jcallahan@246
|
1 -- LUA API ------------------------------------------------------------
|
jcallahan@246
|
2
|
jcallahan@0
|
3 local _G = getfenv(0)
|
jcallahan@0
|
4
|
jcallahan@0
|
5 local pairs = _G.pairs
|
jcallahan@312
|
6 local tostring = _G.tostring
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@334
|
13 local next = _G.next
|
jcallahan@78
|
14 local select = _G.select
|
jcallahan@306
|
15 local unpack = _G.unpack
|
jcallahan@78
|
16
|
MMOSimca@383
|
17 local C_Timer = _G.C_Timer
|
MMOSimca@383
|
18
|
jcallahan@0
|
19
|
jcallahan@246
|
20 -- ADDON NAMESPACE ----------------------------------------------------
|
jcallahan@246
|
21
|
jcallahan@0
|
22 local ADDON_NAME, private = ...
|
jcallahan@0
|
23
|
jcallahan@0
|
24 local LibStub = _G.LibStub
|
MMOSimca@383
|
25 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0")
|
jcallahan@0
|
26
|
jcallahan@48
|
27 local deformat = LibStub("LibDeformat-3.0")
|
jcallahan@115
|
28 local LPJ = LibStub("LibPetJournal-2.0")
|
jcallahan@141
|
29 local MapData = LibStub("LibMapData-1.0")
|
jcallahan@48
|
30
|
jcallahan@4
|
31 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
32 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
33
|
jcallahan@0
|
34
|
jcallahan@246
|
35 -- CONSTANTS ----------------------------------------------------------
|
jcallahan@246
|
36
|
jcallahan@246
|
37 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@246
|
38 local CLIENT_LOCALE = _G.GetLocale()
|
jcallahan@313
|
39 local DB_VERSION = 18
|
MMOSimca@346
|
40 local DEBUGGING = false
|
jcallahan@156
|
41 local EVENT_DEBUG = false
|
jcallahan@322
|
42
|
jcallahan@246
|
43 local OBJECT_ID_ANVIL = 192628
|
jcallahan@322
|
44 local OBJECT_ID_FISHING_BOBBER = 35591
|
jcallahan@246
|
45 local OBJECT_ID_FORGE = 1685
|
jcallahan@322
|
46
|
jcallahan@246
|
47 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
|
jcallahan@246
|
48 local PLAYER_FACTION = _G.UnitFactionGroup("player")
|
jcallahan@300
|
49 local PLAYER_GUID
|
jcallahan@246
|
50 local PLAYER_NAME = _G.UnitName("player")
|
jcallahan@246
|
51 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
|
jcallahan@246
|
52
|
MMOSimca@377
|
53 local LOOT_SLOT_CURRENCY = _G.LOOT_SLOT_CURRENCY
|
MMOSimca@377
|
54 local LOOT_SLOT_ITEM = _G.LOOT_SLOT_ITEM
|
MMOSimca@377
|
55 local LOOT_SLOT_MONEY = _G.LOOT_SLOT_MONEY
|
MMOSimca@377
|
56
|
MMOSimca@351
|
57 local TIMBER_ITEM_ID = 114781
|
MMOSimca@351
|
58
|
MMOSimca@337
|
59 -- Ignoring NPC casts of the following spells
|
MMOSimca@336
|
60 local CHI_WAVE_SPELL_ID = 132464
|
MMOSimca@336
|
61 local DISGUISE_SPELL_ID = 121308
|
MMOSimca@336
|
62
|
MMOSimca@336
|
63 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
|
MMOSimca@336
|
64 local DUPLICATE_WORLD_BOSS_IDS = {
|
MMOSimca@336
|
65 [71952] = { 71953, 71954, 71955, },
|
MMOSimca@336
|
66 }
|
jcallahan@326
|
67
|
jcallahan@246
|
68 local ALLOWED_LOCALES = {
|
jcallahan@246
|
69 enUS = true,
|
jcallahan@246
|
70 enGB = true,
|
MMOSimca@336
|
71 enTW = true,
|
MMOSimca@336
|
72 enCN = true,
|
jcallahan@246
|
73 }
|
jcallahan@157
|
74
|
jcallahan@0
|
75 local DATABASE_DEFAULTS = {
|
jcallahan@128
|
76 char = {},
|
jcallahan@0
|
77 global = {
|
jcallahan@270
|
78 config = {
|
jcallahan@270
|
79 minimap_icon = {
|
jcallahan@270
|
80 hide = true,
|
jcallahan@270
|
81 },
|
jcallahan@270
|
82 },
|
jcallahan@0
|
83 items = {},
|
jcallahan@0
|
84 npcs = {},
|
jcallahan@0
|
85 objects = {},
|
jcallahan@0
|
86 quests = {},
|
jcallahan@167
|
87 spells = {},
|
jcallahan@17
|
88 zones = {},
|
jcallahan@0
|
89 }
|
jcallahan@0
|
90 }
|
jcallahan@0
|
91
|
jcallahan@1
|
92 local EVENT_MAPPING = {
|
jcallahan@90
|
93 AUCTION_HOUSE_SHOW = true,
|
jcallahan@90
|
94 BANKFRAME_OPENED = true,
|
jcallahan@90
|
95 BATTLEFIELDS_SHOW = true,
|
jcallahan@56
|
96 BLACK_MARKET_ITEM_UPDATE = true,
|
MMOSimca@388
|
97 CHAT_MSG_CURRENCY = true,
|
jcallahan@48
|
98 CHAT_MSG_LOOT = true,
|
jcallahan@95
|
99 CHAT_MSG_MONSTER_SAY = "RecordQuote",
|
jcallahan@95
|
100 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
|
jcallahan@95
|
101 CHAT_MSG_MONSTER_YELL = "RecordQuote",
|
jcallahan@40
|
102 CHAT_MSG_SYSTEM = true,
|
jcallahan@23
|
103 COMBAT_LOG_EVENT_UNFILTERED = true,
|
jcallahan@18
|
104 COMBAT_TEXT_UPDATE = true,
|
jcallahan@140
|
105 CURSOR_UPDATE = true,
|
jcallahan@90
|
106 FORGE_MASTER_OPENED = true,
|
jcallahan@90
|
107 GOSSIP_SHOW = true,
|
jcallahan@290
|
108 GROUP_ROSTER_UPDATE = true,
|
jcallahan@93
|
109 GUILDBANKFRAME_OPENED = true,
|
jcallahan@42
|
110 ITEM_TEXT_BEGIN = true,
|
jcallahan@189
|
111 ITEM_UPGRADE_MASTER_OPENED = true,
|
jcallahan@124
|
112 LOOT_CLOSED = true,
|
MMOSimca@343
|
113 LOOT_OPENED = true,
|
jcallahan@89
|
114 MAIL_SHOW = true,
|
jcallahan@133
|
115 MERCHANT_CLOSED = true,
|
jcallahan@7
|
116 MERCHANT_SHOW = "UpdateMerchantItems",
|
jcallahan@61
|
117 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@25
|
118 PET_BAR_UPDATE = true,
|
MMOSimca@368
|
119 --PET_JOURNAL_LIST_UPDATE = true,
|
jcallahan@156
|
120 PLAYER_REGEN_DISABLED = true,
|
jcallahan@156
|
121 PLAYER_REGEN_ENABLED = true,
|
jcallahan@2
|
122 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
123 QUEST_COMPLETE = true,
|
jcallahan@9
|
124 QUEST_DETAIL = true,
|
jcallahan@9
|
125 QUEST_LOG_UPDATE = true,
|
jcallahan@97
|
126 QUEST_PROGRESS = true,
|
jcallahan@178
|
127 SHOW_LOOT_TOAST = true,
|
jcallahan@306
|
128 SPELL_CONFIRMATION_PROMPT = true,
|
jcallahan@88
|
129 TAXIMAP_OPENED = true,
|
jcallahan@92
|
130 TRADE_SKILL_SHOW = true,
|
jcallahan@167
|
131 TRAINER_CLOSED = true,
|
jcallahan@27
|
132 TRAINER_SHOW = true,
|
jcallahan@90
|
133 TRANSMOGRIFY_OPEN = true,
|
jcallahan@246
|
134 UNIT_PET = true,
|
jcallahan@4
|
135 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
136 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
137 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
138 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
139 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
140 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@90
|
141 VOID_STORAGE_OPEN = true,
|
jcallahan@299
|
142 ZONE_CHANGED = "HandleZoneChange",
|
jcallahan@299
|
143 ZONE_CHANGED_INDOORS = "HandleZoneChange",
|
jcallahan@299
|
144 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
|
jcallahan@0
|
145 }
|
jcallahan@0
|
146
|
jcallahan@4
|
147
|
jcallahan@246
|
148 -- VARIABLES ----------------------------------------------------------
|
jcallahan@246
|
149
|
jcallahan@92
|
150 local anvil_spell_ids = {}
|
jcallahan@92
|
151 local currently_drunk
|
jcallahan@128
|
152 local char_db
|
jcallahan@128
|
153 local global_db
|
jcallahan@299
|
154 local group_member_guids = {}
|
jcallahan@246
|
155 local group_owner_guids_to_pet_guids = {}
|
jcallahan@246
|
156 local group_pet_guids = {}
|
jcallahan@299
|
157 local in_instance
|
jcallahan@187
|
158 local item_process_timer_handle
|
jcallahan@92
|
159 local faction_standings = {}
|
jcallahan@92
|
160 local forge_spell_ids = {}
|
jcallahan@95
|
161 local languages_known = {}
|
jcallahan@317
|
162 local boss_loot_toasting = {}
|
MMOSimca@387
|
163 local container_loot_toasting
|
MMOSimca@387
|
164 local loot_toast_container_id
|
MMOSimca@387
|
165 local raid_boss_id
|
jcallahan@306
|
166 local loot_toast_container_timer_handle
|
jcallahan@307
|
167 local loot_toast_data
|
jcallahan@307
|
168 local loot_toast_data_timer_handle
|
jcallahan@95
|
169 local name_to_id_map = {}
|
jcallahan@306
|
170 local killed_boss_id_timer_handle
|
jcallahan@177
|
171 local killed_npc_id
|
jcallahan@2
|
172 local target_location_timer_handle
|
MMOSimca@345
|
173 local last_timber_spell_id
|
MMOSimca@355
|
174 local last_garrison_cache_object_id
|
MMOSimca@347
|
175 local chat_loot_timer_handle
|
jcallahan@86
|
176 local current_target_id
|
jcallahan@126
|
177 local current_area_id
|
jcallahan@131
|
178 local current_loot
|
jcallahan@1
|
179
|
jcallahan@312
|
180
|
jcallahan@121
|
181 -- Data for our current action. Including possible values as a reference.
|
jcallahan@122
|
182 local current_action = {
|
jcallahan@121
|
183 identifier = nil,
|
jcallahan@121
|
184 loot_label = nil,
|
jcallahan@121
|
185 loot_list = nil,
|
jcallahan@121
|
186 loot_sources = nil,
|
jcallahan@121
|
187 map_level = nil,
|
jcallahan@121
|
188 spell_label = nil,
|
jcallahan@123
|
189 target_type = nil,
|
jcallahan@121
|
190 x = nil,
|
jcallahan@121
|
191 y = nil,
|
jcallahan@121
|
192 zone_data = nil,
|
jcallahan@121
|
193 }
|
jcallahan@92
|
194
|
jcallahan@246
|
195
|
MMOSimca@393
|
196 -- Timer prototypes
|
MMOSimca@393
|
197 local ClearKilledNPC, ClearKilledBossID, ClearLootToastContainerID, ClearLootToastData, ClearChatLootData
|
MMOSimca@393
|
198
|
MMOSimca@393
|
199
|
jcallahan@246
|
200 -- HELPERS ------------------------------------------------------------
|
jcallahan@246
|
201
|
jcallahan@245
|
202 local function Debug(message, ...)
|
MMOSimca@350
|
203 if not DEBUGGING or not message then
|
jcallahan@151
|
204 return
|
jcallahan@151
|
205 end
|
MMOSimca@350
|
206
|
MMOSimca@350
|
207 if ... then
|
MMOSimca@350
|
208 local args = { ... }
|
MMOSimca@350
|
209
|
MMOSimca@350
|
210 for index = 1, #args do
|
MMOSimca@377
|
211 args[index] = tostring(args[index])
|
jcallahan@306
|
212 end
|
MMOSimca@350
|
213 _G.print(message:format(unpack(args)))
|
MMOSimca@350
|
214 else
|
MMOSimca@350
|
215 _G.print(message)
|
jcallahan@306
|
216 end
|
jcallahan@151
|
217 end
|
jcallahan@151
|
218
|
jcallahan@151
|
219
|
MMOSimca@393
|
220 local function InitializeCurrentLoot()
|
MMOSimca@393
|
221 current_loot = {
|
MMOSimca@393
|
222 list = {},
|
MMOSimca@393
|
223 sources = {},
|
MMOSimca@393
|
224 identifier = current_action.identifier,
|
MMOSimca@393
|
225 label = current_action.loot_label or "drops",
|
MMOSimca@393
|
226 map_level = current_action.map_level,
|
MMOSimca@393
|
227 object_name = current_action.object_name,
|
MMOSimca@393
|
228 spell_label = current_action.spell_label,
|
MMOSimca@393
|
229 target_type = current_action.target_type,
|
MMOSimca@393
|
230 x = current_action.x,
|
MMOSimca@393
|
231 y = current_action.y,
|
MMOSimca@393
|
232 zone_data = current_action.zone_data,
|
MMOSimca@393
|
233 }
|
MMOSimca@393
|
234
|
MMOSimca@393
|
235 table.wipe(current_action)
|
MMOSimca@393
|
236 end
|
MMOSimca@393
|
237
|
MMOSimca@393
|
238
|
jcallahan@169
|
239 local TradeSkillExecutePer
|
jcallahan@169
|
240 do
|
jcallahan@169
|
241 local header_list = {}
|
jcallahan@169
|
242
|
jcallahan@169
|
243 function TradeSkillExecutePer(iter_func)
|
jcallahan@169
|
244 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
|
jcallahan@169
|
245 return
|
jcallahan@169
|
246 end
|
jcallahan@167
|
247 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@167
|
248 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@167
|
249 search_box:SetText("")
|
jcallahan@169
|
250
|
jcallahan@167
|
251 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@167
|
252 search_box:ClearFocus()
|
jcallahan@167
|
253 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@169
|
254
|
jcallahan@169
|
255 table.wipe(header_list)
|
jcallahan@169
|
256
|
jcallahan@169
|
257 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@169
|
258 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@169
|
259 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@169
|
260
|
jcallahan@169
|
261 if have_materials then
|
jcallahan@169
|
262 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@169
|
263 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@169
|
264 end
|
jcallahan@169
|
265
|
jcallahan@169
|
266 if have_skillup then
|
jcallahan@169
|
267 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@169
|
268 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@169
|
269 end
|
MMOSimca@330
|
270 _G.SetTradeSkillInvSlotFilter(0, true, true)
|
jcallahan@169
|
271 _G.TradeSkillUpdateFilterBar()
|
jcallahan@169
|
272 _G.TradeSkillFrame_Update()
|
jcallahan@169
|
273
|
jcallahan@169
|
274 -- Expand all headers so we can see all the recipes there are
|
jcallahan@169
|
275 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@169
|
276 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@169
|
277
|
jcallahan@169
|
278 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@169
|
279 if not is_expanded then
|
jcallahan@169
|
280 header_list[name] = true
|
jcallahan@169
|
281 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@169
|
282 end
|
jcallahan@169
|
283 elseif iter_func(name, tradeskill_index) then
|
jcallahan@169
|
284 break
|
jcallahan@169
|
285 end
|
jcallahan@169
|
286 end
|
jcallahan@169
|
287
|
jcallahan@169
|
288 -- Restore the state of the things we changed.
|
jcallahan@169
|
289 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@169
|
290 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@169
|
291
|
jcallahan@169
|
292 if header_list[name] then
|
jcallahan@169
|
293 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@169
|
294 end
|
jcallahan@169
|
295 end
|
jcallahan@169
|
296 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@169
|
297 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@169
|
298 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@169
|
299 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@169
|
300
|
jcallahan@169
|
301 _G.TradeSkillUpdateFilterBar()
|
jcallahan@169
|
302 _G.TradeSkillFrame_Update()
|
jcallahan@167
|
303 end
|
jcallahan@169
|
304 end -- do-block
|
jcallahan@167
|
305
|
jcallahan@167
|
306
|
jcallahan@39
|
307 local ActualCopperCost
|
jcallahan@39
|
308 do
|
jcallahan@39
|
309 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
310
|
jcallahan@39
|
311 local STANDING_DISCOUNTS = {
|
jcallahan@39
|
312 HATED = 0,
|
jcallahan@39
|
313 HOSTILE = 0,
|
jcallahan@39
|
314 UNFRIENDLY = 0,
|
jcallahan@39
|
315 NEUTRAL = 0,
|
jcallahan@39
|
316 FRIENDLY = 0.05,
|
jcallahan@39
|
317 HONORED = 0.1,
|
jcallahan@39
|
318 REVERED = 0.15,
|
jcallahan@39
|
319 EXALTED = 0.2,
|
jcallahan@39
|
320 }
|
jcallahan@39
|
321
|
jcallahan@39
|
322
|
jcallahan@39
|
323 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
324 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
325 return 0
|
jcallahan@39
|
326 end
|
jcallahan@39
|
327 local modifier = 1
|
jcallahan@39
|
328
|
jcallahan@39
|
329 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
330 modifier = modifier - 0.1
|
jcallahan@39
|
331 end
|
jcallahan@39
|
332
|
jcallahan@39
|
333 if rep_standing then
|
jcallahan@39
|
334 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
335 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
336 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
337 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
338 end
|
jcallahan@39
|
339 end
|
jcallahan@39
|
340 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
341 end
|
jcallahan@39
|
342 end -- do-block
|
jcallahan@39
|
343
|
jcallahan@39
|
344
|
jcallahan@29
|
345 local function InstanceDifficultyToken()
|
jcallahan@233
|
346 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
347
|
jcallahan@59
|
348 if not instance_type or instance_type == "" then
|
jcallahan@59
|
349 instance_type = "NONE"
|
jcallahan@59
|
350 end
|
jcallahan@312
|
351 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
|
352 end
|
jcallahan@29
|
353
|
jcallahan@29
|
354
|
jcallahan@19
|
355 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
356 if not data_type or not unit_id then
|
jcallahan@6
|
357 return
|
jcallahan@6
|
358 end
|
jcallahan@289
|
359 local category = global_db[data_type]
|
jcallahan@289
|
360
|
jcallahan@289
|
361 if not category then
|
jcallahan@289
|
362 category = {}
|
jcallahan@289
|
363 global_db[data_type] = category
|
jcallahan@289
|
364 end
|
jcallahan@289
|
365 local unit = category[unit_id]
|
jcallahan@6
|
366
|
jcallahan@10
|
367 if not unit then
|
jcallahan@187
|
368 unit = {}
|
jcallahan@289
|
369 category[unit_id] = unit
|
jcallahan@6
|
370 end
|
jcallahan@10
|
371 return unit
|
jcallahan@6
|
372 end
|
jcallahan@270
|
373
|
jcallahan@263
|
374 private.DBEntry = DBEntry
|
jcallahan@6
|
375
|
jcallahan@214
|
376 local NPCEntry
|
jcallahan@214
|
377 do
|
jcallahan@214
|
378 local npc_prototype = {}
|
jcallahan@214
|
379 local npc_meta = {
|
jcallahan@214
|
380 __index = npc_prototype
|
jcallahan@214
|
381 }
|
jcallahan@6
|
382
|
jcallahan@214
|
383 function NPCEntry(identifier)
|
jcallahan@227
|
384 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
385 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
386 end
|
jcallahan@214
|
387
|
jcallahan@248
|
388 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
389 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
390 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
391 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
392
|
jcallahan@248
|
393 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
394 end
|
jcallahan@22
|
395 end
|
jcallahan@22
|
396
|
jcallahan@22
|
397
|
jcallahan@1
|
398 local function CurrentLocationData()
|
jcallahan@161
|
399 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
400 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
401 end
|
jcallahan@1
|
402 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
403 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
404
|
jcallahan@1
|
405 x = x or 0
|
jcallahan@1
|
406 y = y or 0
|
jcallahan@1
|
407
|
jcallahan@1
|
408 if x == 0 and y == 0 then
|
jcallahan@1
|
409 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
410 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
411 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
412
|
jcallahan@1
|
413 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
414 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
415 map_level = level_index
|
jcallahan@1
|
416 break
|
jcallahan@1
|
417 end
|
jcallahan@1
|
418 end
|
jcallahan@1
|
419 end
|
jcallahan@1
|
420
|
jcallahan@1
|
421 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
422 map_level = map_level - 1
|
jcallahan@1
|
423 end
|
jcallahan@31
|
424 local x = _G.floor(x * 1000)
|
jcallahan@31
|
425 local y = _G.floor(y * 1000)
|
jcallahan@28
|
426
|
jcallahan@31
|
427 if x % 2 ~= 0 then
|
jcallahan@31
|
428 x = x + 1
|
jcallahan@28
|
429 end
|
jcallahan@28
|
430
|
jcallahan@31
|
431 if y % 2 ~= 0 then
|
jcallahan@31
|
432 y = y + 1
|
jcallahan@28
|
433 end
|
jcallahan@126
|
434 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
435 end
|
jcallahan@1
|
436
|
jcallahan@1
|
437
|
jcallahan@312
|
438 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
439 if not currency_link then
|
jcallahan@312
|
440 return
|
jcallahan@312
|
441 end
|
jcallahan@312
|
442 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
443 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
444 end
|
jcallahan@312
|
445
|
jcallahan@312
|
446
|
jcallahan@1
|
447 local function ItemLinkToID(item_link)
|
jcallahan@1
|
448 if not item_link then
|
jcallahan@1
|
449 return
|
jcallahan@1
|
450 end
|
jcallahan@7
|
451 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
452 end
|
jcallahan@270
|
453
|
jcallahan@260
|
454 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
455
|
jcallahan@171
|
456 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
457 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
458 end
|
jcallahan@171
|
459
|
jcallahan@171
|
460
|
jcallahan@34
|
461 local ParseGUID
|
jcallahan@4
|
462 do
|
jcallahan@229
|
463 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
464
|
jcallahan@281
|
465 local NPC_ID_MAPPING = {
|
jcallahan@281
|
466 [62164] = 63191, -- Garalon
|
jcallahan@281
|
467 }
|
jcallahan@281
|
468
|
jcallahan@281
|
469
|
jcallahan@334
|
470 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
471 if not unit_type_name then
|
MMOSimca@329
|
472 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
473 end
|
MMOSimca@329
|
474
|
MMOSimca@329
|
475 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
476 if unit_type_name == text then
|
MMOSimca@329
|
477 return UNIT_TYPES[def]
|
MMOSimca@329
|
478 end
|
MMOSimca@329
|
479 end
|
MMOSimca@329
|
480 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
481 end
|
MMOSimca@329
|
482
|
MMOSimca@329
|
483
|
jcallahan@34
|
484 function ParseGUID(guid)
|
jcallahan@5
|
485 if not guid then
|
jcallahan@5
|
486 return
|
jcallahan@5
|
487 end
|
MMOSimca@329
|
488
|
MMOSimca@329
|
489 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
490 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
491
|
jcallahan@334
|
492 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
493 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
494
|
jcallahan@281
|
495 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
496
|
jcallahan@281
|
497 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
498 unit_idnum = id_mapping
|
jcallahan@281
|
499 end
|
jcallahan@281
|
500 return unit_type, unit_idnum
|
jcallahan@4
|
501 end
|
jcallahan@4
|
502 return unit_type
|
jcallahan@4
|
503 end
|
jcallahan@249
|
504
|
jcallahan@249
|
505 private.ParseGUID = ParseGUID
|
jcallahan@4
|
506 end -- do-block
|
jcallahan@4
|
507
|
jcallahan@4
|
508
|
jcallahan@141
|
509 local UpdateDBEntryLocation
|
jcallahan@141
|
510 do
|
jcallahan@141
|
511 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
512 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
513 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
514
|
jcallahan@141
|
515 if not facing then
|
jcallahan@141
|
516 return x, y
|
jcallahan@141
|
517 end
|
jcallahan@246
|
518 local rad = facing + math.pi
|
jcallahan@141
|
519 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
520 end
|
jcallahan@10
|
521
|
jcallahan@24
|
522
|
jcallahan@141
|
523 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
524 if not identifier then
|
jcallahan@141
|
525 return
|
jcallahan@141
|
526 end
|
jcallahan@141
|
527 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
528 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
529 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
530 return
|
MMOSimca@328
|
531 end
|
jcallahan@141
|
532 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
533 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
534 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
535
|
jcallahan@141
|
536 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
537 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
538
|
jcallahan@141
|
539 if not zone_data then
|
jcallahan@141
|
540 zone_data = {}
|
jcallahan@141
|
541 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
542 end
|
jcallahan@141
|
543
|
jcallahan@141
|
544 -- Special case for Fishing.
|
jcallahan@141
|
545 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
546 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
547
|
jcallahan@141
|
548 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
549 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
550 current_action.x = x
|
jcallahan@141
|
551 current_action.y = y
|
jcallahan@141
|
552 end
|
jcallahan@141
|
553 end
|
jcallahan@141
|
554 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
555
|
jcallahan@141
|
556 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
557 return zone_data
|
jcallahan@10
|
558 end
|
jcallahan@141
|
559 end -- do-block
|
jcallahan@10
|
560
|
jcallahan@10
|
561
|
jcallahan@19
|
562 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
563 if not item_link then
|
jcallahan@19
|
564 return
|
jcallahan@19
|
565 end
|
jcallahan@19
|
566 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
567
|
jcallahan@19
|
568 if not bag_index or not slot_index then
|
jcallahan@19
|
569 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
570 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
571 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
572 bag_index = new_bag_index
|
jcallahan@19
|
573 slot_index = new_slot_index
|
jcallahan@19
|
574 break
|
jcallahan@19
|
575 end
|
jcallahan@19
|
576 end
|
jcallahan@19
|
577 end
|
jcallahan@19
|
578 end
|
jcallahan@19
|
579
|
jcallahan@19
|
580 if not bag_index or not slot_index then
|
jcallahan@19
|
581 return
|
jcallahan@19
|
582 end
|
jcallahan@19
|
583 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
584
|
jcallahan@19
|
585 if not is_lootable then
|
jcallahan@19
|
586 return
|
jcallahan@19
|
587 end
|
MMOSimca@368
|
588
|
MMOSimca@368
|
589 table.wipe(current_action)
|
MMOSimca@368
|
590 current_loot = nil
|
MMOSimca@368
|
591 current_action.target_type = AF.ITEM
|
MMOSimca@368
|
592 current_action.identifier = item_id
|
MMOSimca@368
|
593 current_action.loot_label = "contains"
|
MMOSimca@368
|
594
|
MMOSimca@393
|
595 -- For items that open instantly with no spell cast
|
MMOSimca@395
|
596 if (not _G.GetNumLootItems()) and (private.CONTAINER_ITEM_ID_LIST[item_id] == true) then
|
MMOSimca@393
|
597 ClearChatLootData()
|
MMOSimca@393
|
598 Debug("HandleItemUse: Beginning chat-based loot timer for item with ID %d.", item_id)
|
MMOSimca@393
|
599 chat_loot_timer_handle = C_Timer.NewTimer(1, ClearChatLootData)
|
MMOSimca@393
|
600 InitializeCurrentLoot()
|
MMOSimca@393
|
601 end
|
MMOSimca@393
|
602
|
MMOSimca@368
|
603 --[[DatamineTT:ClearLines()
|
jcallahan@19
|
604 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
605
|
jcallahan@19
|
606 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
607 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
608
|
jcallahan@19
|
609 if not current_line then
|
MMOSimca@336
|
610 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
611 return
|
jcallahan@19
|
612 end
|
jcallahan@306
|
613
|
jcallahan@306
|
614 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
615 table.wipe(current_action)
|
jcallahan@312
|
616 current_loot = nil
|
jcallahan@312
|
617
|
jcallahan@123
|
618 current_action.target_type = AF.ITEM
|
jcallahan@122
|
619 current_action.identifier = item_id
|
jcallahan@122
|
620 current_action.loot_label = "contains"
|
jcallahan@324
|
621 return
|
jcallahan@19
|
622 end
|
jcallahan@19
|
623 end
|
MMOSimca@368
|
624 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)]]--
|
jcallahan@19
|
625 end
|
jcallahan@19
|
626
|
jcallahan@19
|
627
|
jcallahan@39
|
628 local UnitFactionStanding
|
jcallahan@32
|
629 local UpdateFactionData
|
jcallahan@32
|
630 do
|
jcallahan@32
|
631 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
632
|
jcallahan@32
|
633 local STANDING_NAMES = {
|
jcallahan@32
|
634 "HATED",
|
jcallahan@32
|
635 "HOSTILE",
|
jcallahan@32
|
636 "UNFRIENDLY",
|
jcallahan@32
|
637 "NEUTRAL",
|
jcallahan@32
|
638 "FRIENDLY",
|
jcallahan@32
|
639 "HONORED",
|
jcallahan@32
|
640 "REVERED",
|
jcallahan@32
|
641 "EXALTED",
|
jcallahan@32
|
642 }
|
jcallahan@32
|
643
|
jcallahan@39
|
644
|
jcallahan@39
|
645 function UnitFactionStanding(unit)
|
jcallahan@135
|
646 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
647 UpdateFactionData()
|
jcallahan@39
|
648 DatamineTT:ClearLines()
|
jcallahan@39
|
649 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
650
|
jcallahan@39
|
651 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
652 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
653
|
jcallahan@135
|
654 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
655 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
656 end
|
jcallahan@39
|
657 end
|
jcallahan@39
|
658 end
|
jcallahan@39
|
659
|
jcallahan@39
|
660
|
jcallahan@32
|
661 function UpdateFactionData()
|
jcallahan@32
|
662 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
663 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
664
|
jcallahan@86
|
665 if faction_name then
|
jcallahan@32
|
666 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
667 elseif not faction_name then
|
jcallahan@32
|
668 break
|
jcallahan@32
|
669 end
|
jcallahan@20
|
670 end
|
jcallahan@20
|
671 end
|
jcallahan@32
|
672 end -- do-block
|
jcallahan@20
|
673
|
jcallahan@48
|
674
|
jcallahan@75
|
675 local GenericLootUpdate
|
jcallahan@75
|
676 do
|
jcallahan@77
|
677 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
678 if top_field then
|
jcallahan@75
|
679 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
680 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
681 return entry[top_field][loot_type]
|
jcallahan@75
|
682 end
|
jcallahan@48
|
683 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
684 return entry[loot_type]
|
jcallahan@48
|
685 end
|
jcallahan@48
|
686
|
jcallahan@75
|
687 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
688 local loot_type = current_loot.label
|
jcallahan@75
|
689 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
690 local source_list = {}
|
jcallahan@75
|
691
|
jcallahan@131
|
692 if current_loot.sources then
|
jcallahan@131
|
693 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
694 local source_id
|
jcallahan@78
|
695
|
jcallahan@131
|
696 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
697 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
698 source_id = current_loot.identifier
|
jcallahan@119
|
699 else
|
jcallahan@331
|
700 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
701 if unit_ID then
|
MMOSimca@328
|
702 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
703 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
704 else
|
MMOSimca@328
|
705 source_id = unit_ID
|
MMOSimca@328
|
706 end
|
MMOSimca@328
|
707 end
|
jcallahan@119
|
708 end
|
jcallahan@304
|
709 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
710
|
jcallahan@119
|
711 if entry then
|
jcallahan@119
|
712 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
713
|
jcallahan@304
|
714 if not source_list[source_id] then
|
jcallahan@119
|
715 if top_field then
|
jcallahan@119
|
716 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
MMOSimca@387
|
717 elseif not container_loot_toasting then
|
jcallahan@119
|
718 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
719 end
|
jcallahan@304
|
720 source_list[source_id] = true
|
jcallahan@77
|
721 end
|
jcallahan@119
|
722 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
723
|
jcallahan@309
|
724 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
725 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
726 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
727 end
|
jcallahan@309
|
728 else
|
jcallahan@308
|
729 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
730 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
731
|
jcallahan@308
|
732 if label == "currency" and currency_texture then
|
jcallahan@308
|
733 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
734 elseif loot_token == "money" then
|
jcallahan@308
|
735 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
736 else
|
jcallahan@308
|
737 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
738 end
|
jcallahan@308
|
739 end
|
jcallahan@119
|
740 end
|
jcallahan@75
|
741 end
|
jcallahan@75
|
742 end
|
jcallahan@75
|
743 end
|
jcallahan@121
|
744
|
jcallahan@121
|
745 -- This is used for Gas Extractions.
|
jcallahan@131
|
746 if #current_loot.list <= 0 then
|
jcallahan@78
|
747 return
|
jcallahan@78
|
748 end
|
jcallahan@82
|
749 local entry
|
jcallahan@82
|
750
|
jcallahan@82
|
751 -- At this point we only have a name if it's an object.
|
MMOSimca@388
|
752 -- (As of 5.x, the above statement is almost never true, but there are a few cases, like gas extractions.)
|
jcallahan@131
|
753 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
754 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
755 else
|
jcallahan@131
|
756 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
757 end
|
jcallahan@75
|
758
|
jcallahan@75
|
759 if not entry then
|
jcallahan@75
|
760 return
|
jcallahan@75
|
761 end
|
jcallahan@77
|
762 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
763
|
jcallahan@307
|
764 if current_loot.identifier then
|
jcallahan@307
|
765 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
766 if top_field then
|
jcallahan@307
|
767 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
768 else
|
jcallahan@307
|
769 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
770 end
|
jcallahan@307
|
771 source_list[current_loot.identifier] = true
|
jcallahan@77
|
772 end
|
jcallahan@77
|
773 end
|
jcallahan@75
|
774
|
jcallahan@131
|
775 for index = 1, #current_loot.list do
|
jcallahan@131
|
776 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
777 end
|
jcallahan@48
|
778 end
|
jcallahan@75
|
779 end -- do-block
|
jcallahan@48
|
780
|
jcallahan@97
|
781
|
jcallahan@97
|
782 local ReplaceKeywords
|
jcallahan@97
|
783 do
|
jcallahan@97
|
784 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
785 class = PLAYER_CLASS,
|
jcallahan@97
|
786 name = PLAYER_NAME,
|
jcallahan@97
|
787 race = PLAYER_RACE,
|
jcallahan@97
|
788 }
|
jcallahan@97
|
789
|
jcallahan@97
|
790
|
jcallahan@97
|
791 function ReplaceKeywords(text)
|
jcallahan@97
|
792 if not text or text == "" then
|
jcallahan@97
|
793 return ""
|
jcallahan@97
|
794 end
|
jcallahan@97
|
795
|
jcallahan@97
|
796 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
797 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
798 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
799 end
|
jcallahan@97
|
800 return text
|
jcallahan@97
|
801 end
|
jcallahan@97
|
802 end -- do-block
|
jcallahan@97
|
803
|
jcallahan@97
|
804
|
jcallahan@154
|
805 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
806 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
807 do
|
jcallahan@143
|
808 -- MapFileName = MapAreaID
|
jcallahan@143
|
809 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
810 ShrineofTwoMoons = 903,
|
jcallahan@143
|
811 ShrineofSevenStars = 905,
|
jcallahan@143
|
812 }
|
jcallahan@126
|
813
|
jcallahan@299
|
814 local function SetCurrentAreaID()
|
jcallahan@156
|
815 if private.in_combat then
|
jcallahan@156
|
816 private.set_area_id = true
|
jcallahan@156
|
817 return
|
jcallahan@156
|
818 end
|
jcallahan@155
|
819 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
820
|
jcallahan@155
|
821 if map_area_id == current_area_id then
|
jcallahan@155
|
822 return
|
jcallahan@155
|
823 end
|
jcallahan@143
|
824 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
825 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
826 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
827
|
jcallahan@143
|
828 if not map_visible then
|
jcallahan@143
|
829 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
830 world_map:Show()
|
jcallahan@143
|
831 end
|
jcallahan@331
|
832 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
833 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
834
|
jcallahan@154
|
835 _G.SetMapToCurrentZone()
|
jcallahan@154
|
836
|
jcallahan@143
|
837 if micro_dungeon_id then
|
jcallahan@143
|
838 current_area_id = micro_dungeon_id
|
jcallahan@143
|
839 else
|
jcallahan@143
|
840 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
841 end
|
jcallahan@143
|
842
|
jcallahan@154
|
843 if map_visible then
|
jcallahan@154
|
844 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
845 else
|
jcallahan@143
|
846 world_map:Hide()
|
jcallahan@143
|
847 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
848 end
|
jcallahan@143
|
849 end
|
jcallahan@299
|
850
|
jcallahan@299
|
851 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
852 in_instance = _G.IsInInstance()
|
jcallahan@299
|
853 SetCurrentAreaID()
|
jcallahan@299
|
854 end
|
jcallahan@154
|
855 end
|
jcallahan@126
|
856
|
MMOSimca@347
|
857
|
MMOSimca@347
|
858 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
859
|
MMOSimca@393
|
860 function ClearKilledNPC()
|
MMOSimca@347
|
861 killed_npc_id = nil
|
MMOSimca@347
|
862 end
|
MMOSimca@347
|
863
|
MMOSimca@347
|
864
|
MMOSimca@393
|
865 function ClearKilledBossID()
|
MMOSimca@347
|
866 if killed_boss_id_timer_handle then
|
MMOSimca@383
|
867 killed_boss_id_timer_handle:Cancel()
|
MMOSimca@347
|
868 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
869 end
|
MMOSimca@347
|
870
|
MMOSimca@347
|
871 table.wipe(boss_loot_toasting)
|
MMOSimca@387
|
872 raid_boss_id = nil
|
MMOSimca@347
|
873 end
|
MMOSimca@347
|
874
|
MMOSimca@347
|
875
|
MMOSimca@393
|
876 function ClearLootToastContainerID()
|
MMOSimca@347
|
877 if loot_toast_container_timer_handle then
|
MMOSimca@383
|
878 loot_toast_container_timer_handle:Cancel()
|
MMOSimca@347
|
879 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
880 end
|
MMOSimca@347
|
881
|
MMOSimca@387
|
882 container_loot_toasting = false
|
MMOSimca@387
|
883 loot_toast_container_id = nil
|
MMOSimca@347
|
884 end
|
MMOSimca@347
|
885
|
MMOSimca@347
|
886
|
MMOSimca@393
|
887 function ClearLootToastData()
|
MMOSimca@347
|
888 if loot_toast_data_timer_handle then
|
MMOSimca@383
|
889 loot_toast_data_timer_handle:Cancel()
|
MMOSimca@347
|
890 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
891 end
|
MMOSimca@347
|
892
|
MMOSimca@347
|
893 if loot_toast_data then
|
MMOSimca@347
|
894 table.wipe(loot_toast_data)
|
MMOSimca@347
|
895 end
|
MMOSimca@347
|
896 end
|
MMOSimca@347
|
897
|
MMOSimca@347
|
898
|
MMOSimca@393
|
899 function ClearChatLootData()
|
MMOSimca@347
|
900 if chat_loot_timer_handle then
|
MMOSimca@393
|
901 Debug("ClearChatLootData: Ending chat-based loot timer.")
|
MMOSimca@383
|
902 chat_loot_timer_handle:Cancel()
|
MMOSimca@347
|
903 chat_loot_timer_handle = nil
|
MMOSimca@393
|
904
|
MMOSimca@393
|
905 if current_loot and current_loot.identifier and (private.CONTAINER_ITEM_ID_LIST[current_loot.identifier] ~= nil) then
|
MMOSimca@393
|
906 GenericLootUpdate("items")
|
MMOSimca@393
|
907 end
|
MMOSimca@347
|
908 end
|
MMOSimca@347
|
909 current_loot = nil
|
MMOSimca@347
|
910 end
|
MMOSimca@347
|
911
|
MMOSimca@347
|
912
|
jcallahan@246
|
913 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
914
|
jcallahan@0
|
915 function WDP:OnInitialize()
|
jcallahan@128
|
916 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
917 private.db = db
|
jcallahan@128
|
918 global_db = db.global
|
jcallahan@128
|
919 char_db = db.char
|
jcallahan@14
|
920
|
jcallahan@270
|
921 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
922 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
923
|
jcallahan@136
|
924 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
925 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
926 global_db[entry] = {}
|
jcallahan@74
|
927 end
|
jcallahan@74
|
928 end
|
jcallahan@35
|
929 raw_db.build_num = build_num
|
MMOSimca@330
|
930 raw_db.region = private.region
|
jcallahan@63
|
931 raw_db.version = DB_VERSION
|
jcallahan@249
|
932
|
jcallahan@312
|
933 private.InitializeCommentSystem()
|
jcallahan@312
|
934 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
935 end
|
jcallahan@0
|
936
|
jcallahan@0
|
937
|
jcallahan@153
|
938 function WDP:EventDispatcher(...)
|
jcallahan@153
|
939 local event_name = ...
|
jcallahan@153
|
940
|
MMOSimca@346
|
941 if DEBUGGING then
|
jcallahan@154
|
942 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
943 Debug(event_name)
|
jcallahan@154
|
944 else
|
jcallahan@154
|
945 Debug(...)
|
jcallahan@153
|
946 end
|
jcallahan@153
|
947 end
|
jcallahan@153
|
948 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
949
|
jcallahan@153
|
950 if _G.type(func) == "boolean" then
|
jcallahan@153
|
951 self[event_name](self, ...)
|
jcallahan@153
|
952 elseif _G.type(func) == "function" then
|
jcallahan@159
|
953 self[func](self, ...)
|
jcallahan@153
|
954 end
|
jcallahan@153
|
955 end
|
jcallahan@153
|
956
|
jcallahan@153
|
957
|
jcallahan@0
|
958 function WDP:OnEnable()
|
jcallahan@300
|
959 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
960
|
jcallahan@0
|
961 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
962 if EVENT_DEBUG then
|
jcallahan@153
|
963 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
964 else
|
jcallahan@153
|
965 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
966 end
|
jcallahan@0
|
967 end
|
jcallahan@95
|
968
|
jcallahan@95
|
969 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
970 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
971 end
|
MMOSimca@383
|
972
|
MMOSimca@383
|
973 -- These two timers loop indefinitely by constantly resetting their remaining iterations to 100k.
|
MMOSimca@383
|
974 item_process_timer_handle = C_Timer.NewTicker(30, function()
|
MMOSimca@383
|
975 item_process_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
976 WDP:ProcessItems()
|
MMOSimca@383
|
977 end, 100000)
|
MMOSimca@383
|
978 target_location_timer_handle = C_Timer.NewTicker(0.5, function()
|
MMOSimca@383
|
979 target_location_timer_handle._remainingIterations = 100000
|
MMOSimca@383
|
980 WDP:UpdateTargetLocation()
|
MMOSimca@383
|
981 end, 100000)
|
jcallahan@19
|
982
|
jcallahan@19
|
983 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
984 if target_unit then
|
jcallahan@19
|
985 return
|
jcallahan@19
|
986 end
|
jcallahan@19
|
987 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
988 end)
|
jcallahan@19
|
989
|
jcallahan@19
|
990 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
991 if target_unit then
|
jcallahan@19
|
992 return
|
jcallahan@19
|
993 end
|
jcallahan@19
|
994 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
995 HandleItemUse(item_link)
|
jcallahan@19
|
996 end)
|
jcallahan@263
|
997
|
jcallahan@299
|
998 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
999 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
1000 end
|
jcallahan@0
|
1001
|
jcallahan@0
|
1002
|
jcallahan@219
|
1003 local ScrapeItemUpgradeStats
|
jcallahan@219
|
1004 do
|
jcallahan@219
|
1005 local intermediary = {}
|
jcallahan@219
|
1006
|
jcallahan@220
|
1007 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
1008 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
1009 return
|
jcallahan@220
|
1010 end
|
jcallahan@219
|
1011 local create_entry
|
jcallahan@219
|
1012
|
jcallahan@219
|
1013 table.wipe(intermediary)
|
jcallahan@219
|
1014
|
jcallahan@219
|
1015 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
1016 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
1017
|
jcallahan@293
|
1018 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
1019 break
|
jcallahan@219
|
1020 end
|
jcallahan@219
|
1021 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
1022
|
jcallahan@219
|
1023 if amount and stat then
|
jcallahan@219
|
1024 create_entry = true
|
jcallahan@295
|
1025 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
1026 end
|
jcallahan@219
|
1027 end
|
jcallahan@219
|
1028
|
jcallahan@219
|
1029 if not create_entry then
|
jcallahan@219
|
1030 return
|
jcallahan@219
|
1031 end
|
jcallahan@219
|
1032 local item = DBEntry("items", item_id)
|
jcallahan@225
|
1033 item.upgrade_id = upgrade_id
|
jcallahan@219
|
1034 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
1035 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
1036
|
jcallahan@219
|
1037 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
1038 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
1039 end
|
jcallahan@219
|
1040 end
|
MMOSimca@336
|
1041 end -- do-block
|
jcallahan@219
|
1042
|
jcallahan@219
|
1043
|
MMOSimca@340
|
1044 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1045 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1046 local item
|
jcallahan@0
|
1047
|
jcallahan@191
|
1048 if item_string then
|
MMOSimca@338
|
1049 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1050
|
MMOSimca@338
|
1051 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1052 local unique_id = item_results[9]
|
MMOSimca@338
|
1053 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1054 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1055 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1056
|
MMOSimca@340
|
1057 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1058 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1059 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1060 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1061
|
jcallahan@331
|
1062 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1063 item.suffix_id = suffix_id
|
MMOSimca@329
|
1064 end
|
jcallahan@331
|
1065
|
jcallahan@331
|
1066 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1067 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1068 end
|
MMOSimca@372
|
1069
|
MMOSimca@384
|
1070 if not item.seen_bonuses then
|
MMOSimca@384
|
1071 item.seen_bonuses = {}
|
MMOSimca@372
|
1072 end
|
MMOSimca@385
|
1073 item.seen_bonuses["0"] = true
|
MMOSimca@329
|
1074 end
|
MMOSimca@329
|
1075 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1076 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1077
|
jcallahan@201
|
1078 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1079 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1080
|
MMOSimca@384
|
1081 if not item.seen_bonuses then
|
MMOSimca@384
|
1082 item.seen_bonuses = {}
|
MMOSimca@329
|
1083 end
|
MMOSimca@384
|
1084
|
MMOSimca@384
|
1085 -- We want the bonus ID combo output to be in the form ["bonusID1:bonusID2:bonusID3"] = true
|
MMOSimca@384
|
1086 -- And sorted numerically with the smallest bonusID first
|
MMOSimca@384
|
1087 local sorted_bonus_string = ""
|
MMOSimca@384
|
1088 local min_bonus_id_array = {}
|
MMOSimca@384
|
1089 for iterations = 1, num_bonus_ids do
|
MMOSimca@384
|
1090 -- Find minimum of this iteration
|
MMOSimca@384
|
1091 local min_bonus_id = 100000
|
MMOSimca@384
|
1092 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@384
|
1093 local temp_bonus_id = tonumber(item_results[13 + bonus_index])
|
MMOSimca@386
|
1094 if (not min_bonus_id_array[temp_bonus_id]) and (temp_bonus_id < min_bonus_id) then
|
MMOSimca@384
|
1095 min_bonus_id = temp_bonus_id
|
MMOSimca@384
|
1096 end
|
MMOSimca@384
|
1097 end
|
MMOSimca@384
|
1098
|
MMOSimca@384
|
1099 -- Keep track of already processed IDs
|
MMOSimca@384
|
1100 min_bonus_id_array[min_bonus_id] = true
|
MMOSimca@384
|
1101
|
MMOSimca@384
|
1102 -- Build string
|
MMOSimca@384
|
1103 if iterations == 1 then
|
MMOSimca@384
|
1104 sorted_bonus_string = sorted_bonus_string .. tostring(min_bonus_id)
|
MMOSimca@384
|
1105 else
|
MMOSimca@384
|
1106 sorted_bonus_string = sorted_bonus_string .. ":" .. tostring(min_bonus_id)
|
MMOSimca@384
|
1107 end
|
MMOSimca@329
|
1108 end
|
MMOSimca@384
|
1109
|
MMOSimca@395
|
1110 item.seen_bonuses[sorted_bonus_string] = true
|
MMOSimca@384
|
1111 Debug("RecordItemData: Recorded bonus IDs %s for item %d.", sorted_bonus_string, item_id)
|
MMOSimca@329
|
1112 else
|
MMOSimca@372
|
1113 Debug("RecordItemData: num_bonus_ids is supposed to be 0 or positive, instead it was %d.", num_bonus_ids)
|
jcallahan@201
|
1114 end
|
jcallahan@219
|
1115 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1116 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1117 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1118 end
|
jcallahan@0
|
1119 end
|
jcallahan@212
|
1120
|
jcallahan@212
|
1121 if durability and durability > 0 then
|
jcallahan@219
|
1122 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1123 item.durability = durability
|
jcallahan@212
|
1124 end
|
jcallahan@0
|
1125 end
|
jcallahan@0
|
1126
|
jcallahan@0
|
1127
|
jcallahan@187
|
1128 function WDP:ProcessItems()
|
jcallahan@187
|
1129 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1130 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1131
|
jcallahan@0
|
1132 if item_id and item_id > 0 then
|
jcallahan@1
|
1133 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1134 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1135 end
|
jcallahan@0
|
1136 end
|
jcallahan@0
|
1137
|
jcallahan@0
|
1138 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1139 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1140 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1141
|
jcallahan@0
|
1142 if item_id and item_id > 0 then
|
jcallahan@1
|
1143 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1144 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1145 end
|
jcallahan@0
|
1146 end
|
jcallahan@0
|
1147 end
|
jcallahan@0
|
1148 end
|
jcallahan@0
|
1149
|
jcallahan@118
|
1150
|
jcallahan@215
|
1151 local TargetedNPC
|
jcallahan@118
|
1152 do
|
jcallahan@118
|
1153 local GENDER_NAMES = {
|
jcallahan@118
|
1154 "UNKNOWN",
|
jcallahan@118
|
1155 "MALE",
|
jcallahan@118
|
1156 "FEMALE",
|
jcallahan@118
|
1157 }
|
jcallahan@118
|
1158
|
jcallahan@118
|
1159
|
jcallahan@118
|
1160 local REACTION_NAMES = {
|
jcallahan@118
|
1161 "HATED",
|
jcallahan@118
|
1162 "HOSTILE",
|
jcallahan@118
|
1163 "UNFRIENDLY",
|
jcallahan@118
|
1164 "NEUTRAL",
|
jcallahan@118
|
1165 "FRIENDLY",
|
jcallahan@118
|
1166 "HONORED",
|
jcallahan@118
|
1167 "REVERED",
|
jcallahan@118
|
1168 "EXALTED",
|
jcallahan@118
|
1169 }
|
jcallahan@118
|
1170
|
jcallahan@118
|
1171
|
jcallahan@118
|
1172 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1173 ["0"] = "MANA",
|
jcallahan@118
|
1174 ["1"] = "RAGE",
|
jcallahan@118
|
1175 ["2"] = "FOCUS",
|
jcallahan@118
|
1176 ["3"] = "ENERGY",
|
jcallahan@118
|
1177 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1178 }
|
jcallahan@118
|
1179
|
jcallahan@118
|
1180
|
jcallahan@215
|
1181 function TargetedNPC()
|
jcallahan@118
|
1182 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1183 current_target_id = nil
|
jcallahan@118
|
1184 return
|
jcallahan@118
|
1185 end
|
jcallahan@118
|
1186 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1187
|
jcallahan@171
|
1188 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1189 return
|
jcallahan@118
|
1190 end
|
jcallahan@118
|
1191 current_target_id = unit_idnum
|
jcallahan@118
|
1192
|
jcallahan@118
|
1193 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1194 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1195 npc.class = class_token
|
jcallahan@118
|
1196 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1197 npc.genders = npc.genders or {}
|
jcallahan@118
|
1198 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1199 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1200 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1201
|
jcallahan@248
|
1202 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1203 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1204 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1205
|
jcallahan@250
|
1206 if not level_data then
|
jcallahan@250
|
1207 level_data = {}
|
jcallahan@250
|
1208 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1209 end
|
jcallahan@257
|
1210 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1211
|
jcallahan@257
|
1212 if not level_data.power then
|
MMOSimca@337
|
1213 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1214
|
jcallahan@257
|
1215 if max_power > 0 then
|
jcallahan@257
|
1216 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1217 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1218 end
|
jcallahan@118
|
1219 end
|
jcallahan@118
|
1220 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1221 return npc, unit_idnum
|
jcallahan@118
|
1222 end
|
jcallahan@118
|
1223 end -- do-block
|
jcallahan@118
|
1224
|
jcallahan@118
|
1225
|
jcallahan@113
|
1226 do
|
jcallahan@113
|
1227 local COORD_MAX = 5
|
jcallahan@0
|
1228
|
jcallahan@113
|
1229 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1230 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1231 return
|
jcallahan@2
|
1232 end
|
jcallahan@113
|
1233
|
jcallahan@113
|
1234 for index = 1, 4 do
|
jcallahan@113
|
1235 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1236 return
|
jcallahan@113
|
1237 end
|
jcallahan@113
|
1238 end
|
jcallahan@215
|
1239 local npc = TargetedNPC()
|
jcallahan@113
|
1240
|
jcallahan@113
|
1241 if not npc then
|
jcallahan@113
|
1242 return
|
jcallahan@113
|
1243 end
|
jcallahan@113
|
1244 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1245 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1246 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1247 return
|
MMOSimca@328
|
1248 end
|
jcallahan@248
|
1249 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1250 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1251 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1252
|
jcallahan@113
|
1253 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1254
|
jcallahan@113
|
1255 if not zone_data then
|
jcallahan@113
|
1256 zone_data = {}
|
jcallahan@113
|
1257 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1258 end
|
jcallahan@113
|
1259
|
jcallahan@113
|
1260 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1261 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1262 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1263
|
jcallahan@113
|
1264 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1265 return
|
jcallahan@113
|
1266 end
|
jcallahan@113
|
1267 end
|
jcallahan@141
|
1268 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1269 end
|
jcallahan@113
|
1270 end -- do-block
|
jcallahan@2
|
1271
|
jcallahan@118
|
1272
|
jcallahan@246
|
1273 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1274
|
jcallahan@90
|
1275 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1276 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1277 return
|
jcallahan@243
|
1278 end
|
jcallahan@282
|
1279 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1280
|
jcallahan@56
|
1281 for index = 1, num_items do
|
jcallahan@56
|
1282 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1283
|
jcallahan@56
|
1284 if item_link then
|
jcallahan@56
|
1285 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1286 end
|
jcallahan@56
|
1287 end
|
jcallahan@56
|
1288 end
|
jcallahan@56
|
1289
|
jcallahan@56
|
1290
|
jcallahan@298
|
1291 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1292 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1293
|
jcallahan@246
|
1294 if current_pet_guid then
|
jcallahan@246
|
1295 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1296 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1297 end
|
jcallahan@246
|
1298 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1299
|
jcallahan@246
|
1300 if pet_guid then
|
jcallahan@296
|
1301 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1302 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1303 end
|
jcallahan@246
|
1304 end
|
jcallahan@246
|
1305
|
jcallahan@246
|
1306
|
jcallahan@298
|
1307 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1308 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1309 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1310 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1311
|
jcallahan@299
|
1312 table.wipe(group_member_guids)
|
jcallahan@298
|
1313
|
jcallahan@298
|
1314 for index = 1, group_size do
|
jcallahan@298
|
1315 local unit_id = unit_type .. index
|
jcallahan@298
|
1316 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1317
|
jcallahan@299
|
1318 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1319 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1320 end
|
jcallahan@299
|
1321 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1322 end
|
jcallahan@298
|
1323
|
jcallahan@298
|
1324
|
jcallahan@298
|
1325 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1326 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1327 end
|
jcallahan@298
|
1328
|
jcallahan@298
|
1329
|
MMOSimca@375
|
1330 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
jcallahan@312
|
1331 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1332 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1333 return
|
jcallahan@306
|
1334 end
|
MMOSimca@372
|
1335
|
MMOSimca@372
|
1336 -- Need information on the most recent args, so using this complete debug statement for now
|
MMOSimca@375
|
1337 Debug("%s: loot_type: %s, item_link: %s, quantity: %s, spec_ID: %s, sex_ID: %s, is_personal: %s, loot_source: %s", event_name, loot_type, item_link, quantity, spec_ID, sex_ID, is_personal, loot_source)
|
MMOSimca@372
|
1338
|
MMOSimca@355
|
1339 -- Handle Garrison cache specially
|
MMOSimca@355
|
1340 if lootSource and last_garrison_cache_object_id and (lootSource == private.GARRISON_CACHE_LOOT_SOURCE_ID) then
|
MMOSimca@355
|
1341 -- Record location data for cache
|
MMOSimca@355
|
1342 UpdateDBEntryLocation("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1343
|
MMOSimca@355
|
1344 -- Add drop data
|
MMOSimca@355
|
1345 local currency_texture = CurrencyLinkToTexture(item_link)
|
MMOSimca@355
|
1346 if currency_texture and currency_texture ~= "" then
|
MMOSimca@355
|
1347 -- Check for top level object data
|
MMOSimca@355
|
1348 local object_entry = DBEntry("objects", ("OPENING:%d"):format(last_garrison_cache_object_id))
|
MMOSimca@355
|
1349 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@355
|
1350 if object_entry[difficulty_token] then
|
MMOSimca@355
|
1351 -- Increment loot count
|
MMOSimca@355
|
1352 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@355
|
1353
|
MMOSimca@355
|
1354 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@355
|
1355 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@355
|
1356 table.insert(object_entry[difficulty_token]["opening"], ("currency:%d:%s"):format(quantity, currency_texture))
|
MMOSimca@355
|
1357 else
|
MMOSimca@355
|
1358 Debug("%s: When handling the Garrison cache, the top level loot data was missing for objectID %d.", event_name, last_garrison_cache_object_id)
|
MMOSimca@355
|
1359 end
|
MMOSimca@355
|
1360 else
|
MMOSimca@355
|
1361 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
MMOSimca@355
|
1362 end
|
MMOSimca@387
|
1363 elseif raid_boss_id then
|
MMOSimca@336
|
1364 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1365 local upper_limit = 0
|
MMOSimca@387
|
1366 if DUPLICATE_WORLD_BOSS_IDS[raid_boss_id] then
|
MMOSimca@387
|
1367 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[raid_boss_id]
|
jcallahan@317
|
1368 end
|
jcallahan@317
|
1369 for i = 0, upper_limit do
|
MMOSimca@387
|
1370 local temp_npc_id = raid_boss_id
|
jcallahan@317
|
1371
|
jcallahan@317
|
1372 if i > 0 then
|
MMOSimca@387
|
1373 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[raid_boss_id][i]
|
jcallahan@312
|
1374 end
|
jcallahan@317
|
1375
|
jcallahan@317
|
1376 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1377 if npc then
|
jcallahan@317
|
1378 local loot_label = "drops"
|
jcallahan@317
|
1379 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1380 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1381 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1382
|
jcallahan@317
|
1383 if loot_type == "item" then
|
jcallahan@317
|
1384 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1385 if item_id then
|
jcallahan@317
|
1386 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1387 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1388 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1389 else
|
jcallahan@317
|
1390 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1391 return
|
jcallahan@317
|
1392 end
|
jcallahan@317
|
1393 elseif loot_type == "money" then
|
jcallahan@317
|
1394 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1395 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1396 elseif loot_type == "currency" then
|
jcallahan@317
|
1397 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1398 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1399 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@317
|
1400 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1401 else
|
jcallahan@317
|
1402 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1403 return
|
jcallahan@317
|
1404 end
|
jcallahan@317
|
1405 end
|
jcallahan@317
|
1406
|
jcallahan@317
|
1407 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1408 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1409 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1410 end
|
jcallahan@312
|
1411 end
|
jcallahan@312
|
1412 end
|
MMOSimca@387
|
1413 elseif loot_toast_container_id then
|
jcallahan@305
|
1414 InitializeCurrentLoot()
|
jcallahan@305
|
1415
|
jcallahan@306
|
1416 -- Fake the loot characteristics to match that of an actual container item
|
MMOSimca@387
|
1417 current_loot.identifier = loot_toast_container_id
|
jcallahan@306
|
1418 current_loot.label = "contains"
|
jcallahan@306
|
1419 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1420
|
MMOSimca@387
|
1421 current_loot.sources[loot_toast_container_id] = current_loot.sources[loot_toast_container_id] or {}
|
jcallahan@312
|
1422
|
jcallahan@301
|
1423 if loot_type == "item" then
|
jcallahan@312
|
1424 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1425 if item_id then
|
jcallahan@312
|
1426 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1427 RecordItemData(item_id, item_link, true)
|
MMOSimca@387
|
1428 current_loot.sources[loot_toast_container_id][item_id] = (current_loot.sources[loot_toast_container_id][item_id] or 0) + quantity
|
jcallahan@312
|
1429 else
|
jcallahan@301
|
1430 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1431 current_loot = nil
|
jcallahan@301
|
1432 return
|
jcallahan@301
|
1433 end
|
jcallahan@301
|
1434 elseif loot_type == "money" then
|
jcallahan@312
|
1435 Debug("%s: money X %d", event_name, quantity)
|
MMOSimca@387
|
1436 current_loot.sources[loot_toast_container_id]["money"] = (current_loot.sources[loot_toast_container_id]["money"] or 0) + quantity
|
jcallahan@312
|
1437 elseif loot_type == "currency" then
|
jcallahan@312
|
1438 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1439 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1440 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1441 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@387
|
1442 current_loot.sources[loot_toast_container_id][currency_token] = (current_loot.sources[loot_toast_container_id][currency_token] or 0) + quantity
|
jcallahan@312
|
1443 else
|
jcallahan@312
|
1444 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1445 current_loot = nil
|
jcallahan@312
|
1446 return
|
jcallahan@312
|
1447 end
|
jcallahan@301
|
1448 end
|
jcallahan@312
|
1449
|
jcallahan@301
|
1450 GenericLootUpdate("items")
|
jcallahan@301
|
1451 current_loot = nil
|
MMOSimca@387
|
1452 container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1453 else
|
jcallahan@307
|
1454 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1455
|
jcallahan@307
|
1456 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1457 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1458
|
MMOSimca@340
|
1459 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1460 if item_id then
|
MMOSimca@340
|
1461 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1462 end
|
MMOSimca@340
|
1463
|
MMOSimca@383
|
1464 loot_toast_data_timer_handle = C_Timer.NewTimer(5, ClearLootToastData)
|
jcallahan@178
|
1465 end
|
jcallahan@178
|
1466 end
|
jcallahan@178
|
1467
|
jcallahan@178
|
1468
|
jcallahan@179
|
1469 do
|
MMOSimca@388
|
1470 local CHAT_MSG_CURRENCY_UPDATE_FUNCS = {
|
MMOSimca@388
|
1471 [AF.ITEM] = function(currency_texture, quantity)
|
MMOSimca@388
|
1472 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1473 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@388
|
1474 -- Verify that we're still assigning data to the right items
|
MMOSimca@390
|
1475 if container_id and (private.CONTAINER_ITEM_ID_LIST[container_id] ~= nil) then
|
MMOSimca@388
|
1476 Debug("CHAT_MSG_CURRENCY: AF.ITEM %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1477 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@388
|
1478 current_loot.sources[container_id][currency_token] = (current_loot.sources[container_id][currency_token] or 0) + quantity
|
MMOSimca@388
|
1479 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@388
|
1480 Debug("CHAT_MSG_CURRENCY: We would have assigned the wrong loot!")
|
MMOSimca@388
|
1481 ClearChatLootData()
|
MMOSimca@388
|
1482 end
|
MMOSimca@388
|
1483 end,
|
MMOSimca@388
|
1484 [AF.NPC] = function(currency_texture, quantity)
|
MMOSimca@388
|
1485 Debug("CHAT_MSG_CURRENCY: AF.NPC currency:%s (%d)", currency_texture, quantity)
|
MMOSimca@388
|
1486 end,
|
MMOSimca@388
|
1487 [AF.ZONE] = function(currency_texture, quantity)
|
MMOSimca@388
|
1488 local currency_token = ("currency:%s"):format(currency_texture)
|
MMOSimca@388
|
1489 Debug("CHAT_MSG_CURRENCY: AF.ZONE %s (%d)", currency_token, quantity)
|
MMOSimca@388
|
1490 InitializeCurrentLoot()
|
MMOSimca@388
|
1491 current_loot.list[1] = ("%s:%d"):format(currency_token, quantity)
|
MMOSimca@388
|
1492 GenericLootUpdate("zones")
|
MMOSimca@388
|
1493 current_loot = nil
|
MMOSimca@388
|
1494 end,
|
MMOSimca@388
|
1495 }
|
MMOSimca@388
|
1496
|
MMOSimca@388
|
1497
|
MMOSimca@388
|
1498 function WDP:CHAT_MSG_CURRENCY(event_name, message)
|
MMOSimca@388
|
1499 local category
|
MMOSimca@388
|
1500
|
MMOSimca@388
|
1501 local currency_link, quantity = deformat(message, _G.CURRENCY_GAINED_MULTIPLE)
|
MMOSimca@388
|
1502 if not currency_link then
|
MMOSimca@388
|
1503 quantity, currency_link = 1, deformat(message, _G.CURRENCY_GAINED)
|
MMOSimca@388
|
1504 end
|
MMOSimca@388
|
1505 local currency_texture = CurrencyLinkToTexture(currency_link)
|
MMOSimca@388
|
1506
|
MMOSimca@388
|
1507 if not currency_texture or currency_texture == "" then
|
MMOSimca@388
|
1508 return
|
MMOSimca@388
|
1509 end
|
MMOSimca@388
|
1510
|
MMOSimca@388
|
1511 -- Set update category
|
MMOSimca@388
|
1512 if current_action.spell_label == "FISHING" then
|
MMOSimca@388
|
1513 category = AF.ZONE
|
MMOSimca@388
|
1514 elseif raid_boss_id then
|
MMOSimca@388
|
1515 category = AF.NPC
|
MMOSimca@388
|
1516 elseif chat_loot_timer_handle then
|
MMOSimca@388
|
1517 category = AF.ITEM
|
MMOSimca@388
|
1518 end
|
MMOSimca@388
|
1519
|
MMOSimca@388
|
1520 -- Take action based on update category
|
MMOSimca@388
|
1521 local update_func = CHAT_MSG_CURRENCY_UPDATE_FUNCS[category]
|
MMOSimca@388
|
1522 if not category or not update_func then
|
MMOSimca@388
|
1523 return
|
MMOSimca@388
|
1524 end
|
MMOSimca@388
|
1525 update_func(currency_texture, quantity)
|
MMOSimca@388
|
1526 end
|
MMOSimca@388
|
1527
|
MMOSimca@388
|
1528
|
jcallahan@179
|
1529 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1530 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@349
|
1531 local container_id = current_loot.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1532 -- Verify that we're still assigning data to the right items
|
MMOSimca@390
|
1533 if container_id and (private.CONTAINER_ITEM_ID_LIST[container_id] ~= nil) then
|
MMOSimca@347
|
1534 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1535 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@353
|
1536 current_loot.sources[container_id][item_id] = (current_loot.sources[container_id][item_id] or 0) + quantity
|
MMOSimca@347
|
1537 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@387
|
1538 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot!")
|
MMOSimca@387
|
1539 ClearChatLootData()
|
MMOSimca@347
|
1540 end
|
MMOSimca@347
|
1541 end,
|
jcallahan@179
|
1542 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1543 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1544 end,
|
MMOSimca@345
|
1545 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1546 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@381
|
1547 -- Check for top level object data
|
MMOSimca@381
|
1548 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id]))
|
MMOSimca@381
|
1549 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@381
|
1550 if object_entry[difficulty_token] then
|
MMOSimca@381
|
1551 -- Increment loot count
|
MMOSimca@381
|
1552 object_entry[difficulty_token]["opening_count"] = (object_entry[difficulty_token]["opening_count"] or 0) + 1
|
MMOSimca@381
|
1553
|
MMOSimca@381
|
1554 -- Add drop data
|
MMOSimca@381
|
1555 object_entry[difficulty_token]["opening"] = object_entry[difficulty_token]["opening"] or {}
|
MMOSimca@381
|
1556 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@381
|
1557 else
|
MMOSimca@381
|
1558 Debug("CHAT_MSG_LOOT: When handling timber, the top level data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id])
|
MMOSimca@381
|
1559 end
|
jcallahan@179
|
1560 end,
|
jcallahan@179
|
1561 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1562 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1563 InitializeCurrentLoot()
|
jcallahan@312
|
1564 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1565 GenericLootUpdate("zones")
|
jcallahan@312
|
1566 current_loot = nil
|
jcallahan@179
|
1567 end,
|
jcallahan@179
|
1568 }
|
jcallahan@177
|
1569
|
jcallahan@177
|
1570
|
MMOSimca@388
|
1571 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1572 local category
|
jcallahan@177
|
1573
|
MMOSimca@345
|
1574 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1575 if not item_link then
|
MMOSimca@345
|
1576 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1577 end
|
MMOSimca@345
|
1578 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1579
|
MMOSimca@345
|
1580 if not item_id then
|
MMOSimca@345
|
1581 return
|
MMOSimca@345
|
1582 end
|
MMOSimca@345
|
1583
|
MMOSimca@345
|
1584 -- Set update category
|
MMOSimca@345
|
1585 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1586 category = AF.OBJECT
|
MMOSimca@345
|
1587 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1588 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1589 category = AF.ZONE
|
MMOSimca@388
|
1590 elseif raid_boss_id then
|
jcallahan@179
|
1591 category = AF.NPC
|
MMOSimca@347
|
1592 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1593 category = AF.ITEM
|
jcallahan@179
|
1594 end
|
MMOSimca@345
|
1595
|
MMOSimca@395
|
1596 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@395
|
1597 RecordItemData(item_id, item_link, true)
|
MMOSimca@395
|
1598
|
MMOSimca@345
|
1599 -- Take action based on update category
|
jcallahan@179
|
1600 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1601 if not category or not update_func then
|
MMOSimca@340
|
1602 return
|
MMOSimca@340
|
1603 end
|
jcallahan@179
|
1604 update_func(item_id, quantity)
|
jcallahan@177
|
1605 end
|
MMOSimca@388
|
1606 end
|
MMOSimca@388
|
1607
|
MMOSimca@388
|
1608
|
MMOSimca@388
|
1609 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
MMOSimca@388
|
1610 local item_link, quantity = deformat(message, _G.ERR_QUEST_REWARD_ITEM_MULT_IS)
|
MMOSimca@388
|
1611 if not item_link then
|
MMOSimca@388
|
1612 quantity, item_link = 1, deformat(message, _G.ERR_QUEST_REWARD_ITEM_S)
|
MMOSimca@371
|
1613 end
|
MMOSimca@388
|
1614 local item_id = ItemLinkToID(item_link)
|
MMOSimca@388
|
1615
|
MMOSimca@388
|
1616 if not item_id then
|
MMOSimca@388
|
1617 return
|
MMOSimca@388
|
1618 end
|
MMOSimca@388
|
1619
|
MMOSimca@388
|
1620 -- We only want to record the item's incoming data; no other need for system messages atm.
|
MMOSimca@388
|
1621 RecordItemData(item_id, item_link, true)
|
jcallahan@48
|
1622 end
|
jcallahan@48
|
1623
|
jcallahan@312
|
1624
|
jcallahan@97
|
1625 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1626 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1627 return
|
jcallahan@95
|
1628 end
|
jcallahan@97
|
1629 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1630 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1631 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1632 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1633 end
|
jcallahan@95
|
1634
|
jcallahan@95
|
1635
|
jcallahan@95
|
1636 do
|
jcallahan@40
|
1637 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1638
|
jcallahan@40
|
1639 local DRUNK_COMPARES = {
|
jcallahan@40
|
1640 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1641 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1642 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1643 }
|
jcallahan@40
|
1644
|
jcallahan@40
|
1645 local DRUNK_MATCHES = {
|
jcallahan@254
|
1646 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1647 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1648 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1649 }
|
jcallahan@40
|
1650
|
jcallahan@167
|
1651 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1652
|
jcallahan@167
|
1653
|
jcallahan@167
|
1654 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1655 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1656 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1657
|
jcallahan@167
|
1658 private.discovered_recipe_name = nil
|
jcallahan@167
|
1659 private.profession_level = nil
|
jcallahan@167
|
1660 private.previous_spell_id = nil
|
jcallahan@169
|
1661
|
jcallahan@169
|
1662 return true
|
jcallahan@167
|
1663 end
|
jcallahan@167
|
1664 end
|
jcallahan@167
|
1665
|
jcallahan@167
|
1666
|
jcallahan@167
|
1667 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1668 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1669 end
|
jcallahan@167
|
1670
|
jcallahan@167
|
1671
|
jcallahan@92
|
1672 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1673 if not private.trainer_shown then
|
jcallahan@167
|
1674 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1675
|
jcallahan@167
|
1676 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1677 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1678
|
jcallahan@167
|
1679 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1680 return
|
jcallahan@167
|
1681 end
|
jcallahan@167
|
1682 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1683 private.profession_level = prof_level
|
jcallahan@167
|
1684
|
MMOSimca@383
|
1685 C_Timer.After(0.2, IterativeRecordDiscovery)
|
jcallahan@167
|
1686 end
|
jcallahan@167
|
1687 end
|
jcallahan@167
|
1688
|
jcallahan@40
|
1689 if currently_drunk then
|
jcallahan@40
|
1690 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1691 currently_drunk = nil
|
jcallahan@40
|
1692 end
|
jcallahan@40
|
1693 return
|
jcallahan@40
|
1694 end
|
jcallahan@40
|
1695
|
jcallahan@40
|
1696 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1697 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1698 currently_drunk = true
|
jcallahan@40
|
1699 break
|
jcallahan@40
|
1700 end
|
jcallahan@40
|
1701 end
|
jcallahan@40
|
1702 end
|
jcallahan@40
|
1703 end
|
jcallahan@40
|
1704
|
jcallahan@307
|
1705
|
jcallahan@331
|
1706 do
|
jcallahan@23
|
1707 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1708 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1709
|
jcallahan@23
|
1710 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1711 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1712 return
|
jcallahan@23
|
1713 end
|
jcallahan@34
|
1714 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1715
|
jcallahan@171
|
1716 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1717 return
|
jcallahan@23
|
1718 end
|
jcallahan@23
|
1719
|
jcallahan@23
|
1720 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1721 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1722 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1723 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1724 end
|
jcallahan@23
|
1725 end
|
jcallahan@23
|
1726
|
jcallahan@115
|
1727 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1728
|
jcallahan@246
|
1729 local previous_combat_event = {}
|
jcallahan@246
|
1730
|
jcallahan@23
|
1731 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1732 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1733 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1734 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1735 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1736 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1737
|
jcallahan@171
|
1738 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1739 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1740 end
|
jcallahan@115
|
1741 end
|
jcallahan@115
|
1742 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1743 end,
|
jcallahan@65
|
1744 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1745 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1746
|
jcallahan@171
|
1747 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1748 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1749 ClearKilledNPC()
|
jcallahan@98
|
1750 private.harvesting = nil
|
jcallahan@65
|
1751 return
|
jcallahan@65
|
1752 end
|
jcallahan@177
|
1753
|
jcallahan@246
|
1754 if source_guid == "" then
|
jcallahan@246
|
1755 source_guid = nil
|
jcallahan@246
|
1756 end
|
jcallahan@246
|
1757 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1758 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1759
|
jcallahan@299
|
1760 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1761 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1762 table.wipe(previous_combat_event)
|
jcallahan@217
|
1763 ClearKilledNPC()
|
jcallahan@306
|
1764 else
|
jcallahan@317
|
1765 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1766 end
|
jcallahan@177
|
1767 killed_npc_id = unit_idnum
|
MMOSimca@383
|
1768 C_Timer.After(0.1, ClearKilledNPC)
|
jcallahan@65
|
1769 end,
|
jcallahan@23
|
1770 }
|
jcallahan@23
|
1771
|
jcallahan@23
|
1772
|
jcallahan@246
|
1773 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1774 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1775 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1776 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1777 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1778 SWING_MISSED = true,
|
jcallahan@246
|
1779 }
|
jcallahan@246
|
1780
|
jcallahan@299
|
1781 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1782 RANGE_DAMAGE = true,
|
jcallahan@299
|
1783 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1784 SPELL_DAMAGE = true,
|
jcallahan@299
|
1785 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1786 SWING_DAMAGE = true,
|
jcallahan@299
|
1787 }
|
jcallahan@299
|
1788
|
jcallahan@246
|
1789
|
jcallahan@92
|
1790 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1791 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1792
|
jcallahan@23
|
1793 if not combat_log_func then
|
jcallahan@299
|
1794 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1795 table.wipe(previous_combat_event)
|
jcallahan@246
|
1796 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1797
|
jcallahan@299
|
1798 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1799 previous_combat_event.party_damage = true
|
jcallahan@299
|
1800 end
|
jcallahan@246
|
1801 end
|
jcallahan@23
|
1802 return
|
jcallahan@23
|
1803 end
|
jcallahan@23
|
1804 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1805
|
jcallahan@297
|
1806 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1807 table.wipe(previous_combat_event)
|
jcallahan@297
|
1808 end
|
jcallahan@23
|
1809 end
|
jcallahan@23
|
1810
|
MMOSimca@337
|
1811
|
jcallahan@44
|
1812 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1813 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1814 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1815 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1816 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1817
|
jcallahan@44
|
1818
|
jcallahan@92
|
1819 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1820 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1821 return
|
jcallahan@44
|
1822 end
|
jcallahan@44
|
1823 UpdateFactionData()
|
jcallahan@44
|
1824
|
jcallahan@46
|
1825 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1826 return
|
jcallahan@46
|
1827 end
|
jcallahan@177
|
1828 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1829 ClearKilledNPC()
|
jcallahan@46
|
1830
|
jcallahan@44
|
1831 if not npc then
|
jcallahan@98
|
1832 private.harvesting = nil
|
jcallahan@44
|
1833 return
|
jcallahan@44
|
1834 end
|
jcallahan@98
|
1835 npc.harvested = private.harvesting
|
jcallahan@98
|
1836 private.harvesting = nil
|
jcallahan@98
|
1837
|
jcallahan@44
|
1838 local modifier = 1
|
jcallahan@44
|
1839
|
MMOSimca@340
|
1840 -- Check for modifiers from known spells
|
jcallahan@44
|
1841 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1842 modifier = modifier + 0.1
|
jcallahan@44
|
1843 end
|
jcallahan@44
|
1844 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1845 modifier = modifier + 0.1
|
jcallahan@44
|
1846 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1847 modifier = modifier + 0.05
|
jcallahan@44
|
1848 end
|
jcallahan@44
|
1849
|
MMOSimca@340
|
1850 -- Determine faction ID
|
MMOSimca@340
|
1851 local faction_ID
|
MMOSimca@340
|
1852 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1853 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1854 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1855 end
|
MMOSimca@340
|
1856 end
|
MMOSimca@340
|
1857 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1858 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1859 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1860 if has_bonus_rep_gain then
|
MMOSimca@340
|
1861 modifier = modifier + 1
|
MMOSimca@340
|
1862 end
|
MMOSimca@340
|
1863 end
|
MMOSimca@340
|
1864
|
MMOSimca@340
|
1865 -- Check for modifiers from buffs
|
MMOSimca@340
|
1866 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1867 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1868 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1869
|
jcallahan@44
|
1870 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1871 if buff_data_table.ignore then
|
MMOSimca@340
|
1872 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1873 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1874 return
|
MMOSimca@340
|
1875 else
|
MMOSimca@340
|
1876 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1877 end
|
jcallahan@44
|
1878 end
|
jcallahan@44
|
1879 end
|
jcallahan@44
|
1880 end
|
MMOSimca@340
|
1881
|
jcallahan@65
|
1882 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1883 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1884 end
|
jcallahan@44
|
1885 end -- do-block
|
jcallahan@18
|
1886
|
jcallahan@18
|
1887
|
jcallahan@140
|
1888 function WDP:CURSOR_UPDATE(event_name)
|
MMOSimca@355
|
1889 if current_action.fishing_target or _G.Minimap:IsMouseOver() then
|
jcallahan@140
|
1890 return
|
jcallahan@140
|
1891 end
|
jcallahan@140
|
1892 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1893
|
MMOSimca@355
|
1894 -- Handle Fishing
|
MMOSimca@355
|
1895 if (current_action.spell_label == "FISHING") then
|
MMOSimca@355
|
1896 if not text or text == "Fishing Bobber" then
|
MMOSimca@355
|
1897 text = "NONE"
|
MMOSimca@355
|
1898 else
|
MMOSimca@355
|
1899 current_action.fishing_target = true
|
MMOSimca@355
|
1900 end
|
MMOSimca@355
|
1901 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
MMOSimca@355
|
1902 -- Handle Garrison Cache
|
MMOSimca@355
|
1903 elseif private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text] then
|
MMOSimca@355
|
1904 last_garrison_cache_object_id = private.GARRISON_CACHE_OBJECT_NAME_TO_OBJECT_ID_MAP[text]
|
jcallahan@140
|
1905 end
|
jcallahan@140
|
1906 end
|
jcallahan@140
|
1907
|
jcallahan@140
|
1908
|
jcallahan@92
|
1909 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1910 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1911
|
jcallahan@42
|
1912 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1913 return
|
jcallahan@42
|
1914 end
|
jcallahan@42
|
1915 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1916 end
|
jcallahan@42
|
1917
|
jcallahan@42
|
1918
|
jcallahan@13
|
1919 do
|
MMOSimca@343
|
1920 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1921 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1922 [AF.ITEM] = function()
|
jcallahan@16
|
1923 local locked_item_id
|
jcallahan@16
|
1924
|
jcallahan@16
|
1925 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1926 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1927 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1928
|
jcallahan@324
|
1929 if is_locked and is_lootable then
|
jcallahan@16
|
1930 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1931 break
|
jcallahan@16
|
1932 end
|
jcallahan@16
|
1933 end
|
jcallahan@165
|
1934
|
jcallahan@165
|
1935 if locked_item_id then
|
jcallahan@165
|
1936 break
|
jcallahan@165
|
1937 end
|
jcallahan@16
|
1938 end
|
jcallahan@16
|
1939
|
MMOSimca@367
|
1940 if (not current_action.spell_label == "DISENCHANT") and (not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id)) then
|
jcallahan@16
|
1941 return false
|
jcallahan@16
|
1942 end
|
jcallahan@122
|
1943 current_action.identifier = locked_item_id
|
jcallahan@16
|
1944 return true
|
jcallahan@16
|
1945 end,
|
jcallahan@322
|
1946 [AF.NPC] = true,
|
jcallahan@14
|
1947 [AF.OBJECT] = true,
|
jcallahan@17
|
1948 [AF.ZONE] = function()
|
jcallahan@140
|
1949 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1950 return _G.IsFishingLoot()
|
jcallahan@17
|
1951 end,
|
jcallahan@13
|
1952 }
|
jcallahan@13
|
1953
|
jcallahan@13
|
1954
|
MMOSimca@343
|
1955 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1956 [AF.ITEM] = function()
|
jcallahan@28
|
1957 GenericLootUpdate("items")
|
jcallahan@28
|
1958 end,
|
jcallahan@28
|
1959 [AF.NPC] = function()
|
jcallahan@75
|
1960 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1961 local loot_label = current_loot.label
|
jcallahan@77
|
1962 local source_list = {}
|
jcallahan@75
|
1963
|
jcallahan@131
|
1964 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1965 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1966 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1967
|
jcallahan@75
|
1968 if npc then
|
jcallahan@248
|
1969 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1970 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1971
|
jcallahan@78
|
1972 if not source_list[source_guid] then
|
jcallahan@77
|
1973 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1974 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1975 source_list[source_guid] = true
|
jcallahan@77
|
1976 end
|
jcallahan@77
|
1977
|
jcallahan@309
|
1978 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1979 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1980
|
jcallahan@312
|
1981 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1982 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1983 elseif loot_token == "money" then
|
jcallahan@312
|
1984 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1985 else
|
jcallahan@312
|
1986 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1987 end
|
jcallahan@75
|
1988 end
|
jcallahan@75
|
1989 end
|
jcallahan@75
|
1990 end
|
jcallahan@16
|
1991 end,
|
jcallahan@13
|
1992 [AF.OBJECT] = function()
|
jcallahan@28
|
1993 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1994 end,
|
jcallahan@17
|
1995 [AF.ZONE] = function()
|
MMOSimca@328
|
1996 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1997 return
|
MMOSimca@328
|
1998 end
|
jcallahan@141
|
1999 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
2000
|
jcallahan@41
|
2001 -- This will start life as a boolean true.
|
jcallahan@131
|
2002 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
2003 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
2004 drops = {}
|
jcallahan@41
|
2005 }
|
jcallahan@41
|
2006 end
|
jcallahan@132
|
2007 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
2008 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
2009
|
jcallahan@131
|
2010 if current_loot.sources then
|
jcallahan@131
|
2011 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
2012 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
2013 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
2014 end
|
jcallahan@131
|
2015 end
|
jcallahan@131
|
2016 end
|
jcallahan@131
|
2017
|
jcallahan@131
|
2018 if #current_loot.list <= 0 then
|
jcallahan@131
|
2019 return
|
jcallahan@131
|
2020 end
|
jcallahan@131
|
2021
|
jcallahan@131
|
2022 for index = 1, #current_loot.list do
|
jcallahan@131
|
2023 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
2024 end
|
jcallahan@13
|
2025 end,
|
jcallahan@13
|
2026 }
|
jcallahan@13
|
2027
|
jcallahan@79
|
2028 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
2029 local loot_guid_registry = {}
|
jcallahan@124
|
2030
|
jcallahan@124
|
2031
|
jcallahan@124
|
2032 function WDP:LOOT_CLOSED(event_name)
|
MMOSimca@395
|
2033 if chat_loot_timer_handle then
|
MMOSimca@395
|
2034 ClearChatLootData()
|
MMOSimca@395
|
2035 end
|
jcallahan@131
|
2036 current_loot = nil
|
jcallahan@131
|
2037 table.wipe(current_action)
|
jcallahan@124
|
2038 end
|
jcallahan@124
|
2039
|
jcallahan@13
|
2040
|
jcallahan@322
|
2041 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
2042 local extrapolated_guid_registry = {}
|
jcallahan@322
|
2043 local num_guids = 0
|
jcallahan@322
|
2044
|
MMOSimca@344
|
2045 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@348
|
2046 if private.SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
2047 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
2048 table.wipe(current_action)
|
MMOSimca@344
|
2049 return false
|
MMOSimca@344
|
2050 end
|
MMOSimca@344
|
2051
|
jcallahan@322
|
2052 table.wipe(current_action)
|
jcallahan@322
|
2053
|
jcallahan@322
|
2054 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
2055 local loot_info = {
|
jcallahan@322
|
2056 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
2057 }
|
jcallahan@322
|
2058
|
jcallahan@322
|
2059 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
2060 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
2061
|
jcallahan@322
|
2062 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
2063 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
2064
|
jcallahan@322
|
2065 if unit_type and unit_idnum then
|
jcallahan@322
|
2066 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
2067 unit_type,
|
jcallahan@322
|
2068 unit_idnum
|
jcallahan@322
|
2069 }
|
jcallahan@322
|
2070
|
jcallahan@322
|
2071 num_guids = num_guids + 1
|
jcallahan@322
|
2072 end
|
jcallahan@322
|
2073 end
|
jcallahan@322
|
2074 end
|
jcallahan@322
|
2075 end
|
jcallahan@322
|
2076 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
2077
|
jcallahan@322
|
2078 if num_guids == 0 then
|
jcallahan@322
|
2079 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
2080 return false
|
jcallahan@322
|
2081 end
|
jcallahan@326
|
2082
|
jcallahan@322
|
2083 local num_npcs = 0
|
jcallahan@322
|
2084 local num_objects = 0
|
jcallahan@324
|
2085 local num_itemcontainers = 0
|
jcallahan@322
|
2086
|
jcallahan@322
|
2087 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
2088 local unit_type = guid_data[1]
|
jcallahan@324
|
2089 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
2090
|
jcallahan@322
|
2091 if loot_label then
|
jcallahan@322
|
2092 local unit_idnum = guid_data[2]
|
jcallahan@322
|
2093
|
jcallahan@322
|
2094 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
2095 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
2096 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
2097 current_action.loot_label = loot_label
|
jcallahan@322
|
2098 current_action.spell_label = "OPENING"
|
jcallahan@322
|
2099 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
2100 current_action.identifier = unit_idnum
|
jcallahan@322
|
2101 num_objects = num_objects + 1
|
jcallahan@322
|
2102 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
2103 current_action.loot_label = loot_label
|
jcallahan@322
|
2104 current_action.target_type = AF.NPC
|
jcallahan@322
|
2105 current_action.identifier = unit_idnum
|
jcallahan@322
|
2106 num_npcs = num_npcs + 1
|
jcallahan@324
|
2107 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
2108 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
2109 current_action.loot_label = loot_label
|
jcallahan@324
|
2110 current_action.target_type = AF.ITEM
|
jcallahan@324
|
2111 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
2112 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
2113 end
|
jcallahan@322
|
2114 else
|
jcallahan@322
|
2115 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
2116 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
2117 return false
|
jcallahan@322
|
2118 end
|
jcallahan@322
|
2119 end
|
jcallahan@322
|
2120
|
jcallahan@322
|
2121 if not current_action.target_type then
|
jcallahan@322
|
2122 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
2123 return false
|
jcallahan@322
|
2124 end
|
jcallahan@322
|
2125
|
jcallahan@322
|
2126 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
2127 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
2128 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
2129 return false
|
jcallahan@322
|
2130 end
|
jcallahan@322
|
2131
|
jcallahan@322
|
2132 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
2133 return true
|
jcallahan@322
|
2134 end
|
jcallahan@322
|
2135
|
jcallahan@322
|
2136
|
MMOSimca@343
|
2137 function WDP:LOOT_OPENED(event_name)
|
MMOSimca@387
|
2138 if chat_loot_timer_handle then
|
MMOSimca@387
|
2139 ClearChatLootData()
|
MMOSimca@387
|
2140 end
|
MMOSimca@387
|
2141
|
jcallahan@132
|
2142 if current_loot then
|
jcallahan@322
|
2143 current_loot = nil
|
jcallahan@322
|
2144 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2145
|
jcallahan@322
|
2146 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2147 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2148 return
|
jcallahan@322
|
2149 end
|
jcallahan@18
|
2150 end
|
jcallahan@151
|
2151
|
jcallahan@151
|
2152 if not current_action.target_type then
|
jcallahan@322
|
2153 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
2154
|
jcallahan@322
|
2155 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
2156 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
2157 return
|
jcallahan@322
|
2158 end
|
jcallahan@151
|
2159 end
|
MMOSimca@343
|
2160 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
2161 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
2162
|
jcallahan@14
|
2163 if not verify_func or not update_func then
|
jcallahan@322
|
2164 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
2165 return
|
jcallahan@13
|
2166 end
|
jcallahan@13
|
2167
|
jcallahan@14
|
2168 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
2169 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
2170 return
|
jcallahan@14
|
2171 end
|
jcallahan@80
|
2172 local guids_used = {}
|
jcallahan@132
|
2173
|
jcallahan@301
|
2174 InitializeCurrentLoot()
|
jcallahan@217
|
2175 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2176
|
jcallahan@55
|
2177 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2178 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2179 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2180 local loot_info = {
|
jcallahan@237
|
2181 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2182 }
|
jcallahan@13
|
2183
|
jcallahan@237
|
2184 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2185 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2186 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2187
|
jcallahan@237
|
2188 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2189 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2190 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2191 if slot_quantity then
|
jcallahan@324
|
2192 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2193 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2194 loot_quantity = slot_quantity
|
jcallahan@324
|
2195 end
|
jcallahan@324
|
2196 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2197 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2198
|
MMOSimca@366
|
2199 if slot_type == LOOT_SLOT_ITEM then
|
jcallahan@324
|
2200 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2201 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2202 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2203 current_loot.sources[source_guid][item_id] = (current_loot.sources[source_guid][item_id] or 0) + loot_quantity
|
jcallahan@309
|
2204 guids_used[source_guid] = true
|
MMOSimca@366
|
2205 elseif slot_type == LOOT_SLOT_MONEY then
|
jcallahan@324
|
2206 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2207 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2208 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2209 else
|
jcallahan@324
|
2210 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2211 current_loot.sources[source_guid]["money"] = (current_loot.sources[source_guid]["money"] or 0) + loot_quantity
|
jcallahan@324
|
2212 guids_used[source_guid] = true
|
jcallahan@324
|
2213 end
|
MMOSimca@366
|
2214 elseif slot_type == LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2215 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2216 if icon_texture then
|
jcallahan@324
|
2217 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2218 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2219 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2220 else
|
jcallahan@324
|
2221 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2222
|
jcallahan@324
|
2223 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
MMOSimca@367
|
2224 current_loot.sources[source_guid][currency_token] = (current_loot.sources[source_guid][currency_token] or 0) + loot_quantity
|
jcallahan@324
|
2225 guids_used[source_guid] = true
|
jcallahan@324
|
2226 end
|
jcallahan@324
|
2227 else
|
jcallahan@324
|
2228 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2229 end
|
jcallahan@308
|
2230 end
|
jcallahan@324
|
2231 else
|
jcallahan@324
|
2232 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
MMOSimca@352
|
2233 Debug("%s: Slot quantity is nil for loot slot %d.", event_name, loot_slot)
|
jcallahan@79
|
2234 end
|
jcallahan@75
|
2235 end
|
jcallahan@13
|
2236 end
|
jcallahan@13
|
2237 end
|
jcallahan@80
|
2238
|
jcallahan@81
|
2239 for guid in pairs(guids_used) do
|
jcallahan@217
|
2240 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2241 end
|
jcallahan@13
|
2242 update_func()
|
jcallahan@1
|
2243 end
|
jcallahan@13
|
2244 end -- do-block
|
jcallahan@0
|
2245
|
jcallahan@0
|
2246
|
jcallahan@89
|
2247 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2248 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2249
|
jcallahan@89
|
2250 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2251 return
|
jcallahan@89
|
2252 end
|
jcallahan@89
|
2253 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2254 end
|
jcallahan@89
|
2255
|
jcallahan@89
|
2256
|
jcallahan@44
|
2257 do
|
jcallahan@44
|
2258 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2259 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2260 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2261 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2262 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2263 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2264 }
|
jcallahan@5
|
2265
|
jcallahan@68
|
2266 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2267 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2268 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2269
|
jcallahan@133
|
2270 local current_merchant
|
jcallahan@133
|
2271 local merchant_standing
|
jcallahan@133
|
2272
|
jcallahan@133
|
2273 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2274 current_merchant = nil
|
jcallahan@133
|
2275 merchant_standing = nil
|
jcallahan@133
|
2276 end
|
jcallahan@133
|
2277
|
jcallahan@133
|
2278
|
jcallahan@89
|
2279 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2280 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2281 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2282
|
jcallahan@171
|
2283 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2284 return
|
jcallahan@133
|
2285 end
|
jcallahan@331
|
2286 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2287 merchant_standing = faction_standing
|
jcallahan@133
|
2288 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2289 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2290 end
|
jcallahan@55
|
2291 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2292 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2293 _G.MerchantFrame_Update()
|
jcallahan@57
|
2294
|
jcallahan@150
|
2295 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2296
|
jcallahan@44
|
2297 for item_index = 1, num_items do
|
jcallahan@44
|
2298 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2299 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2300
|
jcallahan@324
|
2301 DatamineTT:ClearLines()
|
jcallahan@324
|
2302 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2303
|
jcallahan@324
|
2304 if not item_id then
|
jcallahan@324
|
2305 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2306 item_id = ItemLinkToID(item_link)
|
MMOSimca@354
|
2307 -- GetMerchantItemLink() still ocassionally fails as of Patch 6.0.2. It fails so badly that debug functions cause considerable slowdown.
|
jcallahan@324
|
2308 end
|
jcallahan@324
|
2309
|
jcallahan@44
|
2310 if item_id and item_id > 0 then
|
jcallahan@44
|
2311 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2312
|
jcallahan@68
|
2313 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2314
|
jcallahan@68
|
2315 for line_index = 1, num_lines do
|
jcallahan@68
|
2316 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2317
|
jcallahan@68
|
2318 if not current_line then
|
jcallahan@68
|
2319 break
|
jcallahan@68
|
2320 end
|
jcallahan@68
|
2321 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2322
|
jcallahan@68
|
2323 if faction or reputation then
|
jcallahan@68
|
2324 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2325 break
|
jcallahan@68
|
2326 end
|
jcallahan@68
|
2327 end
|
jcallahan@68
|
2328
|
jcallahan@87
|
2329 for line_index = 1, num_lines do
|
jcallahan@87
|
2330 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2331
|
jcallahan@87
|
2332 if not current_line then
|
jcallahan@87
|
2333 break
|
jcallahan@87
|
2334 end
|
jcallahan@87
|
2335 local line_text = current_line:GetText()
|
jcallahan@87
|
2336 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2337
|
jcallahan@87
|
2338 if quest_name then
|
jcallahan@87
|
2339 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2340 break
|
jcallahan@87
|
2341 end
|
jcallahan@87
|
2342 end
|
jcallahan@87
|
2343
|
jcallahan@44
|
2344 if extended_cost then
|
jcallahan@53
|
2345 local battleground_rating = 0
|
jcallahan@53
|
2346 local personal_rating = 0
|
jcallahan@53
|
2347 local required_season_amount
|
jcallahan@5
|
2348
|
jcallahan@68
|
2349 for line_index = 1, num_lines do
|
jcallahan@44
|
2350 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2351
|
jcallahan@44
|
2352 if not current_line then
|
jcallahan@44
|
2353 break
|
jcallahan@44
|
2354 end
|
jcallahan@53
|
2355 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2356
|
jcallahan@44
|
2357 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2358 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2359 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2360 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2361
|
jcallahan@44
|
2362 if match1 or match2 then
|
jcallahan@44
|
2363 break
|
jcallahan@44
|
2364 end
|
jcallahan@44
|
2365 end
|
jcallahan@5
|
2366 end
|
jcallahan@44
|
2367 local currency_list = {}
|
jcallahan@44
|
2368 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2369
|
jcallahan@50
|
2370 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2371 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2372 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2373
|
jcallahan@44
|
2374 for cost_index = 1, item_count do
|
jcallahan@324
|
2375 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2376 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2377 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2378
|
jcallahan@317
|
2379 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2380 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2381 end
|
jcallahan@317
|
2382
|
jcallahan@317
|
2383 if currency_identifier then
|
jcallahan@317
|
2384 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2385 end
|
jcallahan@44
|
2386 end
|
jcallahan@44
|
2387
|
jcallahan@44
|
2388 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2389 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2390 end
|
jcallahan@5
|
2391 end
|
jcallahan@133
|
2392 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2393 end
|
jcallahan@44
|
2394 end
|
jcallahan@5
|
2395
|
jcallahan@44
|
2396 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2397 current_merchant.can_repair = true
|
jcallahan@5
|
2398 end
|
jcallahan@57
|
2399 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2400 _G.MerchantFrame_Update()
|
jcallahan@4
|
2401 end
|
jcallahan@44
|
2402 end -- do-block
|
jcallahan@4
|
2403
|
jcallahan@89
|
2404
|
jcallahan@92
|
2405 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2406 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2407 return
|
jcallahan@25
|
2408 end
|
jcallahan@34
|
2409 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2410
|
jcallahan@171
|
2411 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2412 return
|
jcallahan@25
|
2413 end
|
jcallahan@29
|
2414 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2415 table.wipe(current_action)
|
jcallahan@25
|
2416 end
|
jcallahan@25
|
2417
|
jcallahan@25
|
2418
|
MMOSimca@368
|
2419 -- This function produces data currently unused by wowdb.com, and it causes unneeded bloat in the raw lua DB.
|
MMOSimca@368
|
2420 --[[function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
MMOSimca@346
|
2421 if DEBUGGING then
|
jcallahan@309
|
2422 return
|
jcallahan@309
|
2423 end
|
jcallahan@309
|
2424
|
jcallahan@115
|
2425 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2426
|
jcallahan@115
|
2427 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2428 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2429
|
jcallahan@115
|
2430 if is_owned then
|
jcallahan@115
|
2431 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2432
|
jcallahan@139
|
2433 if rarity then
|
jcallahan@139
|
2434 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2435 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2436 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2437 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2438 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2439 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2440
|
jcallahan@139
|
2441 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2442 data.max_health = max_health
|
jcallahan@139
|
2443 data.attack = attack
|
jcallahan@139
|
2444 data.speed = speed
|
jcallahan@139
|
2445 end
|
jcallahan@115
|
2446 end
|
jcallahan@115
|
2447 end
|
MMOSimca@368
|
2448 end]]--
|
jcallahan@115
|
2449
|
jcallahan@115
|
2450
|
jcallahan@156
|
2451 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2452 private.in_combat = true
|
jcallahan@156
|
2453 end
|
jcallahan@156
|
2454
|
jcallahan@156
|
2455
|
jcallahan@156
|
2456 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2457 private.in_combat = nil
|
jcallahan@156
|
2458
|
jcallahan@156
|
2459 if private.set_area_id then
|
jcallahan@299
|
2460 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2461 private.set_area_id = nil
|
jcallahan@156
|
2462 end
|
jcallahan@156
|
2463 end
|
jcallahan@156
|
2464
|
jcallahan@156
|
2465
|
jcallahan@118
|
2466 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2467 if not TargetedNPC() then
|
jcallahan@118
|
2468 return
|
jcallahan@2
|
2469 end
|
jcallahan@151
|
2470 current_action.target_type = AF.NPC
|
jcallahan@118
|
2471 self:UpdateTargetLocation()
|
jcallahan@118
|
2472 end
|
jcallahan@2
|
2473
|
jcallahan@89
|
2474
|
jcallahan@12
|
2475 do
|
jcallahan@12
|
2476 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2477 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2478
|
jcallahan@12
|
2479 if not unit_name then
|
jcallahan@12
|
2480 return
|
jcallahan@12
|
2481 end
|
jcallahan@34
|
2482 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
MMOSimca@351
|
2483 Debug("UpdateQuestJuncture: Updating quest juncture for %s.", ("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id))
|
jcallahan@12
|
2484 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2485 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2486 end
|
jcallahan@19
|
2487 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2488 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2489 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2490
|
jcallahan@24
|
2491 return quest
|
jcallahan@12
|
2492 end
|
jcallahan@10
|
2493
|
jcallahan@12
|
2494
|
jcallahan@92
|
2495 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2496 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2497
|
jcallahan@112
|
2498 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2499 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2500 end
|
jcallahan@67
|
2501 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2502 ClearKilledNPC()
|
jcallahan@10
|
2503 end
|
jcallahan@10
|
2504
|
jcallahan@12
|
2505
|
jcallahan@92
|
2506 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2507 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2508
|
jcallahan@46
|
2509 if not quest then
|
jcallahan@46
|
2510 return
|
jcallahan@46
|
2511 end
|
jcallahan@24
|
2512 quest.classes = quest.classes or {}
|
jcallahan@27
|
2513 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2514
|
jcallahan@24
|
2515 quest.races = quest.races or {}
|
jcallahan@100
|
2516 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2517 end
|
jcallahan@12
|
2518 end -- do-block
|
jcallahan@9
|
2519
|
jcallahan@9
|
2520
|
jcallahan@92
|
2521 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2522 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2523 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2524 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2525
|
jcallahan@36
|
2526 while processed_quests <= num_quests do
|
MMOSimca@329
|
2527 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2528
|
jcallahan@84
|
2529 if quest_id == 0 then
|
jcallahan@84
|
2530 processed_quests = processed_quests + 1
|
jcallahan@84
|
2531 elseif not is_header then
|
jcallahan@36
|
2532 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2533
|
jcallahan@36
|
2534 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2535 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2536 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2537 processed_quests = processed_quests + 1
|
jcallahan@36
|
2538 end
|
jcallahan@36
|
2539 entry_index = entry_index + 1
|
jcallahan@36
|
2540 end
|
jcallahan@36
|
2541 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2542 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2543 end
|
jcallahan@4
|
2544
|
jcallahan@4
|
2545
|
jcallahan@97
|
2546 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2547 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2548 return
|
jcallahan@112
|
2549 end
|
jcallahan@97
|
2550 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2551 end
|
jcallahan@97
|
2552
|
jcallahan@97
|
2553
|
jcallahan@92
|
2554 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2555 if unit_id ~= "player" then
|
jcallahan@4
|
2556 return
|
jcallahan@4
|
2557 end
|
jcallahan@4
|
2558 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2559 end
|
jcallahan@4
|
2560
|
jcallahan@4
|
2561
|
jcallahan@92
|
2562 do
|
jcallahan@92
|
2563 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2564 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2565 Forge = forge_spell_ids,
|
jcallahan@92
|
2566 }
|
jcallahan@92
|
2567
|
jcallahan@92
|
2568
|
jcallahan@167
|
2569 local function RegisterTools(tradeskill_name, tradeskill_index)
|
MMOSimca@352
|
2570 local link = _G.GetTradeSkillRecipeLink(tradeskill_index)
|
MMOSimca@352
|
2571 if link then
|
MMOSimca@352
|
2572 local spell_id = tonumber(link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
MMOSimca@352
|
2573 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
MMOSimca@352
|
2574
|
MMOSimca@352
|
2575 if required_tool then
|
MMOSimca@352
|
2576 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
MMOSimca@352
|
2577 if required_tool:find(tool_name) then
|
MMOSimca@352
|
2578 registry[spell_id] = true
|
MMOSimca@352
|
2579 end
|
jcallahan@167
|
2580 end
|
jcallahan@167
|
2581 end
|
jcallahan@167
|
2582 end
|
jcallahan@167
|
2583 end
|
jcallahan@167
|
2584
|
jcallahan@167
|
2585
|
jcallahan@92
|
2586 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2587 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2588
|
jcallahan@92
|
2589 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2590 return
|
jcallahan@92
|
2591 end
|
jcallahan@167
|
2592 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2593 end
|
jcallahan@92
|
2594 end -- do-block
|
jcallahan@92
|
2595
|
jcallahan@92
|
2596
|
jcallahan@167
|
2597 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2598 private.trainer_shown = nil
|
jcallahan@167
|
2599 end
|
jcallahan@167
|
2600
|
jcallahan@167
|
2601
|
jcallahan@92
|
2602 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2603 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2604 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2605
|
jcallahan@164
|
2606 if not trainer then
|
jcallahan@58
|
2607 return
|
jcallahan@58
|
2608 end
|
jcallahan@331
|
2609 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2610 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2611
|
jcallahan@167
|
2612 private.trainer_shown = true
|
jcallahan@167
|
2613
|
jcallahan@27
|
2614 -- Get the initial trainer filters
|
MMOSimca@344
|
2615 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2616 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2617 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2618
|
jcallahan@27
|
2619 -- Clear the trainer filters
|
MMOSimca@344
|
2620 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2621 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2622 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2623
|
jcallahan@27
|
2624 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2625 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2626
|
jcallahan@27
|
2627 if spell_name then
|
jcallahan@27
|
2628 DatamineTT:ClearLines()
|
jcallahan@27
|
2629 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2630
|
jcallahan@27
|
2631 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2632
|
jcallahan@43
|
2633 if spell_id then
|
jcallahan@164
|
2634 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2635
|
jcallahan@164
|
2636 if not class_professions then
|
jcallahan@164
|
2637 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2638 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2639 end
|
jcallahan@43
|
2640 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2641 profession = profession or "General"
|
jcallahan@43
|
2642
|
jcallahan@164
|
2643 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2644
|
jcallahan@43
|
2645 if not profession_skills then
|
jcallahan@43
|
2646 class_professions[profession] = {}
|
jcallahan@43
|
2647 profession_skills = class_professions[profession]
|
jcallahan@43
|
2648 end
|
jcallahan@173
|
2649 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2650 end
|
jcallahan@27
|
2651 end
|
jcallahan@27
|
2652 end
|
jcallahan@27
|
2653 -- Reset the filters to what they were before
|
MMOSimca@344
|
2654 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2655 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2656 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2657 end
|
jcallahan@27
|
2658
|
jcallahan@27
|
2659
|
jcallahan@1
|
2660 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2661 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2662 return
|
jcallahan@1
|
2663 end
|
jcallahan@1
|
2664 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2665
|
jcallahan@1
|
2666 if not spell_label then
|
jcallahan@1
|
2667 return
|
jcallahan@1
|
2668 end
|
jcallahan@306
|
2669
|
MMOSimca@343
|
2670 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2671 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2672 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2673
|
jcallahan@150
|
2674 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2675 unit_name = target_name
|
jcallahan@150
|
2676 unit_id = "target"
|
jcallahan@1
|
2677 end
|
jcallahan@1
|
2678 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2679 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2680 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2681 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2682 return
|
MMOSimca@328
|
2683 end
|
jcallahan@28
|
2684
|
jcallahan@205
|
2685 table.wipe(current_action)
|
jcallahan@122
|
2686 current_action.instance_token = instance_token
|
jcallahan@122
|
2687 current_action.map_level = map_level
|
jcallahan@122
|
2688 current_action.x = x
|
jcallahan@122
|
2689 current_action.y = y
|
jcallahan@122
|
2690 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2691 current_action.spell_label = spell_label
|
jcallahan@105
|
2692
|
jcallahan@105
|
2693 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2694 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2695 end
|
jcallahan@1
|
2696
|
jcallahan@151
|
2697 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2698 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2699 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2700 return
|
jcallahan@16
|
2701 end
|
jcallahan@123
|
2702 current_action.target_type = AF.NPC
|
jcallahan@16
|
2703 end
|
jcallahan@16
|
2704 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2705 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2706
|
jcallahan@150
|
2707 if item_name and item_name == target_name then
|
jcallahan@150
|
2708 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2709 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2710 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2711 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2712 end
|
jcallahan@150
|
2713 elseif not item_name and not unit_name then
|
jcallahan@1
|
2714 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2715 if target_name == "" then
|
jcallahan@17
|
2716 return
|
jcallahan@17
|
2717 end
|
jcallahan@122
|
2718 current_action.object_name = target_name
|
jcallahan@123
|
2719 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2720 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2721 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2722 end
|
jcallahan@1
|
2723 end
|
jcallahan@1
|
2724 private.tracked_line = spell_line
|
jcallahan@0
|
2725 end
|
jcallahan@0
|
2726
|
jcallahan@94
|
2727
|
MMOSimca@393
|
2728 -- Triggered by bonus roll prompts, disenchant prompts, and in a few other rare circumstances
|
jcallahan@312
|
2729 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2730 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2731 ClearKilledBossID()
|
jcallahan@306
|
2732 ClearLootToastContainerID()
|
MMOSimca@387
|
2733 raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2734 else
|
MMOSimca@336
|
2735 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2736 return
|
jcallahan@1
|
2737 end
|
jcallahan@306
|
2738
|
jcallahan@324
|
2739 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2740 if loot_toast_data then
|
MMOSimca@387
|
2741 local npc_id = raid_boss_id
|
jcallahan@317
|
2742
|
jcallahan@324
|
2743 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2744 local upper_limit = 0
|
jcallahan@317
|
2745 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2746 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2747 end
|
jcallahan@317
|
2748
|
jcallahan@317
|
2749 for i = 0, upper_limit do
|
jcallahan@317
|
2750 local temp_npc_id = npc_id
|
jcallahan@317
|
2751
|
jcallahan@317
|
2752 if i > 0 then
|
jcallahan@317
|
2753 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2754 end
|
jcallahan@317
|
2755
|
jcallahan@317
|
2756 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2757 if npc then
|
jcallahan@324
|
2758 -- Create needed npc fields if required
|
jcallahan@317
|
2759 local loot_label = "drops"
|
jcallahan@317
|
2760 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2761 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2762 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2763
|
jcallahan@317
|
2764 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2765 local data = loot_toast_data[index]
|
jcallahan@317
|
2766 local loot_type = data[1]
|
jcallahan@317
|
2767 local hyperlink = data[2]
|
jcallahan@317
|
2768 local quantity = data[3]
|
jcallahan@317
|
2769
|
jcallahan@317
|
2770 if loot_type == "item" then
|
jcallahan@317
|
2771 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2772 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2773 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2774 elseif loot_type == "money" then
|
jcallahan@317
|
2775 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2776 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2777 elseif loot_type == "currency" then
|
jcallahan@317
|
2778 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2779 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@317
|
2780 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2781 end
|
jcallahan@307
|
2782 end
|
jcallahan@317
|
2783
|
jcallahan@317
|
2784 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2785 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2786 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2787 end
|
jcallahan@317
|
2788 else
|
jcallahan@317
|
2789 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2790 end
|
jcallahan@307
|
2791 end
|
jcallahan@307
|
2792 end
|
jcallahan@307
|
2793
|
jcallahan@307
|
2794 ClearLootToastData()
|
jcallahan@307
|
2795
|
MMOSimca@383
|
2796 killed_boss_id_timer_handle = C_Timer.NewTimer(5, ClearKilledBossID) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2797 end
|
jcallahan@306
|
2798
|
jcallahan@306
|
2799
|
jcallahan@306
|
2800 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2801 if unit_id ~= "player" then
|
jcallahan@306
|
2802 return
|
jcallahan@306
|
2803 end
|
jcallahan@306
|
2804 private.tracked_line = nil
|
jcallahan@306
|
2805 private.previous_spell_id = spell_id
|
jcallahan@306
|
2806
|
MMOSimca@393
|
2807 -- For spells cast when Logging
|
MMOSimca@345
|
2808 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2809 last_timber_spell_id = spell_id
|
MMOSimca@351
|
2810 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id]))
|
MMOSimca@345
|
2811 return
|
MMOSimca@345
|
2812 end
|
MMOSimca@345
|
2813
|
MMOSimca@393
|
2814 -- For spells cast by items that always trigger loot toasts
|
MMOSimca@381
|
2815 if private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2816 ClearKilledBossID()
|
jcallahan@306
|
2817 ClearLootToastContainerID()
|
jcallahan@307
|
2818 ClearLootToastData()
|
jcallahan@306
|
2819
|
MMOSimca@387
|
2820 loot_toast_container_id = private.LOOT_TOAST_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@383
|
2821 loot_toast_container_timer_handle = C_Timer.NewTimer(1, ClearLootToastContainerID) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2822 return
|
jcallahan@306
|
2823 end
|
jcallahan@306
|
2824
|
MMOSimca@393
|
2825 -- For spells cast by items that don't usually trigger loot toasts
|
MMOSimca@381
|
2826 if private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2827 -- Set up timer
|
MMOSimca@393
|
2828 ClearChatLootData()
|
MMOSimca@393
|
2829 Debug("%s: Beginning chat-based loot timer for spellID %d", event_name, spell_id)
|
MMOSimca@387
|
2830 chat_loot_timer_handle = C_Timer.NewTimer(1, ClearChatLootData)
|
MMOSimca@347
|
2831
|
MMOSimca@347
|
2832 -- Standard item handling setup
|
MMOSimca@347
|
2833 table.wipe(current_action)
|
MMOSimca@347
|
2834 current_loot = nil
|
MMOSimca@347
|
2835 current_action.target_type = AF.ITEM
|
MMOSimca@381
|
2836 current_action.identifier = private.DELAYED_CONTAINER_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
MMOSimca@347
|
2837 current_action.loot_label = "contains"
|
MMOSimca@349
|
2838 InitializeCurrentLoot()
|
MMOSimca@347
|
2839 return
|
MMOSimca@347
|
2840 end
|
MMOSimca@347
|
2841
|
jcallahan@306
|
2842 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2843 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2844 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2845 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2846 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2847 killed_npc_id = current_target_id
|
MMOSimca@343
|
2848 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2849 end
|
jcallahan@306
|
2850 end
|
jcallahan@0
|
2851
|
jcallahan@90
|
2852
|
jcallahan@1
|
2853 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2854 if unit_id ~= "player" then
|
jcallahan@1
|
2855 return
|
jcallahan@1
|
2856 end
|
jcallahan@0
|
2857
|
jcallahan@1
|
2858 if private.tracked_line == spell_line then
|
jcallahan@1
|
2859 private.tracked_line = nil
|
jcallahan@1
|
2860 end
|
jcallahan@147
|
2861 table.wipe(current_action)
|
jcallahan@0
|
2862 end
|
jcallahan@90
|
2863
|
jcallahan@90
|
2864
|
jcallahan@90
|
2865 do
|
jcallahan@90
|
2866 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2867 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2868
|
jcallahan@90
|
2869 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2870 return
|
jcallahan@90
|
2871 end
|
jcallahan@90
|
2872
|
jcallahan@171
|
2873 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2874 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2875 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2876 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2877 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2878 end
|
jcallahan@90
|
2879 end
|
jcallahan@90
|
2880
|
jcallahan@90
|
2881
|
jcallahan@90
|
2882 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2883 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2884 end
|
jcallahan@90
|
2885
|
jcallahan@90
|
2886
|
jcallahan@90
|
2887 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2888 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2889 end
|
jcallahan@90
|
2890
|
jcallahan@90
|
2891
|
jcallahan@90
|
2892 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2893 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2894 end
|
jcallahan@90
|
2895
|
jcallahan@90
|
2896
|
jcallahan@92
|
2897 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2898 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2899 end
|
jcallahan@90
|
2900
|
jcallahan@90
|
2901
|
jcallahan@323
|
2902 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2903 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2904 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2905
|
jcallahan@323
|
2906 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2907 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2908 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2909 return
|
jcallahan@323
|
2910 end
|
jcallahan@323
|
2911 end
|
jcallahan@323
|
2912 end,
|
jcallahan@323
|
2913 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2914 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2915 end,
|
jcallahan@323
|
2916 }
|
jcallahan@323
|
2917
|
jcallahan@323
|
2918
|
jcallahan@92
|
2919 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2920 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2921 if not unit_idnum then
|
jcallahan@323
|
2922 return
|
jcallahan@323
|
2923 end
|
jcallahan@323
|
2924
|
jcallahan@323
|
2925 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2926 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2927 end
|
jcallahan@90
|
2928 end
|
jcallahan@90
|
2929
|
jcallahan@90
|
2930
|
jcallahan@93
|
2931 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2932 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2933 end
|
jcallahan@93
|
2934
|
jcallahan@93
|
2935
|
jcallahan@189
|
2936 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2937 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2938 end
|
jcallahan@189
|
2939
|
jcallahan@189
|
2940
|
jcallahan@90
|
2941 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2942 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2943 end
|
jcallahan@90
|
2944
|
jcallahan@90
|
2945
|
jcallahan@90
|
2946 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2947 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2948 end
|
jcallahan@90
|
2949
|
jcallahan@90
|
2950
|
jcallahan@90
|
2951 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2952 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2953 end
|
jcallahan@90
|
2954 end -- do-block
|