jcallahan@0
|
1 -----------------------------------------------------------------------
|
jcallahan@0
|
2 -- Upvalued Lua API.
|
jcallahan@0
|
3 -----------------------------------------------------------------------
|
jcallahan@0
|
4 local _G = getfenv(0)
|
jcallahan@0
|
5
|
jcallahan@0
|
6 local pairs = _G.pairs
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@78
|
13 local select = _G.select
|
jcallahan@78
|
14
|
jcallahan@0
|
15
|
jcallahan@0
|
16 -----------------------------------------------------------------------
|
jcallahan@0
|
17 -- AddOn namespace.
|
jcallahan@0
|
18 -----------------------------------------------------------------------
|
jcallahan@0
|
19 local ADDON_NAME, private = ...
|
jcallahan@0
|
20
|
jcallahan@74
|
21 -- TODO: Remove this once 5.0.4 hits Live.
|
jcallahan@74
|
22 if private.wow_version == "4.3.4" then
|
jcallahan@74
|
23 return
|
jcallahan@74
|
24 end
|
jcallahan@74
|
25
|
jcallahan@0
|
26 local LibStub = _G.LibStub
|
jcallahan@0
|
27 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
|
jcallahan@0
|
28
|
jcallahan@48
|
29 local deformat = LibStub("LibDeformat-3.0")
|
jcallahan@48
|
30
|
jcallahan@4
|
31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
33
|
jcallahan@0
|
34
|
jcallahan@0
|
35 -----------------------------------------------------------------------
|
jcallahan@0
|
36 -- Local constants.
|
jcallahan@0
|
37 -----------------------------------------------------------------------
|
jcallahan@74
|
38 local DB_VERSION = 4
|
jcallahan@63
|
39
|
jcallahan@0
|
40 local DATABASE_DEFAULTS = {
|
jcallahan@0
|
41 global = {
|
jcallahan@0
|
42 items = {},
|
jcallahan@0
|
43 npcs = {},
|
jcallahan@0
|
44 objects = {},
|
jcallahan@0
|
45 quests = {},
|
jcallahan@17
|
46 zones = {},
|
jcallahan@0
|
47 }
|
jcallahan@0
|
48 }
|
jcallahan@0
|
49
|
jcallahan@0
|
50
|
jcallahan@1
|
51 local EVENT_MAPPING = {
|
jcallahan@90
|
52 AUCTION_HOUSE_SHOW = true,
|
jcallahan@90
|
53 BANKFRAME_OPENED = true,
|
jcallahan@90
|
54 BATTLEFIELDS_SHOW = true,
|
jcallahan@56
|
55 BLACK_MARKET_ITEM_UPDATE = true,
|
jcallahan@48
|
56 CHAT_MSG_LOOT = true,
|
jcallahan@40
|
57 CHAT_MSG_SYSTEM = true,
|
jcallahan@23
|
58 COMBAT_LOG_EVENT_UNFILTERED = true,
|
jcallahan@18
|
59 COMBAT_TEXT_UPDATE = true,
|
jcallahan@90
|
60 FORGE_MASTER_OPENED = true,
|
jcallahan@90
|
61 GOSSIP_SHOW = true,
|
jcallahan@42
|
62 ITEM_TEXT_BEGIN = true,
|
jcallahan@1
|
63 LOOT_OPENED = true,
|
jcallahan@89
|
64 MAIL_SHOW = true,
|
jcallahan@7
|
65 MERCHANT_SHOW = "UpdateMerchantItems",
|
jcallahan@61
|
66 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@25
|
67 PET_BAR_UPDATE = true,
|
jcallahan@2
|
68 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
69 QUEST_COMPLETE = true,
|
jcallahan@9
|
70 QUEST_DETAIL = true,
|
jcallahan@9
|
71 QUEST_LOG_UPDATE = true,
|
jcallahan@88
|
72 TAXIMAP_OPENED = true,
|
jcallahan@27
|
73 TRAINER_SHOW = true,
|
jcallahan@90
|
74 TRANSMOGRIFY_OPEN = true,
|
jcallahan@4
|
75 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
76 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
77 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
78 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
79 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
80 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@90
|
81 VOID_STORAGE_OPEN = true,
|
jcallahan@0
|
82 }
|
jcallahan@0
|
83
|
jcallahan@4
|
84
|
jcallahan@1
|
85 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@0
|
86
|
jcallahan@4
|
87
|
jcallahan@27
|
88 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
|
jcallahan@34
|
89 local PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@39
|
90 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
|
jcallahan@27
|
91
|
jcallahan@0
|
92 -----------------------------------------------------------------------
|
jcallahan@0
|
93 -- Local variables.
|
jcallahan@0
|
94 -----------------------------------------------------------------------
|
jcallahan@0
|
95 local db
|
jcallahan@0
|
96 local durability_timer_handle
|
jcallahan@2
|
97 local target_location_timer_handle
|
jcallahan@1
|
98 local action_data = {}
|
jcallahan@40
|
99 local currently_drunk
|
jcallahan@32
|
100 local faction_standings = {}
|
jcallahan@67
|
101 local reputation_npc_id
|
jcallahan@86
|
102 local current_target_id
|
jcallahan@1
|
103
|
jcallahan@1
|
104 -----------------------------------------------------------------------
|
jcallahan@1
|
105 -- Helper Functions.
|
jcallahan@1
|
106 -----------------------------------------------------------------------
|
jcallahan@39
|
107 local ActualCopperCost
|
jcallahan@39
|
108 do
|
jcallahan@39
|
109 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
110
|
jcallahan@39
|
111 local STANDING_DISCOUNTS = {
|
jcallahan@39
|
112 HATED = 0,
|
jcallahan@39
|
113 HOSTILE = 0,
|
jcallahan@39
|
114 UNFRIENDLY = 0,
|
jcallahan@39
|
115 NEUTRAL = 0,
|
jcallahan@39
|
116 FRIENDLY = 0.05,
|
jcallahan@39
|
117 HONORED = 0.1,
|
jcallahan@39
|
118 REVERED = 0.15,
|
jcallahan@39
|
119 EXALTED = 0.2,
|
jcallahan@39
|
120 }
|
jcallahan@39
|
121
|
jcallahan@39
|
122
|
jcallahan@39
|
123 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
124 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
125 return 0
|
jcallahan@39
|
126 end
|
jcallahan@39
|
127 local modifier = 1
|
jcallahan@39
|
128
|
jcallahan@39
|
129 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
130 modifier = modifier - 0.1
|
jcallahan@39
|
131 end
|
jcallahan@39
|
132
|
jcallahan@39
|
133 if rep_standing then
|
jcallahan@39
|
134 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
135 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
136 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
137 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
138 end
|
jcallahan@39
|
139 end
|
jcallahan@39
|
140 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
141 end
|
jcallahan@39
|
142 end -- do-block
|
jcallahan@39
|
143
|
jcallahan@39
|
144
|
jcallahan@29
|
145 local function InstanceDifficultyToken()
|
jcallahan@29
|
146 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
147 if not difficulty_name or difficulty_name == "" then
|
jcallahan@29
|
148 difficulty_name = "NONE"
|
jcallahan@29
|
149 end
|
jcallahan@59
|
150
|
jcallahan@59
|
151 if not instance_type or instance_type == "" then
|
jcallahan@59
|
152 instance_type = "NONE"
|
jcallahan@59
|
153 end
|
jcallahan@29
|
154 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
|
jcallahan@29
|
155 end
|
jcallahan@29
|
156
|
jcallahan@29
|
157
|
jcallahan@19
|
158 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
159 if not data_type or not unit_id then
|
jcallahan@6
|
160 return
|
jcallahan@6
|
161 end
|
jcallahan@19
|
162 local unit = db[data_type][unit_id]
|
jcallahan@6
|
163
|
jcallahan@10
|
164 if not unit then
|
jcallahan@19
|
165 db[data_type][unit_id] = {}
|
jcallahan@19
|
166 unit = db[data_type][unit_id]
|
jcallahan@6
|
167 end
|
jcallahan@10
|
168 return unit
|
jcallahan@6
|
169 end
|
jcallahan@6
|
170
|
jcallahan@6
|
171
|
jcallahan@29
|
172 local function NPCEntry(identifier)
|
jcallahan@29
|
173 local npc = DBEntry("npcs", identifier)
|
jcallahan@29
|
174
|
jcallahan@29
|
175 if not npc then
|
jcallahan@29
|
176 return
|
jcallahan@22
|
177 end
|
jcallahan@29
|
178 local instance_token = InstanceDifficultyToken()
|
jcallahan@29
|
179 npc.encounter_data = npc.encounter_data or {}
|
jcallahan@29
|
180 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
|
jcallahan@30
|
181 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
|
jcallahan@29
|
182 return npc
|
jcallahan@22
|
183 end
|
jcallahan@22
|
184
|
jcallahan@22
|
185
|
jcallahan@1
|
186 local function CurrentLocationData()
|
jcallahan@1
|
187 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
188 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
189
|
jcallahan@1
|
190 x = x or 0
|
jcallahan@1
|
191 y = y or 0
|
jcallahan@1
|
192
|
jcallahan@1
|
193 if x == 0 and y == 0 then
|
jcallahan@1
|
194 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
195 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
196 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
197
|
jcallahan@1
|
198 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
199 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
200 map_level = level_index
|
jcallahan@1
|
201 break
|
jcallahan@1
|
202 end
|
jcallahan@1
|
203 end
|
jcallahan@1
|
204 end
|
jcallahan@1
|
205
|
jcallahan@1
|
206 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
207 map_level = map_level - 1
|
jcallahan@1
|
208 end
|
jcallahan@31
|
209 local x = _G.floor(x * 1000)
|
jcallahan@31
|
210 local y = _G.floor(y * 1000)
|
jcallahan@28
|
211
|
jcallahan@31
|
212 if x % 2 ~= 0 then
|
jcallahan@31
|
213 x = x + 1
|
jcallahan@28
|
214 end
|
jcallahan@28
|
215
|
jcallahan@31
|
216 if y % 2 ~= 0 then
|
jcallahan@31
|
217 y = y + 1
|
jcallahan@28
|
218 end
|
jcallahan@31
|
219 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
220 end
|
jcallahan@1
|
221
|
jcallahan@1
|
222
|
jcallahan@1
|
223 local function ItemLinkToID(item_link)
|
jcallahan@1
|
224 if not item_link then
|
jcallahan@1
|
225 return
|
jcallahan@1
|
226 end
|
jcallahan@7
|
227 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
228 end
|
jcallahan@0
|
229
|
jcallahan@4
|
230
|
jcallahan@34
|
231 local ParseGUID
|
jcallahan@4
|
232 do
|
jcallahan@4
|
233 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
234
|
jcallahan@34
|
235 function ParseGUID(guid)
|
jcallahan@5
|
236 if not guid then
|
jcallahan@5
|
237 return
|
jcallahan@5
|
238 end
|
jcallahan@4
|
239 local types = private.UNIT_TYPES
|
jcallahan@4
|
240 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
241
|
jcallahan@10
|
242 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@66
|
243 return unit_type, tonumber(guid:sub(6, 10), 16)
|
jcallahan@4
|
244 end
|
jcallahan@4
|
245 return unit_type
|
jcallahan@4
|
246 end
|
jcallahan@4
|
247 end -- do-block
|
jcallahan@4
|
248
|
jcallahan@4
|
249
|
jcallahan@34
|
250 local UpdateNPCLocation
|
jcallahan@34
|
251 do
|
jcallahan@34
|
252 local COORD_MAX = 5
|
jcallahan@34
|
253
|
jcallahan@34
|
254 function UpdateNPCLocation(unit_idnum)
|
jcallahan@34
|
255 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@34
|
256 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@34
|
257 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@34
|
258 npc_data.locations = npc_data.locations or {}
|
jcallahan@34
|
259
|
jcallahan@34
|
260 local zone_data = npc_data.locations[zone_token]
|
jcallahan@34
|
261
|
jcallahan@34
|
262 if not zone_data then
|
jcallahan@34
|
263 zone_data = {}
|
jcallahan@34
|
264 npc_data.locations[zone_token] = zone_data
|
jcallahan@34
|
265 end
|
jcallahan@34
|
266
|
jcallahan@34
|
267 for location_token in pairs(zone_data) do
|
jcallahan@34
|
268 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@34
|
269 loc_level = tonumber(loc_level)
|
jcallahan@34
|
270
|
jcallahan@34
|
271 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@34
|
272 return
|
jcallahan@34
|
273 end
|
jcallahan@34
|
274 end
|
jcallahan@34
|
275 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
|
jcallahan@34
|
276 end
|
jcallahan@34
|
277 end -- do-block
|
jcallahan@34
|
278
|
jcallahan@34
|
279
|
jcallahan@52
|
280 local function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@10
|
281 if not identifier then
|
jcallahan@10
|
282 return
|
jcallahan@10
|
283 end
|
jcallahan@31
|
284 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@41
|
285 local entry = DBEntry(entry_type, identifier)
|
jcallahan@41
|
286 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@52
|
287 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@10
|
288
|
jcallahan@31
|
289 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@52
|
290 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@24
|
291
|
jcallahan@31
|
292 if not zone_data then
|
jcallahan@31
|
293 zone_data = {}
|
jcallahan@52
|
294 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@10
|
295 end
|
jcallahan@41
|
296 local location_token = ("%s:%s:%s"):format(map_level, x, y)
|
jcallahan@41
|
297 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@41
|
298 return zone_data
|
jcallahan@10
|
299 end
|
jcallahan@10
|
300
|
jcallahan@10
|
301
|
jcallahan@19
|
302 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
303 if not item_link then
|
jcallahan@19
|
304 return
|
jcallahan@19
|
305 end
|
jcallahan@19
|
306 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
307
|
jcallahan@19
|
308 if not bag_index or not slot_index then
|
jcallahan@19
|
309 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
310 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
311 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
312 bag_index = new_bag_index
|
jcallahan@19
|
313 slot_index = new_slot_index
|
jcallahan@19
|
314 break
|
jcallahan@19
|
315 end
|
jcallahan@19
|
316 end
|
jcallahan@19
|
317 end
|
jcallahan@19
|
318 end
|
jcallahan@19
|
319
|
jcallahan@19
|
320 if not bag_index or not slot_index then
|
jcallahan@19
|
321 return
|
jcallahan@19
|
322 end
|
jcallahan@19
|
323 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
324
|
jcallahan@19
|
325 if not is_lootable then
|
jcallahan@19
|
326 return
|
jcallahan@19
|
327 end
|
jcallahan@19
|
328 DatamineTT:ClearLines()
|
jcallahan@19
|
329 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
330
|
jcallahan@19
|
331 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
332 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
333
|
jcallahan@19
|
334 if not current_line then
|
jcallahan@19
|
335 break
|
jcallahan@19
|
336 end
|
jcallahan@19
|
337
|
jcallahan@19
|
338 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
339 table.wipe(action_data)
|
jcallahan@19
|
340 action_data.type = AF.ITEM
|
jcallahan@28
|
341 action_data.identifier = item_id
|
jcallahan@25
|
342 action_data.label = "contains"
|
jcallahan@19
|
343 break
|
jcallahan@19
|
344 end
|
jcallahan@19
|
345 end
|
jcallahan@19
|
346 end
|
jcallahan@19
|
347
|
jcallahan@19
|
348
|
jcallahan@39
|
349 local UnitFactionStanding
|
jcallahan@32
|
350 local UpdateFactionData
|
jcallahan@32
|
351 do
|
jcallahan@32
|
352 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
353
|
jcallahan@32
|
354 local STANDING_NAMES = {
|
jcallahan@32
|
355 "HATED",
|
jcallahan@32
|
356 "HOSTILE",
|
jcallahan@32
|
357 "UNFRIENDLY",
|
jcallahan@32
|
358 "NEUTRAL",
|
jcallahan@32
|
359 "FRIENDLY",
|
jcallahan@32
|
360 "HONORED",
|
jcallahan@32
|
361 "REVERED",
|
jcallahan@32
|
362 "EXALTED",
|
jcallahan@32
|
363 }
|
jcallahan@32
|
364
|
jcallahan@39
|
365
|
jcallahan@39
|
366 function UnitFactionStanding(unit)
|
jcallahan@39
|
367 UpdateFactionData()
|
jcallahan@39
|
368 DatamineTT:ClearLines()
|
jcallahan@39
|
369 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
370
|
jcallahan@39
|
371 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
372 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
373
|
jcallahan@39
|
374 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
375 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
376 end
|
jcallahan@39
|
377 end
|
jcallahan@39
|
378 end
|
jcallahan@39
|
379
|
jcallahan@39
|
380
|
jcallahan@32
|
381 function UpdateFactionData()
|
jcallahan@32
|
382 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
383 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
384
|
jcallahan@86
|
385 if faction_name then
|
jcallahan@32
|
386 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
387 elseif not faction_name then
|
jcallahan@32
|
388 break
|
jcallahan@32
|
389 end
|
jcallahan@20
|
390 end
|
jcallahan@20
|
391 end
|
jcallahan@32
|
392 end -- do-block
|
jcallahan@20
|
393
|
jcallahan@48
|
394
|
jcallahan@75
|
395 local GenericLootUpdate
|
jcallahan@75
|
396 do
|
jcallahan@77
|
397 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
398 if top_field then
|
jcallahan@75
|
399 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
400 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
401 return entry[top_field][loot_type]
|
jcallahan@75
|
402 end
|
jcallahan@48
|
403 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
404 return entry[loot_type]
|
jcallahan@48
|
405 end
|
jcallahan@48
|
406
|
jcallahan@75
|
407 function GenericLootUpdate(data_type, top_field)
|
jcallahan@75
|
408 local loot_type = action_data.label or "drops"
|
jcallahan@75
|
409 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
410 local source_list = {}
|
jcallahan@75
|
411
|
jcallahan@78
|
412 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
413 local entry, source_id
|
jcallahan@78
|
414
|
jcallahan@78
|
415 if action_data.type == AF.ITEM then
|
jcallahan@78
|
416 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
417 source_id = action_data.identifier
|
jcallahan@78
|
418 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
419 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
420 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
421 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
422 else
|
jcallahan@78
|
423 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
424 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
425 end
|
jcallahan@75
|
426
|
jcallahan@75
|
427 if entry then
|
jcallahan@77
|
428 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
429
|
jcallahan@78
|
430 if not source_list[source_guid] then
|
jcallahan@77
|
431 if top_field then
|
jcallahan@77
|
432 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
433 else
|
jcallahan@77
|
434 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
435 end
|
jcallahan@78
|
436 source_list[source_guid] = true
|
jcallahan@77
|
437 end
|
jcallahan@75
|
438 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
439
|
jcallahan@75
|
440 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
441 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
442 end
|
jcallahan@75
|
443 end
|
jcallahan@75
|
444 end
|
jcallahan@75
|
445 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
446 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
447 return
|
jcallahan@78
|
448 end
|
jcallahan@82
|
449 local entry
|
jcallahan@82
|
450
|
jcallahan@82
|
451 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
452 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
453 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
454 else
|
jcallahan@82
|
455 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
456 end
|
jcallahan@75
|
457
|
jcallahan@75
|
458 if not entry then
|
jcallahan@75
|
459 return
|
jcallahan@75
|
460 end
|
jcallahan@77
|
461 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
462
|
jcallahan@77
|
463 if not source_list[action_data.identifier] then
|
jcallahan@77
|
464 if top_field then
|
jcallahan@77
|
465 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
466 else
|
jcallahan@77
|
467 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
468 end
|
jcallahan@77
|
469 end
|
jcallahan@75
|
470
|
jcallahan@75
|
471 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
472 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
473 end
|
jcallahan@48
|
474 end
|
jcallahan@75
|
475 end -- do-block
|
jcallahan@48
|
476
|
jcallahan@0
|
477 -----------------------------------------------------------------------
|
jcallahan@0
|
478 -- Methods.
|
jcallahan@0
|
479 -----------------------------------------------------------------------
|
jcallahan@0
|
480 function WDP:OnInitialize()
|
jcallahan@0
|
481 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
482
|
jcallahan@14
|
483 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
484 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
485
|
jcallahan@74
|
486 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
487 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
488 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
489 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
490 db[entry] = {}
|
jcallahan@74
|
491 end
|
jcallahan@74
|
492 end
|
jcallahan@35
|
493 raw_db.build_num = build_num
|
jcallahan@63
|
494 raw_db.version = DB_VERSION
|
jcallahan@0
|
495 end
|
jcallahan@0
|
496
|
jcallahan@0
|
497
|
jcallahan@0
|
498 function WDP:OnEnable()
|
jcallahan@0
|
499 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
500 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
501 end
|
jcallahan@0
|
502 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
503 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
504
|
jcallahan@19
|
505 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
506 if target_unit then
|
jcallahan@19
|
507 return
|
jcallahan@19
|
508 end
|
jcallahan@19
|
509 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
510 end)
|
jcallahan@19
|
511
|
jcallahan@19
|
512 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
513 if target_unit then
|
jcallahan@19
|
514 return
|
jcallahan@19
|
515 end
|
jcallahan@19
|
516 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
517 HandleItemUse(item_link)
|
jcallahan@19
|
518 end)
|
jcallahan@0
|
519 end
|
jcallahan@0
|
520
|
jcallahan@0
|
521
|
jcallahan@0
|
522 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
523 if not durability or durability <= 0 then
|
jcallahan@0
|
524 return
|
jcallahan@0
|
525 end
|
jcallahan@0
|
526
|
jcallahan@0
|
527 if not db.items[item_id] then
|
jcallahan@0
|
528 db.items[item_id] = {}
|
jcallahan@0
|
529 end
|
jcallahan@0
|
530 db.items[item_id].durability = durability
|
jcallahan@0
|
531 end
|
jcallahan@0
|
532
|
jcallahan@0
|
533
|
jcallahan@0
|
534 function WDP:ProcessDurability()
|
jcallahan@0
|
535 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
536 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
537
|
jcallahan@0
|
538 if item_id and item_id > 0 then
|
jcallahan@1
|
539 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
540 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
541 end
|
jcallahan@0
|
542 end
|
jcallahan@0
|
543
|
jcallahan@0
|
544 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
545 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
546 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
547
|
jcallahan@0
|
548 if item_id and item_id > 0 then
|
jcallahan@1
|
549 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
550 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
551 end
|
jcallahan@0
|
552 end
|
jcallahan@0
|
553 end
|
jcallahan@0
|
554 end
|
jcallahan@0
|
555
|
jcallahan@0
|
556
|
jcallahan@2
|
557 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
558 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
559 return
|
jcallahan@2
|
560 end
|
jcallahan@2
|
561
|
jcallahan@2
|
562 for index = 1, 4 do
|
jcallahan@2
|
563 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
564 return
|
jcallahan@2
|
565 end
|
jcallahan@2
|
566 end
|
jcallahan@40
|
567 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
568
|
jcallahan@40
|
569 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
570 return
|
jcallahan@2
|
571 end
|
jcallahan@34
|
572 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
573 end
|
jcallahan@2
|
574
|
jcallahan@2
|
575
|
jcallahan@0
|
576 -----------------------------------------------------------------------
|
jcallahan@0
|
577 -- Event handlers.
|
jcallahan@0
|
578 -----------------------------------------------------------------------
|
jcallahan@90
|
579 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
580 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
581
|
jcallahan@56
|
582 for index = 1, num_items do
|
jcallahan@56
|
583 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
584
|
jcallahan@56
|
585 if item_link then
|
jcallahan@56
|
586 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
587 end
|
jcallahan@56
|
588 end
|
jcallahan@56
|
589 end
|
jcallahan@56
|
590
|
jcallahan@56
|
591
|
jcallahan@75
|
592 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
593 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
594 return
|
jcallahan@48
|
595 end
|
jcallahan@48
|
596 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
597
|
jcallahan@48
|
598 if not item_link then
|
jcallahan@48
|
599 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
600 end
|
jcallahan@48
|
601
|
jcallahan@48
|
602 if not item_link then
|
jcallahan@48
|
603 return
|
jcallahan@48
|
604 end
|
jcallahan@48
|
605 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
606
|
jcallahan@48
|
607 if not item_id then
|
jcallahan@48
|
608 return
|
jcallahan@48
|
609 end
|
jcallahan@48
|
610 action_data.loot_list = {
|
jcallahan@48
|
611 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
612 }
|
jcallahan@48
|
613 GenericLootUpdate("zones")
|
jcallahan@48
|
614 table.wipe(action_data)
|
jcallahan@48
|
615 end
|
jcallahan@48
|
616
|
jcallahan@48
|
617
|
jcallahan@23
|
618 do
|
jcallahan@40
|
619 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
620
|
jcallahan@40
|
621 local DRUNK_COMPARES = {
|
jcallahan@40
|
622 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
623 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
624 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
625 }
|
jcallahan@40
|
626
|
jcallahan@40
|
627 local DRUNK_MATCHES = {
|
jcallahan@40
|
628 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
629 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
630 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
631 }
|
jcallahan@40
|
632
|
jcallahan@40
|
633 function WDP:CHAT_MSG_SYSTEM(event, message)
|
jcallahan@40
|
634 if currently_drunk then
|
jcallahan@40
|
635 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
636 currently_drunk = nil
|
jcallahan@40
|
637 end
|
jcallahan@40
|
638 return
|
jcallahan@40
|
639 end
|
jcallahan@40
|
640
|
jcallahan@40
|
641 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
642 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
643 currently_drunk = true
|
jcallahan@40
|
644 break
|
jcallahan@40
|
645 end
|
jcallahan@40
|
646 end
|
jcallahan@40
|
647 end
|
jcallahan@40
|
648 end
|
jcallahan@40
|
649
|
jcallahan@40
|
650 -- do-block
|
jcallahan@40
|
651
|
jcallahan@40
|
652 do
|
jcallahan@23
|
653 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
654 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
655
|
jcallahan@23
|
656 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
657 if not spell_id then
|
jcallahan@23
|
658 return
|
jcallahan@23
|
659 end
|
jcallahan@34
|
660 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
661
|
jcallahan@23
|
662 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
663 return
|
jcallahan@23
|
664 end
|
jcallahan@23
|
665
|
jcallahan@23
|
666 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
667 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
668 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
669 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
670 end
|
jcallahan@23
|
671 end
|
jcallahan@23
|
672
|
jcallahan@23
|
673 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
674 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
675 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
676 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
677 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
678 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
679
|
jcallahan@65
|
680 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
681 reputation_npc_id = nil
|
jcallahan@65
|
682 return
|
jcallahan@65
|
683 end
|
jcallahan@67
|
684 reputation_npc_id = unit_idnum
|
jcallahan@65
|
685 end,
|
jcallahan@23
|
686 }
|
jcallahan@23
|
687
|
jcallahan@23
|
688
|
jcallahan@23
|
689 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
690 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
691
|
jcallahan@23
|
692 if not combat_log_func then
|
jcallahan@23
|
693 return
|
jcallahan@23
|
694 end
|
jcallahan@23
|
695 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
696 end
|
jcallahan@23
|
697
|
jcallahan@44
|
698 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
699 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
700 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
701
|
jcallahan@44
|
702 local REP_BUFFS = {
|
jcallahan@44
|
703 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
704 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
705 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
706 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
707 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
708 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
709 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
710 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
711 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
712 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
713 }
|
jcallahan@44
|
714
|
jcallahan@44
|
715
|
jcallahan@44
|
716 local FACTION_NAMES = {
|
jcallahan@44
|
717 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
718 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
719 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
720 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
721 }
|
jcallahan@44
|
722
|
jcallahan@44
|
723
|
jcallahan@44
|
724 local MODIFIERS = {
|
jcallahan@44
|
725 CENARION_FAVOR = {
|
jcallahan@44
|
726 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
727 modifier = 0.25,
|
jcallahan@44
|
728 },
|
jcallahan@44
|
729 GRIM_VISAGE = {
|
jcallahan@44
|
730 modifier = 0.1,
|
jcallahan@44
|
731 },
|
jcallahan@44
|
732 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
733 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
734 modifier = 0.25,
|
jcallahan@44
|
735 },
|
jcallahan@44
|
736 NAZGRELS_FERVOR = {
|
jcallahan@44
|
737 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
738 modifier = 0.1,
|
jcallahan@44
|
739 },
|
jcallahan@44
|
740 SONG_OF_BATTLE = {
|
jcallahan@44
|
741 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
742 modifier = 0.1,
|
jcallahan@44
|
743 },
|
jcallahan@44
|
744 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
745 modifier = 0.1,
|
jcallahan@44
|
746 },
|
jcallahan@44
|
747 THRALLMARS_FAVOR = {
|
jcallahan@44
|
748 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
749 modifier = 0.25,
|
jcallahan@44
|
750 },
|
jcallahan@44
|
751 TROLLBANES_COMMAND = {
|
jcallahan@44
|
752 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
753 modifier = 0.1,
|
jcallahan@44
|
754 },
|
jcallahan@44
|
755 UNBURDENED = {
|
jcallahan@44
|
756 modifier = 0.1,
|
jcallahan@44
|
757 },
|
jcallahan@44
|
758 WOW_ANNIVERSARY = {
|
jcallahan@44
|
759 modifier = 0.08,
|
jcallahan@44
|
760 }
|
jcallahan@44
|
761 }
|
jcallahan@44
|
762
|
jcallahan@44
|
763
|
jcallahan@44
|
764 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@67
|
765 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
766 return
|
jcallahan@44
|
767 end
|
jcallahan@44
|
768 UpdateFactionData()
|
jcallahan@44
|
769
|
jcallahan@46
|
770 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
771 return
|
jcallahan@46
|
772 end
|
jcallahan@67
|
773 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@46
|
774
|
jcallahan@44
|
775 if not npc then
|
jcallahan@44
|
776 return
|
jcallahan@44
|
777 end
|
jcallahan@44
|
778 local modifier = 1
|
jcallahan@44
|
779
|
jcallahan@44
|
780 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
781 modifier = modifier + 0.1
|
jcallahan@44
|
782 end
|
jcallahan@44
|
783
|
jcallahan@44
|
784 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
785 modifier = modifier + 0.1
|
jcallahan@44
|
786 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
787 modifier = modifier + 0.05
|
jcallahan@44
|
788 end
|
jcallahan@44
|
789
|
jcallahan@44
|
790 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
791 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
792 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
793
|
jcallahan@44
|
794 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
795 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
796 end
|
jcallahan@44
|
797 end
|
jcallahan@44
|
798 end
|
jcallahan@65
|
799 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
800 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@67
|
801 reputation_npc_id = nil
|
jcallahan@32
|
802 end
|
jcallahan@44
|
803 end -- do-block
|
jcallahan@18
|
804
|
jcallahan@18
|
805
|
jcallahan@42
|
806 function WDP:ITEM_TEXT_BEGIN()
|
jcallahan@42
|
807 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
808
|
jcallahan@42
|
809 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
810 return
|
jcallahan@42
|
811 end
|
jcallahan@42
|
812 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
813 end
|
jcallahan@42
|
814
|
jcallahan@42
|
815
|
jcallahan@13
|
816 do
|
jcallahan@40
|
817 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
818 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
819 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
820
|
jcallahan@13
|
821
|
jcallahan@13
|
822 local function _moneyMatch(money, re)
|
jcallahan@13
|
823 return money:match(re) or 0
|
jcallahan@1
|
824 end
|
jcallahan@1
|
825
|
jcallahan@0
|
826
|
jcallahan@13
|
827 local function _toCopper(money)
|
jcallahan@13
|
828 if not money then
|
jcallahan@13
|
829 return 0
|
jcallahan@13
|
830 end
|
jcallahan@40
|
831 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
832 end
|
jcallahan@1
|
833
|
jcallahan@1
|
834
|
jcallahan@13
|
835 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
836 [AF.ITEM] = function()
|
jcallahan@16
|
837 local locked_item_id
|
jcallahan@16
|
838
|
jcallahan@16
|
839 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
840 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
841 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
842
|
jcallahan@16
|
843 if is_locked then
|
jcallahan@16
|
844 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
845 end
|
jcallahan@16
|
846 end
|
jcallahan@16
|
847 end
|
jcallahan@16
|
848
|
jcallahan@28
|
849 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
850 return false
|
jcallahan@16
|
851 end
|
jcallahan@28
|
852 action_data.identifier = locked_item_id
|
jcallahan@16
|
853 return true
|
jcallahan@16
|
854 end,
|
jcallahan@13
|
855 [AF.NPC] = function()
|
jcallahan@17
|
856 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
857 return false
|
jcallahan@13
|
858 end
|
jcallahan@34
|
859 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
860 action_data.identifier = id_num
|
jcallahan@13
|
861 return true
|
jcallahan@13
|
862 end,
|
jcallahan@14
|
863 [AF.OBJECT] = true,
|
jcallahan@17
|
864 [AF.ZONE] = function()
|
jcallahan@38
|
865 return _G.IsFishingLoot()
|
jcallahan@17
|
866 end,
|
jcallahan@13
|
867 }
|
jcallahan@13
|
868
|
jcallahan@13
|
869
|
jcallahan@13
|
870 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
871 [AF.ITEM] = function()
|
jcallahan@28
|
872 GenericLootUpdate("items")
|
jcallahan@28
|
873 end,
|
jcallahan@28
|
874 [AF.NPC] = function()
|
jcallahan@75
|
875 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@75
|
876 local loot_type = action_data.label or "drops"
|
jcallahan@77
|
877 local source_list = {}
|
jcallahan@75
|
878
|
jcallahan@78
|
879 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
880 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
881 local npc = NPCEntry(source_id)
|
jcallahan@75
|
882
|
jcallahan@75
|
883 if npc then
|
jcallahan@75
|
884 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
885 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
886
|
jcallahan@78
|
887 if not source_list[source_guid] then
|
jcallahan@77
|
888 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
889 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
890 source_list[source_id] = true
|
jcallahan@77
|
891 end
|
jcallahan@77
|
892
|
jcallahan@75
|
893 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
894 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
895 end
|
jcallahan@75
|
896 end
|
jcallahan@75
|
897 end
|
jcallahan@75
|
898
|
jcallahan@75
|
899 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
900 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
901 return
|
jcallahan@79
|
902 end
|
jcallahan@29
|
903 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
904
|
jcallahan@28
|
905 if not npc then
|
jcallahan@28
|
906 return
|
jcallahan@28
|
907 end
|
jcallahan@75
|
908 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
909 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
910
|
jcallahan@77
|
911 if not source_list[action_data.identifier] then
|
jcallahan@77
|
912 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
913 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
914 end
|
jcallahan@77
|
915
|
jcallahan@17
|
916 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
917 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
918 end
|
jcallahan@16
|
919 end,
|
jcallahan@13
|
920 [AF.OBJECT] = function()
|
jcallahan@28
|
921 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
922 end,
|
jcallahan@17
|
923 [AF.ZONE] = function()
|
jcallahan@41
|
924 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
925
|
jcallahan@41
|
926 -- This will start life as a boolean true.
|
jcallahan@41
|
927 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
928 action_data.zone_data[location_token] = {
|
jcallahan@41
|
929 drops = {}
|
jcallahan@41
|
930 }
|
jcallahan@41
|
931 end
|
jcallahan@41
|
932 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
933 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
934
|
jcallahan@41
|
935 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
936 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
937 end
|
jcallahan@13
|
938 end,
|
jcallahan@13
|
939 }
|
jcallahan@13
|
940
|
jcallahan@79
|
941 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
942 local loot_guid_registry = {}
|
jcallahan@13
|
943
|
jcallahan@13
|
944 function WDP:LOOT_OPENED()
|
jcallahan@18
|
945 if action_data.looting then
|
jcallahan@18
|
946 return
|
jcallahan@18
|
947 end
|
jcallahan@18
|
948
|
jcallahan@13
|
949 if not action_data.type then
|
jcallahan@13
|
950 action_data.type = AF.NPC
|
jcallahan@1
|
951 end
|
jcallahan@13
|
952 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
953 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
954
|
jcallahan@14
|
955 if not verify_func or not update_func then
|
jcallahan@13
|
956 return
|
jcallahan@13
|
957 end
|
jcallahan@13
|
958
|
jcallahan@14
|
959 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
960 return
|
jcallahan@14
|
961 end
|
jcallahan@80
|
962 local guids_used = {}
|
jcallahan@17
|
963 action_data.loot_list = {}
|
jcallahan@75
|
964 action_data.loot_sources = {}
|
jcallahan@18
|
965 action_data.looting = true
|
jcallahan@13
|
966
|
jcallahan@55
|
967 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
968 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
969 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
970
|
jcallahan@77
|
971 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
972 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
973 local loot_info = {
|
jcallahan@77
|
974 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
975 }
|
jcallahan@75
|
976
|
jcallahan@75
|
977 -- TODO: Remove debugging
|
jcallahan@77
|
978 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
979
|
jcallahan@77
|
980 -- Odd index is GUID, even is count.
|
jcallahan@78
|
981 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
982 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
983
|
jcallahan@79
|
984 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
985 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
986 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
987 -- TODO: Remove debugging
|
jcallahan@79
|
988 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
989 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
990
|
jcallahan@79
|
991 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
992 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
993 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
994 guids_used[source_guid] = true
|
jcallahan@79
|
995 end
|
jcallahan@75
|
996 end
|
jcallahan@82
|
997 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
998 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
999 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
1000 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1001 end
|
jcallahan@13
|
1002 end
|
jcallahan@80
|
1003
|
jcallahan@81
|
1004 for guid in pairs(guids_used) do
|
jcallahan@80
|
1005 loot_guid_registry[guid] = true
|
jcallahan@80
|
1006 end
|
jcallahan@13
|
1007 update_func()
|
jcallahan@1
|
1008 end
|
jcallahan@13
|
1009 end -- do-block
|
jcallahan@0
|
1010
|
jcallahan@0
|
1011
|
jcallahan@89
|
1012 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1013 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1014
|
jcallahan@89
|
1015 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1016 return
|
jcallahan@89
|
1017 end
|
jcallahan@89
|
1018 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1019 end
|
jcallahan@89
|
1020
|
jcallahan@89
|
1021
|
jcallahan@44
|
1022 do
|
jcallahan@44
|
1023 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1024 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1025 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1026 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1027 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1028 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1029 }
|
jcallahan@5
|
1030
|
jcallahan@68
|
1031 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1032 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1033 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1034
|
jcallahan@89
|
1035 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1036 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1037
|
jcallahan@44
|
1038 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1039 return
|
jcallahan@44
|
1040 end
|
jcallahan@55
|
1041 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1042 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1043 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1044 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1045
|
jcallahan@57
|
1046 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1047 _G.MerchantFrame_Update()
|
jcallahan@57
|
1048
|
jcallahan@57
|
1049 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1050
|
jcallahan@44
|
1051 for item_index = 1, num_items do
|
jcallahan@44
|
1052 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1053 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1054
|
jcallahan@44
|
1055 if item_id and item_id > 0 then
|
jcallahan@44
|
1056 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1057
|
jcallahan@68
|
1058 DatamineTT:ClearLines()
|
jcallahan@68
|
1059 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1060
|
jcallahan@68
|
1061 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1062
|
jcallahan@68
|
1063 for line_index = 1, num_lines do
|
jcallahan@68
|
1064 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1065
|
jcallahan@68
|
1066 if not current_line then
|
jcallahan@68
|
1067 break
|
jcallahan@68
|
1068 end
|
jcallahan@68
|
1069 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1070
|
jcallahan@68
|
1071 if faction or reputation then
|
jcallahan@68
|
1072 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1073 break
|
jcallahan@68
|
1074 end
|
jcallahan@68
|
1075 end
|
jcallahan@68
|
1076
|
jcallahan@87
|
1077 for line_index = 1, num_lines do
|
jcallahan@87
|
1078 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1079
|
jcallahan@87
|
1080 if not current_line then
|
jcallahan@87
|
1081 break
|
jcallahan@87
|
1082 end
|
jcallahan@87
|
1083 local line_text = current_line:GetText()
|
jcallahan@87
|
1084 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1085
|
jcallahan@87
|
1086 if quest_name then
|
jcallahan@87
|
1087 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1088 break
|
jcallahan@87
|
1089 end
|
jcallahan@87
|
1090 end
|
jcallahan@87
|
1091
|
jcallahan@44
|
1092 if extended_cost then
|
jcallahan@53
|
1093 local battleground_rating = 0
|
jcallahan@53
|
1094 local personal_rating = 0
|
jcallahan@53
|
1095 local required_season_amount
|
jcallahan@5
|
1096
|
jcallahan@68
|
1097 for line_index = 1, num_lines do
|
jcallahan@44
|
1098 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1099
|
jcallahan@44
|
1100 if not current_line then
|
jcallahan@44
|
1101 break
|
jcallahan@44
|
1102 end
|
jcallahan@53
|
1103 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1104
|
jcallahan@44
|
1105 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1106 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1107 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1108 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1109
|
jcallahan@44
|
1110 if match1 or match2 then
|
jcallahan@44
|
1111 break
|
jcallahan@44
|
1112 end
|
jcallahan@44
|
1113 end
|
jcallahan@5
|
1114 end
|
jcallahan@44
|
1115 local currency_list = {}
|
jcallahan@44
|
1116 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1117
|
jcallahan@50
|
1118 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1119 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1120 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1121
|
jcallahan@44
|
1122 for cost_index = 1, item_count do
|
jcallahan@44
|
1123 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1124 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1125
|
jcallahan@44
|
1126 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1127 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1128 end
|
jcallahan@44
|
1129
|
jcallahan@44
|
1130 if currency_id then
|
jcallahan@44
|
1131 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1132 end
|
jcallahan@44
|
1133 end
|
jcallahan@44
|
1134
|
jcallahan@44
|
1135 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1136 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1137 end
|
jcallahan@5
|
1138 end
|
jcallahan@61
|
1139 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1140 end
|
jcallahan@44
|
1141 end
|
jcallahan@5
|
1142
|
jcallahan@44
|
1143 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1144 merchant.can_repair = true
|
jcallahan@5
|
1145 end
|
jcallahan@57
|
1146 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1147 _G.MerchantFrame_Update()
|
jcallahan@4
|
1148 end
|
jcallahan@44
|
1149 end -- do-block
|
jcallahan@4
|
1150
|
jcallahan@89
|
1151
|
jcallahan@25
|
1152 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
1153 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
1154 return
|
jcallahan@25
|
1155 end
|
jcallahan@34
|
1156 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1157
|
jcallahan@25
|
1158 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1159 return
|
jcallahan@25
|
1160 end
|
jcallahan@29
|
1161 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1162 table.wipe(action_data)
|
jcallahan@25
|
1163 end
|
jcallahan@25
|
1164
|
jcallahan@25
|
1165
|
jcallahan@18
|
1166 do
|
jcallahan@18
|
1167 local GENDER_NAMES = {
|
jcallahan@18
|
1168 "UNKNOWN",
|
jcallahan@18
|
1169 "MALE",
|
jcallahan@18
|
1170 "FEMALE",
|
jcallahan@18
|
1171 }
|
jcallahan@2
|
1172
|
jcallahan@2
|
1173
|
jcallahan@18
|
1174 local REACTION_NAMES = {
|
jcallahan@18
|
1175 "HATED",
|
jcallahan@18
|
1176 "HOSTILE",
|
jcallahan@18
|
1177 "UNFRIENDLY",
|
jcallahan@18
|
1178 "NEUTRAL",
|
jcallahan@18
|
1179 "FRIENDLY",
|
jcallahan@18
|
1180 "HONORED",
|
jcallahan@18
|
1181 "REVERED",
|
jcallahan@18
|
1182 "EXALTED",
|
jcallahan@18
|
1183 }
|
jcallahan@2
|
1184
|
jcallahan@2
|
1185
|
jcallahan@18
|
1186 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1187 ["0"] = "MANA",
|
jcallahan@18
|
1188 ["1"] = "RAGE",
|
jcallahan@18
|
1189 ["2"] = "FOCUS",
|
jcallahan@18
|
1190 ["3"] = "ENERGY",
|
jcallahan@18
|
1191 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1192 }
|
jcallahan@2
|
1193
|
jcallahan@2
|
1194
|
jcallahan@18
|
1195 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@40
|
1196 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1197 current_target_id = nil
|
jcallahan@18
|
1198 return
|
jcallahan@18
|
1199 end
|
jcallahan@34
|
1200 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1201
|
jcallahan@18
|
1202 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1203 return
|
jcallahan@18
|
1204 end
|
jcallahan@86
|
1205 current_target_id = unit_idnum
|
jcallahan@86
|
1206
|
jcallahan@29
|
1207 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1208 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1209 npc.class = class_token
|
jcallahan@39
|
1210 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1211 npc.genders = npc.genders or {}
|
jcallahan@26
|
1212 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1213 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1214 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1215
|
jcallahan@30
|
1216 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1217 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1218
|
jcallahan@28
|
1219 if not encounter_data[npc_level] then
|
jcallahan@28
|
1220 encounter_data[npc_level] = {
|
jcallahan@18
|
1221 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1222 }
|
jcallahan@3
|
1223
|
jcallahan@18
|
1224 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1225
|
jcallahan@18
|
1226 if max_power > 0 then
|
jcallahan@18
|
1227 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1228 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1229 end
|
jcallahan@3
|
1230 end
|
jcallahan@21
|
1231 table.wipe(action_data)
|
jcallahan@21
|
1232 action_data.type = AF.NPC
|
jcallahan@27
|
1233 action_data.identifier = unit_idnum
|
jcallahan@21
|
1234 action_data.npc_level = npc_level
|
jcallahan@31
|
1235 self:UpdateTargetLocation()
|
jcallahan@2
|
1236 end
|
jcallahan@18
|
1237 end -- do-block
|
jcallahan@2
|
1238
|
jcallahan@89
|
1239
|
jcallahan@12
|
1240 do
|
jcallahan@12
|
1241 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1242 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1243
|
jcallahan@12
|
1244 if not unit_name then
|
jcallahan@12
|
1245 return
|
jcallahan@12
|
1246 end
|
jcallahan@34
|
1247 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1248
|
jcallahan@12
|
1249 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1250 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1251 end
|
jcallahan@19
|
1252 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1253 quest[point] = quest[point] or {}
|
jcallahan@12
|
1254 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1255
|
jcallahan@24
|
1256 return quest
|
jcallahan@12
|
1257 end
|
jcallahan@10
|
1258
|
jcallahan@12
|
1259
|
jcallahan@12
|
1260 function WDP:QUEST_COMPLETE()
|
jcallahan@67
|
1261 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1262 reputation_npc_id = nil
|
jcallahan@12
|
1263 UpdateQuestJuncture("end")
|
jcallahan@10
|
1264 end
|
jcallahan@10
|
1265
|
jcallahan@12
|
1266
|
jcallahan@12
|
1267 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
1268 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1269
|
jcallahan@46
|
1270 if not quest then
|
jcallahan@46
|
1271 return
|
jcallahan@46
|
1272 end
|
jcallahan@24
|
1273 quest.classes = quest.classes or {}
|
jcallahan@27
|
1274 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1275
|
jcallahan@24
|
1276 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1277 quest.races = quest.races or {}
|
jcallahan@24
|
1278 quest.races[race] = true
|
jcallahan@10
|
1279 end
|
jcallahan@12
|
1280 end -- do-block
|
jcallahan@9
|
1281
|
jcallahan@9
|
1282
|
jcallahan@4
|
1283 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@38
|
1284 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1285 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1286 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1287
|
jcallahan@36
|
1288 while processed_quests <= num_quests do
|
jcallahan@36
|
1289 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1290
|
jcallahan@84
|
1291 if quest_id == 0 then
|
jcallahan@84
|
1292 processed_quests = processed_quests + 1
|
jcallahan@84
|
1293 elseif not is_header then
|
jcallahan@36
|
1294 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1295
|
jcallahan@36
|
1296 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1297 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1298 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1299 processed_quests = processed_quests + 1
|
jcallahan@36
|
1300 end
|
jcallahan@36
|
1301 entry_index = entry_index + 1
|
jcallahan@36
|
1302 end
|
jcallahan@36
|
1303 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1304 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1305 end
|
jcallahan@4
|
1306
|
jcallahan@4
|
1307
|
jcallahan@4
|
1308 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
1309 if unit_id ~= "player" then
|
jcallahan@4
|
1310 return
|
jcallahan@4
|
1311 end
|
jcallahan@4
|
1312 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1313 end
|
jcallahan@4
|
1314
|
jcallahan@4
|
1315
|
jcallahan@27
|
1316 function WDP:TRAINER_SHOW()
|
jcallahan@34
|
1317 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1318 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1319
|
jcallahan@58
|
1320 if not npc then
|
jcallahan@58
|
1321 return
|
jcallahan@58
|
1322 end
|
jcallahan@27
|
1323 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1324
|
jcallahan@27
|
1325 -- Get the initial trainer filters
|
jcallahan@27
|
1326 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1327 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1328 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1329
|
jcallahan@27
|
1330 -- Clear the trainer filters
|
jcallahan@27
|
1331 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1332 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1333 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1334
|
jcallahan@27
|
1335 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1336 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1337
|
jcallahan@27
|
1338 if spell_name then
|
jcallahan@27
|
1339 DatamineTT:ClearLines()
|
jcallahan@27
|
1340 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1341
|
jcallahan@27
|
1342 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1343
|
jcallahan@43
|
1344 if spell_id then
|
jcallahan@43
|
1345 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1346 profession = profession or "General"
|
jcallahan@43
|
1347
|
jcallahan@43
|
1348 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1349 if not class_professions then
|
jcallahan@43
|
1350 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1351 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1352 end
|
jcallahan@43
|
1353
|
jcallahan@43
|
1354 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1355 if not profession_skills then
|
jcallahan@43
|
1356 class_professions[profession] = {}
|
jcallahan@43
|
1357 profession_skills = class_professions[profession]
|
jcallahan@43
|
1358 end
|
jcallahan@43
|
1359 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1360 end
|
jcallahan@27
|
1361 end
|
jcallahan@27
|
1362 end
|
jcallahan@27
|
1363
|
jcallahan@27
|
1364 -- Reset the filters to what they were before
|
jcallahan@27
|
1365 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1366 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1367 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1368 end
|
jcallahan@27
|
1369
|
jcallahan@27
|
1370
|
jcallahan@1
|
1371 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1372 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1373 return
|
jcallahan@1
|
1374 end
|
jcallahan@1
|
1375 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1376
|
jcallahan@1
|
1377 if not spell_label then
|
jcallahan@1
|
1378 return
|
jcallahan@1
|
1379 end
|
jcallahan@18
|
1380 table.wipe(action_data)
|
jcallahan@1
|
1381
|
jcallahan@1
|
1382 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1383 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1384
|
jcallahan@1
|
1385 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1386 tt_unit_name = target_name
|
jcallahan@1
|
1387 tt_unit_id = "target"
|
jcallahan@1
|
1388 end
|
jcallahan@1
|
1389 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1390 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1391
|
jcallahan@28
|
1392 action_data.instance_token = instance_token
|
jcallahan@28
|
1393 action_data.map_level = map_level
|
jcallahan@28
|
1394 action_data.x = x
|
jcallahan@28
|
1395 action_data.y = y
|
jcallahan@28
|
1396 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1397 action_data.spell_label = spell_label
|
jcallahan@76
|
1398 action_data.label = spell_label:lower()
|
jcallahan@1
|
1399
|
jcallahan@16
|
1400 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1401 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1402 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1403 return
|
jcallahan@16
|
1404 end
|
jcallahan@16
|
1405 action_data.type = AF.NPC
|
jcallahan@25
|
1406 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1407 end
|
jcallahan@16
|
1408 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1409 action_data.type = AF.ITEM
|
jcallahan@16
|
1410
|
jcallahan@16
|
1411 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1412 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1413 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1414 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1415 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1416 end
|
jcallahan@16
|
1417 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1418 action_data.name = target_name
|
jcallahan@17
|
1419
|
jcallahan@1
|
1420 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1421 if target_name == "" then
|
jcallahan@17
|
1422 return
|
jcallahan@17
|
1423 end
|
jcallahan@82
|
1424 action_data.target_name = target_name
|
jcallahan@1
|
1425 action_data.type = AF.OBJECT
|
jcallahan@1
|
1426 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1427 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1428 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1429 action_data.type = AF.ZONE
|
jcallahan@38
|
1430 action_data.identifier = identifier
|
jcallahan@1
|
1431 end
|
jcallahan@1
|
1432 end
|
jcallahan@1
|
1433 private.tracked_line = spell_line
|
jcallahan@0
|
1434 end
|
jcallahan@0
|
1435
|
jcallahan@1
|
1436 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1437 if unit_id ~= "player" then
|
jcallahan@1
|
1438 return
|
jcallahan@1
|
1439 end
|
jcallahan@1
|
1440 private.tracked_line = nil
|
jcallahan@85
|
1441
|
jcallahan@86
|
1442 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1443 reputation_npc_id = current_target_id
|
jcallahan@85
|
1444 end
|
jcallahan@0
|
1445 end
|
jcallahan@0
|
1446
|
jcallahan@90
|
1447
|
jcallahan@1
|
1448 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1449 if unit_id ~= "player" then
|
jcallahan@1
|
1450 return
|
jcallahan@1
|
1451 end
|
jcallahan@0
|
1452
|
jcallahan@1
|
1453 if private.tracked_line == spell_line then
|
jcallahan@1
|
1454 private.tracked_line = nil
|
jcallahan@1
|
1455 end
|
jcallahan@0
|
1456 end
|
jcallahan@90
|
1457
|
jcallahan@90
|
1458
|
jcallahan@90
|
1459 do
|
jcallahan@90
|
1460 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1461 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1462
|
jcallahan@90
|
1463 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1464 return
|
jcallahan@90
|
1465 end
|
jcallahan@90
|
1466
|
jcallahan@90
|
1467 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1468 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1469 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1470 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@90
|
1471 end
|
jcallahan@90
|
1472 end
|
jcallahan@90
|
1473
|
jcallahan@90
|
1474
|
jcallahan@90
|
1475 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1476 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1477 end
|
jcallahan@90
|
1478
|
jcallahan@90
|
1479
|
jcallahan@90
|
1480 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1481 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1482 end
|
jcallahan@90
|
1483
|
jcallahan@90
|
1484
|
jcallahan@90
|
1485 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1486 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1487 end
|
jcallahan@90
|
1488
|
jcallahan@90
|
1489
|
jcallahan@90
|
1490 function WDP:FORGE_MASTER_OPENED()
|
jcallahan@90
|
1491 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1492 end
|
jcallahan@90
|
1493
|
jcallahan@90
|
1494
|
jcallahan@90
|
1495 function WDP:GOSSIP_SHOW()
|
jcallahan@90
|
1496 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1497
|
jcallahan@90
|
1498 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1499 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1500 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1501 return
|
jcallahan@90
|
1502 end
|
jcallahan@90
|
1503 end
|
jcallahan@90
|
1504 end
|
jcallahan@90
|
1505
|
jcallahan@90
|
1506
|
jcallahan@90
|
1507 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1508 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1509 end
|
jcallahan@90
|
1510
|
jcallahan@90
|
1511
|
jcallahan@90
|
1512 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1513 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1514 end
|
jcallahan@90
|
1515
|
jcallahan@90
|
1516
|
jcallahan@90
|
1517 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1518 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1519 end
|
jcallahan@90
|
1520 end -- do-block
|