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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26 local MapData = LibStub("LibMapData-1.0")
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27
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28 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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29 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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30
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31
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32 -----------------------------------------------------------------------
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33 -- Local constants.
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34 -----------------------------------------------------------------------
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35 local DB_VERSION = 10
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36 local DEBUGGING = false
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37
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38 local DATABASE_DEFAULTS = {
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39 char = {},
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40 global = {
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41 items = {},
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42 npcs = {},
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43 objects = {},
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44 quests = {},
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45 zones = {},
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46 }
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47 }
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48
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49
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50 local EVENT_MAPPING = {
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51 AUCTION_HOUSE_SHOW = true,
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52 BANKFRAME_OPENED = true,
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53 BATTLEFIELDS_SHOW = true,
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54 BLACK_MARKET_ITEM_UPDATE = true,
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55 CHAT_MSG_LOOT = true,
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56 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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57 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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58 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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59 CHAT_MSG_SYSTEM = true,
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60 COMBAT_LOG_EVENT_UNFILTERED = true,
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61 COMBAT_TEXT_UPDATE = true,
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62 CURSOR_UPDATE = true,
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63 FORGE_MASTER_OPENED = true,
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64 GOSSIP_SHOW = true,
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65 GUILDBANKFRAME_OPENED = true,
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66 ITEM_TEXT_BEGIN = true,
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67 LOOT_CLOSED = true,
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68 LOOT_OPENED = true,
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69 MAIL_SHOW = true,
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70 MERCHANT_CLOSED = true,
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71 MERCHANT_SHOW = "UpdateMerchantItems",
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72 MERCHANT_UPDATE = "UpdateMerchantItems",
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73 PET_BAR_UPDATE = true,
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74 PET_JOURNAL_LIST_UPDATE = true,
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75 PLAYER_TARGET_CHANGED = true,
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76 QUEST_COMPLETE = true,
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77 QUEST_DETAIL = true,
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78 QUEST_LOG_UPDATE = true,
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79 QUEST_PROGRESS = true,
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80 TAXIMAP_OPENED = true,
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81 TRADE_SKILL_SHOW = true,
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82 TRAINER_SHOW = true,
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83 TRANSMOGRIFY_OPEN = true,
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84 UNIT_QUEST_LOG_CHANGED = true,
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85 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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86 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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87 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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88 UNIT_SPELLCAST_SENT = true,
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89 UNIT_SPELLCAST_SUCCEEDED = true,
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90 VOID_STORAGE_OPEN = true,
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91 ZONE_CHANGED = "SetCurrentAreaID",
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92 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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93 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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94 }
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95
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96
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97 local OBJECT_ID_ANVIL = 192628
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98 local OBJECT_ID_FORGE = 1685
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99
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100
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101 local AF = private.ACTION_TYPE_FLAGS
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102
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103
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104 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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105 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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106 local PLAYER_GUID = _G.UnitGUID("player")
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107 local PLAYER_NAME = _G.UnitName("player")
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108 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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109
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110
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111 local CLIENT_LOCALE = _G.GetLocale()
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112
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113
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114 local ALLOWED_LOCALES = {
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115 enUS = true,
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116 enGB = true,
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117 }
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118
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119
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120 -----------------------------------------------------------------------
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121 -- Local variables.
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122 -----------------------------------------------------------------------
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123 local anvil_spell_ids = {}
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124 local currently_drunk
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125 local char_db
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126 local global_db
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127 local durability_timer_handle
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128 local faction_standings = {}
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129 local forge_spell_ids = {}
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130 local languages_known = {}
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131 local name_to_id_map = {}
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132 local reputation_npc_id
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133 local target_location_timer_handle
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134 local current_target_id
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135 local current_area_id
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136 local current_loot
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137
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138 -----------------------------------------------------------------------
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139 -- Data for our current action. Including possible values as a reference.
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140 -----------------------------------------------------------------------
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141 local current_action = {
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142 identifier = nil,
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143 loot_label = nil,
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144 loot_list = nil,
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145 loot_sources = nil,
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146 map_level = nil,
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147 spell_label = nil,
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148 target_type = nil,
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149 x = nil,
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150 y = nil,
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151 zone_data = nil,
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152 }
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153
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154 -----------------------------------------------------------------------
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155 -- Helper Functions.
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156 -----------------------------------------------------------------------
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157 local function Debug(...)
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158 if not DEBUGGING then
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159 return
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160 end
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161 _G.print(...)
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162 end
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163
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164
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165 local ActualCopperCost
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166 do
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167 local BARTERING_SPELL_ID = 83964
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168
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169 local STANDING_DISCOUNTS = {
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170 HATED = 0,
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171 HOSTILE = 0,
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172 UNFRIENDLY = 0,
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173 NEUTRAL = 0,
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174 FRIENDLY = 0.05,
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175 HONORED = 0.1,
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176 REVERED = 0.15,
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177 EXALTED = 0.2,
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178 }
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179
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180
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181 function ActualCopperCost(copper_cost, rep_standing)
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182 if not copper_cost or copper_cost == 0 then
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183 return 0
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184 end
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185 local modifier = 1
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186
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187 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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188 modifier = modifier - 0.1
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189 end
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190
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191 if rep_standing then
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192 if PLAYER_RACE == "Goblin" then
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193 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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194 elseif STANDING_DISCOUNTS[rep_standing] then
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195 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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196 end
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197 end
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198 return math.floor(copper_cost / modifier)
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199 end
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200 end -- do-block
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201
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202
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203 local function InstanceDifficultyToken()
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204 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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205 if not difficulty_name or difficulty_name == "" then
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206 difficulty_name = "NONE"
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207 end
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208
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209 if not instance_type or instance_type == "" then
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210 instance_type = "NONE"
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211 end
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212
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213 -- Raid difficulty of 2 is 25-man
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214 if instance_type == "raid" and instance_difficulty == 2 and _G.IsPartyLFG() and _G.IsInLFGDungeon() then
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215 difficulty_name = "LOOKING_FOR_RAID"
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216 end
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217 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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218 end
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219
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220
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221 local function DBEntry(data_type, unit_id)
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222 if not data_type or not unit_id then
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223 return
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224 end
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225 local unit = global_db[data_type][unit_id]
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226
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227 if not unit then
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228 global_db[data_type][unit_id] = {}
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229 unit = global_db[data_type][unit_id]
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230 end
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231 return unit
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232 end
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233
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234
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235 local function NPCEntry(identifier)
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236 local npc = DBEntry("npcs", identifier)
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237
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238 if not npc then
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239 return
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240 end
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241 local instance_token = InstanceDifficultyToken()
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242 npc.encounter_data = npc.encounter_data or {}
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243 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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244 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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245 return npc
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246 end
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247
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248
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249 local function CurrentLocationData()
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250 if _G.WorldMapFrame:IsVisible() then
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251 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
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252 end
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253 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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254 local x, y = _G.GetPlayerMapPosition("player")
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255
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256 x = x or 0
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257 y = y or 0
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258
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259 if x == 0 and y == 0 then
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260 for level_index = 1, _G.GetNumDungeonMapLevels() do
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261 _G.SetDungeonMapLevel(level_index)
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262 x, y = _G.GetPlayerMapPosition("player")
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263
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264 if x and y and (x > 0 or y > 0) then
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265 _G.SetDungeonMapLevel(map_level)
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266 map_level = level_index
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267 break
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268 end
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269 end
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270 end
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271
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272 if _G.DungeonUsesTerrainMap() then
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273 map_level = map_level - 1
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274 end
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275 local x = _G.floor(x * 1000)
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276 local y = _G.floor(y * 1000)
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277
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278 if x % 2 ~= 0 then
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279 x = x + 1
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280 end
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281
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282 if y % 2 ~= 0 then
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283 y = y + 1
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284 end
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285 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
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286 end
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287
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288
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289 local function ItemLinkToID(item_link)
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290 if not item_link then
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291 return
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292 end
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293 return tonumber(item_link:match("item:(%d+)"))
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294 end
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295
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296
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297 local ParseGUID
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298 do
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299 local UNIT_TYPE_BITMASK = 0x007
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300
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301 function ParseGUID(guid)
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302 if not guid then
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303 return
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304 end
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305 local types = private.UNIT_TYPES
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306 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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307
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308 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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309 return unit_type, tonumber(guid:sub(6, 10), 16)
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310 end
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311 return unit_type
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312 end
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313 end -- do-block
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314
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315
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316 local function UpdateBlacklistMaps()
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317 local empty_count = 0
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318
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319 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
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320 local map_id = _G.GetBlacklistMap(index)
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321 char_db.bg_blacklist = char_db.bg_blacklist or {}
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322 char_db.bg_blacklist[index] = map_id
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323
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324 if map_id < 0 then
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325 empty_count = empty_count + 1
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326 empty_count = empty_count + 1
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327 end
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328 end
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329
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330 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
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331 char_db.bg_blacklist = nil
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332 end
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333 end
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334
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335
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336 local UpdateDBEntryLocation
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337 do
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338 local pi = math.pi
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339
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340 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
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341 local function FishingCoordinates(x, y, yard_width, yard_height)
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342 local facing = _G.GetPlayerFacing()
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343
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344 if not facing then
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345 return x, y
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346 end
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347 local rad = facing + pi
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348 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
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349 end
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350
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351
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352 function UpdateDBEntryLocation(entry_type, identifier)
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353 if not identifier then
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354 return
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355 end
|
jcallahan@141
|
356 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@141
|
357 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
358 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
359 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
360
|
jcallahan@141
|
361 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
362 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
363
|
jcallahan@141
|
364 if not zone_data then
|
jcallahan@141
|
365 zone_data = {}
|
jcallahan@141
|
366 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
367 end
|
jcallahan@141
|
368
|
jcallahan@141
|
369 -- Special case for Fishing.
|
jcallahan@141
|
370 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
371 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
372
|
jcallahan@141
|
373 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
374 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
375 current_action.x = x
|
jcallahan@141
|
376 current_action.y = y
|
jcallahan@141
|
377 end
|
jcallahan@141
|
378 end
|
jcallahan@141
|
379 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
380
|
jcallahan@141
|
381 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
382 return zone_data
|
jcallahan@10
|
383 end
|
jcallahan@141
|
384 end -- do-block
|
jcallahan@10
|
385
|
jcallahan@10
|
386
|
jcallahan@19
|
387 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
388 if not item_link then
|
jcallahan@19
|
389 return
|
jcallahan@19
|
390 end
|
jcallahan@19
|
391 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
392
|
jcallahan@19
|
393 if not bag_index or not slot_index then
|
jcallahan@19
|
394 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
395 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
396 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
397 bag_index = new_bag_index
|
jcallahan@19
|
398 slot_index = new_slot_index
|
jcallahan@19
|
399 break
|
jcallahan@19
|
400 end
|
jcallahan@19
|
401 end
|
jcallahan@19
|
402 end
|
jcallahan@19
|
403 end
|
jcallahan@19
|
404
|
jcallahan@19
|
405 if not bag_index or not slot_index then
|
jcallahan@19
|
406 return
|
jcallahan@19
|
407 end
|
jcallahan@19
|
408 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
409
|
jcallahan@19
|
410 if not is_lootable then
|
jcallahan@19
|
411 return
|
jcallahan@19
|
412 end
|
jcallahan@19
|
413 DatamineTT:ClearLines()
|
jcallahan@19
|
414 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
415
|
jcallahan@19
|
416 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
417 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
418
|
jcallahan@19
|
419 if not current_line then
|
jcallahan@19
|
420 break
|
jcallahan@19
|
421 end
|
jcallahan@19
|
422
|
jcallahan@19
|
423 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
424 table.wipe(current_action)
|
jcallahan@123
|
425 current_action.target_type = AF.ITEM
|
jcallahan@122
|
426 current_action.identifier = item_id
|
jcallahan@122
|
427 current_action.loot_label = "contains"
|
jcallahan@19
|
428 break
|
jcallahan@19
|
429 end
|
jcallahan@19
|
430 end
|
jcallahan@19
|
431 end
|
jcallahan@19
|
432
|
jcallahan@19
|
433
|
jcallahan@39
|
434 local UnitFactionStanding
|
jcallahan@32
|
435 local UpdateFactionData
|
jcallahan@32
|
436 do
|
jcallahan@32
|
437 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
438
|
jcallahan@32
|
439 local STANDING_NAMES = {
|
jcallahan@32
|
440 "HATED",
|
jcallahan@32
|
441 "HOSTILE",
|
jcallahan@32
|
442 "UNFRIENDLY",
|
jcallahan@32
|
443 "NEUTRAL",
|
jcallahan@32
|
444 "FRIENDLY",
|
jcallahan@32
|
445 "HONORED",
|
jcallahan@32
|
446 "REVERED",
|
jcallahan@32
|
447 "EXALTED",
|
jcallahan@32
|
448 }
|
jcallahan@32
|
449
|
jcallahan@39
|
450
|
jcallahan@39
|
451 function UnitFactionStanding(unit)
|
jcallahan@135
|
452 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
453 UpdateFactionData()
|
jcallahan@39
|
454 DatamineTT:ClearLines()
|
jcallahan@39
|
455 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
456
|
jcallahan@39
|
457 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
458 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
459
|
jcallahan@135
|
460 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
461 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
462 end
|
jcallahan@39
|
463 end
|
jcallahan@39
|
464 end
|
jcallahan@39
|
465
|
jcallahan@39
|
466
|
jcallahan@32
|
467 function UpdateFactionData()
|
jcallahan@32
|
468 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
469 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
470
|
jcallahan@86
|
471 if faction_name then
|
jcallahan@32
|
472 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
473 elseif not faction_name then
|
jcallahan@32
|
474 break
|
jcallahan@32
|
475 end
|
jcallahan@20
|
476 end
|
jcallahan@20
|
477 end
|
jcallahan@32
|
478 end -- do-block
|
jcallahan@20
|
479
|
jcallahan@48
|
480
|
jcallahan@75
|
481 local GenericLootUpdate
|
jcallahan@75
|
482 do
|
jcallahan@77
|
483 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
484 if top_field then
|
jcallahan@75
|
485 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
486 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
487 return entry[top_field][loot_type]
|
jcallahan@75
|
488 end
|
jcallahan@48
|
489 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
490 return entry[loot_type]
|
jcallahan@48
|
491 end
|
jcallahan@48
|
492
|
jcallahan@75
|
493 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
494 local loot_type = current_loot.label
|
jcallahan@75
|
495 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
496 local source_list = {}
|
jcallahan@75
|
497
|
jcallahan@131
|
498 if current_loot.sources then
|
jcallahan@131
|
499 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
500 local entry, source_id
|
jcallahan@78
|
501
|
jcallahan@131
|
502 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
503 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
504 source_id = current_loot.identifier
|
jcallahan@119
|
505 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
506 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
507 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
508 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
509 else
|
jcallahan@119
|
510 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
511 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
512 end
|
jcallahan@75
|
513
|
jcallahan@119
|
514 if entry then
|
jcallahan@119
|
515 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
516
|
jcallahan@119
|
517 if not source_list[source_guid] then
|
jcallahan@119
|
518 if top_field then
|
jcallahan@119
|
519 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
520 else
|
jcallahan@119
|
521 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
522 end
|
jcallahan@119
|
523 source_list[source_guid] = true
|
jcallahan@77
|
524 end
|
jcallahan@119
|
525 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
526
|
jcallahan@119
|
527 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
528 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
529 end
|
jcallahan@75
|
530 end
|
jcallahan@75
|
531 end
|
jcallahan@75
|
532 end
|
jcallahan@121
|
533
|
jcallahan@121
|
534 -- This is used for Gas Extractions.
|
jcallahan@131
|
535 if #current_loot.list <= 0 then
|
jcallahan@78
|
536 return
|
jcallahan@78
|
537 end
|
jcallahan@82
|
538 local entry
|
jcallahan@82
|
539
|
jcallahan@82
|
540 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
541 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
542 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
543 else
|
jcallahan@131
|
544 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
545 end
|
jcallahan@75
|
546
|
jcallahan@75
|
547 if not entry then
|
jcallahan@75
|
548 return
|
jcallahan@75
|
549 end
|
jcallahan@77
|
550 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
551
|
jcallahan@131
|
552 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
553 if top_field then
|
jcallahan@77
|
554 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
555 else
|
jcallahan@77
|
556 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
557 end
|
jcallahan@77
|
558 end
|
jcallahan@75
|
559
|
jcallahan@131
|
560 for index = 1, #current_loot.list do
|
jcallahan@131
|
561 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
562 end
|
jcallahan@48
|
563 end
|
jcallahan@75
|
564 end -- do-block
|
jcallahan@48
|
565
|
jcallahan@97
|
566
|
jcallahan@97
|
567 local ReplaceKeywords
|
jcallahan@97
|
568 do
|
jcallahan@97
|
569 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
570 class = PLAYER_CLASS,
|
jcallahan@97
|
571 name = PLAYER_NAME,
|
jcallahan@97
|
572 race = PLAYER_RACE,
|
jcallahan@97
|
573 }
|
jcallahan@97
|
574
|
jcallahan@97
|
575
|
jcallahan@97
|
576 function ReplaceKeywords(text)
|
jcallahan@97
|
577 if not text or text == "" then
|
jcallahan@97
|
578 return ""
|
jcallahan@97
|
579 end
|
jcallahan@97
|
580
|
jcallahan@97
|
581 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
582 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
583 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
584 end
|
jcallahan@97
|
585 return text
|
jcallahan@97
|
586 end
|
jcallahan@97
|
587 end -- do-block
|
jcallahan@97
|
588
|
jcallahan@97
|
589
|
jcallahan@143
|
590 do
|
jcallahan@143
|
591 -- MapFileName = MapAreaID
|
jcallahan@143
|
592 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
593 ShrineofTwoMoons = 903,
|
jcallahan@143
|
594 ShrineofSevenStars = 905,
|
jcallahan@143
|
595 }
|
jcallahan@126
|
596
|
jcallahan@143
|
597 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@143
|
598 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
599 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@143
|
600 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
601 local map_visible = world_map:IsVisible()
|
jcallahan@143
|
602 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
603
|
jcallahan@143
|
604 if not map_visible then
|
jcallahan@143
|
605 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
606 world_map:Show()
|
jcallahan@143
|
607 end
|
jcallahan@143
|
608 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
|
jcallahan@143
|
609
|
jcallahan@143
|
610 if micro_dungeon_id then
|
jcallahan@143
|
611 current_area_id = micro_dungeon_id
|
jcallahan@143
|
612 else
|
jcallahan@143
|
613 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
614 _G.SetMapToCurrentZone()
|
jcallahan@143
|
615
|
jcallahan@143
|
616 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
617 _G.SetMapByID(map_area_id)
|
jcallahan@143
|
618 end
|
jcallahan@143
|
619
|
jcallahan@143
|
620 if not map_visible then
|
jcallahan@143
|
621 world_map:Hide()
|
jcallahan@143
|
622 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
623 end
|
jcallahan@143
|
624 end
|
jcallahan@143
|
625 end -- do-block
|
jcallahan@126
|
626
|
jcallahan@126
|
627
|
jcallahan@0
|
628 -----------------------------------------------------------------------
|
jcallahan@0
|
629 -- Methods.
|
jcallahan@0
|
630 -----------------------------------------------------------------------
|
jcallahan@0
|
631 function WDP:OnInitialize()
|
jcallahan@128
|
632 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
633 global_db = db.global
|
jcallahan@128
|
634 char_db = db.char
|
jcallahan@14
|
635
|
jcallahan@14
|
636 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
637 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
638
|
jcallahan@136
|
639 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
640 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
641 global_db[entry] = {}
|
jcallahan@74
|
642 end
|
jcallahan@74
|
643 end
|
jcallahan@35
|
644 raw_db.build_num = build_num
|
jcallahan@63
|
645 raw_db.version = DB_VERSION
|
jcallahan@0
|
646 end
|
jcallahan@0
|
647
|
jcallahan@0
|
648
|
jcallahan@0
|
649 function WDP:OnEnable()
|
jcallahan@0
|
650 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
651 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
652 end
|
jcallahan@95
|
653
|
jcallahan@95
|
654 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
655 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
656 end
|
jcallahan@0
|
657 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
658 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
659
|
jcallahan@19
|
660 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
661 if target_unit then
|
jcallahan@19
|
662 return
|
jcallahan@19
|
663 end
|
jcallahan@19
|
664 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
665 end)
|
jcallahan@19
|
666
|
jcallahan@19
|
667 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
668 if target_unit then
|
jcallahan@19
|
669 return
|
jcallahan@19
|
670 end
|
jcallahan@19
|
671 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
672 HandleItemUse(item_link)
|
jcallahan@19
|
673 end)
|
jcallahan@129
|
674 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
675
|
jcallahan@128
|
676 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
677 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
678
|
jcallahan@128
|
679 UpdateBlacklistMaps()
|
jcallahan@0
|
680 end
|
jcallahan@0
|
681
|
jcallahan@0
|
682
|
jcallahan@0
|
683 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
684 if not durability or durability <= 0 then
|
jcallahan@0
|
685 return
|
jcallahan@0
|
686 end
|
jcallahan@0
|
687
|
jcallahan@128
|
688 if not global_db.items[item_id] then
|
jcallahan@128
|
689 global_db.items[item_id] = {}
|
jcallahan@0
|
690 end
|
jcallahan@128
|
691 global_db.items[item_id].durability = durability
|
jcallahan@0
|
692 end
|
jcallahan@0
|
693
|
jcallahan@0
|
694
|
jcallahan@0
|
695 function WDP:ProcessDurability()
|
jcallahan@0
|
696 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
697 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
698
|
jcallahan@0
|
699 if item_id and item_id > 0 then
|
jcallahan@1
|
700 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
701 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
702 end
|
jcallahan@0
|
703 end
|
jcallahan@0
|
704
|
jcallahan@0
|
705 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
706 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
707 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
708
|
jcallahan@0
|
709 if item_id and item_id > 0 then
|
jcallahan@1
|
710 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
711 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
712 end
|
jcallahan@0
|
713 end
|
jcallahan@0
|
714 end
|
jcallahan@0
|
715 end
|
jcallahan@0
|
716
|
jcallahan@118
|
717
|
jcallahan@118
|
718 local PlayerTarget
|
jcallahan@118
|
719 do
|
jcallahan@118
|
720 local GENDER_NAMES = {
|
jcallahan@118
|
721 "UNKNOWN",
|
jcallahan@118
|
722 "MALE",
|
jcallahan@118
|
723 "FEMALE",
|
jcallahan@118
|
724 }
|
jcallahan@118
|
725
|
jcallahan@118
|
726
|
jcallahan@118
|
727 local REACTION_NAMES = {
|
jcallahan@118
|
728 "HATED",
|
jcallahan@118
|
729 "HOSTILE",
|
jcallahan@118
|
730 "UNFRIENDLY",
|
jcallahan@118
|
731 "NEUTRAL",
|
jcallahan@118
|
732 "FRIENDLY",
|
jcallahan@118
|
733 "HONORED",
|
jcallahan@118
|
734 "REVERED",
|
jcallahan@118
|
735 "EXALTED",
|
jcallahan@118
|
736 }
|
jcallahan@118
|
737
|
jcallahan@118
|
738
|
jcallahan@118
|
739 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
740 ["0"] = "MANA",
|
jcallahan@118
|
741 ["1"] = "RAGE",
|
jcallahan@118
|
742 ["2"] = "FOCUS",
|
jcallahan@118
|
743 ["3"] = "ENERGY",
|
jcallahan@118
|
744 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
745 }
|
jcallahan@118
|
746
|
jcallahan@118
|
747
|
jcallahan@118
|
748 function PlayerTarget()
|
jcallahan@118
|
749 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
750 current_target_id = nil
|
jcallahan@118
|
751 return
|
jcallahan@118
|
752 end
|
jcallahan@118
|
753 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
754
|
jcallahan@118
|
755 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@118
|
756 return
|
jcallahan@118
|
757 end
|
jcallahan@118
|
758 current_target_id = unit_idnum
|
jcallahan@118
|
759
|
jcallahan@118
|
760 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
761 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
762 npc.class = class_token
|
jcallahan@118
|
763 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
764 npc.genders = npc.genders or {}
|
jcallahan@118
|
765 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
766 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
767 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
768
|
jcallahan@118
|
769 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
770 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
771
|
jcallahan@118
|
772 if not encounter_data[npc_level] then
|
jcallahan@118
|
773 encounter_data[npc_level] = {
|
jcallahan@118
|
774 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
775 }
|
jcallahan@118
|
776
|
jcallahan@118
|
777 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
778
|
jcallahan@118
|
779 if max_power > 0 then
|
jcallahan@118
|
780 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
781 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
782 end
|
jcallahan@118
|
783 end
|
jcallahan@118
|
784 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@122
|
785 current_action.identifier = unit_idnum
|
jcallahan@118
|
786 return npc, unit_idnum
|
jcallahan@118
|
787 end
|
jcallahan@118
|
788 end -- do-block
|
jcallahan@118
|
789
|
jcallahan@118
|
790
|
jcallahan@113
|
791 do
|
jcallahan@113
|
792 local COORD_MAX = 5
|
jcallahan@0
|
793
|
jcallahan@113
|
794 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
795 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
796 return
|
jcallahan@2
|
797 end
|
jcallahan@113
|
798
|
jcallahan@113
|
799 for index = 1, 4 do
|
jcallahan@113
|
800 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
801 return
|
jcallahan@113
|
802 end
|
jcallahan@113
|
803 end
|
jcallahan@118
|
804 local npc = PlayerTarget()
|
jcallahan@113
|
805
|
jcallahan@113
|
806 if not npc then
|
jcallahan@113
|
807 return
|
jcallahan@113
|
808 end
|
jcallahan@113
|
809 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
810 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
811 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
812 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
813
|
jcallahan@113
|
814 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
815
|
jcallahan@113
|
816 if not zone_data then
|
jcallahan@113
|
817 zone_data = {}
|
jcallahan@113
|
818 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
819 end
|
jcallahan@113
|
820
|
jcallahan@113
|
821 for location_token in pairs(zone_data) do
|
jcallahan@113
|
822 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
823 loc_level = tonumber(loc_level)
|
jcallahan@113
|
824
|
jcallahan@113
|
825 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
826 return
|
jcallahan@113
|
827 end
|
jcallahan@113
|
828 end
|
jcallahan@141
|
829 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
830 end
|
jcallahan@113
|
831 end -- do-block
|
jcallahan@2
|
832
|
jcallahan@118
|
833
|
jcallahan@0
|
834 -----------------------------------------------------------------------
|
jcallahan@0
|
835 -- Event handlers.
|
jcallahan@0
|
836 -----------------------------------------------------------------------
|
jcallahan@90
|
837 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
838 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
839
|
jcallahan@56
|
840 for index = 1, num_items do
|
jcallahan@56
|
841 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
842
|
jcallahan@56
|
843 if item_link then
|
jcallahan@56
|
844 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
845 end
|
jcallahan@56
|
846 end
|
jcallahan@56
|
847 end
|
jcallahan@56
|
848
|
jcallahan@56
|
849
|
jcallahan@75
|
850 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@122
|
851 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
852 return
|
jcallahan@48
|
853 end
|
jcallahan@48
|
854 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
855
|
jcallahan@48
|
856 if not item_link then
|
jcallahan@48
|
857 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
858 end
|
jcallahan@48
|
859
|
jcallahan@48
|
860 if not item_link then
|
jcallahan@48
|
861 return
|
jcallahan@48
|
862 end
|
jcallahan@48
|
863 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
864
|
jcallahan@48
|
865 if not item_id then
|
jcallahan@48
|
866 return
|
jcallahan@48
|
867 end
|
jcallahan@131
|
868 current_loot = {
|
jcallahan@131
|
869 list = {
|
jcallahan@131
|
870 ("%d:%d"):format(item_id, quantity)
|
jcallahan@131
|
871 },
|
jcallahan@131
|
872 identifier = current_action.identifier,
|
jcallahan@132
|
873 label = current_action.loot_label or "drops",
|
jcallahan@131
|
874 map_level = current_action.map_level,
|
jcallahan@131
|
875 object_name = current_action.object_name,
|
jcallahan@131
|
876 spell_label = current_action.spell_label,
|
jcallahan@131
|
877 target_type = current_action.target_type,
|
jcallahan@131
|
878 x = current_action.x,
|
jcallahan@131
|
879 y = current_action.y,
|
jcallahan@131
|
880 zone_data = current_action.zone_data,
|
jcallahan@48
|
881 }
|
jcallahan@131
|
882 table.wipe(current_action)
|
jcallahan@48
|
883 GenericLootUpdate("zones")
|
jcallahan@48
|
884 end
|
jcallahan@48
|
885
|
jcallahan@48
|
886
|
jcallahan@97
|
887 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
888 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
889 return
|
jcallahan@95
|
890 end
|
jcallahan@97
|
891 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
892 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
893 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
894 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
895 end
|
jcallahan@95
|
896
|
jcallahan@95
|
897
|
jcallahan@95
|
898 do
|
jcallahan@40
|
899 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
900
|
jcallahan@40
|
901 local DRUNK_COMPARES = {
|
jcallahan@40
|
902 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
903 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
904 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
905 }
|
jcallahan@40
|
906
|
jcallahan@40
|
907 local DRUNK_MATCHES = {
|
jcallahan@40
|
908 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
909 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
910 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
911 }
|
jcallahan@40
|
912
|
jcallahan@92
|
913 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
914 if currently_drunk then
|
jcallahan@40
|
915 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
916 currently_drunk = nil
|
jcallahan@40
|
917 end
|
jcallahan@40
|
918 return
|
jcallahan@40
|
919 end
|
jcallahan@40
|
920
|
jcallahan@40
|
921 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
922 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
923 currently_drunk = true
|
jcallahan@40
|
924 break
|
jcallahan@40
|
925 end
|
jcallahan@40
|
926 end
|
jcallahan@40
|
927 end
|
jcallahan@40
|
928 end
|
jcallahan@40
|
929
|
jcallahan@40
|
930 -- do-block
|
jcallahan@40
|
931
|
jcallahan@40
|
932 do
|
jcallahan@23
|
933 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
934 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
935
|
jcallahan@23
|
936 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
937 if not spell_id then
|
jcallahan@23
|
938 return
|
jcallahan@23
|
939 end
|
jcallahan@34
|
940 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
941
|
jcallahan@23
|
942 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
943 return
|
jcallahan@23
|
944 end
|
jcallahan@23
|
945
|
jcallahan@23
|
946 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
947 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
948 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
949 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
950 end
|
jcallahan@23
|
951 end
|
jcallahan@23
|
952
|
jcallahan@115
|
953 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
954
|
jcallahan@23
|
955 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
956 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
957 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
958 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
959 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
960 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
961
|
jcallahan@115
|
962 if unit_type == private.UNIT_TYPES.NPC and unit_idnum then
|
jcallahan@115
|
963 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
964 end
|
jcallahan@115
|
965 end
|
jcallahan@115
|
966 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
967 end,
|
jcallahan@65
|
968 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
969 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
970
|
jcallahan@65
|
971 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
972 reputation_npc_id = nil
|
jcallahan@98
|
973 private.harvesting = nil
|
jcallahan@65
|
974 return
|
jcallahan@65
|
975 end
|
jcallahan@67
|
976 reputation_npc_id = unit_idnum
|
jcallahan@65
|
977 end,
|
jcallahan@23
|
978 }
|
jcallahan@23
|
979
|
jcallahan@23
|
980
|
jcallahan@92
|
981 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
982 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
983
|
jcallahan@23
|
984 if not combat_log_func then
|
jcallahan@23
|
985 return
|
jcallahan@23
|
986 end
|
jcallahan@23
|
987 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
988 end
|
jcallahan@23
|
989
|
jcallahan@44
|
990 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
991 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
992 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
993
|
jcallahan@44
|
994 local REP_BUFFS = {
|
jcallahan@44
|
995 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
996 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
997 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
998 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
999 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
1000 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
1001 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
1002 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
1003 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
1004 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
1005 }
|
jcallahan@44
|
1006
|
jcallahan@44
|
1007
|
jcallahan@44
|
1008 local FACTION_NAMES = {
|
jcallahan@44
|
1009 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
1010 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
1011 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
1012 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
1013 }
|
jcallahan@44
|
1014
|
jcallahan@44
|
1015
|
jcallahan@44
|
1016 local MODIFIERS = {
|
jcallahan@44
|
1017 CENARION_FAVOR = {
|
jcallahan@44
|
1018 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
1019 modifier = 0.25,
|
jcallahan@44
|
1020 },
|
jcallahan@44
|
1021 GRIM_VISAGE = {
|
jcallahan@44
|
1022 modifier = 0.1,
|
jcallahan@44
|
1023 },
|
jcallahan@44
|
1024 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
1025 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1026 modifier = 0.25,
|
jcallahan@44
|
1027 },
|
jcallahan@44
|
1028 NAZGRELS_FERVOR = {
|
jcallahan@44
|
1029 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1030 modifier = 0.1,
|
jcallahan@44
|
1031 },
|
jcallahan@44
|
1032 SONG_OF_BATTLE = {
|
jcallahan@44
|
1033 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
1034 modifier = 0.1,
|
jcallahan@44
|
1035 },
|
jcallahan@44
|
1036 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
1037 modifier = 0.1,
|
jcallahan@44
|
1038 },
|
jcallahan@44
|
1039 THRALLMARS_FAVOR = {
|
jcallahan@44
|
1040 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1041 modifier = 0.25,
|
jcallahan@44
|
1042 },
|
jcallahan@44
|
1043 TROLLBANES_COMMAND = {
|
jcallahan@44
|
1044 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1045 modifier = 0.1,
|
jcallahan@44
|
1046 },
|
jcallahan@44
|
1047 UNBURDENED = {
|
jcallahan@44
|
1048 modifier = 0.1,
|
jcallahan@44
|
1049 },
|
jcallahan@44
|
1050 WOW_ANNIVERSARY = {
|
jcallahan@44
|
1051 modifier = 0.08,
|
jcallahan@44
|
1052 }
|
jcallahan@44
|
1053 }
|
jcallahan@44
|
1054
|
jcallahan@44
|
1055
|
jcallahan@92
|
1056 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
1057 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
1058 return
|
jcallahan@44
|
1059 end
|
jcallahan@44
|
1060 UpdateFactionData()
|
jcallahan@44
|
1061
|
jcallahan@46
|
1062 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1063 return
|
jcallahan@46
|
1064 end
|
jcallahan@67
|
1065 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
1066 reputation_npc_id = nil
|
jcallahan@46
|
1067
|
jcallahan@44
|
1068 if not npc then
|
jcallahan@98
|
1069 private.harvesting = nil
|
jcallahan@44
|
1070 return
|
jcallahan@44
|
1071 end
|
jcallahan@98
|
1072 npc.harvested = private.harvesting
|
jcallahan@98
|
1073 private.harvesting = nil
|
jcallahan@98
|
1074
|
jcallahan@44
|
1075 local modifier = 1
|
jcallahan@44
|
1076
|
jcallahan@44
|
1077 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1078 modifier = modifier + 0.1
|
jcallahan@44
|
1079 end
|
jcallahan@44
|
1080
|
jcallahan@44
|
1081 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1082 modifier = modifier + 0.1
|
jcallahan@44
|
1083 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1084 modifier = modifier + 0.05
|
jcallahan@44
|
1085 end
|
jcallahan@44
|
1086
|
jcallahan@44
|
1087 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1088 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1089 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1090
|
jcallahan@44
|
1091 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1092 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1093 end
|
jcallahan@44
|
1094 end
|
jcallahan@44
|
1095 end
|
jcallahan@65
|
1096 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1097 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1098 end
|
jcallahan@44
|
1099 end -- do-block
|
jcallahan@18
|
1100
|
jcallahan@18
|
1101
|
jcallahan@140
|
1102 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1103 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1104 return
|
jcallahan@140
|
1105 end
|
jcallahan@140
|
1106 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1107
|
jcallahan@140
|
1108 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1109 text = "NONE"
|
jcallahan@140
|
1110 else
|
jcallahan@140
|
1111 current_action.fishing_target = true
|
jcallahan@140
|
1112 end
|
jcallahan@140
|
1113 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1114 end
|
jcallahan@140
|
1115
|
jcallahan@140
|
1116
|
jcallahan@92
|
1117 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1118 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1119
|
jcallahan@42
|
1120 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1121 return
|
jcallahan@42
|
1122 end
|
jcallahan@42
|
1123 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1124 end
|
jcallahan@42
|
1125
|
jcallahan@42
|
1126
|
jcallahan@13
|
1127 do
|
jcallahan@40
|
1128 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1129 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1130 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1131
|
jcallahan@13
|
1132
|
jcallahan@13
|
1133 local function _moneyMatch(money, re)
|
jcallahan@13
|
1134 return money:match(re) or 0
|
jcallahan@1
|
1135 end
|
jcallahan@1
|
1136
|
jcallahan@0
|
1137
|
jcallahan@13
|
1138 local function _toCopper(money)
|
jcallahan@13
|
1139 if not money then
|
jcallahan@13
|
1140 return 0
|
jcallahan@13
|
1141 end
|
jcallahan@40
|
1142 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1143 end
|
jcallahan@1
|
1144
|
jcallahan@1
|
1145
|
jcallahan@13
|
1146 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
1147 [AF.ITEM] = function()
|
jcallahan@16
|
1148 local locked_item_id
|
jcallahan@16
|
1149
|
jcallahan@16
|
1150 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1151 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1152 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1153
|
jcallahan@16
|
1154 if is_locked then
|
jcallahan@16
|
1155 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
1156 end
|
jcallahan@16
|
1157 end
|
jcallahan@16
|
1158 end
|
jcallahan@16
|
1159
|
jcallahan@122
|
1160 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1161 return false
|
jcallahan@16
|
1162 end
|
jcallahan@122
|
1163 current_action.identifier = locked_item_id
|
jcallahan@16
|
1164 return true
|
jcallahan@16
|
1165 end,
|
jcallahan@13
|
1166 [AF.NPC] = function()
|
jcallahan@17
|
1167 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1168 return false
|
jcallahan@13
|
1169 end
|
jcallahan@34
|
1170 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1171 current_action.identifier = id_num
|
jcallahan@13
|
1172 return true
|
jcallahan@13
|
1173 end,
|
jcallahan@14
|
1174 [AF.OBJECT] = true,
|
jcallahan@17
|
1175 [AF.ZONE] = function()
|
jcallahan@140
|
1176 if not _G.IsFishingLoot() then
|
jcallahan@140
|
1177 return false
|
jcallahan@140
|
1178 end
|
jcallahan@140
|
1179 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@140
|
1180 return true
|
jcallahan@17
|
1181 end,
|
jcallahan@13
|
1182 }
|
jcallahan@13
|
1183
|
jcallahan@13
|
1184
|
jcallahan@13
|
1185 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
1186 [AF.ITEM] = function()
|
jcallahan@28
|
1187 GenericLootUpdate("items")
|
jcallahan@28
|
1188 end,
|
jcallahan@28
|
1189 [AF.NPC] = function()
|
jcallahan@75
|
1190 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1191 local loot_type = current_loot.label
|
jcallahan@77
|
1192 local source_list = {}
|
jcallahan@75
|
1193
|
jcallahan@131
|
1194 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1195 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1196 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1197
|
jcallahan@75
|
1198 if npc then
|
jcallahan@75
|
1199 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1200 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1201
|
jcallahan@78
|
1202 if not source_list[source_guid] then
|
jcallahan@77
|
1203 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1204 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1205 source_list[source_id] = true
|
jcallahan@77
|
1206 end
|
jcallahan@77
|
1207
|
jcallahan@75
|
1208 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1209 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1210 end
|
jcallahan@75
|
1211 end
|
jcallahan@75
|
1212 end
|
jcallahan@75
|
1213
|
jcallahan@75
|
1214 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1215 if #current_loot.list <= 0 then
|
jcallahan@79
|
1216 return
|
jcallahan@79
|
1217 end
|
jcallahan@131
|
1218 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1219
|
jcallahan@28
|
1220 if not npc then
|
jcallahan@28
|
1221 return
|
jcallahan@28
|
1222 end
|
jcallahan@75
|
1223 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1224 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1225
|
jcallahan@131
|
1226 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1227 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1228 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1229 end
|
jcallahan@77
|
1230
|
jcallahan@131
|
1231 for index = 1, #current_loot.list do
|
jcallahan@131
|
1232 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1233 end
|
jcallahan@16
|
1234 end,
|
jcallahan@13
|
1235 [AF.OBJECT] = function()
|
jcallahan@28
|
1236 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1237 end,
|
jcallahan@17
|
1238 [AF.ZONE] = function()
|
jcallahan@141
|
1239 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1240
|
jcallahan@41
|
1241 -- This will start life as a boolean true.
|
jcallahan@131
|
1242 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1243 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1244 drops = {}
|
jcallahan@41
|
1245 }
|
jcallahan@41
|
1246 end
|
jcallahan@132
|
1247 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1248 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1249
|
jcallahan@131
|
1250 if current_loot.sources then
|
jcallahan@131
|
1251 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1252 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1253 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1254 end
|
jcallahan@131
|
1255 end
|
jcallahan@131
|
1256 end
|
jcallahan@131
|
1257
|
jcallahan@131
|
1258 if #current_loot.list <= 0 then
|
jcallahan@131
|
1259 return
|
jcallahan@131
|
1260 end
|
jcallahan@131
|
1261
|
jcallahan@131
|
1262 for index = 1, #current_loot.list do
|
jcallahan@131
|
1263 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1264 end
|
jcallahan@13
|
1265 end,
|
jcallahan@13
|
1266 }
|
jcallahan@13
|
1267
|
jcallahan@79
|
1268 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1269 local loot_guid_registry = {}
|
jcallahan@124
|
1270
|
jcallahan@124
|
1271
|
jcallahan@124
|
1272 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@151
|
1273 Debug(event_name)
|
jcallahan@131
|
1274 current_loot = nil
|
jcallahan@131
|
1275 table.wipe(current_action)
|
jcallahan@124
|
1276 end
|
jcallahan@124
|
1277
|
jcallahan@13
|
1278
|
jcallahan@92
|
1279 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1280 if current_loot then
|
jcallahan@18
|
1281 return
|
jcallahan@18
|
1282 end
|
jcallahan@151
|
1283
|
jcallahan@151
|
1284 Debug(event_name)
|
jcallahan@151
|
1285 if not current_action.target_type then
|
jcallahan@151
|
1286 Debug("No target type.")
|
jcallahan@151
|
1287 return
|
jcallahan@151
|
1288 else
|
jcallahan@151
|
1289 Debug(("current_action.target_type: %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@151
|
1290 end
|
jcallahan@132
|
1291
|
jcallahan@123
|
1292 local verify_func = LOOT_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@123
|
1293 local update_func = LOOT_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1294
|
jcallahan@14
|
1295 if not verify_func or not update_func then
|
jcallahan@13
|
1296 return
|
jcallahan@13
|
1297 end
|
jcallahan@13
|
1298
|
jcallahan@14
|
1299 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1300 return
|
jcallahan@14
|
1301 end
|
jcallahan@80
|
1302 local guids_used = {}
|
jcallahan@132
|
1303
|
jcallahan@131
|
1304 current_loot = {
|
jcallahan@131
|
1305 list = {},
|
jcallahan@131
|
1306 sources = {},
|
jcallahan@131
|
1307 identifier = current_action.identifier,
|
jcallahan@132
|
1308 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1309 map_level = current_action.map_level,
|
jcallahan@131
|
1310 object_name = current_action.object_name,
|
jcallahan@131
|
1311 spell_label = current_action.spell_label,
|
jcallahan@131
|
1312 target_type = current_action.target_type,
|
jcallahan@131
|
1313 x = current_action.x,
|
jcallahan@131
|
1314 y = current_action.y,
|
jcallahan@131
|
1315 zone_data = current_action.zone_data,
|
jcallahan@131
|
1316 }
|
jcallahan@131
|
1317 table.wipe(current_action)
|
jcallahan@13
|
1318
|
jcallahan@55
|
1319 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1320 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1321 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1322
|
jcallahan@77
|
1323 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1324 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1325 local loot_info = {
|
jcallahan@77
|
1326 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1327 }
|
jcallahan@75
|
1328
|
jcallahan@77
|
1329 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1330 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1331 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1332
|
jcallahan@79
|
1333 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1334 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1335 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1336 -- TODO: Remove debugging
|
jcallahan@151
|
1337 local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@151
|
1338 Debug(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1339
|
jcallahan@79
|
1340 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1341 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1342 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1343 guids_used[source_guid] = true
|
jcallahan@79
|
1344 end
|
jcallahan@75
|
1345 end
|
jcallahan@82
|
1346 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1347 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1348 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1349 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1350 end
|
jcallahan@13
|
1351 end
|
jcallahan@80
|
1352
|
jcallahan@81
|
1353 for guid in pairs(guids_used) do
|
jcallahan@80
|
1354 loot_guid_registry[guid] = true
|
jcallahan@80
|
1355 end
|
jcallahan@13
|
1356 update_func()
|
jcallahan@1
|
1357 end
|
jcallahan@13
|
1358 end -- do-block
|
jcallahan@0
|
1359
|
jcallahan@0
|
1360
|
jcallahan@89
|
1361 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1362 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1363
|
jcallahan@89
|
1364 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1365 return
|
jcallahan@89
|
1366 end
|
jcallahan@89
|
1367 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1368 end
|
jcallahan@89
|
1369
|
jcallahan@89
|
1370
|
jcallahan@44
|
1371 do
|
jcallahan@44
|
1372 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1373 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1374 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1375 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1376 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1377 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1378 }
|
jcallahan@5
|
1379
|
jcallahan@68
|
1380 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1381 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1382 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1383
|
jcallahan@133
|
1384 local current_merchant
|
jcallahan@133
|
1385 local merchant_standing
|
jcallahan@133
|
1386
|
jcallahan@133
|
1387 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1388 current_merchant = nil
|
jcallahan@133
|
1389 merchant_standing = nil
|
jcallahan@133
|
1390 end
|
jcallahan@133
|
1391
|
jcallahan@133
|
1392
|
jcallahan@89
|
1393 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
1394 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@133
|
1395 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1396
|
jcallahan@133
|
1397 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@133
|
1398 return
|
jcallahan@133
|
1399 end
|
jcallahan@133
|
1400 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1401 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1402 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1403 end
|
jcallahan@55
|
1404 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1405 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1406 _G.MerchantFrame_Update()
|
jcallahan@57
|
1407
|
jcallahan@150
|
1408 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
1409
|
jcallahan@44
|
1410 for item_index = 1, num_items do
|
jcallahan@44
|
1411 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1412 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1413
|
jcallahan@44
|
1414 if item_id and item_id > 0 then
|
jcallahan@44
|
1415 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1416
|
jcallahan@68
|
1417 DatamineTT:ClearLines()
|
jcallahan@68
|
1418 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1419
|
jcallahan@68
|
1420 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1421
|
jcallahan@68
|
1422 for line_index = 1, num_lines do
|
jcallahan@68
|
1423 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1424
|
jcallahan@68
|
1425 if not current_line then
|
jcallahan@68
|
1426 break
|
jcallahan@68
|
1427 end
|
jcallahan@68
|
1428 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1429
|
jcallahan@68
|
1430 if faction or reputation then
|
jcallahan@68
|
1431 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1432 break
|
jcallahan@68
|
1433 end
|
jcallahan@68
|
1434 end
|
jcallahan@68
|
1435
|
jcallahan@87
|
1436 for line_index = 1, num_lines do
|
jcallahan@87
|
1437 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1438
|
jcallahan@87
|
1439 if not current_line then
|
jcallahan@87
|
1440 break
|
jcallahan@87
|
1441 end
|
jcallahan@87
|
1442 local line_text = current_line:GetText()
|
jcallahan@87
|
1443 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1444
|
jcallahan@87
|
1445 if quest_name then
|
jcallahan@87
|
1446 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1447 break
|
jcallahan@87
|
1448 end
|
jcallahan@87
|
1449 end
|
jcallahan@87
|
1450
|
jcallahan@44
|
1451 if extended_cost then
|
jcallahan@53
|
1452 local battleground_rating = 0
|
jcallahan@53
|
1453 local personal_rating = 0
|
jcallahan@53
|
1454 local required_season_amount
|
jcallahan@5
|
1455
|
jcallahan@68
|
1456 for line_index = 1, num_lines do
|
jcallahan@44
|
1457 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1458
|
jcallahan@44
|
1459 if not current_line then
|
jcallahan@44
|
1460 break
|
jcallahan@44
|
1461 end
|
jcallahan@53
|
1462 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1463
|
jcallahan@44
|
1464 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1465 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1466 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1467 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1468
|
jcallahan@44
|
1469 if match1 or match2 then
|
jcallahan@44
|
1470 break
|
jcallahan@44
|
1471 end
|
jcallahan@44
|
1472 end
|
jcallahan@5
|
1473 end
|
jcallahan@44
|
1474 local currency_list = {}
|
jcallahan@44
|
1475 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1476
|
jcallahan@50
|
1477 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1478 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1479 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1480
|
jcallahan@44
|
1481 for cost_index = 1, item_count do
|
jcallahan@44
|
1482 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1483 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1484
|
jcallahan@44
|
1485 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1486 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1487 end
|
jcallahan@44
|
1488
|
jcallahan@44
|
1489 if currency_id then
|
jcallahan@44
|
1490 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1491 end
|
jcallahan@44
|
1492 end
|
jcallahan@44
|
1493
|
jcallahan@44
|
1494 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1495 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1496 end
|
jcallahan@5
|
1497 end
|
jcallahan@133
|
1498 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1499 end
|
jcallahan@44
|
1500 end
|
jcallahan@5
|
1501
|
jcallahan@44
|
1502 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1503 current_merchant.can_repair = true
|
jcallahan@5
|
1504 end
|
jcallahan@57
|
1505 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1506 _G.MerchantFrame_Update()
|
jcallahan@4
|
1507 end
|
jcallahan@44
|
1508 end -- do-block
|
jcallahan@4
|
1509
|
jcallahan@89
|
1510
|
jcallahan@92
|
1511 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1512 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1513 return
|
jcallahan@25
|
1514 end
|
jcallahan@34
|
1515 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1516
|
jcallahan@25
|
1517 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1518 return
|
jcallahan@25
|
1519 end
|
jcallahan@29
|
1520 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1521 table.wipe(current_action)
|
jcallahan@25
|
1522 end
|
jcallahan@25
|
1523
|
jcallahan@25
|
1524
|
jcallahan@115
|
1525 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1526 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1527
|
jcallahan@115
|
1528 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1529 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1530
|
jcallahan@115
|
1531 if is_owned then
|
jcallahan@115
|
1532 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1533
|
jcallahan@139
|
1534 if rarity then
|
jcallahan@139
|
1535 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
1536 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
1537 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
1538 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
1539 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
1540 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
1541
|
jcallahan@139
|
1542 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
1543 data.max_health = max_health
|
jcallahan@139
|
1544 data.attack = attack
|
jcallahan@139
|
1545 data.speed = speed
|
jcallahan@139
|
1546 end
|
jcallahan@115
|
1547 end
|
jcallahan@115
|
1548 end
|
jcallahan@115
|
1549 end
|
jcallahan@115
|
1550
|
jcallahan@115
|
1551
|
jcallahan@118
|
1552 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1553 if not PlayerTarget() then
|
jcallahan@118
|
1554 return
|
jcallahan@2
|
1555 end
|
jcallahan@151
|
1556 Debug(event_name)
|
jcallahan@151
|
1557 current_action.target_type = AF.NPC
|
jcallahan@118
|
1558 self:UpdateTargetLocation()
|
jcallahan@118
|
1559 end
|
jcallahan@2
|
1560
|
jcallahan@89
|
1561
|
jcallahan@12
|
1562 do
|
jcallahan@12
|
1563 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1564 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1565
|
jcallahan@12
|
1566 if not unit_name then
|
jcallahan@12
|
1567 return
|
jcallahan@12
|
1568 end
|
jcallahan@34
|
1569 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1570
|
jcallahan@12
|
1571 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1572 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1573 end
|
jcallahan@19
|
1574 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1575 quest[point] = quest[point] or {}
|
jcallahan@12
|
1576 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1577
|
jcallahan@24
|
1578 return quest
|
jcallahan@12
|
1579 end
|
jcallahan@10
|
1580
|
jcallahan@12
|
1581
|
jcallahan@92
|
1582 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1583 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1584
|
jcallahan@112
|
1585 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1586 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1587 end
|
jcallahan@67
|
1588 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1589 reputation_npc_id = nil
|
jcallahan@10
|
1590 end
|
jcallahan@10
|
1591
|
jcallahan@12
|
1592
|
jcallahan@92
|
1593 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1594 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1595
|
jcallahan@46
|
1596 if not quest then
|
jcallahan@46
|
1597 return
|
jcallahan@46
|
1598 end
|
jcallahan@24
|
1599 quest.classes = quest.classes or {}
|
jcallahan@27
|
1600 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1601
|
jcallahan@24
|
1602 quest.races = quest.races or {}
|
jcallahan@100
|
1603 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1604 end
|
jcallahan@12
|
1605 end -- do-block
|
jcallahan@9
|
1606
|
jcallahan@9
|
1607
|
jcallahan@92
|
1608 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1609 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1610 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1611 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1612
|
jcallahan@36
|
1613 while processed_quests <= num_quests do
|
jcallahan@36
|
1614 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1615
|
jcallahan@84
|
1616 if quest_id == 0 then
|
jcallahan@84
|
1617 processed_quests = processed_quests + 1
|
jcallahan@84
|
1618 elseif not is_header then
|
jcallahan@36
|
1619 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1620
|
jcallahan@36
|
1621 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1622 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1623 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1624 processed_quests = processed_quests + 1
|
jcallahan@36
|
1625 end
|
jcallahan@36
|
1626 entry_index = entry_index + 1
|
jcallahan@36
|
1627 end
|
jcallahan@36
|
1628 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1629 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1630 end
|
jcallahan@4
|
1631
|
jcallahan@4
|
1632
|
jcallahan@97
|
1633 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1634 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1635 return
|
jcallahan@112
|
1636 end
|
jcallahan@97
|
1637 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1638 end
|
jcallahan@97
|
1639
|
jcallahan@97
|
1640
|
jcallahan@92
|
1641 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1642 if unit_id ~= "player" then
|
jcallahan@4
|
1643 return
|
jcallahan@4
|
1644 end
|
jcallahan@4
|
1645 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1646 end
|
jcallahan@4
|
1647
|
jcallahan@4
|
1648
|
jcallahan@92
|
1649 do
|
jcallahan@92
|
1650 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1651 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1652 Forge = forge_spell_ids,
|
jcallahan@92
|
1653 }
|
jcallahan@92
|
1654
|
jcallahan@92
|
1655
|
jcallahan@92
|
1656 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1657 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1658
|
jcallahan@92
|
1659 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1660 return
|
jcallahan@92
|
1661 end
|
jcallahan@92
|
1662
|
jcallahan@92
|
1663 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1664 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1665 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1666 search_box:SetText("")
|
jcallahan@92
|
1667 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1668 search_box:ClearFocus()
|
jcallahan@92
|
1669 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1670 end
|
jcallahan@92
|
1671 local header_list = {}
|
jcallahan@92
|
1672
|
jcallahan@92
|
1673 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1674 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1675 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1676
|
jcallahan@92
|
1677 if have_materials then
|
jcallahan@92
|
1678 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1679 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1680 end
|
jcallahan@92
|
1681
|
jcallahan@92
|
1682 if have_skillup then
|
jcallahan@92
|
1683 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1684 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1685 end
|
jcallahan@92
|
1686 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1687 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1688 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1689
|
jcallahan@92
|
1690 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1691 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1692 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1693
|
jcallahan@94
|
1694 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1695 if not is_expanded then
|
jcallahan@92
|
1696 header_list[name] = true
|
jcallahan@92
|
1697 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1698 end
|
jcallahan@92
|
1699 else
|
jcallahan@92
|
1700 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1701 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1702
|
jcallahan@92
|
1703 if required_tool then
|
jcallahan@92
|
1704 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1705 if required_tool:find(tool_name) then
|
jcallahan@92
|
1706 registry[spell_id] = true
|
jcallahan@92
|
1707 end
|
jcallahan@92
|
1708 end
|
jcallahan@92
|
1709 end
|
jcallahan@92
|
1710 end
|
jcallahan@92
|
1711 end
|
jcallahan@92
|
1712
|
jcallahan@92
|
1713 -- Restore the state of the things we changed.
|
jcallahan@92
|
1714 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1715 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1716
|
jcallahan@92
|
1717 if header_list[name] then
|
jcallahan@92
|
1718 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1719 end
|
jcallahan@92
|
1720 end
|
jcallahan@92
|
1721 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1722 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1723 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1724 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1725
|
jcallahan@92
|
1726 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1727 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1728 end
|
jcallahan@92
|
1729 end -- do-block
|
jcallahan@92
|
1730
|
jcallahan@92
|
1731
|
jcallahan@92
|
1732 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1733 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1734 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1735
|
jcallahan@58
|
1736 if not npc then
|
jcallahan@58
|
1737 return
|
jcallahan@58
|
1738 end
|
jcallahan@27
|
1739 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1740
|
jcallahan@27
|
1741 -- Get the initial trainer filters
|
jcallahan@27
|
1742 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1743 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1744 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1745
|
jcallahan@27
|
1746 -- Clear the trainer filters
|
jcallahan@27
|
1747 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1748 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1749 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1750
|
jcallahan@27
|
1751 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1752 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1753
|
jcallahan@27
|
1754 if spell_name then
|
jcallahan@27
|
1755 DatamineTT:ClearLines()
|
jcallahan@27
|
1756 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1757
|
jcallahan@27
|
1758 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1759
|
jcallahan@43
|
1760 if spell_id then
|
jcallahan@43
|
1761 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1762 profession = profession or "General"
|
jcallahan@43
|
1763
|
jcallahan@43
|
1764 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1765 if not class_professions then
|
jcallahan@43
|
1766 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1767 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1768 end
|
jcallahan@43
|
1769
|
jcallahan@43
|
1770 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1771 if not profession_skills then
|
jcallahan@43
|
1772 class_professions[profession] = {}
|
jcallahan@43
|
1773 profession_skills = class_professions[profession]
|
jcallahan@43
|
1774 end
|
jcallahan@43
|
1775 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1776 end
|
jcallahan@27
|
1777 end
|
jcallahan@27
|
1778 end
|
jcallahan@27
|
1779 -- Reset the filters to what they were before
|
jcallahan@27
|
1780 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1781 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1782 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1783 end
|
jcallahan@27
|
1784
|
jcallahan@27
|
1785
|
jcallahan@1
|
1786 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1787 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1788 return
|
jcallahan@1
|
1789 end
|
jcallahan@1
|
1790 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1791
|
jcallahan@151
|
1792 Debug(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@151
|
1793
|
jcallahan@1
|
1794 if not spell_label then
|
jcallahan@1
|
1795 return
|
jcallahan@1
|
1796 end
|
jcallahan@122
|
1797 table.wipe(current_action)
|
jcallahan@1
|
1798
|
jcallahan@150
|
1799 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
1800 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1801
|
jcallahan@151
|
1802 Debug(("Item name: '%s', Unit name: '%s'"):format(tostring(item_name), tostring(unit_name)))
|
jcallahan@151
|
1803
|
jcallahan@150
|
1804 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
1805 unit_name = target_name
|
jcallahan@150
|
1806 unit_id = "target"
|
jcallahan@1
|
1807 end
|
jcallahan@1
|
1808 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1809 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1810
|
jcallahan@122
|
1811 current_action.instance_token = instance_token
|
jcallahan@122
|
1812 current_action.map_level = map_level
|
jcallahan@122
|
1813 current_action.x = x
|
jcallahan@122
|
1814 current_action.y = y
|
jcallahan@122
|
1815 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
1816 current_action.spell_label = spell_label
|
jcallahan@105
|
1817
|
jcallahan@105
|
1818 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
1819 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
1820 end
|
jcallahan@1
|
1821
|
jcallahan@151
|
1822 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@151
|
1823 Debug("Unit name is same as target_name")
|
jcallahan@16
|
1824 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
1825 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
1826 return
|
jcallahan@16
|
1827 end
|
jcallahan@123
|
1828 current_action.target_type = AF.NPC
|
jcallahan@16
|
1829 end
|
jcallahan@16
|
1830 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
1831 current_action.target_type = AF.ITEM
|
jcallahan@16
|
1832
|
jcallahan@150
|
1833 if item_name and item_name == target_name then
|
jcallahan@150
|
1834 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
1835 elseif target_name and target_name ~= "" then
|
jcallahan@150
|
1836 current_action.identifier = ItemLinkToID(select(2, _G.GetItemInfo(target_name)))
|
jcallahan@16
|
1837 end
|
jcallahan@150
|
1838 elseif not item_name and not unit_name then
|
jcallahan@1
|
1839 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1840 if target_name == "" then
|
jcallahan@151
|
1841 Debug("Didn't set current_action.target_type")
|
jcallahan@17
|
1842 return
|
jcallahan@17
|
1843 end
|
jcallahan@122
|
1844 current_action.object_name = target_name
|
jcallahan@123
|
1845 current_action.target_type = AF.OBJECT
|
jcallahan@151
|
1846
|
jcallahan@151
|
1847 Debug(("Set current_action.target_type to %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@1
|
1848 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
1849 current_action.target_type = AF.ZONE
|
jcallahan@1
|
1850 end
|
jcallahan@1
|
1851 end
|
jcallahan@1
|
1852 private.tracked_line = spell_line
|
jcallahan@0
|
1853 end
|
jcallahan@0
|
1854
|
jcallahan@94
|
1855
|
jcallahan@1
|
1856 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1857 if unit_id ~= "player" then
|
jcallahan@1
|
1858 return
|
jcallahan@1
|
1859 end
|
jcallahan@1
|
1860 private.tracked_line = nil
|
jcallahan@85
|
1861
|
jcallahan@151
|
1862 Debug(event_name)
|
jcallahan@151
|
1863
|
jcallahan@86
|
1864 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1865 reputation_npc_id = current_target_id
|
jcallahan@98
|
1866 private.harvesting = true
|
jcallahan@85
|
1867 end
|
jcallahan@92
|
1868
|
jcallahan@92
|
1869 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1870 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1871 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1872 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1873 end
|
jcallahan@0
|
1874 end
|
jcallahan@0
|
1875
|
jcallahan@90
|
1876
|
jcallahan@1
|
1877 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1878 if unit_id ~= "player" then
|
jcallahan@1
|
1879 return
|
jcallahan@1
|
1880 end
|
jcallahan@151
|
1881 Debug(event_name)
|
jcallahan@0
|
1882
|
jcallahan@1
|
1883 if private.tracked_line == spell_line then
|
jcallahan@1
|
1884 private.tracked_line = nil
|
jcallahan@1
|
1885 end
|
jcallahan@147
|
1886 table.wipe(current_action)
|
jcallahan@0
|
1887 end
|
jcallahan@90
|
1888
|
jcallahan@90
|
1889
|
jcallahan@90
|
1890 do
|
jcallahan@90
|
1891 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1892 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1893
|
jcallahan@90
|
1894 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1895 return
|
jcallahan@90
|
1896 end
|
jcallahan@90
|
1897
|
jcallahan@90
|
1898 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1899 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1900 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1901 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1902 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1903 end
|
jcallahan@90
|
1904 end
|
jcallahan@90
|
1905
|
jcallahan@90
|
1906
|
jcallahan@90
|
1907 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1908 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1909 end
|
jcallahan@90
|
1910
|
jcallahan@90
|
1911
|
jcallahan@90
|
1912 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1913 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1914 end
|
jcallahan@90
|
1915
|
jcallahan@90
|
1916
|
jcallahan@90
|
1917 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1918 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1919 end
|
jcallahan@90
|
1920
|
jcallahan@90
|
1921
|
jcallahan@92
|
1922 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1923 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1924 end
|
jcallahan@90
|
1925
|
jcallahan@90
|
1926
|
jcallahan@92
|
1927 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1928 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1929
|
jcallahan@90
|
1930 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1931 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1932 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1933 return
|
jcallahan@90
|
1934 end
|
jcallahan@90
|
1935 end
|
jcallahan@90
|
1936 end
|
jcallahan@90
|
1937
|
jcallahan@90
|
1938
|
jcallahan@93
|
1939 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1940 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1941 end
|
jcallahan@93
|
1942
|
jcallahan@93
|
1943
|
jcallahan@90
|
1944 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1945 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1946 end
|
jcallahan@90
|
1947
|
jcallahan@90
|
1948
|
jcallahan@90
|
1949 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1950 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1951 end
|
jcallahan@90
|
1952
|
jcallahan@90
|
1953
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jcallahan@90
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1954 function WDP:VOID_STORAGE_OPEN(event_name)
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jcallahan@90
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1955 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
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jcallahan@90
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1956 end
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jcallahan@90
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1957 end -- do-block
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