jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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16
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jcallahan@0
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17
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jcallahan@246
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18 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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19
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jcallahan@0
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20 local ADDON_NAME, private = ...
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jcallahan@0
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21
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jcallahan@0
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22 local LibStub = _G.LibStub
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jcallahan@249
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23 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0")
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24
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jcallahan@48
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25 local deformat = LibStub("LibDeformat-3.0")
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jcallahan@115
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26 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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27 local MapData = LibStub("LibMapData-1.0")
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28
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29 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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30 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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31
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jcallahan@0
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32
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jcallahan@246
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33 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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34
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jcallahan@246
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35 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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36 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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37 local DB_VERSION = 18
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MMOSimca@346
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38 local DEBUGGING = false
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jcallahan@156
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39 local EVENT_DEBUG = false
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jcallahan@322
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40
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jcallahan@246
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41 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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42 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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43 local OBJECT_ID_FORGE = 1685
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44
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45 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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46 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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47 local PLAYER_GUID
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jcallahan@246
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48 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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49 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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50
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MMOSimca@337
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51 -- Ignoring NPC casts of the following spells
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MMOSimca@336
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52 local CHI_WAVE_SPELL_ID = 132464
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MMOSimca@336
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53 local DISGUISE_SPELL_ID = 121308
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MMOSimca@336
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54
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MMOSimca@336
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55 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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MMOSimca@336
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56 local DUPLICATE_WORLD_BOSS_IDS = {
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MMOSimca@336
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57 [71952] = { 71953, 71954, 71955, },
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58 }
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59
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jcallahan@246
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60 local ALLOWED_LOCALES = {
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jcallahan@246
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61 enUS = true,
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jcallahan@246
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62 enGB = true,
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MMOSimca@336
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63 enTW = true,
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MMOSimca@336
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64 enCN = true,
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jcallahan@246
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65 }
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jcallahan@157
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66
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jcallahan@0
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67 local DATABASE_DEFAULTS = {
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jcallahan@128
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68 char = {},
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jcallahan@0
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69 global = {
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jcallahan@270
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70 config = {
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jcallahan@270
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71 minimap_icon = {
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jcallahan@270
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72 hide = true,
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jcallahan@270
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73 },
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jcallahan@270
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74 },
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jcallahan@0
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75 items = {},
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jcallahan@0
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76 npcs = {},
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jcallahan@0
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77 objects = {},
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jcallahan@0
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78 quests = {},
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jcallahan@167
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79 spells = {},
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jcallahan@17
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80 zones = {},
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jcallahan@0
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81 }
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jcallahan@0
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82 }
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jcallahan@0
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83
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jcallahan@1
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84 local EVENT_MAPPING = {
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jcallahan@90
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85 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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86 BANKFRAME_OPENED = true,
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jcallahan@90
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87 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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88 BLACK_MARKET_ITEM_UPDATE = true,
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jcallahan@48
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89 CHAT_MSG_LOOT = true,
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jcallahan@95
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90 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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91 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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92 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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93 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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94 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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95 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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96 CURSOR_UPDATE = true,
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jcallahan@90
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97 FORGE_MASTER_OPENED = true,
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jcallahan@90
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98 GOSSIP_SHOW = true,
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jcallahan@290
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99 GROUP_ROSTER_UPDATE = true,
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jcallahan@93
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100 GUILDBANKFRAME_OPENED = true,
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jcallahan@42
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101 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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102 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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103 LOOT_CLOSED = true,
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MMOSimca@343
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104 LOOT_OPENED = true,
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jcallahan@89
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105 MAIL_SHOW = true,
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jcallahan@133
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106 MERCHANT_CLOSED = true,
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jcallahan@7
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107 MERCHANT_SHOW = "UpdateMerchantItems",
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jcallahan@61
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108 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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109 PET_BAR_UPDATE = true,
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jcallahan@115
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110 PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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111 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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112 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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113 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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114 QUEST_COMPLETE = true,
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jcallahan@9
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115 QUEST_DETAIL = true,
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jcallahan@9
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116 QUEST_LOG_UPDATE = true,
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jcallahan@97
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117 QUEST_PROGRESS = true,
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jcallahan@178
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118 SHOW_LOOT_TOAST = true,
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jcallahan@306
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119 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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120 TAXIMAP_OPENED = true,
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jcallahan@92
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121 TRADE_SKILL_SHOW = true,
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jcallahan@167
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122 TRAINER_CLOSED = true,
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jcallahan@27
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123 TRAINER_SHOW = true,
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jcallahan@90
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124 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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125 UNIT_PET = true,
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jcallahan@4
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126 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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127 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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128 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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129 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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130 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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131 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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132 VOID_STORAGE_OPEN = true,
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jcallahan@299
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133 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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134 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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135 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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136 }
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jcallahan@0
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137
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jcallahan@4
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138
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jcallahan@246
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139 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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140
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jcallahan@92
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141 local anvil_spell_ids = {}
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jcallahan@92
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142 local currently_drunk
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jcallahan@128
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143 local char_db
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jcallahan@128
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144 local global_db
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145 local group_member_guids = {}
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jcallahan@246
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146 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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147 local group_pet_guids = {}
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jcallahan@299
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148 local in_instance
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jcallahan@187
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149 local item_process_timer_handle
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jcallahan@92
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150 local faction_standings = {}
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jcallahan@92
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151 local forge_spell_ids = {}
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jcallahan@95
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152 local languages_known = {}
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jcallahan@317
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153 local boss_loot_toasting = {}
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jcallahan@306
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154 local loot_toast_container_timer_handle
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jcallahan@307
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155 local loot_toast_data
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jcallahan@307
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156 local loot_toast_data_timer_handle
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jcallahan@95
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157 local name_to_id_map = {}
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jcallahan@306
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158 local killed_boss_id_timer_handle
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jcallahan@177
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159 local killed_npc_id
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jcallahan@2
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160 local target_location_timer_handle
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MMOSimca@345
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161 local last_timber_spell_id
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jcallahan@86
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162 local current_target_id
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jcallahan@126
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163 local current_area_id
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jcallahan@131
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164 local current_loot
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jcallahan@1
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165
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jcallahan@312
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166
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jcallahan@121
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167 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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168 local current_action = {
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jcallahan@121
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169 identifier = nil,
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jcallahan@121
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170 loot_label = nil,
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jcallahan@121
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171 loot_list = nil,
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jcallahan@121
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172 loot_sources = nil,
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jcallahan@121
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173 map_level = nil,
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jcallahan@121
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174 spell_label = nil,
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jcallahan@123
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175 target_type = nil,
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jcallahan@121
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176 x = nil,
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jcallahan@121
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177 y = nil,
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jcallahan@121
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178 zone_data = nil,
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jcallahan@121
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179 }
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jcallahan@92
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180
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jcallahan@246
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181
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jcallahan@246
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182 -- HELPERS ------------------------------------------------------------
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183
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jcallahan@245
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184 local function Debug(message, ...)
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MMOSimca@346
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185 if not DEBUGGING or not message or not ... then
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jcallahan@151
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186 return
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jcallahan@151
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187 end
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jcallahan@306
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188 local args = { ... }
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jcallahan@306
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189
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jcallahan@306
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190 for index = 1, #args do
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jcallahan@306
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191 if args[index] == nil then
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jcallahan@306
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192 args[index] = "nil"
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jcallahan@306
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193 end
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jcallahan@306
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194 end
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jcallahan@306
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195 _G.print(message:format(unpack(args)))
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jcallahan@151
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196 end
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jcallahan@151
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197
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jcallahan@151
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198
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jcallahan@169
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199 local TradeSkillExecutePer
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jcallahan@169
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200 do
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jcallahan@169
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201 local header_list = {}
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jcallahan@169
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202
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jcallahan@169
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203 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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204 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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205 return
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jcallahan@169
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206 end
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jcallahan@167
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207 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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208 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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209 search_box:SetText("")
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jcallahan@169
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210
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jcallahan@167
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211 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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212 search_box:ClearFocus()
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jcallahan@167
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213 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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214
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jcallahan@169
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215 table.wipe(header_list)
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jcallahan@169
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216
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jcallahan@169
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217 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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218 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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219 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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220
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jcallahan@169
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221 if have_materials then
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jcallahan@169
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222 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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223 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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224 end
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jcallahan@169
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225
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jcallahan@169
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226 if have_skillup then
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jcallahan@169
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227 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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228 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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229 end
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MMOSimca@330
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230 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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231 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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232 _G.TradeSkillFrame_Update()
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jcallahan@169
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233
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jcallahan@169
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234 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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235 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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236 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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237
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jcallahan@169
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238 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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239 if not is_expanded then
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jcallahan@169
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240 header_list[name] = true
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jcallahan@169
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241 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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242 end
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jcallahan@169
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243 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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244 break
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jcallahan@169
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245 end
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jcallahan@169
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246 end
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jcallahan@169
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247
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jcallahan@169
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248 -- Restore the state of the things we changed.
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jcallahan@169
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249 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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250 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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251
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jcallahan@169
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252 if header_list[name] then
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jcallahan@169
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253 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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254 end
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jcallahan@169
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255 end
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jcallahan@169
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256 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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257 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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258 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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259 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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260
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jcallahan@169
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261 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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262 _G.TradeSkillFrame_Update()
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jcallahan@167
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263 end
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jcallahan@169
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264 end -- do-block
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jcallahan@167
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265
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jcallahan@167
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266
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jcallahan@39
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267 local ActualCopperCost
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jcallahan@39
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268 do
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jcallahan@39
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269 local BARTERING_SPELL_ID = 83964
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jcallahan@39
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270
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jcallahan@39
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271 local STANDING_DISCOUNTS = {
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jcallahan@39
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272 HATED = 0,
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jcallahan@39
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273 HOSTILE = 0,
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jcallahan@39
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274 UNFRIENDLY = 0,
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jcallahan@39
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275 NEUTRAL = 0,
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jcallahan@39
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276 FRIENDLY = 0.05,
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jcallahan@39
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277 HONORED = 0.1,
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jcallahan@39
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278 REVERED = 0.15,
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jcallahan@39
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279 EXALTED = 0.2,
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jcallahan@39
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280 }
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jcallahan@39
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281
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jcallahan@39
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282
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jcallahan@39
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283 function ActualCopperCost(copper_cost, rep_standing)
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jcallahan@39
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284 if not copper_cost or copper_cost == 0 then
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jcallahan@39
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285 return 0
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jcallahan@39
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286 end
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jcallahan@39
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287 local modifier = 1
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jcallahan@39
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288
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jcallahan@39
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289 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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jcallahan@39
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290 modifier = modifier - 0.1
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jcallahan@39
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291 end
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jcallahan@39
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292
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jcallahan@39
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293 if rep_standing then
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jcallahan@39
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294 if PLAYER_RACE == "Goblin" then
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jcallahan@39
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295 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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jcallahan@39
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296 elseif STANDING_DISCOUNTS[rep_standing] then
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jcallahan@39
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297 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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jcallahan@39
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298 end
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jcallahan@39
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299 end
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jcallahan@39
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300 return math.floor(copper_cost / modifier)
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jcallahan@39
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301 end
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jcallahan@39
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302 end -- do-block
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jcallahan@39
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303
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jcallahan@39
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304
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jcallahan@153
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305 -- Called on a timer
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jcallahan@177
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306 local function ClearKilledNPC()
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jcallahan@177
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307 killed_npc_id = nil
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jcallahan@177
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308 end
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jcallahan@177
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309
|
jcallahan@177
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310
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jcallahan@203
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311 local function ClearKilledBossID()
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jcallahan@306
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312 if killed_boss_id_timer_handle then
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jcallahan@306
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313 WDP:CancelTimer(killed_boss_id_timer_handle)
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jcallahan@320
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314 killed_boss_id_timer_handle = nil
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jcallahan@306
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315 end
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jcallahan@324
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316
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jcallahan@317
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317 table.wipe(boss_loot_toasting)
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MMOSimca@336
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318 private.raid_boss_id = nil
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jcallahan@306
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319 end
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jcallahan@306
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320
|
jcallahan@306
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321
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jcallahan@306
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322 local function ClearLootToastContainerID()
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jcallahan@306
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323 if loot_toast_container_timer_handle then
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jcallahan@306
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324 WDP:CancelTimer(loot_toast_container_timer_handle)
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jcallahan@324
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325 loot_toast_container_timer_handle = nil
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jcallahan@306
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326 end
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jcallahan@324
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327
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jcallahan@306
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328 private.container_loot_toasting = false
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jcallahan@306
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329 private.loot_toast_container_id = nil
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jcallahan@203
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330 end
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jcallahan@203
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331
|
jcallahan@203
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332
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jcallahan@307
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333 local function ClearLootToastData()
|
jcallahan@307
|
334 -- cancel existing timer if found
|
jcallahan@307
|
335 if loot_toast_data_timer_handle then
|
jcallahan@307
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336 WDP:CancelTimer(loot_toast_data_timer_handle)
|
jcallahan@320
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337 loot_toast_data_timer_handle = nil
|
jcallahan@307
|
338 end
|
jcallahan@307
|
339
|
jcallahan@320
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340 if loot_toast_data then
|
jcallahan@320
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341 table.wipe(loot_toast_data)
|
jcallahan@320
|
342 end
|
jcallahan@307
|
343 end
|
jcallahan@307
|
344
|
jcallahan@307
|
345
|
jcallahan@29
|
346 local function InstanceDifficultyToken()
|
jcallahan@233
|
347 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
348
|
jcallahan@59
|
349 if not instance_type or instance_type == "" then
|
jcallahan@59
|
350 instance_type = "NONE"
|
jcallahan@59
|
351 end
|
jcallahan@312
|
352 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
|
353 end
|
jcallahan@29
|
354
|
jcallahan@29
|
355
|
jcallahan@19
|
356 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
357 if not data_type or not unit_id then
|
jcallahan@6
|
358 return
|
jcallahan@6
|
359 end
|
jcallahan@289
|
360 local category = global_db[data_type]
|
jcallahan@289
|
361
|
jcallahan@289
|
362 if not category then
|
jcallahan@289
|
363 category = {}
|
jcallahan@289
|
364 global_db[data_type] = category
|
jcallahan@289
|
365 end
|
jcallahan@289
|
366 local unit = category[unit_id]
|
jcallahan@6
|
367
|
jcallahan@10
|
368 if not unit then
|
jcallahan@187
|
369 unit = {}
|
jcallahan@289
|
370 category[unit_id] = unit
|
jcallahan@6
|
371 end
|
jcallahan@10
|
372 return unit
|
jcallahan@6
|
373 end
|
jcallahan@270
|
374
|
jcallahan@263
|
375 private.DBEntry = DBEntry
|
jcallahan@6
|
376
|
jcallahan@214
|
377 local NPCEntry
|
jcallahan@214
|
378 do
|
jcallahan@214
|
379 local npc_prototype = {}
|
jcallahan@214
|
380 local npc_meta = {
|
jcallahan@214
|
381 __index = npc_prototype
|
jcallahan@214
|
382 }
|
jcallahan@6
|
383
|
jcallahan@214
|
384 function NPCEntry(identifier)
|
jcallahan@227
|
385 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
386 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
387 end
|
jcallahan@214
|
388
|
jcallahan@248
|
389 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
390 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
391 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
392 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
393
|
jcallahan@248
|
394 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
395 end
|
jcallahan@22
|
396 end
|
jcallahan@22
|
397
|
jcallahan@22
|
398
|
jcallahan@1
|
399 local function CurrentLocationData()
|
jcallahan@161
|
400 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
401 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
402 end
|
jcallahan@1
|
403 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
404 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
405
|
jcallahan@1
|
406 x = x or 0
|
jcallahan@1
|
407 y = y or 0
|
jcallahan@1
|
408
|
jcallahan@1
|
409 if x == 0 and y == 0 then
|
jcallahan@1
|
410 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
411 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
412 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
413
|
jcallahan@1
|
414 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
415 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
416 map_level = level_index
|
jcallahan@1
|
417 break
|
jcallahan@1
|
418 end
|
jcallahan@1
|
419 end
|
jcallahan@1
|
420 end
|
jcallahan@1
|
421
|
jcallahan@1
|
422 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
423 map_level = map_level - 1
|
jcallahan@1
|
424 end
|
jcallahan@31
|
425 local x = _G.floor(x * 1000)
|
jcallahan@31
|
426 local y = _G.floor(y * 1000)
|
jcallahan@28
|
427
|
jcallahan@31
|
428 if x % 2 ~= 0 then
|
jcallahan@31
|
429 x = x + 1
|
jcallahan@28
|
430 end
|
jcallahan@28
|
431
|
jcallahan@31
|
432 if y % 2 ~= 0 then
|
jcallahan@31
|
433 y = y + 1
|
jcallahan@28
|
434 end
|
jcallahan@126
|
435 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
436 end
|
jcallahan@1
|
437
|
jcallahan@1
|
438
|
jcallahan@312
|
439 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
440 if not currency_link then
|
jcallahan@312
|
441 return
|
jcallahan@312
|
442 end
|
jcallahan@312
|
443 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
444 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
445 end
|
jcallahan@312
|
446
|
jcallahan@312
|
447
|
jcallahan@1
|
448 local function ItemLinkToID(item_link)
|
jcallahan@1
|
449 if not item_link then
|
jcallahan@1
|
450 return
|
jcallahan@1
|
451 end
|
jcallahan@7
|
452 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
453 end
|
jcallahan@270
|
454
|
jcallahan@260
|
455 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
456
|
jcallahan@171
|
457 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
458 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
459 end
|
jcallahan@171
|
460
|
jcallahan@171
|
461
|
jcallahan@34
|
462 local ParseGUID
|
jcallahan@4
|
463 do
|
jcallahan@229
|
464 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
465
|
jcallahan@281
|
466 local NPC_ID_MAPPING = {
|
jcallahan@281
|
467 [62164] = 63191, -- Garalon
|
jcallahan@281
|
468 }
|
jcallahan@281
|
469
|
jcallahan@281
|
470
|
jcallahan@334
|
471 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
472 if not unit_type_name then
|
MMOSimca@329
|
473 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
474 end
|
MMOSimca@329
|
475
|
MMOSimca@329
|
476 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
477 if unit_type_name == text then
|
MMOSimca@329
|
478 return UNIT_TYPES[def]
|
MMOSimca@329
|
479 end
|
MMOSimca@329
|
480 end
|
MMOSimca@329
|
481 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
482 end
|
MMOSimca@329
|
483
|
MMOSimca@329
|
484
|
jcallahan@34
|
485 function ParseGUID(guid)
|
jcallahan@5
|
486 if not guid then
|
jcallahan@5
|
487 return
|
jcallahan@5
|
488 end
|
MMOSimca@329
|
489
|
MMOSimca@329
|
490 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
491 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
492
|
jcallahan@334
|
493 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
494 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
495
|
jcallahan@281
|
496 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
497
|
jcallahan@281
|
498 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
499 unit_idnum = id_mapping
|
jcallahan@281
|
500 end
|
jcallahan@281
|
501 return unit_type, unit_idnum
|
jcallahan@4
|
502 end
|
jcallahan@4
|
503 return unit_type
|
jcallahan@4
|
504 end
|
jcallahan@249
|
505
|
jcallahan@249
|
506 private.ParseGUID = ParseGUID
|
jcallahan@4
|
507 end -- do-block
|
jcallahan@4
|
508
|
jcallahan@4
|
509
|
jcallahan@141
|
510 local UpdateDBEntryLocation
|
jcallahan@141
|
511 do
|
jcallahan@141
|
512 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
513 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
514 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
515
|
jcallahan@141
|
516 if not facing then
|
jcallahan@141
|
517 return x, y
|
jcallahan@141
|
518 end
|
jcallahan@246
|
519 local rad = facing + math.pi
|
jcallahan@141
|
520 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
521 end
|
jcallahan@10
|
522
|
jcallahan@24
|
523
|
jcallahan@141
|
524 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
525 if not identifier then
|
jcallahan@141
|
526 return
|
jcallahan@141
|
527 end
|
jcallahan@141
|
528 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
529 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
530 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
531 return
|
MMOSimca@328
|
532 end
|
jcallahan@141
|
533 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
534 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
535 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
536
|
jcallahan@141
|
537 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
538 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
539
|
jcallahan@141
|
540 if not zone_data then
|
jcallahan@141
|
541 zone_data = {}
|
jcallahan@141
|
542 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
543 end
|
jcallahan@141
|
544
|
jcallahan@141
|
545 -- Special case for Fishing.
|
jcallahan@141
|
546 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
547 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
548
|
jcallahan@141
|
549 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
550 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
551 current_action.x = x
|
jcallahan@141
|
552 current_action.y = y
|
jcallahan@141
|
553 end
|
jcallahan@141
|
554 end
|
jcallahan@141
|
555 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
556
|
jcallahan@141
|
557 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
558 return zone_data
|
jcallahan@10
|
559 end
|
jcallahan@141
|
560 end -- do-block
|
jcallahan@10
|
561
|
jcallahan@10
|
562
|
jcallahan@19
|
563 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
564 if not item_link then
|
jcallahan@19
|
565 return
|
jcallahan@19
|
566 end
|
jcallahan@19
|
567 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
568
|
jcallahan@19
|
569 if not bag_index or not slot_index then
|
jcallahan@19
|
570 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
571 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
572 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
573 bag_index = new_bag_index
|
jcallahan@19
|
574 slot_index = new_slot_index
|
jcallahan@19
|
575 break
|
jcallahan@19
|
576 end
|
jcallahan@19
|
577 end
|
jcallahan@19
|
578 end
|
jcallahan@19
|
579 end
|
jcallahan@19
|
580
|
jcallahan@19
|
581 if not bag_index or not slot_index then
|
jcallahan@19
|
582 return
|
jcallahan@19
|
583 end
|
jcallahan@19
|
584 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
585
|
jcallahan@19
|
586 if not is_lootable then
|
jcallahan@19
|
587 return
|
jcallahan@19
|
588 end
|
jcallahan@19
|
589 DatamineTT:ClearLines()
|
jcallahan@19
|
590 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
591
|
jcallahan@19
|
592 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
593 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
594
|
jcallahan@19
|
595 if not current_line then
|
MMOSimca@336
|
596 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
597 return
|
jcallahan@19
|
598 end
|
jcallahan@306
|
599
|
jcallahan@306
|
600 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
601 table.wipe(current_action)
|
jcallahan@312
|
602 current_loot = nil
|
jcallahan@312
|
603
|
jcallahan@123
|
604 current_action.target_type = AF.ITEM
|
jcallahan@122
|
605 current_action.identifier = item_id
|
jcallahan@122
|
606 current_action.loot_label = "contains"
|
jcallahan@324
|
607 return
|
jcallahan@19
|
608 end
|
jcallahan@19
|
609 end
|
jcallahan@324
|
610 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)
|
jcallahan@19
|
611 end
|
jcallahan@19
|
612
|
jcallahan@19
|
613
|
jcallahan@39
|
614 local UnitFactionStanding
|
jcallahan@32
|
615 local UpdateFactionData
|
jcallahan@32
|
616 do
|
jcallahan@32
|
617 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
618
|
jcallahan@32
|
619 local STANDING_NAMES = {
|
jcallahan@32
|
620 "HATED",
|
jcallahan@32
|
621 "HOSTILE",
|
jcallahan@32
|
622 "UNFRIENDLY",
|
jcallahan@32
|
623 "NEUTRAL",
|
jcallahan@32
|
624 "FRIENDLY",
|
jcallahan@32
|
625 "HONORED",
|
jcallahan@32
|
626 "REVERED",
|
jcallahan@32
|
627 "EXALTED",
|
jcallahan@32
|
628 }
|
jcallahan@32
|
629
|
jcallahan@39
|
630
|
jcallahan@39
|
631 function UnitFactionStanding(unit)
|
jcallahan@135
|
632 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
633 UpdateFactionData()
|
jcallahan@39
|
634 DatamineTT:ClearLines()
|
jcallahan@39
|
635 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
636
|
jcallahan@39
|
637 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
638 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
639
|
jcallahan@135
|
640 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
641 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
642 end
|
jcallahan@39
|
643 end
|
jcallahan@39
|
644 end
|
jcallahan@39
|
645
|
jcallahan@39
|
646
|
jcallahan@32
|
647 function UpdateFactionData()
|
jcallahan@32
|
648 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
649 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
650
|
jcallahan@86
|
651 if faction_name then
|
jcallahan@32
|
652 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
653 elseif not faction_name then
|
jcallahan@32
|
654 break
|
jcallahan@32
|
655 end
|
jcallahan@20
|
656 end
|
jcallahan@20
|
657 end
|
jcallahan@32
|
658 end -- do-block
|
jcallahan@20
|
659
|
jcallahan@48
|
660
|
jcallahan@75
|
661 local GenericLootUpdate
|
jcallahan@75
|
662 do
|
jcallahan@77
|
663 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
664 if top_field then
|
jcallahan@75
|
665 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
666 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
667 return entry[top_field][loot_type]
|
jcallahan@75
|
668 end
|
jcallahan@48
|
669 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
670 return entry[loot_type]
|
jcallahan@48
|
671 end
|
jcallahan@48
|
672
|
jcallahan@75
|
673 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
674 local loot_type = current_loot.label
|
jcallahan@75
|
675 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
676 local source_list = {}
|
jcallahan@75
|
677
|
jcallahan@131
|
678 if current_loot.sources then
|
jcallahan@131
|
679 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
680 local source_id
|
jcallahan@78
|
681
|
jcallahan@131
|
682 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
683 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
684 source_id = current_loot.identifier
|
jcallahan@119
|
685 else
|
jcallahan@331
|
686 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
687 if unit_ID then
|
MMOSimca@328
|
688 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
689 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
690 else
|
MMOSimca@328
|
691 source_id = unit_ID
|
MMOSimca@328
|
692 end
|
MMOSimca@328
|
693 end
|
jcallahan@119
|
694 end
|
jcallahan@304
|
695 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
696
|
jcallahan@119
|
697 if entry then
|
jcallahan@119
|
698 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
699
|
jcallahan@304
|
700 if not source_list[source_id] then
|
jcallahan@119
|
701 if top_field then
|
jcallahan@119
|
702 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@306
|
703 elseif not private.container_loot_toasting then
|
jcallahan@119
|
704 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
705 end
|
jcallahan@304
|
706 source_list[source_id] = true
|
jcallahan@77
|
707 end
|
jcallahan@119
|
708 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
709
|
jcallahan@309
|
710 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
711 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
712 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
713 end
|
jcallahan@309
|
714 else
|
jcallahan@308
|
715 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
716 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
717
|
jcallahan@308
|
718 if label == "currency" and currency_texture then
|
jcallahan@308
|
719 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
720 elseif loot_token == "money" then
|
jcallahan@308
|
721 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
722 else
|
jcallahan@308
|
723 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
724 end
|
jcallahan@308
|
725 end
|
jcallahan@119
|
726 end
|
jcallahan@75
|
727 end
|
jcallahan@75
|
728 end
|
jcallahan@75
|
729 end
|
jcallahan@121
|
730
|
jcallahan@121
|
731 -- This is used for Gas Extractions.
|
jcallahan@131
|
732 if #current_loot.list <= 0 then
|
jcallahan@78
|
733 return
|
jcallahan@78
|
734 end
|
jcallahan@82
|
735 local entry
|
jcallahan@82
|
736
|
jcallahan@82
|
737 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
738 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
739 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
740 else
|
jcallahan@131
|
741 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
742 end
|
jcallahan@75
|
743
|
jcallahan@75
|
744 if not entry then
|
jcallahan@75
|
745 return
|
jcallahan@75
|
746 end
|
jcallahan@77
|
747 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
748
|
jcallahan@307
|
749 if current_loot.identifier then
|
jcallahan@307
|
750 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
751 if top_field then
|
jcallahan@307
|
752 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
753 else
|
jcallahan@307
|
754 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
755 end
|
jcallahan@307
|
756 source_list[current_loot.identifier] = true
|
jcallahan@77
|
757 end
|
jcallahan@77
|
758 end
|
jcallahan@75
|
759
|
jcallahan@131
|
760 for index = 1, #current_loot.list do
|
jcallahan@131
|
761 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
762 end
|
jcallahan@48
|
763 end
|
jcallahan@75
|
764 end -- do-block
|
jcallahan@48
|
765
|
jcallahan@97
|
766
|
jcallahan@97
|
767 local ReplaceKeywords
|
jcallahan@97
|
768 do
|
jcallahan@97
|
769 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
770 class = PLAYER_CLASS,
|
jcallahan@97
|
771 name = PLAYER_NAME,
|
jcallahan@97
|
772 race = PLAYER_RACE,
|
jcallahan@97
|
773 }
|
jcallahan@97
|
774
|
jcallahan@97
|
775
|
jcallahan@97
|
776 function ReplaceKeywords(text)
|
jcallahan@97
|
777 if not text or text == "" then
|
jcallahan@97
|
778 return ""
|
jcallahan@97
|
779 end
|
jcallahan@97
|
780
|
jcallahan@97
|
781 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
782 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
783 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
784 end
|
jcallahan@97
|
785 return text
|
jcallahan@97
|
786 end
|
jcallahan@97
|
787 end -- do-block
|
jcallahan@97
|
788
|
jcallahan@97
|
789
|
jcallahan@154
|
790 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
791 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
792 do
|
jcallahan@143
|
793 -- MapFileName = MapAreaID
|
jcallahan@143
|
794 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
795 ShrineofTwoMoons = 903,
|
jcallahan@143
|
796 ShrineofSevenStars = 905,
|
jcallahan@143
|
797 }
|
jcallahan@126
|
798
|
jcallahan@299
|
799 local function SetCurrentAreaID()
|
jcallahan@156
|
800 if private.in_combat then
|
jcallahan@156
|
801 private.set_area_id = true
|
jcallahan@156
|
802 return
|
jcallahan@156
|
803 end
|
jcallahan@155
|
804 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
805
|
jcallahan@155
|
806 if map_area_id == current_area_id then
|
jcallahan@155
|
807 return
|
jcallahan@155
|
808 end
|
jcallahan@143
|
809 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
810 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
811 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
812
|
jcallahan@143
|
813 if not map_visible then
|
jcallahan@143
|
814 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
815 world_map:Show()
|
jcallahan@143
|
816 end
|
jcallahan@331
|
817 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
818 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
819
|
jcallahan@154
|
820 _G.SetMapToCurrentZone()
|
jcallahan@154
|
821
|
jcallahan@143
|
822 if micro_dungeon_id then
|
jcallahan@143
|
823 current_area_id = micro_dungeon_id
|
jcallahan@143
|
824 else
|
jcallahan@143
|
825 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
826 end
|
jcallahan@143
|
827
|
jcallahan@154
|
828 if map_visible then
|
jcallahan@154
|
829 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
830 else
|
jcallahan@143
|
831 world_map:Hide()
|
jcallahan@143
|
832 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
833 end
|
jcallahan@143
|
834 end
|
jcallahan@299
|
835
|
jcallahan@299
|
836 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
837 in_instance = _G.IsInInstance()
|
jcallahan@299
|
838 SetCurrentAreaID()
|
jcallahan@299
|
839 end
|
jcallahan@154
|
840 end
|
jcallahan@126
|
841
|
jcallahan@301
|
842 local function InitializeCurrentLoot()
|
jcallahan@301
|
843 current_loot = {
|
jcallahan@301
|
844 list = {},
|
jcallahan@301
|
845 sources = {},
|
jcallahan@301
|
846 identifier = current_action.identifier,
|
jcallahan@301
|
847 label = current_action.loot_label or "drops",
|
jcallahan@301
|
848 map_level = current_action.map_level,
|
jcallahan@301
|
849 object_name = current_action.object_name,
|
jcallahan@301
|
850 spell_label = current_action.spell_label,
|
jcallahan@301
|
851 target_type = current_action.target_type,
|
jcallahan@301
|
852 x = current_action.x,
|
jcallahan@301
|
853 y = current_action.y,
|
jcallahan@301
|
854 zone_data = current_action.zone_data,
|
jcallahan@301
|
855 }
|
jcallahan@301
|
856
|
jcallahan@301
|
857 table.wipe(current_action)
|
jcallahan@301
|
858 end
|
jcallahan@246
|
859
|
jcallahan@246
|
860 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
861
|
jcallahan@0
|
862 function WDP:OnInitialize()
|
jcallahan@128
|
863 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
864 private.db = db
|
jcallahan@128
|
865 global_db = db.global
|
jcallahan@128
|
866 char_db = db.char
|
jcallahan@14
|
867
|
jcallahan@270
|
868 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
869 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
870
|
jcallahan@136
|
871 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
872 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
873 global_db[entry] = {}
|
jcallahan@74
|
874 end
|
jcallahan@74
|
875 end
|
jcallahan@35
|
876 raw_db.build_num = build_num
|
MMOSimca@330
|
877 raw_db.region = private.region
|
jcallahan@63
|
878 raw_db.version = DB_VERSION
|
jcallahan@249
|
879
|
jcallahan@312
|
880 private.InitializeCommentSystem()
|
jcallahan@312
|
881 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
882 end
|
jcallahan@0
|
883
|
jcallahan@0
|
884
|
jcallahan@153
|
885 function WDP:EventDispatcher(...)
|
jcallahan@153
|
886 local event_name = ...
|
jcallahan@153
|
887
|
MMOSimca@346
|
888 if DEBUGGING then
|
jcallahan@154
|
889 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
890 Debug(event_name)
|
jcallahan@154
|
891 else
|
jcallahan@154
|
892 Debug(...)
|
jcallahan@153
|
893 end
|
jcallahan@153
|
894 end
|
jcallahan@153
|
895 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
896
|
jcallahan@153
|
897 if _G.type(func) == "boolean" then
|
jcallahan@153
|
898 self[event_name](self, ...)
|
jcallahan@153
|
899 elseif _G.type(func) == "function" then
|
jcallahan@159
|
900 self[func](self, ...)
|
jcallahan@153
|
901 end
|
jcallahan@153
|
902 end
|
jcallahan@153
|
903
|
jcallahan@153
|
904
|
jcallahan@0
|
905 function WDP:OnEnable()
|
jcallahan@300
|
906 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
907
|
jcallahan@0
|
908 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
909 if EVENT_DEBUG then
|
jcallahan@153
|
910 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
911 else
|
jcallahan@153
|
912 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
913 end
|
jcallahan@0
|
914 end
|
jcallahan@95
|
915
|
jcallahan@95
|
916 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
917 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
918 end
|
jcallahan@187
|
919 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
|
jcallahan@31
|
920 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
921
|
jcallahan@19
|
922 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
923 if target_unit then
|
jcallahan@19
|
924 return
|
jcallahan@19
|
925 end
|
jcallahan@19
|
926 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
927 end)
|
jcallahan@19
|
928
|
jcallahan@19
|
929 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
930 if target_unit then
|
jcallahan@19
|
931 return
|
jcallahan@19
|
932 end
|
jcallahan@19
|
933 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
934 HandleItemUse(item_link)
|
jcallahan@19
|
935 end)
|
jcallahan@263
|
936
|
jcallahan@299
|
937 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
938 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
939 end
|
jcallahan@0
|
940
|
jcallahan@0
|
941
|
jcallahan@219
|
942 local ScrapeItemUpgradeStats
|
jcallahan@219
|
943 do
|
jcallahan@219
|
944 local intermediary = {}
|
jcallahan@219
|
945
|
jcallahan@220
|
946 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
947 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
948 return
|
jcallahan@220
|
949 end
|
jcallahan@219
|
950 local create_entry
|
jcallahan@219
|
951
|
jcallahan@219
|
952 table.wipe(intermediary)
|
jcallahan@219
|
953
|
jcallahan@219
|
954 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
955 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
956
|
jcallahan@293
|
957 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
958 break
|
jcallahan@219
|
959 end
|
jcallahan@219
|
960 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
961
|
jcallahan@219
|
962 if amount and stat then
|
jcallahan@219
|
963 create_entry = true
|
jcallahan@295
|
964 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
965 end
|
jcallahan@219
|
966 end
|
jcallahan@219
|
967
|
jcallahan@219
|
968 if not create_entry then
|
jcallahan@219
|
969 return
|
jcallahan@219
|
970 end
|
jcallahan@219
|
971 local item = DBEntry("items", item_id)
|
jcallahan@225
|
972 item.upgrade_id = upgrade_id
|
jcallahan@219
|
973 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
974 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
975
|
jcallahan@219
|
976 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
977 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
978 end
|
jcallahan@219
|
979 end
|
MMOSimca@336
|
980 end -- do-block
|
jcallahan@219
|
981
|
jcallahan@219
|
982
|
MMOSimca@340
|
983 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
984 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
985 local item
|
jcallahan@0
|
986
|
jcallahan@191
|
987 if item_string then
|
MMOSimca@338
|
988 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
989
|
MMOSimca@338
|
990 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
991 local unique_id = item_results[9]
|
MMOSimca@338
|
992 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
993 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
994 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
995
|
MMOSimca@340
|
996 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
997 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
998 item = DBEntry("items", item_id)
|
MMOSimca@329
|
999 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1000
|
jcallahan@331
|
1001 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1002 item.suffix_id = suffix_id
|
MMOSimca@329
|
1003 end
|
jcallahan@331
|
1004
|
jcallahan@331
|
1005 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1006 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1007 end
|
MMOSimca@329
|
1008 end
|
MMOSimca@329
|
1009 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1010 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1011
|
jcallahan@201
|
1012 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1013 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1014
|
MMOSimca@329
|
1015 if not item.bonus_ids then
|
MMOSimca@329
|
1016 item.bonus_ids = {}
|
MMOSimca@329
|
1017 end
|
MMOSimca@338
|
1018
|
MMOSimca@329
|
1019 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@338
|
1020 item.bonus_ids[tonumber(item_results[13 + bonus_index])] = true
|
MMOSimca@329
|
1021 end
|
MMOSimca@329
|
1022 else
|
MMOSimca@329
|
1023 Debug("RecordItemData: Item_system is supposed to be 0 or positive, instead it was %s.", item_system)
|
jcallahan@201
|
1024 end
|
jcallahan@219
|
1025 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1026 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1027 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1028 end
|
jcallahan@0
|
1029 end
|
jcallahan@212
|
1030
|
jcallahan@212
|
1031 if durability and durability > 0 then
|
jcallahan@219
|
1032 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1033 item.durability = durability
|
jcallahan@212
|
1034 end
|
jcallahan@0
|
1035 end
|
jcallahan@0
|
1036
|
jcallahan@0
|
1037
|
jcallahan@187
|
1038 function WDP:ProcessItems()
|
jcallahan@187
|
1039 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1040 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1041
|
jcallahan@0
|
1042 if item_id and item_id > 0 then
|
jcallahan@1
|
1043 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1044 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1045 end
|
jcallahan@0
|
1046 end
|
jcallahan@0
|
1047
|
jcallahan@0
|
1048 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1049 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1050 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1051
|
jcallahan@0
|
1052 if item_id and item_id > 0 then
|
jcallahan@1
|
1053 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1054 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1055 end
|
jcallahan@0
|
1056 end
|
jcallahan@0
|
1057 end
|
jcallahan@0
|
1058 end
|
jcallahan@0
|
1059
|
jcallahan@118
|
1060
|
jcallahan@215
|
1061 local TargetedNPC
|
jcallahan@118
|
1062 do
|
jcallahan@118
|
1063 local GENDER_NAMES = {
|
jcallahan@118
|
1064 "UNKNOWN",
|
jcallahan@118
|
1065 "MALE",
|
jcallahan@118
|
1066 "FEMALE",
|
jcallahan@118
|
1067 }
|
jcallahan@118
|
1068
|
jcallahan@118
|
1069
|
jcallahan@118
|
1070 local REACTION_NAMES = {
|
jcallahan@118
|
1071 "HATED",
|
jcallahan@118
|
1072 "HOSTILE",
|
jcallahan@118
|
1073 "UNFRIENDLY",
|
jcallahan@118
|
1074 "NEUTRAL",
|
jcallahan@118
|
1075 "FRIENDLY",
|
jcallahan@118
|
1076 "HONORED",
|
jcallahan@118
|
1077 "REVERED",
|
jcallahan@118
|
1078 "EXALTED",
|
jcallahan@118
|
1079 }
|
jcallahan@118
|
1080
|
jcallahan@118
|
1081
|
jcallahan@118
|
1082 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1083 ["0"] = "MANA",
|
jcallahan@118
|
1084 ["1"] = "RAGE",
|
jcallahan@118
|
1085 ["2"] = "FOCUS",
|
jcallahan@118
|
1086 ["3"] = "ENERGY",
|
jcallahan@118
|
1087 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1088 }
|
jcallahan@118
|
1089
|
jcallahan@118
|
1090
|
jcallahan@215
|
1091 function TargetedNPC()
|
jcallahan@118
|
1092 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1093 current_target_id = nil
|
jcallahan@118
|
1094 return
|
jcallahan@118
|
1095 end
|
jcallahan@118
|
1096 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1097
|
jcallahan@171
|
1098 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1099 return
|
jcallahan@118
|
1100 end
|
jcallahan@118
|
1101 current_target_id = unit_idnum
|
jcallahan@118
|
1102
|
jcallahan@118
|
1103 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1104 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1105 npc.class = class_token
|
jcallahan@118
|
1106 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1107 npc.genders = npc.genders or {}
|
jcallahan@118
|
1108 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1109 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1110 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1111
|
jcallahan@248
|
1112 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1113 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1114 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1115
|
jcallahan@250
|
1116 if not level_data then
|
jcallahan@250
|
1117 level_data = {}
|
jcallahan@250
|
1118 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1119 end
|
jcallahan@257
|
1120 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1121
|
jcallahan@257
|
1122 if not level_data.power then
|
MMOSimca@337
|
1123 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1124
|
jcallahan@257
|
1125 if max_power > 0 then
|
jcallahan@257
|
1126 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1127 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1128 end
|
jcallahan@118
|
1129 end
|
jcallahan@118
|
1130 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1131 return npc, unit_idnum
|
jcallahan@118
|
1132 end
|
jcallahan@118
|
1133 end -- do-block
|
jcallahan@118
|
1134
|
jcallahan@118
|
1135
|
jcallahan@113
|
1136 do
|
jcallahan@113
|
1137 local COORD_MAX = 5
|
jcallahan@0
|
1138
|
jcallahan@113
|
1139 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1140 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1141 return
|
jcallahan@2
|
1142 end
|
jcallahan@113
|
1143
|
jcallahan@113
|
1144 for index = 1, 4 do
|
jcallahan@113
|
1145 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1146 return
|
jcallahan@113
|
1147 end
|
jcallahan@113
|
1148 end
|
jcallahan@215
|
1149 local npc = TargetedNPC()
|
jcallahan@113
|
1150
|
jcallahan@113
|
1151 if not npc then
|
jcallahan@113
|
1152 return
|
jcallahan@113
|
1153 end
|
jcallahan@113
|
1154 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1155 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1156 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1157 return
|
MMOSimca@328
|
1158 end
|
jcallahan@248
|
1159 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1160 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1161 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1162
|
jcallahan@113
|
1163 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1164
|
jcallahan@113
|
1165 if not zone_data then
|
jcallahan@113
|
1166 zone_data = {}
|
jcallahan@113
|
1167 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1168 end
|
jcallahan@113
|
1169
|
jcallahan@113
|
1170 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1171 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1172 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1173
|
jcallahan@113
|
1174 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1175 return
|
jcallahan@113
|
1176 end
|
jcallahan@113
|
1177 end
|
jcallahan@141
|
1178 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1179 end
|
jcallahan@113
|
1180 end -- do-block
|
jcallahan@2
|
1181
|
jcallahan@118
|
1182
|
jcallahan@246
|
1183 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1184
|
jcallahan@90
|
1185 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1186 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1187 return
|
jcallahan@243
|
1188 end
|
jcallahan@282
|
1189 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1190
|
jcallahan@56
|
1191 for index = 1, num_items do
|
jcallahan@56
|
1192 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1193
|
jcallahan@56
|
1194 if item_link then
|
jcallahan@56
|
1195 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1196 end
|
jcallahan@56
|
1197 end
|
jcallahan@56
|
1198 end
|
jcallahan@56
|
1199
|
jcallahan@56
|
1200
|
jcallahan@298
|
1201 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1202 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1203
|
jcallahan@246
|
1204 if current_pet_guid then
|
jcallahan@246
|
1205 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1206 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1207 end
|
jcallahan@246
|
1208 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1209
|
jcallahan@246
|
1210 if pet_guid then
|
jcallahan@296
|
1211 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1212 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1213 end
|
jcallahan@246
|
1214 end
|
jcallahan@246
|
1215
|
jcallahan@246
|
1216
|
jcallahan@298
|
1217 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1218 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1219 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1220 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1221
|
jcallahan@299
|
1222 table.wipe(group_member_guids)
|
jcallahan@298
|
1223
|
jcallahan@298
|
1224 for index = 1, group_size do
|
jcallahan@298
|
1225 local unit_id = unit_type .. index
|
jcallahan@298
|
1226 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1227
|
jcallahan@299
|
1228 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1229 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1230 end
|
jcallahan@299
|
1231 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1232 end
|
jcallahan@298
|
1233
|
jcallahan@298
|
1234
|
jcallahan@298
|
1235 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1236 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1237 end
|
jcallahan@298
|
1238
|
jcallahan@298
|
1239
|
jcallahan@178
|
1240 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
|
jcallahan@312
|
1241 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1242 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1243 return
|
jcallahan@306
|
1244 end
|
jcallahan@301
|
1245 local container_id = private.loot_toast_container_id
|
MMOSimca@336
|
1246 local npc_id = private.raid_boss_id
|
jcallahan@317
|
1247
|
jcallahan@317
|
1248 if npc_id then
|
MMOSimca@336
|
1249 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1250 local upper_limit = 0
|
jcallahan@317
|
1251 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
1252 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
1253 end
|
jcallahan@317
|
1254 for i = 0, upper_limit do
|
jcallahan@317
|
1255 local temp_npc_id = npc_id
|
jcallahan@317
|
1256
|
jcallahan@317
|
1257 if i > 0 then
|
jcallahan@317
|
1258 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@312
|
1259 end
|
jcallahan@317
|
1260
|
jcallahan@317
|
1261 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1262 if npc then
|
jcallahan@317
|
1263 local loot_label = "drops"
|
jcallahan@317
|
1264 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1265 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1266 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1267
|
jcallahan@317
|
1268 if loot_type == "item" then
|
jcallahan@317
|
1269 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1270 if item_id then
|
jcallahan@317
|
1271 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1272 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1273 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1274 else
|
jcallahan@317
|
1275 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1276 return
|
jcallahan@317
|
1277 end
|
jcallahan@317
|
1278 elseif loot_type == "money" then
|
jcallahan@317
|
1279 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1280 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1281 elseif loot_type == "currency" then
|
jcallahan@317
|
1282 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1283 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1284 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@337
|
1285 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
1286 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
1287 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
1288 end
|
jcallahan@317
|
1289 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1290 else
|
jcallahan@317
|
1291 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1292 return
|
jcallahan@317
|
1293 end
|
jcallahan@317
|
1294 end
|
jcallahan@317
|
1295
|
jcallahan@317
|
1296 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1297 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1298 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1299 end
|
jcallahan@312
|
1300 end
|
jcallahan@312
|
1301 end
|
jcallahan@301
|
1302 elseif container_id then
|
jcallahan@305
|
1303 InitializeCurrentLoot()
|
jcallahan@305
|
1304
|
jcallahan@306
|
1305 -- Fake the loot characteristics to match that of an actual container item
|
jcallahan@306
|
1306 current_loot.identifier = container_id
|
jcallahan@306
|
1307 current_loot.label = "contains"
|
jcallahan@306
|
1308 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1309
|
jcallahan@312
|
1310 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
jcallahan@312
|
1311
|
jcallahan@301
|
1312 if loot_type == "item" then
|
jcallahan@312
|
1313 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1314 if item_id then
|
jcallahan@312
|
1315 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1316 RecordItemData(item_id, item_link, true)
|
jcallahan@312
|
1317 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
jcallahan@312
|
1318 else
|
jcallahan@301
|
1319 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1320 current_loot = nil
|
jcallahan@301
|
1321 return
|
jcallahan@301
|
1322 end
|
jcallahan@301
|
1323 elseif loot_type == "money" then
|
jcallahan@312
|
1324 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@312
|
1325 current_loot.sources[container_id]["money"] = current_loot.sources[container_id]["money"] or 0 + quantity
|
jcallahan@312
|
1326 elseif loot_type == "currency" then
|
jcallahan@312
|
1327 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1328 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1329 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1330 local currency_token = ("currency:%s"):format(currency_texture)
|
jcallahan@312
|
1331 current_loot.sources[container_id][currency_token] = current_loot.sources[container_id][currency_token] or 0 + quantity
|
jcallahan@312
|
1332 else
|
jcallahan@312
|
1333 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1334 current_loot = nil
|
jcallahan@312
|
1335 return
|
jcallahan@312
|
1336 end
|
jcallahan@301
|
1337 end
|
jcallahan@312
|
1338
|
jcallahan@301
|
1339 GenericLootUpdate("items")
|
jcallahan@301
|
1340 current_loot = nil
|
jcallahan@307
|
1341 private.container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1342 else
|
jcallahan@307
|
1343 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1344
|
jcallahan@307
|
1345 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1346 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1347
|
MMOSimca@340
|
1348 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1349 if item_id then
|
MMOSimca@340
|
1350 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1351 end
|
MMOSimca@340
|
1352
|
jcallahan@307
|
1353 loot_toast_data_timer_handle = WDP:ScheduleTimer(ClearLootToastData, 5)
|
jcallahan@178
|
1354 end
|
jcallahan@178
|
1355 end
|
jcallahan@178
|
1356
|
jcallahan@178
|
1357
|
jcallahan@179
|
1358 do
|
jcallahan@179
|
1359 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
jcallahan@179
|
1360 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1361 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1362 end,
|
MMOSimca@345
|
1363 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1364 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1365 for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id] do
|
MMOSimca@345
|
1366 -- Check for top level object data
|
MMOSimca@345
|
1367 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id][timber_variant]))
|
MMOSimca@345
|
1368 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@345
|
1369 if object_entry[difficulty_token] then
|
MMOSimca@345
|
1370 -- Increment loot count
|
MMOSimca@345
|
1371 object_entry[difficulty_token]["opening_count"] = object_entry[difficulty_token]["opening_count"] or 0 + 1
|
MMOSimca@345
|
1372
|
MMOSimca@345
|
1373 -- Add drop data
|
MMOSimca@345
|
1374 local loot_table = LootTable(object_entry, "opening", difficulty_token)
|
MMOSimca@345
|
1375 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
MMOSimca@345
|
1376 else
|
MMOSimca@345
|
1377 Debug("CHAT_MSG_LOOT: When handling timber, the top level loot data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id][timber_variant])
|
MMOSimca@345
|
1378 end
|
MMOSimca@345
|
1379 end
|
jcallahan@179
|
1380 end,
|
jcallahan@179
|
1381 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1382 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1383 InitializeCurrentLoot()
|
jcallahan@312
|
1384 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1385 GenericLootUpdate("zones")
|
jcallahan@312
|
1386 current_loot = nil
|
jcallahan@179
|
1387 end,
|
jcallahan@179
|
1388 }
|
jcallahan@177
|
1389
|
jcallahan@177
|
1390
|
jcallahan@179
|
1391 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1392 local category
|
jcallahan@177
|
1393
|
MMOSimca@345
|
1394 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1395 if not item_link then
|
MMOSimca@345
|
1396 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1397 end
|
MMOSimca@345
|
1398 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1399
|
MMOSimca@345
|
1400 if not item_id then
|
MMOSimca@345
|
1401 return
|
MMOSimca@345
|
1402 end
|
MMOSimca@345
|
1403
|
MMOSimca@345
|
1404 -- Set update category
|
MMOSimca@345
|
1405 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1406 category = AF.OBJECT
|
MMOSimca@345
|
1407 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1408 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1409 category = AF.ZONE
|
MMOSimca@336
|
1410 elseif private.raid_boss_id then
|
jcallahan@179
|
1411 category = AF.NPC
|
jcallahan@179
|
1412 end
|
MMOSimca@345
|
1413
|
MMOSimca@345
|
1414 -- Take action based on update category
|
jcallahan@179
|
1415 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1416 if not category or not update_func then
|
MMOSimca@340
|
1417 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@340
|
1418 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1419 return
|
MMOSimca@340
|
1420 end
|
jcallahan@179
|
1421 update_func(item_id, quantity)
|
jcallahan@177
|
1422 end
|
jcallahan@48
|
1423 end
|
jcallahan@48
|
1424
|
jcallahan@312
|
1425
|
jcallahan@97
|
1426 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1427 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1428 return
|
jcallahan@95
|
1429 end
|
jcallahan@97
|
1430 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1431 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1432 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1433 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1434 end
|
jcallahan@95
|
1435
|
jcallahan@95
|
1436
|
jcallahan@95
|
1437 do
|
jcallahan@40
|
1438 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1439
|
jcallahan@40
|
1440 local DRUNK_COMPARES = {
|
jcallahan@40
|
1441 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1442 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1443 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1444 }
|
jcallahan@40
|
1445
|
jcallahan@40
|
1446 local DRUNK_MATCHES = {
|
jcallahan@254
|
1447 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1448 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1449 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1450 }
|
jcallahan@40
|
1451
|
jcallahan@167
|
1452 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1453
|
jcallahan@167
|
1454
|
jcallahan@167
|
1455 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1456 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1457 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1458
|
jcallahan@167
|
1459 private.discovered_recipe_name = nil
|
jcallahan@167
|
1460 private.profession_level = nil
|
jcallahan@167
|
1461 private.previous_spell_id = nil
|
jcallahan@169
|
1462
|
jcallahan@169
|
1463 return true
|
jcallahan@167
|
1464 end
|
jcallahan@167
|
1465 end
|
jcallahan@167
|
1466
|
jcallahan@167
|
1467
|
jcallahan@167
|
1468 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1469 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1470 end
|
jcallahan@167
|
1471
|
jcallahan@167
|
1472
|
jcallahan@92
|
1473 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1474 if not private.trainer_shown then
|
jcallahan@167
|
1475 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1476
|
jcallahan@167
|
1477 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1478 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1479
|
jcallahan@167
|
1480 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1481 return
|
jcallahan@167
|
1482 end
|
jcallahan@167
|
1483 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1484 private.profession_level = prof_level
|
jcallahan@167
|
1485
|
jcallahan@167
|
1486 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1487 end
|
jcallahan@167
|
1488 end
|
jcallahan@167
|
1489
|
jcallahan@40
|
1490 if currently_drunk then
|
jcallahan@40
|
1491 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1492 currently_drunk = nil
|
jcallahan@40
|
1493 end
|
jcallahan@40
|
1494 return
|
jcallahan@40
|
1495 end
|
jcallahan@40
|
1496
|
jcallahan@40
|
1497 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1498 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1499 currently_drunk = true
|
jcallahan@40
|
1500 break
|
jcallahan@40
|
1501 end
|
jcallahan@40
|
1502 end
|
jcallahan@40
|
1503 end
|
jcallahan@40
|
1504 end
|
jcallahan@40
|
1505
|
jcallahan@307
|
1506
|
jcallahan@331
|
1507 do
|
jcallahan@23
|
1508 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1509 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1510
|
jcallahan@23
|
1511 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1512 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1513 return
|
jcallahan@23
|
1514 end
|
jcallahan@34
|
1515 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1516
|
jcallahan@171
|
1517 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1518 return
|
jcallahan@23
|
1519 end
|
jcallahan@23
|
1520
|
jcallahan@23
|
1521 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1522 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1523 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1524 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1525 end
|
jcallahan@23
|
1526 end
|
jcallahan@23
|
1527
|
jcallahan@115
|
1528 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1529
|
jcallahan@246
|
1530 local previous_combat_event = {}
|
jcallahan@246
|
1531
|
jcallahan@23
|
1532 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1533 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1534 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1535 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1536 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1537 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1538
|
jcallahan@171
|
1539 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1540 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1541 end
|
jcallahan@115
|
1542 end
|
jcallahan@115
|
1543 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1544 end,
|
jcallahan@65
|
1545 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1546 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1547
|
jcallahan@171
|
1548 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1549 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1550 ClearKilledNPC()
|
jcallahan@98
|
1551 private.harvesting = nil
|
jcallahan@65
|
1552 return
|
jcallahan@65
|
1553 end
|
jcallahan@177
|
1554
|
jcallahan@246
|
1555 if source_guid == "" then
|
jcallahan@246
|
1556 source_guid = nil
|
jcallahan@246
|
1557 end
|
jcallahan@246
|
1558 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1559 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1560
|
jcallahan@299
|
1561 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1562 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1563 table.wipe(previous_combat_event)
|
jcallahan@217
|
1564 ClearKilledNPC()
|
jcallahan@306
|
1565 else
|
jcallahan@317
|
1566 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1567 end
|
jcallahan@177
|
1568 killed_npc_id = unit_idnum
|
jcallahan@177
|
1569 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@65
|
1570 end,
|
jcallahan@23
|
1571 }
|
jcallahan@23
|
1572
|
jcallahan@23
|
1573
|
jcallahan@246
|
1574 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1575 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1576 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1577 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1578 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1579 SWING_MISSED = true,
|
jcallahan@246
|
1580 }
|
jcallahan@246
|
1581
|
jcallahan@299
|
1582 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1583 RANGE_DAMAGE = true,
|
jcallahan@299
|
1584 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1585 SPELL_DAMAGE = true,
|
jcallahan@299
|
1586 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1587 SWING_DAMAGE = true,
|
jcallahan@299
|
1588 }
|
jcallahan@299
|
1589
|
jcallahan@246
|
1590
|
jcallahan@92
|
1591 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1592 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1593
|
jcallahan@23
|
1594 if not combat_log_func then
|
jcallahan@299
|
1595 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1596 table.wipe(previous_combat_event)
|
jcallahan@246
|
1597 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1598
|
jcallahan@299
|
1599 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1600 previous_combat_event.party_damage = true
|
jcallahan@299
|
1601 end
|
jcallahan@246
|
1602 end
|
jcallahan@23
|
1603 return
|
jcallahan@23
|
1604 end
|
jcallahan@23
|
1605 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1606
|
jcallahan@297
|
1607 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1608 table.wipe(previous_combat_event)
|
jcallahan@297
|
1609 end
|
jcallahan@23
|
1610 end
|
jcallahan@23
|
1611
|
MMOSimca@337
|
1612
|
jcallahan@44
|
1613 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1614 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1615 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1616 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1617 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1618
|
jcallahan@44
|
1619
|
jcallahan@92
|
1620 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1621 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1622 return
|
jcallahan@44
|
1623 end
|
jcallahan@44
|
1624 UpdateFactionData()
|
jcallahan@44
|
1625
|
jcallahan@46
|
1626 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1627 return
|
jcallahan@46
|
1628 end
|
jcallahan@177
|
1629 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1630 ClearKilledNPC()
|
jcallahan@46
|
1631
|
jcallahan@44
|
1632 if not npc then
|
jcallahan@98
|
1633 private.harvesting = nil
|
jcallahan@44
|
1634 return
|
jcallahan@44
|
1635 end
|
jcallahan@98
|
1636 npc.harvested = private.harvesting
|
jcallahan@98
|
1637 private.harvesting = nil
|
jcallahan@98
|
1638
|
jcallahan@44
|
1639 local modifier = 1
|
jcallahan@44
|
1640
|
MMOSimca@340
|
1641 -- Check for modifiers from known spells
|
jcallahan@44
|
1642 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1643 modifier = modifier + 0.1
|
jcallahan@44
|
1644 end
|
jcallahan@44
|
1645 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1646 modifier = modifier + 0.1
|
jcallahan@44
|
1647 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1648 modifier = modifier + 0.05
|
jcallahan@44
|
1649 end
|
jcallahan@44
|
1650
|
MMOSimca@340
|
1651 -- Determine faction ID
|
MMOSimca@340
|
1652 local faction_ID
|
MMOSimca@340
|
1653 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1654 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1655 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1656 end
|
MMOSimca@340
|
1657 end
|
MMOSimca@340
|
1658 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1659 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1660 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1661 if has_bonus_rep_gain then
|
MMOSimca@340
|
1662 modifier = modifier + 1
|
MMOSimca@340
|
1663 end
|
MMOSimca@340
|
1664 end
|
MMOSimca@340
|
1665
|
MMOSimca@340
|
1666 -- Check for modifiers from buffs
|
MMOSimca@340
|
1667 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1668 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1669 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1670
|
jcallahan@44
|
1671 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1672 if buff_data_table.ignore then
|
MMOSimca@340
|
1673 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1674 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1675 return
|
MMOSimca@340
|
1676 else
|
MMOSimca@340
|
1677 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1678 end
|
jcallahan@44
|
1679 end
|
jcallahan@44
|
1680 end
|
jcallahan@44
|
1681 end
|
MMOSimca@340
|
1682
|
jcallahan@65
|
1683 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1684 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1685 end
|
jcallahan@44
|
1686 end -- do-block
|
jcallahan@18
|
1687
|
jcallahan@18
|
1688
|
jcallahan@140
|
1689 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1690 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1691 return
|
jcallahan@140
|
1692 end
|
jcallahan@140
|
1693 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1694
|
jcallahan@140
|
1695 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1696 text = "NONE"
|
jcallahan@140
|
1697 else
|
jcallahan@140
|
1698 current_action.fishing_target = true
|
jcallahan@140
|
1699 end
|
jcallahan@140
|
1700 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1701 end
|
jcallahan@140
|
1702
|
jcallahan@140
|
1703
|
jcallahan@92
|
1704 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1705 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1706
|
jcallahan@42
|
1707 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1708 return
|
jcallahan@42
|
1709 end
|
jcallahan@42
|
1710 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1711 end
|
jcallahan@42
|
1712
|
jcallahan@42
|
1713
|
jcallahan@13
|
1714 do
|
MMOSimca@343
|
1715 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1716 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1717 [AF.ITEM] = function()
|
jcallahan@16
|
1718 local locked_item_id
|
jcallahan@16
|
1719
|
jcallahan@16
|
1720 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1721 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1722 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1723
|
jcallahan@324
|
1724 if is_locked and is_lootable then
|
jcallahan@16
|
1725 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1726 break
|
jcallahan@16
|
1727 end
|
jcallahan@16
|
1728 end
|
jcallahan@165
|
1729
|
jcallahan@165
|
1730 if locked_item_id then
|
jcallahan@165
|
1731 break
|
jcallahan@165
|
1732 end
|
jcallahan@16
|
1733 end
|
jcallahan@16
|
1734
|
jcallahan@122
|
1735 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1736 return false
|
jcallahan@16
|
1737 end
|
jcallahan@122
|
1738 current_action.identifier = locked_item_id
|
jcallahan@16
|
1739 return true
|
jcallahan@16
|
1740 end,
|
jcallahan@322
|
1741 [AF.NPC] = true,
|
jcallahan@14
|
1742 [AF.OBJECT] = true,
|
jcallahan@17
|
1743 [AF.ZONE] = function()
|
jcallahan@140
|
1744 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1745 return _G.IsFishingLoot()
|
jcallahan@17
|
1746 end,
|
jcallahan@13
|
1747 }
|
jcallahan@13
|
1748
|
jcallahan@13
|
1749
|
MMOSimca@343
|
1750 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1751 [AF.ITEM] = function()
|
jcallahan@28
|
1752 GenericLootUpdate("items")
|
jcallahan@28
|
1753 end,
|
jcallahan@28
|
1754 [AF.NPC] = function()
|
jcallahan@75
|
1755 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1756 local loot_label = current_loot.label
|
jcallahan@77
|
1757 local source_list = {}
|
jcallahan@75
|
1758
|
jcallahan@131
|
1759 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1760 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1761 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1762
|
jcallahan@75
|
1763 if npc then
|
jcallahan@248
|
1764 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1765 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1766
|
jcallahan@78
|
1767 if not source_list[source_guid] then
|
jcallahan@77
|
1768 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1769 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1770 source_list[source_guid] = true
|
jcallahan@77
|
1771 end
|
jcallahan@77
|
1772
|
jcallahan@309
|
1773 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1774 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1775
|
jcallahan@312
|
1776 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1777 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1778 elseif loot_token == "money" then
|
jcallahan@312
|
1779 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1780 else
|
jcallahan@312
|
1781 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1782 end
|
jcallahan@75
|
1783 end
|
jcallahan@75
|
1784 end
|
jcallahan@75
|
1785 end
|
jcallahan@16
|
1786 end,
|
jcallahan@13
|
1787 [AF.OBJECT] = function()
|
jcallahan@28
|
1788 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1789 end,
|
jcallahan@17
|
1790 [AF.ZONE] = function()
|
MMOSimca@328
|
1791 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1792 return
|
MMOSimca@328
|
1793 end
|
jcallahan@141
|
1794 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1795
|
jcallahan@41
|
1796 -- This will start life as a boolean true.
|
jcallahan@131
|
1797 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1798 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1799 drops = {}
|
jcallahan@41
|
1800 }
|
jcallahan@41
|
1801 end
|
jcallahan@132
|
1802 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1803 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1804
|
jcallahan@131
|
1805 if current_loot.sources then
|
jcallahan@131
|
1806 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1807 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1808 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1809 end
|
jcallahan@131
|
1810 end
|
jcallahan@131
|
1811 end
|
jcallahan@131
|
1812
|
jcallahan@131
|
1813 if #current_loot.list <= 0 then
|
jcallahan@131
|
1814 return
|
jcallahan@131
|
1815 end
|
jcallahan@131
|
1816
|
jcallahan@131
|
1817 for index = 1, #current_loot.list do
|
jcallahan@131
|
1818 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1819 end
|
jcallahan@13
|
1820 end,
|
jcallahan@13
|
1821 }
|
jcallahan@13
|
1822
|
jcallahan@79
|
1823 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1824 local loot_guid_registry = {}
|
jcallahan@124
|
1825
|
jcallahan@124
|
1826
|
jcallahan@124
|
1827 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1828 current_loot = nil
|
jcallahan@131
|
1829 table.wipe(current_action)
|
jcallahan@124
|
1830 end
|
jcallahan@124
|
1831
|
jcallahan@13
|
1832
|
jcallahan@322
|
1833 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
1834 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1835 local num_guids = 0
|
jcallahan@322
|
1836
|
MMOSimca@344
|
1837 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@344
|
1838 if SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
1839 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
1840 table.wipe(current_action)
|
MMOSimca@344
|
1841 return false
|
MMOSimca@344
|
1842 end
|
MMOSimca@344
|
1843
|
jcallahan@322
|
1844 table.wipe(current_action)
|
jcallahan@322
|
1845
|
jcallahan@322
|
1846 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
1847 local loot_info = {
|
jcallahan@322
|
1848 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
1849 }
|
jcallahan@322
|
1850
|
jcallahan@322
|
1851 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
1852 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
1853
|
jcallahan@322
|
1854 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
1855 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
1856
|
jcallahan@322
|
1857 if unit_type and unit_idnum then
|
jcallahan@322
|
1858 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
1859 unit_type,
|
jcallahan@322
|
1860 unit_idnum
|
jcallahan@322
|
1861 }
|
jcallahan@322
|
1862
|
jcallahan@322
|
1863 num_guids = num_guids + 1
|
jcallahan@322
|
1864 end
|
jcallahan@322
|
1865 end
|
jcallahan@322
|
1866 end
|
jcallahan@322
|
1867 end
|
jcallahan@322
|
1868 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
1869
|
jcallahan@322
|
1870 if num_guids == 0 then
|
jcallahan@322
|
1871 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
1872 return false
|
jcallahan@322
|
1873 end
|
jcallahan@326
|
1874
|
jcallahan@322
|
1875 local num_npcs = 0
|
jcallahan@322
|
1876 local num_objects = 0
|
jcallahan@324
|
1877 local num_itemcontainers = 0
|
jcallahan@322
|
1878
|
jcallahan@322
|
1879 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
1880 local unit_type = guid_data[1]
|
jcallahan@324
|
1881 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
1882
|
jcallahan@322
|
1883 if loot_label then
|
jcallahan@322
|
1884 local unit_idnum = guid_data[2]
|
jcallahan@322
|
1885
|
jcallahan@322
|
1886 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
1887 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
1888 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
1889 current_action.loot_label = loot_label
|
jcallahan@322
|
1890 current_action.spell_label = "OPENING"
|
jcallahan@322
|
1891 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
1892 current_action.identifier = unit_idnum
|
jcallahan@322
|
1893 num_objects = num_objects + 1
|
jcallahan@322
|
1894 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
1895 current_action.loot_label = loot_label
|
jcallahan@322
|
1896 current_action.target_type = AF.NPC
|
jcallahan@322
|
1897 current_action.identifier = unit_idnum
|
jcallahan@322
|
1898 num_npcs = num_npcs + 1
|
jcallahan@324
|
1899 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
1900 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
1901 current_action.loot_label = loot_label
|
jcallahan@324
|
1902 current_action.target_type = AF.ITEM
|
jcallahan@324
|
1903 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
1904 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
1905 end
|
jcallahan@322
|
1906 else
|
jcallahan@322
|
1907 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
1908 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
1909 return false
|
jcallahan@322
|
1910 end
|
jcallahan@322
|
1911 end
|
jcallahan@322
|
1912
|
jcallahan@322
|
1913 if not current_action.target_type then
|
jcallahan@322
|
1914 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
1915 return false
|
jcallahan@322
|
1916 end
|
jcallahan@322
|
1917
|
jcallahan@322
|
1918 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
1919 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
1920 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
1921 return false
|
jcallahan@322
|
1922 end
|
jcallahan@322
|
1923
|
jcallahan@322
|
1924 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
1925 return true
|
jcallahan@322
|
1926 end
|
jcallahan@322
|
1927
|
jcallahan@322
|
1928
|
MMOSimca@343
|
1929 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1930 if current_loot then
|
jcallahan@322
|
1931 current_loot = nil
|
jcallahan@322
|
1932 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1933
|
jcallahan@322
|
1934 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1935 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1936 return
|
jcallahan@322
|
1937 end
|
jcallahan@18
|
1938 end
|
jcallahan@151
|
1939
|
jcallahan@151
|
1940 if not current_action.target_type then
|
jcallahan@322
|
1941 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1942
|
jcallahan@322
|
1943 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1944 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1945 return
|
jcallahan@322
|
1946 end
|
jcallahan@151
|
1947 end
|
MMOSimca@343
|
1948 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
1949 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1950
|
jcallahan@14
|
1951 if not verify_func or not update_func then
|
jcallahan@322
|
1952 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
1953 return
|
jcallahan@13
|
1954 end
|
jcallahan@13
|
1955
|
jcallahan@14
|
1956 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
1957 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
1958 return
|
jcallahan@14
|
1959 end
|
jcallahan@80
|
1960 local guids_used = {}
|
jcallahan@132
|
1961
|
jcallahan@301
|
1962 InitializeCurrentLoot()
|
jcallahan@217
|
1963 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
1964
|
jcallahan@55
|
1965 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
1966 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1967 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
1968 local loot_info = {
|
jcallahan@237
|
1969 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
1970 }
|
jcallahan@13
|
1971
|
jcallahan@237
|
1972 -- Odd index is GUID, even is count.
|
jcallahan@237
|
1973 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
1974 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
1975
|
jcallahan@237
|
1976 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
1977 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
1978 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
1979 if slot_quantity then
|
jcallahan@324
|
1980 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
1981 if slot_quantity > loot_quantity then
|
jcallahan@324
|
1982 loot_quantity = slot_quantity
|
jcallahan@324
|
1983 end
|
jcallahan@324
|
1984 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
1985 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
1986
|
jcallahan@324
|
1987 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@324
|
1988 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
1989 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
1990 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
1991 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@309
|
1992 guids_used[source_guid] = true
|
jcallahan@324
|
1993 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@324
|
1994 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
1995 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
1996 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
1997 else
|
jcallahan@324
|
1998 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
1999 current_loot.sources[source_guid]["money"] = current_loot.sources[source_guid]["money"] or 0 + loot_quantity
|
jcallahan@324
|
2000 guids_used[source_guid] = true
|
jcallahan@324
|
2001 end
|
jcallahan@324
|
2002 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2003 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2004 if icon_texture then
|
jcallahan@324
|
2005 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2006 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2007 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2008 else
|
jcallahan@324
|
2009 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2010
|
jcallahan@324
|
2011 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2012 current_loot.sources[source_guid][currency_token] = current_loot.sources[source_guid][currency_token] or 0 + loot_quantity
|
jcallahan@324
|
2013 guids_used[source_guid] = true
|
jcallahan@324
|
2014 end
|
jcallahan@324
|
2015 else
|
jcallahan@324
|
2016 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2017 end
|
jcallahan@308
|
2018 end
|
jcallahan@324
|
2019 else
|
jcallahan@324
|
2020 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
jcallahan@324
|
2021 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2022 end
|
jcallahan@75
|
2023 end
|
jcallahan@13
|
2024 end
|
jcallahan@13
|
2025 end
|
jcallahan@80
|
2026
|
jcallahan@81
|
2027 for guid in pairs(guids_used) do
|
jcallahan@217
|
2028 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2029 end
|
jcallahan@13
|
2030 update_func()
|
jcallahan@1
|
2031 end
|
jcallahan@13
|
2032 end -- do-block
|
jcallahan@0
|
2033
|
jcallahan@0
|
2034
|
jcallahan@89
|
2035 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2036 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2037
|
jcallahan@89
|
2038 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2039 return
|
jcallahan@89
|
2040 end
|
jcallahan@89
|
2041 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2042 end
|
jcallahan@89
|
2043
|
jcallahan@89
|
2044
|
jcallahan@44
|
2045 do
|
jcallahan@44
|
2046 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2047 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2048 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2049 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2050 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2051 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2052 }
|
jcallahan@5
|
2053
|
jcallahan@68
|
2054 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2055 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2056 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2057
|
jcallahan@133
|
2058 local current_merchant
|
jcallahan@133
|
2059 local merchant_standing
|
jcallahan@133
|
2060
|
jcallahan@133
|
2061 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2062 current_merchant = nil
|
jcallahan@133
|
2063 merchant_standing = nil
|
jcallahan@133
|
2064 end
|
jcallahan@133
|
2065
|
jcallahan@133
|
2066
|
jcallahan@89
|
2067 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2068 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2069 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2070
|
jcallahan@171
|
2071 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2072 return
|
jcallahan@133
|
2073 end
|
jcallahan@331
|
2074 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2075 merchant_standing = faction_standing
|
jcallahan@133
|
2076 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2077 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2078 end
|
jcallahan@55
|
2079 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2080 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2081 _G.MerchantFrame_Update()
|
jcallahan@57
|
2082
|
jcallahan@150
|
2083 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2084
|
jcallahan@44
|
2085 for item_index = 1, num_items do
|
jcallahan@44
|
2086 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2087 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2088
|
jcallahan@324
|
2089 DatamineTT:ClearLines()
|
jcallahan@324
|
2090 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2091
|
jcallahan@324
|
2092 if not item_id then
|
jcallahan@324
|
2093 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2094 item_id = ItemLinkToID(item_link)
|
MMOSimca@328
|
2095 if item_id then
|
MMOSimca@328
|
2096 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - %s", event_name, item_id)
|
MMOSimca@328
|
2097 else
|
MMOSimca@328
|
2098 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - nil", event_name)
|
MMOSimca@328
|
2099 end
|
jcallahan@324
|
2100 end
|
jcallahan@324
|
2101
|
jcallahan@44
|
2102 if item_id and item_id > 0 then
|
jcallahan@44
|
2103 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2104
|
jcallahan@68
|
2105 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2106
|
jcallahan@68
|
2107 for line_index = 1, num_lines do
|
jcallahan@68
|
2108 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2109
|
jcallahan@68
|
2110 if not current_line then
|
jcallahan@68
|
2111 break
|
jcallahan@68
|
2112 end
|
jcallahan@68
|
2113 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2114
|
jcallahan@68
|
2115 if faction or reputation then
|
jcallahan@68
|
2116 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2117 break
|
jcallahan@68
|
2118 end
|
jcallahan@68
|
2119 end
|
jcallahan@68
|
2120
|
jcallahan@87
|
2121 for line_index = 1, num_lines do
|
jcallahan@87
|
2122 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2123
|
jcallahan@87
|
2124 if not current_line then
|
jcallahan@87
|
2125 break
|
jcallahan@87
|
2126 end
|
jcallahan@87
|
2127 local line_text = current_line:GetText()
|
jcallahan@87
|
2128 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2129
|
jcallahan@87
|
2130 if quest_name then
|
jcallahan@87
|
2131 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2132 break
|
jcallahan@87
|
2133 end
|
jcallahan@87
|
2134 end
|
jcallahan@87
|
2135
|
jcallahan@44
|
2136 if extended_cost then
|
jcallahan@53
|
2137 local battleground_rating = 0
|
jcallahan@53
|
2138 local personal_rating = 0
|
jcallahan@53
|
2139 local required_season_amount
|
jcallahan@5
|
2140
|
jcallahan@68
|
2141 for line_index = 1, num_lines do
|
jcallahan@44
|
2142 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2143
|
jcallahan@44
|
2144 if not current_line then
|
jcallahan@44
|
2145 break
|
jcallahan@44
|
2146 end
|
jcallahan@53
|
2147 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2148
|
jcallahan@44
|
2149 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2150 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2151 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2152 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2153
|
jcallahan@44
|
2154 if match1 or match2 then
|
jcallahan@44
|
2155 break
|
jcallahan@44
|
2156 end
|
jcallahan@44
|
2157 end
|
jcallahan@5
|
2158 end
|
jcallahan@44
|
2159 local currency_list = {}
|
jcallahan@44
|
2160 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2161
|
jcallahan@50
|
2162 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2163 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2164 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2165
|
jcallahan@44
|
2166 for cost_index = 1, item_count do
|
jcallahan@324
|
2167 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2168 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2169 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2170
|
jcallahan@317
|
2171 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2172 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2173 end
|
jcallahan@317
|
2174
|
jcallahan@317
|
2175 if currency_identifier then
|
jcallahan@317
|
2176 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2177 end
|
jcallahan@44
|
2178 end
|
jcallahan@44
|
2179
|
jcallahan@44
|
2180 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2181 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2182 end
|
jcallahan@5
|
2183 end
|
jcallahan@133
|
2184 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2185 end
|
jcallahan@44
|
2186 end
|
jcallahan@5
|
2187
|
jcallahan@44
|
2188 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2189 current_merchant.can_repair = true
|
jcallahan@5
|
2190 end
|
jcallahan@57
|
2191 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2192 _G.MerchantFrame_Update()
|
jcallahan@4
|
2193 end
|
jcallahan@44
|
2194 end -- do-block
|
jcallahan@4
|
2195
|
jcallahan@89
|
2196
|
jcallahan@92
|
2197 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2198 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2199 return
|
jcallahan@25
|
2200 end
|
jcallahan@34
|
2201 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2202
|
jcallahan@171
|
2203 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2204 return
|
jcallahan@25
|
2205 end
|
jcallahan@29
|
2206 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2207 table.wipe(current_action)
|
jcallahan@25
|
2208 end
|
jcallahan@25
|
2209
|
jcallahan@25
|
2210
|
jcallahan@115
|
2211 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@324
|
2212 -- This function produces data currently unused by wowdb.com and it makes debugging errors in the .lua output nearly impossible due to the massive bloat.
|
MMOSimca@346
|
2213 if DEBUGGING then
|
jcallahan@309
|
2214 return
|
jcallahan@309
|
2215 end
|
jcallahan@309
|
2216
|
jcallahan@115
|
2217 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2218
|
jcallahan@115
|
2219 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2220 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2221
|
jcallahan@115
|
2222 if is_owned then
|
jcallahan@115
|
2223 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2224
|
jcallahan@139
|
2225 if rarity then
|
jcallahan@139
|
2226 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2227 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2228 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2229 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2230 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2231 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2232
|
jcallahan@139
|
2233 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2234 data.max_health = max_health
|
jcallahan@139
|
2235 data.attack = attack
|
jcallahan@139
|
2236 data.speed = speed
|
jcallahan@139
|
2237 end
|
jcallahan@115
|
2238 end
|
jcallahan@115
|
2239 end
|
jcallahan@115
|
2240 end
|
jcallahan@115
|
2241
|
jcallahan@115
|
2242
|
jcallahan@156
|
2243 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2244 private.in_combat = true
|
jcallahan@156
|
2245 end
|
jcallahan@156
|
2246
|
jcallahan@156
|
2247
|
jcallahan@156
|
2248 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2249 private.in_combat = nil
|
jcallahan@156
|
2250
|
jcallahan@156
|
2251 if private.set_area_id then
|
jcallahan@299
|
2252 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2253 private.set_area_id = nil
|
jcallahan@156
|
2254 end
|
jcallahan@156
|
2255 end
|
jcallahan@156
|
2256
|
jcallahan@156
|
2257
|
jcallahan@118
|
2258 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2259 if not TargetedNPC() then
|
jcallahan@118
|
2260 return
|
jcallahan@2
|
2261 end
|
jcallahan@151
|
2262 current_action.target_type = AF.NPC
|
jcallahan@118
|
2263 self:UpdateTargetLocation()
|
jcallahan@118
|
2264 end
|
jcallahan@2
|
2265
|
jcallahan@89
|
2266
|
jcallahan@12
|
2267 do
|
jcallahan@12
|
2268 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2269 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2270
|
jcallahan@12
|
2271 if not unit_name then
|
jcallahan@12
|
2272 return
|
jcallahan@12
|
2273 end
|
jcallahan@34
|
2274 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
2275
|
jcallahan@12
|
2276 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2277 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2278 end
|
jcallahan@19
|
2279 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2280 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2281 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2282
|
jcallahan@24
|
2283 return quest
|
jcallahan@12
|
2284 end
|
jcallahan@10
|
2285
|
jcallahan@12
|
2286
|
jcallahan@92
|
2287 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2288 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2289
|
jcallahan@112
|
2290 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2291 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2292 end
|
jcallahan@67
|
2293 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2294 ClearKilledNPC()
|
jcallahan@10
|
2295 end
|
jcallahan@10
|
2296
|
jcallahan@12
|
2297
|
jcallahan@92
|
2298 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2299 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2300
|
jcallahan@46
|
2301 if not quest then
|
jcallahan@46
|
2302 return
|
jcallahan@46
|
2303 end
|
jcallahan@24
|
2304 quest.classes = quest.classes or {}
|
jcallahan@27
|
2305 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2306
|
jcallahan@24
|
2307 quest.races = quest.races or {}
|
jcallahan@100
|
2308 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2309 end
|
jcallahan@12
|
2310 end -- do-block
|
jcallahan@9
|
2311
|
jcallahan@9
|
2312
|
jcallahan@92
|
2313 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2314 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2315 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2316 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2317
|
jcallahan@36
|
2318 while processed_quests <= num_quests do
|
MMOSimca@329
|
2319 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2320
|
jcallahan@84
|
2321 if quest_id == 0 then
|
jcallahan@84
|
2322 processed_quests = processed_quests + 1
|
jcallahan@84
|
2323 elseif not is_header then
|
jcallahan@36
|
2324 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2325
|
jcallahan@36
|
2326 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2327 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2328 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2329 processed_quests = processed_quests + 1
|
jcallahan@36
|
2330 end
|
jcallahan@36
|
2331 entry_index = entry_index + 1
|
jcallahan@36
|
2332 end
|
jcallahan@36
|
2333 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2334 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2335 end
|
jcallahan@4
|
2336
|
jcallahan@4
|
2337
|
jcallahan@97
|
2338 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2339 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2340 return
|
jcallahan@112
|
2341 end
|
jcallahan@97
|
2342 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2343 end
|
jcallahan@97
|
2344
|
jcallahan@97
|
2345
|
jcallahan@92
|
2346 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2347 if unit_id ~= "player" then
|
jcallahan@4
|
2348 return
|
jcallahan@4
|
2349 end
|
jcallahan@4
|
2350 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2351 end
|
jcallahan@4
|
2352
|
jcallahan@4
|
2353
|
jcallahan@92
|
2354 do
|
jcallahan@92
|
2355 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2356 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2357 Forge = forge_spell_ids,
|
jcallahan@92
|
2358 }
|
jcallahan@92
|
2359
|
jcallahan@92
|
2360
|
jcallahan@167
|
2361 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
2362 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
2363 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
2364
|
jcallahan@167
|
2365 if required_tool then
|
jcallahan@167
|
2366 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
2367 if required_tool:find(tool_name) then
|
jcallahan@167
|
2368 registry[spell_id] = true
|
jcallahan@167
|
2369 end
|
jcallahan@167
|
2370 end
|
jcallahan@167
|
2371 end
|
jcallahan@167
|
2372 end
|
jcallahan@167
|
2373
|
jcallahan@167
|
2374
|
jcallahan@92
|
2375 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2376 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2377
|
jcallahan@92
|
2378 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2379 return
|
jcallahan@92
|
2380 end
|
jcallahan@167
|
2381 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2382 end
|
jcallahan@92
|
2383 end -- do-block
|
jcallahan@92
|
2384
|
jcallahan@92
|
2385
|
jcallahan@167
|
2386 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2387 private.trainer_shown = nil
|
jcallahan@167
|
2388 end
|
jcallahan@167
|
2389
|
jcallahan@167
|
2390
|
jcallahan@92
|
2391 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2392 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2393 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2394
|
jcallahan@164
|
2395 if not trainer then
|
jcallahan@58
|
2396 return
|
jcallahan@58
|
2397 end
|
jcallahan@331
|
2398 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2399 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2400
|
jcallahan@167
|
2401 private.trainer_shown = true
|
jcallahan@167
|
2402
|
jcallahan@27
|
2403 -- Get the initial trainer filters
|
MMOSimca@344
|
2404 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2405 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2406 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2407
|
jcallahan@27
|
2408 -- Clear the trainer filters
|
MMOSimca@344
|
2409 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2410 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2411 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2412
|
jcallahan@27
|
2413 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2414 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2415
|
jcallahan@27
|
2416 if spell_name then
|
jcallahan@27
|
2417 DatamineTT:ClearLines()
|
jcallahan@27
|
2418 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2419
|
jcallahan@27
|
2420 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2421
|
jcallahan@43
|
2422 if spell_id then
|
jcallahan@164
|
2423 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2424
|
jcallahan@164
|
2425 if not class_professions then
|
jcallahan@164
|
2426 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2427 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2428 end
|
jcallahan@43
|
2429 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2430 profession = profession or "General"
|
jcallahan@43
|
2431
|
jcallahan@164
|
2432 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2433
|
jcallahan@43
|
2434 if not profession_skills then
|
jcallahan@43
|
2435 class_professions[profession] = {}
|
jcallahan@43
|
2436 profession_skills = class_professions[profession]
|
jcallahan@43
|
2437 end
|
jcallahan@173
|
2438 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2439 end
|
jcallahan@27
|
2440 end
|
jcallahan@27
|
2441 end
|
jcallahan@27
|
2442 -- Reset the filters to what they were before
|
MMOSimca@344
|
2443 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2444 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2445 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2446 end
|
jcallahan@27
|
2447
|
jcallahan@27
|
2448
|
jcallahan@1
|
2449 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2450 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2451 return
|
jcallahan@1
|
2452 end
|
jcallahan@1
|
2453 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2454
|
jcallahan@1
|
2455 if not spell_label then
|
jcallahan@1
|
2456 return
|
jcallahan@1
|
2457 end
|
jcallahan@306
|
2458
|
MMOSimca@343
|
2459 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2460 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2461 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2462
|
jcallahan@150
|
2463 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2464 unit_name = target_name
|
jcallahan@150
|
2465 unit_id = "target"
|
jcallahan@1
|
2466 end
|
jcallahan@1
|
2467 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2468 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2469 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2470 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2471 return
|
MMOSimca@328
|
2472 end
|
jcallahan@28
|
2473
|
jcallahan@205
|
2474 table.wipe(current_action)
|
jcallahan@122
|
2475 current_action.instance_token = instance_token
|
jcallahan@122
|
2476 current_action.map_level = map_level
|
jcallahan@122
|
2477 current_action.x = x
|
jcallahan@122
|
2478 current_action.y = y
|
jcallahan@122
|
2479 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2480 current_action.spell_label = spell_label
|
jcallahan@105
|
2481
|
jcallahan@105
|
2482 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2483 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2484 end
|
jcallahan@1
|
2485
|
jcallahan@151
|
2486 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2487 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2488 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2489 return
|
jcallahan@16
|
2490 end
|
jcallahan@123
|
2491 current_action.target_type = AF.NPC
|
jcallahan@16
|
2492 end
|
jcallahan@16
|
2493 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2494 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2495
|
jcallahan@150
|
2496 if item_name and item_name == target_name then
|
jcallahan@150
|
2497 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2498 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2499 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2500 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2501 end
|
jcallahan@150
|
2502 elseif not item_name and not unit_name then
|
jcallahan@1
|
2503 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2504 if target_name == "" then
|
jcallahan@17
|
2505 return
|
jcallahan@17
|
2506 end
|
jcallahan@122
|
2507 current_action.object_name = target_name
|
jcallahan@123
|
2508 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2509 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2510 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2511 end
|
jcallahan@1
|
2512 end
|
jcallahan@1
|
2513 private.tracked_line = spell_line
|
jcallahan@0
|
2514 end
|
jcallahan@0
|
2515
|
jcallahan@94
|
2516
|
jcallahan@312
|
2517 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2518 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2519 ClearKilledBossID()
|
jcallahan@306
|
2520 ClearLootToastContainerID()
|
MMOSimca@336
|
2521 private.raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2522 else
|
MMOSimca@336
|
2523 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2524 return
|
jcallahan@1
|
2525 end
|
jcallahan@306
|
2526
|
jcallahan@324
|
2527 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2528 if loot_toast_data then
|
MMOSimca@336
|
2529 local npc_id = private.raid_boss_id
|
jcallahan@317
|
2530
|
jcallahan@324
|
2531 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2532 local upper_limit = 0
|
jcallahan@317
|
2533 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2534 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2535 end
|
jcallahan@317
|
2536
|
jcallahan@317
|
2537 for i = 0, upper_limit do
|
jcallahan@317
|
2538 local temp_npc_id = npc_id
|
jcallahan@317
|
2539
|
jcallahan@317
|
2540 if i > 0 then
|
jcallahan@317
|
2541 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2542 end
|
jcallahan@317
|
2543
|
jcallahan@317
|
2544 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2545 if npc then
|
jcallahan@324
|
2546 -- Create needed npc fields if required
|
jcallahan@317
|
2547 local loot_label = "drops"
|
jcallahan@317
|
2548 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2549 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2550 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2551
|
jcallahan@317
|
2552 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2553 local data = loot_toast_data[index]
|
jcallahan@317
|
2554 local loot_type = data[1]
|
jcallahan@317
|
2555 local hyperlink = data[2]
|
jcallahan@317
|
2556 local quantity = data[3]
|
jcallahan@317
|
2557
|
jcallahan@317
|
2558 if loot_type == "item" then
|
jcallahan@317
|
2559 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2560 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2561 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2562 elseif loot_type == "money" then
|
jcallahan@317
|
2563 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2564 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2565 elseif loot_type == "currency" then
|
jcallahan@317
|
2566 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2567 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@324
|
2568 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
2569 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
2570 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
2571 end
|
jcallahan@317
|
2572 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2573 end
|
jcallahan@307
|
2574 end
|
jcallahan@317
|
2575
|
jcallahan@317
|
2576 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2577 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2578 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2579 end
|
jcallahan@317
|
2580 else
|
jcallahan@317
|
2581 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2582 end
|
jcallahan@307
|
2583 end
|
jcallahan@307
|
2584 end
|
jcallahan@307
|
2585
|
jcallahan@307
|
2586 ClearLootToastData()
|
jcallahan@307
|
2587
|
jcallahan@307
|
2588 killed_boss_id_timer_handle = WDP:ScheduleTimer(ClearKilledBossID, 5) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2589 end
|
jcallahan@306
|
2590
|
jcallahan@306
|
2591
|
jcallahan@306
|
2592 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2593 if unit_id ~= "player" then
|
jcallahan@306
|
2594 return
|
jcallahan@306
|
2595 end
|
jcallahan@306
|
2596 private.tracked_line = nil
|
jcallahan@306
|
2597 private.previous_spell_id = spell_id
|
jcallahan@306
|
2598
|
MMOSimca@345
|
2599 -- Handle Logging spell casts
|
MMOSimca@345
|
2600 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2601 last_timber_spell_id = spell_id
|
MMOSimca@345
|
2602 for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] do
|
MMOSimca@345
|
2603 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id][timber_variant]))
|
MMOSimca@345
|
2604 end
|
MMOSimca@345
|
2605 return
|
MMOSimca@345
|
2606 end
|
MMOSimca@345
|
2607
|
MMOSimca@345
|
2608 -- Handle Loot Toast spell casts
|
jcallahan@306
|
2609 if private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2610 ClearKilledBossID()
|
jcallahan@306
|
2611 ClearLootToastContainerID()
|
jcallahan@307
|
2612 ClearLootToastData()
|
jcallahan@306
|
2613
|
jcallahan@306
|
2614 private.loot_toast_container_id = private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
jcallahan@306
|
2615 loot_toast_container_timer_handle = WDP:ScheduleTimer(ClearLootToastContainerID, 1) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2616 return
|
jcallahan@306
|
2617 end
|
jcallahan@306
|
2618
|
jcallahan@306
|
2619 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2620 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2621 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2622 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2623 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2624 killed_npc_id = current_target_id
|
MMOSimca@343
|
2625 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2626 end
|
jcallahan@306
|
2627 end
|
jcallahan@0
|
2628
|
jcallahan@90
|
2629
|
jcallahan@1
|
2630 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2631 if unit_id ~= "player" then
|
jcallahan@1
|
2632 return
|
jcallahan@1
|
2633 end
|
jcallahan@0
|
2634
|
jcallahan@1
|
2635 if private.tracked_line == spell_line then
|
jcallahan@1
|
2636 private.tracked_line = nil
|
jcallahan@1
|
2637 end
|
jcallahan@147
|
2638 table.wipe(current_action)
|
jcallahan@0
|
2639 end
|
jcallahan@90
|
2640
|
jcallahan@90
|
2641
|
jcallahan@90
|
2642 do
|
jcallahan@90
|
2643 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2644 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2645
|
jcallahan@90
|
2646 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2647 return
|
jcallahan@90
|
2648 end
|
jcallahan@90
|
2649
|
jcallahan@171
|
2650 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2651 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2652 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2653 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2654 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2655 end
|
jcallahan@90
|
2656 end
|
jcallahan@90
|
2657
|
jcallahan@90
|
2658
|
jcallahan@90
|
2659 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2660 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2661 end
|
jcallahan@90
|
2662
|
jcallahan@90
|
2663
|
jcallahan@90
|
2664 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2665 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2666 end
|
jcallahan@90
|
2667
|
jcallahan@90
|
2668
|
jcallahan@90
|
2669 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2670 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2671 end
|
jcallahan@90
|
2672
|
jcallahan@90
|
2673
|
jcallahan@92
|
2674 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2675 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2676 end
|
jcallahan@90
|
2677
|
jcallahan@90
|
2678
|
jcallahan@323
|
2679 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2680 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2681 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2682
|
jcallahan@323
|
2683 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2684 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2685 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2686 return
|
jcallahan@323
|
2687 end
|
jcallahan@323
|
2688 end
|
jcallahan@323
|
2689 end,
|
jcallahan@323
|
2690 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2691 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2692 end,
|
jcallahan@323
|
2693 }
|
jcallahan@323
|
2694
|
jcallahan@323
|
2695
|
jcallahan@92
|
2696 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2697 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2698 if not unit_idnum then
|
jcallahan@323
|
2699 return
|
jcallahan@323
|
2700 end
|
jcallahan@323
|
2701
|
jcallahan@323
|
2702 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2703 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2704 end
|
jcallahan@90
|
2705 end
|
jcallahan@90
|
2706
|
jcallahan@90
|
2707
|
jcallahan@93
|
2708 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2709 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2710 end
|
jcallahan@93
|
2711
|
jcallahan@93
|
2712
|
jcallahan@189
|
2713 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2714 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2715 end
|
jcallahan@189
|
2716
|
jcallahan@189
|
2717
|
jcallahan@90
|
2718 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2719 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2720 end
|
jcallahan@90
|
2721
|
jcallahan@90
|
2722
|
jcallahan@90
|
2723 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2724 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2725 end
|
jcallahan@90
|
2726
|
jcallahan@90
|
2727
|
jcallahan@90
|
2728 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2729 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2730 end
|
jcallahan@90
|
2731 end -- do-block
|