jcallahan@0
|
1 -----------------------------------------------------------------------
|
jcallahan@0
|
2 -- Upvalued Lua API.
|
jcallahan@0
|
3 -----------------------------------------------------------------------
|
jcallahan@0
|
4 local _G = getfenv(0)
|
jcallahan@0
|
5
|
jcallahan@0
|
6 local pairs = _G.pairs
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@0
|
13
|
jcallahan@0
|
14 -----------------------------------------------------------------------
|
jcallahan@0
|
15 -- AddOn namespace.
|
jcallahan@0
|
16 -----------------------------------------------------------------------
|
jcallahan@0
|
17 local ADDON_NAME, private = ...
|
jcallahan@0
|
18
|
jcallahan@0
|
19 local LibStub = _G.LibStub
|
jcallahan@0
|
20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
|
jcallahan@0
|
21
|
jcallahan@4
|
22 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
23 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
24
|
jcallahan@0
|
25
|
jcallahan@0
|
26 -----------------------------------------------------------------------
|
jcallahan@0
|
27 -- Local constants.
|
jcallahan@0
|
28 -----------------------------------------------------------------------
|
jcallahan@0
|
29 local DATABASE_DEFAULTS = {
|
jcallahan@0
|
30 global = {
|
jcallahan@0
|
31 items = {},
|
jcallahan@0
|
32 npcs = {},
|
jcallahan@0
|
33 objects = {},
|
jcallahan@0
|
34 quests = {},
|
jcallahan@17
|
35 zones = {},
|
jcallahan@0
|
36 }
|
jcallahan@0
|
37 }
|
jcallahan@0
|
38
|
jcallahan@0
|
39
|
jcallahan@1
|
40 local EVENT_MAPPING = {
|
jcallahan@18
|
41 COMBAT_TEXT_UPDATE = true,
|
jcallahan@13
|
42 LOOT_CLOSED = true,
|
jcallahan@1
|
43 LOOT_OPENED = true,
|
jcallahan@7
|
44 MERCHANT_SHOW = "UpdateMerchantItems",
|
jcallahan@7
|
45 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@2
|
46 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
47 QUEST_COMPLETE = true,
|
jcallahan@9
|
48 QUEST_DETAIL = true,
|
jcallahan@9
|
49 QUEST_LOG_UPDATE = true,
|
jcallahan@4
|
50 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
51 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
52 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
53 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
54 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
55 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@0
|
56 }
|
jcallahan@0
|
57
|
jcallahan@4
|
58
|
jcallahan@1
|
59 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@0
|
60
|
jcallahan@4
|
61
|
jcallahan@0
|
62 -----------------------------------------------------------------------
|
jcallahan@0
|
63 -- Local variables.
|
jcallahan@0
|
64 -----------------------------------------------------------------------
|
jcallahan@0
|
65 local db
|
jcallahan@0
|
66 local durability_timer_handle
|
jcallahan@2
|
67 local target_location_timer_handle
|
jcallahan@1
|
68 local action_data = {}
|
jcallahan@0
|
69
|
jcallahan@1
|
70
|
jcallahan@1
|
71 -----------------------------------------------------------------------
|
jcallahan@1
|
72 -- Helper Functions.
|
jcallahan@1
|
73 -----------------------------------------------------------------------
|
jcallahan@19
|
74 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
75 if not data_type or not unit_id then
|
jcallahan@6
|
76 return
|
jcallahan@6
|
77 end
|
jcallahan@19
|
78 local unit = db[data_type][unit_id]
|
jcallahan@6
|
79
|
jcallahan@10
|
80 if not unit then
|
jcallahan@19
|
81 db[data_type][unit_id] = {}
|
jcallahan@19
|
82 unit = db[data_type][unit_id]
|
jcallahan@6
|
83 end
|
jcallahan@10
|
84 return unit
|
jcallahan@6
|
85 end
|
jcallahan@6
|
86
|
jcallahan@6
|
87
|
jcallahan@1
|
88 local function CurrentLocationData()
|
jcallahan@1
|
89 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
90 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
91
|
jcallahan@1
|
92 x = x or 0
|
jcallahan@1
|
93 y = y or 0
|
jcallahan@1
|
94
|
jcallahan@1
|
95 if x == 0 and y == 0 then
|
jcallahan@1
|
96 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
97 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
98 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
99
|
jcallahan@1
|
100 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
101 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
102 map_level = level_index
|
jcallahan@1
|
103 break
|
jcallahan@1
|
104 end
|
jcallahan@1
|
105 end
|
jcallahan@1
|
106 end
|
jcallahan@1
|
107
|
jcallahan@1
|
108 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
109 map_level = map_level - 1
|
jcallahan@1
|
110 end
|
jcallahan@8
|
111 local _, instance_type = _G.IsInInstance()
|
jcallahan@8
|
112 return _G.GetRealZoneText(), ("%.2f"):format(x * 100), ("%.2f"):format(y * 100), map_level or 0, instance_type:upper()
|
jcallahan@1
|
113 end
|
jcallahan@1
|
114
|
jcallahan@1
|
115
|
jcallahan@1
|
116 local function ItemLinkToID(item_link)
|
jcallahan@1
|
117 if not item_link then
|
jcallahan@1
|
118 return
|
jcallahan@1
|
119 end
|
jcallahan@7
|
120 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
121 end
|
jcallahan@0
|
122
|
jcallahan@4
|
123
|
jcallahan@4
|
124 do
|
jcallahan@4
|
125 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
126
|
jcallahan@4
|
127 function WDP:ParseGUID(guid)
|
jcallahan@5
|
128 if not guid then
|
jcallahan@5
|
129 return
|
jcallahan@5
|
130 end
|
jcallahan@4
|
131 local types = private.UNIT_TYPES
|
jcallahan@4
|
132 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
133
|
jcallahan@10
|
134 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@4
|
135 return unit_type, tonumber(guid:sub(-12, -9), 16)
|
jcallahan@4
|
136 end
|
jcallahan@4
|
137
|
jcallahan@4
|
138 return unit_type
|
jcallahan@4
|
139 end
|
jcallahan@4
|
140 end -- do-block
|
jcallahan@4
|
141
|
jcallahan@4
|
142
|
jcallahan@10
|
143 local function UpdateObjectLocation(identifier)
|
jcallahan@10
|
144 if not identifier then
|
jcallahan@10
|
145 return
|
jcallahan@10
|
146 end
|
jcallahan@10
|
147 local zone_name, x, y, map_level, instance_type = CurrentLocationData()
|
jcallahan@19
|
148 local object = DBEntry("objects", identifier)
|
jcallahan@11
|
149 object.locations = object.locations or {}
|
jcallahan@10
|
150
|
jcallahan@11
|
151 if not object.locations[zone_name] then
|
jcallahan@11
|
152 object.locations[zone_name] = {}
|
jcallahan@10
|
153 end
|
jcallahan@11
|
154 object.locations[zone_name][("%s:%s:%s:%s"):format(instance_type, map_level, x, y)] = true
|
jcallahan@10
|
155 end
|
jcallahan@10
|
156
|
jcallahan@10
|
157
|
jcallahan@19
|
158 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
159 if not item_link then
|
jcallahan@19
|
160 return
|
jcallahan@19
|
161 end
|
jcallahan@19
|
162 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
163
|
jcallahan@19
|
164 if not bag_index or not slot_index then
|
jcallahan@19
|
165 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
166 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
167 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
168 bag_index = new_bag_index
|
jcallahan@19
|
169 slot_index = new_slot_index
|
jcallahan@19
|
170 break
|
jcallahan@19
|
171 end
|
jcallahan@19
|
172 end
|
jcallahan@19
|
173 end
|
jcallahan@19
|
174 end
|
jcallahan@19
|
175
|
jcallahan@19
|
176 if not bag_index or not slot_index then
|
jcallahan@19
|
177 return
|
jcallahan@19
|
178 end
|
jcallahan@19
|
179 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
180
|
jcallahan@19
|
181 if not is_lootable then
|
jcallahan@19
|
182 return
|
jcallahan@19
|
183 end
|
jcallahan@19
|
184 DatamineTT:ClearLines()
|
jcallahan@19
|
185 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
186
|
jcallahan@19
|
187 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
188 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
189
|
jcallahan@19
|
190 if not current_line then
|
jcallahan@19
|
191 break
|
jcallahan@19
|
192 end
|
jcallahan@19
|
193
|
jcallahan@19
|
194 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
195 table.wipe(action_data)
|
jcallahan@19
|
196 action_data.type = AF.ITEM
|
jcallahan@19
|
197 action_data.item_id = item_id
|
jcallahan@19
|
198 action_data.loot_type = "contains"
|
jcallahan@19
|
199 break
|
jcallahan@19
|
200 end
|
jcallahan@19
|
201 end
|
jcallahan@19
|
202 end
|
jcallahan@19
|
203
|
jcallahan@19
|
204
|
jcallahan@0
|
205 -----------------------------------------------------------------------
|
jcallahan@0
|
206 -- Methods.
|
jcallahan@0
|
207 -----------------------------------------------------------------------
|
jcallahan@0
|
208 function WDP:OnInitialize()
|
jcallahan@0
|
209 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
210
|
jcallahan@14
|
211 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@14
|
212
|
jcallahan@18
|
213 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
214
|
jcallahan@14
|
215 if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@14
|
216 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@14
|
217 db[entry] = {}
|
jcallahan@14
|
218 end
|
jcallahan@14
|
219 raw_db.build_num = build_num
|
jcallahan@14
|
220 elseif not raw_db.build_num then
|
jcallahan@14
|
221 raw_db.build_num = build_num
|
jcallahan@14
|
222 end
|
jcallahan@0
|
223 end
|
jcallahan@0
|
224
|
jcallahan@0
|
225
|
jcallahan@0
|
226 function WDP:OnEnable()
|
jcallahan@0
|
227 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
228 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
229 end
|
jcallahan@0
|
230 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@2
|
231 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.2)
|
jcallahan@19
|
232
|
jcallahan@19
|
233 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
234 if target_unit then
|
jcallahan@19
|
235 return
|
jcallahan@19
|
236 end
|
jcallahan@19
|
237 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
238
|
jcallahan@19
|
239 end)
|
jcallahan@19
|
240
|
jcallahan@19
|
241 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
242 if target_unit then
|
jcallahan@19
|
243 return
|
jcallahan@19
|
244 end
|
jcallahan@19
|
245 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
246 HandleItemUse(item_link)
|
jcallahan@19
|
247 end)
|
jcallahan@0
|
248 end
|
jcallahan@0
|
249
|
jcallahan@0
|
250
|
jcallahan@0
|
251 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
252 if not durability or durability <= 0 then
|
jcallahan@0
|
253 return
|
jcallahan@0
|
254 end
|
jcallahan@0
|
255
|
jcallahan@0
|
256 if not db.items[item_id] then
|
jcallahan@0
|
257 db.items[item_id] = {}
|
jcallahan@0
|
258 end
|
jcallahan@0
|
259 db.items[item_id].durability = durability
|
jcallahan@0
|
260 end
|
jcallahan@0
|
261
|
jcallahan@0
|
262
|
jcallahan@0
|
263 function WDP:ProcessDurability()
|
jcallahan@0
|
264 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
265 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
266
|
jcallahan@0
|
267 if item_id and item_id > 0 then
|
jcallahan@1
|
268 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
269 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
270 end
|
jcallahan@0
|
271 end
|
jcallahan@0
|
272
|
jcallahan@0
|
273 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
274 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
275 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
276
|
jcallahan@0
|
277 if item_id and item_id > 0 then
|
jcallahan@1
|
278 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
279 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
280 end
|
jcallahan@0
|
281 end
|
jcallahan@0
|
282 end
|
jcallahan@0
|
283 end
|
jcallahan@0
|
284
|
jcallahan@0
|
285
|
jcallahan@2
|
286 function WDP:UpdateTargetLocation()
|
jcallahan@2
|
287 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or _G.UnitIsTapped("target") then
|
jcallahan@2
|
288 return
|
jcallahan@2
|
289 end
|
jcallahan@2
|
290
|
jcallahan@2
|
291 for index = 1, 4 do
|
jcallahan@2
|
292 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
293 return
|
jcallahan@2
|
294 end
|
jcallahan@2
|
295 end
|
jcallahan@2
|
296
|
jcallahan@2
|
297 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
298
|
jcallahan@2
|
299 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@2
|
300 return
|
jcallahan@2
|
301 end
|
jcallahan@8
|
302 local zone_name, x, y, map_level, instance_type = CurrentLocationData()
|
jcallahan@19
|
303 local npc_data = DBEntry("npcs", unit_idnum).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@6
|
304 npc_data.locations = npc_data.locations or {}
|
jcallahan@2
|
305
|
jcallahan@2
|
306 if not npc_data.locations[zone_name] then
|
jcallahan@2
|
307 npc_data.locations[zone_name] = {}
|
jcallahan@2
|
308 end
|
jcallahan@8
|
309 npc_data.locations[zone_name][("%s:%s:%s:%s"):format(instance_type, map_level, x, y)] = true
|
jcallahan@2
|
310 end
|
jcallahan@2
|
311
|
jcallahan@2
|
312
|
jcallahan@0
|
313 -----------------------------------------------------------------------
|
jcallahan@0
|
314 -- Event handlers.
|
jcallahan@0
|
315 -----------------------------------------------------------------------
|
jcallahan@18
|
316 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@19
|
317 -- if message_type ~= "FACTION" or _G.UnitIsUnit("target", "questnpc") then
|
jcallahan@19
|
318 -- return
|
jcallahan@19
|
319 -- end
|
jcallahan@19
|
320 -- local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@19
|
321 -- local npc = DBEntry("npcs", unit_idnum)
|
jcallahan@19
|
322 --
|
jcallahan@19
|
323 -- if not npc then
|
jcallahan@19
|
324 -- return
|
jcallahan@19
|
325 -- end
|
jcallahan@19
|
326 -- npc.reputations = npc.reputations or {}
|
jcallahan@19
|
327 -- npc.reputations[faction_name] = amount
|
jcallahan@19
|
328 --
|
jcallahan@18
|
329 -- print(("%s: %s, %s, %s"):format(event, message_type, faction_name, amount))
|
jcallahan@18
|
330 end
|
jcallahan@18
|
331
|
jcallahan@18
|
332
|
jcallahan@13
|
333 function WDP:LOOT_CLOSED()
|
jcallahan@18
|
334 -- table.wipe(action_data)
|
jcallahan@0
|
335 end
|
jcallahan@0
|
336
|
jcallahan@0
|
337
|
jcallahan@13
|
338 do
|
jcallahan@13
|
339 local re_gold = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
340 local re_silver = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
341 local re_copper = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
342
|
jcallahan@13
|
343
|
jcallahan@13
|
344 local function _moneyMatch(money, re)
|
jcallahan@13
|
345 return money:match(re) or 0
|
jcallahan@1
|
346 end
|
jcallahan@1
|
347
|
jcallahan@0
|
348
|
jcallahan@13
|
349 local function _toCopper(money)
|
jcallahan@13
|
350 if not money then
|
jcallahan@13
|
351 return 0
|
jcallahan@13
|
352 end
|
jcallahan@0
|
353
|
jcallahan@13
|
354 return _moneyMatch(money, re_gold) * 10000 + _moneyMatch(money, re_silver) * 100 + _moneyMatch(money, re_copper)
|
jcallahan@1
|
355 end
|
jcallahan@1
|
356
|
jcallahan@1
|
357
|
jcallahan@13
|
358 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
359 [AF.ITEM] = function()
|
jcallahan@16
|
360 local locked_item_id
|
jcallahan@16
|
361
|
jcallahan@16
|
362 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
363 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
364 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
365
|
jcallahan@16
|
366 if is_locked then
|
jcallahan@16
|
367 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
368 end
|
jcallahan@16
|
369 end
|
jcallahan@16
|
370 end
|
jcallahan@16
|
371
|
jcallahan@16
|
372 if not locked_item_id or (action_data.item_id and action_data.item_id ~= locked_item_id) then
|
jcallahan@16
|
373 return false
|
jcallahan@16
|
374 end
|
jcallahan@16
|
375 action_data.item_id = locked_item_id
|
jcallahan@16
|
376 return true
|
jcallahan@16
|
377 end,
|
jcallahan@13
|
378 [AF.NPC] = function()
|
jcallahan@17
|
379 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
380 return false
|
jcallahan@13
|
381 end
|
jcallahan@15
|
382 local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@15
|
383 action_data.id_num = id_num
|
jcallahan@13
|
384 return true
|
jcallahan@13
|
385 end,
|
jcallahan@14
|
386 [AF.OBJECT] = true,
|
jcallahan@17
|
387 [AF.ZONE] = function()
|
jcallahan@17
|
388 return action_data.loot_type and _G.IsFishingLoot()
|
jcallahan@17
|
389 end,
|
jcallahan@13
|
390 }
|
jcallahan@13
|
391
|
jcallahan@13
|
392
|
jcallahan@13
|
393 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
394 [AF.ITEM] = function()
|
jcallahan@19
|
395 local item = DBEntry("items", action_data.item_id)
|
jcallahan@19
|
396 local loot_type = action_data.loot_type or "drops"
|
jcallahan@16
|
397 item[loot_type] = item[loot_type] or {}
|
jcallahan@16
|
398
|
jcallahan@17
|
399 for index = 1, #action_data.loot_list do
|
jcallahan@17
|
400 table.insert(item[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
401 end
|
jcallahan@16
|
402 end,
|
jcallahan@13
|
403 [AF.NPC] = function()
|
jcallahan@19
|
404 local npc = DBEntry("npcs", action_data.id_num)
|
jcallahan@15
|
405
|
jcallahan@15
|
406 if not npc then
|
jcallahan@15
|
407 return
|
jcallahan@15
|
408 end
|
jcallahan@13
|
409 local loot_type = action_data.loot_type or "drops"
|
jcallahan@13
|
410 npc[loot_type] = npc[loot_type] or {}
|
jcallahan@13
|
411
|
jcallahan@17
|
412 for index = 1, #action_data.loot_list do
|
jcallahan@17
|
413 table.insert(npc[loot_type], action_data.loot_list[index])
|
jcallahan@13
|
414 end
|
jcallahan@13
|
415 end,
|
jcallahan@13
|
416 [AF.OBJECT] = function()
|
jcallahan@19
|
417 local object = DBEntry("objects", action_data.identifier)
|
jcallahan@13
|
418 object.drops = object.drops or {}
|
jcallahan@13
|
419
|
jcallahan@17
|
420 for index = 1, #action_data.loot_list do
|
jcallahan@17
|
421 table.insert(object.drops, action_data.loot_list[index])
|
jcallahan@17
|
422 end
|
jcallahan@17
|
423 end,
|
jcallahan@17
|
424 [AF.ZONE] = function()
|
jcallahan@17
|
425 local loot_type = action_data.loot_type or "drops"
|
jcallahan@19
|
426 local zone = DBEntry("zones", action_data.zone)
|
jcallahan@17
|
427 zone[loot_type] = zone[loot_type] or {}
|
jcallahan@17
|
428
|
jcallahan@17
|
429 local location_data = ("%s:%s:%s:%s"):format(action_data.instance_type, action_data.map_level, action_data.x, action_data.y)
|
jcallahan@17
|
430 local loot_data = zone[loot_type][location_data]
|
jcallahan@17
|
431
|
jcallahan@17
|
432 if not loot_data then
|
jcallahan@17
|
433 zone[loot_type][location_data] = {}
|
jcallahan@17
|
434 loot_data = zone[loot_type][location_data]
|
jcallahan@17
|
435 end
|
jcallahan@17
|
436
|
jcallahan@17
|
437 for index = 1, #action_data.loot_list do
|
jcallahan@17
|
438 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@13
|
439 end
|
jcallahan@13
|
440 end,
|
jcallahan@13
|
441 }
|
jcallahan@13
|
442
|
jcallahan@13
|
443
|
jcallahan@13
|
444 function WDP:LOOT_OPENED()
|
jcallahan@18
|
445 if action_data.looting then
|
jcallahan@18
|
446 return
|
jcallahan@18
|
447 end
|
jcallahan@18
|
448
|
jcallahan@13
|
449 if not action_data.type then
|
jcallahan@13
|
450 action_data.type = AF.NPC
|
jcallahan@1
|
451 end
|
jcallahan@13
|
452 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
453 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
454
|
jcallahan@14
|
455 if not verify_func or not update_func then
|
jcallahan@13
|
456 return
|
jcallahan@13
|
457 end
|
jcallahan@13
|
458
|
jcallahan@14
|
459 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
460 return
|
jcallahan@14
|
461 end
|
jcallahan@18
|
462 -- TODO: Remove this check once the MoP client goes live
|
jcallahan@18
|
463 local wow_version = private.wow_version
|
jcallahan@13
|
464 local loot_registry = {}
|
jcallahan@17
|
465 action_data.loot_list = {}
|
jcallahan@18
|
466 action_data.looting = true
|
jcallahan@13
|
467
|
jcallahan@18
|
468 if wow_version == "5.0.1" then
|
jcallahan@18
|
469 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@18
|
470 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@13
|
471
|
jcallahan@18
|
472 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@18
|
473
|
jcallahan@18
|
474 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@18
|
475 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@18
|
476 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@18
|
477 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@18
|
478 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@18
|
479 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@18
|
480 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@18
|
481 end
|
jcallahan@18
|
482 end
|
jcallahan@18
|
483 else
|
jcallahan@18
|
484 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@18
|
485 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@18
|
486 if _G.LootSlotIsItem(loot_slot) then
|
jcallahan@18
|
487 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@18
|
488 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@18
|
489 elseif _G.LootSlotIsCoin(loot_slot) then
|
jcallahan@18
|
490 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@18
|
491 elseif _G.LootSlotIsCurrency(loot_slot) then
|
jcallahan@18
|
492 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@18
|
493 end
|
jcallahan@13
|
494 end
|
jcallahan@13
|
495 end
|
jcallahan@13
|
496
|
jcallahan@13
|
497 for item_id, quantity in pairs(loot_registry) do
|
jcallahan@17
|
498 table.insert(action_data.loot_list, ("%d:%d"):format(item_id, quantity))
|
jcallahan@13
|
499 end
|
jcallahan@13
|
500 update_func()
|
jcallahan@1
|
501 end
|
jcallahan@13
|
502 end -- do-block
|
jcallahan@0
|
503
|
jcallahan@0
|
504
|
jcallahan@5
|
505 local POINT_MATCH_PATTERNS = {
|
jcallahan@5
|
506 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
507 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
508 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
509 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@5
|
510 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@5
|
511 }
|
jcallahan@5
|
512
|
jcallahan@5
|
513
|
jcallahan@7
|
514 function WDP:UpdateMerchantItems()
|
jcallahan@4
|
515 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
516
|
jcallahan@4
|
517 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@4
|
518 return
|
jcallahan@4
|
519 end
|
jcallahan@19
|
520 local merchant = DBEntry("npcs", unit_idnum)
|
jcallahan@6
|
521 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
522
|
jcallahan@5
|
523 for item_index = 1, _G.GetMerchantNumItems() do
|
jcallahan@5
|
524 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@5
|
525 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
526
|
jcallahan@5
|
527 if item_id and item_id > 0 then
|
jcallahan@5
|
528 local price_string = copper_price
|
jcallahan@5
|
529
|
jcallahan@5
|
530 if extended_cost then
|
jcallahan@5
|
531 local bg_points = 0
|
jcallahan@5
|
532 local personal_points = 0
|
jcallahan@5
|
533
|
jcallahan@5
|
534 DatamineTT:ClearLines()
|
jcallahan@5
|
535 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@5
|
536
|
jcallahan@5
|
537 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@5
|
538 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
539
|
jcallahan@5
|
540 if not current_line then
|
jcallahan@5
|
541 break
|
jcallahan@5
|
542 end
|
jcallahan@5
|
543 local breakout
|
jcallahan@5
|
544
|
jcallahan@5
|
545 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@5
|
546 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@5
|
547 personal_points = personal_points + (match1 or 0)
|
jcallahan@5
|
548 bg_points = bg_points + (match2 or 0)
|
jcallahan@5
|
549
|
jcallahan@5
|
550 if match1 or match2 then
|
jcallahan@5
|
551 breakout = true
|
jcallahan@5
|
552 break
|
jcallahan@5
|
553 end
|
jcallahan@5
|
554 end
|
jcallahan@5
|
555
|
jcallahan@5
|
556 if breakout then
|
jcallahan@5
|
557 break
|
jcallahan@5
|
558 end
|
jcallahan@5
|
559 end
|
jcallahan@5
|
560 local currency_list = {}
|
jcallahan@5
|
561
|
jcallahan@5
|
562 price_string = ("%s:%s:%s"):format(price_string, bg_points, personal_points)
|
jcallahan@5
|
563
|
jcallahan@5
|
564 for cost_index = 1, _G.GetMerchantItemCostInfo(item_index) do
|
jcallahan@5
|
565 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@5
|
566 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@5
|
567
|
jcallahan@5
|
568 if not currency_id or currency_id < 1 then
|
jcallahan@5
|
569 if not icon_texture then
|
jcallahan@5
|
570 return
|
jcallahan@5
|
571 end
|
jcallahan@5
|
572 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@5
|
573 end
|
jcallahan@5
|
574 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@5
|
575 end
|
jcallahan@5
|
576
|
jcallahan@5
|
577 for currency_index = 1, #currency_list do
|
jcallahan@5
|
578 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
579 end
|
jcallahan@5
|
580 end
|
jcallahan@6
|
581 merchant.sells[("%s:%s:[%s]"):format(item_id, stack_size, price_string)] = num_available
|
jcallahan@5
|
582 end
|
jcallahan@4
|
583 end
|
jcallahan@14
|
584
|
jcallahan@14
|
585 if _G.CanMerchantRepair() then
|
jcallahan@14
|
586 merchant.can_repair = true
|
jcallahan@14
|
587 end
|
jcallahan@4
|
588 end
|
jcallahan@4
|
589
|
jcallahan@4
|
590
|
jcallahan@18
|
591 do
|
jcallahan@18
|
592 local GENDER_NAMES = {
|
jcallahan@18
|
593 "UNKNOWN",
|
jcallahan@18
|
594 "MALE",
|
jcallahan@18
|
595 "FEMALE",
|
jcallahan@18
|
596 }
|
jcallahan@2
|
597
|
jcallahan@2
|
598
|
jcallahan@18
|
599 local REACTION_NAMES = {
|
jcallahan@18
|
600 "HATED",
|
jcallahan@18
|
601 "HOSTILE",
|
jcallahan@18
|
602 "UNFRIENDLY",
|
jcallahan@18
|
603 "NEUTRAL",
|
jcallahan@18
|
604 "FRIENDLY",
|
jcallahan@18
|
605 "HONORED",
|
jcallahan@18
|
606 "REVERED",
|
jcallahan@18
|
607 "EXALTED",
|
jcallahan@18
|
608 }
|
jcallahan@2
|
609
|
jcallahan@2
|
610
|
jcallahan@18
|
611 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
612 ["0"] = "MANA",
|
jcallahan@18
|
613 ["1"] = "RAGE",
|
jcallahan@18
|
614 ["2"] = "FOCUS",
|
jcallahan@18
|
615 ["3"] = "ENERGY",
|
jcallahan@18
|
616 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
617 }
|
jcallahan@2
|
618
|
jcallahan@2
|
619
|
jcallahan@18
|
620 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@18
|
621 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@18
|
622 return
|
jcallahan@18
|
623 end
|
jcallahan@18
|
624 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
625
|
jcallahan@18
|
626 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
627 return
|
jcallahan@18
|
628 end
|
jcallahan@18
|
629 table.wipe(action_data)
|
jcallahan@2
|
630
|
jcallahan@19
|
631 local npc = DBEntry("npcs", unit_idnum)
|
jcallahan@18
|
632 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
633 npc.class = class_token
|
jcallahan@18
|
634 -- TODO: Add faction here
|
jcallahan@18
|
635 npc.gender = GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"
|
jcallahan@18
|
636 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
637 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@18
|
638 npc.stats = npc.stats or {}
|
jcallahan@2
|
639
|
jcallahan@18
|
640 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
641
|
jcallahan@18
|
642 if not npc.stats[npc_level] then
|
jcallahan@18
|
643 npc.stats[npc_level] = {
|
jcallahan@18
|
644 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
645 }
|
jcallahan@3
|
646
|
jcallahan@18
|
647 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
648
|
jcallahan@18
|
649 if max_power > 0 then
|
jcallahan@18
|
650 local power_type = _G.UnitPowerType("target")
|
jcallahan@18
|
651 npc.stats[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
652 end
|
jcallahan@3
|
653 end
|
jcallahan@2
|
654 end
|
jcallahan@18
|
655 end -- do-block
|
jcallahan@2
|
656
|
jcallahan@12
|
657 do
|
jcallahan@12
|
658 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
659 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
660
|
jcallahan@12
|
661 if not unit_name then
|
jcallahan@12
|
662 return
|
jcallahan@12
|
663 end
|
jcallahan@12
|
664 local unit_type, unit_id = WDP:ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
665
|
jcallahan@12
|
666 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@12
|
667 UpdateObjectLocation(unit_id)
|
jcallahan@12
|
668 end
|
jcallahan@19
|
669 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
670 quest[point] = quest[point] or {}
|
jcallahan@12
|
671 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@12
|
672 end
|
jcallahan@10
|
673
|
jcallahan@12
|
674
|
jcallahan@12
|
675 function WDP:QUEST_COMPLETE()
|
jcallahan@12
|
676 UpdateQuestJuncture("end")
|
jcallahan@10
|
677 end
|
jcallahan@10
|
678
|
jcallahan@12
|
679
|
jcallahan@12
|
680 function WDP:QUEST_DETAIL()
|
jcallahan@12
|
681 UpdateQuestJuncture("begin")
|
jcallahan@10
|
682 end
|
jcallahan@12
|
683 end -- do-block
|
jcallahan@9
|
684
|
jcallahan@9
|
685
|
jcallahan@4
|
686 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@4
|
687 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
688 end
|
jcallahan@4
|
689
|
jcallahan@4
|
690
|
jcallahan@4
|
691 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
692 if unit_id ~= "player" then
|
jcallahan@4
|
693 return
|
jcallahan@4
|
694 end
|
jcallahan@4
|
695 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
696 end
|
jcallahan@4
|
697
|
jcallahan@4
|
698
|
jcallahan@1
|
699 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
700 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
701 return
|
jcallahan@1
|
702 end
|
jcallahan@1
|
703 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
704
|
jcallahan@1
|
705 if not spell_label then
|
jcallahan@1
|
706 return
|
jcallahan@1
|
707 end
|
jcallahan@18
|
708 table.wipe(action_data)
|
jcallahan@1
|
709
|
jcallahan@1
|
710 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
711 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
712
|
jcallahan@1
|
713 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
714 tt_unit_name = target_name
|
jcallahan@1
|
715 tt_unit_id = "target"
|
jcallahan@1
|
716 end
|
jcallahan@1
|
717 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@1
|
718
|
jcallahan@16
|
719 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
720 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
721 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
722 return
|
jcallahan@16
|
723 end
|
jcallahan@16
|
724 action_data.type = AF.NPC
|
jcallahan@16
|
725 action_data.loot_type = spell_label:lower()
|
jcallahan@16
|
726 end
|
jcallahan@16
|
727 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
728 action_data.type = AF.ITEM
|
jcallahan@16
|
729 action_data.loot_type = spell_label:lower()
|
jcallahan@16
|
730
|
jcallahan@16
|
731 if tt_item_name and tt_item_name == target_name then
|
jcallahan@16
|
732 action_data.item_id = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
733 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
734 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@16
|
735 action_data.item_id = ItemLinkToID(target_item_link)
|
jcallahan@16
|
736 end
|
jcallahan@16
|
737 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@8
|
738 local zone_name, x, y, map_level, instance_type = CurrentLocationData()
|
jcallahan@1
|
739
|
jcallahan@17
|
740 action_data.instance_type = instance_type
|
jcallahan@17
|
741 action_data.map_level = map_level
|
jcallahan@17
|
742 action_data.name = target_name
|
jcallahan@17
|
743 action_data.x = x
|
jcallahan@17
|
744 action_data.y = y
|
jcallahan@17
|
745 action_data.zone = zone_name
|
jcallahan@17
|
746
|
jcallahan@1
|
747 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
748 if target_name == "" then
|
jcallahan@17
|
749 return
|
jcallahan@17
|
750 end
|
jcallahan@11
|
751 local identifier = ("%s:%s"):format(spell_label, target_name)
|
jcallahan@11
|
752 UpdateObjectLocation(identifier)
|
jcallahan@11
|
753
|
jcallahan@1
|
754 action_data.type = AF.OBJECT
|
jcallahan@11
|
755 action_data.identifier = identifier
|
jcallahan@1
|
756 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@17
|
757 action_data.type = AF.ZONE
|
jcallahan@17
|
758 action_data.loot_type = spell_label:lower()
|
jcallahan@1
|
759 end
|
jcallahan@1
|
760 end
|
jcallahan@1
|
761
|
jcallahan@18
|
762 -- print(("%s: '%s', '%s', '%s', '%s', '%s'"):format(event_name, unit_id, spell_name, spell_rank, target_name, spell_line))
|
jcallahan@1
|
763 private.tracked_line = spell_line
|
jcallahan@0
|
764 end
|
jcallahan@0
|
765
|
jcallahan@0
|
766
|
jcallahan@1
|
767 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
768 if unit_id ~= "player" then
|
jcallahan@1
|
769 return
|
jcallahan@1
|
770 end
|
jcallahan@1
|
771
|
jcallahan@18
|
772 -- if private.SPELL_LABELS_BY_NAME[spell_name] then
|
jcallahan@18
|
773 -- print(("%s: '%s', '%s', '%s', '%s', '%s'"):format(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id))
|
jcallahan@18
|
774 -- end
|
jcallahan@1
|
775 private.tracked_line = nil
|
jcallahan@0
|
776 end
|
jcallahan@0
|
777
|
jcallahan@1
|
778 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
779 if unit_id ~= "player" then
|
jcallahan@1
|
780 return
|
jcallahan@1
|
781 end
|
jcallahan@0
|
782
|
jcallahan@1
|
783 if private.tracked_line == spell_line then
|
jcallahan@1
|
784 private.tracked_line = nil
|
jcallahan@1
|
785 end
|
jcallahan@0
|
786 end
|