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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26
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27 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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28 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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29
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30
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31 -----------------------------------------------------------------------
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32 -- Local constants.
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33 -----------------------------------------------------------------------
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34 local DB_VERSION = 8
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35
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36
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37 local DATABASE_DEFAULTS = {
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38 char = {},
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39 global = {
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40 items = {},
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41 npcs = {},
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42 objects = {},
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43 quests = {},
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44 zones = {},
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45 }
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46 }
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47
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48
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49 local EVENT_MAPPING = {
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50 AUCTION_HOUSE_SHOW = true,
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51 BANKFRAME_OPENED = true,
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52 BATTLEFIELDS_SHOW = true,
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53 BLACK_MARKET_ITEM_UPDATE = true,
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54 CHAT_MSG_LOOT = true,
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55 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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56 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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57 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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58 CHAT_MSG_SYSTEM = true,
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59 COMBAT_LOG_EVENT_UNFILTERED = true,
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60 COMBAT_TEXT_UPDATE = true,
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61 FORGE_MASTER_OPENED = true,
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62 GOSSIP_SHOW = true,
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63 GUILDBANKFRAME_OPENED = true,
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64 ITEM_TEXT_BEGIN = true,
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65 LOOT_CLOSED = true,
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66 LOOT_OPENED = true,
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67 MAIL_SHOW = true,
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68 MERCHANT_CLOSED = true,
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69 MERCHANT_SHOW = "UpdateMerchantItems",
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70 MERCHANT_UPDATE = "UpdateMerchantItems",
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71 PET_BAR_UPDATE = true,
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72 PET_JOURNAL_LIST_UPDATE = true,
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73 PLAYER_TARGET_CHANGED = true,
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74 QUEST_COMPLETE = true,
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75 QUEST_DETAIL = true,
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76 QUEST_LOG_UPDATE = true,
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77 QUEST_PROGRESS = true,
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78 TAXIMAP_OPENED = true,
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79 TRADE_SKILL_SHOW = true,
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80 TRAINER_SHOW = true,
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81 TRANSMOGRIFY_OPEN = true,
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82 UNIT_QUEST_LOG_CHANGED = true,
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83 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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84 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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85 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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86 UNIT_SPELLCAST_SENT = true,
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87 UNIT_SPELLCAST_SUCCEEDED = true,
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88 VOID_STORAGE_OPEN = true,
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89 ZONE_CHANGED = "SetCurrentAreaID",
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90 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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91 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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92 }
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93
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94
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95 local OBJECT_ID_ANVIL = 192628
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96 local OBJECT_ID_FORGE = 1685
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97
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98
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99 local AF = private.ACTION_TYPE_FLAGS
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100
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101
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102 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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103 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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104 local PLAYER_GUID = _G.UnitGUID("player")
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105 local PLAYER_NAME = _G.UnitName("player")
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106 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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107
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108
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109 local CLIENT_LOCALE = _G.GetLocale()
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110
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111
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112 local ALLOWED_LOCALES = {
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113 enUS = true,
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114 enGB = true,
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115 }
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116
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117
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118 -----------------------------------------------------------------------
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119 -- Local variables.
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120 -----------------------------------------------------------------------
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121 local anvil_spell_ids = {}
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122 local currently_drunk
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123 local char_db
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124 local global_db
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125 local durability_timer_handle
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126 local faction_standings = {}
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127 local forge_spell_ids = {}
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128 local languages_known = {}
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129 local name_to_id_map = {}
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130 local reputation_npc_id
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131 local target_location_timer_handle
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132 local current_target_id
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133 local current_area_id
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134 local current_loot
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135
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136 -----------------------------------------------------------------------
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137 -- Data for our current action. Including possible values as a reference.
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138 -----------------------------------------------------------------------
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139 local current_action = {
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140 identifier = nil,
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141 loot_label = nil,
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142 loot_list = nil,
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143 loot_sources = nil,
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144 map_level = nil,
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145 spell_label = nil,
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146 target_type = nil,
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147 x = nil,
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148 y = nil,
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149 zone_data = nil,
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150 }
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151
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152 -----------------------------------------------------------------------
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153 -- Helper Functions.
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154 -----------------------------------------------------------------------
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155 local ActualCopperCost
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156 do
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157 local BARTERING_SPELL_ID = 83964
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158
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159 local STANDING_DISCOUNTS = {
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160 HATED = 0,
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161 HOSTILE = 0,
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162 UNFRIENDLY = 0,
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163 NEUTRAL = 0,
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164 FRIENDLY = 0.05,
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165 HONORED = 0.1,
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166 REVERED = 0.15,
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167 EXALTED = 0.2,
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168 }
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169
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170
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171 function ActualCopperCost(copper_cost, rep_standing)
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172 if not copper_cost or copper_cost == 0 then
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173 return 0
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174 end
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175 local modifier = 1
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176
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177 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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178 modifier = modifier - 0.1
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179 end
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180
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181 if rep_standing then
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182 if PLAYER_RACE == "Goblin" then
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183 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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184 elseif STANDING_DISCOUNTS[rep_standing] then
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185 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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186 end
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187 end
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188 return math.floor(copper_cost / modifier)
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189 end
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190 end -- do-block
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191
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192
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193 local function InstanceDifficultyToken()
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194 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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195 if not difficulty_name or difficulty_name == "" then
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196 difficulty_name = "NONE"
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197 end
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198
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199 if not instance_type or instance_type == "" then
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200 instance_type = "NONE"
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201 end
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202 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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203 end
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204
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205
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206 local function DBEntry(data_type, unit_id)
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207 if not data_type or not unit_id then
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208 return
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209 end
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210 local unit = global_db[data_type][unit_id]
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211
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212 if not unit then
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213 global_db[data_type][unit_id] = {}
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214 unit = global_db[data_type][unit_id]
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215 end
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216 return unit
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217 end
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218
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219
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220 local function NPCEntry(identifier)
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221 local npc = DBEntry("npcs", identifier)
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222
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223 if not npc then
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224 return
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225 end
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226 local instance_token = InstanceDifficultyToken()
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227 npc.encounter_data = npc.encounter_data or {}
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228 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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229 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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230 return npc
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231 end
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232
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233
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234 local function CurrentLocationData()
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235 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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236 local x, y = _G.GetPlayerMapPosition("player")
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237
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238 x = x or 0
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239 y = y or 0
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240
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241 if x == 0 and y == 0 then
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242 for level_index = 1, _G.GetNumDungeonMapLevels() do
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243 _G.SetDungeonMapLevel(level_index)
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244 x, y = _G.GetPlayerMapPosition("player")
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245
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246 if x and y and (x > 0 or y > 0) then
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247 _G.SetDungeonMapLevel(map_level)
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248 map_level = level_index
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249 break
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250 end
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251 end
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252 end
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253
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254 if _G.DungeonUsesTerrainMap() then
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255 map_level = map_level - 1
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256 end
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257 local x = _G.floor(x * 1000)
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258 local y = _G.floor(y * 1000)
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259
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260 if x % 2 ~= 0 then
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261 x = x + 1
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262 end
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263
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264 if y % 2 ~= 0 then
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265 y = y + 1
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266 end
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267 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
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268 end
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269
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270
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271 local function ItemLinkToID(item_link)
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272 if not item_link then
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273 return
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274 end
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275 return tonumber(item_link:match("item:(%d+)"))
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276 end
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277
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278
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279 local ParseGUID
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280 do
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281 local UNIT_TYPE_BITMASK = 0x007
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282
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283 function ParseGUID(guid)
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284 if not guid then
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285 return
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286 end
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287 local types = private.UNIT_TYPES
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288 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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289
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290 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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291 return unit_type, tonumber(guid:sub(6, 10), 16)
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292 end
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293 return unit_type
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294 end
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295 end -- do-block
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296
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297
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298 local function UpdateBlacklistMaps()
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299 local empty_count = 0
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300
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301 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
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302 local map_id = _G.GetBlacklistMap(index)
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303 char_db.bg_blacklist = char_db.bg_blacklist or {}
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304 char_db.bg_blacklist[index] = map_id
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305
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306 if map_id < 0 then
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307 empty_count = empty_count + 1
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308 end
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309 end
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310
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311 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
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312 char_db.bg_blacklist = nil
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313 end
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314 end
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315
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316
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317 local function UpdateDBEntryLocation(entry_type, identifier)
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318 if not identifier then
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319 return
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320 end
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321 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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322 local entry = DBEntry(entry_type, identifier)
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323 entry[difficulty_token] = entry[difficulty_token] or {}
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324 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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325
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326 local zone_token = ("%s:%d"):format(zone_name, area_id)
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327 local zone_data = entry[difficulty_token].locations[zone_token]
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328
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329 if not zone_data then
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330 zone_data = {}
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331 entry[difficulty_token].locations[zone_token] = zone_data
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332 end
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333 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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334 zone_data[location_token] = zone_data[location_token] or true
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335 return zone_data
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336 end
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337
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338
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339 local function HandleItemUse(item_link, bag_index, slot_index)
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340 if not item_link then
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341 return
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342 end
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343 local item_id = ItemLinkToID(item_link)
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344
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345 if not bag_index or not slot_index then
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346 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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347 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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348 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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349 bag_index = new_bag_index
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350 slot_index = new_slot_index
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351 break
|
jcallahan@19
|
352 end
|
jcallahan@19
|
353 end
|
jcallahan@19
|
354 end
|
jcallahan@19
|
355 end
|
jcallahan@19
|
356
|
jcallahan@19
|
357 if not bag_index or not slot_index then
|
jcallahan@19
|
358 return
|
jcallahan@19
|
359 end
|
jcallahan@19
|
360 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
361
|
jcallahan@19
|
362 if not is_lootable then
|
jcallahan@19
|
363 return
|
jcallahan@19
|
364 end
|
jcallahan@19
|
365 DatamineTT:ClearLines()
|
jcallahan@19
|
366 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
367
|
jcallahan@19
|
368 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
369 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
370
|
jcallahan@19
|
371 if not current_line then
|
jcallahan@19
|
372 break
|
jcallahan@19
|
373 end
|
jcallahan@19
|
374
|
jcallahan@19
|
375 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
376 table.wipe(current_action)
|
jcallahan@123
|
377 current_action.target_type = AF.ITEM
|
jcallahan@122
|
378 current_action.identifier = item_id
|
jcallahan@122
|
379 current_action.loot_label = "contains"
|
jcallahan@19
|
380 break
|
jcallahan@19
|
381 end
|
jcallahan@19
|
382 end
|
jcallahan@19
|
383 end
|
jcallahan@19
|
384
|
jcallahan@19
|
385
|
jcallahan@39
|
386 local UnitFactionStanding
|
jcallahan@32
|
387 local UpdateFactionData
|
jcallahan@32
|
388 do
|
jcallahan@32
|
389 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
390
|
jcallahan@32
|
391 local STANDING_NAMES = {
|
jcallahan@32
|
392 "HATED",
|
jcallahan@32
|
393 "HOSTILE",
|
jcallahan@32
|
394 "UNFRIENDLY",
|
jcallahan@32
|
395 "NEUTRAL",
|
jcallahan@32
|
396 "FRIENDLY",
|
jcallahan@32
|
397 "HONORED",
|
jcallahan@32
|
398 "REVERED",
|
jcallahan@32
|
399 "EXALTED",
|
jcallahan@32
|
400 }
|
jcallahan@32
|
401
|
jcallahan@39
|
402
|
jcallahan@39
|
403 function UnitFactionStanding(unit)
|
jcallahan@135
|
404 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
405 UpdateFactionData()
|
jcallahan@39
|
406 DatamineTT:ClearLines()
|
jcallahan@39
|
407 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
408
|
jcallahan@39
|
409 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
410 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
411
|
jcallahan@135
|
412 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
413 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
414 end
|
jcallahan@39
|
415 end
|
jcallahan@39
|
416 end
|
jcallahan@39
|
417
|
jcallahan@39
|
418
|
jcallahan@32
|
419 function UpdateFactionData()
|
jcallahan@32
|
420 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
421 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
422
|
jcallahan@86
|
423 if faction_name then
|
jcallahan@32
|
424 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
425 elseif not faction_name then
|
jcallahan@32
|
426 break
|
jcallahan@32
|
427 end
|
jcallahan@20
|
428 end
|
jcallahan@20
|
429 end
|
jcallahan@32
|
430 end -- do-block
|
jcallahan@20
|
431
|
jcallahan@48
|
432
|
jcallahan@75
|
433 local GenericLootUpdate
|
jcallahan@75
|
434 do
|
jcallahan@77
|
435 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
436 if top_field then
|
jcallahan@75
|
437 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
438 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
439 return entry[top_field][loot_type]
|
jcallahan@75
|
440 end
|
jcallahan@48
|
441 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
442 return entry[loot_type]
|
jcallahan@48
|
443 end
|
jcallahan@48
|
444
|
jcallahan@75
|
445 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
446 local loot_type = current_loot.label
|
jcallahan@75
|
447 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
448 local source_list = {}
|
jcallahan@75
|
449
|
jcallahan@131
|
450 if current_loot.sources then
|
jcallahan@131
|
451 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
452 local entry, source_id
|
jcallahan@78
|
453
|
jcallahan@131
|
454 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
455 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
456 source_id = current_loot.identifier
|
jcallahan@119
|
457 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
458 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
459 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
460 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
461 else
|
jcallahan@119
|
462 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
463 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
464 end
|
jcallahan@75
|
465
|
jcallahan@119
|
466 if entry then
|
jcallahan@119
|
467 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
468
|
jcallahan@119
|
469 if not source_list[source_guid] then
|
jcallahan@119
|
470 if top_field then
|
jcallahan@119
|
471 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
472 else
|
jcallahan@119
|
473 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
474 end
|
jcallahan@119
|
475 source_list[source_guid] = true
|
jcallahan@77
|
476 end
|
jcallahan@119
|
477 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
478
|
jcallahan@119
|
479 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
480 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
481 end
|
jcallahan@75
|
482 end
|
jcallahan@75
|
483 end
|
jcallahan@75
|
484 end
|
jcallahan@121
|
485
|
jcallahan@121
|
486 -- This is used for Gas Extractions.
|
jcallahan@131
|
487 if #current_loot.list <= 0 then
|
jcallahan@78
|
488 return
|
jcallahan@78
|
489 end
|
jcallahan@82
|
490 local entry
|
jcallahan@82
|
491
|
jcallahan@82
|
492 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
493 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
494 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
495 else
|
jcallahan@131
|
496 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
497 end
|
jcallahan@75
|
498
|
jcallahan@75
|
499 if not entry then
|
jcallahan@75
|
500 return
|
jcallahan@75
|
501 end
|
jcallahan@77
|
502 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
503
|
jcallahan@131
|
504 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
505 if top_field then
|
jcallahan@77
|
506 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
507 else
|
jcallahan@77
|
508 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
509 end
|
jcallahan@77
|
510 end
|
jcallahan@75
|
511
|
jcallahan@131
|
512 for index = 1, #current_loot.list do
|
jcallahan@131
|
513 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
514 end
|
jcallahan@48
|
515 end
|
jcallahan@75
|
516 end -- do-block
|
jcallahan@48
|
517
|
jcallahan@97
|
518
|
jcallahan@97
|
519 local ReplaceKeywords
|
jcallahan@97
|
520 do
|
jcallahan@97
|
521 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
522 class = PLAYER_CLASS,
|
jcallahan@97
|
523 name = PLAYER_NAME,
|
jcallahan@97
|
524 race = PLAYER_RACE,
|
jcallahan@97
|
525 }
|
jcallahan@97
|
526
|
jcallahan@97
|
527
|
jcallahan@97
|
528 function ReplaceKeywords(text)
|
jcallahan@97
|
529 if not text or text == "" then
|
jcallahan@97
|
530 return ""
|
jcallahan@97
|
531 end
|
jcallahan@97
|
532
|
jcallahan@97
|
533 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
534 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
535 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
536 end
|
jcallahan@97
|
537 return text
|
jcallahan@97
|
538 end
|
jcallahan@97
|
539 end -- do-block
|
jcallahan@97
|
540
|
jcallahan@97
|
541
|
jcallahan@129
|
542 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@126
|
543 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@126
|
544 _G.SetMapToCurrentZone()
|
jcallahan@126
|
545
|
jcallahan@126
|
546 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@126
|
547 _G.SetMapByID(map_area_id)
|
jcallahan@126
|
548 end
|
jcallahan@126
|
549
|
jcallahan@126
|
550
|
jcallahan@0
|
551 -----------------------------------------------------------------------
|
jcallahan@0
|
552 -- Methods.
|
jcallahan@0
|
553 -----------------------------------------------------------------------
|
jcallahan@0
|
554 function WDP:OnInitialize()
|
jcallahan@128
|
555 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
556 global_db = db.global
|
jcallahan@128
|
557 char_db = db.char
|
jcallahan@14
|
558
|
jcallahan@14
|
559 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
560 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
561
|
jcallahan@74
|
562 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
563 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
564 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
565 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
566 global_db[entry] = {}
|
jcallahan@74
|
567 end
|
jcallahan@74
|
568 end
|
jcallahan@35
|
569 raw_db.build_num = build_num
|
jcallahan@63
|
570 raw_db.version = DB_VERSION
|
jcallahan@0
|
571 end
|
jcallahan@0
|
572
|
jcallahan@0
|
573
|
jcallahan@0
|
574 function WDP:OnEnable()
|
jcallahan@0
|
575 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
576 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
577 end
|
jcallahan@95
|
578
|
jcallahan@95
|
579 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
580 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
581 end
|
jcallahan@0
|
582 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
583 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
584
|
jcallahan@19
|
585 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
586 if target_unit then
|
jcallahan@19
|
587 return
|
jcallahan@19
|
588 end
|
jcallahan@19
|
589 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
590 end)
|
jcallahan@19
|
591
|
jcallahan@19
|
592 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
593 if target_unit then
|
jcallahan@19
|
594 return
|
jcallahan@19
|
595 end
|
jcallahan@19
|
596 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
597 HandleItemUse(item_link)
|
jcallahan@19
|
598 end)
|
jcallahan@129
|
599 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
600
|
jcallahan@128
|
601 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
602 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
603
|
jcallahan@128
|
604 UpdateBlacklistMaps()
|
jcallahan@0
|
605 end
|
jcallahan@0
|
606
|
jcallahan@0
|
607
|
jcallahan@0
|
608 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
609 if not durability or durability <= 0 then
|
jcallahan@0
|
610 return
|
jcallahan@0
|
611 end
|
jcallahan@0
|
612
|
jcallahan@128
|
613 if not global_db.items[item_id] then
|
jcallahan@128
|
614 global_db.items[item_id] = {}
|
jcallahan@0
|
615 end
|
jcallahan@128
|
616 global_db.items[item_id].durability = durability
|
jcallahan@0
|
617 end
|
jcallahan@0
|
618
|
jcallahan@0
|
619
|
jcallahan@0
|
620 function WDP:ProcessDurability()
|
jcallahan@0
|
621 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
622 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
623
|
jcallahan@0
|
624 if item_id and item_id > 0 then
|
jcallahan@1
|
625 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
626 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
627 end
|
jcallahan@0
|
628 end
|
jcallahan@0
|
629
|
jcallahan@0
|
630 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
631 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
632 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
633
|
jcallahan@0
|
634 if item_id and item_id > 0 then
|
jcallahan@1
|
635 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
636 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
637 end
|
jcallahan@0
|
638 end
|
jcallahan@0
|
639 end
|
jcallahan@0
|
640 end
|
jcallahan@0
|
641
|
jcallahan@118
|
642
|
jcallahan@118
|
643 local PlayerTarget
|
jcallahan@118
|
644 do
|
jcallahan@118
|
645 local GENDER_NAMES = {
|
jcallahan@118
|
646 "UNKNOWN",
|
jcallahan@118
|
647 "MALE",
|
jcallahan@118
|
648 "FEMALE",
|
jcallahan@118
|
649 }
|
jcallahan@118
|
650
|
jcallahan@118
|
651
|
jcallahan@118
|
652 local REACTION_NAMES = {
|
jcallahan@118
|
653 "HATED",
|
jcallahan@118
|
654 "HOSTILE",
|
jcallahan@118
|
655 "UNFRIENDLY",
|
jcallahan@118
|
656 "NEUTRAL",
|
jcallahan@118
|
657 "FRIENDLY",
|
jcallahan@118
|
658 "HONORED",
|
jcallahan@118
|
659 "REVERED",
|
jcallahan@118
|
660 "EXALTED",
|
jcallahan@118
|
661 }
|
jcallahan@118
|
662
|
jcallahan@118
|
663
|
jcallahan@118
|
664 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
665 ["0"] = "MANA",
|
jcallahan@118
|
666 ["1"] = "RAGE",
|
jcallahan@118
|
667 ["2"] = "FOCUS",
|
jcallahan@118
|
668 ["3"] = "ENERGY",
|
jcallahan@118
|
669 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
670 }
|
jcallahan@118
|
671
|
jcallahan@118
|
672
|
jcallahan@118
|
673 function PlayerTarget()
|
jcallahan@118
|
674 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
675 current_target_id = nil
|
jcallahan@118
|
676 return
|
jcallahan@118
|
677 end
|
jcallahan@118
|
678 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
679
|
jcallahan@118
|
680 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@118
|
681 return
|
jcallahan@118
|
682 end
|
jcallahan@118
|
683 current_target_id = unit_idnum
|
jcallahan@118
|
684
|
jcallahan@118
|
685 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
686 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
687 npc.class = class_token
|
jcallahan@118
|
688 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
689 npc.genders = npc.genders or {}
|
jcallahan@118
|
690 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
691 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
692 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
693
|
jcallahan@118
|
694 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
695 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
696
|
jcallahan@118
|
697 if not encounter_data[npc_level] then
|
jcallahan@118
|
698 encounter_data[npc_level] = {
|
jcallahan@118
|
699 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
700 }
|
jcallahan@118
|
701
|
jcallahan@118
|
702 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
703
|
jcallahan@118
|
704 if max_power > 0 then
|
jcallahan@118
|
705 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
706 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
707 end
|
jcallahan@118
|
708 end
|
jcallahan@118
|
709 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
710
|
jcallahan@123
|
711 current_action.target_type = AF.NPC
|
jcallahan@122
|
712 current_action.identifier = unit_idnum
|
jcallahan@118
|
713 return npc, unit_idnum
|
jcallahan@118
|
714 end
|
jcallahan@118
|
715 end -- do-block
|
jcallahan@118
|
716
|
jcallahan@118
|
717
|
jcallahan@113
|
718 do
|
jcallahan@113
|
719 local COORD_MAX = 5
|
jcallahan@0
|
720
|
jcallahan@113
|
721 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
722 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
723 return
|
jcallahan@2
|
724 end
|
jcallahan@113
|
725
|
jcallahan@113
|
726 for index = 1, 4 do
|
jcallahan@113
|
727 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
728 return
|
jcallahan@113
|
729 end
|
jcallahan@113
|
730 end
|
jcallahan@118
|
731 local npc = PlayerTarget()
|
jcallahan@113
|
732
|
jcallahan@113
|
733 if not npc then
|
jcallahan@113
|
734 return
|
jcallahan@113
|
735 end
|
jcallahan@113
|
736 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
737 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
738 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
739 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
740
|
jcallahan@113
|
741 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
742
|
jcallahan@113
|
743 if not zone_data then
|
jcallahan@113
|
744 zone_data = {}
|
jcallahan@113
|
745 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
746 end
|
jcallahan@113
|
747
|
jcallahan@113
|
748 for location_token in pairs(zone_data) do
|
jcallahan@113
|
749 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
750 loc_level = tonumber(loc_level)
|
jcallahan@113
|
751
|
jcallahan@113
|
752 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
753 return
|
jcallahan@113
|
754 end
|
jcallahan@113
|
755 end
|
jcallahan@113
|
756 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
|
jcallahan@2
|
757 end
|
jcallahan@113
|
758 end -- do-block
|
jcallahan@2
|
759
|
jcallahan@118
|
760
|
jcallahan@0
|
761 -----------------------------------------------------------------------
|
jcallahan@0
|
762 -- Event handlers.
|
jcallahan@0
|
763 -----------------------------------------------------------------------
|
jcallahan@90
|
764 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
765 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
766
|
jcallahan@56
|
767 for index = 1, num_items do
|
jcallahan@56
|
768 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
769
|
jcallahan@56
|
770 if item_link then
|
jcallahan@56
|
771 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
772 end
|
jcallahan@56
|
773 end
|
jcallahan@56
|
774 end
|
jcallahan@56
|
775
|
jcallahan@56
|
776
|
jcallahan@75
|
777 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@122
|
778 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
779 return
|
jcallahan@48
|
780 end
|
jcallahan@48
|
781 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
782
|
jcallahan@48
|
783 if not item_link then
|
jcallahan@48
|
784 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
785 end
|
jcallahan@48
|
786
|
jcallahan@48
|
787 if not item_link then
|
jcallahan@48
|
788 return
|
jcallahan@48
|
789 end
|
jcallahan@48
|
790 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
791
|
jcallahan@48
|
792 if not item_id then
|
jcallahan@48
|
793 return
|
jcallahan@48
|
794 end
|
jcallahan@131
|
795 current_loot = {
|
jcallahan@131
|
796 list = {
|
jcallahan@131
|
797 ("%d:%d"):format(item_id, quantity)
|
jcallahan@131
|
798 },
|
jcallahan@131
|
799 identifier = current_action.identifier,
|
jcallahan@132
|
800 label = current_action.loot_label or "drops",
|
jcallahan@131
|
801 map_level = current_action.map_level,
|
jcallahan@131
|
802 object_name = current_action.object_name,
|
jcallahan@131
|
803 spell_label = current_action.spell_label,
|
jcallahan@131
|
804 target_type = current_action.target_type,
|
jcallahan@131
|
805 x = current_action.x,
|
jcallahan@131
|
806 y = current_action.y,
|
jcallahan@131
|
807 zone_data = current_action.zone_data,
|
jcallahan@48
|
808 }
|
jcallahan@131
|
809 table.wipe(current_action)
|
jcallahan@48
|
810 GenericLootUpdate("zones")
|
jcallahan@48
|
811 end
|
jcallahan@48
|
812
|
jcallahan@48
|
813
|
jcallahan@97
|
814 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
815 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
816 return
|
jcallahan@95
|
817 end
|
jcallahan@97
|
818 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
819 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
820 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
821 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
822 end
|
jcallahan@95
|
823
|
jcallahan@95
|
824
|
jcallahan@95
|
825 do
|
jcallahan@40
|
826 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
827
|
jcallahan@40
|
828 local DRUNK_COMPARES = {
|
jcallahan@40
|
829 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
830 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
831 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
832 }
|
jcallahan@40
|
833
|
jcallahan@40
|
834 local DRUNK_MATCHES = {
|
jcallahan@40
|
835 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
836 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
837 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
838 }
|
jcallahan@40
|
839
|
jcallahan@92
|
840 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
841 if currently_drunk then
|
jcallahan@40
|
842 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
843 currently_drunk = nil
|
jcallahan@40
|
844 end
|
jcallahan@40
|
845 return
|
jcallahan@40
|
846 end
|
jcallahan@40
|
847
|
jcallahan@40
|
848 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
849 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
850 currently_drunk = true
|
jcallahan@40
|
851 break
|
jcallahan@40
|
852 end
|
jcallahan@40
|
853 end
|
jcallahan@40
|
854 end
|
jcallahan@40
|
855 end
|
jcallahan@40
|
856
|
jcallahan@40
|
857 -- do-block
|
jcallahan@40
|
858
|
jcallahan@40
|
859 do
|
jcallahan@23
|
860 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
861 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
862
|
jcallahan@23
|
863 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
864 if not spell_id then
|
jcallahan@23
|
865 return
|
jcallahan@23
|
866 end
|
jcallahan@34
|
867 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
868
|
jcallahan@23
|
869 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
870 return
|
jcallahan@23
|
871 end
|
jcallahan@23
|
872
|
jcallahan@23
|
873 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
874 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
875 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
876 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
877 end
|
jcallahan@23
|
878 end
|
jcallahan@23
|
879
|
jcallahan@115
|
880 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
881
|
jcallahan@23
|
882 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
883 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
884 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
885 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
886 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
887 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
888
|
jcallahan@115
|
889 if unit_type == private.UNIT_TYPES.NPC and unit_idnum then
|
jcallahan@115
|
890 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
891 end
|
jcallahan@115
|
892 end
|
jcallahan@115
|
893 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
894 end,
|
jcallahan@65
|
895 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
896 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
897
|
jcallahan@65
|
898 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
899 reputation_npc_id = nil
|
jcallahan@98
|
900 private.harvesting = nil
|
jcallahan@65
|
901 return
|
jcallahan@65
|
902 end
|
jcallahan@67
|
903 reputation_npc_id = unit_idnum
|
jcallahan@65
|
904 end,
|
jcallahan@23
|
905 }
|
jcallahan@23
|
906
|
jcallahan@23
|
907
|
jcallahan@92
|
908 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
909 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
910
|
jcallahan@23
|
911 if not combat_log_func then
|
jcallahan@23
|
912 return
|
jcallahan@23
|
913 end
|
jcallahan@23
|
914 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
915 end
|
jcallahan@23
|
916
|
jcallahan@44
|
917 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
918 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
919 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
920
|
jcallahan@44
|
921 local REP_BUFFS = {
|
jcallahan@44
|
922 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
923 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
924 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
925 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
926 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
927 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
928 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
929 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
930 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
931 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
932 }
|
jcallahan@44
|
933
|
jcallahan@44
|
934
|
jcallahan@44
|
935 local FACTION_NAMES = {
|
jcallahan@44
|
936 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
937 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
938 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
939 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
940 }
|
jcallahan@44
|
941
|
jcallahan@44
|
942
|
jcallahan@44
|
943 local MODIFIERS = {
|
jcallahan@44
|
944 CENARION_FAVOR = {
|
jcallahan@44
|
945 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
946 modifier = 0.25,
|
jcallahan@44
|
947 },
|
jcallahan@44
|
948 GRIM_VISAGE = {
|
jcallahan@44
|
949 modifier = 0.1,
|
jcallahan@44
|
950 },
|
jcallahan@44
|
951 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
952 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
953 modifier = 0.25,
|
jcallahan@44
|
954 },
|
jcallahan@44
|
955 NAZGRELS_FERVOR = {
|
jcallahan@44
|
956 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
957 modifier = 0.1,
|
jcallahan@44
|
958 },
|
jcallahan@44
|
959 SONG_OF_BATTLE = {
|
jcallahan@44
|
960 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
961 modifier = 0.1,
|
jcallahan@44
|
962 },
|
jcallahan@44
|
963 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
964 modifier = 0.1,
|
jcallahan@44
|
965 },
|
jcallahan@44
|
966 THRALLMARS_FAVOR = {
|
jcallahan@44
|
967 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
968 modifier = 0.25,
|
jcallahan@44
|
969 },
|
jcallahan@44
|
970 TROLLBANES_COMMAND = {
|
jcallahan@44
|
971 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
972 modifier = 0.1,
|
jcallahan@44
|
973 },
|
jcallahan@44
|
974 UNBURDENED = {
|
jcallahan@44
|
975 modifier = 0.1,
|
jcallahan@44
|
976 },
|
jcallahan@44
|
977 WOW_ANNIVERSARY = {
|
jcallahan@44
|
978 modifier = 0.08,
|
jcallahan@44
|
979 }
|
jcallahan@44
|
980 }
|
jcallahan@44
|
981
|
jcallahan@44
|
982
|
jcallahan@92
|
983 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
984 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
985 return
|
jcallahan@44
|
986 end
|
jcallahan@44
|
987 UpdateFactionData()
|
jcallahan@44
|
988
|
jcallahan@46
|
989 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
990 return
|
jcallahan@46
|
991 end
|
jcallahan@67
|
992 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
993 reputation_npc_id = nil
|
jcallahan@46
|
994
|
jcallahan@44
|
995 if not npc then
|
jcallahan@98
|
996 private.harvesting = nil
|
jcallahan@44
|
997 return
|
jcallahan@44
|
998 end
|
jcallahan@98
|
999 npc.harvested = private.harvesting
|
jcallahan@98
|
1000 private.harvesting = nil
|
jcallahan@98
|
1001
|
jcallahan@44
|
1002 local modifier = 1
|
jcallahan@44
|
1003
|
jcallahan@44
|
1004 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1005 modifier = modifier + 0.1
|
jcallahan@44
|
1006 end
|
jcallahan@44
|
1007
|
jcallahan@44
|
1008 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1009 modifier = modifier + 0.1
|
jcallahan@44
|
1010 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1011 modifier = modifier + 0.05
|
jcallahan@44
|
1012 end
|
jcallahan@44
|
1013
|
jcallahan@44
|
1014 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1015 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1016 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1017
|
jcallahan@44
|
1018 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1019 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1020 end
|
jcallahan@44
|
1021 end
|
jcallahan@44
|
1022 end
|
jcallahan@65
|
1023 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1024 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1025 end
|
jcallahan@44
|
1026 end -- do-block
|
jcallahan@18
|
1027
|
jcallahan@18
|
1028
|
jcallahan@92
|
1029 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1030 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1031
|
jcallahan@42
|
1032 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1033 return
|
jcallahan@42
|
1034 end
|
jcallahan@42
|
1035 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1036 end
|
jcallahan@42
|
1037
|
jcallahan@42
|
1038
|
jcallahan@13
|
1039 do
|
jcallahan@40
|
1040 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1041 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1042 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1043
|
jcallahan@13
|
1044
|
jcallahan@13
|
1045 local function _moneyMatch(money, re)
|
jcallahan@13
|
1046 return money:match(re) or 0
|
jcallahan@1
|
1047 end
|
jcallahan@1
|
1048
|
jcallahan@0
|
1049
|
jcallahan@13
|
1050 local function _toCopper(money)
|
jcallahan@13
|
1051 if not money then
|
jcallahan@13
|
1052 return 0
|
jcallahan@13
|
1053 end
|
jcallahan@40
|
1054 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1055 end
|
jcallahan@1
|
1056
|
jcallahan@1
|
1057
|
jcallahan@13
|
1058 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
1059 [AF.ITEM] = function()
|
jcallahan@16
|
1060 local locked_item_id
|
jcallahan@16
|
1061
|
jcallahan@16
|
1062 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1063 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1064 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1065
|
jcallahan@16
|
1066 if is_locked then
|
jcallahan@16
|
1067 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
1068 end
|
jcallahan@16
|
1069 end
|
jcallahan@16
|
1070 end
|
jcallahan@16
|
1071
|
jcallahan@122
|
1072 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1073 return false
|
jcallahan@16
|
1074 end
|
jcallahan@122
|
1075 current_action.identifier = locked_item_id
|
jcallahan@16
|
1076 return true
|
jcallahan@16
|
1077 end,
|
jcallahan@13
|
1078 [AF.NPC] = function()
|
jcallahan@17
|
1079 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1080 return false
|
jcallahan@13
|
1081 end
|
jcallahan@34
|
1082 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1083 current_action.identifier = id_num
|
jcallahan@13
|
1084 return true
|
jcallahan@13
|
1085 end,
|
jcallahan@14
|
1086 [AF.OBJECT] = true,
|
jcallahan@17
|
1087 [AF.ZONE] = function()
|
jcallahan@38
|
1088 return _G.IsFishingLoot()
|
jcallahan@17
|
1089 end,
|
jcallahan@13
|
1090 }
|
jcallahan@13
|
1091
|
jcallahan@13
|
1092
|
jcallahan@13
|
1093 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
1094 [AF.ITEM] = function()
|
jcallahan@28
|
1095 GenericLootUpdate("items")
|
jcallahan@28
|
1096 end,
|
jcallahan@28
|
1097 [AF.NPC] = function()
|
jcallahan@75
|
1098 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1099 local loot_type = current_loot.label
|
jcallahan@77
|
1100 local source_list = {}
|
jcallahan@75
|
1101
|
jcallahan@131
|
1102 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1103 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1104 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1105
|
jcallahan@75
|
1106 if npc then
|
jcallahan@75
|
1107 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1108 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1109
|
jcallahan@78
|
1110 if not source_list[source_guid] then
|
jcallahan@77
|
1111 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1112 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1113 source_list[source_id] = true
|
jcallahan@77
|
1114 end
|
jcallahan@77
|
1115
|
jcallahan@75
|
1116 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1117 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1118 end
|
jcallahan@75
|
1119 end
|
jcallahan@75
|
1120 end
|
jcallahan@75
|
1121
|
jcallahan@75
|
1122 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1123 if #current_loot.list <= 0 then
|
jcallahan@79
|
1124 return
|
jcallahan@79
|
1125 end
|
jcallahan@131
|
1126 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1127
|
jcallahan@28
|
1128 if not npc then
|
jcallahan@28
|
1129 return
|
jcallahan@28
|
1130 end
|
jcallahan@75
|
1131 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1132 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1133
|
jcallahan@131
|
1134 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1135 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1136 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1137 end
|
jcallahan@77
|
1138
|
jcallahan@131
|
1139 for index = 1, #current_loot.list do
|
jcallahan@131
|
1140 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1141 end
|
jcallahan@16
|
1142 end,
|
jcallahan@13
|
1143 [AF.OBJECT] = function()
|
jcallahan@28
|
1144 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1145 end,
|
jcallahan@17
|
1146 [AF.ZONE] = function()
|
jcallahan@131
|
1147 local location_token = ("%s:%s:%s"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1148
|
jcallahan@41
|
1149 -- This will start life as a boolean true.
|
jcallahan@131
|
1150 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1151 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1152 drops = {}
|
jcallahan@41
|
1153 }
|
jcallahan@41
|
1154 end
|
jcallahan@132
|
1155 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1156 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1157
|
jcallahan@131
|
1158 if current_loot.sources then
|
jcallahan@131
|
1159 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1160 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1161 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1162 end
|
jcallahan@131
|
1163 end
|
jcallahan@131
|
1164 end
|
jcallahan@131
|
1165
|
jcallahan@131
|
1166 if #current_loot.list <= 0 then
|
jcallahan@131
|
1167 return
|
jcallahan@131
|
1168 end
|
jcallahan@131
|
1169
|
jcallahan@131
|
1170 for index = 1, #current_loot.list do
|
jcallahan@131
|
1171 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1172 end
|
jcallahan@13
|
1173 end,
|
jcallahan@13
|
1174 }
|
jcallahan@13
|
1175
|
jcallahan@79
|
1176 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1177 local loot_guid_registry = {}
|
jcallahan@124
|
1178
|
jcallahan@124
|
1179
|
jcallahan@124
|
1180 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1181 current_loot = nil
|
jcallahan@131
|
1182 table.wipe(current_action)
|
jcallahan@124
|
1183 end
|
jcallahan@124
|
1184
|
jcallahan@13
|
1185
|
jcallahan@92
|
1186 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1187 if current_loot then
|
jcallahan@18
|
1188 return
|
jcallahan@18
|
1189 end
|
jcallahan@132
|
1190 current_action.target_type = current_action.target_type or AF.NPC
|
jcallahan@132
|
1191
|
jcallahan@123
|
1192 local verify_func = LOOT_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@123
|
1193 local update_func = LOOT_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1194
|
jcallahan@14
|
1195 if not verify_func or not update_func then
|
jcallahan@13
|
1196 return
|
jcallahan@13
|
1197 end
|
jcallahan@13
|
1198
|
jcallahan@14
|
1199 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1200 return
|
jcallahan@14
|
1201 end
|
jcallahan@80
|
1202 local guids_used = {}
|
jcallahan@132
|
1203
|
jcallahan@131
|
1204 current_loot = {
|
jcallahan@131
|
1205 list = {},
|
jcallahan@131
|
1206 sources = {},
|
jcallahan@131
|
1207 identifier = current_action.identifier,
|
jcallahan@132
|
1208 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1209 map_level = current_action.map_level,
|
jcallahan@131
|
1210 object_name = current_action.object_name,
|
jcallahan@131
|
1211 spell_label = current_action.spell_label,
|
jcallahan@131
|
1212 target_type = current_action.target_type,
|
jcallahan@131
|
1213 x = current_action.x,
|
jcallahan@131
|
1214 y = current_action.y,
|
jcallahan@131
|
1215 zone_data = current_action.zone_data,
|
jcallahan@131
|
1216 }
|
jcallahan@131
|
1217 table.wipe(current_action)
|
jcallahan@13
|
1218
|
jcallahan@55
|
1219 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1220 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1221 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1222
|
jcallahan@77
|
1223 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1224 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1225 local loot_info = {
|
jcallahan@77
|
1226 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1227 }
|
jcallahan@75
|
1228
|
jcallahan@77
|
1229 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1230 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1231 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1232
|
jcallahan@79
|
1233 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1234 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1235 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1236 -- TODO: Remove debugging
|
jcallahan@133
|
1237 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@133
|
1238 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1239
|
jcallahan@79
|
1240 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1241 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1242 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1243 guids_used[source_guid] = true
|
jcallahan@79
|
1244 end
|
jcallahan@75
|
1245 end
|
jcallahan@82
|
1246 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1247 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1248 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1249 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1250 end
|
jcallahan@13
|
1251 end
|
jcallahan@80
|
1252
|
jcallahan@81
|
1253 for guid in pairs(guids_used) do
|
jcallahan@80
|
1254 loot_guid_registry[guid] = true
|
jcallahan@80
|
1255 end
|
jcallahan@13
|
1256 update_func()
|
jcallahan@1
|
1257 end
|
jcallahan@13
|
1258 end -- do-block
|
jcallahan@0
|
1259
|
jcallahan@0
|
1260
|
jcallahan@89
|
1261 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1262 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1263
|
jcallahan@89
|
1264 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1265 return
|
jcallahan@89
|
1266 end
|
jcallahan@89
|
1267 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1268 end
|
jcallahan@89
|
1269
|
jcallahan@89
|
1270
|
jcallahan@44
|
1271 do
|
jcallahan@44
|
1272 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1273 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1274 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1275 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1276 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1277 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1278 }
|
jcallahan@5
|
1279
|
jcallahan@68
|
1280 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1281 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1282 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1283
|
jcallahan@133
|
1284 local current_merchant
|
jcallahan@133
|
1285 local merchant_standing
|
jcallahan@133
|
1286
|
jcallahan@133
|
1287 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1288 current_merchant = nil
|
jcallahan@133
|
1289 merchant_standing = nil
|
jcallahan@133
|
1290 end
|
jcallahan@133
|
1291
|
jcallahan@133
|
1292
|
jcallahan@89
|
1293 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@133
|
1294 if not current_merchant then
|
jcallahan@133
|
1295 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1296
|
jcallahan@133
|
1297 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@133
|
1298 return
|
jcallahan@133
|
1299 end
|
jcallahan@133
|
1300 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1301 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1302 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1303 end
|
jcallahan@133
|
1304 local num_items = _G.GetMerchantNumItems()
|
jcallahan@55
|
1305 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1306 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1307 _G.MerchantFrame_Update()
|
jcallahan@57
|
1308
|
jcallahan@44
|
1309 for item_index = 1, num_items do
|
jcallahan@44
|
1310 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1311 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1312
|
jcallahan@44
|
1313 if item_id and item_id > 0 then
|
jcallahan@44
|
1314 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1315
|
jcallahan@68
|
1316 DatamineTT:ClearLines()
|
jcallahan@68
|
1317 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1318
|
jcallahan@68
|
1319 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1320
|
jcallahan@68
|
1321 for line_index = 1, num_lines do
|
jcallahan@68
|
1322 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1323
|
jcallahan@68
|
1324 if not current_line then
|
jcallahan@68
|
1325 break
|
jcallahan@68
|
1326 end
|
jcallahan@68
|
1327 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1328
|
jcallahan@68
|
1329 if faction or reputation then
|
jcallahan@68
|
1330 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1331 break
|
jcallahan@68
|
1332 end
|
jcallahan@68
|
1333 end
|
jcallahan@68
|
1334
|
jcallahan@87
|
1335 for line_index = 1, num_lines do
|
jcallahan@87
|
1336 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1337
|
jcallahan@87
|
1338 if not current_line then
|
jcallahan@87
|
1339 break
|
jcallahan@87
|
1340 end
|
jcallahan@87
|
1341 local line_text = current_line:GetText()
|
jcallahan@87
|
1342 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1343
|
jcallahan@87
|
1344 if quest_name then
|
jcallahan@87
|
1345 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1346 break
|
jcallahan@87
|
1347 end
|
jcallahan@87
|
1348 end
|
jcallahan@87
|
1349
|
jcallahan@44
|
1350 if extended_cost then
|
jcallahan@53
|
1351 local battleground_rating = 0
|
jcallahan@53
|
1352 local personal_rating = 0
|
jcallahan@53
|
1353 local required_season_amount
|
jcallahan@5
|
1354
|
jcallahan@68
|
1355 for line_index = 1, num_lines do
|
jcallahan@44
|
1356 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1357
|
jcallahan@44
|
1358 if not current_line then
|
jcallahan@44
|
1359 break
|
jcallahan@44
|
1360 end
|
jcallahan@53
|
1361 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1362
|
jcallahan@44
|
1363 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1364 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1365 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1366 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1367
|
jcallahan@44
|
1368 if match1 or match2 then
|
jcallahan@44
|
1369 break
|
jcallahan@44
|
1370 end
|
jcallahan@44
|
1371 end
|
jcallahan@5
|
1372 end
|
jcallahan@44
|
1373 local currency_list = {}
|
jcallahan@44
|
1374 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1375
|
jcallahan@50
|
1376 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1377 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1378 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1379
|
jcallahan@44
|
1380 for cost_index = 1, item_count do
|
jcallahan@44
|
1381 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1382 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1383
|
jcallahan@44
|
1384 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1385 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1386 end
|
jcallahan@44
|
1387
|
jcallahan@44
|
1388 if currency_id then
|
jcallahan@44
|
1389 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1390 end
|
jcallahan@44
|
1391 end
|
jcallahan@44
|
1392
|
jcallahan@44
|
1393 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1394 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1395 end
|
jcallahan@5
|
1396 end
|
jcallahan@133
|
1397 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1398 end
|
jcallahan@44
|
1399 end
|
jcallahan@5
|
1400
|
jcallahan@44
|
1401 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1402 current_merchant.can_repair = true
|
jcallahan@5
|
1403 end
|
jcallahan@57
|
1404 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1405 _G.MerchantFrame_Update()
|
jcallahan@4
|
1406 end
|
jcallahan@44
|
1407 end -- do-block
|
jcallahan@4
|
1408
|
jcallahan@89
|
1409
|
jcallahan@92
|
1410 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1411 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1412 return
|
jcallahan@25
|
1413 end
|
jcallahan@34
|
1414 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1415
|
jcallahan@25
|
1416 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1417 return
|
jcallahan@25
|
1418 end
|
jcallahan@29
|
1419 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1420 table.wipe(current_action)
|
jcallahan@25
|
1421 end
|
jcallahan@25
|
1422
|
jcallahan@25
|
1423
|
jcallahan@115
|
1424 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1425 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1426
|
jcallahan@115
|
1427 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1428 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1429
|
jcallahan@115
|
1430 if is_owned then
|
jcallahan@115
|
1431 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1432 local rarity_name = _G["ITEM_QUALITY" .. rarity - 1 .. "_DESC"]
|
jcallahan@115
|
1433 local npc = NPCEntry(npc_id)
|
jcallahan@115
|
1434 npc.wild_pet = is_wild or nil
|
jcallahan@115
|
1435 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@115
|
1436 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@115
|
1437 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@115
|
1438
|
jcallahan@115
|
1439 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@115
|
1440 data.max_health = max_health
|
jcallahan@115
|
1441 data.attack = attack
|
jcallahan@115
|
1442 data.speed = speed
|
jcallahan@115
|
1443 end
|
jcallahan@115
|
1444 end
|
jcallahan@115
|
1445 end
|
jcallahan@115
|
1446
|
jcallahan@115
|
1447
|
jcallahan@118
|
1448 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1449 if not PlayerTarget() then
|
jcallahan@118
|
1450 return
|
jcallahan@2
|
1451 end
|
jcallahan@118
|
1452 self:UpdateTargetLocation()
|
jcallahan@118
|
1453 end
|
jcallahan@2
|
1454
|
jcallahan@89
|
1455
|
jcallahan@12
|
1456 do
|
jcallahan@12
|
1457 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1458 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1459
|
jcallahan@12
|
1460 if not unit_name then
|
jcallahan@12
|
1461 return
|
jcallahan@12
|
1462 end
|
jcallahan@34
|
1463 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1464
|
jcallahan@12
|
1465 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1466 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1467 end
|
jcallahan@19
|
1468 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1469 quest[point] = quest[point] or {}
|
jcallahan@12
|
1470 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1471
|
jcallahan@24
|
1472 return quest
|
jcallahan@12
|
1473 end
|
jcallahan@10
|
1474
|
jcallahan@12
|
1475
|
jcallahan@92
|
1476 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1477 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1478
|
jcallahan@112
|
1479 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1480 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1481 end
|
jcallahan@67
|
1482 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1483 reputation_npc_id = nil
|
jcallahan@10
|
1484 end
|
jcallahan@10
|
1485
|
jcallahan@12
|
1486
|
jcallahan@92
|
1487 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1488 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1489
|
jcallahan@46
|
1490 if not quest then
|
jcallahan@46
|
1491 return
|
jcallahan@46
|
1492 end
|
jcallahan@24
|
1493 quest.classes = quest.classes or {}
|
jcallahan@27
|
1494 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1495
|
jcallahan@24
|
1496 quest.races = quest.races or {}
|
jcallahan@100
|
1497 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1498 end
|
jcallahan@12
|
1499 end -- do-block
|
jcallahan@9
|
1500
|
jcallahan@9
|
1501
|
jcallahan@92
|
1502 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1503 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1504 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1505 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1506
|
jcallahan@36
|
1507 while processed_quests <= num_quests do
|
jcallahan@36
|
1508 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1509
|
jcallahan@84
|
1510 if quest_id == 0 then
|
jcallahan@84
|
1511 processed_quests = processed_quests + 1
|
jcallahan@84
|
1512 elseif not is_header then
|
jcallahan@36
|
1513 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1514
|
jcallahan@36
|
1515 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1516 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1517 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1518 processed_quests = processed_quests + 1
|
jcallahan@36
|
1519 end
|
jcallahan@36
|
1520 entry_index = entry_index + 1
|
jcallahan@36
|
1521 end
|
jcallahan@36
|
1522 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1523 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1524 end
|
jcallahan@4
|
1525
|
jcallahan@4
|
1526
|
jcallahan@97
|
1527 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1528 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1529 return
|
jcallahan@112
|
1530 end
|
jcallahan@97
|
1531 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1532 end
|
jcallahan@97
|
1533
|
jcallahan@97
|
1534
|
jcallahan@92
|
1535 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1536 if unit_id ~= "player" then
|
jcallahan@4
|
1537 return
|
jcallahan@4
|
1538 end
|
jcallahan@4
|
1539 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1540 end
|
jcallahan@4
|
1541
|
jcallahan@4
|
1542
|
jcallahan@92
|
1543 do
|
jcallahan@92
|
1544 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1545 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1546 Forge = forge_spell_ids,
|
jcallahan@92
|
1547 }
|
jcallahan@92
|
1548
|
jcallahan@92
|
1549
|
jcallahan@92
|
1550 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1551 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1552
|
jcallahan@92
|
1553 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1554 return
|
jcallahan@92
|
1555 end
|
jcallahan@92
|
1556
|
jcallahan@92
|
1557 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1558 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1559 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1560 search_box:SetText("")
|
jcallahan@92
|
1561 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1562 search_box:ClearFocus()
|
jcallahan@92
|
1563 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1564 end
|
jcallahan@92
|
1565 local header_list = {}
|
jcallahan@92
|
1566
|
jcallahan@92
|
1567 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1568 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1569 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1570
|
jcallahan@92
|
1571 if have_materials then
|
jcallahan@92
|
1572 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1573 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1574 end
|
jcallahan@92
|
1575
|
jcallahan@92
|
1576 if have_skillup then
|
jcallahan@92
|
1577 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1578 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1579 end
|
jcallahan@92
|
1580 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1581 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1582 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1583
|
jcallahan@92
|
1584 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1585 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1586 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1587
|
jcallahan@94
|
1588 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1589 if not is_expanded then
|
jcallahan@92
|
1590 header_list[name] = true
|
jcallahan@92
|
1591 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1592 end
|
jcallahan@92
|
1593 else
|
jcallahan@92
|
1594 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1595 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1596
|
jcallahan@92
|
1597 if required_tool then
|
jcallahan@92
|
1598 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1599 if required_tool:find(tool_name) then
|
jcallahan@92
|
1600 registry[spell_id] = true
|
jcallahan@92
|
1601 end
|
jcallahan@92
|
1602 end
|
jcallahan@92
|
1603 end
|
jcallahan@92
|
1604 end
|
jcallahan@92
|
1605 end
|
jcallahan@92
|
1606
|
jcallahan@92
|
1607 -- Restore the state of the things we changed.
|
jcallahan@92
|
1608 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1609 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1610
|
jcallahan@92
|
1611 if header_list[name] then
|
jcallahan@92
|
1612 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1613 end
|
jcallahan@92
|
1614 end
|
jcallahan@92
|
1615 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1616 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1617 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1618 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1619
|
jcallahan@92
|
1620 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1621 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1622 end
|
jcallahan@92
|
1623 end -- do-block
|
jcallahan@92
|
1624
|
jcallahan@92
|
1625
|
jcallahan@92
|
1626 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1627 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1628 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1629
|
jcallahan@58
|
1630 if not npc then
|
jcallahan@58
|
1631 return
|
jcallahan@58
|
1632 end
|
jcallahan@27
|
1633 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1634
|
jcallahan@27
|
1635 -- Get the initial trainer filters
|
jcallahan@27
|
1636 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1637 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1638 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1639
|
jcallahan@27
|
1640 -- Clear the trainer filters
|
jcallahan@27
|
1641 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1642 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1643 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1644
|
jcallahan@27
|
1645 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1646 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1647
|
jcallahan@27
|
1648 if spell_name then
|
jcallahan@27
|
1649 DatamineTT:ClearLines()
|
jcallahan@27
|
1650 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1651
|
jcallahan@27
|
1652 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1653
|
jcallahan@43
|
1654 if spell_id then
|
jcallahan@43
|
1655 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1656 profession = profession or "General"
|
jcallahan@43
|
1657
|
jcallahan@43
|
1658 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1659 if not class_professions then
|
jcallahan@43
|
1660 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1661 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1662 end
|
jcallahan@43
|
1663
|
jcallahan@43
|
1664 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1665 if not profession_skills then
|
jcallahan@43
|
1666 class_professions[profession] = {}
|
jcallahan@43
|
1667 profession_skills = class_professions[profession]
|
jcallahan@43
|
1668 end
|
jcallahan@43
|
1669 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1670 end
|
jcallahan@27
|
1671 end
|
jcallahan@27
|
1672 end
|
jcallahan@27
|
1673 -- Reset the filters to what they were before
|
jcallahan@27
|
1674 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1675 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1676 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1677 end
|
jcallahan@27
|
1678
|
jcallahan@27
|
1679
|
jcallahan@1
|
1680 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1681 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1682 return
|
jcallahan@1
|
1683 end
|
jcallahan@1
|
1684 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1685
|
jcallahan@1
|
1686 if not spell_label then
|
jcallahan@1
|
1687 return
|
jcallahan@1
|
1688 end
|
jcallahan@122
|
1689 table.wipe(current_action)
|
jcallahan@1
|
1690
|
jcallahan@1
|
1691 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1692 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1693
|
jcallahan@1
|
1694 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1695 tt_unit_name = target_name
|
jcallahan@1
|
1696 tt_unit_id = "target"
|
jcallahan@1
|
1697 end
|
jcallahan@1
|
1698 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1699 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1700
|
jcallahan@122
|
1701 current_action.instance_token = instance_token
|
jcallahan@122
|
1702 current_action.map_level = map_level
|
jcallahan@122
|
1703 current_action.x = x
|
jcallahan@122
|
1704 current_action.y = y
|
jcallahan@122
|
1705 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
1706 current_action.spell_label = spell_label
|
jcallahan@105
|
1707
|
jcallahan@105
|
1708 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
1709 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
1710 end
|
jcallahan@1
|
1711
|
jcallahan@16
|
1712 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1713 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1714 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1715 return
|
jcallahan@16
|
1716 end
|
jcallahan@123
|
1717 current_action.target_type = AF.NPC
|
jcallahan@16
|
1718 end
|
jcallahan@16
|
1719 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
1720 current_action.target_type = AF.ITEM
|
jcallahan@16
|
1721
|
jcallahan@16
|
1722 if tt_item_name and tt_item_name == target_name then
|
jcallahan@122
|
1723 current_action.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1724 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1725 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@122
|
1726 current_action.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1727 end
|
jcallahan@16
|
1728 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@1
|
1729 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1730 if target_name == "" then
|
jcallahan@17
|
1731 return
|
jcallahan@17
|
1732 end
|
jcallahan@122
|
1733 current_action.object_name = target_name
|
jcallahan@123
|
1734 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
1735 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1736 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@122
|
1737 current_action.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@123
|
1738 current_action.target_type = AF.ZONE
|
jcallahan@122
|
1739 current_action.identifier = identifier
|
jcallahan@1
|
1740 end
|
jcallahan@1
|
1741 end
|
jcallahan@1
|
1742 private.tracked_line = spell_line
|
jcallahan@0
|
1743 end
|
jcallahan@0
|
1744
|
jcallahan@94
|
1745
|
jcallahan@1
|
1746 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1747 if unit_id ~= "player" then
|
jcallahan@1
|
1748 return
|
jcallahan@1
|
1749 end
|
jcallahan@1
|
1750 private.tracked_line = nil
|
jcallahan@85
|
1751
|
jcallahan@86
|
1752 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1753 reputation_npc_id = current_target_id
|
jcallahan@98
|
1754 private.harvesting = true
|
jcallahan@85
|
1755 end
|
jcallahan@92
|
1756
|
jcallahan@92
|
1757 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1758 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1759 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1760 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1761 end
|
jcallahan@0
|
1762 end
|
jcallahan@0
|
1763
|
jcallahan@90
|
1764
|
jcallahan@1
|
1765 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1766 if unit_id ~= "player" then
|
jcallahan@1
|
1767 return
|
jcallahan@1
|
1768 end
|
jcallahan@0
|
1769
|
jcallahan@1
|
1770 if private.tracked_line == spell_line then
|
jcallahan@1
|
1771 private.tracked_line = nil
|
jcallahan@122
|
1772 table.wipe(current_action)
|
jcallahan@1
|
1773 end
|
jcallahan@0
|
1774 end
|
jcallahan@90
|
1775
|
jcallahan@90
|
1776
|
jcallahan@90
|
1777 do
|
jcallahan@90
|
1778 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1779 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1780
|
jcallahan@90
|
1781 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1782 return
|
jcallahan@90
|
1783 end
|
jcallahan@90
|
1784
|
jcallahan@90
|
1785 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1786 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1787 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1788 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1789 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1790 end
|
jcallahan@90
|
1791 end
|
jcallahan@90
|
1792
|
jcallahan@90
|
1793
|
jcallahan@90
|
1794 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1795 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1796 end
|
jcallahan@90
|
1797
|
jcallahan@90
|
1798
|
jcallahan@90
|
1799 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1800 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1801 end
|
jcallahan@90
|
1802
|
jcallahan@90
|
1803
|
jcallahan@90
|
1804 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1805 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1806 end
|
jcallahan@90
|
1807
|
jcallahan@90
|
1808
|
jcallahan@92
|
1809 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1810 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1811 end
|
jcallahan@90
|
1812
|
jcallahan@90
|
1813
|
jcallahan@92
|
1814 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1815 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1816
|
jcallahan@90
|
1817 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1818 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1819 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1820 return
|
jcallahan@90
|
1821 end
|
jcallahan@90
|
1822 end
|
jcallahan@90
|
1823 end
|
jcallahan@90
|
1824
|
jcallahan@90
|
1825
|
jcallahan@93
|
1826 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1827 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1828 end
|
jcallahan@93
|
1829
|
jcallahan@93
|
1830
|
jcallahan@90
|
1831 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1832 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1833 end
|
jcallahan@90
|
1834
|
jcallahan@90
|
1835
|
jcallahan@90
|
1836 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1837 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1838 end
|
jcallahan@90
|
1839
|
jcallahan@90
|
1840
|
jcallahan@90
|
1841 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1842 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1843 end
|
jcallahan@90
|
1844 end -- do-block
|