jcallahan@246
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1 -- LUA API ------------------------------------------------------------
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jcallahan@246
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2
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jcallahan@0
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3 local _G = getfenv(0)
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jcallahan@0
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4
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jcallahan@0
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5 local pairs = _G.pairs
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jcallahan@312
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6 local tostring = _G.tostring
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jcallahan@1
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7 local tonumber = _G.tonumber
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jcallahan@1
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8
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jcallahan@1
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9 local bit = _G.bit
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jcallahan@1
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10 local math = _G.math
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jcallahan@1
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11 local table = _G.table
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jcallahan@1
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12
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jcallahan@334
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13 local next = _G.next
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jcallahan@78
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14 local select = _G.select
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jcallahan@306
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15 local unpack = _G.unpack
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jcallahan@78
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16
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MMOSimca@383
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17 local C_Timer = _G.C_Timer
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MMOSimca@383
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18
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jcallahan@0
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19
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jcallahan@246
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20 -- ADDON NAMESPACE ----------------------------------------------------
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jcallahan@246
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21
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jcallahan@0
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22 local ADDON_NAME, private = ...
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jcallahan@0
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23
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jcallahan@0
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24 local LibStub = _G.LibStub
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MMOSimca@383
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25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
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jcallahan@0
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26
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jcallahan@48
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27 local deformat = LibStub("LibDeformat-3.0")
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jcallahan@115
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28 local LPJ = LibStub("LibPetJournal-2.0")
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jcallahan@141
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29 local MapData = LibStub("LibMapData-1.0")
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jcallahan@48
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30
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jcallahan@4
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31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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jcallahan@5
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32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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jcallahan@5
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33
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jcallahan@0
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34
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jcallahan@246
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35 -- CONSTANTS ----------------------------------------------------------
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jcallahan@246
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36
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jcallahan@246
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37 local AF = private.ACTION_TYPE_FLAGS
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jcallahan@246
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38 local CLIENT_LOCALE = _G.GetLocale()
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jcallahan@313
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39 local DB_VERSION = 18
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MMOSimca@346
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40 local DEBUGGING = false
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jcallahan@156
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41 local EVENT_DEBUG = false
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jcallahan@322
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42
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MMOSimca@405
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43 local ITEM_ID_TIMBER = 114781
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MMOSimca@405
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44
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MMOSimca@422
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45 local LOOT_SOURCE_ID_REDUNDANT = 3
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MMOSimca@422
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46 local LOOT_SOURCE_ID_GARRISON_CACHE = 10
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MMOSimca@422
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47
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jcallahan@246
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48 local OBJECT_ID_ANVIL = 192628
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jcallahan@322
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49 local OBJECT_ID_FISHING_BOBBER = 35591
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jcallahan@246
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50 local OBJECT_ID_FORGE = 1685
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jcallahan@322
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51
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jcallahan@246
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52 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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jcallahan@246
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53 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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jcallahan@300
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54 local PLAYER_GUID
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jcallahan@246
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55 local PLAYER_NAME = _G.UnitName("player")
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jcallahan@246
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56 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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jcallahan@246
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57
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MMOSimca@377
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58 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
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MMOSimca@377
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59 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
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MMOSimca@377
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60 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
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MMOSimca@377
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61
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jcallahan@246
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62 local ALLOWED_LOCALES = {
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jcallahan@246
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63 enUS = true,
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jcallahan@246
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64 enGB = true,
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MMOSimca@336
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65 enTW = true,
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MMOSimca@336
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66 enCN = true,
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jcallahan@246
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67 }
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jcallahan@157
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68
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jcallahan@0
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69 local DATABASE_DEFAULTS = {
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jcallahan@128
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70 char = {},
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jcallahan@0
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71 global = {
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jcallahan@270
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72 config = {
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jcallahan@270
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73 minimap_icon = {
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jcallahan@270
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74 hide = true,
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jcallahan@270
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75 },
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jcallahan@270
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76 },
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jcallahan@0
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77 items = {},
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jcallahan@0
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78 npcs = {},
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jcallahan@0
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79 objects = {},
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jcallahan@0
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80 quests = {},
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jcallahan@167
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81 spells = {},
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jcallahan@17
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82 zones = {},
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jcallahan@0
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83 }
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jcallahan@0
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84 }
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jcallahan@0
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85
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jcallahan@1
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86 local EVENT_MAPPING = {
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MMOSimca@436
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87 AUCTION_HOUSE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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88 AUCTION_HOUSE_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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89 BANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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90 BANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@90
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91 BATTLEFIELDS_SHOW = true,
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jcallahan@56
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92 BLACK_MARKET_ITEM_UPDATE = true,
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MMOSimca@408
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93 BONUS_ROLL_RESULT = true,
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MMOSimca@388
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94 CHAT_MSG_CURRENCY = true,
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jcallahan@48
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95 CHAT_MSG_LOOT = true,
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jcallahan@95
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96 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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jcallahan@95
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97 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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jcallahan@95
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98 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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jcallahan@40
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99 CHAT_MSG_SYSTEM = true,
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jcallahan@23
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100 COMBAT_LOG_EVENT_UNFILTERED = true,
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jcallahan@18
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101 COMBAT_TEXT_UPDATE = true,
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jcallahan@140
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102 CURSOR_UPDATE = true,
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jcallahan@90
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103 FORGE_MASTER_OPENED = true,
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MMOSimca@436
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104 GARRISON_MISSION_NPC_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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105 GARRISON_MISSION_NPC_OPENED = "StopChatLootRecording",
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MMOSimca@436
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106 GOSSIP_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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107 GOSSIP_SHOW = true, -- also triggers StopChatLootRecording
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jcallahan@290
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108 GROUP_ROSTER_UPDATE = true,
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MMOSimca@436
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109 GUILDBANKFRAME_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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110 GUILDBANKFRAME_OPENED = true, -- also triggers StopChatLootRecording
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jcallahan@42
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111 ITEM_TEXT_BEGIN = true,
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jcallahan@189
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112 ITEM_UPGRADE_MASTER_OPENED = true,
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jcallahan@124
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113 LOOT_CLOSED = true,
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MMOSimca@343
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114 LOOT_OPENED = true,
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MMOSimca@412
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115 LOOT_SLOT_CLEARED = "HandleBadChatLootData",
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MMOSimca@436
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116 MAIL_CLOSED = "ResumeChatLootRecording",
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MMOSimca@436
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117 MAIL_SHOW = true, -- also triggers StopChatLootRecording
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MMOSimca@436
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118 MERCHANT_CLOSED = true, -- also triggers ResumeChatLootRecording
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MMOSimca@436
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119 MERCHANT_SHOW = "UpdateMerchantItems", -- also triggers StopChatLootRecording
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jcallahan@61
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120 MERCHANT_UPDATE = "UpdateMerchantItems",
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jcallahan@25
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121 PET_BAR_UPDATE = true,
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MMOSimca@368
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122 --PET_JOURNAL_LIST_UPDATE = true,
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jcallahan@156
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123 PLAYER_REGEN_DISABLED = true,
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jcallahan@156
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124 PLAYER_REGEN_ENABLED = true,
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jcallahan@2
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125 PLAYER_TARGET_CHANGED = true,
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jcallahan@9
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126 QUEST_COMPLETE = true,
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jcallahan@9
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127 QUEST_DETAIL = true,
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jcallahan@9
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128 QUEST_LOG_UPDATE = true,
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jcallahan@97
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129 QUEST_PROGRESS = true,
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jcallahan@178
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130 SHOW_LOOT_TOAST = true,
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jcallahan@306
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131 SPELL_CONFIRMATION_PROMPT = true,
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jcallahan@88
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132 TAXIMAP_OPENED = true,
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MMOSimca@437
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133 TRADE_CLOSED = "ResumeChatLootRecording",
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MMOSimca@437
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134 TRADE_SHOW = "StopChatLootRecording",
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jcallahan@92
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135 TRADE_SKILL_SHOW = true,
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jcallahan@167
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136 TRAINER_CLOSED = true,
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jcallahan@27
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137 TRAINER_SHOW = true,
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jcallahan@90
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138 TRANSMOGRIFY_OPEN = true,
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jcallahan@246
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139 UNIT_PET = true,
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jcallahan@4
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140 UNIT_QUEST_LOG_CHANGED = true,
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jcallahan@1
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141 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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jcallahan@1
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142 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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jcallahan@1
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143 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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jcallahan@1
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144 UNIT_SPELLCAST_SENT = true,
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jcallahan@1
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145 UNIT_SPELLCAST_SUCCEEDED = true,
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jcallahan@90
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146 VOID_STORAGE_OPEN = true,
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jcallahan@299
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147 ZONE_CHANGED = "HandleZoneChange",
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jcallahan@299
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148 ZONE_CHANGED_INDOORS = "HandleZoneChange",
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jcallahan@299
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149 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
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jcallahan@0
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150 }
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jcallahan@0
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151
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jcallahan@4
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152
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jcallahan@246
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153 -- VARIABLES ----------------------------------------------------------
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jcallahan@246
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154
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jcallahan@92
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155 local anvil_spell_ids = {}
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jcallahan@92
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156 local currently_drunk
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jcallahan@128
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157 local char_db
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jcallahan@128
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158 local global_db
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jcallahan@299
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159 local group_member_guids = {}
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jcallahan@246
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160 local group_owner_guids_to_pet_guids = {}
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jcallahan@246
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161 local group_pet_guids = {}
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jcallahan@299
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162 local in_instance
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jcallahan@187
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163 local item_process_timer_handle
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jcallahan@92
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164 local faction_standings = {}
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jcallahan@92
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165 local forge_spell_ids = {}
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jcallahan@95
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166 local languages_known = {}
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jcallahan@317
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167 local boss_loot_toasting = {}
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MMOSimca@387
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168 local container_loot_toasting
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MMOSimca@387
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169 local loot_toast_container_id
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MMOSimca@387
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170 local raid_boss_id
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jcallahan@306
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171 local loot_toast_container_timer_handle
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jcallahan@307
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172 local loot_toast_data
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jcallahan@307
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173 local loot_toast_data_timer_handle
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jcallahan@95
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174 local name_to_id_map = {}
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jcallahan@306
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175 local killed_boss_id_timer_handle
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jcallahan@177
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176 local killed_npc_id
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jcallahan@2
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177 local target_location_timer_handle
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MMOSimca@345
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178 local last_timber_spell_id
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MMOSimca@355
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179 local last_garrison_cache_object_id
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MMOSimca@436
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180 local block_chat_loot_data
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MMOSimca@435
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181 local chat_loot_data = {}
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MMOSimca@347
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182 local chat_loot_timer_handle
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jcallahan@86
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183 local current_target_id
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jcallahan@126
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184 local current_area_id
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jcallahan@131
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185 local current_loot
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jcallahan@1
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186
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jcallahan@312
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187
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jcallahan@121
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188 -- Data for our current action. Including possible values as a reference.
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jcallahan@122
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189 local current_action = {
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jcallahan@121
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190 identifier = nil,
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jcallahan@121
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191 loot_label = nil,
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jcallahan@121
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192 loot_list = nil,
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jcallahan@121
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193 loot_sources = nil,
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jcallahan@121
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194 map_level = nil,
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jcallahan@121
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195 spell_label = nil,
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jcallahan@123
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196 target_type = nil,
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jcallahan@121
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197 x = nil,
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jcallahan@121
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198 y = nil,
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jcallahan@121
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199 zone_data = nil,
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jcallahan@121
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200 }
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jcallahan@92
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201
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jcallahan@246
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202
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MMOSimca@393
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203 -- Timer prototypes
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MMOSimca@393
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204 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
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MMOSimca@393
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205
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MMOSimca@393
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206
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jcallahan@246
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207 -- HELPERS ------------------------------------------------------------
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jcallahan@246
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208
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jcallahan@245
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209 local function Debug(message, ...)
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MMOSimca@350
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210 if not DEBUGGING or not message then
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jcallahan@151
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211 return
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jcallahan@151
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212 end
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MMOSimca@350
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213
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MMOSimca@350
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214 if ... then
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MMOSimca@350
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215 local args = { ... }
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MMOSimca@350
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216
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MMOSimca@350
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217 for index = 1, #args do
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MMOSimca@377
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218 args[index] = tostring(args[index])
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jcallahan@306
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219 end
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MMOSimca@350
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220 _G.print(message:format(unpack(args)))
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MMOSimca@350
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221 else
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MMOSimca@350
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222 _G.print(message)
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jcallahan@306
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223 end
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jcallahan@151
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224 end
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jcallahan@151
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225
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jcallahan@151
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226
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MMOSimca@393
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227 local function InitializeCurrentLoot()
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MMOSimca@393
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228 current_loot = {
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MMOSimca@393
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229 list = {},
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MMOSimca@393
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230 sources = {},
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MMOSimca@393
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231 identifier = current_action.identifier,
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MMOSimca@393
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232 label = current_action.loot_label or "drops",
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MMOSimca@393
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233 map_level = current_action.map_level,
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MMOSimca@393
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234 object_name = current_action.object_name,
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MMOSimca@393
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235 spell_label = current_action.spell_label,
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MMOSimca@393
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236 target_type = current_action.target_type,
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MMOSimca@393
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237 x = current_action.x,
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MMOSimca@393
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238 y = current_action.y,
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MMOSimca@393
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239 zone_data = current_action.zone_data,
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MMOSimca@393
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240 }
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MMOSimca@393
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241
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MMOSimca@393
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242 table.wipe(current_action)
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MMOSimca@393
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243 end
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MMOSimca@393
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244
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MMOSimca@393
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245
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jcallahan@169
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246 local TradeSkillExecutePer
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jcallahan@169
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247 do
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jcallahan@169
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248 local header_list = {}
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jcallahan@169
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249
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jcallahan@169
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250 function TradeSkillExecutePer(iter_func)
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jcallahan@169
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251 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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jcallahan@169
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252 return
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jcallahan@169
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253 end
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jcallahan@167
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254 -- Clear the search box focus so the scan will have correct results.
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jcallahan@167
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255 local search_box = _G.TradeSkillFrameSearchBox
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jcallahan@167
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256 search_box:SetText("")
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jcallahan@169
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257
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jcallahan@167
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258 _G.TradeSkillSearch_OnTextChanged(search_box)
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jcallahan@167
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259 search_box:ClearFocus()
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jcallahan@167
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260 search_box:GetScript("OnEditFocusLost")(search_box)
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jcallahan@169
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261
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jcallahan@169
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262 table.wipe(header_list)
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jcallahan@169
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263
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jcallahan@169
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264 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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jcallahan@169
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265 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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jcallahan@169
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266 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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jcallahan@169
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267
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jcallahan@169
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268 if have_materials then
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jcallahan@169
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269 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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jcallahan@169
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270 _G.TradeSkillOnlyShowMakeable(false)
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jcallahan@169
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271 end
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jcallahan@169
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272
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jcallahan@169
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273 if have_skillup then
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jcallahan@169
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274 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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jcallahan@169
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275 _G.TradeSkillOnlyShowSkillUps(false)
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jcallahan@169
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276 end
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MMOSimca@330
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277 _G.SetTradeSkillInvSlotFilter(0, true, true)
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jcallahan@169
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278 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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279 _G.TradeSkillFrame_Update()
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jcallahan@169
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280
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jcallahan@169
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281 -- Expand all headers so we can see all the recipes there are
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jcallahan@169
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282 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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283 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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284
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jcallahan@169
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285 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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jcallahan@169
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286 if not is_expanded then
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jcallahan@169
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287 header_list[name] = true
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jcallahan@169
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288 _G.ExpandTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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289 end
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jcallahan@169
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290 elseif iter_func(name, tradeskill_index) then
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jcallahan@169
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291 break
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jcallahan@169
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292 end
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jcallahan@169
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293 end
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jcallahan@169
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294
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jcallahan@169
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295 -- Restore the state of the things we changed.
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jcallahan@169
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296 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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jcallahan@169
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297 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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jcallahan@169
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298
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jcallahan@169
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299 if header_list[name] then
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jcallahan@169
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300 _G.CollapseTradeSkillSubClass(tradeskill_index)
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jcallahan@169
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301 end
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jcallahan@169
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302 end
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jcallahan@169
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303 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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jcallahan@169
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304 _G.TradeSkillOnlyShowMakeable(have_materials)
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jcallahan@169
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305 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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jcallahan@169
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306 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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jcallahan@169
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307
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jcallahan@169
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308 _G.TradeSkillUpdateFilterBar()
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jcallahan@169
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309 _G.TradeSkillFrame_Update()
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jcallahan@167
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310 end
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jcallahan@169
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311 end -- do-block
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jcallahan@167
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312
|
jcallahan@167
|
313
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jcallahan@39
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314 local ActualCopperCost
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jcallahan@39
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315 do
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jcallahan@39
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316 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
317
|
jcallahan@39
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318 local STANDING_DISCOUNTS = {
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jcallahan@39
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319 HATED = 0,
|
jcallahan@39
|
320 HOSTILE = 0,
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jcallahan@39
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321 UNFRIENDLY = 0,
|
jcallahan@39
|
322 NEUTRAL = 0,
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jcallahan@39
|
323 FRIENDLY = 0.05,
|
jcallahan@39
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324 HONORED = 0.1,
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jcallahan@39
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325 REVERED = 0.15,
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jcallahan@39
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326 EXALTED = 0.2,
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jcallahan@39
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327 }
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jcallahan@39
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328
|
jcallahan@39
|
329
|
jcallahan@39
|
330 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
331 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
332 return 0
|
jcallahan@39
|
333 end
|
jcallahan@39
|
334 local modifier = 1
|
jcallahan@39
|
335
|
jcallahan@39
|
336 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
337 modifier = modifier - 0.1
|
jcallahan@39
|
338 end
|
jcallahan@39
|
339
|
jcallahan@39
|
340 if rep_standing then
|
jcallahan@39
|
341 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
342 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
343 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
344 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
345 end
|
jcallahan@39
|
346 end
|
jcallahan@39
|
347 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
348 end
|
jcallahan@39
|
349 end -- do-block
|
jcallahan@39
|
350
|
jcallahan@39
|
351
|
jcallahan@29
|
352 local function InstanceDifficultyToken()
|
MMOSimca@440
|
353 -- Sometimes, instance information is returned when not in an instance. This check protects against that.
|
MMOSimca@440
|
354 if _G.IsInInstance() then
|
MMOSimca@440
|
355 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
MMOSimca@440
|
356
|
MMOSimca@440
|
357 if not instance_type or instance_type == "" then
|
MMOSimca@440
|
358 instance_type = "NONE"
|
MMOSimca@440
|
359 end
|
MMOSimca@440
|
360 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@59
|
361 end
|
MMOSimca@440
|
362 return "NONE:0:false"
|
jcallahan@29
|
363 end
|
jcallahan@29
|
364
|
jcallahan@29
|
365
|
jcallahan@19
|
366 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
367 if not data_type or not unit_id then
|
jcallahan@6
|
368 return
|
jcallahan@6
|
369 end
|
jcallahan@289
|
370 local category = global_db[data_type]
|
jcallahan@289
|
371
|
jcallahan@289
|
372 if not category then
|
jcallahan@289
|
373 category = {}
|
jcallahan@289
|
374 global_db[data_type] = category
|
jcallahan@289
|
375 end
|
jcallahan@289
|
376 local unit = category[unit_id]
|
jcallahan@6
|
377
|
jcallahan@10
|
378 if not unit then
|
jcallahan@187
|
379 unit = {}
|
jcallahan@289
|
380 category[unit_id] = unit
|
jcallahan@6
|
381 end
|
jcallahan@10
|
382 return unit
|
jcallahan@6
|
383 end
|
jcallahan@270
|
384
|
jcallahan@263
|
385 private.DBEntry = DBEntry
|
jcallahan@6
|
386
|
jcallahan@214
|
387 local NPCEntry
|
jcallahan@214
|
388 do
|
jcallahan@214
|
389 local npc_prototype = {}
|
jcallahan@214
|
390 local npc_meta = {
|
jcallahan@214
|
391 __index = npc_prototype
|
jcallahan@214
|
392 }
|
jcallahan@6
|
393
|
jcallahan@214
|
394 function NPCEntry(identifier)
|
jcallahan@227
|
395 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
396 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
397 end
|
jcallahan@214
|
398
|
jcallahan@248
|
399 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
400 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
401 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
402 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
403
|
jcallahan@248
|
404 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
405 end
|
jcallahan@22
|
406 end
|
jcallahan@22
|
407
|
jcallahan@22
|
408
|
jcallahan@1
|
409 local function CurrentLocationData()
|
jcallahan@161
|
410 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
411 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
412 end
|
jcallahan@1
|
413 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
414 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
415
|
jcallahan@1
|
416 x = x or 0
|
jcallahan@1
|
417 y = y or 0
|
jcallahan@1
|
418
|
jcallahan@1
|
419 if x == 0 and y == 0 then
|
jcallahan@1
|
420 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
421 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
422 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
423
|
jcallahan@1
|
424 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
425 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
426 map_level = level_index
|
jcallahan@1
|
427 break
|
jcallahan@1
|
428 end
|
jcallahan@1
|
429 end
|
jcallahan@1
|
430 end
|
jcallahan@1
|
431
|
jcallahan@1
|
432 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
433 map_level = map_level - 1
|
jcallahan@1
|
434 end
|
jcallahan@31
|
435 local x = _G.floor(x * 1000)
|
jcallahan@31
|
436 local y = _G.floor(y * 1000)
|
jcallahan@28
|
437
|
jcallahan@31
|
438 if x % 2 ~= 0 then
|
jcallahan@31
|
439 x = x + 1
|
jcallahan@28
|
440 end
|
jcallahan@28
|
441
|
jcallahan@31
|
442 if y % 2 ~= 0 then
|
jcallahan@31
|
443 y = y + 1
|
jcallahan@28
|
444 end
|
jcallahan@126
|
445 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
446 end
|
jcallahan@1
|
447
|
jcallahan@1
|
448
|
jcallahan@312
|
449 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
450 if not currency_link then
|
jcallahan@312
|
451 return
|
jcallahan@312
|
452 end
|
jcallahan@312
|
453 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
454 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
455 end
|
jcallahan@312
|
456
|
jcallahan@312
|
457
|
jcallahan@1
|
458 local function ItemLinkToID(item_link)
|
jcallahan@1
|
459 if not item_link then
|
jcallahan@1
|
460 return
|
jcallahan@1
|
461 end
|
MMOSimca@404
|
462 return tonumber(tostring(item_link):match("item:(%d+)"))
|
jcallahan@1
|
463 end
|
jcallahan@270
|
464
|
jcallahan@260
|
465 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
466
|
jcallahan@171
|
467 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
468 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
469 end
|
jcallahan@171
|
470
|
jcallahan@171
|
471
|
jcallahan@34
|
472 local ParseGUID
|
jcallahan@4
|
473 do
|
jcallahan@229
|
474 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
475
|
jcallahan@281
|
476 local NPC_ID_MAPPING = {
|
jcallahan@281
|
477 [62164] = 63191, -- Garalon
|
jcallahan@281
|
478 }
|
jcallahan@281
|
479
|
jcallahan@281
|
480
|
jcallahan@334
|
481 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
482 if not unit_type_name then
|
MMOSimca@329
|
483 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
484 end
|
MMOSimca@329
|
485
|
MMOSimca@329
|
486 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
487 if unit_type_name == text then
|
MMOSimca@329
|
488 return UNIT_TYPES[def]
|
MMOSimca@329
|
489 end
|
MMOSimca@329
|
490 end
|
MMOSimca@329
|
491 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
492 end
|
MMOSimca@329
|
493
|
MMOSimca@329
|
494
|
jcallahan@34
|
495 function ParseGUID(guid)
|
jcallahan@5
|
496 if not guid then
|
jcallahan@5
|
497 return
|
jcallahan@5
|
498 end
|
MMOSimca@329
|
499
|
MMOSimca@329
|
500 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
501 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
502
|
jcallahan@334
|
503 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
504 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
505
|
jcallahan@281
|
506 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
507
|
jcallahan@281
|
508 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
509 unit_idnum = id_mapping
|
jcallahan@281
|
510 end
|
jcallahan@281
|
511 return unit_type, unit_idnum
|
jcallahan@4
|
512 end
|
jcallahan@4
|
513 return unit_type
|
jcallahan@4
|
514 end
|
jcallahan@249
|
515
|
jcallahan@249
|
516 private.ParseGUID = ParseGUID
|
jcallahan@4
|
517 end -- do-block
|
jcallahan@4
|
518
|
jcallahan@4
|
519
|
jcallahan@141
|
520 local UpdateDBEntryLocation
|
jcallahan@141
|
521 do
|
jcallahan@141
|
522 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
523 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
524 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
525
|
jcallahan@141
|
526 if not facing then
|
jcallahan@141
|
527 return x, y
|
jcallahan@141
|
528 end
|
jcallahan@246
|
529 local rad = facing + math.pi
|
jcallahan@141
|
530 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
531 end
|
jcallahan@10
|
532
|
jcallahan@24
|
533
|
jcallahan@141
|
534 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
535 if not identifier then
|
jcallahan@141
|
536 return
|
jcallahan@141
|
537 end
|
jcallahan@141
|
538 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
539 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
540 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
541 return
|
MMOSimca@328
|
542 end
|
jcallahan@141
|
543 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
544 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
545 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
546
|
jcallahan@141
|
547 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
548 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
549
|
jcallahan@141
|
550 if not zone_data then
|
jcallahan@141
|
551 zone_data = {}
|
jcallahan@141
|
552 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
553 end
|
jcallahan@141
|
554
|
jcallahan@141
|
555 -- Special case for Fishing.
|
jcallahan@141
|
556 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
557 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
558
|
jcallahan@141
|
559 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
560 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
561 current_action.x = x
|
jcallahan@141
|
562 current_action.y = y
|
jcallahan@141
|
563 end
|
jcallahan@141
|
564 end
|
jcallahan@141
|
565 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
566
|
jcallahan@141
|
567 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
568 return zone_data
|
jcallahan@10
|
569 end
|
jcallahan@141
|
570 end -- do-block
|
jcallahan@10
|
571
|
jcallahan@10
|
572
|
jcallahan@19
|
573 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
574 if not item_link then
|
jcallahan@19
|
575 return
|
jcallahan@19
|
576 end
|
jcallahan@19
|
577 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
578
|
jcallahan@19
|
579 if not bag_index or not slot_index then
|
jcallahan@19
|
580 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
581 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
582 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
583 bag_index = new_bag_index
|
jcallahan@19
|
584 slot_index = new_slot_index
|
jcallahan@19
|
585 break
|
jcallahan@19
|
586 end
|
jcallahan@19
|
587 end
|
jcallahan@19
|
588 end
|
jcallahan@19
|
589 end
|
jcallahan@19
|
590
|
MMOSimca@410
|
591 local any_loot = false
|
MMOSimca@410
|
592
|
MMOSimca@411
|
593 -- Check if Blizzard has marked this item as officially having a chance of containing loot
|
MMOSimca@410
|
594 if bag_index and slot_index then
|
MMOSimca@410
|
595 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
MMOSimca@410
|
596 if is_lootable then
|
MMOSimca@410
|
597 any_loot = true
|
MMOSimca@410
|
598 end
|
jcallahan@19
|
599 end
|
MMOSimca@410
|
600
|
MMOSimca@410
|
601 -- Check if we've marked this item as one Blizzard provides bad is_lootable data for
|
MMOSimca@410
|
602 if private.CONTAINER_ITEM_ID_LIST[item_id] ~= nil then
|
MMOSimca@410
|
603 any_loot = true
|
jcallahan@19
|
604 end
|
MMOSimca@368
|
605
|
MMOSimca@436
|
606 -- Going to block 'chat-loot data' at this level for now because I don't think we actually want normal item containers being recorded in these scenarios either.
|
MMOSimca@436
|
607 if any_loot and not block_chat_loot_data then
|
MMOSimca@414
|
608 -- For item containers that open instantly with no spell cast
|
MMOSimca@410
|
609 if (private.CONTAINER_ITEM_ID_LIST[item_id] == true) and ((not _G.GetNumLootItems()) or (_G.GetNumLootItems() == 0)) then
|
MMOSimca@410
|
610 ClearChatLootData()
|
MMOSimca@410
|
611 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@423
|
612 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
613 chat_loot_data.identifier = item_id
|
MMOSimca@414
|
614 -- For normal item containers
|
MMOSimca@414
|
615 else
|
MMOSimca@414
|
616 table.wipe(current_action)
|
MMOSimca@414
|
617 current_loot = nil
|
MMOSimca@414
|
618 current_action.target_type = AF.ITEM
|
MMOSimca@414
|
619 current_action.identifier = item_id
|
MMOSimca@414
|
620 current_action.loot_label = "contains"
|
MMOSimca@410
|
621 end
|
MMOSimca@393
|
622 end
|
jcallahan@19
|
623 end
|
jcallahan@19
|
624
|
jcallahan@19
|
625
|
jcallahan@39
|
626 local UnitFactionStanding
|
jcallahan@32
|
627 local UpdateFactionData
|
jcallahan@32
|
628 do
|
jcallahan@32
|
629 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
630
|
jcallahan@32
|
631 local STANDING_NAMES = {
|
jcallahan@32
|
632 "HATED",
|
jcallahan@32
|
633 "HOSTILE",
|
jcallahan@32
|
634 "UNFRIENDLY",
|
jcallahan@32
|
635 "NEUTRAL",
|
jcallahan@32
|
636 "FRIENDLY",
|
jcallahan@32
|
637 "HONORED",
|
jcallahan@32
|
638 "REVERED",
|
jcallahan@32
|
639 "EXALTED",
|
jcallahan@32
|
640 }
|
jcallahan@32
|
641
|
jcallahan@39
|
642
|
jcallahan@39
|
643 function UnitFactionStanding(unit)
|
jcallahan@135
|
644 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
645 UpdateFactionData()
|
jcallahan@39
|
646 DatamineTT:ClearLines()
|
jcallahan@39
|
647 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
648
|
jcallahan@39
|
649 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
650 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
651
|
jcallahan@135
|
652 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
653 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
654 end
|
jcallahan@39
|
655 end
|
jcallahan@39
|
656 end
|
jcallahan@39
|
657
|
jcallahan@39
|
658
|
jcallahan@32
|
659 function UpdateFactionData()
|
jcallahan@32
|
660 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
661 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
662
|
jcallahan@86
|
663 if faction_name then
|
jcallahan@32
|
664 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
665 elseif not faction_name then
|
jcallahan@32
|
666 break
|
jcallahan@32
|
667 end
|
jcallahan@20
|
668 end
|
jcallahan@20
|
669 end
|
jcallahan@32
|
670 end -- do-block
|
jcallahan@20
|
671
|
jcallahan@48
|
672
|
MMOSimca@429
|
673 local GenericLootUpdate, LootTable
|
jcallahan@75
|
674 do
|
MMOSimca@429
|
675 function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
676 if top_field then
|
jcallahan@75
|
677 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
678 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
679 return entry[top_field][loot_type]
|
jcallahan@75
|
680 end
|
jcallahan@48
|
681 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
682 return entry[loot_type]
|
jcallahan@48
|
683 end
|
jcallahan@48
|
684
|
jcallahan@75
|
685 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
686 local loot_type = current_loot.label
|
jcallahan@75
|
687 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
688 local source_list = {}
|
jcallahan@75
|
689
|
jcallahan@131
|
690 if current_loot.sources then
|
jcallahan@131
|
691 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
692 local source_id
|
jcallahan@78
|
693
|
jcallahan@131
|
694 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
695 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
696 source_id = current_loot.identifier
|
jcallahan@119
|
697 else
|
jcallahan@331
|
698 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
699 if unit_ID then
|
MMOSimca@328
|
700 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
701 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
702 else
|
MMOSimca@328
|
703 source_id = unit_ID
|
MMOSimca@328
|
704 end
|
MMOSimca@328
|
705 end
|
jcallahan@119
|
706 end
|
jcallahan@304
|
707 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
708
|
jcallahan@119
|
709 if entry then
|
jcallahan@119
|
710 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
711
|
jcallahan@304
|
712 if not source_list[source_id] then
|
jcallahan@119
|
713 if top_field then
|
jcallahan@119
|
714 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
715 elseif not container_loot_toasting then
|
jcallahan@119
|
716 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
717 end
|
jcallahan@304
|
718 source_list[source_id] = true
|
jcallahan@77
|
719 end
|
jcallahan@119
|
720 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
721
|
jcallahan@309
|
722 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
723 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
724 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
725 end
|
jcallahan@309
|
726 else
|
jcallahan@308
|
727 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
728 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
729
|
jcallahan@308
|
730 if label == "currency" and currency_texture then
|
jcallahan@308
|
731 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
732 elseif loot_token == "money" then
|
jcallahan@308
|
733 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
734 else
|
jcallahan@308
|
735 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
736 end
|
jcallahan@308
|
737 end
|
jcallahan@119
|
738 end
|
jcallahan@75
|
739 end
|
jcallahan@75
|
740 end
|
jcallahan@75
|
741 end
|
jcallahan@121
|
742
|
jcallahan@121
|
743 -- This is used for Gas Extractions.
|
jcallahan@131
|
744 if #current_loot.list <= 0 then
|
jcallahan@78
|
745 return
|
jcallahan@78
|
746 end
|
jcallahan@82
|
747 local entry
|
jcallahan@82
|
748
|
jcallahan@82
|
749 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
750 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
751 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
752 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
753 else
|
jcallahan@131
|
754 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
755 end
|
jcallahan@75
|
756
|
jcallahan@75
|
757 if not entry then
|
jcallahan@75
|
758 return
|
jcallahan@75
|
759 end
|
jcallahan@77
|
760 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
761
|
jcallahan@307
|
762 if current_loot.identifier then
|
jcallahan@307
|
763 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
764 if top_field then
|
jcallahan@307
|
765 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
766 else
|
jcallahan@307
|
767 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
768 end
|
jcallahan@307
|
769 source_list[current_loot.identifier] = true
|
jcallahan@77
|
770 end
|
jcallahan@77
|
771 end
|
jcallahan@75
|
772
|
jcallahan@131
|
773 for index = 1, #current_loot.list do
|
jcallahan@131
|
774 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
775 end
|
jcallahan@48
|
776 end
|
jcallahan@75
|
777 end -- do-block
|
jcallahan@48
|
778
|
jcallahan@97
|
779
|
jcallahan@97
|
780 local ReplaceKeywords
|
jcallahan@97
|
781 do
|
jcallahan@97
|
782 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
783 class = PLAYER_CLASS,
|
jcallahan@97
|
784 name = PLAYER_NAME,
|
jcallahan@97
|
785 race = PLAYER_RACE,
|
jcallahan@97
|
786 }
|
jcallahan@97
|
787
|
jcallahan@97
|
788
|
jcallahan@97
|
789 function ReplaceKeywords(text)
|
jcallahan@97
|
790 if not text or text == "" then
|
jcallahan@97
|
791 return ""
|
jcallahan@97
|
792 end
|
jcallahan@97
|
793
|
jcallahan@97
|
794 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
795 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
796 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
797 end
|
jcallahan@97
|
798 return text
|
jcallahan@97
|
799 end
|
jcallahan@97
|
800 end -- do-block
|
jcallahan@97
|
801
|
jcallahan@97
|
802
|
jcallahan@154
|
803 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
804 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
805 do
|
jcallahan@143
|
806 -- MapFileName = MapAreaID
|
jcallahan@143
|
807 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
808 ShrineofTwoMoons = 903,
|
jcallahan@143
|
809 ShrineofSevenStars = 905,
|
jcallahan@143
|
810 }
|
jcallahan@126
|
811
|
jcallahan@299
|
812 local function SetCurrentAreaID()
|
jcallahan@156
|
813 if private.in_combat then
|
jcallahan@156
|
814 private.set_area_id = true
|
jcallahan@156
|
815 return
|
jcallahan@156
|
816 end
|
jcallahan@155
|
817 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
818
|
jcallahan@155
|
819 if map_area_id == current_area_id then
|
jcallahan@155
|
820 return
|
jcallahan@155
|
821 end
|
jcallahan@143
|
822 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
823 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
824 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
825
|
jcallahan@143
|
826 if not map_visible then
|
jcallahan@143
|
827 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
828 world_map:Show()
|
jcallahan@143
|
829 end
|
jcallahan@331
|
830 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
831 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
832
|
jcallahan@154
|
833 _G.SetMapToCurrentZone()
|
jcallahan@154
|
834
|
jcallahan@143
|
835 if micro_dungeon_id then
|
jcallahan@143
|
836 current_area_id = micro_dungeon_id
|
jcallahan@143
|
837 else
|
jcallahan@143
|
838 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
839 end
|
jcallahan@143
|
840
|
jcallahan@154
|
841 if map_visible then
|
jcallahan@154
|
842 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
843 else
|
jcallahan@143
|
844 world_map:Hide()
|
jcallahan@143
|
845 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
846 end
|
jcallahan@143
|
847 end
|
jcallahan@299
|
848
|
jcallahan@299
|
849 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
850 in_instance = _G.IsInInstance()
|
jcallahan@299
|
851 SetCurrentAreaID()
|
jcallahan@299
|
852 end
|
jcallahan@154
|
853 end
|
jcallahan@126
|
854
|
MMOSimca@347
|
855
|
MMOSimca@347
|
856 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
857
|
MMOSimca@393
|
858 function ClearKilledNPC()
|
MMOSimca@347
|
859 killed_npc_id = nil
|
MMOSimca@347
|
860 end
|
MMOSimca@347
|
861
|
MMOSimca@347
|
862
|
MMOSimca@393
|
863 function ClearKilledBossID()
|
MMOSimca@347
|
864 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
865 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
866 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
867 end
|
MMOSimca@347
|
868
|
MMOSimca@347
|
869 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
870 raid_boss_id = nil
|
MMOSimca@347
|
871 end
|
MMOSimca@347
|
872
|
MMOSimca@347
|
873
|
MMOSimca@393
|
874 function ClearLootToastContainerID()
|
MMOSimca@347
|
875 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
876 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
877 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
878 end
|
MMOSimca@347
|
879
|
MMOSimca@387
|
880 container_loot_toasting = false
|
MMOSimca@387
|
881 loot_toast_container_id = nil
|
MMOSimca@347
|
882 end
|
MMOSimca@347
|
883
|
MMOSimca@347
|
884
|
MMOSimca@393
|
885 function ClearLootToastData()
|
MMOSimca@347
|
886 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
887 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
888 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
889 end
|
MMOSimca@347
|
890
|
MMOSimca@347
|
891 if loot_toast_data then
|
MMOSimca@347
|
892 table.wipe(loot_toast_data)
|
MMOSimca@347
|
893 end
|
MMOSimca@347
|
894 end
|
MMOSimca@347
|
895
|
MMOSimca@347
|
896
|
MMOSimca@393
|
897 function ClearChatLootData()
|
MMOSimca@398
|
898 if not chat_loot_timer_handle then
|
MMOSimca@435
|
899 table.wipe(chat_loot_data)
|
MMOSimca@398
|
900 return
|
MMOSimca@398
|
901 end
|
MMOSimca@398
|
902 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@398
|
903 chat_loot_timer_handle:Cancel()
|
MMOSimca@398
|
904 chat_loot_timer_handle = nil
|
MMOSimca@398
|
905
|
MMOSimca@435
|
906 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) and chat_loot_data.loot then
|
MMOSimca@414
|
907 -- A slimmed down (and more importantly, separate) version of GenericLootUpdate, specifically for AF.ITEM and chat_loot_data
|
MMOSimca@414
|
908 local entry = DBEntry("items", chat_loot_data.identifier)
|
MMOSimca@414
|
909
|
MMOSimca@414
|
910 if entry then
|
MMOSimca@414
|
911 local loot_table = LootTable(entry, "contains")
|
MMOSimca@414
|
912 entry["contains_count"] = (entry["contains_count"] or 0) + 1
|
MMOSimca@414
|
913
|
MMOSimca@435
|
914 for loot_token, quantity in pairs(chat_loot_data.loot) do
|
MMOSimca@414
|
915 local label, currency_texture = (":"):split(loot_token)
|
MMOSimca@414
|
916
|
MMOSimca@414
|
917 if label == "currency" and currency_texture then
|
MMOSimca@414
|
918 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@414
|
919 elseif loot_token == "money" then
|
MMOSimca@414
|
920 table.insert(loot_table, ("money:%d"):format(quantity))
|
MMOSimca@414
|
921 else
|
MMOSimca@414
|
922 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
MMOSimca@414
|
923 end
|
MMOSimca@414
|
924 end
|
MMOSimca@414
|
925 end
|
MMOSimca@347
|
926 end
|
MMOSimca@435
|
927 table.wipe(chat_loot_data)
|
MMOSimca@347
|
928 end
|
MMOSimca@347
|
929
|
MMOSimca@347
|
930
|
jcallahan@246
|
931 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
932
|
jcallahan@0
|
933 function WDP:OnInitialize()
|
jcallahan@128
|
934 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
935 private.db = db
|
jcallahan@128
|
936 global_db = db.global
|
jcallahan@128
|
937 char_db = db.char
|
jcallahan@14
|
938
|
jcallahan@270
|
939 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
940 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
941
|
jcallahan@136
|
942 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
943 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
944 global_db[entry] = {}
|
jcallahan@74
|
945 end
|
jcallahan@74
|
946 end
|
jcallahan@35
|
947 raw_db.build_num = build_num
|
MMOSimca@330
|
948 raw_db.region = private.region
|
jcallahan@63
|
949 raw_db.version = DB_VERSION
|
jcallahan@249
|
950
|
jcallahan@312
|
951 private.InitializeCommentSystem()
|
jcallahan@312
|
952 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
953 end
|
jcallahan@0
|
954
|
jcallahan@0
|
955
|
jcallahan@153
|
956 function WDP:EventDispatcher(...)
|
jcallahan@153
|
957 local event_name = ...
|
jcallahan@153
|
958
|
MMOSimca@346
|
959 if DEBUGGING then
|
jcallahan@154
|
960 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
961 Debug(event_name)
|
jcallahan@154
|
962 else
|
jcallahan@154
|
963 Debug(...)
|
jcallahan@153
|
964 end
|
jcallahan@153
|
965 end
|
jcallahan@153
|
966 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
967
|
jcallahan@153
|
968 if _G.type(func) == "boolean" then
|
jcallahan@153
|
969 self[event_name](self, ...)
|
jcallahan@153
|
970 elseif _G.type(func) == "function" then
|
jcallahan@159
|
971 self[func](self, ...)
|
jcallahan@153
|
972 end
|
jcallahan@153
|
973 end
|
jcallahan@153
|
974
|
jcallahan@153
|
975
|
jcallahan@0
|
976 function WDP:OnEnable()
|
jcallahan@300
|
977 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
978
|
jcallahan@0
|
979 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
980 if EVENT_DEBUG then
|
jcallahan@153
|
981 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
982 else
|
jcallahan@153
|
983 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
984 end
|
jcallahan@0
|
985 end
|
jcallahan@95
|
986
|
jcallahan@95
|
987 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
988 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
989 end
|
MMOSimca@383
|
990
|
MMOSimca@383
|
991 -- These two timers loop indefinitely by constantly resetting their remaining iterations to 100k.
|
MMOSimca@383
|
992 item_process_timer_handle = C_Timer.NewTicker(30, function()
|
MMOSimca@383
|
993 item_process_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
994 WDP:ProcessItems()
|
MMOSimca@383
|
995 end, 100000)
|
MMOSimca@383
|
996 target_location_timer_handle = C_Timer.NewTicker(0.5, function()
|
MMOSimca@383
|
997 target_location_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
998 WDP:UpdateTargetLocation()
|
MMOSimca@383
|
999 end, 100000)
|
jcallahan@19
|
1000
|
jcallahan@19
|
1001 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
1002 if target_unit then
|
jcallahan@19
|
1003 return
|
jcallahan@19
|
1004 end
|
jcallahan@19
|
1005 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
1006 end)
|
jcallahan@19
|
1007
|
jcallahan@19
|
1008 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
1009 if target_unit then
|
jcallahan@19
|
1010 return
|
jcallahan@19
|
1011 end
|
jcallahan@19
|
1012 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
1013 HandleItemUse(item_link)
|
jcallahan@19
|
1014 end)
|
jcallahan@263
|
1015
|
jcallahan@299
|
1016 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
1017 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
1018 end
|
jcallahan@0
|
1019
|
jcallahan@0
|
1020
|
jcallahan@219
|
1021 local ScrapeItemUpgradeStats
|
jcallahan@219
|
1022 do
|
jcallahan@219
|
1023 local intermediary = {}
|
jcallahan@219
|
1024
|
jcallahan@220
|
1025 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
1026 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
1027 return
|
jcallahan@220
|
1028 end
|
jcallahan@219
|
1029 local create_entry
|
jcallahan@219
|
1030
|
jcallahan@219
|
1031 table.wipe(intermediary)
|
jcallahan@219
|
1032
|
jcallahan@219
|
1033 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
1034 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
1035
|
jcallahan@293
|
1036 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
1037 break
|
jcallahan@219
|
1038 end
|
jcallahan@219
|
1039 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
1040
|
jcallahan@219
|
1041 if amount and stat then
|
jcallahan@219
|
1042 create_entry = true
|
jcallahan@295
|
1043 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
1044 end
|
jcallahan@219
|
1045 end
|
jcallahan@219
|
1046
|
jcallahan@219
|
1047 if not create_entry then
|
jcallahan@219
|
1048 return
|
jcallahan@219
|
1049 end
|
jcallahan@219
|
1050 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1051 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1052 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1053 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1054
|
jcallahan@219
|
1055 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1056 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1057 end
|
jcallahan@219
|
1058 end
|
MMOSimca@336
|
1059 end -- do-block
|
jcallahan@219
|
1060
|
jcallahan@219
|
1061
|
MMOSimca@340
|
1062 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1063 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1064 local item
|
jcallahan@0
|
1065
|
jcallahan@191
|
1066 if item_string then
|
MMOSimca@338
|
1067 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1068
|
MMOSimca@338
|
1069 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1070 local unique_id = item_results[9]
|
MMOSimca@338
|
1071 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1072 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1073 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1074
|
MMOSimca@340
|
1075 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1076 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1077 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1078 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1079
|
jcallahan@331
|
1080 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1081 item.suffix_id = suffix_id
|
MMOSimca@329
|
1082 end
|
jcallahan@331
|
1083
|
jcallahan@331
|
1084 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1085 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1086 end
|
MMOSimca@372
|
1087
|
MMOSimca@384
|
1088 if not item.seen_bonuses then
|
MMOSimca@384
|
1089 item.seen_bonuses = {}
|
MMOSimca@372
|
1090 end
|
MMOSimca@385
|
1091 item.seen_bonuses["0"] = true
|
MMOSimca@329
|
1092 end
|
MMOSimca@329
|
1093 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1094 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1095
|
jcallahan@201
|
1096 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1097 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1098
|
MMOSimca@384
|
1099 if not item.seen_bonuses then
|
MMOSimca@384
|
1100 item.seen_bonuses = {}
|
MMOSimca@329
|
1101 end
|
MMOSimca@384
|
1102
|
MMOSimca@384
|
1103 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@384
|
1104 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@384
|
1105 local sorted_bonus_string = ""
|
MMOSimca@384
|
1106 local min_bonus_id_array = {}
|
MMOSimca@384
|
1107 for iterations = 1, num_bonus_ids do
|
MMOSimca@384
|
1108 -- Find minimum of this iteration
|
MMOSimca@384
|
1109 local min_bonus_id = 100000
|
MMOSimca@384
|
1110 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@384
|
1111 local temp_bonus_id = tonumber(item_results[13 + bonus_index])
|
MMOSimca@386
|
1112 if (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@384
|
1113 min_bonus_id = temp_bonus_id
|
MMOSimca@384
|
1114 end
|
MMOSimca@384
|
1115 end
|
MMOSimca@384
|
1116
|
MMOSimca@384
|
1117 -- Keep track of already processed IDs
|
MMOSimca@384
|
1118 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@384
|
1119
|
MMOSimca@384
|
1120 -- Build string
|
MMOSimca@384
|
1121 if iterations == 1 then
|
MMOSimca@384
|
1122 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@384
|
1123 else
|
MMOSimca@384
|
1124 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@384
|
1125 end
|
MMOSimca@329
|
1126 end
|
MMOSimca@384
|
1127
|
MMOSimca@395
|
1128 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@384
|
1129 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@329
|
1130 else
|
MMOSimca@372
|
1131 Debug("RecordItemData: num_bonus_ids is supposed to be 0 or positive, instead it was %d.", num_bonus_ids)
|
jcallahan@201
|
1132 end
|
jcallahan@219
|
1133 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1134 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1135 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1136 end
|
jcallahan@0
|
1137 end
|
jcallahan@212
|
1138
|
jcallahan@212
|
1139 if durability and durability > 0 then
|
jcallahan@219
|
1140 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1141 item.durability = durability
|
jcallahan@212
|
1142 end
|
jcallahan@0
|
1143 end
|
jcallahan@0
|
1144
|
jcallahan@0
|
1145
|
jcallahan@187
|
1146 function WDP:ProcessItems()
|
jcallahan@187
|
1147 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1148 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1149
|
jcallahan@0
|
1150 if item_id and item_id > 0 then
|
jcallahan@1
|
1151 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1152 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1153 end
|
jcallahan@0
|
1154 end
|
jcallahan@0
|
1155
|
jcallahan@0
|
1156 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1157 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1158 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1159
|
jcallahan@0
|
1160 if item_id and item_id > 0 then
|
jcallahan@1
|
1161 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1162 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1163 end
|
jcallahan@0
|
1164 end
|
jcallahan@0
|
1165 end
|
jcallahan@0
|
1166 end
|
jcallahan@0
|
1167
|
jcallahan@118
|
1168
|
jcallahan@215
|
1169 local TargetedNPC
|
jcallahan@118
|
1170 do
|
jcallahan@118
|
1171 local GENDER_NAMES = {
|
jcallahan@118
|
1172 "UNKNOWN",
|
jcallahan@118
|
1173 "MALE",
|
jcallahan@118
|
1174 "FEMALE",
|
jcallahan@118
|
1175 }
|
jcallahan@118
|
1176
|
jcallahan@118
|
1177
|
jcallahan@118
|
1178 local REACTION_NAMES = {
|
jcallahan@118
|
1179 "HATED",
|
jcallahan@118
|
1180 "HOSTILE",
|
jcallahan@118
|
1181 "UNFRIENDLY",
|
jcallahan@118
|
1182 "NEUTRAL",
|
jcallahan@118
|
1183 "FRIENDLY",
|
jcallahan@118
|
1184 "HONORED",
|
jcallahan@118
|
1185 "REVERED",
|
jcallahan@118
|
1186 "EXALTED",
|
jcallahan@118
|
1187 }
|
jcallahan@118
|
1188
|
jcallahan@118
|
1189
|
jcallahan@118
|
1190 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1191 ["0"] = "MANA",
|
jcallahan@118
|
1192 ["1"] = "RAGE",
|
jcallahan@118
|
1193 ["2"] = "FOCUS",
|
jcallahan@118
|
1194 ["3"] = "ENERGY",
|
jcallahan@118
|
1195 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1196 }
|
jcallahan@118
|
1197
|
jcallahan@118
|
1198
|
jcallahan@215
|
1199 function TargetedNPC()
|
jcallahan@118
|
1200 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1201 current_target_id = nil
|
jcallahan@118
|
1202 return
|
jcallahan@118
|
1203 end
|
jcallahan@118
|
1204 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1205
|
jcallahan@171
|
1206 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1207 return
|
jcallahan@118
|
1208 end
|
jcallahan@118
|
1209 current_target_id = unit_idnum
|
jcallahan@118
|
1210
|
jcallahan@118
|
1211 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1212 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1213 npc.class = class_token
|
jcallahan@118
|
1214 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1215 npc.genders = npc.genders or {}
|
jcallahan@118
|
1216 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1217 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1218 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1219
|
jcallahan@248
|
1220 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1221 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1222 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1223
|
jcallahan@250
|
1224 if not level_data then
|
jcallahan@250
|
1225 level_data = {}
|
jcallahan@250
|
1226 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1227 end
|
jcallahan@257
|
1228 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1229
|
jcallahan@257
|
1230 if not level_data.power then
|
MMOSimca@337
|
1231 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1232
|
jcallahan@257
|
1233 if max_power > 0 then
|
jcallahan@257
|
1234 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1235 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1236 end
|
jcallahan@118
|
1237 end
|
jcallahan@118
|
1238 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1239 return npc, unit_idnum
|
jcallahan@118
|
1240 end
|
jcallahan@118
|
1241 end -- do-block
|
jcallahan@118
|
1242
|
jcallahan@118
|
1243
|
jcallahan@113
|
1244 do
|
jcallahan@113
|
1245 local COORD_MAX = 5
|
jcallahan@0
|
1246
|
jcallahan@113
|
1247 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1248 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1249 return
|
jcallahan@2
|
1250 end
|
jcallahan@113
|
1251
|
jcallahan@113
|
1252 for index = 1, 4 do
|
jcallahan@113
|
1253 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1254 return
|
jcallahan@113
|
1255 end
|
jcallahan@113
|
1256 end
|
jcallahan@215
|
1257 local npc = TargetedNPC()
|
jcallahan@113
|
1258
|
jcallahan@113
|
1259 if not npc then
|
jcallahan@113
|
1260 return
|
jcallahan@113
|
1261 end
|
jcallahan@113
|
1262 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1263 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1264 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1265 return
|
MMOSimca@328
|
1266 end
|
jcallahan@248
|
1267 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1268 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1269 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1270
|
jcallahan@113
|
1271 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1272
|
jcallahan@113
|
1273 if not zone_data then
|
jcallahan@113
|
1274 zone_data = {}
|
jcallahan@113
|
1275 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1276 end
|
jcallahan@113
|
1277
|
jcallahan@113
|
1278 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1279 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1280 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1281
|
jcallahan@113
|
1282 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1283 return
|
jcallahan@113
|
1284 end
|
jcallahan@113
|
1285 end
|
jcallahan@141
|
1286 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1287 end
|
jcallahan@113
|
1288 end -- do-block
|
jcallahan@2
|
1289
|
jcallahan@118
|
1290
|
MMOSimca@412
|
1291 function WDP:HandleBadChatLootData(...)
|
MMOSimca@398
|
1292 ClearChatLootData()
|
MMOSimca@398
|
1293 end
|
MMOSimca@398
|
1294
|
MMOSimca@398
|
1295
|
MMOSimca@420
|
1296 -- EVENT HANDLERS -----------------------------------------------------
|
MMOSimca@420
|
1297
|
MMOSimca@436
|
1298 -- This function (and the following function) are to stop 'HandleItemUse' from triggering when you put an item that would normally be opened into the bank, guild bank, etc.
|
MMOSimca@436
|
1299 function WDP:StopChatLootRecording(event_name)
|
MMOSimca@436
|
1300 if not block_chat_loot_data then
|
MMOSimca@439
|
1301 Debug("%s: Pausing chat-based loot recording.", event_name)
|
MMOSimca@436
|
1302 ClearChatLootData()
|
MMOSimca@436
|
1303 block_chat_loot_data = true
|
MMOSimca@436
|
1304 end
|
MMOSimca@436
|
1305 end
|
MMOSimca@436
|
1306
|
MMOSimca@436
|
1307
|
MMOSimca@436
|
1308 function WDP:ResumeChatLootRecording(event_name)
|
MMOSimca@436
|
1309 if block_chat_loot_data then
|
MMOSimca@439
|
1310 Debug("%s: Resuming chat-based loot recording.", event_name)
|
MMOSimca@436
|
1311 block_chat_loot_data = false
|
MMOSimca@436
|
1312 end
|
MMOSimca@436
|
1313 end
|
MMOSimca@436
|
1314
|
MMOSimca@436
|
1315
|
MMOSimca@408
|
1316 -- For now, bonus roll data only pollutes the true drop percentages. We still want to capture the data from SPELL_CONFIRMATION_PROMPT because of legendary quest items though.
|
MMOSimca@408
|
1317 function WDP:BONUS_ROLL_RESULT(event_name)
|
MMOSimca@408
|
1318 Debug("%s: Bonus roll detected; stopping loot recording for this boss to avoid recording bonus loot.", event_name)
|
MMOSimca@408
|
1319 ClearKilledBossID()
|
MMOSimca@408
|
1320 ClearLootToastContainerID()
|
MMOSimca@408
|
1321 end
|
MMOSimca@408
|
1322
|
MMOSimca@408
|
1323
|
jcallahan@90
|
1324 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1325 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1326 return
|
jcallahan@243
|
1327 end
|
jcallahan@282
|
1328 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1329
|
jcallahan@56
|
1330 for index = 1, num_items do
|
jcallahan@56
|
1331 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1332
|
jcallahan@56
|
1333 if item_link then
|
jcallahan@56
|
1334 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1335 end
|
jcallahan@56
|
1336 end
|
jcallahan@56
|
1337 end
|
jcallahan@56
|
1338
|
jcallahan@56
|
1339
|
jcallahan@298
|
1340 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1341 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1342
|
jcallahan@246
|
1343 if current_pet_guid then
|
jcallahan@246
|
1344 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1345 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1346 end
|
jcallahan@246
|
1347 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1348
|
jcallahan@246
|
1349 if pet_guid then
|
jcallahan@296
|
1350 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1351 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1352 end
|
jcallahan@246
|
1353 end
|
jcallahan@246
|
1354
|
jcallahan@246
|
1355
|
jcallahan@298
|
1356 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1357 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1358 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1359 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1360
|
jcallahan@299
|
1361 table.wipe(group_member_guids)
|
jcallahan@298
|
1362
|
jcallahan@298
|
1363 for index = 1, group_size do
|
jcallahan@298
|
1364 local unit_id = unit_type .. index
|
jcallahan@298
|
1365 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1366
|
jcallahan@299
|
1367 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1368 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1369 end
|
jcallahan@299
|
1370 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1371 end
|
jcallahan@298
|
1372
|
jcallahan@298
|
1373
|
jcallahan@298
|
1374 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1375 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1376 end
|
jcallahan@298
|
1377
|
jcallahan@298
|
1378
|
MMOSimca@375
|
1379 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1380 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1381 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1382 return
|
jcallahan@306
|
1383 end
|
MMOSimca@372
|
1384
|
MMOSimca@372
|
1385 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1386 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1387
|
MMOSimca@355
|
1388 -- Handle Garrison cache specially
|
MMOSimca@422
|
1389 if loot_source and (loot_source == LOOT_SOURCE_ID_GARRISON_CACHE) and last_garrison_cache_object_id then
|
MMOSimca@355
|
1390 -- Record location data for cache
|
MMOSimca@355
|
1391 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1392
|
MMOSimca@355
|
1393 -- Add drop data
|
MMOSimca@355
|
1394 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1395 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1396 -- Check for top level object data
|
MMOSimca@355
|
1397 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1398 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1399 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1400 -- Increment loot count
|
MMOSimca@355
|
1401 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1402
|
MMOSimca@355
|
1403 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1404 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1405 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1406 else
|
MMOSimca@355
|
1407 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1408 end
|
MMOSimca@355
|
1409 else
|
MMOSimca@355
|
1410 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1411 end
|
MMOSimca@431
|
1412
|
MMOSimca@431
|
1413 -- Wipe object ID until future mouseover
|
MMOSimca@431
|
1414 last_garrison_cache_object_id = nil
|
MMOSimca@387
|
1415 elseif raid_boss_id then
|
MMOSimca@427
|
1416 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
1417 if npc then
|
MMOSimca@427
|
1418 local loot_label = "drops"
|
MMOSimca@427
|
1419 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
1420 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
1421 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
1422
|
MMOSimca@427
|
1423 if loot_type == "item" then
|
MMOSimca@427
|
1424 local item_id = ItemLinkToID(item_link)
|
MMOSimca@427
|
1425 if item_id then
|
MMOSimca@427
|
1426 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@427
|
1427 RecordItemData(item_id, item_link, true)
|
MMOSimca@427
|
1428 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
1429 else
|
MMOSimca@427
|
1430 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
MMOSimca@427
|
1431 return
|
MMOSimca@427
|
1432 end
|
MMOSimca@427
|
1433 elseif loot_type == "money" then
|
MMOSimca@427
|
1434 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@427
|
1435 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
1436 elseif loot_type == "currency" then
|
MMOSimca@427
|
1437 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@427
|
1438 if currency_texture and currency_texture ~= "" then
|
MMOSimca@427
|
1439 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@427
|
1440 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
1441 else
|
MMOSimca@427
|
1442 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@427
|
1443 return
|
MMOSimca@427
|
1444 end
|
jcallahan@312
|
1445 end
|
jcallahan@317
|
1446
|
MMOSimca@427
|
1447 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
1448 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
1449 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@312
|
1450 end
|
jcallahan@312
|
1451 end
|
MMOSimca@387
|
1452 elseif loot_toast_container_id then
|
jcallahan@305
|
1453 InitializeCurrentLoot()
|
jcallahan@305
|
1454
|
jcallahan@306
|
1455 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1456 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1457 current_loot.label = "contains"
|
jcallahan@306
|
1458 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1459
|
MMOSimca@387
|
1460 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1461
|
jcallahan@301
|
1462 if loot_type == "item" then
|
jcallahan@312
|
1463 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1464 if item_id then
|
jcallahan@312
|
1465 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1466 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1467 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1468 else
|
jcallahan@301
|
1469 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1470 current_loot = nil
|
jcallahan@301
|
1471 return
|
jcallahan@301
|
1472 end
|
jcallahan@301
|
1473 elseif loot_type == "money" then
|
jcallahan@312
|
1474 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1475 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1476 elseif loot_type == "currency" then
|
jcallahan@312
|
1477 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1478 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1479 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1480 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1481 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1482 else
|
jcallahan@312
|
1483 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1484 current_loot = nil
|
jcallahan@312
|
1485 return
|
jcallahan@312
|
1486 end
|
jcallahan@301
|
1487 end
|
jcallahan@312
|
1488
|
jcallahan@301
|
1489 GenericLootUpdate("items")
|
jcallahan@301
|
1490 current_loot = nil
|
MMOSimca@387
|
1491 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
MMOSimca@425
|
1492 elseif loot_source and (loot_source == LOOT_SOURCE_ID_REDUNDANT) and chat_loot_timer_handle and loot_type == "currency" then
|
MMOSimca@424
|
1493 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@424
|
1494 if currency_texture and currency_texture ~= "" then
|
MMOSimca@424
|
1495 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1496 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@424
|
1497 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@424
|
1498 Debug("%s: Captured currency for chat-based loot recording. %s X %d", event_name, currency_token, quantity)
|
MMOSimca@435
|
1499 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@435
|
1500 chat_loot_data.loot[currency_token] = (chat_loot_data.loot[currency_token] or 0) + quantity
|
MMOSimca@424
|
1501 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@424
|
1502 Debug("%s: Canceled chat-based loot recording because we would have assigned the wrong loot!", event_name)
|
MMOSimca@424
|
1503 ClearChatLootData()
|
MMOSimca@424
|
1504 end
|
MMOSimca@424
|
1505 else
|
MMOSimca@424
|
1506 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@424
|
1507 end
|
jcallahan@301
|
1508 else
|
jcallahan@307
|
1509 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1510
|
jcallahan@307
|
1511 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1512 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1513
|
MMOSimca@340
|
1514 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1515 if item_id then
|
MMOSimca@340
|
1516 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1517 end
|
MMOSimca@340
|
1518
|
MMOSimca@383
|
1519 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1520 end
|
jcallahan@178
|
1521 end
|
jcallahan@178
|
1522
|
jcallahan@178
|
1523
|
jcallahan@179
|
1524 do
|
MMOSimca@388
|
1525 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1526 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1527 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1528 end,
|
MMOSimca@388
|
1529 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1530 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1531 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1532 InitializeCurrentLoot()
|
MMOSimca@388
|
1533 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1534 GenericLootUpdate("zones")
|
MMOSimca@388
|
1535 current_loot = nil
|
MMOSimca@388
|
1536 end,
|
MMOSimca@388
|
1537 }
|
MMOSimca@388
|
1538
|
MMOSimca@388
|
1539
|
MMOSimca@388
|
1540 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1541 local category
|
MMOSimca@388
|
1542
|
MMOSimca@388
|
1543 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1544 if not currency_link then
|
MMOSimca@388
|
1545 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1546 end
|
MMOSimca@388
|
1547 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1548
|
MMOSimca@388
|
1549 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1550 return
|
MMOSimca@388
|
1551 end
|
MMOSimca@388
|
1552
|
MMOSimca@388
|
1553 -- Set update category
|
MMOSimca@388
|
1554 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1555 category = AF.ZONE
|
MMOSimca@388
|
1556 elseif raid_boss_id then
|
MMOSimca@388
|
1557 category = AF.NPC
|
MMOSimca@388
|
1558 end
|
MMOSimca@388
|
1559
|
MMOSimca@388
|
1560 -- Take action based on update category
|
MMOSimca@388
|
1561 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1562 if not category or not update_func then
|
MMOSimca@388
|
1563 return
|
MMOSimca@388
|
1564 end
|
MMOSimca@388
|
1565 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1566 end
|
MMOSimca@388
|
1567
|
MMOSimca@388
|
1568
|
MMOSimca@412
|
1569 local BLACKLISTED_ITEMS = {
|
MMOSimca@412
|
1570 [114116] = true,
|
MMOSimca@412
|
1571 [114119] = true,
|
MMOSimca@412
|
1572 [114120] = true,
|
MMOSimca@412
|
1573 [116980] = true,
|
MMOSimca@412
|
1574 [120319] = true,
|
MMOSimca@412
|
1575 [120320] = true,
|
MMOSimca@412
|
1576 }
|
MMOSimca@412
|
1577
|
MMOSimca@412
|
1578
|
jcallahan@179
|
1579 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1580 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@347
|
1581 -- Verify that we're still assigning data to the right items
|
MMOSimca@435
|
1582 if chat_loot_data.identifier and (private.CONTAINER_ITEM_ID_LIST[chat_loot_data.identifier] ~= nil) then
|
MMOSimca@347
|
1583 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@435
|
1584 chat_loot_data.loot = chat_loot_data.loot or {}
|
MMOSimca@435
|
1585 chat_loot_data.loot[item_id] = (chat_loot_data.loot[item_id] or 0) + quantity
|
MMOSimca@347
|
1586 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1587 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1588 ClearChatLootData()
|
MMOSimca@347
|
1589 end
|
MMOSimca@347
|
1590 end,
|
jcallahan@179
|
1591 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1592 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1593 end,
|
MMOSimca@345
|
1594 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1595 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1596 -- Check for top level object data
|
MMOSimca@381
|
1597 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1598 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1599 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1600 -- Increment loot count
|
MMOSimca@381
|
1601 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1602
|
MMOSimca@381
|
1603 -- Add drop data
|
MMOSimca@381
|
1604 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1605 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1606 else
|
MMOSimca@381
|
1607 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1608 end
|
jcallahan@179
|
1609 end,
|
jcallahan@179
|
1610 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1611 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1612 InitializeCurrentLoot()
|
jcallahan@312
|
1613 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1614 GenericLootUpdate("zones")
|
jcallahan@312
|
1615 current_loot = nil
|
jcallahan@179
|
1616 end,
|
jcallahan@179
|
1617 }
|
jcallahan@177
|
1618
|
jcallahan@177
|
1619
|
MMOSimca@388
|
1620 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1621 local category
|
jcallahan@177
|
1622
|
MMOSimca@345
|
1623 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1624 if not item_link then
|
MMOSimca@345
|
1625 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1626 end
|
MMOSimca@345
|
1627 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1628
|
MMOSimca@345
|
1629 if not item_id then
|
MMOSimca@345
|
1630 return
|
MMOSimca@345
|
1631 end
|
MMOSimca@345
|
1632
|
MMOSimca@345
|
1633 -- Set update category
|
MMOSimca@405
|
1634 if last_timber_spell_id and item_id == ITEM_ID_TIMBER then
|
MMOSimca@345
|
1635 category = AF.OBJECT
|
MMOSimca@345
|
1636 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1637 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1638 category = AF.ZONE
|
MMOSimca@388
|
1639 elseif raid_boss_id then
|
jcallahan@179
|
1640 category = AF.NPC
|
MMOSimca@347
|
1641 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1642 category = AF.ITEM
|
jcallahan@179
|
1643 end
|
MMOSimca@345
|
1644
|
MMOSimca@395
|
1645 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1646 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1647
|
MMOSimca@345
|
1648 -- Take action based on update category
|
jcallahan@179
|
1649 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@412
|
1650 if not category or not update_func or BLACKLISTED_ITEMS[item_id] then
|
MMOSimca@340
|
1651 return
|
MMOSimca@340
|
1652 end
|
jcallahan@179
|
1653 update_func(item_id, quantity)
|
jcallahan@177
|
1654 end
|
MMOSimca@388
|
1655 end
|
MMOSimca@388
|
1656
|
MMOSimca@388
|
1657
|
jcallahan@97
|
1658 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1659 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1660 return
|
jcallahan@95
|
1661 end
|
jcallahan@97
|
1662 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1663 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1664 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1665 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1666 end
|
jcallahan@95
|
1667
|
jcallahan@95
|
1668
|
jcallahan@95
|
1669 do
|
jcallahan@40
|
1670 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1671
|
jcallahan@40
|
1672 local DRUNK_COMPARES = {
|
jcallahan@40
|
1673 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1674 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1675 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1676 }
|
jcallahan@40
|
1677
|
jcallahan@40
|
1678 local DRUNK_MATCHES = {
|
jcallahan@254
|
1679 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1680 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1681 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1682 }
|
jcallahan@40
|
1683
|
jcallahan@167
|
1684 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1685
|
jcallahan@167
|
1686
|
jcallahan@167
|
1687 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1688 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1689 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1690
|
jcallahan@167
|
1691 private.discovered_recipe_name = nil
|
jcallahan@167
|
1692 private.profession_level = nil
|
jcallahan@167
|
1693 private.previous_spell_id = nil
|
jcallahan@169
|
1694
|
jcallahan@169
|
1695 return true
|
jcallahan@167
|
1696 end
|
jcallahan@167
|
1697 end
|
jcallahan@167
|
1698
|
jcallahan@167
|
1699
|
jcallahan@167
|
1700 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1701 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1702 end
|
jcallahan@167
|
1703
|
jcallahan@167
|
1704
|
jcallahan@92
|
1705 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@400
|
1706 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@400
|
1707 if not item_link then
|
MMOSimca@400
|
1708 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@400
|
1709 end
|
MMOSimca@400
|
1710 local item_id = ItemLinkToID(item_link)
|
MMOSimca@400
|
1711
|
MMOSimca@400
|
1712 -- If it isn't a quest message, check the other uses of system messages
|
MMOSimca@400
|
1713 if not item_id then
|
MMOSimca@400
|
1714 if not private.trainer_shown then
|
MMOSimca@400
|
1715 local recipe_name = message:match(RECIPE_MATCH)
|
MMOSimca@400
|
1716
|
MMOSimca@400
|
1717 if recipe_name and private.previous_spell_id then
|
MMOSimca@400
|
1718 local profession_name, prof_level = _G.GetTradeSkillLine()
|
MMOSimca@400
|
1719
|
MMOSimca@400
|
1720 if profession_name == _G.UNKNOWN then
|
MMOSimca@400
|
1721 return
|
MMOSimca@400
|
1722 end
|
MMOSimca@400
|
1723 private.discovered_recipe_name = recipe_name
|
MMOSimca@400
|
1724 private.profession_level = prof_level
|
MMOSimca@400
|
1725
|
MMOSimca@400
|
1726 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1727 end
|
jcallahan@167
|
1728 end
|
MMOSimca@400
|
1729
|
MMOSimca@400
|
1730 if currently_drunk then
|
MMOSimca@400
|
1731 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
MMOSimca@400
|
1732 currently_drunk = nil
|
MMOSimca@400
|
1733 end
|
MMOSimca@400
|
1734 return
|
MMOSimca@400
|
1735 end
|
MMOSimca@400
|
1736
|
MMOSimca@400
|
1737 for index = 1, #DRUNK_MATCHES do
|
MMOSimca@400
|
1738 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
MMOSimca@400
|
1739 currently_drunk = true
|
MMOSimca@400
|
1740 break
|
MMOSimca@400
|
1741 end
|
jcallahan@40
|
1742 end
|
jcallahan@40
|
1743 return
|
jcallahan@40
|
1744 end
|
jcallahan@40
|
1745
|
MMOSimca@411
|
1746 -- If it is an item, parse its link
|
MMOSimca@400
|
1747 RecordItemData(item_id, item_link, true)
|
jcallahan@40
|
1748 end
|
jcallahan@40
|
1749 end
|
jcallahan@40
|
1750
|
jcallahan@307
|
1751
|
jcallahan@331
|
1752 do
|
jcallahan@23
|
1753 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1754 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1755
|
MMOSimca@405
|
1756 -- Spells that are cast by players that are mistakely assigned as being cast by the target; must be blacklisted
|
MMOSimca@405
|
1757 local BLACKLISTED_SPELLS = {
|
MMOSimca@405
|
1758 [117526] = true, -- Binding Shot
|
MMOSimca@405
|
1759 [132464] = true, -- Chi Wave
|
MMOSimca@417
|
1760 [132467] = true, -- Chi Wave
|
MMOSimca@405
|
1761 [121308] = true, -- Disguise
|
MMOSimca@405
|
1762 }
|
MMOSimca@405
|
1763
|
jcallahan@23
|
1764 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@405
|
1765 if not spell_id or BLACKLISTED_SPELLS[spell_id] then
|
jcallahan@23
|
1766 return
|
jcallahan@23
|
1767 end
|
jcallahan@34
|
1768 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1769
|
jcallahan@171
|
1770 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1771 return
|
jcallahan@23
|
1772 end
|
jcallahan@23
|
1773
|
jcallahan@23
|
1774 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1775 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1776 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1777 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1778 end
|
jcallahan@23
|
1779 end
|
jcallahan@23
|
1780
|
jcallahan@115
|
1781 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1782
|
jcallahan@246
|
1783 local previous_combat_event = {}
|
jcallahan@246
|
1784
|
jcallahan@23
|
1785 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1786 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1787 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1788 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1789 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1790 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1791
|
jcallahan@171
|
1792 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1793 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1794 end
|
jcallahan@115
|
1795 end
|
jcallahan@115
|
1796 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1797 end,
|
jcallahan@65
|
1798 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1799 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1800
|
jcallahan@171
|
1801 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1802 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1803 ClearKilledNPC()
|
jcallahan@98
|
1804 private.harvesting = nil
|
jcallahan@65
|
1805 return
|
jcallahan@65
|
1806 end
|
jcallahan@177
|
1807
|
jcallahan@246
|
1808 if source_guid == "" then
|
jcallahan@246
|
1809 source_guid = nil
|
jcallahan@246
|
1810 end
|
jcallahan@246
|
1811 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1812 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1813
|
jcallahan@299
|
1814 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1815 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1816 table.wipe(previous_combat_event)
|
jcallahan@217
|
1817 ClearKilledNPC()
|
jcallahan@306
|
1818 else
|
jcallahan@317
|
1819 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1820 end
|
jcallahan@177
|
1821 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1822 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1823 end,
|
jcallahan@23
|
1824 }
|
jcallahan@23
|
1825
|
jcallahan@23
|
1826
|
jcallahan@246
|
1827 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1828 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1829 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1830 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1831 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1832 SWING_MISSED = true,
|
jcallahan@246
|
1833 }
|
jcallahan@246
|
1834
|
jcallahan@299
|
1835 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1836 RANGE_DAMAGE = true,
|
jcallahan@299
|
1837 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1838 SPELL_DAMAGE = true,
|
jcallahan@299
|
1839 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1840 SWING_DAMAGE = true,
|
jcallahan@299
|
1841 }
|
jcallahan@299
|
1842
|
jcallahan@246
|
1843
|
jcallahan@92
|
1844 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1845 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1846
|
jcallahan@23
|
1847 if not combat_log_func then
|
jcallahan@299
|
1848 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1849 table.wipe(previous_combat_event)
|
jcallahan@246
|
1850 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1851
|
jcallahan@299
|
1852 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1853 previous_combat_event.party_damage = true
|
jcallahan@299
|
1854 end
|
jcallahan@246
|
1855 end
|
jcallahan@23
|
1856 return
|
jcallahan@23
|
1857 end
|
jcallahan@23
|
1858 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1859
|
jcallahan@297
|
1860 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1861 table.wipe(previous_combat_event)
|
jcallahan@297
|
1862 end
|
jcallahan@23
|
1863 end
|
jcallahan@23
|
1864
|
MMOSimca@337
|
1865
|
jcallahan@44
|
1866 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1867 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1868 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@418
|
1869 local TRADING_PACT_SPELL_ID = 170200
|
jcallahan@44
|
1870
|
jcallahan@44
|
1871
|
jcallahan@92
|
1872 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1873 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1874 return
|
jcallahan@44
|
1875 end
|
jcallahan@44
|
1876 UpdateFactionData()
|
jcallahan@44
|
1877
|
jcallahan@46
|
1878 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1879 return
|
jcallahan@46
|
1880 end
|
jcallahan@177
|
1881 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1882 ClearKilledNPC()
|
jcallahan@46
|
1883
|
jcallahan@44
|
1884 if not npc then
|
jcallahan@98
|
1885 private.harvesting = nil
|
jcallahan@44
|
1886 return
|
jcallahan@44
|
1887 end
|
jcallahan@98
|
1888 npc.harvested = private.harvesting
|
jcallahan@98
|
1889 private.harvesting = nil
|
jcallahan@98
|
1890
|
jcallahan@44
|
1891 local modifier = 1
|
jcallahan@44
|
1892
|
MMOSimca@340
|
1893 -- Check for modifiers from known spells
|
jcallahan@44
|
1894 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1895 modifier = modifier + 0.1
|
jcallahan@44
|
1896 end
|
jcallahan@44
|
1897 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1898 modifier = modifier + 0.1
|
jcallahan@44
|
1899 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1900 modifier = modifier + 0.05
|
jcallahan@44
|
1901 end
|
MMOSimca@418
|
1902 if _G.IsSpellKnown(TRADING_PACT_SPELL_ID) then
|
MMOSimca@418
|
1903 modifier = modifier + 0.2
|
MMOSimca@418
|
1904 end
|
jcallahan@44
|
1905
|
MMOSimca@340
|
1906 -- Determine faction ID
|
MMOSimca@340
|
1907 local faction_ID
|
MMOSimca@418
|
1908 for pseudo_faction_name, faction_data_table in pairs(private.FACTION_DATA) do
|
MMOSimca@418
|
1909 if faction_name == faction_data_table[3] then
|
MMOSimca@418
|
1910 -- Check ignore flag
|
MMOSimca@418
|
1911 if faction_data_table[2] then
|
MMOSimca@418
|
1912 return
|
MMOSimca@418
|
1913 end
|
MMOSimca@340
|
1914 faction_ID = faction_data_table[1]
|
MMOSimca@418
|
1915 break
|
MMOSimca@340
|
1916 end
|
MMOSimca@340
|
1917 end
|
MMOSimca@340
|
1918 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1919 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1920 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1921 if has_bonus_rep_gain then
|
MMOSimca@340
|
1922 modifier = modifier + 1
|
MMOSimca@340
|
1923 end
|
MMOSimca@340
|
1924 end
|
MMOSimca@340
|
1925
|
MMOSimca@340
|
1926 -- Check for modifiers from buffs
|
MMOSimca@418
|
1927 for buff_name, buff_data_table in pairs(private.REP_BUFFS) do
|
jcallahan@44
|
1928 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1929 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1930
|
jcallahan@44
|
1931 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1932 if buff_data_table.ignore then
|
MMOSimca@340
|
1933 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1934 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1935 return
|
MMOSimca@340
|
1936 else
|
MMOSimca@340
|
1937 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1938 end
|
jcallahan@44
|
1939 end
|
jcallahan@44
|
1940 end
|
jcallahan@44
|
1941 end
|
MMOSimca@340
|
1942
|
jcallahan@65
|
1943 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1944 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1945 end
|
jcallahan@44
|
1946 end -- do-block
|
jcallahan@18
|
1947
|
jcallahan@18
|
1948
|
jcallahan@140
|
1949 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1950 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1951 return
|
jcallahan@140
|
1952 end
|
jcallahan@140
|
1953 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1954
|
MMOSimca@355
|
1955 -- Handle Fishing
|
MMOSimca@355
|
1956 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1957 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1958 text = "NONE"
|
MMOSimca@355
|
1959 else
|
MMOSimca@355
|
1960 current_action.fishing_target = true
|
MMOSimca@355
|
1961 end
|
MMOSimca@355
|
1962 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1963 -- Handle Garrison Cache
|
MMOSimca@355
|
1964 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1965 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1966 end
|
jcallahan@140
|
1967 end
|
jcallahan@140
|
1968
|
jcallahan@140
|
1969
|
jcallahan@92
|
1970 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1971 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1972
|
jcallahan@42
|
1973 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1974 return
|
jcallahan@42
|
1975 end
|
jcallahan@42
|
1976 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1977 end
|
jcallahan@42
|
1978
|
jcallahan@42
|
1979
|
jcallahan@13
|
1980 do
|
MMOSimca@343
|
1981 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1982 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1983 [AF.ITEM] = function()
|
jcallahan@16
|
1984 local locked_item_id
|
jcallahan@16
|
1985
|
jcallahan@16
|
1986 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1987 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1988 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1989
|
jcallahan@324
|
1990 if is_locked and is_lootable then
|
jcallahan@16
|
1991 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1992 break
|
jcallahan@16
|
1993 end
|
jcallahan@16
|
1994 end
|
jcallahan@165
|
1995
|
jcallahan@165
|
1996 if locked_item_id then
|
jcallahan@165
|
1997 break
|
jcallahan@165
|
1998 end
|
jcallahan@16
|
1999 end
|
jcallahan@16
|
2000
|
MMOSimca@367
|
2001 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
2002 return false
|
jcallahan@16
|
2003 end
|
jcallahan@122
|
2004 current_action.identifier = locked_item_id
|
jcallahan@16
|
2005 return true
|
jcallahan@16
|
2006 end,
|
MMOSimca@401
|
2007 [AF.NPC] = function()
|
MMOSimca@401
|
2008 return not _G.IsFishingLoot()
|
MMOSimca@401
|
2009 end,
|
MMOSimca@401
|
2010 [AF.OBJECT] = function()
|
MMOSimca@401
|
2011 return not _G.IsFishingLoot()
|
MMOSimca@401
|
2012 end,
|
jcallahan@17
|
2013 [AF.ZONE] = function()
|
jcallahan@140
|
2014 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
2015 return _G.IsFishingLoot()
|
jcallahan@17
|
2016 end,
|
jcallahan@13
|
2017 }
|
jcallahan@13
|
2018
|
jcallahan@13
|
2019
|
MMOSimca@343
|
2020 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
2021 [AF.ITEM] = function()
|
jcallahan@28
|
2022 GenericLootUpdate("items")
|
jcallahan@28
|
2023 end,
|
jcallahan@28
|
2024 [AF.NPC] = function()
|
jcallahan@75
|
2025 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
2026 local loot_label = current_loot.label
|
jcallahan@77
|
2027 local source_list = {}
|
jcallahan@75
|
2028
|
jcallahan@131
|
2029 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
2030 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
2031 local npc = NPCEntry(source_id)
|
jcallahan@75
|
2032
|
jcallahan@75
|
2033 if npc then
|
jcallahan@248
|
2034 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
2035 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
2036
|
jcallahan@78
|
2037 if not source_list[source_guid] then
|
jcallahan@77
|
2038 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@426
|
2039 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
2040 source_list[source_guid] = true
|
jcallahan@77
|
2041 end
|
jcallahan@77
|
2042
|
jcallahan@309
|
2043 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
2044 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
2045
|
jcallahan@312
|
2046 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
2047 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
2048 elseif loot_token == "money" then
|
jcallahan@312
|
2049 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
2050 else
|
jcallahan@312
|
2051 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
2052 end
|
jcallahan@75
|
2053 end
|
jcallahan@75
|
2054 end
|
jcallahan@75
|
2055 end
|
jcallahan@16
|
2056 end,
|
jcallahan@13
|
2057 [AF.OBJECT] = function()
|
jcallahan@28
|
2058 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
2059 end,
|
jcallahan@17
|
2060 [AF.ZONE] = function()
|
MMOSimca@328
|
2061 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
2062 return
|
MMOSimca@328
|
2063 end
|
jcallahan@141
|
2064 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
2065
|
jcallahan@41
|
2066 -- This will start life as a boolean true.
|
jcallahan@131
|
2067 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
2068 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
2069 drops = {}
|
jcallahan@41
|
2070 }
|
jcallahan@41
|
2071 end
|
jcallahan@132
|
2072 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
2073 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
2074
|
jcallahan@131
|
2075 if current_loot.sources then
|
jcallahan@131
|
2076 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
2077 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
2078 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
2079 end
|
jcallahan@131
|
2080 end
|
jcallahan@131
|
2081 end
|
jcallahan@131
|
2082
|
jcallahan@131
|
2083 if #current_loot.list <= 0 then
|
jcallahan@131
|
2084 return
|
jcallahan@131
|
2085 end
|
jcallahan@131
|
2086
|
jcallahan@131
|
2087 for index = 1, #current_loot.list do
|
jcallahan@131
|
2088 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
2089 end
|
jcallahan@13
|
2090 end,
|
jcallahan@13
|
2091 }
|
jcallahan@13
|
2092
|
jcallahan@79
|
2093 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2094 local loot_guid_registry = {}
|
jcallahan@124
|
2095
|
jcallahan@124
|
2096
|
jcallahan@124
|
2097 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@398
|
2098 ClearChatLootData()
|
jcallahan@131
|
2099 current_loot = nil
|
jcallahan@131
|
2100 table.wipe(current_action)
|
jcallahan@124
|
2101 end
|
jcallahan@124
|
2102
|
jcallahan@13
|
2103
|
jcallahan@322
|
2104 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
MMOSimca@402
|
2105 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
MMOSimca@402
|
2106 local previous_spell_label = current_action.spell_label
|
jcallahan@322
|
2107 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2108 local num_guids = 0
|
MMOSimca@402
|
2109 table.wipe(current_action)
|
MMOSimca@402
|
2110
|
MMOSimca@402
|
2111 if _G.IsFishingLoot() then
|
MMOSimca@402
|
2112 -- Set up a proper 'fishing' current_action table
|
MMOSimca@402
|
2113 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@402
|
2114 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@402
|
2115 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", log_source, zone_name, area_id, x, y, map_level)
|
MMOSimca@402
|
2116 return
|
MMOSimca@402
|
2117 end
|
MMOSimca@402
|
2118 current_action.instance_token = instance_token
|
MMOSimca@402
|
2119 current_action.map_level = map_level
|
MMOSimca@402
|
2120 current_action.x = x
|
MMOSimca@402
|
2121 current_action.y = y
|
MMOSimca@402
|
2122 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
MMOSimca@402
|
2123 current_action.spell_label = "FISHING"
|
MMOSimca@402
|
2124 current_action.loot_label = "fishing"
|
MMOSimca@402
|
2125 current_action.identifier = "FISHING:NONE"
|
MMOSimca@402
|
2126 current_action.target_type = AF.ZONE
|
MMOSimca@402
|
2127
|
MMOSimca@402
|
2128 Debug("%s: Fishing loot detected.", log_source)
|
MMOSimca@402
|
2129 return true
|
MMOSimca@402
|
2130 end
|
jcallahan@322
|
2131
|
MMOSimca@344
|
2132 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@402
|
2133 if previous_spell_label and private.SPELL_FLAGS_BY_LABEL[previous_spell_label] and not private.NON_LOOT_SPELL_LABELS[previous_spell_label] then
|
MMOSimca@344
|
2134 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2135 return false
|
MMOSimca@344
|
2136 end
|
MMOSimca@344
|
2137
|
jcallahan@322
|
2138 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2139 local loot_info = {
|
jcallahan@322
|
2140 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2141 }
|
jcallahan@322
|
2142
|
jcallahan@322
|
2143 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2144 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2145
|
jcallahan@322
|
2146 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2147 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2148
|
jcallahan@322
|
2149 if unit_type and unit_idnum then
|
jcallahan@322
|
2150 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2151 unit_type,
|
jcallahan@322
|
2152 unit_idnum
|
jcallahan@322
|
2153 }
|
jcallahan@322
|
2154
|
jcallahan@322
|
2155 num_guids = num_guids + 1
|
jcallahan@322
|
2156 end
|
jcallahan@322
|
2157 end
|
jcallahan@322
|
2158 end
|
jcallahan@322
|
2159 end
|
jcallahan@322
|
2160
|
jcallahan@322
|
2161 if num_guids == 0 then
|
jcallahan@322
|
2162 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2163 return false
|
jcallahan@322
|
2164 end
|
jcallahan@326
|
2165
|
jcallahan@322
|
2166 local num_npcs = 0
|
jcallahan@322
|
2167 local num_objects = 0
|
jcallahan@324
|
2168 local num_itemcontainers = 0
|
jcallahan@322
|
2169
|
jcallahan@322
|
2170 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2171 local unit_type = guid_data[1]
|
jcallahan@324
|
2172 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2173
|
jcallahan@322
|
2174 if loot_label then
|
jcallahan@322
|
2175 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2176
|
jcallahan@322
|
2177 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2178 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2179 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2180 current_action.loot_label = loot_label
|
jcallahan@322
|
2181 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2182 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2183 current_action.identifier = unit_idnum
|
jcallahan@322
|
2184 num_objects = num_objects + 1
|
jcallahan@322
|
2185 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2186 current_action.loot_label = loot_label
|
jcallahan@322
|
2187 current_action.target_type = AF.NPC
|
jcallahan@322
|
2188 current_action.identifier = unit_idnum
|
jcallahan@322
|
2189 num_npcs = num_npcs + 1
|
jcallahan@324
|
2190 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2191 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2192 current_action.loot_label = loot_label
|
jcallahan@324
|
2193 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2194 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2195 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2196 end
|
jcallahan@322
|
2197 else
|
jcallahan@322
|
2198 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2199 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2200 return false
|
jcallahan@322
|
2201 end
|
jcallahan@322
|
2202 end
|
jcallahan@322
|
2203
|
jcallahan@322
|
2204 if not current_action.target_type then
|
jcallahan@322
|
2205 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2206 return false
|
jcallahan@322
|
2207 end
|
jcallahan@322
|
2208
|
jcallahan@322
|
2209 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2210 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2211 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2212 return false
|
jcallahan@322
|
2213 end
|
jcallahan@322
|
2214
|
jcallahan@322
|
2215 return true
|
jcallahan@322
|
2216 end
|
jcallahan@322
|
2217
|
jcallahan@322
|
2218
|
MMOSimca@343
|
2219 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@398
|
2220 ClearChatLootData()
|
MMOSimca@387
|
2221
|
jcallahan@132
|
2222 if current_loot then
|
jcallahan@322
|
2223 current_loot = nil
|
jcallahan@322
|
2224 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2225
|
jcallahan@322
|
2226 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2227 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2228 return
|
jcallahan@322
|
2229 end
|
jcallahan@18
|
2230 end
|
jcallahan@151
|
2231
|
jcallahan@151
|
2232 if not current_action.target_type then
|
jcallahan@322
|
2233 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2234 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2235 return
|
jcallahan@322
|
2236 end
|
jcallahan@151
|
2237 end
|
MMOSimca@343
|
2238 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2239 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2240
|
jcallahan@14
|
2241 if not verify_func or not update_func then
|
jcallahan@322
|
2242 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2243 return
|
jcallahan@13
|
2244 end
|
jcallahan@13
|
2245
|
jcallahan@14
|
2246 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2247 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2248 return
|
jcallahan@14
|
2249 end
|
jcallahan@80
|
2250 local guids_used = {}
|
jcallahan@132
|
2251
|
jcallahan@301
|
2252 InitializeCurrentLoot()
|
jcallahan@217
|
2253 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2254
|
jcallahan@55
|
2255 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2256 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2257 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2258 local loot_info = {
|
jcallahan@237
|
2259 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2260 }
|
jcallahan@13
|
2261
|
jcallahan@237
|
2262 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2263 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2264 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2265
|
jcallahan@237
|
2266 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2267 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2268 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2269 if slot_quantity then
|
jcallahan@324
|
2270 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2271 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2272 loot_quantity = slot_quantity
|
jcallahan@324
|
2273 end
|
jcallahan@324
|
2274 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2275 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2276
|
MMOSimca@366
|
2277 if slot_type == LOOT_SLOT_ITEM then
|
jcallahan@324
|
2278 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2279 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2280 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2281 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
jcallahan@309
|
2282 guids_used[source_guid] = true
|
MMOSimca@366
|
2283 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2284 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2285 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2286 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2287 else
|
jcallahan@324
|
2288 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2289 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2290 guids_used[source_guid] = true
|
jcallahan@324
|
2291 end
|
MMOSimca@366
|
2292 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2293 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2294 if icon_texture then
|
jcallahan@324
|
2295 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2296 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2297 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2298 else
|
jcallahan@324
|
2299 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2300
|
jcallahan@324
|
2301 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2302 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2303 guids_used[source_guid] = true
|
jcallahan@324
|
2304 end
|
jcallahan@324
|
2305 else
|
jcallahan@324
|
2306 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2307 end
|
jcallahan@308
|
2308 end
|
jcallahan@324
|
2309 else
|
jcallahan@324
|
2310 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2311 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2312 end
|
jcallahan@75
|
2313 end
|
jcallahan@13
|
2314 end
|
jcallahan@13
|
2315 end
|
jcallahan@80
|
2316
|
jcallahan@81
|
2317 for guid in pairs(guids_used) do
|
jcallahan@217
|
2318 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2319 end
|
jcallahan@13
|
2320 update_func()
|
jcallahan@1
|
2321 end
|
jcallahan@13
|
2322 end -- do-block
|
jcallahan@0
|
2323
|
jcallahan@0
|
2324
|
jcallahan@89
|
2325 function WDP:MAIL_SHOW(event_name)
|
MMOSimca@436
|
2326 WDP:StopChatLootRecording(event_name)
|
jcallahan@89
|
2327 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2328
|
jcallahan@89
|
2329 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2330 return
|
jcallahan@89
|
2331 end
|
jcallahan@89
|
2332 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2333 end
|
jcallahan@89
|
2334
|
jcallahan@89
|
2335
|
jcallahan@44
|
2336 do
|
jcallahan@44
|
2337 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2338 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2339 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2340 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2341 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2342 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2343 }
|
jcallahan@5
|
2344
|
jcallahan@68
|
2345 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2346 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2347 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2348
|
jcallahan@133
|
2349 local current_merchant
|
jcallahan@133
|
2350 local merchant_standing
|
jcallahan@133
|
2351
|
jcallahan@133
|
2352 function WDP:MERCHANT_CLOSED(event_name)
|
MMOSimca@436
|
2353 WDP:ResumeChatLootRecording(event_name)
|
jcallahan@133
|
2354 current_merchant = nil
|
jcallahan@133
|
2355 merchant_standing = nil
|
jcallahan@133
|
2356 end
|
jcallahan@133
|
2357
|
jcallahan@133
|
2358
|
jcallahan@89
|
2359 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2360 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
MMOSimca@436
|
2361 WDP:StopChatLootRecording(event_name)
|
jcallahan@195
|
2362 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2363
|
jcallahan@171
|
2364 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2365 return
|
jcallahan@133
|
2366 end
|
jcallahan@331
|
2367 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2368 merchant_standing = faction_standing
|
jcallahan@133
|
2369 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2370 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2371 end
|
jcallahan@55
|
2372 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2373 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2374 _G.MerchantFrame_Update()
|
jcallahan@57
|
2375
|
jcallahan@150
|
2376 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2377
|
jcallahan@44
|
2378 for item_index = 1, num_items do
|
jcallahan@44
|
2379 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2380 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2381
|
jcallahan@324
|
2382 DatamineTT:ClearLines()
|
jcallahan@324
|
2383 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2384
|
jcallahan@324
|
2385 if not item_id then
|
jcallahan@324
|
2386 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2387 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2388 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2389 end
|
jcallahan@324
|
2390
|
jcallahan@44
|
2391 if item_id and item_id > 0 then
|
jcallahan@44
|
2392 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2393
|
jcallahan@68
|
2394 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2395
|
jcallahan@68
|
2396 for line_index = 1, num_lines do
|
jcallahan@68
|
2397 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2398
|
jcallahan@68
|
2399 if not current_line then
|
jcallahan@68
|
2400 break
|
jcallahan@68
|
2401 end
|
jcallahan@68
|
2402 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2403
|
jcallahan@68
|
2404 if faction or reputation then
|
jcallahan@68
|
2405 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2406 break
|
jcallahan@68
|
2407 end
|
jcallahan@68
|
2408 end
|
jcallahan@68
|
2409
|
jcallahan@87
|
2410 for line_index = 1, num_lines do
|
jcallahan@87
|
2411 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2412
|
jcallahan@87
|
2413 if not current_line then
|
jcallahan@87
|
2414 break
|
jcallahan@87
|
2415 end
|
jcallahan@87
|
2416 local line_text = current_line:GetText()
|
jcallahan@87
|
2417 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2418
|
jcallahan@87
|
2419 if quest_name then
|
jcallahan@87
|
2420 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2421 break
|
jcallahan@87
|
2422 end
|
jcallahan@87
|
2423 end
|
jcallahan@87
|
2424
|
jcallahan@44
|
2425 if extended_cost then
|
jcallahan@53
|
2426 local battleground_rating = 0
|
jcallahan@53
|
2427 local personal_rating = 0
|
jcallahan@53
|
2428 local required_season_amount
|
jcallahan@5
|
2429
|
jcallahan@68
|
2430 for line_index = 1, num_lines do
|
jcallahan@44
|
2431 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2432
|
jcallahan@44
|
2433 if not current_line then
|
jcallahan@44
|
2434 break
|
jcallahan@44
|
2435 end
|
jcallahan@53
|
2436 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2437
|
jcallahan@44
|
2438 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2439 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2440 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2441 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2442
|
jcallahan@44
|
2443 if match1 or match2 then
|
jcallahan@44
|
2444 break
|
jcallahan@44
|
2445 end
|
jcallahan@44
|
2446 end
|
jcallahan@5
|
2447 end
|
jcallahan@44
|
2448 local currency_list = {}
|
jcallahan@44
|
2449 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2450
|
jcallahan@50
|
2451 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2452 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2453 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2454
|
jcallahan@44
|
2455 for cost_index = 1, item_count do
|
jcallahan@324
|
2456 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2457 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2458 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2459
|
jcallahan@317
|
2460 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2461 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2462 end
|
jcallahan@317
|
2463
|
jcallahan@317
|
2464 if currency_identifier then
|
jcallahan@317
|
2465 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2466 end
|
jcallahan@44
|
2467 end
|
jcallahan@44
|
2468
|
jcallahan@44
|
2469 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2470 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2471 end
|
jcallahan@5
|
2472 end
|
jcallahan@133
|
2473 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2474 end
|
jcallahan@44
|
2475 end
|
jcallahan@5
|
2476
|
jcallahan@44
|
2477 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2478 current_merchant.can_repair = true
|
jcallahan@5
|
2479 end
|
jcallahan@57
|
2480 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2481 _G.MerchantFrame_Update()
|
jcallahan@4
|
2482 end
|
jcallahan@44
|
2483 end -- do-block
|
jcallahan@4
|
2484
|
jcallahan@89
|
2485
|
jcallahan@92
|
2486 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2487 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2488 return
|
jcallahan@25
|
2489 end
|
jcallahan@34
|
2490 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2491
|
jcallahan@171
|
2492 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2493 return
|
jcallahan@25
|
2494 end
|
jcallahan@29
|
2495 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2496 table.wipe(current_action)
|
jcallahan@25
|
2497 end
|
jcallahan@25
|
2498
|
jcallahan@25
|
2499
|
MMOSimca@368
|
2500 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@368
|
2501 --[[function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2502 if DEBUGGING then
|
jcallahan@309
|
2503 return
|
jcallahan@309
|
2504 end
|
jcallahan@309
|
2505
|
jcallahan@115
|
2506 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2507
|
jcallahan@115
|
2508 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2509 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2510
|
jcallahan@115
|
2511 if is_owned then
|
jcallahan@115
|
2512 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2513
|
jcallahan@139
|
2514 if rarity then
|
jcallahan@139
|
2515 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2516 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2517 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2518 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2519 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2520 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2521
|
jcallahan@139
|
2522 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2523 data.max_health = max_health
|
jcallahan@139
|
2524 data.attack = attack
|
jcallahan@139
|
2525 data.speed = speed
|
jcallahan@139
|
2526 end
|
jcallahan@115
|
2527 end
|
jcallahan@115
|
2528 end
|
MMOSimca@368
|
2529 end]]--
|
jcallahan@115
|
2530
|
jcallahan@115
|
2531
|
jcallahan@156
|
2532 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2533 private.in_combat = true
|
jcallahan@156
|
2534 end
|
jcallahan@156
|
2535
|
jcallahan@156
|
2536
|
jcallahan@156
|
2537 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2538 private.in_combat = nil
|
jcallahan@156
|
2539
|
jcallahan@156
|
2540 if private.set_area_id then
|
jcallahan@299
|
2541 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2542 private.set_area_id = nil
|
jcallahan@156
|
2543 end
|
jcallahan@156
|
2544 end
|
jcallahan@156
|
2545
|
jcallahan@156
|
2546
|
jcallahan@118
|
2547 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2548 if not TargetedNPC() then
|
jcallahan@118
|
2549 return
|
jcallahan@2
|
2550 end
|
jcallahan@151
|
2551 current_action.target_type = AF.NPC
|
jcallahan@118
|
2552 self:UpdateTargetLocation()
|
jcallahan@118
|
2553 end
|
jcallahan@2
|
2554
|
jcallahan@89
|
2555
|
jcallahan@12
|
2556 do
|
jcallahan@12
|
2557 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2558 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2559
|
jcallahan@12
|
2560 if not unit_name then
|
jcallahan@12
|
2561 return
|
jcallahan@12
|
2562 end
|
jcallahan@34
|
2563 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2564 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2565 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2566 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2567 end
|
jcallahan@19
|
2568 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2569 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2570 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2571
|
jcallahan@24
|
2572 return quest
|
jcallahan@12
|
2573 end
|
jcallahan@10
|
2574
|
jcallahan@12
|
2575
|
jcallahan@92
|
2576 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2577 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2578
|
jcallahan@112
|
2579 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2580 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2581 end
|
jcallahan@67
|
2582 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2583 ClearKilledNPC()
|
jcallahan@10
|
2584 end
|
jcallahan@10
|
2585
|
jcallahan@12
|
2586
|
jcallahan@92
|
2587 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2588 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2589
|
jcallahan@46
|
2590 if not quest then
|
jcallahan@46
|
2591 return
|
jcallahan@46
|
2592 end
|
jcallahan@24
|
2593 quest.classes = quest.classes or {}
|
jcallahan@27
|
2594 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2595
|
jcallahan@24
|
2596 quest.races = quest.races or {}
|
jcallahan@100
|
2597 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2598 end
|
jcallahan@12
|
2599 end -- do-block
|
jcallahan@9
|
2600
|
jcallahan@9
|
2601
|
jcallahan@92
|
2602 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2603 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2604 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2605 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2606
|
jcallahan@36
|
2607 while processed_quests <= num_quests do
|
MMOSimca@329
|
2608 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2609
|
jcallahan@84
|
2610 if quest_id == 0 then
|
jcallahan@84
|
2611 processed_quests = processed_quests + 1
|
jcallahan@84
|
2612 elseif not is_header then
|
jcallahan@36
|
2613 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2614
|
jcallahan@36
|
2615 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2616 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2617 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2618 processed_quests = processed_quests + 1
|
jcallahan@36
|
2619 end
|
jcallahan@36
|
2620 entry_index = entry_index + 1
|
jcallahan@36
|
2621 end
|
jcallahan@36
|
2622 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2623 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2624 end
|
jcallahan@4
|
2625
|
jcallahan@4
|
2626
|
jcallahan@97
|
2627 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2628 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2629 return
|
jcallahan@112
|
2630 end
|
jcallahan@97
|
2631 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2632 end
|
jcallahan@97
|
2633
|
jcallahan@97
|
2634
|
jcallahan@92
|
2635 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2636 if unit_id ~= "player" then
|
jcallahan@4
|
2637 return
|
jcallahan@4
|
2638 end
|
jcallahan@4
|
2639 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2640 end
|
jcallahan@4
|
2641
|
jcallahan@4
|
2642
|
jcallahan@92
|
2643 do
|
jcallahan@92
|
2644 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2645 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2646 Forge = forge_spell_ids,
|
jcallahan@92
|
2647 }
|
jcallahan@92
|
2648
|
jcallahan@92
|
2649
|
jcallahan@167
|
2650 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2651 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2652 if link then
|
MMOSimca@352
|
2653 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2654 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2655
|
MMOSimca@352
|
2656 if required_tool then
|
MMOSimca@352
|
2657 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2658 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2659 registry[spell_id] = true
|
MMOSimca@352
|
2660 end
|
jcallahan@167
|
2661 end
|
jcallahan@167
|
2662 end
|
jcallahan@167
|
2663 end
|
jcallahan@167
|
2664 end
|
jcallahan@167
|
2665
|
jcallahan@167
|
2666
|
jcallahan@92
|
2667 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2668 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2669
|
jcallahan@92
|
2670 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2671 return
|
jcallahan@92
|
2672 end
|
jcallahan@167
|
2673 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2674 end
|
jcallahan@92
|
2675 end -- do-block
|
jcallahan@92
|
2676
|
jcallahan@92
|
2677
|
jcallahan@167
|
2678 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2679 private.trainer_shown = nil
|
jcallahan@167
|
2680 end
|
jcallahan@167
|
2681
|
jcallahan@167
|
2682
|
jcallahan@92
|
2683 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2684 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2685 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2686
|
jcallahan@164
|
2687 if not trainer then
|
jcallahan@58
|
2688 return
|
jcallahan@58
|
2689 end
|
jcallahan@331
|
2690 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2691 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2692
|
jcallahan@167
|
2693 private.trainer_shown = true
|
jcallahan@167
|
2694
|
jcallahan@27
|
2695 -- Get the initial trainer filters
|
MMOSimca@344
|
2696 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2697 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2698 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2699
|
jcallahan@27
|
2700 -- Clear the trainer filters
|
MMOSimca@344
|
2701 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2702 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2703 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2704
|
jcallahan@27
|
2705 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2706 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2707
|
jcallahan@27
|
2708 if spell_name then
|
jcallahan@27
|
2709 DatamineTT:ClearLines()
|
jcallahan@27
|
2710 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2711
|
jcallahan@27
|
2712 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2713
|
jcallahan@43
|
2714 if spell_id then
|
jcallahan@164
|
2715 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2716
|
jcallahan@164
|
2717 if not class_professions then
|
jcallahan@164
|
2718 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2719 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2720 end
|
jcallahan@43
|
2721 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2722 profession = profession or "General"
|
jcallahan@43
|
2723
|
jcallahan@164
|
2724 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2725
|
jcallahan@43
|
2726 if not profession_skills then
|
jcallahan@43
|
2727 class_professions[profession] = {}
|
jcallahan@43
|
2728 profession_skills = class_professions[profession]
|
jcallahan@43
|
2729 end
|
jcallahan@173
|
2730 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2731 end
|
jcallahan@27
|
2732 end
|
jcallahan@27
|
2733 end
|
jcallahan@27
|
2734 -- Reset the filters to what they were before
|
MMOSimca@344
|
2735 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2736 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2737 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2738 end
|
jcallahan@27
|
2739
|
jcallahan@27
|
2740
|
jcallahan@1
|
2741 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2742 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2743 return
|
jcallahan@1
|
2744 end
|
jcallahan@1
|
2745 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2746
|
jcallahan@1
|
2747 if not spell_label then
|
jcallahan@1
|
2748 return
|
jcallahan@1
|
2749 end
|
jcallahan@306
|
2750
|
MMOSimca@343
|
2751 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2752 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2753 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2754
|
jcallahan@150
|
2755 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2756 unit_name = target_name
|
jcallahan@150
|
2757 unit_id = "target"
|
jcallahan@1
|
2758 end
|
jcallahan@1
|
2759 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2760 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2761 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2762 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2763 return
|
MMOSimca@328
|
2764 end
|
jcallahan@28
|
2765
|
jcallahan@205
|
2766 table.wipe(current_action)
|
jcallahan@122
|
2767 current_action.instance_token = instance_token
|
jcallahan@122
|
2768 current_action.map_level = map_level
|
jcallahan@122
|
2769 current_action.x = x
|
jcallahan@122
|
2770 current_action.y = y
|
jcallahan@122
|
2771 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2772 current_action.spell_label = spell_label
|
jcallahan@105
|
2773
|
jcallahan@105
|
2774 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2775 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2776 end
|
jcallahan@1
|
2777
|
jcallahan@151
|
2778 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2779 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2780 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2781 return
|
jcallahan@16
|
2782 end
|
jcallahan@123
|
2783 current_action.target_type = AF.NPC
|
jcallahan@16
|
2784 end
|
jcallahan@16
|
2785 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2786 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2787
|
jcallahan@150
|
2788 if item_name and item_name == target_name then
|
jcallahan@150
|
2789 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2790 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2791 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2792 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2793 end
|
jcallahan@150
|
2794 elseif not item_name and not unit_name then
|
jcallahan@1
|
2795 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2796 if target_name == "" then
|
jcallahan@17
|
2797 return
|
jcallahan@17
|
2798 end
|
jcallahan@122
|
2799 current_action.object_name = target_name
|
jcallahan@123
|
2800 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2801 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2802 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2803 end
|
jcallahan@1
|
2804 end
|
jcallahan@1
|
2805 private.tracked_line = spell_line
|
jcallahan@0
|
2806 end
|
jcallahan@0
|
2807
|
jcallahan@94
|
2808
|
MMOSimca@393
|
2809 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2810 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2811 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2812 ClearKilledBossID()
|
jcallahan@306
|
2813 ClearLootToastContainerID()
|
MMOSimca@387
|
2814 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2815 else
|
MMOSimca@336
|
2816 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2817 return
|
jcallahan@1
|
2818 end
|
jcallahan@306
|
2819
|
jcallahan@324
|
2820 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2821 if loot_toast_data then
|
MMOSimca@427
|
2822 local npc = NPCEntry(raid_boss_id)
|
MMOSimca@427
|
2823 if npc then
|
MMOSimca@427
|
2824 -- Create needed npc fields if required
|
MMOSimca@427
|
2825 local loot_label = "drops"
|
MMOSimca@427
|
2826 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
MMOSimca@427
|
2827 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
MMOSimca@427
|
2828 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
MMOSimca@427
|
2829
|
MMOSimca@427
|
2830 for index = 1, #loot_toast_data do
|
MMOSimca@427
|
2831 local data = loot_toast_data[index]
|
MMOSimca@427
|
2832 local loot_type = data[1]
|
MMOSimca@427
|
2833 local hyperlink = data[2]
|
MMOSimca@427
|
2834 local quantity = data[3]
|
MMOSimca@427
|
2835
|
MMOSimca@427
|
2836 if loot_type == "item" then
|
MMOSimca@427
|
2837 local item_id = ItemLinkToID(hyperlink)
|
MMOSimca@427
|
2838 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
MMOSimca@427
|
2839 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@427
|
2840 elseif loot_type == "money" then
|
MMOSimca@427
|
2841 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
MMOSimca@427
|
2842 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
MMOSimca@427
|
2843 elseif loot_type == "currency" then
|
MMOSimca@427
|
2844 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
MMOSimca@427
|
2845 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
MMOSimca@427
|
2846 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@427
|
2847 end
|
jcallahan@317
|
2848 end
|
jcallahan@317
|
2849
|
MMOSimca@427
|
2850 if not boss_loot_toasting[raid_boss_id] then
|
MMOSimca@427
|
2851 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
MMOSimca@427
|
2852 boss_loot_toasting[raid_boss_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@307
|
2853 end
|
MMOSimca@427
|
2854 else
|
MMOSimca@427
|
2855 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2856 end
|
jcallahan@307
|
2857 end
|
jcallahan@307
|
2858
|
jcallahan@307
|
2859 ClearLootToastData()
|
MMOSimca@427
|
2860 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID)
|
jcallahan@306
|
2861 end
|
jcallahan@306
|
2862
|
jcallahan@306
|
2863
|
jcallahan@306
|
2864 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2865 if unit_id ~= "player" then
|
jcallahan@306
|
2866 return
|
jcallahan@306
|
2867 end
|
jcallahan@306
|
2868 private.tracked_line = nil
|
jcallahan@306
|
2869 private.previous_spell_id = spell_id
|
jcallahan@306
|
2870
|
MMOSimca@393
|
2871 -- For spells cast when Logging
|
MMOSimca@345
|
2872 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2873 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2874 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2875 return
|
MMOSimca@345
|
2876 end
|
MMOSimca@345
|
2877
|
MMOSimca@393
|
2878 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2879 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2880 ClearKilledBossID()
|
jcallahan@306
|
2881 ClearLootToastContainerID()
|
jcallahan@307
|
2882 ClearLootToastData()
|
jcallahan@306
|
2883
|
MMOSimca@387
|
2884 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2885 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2886 return
|
jcallahan@306
|
2887 end
|
jcallahan@306
|
2888
|
MMOSimca@393
|
2889 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@436
|
2890 if private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] and not block_chat_loot_data then
|
MMOSimca@347
|
2891 -- Set up timer
|
MMOSimca@393
|
2892 ClearChatLootData()
|
MMOSimca@393
|
2893 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@411
|
2894 chat_loot_timer_handle = C_Timer.NewTimer(1.5, ClearChatLootData)
|
MMOSimca@414
|
2895 chat_loot_data.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2896 return
|
MMOSimca@347
|
2897 end
|
MMOSimca@347
|
2898
|
jcallahan@306
|
2899 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2900 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2901 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2902 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2903 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2904 killed_npc_id = current_target_id
|
MMOSimca@343
|
2905 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2906 end
|
jcallahan@306
|
2907 end
|
jcallahan@0
|
2908
|
jcallahan@90
|
2909
|
jcallahan@1
|
2910 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2911 if unit_id ~= "player" then
|
jcallahan@1
|
2912 return
|
jcallahan@1
|
2913 end
|
jcallahan@0
|
2914
|
jcallahan@1
|
2915 if private.tracked_line == spell_line then
|
jcallahan@1
|
2916 private.tracked_line = nil
|
jcallahan@1
|
2917 end
|
jcallahan@147
|
2918 table.wipe(current_action)
|
jcallahan@0
|
2919 end
|
jcallahan@90
|
2920
|
jcallahan@90
|
2921
|
jcallahan@90
|
2922 do
|
jcallahan@90
|
2923 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2924 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2925
|
jcallahan@90
|
2926 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2927 return
|
jcallahan@90
|
2928 end
|
jcallahan@90
|
2929
|
jcallahan@171
|
2930 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2931 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2932 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2933 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2934 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2935 end
|
jcallahan@90
|
2936 end
|
jcallahan@90
|
2937
|
jcallahan@90
|
2938
|
jcallahan@90
|
2939 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
MMOSimca@436
|
2940 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2941 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2942 end
|
jcallahan@90
|
2943
|
jcallahan@90
|
2944
|
jcallahan@90
|
2945 function WDP:BANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2946 WDP:StopChatLootRecording(event_name)
|
jcallahan@90
|
2947 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2948 end
|
jcallahan@90
|
2949
|
jcallahan@90
|
2950
|
jcallahan@90
|
2951 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2952 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2953 end
|
jcallahan@90
|
2954
|
jcallahan@90
|
2955
|
jcallahan@92
|
2956 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2957 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2958 end
|
jcallahan@90
|
2959
|
jcallahan@90
|
2960
|
jcallahan@323
|
2961 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2962 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2963 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2964
|
jcallahan@323
|
2965 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2966 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2967 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2968 return
|
jcallahan@323
|
2969 end
|
jcallahan@323
|
2970 end
|
jcallahan@323
|
2971 end,
|
jcallahan@323
|
2972 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2973 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2974 end,
|
jcallahan@323
|
2975 }
|
jcallahan@323
|
2976
|
jcallahan@323
|
2977
|
jcallahan@92
|
2978 function WDP:GOSSIP_SHOW(event_name)
|
MMOSimca@436
|
2979 WDP:StopChatLootRecording(event_name)
|
jcallahan@323
|
2980 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2981 if not unit_idnum then
|
jcallahan@323
|
2982 return
|
jcallahan@323
|
2983 end
|
jcallahan@323
|
2984
|
jcallahan@323
|
2985 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2986 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2987 end
|
jcallahan@90
|
2988 end
|
jcallahan@90
|
2989
|
jcallahan@90
|
2990
|
jcallahan@93
|
2991 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
MMOSimca@436
|
2992 WDP:StopChatLootRecording(event_name)
|
jcallahan@93
|
2993 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2994 end
|
jcallahan@93
|
2995
|
jcallahan@93
|
2996
|
jcallahan@189
|
2997 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2998 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2999 end
|
jcallahan@189
|
3000
|
jcallahan@189
|
3001
|
jcallahan@90
|
3002 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
3003 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3004 end
|
jcallahan@90
|
3005
|
jcallahan@90
|
3006
|
jcallahan@90
|
3007 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
3008 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3009 end
|
jcallahan@90
|
3010
|
jcallahan@90
|
3011
|
jcallahan@90
|
3012 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
3013 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
3014 end
|
jcallahan@90
|
3015 end -- do-block
|