jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@383
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17 local C_Timer = _G.C_Timer
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MMOSimca@383
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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MMOSimca@383
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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jcallahan@115
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28 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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29 local MapData = LibStub("LibMapData-1.0")
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jcallahan@48
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30
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jcallahan@4
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31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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33
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jcallahan@0
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34
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jcallahan@246
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35 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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36
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jcallahan@246
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37 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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38 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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39 local DB_VERSION = 18
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MMOSimca@346
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40 local DEBUGGING = false
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jcallahan@156
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41 local EVENT_DEBUG = false
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jcallahan@322
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42
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MMOSimca@405
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43 local ITEM_ID_TIMBER = 114781
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MMOSimca@405
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44
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MMOSimca@422
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45 local LOOT_SOURCE_ID_REDUNDANT = 3
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MMOSimca@422
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46 local LOOT_SOURCE_ID_GARRISON_CACHE = 10
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MMOSimca@422
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47
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jcallahan@246
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48 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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49 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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50 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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51
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jcallahan@246
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52 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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53 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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54 local PLAYER_GUID
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jcallahan@246
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55 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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56 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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57
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MMOSimca@377
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58 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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MMOSimca@377
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59 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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MMOSimca@377
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60 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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MMOSimca@377
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61
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MMOSimca@336
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62 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
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MMOSimca@336
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63 local DUPLICATE_WORLD_BOSS_IDS = {
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MMOSimca@336
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64 [71952] = { 71953, 71954, 71955, },
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65 }
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jcallahan@326
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66
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jcallahan@246
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67 local ALLOWED_LOCALES = {
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jcallahan@246
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68 enUS = true,
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jcallahan@246
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69 enGB = true,
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MMOSimca@336
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70 enTW = true,
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MMOSimca@336
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71 enCN = true,
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jcallahan@246
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72 }
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jcallahan@157
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73
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jcallahan@0
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74 local DATABASE_DEFAULTS = {
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jcallahan@128
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75 char = {},
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jcallahan@0
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76 global = {
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jcallahan@270
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77 config = {
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jcallahan@270
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78 minimap_icon = {
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jcallahan@270
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79 hide = true,
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jcallahan@270
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80 },
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jcallahan@270
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81 },
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jcallahan@0
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82 items = {},
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jcallahan@0
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83 npcs = {},
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jcallahan@0
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84 objects = {},
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jcallahan@0
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85 quests = {},
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jcallahan@167
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86 spells = {},
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jcallahan@17
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87 zones = {},
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jcallahan@0
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88 }
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jcallahan@0
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89 }
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jcallahan@0
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90
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jcallahan@1
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91 local EVENT_MAPPING = {
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jcallahan@90
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92 AUCTION_HOUSE_SHOW = true,
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jcallahan@90
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93 BANKFRAME_OPENED = true,
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jcallahan@90
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94 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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95 BLACK_MARKET_ITEM_UPDATE = true,
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MMOSimca@408
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96 BONUS_ROLL_RESULT = true,
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MMOSimca@388
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97 CHAT_MSG_CURRENCY = true,
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jcallahan@48
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98 CHAT_MSG_LOOT = true,
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jcallahan@95
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99 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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100 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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101 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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102 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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103 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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104 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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105 CURSOR_UPDATE = true,
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MMOSimca@420
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106 ENCOUNTER_END = true,
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jcallahan@90
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107 FORGE_MASTER_OPENED = true,
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MMOSimca@412
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108 GARRISON_MISSION_BONUS_ROLL_COMPLETE = "HandleBadChatLootData",
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MMOSimca@412
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109 GARRISON_MISSION_COMPLETE_RESPONSE = "HandleBadChatLootData",
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jcallahan@90
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110 GOSSIP_SHOW = true,
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jcallahan@290
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111 GROUP_ROSTER_UPDATE = true,
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jcallahan@93
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112 GUILDBANKFRAME_OPENED = true,
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jcallahan@42
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113 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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114 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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115 LOOT_CLOSED = true,
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MMOSimca@343
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116 LOOT_OPENED = true,
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MMOSimca@412
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117 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
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jcallahan@89
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118 MAIL_SHOW = true,
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jcallahan@133
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119 MERCHANT_CLOSED = true,
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jcallahan@7
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120 MERCHANT_SHOW = "UpdateMerchantItems",
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jcallahan@61
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121 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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122 PET_BAR_UPDATE = true,
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MMOSimca@368
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123 --PET_JOURNAL_LIST_UPDATE = true,
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MMOSimca@420
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124 PLAYER_LOGOUT = true,
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jcallahan@156
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125 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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126 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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127 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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128 QUEST_COMPLETE = true,
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jcallahan@9
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129 QUEST_DETAIL = true,
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jcallahan@9
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130 QUEST_LOG_UPDATE = true,
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jcallahan@97
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131 QUEST_PROGRESS = true,
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jcallahan@178
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132 SHOW_LOOT_TOAST = true,
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jcallahan@306
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133 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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134 TAXIMAP_OPENED = true,
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jcallahan@92
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135 TRADE_SKILL_SHOW = true,
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jcallahan@167
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136 TRAINER_CLOSED = true,
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jcallahan@27
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137 TRAINER_SHOW = true,
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jcallahan@90
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138 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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139 UNIT_PET = true,
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jcallahan@4
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140 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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141 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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142 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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143 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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144 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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145 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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146 VOID_STORAGE_OPEN = true,
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jcallahan@299
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147 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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148 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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149 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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150 }
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jcallahan@0
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151
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jcallahan@4
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152
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jcallahan@246
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153 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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154
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jcallahan@92
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155 local anvil_spell_ids = {}
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jcallahan@92
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156 local currently_drunk
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jcallahan@128
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157 local char_db
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jcallahan@128
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158 local global_db
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jcallahan@299
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159 local group_member_guids = {}
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jcallahan@246
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160 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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161 local group_pet_guids = {}
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jcallahan@299
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162 local in_instance
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jcallahan@187
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163 local item_process_timer_handle
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jcallahan@92
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164 local faction_standings = {}
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jcallahan@92
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165 local forge_spell_ids = {}
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jcallahan@95
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166 local languages_known = {}
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jcallahan@317
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167 local boss_loot_toasting = {}
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MMOSimca@387
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168 local container_loot_toasting
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MMOSimca@387
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169 local loot_toast_container_id
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MMOSimca@387
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170 local raid_boss_id
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jcallahan@306
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171 local loot_toast_container_timer_handle
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jcallahan@307
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172 local loot_toast_data
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jcallahan@307
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173 local loot_toast_data_timer_handle
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jcallahan@95
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174 local name_to_id_map = {}
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jcallahan@306
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175 local killed_boss_id_timer_handle
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jcallahan@177
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176 local killed_npc_id
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jcallahan@2
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177 local target_location_timer_handle
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MMOSimca@345
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178 local last_timber_spell_id
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MMOSimca@355
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179 local last_garrison_cache_object_id
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MMOSimca@414
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180 local chat_loot_data
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MMOSimca@347
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181 local chat_loot_timer_handle
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jcallahan@86
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182 local current_target_id
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jcallahan@126
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183 local current_area_id
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jcallahan@131
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184 local current_loot
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MMOSimca@420
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185 local saved_raid_encounter_data
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MMOSimca@420
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186 local update_raid_encounter_timer_handle
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MMOSimca@420
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187 local saved_difficulty_token
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jcallahan@1
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188
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jcallahan@312
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189
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jcallahan@121
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190 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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191 local current_action = {
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jcallahan@121
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192 identifier = nil,
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jcallahan@121
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193 loot_label = nil,
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jcallahan@121
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194 loot_list = nil,
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jcallahan@121
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195 loot_sources = nil,
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jcallahan@121
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196 map_level = nil,
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jcallahan@121
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197 spell_label = nil,
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jcallahan@123
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198 target_type = nil,
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jcallahan@121
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199 x = nil,
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jcallahan@121
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200 y = nil,
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jcallahan@121
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201 zone_data = nil,
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jcallahan@121
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202 }
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jcallahan@92
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203
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jcallahan@246
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204
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MMOSimca@393
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205 -- Timer prototypes
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MMOSimca@393
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206 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
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MMOSimca@393
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207
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MMOSimca@393
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208
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jcallahan@246
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209 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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210
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jcallahan@245
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211 local function Debug(message, ...)
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MMOSimca@350
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212 if not DEBUGGING or not message then
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jcallahan@151
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213 return
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jcallahan@151
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214 end
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MMOSimca@350
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215
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MMOSimca@350
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216 if ... then
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MMOSimca@350
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217 local args = { ... }
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MMOSimca@350
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218
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MMOSimca@350
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219 for index = 1, #args do
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MMOSimca@377
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220 args[index] = tostring(args[index])
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jcallahan@306
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221 end
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MMOSimca@350
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222 _G.print(message:format(unpack(args)))
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MMOSimca@350
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223 else
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MMOSimca@350
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224 _G.print(message)
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jcallahan@306
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225 end
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jcallahan@151
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226 end
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jcallahan@151
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227
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jcallahan@151
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228
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MMOSimca@393
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229 local function InitializeCurrentLoot()
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MMOSimca@393
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230 current_loot = {
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MMOSimca@393
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231 list = {},
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MMOSimca@393
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232 sources = {},
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MMOSimca@393
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233 identifier = current_action.identifier,
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MMOSimca@393
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234 label = current_action.loot_label or "drops",
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MMOSimca@393
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235 map_level = current_action.map_level,
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MMOSimca@393
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236 object_name = current_action.object_name,
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MMOSimca@393
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237 spell_label = current_action.spell_label,
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MMOSimca@393
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238 target_type = current_action.target_type,
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MMOSimca@393
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239 x = current_action.x,
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MMOSimca@393
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240 y = current_action.y,
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MMOSimca@393
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241 zone_data = current_action.zone_data,
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MMOSimca@393
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242 }
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MMOSimca@393
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243
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MMOSimca@393
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244 table.wipe(current_action)
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MMOSimca@393
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245 end
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MMOSimca@393
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246
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MMOSimca@393
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247
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jcallahan@169
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248 local TradeSkillExecutePer
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jcallahan@169
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249 do
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jcallahan@169
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250 local header_list = {}
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jcallahan@169
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251
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jcallahan@169
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252 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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253 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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254 return
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jcallahan@169
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255 end
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jcallahan@167
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256 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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257 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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258 search_box:SetText("")
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jcallahan@169
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259
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jcallahan@167
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260 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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261 search_box:ClearFocus()
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jcallahan@167
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262 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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263
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jcallahan@169
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264 table.wipe(header_list)
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jcallahan@169
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265
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jcallahan@169
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266 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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267 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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268 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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269
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jcallahan@169
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270 if have_materials then
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jcallahan@169
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271 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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272 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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273 end
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jcallahan@169
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274
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jcallahan@169
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275 if have_skillup then
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jcallahan@169
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276 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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277 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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278 end
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MMOSimca@330
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279 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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280 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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281 _G.TradeSkillFrame_Update()
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jcallahan@169
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282
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jcallahan@169
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283 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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284 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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285 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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286
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jcallahan@169
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287 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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288 if not is_expanded then
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jcallahan@169
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289 header_list[name] = true
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jcallahan@169
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290 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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291 end
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jcallahan@169
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292 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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293 break
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jcallahan@169
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294 end
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jcallahan@169
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295 end
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jcallahan@169
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296
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jcallahan@169
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297 -- Restore the state of the things we changed.
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jcallahan@169
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298 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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299 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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300
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jcallahan@169
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301 if header_list[name] then
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jcallahan@169
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302 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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303 end
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jcallahan@169
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304 end
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jcallahan@169
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305 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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306 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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307 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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308 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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309
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jcallahan@169
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310 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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311 _G.TradeSkillFrame_Update()
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jcallahan@167
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312 end
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jcallahan@169
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313 end -- do-block
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jcallahan@167
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314
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jcallahan@167
|
315
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jcallahan@39
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316 local ActualCopperCost
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jcallahan@39
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317 do
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jcallahan@39
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318 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
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319
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jcallahan@39
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320 local STANDING_DISCOUNTS = {
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jcallahan@39
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321 HATED = 0,
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jcallahan@39
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322 HOSTILE = 0,
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jcallahan@39
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323 UNFRIENDLY = 0,
|
jcallahan@39
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324 NEUTRAL = 0,
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jcallahan@39
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325 FRIENDLY = 0.05,
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jcallahan@39
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326 HONORED = 0.1,
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jcallahan@39
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327 REVERED = 0.15,
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jcallahan@39
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328 EXALTED = 0.2,
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jcallahan@39
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329 }
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jcallahan@39
|
330
|
jcallahan@39
|
331
|
jcallahan@39
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332 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
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333 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
334 return 0
|
jcallahan@39
|
335 end
|
jcallahan@39
|
336 local modifier = 1
|
jcallahan@39
|
337
|
jcallahan@39
|
338 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
339 modifier = modifier - 0.1
|
jcallahan@39
|
340 end
|
jcallahan@39
|
341
|
jcallahan@39
|
342 if rep_standing then
|
jcallahan@39
|
343 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
344 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
345 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
346 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
347 end
|
jcallahan@39
|
348 end
|
jcallahan@39
|
349 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
350 end
|
jcallahan@39
|
351 end -- do-block
|
jcallahan@39
|
352
|
jcallahan@39
|
353
|
jcallahan@29
|
354 local function InstanceDifficultyToken()
|
jcallahan@233
|
355 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
356
|
jcallahan@59
|
357 if not instance_type or instance_type == "" then
|
jcallahan@59
|
358 instance_type = "NONE"
|
jcallahan@59
|
359 end
|
jcallahan@312
|
360 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
|
361 end
|
jcallahan@29
|
362
|
jcallahan@29
|
363
|
jcallahan@19
|
364 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
365 if not data_type or not unit_id then
|
jcallahan@6
|
366 return
|
jcallahan@6
|
367 end
|
jcallahan@289
|
368 local category = global_db[data_type]
|
jcallahan@289
|
369
|
jcallahan@289
|
370 if not category then
|
jcallahan@289
|
371 category = {}
|
jcallahan@289
|
372 global_db[data_type] = category
|
jcallahan@289
|
373 end
|
jcallahan@289
|
374 local unit = category[unit_id]
|
jcallahan@6
|
375
|
jcallahan@10
|
376 if not unit then
|
jcallahan@187
|
377 unit = {}
|
jcallahan@289
|
378 category[unit_id] = unit
|
jcallahan@6
|
379 end
|
jcallahan@10
|
380 return unit
|
jcallahan@6
|
381 end
|
jcallahan@270
|
382
|
jcallahan@263
|
383 private.DBEntry = DBEntry
|
jcallahan@6
|
384
|
jcallahan@214
|
385 local NPCEntry
|
jcallahan@214
|
386 do
|
jcallahan@214
|
387 local npc_prototype = {}
|
jcallahan@214
|
388 local npc_meta = {
|
jcallahan@214
|
389 __index = npc_prototype
|
jcallahan@214
|
390 }
|
jcallahan@6
|
391
|
jcallahan@214
|
392 function NPCEntry(identifier)
|
jcallahan@227
|
393 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
394 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
395 end
|
jcallahan@214
|
396
|
jcallahan@248
|
397 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
398 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
399 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
400 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
401
|
jcallahan@248
|
402 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
403 end
|
jcallahan@22
|
404 end
|
jcallahan@22
|
405
|
jcallahan@22
|
406
|
jcallahan@1
|
407 local function CurrentLocationData()
|
jcallahan@161
|
408 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
409 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
410 end
|
jcallahan@1
|
411 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
412 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
413
|
jcallahan@1
|
414 x = x or 0
|
jcallahan@1
|
415 y = y or 0
|
jcallahan@1
|
416
|
jcallahan@1
|
417 if x == 0 and y == 0 then
|
jcallahan@1
|
418 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
419 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
420 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
421
|
jcallahan@1
|
422 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
423 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
424 map_level = level_index
|
jcallahan@1
|
425 break
|
jcallahan@1
|
426 end
|
jcallahan@1
|
427 end
|
jcallahan@1
|
428 end
|
jcallahan@1
|
429
|
jcallahan@1
|
430 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
431 map_level = map_level - 1
|
jcallahan@1
|
432 end
|
jcallahan@31
|
433 local x = _G.floor(x * 1000)
|
jcallahan@31
|
434 local y = _G.floor(y * 1000)
|
jcallahan@28
|
435
|
jcallahan@31
|
436 if x % 2 ~= 0 then
|
jcallahan@31
|
437 x = x + 1
|
jcallahan@28
|
438 end
|
jcallahan@28
|
439
|
jcallahan@31
|
440 if y % 2 ~= 0 then
|
jcallahan@31
|
441 y = y + 1
|
jcallahan@28
|
442 end
|
jcallahan@126
|
443 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
444 end
|
jcallahan@1
|
445
|
jcallahan@1
|
446
|
jcallahan@312
|
447 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
448 if not currency_link then
|
jcallahan@312
|
449 return
|
jcallahan@312
|
450 end
|
jcallahan@312
|
451 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
452 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
453 end
|
jcallahan@312
|
454
|
jcallahan@312
|
455
|
jcallahan@1
|
456 local function ItemLinkToID(item_link)
|
jcallahan@1
|
457 if not item_link then
|
jcallahan@1
|
458 return
|
jcallahan@1
|
459 end
|
MMOSimca@404
|
460 return tonumber(tostring(item_link):match("item:(%d+)"))
|
jcallahan@1
|
461 end
|
jcallahan@270
|
462
|
jcallahan@260
|
463 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
464
|
jcallahan@171
|
465 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
466 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
467 end
|
jcallahan@171
|
468
|
jcallahan@171
|
469
|
jcallahan@34
|
470 local ParseGUID
|
jcallahan@4
|
471 do
|
jcallahan@229
|
472 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
473
|
jcallahan@281
|
474 local NPC_ID_MAPPING = {
|
jcallahan@281
|
475 [62164] = 63191, -- Garalon
|
jcallahan@281
|
476 }
|
jcallahan@281
|
477
|
jcallahan@281
|
478
|
jcallahan@334
|
479 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
480 if not unit_type_name then
|
MMOSimca@329
|
481 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
482 end
|
MMOSimca@329
|
483
|
MMOSimca@329
|
484 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
485 if unit_type_name == text then
|
MMOSimca@329
|
486 return UNIT_TYPES[def]
|
MMOSimca@329
|
487 end
|
MMOSimca@329
|
488 end
|
MMOSimca@329
|
489 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
490 end
|
MMOSimca@329
|
491
|
MMOSimca@329
|
492
|
jcallahan@34
|
493 function ParseGUID(guid)
|
jcallahan@5
|
494 if not guid then
|
jcallahan@5
|
495 return
|
jcallahan@5
|
496 end
|
MMOSimca@329
|
497
|
MMOSimca@329
|
498 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
499 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
500
|
jcallahan@334
|
501 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
502 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
503
|
jcallahan@281
|
504 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
505
|
jcallahan@281
|
506 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
507 unit_idnum = id_mapping
|
jcallahan@281
|
508 end
|
jcallahan@281
|
509 return unit_type, unit_idnum
|
jcallahan@4
|
510 end
|
jcallahan@4
|
511 return unit_type
|
jcallahan@4
|
512 end
|
jcallahan@249
|
513
|
jcallahan@249
|
514 private.ParseGUID = ParseGUID
|
jcallahan@4
|
515 end -- do-block
|
jcallahan@4
|
516
|
jcallahan@4
|
517
|
jcallahan@141
|
518 local UpdateDBEntryLocation
|
jcallahan@141
|
519 do
|
jcallahan@141
|
520 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
521 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
522 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
523
|
jcallahan@141
|
524 if not facing then
|
jcallahan@141
|
525 return x, y
|
jcallahan@141
|
526 end
|
jcallahan@246
|
527 local rad = facing + math.pi
|
jcallahan@141
|
528 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
529 end
|
jcallahan@10
|
530
|
jcallahan@24
|
531
|
jcallahan@141
|
532 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
533 if not identifier then
|
jcallahan@141
|
534 return
|
jcallahan@141
|
535 end
|
jcallahan@141
|
536 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
537 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
538 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
539 return
|
MMOSimca@328
|
540 end
|
jcallahan@141
|
541 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
542 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
543 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
544
|
jcallahan@141
|
545 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
546 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
547
|
jcallahan@141
|
548 if not zone_data then
|
jcallahan@141
|
549 zone_data = {}
|
jcallahan@141
|
550 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
551 end
|
jcallahan@141
|
552
|
jcallahan@141
|
553 -- Special case for Fishing.
|
jcallahan@141
|
554 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
555 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
556
|
jcallahan@141
|
557 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
558 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
559 current_action.x = x
|
jcallahan@141
|
560 current_action.y = y
|
jcallahan@141
|
561 end
|
jcallahan@141
|
562 end
|
jcallahan@141
|
563 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
564
|
jcallahan@141
|
565 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
566 return zone_data
|
jcallahan@10
|
567 end
|
jcallahan@141
|
568 end -- do-block
|
jcallahan@10
|
569
|
jcallahan@10
|
570
|
jcallahan@19
|
571 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
572 if not item_link then
|
jcallahan@19
|
573 return
|
jcallahan@19
|
574 end
|
jcallahan@19
|
575 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
576
|
jcallahan@19
|
577 if not bag_index or not slot_index then
|
jcallahan@19
|
578 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
579 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
580 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
581 bag_index = new_bag_index
|
jcallahan@19
|
582 slot_index = new_slot_index
|
jcallahan@19
|
583 break
|
jcallahan@19
|
584 end
|
jcallahan@19
|
585 end
|
jcallahan@19
|
586 end
|
jcallahan@19
|
587 end
|
jcallahan@19
|
588
|
MMOSimca@410
|
589 local any_loot = false
|
MMOSimca@410
|
590
|
MMOSimca@411
|
591 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
592 if bag_index and slot_index then
|
MMOSimca@410
|
593 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
594 if is_lootable then
|
MMOSimca@410
|
595 any_loot = true
|
MMOSimca@410
|
596 end
|
jcallahan@19
|
597 end
|
MMOSimca@410
|
598
|
MMOSimca@410
|
599 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
600 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
601 any_loot = true
|
jcallahan@19
|
602 end
|
MMOSimca@368
|
603
|
MMOSimca@410
|
604 if any_loot then
|
MMOSimca@414
|
605 -- For item containers that open instantly with no spell cast
|
MMOSimca@410
|
606 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
607 ClearChatLootData()
|
MMOSimca@410
|
608 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@423
|
609 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
610 chat_loot_data = chat_loot_data or {}
|
MMOSimca@414
|
611 chat_loot_data.identifier = item_id
|
MMOSimca@414
|
612 chat_loot_data.sources = {}
|
MMOSimca@414
|
613 -- For normal item containers
|
MMOSimca@414
|
614 else
|
MMOSimca@414
|
615 table.wipe(current_action)
|
MMOSimca@414
|
616 current_loot = nil
|
MMOSimca@414
|
617 current_action.target_type = AF.ITEM
|
MMOSimca@414
|
618 current_action.identifier = item_id
|
MMOSimca@414
|
619 current_action.loot_label = "contains"
|
MMOSimca@410
|
620 end
|
MMOSimca@393
|
621 end
|
jcallahan@19
|
622 end
|
jcallahan@19
|
623
|
jcallahan@19
|
624
|
jcallahan@39
|
625 local UnitFactionStanding
|
jcallahan@32
|
626 local UpdateFactionData
|
jcallahan@32
|
627 do
|
jcallahan@32
|
628 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
629
|
jcallahan@32
|
630 local STANDING_NAMES = {
|
jcallahan@32
|
631 "HATED",
|
jcallahan@32
|
632 "HOSTILE",
|
jcallahan@32
|
633 "UNFRIENDLY",
|
jcallahan@32
|
634 "NEUTRAL",
|
jcallahan@32
|
635 "FRIENDLY",
|
jcallahan@32
|
636 "HONORED",
|
jcallahan@32
|
637 "REVERED",
|
jcallahan@32
|
638 "EXALTED",
|
jcallahan@32
|
639 }
|
jcallahan@32
|
640
|
jcallahan@39
|
641
|
jcallahan@39
|
642 function UnitFactionStanding(unit)
|
jcallahan@135
|
643 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
644 UpdateFactionData()
|
jcallahan@39
|
645 DatamineTT:ClearLines()
|
jcallahan@39
|
646 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
647
|
jcallahan@39
|
648 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
649 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
650
|
jcallahan@135
|
651 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
652 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
653 end
|
jcallahan@39
|
654 end
|
jcallahan@39
|
655 end
|
jcallahan@39
|
656
|
jcallahan@39
|
657
|
jcallahan@32
|
658 function UpdateFactionData()
|
jcallahan@32
|
659 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
660 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
661
|
jcallahan@86
|
662 if faction_name then
|
jcallahan@32
|
663 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
664 elseif not faction_name then
|
jcallahan@32
|
665 break
|
jcallahan@32
|
666 end
|
jcallahan@20
|
667 end
|
jcallahan@20
|
668 end
|
jcallahan@32
|
669 end -- do-block
|
jcallahan@20
|
670
|
jcallahan@48
|
671
|
jcallahan@75
|
672 local GenericLootUpdate
|
jcallahan@75
|
673 do
|
jcallahan@77
|
674 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
675 if top_field then
|
jcallahan@75
|
676 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
677 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
678 return entry[top_field][loot_type]
|
jcallahan@75
|
679 end
|
jcallahan@48
|
680 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
681 return entry[loot_type]
|
jcallahan@48
|
682 end
|
jcallahan@48
|
683
|
jcallahan@75
|
684 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
685 local loot_type = current_loot.label
|
jcallahan@75
|
686 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
687 local source_list = {}
|
jcallahan@75
|
688
|
jcallahan@131
|
689 if current_loot.sources then
|
jcallahan@131
|
690 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
691 local source_id
|
jcallahan@78
|
692
|
jcallahan@131
|
693 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
694 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
695 source_id = current_loot.identifier
|
jcallahan@119
|
696 else
|
jcallahan@331
|
697 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
698 if unit_ID then
|
MMOSimca@328
|
699 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
700 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
701 else
|
MMOSimca@328
|
702 source_id = unit_ID
|
MMOSimca@328
|
703 end
|
MMOSimca@328
|
704 end
|
jcallahan@119
|
705 end
|
jcallahan@304
|
706 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
707
|
jcallahan@119
|
708 if entry then
|
jcallahan@119
|
709 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
710
|
jcallahan@304
|
711 if not source_list[source_id] then
|
jcallahan@119
|
712 if top_field then
|
jcallahan@119
|
713 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
714 elseif not container_loot_toasting then
|
jcallahan@119
|
715 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
716 end
|
jcallahan@304
|
717 source_list[source_id] = true
|
jcallahan@77
|
718 end
|
jcallahan@119
|
719 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
720
|
jcallahan@309
|
721 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
722 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
723 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
724 end
|
jcallahan@309
|
725 else
|
jcallahan@308
|
726 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
727 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
728
|
jcallahan@308
|
729 if label == "currency" and currency_texture then
|
jcallahan@308
|
730 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
731 elseif loot_token == "money" then
|
jcallahan@308
|
732 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
733 else
|
jcallahan@308
|
734 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
735 end
|
jcallahan@308
|
736 end
|
jcallahan@119
|
737 end
|
jcallahan@75
|
738 end
|
jcallahan@75
|
739 end
|
jcallahan@75
|
740 end
|
jcallahan@121
|
741
|
jcallahan@121
|
742 -- This is used for Gas Extractions.
|
jcallahan@131
|
743 if #current_loot.list <= 0 then
|
jcallahan@78
|
744 return
|
jcallahan@78
|
745 end
|
jcallahan@82
|
746 local entry
|
jcallahan@82
|
747
|
jcallahan@82
|
748 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
749 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
750 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
751 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
752 else
|
jcallahan@131
|
753 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
754 end
|
jcallahan@75
|
755
|
jcallahan@75
|
756 if not entry then
|
jcallahan@75
|
757 return
|
jcallahan@75
|
758 end
|
jcallahan@77
|
759 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
760
|
jcallahan@307
|
761 if current_loot.identifier then
|
jcallahan@307
|
762 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
763 if top_field then
|
jcallahan@307
|
764 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
765 else
|
jcallahan@307
|
766 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
767 end
|
jcallahan@307
|
768 source_list[current_loot.identifier] = true
|
jcallahan@77
|
769 end
|
jcallahan@77
|
770 end
|
jcallahan@75
|
771
|
jcallahan@131
|
772 for index = 1, #current_loot.list do
|
jcallahan@131
|
773 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
774 end
|
jcallahan@48
|
775 end
|
jcallahan@75
|
776 end -- do-block
|
jcallahan@48
|
777
|
jcallahan@97
|
778
|
jcallahan@97
|
779 local ReplaceKeywords
|
jcallahan@97
|
780 do
|
jcallahan@97
|
781 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
782 class = PLAYER_CLASS,
|
jcallahan@97
|
783 name = PLAYER_NAME,
|
jcallahan@97
|
784 race = PLAYER_RACE,
|
jcallahan@97
|
785 }
|
jcallahan@97
|
786
|
jcallahan@97
|
787
|
jcallahan@97
|
788 function ReplaceKeywords(text)
|
jcallahan@97
|
789 if not text or text == "" then
|
jcallahan@97
|
790 return ""
|
jcallahan@97
|
791 end
|
jcallahan@97
|
792
|
jcallahan@97
|
793 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
794 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
795 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
796 end
|
jcallahan@97
|
797 return text
|
jcallahan@97
|
798 end
|
jcallahan@97
|
799 end -- do-block
|
jcallahan@97
|
800
|
jcallahan@97
|
801
|
jcallahan@154
|
802 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
803 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
804 do
|
jcallahan@143
|
805 -- MapFileName = MapAreaID
|
jcallahan@143
|
806 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
807 ShrineofTwoMoons = 903,
|
jcallahan@143
|
808 ShrineofSevenStars = 905,
|
jcallahan@143
|
809 }
|
jcallahan@126
|
810
|
jcallahan@299
|
811 local function SetCurrentAreaID()
|
jcallahan@156
|
812 if private.in_combat then
|
jcallahan@156
|
813 private.set_area_id = true
|
jcallahan@156
|
814 return
|
jcallahan@156
|
815 end
|
jcallahan@155
|
816 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
817
|
jcallahan@155
|
818 if map_area_id == current_area_id then
|
jcallahan@155
|
819 return
|
jcallahan@155
|
820 end
|
jcallahan@143
|
821 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
822 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
823 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
824
|
jcallahan@143
|
825 if not map_visible then
|
jcallahan@143
|
826 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
827 world_map:Show()
|
jcallahan@143
|
828 end
|
jcallahan@331
|
829 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
830 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
831
|
jcallahan@154
|
832 _G.SetMapToCurrentZone()
|
jcallahan@154
|
833
|
jcallahan@143
|
834 if micro_dungeon_id then
|
jcallahan@143
|
835 current_area_id = micro_dungeon_id
|
jcallahan@143
|
836 else
|
jcallahan@143
|
837 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
838 end
|
jcallahan@143
|
839
|
jcallahan@154
|
840 if map_visible then
|
jcallahan@154
|
841 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
842 else
|
jcallahan@143
|
843 world_map:Hide()
|
jcallahan@143
|
844 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
845 end
|
jcallahan@143
|
846 end
|
jcallahan@299
|
847
|
jcallahan@299
|
848 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
849 in_instance = _G.IsInInstance()
|
jcallahan@299
|
850 SetCurrentAreaID()
|
jcallahan@299
|
851 end
|
jcallahan@154
|
852 end
|
jcallahan@126
|
853
|
MMOSimca@347
|
854
|
MMOSimca@347
|
855 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
856
|
MMOSimca@393
|
857 function ClearKilledNPC()
|
MMOSimca@347
|
858 killed_npc_id = nil
|
MMOSimca@347
|
859 end
|
MMOSimca@347
|
860
|
MMOSimca@347
|
861
|
MMOSimca@393
|
862 function ClearKilledBossID()
|
MMOSimca@347
|
863 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
864 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
865 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
866 end
|
MMOSimca@347
|
867
|
MMOSimca@347
|
868 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
869 raid_boss_id = nil
|
MMOSimca@347
|
870 end
|
MMOSimca@347
|
871
|
MMOSimca@347
|
872
|
MMOSimca@393
|
873 function ClearLootToastContainerID()
|
MMOSimca@347
|
874 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
875 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
876 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
877 end
|
MMOSimca@347
|
878
|
MMOSimca@387
|
879 container_loot_toasting = false
|
MMOSimca@387
|
880 loot_toast_container_id = nil
|
MMOSimca@347
|
881 end
|
MMOSimca@347
|
882
|
MMOSimca@347
|
883
|
MMOSimca@393
|
884 function ClearLootToastData()
|
MMOSimca@347
|
885 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
886 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
887 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
888 end
|
MMOSimca@347
|
889
|
MMOSimca@347
|
890 if loot_toast_data then
|
MMOSimca@347
|
891 table.wipe(loot_toast_data)
|
MMOSimca@347
|
892 end
|
MMOSimca@347
|
893 end
|
MMOSimca@347
|
894
|
MMOSimca@347
|
895
|
MMOSimca@393
|
896 function ClearChatLootData()
|
MMOSimca@398
|
897 if not chat_loot_timer_handle then
|
MMOSimca@398
|
898 return
|
MMOSimca@398
|
899 end
|
MMOSimca@398
|
900 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
901 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
902 chat_loot_timer_handle = nil
|
MMOSimca@398
|
903
|
MMOSimca@414
|
904 if chat_loot_data and chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) and chat_loot_data.sources and (#chat_loot_data.sources > 0) then
|
MMOSimca@414
|
905 -- A slimmed down (and more importantly, separate) version of GenericLootUpdate, specifically for AF.ITEM and chat_loot_data
|
MMOSimca@414
|
906 local entry = DBEntry("items", chat_loot_data.identifier)
|
MMOSimca@414
|
907
|
MMOSimca@414
|
908 if entry then
|
MMOSimca@414
|
909 local loot_table = LootTable(entry, "contains")
|
MMOSimca@414
|
910 entry["contains_count"] = (entry["contains_count"] or 0) + 1
|
MMOSimca@414
|
911
|
MMOSimca@414
|
912 for loot_token, quantity in pairs(chat_loot_data.sources[chat_loot_data.identifier]) do
|
MMOSimca@414
|
913 local label, currency_texture = (":"):split(loot_token)
|
MMOSimca@414
|
914
|
MMOSimca@414
|
915 if label == "currency" and currency_texture then
|
MMOSimca@414
|
916 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@414
|
917 elseif loot_token == "money" then
|
MMOSimca@414
|
918 table.insert(loot_table, ("money:%d"):format(quantity))
|
MMOSimca@414
|
919 else
|
MMOSimca@414
|
920 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
MMOSimca@414
|
921 end
|
MMOSimca@414
|
922 end
|
MMOSimca@414
|
923 end
|
MMOSimca@347
|
924 end
|
MMOSimca@414
|
925 if chat_loot_data then
|
MMOSimca@414
|
926 table.wipe(chat_loot_data)
|
MMOSimca@414
|
927 end
|
MMOSimca@347
|
928 end
|
MMOSimca@347
|
929
|
MMOSimca@347
|
930
|
MMOSimca@420
|
931 -- This wipes a timer as well
|
MMOSimca@420
|
932 local UpdateRaidEncounterInfo
|
MMOSimca@420
|
933 do
|
MMOSimca@420
|
934 local fresh_raid_encounter_data = {}
|
MMOSimca@420
|
935
|
MMOSimca@420
|
936 function UpdateRaidEncounterInfo()
|
MMOSimca@420
|
937 -- Clear timer info
|
MMOSimca@420
|
938 if update_raid_encounter_timer_handle then
|
MMOSimca@420
|
939 update_raid_encounter_timer_handle:Cancel()
|
MMOSimca@420
|
940 update_raid_encounter_timer_handle = nil
|
MMOSimca@420
|
941 end
|
MMOSimca@420
|
942 table.wipe(fresh_raid_encounter_data)
|
MMOSimca@420
|
943
|
MMOSimca@420
|
944 -- Collect encounter data for LFR difficulty via RF functions
|
MMOSimca@420
|
945 for i = 1, _G.GetNumRFDungeons() do
|
MMOSimca@420
|
946 local dungeon_ID = _G.GetRFDungeonInfo(i)
|
MMOSimca@420
|
947 fresh_raid_encounter_data[dungeon_ID] = fresh_raid_encounter_data[dungeon_ID] or {}
|
MMOSimca@420
|
948 for j = 1, _G.GetLFGDungeonNumEncounters(dungeon_ID) do
|
MMOSimca@420
|
949 local boss_name, _, is_killed = _G.GetLFGDungeonEncounterInfo(dungeon_ID, j)
|
MMOSimca@420
|
950 fresh_raid_encounter_data[dungeon_ID][boss_name] = is_killed
|
MMOSimca@420
|
951 end
|
MMOSimca@420
|
952 end
|
MMOSimca@420
|
953
|
MMOSimca@420
|
954 -- Collect encounter data for Normal/Heroic/Mythic difficulty via saved instance functions
|
MMOSimca@420
|
955 for i = 1, _G.GetNumSavedInstances() do
|
MMOSimca@420
|
956 local _, dungeon_ID, _, _, _, _, _, _, _, _, num_encounters = _G.GetSavedInstanceInfo(i)
|
MMOSimca@420
|
957 fresh_raid_encounter_data[dungeon_ID] = fresh_raid_encounter_data[dungeon_ID] or {}
|
MMOSimca@420
|
958 for j = 1, num_encounters do
|
MMOSimca@420
|
959 local boss_name, _, is_killed = _G.GetSavedInstanceEncounterInfo(i, j)
|
MMOSimca@420
|
960 fresh_raid_encounter_data[dungeon_ID][boss_name] = is_killed
|
MMOSimca@420
|
961 end
|
MMOSimca@420
|
962 end
|
MMOSimca@420
|
963
|
MMOSimca@420
|
964 Debug("UpdateRaidEncounterInfo: Collected fresh raid encounter data.")
|
MMOSimca@420
|
965 if saved_raid_encounter_data then
|
MMOSimca@420
|
966 -- Compare old data vs new table to find changes
|
MMOSimca@420
|
967 for dungeon_ID, sub_table in next, saved_raid_encounter_data do
|
MMOSimca@420
|
968 for boss_name, is_killed in next, saved_raid_encounter_data[dungeon_ID] do
|
MMOSimca@420
|
969 if private.RAID_ENCOUNTER_NAME_TO_NPC_ID_MAP[boss_name] and saved_raid_encounter_data[dungeon_ID][boss_name] == false and fresh_raid_encounter_data[dungeon_ID] and fresh_raid_encounter_data[dungeon_ID][boss_name] == true then
|
MMOSimca@420
|
970 Debug("UpdateRaidEncounterInfo: Incrementing kill count for boss %s with ID %d.", boss_name, private.RAID_ENCOUNTER_NAME_TO_NPC_ID_MAP[boss_name])
|
MMOSimca@420
|
971 -- Increment kill count for NPC IDs with detected changes
|
MMOSimca@420
|
972 local npc = NPCEntry(private.RAID_ENCOUNTER_NAME_TO_NPC_ID_MAP[boss_name])
|
MMOSimca@420
|
973 if npc then
|
MMOSimca@420
|
974 local encounter_data = npc:EncounterData(saved_difficulty_token)
|
MMOSimca@420
|
975 encounter_data["drops"] = encounter_data["drops"] or {}
|
MMOSimca@420
|
976 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@420
|
977 encounter_data.loot_counts["drops"] = (encounter_data.loot_counts["drops"] or 0) + 1
|
MMOSimca@420
|
978 end
|
MMOSimca@420
|
979 end
|
MMOSimca@420
|
980 end
|
MMOSimca@420
|
981 end
|
MMOSimca@420
|
982 end
|
MMOSimca@420
|
983
|
MMOSimca@420
|
984 -- Assign new table over old one
|
MMOSimca@420
|
985 saved_raid_encounter_data = fresh_raid_encounter_data
|
MMOSimca@420
|
986 saved_difficulty_token = nil
|
MMOSimca@420
|
987 end
|
MMOSimca@420
|
988 end
|
MMOSimca@420
|
989
|
MMOSimca@420
|
990
|
jcallahan@246
|
991 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
992
|
jcallahan@0
|
993 function WDP:OnInitialize()
|
jcallahan@128
|
994 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
995 private.db = db
|
jcallahan@128
|
996 global_db = db.global
|
jcallahan@128
|
997 char_db = db.char
|
jcallahan@14
|
998
|
jcallahan@270
|
999 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
1000 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
1001
|
jcallahan@136
|
1002 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
1003 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
1004 global_db[entry] = {}
|
jcallahan@74
|
1005 end
|
jcallahan@74
|
1006 end
|
jcallahan@35
|
1007 raw_db.build_num = build_num
|
MMOSimca@330
|
1008 raw_db.region = private.region
|
jcallahan@63
|
1009 raw_db.version = DB_VERSION
|
jcallahan@249
|
1010
|
jcallahan@312
|
1011 private.InitializeCommentSystem()
|
jcallahan@312
|
1012 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
1013 end
|
jcallahan@0
|
1014
|
jcallahan@0
|
1015
|
jcallahan@153
|
1016 function WDP:EventDispatcher(...)
|
jcallahan@153
|
1017 local event_name = ...
|
jcallahan@153
|
1018
|
MMOSimca@346
|
1019 if DEBUGGING then
|
jcallahan@154
|
1020 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
1021 Debug(event_name)
|
jcallahan@154
|
1022 else
|
jcallahan@154
|
1023 Debug(...)
|
jcallahan@153
|
1024 end
|
jcallahan@153
|
1025 end
|
jcallahan@153
|
1026 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
1027
|
jcallahan@153
|
1028 if _G.type(func) == "boolean" then
|
jcallahan@153
|
1029 self[event_name](self, ...)
|
jcallahan@153
|
1030 elseif _G.type(func) == "function" then
|
jcallahan@159
|
1031 self[func](self, ...)
|
jcallahan@153
|
1032 end
|
jcallahan@153
|
1033 end
|
jcallahan@153
|
1034
|
jcallahan@153
|
1035
|
jcallahan@0
|
1036 function WDP:OnEnable()
|
jcallahan@300
|
1037 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
1038
|
jcallahan@0
|
1039 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
1040 if EVENT_DEBUG then
|
jcallahan@153
|
1041 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
1042 else
|
jcallahan@153
|
1043 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
1044 end
|
jcallahan@0
|
1045 end
|
jcallahan@95
|
1046
|
jcallahan@95
|
1047 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
1048 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
1049 end
|
MMOSimca@383
|
1050
|
MMOSimca@383
|
1051 -- These two timers loop indefinitely by constantly resetting their remaining iterations to 100k.
|
MMOSimca@383
|
1052 item_process_timer_handle = C_Timer.NewTicker(30, function()
|
MMOSimca@383
|
1053 item_process_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
1054 WDP:ProcessItems()
|
MMOSimca@383
|
1055 end, 100000)
|
MMOSimca@383
|
1056 target_location_timer_handle = C_Timer.NewTicker(0.5, function()
|
MMOSimca@383
|
1057 target_location_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
1058 WDP:UpdateTargetLocation()
|
MMOSimca@383
|
1059 end, 100000)
|
jcallahan@19
|
1060
|
MMOSimca@420
|
1061 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
MMOSimca@420
|
1062 update_raid_encounter_timer_handle = C_Timer.NewTimer(10, UpdateRaidEncounterInfo)
|
MMOSimca@420
|
1063 end
|
MMOSimca@420
|
1064
|
jcallahan@19
|
1065 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
1066 if target_unit then
|
jcallahan@19
|
1067 return
|
jcallahan@19
|
1068 end
|
jcallahan@19
|
1069 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
1070 end)
|
jcallahan@19
|
1071
|
jcallahan@19
|
1072 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
1073 if target_unit then
|
jcallahan@19
|
1074 return
|
jcallahan@19
|
1075 end
|
jcallahan@19
|
1076 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
1077 HandleItemUse(item_link)
|
jcallahan@19
|
1078 end)
|
jcallahan@263
|
1079
|
jcallahan@299
|
1080 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
1081 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
1082 end
|
jcallahan@0
|
1083
|
jcallahan@0
|
1084
|
jcallahan@219
|
1085 local ScrapeItemUpgradeStats
|
jcallahan@219
|
1086 do
|
jcallahan@219
|
1087 local intermediary = {}
|
jcallahan@219
|
1088
|
jcallahan@220
|
1089 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
1090 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
1091 return
|
jcallahan@220
|
1092 end
|
jcallahan@219
|
1093 local create_entry
|
jcallahan@219
|
1094
|
jcallahan@219
|
1095 table.wipe(intermediary)
|
jcallahan@219
|
1096
|
jcallahan@219
|
1097 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
1098 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
1099
|
jcallahan@293
|
1100 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
1101 break
|
jcallahan@219
|
1102 end
|
jcallahan@219
|
1103 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
1104
|
jcallahan@219
|
1105 if amount and stat then
|
jcallahan@219
|
1106 create_entry = true
|
jcallahan@295
|
1107 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
1108 end
|
jcallahan@219
|
1109 end
|
jcallahan@219
|
1110
|
jcallahan@219
|
1111 if not create_entry then
|
jcallahan@219
|
1112 return
|
jcallahan@219
|
1113 end
|
jcallahan@219
|
1114 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1115 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1116 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1117 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1118
|
jcallahan@219
|
1119 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1120 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1121 end
|
jcallahan@219
|
1122 end
|
MMOSimca@336
|
1123 end -- do-block
|
jcallahan@219
|
1124
|
jcallahan@219
|
1125
|
MMOSimca@340
|
1126 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1127 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1128 local item
|
jcallahan@0
|
1129
|
jcallahan@191
|
1130 if item_string then
|
MMOSimca@338
|
1131 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1132
|
MMOSimca@338
|
1133 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1134 local unique_id = item_results[9]
|
MMOSimca@338
|
1135 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1136 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1137 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1138
|
MMOSimca@340
|
1139 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1140 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1141 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1142 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1143
|
jcallahan@331
|
1144 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1145 item.suffix_id = suffix_id
|
MMOSimca@329
|
1146 end
|
jcallahan@331
|
1147
|
jcallahan@331
|
1148 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1149 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1150 end
|
MMOSimca@372
|
1151
|
MMOSimca@384
|
1152 if not item.seen_bonuses then
|
MMOSimca@384
|
1153 item.seen_bonuses = {}
|
MMOSimca@372
|
1154 end
|
MMOSimca@385
|
1155 item.seen_bonuses["0"] = true
|
MMOSimca@329
|
1156 end
|
MMOSimca@329
|
1157 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1158 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1159
|
jcallahan@201
|
1160 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1161 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1162
|
MMOSimca@384
|
1163 if not item.seen_bonuses then
|
MMOSimca@384
|
1164 item.seen_bonuses = {}
|
MMOSimca@329
|
1165 end
|
MMOSimca@384
|
1166
|
MMOSimca@384
|
1167 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@384
|
1168 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@384
|
1169 local sorted_bonus_string = ""
|
MMOSimca@384
|
1170 local min_bonus_id_array = {}
|
MMOSimca@384
|
1171 for iterations = 1, num_bonus_ids do
|
MMOSimca@384
|
1172 -- Find minimum of this iteration
|
MMOSimca@384
|
1173 local min_bonus_id = 100000
|
MMOSimca@384
|
1174 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@384
|
1175 local temp_bonus_id = tonumber(item_results[13 + bonus_index])
|
MMOSimca@386
|
1176 if (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@384
|
1177 min_bonus_id = temp_bonus_id
|
MMOSimca@384
|
1178 end
|
MMOSimca@384
|
1179 end
|
MMOSimca@384
|
1180
|
MMOSimca@384
|
1181 -- Keep track of already processed IDs
|
MMOSimca@384
|
1182 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@384
|
1183
|
MMOSimca@384
|
1184 -- Build string
|
MMOSimca@384
|
1185 if iterations == 1 then
|
MMOSimca@384
|
1186 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@384
|
1187 else
|
MMOSimca@384
|
1188 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@384
|
1189 end
|
MMOSimca@329
|
1190 end
|
MMOSimca@384
|
1191
|
MMOSimca@395
|
1192 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@384
|
1193 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@329
|
1194 else
|
MMOSimca@372
|
1195 Debug("RecordItemData: num_bonus_ids is supposed to be 0 or positive, instead it was %d.", num_bonus_ids)
|
jcallahan@201
|
1196 end
|
jcallahan@219
|
1197 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1198 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1199 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1200 end
|
jcallahan@0
|
1201 end
|
jcallahan@212
|
1202
|
jcallahan@212
|
1203 if durability and durability > 0 then
|
jcallahan@219
|
1204 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1205 item.durability = durability
|
jcallahan@212
|
1206 end
|
jcallahan@0
|
1207 end
|
jcallahan@0
|
1208
|
jcallahan@0
|
1209
|
jcallahan@187
|
1210 function WDP:ProcessItems()
|
jcallahan@187
|
1211 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1212 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1213
|
jcallahan@0
|
1214 if item_id and item_id > 0 then
|
jcallahan@1
|
1215 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1216 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1217 end
|
jcallahan@0
|
1218 end
|
jcallahan@0
|
1219
|
jcallahan@0
|
1220 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1221 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1222 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1223
|
jcallahan@0
|
1224 if item_id and item_id > 0 then
|
jcallahan@1
|
1225 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1226 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1227 end
|
jcallahan@0
|
1228 end
|
jcallahan@0
|
1229 end
|
jcallahan@0
|
1230 end
|
jcallahan@0
|
1231
|
jcallahan@118
|
1232
|
jcallahan@215
|
1233 local TargetedNPC
|
jcallahan@118
|
1234 do
|
jcallahan@118
|
1235 local GENDER_NAMES = {
|
jcallahan@118
|
1236 "UNKNOWN",
|
jcallahan@118
|
1237 "MALE",
|
jcallahan@118
|
1238 "FEMALE",
|
jcallahan@118
|
1239 }
|
jcallahan@118
|
1240
|
jcallahan@118
|
1241
|
jcallahan@118
|
1242 local REACTION_NAMES = {
|
jcallahan@118
|
1243 "HATED",
|
jcallahan@118
|
1244 "HOSTILE",
|
jcallahan@118
|
1245 "UNFRIENDLY",
|
jcallahan@118
|
1246 "NEUTRAL",
|
jcallahan@118
|
1247 "FRIENDLY",
|
jcallahan@118
|
1248 "HONORED",
|
jcallahan@118
|
1249 "REVERED",
|
jcallahan@118
|
1250 "EXALTED",
|
jcallahan@118
|
1251 }
|
jcallahan@118
|
1252
|
jcallahan@118
|
1253
|
jcallahan@118
|
1254 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1255 ["0"] = "MANA",
|
jcallahan@118
|
1256 ["1"] = "RAGE",
|
jcallahan@118
|
1257 ["2"] = "FOCUS",
|
jcallahan@118
|
1258 ["3"] = "ENERGY",
|
jcallahan@118
|
1259 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1260 }
|
jcallahan@118
|
1261
|
jcallahan@118
|
1262
|
jcallahan@215
|
1263 function TargetedNPC()
|
jcallahan@118
|
1264 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1265 current_target_id = nil
|
jcallahan@118
|
1266 return
|
jcallahan@118
|
1267 end
|
jcallahan@118
|
1268 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1269
|
jcallahan@171
|
1270 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1271 return
|
jcallahan@118
|
1272 end
|
jcallahan@118
|
1273 current_target_id = unit_idnum
|
jcallahan@118
|
1274
|
jcallahan@118
|
1275 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1276 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1277 npc.class = class_token
|
jcallahan@118
|
1278 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1279 npc.genders = npc.genders or {}
|
jcallahan@118
|
1280 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1281 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1282 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1283
|
jcallahan@248
|
1284 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1285 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1286 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1287
|
jcallahan@250
|
1288 if not level_data then
|
jcallahan@250
|
1289 level_data = {}
|
jcallahan@250
|
1290 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1291 end
|
jcallahan@257
|
1292 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1293
|
jcallahan@257
|
1294 if not level_data.power then
|
MMOSimca@337
|
1295 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1296
|
jcallahan@257
|
1297 if max_power > 0 then
|
jcallahan@257
|
1298 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1299 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1300 end
|
jcallahan@118
|
1301 end
|
jcallahan@118
|
1302 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1303 return npc, unit_idnum
|
jcallahan@118
|
1304 end
|
jcallahan@118
|
1305 end -- do-block
|
jcallahan@118
|
1306
|
jcallahan@118
|
1307
|
jcallahan@113
|
1308 do
|
jcallahan@113
|
1309 local COORD_MAX = 5
|
jcallahan@0
|
1310
|
jcallahan@113
|
1311 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1312 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1313 return
|
jcallahan@2
|
1314 end
|
jcallahan@113
|
1315
|
jcallahan@113
|
1316 for index = 1, 4 do
|
jcallahan@113
|
1317 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1318 return
|
jcallahan@113
|
1319 end
|
jcallahan@113
|
1320 end
|
jcallahan@215
|
1321 local npc = TargetedNPC()
|
jcallahan@113
|
1322
|
jcallahan@113
|
1323 if not npc then
|
jcallahan@113
|
1324 return
|
jcallahan@113
|
1325 end
|
jcallahan@113
|
1326 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1327 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1328 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1329 return
|
MMOSimca@328
|
1330 end
|
jcallahan@248
|
1331 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1332 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1333 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1334
|
jcallahan@113
|
1335 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1336
|
jcallahan@113
|
1337 if not zone_data then
|
jcallahan@113
|
1338 zone_data = {}
|
jcallahan@113
|
1339 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1340 end
|
jcallahan@113
|
1341
|
jcallahan@113
|
1342 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1343 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1344 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1345
|
jcallahan@113
|
1346 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1347 return
|
jcallahan@113
|
1348 end
|
jcallahan@113
|
1349 end
|
jcallahan@141
|
1350 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1351 end
|
jcallahan@113
|
1352 end -- do-block
|
jcallahan@2
|
1353
|
jcallahan@118
|
1354
|
MMOSimca@412
|
1355 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1356 ClearChatLootData()
|
MMOSimca@398
|
1357 end
|
MMOSimca@398
|
1358
|
MMOSimca@398
|
1359
|
MMOSimca@420
|
1360 -- EVENT HANDLERS -----------------------------------------------------
|
MMOSimca@420
|
1361
|
MMOSimca@420
|
1362 function WDP:ENCOUNTER_END(event_name)
|
MMOSimca@420
|
1363 local loot_method = _G.GetLootMethod()
|
MMOSimca@420
|
1364 -- This will only work for english clients due to questionable API design choices
|
MMOSimca@420
|
1365 -- Currently only testing this method of kill count recording for personal loot.
|
MMOSimca@420
|
1366 -- Master looting has too many edge cases, such as chest objects and multiple NPCs with split loot.
|
MMOSimca@420
|
1367 if loot_method ~= "personalloot" or not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
MMOSimca@420
|
1368 return
|
MMOSimca@420
|
1369 end
|
MMOSimca@420
|
1370
|
MMOSimca@420
|
1371 saved_difficulty_token = InstanceDifficultyToken()
|
MMOSimca@420
|
1372 update_raid_encounter_timer_handle = C_Timer.NewTimer(30, UpdateRaidEncounterInfo)
|
MMOSimca@420
|
1373 end
|
MMOSimca@420
|
1374
|
MMOSimca@420
|
1375
|
MMOSimca@420
|
1376 function WDP:PLAYER_LOGOUT(event_name)
|
MMOSimca@420
|
1377 if update_raid_encounter_timer_handle then
|
MMOSimca@420
|
1378 UpdateRaidEncounterInfo()
|
MMOSimca@420
|
1379 end
|
MMOSimca@420
|
1380 end
|
MMOSimca@420
|
1381
|
MMOSimca@408
|
1382 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1383 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1384 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1385 ClearKilledBossID()
|
MMOSimca@408
|
1386 ClearLootToastContainerID()
|
MMOSimca@408
|
1387 end
|
MMOSimca@408
|
1388
|
MMOSimca@408
|
1389
|
jcallahan@90
|
1390 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1391 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1392 return
|
jcallahan@243
|
1393 end
|
jcallahan@282
|
1394 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1395
|
jcallahan@56
|
1396 for index = 1, num_items do
|
jcallahan@56
|
1397 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1398
|
jcallahan@56
|
1399 if item_link then
|
jcallahan@56
|
1400 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1401 end
|
jcallahan@56
|
1402 end
|
jcallahan@56
|
1403 end
|
jcallahan@56
|
1404
|
jcallahan@56
|
1405
|
jcallahan@298
|
1406 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1407 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1408
|
jcallahan@246
|
1409 if current_pet_guid then
|
jcallahan@246
|
1410 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1411 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1412 end
|
jcallahan@246
|
1413 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1414
|
jcallahan@246
|
1415 if pet_guid then
|
jcallahan@296
|
1416 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1417 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1418 end
|
jcallahan@246
|
1419 end
|
jcallahan@246
|
1420
|
jcallahan@246
|
1421
|
jcallahan@298
|
1422 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1423 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1424 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1425 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1426
|
jcallahan@299
|
1427 table.wipe(group_member_guids)
|
jcallahan@298
|
1428
|
jcallahan@298
|
1429 for index = 1, group_size do
|
jcallahan@298
|
1430 local unit_id = unit_type .. index
|
jcallahan@298
|
1431 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1432
|
jcallahan@299
|
1433 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1434 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1435 end
|
jcallahan@299
|
1436 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1437 end
|
jcallahan@298
|
1438
|
jcallahan@298
|
1439
|
jcallahan@298
|
1440 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1441 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1442 end
|
jcallahan@298
|
1443
|
jcallahan@298
|
1444
|
MMOSimca@375
|
1445 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1446 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1447 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1448 return
|
jcallahan@306
|
1449 end
|
MMOSimca@372
|
1450
|
MMOSimca@372
|
1451 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1452 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1453
|
MMOSimca@355
|
1454 -- Handle Garrison cache specially
|
MMOSimca@422
|
1455 if loot_source and (loot_source == LOOT_SOURCE_ID_GARRISON_CACHE) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1456 -- Record location data for cache
|
MMOSimca@355
|
1457 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1458
|
MMOSimca@355
|
1459 -- Add drop data
|
MMOSimca@355
|
1460 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1461 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1462 -- Check for top level object data
|
MMOSimca@355
|
1463 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1464 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1465 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1466 -- Increment loot count
|
MMOSimca@355
|
1467 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1468
|
MMOSimca@355
|
1469 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1470 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1471 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1472 else
|
MMOSimca@355
|
1473 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1474 end
|
MMOSimca@355
|
1475 else
|
MMOSimca@355
|
1476 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1477 end
|
MMOSimca@387
|
1478 elseif raid_boss_id then
|
MMOSimca@420
|
1479 local loot_method = _G.GetLootMethod()
|
MMOSimca@336
|
1480 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1481 local upper_limit = 0
|
MMOSimca@387
|
1482 if DUPLICATE_WORLD_BOSS_IDS[raid_boss_id] then
|
MMOSimca@387
|
1483 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[raid_boss_id]
|
jcallahan@317
|
1484 end
|
jcallahan@317
|
1485 for i = 0, upper_limit do
|
MMOSimca@387
|
1486 local temp_npc_id = raid_boss_id
|
jcallahan@317
|
1487
|
jcallahan@317
|
1488 if i > 0 then
|
MMOSimca@387
|
1489 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[raid_boss_id][i]
|
jcallahan@312
|
1490 end
|
jcallahan@317
|
1491
|
jcallahan@317
|
1492 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1493 if npc then
|
jcallahan@317
|
1494 local loot_label = "drops"
|
jcallahan@317
|
1495 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1496 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1497 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1498
|
jcallahan@317
|
1499 if loot_type == "item" then
|
jcallahan@317
|
1500 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1501 if item_id then
|
jcallahan@317
|
1502 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1503 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1504 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1505 else
|
jcallahan@317
|
1506 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1507 return
|
jcallahan@317
|
1508 end
|
jcallahan@317
|
1509 elseif loot_type == "money" then
|
jcallahan@317
|
1510 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1511 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1512 elseif loot_type == "currency" then
|
jcallahan@317
|
1513 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1514 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1515 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@317
|
1516 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1517 else
|
jcallahan@317
|
1518 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1519 return
|
jcallahan@317
|
1520 end
|
jcallahan@317
|
1521 end
|
jcallahan@317
|
1522
|
jcallahan@317
|
1523 if not boss_loot_toasting[temp_npc_id] then
|
MMOSimca@420
|
1524 -- In some situations, we will increment kill count by watching what the player is saved to
|
MMOSimca@420
|
1525 if not update_raid_encounter_timer_handle or not private.RAID_ENCOUNTER_NPC_ID_LIST[temp_npc_id] or loot_method ~= "personalloot" then
|
MMOSimca@420
|
1526 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@420
|
1527 else
|
MMOSimca@420
|
1528 Debug("%s: Skipping incrementing kill count for NPC ID %d.", event_name, temp_npc_id)
|
MMOSimca@420
|
1529 end
|
jcallahan@317
|
1530 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1531 end
|
jcallahan@312
|
1532 end
|
jcallahan@312
|
1533 end
|
MMOSimca@387
|
1534 elseif loot_toast_container_id then
|
jcallahan@305
|
1535 InitializeCurrentLoot()
|
jcallahan@305
|
1536
|
jcallahan@306
|
1537 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1538 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1539 current_loot.label = "contains"
|
jcallahan@306
|
1540 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1541
|
MMOSimca@387
|
1542 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1543
|
jcallahan@301
|
1544 if loot_type == "item" then
|
jcallahan@312
|
1545 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1546 if item_id then
|
jcallahan@312
|
1547 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1548 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1549 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1550 else
|
jcallahan@301
|
1551 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1552 current_loot = nil
|
jcallahan@301
|
1553 return
|
jcallahan@301
|
1554 end
|
jcallahan@301
|
1555 elseif loot_type == "money" then
|
jcallahan@312
|
1556 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1557 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1558 elseif loot_type == "currency" then
|
jcallahan@312
|
1559 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1560 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1561 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1562 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1563 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1564 else
|
jcallahan@312
|
1565 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1566 current_loot = nil
|
jcallahan@312
|
1567 return
|
jcallahan@312
|
1568 end
|
jcallahan@301
|
1569 end
|
jcallahan@312
|
1570
|
jcallahan@301
|
1571 GenericLootUpdate("items")
|
jcallahan@301
|
1572 current_loot = nil
|
MMOSimca@387
|
1573 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
MMOSimca@424
|
1574 elseif loot_source and (loot_source == LOOT_SOURCE_ID_REDUNDANT) and chat_loot_timer_handle then
|
MMOSimca@424
|
1575 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@424
|
1576 if currency_texture and currency_texture ~= "" then
|
MMOSimca@424
|
1577 local container_id = chat_loot_data.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@424
|
1578 -- Verify that we're still assigning data to the right items
|
MMOSimca@424
|
1579 if container_id and (private.CONTAINER_ITEM_ID_LIST[container_id] ~= nil) then
|
MMOSimca@424
|
1580 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@424
|
1581 Debug("%s: Captured currency for chat-based loot recording. %s X %d", event_name, currency_token, quantity)
|
MMOSimca@424
|
1582 chat_loot_data.sources[container_id] = chat_loot_data.sources[container_id] or {}
|
MMOSimca@424
|
1583 chat_loot_data.sources[container_id][currency_token] = (chat_loot_data.sources[container_id][currency_token] or 0) + quantity
|
MMOSimca@424
|
1584 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@424
|
1585 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@424
|
1586 ClearChatLootData()
|
MMOSimca@424
|
1587 end
|
MMOSimca@424
|
1588 else
|
MMOSimca@424
|
1589 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@424
|
1590 end
|
jcallahan@301
|
1591 else
|
jcallahan@307
|
1592 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1593
|
jcallahan@307
|
1594 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1595 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1596
|
MMOSimca@340
|
1597 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1598 if item_id then
|
MMOSimca@340
|
1599 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1600 end
|
MMOSimca@340
|
1601
|
MMOSimca@383
|
1602 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1603 end
|
jcallahan@178
|
1604 end
|
jcallahan@178
|
1605
|
jcallahan@178
|
1606
|
jcallahan@179
|
1607 do
|
MMOSimca@388
|
1608 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1609 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1610 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1611 end,
|
MMOSimca@388
|
1612 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1613 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1614 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1615 InitializeCurrentLoot()
|
MMOSimca@388
|
1616 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1617 GenericLootUpdate("zones")
|
MMOSimca@388
|
1618 current_loot = nil
|
MMOSimca@388
|
1619 end,
|
MMOSimca@388
|
1620 }
|
MMOSimca@388
|
1621
|
MMOSimca@388
|
1622
|
MMOSimca@388
|
1623 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1624 local category
|
MMOSimca@388
|
1625
|
MMOSimca@388
|
1626 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1627 if not currency_link then
|
MMOSimca@388
|
1628 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1629 end
|
MMOSimca@388
|
1630 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1631
|
MMOSimca@388
|
1632 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1633 return
|
MMOSimca@388
|
1634 end
|
MMOSimca@388
|
1635
|
MMOSimca@388
|
1636 -- Set update category
|
MMOSimca@388
|
1637 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1638 category = AF.ZONE
|
MMOSimca@388
|
1639 elseif raid_boss_id then
|
MMOSimca@388
|
1640 category = AF.NPC
|
MMOSimca@388
|
1641 end
|
MMOSimca@388
|
1642
|
MMOSimca@388
|
1643 -- Take action based on update category
|
MMOSimca@388
|
1644 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1645 if not category or not update_func then
|
MMOSimca@388
|
1646 return
|
MMOSimca@388
|
1647 end
|
MMOSimca@388
|
1648 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1649 end
|
MMOSimca@388
|
1650
|
MMOSimca@388
|
1651
|
MMOSimca@412
|
1652 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1653 [114116] = true,
|
MMOSimca@412
|
1654 [114119] = true,
|
MMOSimca@412
|
1655 [114120] = true,
|
MMOSimca@412
|
1656 [116980] = true,
|
MMOSimca@412
|
1657 [120319] = true,
|
MMOSimca@412
|
1658 [120320] = true,
|
MMOSimca@412
|
1659 }
|
MMOSimca@412
|
1660
|
MMOSimca@412
|
1661
|
jcallahan@179
|
1662 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1663 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@415
|
1664 local container_id = chat_loot_data.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1665 -- Verify that we're still assigning data to the right items
|
MMOSimca@390
|
1666 if container_id and (private.CONTAINER_ITEM_ID_LIST[container_id] ~= nil) then
|
MMOSimca@347
|
1667 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@415
|
1668 chat_loot_data.sources[container_id] = chat_loot_data.sources[container_id] or {}
|
MMOSimca@415
|
1669 chat_loot_data.sources[container_id][item_id] = (chat_loot_data.sources[container_id][item_id] or 0) + quantity
|
MMOSimca@347
|
1670 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1671 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1672 ClearChatLootData()
|
MMOSimca@347
|
1673 end
|
MMOSimca@347
|
1674 end,
|
jcallahan@179
|
1675 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1676 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1677 end,
|
MMOSimca@345
|
1678 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1679 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1680 -- Check for top level object data
|
MMOSimca@381
|
1681 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1682 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1683 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1684 -- Increment loot count
|
MMOSimca@381
|
1685 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1686
|
MMOSimca@381
|
1687 -- Add drop data
|
MMOSimca@381
|
1688 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1689 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1690 else
|
MMOSimca@381
|
1691 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1692 end
|
jcallahan@179
|
1693 end,
|
jcallahan@179
|
1694 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1695 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1696 InitializeCurrentLoot()
|
jcallahan@312
|
1697 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1698 GenericLootUpdate("zones")
|
jcallahan@312
|
1699 current_loot = nil
|
jcallahan@179
|
1700 end,
|
jcallahan@179
|
1701 }
|
jcallahan@177
|
1702
|
jcallahan@177
|
1703
|
MMOSimca@388
|
1704 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1705 local category
|
jcallahan@177
|
1706
|
MMOSimca@345
|
1707 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1708 if not item_link then
|
MMOSimca@345
|
1709 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1710 end
|
MMOSimca@345
|
1711 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1712
|
MMOSimca@345
|
1713 if not item_id then
|
MMOSimca@345
|
1714 return
|
MMOSimca@345
|
1715 end
|
MMOSimca@345
|
1716
|
MMOSimca@345
|
1717 -- Set update category
|
MMOSimca@405
|
1718 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1719 category = AF.OBJECT
|
MMOSimca@345
|
1720 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1721 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1722 category = AF.ZONE
|
MMOSimca@388
|
1723 elseif raid_boss_id then
|
jcallahan@179
|
1724 category = AF.NPC
|
MMOSimca@347
|
1725 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1726 category = AF.ITEM
|
jcallahan@179
|
1727 end
|
MMOSimca@345
|
1728
|
MMOSimca@395
|
1729 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1730 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1731
|
MMOSimca@345
|
1732 -- Take action based on update category
|
jcallahan@179
|
1733 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1734 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1735 return
|
MMOSimca@340
|
1736 end
|
jcallahan@179
|
1737 update_func(item_id, quantity)
|
jcallahan@177
|
1738 end
|
MMOSimca@388
|
1739 end
|
MMOSimca@388
|
1740
|
MMOSimca@388
|
1741
|
jcallahan@97
|
1742 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1743 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1744 return
|
jcallahan@95
|
1745 end
|
jcallahan@97
|
1746 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1747 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1748 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1749 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1750 end
|
jcallahan@95
|
1751
|
jcallahan@95
|
1752
|
jcallahan@95
|
1753 do
|
jcallahan@40
|
1754 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1755
|
jcallahan@40
|
1756 local DRUNK_COMPARES = {
|
jcallahan@40
|
1757 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1758 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1759 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1760 }
|
jcallahan@40
|
1761
|
jcallahan@40
|
1762 local DRUNK_MATCHES = {
|
jcallahan@254
|
1763 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1764 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1765 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1766 }
|
jcallahan@40
|
1767
|
jcallahan@167
|
1768 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1769
|
jcallahan@167
|
1770
|
jcallahan@167
|
1771 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1772 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1773 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1774
|
jcallahan@167
|
1775 private.discovered_recipe_name = nil
|
jcallahan@167
|
1776 private.profession_level = nil
|
jcallahan@167
|
1777 private.previous_spell_id = nil
|
jcallahan@169
|
1778
|
jcallahan@169
|
1779 return true
|
jcallahan@167
|
1780 end
|
jcallahan@167
|
1781 end
|
jcallahan@167
|
1782
|
jcallahan@167
|
1783
|
jcallahan@167
|
1784 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1785 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1786 end
|
jcallahan@167
|
1787
|
jcallahan@167
|
1788
|
jcallahan@92
|
1789 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@400
|
1790 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1791 if not item_link then
|
MMOSimca@400
|
1792 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1793 end
|
MMOSimca@400
|
1794 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1795
|
MMOSimca@400
|
1796 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1797 if not item_id then
|
MMOSimca@400
|
1798 if not private.trainer_shown then
|
MMOSimca@400
|
1799 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1800
|
MMOSimca@400
|
1801 if recipe_name and private.previous_spell_id then
|
MMOSimca@400
|
1802 local profession_name, prof_level = _G.GetTradeSkillLine()
|
MMOSimca@400
|
1803
|
MMOSimca@400
|
1804 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1805 return
|
MMOSimca@400
|
1806 end
|
MMOSimca@400
|
1807 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1808 private.profession_level = prof_level
|
MMOSimca@400
|
1809
|
MMOSimca@400
|
1810 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1811 end
|
jcallahan@167
|
1812 end
|
MMOSimca@400
|
1813
|
MMOSimca@400
|
1814 if currently_drunk then
|
MMOSimca@400
|
1815 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1816 currently_drunk = nil
|
MMOSimca@400
|
1817 end
|
MMOSimca@400
|
1818 return
|
MMOSimca@400
|
1819 end
|
MMOSimca@400
|
1820
|
MMOSimca@400
|
1821 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1822 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1823 currently_drunk = true
|
MMOSimca@400
|
1824 break
|
MMOSimca@400
|
1825 end
|
jcallahan@40
|
1826 end
|
jcallahan@40
|
1827 return
|
jcallahan@40
|
1828 end
|
jcallahan@40
|
1829
|
MMOSimca@411
|
1830 -- If it is an item, parse its link
|
MMOSimca@400
|
1831 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1832 end
|
jcallahan@40
|
1833 end
|
jcallahan@40
|
1834
|
jcallahan@307
|
1835
|
jcallahan@331
|
1836 do
|
jcallahan@23
|
1837 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1838 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1839
|
MMOSimca@405
|
1840 -- Spells that are cast by players that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1841 local BLACKLISTED_SPELLS = {
|
MMOSimca@405
|
1842 [117526] = true, -- Binding Shot
|
MMOSimca@405
|
1843 [132464] = true, -- Chi Wave
|
MMOSimca@417
|
1844 [132467] = true, -- Chi Wave
|
MMOSimca@405
|
1845 [121308] = true, -- Disguise
|
MMOSimca@405
|
1846 }
|
MMOSimca@405
|
1847
|
jcallahan@23
|
1848 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1849 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1850 return
|
jcallahan@23
|
1851 end
|
jcallahan@34
|
1852 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1853
|
jcallahan@171
|
1854 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1855 return
|
jcallahan@23
|
1856 end
|
jcallahan@23
|
1857
|
jcallahan@23
|
1858 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1859 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1860 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1861 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1862 end
|
jcallahan@23
|
1863 end
|
jcallahan@23
|
1864
|
jcallahan@115
|
1865 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1866
|
jcallahan@246
|
1867 local previous_combat_event = {}
|
jcallahan@246
|
1868
|
jcallahan@23
|
1869 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1870 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1871 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1872 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1873 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1874 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1875
|
jcallahan@171
|
1876 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1877 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1878 end
|
jcallahan@115
|
1879 end
|
jcallahan@115
|
1880 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1881 end,
|
jcallahan@65
|
1882 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1883 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1884
|
jcallahan@171
|
1885 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1886 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1887 ClearKilledNPC()
|
jcallahan@98
|
1888 private.harvesting = nil
|
jcallahan@65
|
1889 return
|
jcallahan@65
|
1890 end
|
jcallahan@177
|
1891
|
jcallahan@246
|
1892 if source_guid == "" then
|
jcallahan@246
|
1893 source_guid = nil
|
jcallahan@246
|
1894 end
|
jcallahan@246
|
1895 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1896 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1897
|
jcallahan@299
|
1898 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1899 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1900 table.wipe(previous_combat_event)
|
jcallahan@217
|
1901 ClearKilledNPC()
|
jcallahan@306
|
1902 else
|
jcallahan@317
|
1903 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1904 end
|
jcallahan@177
|
1905 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1906 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1907 end,
|
jcallahan@23
|
1908 }
|
jcallahan@23
|
1909
|
jcallahan@23
|
1910
|
jcallahan@246
|
1911 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1912 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1913 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1914 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1915 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1916 SWING_MISSED = true,
|
jcallahan@246
|
1917 }
|
jcallahan@246
|
1918
|
jcallahan@299
|
1919 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1920 RANGE_DAMAGE = true,
|
jcallahan@299
|
1921 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1922 SPELL_DAMAGE = true,
|
jcallahan@299
|
1923 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1924 SWING_DAMAGE = true,
|
jcallahan@299
|
1925 }
|
jcallahan@299
|
1926
|
jcallahan@246
|
1927
|
jcallahan@92
|
1928 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1929 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1930
|
jcallahan@23
|
1931 if not combat_log_func then
|
jcallahan@299
|
1932 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1933 table.wipe(previous_combat_event)
|
jcallahan@246
|
1934 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1935
|
jcallahan@299
|
1936 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1937 previous_combat_event.party_damage = true
|
jcallahan@299
|
1938 end
|
jcallahan@246
|
1939 end
|
jcallahan@23
|
1940 return
|
jcallahan@23
|
1941 end
|
jcallahan@23
|
1942 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1943
|
jcallahan@297
|
1944 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1945 table.wipe(previous_combat_event)
|
jcallahan@297
|
1946 end
|
jcallahan@23
|
1947 end
|
jcallahan@23
|
1948
|
MMOSimca@337
|
1949
|
jcallahan@44
|
1950 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1951 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1952 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@418
|
1953 local TRADING_PACT_SPELL_ID = 170200
|
jcallahan@44
|
1954
|
jcallahan@44
|
1955
|
jcallahan@92
|
1956 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1957 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1958 return
|
jcallahan@44
|
1959 end
|
jcallahan@44
|
1960 UpdateFactionData()
|
jcallahan@44
|
1961
|
jcallahan@46
|
1962 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1963 return
|
jcallahan@46
|
1964 end
|
jcallahan@177
|
1965 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1966 ClearKilledNPC()
|
jcallahan@46
|
1967
|
jcallahan@44
|
1968 if not npc then
|
jcallahan@98
|
1969 private.harvesting = nil
|
jcallahan@44
|
1970 return
|
jcallahan@44
|
1971 end
|
jcallahan@98
|
1972 npc.harvested = private.harvesting
|
jcallahan@98
|
1973 private.harvesting = nil
|
jcallahan@98
|
1974
|
jcallahan@44
|
1975 local modifier = 1
|
jcallahan@44
|
1976
|
MMOSimca@340
|
1977 -- Check for modifiers from known spells
|
jcallahan@44
|
1978 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1979 modifier = modifier + 0.1
|
jcallahan@44
|
1980 end
|
jcallahan@44
|
1981 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1982 modifier = modifier + 0.1
|
jcallahan@44
|
1983 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1984 modifier = modifier + 0.05
|
jcallahan@44
|
1985 end
|
MMOSimca@418
|
1986 if _G.IsSpellKnown(TRADING_PACT_SPELL_ID) then
|
MMOSimca@418
|
1987 modifier = modifier + 0.2
|
MMOSimca@418
|
1988 end
|
jcallahan@44
|
1989
|
MMOSimca@340
|
1990 -- Determine faction ID
|
MMOSimca@340
|
1991 local faction_ID
|
MMOSimca@418
|
1992 for pseudo_faction_name, faction_data_table in pairs(private.FACTION_DATA) do
|
MMOSimca@418
|
1993 if faction_name == faction_data_table[3] then
|
MMOSimca@418
|
1994 -- Check ignore flag
|
MMOSimca@418
|
1995 if faction_data_table[2] then
|
MMOSimca@418
|
1996 return
|
MMOSimca@418
|
1997 end
|
MMOSimca@340
|
1998 faction_ID = faction_data_table[1]
|
MMOSimca@418
|
1999 break
|
MMOSimca@340
|
2000 end
|
MMOSimca@340
|
2001 end
|
MMOSimca@340
|
2002 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
2003 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
2004 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
2005 if has_bonus_rep_gain then
|
MMOSimca@340
|
2006 modifier = modifier + 1
|
MMOSimca@340
|
2007 end
|
MMOSimca@340
|
2008 end
|
MMOSimca@340
|
2009
|
MMOSimca@340
|
2010 -- Check for modifiers from buffs
|
MMOSimca@418
|
2011 for buff_name, buff_data_table in pairs(private.REP_BUFFS) do
|
jcallahan@44
|
2012 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
2013 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
2014
|
jcallahan@44
|
2015 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
2016 if buff_data_table.ignore then
|
MMOSimca@340
|
2017 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
2018 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
2019 return
|
MMOSimca@340
|
2020 else
|
MMOSimca@340
|
2021 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
2022 end
|
jcallahan@44
|
2023 end
|
jcallahan@44
|
2024 end
|
jcallahan@44
|
2025 end
|
MMOSimca@340
|
2026
|
jcallahan@65
|
2027 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
2028 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
2029 end
|
jcallahan@44
|
2030 end -- do-block
|
jcallahan@18
|
2031
|
jcallahan@18
|
2032
|
jcallahan@140
|
2033 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
2034 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
2035 return
|
jcallahan@140
|
2036 end
|
jcallahan@140
|
2037 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
2038
|
MMOSimca@355
|
2039 -- Handle Fishing
|
MMOSimca@355
|
2040 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
2041 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
2042 text = "NONE"
|
MMOSimca@355
|
2043 else
|
MMOSimca@355
|
2044 current_action.fishing_target = true
|
MMOSimca@355
|
2045 end
|
MMOSimca@355
|
2046 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
2047 -- Handle Garrison Cache
|
MMOSimca@355
|
2048 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
2049 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
2050 end
|
jcallahan@140
|
2051 end
|
jcallahan@140
|
2052
|
jcallahan@140
|
2053
|
jcallahan@92
|
2054 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
2055 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
2056
|
jcallahan@42
|
2057 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
2058 return
|
jcallahan@42
|
2059 end
|
jcallahan@42
|
2060 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
2061 end
|
jcallahan@42
|
2062
|
jcallahan@42
|
2063
|
jcallahan@13
|
2064 do
|
MMOSimca@343
|
2065 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
2066 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
2067 [AF.ITEM] = function()
|
jcallahan@16
|
2068 local locked_item_id
|
jcallahan@16
|
2069
|
jcallahan@16
|
2070 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
2071 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
2072 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
2073
|
jcallahan@324
|
2074 if is_locked and is_lootable then
|
jcallahan@16
|
2075 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
2076 break
|
jcallahan@16
|
2077 end
|
jcallahan@16
|
2078 end
|
jcallahan@165
|
2079
|
jcallahan@165
|
2080 if locked_item_id then
|
jcallahan@165
|
2081 break
|
jcallahan@165
|
2082 end
|
jcallahan@16
|
2083 end
|
jcallahan@16
|
2084
|
MMOSimca@367
|
2085 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
2086 return false
|
jcallahan@16
|
2087 end
|
jcallahan@122
|
2088 current_action.identifier = locked_item_id
|
jcallahan@16
|
2089 return true
|
jcallahan@16
|
2090 end,
|
MMOSimca@401
|
2091 [AF.NPC] = function()
|
MMOSimca@401
|
2092 return not _G.IsFishingLoot()
|
MMOSimca@401
|
2093 end,
|
MMOSimca@401
|
2094 [AF.OBJECT] = function()
|
MMOSimca@401
|
2095 return not _G.IsFishingLoot()
|
MMOSimca@401
|
2096 end,
|
jcallahan@17
|
2097 [AF.ZONE] = function()
|
jcallahan@140
|
2098 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
2099 return _G.IsFishingLoot()
|
jcallahan@17
|
2100 end,
|
jcallahan@13
|
2101 }
|
jcallahan@13
|
2102
|
jcallahan@13
|
2103
|
MMOSimca@343
|
2104 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
2105 [AF.ITEM] = function()
|
jcallahan@28
|
2106 GenericLootUpdate("items")
|
jcallahan@28
|
2107 end,
|
jcallahan@28
|
2108 [AF.NPC] = function()
|
MMOSimca@420
|
2109 local loot_method = _G.GetLootMethod()
|
jcallahan@75
|
2110 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
2111 local loot_label = current_loot.label
|
jcallahan@77
|
2112 local source_list = {}
|
jcallahan@75
|
2113
|
jcallahan@131
|
2114 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
2115 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
2116 local npc = NPCEntry(source_id)
|
jcallahan@75
|
2117
|
jcallahan@75
|
2118 if npc then
|
jcallahan@248
|
2119 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
2120 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
2121
|
jcallahan@78
|
2122 if not source_list[source_guid] then
|
jcallahan@77
|
2123 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@420
|
2124 -- In some situations, we will increment kill count by watching what the player is saved to
|
MMOSimca@420
|
2125 if not update_raid_encounter_timer_handle or not private.RAID_ENCOUNTER_NPC_ID_LIST[source_id] or loot_method ~= "personalloot" then
|
MMOSimca@420
|
2126 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@420
|
2127 else
|
MMOSimca@420
|
2128
|
MMOSimca@420
|
2129 end
|
jcallahan@312
|
2130 source_list[source_guid] = true
|
jcallahan@77
|
2131 end
|
jcallahan@77
|
2132
|
jcallahan@309
|
2133 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
2134 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
2135
|
jcallahan@312
|
2136 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
2137 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
2138 elseif loot_token == "money" then
|
jcallahan@312
|
2139 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
2140 else
|
jcallahan@312
|
2141 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
2142 end
|
jcallahan@75
|
2143 end
|
jcallahan@75
|
2144 end
|
jcallahan@75
|
2145 end
|
jcallahan@16
|
2146 end,
|
jcallahan@13
|
2147 [AF.OBJECT] = function()
|
jcallahan@28
|
2148 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
2149 end,
|
jcallahan@17
|
2150 [AF.ZONE] = function()
|
MMOSimca@328
|
2151 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
2152 return
|
MMOSimca@328
|
2153 end
|
jcallahan@141
|
2154 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
2155
|
jcallahan@41
|
2156 -- This will start life as a boolean true.
|
jcallahan@131
|
2157 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
2158 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
2159 drops = {}
|
jcallahan@41
|
2160 }
|
jcallahan@41
|
2161 end
|
jcallahan@132
|
2162 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
2163 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
2164
|
jcallahan@131
|
2165 if current_loot.sources then
|
jcallahan@131
|
2166 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
2167 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
2168 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
2169 end
|
jcallahan@131
|
2170 end
|
jcallahan@131
|
2171 end
|
jcallahan@131
|
2172
|
jcallahan@131
|
2173 if #current_loot.list <= 0 then
|
jcallahan@131
|
2174 return
|
jcallahan@131
|
2175 end
|
jcallahan@131
|
2176
|
jcallahan@131
|
2177 for index = 1, #current_loot.list do
|
jcallahan@131
|
2178 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
2179 end
|
jcallahan@13
|
2180 end,
|
jcallahan@13
|
2181 }
|
jcallahan@13
|
2182
|
jcallahan@79
|
2183 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2184 local loot_guid_registry = {}
|
jcallahan@124
|
2185
|
jcallahan@124
|
2186
|
jcallahan@124
|
2187 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
2188 ClearChatLootData()
|
jcallahan@131
|
2189 current_loot = nil
|
jcallahan@131
|
2190 table.wipe(current_action)
|
jcallahan@124
|
2191 end
|
jcallahan@124
|
2192
|
jcallahan@13
|
2193
|
jcallahan@322
|
2194 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
2195 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
2196 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
2197 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2198 local num_guids = 0
|
MMOSimca@402
|
2199 table.wipe(current_action)
|
MMOSimca@402
|
2200
|
MMOSimca@402
|
2201 if _G.IsFishingLoot() then
|
MMOSimca@402
|
2202 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
2203 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
2204 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@402
|
2205 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", log_source, zone_name, area_id, x, y, map_level)
|
MMOSimca@402
|
2206 return
|
MMOSimca@402
|
2207 end
|
MMOSimca@402
|
2208 current_action.instance_token = instance_token
|
MMOSimca@402
|
2209 current_action.map_level = map_level
|
MMOSimca@402
|
2210 current_action.x = x
|
MMOSimca@402
|
2211 current_action.y = y
|
MMOSimca@402
|
2212 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2213 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2214 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2215 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2216 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2217
|
MMOSimca@402
|
2218 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2219 return true
|
MMOSimca@402
|
2220 end
|
jcallahan@322
|
2221
|
MMOSimca@344
|
2222 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2223 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2224 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2225 return false
|
MMOSimca@344
|
2226 end
|
MMOSimca@344
|
2227
|
jcallahan@322
|
2228 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2229 local loot_info = {
|
jcallahan@322
|
2230 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2231 }
|
jcallahan@322
|
2232
|
jcallahan@322
|
2233 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2234 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2235
|
jcallahan@322
|
2236 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2237 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2238
|
jcallahan@322
|
2239 if unit_type and unit_idnum then
|
jcallahan@322
|
2240 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2241 unit_type,
|
jcallahan@322
|
2242 unit_idnum
|
jcallahan@322
|
2243 }
|
jcallahan@322
|
2244
|
jcallahan@322
|
2245 num_guids = num_guids + 1
|
jcallahan@322
|
2246 end
|
jcallahan@322
|
2247 end
|
jcallahan@322
|
2248 end
|
jcallahan@322
|
2249 end
|
jcallahan@322
|
2250
|
jcallahan@322
|
2251 if num_guids == 0 then
|
jcallahan@322
|
2252 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2253 return false
|
jcallahan@322
|
2254 end
|
jcallahan@326
|
2255
|
jcallahan@322
|
2256 local num_npcs = 0
|
jcallahan@322
|
2257 local num_objects = 0
|
jcallahan@324
|
2258 local num_itemcontainers = 0
|
jcallahan@322
|
2259
|
jcallahan@322
|
2260 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2261 local unit_type = guid_data[1]
|
jcallahan@324
|
2262 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2263
|
jcallahan@322
|
2264 if loot_label then
|
jcallahan@322
|
2265 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2266
|
jcallahan@322
|
2267 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2268 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2269 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2270 current_action.loot_label = loot_label
|
jcallahan@322
|
2271 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2272 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2273 current_action.identifier = unit_idnum
|
jcallahan@322
|
2274 num_objects = num_objects + 1
|
jcallahan@322
|
2275 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2276 current_action.loot_label = loot_label
|
jcallahan@322
|
2277 current_action.target_type = AF.NPC
|
jcallahan@322
|
2278 current_action.identifier = unit_idnum
|
jcallahan@322
|
2279 num_npcs = num_npcs + 1
|
jcallahan@324
|
2280 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2281 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2282 current_action.loot_label = loot_label
|
jcallahan@324
|
2283 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2284 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2285 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2286 end
|
jcallahan@322
|
2287 else
|
jcallahan@322
|
2288 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2289 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2290 return false
|
jcallahan@322
|
2291 end
|
jcallahan@322
|
2292 end
|
jcallahan@322
|
2293
|
jcallahan@322
|
2294 if not current_action.target_type then
|
jcallahan@322
|
2295 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2296 return false
|
jcallahan@322
|
2297 end
|
jcallahan@322
|
2298
|
jcallahan@322
|
2299 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2300 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2301 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2302 return false
|
jcallahan@322
|
2303 end
|
jcallahan@322
|
2304
|
jcallahan@322
|
2305 return true
|
jcallahan@322
|
2306 end
|
jcallahan@322
|
2307
|
jcallahan@322
|
2308
|
MMOSimca@343
|
2309 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2310 ClearChatLootData()
|
MMOSimca@387
|
2311
|
jcallahan@132
|
2312 if current_loot then
|
jcallahan@322
|
2313 current_loot = nil
|
jcallahan@322
|
2314 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2315
|
jcallahan@322
|
2316 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2317 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2318 return
|
jcallahan@322
|
2319 end
|
jcallahan@18
|
2320 end
|
jcallahan@151
|
2321
|
jcallahan@151
|
2322 if not current_action.target_type then
|
jcallahan@322
|
2323 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2324 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2325 return
|
jcallahan@322
|
2326 end
|
jcallahan@151
|
2327 end
|
MMOSimca@343
|
2328 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2329 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2330
|
jcallahan@14
|
2331 if not verify_func or not update_func then
|
jcallahan@322
|
2332 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2333 return
|
jcallahan@13
|
2334 end
|
jcallahan@13
|
2335
|
jcallahan@14
|
2336 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2337 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2338 return
|
jcallahan@14
|
2339 end
|
jcallahan@80
|
2340 local guids_used = {}
|
jcallahan@132
|
2341
|
jcallahan@301
|
2342 InitializeCurrentLoot()
|
jcallahan@217
|
2343 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2344
|
jcallahan@55
|
2345 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2346 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2347 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2348 local loot_info = {
|
jcallahan@237
|
2349 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2350 }
|
jcallahan@13
|
2351
|
jcallahan@237
|
2352 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2353 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2354 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2355
|
jcallahan@237
|
2356 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2357 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2358 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2359 if slot_quantity then
|
jcallahan@324
|
2360 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2361 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2362 loot_quantity = slot_quantity
|
jcallahan@324
|
2363 end
|
jcallahan@324
|
2364 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2365 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2366
|
MMOSimca@366
|
2367 if slot_type == LOOT_SLOT_ITEM then
|
jcallahan@324
|
2368 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2369 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2370 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2371 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
jcallahan@309
|
2372 guids_used[source_guid] = true
|
MMOSimca@366
|
2373 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2374 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2375 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2376 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2377 else
|
jcallahan@324
|
2378 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2379 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2380 guids_used[source_guid] = true
|
jcallahan@324
|
2381 end
|
MMOSimca@366
|
2382 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2383 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2384 if icon_texture then
|
jcallahan@324
|
2385 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2386 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2387 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2388 else
|
jcallahan@324
|
2389 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2390
|
jcallahan@324
|
2391 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2392 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2393 guids_used[source_guid] = true
|
jcallahan@324
|
2394 end
|
jcallahan@324
|
2395 else
|
jcallahan@324
|
2396 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2397 end
|
jcallahan@308
|
2398 end
|
jcallahan@324
|
2399 else
|
jcallahan@324
|
2400 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2401 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2402 end
|
jcallahan@75
|
2403 end
|
jcallahan@13
|
2404 end
|
jcallahan@13
|
2405 end
|
jcallahan@80
|
2406
|
jcallahan@81
|
2407 for guid in pairs(guids_used) do
|
jcallahan@217
|
2408 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2409 end
|
jcallahan@13
|
2410 update_func()
|
jcallahan@1
|
2411 end
|
jcallahan@13
|
2412 end -- do-block
|
jcallahan@0
|
2413
|
jcallahan@0
|
2414
|
jcallahan@89
|
2415 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2416 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2417
|
jcallahan@89
|
2418 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2419 return
|
jcallahan@89
|
2420 end
|
jcallahan@89
|
2421 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2422 end
|
jcallahan@89
|
2423
|
jcallahan@89
|
2424
|
jcallahan@44
|
2425 do
|
jcallahan@44
|
2426 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2427 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2428 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2429 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2430 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2431 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2432 }
|
jcallahan@5
|
2433
|
jcallahan@68
|
2434 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2435 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2436 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2437
|
jcallahan@133
|
2438 local current_merchant
|
jcallahan@133
|
2439 local merchant_standing
|
jcallahan@133
|
2440
|
jcallahan@133
|
2441 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2442 current_merchant = nil
|
jcallahan@133
|
2443 merchant_standing = nil
|
jcallahan@133
|
2444 end
|
jcallahan@133
|
2445
|
jcallahan@133
|
2446
|
jcallahan@89
|
2447 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2448 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2449 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2450
|
jcallahan@171
|
2451 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2452 return
|
jcallahan@133
|
2453 end
|
jcallahan@331
|
2454 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2455 merchant_standing = faction_standing
|
jcallahan@133
|
2456 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2457 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2458 end
|
jcallahan@55
|
2459 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2460 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2461 _G.MerchantFrame_Update()
|
jcallahan@57
|
2462
|
jcallahan@150
|
2463 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2464
|
jcallahan@44
|
2465 for item_index = 1, num_items do
|
jcallahan@44
|
2466 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2467 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2468
|
jcallahan@324
|
2469 DatamineTT:ClearLines()
|
jcallahan@324
|
2470 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2471
|
jcallahan@324
|
2472 if not item_id then
|
jcallahan@324
|
2473 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2474 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2475 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2476 end
|
jcallahan@324
|
2477
|
jcallahan@44
|
2478 if item_id and item_id > 0 then
|
jcallahan@44
|
2479 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2480
|
jcallahan@68
|
2481 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2482
|
jcallahan@68
|
2483 for line_index = 1, num_lines do
|
jcallahan@68
|
2484 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2485
|
jcallahan@68
|
2486 if not current_line then
|
jcallahan@68
|
2487 break
|
jcallahan@68
|
2488 end
|
jcallahan@68
|
2489 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2490
|
jcallahan@68
|
2491 if faction or reputation then
|
jcallahan@68
|
2492 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2493 break
|
jcallahan@68
|
2494 end
|
jcallahan@68
|
2495 end
|
jcallahan@68
|
2496
|
jcallahan@87
|
2497 for line_index = 1, num_lines do
|
jcallahan@87
|
2498 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2499
|
jcallahan@87
|
2500 if not current_line then
|
jcallahan@87
|
2501 break
|
jcallahan@87
|
2502 end
|
jcallahan@87
|
2503 local line_text = current_line:GetText()
|
jcallahan@87
|
2504 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2505
|
jcallahan@87
|
2506 if quest_name then
|
jcallahan@87
|
2507 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2508 break
|
jcallahan@87
|
2509 end
|
jcallahan@87
|
2510 end
|
jcallahan@87
|
2511
|
jcallahan@44
|
2512 if extended_cost then
|
jcallahan@53
|
2513 local battleground_rating = 0
|
jcallahan@53
|
2514 local personal_rating = 0
|
jcallahan@53
|
2515 local required_season_amount
|
jcallahan@5
|
2516
|
jcallahan@68
|
2517 for line_index = 1, num_lines do
|
jcallahan@44
|
2518 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2519
|
jcallahan@44
|
2520 if not current_line then
|
jcallahan@44
|
2521 break
|
jcallahan@44
|
2522 end
|
jcallahan@53
|
2523 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2524
|
jcallahan@44
|
2525 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2526 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2527 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2528 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2529
|
jcallahan@44
|
2530 if match1 or match2 then
|
jcallahan@44
|
2531 break
|
jcallahan@44
|
2532 end
|
jcallahan@44
|
2533 end
|
jcallahan@5
|
2534 end
|
jcallahan@44
|
2535 local currency_list = {}
|
jcallahan@44
|
2536 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2537
|
jcallahan@50
|
2538 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2539 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2540 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2541
|
jcallahan@44
|
2542 for cost_index = 1, item_count do
|
jcallahan@324
|
2543 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2544 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2545 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2546
|
jcallahan@317
|
2547 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2548 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2549 end
|
jcallahan@317
|
2550
|
jcallahan@317
|
2551 if currency_identifier then
|
jcallahan@317
|
2552 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2553 end
|
jcallahan@44
|
2554 end
|
jcallahan@44
|
2555
|
jcallahan@44
|
2556 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2557 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2558 end
|
jcallahan@5
|
2559 end
|
jcallahan@133
|
2560 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2561 end
|
jcallahan@44
|
2562 end
|
jcallahan@5
|
2563
|
jcallahan@44
|
2564 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2565 current_merchant.can_repair = true
|
jcallahan@5
|
2566 end
|
jcallahan@57
|
2567 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2568 _G.MerchantFrame_Update()
|
jcallahan@4
|
2569 end
|
jcallahan@44
|
2570 end -- do-block
|
jcallahan@4
|
2571
|
jcallahan@89
|
2572
|
jcallahan@92
|
2573 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2574 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2575 return
|
jcallahan@25
|
2576 end
|
jcallahan@34
|
2577 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2578
|
jcallahan@171
|
2579 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2580 return
|
jcallahan@25
|
2581 end
|
jcallahan@29
|
2582 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2583 table.wipe(current_action)
|
jcallahan@25
|
2584 end
|
jcallahan@25
|
2585
|
jcallahan@25
|
2586
|
MMOSimca@368
|
2587 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@368
|
2588 --[[function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2589 if DEBUGGING then
|
jcallahan@309
|
2590 return
|
jcallahan@309
|
2591 end
|
jcallahan@309
|
2592
|
jcallahan@115
|
2593 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2594
|
jcallahan@115
|
2595 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2596 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2597
|
jcallahan@115
|
2598 if is_owned then
|
jcallahan@115
|
2599 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2600
|
jcallahan@139
|
2601 if rarity then
|
jcallahan@139
|
2602 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2603 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2604 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2605 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2606 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2607 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2608
|
jcallahan@139
|
2609 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2610 data.max_health = max_health
|
jcallahan@139
|
2611 data.attack = attack
|
jcallahan@139
|
2612 data.speed = speed
|
jcallahan@139
|
2613 end
|
jcallahan@115
|
2614 end
|
jcallahan@115
|
2615 end
|
MMOSimca@368
|
2616 end]]--
|
jcallahan@115
|
2617
|
jcallahan@115
|
2618
|
jcallahan@156
|
2619 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2620 private.in_combat = true
|
jcallahan@156
|
2621 end
|
jcallahan@156
|
2622
|
jcallahan@156
|
2623
|
jcallahan@156
|
2624 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2625 private.in_combat = nil
|
jcallahan@156
|
2626
|
jcallahan@156
|
2627 if private.set_area_id then
|
jcallahan@299
|
2628 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2629 private.set_area_id = nil
|
jcallahan@156
|
2630 end
|
jcallahan@156
|
2631 end
|
jcallahan@156
|
2632
|
jcallahan@156
|
2633
|
jcallahan@118
|
2634 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2635 if not TargetedNPC() then
|
jcallahan@118
|
2636 return
|
jcallahan@2
|
2637 end
|
jcallahan@151
|
2638 current_action.target_type = AF.NPC
|
jcallahan@118
|
2639 self:UpdateTargetLocation()
|
jcallahan@118
|
2640 end
|
jcallahan@2
|
2641
|
jcallahan@89
|
2642
|
jcallahan@12
|
2643 do
|
jcallahan@12
|
2644 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2645 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2646
|
jcallahan@12
|
2647 if not unit_name then
|
jcallahan@12
|
2648 return
|
jcallahan@12
|
2649 end
|
jcallahan@34
|
2650 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2651 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2652 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2653 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2654 end
|
jcallahan@19
|
2655 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2656 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2657 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2658
|
jcallahan@24
|
2659 return quest
|
jcallahan@12
|
2660 end
|
jcallahan@10
|
2661
|
jcallahan@12
|
2662
|
jcallahan@92
|
2663 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2664 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2665
|
jcallahan@112
|
2666 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2667 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2668 end
|
jcallahan@67
|
2669 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2670 ClearKilledNPC()
|
jcallahan@10
|
2671 end
|
jcallahan@10
|
2672
|
jcallahan@12
|
2673
|
jcallahan@92
|
2674 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2675 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2676
|
jcallahan@46
|
2677 if not quest then
|
jcallahan@46
|
2678 return
|
jcallahan@46
|
2679 end
|
jcallahan@24
|
2680 quest.classes = quest.classes or {}
|
jcallahan@27
|
2681 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2682
|
jcallahan@24
|
2683 quest.races = quest.races or {}
|
jcallahan@100
|
2684 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2685 end
|
jcallahan@12
|
2686 end -- do-block
|
jcallahan@9
|
2687
|
jcallahan@9
|
2688
|
jcallahan@92
|
2689 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2690 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2691 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2692 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2693
|
jcallahan@36
|
2694 while processed_quests <= num_quests do
|
MMOSimca@329
|
2695 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2696
|
jcallahan@84
|
2697 if quest_id == 0 then
|
jcallahan@84
|
2698 processed_quests = processed_quests + 1
|
jcallahan@84
|
2699 elseif not is_header then
|
jcallahan@36
|
2700 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2701
|
jcallahan@36
|
2702 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2703 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2704 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2705 processed_quests = processed_quests + 1
|
jcallahan@36
|
2706 end
|
jcallahan@36
|
2707 entry_index = entry_index + 1
|
jcallahan@36
|
2708 end
|
jcallahan@36
|
2709 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2710 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2711 end
|
jcallahan@4
|
2712
|
jcallahan@4
|
2713
|
jcallahan@97
|
2714 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2715 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2716 return
|
jcallahan@112
|
2717 end
|
jcallahan@97
|
2718 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2719 end
|
jcallahan@97
|
2720
|
jcallahan@97
|
2721
|
jcallahan@92
|
2722 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2723 if unit_id ~= "player" then
|
jcallahan@4
|
2724 return
|
jcallahan@4
|
2725 end
|
jcallahan@4
|
2726 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2727 end
|
jcallahan@4
|
2728
|
jcallahan@4
|
2729
|
jcallahan@92
|
2730 do
|
jcallahan@92
|
2731 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2732 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2733 Forge = forge_spell_ids,
|
jcallahan@92
|
2734 }
|
jcallahan@92
|
2735
|
jcallahan@92
|
2736
|
jcallahan@167
|
2737 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2738 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2739 if link then
|
MMOSimca@352
|
2740 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2741 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2742
|
MMOSimca@352
|
2743 if required_tool then
|
MMOSimca@352
|
2744 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2745 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2746 registry[spell_id] = true
|
MMOSimca@352
|
2747 end
|
jcallahan@167
|
2748 end
|
jcallahan@167
|
2749 end
|
jcallahan@167
|
2750 end
|
jcallahan@167
|
2751 end
|
jcallahan@167
|
2752
|
jcallahan@167
|
2753
|
jcallahan@92
|
2754 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2755 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2756
|
jcallahan@92
|
2757 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2758 return
|
jcallahan@92
|
2759 end
|
jcallahan@167
|
2760 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2761 end
|
jcallahan@92
|
2762 end -- do-block
|
jcallahan@92
|
2763
|
jcallahan@92
|
2764
|
jcallahan@167
|
2765 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2766 private.trainer_shown = nil
|
jcallahan@167
|
2767 end
|
jcallahan@167
|
2768
|
jcallahan@167
|
2769
|
jcallahan@92
|
2770 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2771 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2772 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2773
|
jcallahan@164
|
2774 if not trainer then
|
jcallahan@58
|
2775 return
|
jcallahan@58
|
2776 end
|
jcallahan@331
|
2777 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2778 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2779
|
jcallahan@167
|
2780 private.trainer_shown = true
|
jcallahan@167
|
2781
|
jcallahan@27
|
2782 -- Get the initial trainer filters
|
MMOSimca@344
|
2783 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2784 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2785 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2786
|
jcallahan@27
|
2787 -- Clear the trainer filters
|
MMOSimca@344
|
2788 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2789 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2790 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2791
|
jcallahan@27
|
2792 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2793 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2794
|
jcallahan@27
|
2795 if spell_name then
|
jcallahan@27
|
2796 DatamineTT:ClearLines()
|
jcallahan@27
|
2797 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2798
|
jcallahan@27
|
2799 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2800
|
jcallahan@43
|
2801 if spell_id then
|
jcallahan@164
|
2802 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2803
|
jcallahan@164
|
2804 if not class_professions then
|
jcallahan@164
|
2805 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2806 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2807 end
|
jcallahan@43
|
2808 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2809 profession = profession or "General"
|
jcallahan@43
|
2810
|
jcallahan@164
|
2811 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2812
|
jcallahan@43
|
2813 if not profession_skills then
|
jcallahan@43
|
2814 class_professions[profession] = {}
|
jcallahan@43
|
2815 profession_skills = class_professions[profession]
|
jcallahan@43
|
2816 end
|
jcallahan@173
|
2817 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2818 end
|
jcallahan@27
|
2819 end
|
jcallahan@27
|
2820 end
|
jcallahan@27
|
2821 -- Reset the filters to what they were before
|
MMOSimca@344
|
2822 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2823 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2824 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2825 end
|
jcallahan@27
|
2826
|
jcallahan@27
|
2827
|
jcallahan@1
|
2828 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2829 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2830 return
|
jcallahan@1
|
2831 end
|
jcallahan@1
|
2832 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2833
|
jcallahan@1
|
2834 if not spell_label then
|
jcallahan@1
|
2835 return
|
jcallahan@1
|
2836 end
|
jcallahan@306
|
2837
|
MMOSimca@343
|
2838 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2839 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2840 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2841
|
jcallahan@150
|
2842 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2843 unit_name = target_name
|
jcallahan@150
|
2844 unit_id = "target"
|
jcallahan@1
|
2845 end
|
jcallahan@1
|
2846 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2847 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2848 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2849 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2850 return
|
MMOSimca@328
|
2851 end
|
jcallahan@28
|
2852
|
jcallahan@205
|
2853 table.wipe(current_action)
|
jcallahan@122
|
2854 current_action.instance_token = instance_token
|
jcallahan@122
|
2855 current_action.map_level = map_level
|
jcallahan@122
|
2856 current_action.x = x
|
jcallahan@122
|
2857 current_action.y = y
|
jcallahan@122
|
2858 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2859 current_action.spell_label = spell_label
|
jcallahan@105
|
2860
|
jcallahan@105
|
2861 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2862 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2863 end
|
jcallahan@1
|
2864
|
jcallahan@151
|
2865 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2866 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2867 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2868 return
|
jcallahan@16
|
2869 end
|
jcallahan@123
|
2870 current_action.target_type = AF.NPC
|
jcallahan@16
|
2871 end
|
jcallahan@16
|
2872 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2873 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2874
|
jcallahan@150
|
2875 if item_name and item_name == target_name then
|
jcallahan@150
|
2876 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2877 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2878 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2879 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2880 end
|
jcallahan@150
|
2881 elseif not item_name and not unit_name then
|
jcallahan@1
|
2882 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2883 if target_name == "" then
|
jcallahan@17
|
2884 return
|
jcallahan@17
|
2885 end
|
jcallahan@122
|
2886 current_action.object_name = target_name
|
jcallahan@123
|
2887 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2888 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2889 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2890 end
|
jcallahan@1
|
2891 end
|
jcallahan@1
|
2892 private.tracked_line = spell_line
|
jcallahan@0
|
2893 end
|
jcallahan@0
|
2894
|
jcallahan@94
|
2895
|
MMOSimca@393
|
2896 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2897 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2898 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2899 ClearKilledBossID()
|
jcallahan@306
|
2900 ClearLootToastContainerID()
|
MMOSimca@387
|
2901 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2902 else
|
MMOSimca@336
|
2903 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2904 return
|
jcallahan@1
|
2905 end
|
jcallahan@306
|
2906
|
jcallahan@324
|
2907 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2908 if loot_toast_data then
|
MMOSimca@387
|
2909 local npc_id = raid_boss_id
|
jcallahan@317
|
2910
|
jcallahan@324
|
2911 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2912 local upper_limit = 0
|
jcallahan@317
|
2913 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2914 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2915 end
|
jcallahan@317
|
2916
|
jcallahan@317
|
2917 for i = 0, upper_limit do
|
jcallahan@317
|
2918 local temp_npc_id = npc_id
|
jcallahan@317
|
2919
|
jcallahan@317
|
2920 if i > 0 then
|
jcallahan@317
|
2921 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2922 end
|
jcallahan@317
|
2923
|
jcallahan@317
|
2924 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2925 if npc then
|
jcallahan@324
|
2926 -- Create needed npc fields if required
|
jcallahan@317
|
2927 local loot_label = "drops"
|
jcallahan@317
|
2928 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2929 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2930 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2931
|
jcallahan@317
|
2932 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2933 local data = loot_toast_data[index]
|
jcallahan@317
|
2934 local loot_type = data[1]
|
jcallahan@317
|
2935 local hyperlink = data[2]
|
jcallahan@317
|
2936 local quantity = data[3]
|
jcallahan@317
|
2937
|
jcallahan@317
|
2938 if loot_type == "item" then
|
jcallahan@317
|
2939 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2940 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2941 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2942 elseif loot_type == "money" then
|
jcallahan@317
|
2943 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2944 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2945 elseif loot_type == "currency" then
|
jcallahan@317
|
2946 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2947 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@317
|
2948 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2949 end
|
jcallahan@307
|
2950 end
|
jcallahan@317
|
2951
|
jcallahan@317
|
2952 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2953 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2954 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2955 end
|
jcallahan@317
|
2956 else
|
jcallahan@317
|
2957 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2958 end
|
jcallahan@307
|
2959 end
|
jcallahan@307
|
2960 end
|
jcallahan@307
|
2961
|
jcallahan@307
|
2962 ClearLootToastData()
|
jcallahan@307
|
2963
|
MMOSimca@383
|
2964 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2965 end
|
jcallahan@306
|
2966
|
jcallahan@306
|
2967
|
jcallahan@306
|
2968 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2969 if unit_id ~= "player" then
|
jcallahan@306
|
2970 return
|
jcallahan@306
|
2971 end
|
jcallahan@306
|
2972 private.tracked_line = nil
|
jcallahan@306
|
2973 private.previous_spell_id = spell_id
|
jcallahan@306
|
2974
|
MMOSimca@393
|
2975 -- For spells cast when Logging
|
MMOSimca@345
|
2976 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2977 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2978 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2979 return
|
MMOSimca@345
|
2980 end
|
MMOSimca@345
|
2981
|
MMOSimca@393
|
2982 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2983 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2984 ClearKilledBossID()
|
jcallahan@306
|
2985 ClearLootToastContainerID()
|
jcallahan@307
|
2986 ClearLootToastData()
|
jcallahan@306
|
2987
|
MMOSimca@387
|
2988 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2989 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2990 return
|
jcallahan@306
|
2991 end
|
jcallahan@306
|
2992
|
MMOSimca@393
|
2993 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@381
|
2994 if private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2995 -- Set up timer
|
MMOSimca@393
|
2996 ClearChatLootData()
|
MMOSimca@393
|
2997 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2998 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
2999 chat_loot_data = chat_loot_data or {}
|
MMOSimca@414
|
3000 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@414
|
3001 chat_loot_data.sources = {}
|
MMOSimca@347
|
3002 return
|
MMOSimca@347
|
3003 end
|
MMOSimca@347
|
3004
|
jcallahan@306
|
3005 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
3006 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
3007 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
3008 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
3009 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
3010 killed_npc_id = current_target_id
|
MMOSimca@343
|
3011 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
3012 end
|
jcallahan@306
|
3013 end
|
jcallahan@0
|
3014
|
jcallahan@90
|
3015
|
jcallahan@1
|
3016 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
3017 if unit_id ~= "player" then
|
jcallahan@1
|
3018 return
|
jcallahan@1
|
3019 end
|
jcallahan@0
|
3020
|
jcallahan@1
|
3021 if private.tracked_line == spell_line then
|
jcallahan@1
|
3022 private.tracked_line = nil
|
jcallahan@1
|
3023 end
|
jcallahan@147
|
3024 table.wipe(current_action)
|
jcallahan@0
|
3025 end
|
jcallahan@90
|
3026
|
jcallahan@90
|
3027
|
jcallahan@90
|
3028 do
|
jcallahan@90
|
3029 local function SetUnitField(field, required_type)
|
jcallahan@90
|
3030 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
3031
|
jcallahan@90
|
3032 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
3033 return
|
jcallahan@90
|
3034 end
|
jcallahan@90
|
3035
|
jcallahan@171
|
3036 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
3037 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
3038 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
3039 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
3040 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
3041 end
|
jcallahan@90
|
3042 end
|
jcallahan@90
|
3043
|
jcallahan@90
|
3044
|
jcallahan@90
|
3045 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
3046 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3047 end
|
jcallahan@90
|
3048
|
jcallahan@90
|
3049
|
jcallahan@90
|
3050 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
3051 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3052 end
|
jcallahan@90
|
3053
|
jcallahan@90
|
3054
|
jcallahan@90
|
3055 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
3056 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3057 end
|
jcallahan@90
|
3058
|
jcallahan@90
|
3059
|
jcallahan@92
|
3060 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
3061 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3062 end
|
jcallahan@90
|
3063
|
jcallahan@90
|
3064
|
jcallahan@323
|
3065 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
3066 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
3067 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
3068
|
jcallahan@323
|
3069 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
3070 if gossip_options[index] == "binder" then
|
jcallahan@323
|
3071 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
3072 return
|
jcallahan@323
|
3073 end
|
jcallahan@323
|
3074 end
|
jcallahan@323
|
3075 end,
|
jcallahan@323
|
3076 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
3077 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
3078 end,
|
jcallahan@323
|
3079 }
|
jcallahan@323
|
3080
|
jcallahan@323
|
3081
|
jcallahan@92
|
3082 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
3083 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
3084 if not unit_idnum then
|
jcallahan@323
|
3085 return
|
jcallahan@323
|
3086 end
|
jcallahan@323
|
3087
|
jcallahan@323
|
3088 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
3089 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
3090 end
|
jcallahan@90
|
3091 end
|
jcallahan@90
|
3092
|
jcallahan@90
|
3093
|
jcallahan@93
|
3094 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
3095 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
3096 end
|
jcallahan@93
|
3097
|
jcallahan@93
|
3098
|
jcallahan@189
|
3099 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
3100 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
3101 end
|
jcallahan@189
|
3102
|
jcallahan@189
|
3103
|
jcallahan@90
|
3104 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
3105 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3106 end
|
jcallahan@90
|
3107
|
jcallahan@90
|
3108
|
jcallahan@90
|
3109 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
3110 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3111 end
|
jcallahan@90
|
3112
|
jcallahan@90
|
3113
|
jcallahan@90
|
3114 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
3115 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3116 end
|
jcallahan@90
|
3117 end -- do-block
|