jcallahan@0
|
1 -----------------------------------------------------------------------
|
jcallahan@0
|
2 -- Upvalued Lua API.
|
jcallahan@0
|
3 -----------------------------------------------------------------------
|
jcallahan@0
|
4 local _G = getfenv(0)
|
jcallahan@0
|
5
|
jcallahan@0
|
6 local pairs = _G.pairs
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@78
|
13 local select = _G.select
|
jcallahan@78
|
14
|
jcallahan@0
|
15
|
jcallahan@0
|
16 -----------------------------------------------------------------------
|
jcallahan@0
|
17 -- AddOn namespace.
|
jcallahan@0
|
18 -----------------------------------------------------------------------
|
jcallahan@0
|
19 local ADDON_NAME, private = ...
|
jcallahan@0
|
20
|
jcallahan@0
|
21 local LibStub = _G.LibStub
|
jcallahan@0
|
22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
|
jcallahan@0
|
23
|
jcallahan@48
|
24 local deformat = LibStub("LibDeformat-3.0")
|
jcallahan@48
|
25
|
jcallahan@4
|
26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
28
|
jcallahan@0
|
29
|
jcallahan@0
|
30 -----------------------------------------------------------------------
|
jcallahan@0
|
31 -- Local constants.
|
jcallahan@0
|
32 -----------------------------------------------------------------------
|
jcallahan@74
|
33 local DB_VERSION = 4
|
jcallahan@63
|
34
|
jcallahan@92
|
35
|
jcallahan@0
|
36 local DATABASE_DEFAULTS = {
|
jcallahan@0
|
37 global = {
|
jcallahan@0
|
38 items = {},
|
jcallahan@0
|
39 npcs = {},
|
jcallahan@0
|
40 objects = {},
|
jcallahan@0
|
41 quests = {},
|
jcallahan@17
|
42 zones = {},
|
jcallahan@0
|
43 }
|
jcallahan@0
|
44 }
|
jcallahan@0
|
45
|
jcallahan@0
|
46
|
jcallahan@1
|
47 local EVENT_MAPPING = {
|
jcallahan@90
|
48 AUCTION_HOUSE_SHOW = true,
|
jcallahan@90
|
49 BANKFRAME_OPENED = true,
|
jcallahan@90
|
50 BATTLEFIELDS_SHOW = true,
|
jcallahan@56
|
51 BLACK_MARKET_ITEM_UPDATE = true,
|
jcallahan@48
|
52 CHAT_MSG_LOOT = true,
|
jcallahan@95
|
53 CHAT_MSG_MONSTER_SAY = "RecordQuote",
|
jcallahan@95
|
54 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
|
jcallahan@95
|
55 CHAT_MSG_MONSTER_YELL = "RecordQuote",
|
jcallahan@40
|
56 CHAT_MSG_SYSTEM = true,
|
jcallahan@23
|
57 COMBAT_LOG_EVENT_UNFILTERED = true,
|
jcallahan@18
|
58 COMBAT_TEXT_UPDATE = true,
|
jcallahan@90
|
59 FORGE_MASTER_OPENED = true,
|
jcallahan@90
|
60 GOSSIP_SHOW = true,
|
jcallahan@93
|
61 GUILDBANKFRAME_OPENED = true,
|
jcallahan@42
|
62 ITEM_TEXT_BEGIN = true,
|
jcallahan@1
|
63 LOOT_OPENED = true,
|
jcallahan@89
|
64 MAIL_SHOW = true,
|
jcallahan@7
|
65 MERCHANT_SHOW = "UpdateMerchantItems",
|
jcallahan@61
|
66 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@25
|
67 PET_BAR_UPDATE = true,
|
jcallahan@2
|
68 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
69 QUEST_COMPLETE = true,
|
jcallahan@9
|
70 QUEST_DETAIL = true,
|
jcallahan@9
|
71 QUEST_LOG_UPDATE = true,
|
jcallahan@97
|
72 QUEST_PROGRESS = true,
|
jcallahan@88
|
73 TAXIMAP_OPENED = true,
|
jcallahan@92
|
74 TRADE_SKILL_SHOW = true,
|
jcallahan@27
|
75 TRAINER_SHOW = true,
|
jcallahan@90
|
76 TRANSMOGRIFY_OPEN = true,
|
jcallahan@4
|
77 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
78 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
79 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
80 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
81 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
82 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@90
|
83 VOID_STORAGE_OPEN = true,
|
jcallahan@0
|
84 }
|
jcallahan@0
|
85
|
jcallahan@4
|
86
|
jcallahan@92
|
87 local OBJECT_ID_ANVIL = 192628
|
jcallahan@92
|
88 local OBJECT_ID_FORGE = 1685
|
jcallahan@92
|
89
|
jcallahan@92
|
90
|
jcallahan@1
|
91 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@0
|
92
|
jcallahan@4
|
93
|
jcallahan@27
|
94 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
|
jcallahan@34
|
95 local PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@95
|
96 local PLAYER_NAME = _G.UnitName("player")
|
jcallahan@39
|
97 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
|
jcallahan@27
|
98
|
jcallahan@95
|
99
|
jcallahan@0
|
100 -----------------------------------------------------------------------
|
jcallahan@0
|
101 -- Local variables.
|
jcallahan@0
|
102 -----------------------------------------------------------------------
|
jcallahan@92
|
103 local anvil_spell_ids = {}
|
jcallahan@92
|
104 local action_data = {}
|
jcallahan@92
|
105 local currently_drunk
|
jcallahan@0
|
106 local db
|
jcallahan@0
|
107 local durability_timer_handle
|
jcallahan@92
|
108 local faction_standings = {}
|
jcallahan@92
|
109 local forge_spell_ids = {}
|
jcallahan@95
|
110 local languages_known = {}
|
jcallahan@95
|
111 local name_to_id_map = {}
|
jcallahan@92
|
112 local reputation_npc_id
|
jcallahan@2
|
113 local target_location_timer_handle
|
jcallahan@86
|
114 local current_target_id
|
jcallahan@1
|
115
|
jcallahan@92
|
116
|
jcallahan@1
|
117 -----------------------------------------------------------------------
|
jcallahan@1
|
118 -- Helper Functions.
|
jcallahan@1
|
119 -----------------------------------------------------------------------
|
jcallahan@39
|
120 local ActualCopperCost
|
jcallahan@39
|
121 do
|
jcallahan@39
|
122 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
123
|
jcallahan@39
|
124 local STANDING_DISCOUNTS = {
|
jcallahan@39
|
125 HATED = 0,
|
jcallahan@39
|
126 HOSTILE = 0,
|
jcallahan@39
|
127 UNFRIENDLY = 0,
|
jcallahan@39
|
128 NEUTRAL = 0,
|
jcallahan@39
|
129 FRIENDLY = 0.05,
|
jcallahan@39
|
130 HONORED = 0.1,
|
jcallahan@39
|
131 REVERED = 0.15,
|
jcallahan@39
|
132 EXALTED = 0.2,
|
jcallahan@39
|
133 }
|
jcallahan@39
|
134
|
jcallahan@39
|
135
|
jcallahan@39
|
136 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
137 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
138 return 0
|
jcallahan@39
|
139 end
|
jcallahan@39
|
140 local modifier = 1
|
jcallahan@39
|
141
|
jcallahan@39
|
142 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
143 modifier = modifier - 0.1
|
jcallahan@39
|
144 end
|
jcallahan@39
|
145
|
jcallahan@39
|
146 if rep_standing then
|
jcallahan@39
|
147 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
148 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
149 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
150 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
151 end
|
jcallahan@39
|
152 end
|
jcallahan@39
|
153 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
154 end
|
jcallahan@39
|
155 end -- do-block
|
jcallahan@39
|
156
|
jcallahan@39
|
157
|
jcallahan@29
|
158 local function InstanceDifficultyToken()
|
jcallahan@29
|
159 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
160 if not difficulty_name or difficulty_name == "" then
|
jcallahan@29
|
161 difficulty_name = "NONE"
|
jcallahan@29
|
162 end
|
jcallahan@59
|
163
|
jcallahan@59
|
164 if not instance_type or instance_type == "" then
|
jcallahan@59
|
165 instance_type = "NONE"
|
jcallahan@59
|
166 end
|
jcallahan@29
|
167 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
|
jcallahan@29
|
168 end
|
jcallahan@29
|
169
|
jcallahan@29
|
170
|
jcallahan@19
|
171 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
172 if not data_type or not unit_id then
|
jcallahan@6
|
173 return
|
jcallahan@6
|
174 end
|
jcallahan@19
|
175 local unit = db[data_type][unit_id]
|
jcallahan@6
|
176
|
jcallahan@10
|
177 if not unit then
|
jcallahan@19
|
178 db[data_type][unit_id] = {}
|
jcallahan@19
|
179 unit = db[data_type][unit_id]
|
jcallahan@6
|
180 end
|
jcallahan@10
|
181 return unit
|
jcallahan@6
|
182 end
|
jcallahan@6
|
183
|
jcallahan@6
|
184
|
jcallahan@29
|
185 local function NPCEntry(identifier)
|
jcallahan@29
|
186 local npc = DBEntry("npcs", identifier)
|
jcallahan@29
|
187
|
jcallahan@29
|
188 if not npc then
|
jcallahan@29
|
189 return
|
jcallahan@22
|
190 end
|
jcallahan@29
|
191 local instance_token = InstanceDifficultyToken()
|
jcallahan@29
|
192 npc.encounter_data = npc.encounter_data or {}
|
jcallahan@29
|
193 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
|
jcallahan@30
|
194 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
|
jcallahan@29
|
195 return npc
|
jcallahan@22
|
196 end
|
jcallahan@22
|
197
|
jcallahan@22
|
198
|
jcallahan@1
|
199 local function CurrentLocationData()
|
jcallahan@1
|
200 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
201 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
202
|
jcallahan@1
|
203 x = x or 0
|
jcallahan@1
|
204 y = y or 0
|
jcallahan@1
|
205
|
jcallahan@1
|
206 if x == 0 and y == 0 then
|
jcallahan@1
|
207 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
208 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
209 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
210
|
jcallahan@1
|
211 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
212 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
213 map_level = level_index
|
jcallahan@1
|
214 break
|
jcallahan@1
|
215 end
|
jcallahan@1
|
216 end
|
jcallahan@1
|
217 end
|
jcallahan@1
|
218
|
jcallahan@1
|
219 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
220 map_level = map_level - 1
|
jcallahan@1
|
221 end
|
jcallahan@31
|
222 local x = _G.floor(x * 1000)
|
jcallahan@31
|
223 local y = _G.floor(y * 1000)
|
jcallahan@28
|
224
|
jcallahan@31
|
225 if x % 2 ~= 0 then
|
jcallahan@31
|
226 x = x + 1
|
jcallahan@28
|
227 end
|
jcallahan@28
|
228
|
jcallahan@31
|
229 if y % 2 ~= 0 then
|
jcallahan@31
|
230 y = y + 1
|
jcallahan@28
|
231 end
|
jcallahan@31
|
232 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
233 end
|
jcallahan@1
|
234
|
jcallahan@1
|
235
|
jcallahan@1
|
236 local function ItemLinkToID(item_link)
|
jcallahan@1
|
237 if not item_link then
|
jcallahan@1
|
238 return
|
jcallahan@1
|
239 end
|
jcallahan@7
|
240 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
241 end
|
jcallahan@0
|
242
|
jcallahan@4
|
243
|
jcallahan@34
|
244 local ParseGUID
|
jcallahan@4
|
245 do
|
jcallahan@4
|
246 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
247
|
jcallahan@34
|
248 function ParseGUID(guid)
|
jcallahan@5
|
249 if not guid then
|
jcallahan@5
|
250 return
|
jcallahan@5
|
251 end
|
jcallahan@4
|
252 local types = private.UNIT_TYPES
|
jcallahan@4
|
253 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
254
|
jcallahan@10
|
255 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@66
|
256 return unit_type, tonumber(guid:sub(6, 10), 16)
|
jcallahan@4
|
257 end
|
jcallahan@4
|
258 return unit_type
|
jcallahan@4
|
259 end
|
jcallahan@4
|
260 end -- do-block
|
jcallahan@4
|
261
|
jcallahan@4
|
262
|
jcallahan@34
|
263 local UpdateNPCLocation
|
jcallahan@34
|
264 do
|
jcallahan@34
|
265 local COORD_MAX = 5
|
jcallahan@34
|
266
|
jcallahan@34
|
267 function UpdateNPCLocation(unit_idnum)
|
jcallahan@34
|
268 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@34
|
269 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@34
|
270 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@34
|
271 npc_data.locations = npc_data.locations or {}
|
jcallahan@34
|
272
|
jcallahan@34
|
273 local zone_data = npc_data.locations[zone_token]
|
jcallahan@34
|
274
|
jcallahan@34
|
275 if not zone_data then
|
jcallahan@34
|
276 zone_data = {}
|
jcallahan@34
|
277 npc_data.locations[zone_token] = zone_data
|
jcallahan@34
|
278 end
|
jcallahan@34
|
279
|
jcallahan@34
|
280 for location_token in pairs(zone_data) do
|
jcallahan@34
|
281 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@34
|
282 loc_level = tonumber(loc_level)
|
jcallahan@34
|
283
|
jcallahan@34
|
284 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@34
|
285 return
|
jcallahan@34
|
286 end
|
jcallahan@34
|
287 end
|
jcallahan@34
|
288 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
|
jcallahan@34
|
289 end
|
jcallahan@34
|
290 end -- do-block
|
jcallahan@34
|
291
|
jcallahan@34
|
292
|
jcallahan@52
|
293 local function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@10
|
294 if not identifier then
|
jcallahan@10
|
295 return
|
jcallahan@10
|
296 end
|
jcallahan@31
|
297 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@41
|
298 local entry = DBEntry(entry_type, identifier)
|
jcallahan@41
|
299 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@52
|
300 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@10
|
301
|
jcallahan@31
|
302 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@52
|
303 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@24
|
304
|
jcallahan@31
|
305 if not zone_data then
|
jcallahan@31
|
306 zone_data = {}
|
jcallahan@52
|
307 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@10
|
308 end
|
jcallahan@41
|
309 local location_token = ("%s:%s:%s"):format(map_level, x, y)
|
jcallahan@41
|
310 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@41
|
311 return zone_data
|
jcallahan@10
|
312 end
|
jcallahan@10
|
313
|
jcallahan@10
|
314
|
jcallahan@19
|
315 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
316 if not item_link then
|
jcallahan@19
|
317 return
|
jcallahan@19
|
318 end
|
jcallahan@19
|
319 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
320
|
jcallahan@19
|
321 if not bag_index or not slot_index then
|
jcallahan@19
|
322 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
323 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
324 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
325 bag_index = new_bag_index
|
jcallahan@19
|
326 slot_index = new_slot_index
|
jcallahan@19
|
327 break
|
jcallahan@19
|
328 end
|
jcallahan@19
|
329 end
|
jcallahan@19
|
330 end
|
jcallahan@19
|
331 end
|
jcallahan@19
|
332
|
jcallahan@19
|
333 if not bag_index or not slot_index then
|
jcallahan@19
|
334 return
|
jcallahan@19
|
335 end
|
jcallahan@19
|
336 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
337
|
jcallahan@19
|
338 if not is_lootable then
|
jcallahan@19
|
339 return
|
jcallahan@19
|
340 end
|
jcallahan@19
|
341 DatamineTT:ClearLines()
|
jcallahan@19
|
342 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
343
|
jcallahan@19
|
344 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
345 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
346
|
jcallahan@19
|
347 if not current_line then
|
jcallahan@19
|
348 break
|
jcallahan@19
|
349 end
|
jcallahan@19
|
350
|
jcallahan@19
|
351 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
352 table.wipe(action_data)
|
jcallahan@19
|
353 action_data.type = AF.ITEM
|
jcallahan@28
|
354 action_data.identifier = item_id
|
jcallahan@25
|
355 action_data.label = "contains"
|
jcallahan@19
|
356 break
|
jcallahan@19
|
357 end
|
jcallahan@19
|
358 end
|
jcallahan@19
|
359 end
|
jcallahan@19
|
360
|
jcallahan@19
|
361
|
jcallahan@39
|
362 local UnitFactionStanding
|
jcallahan@32
|
363 local UpdateFactionData
|
jcallahan@32
|
364 do
|
jcallahan@32
|
365 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
366
|
jcallahan@32
|
367 local STANDING_NAMES = {
|
jcallahan@32
|
368 "HATED",
|
jcallahan@32
|
369 "HOSTILE",
|
jcallahan@32
|
370 "UNFRIENDLY",
|
jcallahan@32
|
371 "NEUTRAL",
|
jcallahan@32
|
372 "FRIENDLY",
|
jcallahan@32
|
373 "HONORED",
|
jcallahan@32
|
374 "REVERED",
|
jcallahan@32
|
375 "EXALTED",
|
jcallahan@32
|
376 }
|
jcallahan@32
|
377
|
jcallahan@39
|
378
|
jcallahan@39
|
379 function UnitFactionStanding(unit)
|
jcallahan@39
|
380 UpdateFactionData()
|
jcallahan@39
|
381 DatamineTT:ClearLines()
|
jcallahan@39
|
382 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
383
|
jcallahan@39
|
384 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
385 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
386
|
jcallahan@39
|
387 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
388 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
389 end
|
jcallahan@39
|
390 end
|
jcallahan@39
|
391 end
|
jcallahan@39
|
392
|
jcallahan@39
|
393
|
jcallahan@32
|
394 function UpdateFactionData()
|
jcallahan@32
|
395 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
396 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
397
|
jcallahan@86
|
398 if faction_name then
|
jcallahan@32
|
399 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
400 elseif not faction_name then
|
jcallahan@32
|
401 break
|
jcallahan@32
|
402 end
|
jcallahan@20
|
403 end
|
jcallahan@20
|
404 end
|
jcallahan@32
|
405 end -- do-block
|
jcallahan@20
|
406
|
jcallahan@48
|
407
|
jcallahan@75
|
408 local GenericLootUpdate
|
jcallahan@75
|
409 do
|
jcallahan@77
|
410 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
411 if top_field then
|
jcallahan@75
|
412 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
413 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
414 return entry[top_field][loot_type]
|
jcallahan@75
|
415 end
|
jcallahan@48
|
416 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
417 return entry[loot_type]
|
jcallahan@48
|
418 end
|
jcallahan@48
|
419
|
jcallahan@75
|
420 function GenericLootUpdate(data_type, top_field)
|
jcallahan@75
|
421 local loot_type = action_data.label or "drops"
|
jcallahan@75
|
422 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
423 local source_list = {}
|
jcallahan@75
|
424
|
jcallahan@78
|
425 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
426 local entry, source_id
|
jcallahan@78
|
427
|
jcallahan@78
|
428 if action_data.type == AF.ITEM then
|
jcallahan@78
|
429 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
430 source_id = action_data.identifier
|
jcallahan@78
|
431 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
432 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
433 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
434 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
435 else
|
jcallahan@78
|
436 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
437 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
438 end
|
jcallahan@75
|
439
|
jcallahan@75
|
440 if entry then
|
jcallahan@77
|
441 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
442
|
jcallahan@78
|
443 if not source_list[source_guid] then
|
jcallahan@77
|
444 if top_field then
|
jcallahan@77
|
445 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
446 else
|
jcallahan@77
|
447 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
448 end
|
jcallahan@78
|
449 source_list[source_guid] = true
|
jcallahan@77
|
450 end
|
jcallahan@75
|
451 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
452
|
jcallahan@75
|
453 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
454 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
455 end
|
jcallahan@75
|
456 end
|
jcallahan@75
|
457 end
|
jcallahan@75
|
458 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
459 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
460 return
|
jcallahan@78
|
461 end
|
jcallahan@82
|
462 local entry
|
jcallahan@82
|
463
|
jcallahan@82
|
464 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
465 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
466 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
467 else
|
jcallahan@82
|
468 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
469 end
|
jcallahan@75
|
470
|
jcallahan@75
|
471 if not entry then
|
jcallahan@75
|
472 return
|
jcallahan@75
|
473 end
|
jcallahan@77
|
474 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
475
|
jcallahan@77
|
476 if not source_list[action_data.identifier] then
|
jcallahan@77
|
477 if top_field then
|
jcallahan@77
|
478 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
479 else
|
jcallahan@77
|
480 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
481 end
|
jcallahan@77
|
482 end
|
jcallahan@75
|
483
|
jcallahan@75
|
484 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
485 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
486 end
|
jcallahan@48
|
487 end
|
jcallahan@75
|
488 end -- do-block
|
jcallahan@48
|
489
|
jcallahan@97
|
490
|
jcallahan@97
|
491 local ReplaceKeywords
|
jcallahan@97
|
492 do
|
jcallahan@97
|
493 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
494 class = PLAYER_CLASS,
|
jcallahan@97
|
495 name = PLAYER_NAME,
|
jcallahan@97
|
496 race = PLAYER_RACE,
|
jcallahan@97
|
497 }
|
jcallahan@97
|
498
|
jcallahan@97
|
499
|
jcallahan@97
|
500 function ReplaceKeywords(text)
|
jcallahan@97
|
501 if not text or text == "" then
|
jcallahan@97
|
502 return ""
|
jcallahan@97
|
503 end
|
jcallahan@97
|
504
|
jcallahan@97
|
505 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
506 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
507 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
508 end
|
jcallahan@97
|
509 return text
|
jcallahan@97
|
510 end
|
jcallahan@97
|
511 end -- do-block
|
jcallahan@97
|
512
|
jcallahan@97
|
513
|
jcallahan@0
|
514 -----------------------------------------------------------------------
|
jcallahan@0
|
515 -- Methods.
|
jcallahan@0
|
516 -----------------------------------------------------------------------
|
jcallahan@0
|
517 function WDP:OnInitialize()
|
jcallahan@0
|
518 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
519
|
jcallahan@14
|
520 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
521 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
522
|
jcallahan@74
|
523 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
524 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
525 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
526 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
527 db[entry] = {}
|
jcallahan@74
|
528 end
|
jcallahan@74
|
529 end
|
jcallahan@35
|
530 raw_db.build_num = build_num
|
jcallahan@63
|
531 raw_db.version = DB_VERSION
|
jcallahan@0
|
532 end
|
jcallahan@0
|
533
|
jcallahan@0
|
534
|
jcallahan@0
|
535 function WDP:OnEnable()
|
jcallahan@0
|
536 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
537 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
538 end
|
jcallahan@95
|
539
|
jcallahan@95
|
540 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
541 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
542 end
|
jcallahan@0
|
543 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
544 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
545
|
jcallahan@19
|
546 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
547 if target_unit then
|
jcallahan@19
|
548 return
|
jcallahan@19
|
549 end
|
jcallahan@19
|
550 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
551 end)
|
jcallahan@19
|
552
|
jcallahan@19
|
553 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
554 if target_unit then
|
jcallahan@19
|
555 return
|
jcallahan@19
|
556 end
|
jcallahan@19
|
557 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
558 HandleItemUse(item_link)
|
jcallahan@19
|
559 end)
|
jcallahan@0
|
560 end
|
jcallahan@0
|
561
|
jcallahan@0
|
562
|
jcallahan@0
|
563 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
564 if not durability or durability <= 0 then
|
jcallahan@0
|
565 return
|
jcallahan@0
|
566 end
|
jcallahan@0
|
567
|
jcallahan@0
|
568 if not db.items[item_id] then
|
jcallahan@0
|
569 db.items[item_id] = {}
|
jcallahan@0
|
570 end
|
jcallahan@0
|
571 db.items[item_id].durability = durability
|
jcallahan@0
|
572 end
|
jcallahan@0
|
573
|
jcallahan@0
|
574
|
jcallahan@0
|
575 function WDP:ProcessDurability()
|
jcallahan@0
|
576 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
577 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
578
|
jcallahan@0
|
579 if item_id and item_id > 0 then
|
jcallahan@1
|
580 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
581 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
582 end
|
jcallahan@0
|
583 end
|
jcallahan@0
|
584
|
jcallahan@0
|
585 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
586 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
587 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
588
|
jcallahan@0
|
589 if item_id and item_id > 0 then
|
jcallahan@1
|
590 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
591 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
592 end
|
jcallahan@0
|
593 end
|
jcallahan@0
|
594 end
|
jcallahan@0
|
595 end
|
jcallahan@0
|
596
|
jcallahan@0
|
597
|
jcallahan@2
|
598 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
599 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
600 return
|
jcallahan@2
|
601 end
|
jcallahan@2
|
602
|
jcallahan@2
|
603 for index = 1, 4 do
|
jcallahan@2
|
604 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
605 return
|
jcallahan@2
|
606 end
|
jcallahan@2
|
607 end
|
jcallahan@40
|
608 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
609
|
jcallahan@40
|
610 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
611 return
|
jcallahan@2
|
612 end
|
jcallahan@34
|
613 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
614 end
|
jcallahan@2
|
615
|
jcallahan@2
|
616
|
jcallahan@0
|
617 -----------------------------------------------------------------------
|
jcallahan@0
|
618 -- Event handlers.
|
jcallahan@0
|
619 -----------------------------------------------------------------------
|
jcallahan@90
|
620 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
621 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
622
|
jcallahan@56
|
623 for index = 1, num_items do
|
jcallahan@56
|
624 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
625
|
jcallahan@56
|
626 if item_link then
|
jcallahan@56
|
627 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
628 end
|
jcallahan@56
|
629 end
|
jcallahan@56
|
630 end
|
jcallahan@56
|
631
|
jcallahan@56
|
632
|
jcallahan@75
|
633 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
634 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
635 return
|
jcallahan@48
|
636 end
|
jcallahan@48
|
637 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
638
|
jcallahan@48
|
639 if not item_link then
|
jcallahan@48
|
640 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
641 end
|
jcallahan@48
|
642
|
jcallahan@48
|
643 if not item_link then
|
jcallahan@48
|
644 return
|
jcallahan@48
|
645 end
|
jcallahan@48
|
646 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
647
|
jcallahan@48
|
648 if not item_id then
|
jcallahan@48
|
649 return
|
jcallahan@48
|
650 end
|
jcallahan@48
|
651 action_data.loot_list = {
|
jcallahan@48
|
652 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
653 }
|
jcallahan@48
|
654 GenericLootUpdate("zones")
|
jcallahan@48
|
655 table.wipe(action_data)
|
jcallahan@48
|
656 end
|
jcallahan@48
|
657
|
jcallahan@48
|
658
|
jcallahan@97
|
659 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@97
|
660 if not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
661 return
|
jcallahan@95
|
662 end
|
jcallahan@97
|
663 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
664 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
665 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
666 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
667 end
|
jcallahan@95
|
668
|
jcallahan@95
|
669
|
jcallahan@95
|
670 do
|
jcallahan@40
|
671 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
672
|
jcallahan@40
|
673 local DRUNK_COMPARES = {
|
jcallahan@40
|
674 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
675 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
676 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
677 }
|
jcallahan@40
|
678
|
jcallahan@40
|
679 local DRUNK_MATCHES = {
|
jcallahan@40
|
680 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
681 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
682 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
683 }
|
jcallahan@40
|
684
|
jcallahan@92
|
685 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
686 if currently_drunk then
|
jcallahan@40
|
687 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
688 currently_drunk = nil
|
jcallahan@40
|
689 end
|
jcallahan@40
|
690 return
|
jcallahan@40
|
691 end
|
jcallahan@40
|
692
|
jcallahan@40
|
693 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
694 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
695 currently_drunk = true
|
jcallahan@40
|
696 break
|
jcallahan@40
|
697 end
|
jcallahan@40
|
698 end
|
jcallahan@40
|
699 end
|
jcallahan@40
|
700 end
|
jcallahan@40
|
701
|
jcallahan@40
|
702 -- do-block
|
jcallahan@40
|
703
|
jcallahan@40
|
704 do
|
jcallahan@23
|
705 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
706 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
707
|
jcallahan@23
|
708 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
709 if not spell_id then
|
jcallahan@23
|
710 return
|
jcallahan@23
|
711 end
|
jcallahan@34
|
712 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
713
|
jcallahan@23
|
714 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
715 return
|
jcallahan@23
|
716 end
|
jcallahan@23
|
717
|
jcallahan@23
|
718 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
719 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
720 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
721 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
722 end
|
jcallahan@23
|
723 end
|
jcallahan@23
|
724
|
jcallahan@23
|
725 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
726 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
727 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
728 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
729 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
730 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
731
|
jcallahan@65
|
732 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
733 reputation_npc_id = nil
|
jcallahan@98
|
734 private.harvesting = nil
|
jcallahan@65
|
735 return
|
jcallahan@65
|
736 end
|
jcallahan@67
|
737 reputation_npc_id = unit_idnum
|
jcallahan@65
|
738 end,
|
jcallahan@23
|
739 }
|
jcallahan@23
|
740
|
jcallahan@23
|
741
|
jcallahan@92
|
742 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
743 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
744
|
jcallahan@23
|
745 if not combat_log_func then
|
jcallahan@23
|
746 return
|
jcallahan@23
|
747 end
|
jcallahan@23
|
748 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
749 end
|
jcallahan@23
|
750
|
jcallahan@44
|
751 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
752 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
753 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
754
|
jcallahan@44
|
755 local REP_BUFFS = {
|
jcallahan@44
|
756 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
757 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
758 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
759 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
760 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
761 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
762 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
763 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
764 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
765 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
766 }
|
jcallahan@44
|
767
|
jcallahan@44
|
768
|
jcallahan@44
|
769 local FACTION_NAMES = {
|
jcallahan@44
|
770 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
771 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
772 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
773 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
774 }
|
jcallahan@44
|
775
|
jcallahan@44
|
776
|
jcallahan@44
|
777 local MODIFIERS = {
|
jcallahan@44
|
778 CENARION_FAVOR = {
|
jcallahan@44
|
779 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
780 modifier = 0.25,
|
jcallahan@44
|
781 },
|
jcallahan@44
|
782 GRIM_VISAGE = {
|
jcallahan@44
|
783 modifier = 0.1,
|
jcallahan@44
|
784 },
|
jcallahan@44
|
785 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
786 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
787 modifier = 0.25,
|
jcallahan@44
|
788 },
|
jcallahan@44
|
789 NAZGRELS_FERVOR = {
|
jcallahan@44
|
790 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
791 modifier = 0.1,
|
jcallahan@44
|
792 },
|
jcallahan@44
|
793 SONG_OF_BATTLE = {
|
jcallahan@44
|
794 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
795 modifier = 0.1,
|
jcallahan@44
|
796 },
|
jcallahan@44
|
797 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
798 modifier = 0.1,
|
jcallahan@44
|
799 },
|
jcallahan@44
|
800 THRALLMARS_FAVOR = {
|
jcallahan@44
|
801 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
802 modifier = 0.25,
|
jcallahan@44
|
803 },
|
jcallahan@44
|
804 TROLLBANES_COMMAND = {
|
jcallahan@44
|
805 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
806 modifier = 0.1,
|
jcallahan@44
|
807 },
|
jcallahan@44
|
808 UNBURDENED = {
|
jcallahan@44
|
809 modifier = 0.1,
|
jcallahan@44
|
810 },
|
jcallahan@44
|
811 WOW_ANNIVERSARY = {
|
jcallahan@44
|
812 modifier = 0.08,
|
jcallahan@44
|
813 }
|
jcallahan@44
|
814 }
|
jcallahan@44
|
815
|
jcallahan@44
|
816
|
jcallahan@92
|
817 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
818 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
819 return
|
jcallahan@44
|
820 end
|
jcallahan@44
|
821 UpdateFactionData()
|
jcallahan@44
|
822
|
jcallahan@46
|
823 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
824 return
|
jcallahan@46
|
825 end
|
jcallahan@67
|
826 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
827 reputation_npc_id = nil
|
jcallahan@46
|
828
|
jcallahan@44
|
829 if not npc then
|
jcallahan@98
|
830 private.harvesting = nil
|
jcallahan@44
|
831 return
|
jcallahan@44
|
832 end
|
jcallahan@98
|
833 npc.harvested = private.harvesting
|
jcallahan@98
|
834 private.harvesting = nil
|
jcallahan@98
|
835
|
jcallahan@44
|
836 local modifier = 1
|
jcallahan@44
|
837
|
jcallahan@44
|
838 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
839 modifier = modifier + 0.1
|
jcallahan@44
|
840 end
|
jcallahan@44
|
841
|
jcallahan@44
|
842 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
843 modifier = modifier + 0.1
|
jcallahan@44
|
844 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
845 modifier = modifier + 0.05
|
jcallahan@44
|
846 end
|
jcallahan@44
|
847
|
jcallahan@44
|
848 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
849 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
850 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
851
|
jcallahan@44
|
852 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
853 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
854 end
|
jcallahan@44
|
855 end
|
jcallahan@44
|
856 end
|
jcallahan@65
|
857 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
858 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
859 end
|
jcallahan@44
|
860 end -- do-block
|
jcallahan@18
|
861
|
jcallahan@18
|
862
|
jcallahan@92
|
863 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
864 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
865
|
jcallahan@42
|
866 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
867 return
|
jcallahan@42
|
868 end
|
jcallahan@42
|
869 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
870 end
|
jcallahan@42
|
871
|
jcallahan@42
|
872
|
jcallahan@13
|
873 do
|
jcallahan@40
|
874 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
875 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
876 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
877
|
jcallahan@13
|
878
|
jcallahan@13
|
879 local function _moneyMatch(money, re)
|
jcallahan@13
|
880 return money:match(re) or 0
|
jcallahan@1
|
881 end
|
jcallahan@1
|
882
|
jcallahan@0
|
883
|
jcallahan@13
|
884 local function _toCopper(money)
|
jcallahan@13
|
885 if not money then
|
jcallahan@13
|
886 return 0
|
jcallahan@13
|
887 end
|
jcallahan@40
|
888 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
889 end
|
jcallahan@1
|
890
|
jcallahan@1
|
891
|
jcallahan@13
|
892 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
893 [AF.ITEM] = function()
|
jcallahan@16
|
894 local locked_item_id
|
jcallahan@16
|
895
|
jcallahan@16
|
896 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
897 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
898 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
899
|
jcallahan@16
|
900 if is_locked then
|
jcallahan@16
|
901 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
902 end
|
jcallahan@16
|
903 end
|
jcallahan@16
|
904 end
|
jcallahan@16
|
905
|
jcallahan@28
|
906 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
907 return false
|
jcallahan@16
|
908 end
|
jcallahan@28
|
909 action_data.identifier = locked_item_id
|
jcallahan@16
|
910 return true
|
jcallahan@16
|
911 end,
|
jcallahan@13
|
912 [AF.NPC] = function()
|
jcallahan@17
|
913 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
914 return false
|
jcallahan@13
|
915 end
|
jcallahan@34
|
916 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
917 action_data.identifier = id_num
|
jcallahan@13
|
918 return true
|
jcallahan@13
|
919 end,
|
jcallahan@14
|
920 [AF.OBJECT] = true,
|
jcallahan@17
|
921 [AF.ZONE] = function()
|
jcallahan@38
|
922 return _G.IsFishingLoot()
|
jcallahan@17
|
923 end,
|
jcallahan@13
|
924 }
|
jcallahan@13
|
925
|
jcallahan@13
|
926
|
jcallahan@13
|
927 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
928 [AF.ITEM] = function()
|
jcallahan@28
|
929 GenericLootUpdate("items")
|
jcallahan@28
|
930 end,
|
jcallahan@28
|
931 [AF.NPC] = function()
|
jcallahan@75
|
932 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@75
|
933 local loot_type = action_data.label or "drops"
|
jcallahan@77
|
934 local source_list = {}
|
jcallahan@75
|
935
|
jcallahan@78
|
936 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
937 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
938 local npc = NPCEntry(source_id)
|
jcallahan@75
|
939
|
jcallahan@75
|
940 if npc then
|
jcallahan@75
|
941 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
942 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
943
|
jcallahan@78
|
944 if not source_list[source_guid] then
|
jcallahan@77
|
945 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
946 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
947 source_list[source_id] = true
|
jcallahan@77
|
948 end
|
jcallahan@77
|
949
|
jcallahan@75
|
950 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
951 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
952 end
|
jcallahan@75
|
953 end
|
jcallahan@75
|
954 end
|
jcallahan@75
|
955
|
jcallahan@75
|
956 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
957 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
958 return
|
jcallahan@79
|
959 end
|
jcallahan@29
|
960 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
961
|
jcallahan@28
|
962 if not npc then
|
jcallahan@28
|
963 return
|
jcallahan@28
|
964 end
|
jcallahan@75
|
965 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
966 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
967
|
jcallahan@77
|
968 if not source_list[action_data.identifier] then
|
jcallahan@77
|
969 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
970 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
971 end
|
jcallahan@77
|
972
|
jcallahan@17
|
973 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
974 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
975 end
|
jcallahan@16
|
976 end,
|
jcallahan@13
|
977 [AF.OBJECT] = function()
|
jcallahan@28
|
978 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
979 end,
|
jcallahan@17
|
980 [AF.ZONE] = function()
|
jcallahan@41
|
981 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
982
|
jcallahan@41
|
983 -- This will start life as a boolean true.
|
jcallahan@41
|
984 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
985 action_data.zone_data[location_token] = {
|
jcallahan@41
|
986 drops = {}
|
jcallahan@41
|
987 }
|
jcallahan@41
|
988 end
|
jcallahan@41
|
989 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
990 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
991
|
jcallahan@41
|
992 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
993 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
994 end
|
jcallahan@13
|
995 end,
|
jcallahan@13
|
996 }
|
jcallahan@13
|
997
|
jcallahan@79
|
998 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
999 local loot_guid_registry = {}
|
jcallahan@13
|
1000
|
jcallahan@92
|
1001 function WDP:LOOT_OPENED(event_name)
|
jcallahan@18
|
1002 if action_data.looting then
|
jcallahan@18
|
1003 return
|
jcallahan@18
|
1004 end
|
jcallahan@18
|
1005
|
jcallahan@13
|
1006 if not action_data.type then
|
jcallahan@13
|
1007 action_data.type = AF.NPC
|
jcallahan@1
|
1008 end
|
jcallahan@13
|
1009 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
1010 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
1011
|
jcallahan@14
|
1012 if not verify_func or not update_func then
|
jcallahan@13
|
1013 return
|
jcallahan@13
|
1014 end
|
jcallahan@13
|
1015
|
jcallahan@14
|
1016 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1017 return
|
jcallahan@14
|
1018 end
|
jcallahan@80
|
1019 local guids_used = {}
|
jcallahan@17
|
1020 action_data.loot_list = {}
|
jcallahan@75
|
1021 action_data.loot_sources = {}
|
jcallahan@18
|
1022 action_data.looting = true
|
jcallahan@13
|
1023
|
jcallahan@55
|
1024 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1025 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1026 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1027
|
jcallahan@77
|
1028 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1029 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1030 local loot_info = {
|
jcallahan@77
|
1031 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1032 }
|
jcallahan@75
|
1033
|
jcallahan@75
|
1034 -- TODO: Remove debugging
|
jcallahan@77
|
1035 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
1036
|
jcallahan@77
|
1037 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1038 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1039 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1040
|
jcallahan@79
|
1041 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1042 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1043 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1044 -- TODO: Remove debugging
|
jcallahan@79
|
1045 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
1046 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1047
|
jcallahan@79
|
1048 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
1049 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
1050 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1051 guids_used[source_guid] = true
|
jcallahan@79
|
1052 end
|
jcallahan@75
|
1053 end
|
jcallahan@82
|
1054 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
1055 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1056 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
1057 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1058 end
|
jcallahan@13
|
1059 end
|
jcallahan@80
|
1060
|
jcallahan@81
|
1061 for guid in pairs(guids_used) do
|
jcallahan@80
|
1062 loot_guid_registry[guid] = true
|
jcallahan@80
|
1063 end
|
jcallahan@13
|
1064 update_func()
|
jcallahan@1
|
1065 end
|
jcallahan@13
|
1066 end -- do-block
|
jcallahan@0
|
1067
|
jcallahan@0
|
1068
|
jcallahan@89
|
1069 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1070 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1071
|
jcallahan@89
|
1072 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1073 return
|
jcallahan@89
|
1074 end
|
jcallahan@89
|
1075 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1076 end
|
jcallahan@89
|
1077
|
jcallahan@89
|
1078
|
jcallahan@44
|
1079 do
|
jcallahan@44
|
1080 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1081 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1082 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1083 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1084 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1085 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1086 }
|
jcallahan@5
|
1087
|
jcallahan@68
|
1088 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1089 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1090 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1091
|
jcallahan@89
|
1092 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1093 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1094
|
jcallahan@44
|
1095 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1096 return
|
jcallahan@44
|
1097 end
|
jcallahan@55
|
1098 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1099 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1100 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1101 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1102
|
jcallahan@57
|
1103 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1104 _G.MerchantFrame_Update()
|
jcallahan@57
|
1105
|
jcallahan@57
|
1106 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1107
|
jcallahan@44
|
1108 for item_index = 1, num_items do
|
jcallahan@44
|
1109 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1110 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1111
|
jcallahan@44
|
1112 if item_id and item_id > 0 then
|
jcallahan@44
|
1113 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1114
|
jcallahan@68
|
1115 DatamineTT:ClearLines()
|
jcallahan@68
|
1116 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1117
|
jcallahan@68
|
1118 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1119
|
jcallahan@68
|
1120 for line_index = 1, num_lines do
|
jcallahan@68
|
1121 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1122
|
jcallahan@68
|
1123 if not current_line then
|
jcallahan@68
|
1124 break
|
jcallahan@68
|
1125 end
|
jcallahan@68
|
1126 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1127
|
jcallahan@68
|
1128 if faction or reputation then
|
jcallahan@68
|
1129 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1130 break
|
jcallahan@68
|
1131 end
|
jcallahan@68
|
1132 end
|
jcallahan@68
|
1133
|
jcallahan@87
|
1134 for line_index = 1, num_lines do
|
jcallahan@87
|
1135 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1136
|
jcallahan@87
|
1137 if not current_line then
|
jcallahan@87
|
1138 break
|
jcallahan@87
|
1139 end
|
jcallahan@87
|
1140 local line_text = current_line:GetText()
|
jcallahan@87
|
1141 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1142
|
jcallahan@87
|
1143 if quest_name then
|
jcallahan@87
|
1144 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1145 break
|
jcallahan@87
|
1146 end
|
jcallahan@87
|
1147 end
|
jcallahan@87
|
1148
|
jcallahan@44
|
1149 if extended_cost then
|
jcallahan@53
|
1150 local battleground_rating = 0
|
jcallahan@53
|
1151 local personal_rating = 0
|
jcallahan@53
|
1152 local required_season_amount
|
jcallahan@5
|
1153
|
jcallahan@68
|
1154 for line_index = 1, num_lines do
|
jcallahan@44
|
1155 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1156
|
jcallahan@44
|
1157 if not current_line then
|
jcallahan@44
|
1158 break
|
jcallahan@44
|
1159 end
|
jcallahan@53
|
1160 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1161
|
jcallahan@44
|
1162 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1163 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1164 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1165 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1166
|
jcallahan@44
|
1167 if match1 or match2 then
|
jcallahan@44
|
1168 break
|
jcallahan@44
|
1169 end
|
jcallahan@44
|
1170 end
|
jcallahan@5
|
1171 end
|
jcallahan@44
|
1172 local currency_list = {}
|
jcallahan@44
|
1173 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1174
|
jcallahan@50
|
1175 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1176 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1177 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1178
|
jcallahan@44
|
1179 for cost_index = 1, item_count do
|
jcallahan@44
|
1180 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1181 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1182
|
jcallahan@44
|
1183 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1184 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1185 end
|
jcallahan@44
|
1186
|
jcallahan@44
|
1187 if currency_id then
|
jcallahan@44
|
1188 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1189 end
|
jcallahan@44
|
1190 end
|
jcallahan@44
|
1191
|
jcallahan@44
|
1192 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1193 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1194 end
|
jcallahan@5
|
1195 end
|
jcallahan@61
|
1196 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1197 end
|
jcallahan@44
|
1198 end
|
jcallahan@5
|
1199
|
jcallahan@44
|
1200 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1201 merchant.can_repair = true
|
jcallahan@5
|
1202 end
|
jcallahan@57
|
1203 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1204 _G.MerchantFrame_Update()
|
jcallahan@4
|
1205 end
|
jcallahan@44
|
1206 end -- do-block
|
jcallahan@4
|
1207
|
jcallahan@89
|
1208
|
jcallahan@92
|
1209 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@25
|
1210 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
1211 return
|
jcallahan@25
|
1212 end
|
jcallahan@34
|
1213 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1214
|
jcallahan@25
|
1215 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1216 return
|
jcallahan@25
|
1217 end
|
jcallahan@29
|
1218 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1219 table.wipe(action_data)
|
jcallahan@25
|
1220 end
|
jcallahan@25
|
1221
|
jcallahan@25
|
1222
|
jcallahan@18
|
1223 do
|
jcallahan@18
|
1224 local GENDER_NAMES = {
|
jcallahan@18
|
1225 "UNKNOWN",
|
jcallahan@18
|
1226 "MALE",
|
jcallahan@18
|
1227 "FEMALE",
|
jcallahan@18
|
1228 }
|
jcallahan@2
|
1229
|
jcallahan@2
|
1230
|
jcallahan@18
|
1231 local REACTION_NAMES = {
|
jcallahan@18
|
1232 "HATED",
|
jcallahan@18
|
1233 "HOSTILE",
|
jcallahan@18
|
1234 "UNFRIENDLY",
|
jcallahan@18
|
1235 "NEUTRAL",
|
jcallahan@18
|
1236 "FRIENDLY",
|
jcallahan@18
|
1237 "HONORED",
|
jcallahan@18
|
1238 "REVERED",
|
jcallahan@18
|
1239 "EXALTED",
|
jcallahan@18
|
1240 }
|
jcallahan@2
|
1241
|
jcallahan@2
|
1242
|
jcallahan@18
|
1243 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1244 ["0"] = "MANA",
|
jcallahan@18
|
1245 ["1"] = "RAGE",
|
jcallahan@18
|
1246 ["2"] = "FOCUS",
|
jcallahan@18
|
1247 ["3"] = "ENERGY",
|
jcallahan@18
|
1248 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1249 }
|
jcallahan@2
|
1250
|
jcallahan@2
|
1251
|
jcallahan@92
|
1252 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@40
|
1253 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1254 current_target_id = nil
|
jcallahan@18
|
1255 return
|
jcallahan@18
|
1256 end
|
jcallahan@34
|
1257 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1258
|
jcallahan@18
|
1259 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1260 return
|
jcallahan@18
|
1261 end
|
jcallahan@86
|
1262 current_target_id = unit_idnum
|
jcallahan@86
|
1263
|
jcallahan@29
|
1264 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1265 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1266 npc.class = class_token
|
jcallahan@39
|
1267 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1268 npc.genders = npc.genders or {}
|
jcallahan@26
|
1269 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1270 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1271 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1272
|
jcallahan@30
|
1273 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1274 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1275
|
jcallahan@28
|
1276 if not encounter_data[npc_level] then
|
jcallahan@28
|
1277 encounter_data[npc_level] = {
|
jcallahan@18
|
1278 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1279 }
|
jcallahan@3
|
1280
|
jcallahan@18
|
1281 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1282
|
jcallahan@18
|
1283 if max_power > 0 then
|
jcallahan@18
|
1284 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1285 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1286 end
|
jcallahan@3
|
1287 end
|
jcallahan@95
|
1288 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@95
|
1289
|
jcallahan@21
|
1290 table.wipe(action_data)
|
jcallahan@21
|
1291 action_data.type = AF.NPC
|
jcallahan@27
|
1292 action_data.identifier = unit_idnum
|
jcallahan@21
|
1293 action_data.npc_level = npc_level
|
jcallahan@31
|
1294 self:UpdateTargetLocation()
|
jcallahan@2
|
1295 end
|
jcallahan@18
|
1296 end -- do-block
|
jcallahan@2
|
1297
|
jcallahan@89
|
1298
|
jcallahan@12
|
1299 do
|
jcallahan@12
|
1300 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1301 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1302
|
jcallahan@12
|
1303 if not unit_name then
|
jcallahan@12
|
1304 return
|
jcallahan@12
|
1305 end
|
jcallahan@34
|
1306 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1307
|
jcallahan@12
|
1308 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1309 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1310 end
|
jcallahan@19
|
1311 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1312 quest[point] = quest[point] or {}
|
jcallahan@12
|
1313 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1314
|
jcallahan@24
|
1315 return quest
|
jcallahan@12
|
1316 end
|
jcallahan@10
|
1317
|
jcallahan@12
|
1318
|
jcallahan@92
|
1319 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1320 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1321 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@97
|
1322
|
jcallahan@67
|
1323 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1324 reputation_npc_id = nil
|
jcallahan@10
|
1325 end
|
jcallahan@10
|
1326
|
jcallahan@12
|
1327
|
jcallahan@92
|
1328 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1329 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1330
|
jcallahan@46
|
1331 if not quest then
|
jcallahan@46
|
1332 return
|
jcallahan@46
|
1333 end
|
jcallahan@24
|
1334 quest.classes = quest.classes or {}
|
jcallahan@27
|
1335 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1336
|
jcallahan@24
|
1337 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1338 quest.races = quest.races or {}
|
jcallahan@24
|
1339 quest.races[race] = true
|
jcallahan@10
|
1340 end
|
jcallahan@12
|
1341 end -- do-block
|
jcallahan@9
|
1342
|
jcallahan@9
|
1343
|
jcallahan@92
|
1344 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1345 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1346 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1347 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1348
|
jcallahan@36
|
1349 while processed_quests <= num_quests do
|
jcallahan@36
|
1350 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1351
|
jcallahan@84
|
1352 if quest_id == 0 then
|
jcallahan@84
|
1353 processed_quests = processed_quests + 1
|
jcallahan@84
|
1354 elseif not is_header then
|
jcallahan@36
|
1355 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1356
|
jcallahan@36
|
1357 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1358 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1359 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1360 processed_quests = processed_quests + 1
|
jcallahan@36
|
1361 end
|
jcallahan@36
|
1362 entry_index = entry_index + 1
|
jcallahan@36
|
1363 end
|
jcallahan@36
|
1364 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1365 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1366 end
|
jcallahan@4
|
1367
|
jcallahan@4
|
1368
|
jcallahan@97
|
1369 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@97
|
1370 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1371 end
|
jcallahan@97
|
1372
|
jcallahan@97
|
1373
|
jcallahan@92
|
1374 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1375 if unit_id ~= "player" then
|
jcallahan@4
|
1376 return
|
jcallahan@4
|
1377 end
|
jcallahan@4
|
1378 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1379 end
|
jcallahan@4
|
1380
|
jcallahan@4
|
1381
|
jcallahan@92
|
1382 do
|
jcallahan@92
|
1383 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1384 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1385 Forge = forge_spell_ids,
|
jcallahan@92
|
1386 }
|
jcallahan@92
|
1387
|
jcallahan@92
|
1388
|
jcallahan@92
|
1389 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1390 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1391
|
jcallahan@92
|
1392 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1393 return
|
jcallahan@92
|
1394 end
|
jcallahan@92
|
1395
|
jcallahan@92
|
1396 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1397 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1398 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1399 search_box:SetText("")
|
jcallahan@92
|
1400 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1401 search_box:ClearFocus()
|
jcallahan@92
|
1402 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1403 end
|
jcallahan@92
|
1404 local header_list = {}
|
jcallahan@92
|
1405
|
jcallahan@92
|
1406 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1407 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1408 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1409
|
jcallahan@92
|
1410 if have_materials then
|
jcallahan@92
|
1411 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1412 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1413 end
|
jcallahan@92
|
1414
|
jcallahan@92
|
1415 if have_skillup then
|
jcallahan@92
|
1416 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1417 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1418 end
|
jcallahan@92
|
1419 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1420 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1421 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1422
|
jcallahan@92
|
1423 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1424 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1425 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1426
|
jcallahan@94
|
1427 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1428 if not is_expanded then
|
jcallahan@92
|
1429 header_list[name] = true
|
jcallahan@92
|
1430 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1431 end
|
jcallahan@92
|
1432 else
|
jcallahan@92
|
1433 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1434 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1435
|
jcallahan@92
|
1436 if required_tool then
|
jcallahan@92
|
1437 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1438 if required_tool:find(tool_name) then
|
jcallahan@92
|
1439 registry[spell_id] = true
|
jcallahan@92
|
1440 end
|
jcallahan@92
|
1441 end
|
jcallahan@92
|
1442 end
|
jcallahan@92
|
1443 end
|
jcallahan@92
|
1444 end
|
jcallahan@92
|
1445
|
jcallahan@92
|
1446 -- Restore the state of the things we changed.
|
jcallahan@92
|
1447 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1448 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1449
|
jcallahan@92
|
1450 if header_list[name] then
|
jcallahan@92
|
1451 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1452 end
|
jcallahan@92
|
1453 end
|
jcallahan@92
|
1454 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1455 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1456 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1457 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1458
|
jcallahan@92
|
1459 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1460 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1461 end
|
jcallahan@92
|
1462 end -- do-block
|
jcallahan@92
|
1463
|
jcallahan@92
|
1464
|
jcallahan@92
|
1465 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1466 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1467 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1468
|
jcallahan@58
|
1469 if not npc then
|
jcallahan@58
|
1470 return
|
jcallahan@58
|
1471 end
|
jcallahan@27
|
1472 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1473
|
jcallahan@27
|
1474 -- Get the initial trainer filters
|
jcallahan@27
|
1475 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1476 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1477 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1478
|
jcallahan@27
|
1479 -- Clear the trainer filters
|
jcallahan@27
|
1480 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1481 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1482 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1483
|
jcallahan@27
|
1484 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1485 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1486
|
jcallahan@27
|
1487 if spell_name then
|
jcallahan@27
|
1488 DatamineTT:ClearLines()
|
jcallahan@27
|
1489 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1490
|
jcallahan@27
|
1491 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1492
|
jcallahan@43
|
1493 if spell_id then
|
jcallahan@43
|
1494 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1495 profession = profession or "General"
|
jcallahan@43
|
1496
|
jcallahan@43
|
1497 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1498 if not class_professions then
|
jcallahan@43
|
1499 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1500 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1501 end
|
jcallahan@43
|
1502
|
jcallahan@43
|
1503 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1504 if not profession_skills then
|
jcallahan@43
|
1505 class_professions[profession] = {}
|
jcallahan@43
|
1506 profession_skills = class_professions[profession]
|
jcallahan@43
|
1507 end
|
jcallahan@43
|
1508 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1509 end
|
jcallahan@27
|
1510 end
|
jcallahan@27
|
1511 end
|
jcallahan@27
|
1512
|
jcallahan@27
|
1513 -- Reset the filters to what they were before
|
jcallahan@27
|
1514 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1515 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1516 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1517 end
|
jcallahan@27
|
1518
|
jcallahan@27
|
1519
|
jcallahan@1
|
1520 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1521 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1522 return
|
jcallahan@1
|
1523 end
|
jcallahan@1
|
1524 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1525
|
jcallahan@1
|
1526 if not spell_label then
|
jcallahan@1
|
1527 return
|
jcallahan@1
|
1528 end
|
jcallahan@18
|
1529 table.wipe(action_data)
|
jcallahan@1
|
1530
|
jcallahan@1
|
1531 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1532 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1533
|
jcallahan@1
|
1534 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1535 tt_unit_name = target_name
|
jcallahan@1
|
1536 tt_unit_id = "target"
|
jcallahan@1
|
1537 end
|
jcallahan@1
|
1538 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1539 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1540
|
jcallahan@28
|
1541 action_data.instance_token = instance_token
|
jcallahan@28
|
1542 action_data.map_level = map_level
|
jcallahan@28
|
1543 action_data.x = x
|
jcallahan@28
|
1544 action_data.y = y
|
jcallahan@28
|
1545 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1546 action_data.spell_label = spell_label
|
jcallahan@76
|
1547 action_data.label = spell_label:lower()
|
jcallahan@1
|
1548
|
jcallahan@16
|
1549 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1550 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1551 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1552 return
|
jcallahan@16
|
1553 end
|
jcallahan@16
|
1554 action_data.type = AF.NPC
|
jcallahan@25
|
1555 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1556 end
|
jcallahan@16
|
1557 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1558 action_data.type = AF.ITEM
|
jcallahan@16
|
1559
|
jcallahan@16
|
1560 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1561 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1562 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1563 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1564 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1565 end
|
jcallahan@16
|
1566 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1567 action_data.name = target_name
|
jcallahan@17
|
1568
|
jcallahan@1
|
1569 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1570 if target_name == "" then
|
jcallahan@17
|
1571 return
|
jcallahan@17
|
1572 end
|
jcallahan@82
|
1573 action_data.target_name = target_name
|
jcallahan@1
|
1574 action_data.type = AF.OBJECT
|
jcallahan@1
|
1575 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1576 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1577 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1578 action_data.type = AF.ZONE
|
jcallahan@38
|
1579 action_data.identifier = identifier
|
jcallahan@1
|
1580 end
|
jcallahan@1
|
1581 end
|
jcallahan@1
|
1582 private.tracked_line = spell_line
|
jcallahan@0
|
1583 end
|
jcallahan@0
|
1584
|
jcallahan@94
|
1585
|
jcallahan@1
|
1586 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1587 if unit_id ~= "player" then
|
jcallahan@1
|
1588 return
|
jcallahan@1
|
1589 end
|
jcallahan@1
|
1590 private.tracked_line = nil
|
jcallahan@85
|
1591
|
jcallahan@86
|
1592 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1593 reputation_npc_id = current_target_id
|
jcallahan@98
|
1594 private.harvesting = true
|
jcallahan@85
|
1595 end
|
jcallahan@92
|
1596
|
jcallahan@92
|
1597 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1598 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1599 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1600 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1601 end
|
jcallahan@0
|
1602 end
|
jcallahan@0
|
1603
|
jcallahan@90
|
1604
|
jcallahan@1
|
1605 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1606 if unit_id ~= "player" then
|
jcallahan@1
|
1607 return
|
jcallahan@1
|
1608 end
|
jcallahan@0
|
1609
|
jcallahan@1
|
1610 if private.tracked_line == spell_line then
|
jcallahan@1
|
1611 private.tracked_line = nil
|
jcallahan@1
|
1612 end
|
jcallahan@0
|
1613 end
|
jcallahan@90
|
1614
|
jcallahan@90
|
1615
|
jcallahan@90
|
1616 do
|
jcallahan@90
|
1617 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1618 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1619
|
jcallahan@90
|
1620 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1621 return
|
jcallahan@90
|
1622 end
|
jcallahan@90
|
1623
|
jcallahan@90
|
1624 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1625 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1626 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1627 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1628 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1629 end
|
jcallahan@90
|
1630 end
|
jcallahan@90
|
1631
|
jcallahan@90
|
1632
|
jcallahan@90
|
1633 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1634 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1635 end
|
jcallahan@90
|
1636
|
jcallahan@90
|
1637
|
jcallahan@90
|
1638 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1639 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1640 end
|
jcallahan@90
|
1641
|
jcallahan@90
|
1642
|
jcallahan@90
|
1643 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1644 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1645 end
|
jcallahan@90
|
1646
|
jcallahan@90
|
1647
|
jcallahan@92
|
1648 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1649 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1650 end
|
jcallahan@90
|
1651
|
jcallahan@90
|
1652
|
jcallahan@92
|
1653 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1654 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1655
|
jcallahan@90
|
1656 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1657 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1658 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1659 return
|
jcallahan@90
|
1660 end
|
jcallahan@90
|
1661 end
|
jcallahan@90
|
1662 end
|
jcallahan@90
|
1663
|
jcallahan@90
|
1664
|
jcallahan@93
|
1665 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1666 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1667 end
|
jcallahan@93
|
1668
|
jcallahan@93
|
1669
|
jcallahan@90
|
1670 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1671 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1672 end
|
jcallahan@90
|
1673
|
jcallahan@90
|
1674
|
jcallahan@90
|
1675 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1676 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1677 end
|
jcallahan@90
|
1678
|
jcallahan@90
|
1679
|
jcallahan@90
|
1680 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1681 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1682 end
|
jcallahan@90
|
1683 end -- do-block
|