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1980 if unit_id ~= "player" then
|
jcallahan@1
|
1981 return
|
jcallahan@1
|
1982 end
|
jcallahan@1
|
1983 private.tracked_line = nil
|
jcallahan@167
|
1984 private.previous_spell_id = spell_id
|
jcallahan@85
|
1985
|
jcallahan@86
|
1986 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1987 reputation_npc_id = current_target_id
|
jcallahan@98
|
1988 private.harvesting = true
|
jcallahan@85
|
1989 end
|
jcallahan@92
|
1990
|
jcallahan@92
|
1991 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1992 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1993 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1994 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1995 end
|
jcallahan@0
|
1996 end
|
jcallahan@0
|
1997
|
jcallahan@90
|
1998
|
jcallahan@1
|
1999 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2000 if unit_id ~= "player" then
|
jcallahan@1
|
2001 return
|
jcallahan@1
|
2002 end
|
jcallahan@0
|
2003
|
jcallahan@1
|
2004 if private.tracked_line == spell_line then
|
jcallahan@1
|
2005 private.tracked_line = nil
|
jcallahan@1
|
2006 end
|
jcallahan@147
|
2007 table.wipe(current_action)
|
jcallahan@0
|
2008 end
|
jcallahan@90
|
2009
|
jcallahan@90
|
2010
|
jcallahan@90
|
2011 do
|
jcallahan@90
|
2012 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2013 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2014
|
jcallahan@90
|
2015 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2016 return
|
jcallahan@90
|
2017 end
|
jcallahan@90
|
2018
|
jcallahan@90
|
2019 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
2020 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2021 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2022 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2023 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2024 end
|
jcallahan@90
|
2025 end
|
jcallahan@90
|
2026
|
jcallahan@90
|
2027
|
jcallahan@90
|
2028 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2029 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2030 end
|
jcallahan@90
|
2031
|
jcallahan@90
|
2032
|
jcallahan@90
|
2033 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2034 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2035 end
|
jcallahan@90
|
2036
|
jcallahan@90
|
2037
|
jcallahan@90
|
2038 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2039 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2040 end
|
jcallahan@90
|
2041
|
jcallahan@90
|
2042
|
jcallahan@92
|
2043 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2044 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2045 end
|
jcallahan@90
|
2046
|
jcallahan@90
|
2047
|
jcallahan@92
|
2048 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
2049 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
2050
|
jcallahan@90
|
2051 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
2052 if gossip_options[index] == "binder" then
|
jcallahan@90
|
2053 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2054 return
|
jcallahan@90
|
2055 end
|
jcallahan@90
|
2056 end
|
jcallahan@90
|
2057 end
|
jcallahan@90
|
2058
|
jcallahan@90
|
2059
|
jcallahan@93
|
2060 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2061 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2062 end
|
jcallahan@93
|
2063
|
jcallahan@93
|
2064
|
jcallahan@90
|
2065 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2066 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2067 end
|
jcallahan@90
|
2068
|
jcallahan@90
|
2069
|
jcallahan@90
|
2070 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2071 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2072 end
|
jcallahan@90
|
2073
|
jcallahan@90
|
2074
|
jcallahan@90
|
2075 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2076 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2077 end
|
jcallahan@90
|
2078 end -- do-block
|