jcallahan@0
|
1 -----------------------------------------------------------------------
|
jcallahan@0
|
2 -- Upvalued Lua API.
|
jcallahan@0
|
3 -----------------------------------------------------------------------
|
jcallahan@0
|
4 local _G = getfenv(0)
|
jcallahan@0
|
5
|
jcallahan@0
|
6 local pairs = _G.pairs
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@0
|
13
|
jcallahan@0
|
14 -----------------------------------------------------------------------
|
jcallahan@0
|
15 -- AddOn namespace.
|
jcallahan@0
|
16 -----------------------------------------------------------------------
|
jcallahan@0
|
17 local ADDON_NAME, private = ...
|
jcallahan@0
|
18
|
jcallahan@0
|
19 local LibStub = _G.LibStub
|
jcallahan@0
|
20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
|
jcallahan@0
|
21
|
jcallahan@4
|
22 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
23 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
24
|
jcallahan@0
|
25
|
jcallahan@0
|
26 -----------------------------------------------------------------------
|
jcallahan@0
|
27 -- Local constants.
|
jcallahan@0
|
28 -----------------------------------------------------------------------
|
jcallahan@0
|
29 local DATABASE_DEFAULTS = {
|
jcallahan@0
|
30 global = {
|
jcallahan@0
|
31 items = {},
|
jcallahan@0
|
32 npcs = {},
|
jcallahan@0
|
33 objects = {},
|
jcallahan@0
|
34 quests = {},
|
jcallahan@17
|
35 zones = {},
|
jcallahan@0
|
36 }
|
jcallahan@0
|
37 }
|
jcallahan@0
|
38
|
jcallahan@0
|
39
|
jcallahan@1
|
40 local EVENT_MAPPING = {
|
jcallahan@23
|
41 COMBAT_LOG_EVENT_UNFILTERED = true,
|
jcallahan@18
|
42 COMBAT_TEXT_UPDATE = true,
|
jcallahan@1
|
43 LOOT_OPENED = true,
|
jcallahan@7
|
44 MERCHANT_SHOW = "UpdateMerchantItems",
|
jcallahan@7
|
45 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@25
|
46 PET_BAR_UPDATE = true,
|
jcallahan@2
|
47 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
48 QUEST_COMPLETE = true,
|
jcallahan@9
|
49 QUEST_DETAIL = true,
|
jcallahan@9
|
50 QUEST_LOG_UPDATE = true,
|
jcallahan@27
|
51 TRAINER_SHOW = true,
|
jcallahan@4
|
52 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
53 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
54 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
55 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
56 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
57 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@0
|
58 }
|
jcallahan@0
|
59
|
jcallahan@4
|
60
|
jcallahan@1
|
61 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@0
|
62
|
jcallahan@4
|
63
|
jcallahan@27
|
64 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
|
jcallahan@27
|
65
|
jcallahan@27
|
66
|
jcallahan@0
|
67 -----------------------------------------------------------------------
|
jcallahan@0
|
68 -- Local variables.
|
jcallahan@0
|
69 -----------------------------------------------------------------------
|
jcallahan@0
|
70 local db
|
jcallahan@0
|
71 local durability_timer_handle
|
jcallahan@2
|
72 local target_location_timer_handle
|
jcallahan@1
|
73 local action_data = {}
|
jcallahan@20
|
74 local faction_names = {}
|
jcallahan@0
|
75
|
jcallahan@1
|
76
|
jcallahan@1
|
77 -----------------------------------------------------------------------
|
jcallahan@1
|
78 -- Helper Functions.
|
jcallahan@1
|
79 -----------------------------------------------------------------------
|
jcallahan@29
|
80 local function InstanceDifficultyToken()
|
jcallahan@29
|
81 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@29
|
82 if difficulty_name == "" then
|
jcallahan@29
|
83 difficulty_name = "NONE"
|
jcallahan@29
|
84 end
|
jcallahan@29
|
85 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
|
jcallahan@29
|
86 end
|
jcallahan@29
|
87
|
jcallahan@29
|
88
|
jcallahan@19
|
89 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
90 if not data_type or not unit_id then
|
jcallahan@6
|
91 return
|
jcallahan@6
|
92 end
|
jcallahan@19
|
93 local unit = db[data_type][unit_id]
|
jcallahan@6
|
94
|
jcallahan@10
|
95 if not unit then
|
jcallahan@19
|
96 db[data_type][unit_id] = {}
|
jcallahan@19
|
97 unit = db[data_type][unit_id]
|
jcallahan@6
|
98 end
|
jcallahan@10
|
99 return unit
|
jcallahan@6
|
100 end
|
jcallahan@6
|
101
|
jcallahan@6
|
102
|
jcallahan@29
|
103 local function NPCEntry(identifier)
|
jcallahan@29
|
104 local npc = DBEntry("npcs", identifier)
|
jcallahan@29
|
105
|
jcallahan@29
|
106 if not npc then
|
jcallahan@29
|
107 return
|
jcallahan@22
|
108 end
|
jcallahan@29
|
109 local instance_token = InstanceDifficultyToken()
|
jcallahan@29
|
110 npc.encounter_data = npc.encounter_data or {}
|
jcallahan@29
|
111 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
|
jcallahan@30
|
112 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
|
jcallahan@29
|
113 return npc
|
jcallahan@22
|
114 end
|
jcallahan@22
|
115
|
jcallahan@22
|
116
|
jcallahan@1
|
117 local function CurrentLocationData()
|
jcallahan@1
|
118 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
119 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
120
|
jcallahan@1
|
121 x = x or 0
|
jcallahan@1
|
122 y = y or 0
|
jcallahan@1
|
123
|
jcallahan@1
|
124 if x == 0 and y == 0 then
|
jcallahan@1
|
125 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
126 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
127 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
128
|
jcallahan@1
|
129 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
130 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
131 map_level = level_index
|
jcallahan@1
|
132 break
|
jcallahan@1
|
133 end
|
jcallahan@1
|
134 end
|
jcallahan@1
|
135 end
|
jcallahan@1
|
136
|
jcallahan@1
|
137 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
138 map_level = map_level - 1
|
jcallahan@1
|
139 end
|
jcallahan@31
|
140 local x = _G.floor(x * 1000)
|
jcallahan@31
|
141 local y = _G.floor(y * 1000)
|
jcallahan@28
|
142
|
jcallahan@31
|
143 if x % 2 ~= 0 then
|
jcallahan@31
|
144 x = x + 1
|
jcallahan@28
|
145 end
|
jcallahan@28
|
146
|
jcallahan@31
|
147 if y % 2 ~= 0 then
|
jcallahan@31
|
148 y = y + 1
|
jcallahan@28
|
149 end
|
jcallahan@31
|
150 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
151 end
|
jcallahan@1
|
152
|
jcallahan@1
|
153
|
jcallahan@1
|
154 local function ItemLinkToID(item_link)
|
jcallahan@1
|
155 if not item_link then
|
jcallahan@1
|
156 return
|
jcallahan@1
|
157 end
|
jcallahan@7
|
158 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
159 end
|
jcallahan@0
|
160
|
jcallahan@4
|
161
|
jcallahan@4
|
162 do
|
jcallahan@4
|
163 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
164
|
jcallahan@4
|
165 function WDP:ParseGUID(guid)
|
jcallahan@5
|
166 if not guid then
|
jcallahan@5
|
167 return
|
jcallahan@5
|
168 end
|
jcallahan@4
|
169 local types = private.UNIT_TYPES
|
jcallahan@4
|
170 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
171
|
jcallahan@10
|
172 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@4
|
173 return unit_type, tonumber(guid:sub(-12, -9), 16)
|
jcallahan@4
|
174 end
|
jcallahan@4
|
175
|
jcallahan@4
|
176 return unit_type
|
jcallahan@4
|
177 end
|
jcallahan@4
|
178 end -- do-block
|
jcallahan@4
|
179
|
jcallahan@4
|
180
|
jcallahan@10
|
181 local function UpdateObjectLocation(identifier)
|
jcallahan@10
|
182 if not identifier then
|
jcallahan@10
|
183 return
|
jcallahan@10
|
184 end
|
jcallahan@31
|
185 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@19
|
186 local object = DBEntry("objects", identifier)
|
jcallahan@31
|
187 object[difficulty_token] = object[difficulty_token] or {}
|
jcallahan@31
|
188 object[difficulty_token].locations = object[difficulty_token].locations or {}
|
jcallahan@10
|
189
|
jcallahan@31
|
190 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@31
|
191 local zone_data = object[difficulty_token].locations[zone_token]
|
jcallahan@24
|
192
|
jcallahan@31
|
193 if not zone_data then
|
jcallahan@31
|
194 zone_data = {}
|
jcallahan@31
|
195 object[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@10
|
196 end
|
jcallahan@31
|
197 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
|
jcallahan@10
|
198 end
|
jcallahan@10
|
199
|
jcallahan@10
|
200
|
jcallahan@19
|
201 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
202 if not item_link then
|
jcallahan@19
|
203 return
|
jcallahan@19
|
204 end
|
jcallahan@19
|
205 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
206
|
jcallahan@19
|
207 if not bag_index or not slot_index then
|
jcallahan@19
|
208 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
209 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
210 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
211 bag_index = new_bag_index
|
jcallahan@19
|
212 slot_index = new_slot_index
|
jcallahan@19
|
213 break
|
jcallahan@19
|
214 end
|
jcallahan@19
|
215 end
|
jcallahan@19
|
216 end
|
jcallahan@19
|
217 end
|
jcallahan@19
|
218
|
jcallahan@19
|
219 if not bag_index or not slot_index then
|
jcallahan@19
|
220 return
|
jcallahan@19
|
221 end
|
jcallahan@19
|
222 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
223
|
jcallahan@19
|
224 if not is_lootable then
|
jcallahan@19
|
225 return
|
jcallahan@19
|
226 end
|
jcallahan@19
|
227 DatamineTT:ClearLines()
|
jcallahan@19
|
228 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
229
|
jcallahan@19
|
230 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
231 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
232
|
jcallahan@19
|
233 if not current_line then
|
jcallahan@19
|
234 break
|
jcallahan@19
|
235 end
|
jcallahan@19
|
236
|
jcallahan@19
|
237 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
238 table.wipe(action_data)
|
jcallahan@19
|
239 action_data.type = AF.ITEM
|
jcallahan@28
|
240 action_data.identifier = item_id
|
jcallahan@25
|
241 action_data.label = "contains"
|
jcallahan@19
|
242 break
|
jcallahan@19
|
243 end
|
jcallahan@19
|
244 end
|
jcallahan@19
|
245 end
|
jcallahan@19
|
246
|
jcallahan@19
|
247
|
jcallahan@20
|
248 local function UpdateFactionNames()
|
jcallahan@20
|
249 for faction_index = 1, 1000 do
|
jcallahan@20
|
250 local faction_name, _, _, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@20
|
251
|
jcallahan@20
|
252 if faction_name and not is_header then
|
jcallahan@20
|
253 faction_names[faction_name] = true
|
jcallahan@20
|
254 elseif not faction_name then
|
jcallahan@20
|
255 break
|
jcallahan@20
|
256 end
|
jcallahan@20
|
257 end
|
jcallahan@20
|
258 end
|
jcallahan@20
|
259
|
jcallahan@20
|
260
|
jcallahan@0
|
261 -----------------------------------------------------------------------
|
jcallahan@0
|
262 -- Methods.
|
jcallahan@0
|
263 -----------------------------------------------------------------------
|
jcallahan@0
|
264 function WDP:OnInitialize()
|
jcallahan@0
|
265 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
266
|
jcallahan@14
|
267 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@14
|
268
|
jcallahan@18
|
269 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
270
|
jcallahan@14
|
271 if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@14
|
272 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@14
|
273 db[entry] = {}
|
jcallahan@14
|
274 end
|
jcallahan@14
|
275 raw_db.build_num = build_num
|
jcallahan@14
|
276 elseif not raw_db.build_num then
|
jcallahan@14
|
277 raw_db.build_num = build_num
|
jcallahan@14
|
278 end
|
jcallahan@0
|
279 end
|
jcallahan@0
|
280
|
jcallahan@0
|
281
|
jcallahan@0
|
282 function WDP:OnEnable()
|
jcallahan@0
|
283 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
284 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
285 end
|
jcallahan@0
|
286 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
287 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
288
|
jcallahan@19
|
289 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
290 if target_unit then
|
jcallahan@19
|
291 return
|
jcallahan@19
|
292 end
|
jcallahan@19
|
293 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
294 end)
|
jcallahan@19
|
295
|
jcallahan@19
|
296 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
297 if target_unit then
|
jcallahan@19
|
298 return
|
jcallahan@19
|
299 end
|
jcallahan@19
|
300 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
301 HandleItemUse(item_link)
|
jcallahan@19
|
302 end)
|
jcallahan@0
|
303 end
|
jcallahan@0
|
304
|
jcallahan@0
|
305
|
jcallahan@0
|
306 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
307 if not durability or durability <= 0 then
|
jcallahan@0
|
308 return
|
jcallahan@0
|
309 end
|
jcallahan@0
|
310
|
jcallahan@0
|
311 if not db.items[item_id] then
|
jcallahan@0
|
312 db.items[item_id] = {}
|
jcallahan@0
|
313 end
|
jcallahan@0
|
314 db.items[item_id].durability = durability
|
jcallahan@0
|
315 end
|
jcallahan@0
|
316
|
jcallahan@0
|
317
|
jcallahan@0
|
318 function WDP:ProcessDurability()
|
jcallahan@0
|
319 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
320 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
321
|
jcallahan@0
|
322 if item_id and item_id > 0 then
|
jcallahan@1
|
323 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
324 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
325 end
|
jcallahan@0
|
326 end
|
jcallahan@0
|
327
|
jcallahan@0
|
328 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
329 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
330 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
331
|
jcallahan@0
|
332 if item_id and item_id > 0 then
|
jcallahan@1
|
333 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
334 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
335 end
|
jcallahan@0
|
336 end
|
jcallahan@0
|
337 end
|
jcallahan@0
|
338 end
|
jcallahan@0
|
339
|
jcallahan@0
|
340
|
jcallahan@31
|
341 local COORD_MAX = 5
|
jcallahan@31
|
342
|
jcallahan@2
|
343 function WDP:UpdateTargetLocation()
|
jcallahan@31
|
344 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
345 return
|
jcallahan@2
|
346 end
|
jcallahan@2
|
347
|
jcallahan@2
|
348 for index = 1, 4 do
|
jcallahan@2
|
349 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
350 return
|
jcallahan@2
|
351 end
|
jcallahan@2
|
352 end
|
jcallahan@22
|
353 local target_guid = _G.UnitGUID("target")
|
jcallahan@22
|
354 local unit_type, unit_idnum = self:ParseGUID(target_guid)
|
jcallahan@2
|
355
|
jcallahan@2
|
356 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@2
|
357 return
|
jcallahan@2
|
358 end
|
jcallahan@31
|
359 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@31
|
360 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@31
|
361 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@6
|
362 npc_data.locations = npc_data.locations or {}
|
jcallahan@22
|
363
|
jcallahan@31
|
364 local zone_data = npc_data.locations[zone_token]
|
jcallahan@31
|
365
|
jcallahan@31
|
366 if not zone_data then
|
jcallahan@31
|
367 zone_data = {}
|
jcallahan@31
|
368 npc_data.locations[zone_token] = zone_data
|
jcallahan@22
|
369 end
|
jcallahan@31
|
370
|
jcallahan@31
|
371 for location_token in pairs(zone_data) do
|
jcallahan@31
|
372 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@31
|
373 loc_level = tonumber(loc_level)
|
jcallahan@31
|
374
|
jcallahan@31
|
375 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@31
|
376 return
|
jcallahan@31
|
377 end
|
jcallahan@31
|
378 end
|
jcallahan@31
|
379 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
|
jcallahan@2
|
380 end
|
jcallahan@2
|
381
|
jcallahan@2
|
382
|
jcallahan@0
|
383 -----------------------------------------------------------------------
|
jcallahan@0
|
384 -- Event handlers.
|
jcallahan@0
|
385 -----------------------------------------------------------------------
|
jcallahan@23
|
386 do
|
jcallahan@23
|
387 local EXTRACT_GAS_SPELL_ID = 30427
|
jcallahan@23
|
388 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
389 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
390
|
jcallahan@23
|
391
|
jcallahan@23
|
392 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
393 if not spell_id then
|
jcallahan@23
|
394 return
|
jcallahan@23
|
395 end
|
jcallahan@23
|
396 local source_type, source_id = WDP:ParseGUID(source_guid)
|
jcallahan@23
|
397
|
jcallahan@23
|
398 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
399 return
|
jcallahan@23
|
400 end
|
jcallahan@23
|
401
|
jcallahan@23
|
402 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
403 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
404 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
405 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
406 end
|
jcallahan@23
|
407 end
|
jcallahan@23
|
408
|
jcallahan@23
|
409
|
jcallahan@23
|
410 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
411 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
412 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@23
|
413 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@23
|
414 UNIT_DISSIPATES = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags)
|
jcallahan@23
|
415 -- TODO: Write this.
|
jcallahan@23
|
416 end,
|
jcallahan@23
|
417 }
|
jcallahan@23
|
418
|
jcallahan@23
|
419
|
jcallahan@23
|
420 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
421 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
422
|
jcallahan@23
|
423 if not combat_log_func then
|
jcallahan@23
|
424 return
|
jcallahan@23
|
425 end
|
jcallahan@23
|
426 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
427 end
|
jcallahan@23
|
428 end -- do-block
|
jcallahan@23
|
429
|
jcallahan@23
|
430
|
jcallahan@18
|
431 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@29
|
432 local npc = NPCEntry(action_data.identifier)
|
jcallahan@21
|
433
|
jcallahan@21
|
434 if not npc then
|
jcallahan@21
|
435 return
|
jcallahan@21
|
436 end
|
jcallahan@30
|
437 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@29
|
438 encounter_data[action_data.npc_level].reputations = encounter_data[action_data.npc_level].reputations or {}
|
jcallahan@29
|
439 encounter_data[action_data.npc_level].reputations[faction_name] = amount
|
jcallahan@18
|
440 end
|
jcallahan@18
|
441
|
jcallahan@18
|
442
|
jcallahan@13
|
443 do
|
jcallahan@13
|
444 local re_gold = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
445 local re_silver = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
446 local re_copper = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
447
|
jcallahan@13
|
448
|
jcallahan@13
|
449 local function _moneyMatch(money, re)
|
jcallahan@13
|
450 return money:match(re) or 0
|
jcallahan@1
|
451 end
|
jcallahan@1
|
452
|
jcallahan@0
|
453
|
jcallahan@13
|
454 local function _toCopper(money)
|
jcallahan@13
|
455 if not money then
|
jcallahan@13
|
456 return 0
|
jcallahan@13
|
457 end
|
jcallahan@0
|
458
|
jcallahan@13
|
459 return _moneyMatch(money, re_gold) * 10000 + _moneyMatch(money, re_silver) * 100 + _moneyMatch(money, re_copper)
|
jcallahan@1
|
460 end
|
jcallahan@1
|
461
|
jcallahan@1
|
462
|
jcallahan@13
|
463 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
464 [AF.ITEM] = function()
|
jcallahan@16
|
465 local locked_item_id
|
jcallahan@16
|
466
|
jcallahan@16
|
467 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
468 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
469 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
470
|
jcallahan@16
|
471 if is_locked then
|
jcallahan@16
|
472 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
473 end
|
jcallahan@16
|
474 end
|
jcallahan@16
|
475 end
|
jcallahan@16
|
476
|
jcallahan@28
|
477 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
478 return false
|
jcallahan@16
|
479 end
|
jcallahan@28
|
480 action_data.identifier = locked_item_id
|
jcallahan@16
|
481 return true
|
jcallahan@16
|
482 end,
|
jcallahan@13
|
483 [AF.NPC] = function()
|
jcallahan@17
|
484 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
485 return false
|
jcallahan@13
|
486 end
|
jcallahan@15
|
487 local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
488 action_data.identifier = id_num
|
jcallahan@13
|
489 return true
|
jcallahan@13
|
490 end,
|
jcallahan@14
|
491 [AF.OBJECT] = true,
|
jcallahan@17
|
492 [AF.ZONE] = function()
|
jcallahan@25
|
493 return action_data.label and _G.IsFishingLoot()
|
jcallahan@17
|
494 end,
|
jcallahan@13
|
495 }
|
jcallahan@13
|
496
|
jcallahan@13
|
497
|
jcallahan@28
|
498 local function GenericLootUpdate(data_type, top_field)
|
jcallahan@27
|
499 local entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@22
|
500
|
jcallahan@22
|
501 if not entry then
|
jcallahan@22
|
502 return
|
jcallahan@22
|
503 end
|
jcallahan@25
|
504 local loot_type = action_data.label or "drops"
|
jcallahan@28
|
505 local loot_data
|
jcallahan@28
|
506
|
jcallahan@28
|
507 if top_field then
|
jcallahan@28
|
508 entry[top_field] = entry[top_field] or {}
|
jcallahan@28
|
509 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@28
|
510 loot_data = entry[top_field][loot_type]
|
jcallahan@28
|
511 else
|
jcallahan@28
|
512 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@28
|
513 loot_data = entry[loot_type]
|
jcallahan@28
|
514 end
|
jcallahan@22
|
515
|
jcallahan@22
|
516 for index = 1, #action_data.loot_list do
|
jcallahan@28
|
517 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@22
|
518 end
|
jcallahan@22
|
519 end
|
jcallahan@22
|
520
|
jcallahan@22
|
521
|
jcallahan@13
|
522 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
523 [AF.ITEM] = function()
|
jcallahan@28
|
524 GenericLootUpdate("items")
|
jcallahan@28
|
525 end,
|
jcallahan@28
|
526 [AF.NPC] = function()
|
jcallahan@29
|
527 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
528
|
jcallahan@28
|
529 if not npc then
|
jcallahan@28
|
530 return
|
jcallahan@28
|
531 end
|
jcallahan@29
|
532 local encounter_data = npc.encounter_data[InstanceDifficultyToken()]
|
jcallahan@25
|
533 local loot_type = action_data.label or "drops"
|
jcallahan@29
|
534 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
535
|
jcallahan@17
|
536 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
537 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
538 end
|
jcallahan@16
|
539 end,
|
jcallahan@13
|
540 [AF.OBJECT] = function()
|
jcallahan@28
|
541 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
542 end,
|
jcallahan@17
|
543 [AF.ZONE] = function()
|
jcallahan@25
|
544 local loot_type = action_data.label or "drops"
|
jcallahan@19
|
545 local zone = DBEntry("zones", action_data.zone)
|
jcallahan@28
|
546 zone[action_data.instance_token] = zone[action_data.instance_token] or {}
|
jcallahan@29
|
547 zone[action_data.instance_token][loot_type] = zone[action_data.instance_token][loot_type] or {}
|
jcallahan@17
|
548
|
jcallahan@28
|
549 local location_data = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@28
|
550 local loot_data = zone[action_data.instance_token][loot_type][location_data]
|
jcallahan@17
|
551
|
jcallahan@17
|
552 if not loot_data then
|
jcallahan@28
|
553 zone[action_data.instance_token][loot_type][location_data] = {}
|
jcallahan@28
|
554 loot_data = zone[action_data.instance_token][loot_type][location_data]
|
jcallahan@17
|
555 end
|
jcallahan@17
|
556
|
jcallahan@17
|
557 for index = 1, #action_data.loot_list do
|
jcallahan@17
|
558 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@13
|
559 end
|
jcallahan@13
|
560 end,
|
jcallahan@13
|
561 }
|
jcallahan@13
|
562
|
jcallahan@13
|
563
|
jcallahan@13
|
564 function WDP:LOOT_OPENED()
|
jcallahan@18
|
565 if action_data.looting then
|
jcallahan@18
|
566 return
|
jcallahan@18
|
567 end
|
jcallahan@18
|
568
|
jcallahan@13
|
569 if not action_data.type then
|
jcallahan@13
|
570 action_data.type = AF.NPC
|
jcallahan@1
|
571 end
|
jcallahan@13
|
572 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
573 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
574
|
jcallahan@14
|
575 if not verify_func or not update_func then
|
jcallahan@13
|
576 return
|
jcallahan@13
|
577 end
|
jcallahan@13
|
578
|
jcallahan@14
|
579 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
580 return
|
jcallahan@14
|
581 end
|
jcallahan@18
|
582 -- TODO: Remove this check once the MoP client goes live
|
jcallahan@18
|
583 local wow_version = private.wow_version
|
jcallahan@13
|
584 local loot_registry = {}
|
jcallahan@17
|
585 action_data.loot_list = {}
|
jcallahan@18
|
586 action_data.looting = true
|
jcallahan@13
|
587
|
jcallahan@18
|
588 if wow_version == "5.0.1" then
|
jcallahan@18
|
589 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@18
|
590 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@13
|
591
|
jcallahan@18
|
592 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@18
|
593
|
jcallahan@18
|
594 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@18
|
595 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@18
|
596 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@18
|
597 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@18
|
598 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@18
|
599 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@18
|
600 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@18
|
601 end
|
jcallahan@18
|
602 end
|
jcallahan@18
|
603 else
|
jcallahan@18
|
604 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@18
|
605 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@18
|
606 if _G.LootSlotIsItem(loot_slot) then
|
jcallahan@18
|
607 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@18
|
608 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@18
|
609 elseif _G.LootSlotIsCoin(loot_slot) then
|
jcallahan@18
|
610 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@18
|
611 elseif _G.LootSlotIsCurrency(loot_slot) then
|
jcallahan@18
|
612 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@18
|
613 end
|
jcallahan@13
|
614 end
|
jcallahan@13
|
615 end
|
jcallahan@13
|
616
|
jcallahan@13
|
617 for item_id, quantity in pairs(loot_registry) do
|
jcallahan@17
|
618 table.insert(action_data.loot_list, ("%d:%d"):format(item_id, quantity))
|
jcallahan@13
|
619 end
|
jcallahan@13
|
620 update_func()
|
jcallahan@1
|
621 end
|
jcallahan@13
|
622 end -- do-block
|
jcallahan@0
|
623
|
jcallahan@0
|
624
|
jcallahan@5
|
625 local POINT_MATCH_PATTERNS = {
|
jcallahan@5
|
626 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
627 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
628 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
629 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@5
|
630 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@5
|
631 }
|
jcallahan@5
|
632
|
jcallahan@5
|
633
|
jcallahan@7
|
634 function WDP:UpdateMerchantItems()
|
jcallahan@4
|
635 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
636
|
jcallahan@4
|
637 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@4
|
638 return
|
jcallahan@4
|
639 end
|
jcallahan@29
|
640 local merchant = NPCEntry(unit_idnum)
|
jcallahan@6
|
641 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
642
|
jcallahan@5
|
643 for item_index = 1, _G.GetMerchantNumItems() do
|
jcallahan@5
|
644 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@5
|
645 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
646
|
jcallahan@5
|
647 if item_id and item_id > 0 then
|
jcallahan@5
|
648 local price_string = copper_price
|
jcallahan@5
|
649
|
jcallahan@5
|
650 if extended_cost then
|
jcallahan@5
|
651 local bg_points = 0
|
jcallahan@5
|
652 local personal_points = 0
|
jcallahan@5
|
653
|
jcallahan@5
|
654 DatamineTT:ClearLines()
|
jcallahan@5
|
655 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@5
|
656
|
jcallahan@5
|
657 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@5
|
658 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
659
|
jcallahan@5
|
660 if not current_line then
|
jcallahan@5
|
661 break
|
jcallahan@5
|
662 end
|
jcallahan@5
|
663 local breakout
|
jcallahan@5
|
664
|
jcallahan@5
|
665 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@5
|
666 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@5
|
667 personal_points = personal_points + (match1 or 0)
|
jcallahan@5
|
668 bg_points = bg_points + (match2 or 0)
|
jcallahan@5
|
669
|
jcallahan@5
|
670 if match1 or match2 then
|
jcallahan@5
|
671 breakout = true
|
jcallahan@5
|
672 break
|
jcallahan@5
|
673 end
|
jcallahan@5
|
674 end
|
jcallahan@5
|
675
|
jcallahan@5
|
676 if breakout then
|
jcallahan@5
|
677 break
|
jcallahan@5
|
678 end
|
jcallahan@5
|
679 end
|
jcallahan@5
|
680 local currency_list = {}
|
jcallahan@5
|
681
|
jcallahan@5
|
682 price_string = ("%s:%s:%s"):format(price_string, bg_points, personal_points)
|
jcallahan@5
|
683
|
jcallahan@5
|
684 for cost_index = 1, _G.GetMerchantItemCostInfo(item_index) do
|
jcallahan@5
|
685 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@5
|
686 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@5
|
687
|
jcallahan@5
|
688 if not currency_id or currency_id < 1 then
|
jcallahan@5
|
689 if not icon_texture then
|
jcallahan@5
|
690 return
|
jcallahan@5
|
691 end
|
jcallahan@5
|
692 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@5
|
693 end
|
jcallahan@5
|
694 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@5
|
695 end
|
jcallahan@5
|
696
|
jcallahan@5
|
697 for currency_index = 1, #currency_list do
|
jcallahan@5
|
698 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
699 end
|
jcallahan@5
|
700 end
|
jcallahan@6
|
701 merchant.sells[("%s:%s:[%s]"):format(item_id, stack_size, price_string)] = num_available
|
jcallahan@5
|
702 end
|
jcallahan@4
|
703 end
|
jcallahan@14
|
704
|
jcallahan@14
|
705 if _G.CanMerchantRepair() then
|
jcallahan@14
|
706 merchant.can_repair = true
|
jcallahan@14
|
707 end
|
jcallahan@4
|
708 end
|
jcallahan@4
|
709
|
jcallahan@4
|
710
|
jcallahan@25
|
711 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
712 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
713 return
|
jcallahan@25
|
714 end
|
jcallahan@25
|
715 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
716
|
jcallahan@25
|
717 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
718 return
|
jcallahan@25
|
719 end
|
jcallahan@29
|
720 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
721 table.wipe(action_data)
|
jcallahan@25
|
722 end
|
jcallahan@25
|
723
|
jcallahan@25
|
724
|
jcallahan@18
|
725 do
|
jcallahan@18
|
726 local GENDER_NAMES = {
|
jcallahan@18
|
727 "UNKNOWN",
|
jcallahan@18
|
728 "MALE",
|
jcallahan@18
|
729 "FEMALE",
|
jcallahan@18
|
730 }
|
jcallahan@2
|
731
|
jcallahan@2
|
732
|
jcallahan@18
|
733 local REACTION_NAMES = {
|
jcallahan@18
|
734 "HATED",
|
jcallahan@18
|
735 "HOSTILE",
|
jcallahan@18
|
736 "UNFRIENDLY",
|
jcallahan@18
|
737 "NEUTRAL",
|
jcallahan@18
|
738 "FRIENDLY",
|
jcallahan@18
|
739 "HONORED",
|
jcallahan@18
|
740 "REVERED",
|
jcallahan@18
|
741 "EXALTED",
|
jcallahan@18
|
742 }
|
jcallahan@2
|
743
|
jcallahan@2
|
744
|
jcallahan@18
|
745 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
746 ["0"] = "MANA",
|
jcallahan@18
|
747 ["1"] = "RAGE",
|
jcallahan@18
|
748 ["2"] = "FOCUS",
|
jcallahan@18
|
749 ["3"] = "ENERGY",
|
jcallahan@18
|
750 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
751 }
|
jcallahan@2
|
752
|
jcallahan@2
|
753
|
jcallahan@18
|
754 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@18
|
755 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@18
|
756 return
|
jcallahan@18
|
757 end
|
jcallahan@18
|
758 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
759
|
jcallahan@18
|
760 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
761 return
|
jcallahan@18
|
762 end
|
jcallahan@29
|
763 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
764 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
765 npc.class = class_token
|
jcallahan@20
|
766
|
jcallahan@20
|
767 UpdateFactionNames()
|
jcallahan@20
|
768 DatamineTT:ClearLines()
|
jcallahan@20
|
769 DatamineTT:SetUnit("target")
|
jcallahan@20
|
770
|
jcallahan@20
|
771 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@20
|
772 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@20
|
773
|
jcallahan@20
|
774 if not current_line then
|
jcallahan@20
|
775 break
|
jcallahan@20
|
776 end
|
jcallahan@20
|
777 local line_text = current_line:GetText()
|
jcallahan@20
|
778
|
jcallahan@20
|
779 if faction_names[line_text] then
|
jcallahan@20
|
780 npc.faction = line_text
|
jcallahan@20
|
781 break
|
jcallahan@20
|
782 end
|
jcallahan@20
|
783 end
|
jcallahan@26
|
784 npc.genders = npc.genders or {}
|
jcallahan@26
|
785 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
786 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
787 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
788
|
jcallahan@30
|
789 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
790 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
791
|
jcallahan@28
|
792 if not encounter_data[npc_level] then
|
jcallahan@28
|
793 encounter_data[npc_level] = {
|
jcallahan@18
|
794 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
795 }
|
jcallahan@3
|
796
|
jcallahan@18
|
797 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
798
|
jcallahan@18
|
799 if max_power > 0 then
|
jcallahan@18
|
800 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
801 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
802 end
|
jcallahan@3
|
803 end
|
jcallahan@21
|
804 table.wipe(action_data)
|
jcallahan@21
|
805 action_data.type = AF.NPC
|
jcallahan@27
|
806 action_data.identifier = unit_idnum
|
jcallahan@21
|
807 action_data.npc_level = npc_level
|
jcallahan@31
|
808
|
jcallahan@31
|
809 self:UpdateTargetLocation()
|
jcallahan@2
|
810 end
|
jcallahan@18
|
811 end -- do-block
|
jcallahan@2
|
812
|
jcallahan@12
|
813 do
|
jcallahan@12
|
814 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
815 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
816
|
jcallahan@12
|
817 if not unit_name then
|
jcallahan@12
|
818 return
|
jcallahan@12
|
819 end
|
jcallahan@12
|
820 local unit_type, unit_id = WDP:ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
821
|
jcallahan@12
|
822 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@12
|
823 UpdateObjectLocation(unit_id)
|
jcallahan@12
|
824 end
|
jcallahan@19
|
825 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
826 quest[point] = quest[point] or {}
|
jcallahan@12
|
827 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
828
|
jcallahan@24
|
829 return quest
|
jcallahan@12
|
830 end
|
jcallahan@10
|
831
|
jcallahan@12
|
832
|
jcallahan@12
|
833 function WDP:QUEST_COMPLETE()
|
jcallahan@12
|
834 UpdateQuestJuncture("end")
|
jcallahan@10
|
835 end
|
jcallahan@10
|
836
|
jcallahan@12
|
837
|
jcallahan@12
|
838 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
839 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
840
|
jcallahan@24
|
841 quest.classes = quest.classes or {}
|
jcallahan@27
|
842 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
843
|
jcallahan@24
|
844 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
845 quest.races = quest.races or {}
|
jcallahan@24
|
846 quest.races[race] = true
|
jcallahan@10
|
847 end
|
jcallahan@12
|
848 end -- do-block
|
jcallahan@9
|
849
|
jcallahan@9
|
850
|
jcallahan@4
|
851 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@4
|
852 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
853 end
|
jcallahan@4
|
854
|
jcallahan@4
|
855
|
jcallahan@4
|
856 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
857 if unit_id ~= "player" then
|
jcallahan@4
|
858 return
|
jcallahan@4
|
859 end
|
jcallahan@4
|
860 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
861 end
|
jcallahan@4
|
862
|
jcallahan@4
|
863
|
jcallahan@27
|
864 function WDP:TRAINER_SHOW()
|
jcallahan@27
|
865 if not _G.IsTradeskillTrainer() then
|
jcallahan@27
|
866 return
|
jcallahan@27
|
867 end
|
jcallahan@27
|
868 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
869 local npc = NPCEntry(unit_idnum)
|
jcallahan@27
|
870 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
871
|
jcallahan@27
|
872 -- Get the initial trainer filters
|
jcallahan@27
|
873 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
874 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
875 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
876
|
jcallahan@27
|
877 -- Clear the trainer filters
|
jcallahan@27
|
878 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
879 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
880 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
881
|
jcallahan@27
|
882 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
883 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
884
|
jcallahan@27
|
885 if spell_name then
|
jcallahan@27
|
886 DatamineTT:ClearLines()
|
jcallahan@27
|
887 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
888
|
jcallahan@27
|
889 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
890 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@27
|
891 profession = profession or "General"
|
jcallahan@27
|
892
|
jcallahan@27
|
893 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@27
|
894 if not class_professions then
|
jcallahan@27
|
895 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@27
|
896 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@27
|
897 end
|
jcallahan@27
|
898
|
jcallahan@27
|
899 local profession_skills = class_professions[profession]
|
jcallahan@27
|
900 if not profession_skills then
|
jcallahan@27
|
901 class_professions[profession] = {}
|
jcallahan@27
|
902 profession_skills = class_professions[profession]
|
jcallahan@27
|
903 end
|
jcallahan@27
|
904 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
905 end
|
jcallahan@27
|
906 end
|
jcallahan@27
|
907
|
jcallahan@27
|
908 -- Reset the filters to what they were before
|
jcallahan@27
|
909 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
910 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
911 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
912 end
|
jcallahan@27
|
913
|
jcallahan@27
|
914
|
jcallahan@1
|
915 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
916 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
917 return
|
jcallahan@1
|
918 end
|
jcallahan@1
|
919 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
920
|
jcallahan@1
|
921 if not spell_label then
|
jcallahan@1
|
922 return
|
jcallahan@1
|
923 end
|
jcallahan@18
|
924 table.wipe(action_data)
|
jcallahan@1
|
925
|
jcallahan@1
|
926 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
927 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
928
|
jcallahan@1
|
929 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
930 tt_unit_name = target_name
|
jcallahan@1
|
931 tt_unit_id = "target"
|
jcallahan@1
|
932 end
|
jcallahan@1
|
933 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
934 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
935
|
jcallahan@28
|
936 action_data.instance_token = instance_token
|
jcallahan@28
|
937 action_data.map_level = map_level
|
jcallahan@28
|
938 action_data.x = x
|
jcallahan@28
|
939 action_data.y = y
|
jcallahan@28
|
940 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@1
|
941
|
jcallahan@16
|
942 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
943 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
944 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
945 return
|
jcallahan@16
|
946 end
|
jcallahan@16
|
947 action_data.type = AF.NPC
|
jcallahan@25
|
948 action_data.label = spell_label:lower()
|
jcallahan@25
|
949 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
950 end
|
jcallahan@16
|
951 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
952 action_data.type = AF.ITEM
|
jcallahan@25
|
953 action_data.label = spell_label:lower()
|
jcallahan@16
|
954
|
jcallahan@16
|
955 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
956 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
957 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
958 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
959 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
960 end
|
jcallahan@16
|
961 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
962 action_data.name = target_name
|
jcallahan@17
|
963
|
jcallahan@1
|
964 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
965 if target_name == "" then
|
jcallahan@17
|
966 return
|
jcallahan@17
|
967 end
|
jcallahan@11
|
968 local identifier = ("%s:%s"):format(spell_label, target_name)
|
jcallahan@11
|
969 UpdateObjectLocation(identifier)
|
jcallahan@11
|
970
|
jcallahan@1
|
971 action_data.type = AF.OBJECT
|
jcallahan@11
|
972 action_data.identifier = identifier
|
jcallahan@1
|
973 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@17
|
974 action_data.type = AF.ZONE
|
jcallahan@25
|
975 action_data.label = spell_label:lower()
|
jcallahan@1
|
976 end
|
jcallahan@1
|
977 end
|
jcallahan@1
|
978 private.tracked_line = spell_line
|
jcallahan@0
|
979 end
|
jcallahan@0
|
980
|
jcallahan@0
|
981
|
jcallahan@1
|
982 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
983 if unit_id ~= "player" then
|
jcallahan@1
|
984 return
|
jcallahan@1
|
985 end
|
jcallahan@1
|
986
|
jcallahan@18
|
987 -- if private.SPELL_LABELS_BY_NAME[spell_name] then
|
jcallahan@18
|
988 -- print(("%s: '%s', '%s', '%s', '%s', '%s'"):format(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id))
|
jcallahan@18
|
989 -- end
|
jcallahan@1
|
990 private.tracked_line = nil
|
jcallahan@0
|
991 end
|
jcallahan@0
|
992
|
jcallahan@1
|
993 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
994 if unit_id ~= "player" then
|
jcallahan@1
|
995 return
|
jcallahan@1
|
996 end
|
jcallahan@0
|
997
|
jcallahan@1
|
998 if private.tracked_line == spell_line then
|
jcallahan@1
|
999 private.tracked_line = nil
|
jcallahan@1
|
1000 end
|
jcallahan@0
|
1001 end
|