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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13
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14 -----------------------------------------------------------------------
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15 -- AddOn namespace.
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16 -----------------------------------------------------------------------
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17 local ADDON_NAME, private = ...
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18
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19 local LibStub = _G.LibStub
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20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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21
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22 local deformat = LibStub("LibDeformat-3.0")
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23
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24 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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25 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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26
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27
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28 -----------------------------------------------------------------------
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29 -- Local constants.
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30 -----------------------------------------------------------------------
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31 local DB_VERSION = 1
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32
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33 local DATABASE_DEFAULTS = {
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34 global = {
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35 items = {},
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36 npcs = {},
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37 objects = {},
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38 quests = {},
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39 zones = {},
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40 }
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41 }
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42
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43
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44 local EVENT_MAPPING = {
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45 BLACK_MARKET_ITEM_UPDATE = true,
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46 CHAT_MSG_LOOT = true,
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47 CHAT_MSG_SYSTEM = true,
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48 COMBAT_LOG_EVENT_UNFILTERED = true,
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49 COMBAT_TEXT_UPDATE = true,
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50 ITEM_TEXT_BEGIN = true,
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51 LOOT_OPENED = true,
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52 MERCHANT_SHOW = "UpdateMerchantItems",
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53 MERCHANT_UPDATE = "UpdateMerchantItems",
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54 PET_BAR_UPDATE = true,
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55 PLAYER_TARGET_CHANGED = true,
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56 QUEST_COMPLETE = true,
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57 QUEST_DETAIL = true,
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58 QUEST_LOG_UPDATE = true,
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59 TRAINER_SHOW = true,
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60 UNIT_QUEST_LOG_CHANGED = true,
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61 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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62 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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63 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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64 UNIT_SPELLCAST_SENT = true,
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65 UNIT_SPELLCAST_SUCCEEDED = true,
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66 }
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67
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68
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69 local AF = private.ACTION_TYPE_FLAGS
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70
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71
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72 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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73 local PLAYER_GUID = _G.UnitGUID("player")
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74 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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75
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76 -----------------------------------------------------------------------
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77 -- Local variables.
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78 -----------------------------------------------------------------------
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79 local db
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80 local durability_timer_handle
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81 local target_location_timer_handle
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82 local action_data = {}
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83 local currently_drunk
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84 local faction_standings = {}
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85
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86
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87 -----------------------------------------------------------------------
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88 -- Helper Functions.
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89 -----------------------------------------------------------------------
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90 local ActualCopperCost
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91 do
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92 local BARTERING_SPELL_ID = 83964
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93
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94 local STANDING_DISCOUNTS = {
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95 HATED = 0,
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96 HOSTILE = 0,
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97 UNFRIENDLY = 0,
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98 NEUTRAL = 0,
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99 FRIENDLY = 0.05,
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100 HONORED = 0.1,
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101 REVERED = 0.15,
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102 EXALTED = 0.2,
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103 }
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104
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105
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106 function ActualCopperCost(copper_cost, rep_standing)
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107 if not copper_cost or copper_cost == 0 then
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108 return 0
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109 end
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110 local modifier = 1
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111
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112 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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113 modifier = modifier - 0.1
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114 end
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115
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116 if rep_standing then
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117 if PLAYER_RACE == "Goblin" then
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118 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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119 elseif STANDING_DISCOUNTS[rep_standing] then
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120 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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121 end
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122 end
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123 return math.floor(copper_cost / modifier)
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124 end
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125 end -- do-block
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126
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127
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128 local function InstanceDifficultyToken()
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129 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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130 if not difficulty_name or difficulty_name == "" then
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131 difficulty_name = "NONE"
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132 end
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133
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134 if not instance_type or instance_type == "" then
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135 instance_type = "NONE"
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136 end
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137 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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138 end
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139
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140
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141 local function DBEntry(data_type, unit_id)
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142 if not data_type or not unit_id then
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143 return
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144 end
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145 local unit = db[data_type][unit_id]
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146
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147 if not unit then
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148 db[data_type][unit_id] = {}
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149 unit = db[data_type][unit_id]
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150 end
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151 return unit
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152 end
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153
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154
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155 local function NPCEntry(identifier)
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156 local npc = DBEntry("npcs", identifier)
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157
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158 if not npc then
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159 return
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160 end
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161 local instance_token = InstanceDifficultyToken()
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162 npc.encounter_data = npc.encounter_data or {}
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163 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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164 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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165 return npc
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166 end
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167
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168
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169 local function CurrentLocationData()
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170 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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171 local x, y = _G.GetPlayerMapPosition("player")
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172
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173 x = x or 0
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174 y = y or 0
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175
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176 if x == 0 and y == 0 then
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177 for level_index = 1, _G.GetNumDungeonMapLevels() do
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178 _G.SetDungeonMapLevel(level_index)
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179 x, y = _G.GetPlayerMapPosition("player")
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180
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181 if x and y and (x > 0 or y > 0) then
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182 _G.SetDungeonMapLevel(map_level)
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183 map_level = level_index
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184 break
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185 end
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186 end
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187 end
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188
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189 if _G.DungeonUsesTerrainMap() then
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190 map_level = map_level - 1
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191 end
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192 local x = _G.floor(x * 1000)
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193 local y = _G.floor(y * 1000)
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194
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195 if x % 2 ~= 0 then
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196 x = x + 1
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197 end
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198
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199 if y % 2 ~= 0 then
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200 y = y + 1
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201 end
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202 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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203 end
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204
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205
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206 local function ItemLinkToID(item_link)
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207 if not item_link then
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208 return
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209 end
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210 return tonumber(item_link:match("item:(%d+)"))
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211 end
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212
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213
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214 local ParseGUID
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215 do
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216 local UNIT_TYPE_BITMASK = 0x007
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217
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218 function ParseGUID(guid)
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219 if not guid then
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220 return
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221 end
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222 local types = private.UNIT_TYPES
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223 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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224
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225 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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226 return unit_type, tonumber(guid:sub(-12, -9), 16)
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227 end
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228
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229 return unit_type
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230 end
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231 end -- do-block
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232
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233
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234 local UpdateNPCLocation
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235 do
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236 local COORD_MAX = 5
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237
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238 function UpdateNPCLocation(unit_idnum)
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239 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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240 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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241 local zone_token = ("%s:%d"):format(zone_name, area_id)
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242 npc_data.locations = npc_data.locations or {}
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243
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244 local zone_data = npc_data.locations[zone_token]
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245
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246 if not zone_data then
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247 zone_data = {}
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248 npc_data.locations[zone_token] = zone_data
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249 end
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250
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251 for location_token in pairs(zone_data) do
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252 local loc_level, loc_x, loc_y = (":"):split(location_token)
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253 loc_level = tonumber(loc_level)
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254
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255 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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256 return
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257 end
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258 end
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259 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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260 end
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261 end -- do-block
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262
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263
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264 local function UpdateDBEntryLocation(entry_type, identifier)
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265 if not identifier then
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266 return
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267 end
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268 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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269 local entry = DBEntry(entry_type, identifier)
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270 entry[difficulty_token] = entry[difficulty_token] or {}
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271 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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272
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273 local zone_token = ("%s:%d"):format(zone_name, area_id)
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274 local zone_data = entry[difficulty_token].locations[zone_token]
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275
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276 if not zone_data then
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277 zone_data = {}
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278 entry[difficulty_token].locations[zone_token] = zone_data
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279 end
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280 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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281 zone_data[location_token] = zone_data[location_token] or true
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282 return zone_data
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283 end
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284
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285
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286 local function HandleItemUse(item_link, bag_index, slot_index)
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287 if not item_link then
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288 return
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289 end
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290 local item_id = ItemLinkToID(item_link)
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291
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292 if not bag_index or not slot_index then
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293 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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294 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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295 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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296 bag_index = new_bag_index
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297 slot_index = new_slot_index
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298 break
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299 end
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300 end
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301 end
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302 end
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303
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304 if not bag_index or not slot_index then
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305 return
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306 end
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307 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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308
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309 if not is_lootable then
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310 return
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311 end
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312 DatamineTT:ClearLines()
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313 DatamineTT:SetBagItem(bag_index, slot_index)
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314
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315 for line_index = 1, DatamineTT:NumLines() do
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316 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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317
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318 if not current_line then
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319 break
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320 end
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321
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322 if current_line:GetText() == _G.ITEM_OPENABLE then
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323 table.wipe(action_data)
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324 action_data.type = AF.ITEM
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325 action_data.identifier = item_id
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326 action_data.label = "contains"
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327 break
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328 end
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329 end
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330 end
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331
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332
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333 local UnitFactionStanding
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334 local UpdateFactionData
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335 do
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336 local MAX_FACTION_INDEX = 1000
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337
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338 local STANDING_NAMES = {
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339 "HATED",
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340 "HOSTILE",
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341 "UNFRIENDLY",
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342 "NEUTRAL",
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343 "FRIENDLY",
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344 "HONORED",
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345 "REVERED",
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346 "EXALTED",
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347 }
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348
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349
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350 function UnitFactionStanding(unit)
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351 UpdateFactionData()
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352 DatamineTT:ClearLines()
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353 DatamineTT:SetUnit(unit)
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354
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jcallahan@39
|
355 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@39
|
356 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText()
|
jcallahan@39
|
357
|
jcallahan@39
|
358 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
359 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
360 end
|
jcallahan@39
|
361 end
|
jcallahan@39
|
362 end
|
jcallahan@39
|
363
|
jcallahan@39
|
364
|
jcallahan@32
|
365 function UpdateFactionData()
|
jcallahan@32
|
366 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
367 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
368
|
jcallahan@32
|
369 if faction_name and not is_header then
|
jcallahan@32
|
370 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
371 elseif not faction_name then
|
jcallahan@32
|
372 break
|
jcallahan@32
|
373 end
|
jcallahan@20
|
374 end
|
jcallahan@20
|
375 end
|
jcallahan@32
|
376 end -- do-block
|
jcallahan@20
|
377
|
jcallahan@48
|
378
|
jcallahan@62
|
379 local function GenericLootUpdate(data_type, top_field)
|
jcallahan@48
|
380 local entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@48
|
381
|
jcallahan@48
|
382 if not entry then
|
jcallahan@48
|
383 return
|
jcallahan@48
|
384 end
|
jcallahan@48
|
385 local loot_type = action_data.label or "drops"
|
jcallahan@48
|
386 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@48
|
387 local loot_data
|
jcallahan@48
|
388
|
jcallahan@48
|
389 if top_field then
|
jcallahan@48
|
390 entry[top_field] = entry[top_field] or {}
|
jcallahan@48
|
391 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@48
|
392 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@48
|
393 loot_data = entry[top_field][loot_type]
|
jcallahan@48
|
394 else
|
jcallahan@48
|
395 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@48
|
396 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@48
|
397 loot_data = entry[loot_type]
|
jcallahan@48
|
398 end
|
jcallahan@48
|
399
|
jcallahan@48
|
400 for index = 1, #action_data.loot_list do
|
jcallahan@48
|
401 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@48
|
402 end
|
jcallahan@48
|
403 end
|
jcallahan@48
|
404
|
jcallahan@48
|
405
|
jcallahan@0
|
406 -----------------------------------------------------------------------
|
jcallahan@0
|
407 -- Methods.
|
jcallahan@0
|
408 -----------------------------------------------------------------------
|
jcallahan@0
|
409 function WDP:OnInitialize()
|
jcallahan@0
|
410 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
411
|
jcallahan@14
|
412 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@14
|
413
|
jcallahan@18
|
414 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
415
|
jcallahan@35
|
416 -- TODO: Un-comment this when MoP goes live.
|
jcallahan@35
|
417 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@35
|
418 -- for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@35
|
419 -- db[entry] = {}
|
jcallahan@35
|
420 -- end
|
jcallahan@35
|
421 -- end
|
jcallahan@35
|
422 raw_db.build_num = build_num
|
jcallahan@63
|
423 raw_db.version = DB_VERSION
|
jcallahan@0
|
424 end
|
jcallahan@0
|
425
|
jcallahan@0
|
426
|
jcallahan@0
|
427 function WDP:OnEnable()
|
jcallahan@0
|
428 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
429 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
430 end
|
jcallahan@0
|
431 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
432 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
433
|
jcallahan@19
|
434 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
435 if target_unit then
|
jcallahan@19
|
436 return
|
jcallahan@19
|
437 end
|
jcallahan@19
|
438 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
439 end)
|
jcallahan@19
|
440
|
jcallahan@19
|
441 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
442 if target_unit then
|
jcallahan@19
|
443 return
|
jcallahan@19
|
444 end
|
jcallahan@19
|
445 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
446 HandleItemUse(item_link)
|
jcallahan@19
|
447 end)
|
jcallahan@0
|
448 end
|
jcallahan@0
|
449
|
jcallahan@0
|
450
|
jcallahan@0
|
451 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
452 if not durability or durability <= 0 then
|
jcallahan@0
|
453 return
|
jcallahan@0
|
454 end
|
jcallahan@0
|
455
|
jcallahan@0
|
456 if not db.items[item_id] then
|
jcallahan@0
|
457 db.items[item_id] = {}
|
jcallahan@0
|
458 end
|
jcallahan@0
|
459 db.items[item_id].durability = durability
|
jcallahan@0
|
460 end
|
jcallahan@0
|
461
|
jcallahan@0
|
462
|
jcallahan@0
|
463 function WDP:ProcessDurability()
|
jcallahan@0
|
464 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
465 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
466
|
jcallahan@0
|
467 if item_id and item_id > 0 then
|
jcallahan@1
|
468 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
469 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
470 end
|
jcallahan@0
|
471 end
|
jcallahan@0
|
472
|
jcallahan@0
|
473 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
474 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
475 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
476
|
jcallahan@0
|
477 if item_id and item_id > 0 then
|
jcallahan@1
|
478 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
479 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
480 end
|
jcallahan@0
|
481 end
|
jcallahan@0
|
482 end
|
jcallahan@0
|
483 end
|
jcallahan@0
|
484
|
jcallahan@0
|
485
|
jcallahan@2
|
486 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
487 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
488 return
|
jcallahan@2
|
489 end
|
jcallahan@2
|
490
|
jcallahan@2
|
491 for index = 1, 4 do
|
jcallahan@2
|
492 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
493 return
|
jcallahan@2
|
494 end
|
jcallahan@2
|
495 end
|
jcallahan@40
|
496 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
497
|
jcallahan@40
|
498 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
499 return
|
jcallahan@2
|
500 end
|
jcallahan@34
|
501 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
502 end
|
jcallahan@2
|
503
|
jcallahan@2
|
504
|
jcallahan@0
|
505 -----------------------------------------------------------------------
|
jcallahan@0
|
506 -- Event handlers.
|
jcallahan@0
|
507 -----------------------------------------------------------------------
|
jcallahan@56
|
508 function WDP:BLACK_MARKET_ITEM_UPDATE(event)
|
jcallahan@56
|
509 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
510
|
jcallahan@56
|
511 for index = 1, num_items do
|
jcallahan@56
|
512 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
513
|
jcallahan@56
|
514 if item_link then
|
jcallahan@56
|
515 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
516 end
|
jcallahan@56
|
517 end
|
jcallahan@56
|
518 end
|
jcallahan@56
|
519
|
jcallahan@56
|
520
|
jcallahan@48
|
521 function WDP:CHAT_MSG_LOOT(event, message)
|
jcallahan@48
|
522 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
523 return
|
jcallahan@48
|
524 end
|
jcallahan@48
|
525 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
526
|
jcallahan@48
|
527 if not item_link then
|
jcallahan@48
|
528 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
529 end
|
jcallahan@48
|
530
|
jcallahan@48
|
531 if not item_link then
|
jcallahan@48
|
532 return
|
jcallahan@48
|
533 end
|
jcallahan@48
|
534 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
535
|
jcallahan@48
|
536 if not item_id then
|
jcallahan@48
|
537 return
|
jcallahan@48
|
538 end
|
jcallahan@48
|
539 action_data.loot_list = {
|
jcallahan@48
|
540 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
541 }
|
jcallahan@48
|
542 GenericLootUpdate("zones")
|
jcallahan@48
|
543 table.wipe(action_data)
|
jcallahan@48
|
544 end
|
jcallahan@48
|
545
|
jcallahan@48
|
546
|
jcallahan@23
|
547 do
|
jcallahan@40
|
548 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
549
|
jcallahan@40
|
550 local DRUNK_COMPARES = {
|
jcallahan@40
|
551 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
552 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
553 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
554 }
|
jcallahan@40
|
555
|
jcallahan@40
|
556 local DRUNK_MATCHES = {
|
jcallahan@40
|
557 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
558 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
559 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
560 }
|
jcallahan@40
|
561
|
jcallahan@40
|
562 function WDP:CHAT_MSG_SYSTEM(event, message)
|
jcallahan@40
|
563 if currently_drunk then
|
jcallahan@40
|
564 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
565 currently_drunk = nil
|
jcallahan@40
|
566 end
|
jcallahan@40
|
567 return
|
jcallahan@40
|
568 end
|
jcallahan@40
|
569
|
jcallahan@40
|
570 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
571 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
572 currently_drunk = true
|
jcallahan@40
|
573 break
|
jcallahan@40
|
574 end
|
jcallahan@40
|
575 end
|
jcallahan@40
|
576 end
|
jcallahan@40
|
577 end
|
jcallahan@40
|
578
|
jcallahan@40
|
579 -- do-block
|
jcallahan@40
|
580
|
jcallahan@40
|
581 do
|
jcallahan@23
|
582 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
583 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
584
|
jcallahan@23
|
585
|
jcallahan@23
|
586 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
587 if not spell_id then
|
jcallahan@23
|
588 return
|
jcallahan@23
|
589 end
|
jcallahan@34
|
590 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
591
|
jcallahan@23
|
592 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
593 return
|
jcallahan@23
|
594 end
|
jcallahan@23
|
595
|
jcallahan@23
|
596 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
597 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
598 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
599 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
600 end
|
jcallahan@23
|
601 end
|
jcallahan@23
|
602
|
jcallahan@23
|
603 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
604 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
605 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
606 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@23
|
607 }
|
jcallahan@23
|
608
|
jcallahan@23
|
609
|
jcallahan@23
|
610 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
611 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
612
|
jcallahan@23
|
613 if not combat_log_func then
|
jcallahan@23
|
614 return
|
jcallahan@23
|
615 end
|
jcallahan@23
|
616 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
617 end
|
jcallahan@23
|
618 end -- do-block
|
jcallahan@23
|
619
|
jcallahan@23
|
620
|
jcallahan@44
|
621 do
|
jcallahan@44
|
622 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
623 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
624 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
625
|
jcallahan@44
|
626 local REP_BUFFS = {
|
jcallahan@44
|
627 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
628 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
629 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
630 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
631 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
632 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
633 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
634 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
635 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
636 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
637 }
|
jcallahan@44
|
638
|
jcallahan@44
|
639
|
jcallahan@44
|
640 local FACTION_NAMES = {
|
jcallahan@44
|
641 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
642 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
643 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
644 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
645 }
|
jcallahan@44
|
646
|
jcallahan@44
|
647
|
jcallahan@44
|
648 local MODIFIERS = {
|
jcallahan@44
|
649 CENARION_FAVOR = {
|
jcallahan@44
|
650 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
651 modifier = 0.25,
|
jcallahan@44
|
652 },
|
jcallahan@44
|
653 GRIM_VISAGE = {
|
jcallahan@44
|
654 modifier = 0.1,
|
jcallahan@44
|
655 },
|
jcallahan@44
|
656 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
657 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
658 modifier = 0.25,
|
jcallahan@44
|
659 },
|
jcallahan@44
|
660 NAZGRELS_FERVOR = {
|
jcallahan@44
|
661 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
662 modifier = 0.1,
|
jcallahan@44
|
663 },
|
jcallahan@44
|
664 SONG_OF_BATTLE = {
|
jcallahan@44
|
665 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
666 modifier = 0.1,
|
jcallahan@44
|
667 },
|
jcallahan@44
|
668 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
669 modifier = 0.1,
|
jcallahan@44
|
670 },
|
jcallahan@44
|
671 THRALLMARS_FAVOR = {
|
jcallahan@44
|
672 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
673 modifier = 0.25,
|
jcallahan@44
|
674 },
|
jcallahan@44
|
675 TROLLBANES_COMMAND = {
|
jcallahan@44
|
676 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
677 modifier = 0.1,
|
jcallahan@44
|
678 },
|
jcallahan@44
|
679 UNBURDENED = {
|
jcallahan@44
|
680 modifier = 0.1,
|
jcallahan@44
|
681 },
|
jcallahan@44
|
682 WOW_ANNIVERSARY = {
|
jcallahan@44
|
683 modifier = 0.08,
|
jcallahan@44
|
684 }
|
jcallahan@44
|
685 }
|
jcallahan@44
|
686
|
jcallahan@44
|
687
|
jcallahan@44
|
688 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@60
|
689 if message_type ~= "FACTION" or not action_data.npc_level then
|
jcallahan@44
|
690 return
|
jcallahan@44
|
691 end
|
jcallahan@44
|
692 UpdateFactionData()
|
jcallahan@44
|
693
|
jcallahan@46
|
694 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
695 return
|
jcallahan@46
|
696 end
|
jcallahan@44
|
697 local npc = NPCEntry(action_data.identifier)
|
jcallahan@46
|
698
|
jcallahan@44
|
699 if not npc then
|
jcallahan@44
|
700 return
|
jcallahan@44
|
701 end
|
jcallahan@63
|
702 local npc_stats = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@63
|
703
|
jcallahan@63
|
704 if not npc_stats[action_data.npc_level] then
|
jcallahan@63
|
705 npc_stats[action_data.npc_level] = {}
|
jcallahan@63
|
706 end
|
jcallahan@63
|
707 local reputation_data = npc_stats[action_data.npc_level].reputations
|
jcallahan@44
|
708
|
jcallahan@44
|
709 if not reputation_data then
|
jcallahan@44
|
710 reputation_data = {}
|
jcallahan@63
|
711 npc_stats[action_data.npc_level].reputations = reputation_data
|
jcallahan@44
|
712 end
|
jcallahan@44
|
713 local modifier = 1
|
jcallahan@44
|
714
|
jcallahan@44
|
715 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
716 modifier = modifier + 0.1
|
jcallahan@44
|
717 end
|
jcallahan@44
|
718
|
jcallahan@44
|
719 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
720 modifier = modifier + 0.1
|
jcallahan@44
|
721 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
722 modifier = modifier + 0.05
|
jcallahan@44
|
723 end
|
jcallahan@44
|
724
|
jcallahan@44
|
725 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
726 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
727 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
728
|
jcallahan@44
|
729 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
730 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
731 end
|
jcallahan@44
|
732 end
|
jcallahan@44
|
733 end
|
jcallahan@44
|
734 reputation_data[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
735 end
|
jcallahan@44
|
736 end -- do-block
|
jcallahan@18
|
737
|
jcallahan@18
|
738
|
jcallahan@42
|
739 function WDP:ITEM_TEXT_BEGIN()
|
jcallahan@42
|
740 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
741
|
jcallahan@42
|
742 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
743 return
|
jcallahan@42
|
744 end
|
jcallahan@42
|
745 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
746 end
|
jcallahan@42
|
747
|
jcallahan@42
|
748
|
jcallahan@13
|
749 do
|
jcallahan@40
|
750 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
751 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
752 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
753
|
jcallahan@13
|
754
|
jcallahan@13
|
755 local function _moneyMatch(money, re)
|
jcallahan@13
|
756 return money:match(re) or 0
|
jcallahan@1
|
757 end
|
jcallahan@1
|
758
|
jcallahan@0
|
759
|
jcallahan@13
|
760 local function _toCopper(money)
|
jcallahan@13
|
761 if not money then
|
jcallahan@13
|
762 return 0
|
jcallahan@13
|
763 end
|
jcallahan@40
|
764 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
765 end
|
jcallahan@1
|
766
|
jcallahan@1
|
767
|
jcallahan@13
|
768 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
769 [AF.ITEM] = function()
|
jcallahan@16
|
770 local locked_item_id
|
jcallahan@16
|
771
|
jcallahan@16
|
772 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
773 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
774 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
775
|
jcallahan@16
|
776 if is_locked then
|
jcallahan@16
|
777 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
778 end
|
jcallahan@16
|
779 end
|
jcallahan@16
|
780 end
|
jcallahan@16
|
781
|
jcallahan@28
|
782 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
783 return false
|
jcallahan@16
|
784 end
|
jcallahan@28
|
785 action_data.identifier = locked_item_id
|
jcallahan@16
|
786 return true
|
jcallahan@16
|
787 end,
|
jcallahan@13
|
788 [AF.NPC] = function()
|
jcallahan@17
|
789 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
790 return false
|
jcallahan@13
|
791 end
|
jcallahan@34
|
792 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
793 action_data.identifier = id_num
|
jcallahan@13
|
794 return true
|
jcallahan@13
|
795 end,
|
jcallahan@14
|
796 [AF.OBJECT] = true,
|
jcallahan@17
|
797 [AF.ZONE] = function()
|
jcallahan@38
|
798 return _G.IsFishingLoot()
|
jcallahan@17
|
799 end,
|
jcallahan@13
|
800 }
|
jcallahan@13
|
801
|
jcallahan@13
|
802
|
jcallahan@13
|
803 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
804 [AF.ITEM] = function()
|
jcallahan@28
|
805 GenericLootUpdate("items")
|
jcallahan@28
|
806 end,
|
jcallahan@28
|
807 [AF.NPC] = function()
|
jcallahan@29
|
808 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
809
|
jcallahan@28
|
810 if not npc then
|
jcallahan@28
|
811 return
|
jcallahan@28
|
812 end
|
jcallahan@29
|
813 local encounter_data = npc.encounter_data[InstanceDifficultyToken()]
|
jcallahan@25
|
814 local loot_type = action_data.label or "drops"
|
jcallahan@62
|
815 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@62
|
816 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@29
|
817 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
818
|
jcallahan@17
|
819 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
820 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
821 end
|
jcallahan@16
|
822 end,
|
jcallahan@13
|
823 [AF.OBJECT] = function()
|
jcallahan@28
|
824 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
825 end,
|
jcallahan@17
|
826 [AF.ZONE] = function()
|
jcallahan@41
|
827 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
828
|
jcallahan@41
|
829 -- This will start life as a boolean true.
|
jcallahan@41
|
830 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
831 action_data.zone_data[location_token] = {
|
jcallahan@41
|
832 drops = {}
|
jcallahan@41
|
833 }
|
jcallahan@41
|
834 end
|
jcallahan@41
|
835 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
836 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
837
|
jcallahan@41
|
838 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
839 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
840 end
|
jcallahan@13
|
841 end,
|
jcallahan@13
|
842 }
|
jcallahan@13
|
843
|
jcallahan@13
|
844
|
jcallahan@13
|
845 function WDP:LOOT_OPENED()
|
jcallahan@18
|
846 if action_data.looting then
|
jcallahan@18
|
847 return
|
jcallahan@18
|
848 end
|
jcallahan@18
|
849
|
jcallahan@13
|
850 if not action_data.type then
|
jcallahan@13
|
851 action_data.type = AF.NPC
|
jcallahan@1
|
852 end
|
jcallahan@13
|
853 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
854 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
855
|
jcallahan@14
|
856 if not verify_func or not update_func then
|
jcallahan@13
|
857 return
|
jcallahan@13
|
858 end
|
jcallahan@13
|
859
|
jcallahan@14
|
860 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
861 return
|
jcallahan@14
|
862 end
|
jcallahan@13
|
863 local loot_registry = {}
|
jcallahan@17
|
864 action_data.loot_list = {}
|
jcallahan@18
|
865 action_data.looting = true
|
jcallahan@13
|
866
|
jcallahan@55
|
867 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
868 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
869 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
870
|
jcallahan@55
|
871 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@55
|
872 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@55
|
873 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@55
|
874 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@55
|
875 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@55
|
876 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@55
|
877 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
878 end
|
jcallahan@13
|
879 end
|
jcallahan@13
|
880
|
jcallahan@13
|
881 for item_id, quantity in pairs(loot_registry) do
|
jcallahan@17
|
882 table.insert(action_data.loot_list, ("%d:%d"):format(item_id, quantity))
|
jcallahan@13
|
883 end
|
jcallahan@13
|
884 update_func()
|
jcallahan@1
|
885 end
|
jcallahan@13
|
886 end -- do-block
|
jcallahan@0
|
887
|
jcallahan@0
|
888
|
jcallahan@44
|
889 do
|
jcallahan@44
|
890 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
891 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
892 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
893 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
894 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
895 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
896 }
|
jcallahan@5
|
897
|
jcallahan@44
|
898 function WDP:UpdateMerchantItems(event)
|
jcallahan@44
|
899 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
900
|
jcallahan@44
|
901 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
902 return
|
jcallahan@44
|
903 end
|
jcallahan@55
|
904 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
905 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
906 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
907 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
908
|
jcallahan@57
|
909 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
910 _G.MerchantFrame_Update()
|
jcallahan@57
|
911
|
jcallahan@57
|
912 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
913
|
jcallahan@44
|
914 for item_index = 1, num_items do
|
jcallahan@44
|
915 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
916 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
917
|
jcallahan@44
|
918 if item_id and item_id > 0 then
|
jcallahan@44
|
919 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
920
|
jcallahan@44
|
921 if extended_cost then
|
jcallahan@53
|
922 local battleground_rating = 0
|
jcallahan@53
|
923 local personal_rating = 0
|
jcallahan@53
|
924 local required_season_amount
|
jcallahan@5
|
925
|
jcallahan@44
|
926 DatamineTT:ClearLines()
|
jcallahan@44
|
927 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@5
|
928
|
jcallahan@44
|
929 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@44
|
930 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
931
|
jcallahan@44
|
932 if not current_line then
|
jcallahan@44
|
933 break
|
jcallahan@44
|
934 end
|
jcallahan@53
|
935 local breakout
|
jcallahan@53
|
936 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
937
|
jcallahan@44
|
938 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
939 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
940 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
941 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
942
|
jcallahan@44
|
943 if match1 or match2 then
|
jcallahan@44
|
944 break
|
jcallahan@44
|
945 end
|
jcallahan@44
|
946 end
|
jcallahan@5
|
947 end
|
jcallahan@44
|
948 local currency_list = {}
|
jcallahan@44
|
949 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
950
|
jcallahan@50
|
951 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
952 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
953 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
954
|
jcallahan@44
|
955 for cost_index = 1, item_count do
|
jcallahan@44
|
956 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
957 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
958
|
jcallahan@44
|
959 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
960 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
961 end
|
jcallahan@44
|
962
|
jcallahan@44
|
963 if currency_id then
|
jcallahan@44
|
964 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
965 end
|
jcallahan@44
|
966 end
|
jcallahan@44
|
967
|
jcallahan@44
|
968 for currency_index = 1, #currency_list do
|
jcallahan@44
|
969 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
970 end
|
jcallahan@5
|
971 end
|
jcallahan@61
|
972 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
973 end
|
jcallahan@44
|
974 end
|
jcallahan@5
|
975
|
jcallahan@44
|
976 if _G.CanMerchantRepair() then
|
jcallahan@44
|
977 merchant.can_repair = true
|
jcallahan@5
|
978 end
|
jcallahan@57
|
979 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
980 _G.MerchantFrame_Update()
|
jcallahan@4
|
981 end
|
jcallahan@44
|
982 end -- do-block
|
jcallahan@4
|
983
|
jcallahan@25
|
984 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
985 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
986 return
|
jcallahan@25
|
987 end
|
jcallahan@34
|
988 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
989
|
jcallahan@25
|
990 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
991 return
|
jcallahan@25
|
992 end
|
jcallahan@29
|
993 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
994 table.wipe(action_data)
|
jcallahan@25
|
995 end
|
jcallahan@25
|
996
|
jcallahan@25
|
997
|
jcallahan@18
|
998 do
|
jcallahan@18
|
999 local GENDER_NAMES = {
|
jcallahan@18
|
1000 "UNKNOWN",
|
jcallahan@18
|
1001 "MALE",
|
jcallahan@18
|
1002 "FEMALE",
|
jcallahan@18
|
1003 }
|
jcallahan@2
|
1004
|
jcallahan@2
|
1005
|
jcallahan@18
|
1006 local REACTION_NAMES = {
|
jcallahan@18
|
1007 "HATED",
|
jcallahan@18
|
1008 "HOSTILE",
|
jcallahan@18
|
1009 "UNFRIENDLY",
|
jcallahan@18
|
1010 "NEUTRAL",
|
jcallahan@18
|
1011 "FRIENDLY",
|
jcallahan@18
|
1012 "HONORED",
|
jcallahan@18
|
1013 "REVERED",
|
jcallahan@18
|
1014 "EXALTED",
|
jcallahan@18
|
1015 }
|
jcallahan@2
|
1016
|
jcallahan@2
|
1017
|
jcallahan@18
|
1018 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1019 ["0"] = "MANA",
|
jcallahan@18
|
1020 ["1"] = "RAGE",
|
jcallahan@18
|
1021 ["2"] = "FOCUS",
|
jcallahan@18
|
1022 ["3"] = "ENERGY",
|
jcallahan@18
|
1023 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1024 }
|
jcallahan@2
|
1025
|
jcallahan@2
|
1026
|
jcallahan@18
|
1027 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@40
|
1028 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@18
|
1029 return
|
jcallahan@18
|
1030 end
|
jcallahan@34
|
1031 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1032
|
jcallahan@18
|
1033 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1034 return
|
jcallahan@18
|
1035 end
|
jcallahan@29
|
1036 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1037 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1038 npc.class = class_token
|
jcallahan@39
|
1039 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1040 npc.genders = npc.genders or {}
|
jcallahan@26
|
1041 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1042 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1043 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1044
|
jcallahan@30
|
1045 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1046 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1047
|
jcallahan@28
|
1048 if not encounter_data[npc_level] then
|
jcallahan@28
|
1049 encounter_data[npc_level] = {
|
jcallahan@18
|
1050 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1051 }
|
jcallahan@3
|
1052
|
jcallahan@18
|
1053 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1054
|
jcallahan@18
|
1055 if max_power > 0 then
|
jcallahan@18
|
1056 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1057 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1058 end
|
jcallahan@3
|
1059 end
|
jcallahan@21
|
1060 table.wipe(action_data)
|
jcallahan@21
|
1061 action_data.type = AF.NPC
|
jcallahan@27
|
1062 action_data.identifier = unit_idnum
|
jcallahan@21
|
1063 action_data.npc_level = npc_level
|
jcallahan@31
|
1064
|
jcallahan@31
|
1065 self:UpdateTargetLocation()
|
jcallahan@2
|
1066 end
|
jcallahan@18
|
1067 end -- do-block
|
jcallahan@2
|
1068
|
jcallahan@12
|
1069 do
|
jcallahan@12
|
1070 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1071 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1072
|
jcallahan@12
|
1073 if not unit_name then
|
jcallahan@12
|
1074 return
|
jcallahan@12
|
1075 end
|
jcallahan@34
|
1076 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1077
|
jcallahan@12
|
1078 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1079 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1080 end
|
jcallahan@19
|
1081 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1082 quest[point] = quest[point] or {}
|
jcallahan@12
|
1083 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1084
|
jcallahan@24
|
1085 return quest
|
jcallahan@12
|
1086 end
|
jcallahan@10
|
1087
|
jcallahan@12
|
1088
|
jcallahan@12
|
1089 function WDP:QUEST_COMPLETE()
|
jcallahan@12
|
1090 UpdateQuestJuncture("end")
|
jcallahan@10
|
1091 end
|
jcallahan@10
|
1092
|
jcallahan@12
|
1093
|
jcallahan@12
|
1094 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
1095 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1096
|
jcallahan@46
|
1097 if not quest then
|
jcallahan@46
|
1098 return
|
jcallahan@46
|
1099 end
|
jcallahan@24
|
1100 quest.classes = quest.classes or {}
|
jcallahan@27
|
1101 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1102
|
jcallahan@24
|
1103 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1104 quest.races = quest.races or {}
|
jcallahan@24
|
1105 quest.races[race] = true
|
jcallahan@10
|
1106 end
|
jcallahan@12
|
1107 end -- do-block
|
jcallahan@9
|
1108
|
jcallahan@9
|
1109
|
jcallahan@4
|
1110 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@38
|
1111 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1112 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1113 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1114
|
jcallahan@36
|
1115 while processed_quests <= num_quests do
|
jcallahan@36
|
1116 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1117
|
jcallahan@36
|
1118 if not is_header then
|
jcallahan@36
|
1119 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1120
|
jcallahan@36
|
1121 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1122 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1123 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1124 processed_quests = processed_quests + 1
|
jcallahan@36
|
1125 end
|
jcallahan@36
|
1126 entry_index = entry_index + 1
|
jcallahan@36
|
1127 end
|
jcallahan@36
|
1128 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1129 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1130 end
|
jcallahan@4
|
1131
|
jcallahan@4
|
1132
|
jcallahan@4
|
1133 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
1134 if unit_id ~= "player" then
|
jcallahan@4
|
1135 return
|
jcallahan@4
|
1136 end
|
jcallahan@4
|
1137 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1138 end
|
jcallahan@4
|
1139
|
jcallahan@4
|
1140
|
jcallahan@27
|
1141 function WDP:TRAINER_SHOW()
|
jcallahan@27
|
1142 if not _G.IsTradeskillTrainer() then
|
jcallahan@27
|
1143 return
|
jcallahan@27
|
1144 end
|
jcallahan@34
|
1145 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1146 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1147
|
jcallahan@58
|
1148 if not npc then
|
jcallahan@58
|
1149 return
|
jcallahan@58
|
1150 end
|
jcallahan@27
|
1151 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1152
|
jcallahan@27
|
1153 -- Get the initial trainer filters
|
jcallahan@27
|
1154 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1155 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1156 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1157
|
jcallahan@27
|
1158 -- Clear the trainer filters
|
jcallahan@27
|
1159 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1160 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1161 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1162
|
jcallahan@27
|
1163 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1164 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1165
|
jcallahan@27
|
1166 if spell_name then
|
jcallahan@27
|
1167 DatamineTT:ClearLines()
|
jcallahan@27
|
1168 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1169
|
jcallahan@27
|
1170 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1171
|
jcallahan@43
|
1172 if spell_id then
|
jcallahan@43
|
1173 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1174 profession = profession or "General"
|
jcallahan@43
|
1175
|
jcallahan@43
|
1176 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1177 if not class_professions then
|
jcallahan@43
|
1178 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1179 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1180 end
|
jcallahan@43
|
1181
|
jcallahan@43
|
1182 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1183 if not profession_skills then
|
jcallahan@43
|
1184 class_professions[profession] = {}
|
jcallahan@43
|
1185 profession_skills = class_professions[profession]
|
jcallahan@43
|
1186 end
|
jcallahan@43
|
1187 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1188 end
|
jcallahan@27
|
1189 end
|
jcallahan@27
|
1190 end
|
jcallahan@27
|
1191
|
jcallahan@27
|
1192 -- Reset the filters to what they were before
|
jcallahan@27
|
1193 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1194 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1195 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1196 end
|
jcallahan@27
|
1197
|
jcallahan@27
|
1198
|
jcallahan@1
|
1199 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1200 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1201 return
|
jcallahan@1
|
1202 end
|
jcallahan@1
|
1203 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1204
|
jcallahan@1
|
1205 if not spell_label then
|
jcallahan@1
|
1206 return
|
jcallahan@1
|
1207 end
|
jcallahan@18
|
1208 table.wipe(action_data)
|
jcallahan@1
|
1209
|
jcallahan@1
|
1210 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1211 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1212
|
jcallahan@1
|
1213 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1214 tt_unit_name = target_name
|
jcallahan@1
|
1215 tt_unit_id = "target"
|
jcallahan@1
|
1216 end
|
jcallahan@1
|
1217 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1218 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1219
|
jcallahan@28
|
1220 action_data.instance_token = instance_token
|
jcallahan@28
|
1221 action_data.map_level = map_level
|
jcallahan@28
|
1222 action_data.x = x
|
jcallahan@28
|
1223 action_data.y = y
|
jcallahan@28
|
1224 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@1
|
1225
|
jcallahan@16
|
1226 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1227 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1228 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1229 return
|
jcallahan@16
|
1230 end
|
jcallahan@16
|
1231 action_data.type = AF.NPC
|
jcallahan@25
|
1232 action_data.label = spell_label:lower()
|
jcallahan@25
|
1233 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1234 end
|
jcallahan@16
|
1235 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1236 action_data.type = AF.ITEM
|
jcallahan@25
|
1237 action_data.label = spell_label:lower()
|
jcallahan@16
|
1238
|
jcallahan@16
|
1239 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1240 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1241 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1242 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1243 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1244 end
|
jcallahan@16
|
1245 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1246 action_data.name = target_name
|
jcallahan@17
|
1247
|
jcallahan@1
|
1248 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1249 if target_name == "" then
|
jcallahan@17
|
1250 return
|
jcallahan@17
|
1251 end
|
jcallahan@11
|
1252 local identifier = ("%s:%s"):format(spell_label, target_name)
|
jcallahan@38
|
1253 UpdateDBEntryLocation("objects", identifier)
|
jcallahan@11
|
1254
|
jcallahan@1
|
1255 action_data.type = AF.OBJECT
|
jcallahan@11
|
1256 action_data.identifier = identifier
|
jcallahan@1
|
1257 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1258 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1259 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1260 action_data.type = AF.ZONE
|
jcallahan@38
|
1261 action_data.identifier = identifier
|
jcallahan@48
|
1262 action_data.spell_label = spell_label
|
jcallahan@1
|
1263 end
|
jcallahan@1
|
1264 end
|
jcallahan@1
|
1265 private.tracked_line = spell_line
|
jcallahan@0
|
1266 end
|
jcallahan@0
|
1267
|
jcallahan@0
|
1268
|
jcallahan@1
|
1269 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1270 if unit_id ~= "player" then
|
jcallahan@1
|
1271 return
|
jcallahan@1
|
1272 end
|
jcallahan@1
|
1273 private.tracked_line = nil
|
jcallahan@0
|
1274 end
|
jcallahan@0
|
1275
|
jcallahan@1
|
1276 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1277 if unit_id ~= "player" then
|
jcallahan@1
|
1278 return
|
jcallahan@1
|
1279 end
|
jcallahan@0
|
1280
|
jcallahan@1
|
1281 if private.tracked_line == spell_line then
|
jcallahan@1
|
1282 private.tracked_line = nil
|
jcallahan@1
|
1283 end
|
jcallahan@0
|
1284 end
|