jcallahan@246
|
1 -- LUA API ------------------------------------------------------------
|
jcallahan@246
|
2
|
jcallahan@0
|
3 local _G = getfenv(0)
|
jcallahan@0
|
4
|
jcallahan@0
|
5 local pairs = _G.pairs
|
jcallahan@312
|
6 local tostring = _G.tostring
|
jcallahan@1
|
7 local tonumber = _G.tonumber
|
jcallahan@1
|
8
|
jcallahan@1
|
9 local bit = _G.bit
|
jcallahan@1
|
10 local math = _G.math
|
jcallahan@1
|
11 local table = _G.table
|
jcallahan@1
|
12
|
jcallahan@334
|
13 local next = _G.next
|
jcallahan@78
|
14 local select = _G.select
|
jcallahan@306
|
15 local unpack = _G.unpack
|
jcallahan@78
|
16
|
jcallahan@0
|
17
|
jcallahan@246
|
18 -- ADDON NAMESPACE ----------------------------------------------------
|
jcallahan@246
|
19
|
jcallahan@0
|
20 local ADDON_NAME, private = ...
|
jcallahan@0
|
21
|
jcallahan@0
|
22 local LibStub = _G.LibStub
|
jcallahan@249
|
23 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0")
|
jcallahan@0
|
24
|
jcallahan@48
|
25 local deformat = LibStub("LibDeformat-3.0")
|
jcallahan@115
|
26 local LPJ = LibStub("LibPetJournal-2.0")
|
jcallahan@141
|
27 local MapData = LibStub("LibMapData-1.0")
|
jcallahan@48
|
28
|
jcallahan@4
|
29 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
|
jcallahan@5
|
30 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
|
jcallahan@5
|
31
|
jcallahan@0
|
32
|
jcallahan@246
|
33 -- CONSTANTS ----------------------------------------------------------
|
jcallahan@246
|
34
|
jcallahan@246
|
35 local AF = private.ACTION_TYPE_FLAGS
|
jcallahan@246
|
36 local CLIENT_LOCALE = _G.GetLocale()
|
jcallahan@313
|
37 local DB_VERSION = 18
|
MMOSimca@346
|
38 local DEBUGGING = false
|
jcallahan@156
|
39 local EVENT_DEBUG = false
|
jcallahan@322
|
40
|
jcallahan@246
|
41 local OBJECT_ID_ANVIL = 192628
|
jcallahan@322
|
42 local OBJECT_ID_FISHING_BOBBER = 35591
|
jcallahan@246
|
43 local OBJECT_ID_FORGE = 1685
|
jcallahan@322
|
44
|
jcallahan@246
|
45 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
|
jcallahan@246
|
46 local PLAYER_FACTION = _G.UnitFactionGroup("player")
|
jcallahan@300
|
47 local PLAYER_GUID
|
jcallahan@246
|
48 local PLAYER_NAME = _G.UnitName("player")
|
jcallahan@246
|
49 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
|
jcallahan@246
|
50
|
MMOSimca@337
|
51 -- Ignoring NPC casts of the following spells
|
MMOSimca@336
|
52 local CHI_WAVE_SPELL_ID = 132464
|
MMOSimca@336
|
53 local DISGUISE_SPELL_ID = 121308
|
MMOSimca@336
|
54
|
MMOSimca@347
|
55 -- For timer-based loot gathering of abnormal containers (that don't use SHOW_LOOT_TOAST, sadly)
|
MMOSimca@347
|
56 local CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168179]
|
MMOSimca@347
|
57 local BIG_CRATE_OF_SALVAGE_ITEM_ID = private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[168180]
|
MMOSimca@347
|
58
|
MMOSimca@336
|
59 -- Constant for duplicate boss data; a dirty hack to get around world bosses that cannot be identified individually and cannot be linked on wowdb because they are not in a raid
|
MMOSimca@336
|
60 local DUPLICATE_WORLD_BOSS_IDS = {
|
MMOSimca@336
|
61 [71952] = { 71953, 71954, 71955, },
|
MMOSimca@336
|
62 }
|
jcallahan@326
|
63
|
jcallahan@246
|
64 local ALLOWED_LOCALES = {
|
jcallahan@246
|
65 enUS = true,
|
jcallahan@246
|
66 enGB = true,
|
MMOSimca@336
|
67 enTW = true,
|
MMOSimca@336
|
68 enCN = true,
|
jcallahan@246
|
69 }
|
jcallahan@157
|
70
|
jcallahan@0
|
71 local DATABASE_DEFAULTS = {
|
jcallahan@128
|
72 char = {},
|
jcallahan@0
|
73 global = {
|
jcallahan@270
|
74 config = {
|
jcallahan@270
|
75 minimap_icon = {
|
jcallahan@270
|
76 hide = true,
|
jcallahan@270
|
77 },
|
jcallahan@270
|
78 },
|
jcallahan@0
|
79 items = {},
|
jcallahan@0
|
80 npcs = {},
|
jcallahan@0
|
81 objects = {},
|
jcallahan@0
|
82 quests = {},
|
jcallahan@167
|
83 spells = {},
|
jcallahan@17
|
84 zones = {},
|
jcallahan@0
|
85 }
|
jcallahan@0
|
86 }
|
jcallahan@0
|
87
|
jcallahan@1
|
88 local EVENT_MAPPING = {
|
jcallahan@90
|
89 AUCTION_HOUSE_SHOW = true,
|
jcallahan@90
|
90 BANKFRAME_OPENED = true,
|
jcallahan@90
|
91 BATTLEFIELDS_SHOW = true,
|
jcallahan@56
|
92 BLACK_MARKET_ITEM_UPDATE = true,
|
jcallahan@48
|
93 CHAT_MSG_LOOT = true,
|
jcallahan@95
|
94 CHAT_MSG_MONSTER_SAY = "RecordQuote",
|
jcallahan@95
|
95 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
|
jcallahan@95
|
96 CHAT_MSG_MONSTER_YELL = "RecordQuote",
|
jcallahan@40
|
97 CHAT_MSG_SYSTEM = true,
|
jcallahan@23
|
98 COMBAT_LOG_EVENT_UNFILTERED = true,
|
jcallahan@18
|
99 COMBAT_TEXT_UPDATE = true,
|
jcallahan@140
|
100 CURSOR_UPDATE = true,
|
jcallahan@90
|
101 FORGE_MASTER_OPENED = true,
|
jcallahan@90
|
102 GOSSIP_SHOW = true,
|
jcallahan@290
|
103 GROUP_ROSTER_UPDATE = true,
|
jcallahan@93
|
104 GUILDBANKFRAME_OPENED = true,
|
jcallahan@42
|
105 ITEM_TEXT_BEGIN = true,
|
jcallahan@189
|
106 ITEM_UPGRADE_MASTER_OPENED = true,
|
jcallahan@124
|
107 LOOT_CLOSED = true,
|
MMOSimca@343
|
108 LOOT_OPENED = true,
|
jcallahan@89
|
109 MAIL_SHOW = true,
|
jcallahan@133
|
110 MERCHANT_CLOSED = true,
|
jcallahan@7
|
111 MERCHANT_SHOW = "UpdateMerchantItems",
|
jcallahan@61
|
112 MERCHANT_UPDATE = "UpdateMerchantItems",
|
jcallahan@25
|
113 PET_BAR_UPDATE = true,
|
jcallahan@115
|
114 PET_JOURNAL_LIST_UPDATE = true,
|
jcallahan@156
|
115 PLAYER_REGEN_DISABLED = true,
|
jcallahan@156
|
116 PLAYER_REGEN_ENABLED = true,
|
jcallahan@2
|
117 PLAYER_TARGET_CHANGED = true,
|
jcallahan@9
|
118 QUEST_COMPLETE = true,
|
jcallahan@9
|
119 QUEST_DETAIL = true,
|
jcallahan@9
|
120 QUEST_LOG_UPDATE = true,
|
jcallahan@97
|
121 QUEST_PROGRESS = true,
|
jcallahan@178
|
122 SHOW_LOOT_TOAST = true,
|
jcallahan@306
|
123 SPELL_CONFIRMATION_PROMPT = true,
|
jcallahan@88
|
124 TAXIMAP_OPENED = true,
|
jcallahan@92
|
125 TRADE_SKILL_SHOW = true,
|
jcallahan@167
|
126 TRAINER_CLOSED = true,
|
jcallahan@27
|
127 TRAINER_SHOW = true,
|
jcallahan@90
|
128 TRANSMOGRIFY_OPEN = true,
|
jcallahan@246
|
129 UNIT_PET = true,
|
jcallahan@4
|
130 UNIT_QUEST_LOG_CHANGED = true,
|
jcallahan@1
|
131 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
|
jcallahan@1
|
132 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
|
jcallahan@1
|
133 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
|
jcallahan@1
|
134 UNIT_SPELLCAST_SENT = true,
|
jcallahan@1
|
135 UNIT_SPELLCAST_SUCCEEDED = true,
|
jcallahan@90
|
136 VOID_STORAGE_OPEN = true,
|
jcallahan@299
|
137 ZONE_CHANGED = "HandleZoneChange",
|
jcallahan@299
|
138 ZONE_CHANGED_INDOORS = "HandleZoneChange",
|
jcallahan@299
|
139 ZONE_CHANGED_NEW_AREA = "HandleZoneChange",
|
jcallahan@0
|
140 }
|
jcallahan@0
|
141
|
jcallahan@4
|
142
|
jcallahan@246
|
143 -- VARIABLES ----------------------------------------------------------
|
jcallahan@246
|
144
|
jcallahan@92
|
145 local anvil_spell_ids = {}
|
jcallahan@92
|
146 local currently_drunk
|
jcallahan@128
|
147 local char_db
|
jcallahan@128
|
148 local global_db
|
jcallahan@299
|
149 local group_member_guids = {}
|
jcallahan@246
|
150 local group_owner_guids_to_pet_guids = {}
|
jcallahan@246
|
151 local group_pet_guids = {}
|
jcallahan@299
|
152 local in_instance
|
jcallahan@187
|
153 local item_process_timer_handle
|
jcallahan@92
|
154 local faction_standings = {}
|
jcallahan@92
|
155 local forge_spell_ids = {}
|
jcallahan@95
|
156 local languages_known = {}
|
jcallahan@317
|
157 local boss_loot_toasting = {}
|
jcallahan@306
|
158 local loot_toast_container_timer_handle
|
jcallahan@307
|
159 local loot_toast_data
|
jcallahan@307
|
160 local loot_toast_data_timer_handle
|
jcallahan@95
|
161 local name_to_id_map = {}
|
jcallahan@306
|
162 local killed_boss_id_timer_handle
|
jcallahan@177
|
163 local killed_npc_id
|
jcallahan@2
|
164 local target_location_timer_handle
|
MMOSimca@345
|
165 local last_timber_spell_id
|
MMOSimca@347
|
166 local chat_loot_timer_handle
|
jcallahan@86
|
167 local current_target_id
|
jcallahan@126
|
168 local current_area_id
|
jcallahan@131
|
169 local current_loot
|
jcallahan@1
|
170
|
jcallahan@312
|
171
|
jcallahan@121
|
172 -- Data for our current action. Including possible values as a reference.
|
jcallahan@122
|
173 local current_action = {
|
jcallahan@121
|
174 identifier = nil,
|
jcallahan@121
|
175 loot_label = nil,
|
jcallahan@121
|
176 loot_list = nil,
|
jcallahan@121
|
177 loot_sources = nil,
|
jcallahan@121
|
178 map_level = nil,
|
jcallahan@121
|
179 spell_label = nil,
|
jcallahan@123
|
180 target_type = nil,
|
jcallahan@121
|
181 x = nil,
|
jcallahan@121
|
182 y = nil,
|
jcallahan@121
|
183 zone_data = nil,
|
jcallahan@121
|
184 }
|
jcallahan@92
|
185
|
jcallahan@246
|
186
|
jcallahan@246
|
187 -- HELPERS ------------------------------------------------------------
|
jcallahan@246
|
188
|
jcallahan@245
|
189 local function Debug(message, ...)
|
MMOSimca@346
|
190 if not DEBUGGING or not message or not ... then
|
jcallahan@151
|
191 return
|
jcallahan@151
|
192 end
|
jcallahan@306
|
193 local args = { ... }
|
jcallahan@306
|
194
|
jcallahan@306
|
195 for index = 1, #args do
|
jcallahan@306
|
196 if args[index] == nil then
|
jcallahan@306
|
197 args[index] = "nil"
|
jcallahan@306
|
198 end
|
jcallahan@306
|
199 end
|
jcallahan@306
|
200 _G.print(message:format(unpack(args)))
|
jcallahan@151
|
201 end
|
jcallahan@151
|
202
|
jcallahan@151
|
203
|
jcallahan@169
|
204 local TradeSkillExecutePer
|
jcallahan@169
|
205 do
|
jcallahan@169
|
206 local header_list = {}
|
jcallahan@169
|
207
|
jcallahan@169
|
208 function TradeSkillExecutePer(iter_func)
|
jcallahan@169
|
209 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
|
jcallahan@169
|
210 return
|
jcallahan@169
|
211 end
|
jcallahan@167
|
212 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@167
|
213 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@167
|
214 search_box:SetText("")
|
jcallahan@169
|
215
|
jcallahan@167
|
216 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@167
|
217 search_box:ClearFocus()
|
jcallahan@167
|
218 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@169
|
219
|
jcallahan@169
|
220 table.wipe(header_list)
|
jcallahan@169
|
221
|
jcallahan@169
|
222 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@169
|
223 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@169
|
224 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@169
|
225
|
jcallahan@169
|
226 if have_materials then
|
jcallahan@169
|
227 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@169
|
228 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@169
|
229 end
|
jcallahan@169
|
230
|
jcallahan@169
|
231 if have_skillup then
|
jcallahan@169
|
232 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@169
|
233 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@169
|
234 end
|
MMOSimca@330
|
235 _G.SetTradeSkillInvSlotFilter(0, true, true)
|
jcallahan@169
|
236 _G.TradeSkillUpdateFilterBar()
|
jcallahan@169
|
237 _G.TradeSkillFrame_Update()
|
jcallahan@169
|
238
|
jcallahan@169
|
239 -- Expand all headers so we can see all the recipes there are
|
jcallahan@169
|
240 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@169
|
241 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@169
|
242
|
jcallahan@169
|
243 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@169
|
244 if not is_expanded then
|
jcallahan@169
|
245 header_list[name] = true
|
jcallahan@169
|
246 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@169
|
247 end
|
jcallahan@169
|
248 elseif iter_func(name, tradeskill_index) then
|
jcallahan@169
|
249 break
|
jcallahan@169
|
250 end
|
jcallahan@169
|
251 end
|
jcallahan@169
|
252
|
jcallahan@169
|
253 -- Restore the state of the things we changed.
|
jcallahan@169
|
254 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@169
|
255 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@169
|
256
|
jcallahan@169
|
257 if header_list[name] then
|
jcallahan@169
|
258 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@169
|
259 end
|
jcallahan@169
|
260 end
|
jcallahan@169
|
261 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@169
|
262 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@169
|
263 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@169
|
264 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@169
|
265
|
jcallahan@169
|
266 _G.TradeSkillUpdateFilterBar()
|
jcallahan@169
|
267 _G.TradeSkillFrame_Update()
|
jcallahan@167
|
268 end
|
jcallahan@169
|
269 end -- do-block
|
jcallahan@167
|
270
|
jcallahan@167
|
271
|
jcallahan@39
|
272 local ActualCopperCost
|
jcallahan@39
|
273 do
|
jcallahan@39
|
274 local BARTERING_SPELL_ID = 83964
|
jcallahan@39
|
275
|
jcallahan@39
|
276 local STANDING_DISCOUNTS = {
|
jcallahan@39
|
277 HATED = 0,
|
jcallahan@39
|
278 HOSTILE = 0,
|
jcallahan@39
|
279 UNFRIENDLY = 0,
|
jcallahan@39
|
280 NEUTRAL = 0,
|
jcallahan@39
|
281 FRIENDLY = 0.05,
|
jcallahan@39
|
282 HONORED = 0.1,
|
jcallahan@39
|
283 REVERED = 0.15,
|
jcallahan@39
|
284 EXALTED = 0.2,
|
jcallahan@39
|
285 }
|
jcallahan@39
|
286
|
jcallahan@39
|
287
|
jcallahan@39
|
288 function ActualCopperCost(copper_cost, rep_standing)
|
jcallahan@39
|
289 if not copper_cost or copper_cost == 0 then
|
jcallahan@39
|
290 return 0
|
jcallahan@39
|
291 end
|
jcallahan@39
|
292 local modifier = 1
|
jcallahan@39
|
293
|
jcallahan@39
|
294 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
|
jcallahan@39
|
295 modifier = modifier - 0.1
|
jcallahan@39
|
296 end
|
jcallahan@39
|
297
|
jcallahan@39
|
298 if rep_standing then
|
jcallahan@39
|
299 if PLAYER_RACE == "Goblin" then
|
jcallahan@39
|
300 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
|
jcallahan@39
|
301 elseif STANDING_DISCOUNTS[rep_standing] then
|
jcallahan@39
|
302 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
|
jcallahan@39
|
303 end
|
jcallahan@39
|
304 end
|
jcallahan@39
|
305 return math.floor(copper_cost / modifier)
|
jcallahan@39
|
306 end
|
jcallahan@39
|
307 end -- do-block
|
jcallahan@39
|
308
|
jcallahan@39
|
309
|
jcallahan@29
|
310 local function InstanceDifficultyToken()
|
jcallahan@233
|
311 local _, instance_type, instance_difficulty, _, _, _, is_dynamic = _G.GetInstanceInfo()
|
jcallahan@59
|
312
|
jcallahan@59
|
313 if not instance_type or instance_type == "" then
|
jcallahan@59
|
314 instance_type = "NONE"
|
jcallahan@59
|
315 end
|
jcallahan@312
|
316 return ("%s:%d:%s"):format(instance_type:upper(), instance_difficulty, tostring(is_dynamic))
|
jcallahan@29
|
317 end
|
jcallahan@29
|
318
|
jcallahan@29
|
319
|
jcallahan@19
|
320 local function DBEntry(data_type, unit_id)
|
jcallahan@19
|
321 if not data_type or not unit_id then
|
jcallahan@6
|
322 return
|
jcallahan@6
|
323 end
|
jcallahan@289
|
324 local category = global_db[data_type]
|
jcallahan@289
|
325
|
jcallahan@289
|
326 if not category then
|
jcallahan@289
|
327 category = {}
|
jcallahan@289
|
328 global_db[data_type] = category
|
jcallahan@289
|
329 end
|
jcallahan@289
|
330 local unit = category[unit_id]
|
jcallahan@6
|
331
|
jcallahan@10
|
332 if not unit then
|
jcallahan@187
|
333 unit = {}
|
jcallahan@289
|
334 category[unit_id] = unit
|
jcallahan@6
|
335 end
|
jcallahan@10
|
336 return unit
|
jcallahan@6
|
337 end
|
jcallahan@270
|
338
|
jcallahan@263
|
339 private.DBEntry = DBEntry
|
jcallahan@6
|
340
|
jcallahan@214
|
341 local NPCEntry
|
jcallahan@214
|
342 do
|
jcallahan@214
|
343 local npc_prototype = {}
|
jcallahan@214
|
344 local npc_meta = {
|
jcallahan@214
|
345 __index = npc_prototype
|
jcallahan@214
|
346 }
|
jcallahan@6
|
347
|
jcallahan@214
|
348 function NPCEntry(identifier)
|
jcallahan@227
|
349 local npc = DBEntry("npcs", identifier)
|
jcallahan@331
|
350 return npc and _G.setmetatable(npc, npc_meta) or nil
|
jcallahan@22
|
351 end
|
jcallahan@214
|
352
|
jcallahan@248
|
353 function npc_prototype:EncounterData(difficulty_token)
|
jcallahan@214
|
354 self.encounter_data = self.encounter_data or {}
|
jcallahan@248
|
355 self.encounter_data[difficulty_token] = self.encounter_data[difficulty_token] or {}
|
jcallahan@248
|
356 self.encounter_data[difficulty_token].stats = self.encounter_data[difficulty_token].stats or {}
|
jcallahan@248
|
357
|
jcallahan@248
|
358 return self.encounter_data[difficulty_token]
|
jcallahan@214
|
359 end
|
jcallahan@22
|
360 end
|
jcallahan@22
|
361
|
jcallahan@22
|
362
|
jcallahan@1
|
363 local function CurrentLocationData()
|
jcallahan@161
|
364 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
365 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
366 end
|
jcallahan@1
|
367 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
368 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
369
|
jcallahan@1
|
370 x = x or 0
|
jcallahan@1
|
371 y = y or 0
|
jcallahan@1
|
372
|
jcallahan@1
|
373 if x == 0 and y == 0 then
|
jcallahan@1
|
374 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
375 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
376 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
377
|
jcallahan@1
|
378 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
379 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
380 map_level = level_index
|
jcallahan@1
|
381 break
|
jcallahan@1
|
382 end
|
jcallahan@1
|
383 end
|
jcallahan@1
|
384 end
|
jcallahan@1
|
385
|
jcallahan@1
|
386 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
387 map_level = map_level - 1
|
jcallahan@1
|
388 end
|
jcallahan@31
|
389 local x = _G.floor(x * 1000)
|
jcallahan@31
|
390 local y = _G.floor(y * 1000)
|
jcallahan@28
|
391
|
jcallahan@31
|
392 if x % 2 ~= 0 then
|
jcallahan@31
|
393 x = x + 1
|
jcallahan@28
|
394 end
|
jcallahan@28
|
395
|
jcallahan@31
|
396 if y % 2 ~= 0 then
|
jcallahan@31
|
397 y = y + 1
|
jcallahan@28
|
398 end
|
jcallahan@126
|
399 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
400 end
|
jcallahan@1
|
401
|
jcallahan@1
|
402
|
jcallahan@312
|
403 local function CurrencyLinkToTexture(currency_link)
|
jcallahan@312
|
404 if not currency_link then
|
jcallahan@312
|
405 return
|
jcallahan@312
|
406 end
|
jcallahan@312
|
407 local _, _, texture_path = _G.GetCurrencyInfo(tonumber(currency_link:match("currency:(%d+)")))
|
jcallahan@312
|
408 return texture_path:match("[^\\]+$"):lower()
|
jcallahan@312
|
409 end
|
jcallahan@312
|
410
|
jcallahan@312
|
411
|
jcallahan@1
|
412 local function ItemLinkToID(item_link)
|
jcallahan@1
|
413 if not item_link then
|
jcallahan@1
|
414 return
|
jcallahan@1
|
415 end
|
jcallahan@7
|
416 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
417 end
|
jcallahan@270
|
418
|
jcallahan@260
|
419 private.ItemLinkToID = ItemLinkToID
|
jcallahan@4
|
420
|
jcallahan@171
|
421 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
422 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
423 end
|
jcallahan@171
|
424
|
jcallahan@171
|
425
|
jcallahan@34
|
426 local ParseGUID
|
jcallahan@4
|
427 do
|
jcallahan@229
|
428 local UNIT_TYPES = private.UNIT_TYPES
|
jcallahan@4
|
429
|
jcallahan@281
|
430 local NPC_ID_MAPPING = {
|
jcallahan@281
|
431 [62164] = 63191, -- Garalon
|
jcallahan@281
|
432 }
|
jcallahan@281
|
433
|
jcallahan@281
|
434
|
jcallahan@334
|
435 local function MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
436 if not unit_type_name then
|
MMOSimca@329
|
437 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
438 end
|
MMOSimca@329
|
439
|
MMOSimca@329
|
440 for def, text in next, UNIT_TYPES do
|
MMOSimca@329
|
441 if unit_type_name == text then
|
MMOSimca@329
|
442 return UNIT_TYPES[def]
|
MMOSimca@329
|
443 end
|
MMOSimca@329
|
444 end
|
MMOSimca@329
|
445 return UNIT_TYPES.UNKNOWN
|
MMOSimca@329
|
446 end
|
MMOSimca@329
|
447
|
MMOSimca@329
|
448
|
jcallahan@34
|
449 function ParseGUID(guid)
|
jcallahan@5
|
450 if not guid then
|
jcallahan@5
|
451 return
|
jcallahan@5
|
452 end
|
MMOSimca@329
|
453
|
MMOSimca@329
|
454 -- We might want to use some of this new information later, but leaving the returns alone for now
|
MMOSimca@339
|
455 local unit_type_name, unk_id1, server_id, instance_id, unk_id2, unit_idnum, spawn_id = ("-"):split(guid)
|
MMOSimca@329
|
456
|
jcallahan@334
|
457 local unit_type = MatchUnitTypes(unit_type_name)
|
MMOSimca@329
|
458 if unit_type ~= UNIT_TYPES.PLAYER and unit_type ~= UNIT_TYPES.PET and unit_type ~= UNIT_TYPES.ITEM then
|
MMOSimca@329
|
459
|
jcallahan@281
|
460 local id_mapping = NPC_ID_MAPPING[unit_idnum]
|
jcallahan@281
|
461
|
jcallahan@281
|
462 if id_mapping and UnitTypeIsNPC(unit_type) then
|
jcallahan@281
|
463 unit_idnum = id_mapping
|
jcallahan@281
|
464 end
|
jcallahan@281
|
465 return unit_type, unit_idnum
|
jcallahan@4
|
466 end
|
jcallahan@4
|
467 return unit_type
|
jcallahan@4
|
468 end
|
jcallahan@249
|
469
|
jcallahan@249
|
470 private.ParseGUID = ParseGUID
|
jcallahan@4
|
471 end -- do-block
|
jcallahan@4
|
472
|
jcallahan@4
|
473
|
jcallahan@141
|
474 local UpdateDBEntryLocation
|
jcallahan@141
|
475 do
|
jcallahan@141
|
476 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
477 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
478 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
479
|
jcallahan@141
|
480 if not facing then
|
jcallahan@141
|
481 return x, y
|
jcallahan@141
|
482 end
|
jcallahan@246
|
483 local rad = facing + math.pi
|
jcallahan@141
|
484 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
485 end
|
jcallahan@10
|
486
|
jcallahan@24
|
487
|
jcallahan@141
|
488 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
489 if not identifier then
|
jcallahan@141
|
490 return
|
jcallahan@141
|
491 end
|
jcallahan@141
|
492 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
493 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
494 Debug("UpdateDBEntryLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
495 return
|
MMOSimca@328
|
496 end
|
jcallahan@141
|
497 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
498 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
499 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
500
|
jcallahan@141
|
501 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
502 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
503
|
jcallahan@141
|
504 if not zone_data then
|
jcallahan@141
|
505 zone_data = {}
|
jcallahan@141
|
506 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
507 end
|
jcallahan@141
|
508
|
jcallahan@141
|
509 -- Special case for Fishing.
|
jcallahan@141
|
510 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
511 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
512
|
jcallahan@141
|
513 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
514 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
515 current_action.x = x
|
jcallahan@141
|
516 current_action.y = y
|
jcallahan@141
|
517 end
|
jcallahan@141
|
518 end
|
jcallahan@141
|
519 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
520
|
jcallahan@141
|
521 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
522 return zone_data
|
jcallahan@10
|
523 end
|
jcallahan@141
|
524 end -- do-block
|
jcallahan@10
|
525
|
jcallahan@10
|
526
|
jcallahan@19
|
527 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
528 if not item_link then
|
jcallahan@19
|
529 return
|
jcallahan@19
|
530 end
|
jcallahan@19
|
531 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
532
|
jcallahan@19
|
533 if not bag_index or not slot_index then
|
jcallahan@19
|
534 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
535 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
536 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
537 bag_index = new_bag_index
|
jcallahan@19
|
538 slot_index = new_slot_index
|
jcallahan@19
|
539 break
|
jcallahan@19
|
540 end
|
jcallahan@19
|
541 end
|
jcallahan@19
|
542 end
|
jcallahan@19
|
543 end
|
jcallahan@19
|
544
|
jcallahan@19
|
545 if not bag_index or not slot_index then
|
jcallahan@19
|
546 return
|
jcallahan@19
|
547 end
|
jcallahan@19
|
548 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
549
|
jcallahan@19
|
550 if not is_lootable then
|
jcallahan@19
|
551 return
|
jcallahan@19
|
552 end
|
jcallahan@19
|
553 DatamineTT:ClearLines()
|
jcallahan@19
|
554 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
555
|
jcallahan@19
|
556 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
557 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
558
|
jcallahan@19
|
559 if not current_line then
|
MMOSimca@336
|
560 Debug("HandleItemUse: Item with ID %d and link %s had an invalid tooltip.", item_id, item_link)
|
jcallahan@324
|
561 return
|
jcallahan@19
|
562 end
|
jcallahan@306
|
563
|
jcallahan@306
|
564 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
565 table.wipe(current_action)
|
jcallahan@312
|
566 current_loot = nil
|
jcallahan@312
|
567
|
jcallahan@123
|
568 current_action.target_type = AF.ITEM
|
jcallahan@122
|
569 current_action.identifier = item_id
|
jcallahan@122
|
570 current_action.loot_label = "contains"
|
jcallahan@324
|
571 return
|
jcallahan@19
|
572 end
|
jcallahan@19
|
573 end
|
jcallahan@324
|
574 Debug("HandleItemUse: Item with ID %d and link %s did not have a tooltip that contained the string %s.", item_id, item_link, _G.ITEM_OPENABLE)
|
jcallahan@19
|
575 end
|
jcallahan@19
|
576
|
jcallahan@19
|
577
|
jcallahan@39
|
578 local UnitFactionStanding
|
jcallahan@32
|
579 local UpdateFactionData
|
jcallahan@32
|
580 do
|
jcallahan@32
|
581 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
582
|
jcallahan@32
|
583 local STANDING_NAMES = {
|
jcallahan@32
|
584 "HATED",
|
jcallahan@32
|
585 "HOSTILE",
|
jcallahan@32
|
586 "UNFRIENDLY",
|
jcallahan@32
|
587 "NEUTRAL",
|
jcallahan@32
|
588 "FRIENDLY",
|
jcallahan@32
|
589 "HONORED",
|
jcallahan@32
|
590 "REVERED",
|
jcallahan@32
|
591 "EXALTED",
|
jcallahan@32
|
592 }
|
jcallahan@32
|
593
|
jcallahan@39
|
594
|
jcallahan@39
|
595 function UnitFactionStanding(unit)
|
jcallahan@135
|
596 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
597 UpdateFactionData()
|
jcallahan@39
|
598 DatamineTT:ClearLines()
|
jcallahan@39
|
599 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
600
|
jcallahan@39
|
601 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
602 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
603
|
jcallahan@135
|
604 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
605 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
606 end
|
jcallahan@39
|
607 end
|
jcallahan@39
|
608 end
|
jcallahan@39
|
609
|
jcallahan@39
|
610
|
jcallahan@32
|
611 function UpdateFactionData()
|
jcallahan@32
|
612 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
613 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
614
|
jcallahan@86
|
615 if faction_name then
|
jcallahan@32
|
616 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
617 elseif not faction_name then
|
jcallahan@32
|
618 break
|
jcallahan@32
|
619 end
|
jcallahan@20
|
620 end
|
jcallahan@20
|
621 end
|
jcallahan@32
|
622 end -- do-block
|
jcallahan@20
|
623
|
jcallahan@48
|
624
|
jcallahan@75
|
625 local GenericLootUpdate
|
jcallahan@75
|
626 do
|
jcallahan@77
|
627 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
628 if top_field then
|
jcallahan@75
|
629 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
630 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
631 return entry[top_field][loot_type]
|
jcallahan@75
|
632 end
|
jcallahan@48
|
633 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
634 return entry[loot_type]
|
jcallahan@48
|
635 end
|
jcallahan@48
|
636
|
jcallahan@75
|
637 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
638 local loot_type = current_loot.label
|
jcallahan@75
|
639 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
640 local source_list = {}
|
jcallahan@75
|
641
|
jcallahan@131
|
642 if current_loot.sources then
|
jcallahan@131
|
643 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@304
|
644 local source_id
|
jcallahan@78
|
645
|
jcallahan@131
|
646 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
647 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
648 source_id = current_loot.identifier
|
jcallahan@119
|
649 else
|
jcallahan@331
|
650 local _, unit_ID = ParseGUID(source_guid)
|
MMOSimca@328
|
651 if unit_ID then
|
MMOSimca@328
|
652 if current_loot.target_type == AF.OBJECT then
|
MMOSimca@328
|
653 source_id = ("%s:%s"):format(current_loot.spell_label, unit_ID)
|
MMOSimca@328
|
654 else
|
MMOSimca@328
|
655 source_id = unit_ID
|
MMOSimca@328
|
656 end
|
MMOSimca@328
|
657 end
|
jcallahan@119
|
658 end
|
jcallahan@304
|
659 local entry = DBEntry(data_type, source_id)
|
jcallahan@75
|
660
|
jcallahan@119
|
661 if entry then
|
jcallahan@119
|
662 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
663
|
jcallahan@304
|
664 if not source_list[source_id] then
|
jcallahan@119
|
665 if top_field then
|
jcallahan@119
|
666 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@306
|
667 elseif not private.container_loot_toasting then
|
jcallahan@119
|
668 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
669 end
|
jcallahan@304
|
670 source_list[source_id] = true
|
jcallahan@77
|
671 end
|
jcallahan@119
|
672 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
673
|
jcallahan@309
|
674 if current_loot.target_type == AF.ZONE then
|
jcallahan@309
|
675 for item_id, quantity in pairs(loot_data) do
|
jcallahan@309
|
676 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@309
|
677 end
|
jcallahan@309
|
678 else
|
jcallahan@308
|
679 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@308
|
680 local label, currency_texture = (":"):split(loot_token)
|
jcallahan@308
|
681
|
jcallahan@308
|
682 if label == "currency" and currency_texture then
|
jcallahan@308
|
683 table.insert(loot_table, ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@308
|
684 elseif loot_token == "money" then
|
jcallahan@308
|
685 table.insert(loot_table, ("money:%d"):format(quantity))
|
jcallahan@308
|
686 else
|
jcallahan@308
|
687 table.insert(loot_table, ("%d:%d"):format(loot_token, quantity))
|
jcallahan@308
|
688 end
|
jcallahan@308
|
689 end
|
jcallahan@119
|
690 end
|
jcallahan@75
|
691 end
|
jcallahan@75
|
692 end
|
jcallahan@75
|
693 end
|
jcallahan@121
|
694
|
jcallahan@121
|
695 -- This is used for Gas Extractions.
|
jcallahan@131
|
696 if #current_loot.list <= 0 then
|
jcallahan@78
|
697 return
|
jcallahan@78
|
698 end
|
jcallahan@82
|
699 local entry
|
jcallahan@82
|
700
|
jcallahan@82
|
701 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
702 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
703 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
704 else
|
jcallahan@131
|
705 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
706 end
|
jcallahan@75
|
707
|
jcallahan@75
|
708 if not entry then
|
jcallahan@75
|
709 return
|
jcallahan@75
|
710 end
|
jcallahan@77
|
711 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
712
|
jcallahan@307
|
713 if current_loot.identifier then
|
jcallahan@307
|
714 if not source_list[current_loot.identifier] then
|
jcallahan@307
|
715 if top_field then
|
jcallahan@307
|
716 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@307
|
717 else
|
jcallahan@307
|
718 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@307
|
719 end
|
jcallahan@307
|
720 source_list[current_loot.identifier] = true
|
jcallahan@77
|
721 end
|
jcallahan@77
|
722 end
|
jcallahan@75
|
723
|
jcallahan@131
|
724 for index = 1, #current_loot.list do
|
jcallahan@131
|
725 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
726 end
|
jcallahan@48
|
727 end
|
jcallahan@75
|
728 end -- do-block
|
jcallahan@48
|
729
|
jcallahan@97
|
730
|
jcallahan@97
|
731 local ReplaceKeywords
|
jcallahan@97
|
732 do
|
jcallahan@97
|
733 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
734 class = PLAYER_CLASS,
|
jcallahan@97
|
735 name = PLAYER_NAME,
|
jcallahan@97
|
736 race = PLAYER_RACE,
|
jcallahan@97
|
737 }
|
jcallahan@97
|
738
|
jcallahan@97
|
739
|
jcallahan@97
|
740 function ReplaceKeywords(text)
|
jcallahan@97
|
741 if not text or text == "" then
|
jcallahan@97
|
742 return ""
|
jcallahan@97
|
743 end
|
jcallahan@97
|
744
|
jcallahan@97
|
745 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
746 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
747 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
748 end
|
jcallahan@97
|
749 return text
|
jcallahan@97
|
750 end
|
jcallahan@97
|
751 end -- do-block
|
jcallahan@97
|
752
|
jcallahan@97
|
753
|
jcallahan@154
|
754 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
755 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
756 do
|
jcallahan@143
|
757 -- MapFileName = MapAreaID
|
jcallahan@143
|
758 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
759 ShrineofTwoMoons = 903,
|
jcallahan@143
|
760 ShrineofSevenStars = 905,
|
jcallahan@143
|
761 }
|
jcallahan@126
|
762
|
jcallahan@299
|
763 local function SetCurrentAreaID()
|
jcallahan@156
|
764 if private.in_combat then
|
jcallahan@156
|
765 private.set_area_id = true
|
jcallahan@156
|
766 return
|
jcallahan@156
|
767 end
|
jcallahan@155
|
768 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
769
|
jcallahan@155
|
770 if map_area_id == current_area_id then
|
jcallahan@155
|
771 return
|
jcallahan@155
|
772 end
|
jcallahan@143
|
773 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
774 local map_visible = world_map:IsVisible()
|
jcallahan@312
|
775 local sfx_value = tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
776
|
jcallahan@143
|
777 if not map_visible then
|
jcallahan@143
|
778 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
779 world_map:Show()
|
jcallahan@143
|
780 end
|
jcallahan@331
|
781 local _, _, _, _, micro_dungeon_map_name = _G.GetMapInfo()
|
jcallahan@331
|
782 local micro_dungeon_id = MICRO_DUNGEON_IDS[micro_dungeon_map_name]
|
jcallahan@143
|
783
|
jcallahan@154
|
784 _G.SetMapToCurrentZone()
|
jcallahan@154
|
785
|
jcallahan@143
|
786 if micro_dungeon_id then
|
jcallahan@143
|
787 current_area_id = micro_dungeon_id
|
jcallahan@143
|
788 else
|
jcallahan@143
|
789 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
790 end
|
jcallahan@143
|
791
|
jcallahan@154
|
792 if map_visible then
|
jcallahan@154
|
793 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
794 else
|
jcallahan@143
|
795 world_map:Hide()
|
jcallahan@143
|
796 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
797 end
|
jcallahan@143
|
798 end
|
jcallahan@299
|
799
|
jcallahan@299
|
800 function WDP:HandleZoneChange(event_name)
|
jcallahan@299
|
801 in_instance = _G.IsInInstance()
|
jcallahan@299
|
802 SetCurrentAreaID()
|
jcallahan@299
|
803 end
|
jcallahan@154
|
804 end
|
jcallahan@126
|
805
|
jcallahan@301
|
806 local function InitializeCurrentLoot()
|
jcallahan@301
|
807 current_loot = {
|
jcallahan@301
|
808 list = {},
|
jcallahan@301
|
809 sources = {},
|
jcallahan@301
|
810 identifier = current_action.identifier,
|
jcallahan@301
|
811 label = current_action.loot_label or "drops",
|
jcallahan@301
|
812 map_level = current_action.map_level,
|
jcallahan@301
|
813 object_name = current_action.object_name,
|
jcallahan@301
|
814 spell_label = current_action.spell_label,
|
jcallahan@301
|
815 target_type = current_action.target_type,
|
jcallahan@301
|
816 x = current_action.x,
|
jcallahan@301
|
817 y = current_action.y,
|
jcallahan@301
|
818 zone_data = current_action.zone_data,
|
jcallahan@301
|
819 }
|
jcallahan@301
|
820
|
jcallahan@301
|
821 table.wipe(current_action)
|
jcallahan@301
|
822 end
|
jcallahan@246
|
823
|
MMOSimca@347
|
824
|
MMOSimca@347
|
825 -- TIMERS -------------------------------------------------------------
|
MMOSimca@347
|
826
|
MMOSimca@347
|
827 local function ClearKilledNPC()
|
MMOSimca@347
|
828 killed_npc_id = nil
|
MMOSimca@347
|
829 end
|
MMOSimca@347
|
830
|
MMOSimca@347
|
831
|
MMOSimca@347
|
832 local function ClearKilledBossID()
|
MMOSimca@347
|
833 if killed_boss_id_timer_handle then
|
MMOSimca@347
|
834 WDP:CancelTimer(killed_boss_id_timer_handle)
|
MMOSimca@347
|
835 killed_boss_id_timer_handle = nil
|
MMOSimca@347
|
836 end
|
MMOSimca@347
|
837
|
MMOSimca@347
|
838 table.wipe(boss_loot_toasting)
|
MMOSimca@347
|
839 private.raid_boss_id = nil
|
MMOSimca@347
|
840 end
|
MMOSimca@347
|
841
|
MMOSimca@347
|
842
|
MMOSimca@347
|
843 local function ClearLootToastContainerID()
|
MMOSimca@347
|
844 if loot_toast_container_timer_handle then
|
MMOSimca@347
|
845 WDP:CancelTimer(loot_toast_container_timer_handle)
|
MMOSimca@347
|
846 loot_toast_container_timer_handle = nil
|
MMOSimca@347
|
847 end
|
MMOSimca@347
|
848
|
MMOSimca@347
|
849 private.container_loot_toasting = false
|
MMOSimca@347
|
850 private.loot_toast_container_id = nil
|
MMOSimca@347
|
851 end
|
MMOSimca@347
|
852
|
MMOSimca@347
|
853
|
MMOSimca@347
|
854 local function ClearLootToastData()
|
MMOSimca@347
|
855 -- cancel existing timer if found
|
MMOSimca@347
|
856 if loot_toast_data_timer_handle then
|
MMOSimca@347
|
857 WDP:CancelTimer(loot_toast_data_timer_handle)
|
MMOSimca@347
|
858 loot_toast_data_timer_handle = nil
|
MMOSimca@347
|
859 end
|
MMOSimca@347
|
860
|
MMOSimca@347
|
861 if loot_toast_data then
|
MMOSimca@347
|
862 table.wipe(loot_toast_data)
|
MMOSimca@347
|
863 end
|
MMOSimca@347
|
864 end
|
MMOSimca@347
|
865
|
MMOSimca@347
|
866
|
MMOSimca@347
|
867 local function ClearTimeBasedLootData()
|
MMOSimca@347
|
868 if chat_loot_timer_handle then
|
MMOSimca@347
|
869 WDP:CancelTimer(chat_loot_timer_handle)
|
MMOSimca@347
|
870 chat_loot_timer_handle = nil
|
MMOSimca@347
|
871 end
|
MMOSimca@347
|
872
|
MMOSimca@347
|
873 if current_loot and current_loot.identifier and (current_loot.identifier == CRATE_OF_SALVAGE_ITEM_ID or current_loot.identifier == BIG_CRATE_OF_SALVAGE_ITEM_ID) then
|
MMOSimca@347
|
874 GenericLootUpdate("items")
|
MMOSimca@347
|
875 end
|
MMOSimca@347
|
876 current_loot = nil
|
MMOSimca@347
|
877 end
|
MMOSimca@347
|
878
|
MMOSimca@347
|
879
|
jcallahan@246
|
880 -- METHODS ------------------------------------------------------------
|
jcallahan@246
|
881
|
jcallahan@0
|
882 function WDP:OnInitialize()
|
jcallahan@128
|
883 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@270
|
884 private.db = db
|
jcallahan@128
|
885 global_db = db.global
|
jcallahan@128
|
886 char_db = db.char
|
jcallahan@14
|
887
|
jcallahan@270
|
888 local raw_db = _G.WoWDBProfilerData
|
jcallahan@18
|
889 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
890
|
jcallahan@136
|
891 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
892 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
893 global_db[entry] = {}
|
jcallahan@74
|
894 end
|
jcallahan@74
|
895 end
|
jcallahan@35
|
896 raw_db.build_num = build_num
|
MMOSimca@330
|
897 raw_db.region = private.region
|
jcallahan@63
|
898 raw_db.version = DB_VERSION
|
jcallahan@249
|
899
|
jcallahan@312
|
900 private.InitializeCommentSystem()
|
jcallahan@312
|
901 self:RegisterChatCommand("comment", private.ProcessCommentCommand)
|
jcallahan@0
|
902 end
|
jcallahan@0
|
903
|
jcallahan@0
|
904
|
jcallahan@153
|
905 function WDP:EventDispatcher(...)
|
jcallahan@153
|
906 local event_name = ...
|
jcallahan@153
|
907
|
MMOSimca@346
|
908 if DEBUGGING then
|
jcallahan@154
|
909 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
910 Debug(event_name)
|
jcallahan@154
|
911 else
|
jcallahan@154
|
912 Debug(...)
|
jcallahan@153
|
913 end
|
jcallahan@153
|
914 end
|
jcallahan@153
|
915 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
916
|
jcallahan@153
|
917 if _G.type(func) == "boolean" then
|
jcallahan@153
|
918 self[event_name](self, ...)
|
jcallahan@153
|
919 elseif _G.type(func) == "function" then
|
jcallahan@159
|
920 self[func](self, ...)
|
jcallahan@153
|
921 end
|
jcallahan@153
|
922 end
|
jcallahan@153
|
923
|
jcallahan@153
|
924
|
jcallahan@0
|
925 function WDP:OnEnable()
|
jcallahan@300
|
926 PLAYER_GUID = _G.UnitGUID("player")
|
jcallahan@300
|
927
|
jcallahan@0
|
928 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
929 if EVENT_DEBUG then
|
jcallahan@153
|
930 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
931 else
|
jcallahan@153
|
932 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
933 end
|
jcallahan@0
|
934 end
|
jcallahan@95
|
935
|
jcallahan@95
|
936 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
937 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
938 end
|
jcallahan@187
|
939 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
|
jcallahan@31
|
940 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
941
|
jcallahan@19
|
942 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
943 if target_unit then
|
jcallahan@19
|
944 return
|
jcallahan@19
|
945 end
|
jcallahan@19
|
946 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
947 end)
|
jcallahan@19
|
948
|
jcallahan@19
|
949 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
950 if target_unit then
|
jcallahan@19
|
951 return
|
jcallahan@19
|
952 end
|
jcallahan@19
|
953 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
954 HandleItemUse(item_link)
|
jcallahan@19
|
955 end)
|
jcallahan@263
|
956
|
jcallahan@299
|
957 self:HandleZoneChange("OnEnable")
|
jcallahan@290
|
958 self:GROUP_ROSTER_UPDATE()
|
jcallahan@0
|
959 end
|
jcallahan@0
|
960
|
jcallahan@0
|
961
|
jcallahan@219
|
962 local ScrapeItemUpgradeStats
|
jcallahan@219
|
963 do
|
jcallahan@219
|
964 local intermediary = {}
|
jcallahan@219
|
965
|
jcallahan@220
|
966 function ScrapeItemUpgradeStats(item_id, upgrade_id, reforge_id)
|
jcallahan@220
|
967 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@220
|
968 return
|
jcallahan@220
|
969 end
|
jcallahan@219
|
970 local create_entry
|
jcallahan@219
|
971
|
jcallahan@219
|
972 table.wipe(intermediary)
|
jcallahan@219
|
973
|
jcallahan@219
|
974 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@293
|
975 local left_text = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@293
|
976
|
jcallahan@293
|
977 if not left_text or left_text == "" or left_text:find("Socket") or left_text:find("Set:") then
|
jcallahan@293
|
978 break
|
jcallahan@219
|
979 end
|
jcallahan@219
|
980 local amount, stat = left_text:match("+(.-) (.*)")
|
jcallahan@219
|
981
|
jcallahan@219
|
982 if amount and stat then
|
jcallahan@219
|
983 create_entry = true
|
jcallahan@295
|
984 intermediary[stat:lower():gsub(" ", "_"):gsub("|r", "")] = tonumber((amount:gsub(",", "")))
|
jcallahan@219
|
985 end
|
jcallahan@219
|
986 end
|
jcallahan@219
|
987
|
jcallahan@219
|
988 if not create_entry then
|
jcallahan@219
|
989 return
|
jcallahan@219
|
990 end
|
jcallahan@219
|
991 local item = DBEntry("items", item_id)
|
jcallahan@225
|
992 item.upgrade_id = upgrade_id
|
jcallahan@219
|
993 item.upgrades = item.upgrades or {}
|
jcallahan@219
|
994 item.upgrades[upgrade_id] = item.upgrades[upgrade_id] or {}
|
jcallahan@219
|
995
|
jcallahan@219
|
996 for stat, amount in pairs(intermediary) do
|
jcallahan@219
|
997 item.upgrades[upgrade_id][stat] = amount
|
jcallahan@219
|
998 end
|
jcallahan@219
|
999 end
|
MMOSimca@336
|
1000 end -- do-block
|
jcallahan@219
|
1001
|
jcallahan@219
|
1002
|
MMOSimca@340
|
1003 local function RecordItemData(item_id, item_link, process_bonus_ids, durability)
|
jcallahan@331
|
1004 local _, _, item_string = item_link:find("^|%x+|H(.+)|h%[.+%]")
|
jcallahan@219
|
1005 local item
|
jcallahan@0
|
1006
|
jcallahan@191
|
1007 if item_string then
|
MMOSimca@338
|
1008 local item_results = { (":"):split(item_string) }
|
MMOSimca@338
|
1009
|
MMOSimca@338
|
1010 local suffix_id = tonumber(item_results[8])
|
MMOSimca@338
|
1011 local unique_id = item_results[9]
|
MMOSimca@338
|
1012 local upgrade_id = tonumber(item_results[11])
|
MMOSimca@338
|
1013 local instance_difficulty_id = tonumber(item_results[12])
|
MMOSimca@338
|
1014 local num_bonus_ids = tonumber(item_results[13])
|
jcallahan@333
|
1015
|
MMOSimca@340
|
1016 if not num_bonus_ids or num_bonus_ids == 0 or not process_bonus_ids then
|
MMOSimca@329
|
1017 if (suffix_id and suffix_id ~= 0) or (instance_difficulty_id and instance_difficulty_id ~= 0) then
|
MMOSimca@329
|
1018 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1019 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@331
|
1020
|
jcallahan@331
|
1021 if suffix_id and suffix_id ~= 0 then
|
MMOSimca@329
|
1022 item.suffix_id = suffix_id
|
MMOSimca@329
|
1023 end
|
jcallahan@331
|
1024
|
jcallahan@331
|
1025 if instance_difficulty_id and instance_difficulty_id ~= 0 then
|
MMOSimca@329
|
1026 item.instance_difficulty_id = instance_difficulty_id
|
MMOSimca@329
|
1027 end
|
MMOSimca@329
|
1028 end
|
MMOSimca@329
|
1029 elseif num_bonus_ids > 0 then
|
jcallahan@219
|
1030 item = DBEntry("items", item_id)
|
MMOSimca@329
|
1031
|
jcallahan@201
|
1032 item.unique_id = bit.band(unique_id, 0xFFFF)
|
MMOSimca@329
|
1033 item.instance_difficulty_id = instance_difficulty_id
|
jcallahan@331
|
1034
|
MMOSimca@329
|
1035 if not item.bonus_ids then
|
MMOSimca@329
|
1036 item.bonus_ids = {}
|
MMOSimca@329
|
1037 end
|
MMOSimca@338
|
1038
|
MMOSimca@329
|
1039 for bonus_index = 1, num_bonus_ids do
|
MMOSimca@338
|
1040 item.bonus_ids[tonumber(item_results[13 + bonus_index])] = true
|
MMOSimca@329
|
1041 end
|
MMOSimca@329
|
1042 else
|
MMOSimca@329
|
1043 Debug("RecordItemData: Item_system is supposed to be 0 or positive, instead it was %s.", item_system)
|
jcallahan@201
|
1044 end
|
jcallahan@219
|
1045 if upgrade_id and upgrade_id ~= 0 then
|
jcallahan@220
|
1046 DatamineTT:SetHyperlink(item_link)
|
MMOSimca@329
|
1047 ScrapeItemUpgradeStats(item_id, upgrade_id)
|
jcallahan@191
|
1048 end
|
jcallahan@0
|
1049 end
|
jcallahan@212
|
1050
|
jcallahan@212
|
1051 if durability and durability > 0 then
|
jcallahan@219
|
1052 item = item or DBEntry("items", item_id)
|
jcallahan@212
|
1053 item.durability = durability
|
jcallahan@212
|
1054 end
|
jcallahan@0
|
1055 end
|
jcallahan@0
|
1056
|
jcallahan@0
|
1057
|
jcallahan@187
|
1058 function WDP:ProcessItems()
|
jcallahan@187
|
1059 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
1060 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
1061
|
jcallahan@0
|
1062 if item_id and item_id > 0 then
|
jcallahan@1
|
1063 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
MMOSimca@340
|
1064 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), false, max_durability)
|
jcallahan@0
|
1065 end
|
jcallahan@0
|
1066 end
|
jcallahan@0
|
1067
|
jcallahan@0
|
1068 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
1069 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
1070 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
1071
|
jcallahan@0
|
1072 if item_id and item_id > 0 then
|
jcallahan@1
|
1073 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
MMOSimca@340
|
1074 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), false, max_durability)
|
jcallahan@0
|
1075 end
|
jcallahan@0
|
1076 end
|
jcallahan@0
|
1077 end
|
jcallahan@0
|
1078 end
|
jcallahan@0
|
1079
|
jcallahan@118
|
1080
|
jcallahan@215
|
1081 local TargetedNPC
|
jcallahan@118
|
1082 do
|
jcallahan@118
|
1083 local GENDER_NAMES = {
|
jcallahan@118
|
1084 "UNKNOWN",
|
jcallahan@118
|
1085 "MALE",
|
jcallahan@118
|
1086 "FEMALE",
|
jcallahan@118
|
1087 }
|
jcallahan@118
|
1088
|
jcallahan@118
|
1089
|
jcallahan@118
|
1090 local REACTION_NAMES = {
|
jcallahan@118
|
1091 "HATED",
|
jcallahan@118
|
1092 "HOSTILE",
|
jcallahan@118
|
1093 "UNFRIENDLY",
|
jcallahan@118
|
1094 "NEUTRAL",
|
jcallahan@118
|
1095 "FRIENDLY",
|
jcallahan@118
|
1096 "HONORED",
|
jcallahan@118
|
1097 "REVERED",
|
jcallahan@118
|
1098 "EXALTED",
|
jcallahan@118
|
1099 }
|
jcallahan@118
|
1100
|
jcallahan@118
|
1101
|
jcallahan@118
|
1102 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
1103 ["0"] = "MANA",
|
jcallahan@118
|
1104 ["1"] = "RAGE",
|
jcallahan@118
|
1105 ["2"] = "FOCUS",
|
jcallahan@118
|
1106 ["3"] = "ENERGY",
|
jcallahan@118
|
1107 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
1108 }
|
jcallahan@118
|
1109
|
jcallahan@118
|
1110
|
jcallahan@215
|
1111 function TargetedNPC()
|
jcallahan@118
|
1112 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
1113 current_target_id = nil
|
jcallahan@118
|
1114 return
|
jcallahan@118
|
1115 end
|
jcallahan@118
|
1116 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
1117
|
jcallahan@171
|
1118 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
1119 return
|
jcallahan@118
|
1120 end
|
jcallahan@118
|
1121 current_target_id = unit_idnum
|
jcallahan@118
|
1122
|
jcallahan@118
|
1123 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
1124 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
1125 npc.class = class_token
|
jcallahan@118
|
1126 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
1127 npc.genders = npc.genders or {}
|
jcallahan@118
|
1128 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
1129 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
1130 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
1131
|
jcallahan@248
|
1132 local encounter_data = npc:EncounterData(InstanceDifficultyToken()).stats
|
jcallahan@118
|
1133 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@250
|
1134 local level_data = encounter_data[npc_level]
|
jcallahan@250
|
1135
|
jcallahan@250
|
1136 if not level_data then
|
jcallahan@250
|
1137 level_data = {}
|
jcallahan@250
|
1138 encounter_data[npc_level] = level_data
|
jcallahan@250
|
1139 end
|
jcallahan@257
|
1140 level_data.max_health = level_data.max_health or _G.UnitHealthMax("target")
|
jcallahan@257
|
1141
|
jcallahan@257
|
1142 if not level_data.power then
|
MMOSimca@337
|
1143 local max_power = _G.UnitPowerMax("target")
|
jcallahan@257
|
1144
|
jcallahan@257
|
1145 if max_power > 0 then
|
jcallahan@257
|
1146 local power_type = _G.UnitPowerType("target")
|
jcallahan@312
|
1147 level_data.power = ("%s:%d"):format(POWER_TYPE_NAMES[tostring(power_type)] or power_type, max_power)
|
jcallahan@257
|
1148 end
|
jcallahan@118
|
1149 end
|
jcallahan@118
|
1150 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
1151 return npc, unit_idnum
|
jcallahan@118
|
1152 end
|
jcallahan@118
|
1153 end -- do-block
|
jcallahan@118
|
1154
|
jcallahan@118
|
1155
|
jcallahan@113
|
1156 do
|
jcallahan@113
|
1157 local COORD_MAX = 5
|
jcallahan@0
|
1158
|
jcallahan@113
|
1159 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
1160 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
1161 return
|
jcallahan@2
|
1162 end
|
jcallahan@113
|
1163
|
jcallahan@113
|
1164 for index = 1, 4 do
|
jcallahan@113
|
1165 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
1166 return
|
jcallahan@113
|
1167 end
|
jcallahan@113
|
1168 end
|
jcallahan@215
|
1169 local npc = TargetedNPC()
|
jcallahan@113
|
1170
|
jcallahan@113
|
1171 if not npc then
|
jcallahan@113
|
1172 return
|
jcallahan@113
|
1173 end
|
jcallahan@113
|
1174 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
MMOSimca@328
|
1175 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
1176 Debug("UpdateTargetLocation: Missing current location data - %s, %d, %d, %d, %d.", zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
1177 return
|
MMOSimca@328
|
1178 end
|
jcallahan@248
|
1179 local npc_data = npc:EncounterData(difficulty_token).stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
1180 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
1181 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
1182
|
jcallahan@113
|
1183 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
1184
|
jcallahan@113
|
1185 if not zone_data then
|
jcallahan@113
|
1186 zone_data = {}
|
jcallahan@113
|
1187 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
1188 end
|
jcallahan@113
|
1189
|
jcallahan@113
|
1190 for location_token in pairs(zone_data) do
|
jcallahan@113
|
1191 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
1192 loc_level = tonumber(loc_level)
|
jcallahan@113
|
1193
|
jcallahan@113
|
1194 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
1195 return
|
jcallahan@113
|
1196 end
|
jcallahan@113
|
1197 end
|
jcallahan@141
|
1198 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
1199 end
|
jcallahan@113
|
1200 end -- do-block
|
jcallahan@2
|
1201
|
jcallahan@118
|
1202
|
jcallahan@246
|
1203 -- EVENT HANDLERS -----------------------------------------------------
|
jcallahan@246
|
1204
|
jcallahan@90
|
1205 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@243
|
1206 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@243
|
1207 return
|
jcallahan@243
|
1208 end
|
jcallahan@282
|
1209 local num_items = _G.C_BlackMarket.GetNumItems() or 0
|
jcallahan@56
|
1210
|
jcallahan@56
|
1211 for index = 1, num_items do
|
jcallahan@56
|
1212 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
1213
|
jcallahan@56
|
1214 if item_link then
|
jcallahan@56
|
1215 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
1216 end
|
jcallahan@56
|
1217 end
|
jcallahan@56
|
1218 end
|
jcallahan@56
|
1219
|
jcallahan@56
|
1220
|
jcallahan@298
|
1221 local function UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@246
|
1222 local current_pet_guid = group_owner_guids_to_pet_guids[unit_guid]
|
jcallahan@246
|
1223
|
jcallahan@246
|
1224 if current_pet_guid then
|
jcallahan@246
|
1225 group_owner_guids_to_pet_guids[unit_guid] = nil
|
jcallahan@246
|
1226 group_pet_guids[current_pet_guid] = nil
|
jcallahan@246
|
1227 end
|
jcallahan@246
|
1228 local pet_guid = _G.UnitGUID(unit_id .. "pet")
|
jcallahan@246
|
1229
|
jcallahan@246
|
1230 if pet_guid then
|
jcallahan@296
|
1231 group_owner_guids_to_pet_guids[unit_guid] = pet_guid
|
jcallahan@246
|
1232 group_pet_guids[pet_guid] = true
|
jcallahan@246
|
1233 end
|
jcallahan@246
|
1234 end
|
jcallahan@246
|
1235
|
jcallahan@246
|
1236
|
jcallahan@298
|
1237 function WDP:GROUP_ROSTER_UPDATE(event_name)
|
jcallahan@298
|
1238 local is_raid = _G.IsInRaid()
|
jcallahan@298
|
1239 local unit_type = is_raid and "raid" or "party"
|
jcallahan@298
|
1240 local group_size = is_raid and _G.GetNumGroupMembers() or _G.GetNumSubgroupMembers()
|
jcallahan@298
|
1241
|
jcallahan@299
|
1242 table.wipe(group_member_guids)
|
jcallahan@298
|
1243
|
jcallahan@298
|
1244 for index = 1, group_size do
|
jcallahan@298
|
1245 local unit_id = unit_type .. index
|
jcallahan@298
|
1246 local unit_guid = _G.UnitGUID(unit_id)
|
jcallahan@298
|
1247
|
jcallahan@299
|
1248 group_member_guids[unit_guid] = true
|
jcallahan@298
|
1249 UpdateUnitPet(unit_guid, unit_id)
|
jcallahan@298
|
1250 end
|
jcallahan@299
|
1251 group_member_guids[PLAYER_GUID] = true
|
jcallahan@298
|
1252 end
|
jcallahan@298
|
1253
|
jcallahan@298
|
1254
|
jcallahan@298
|
1255 function WDP:UNIT_PET(event_name, unit_id)
|
jcallahan@298
|
1256 UpdateUnitPet(_G.UnitGUID(unit_id), unit_id)
|
jcallahan@298
|
1257 end
|
jcallahan@298
|
1258
|
jcallahan@298
|
1259
|
jcallahan@178
|
1260 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
|
jcallahan@312
|
1261 if not loot_type or (loot_type ~= "item" and loot_type ~= "money" and loot_type ~= "currency") then
|
jcallahan@306
|
1262 Debug("%s: loot_type is %s. Item link is %s, and quantity is %d.", event_name, loot_type, item_link, quantity)
|
jcallahan@306
|
1263 return
|
jcallahan@306
|
1264 end
|
jcallahan@301
|
1265 local container_id = private.loot_toast_container_id
|
MMOSimca@336
|
1266 local npc_id = private.raid_boss_id
|
jcallahan@317
|
1267
|
jcallahan@317
|
1268 if npc_id then
|
MMOSimca@336
|
1269 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
1270 local upper_limit = 0
|
jcallahan@317
|
1271 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
1272 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
1273 end
|
jcallahan@317
|
1274 for i = 0, upper_limit do
|
jcallahan@317
|
1275 local temp_npc_id = npc_id
|
jcallahan@317
|
1276
|
jcallahan@317
|
1277 if i > 0 then
|
jcallahan@317
|
1278 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@312
|
1279 end
|
jcallahan@317
|
1280
|
jcallahan@317
|
1281 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
1282 if npc then
|
jcallahan@317
|
1283 local loot_label = "drops"
|
jcallahan@317
|
1284 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
1285 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
1286 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
1287
|
jcallahan@317
|
1288 if loot_type == "item" then
|
jcallahan@317
|
1289 local item_id = ItemLinkToID(item_link)
|
jcallahan@317
|
1290 if item_id then
|
jcallahan@317
|
1291 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1292 RecordItemData(item_id, item_link, true)
|
jcallahan@317
|
1293 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
1294 else
|
jcallahan@317
|
1295 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@317
|
1296 return
|
jcallahan@317
|
1297 end
|
jcallahan@317
|
1298 elseif loot_type == "money" then
|
jcallahan@317
|
1299 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@317
|
1300 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
1301 elseif loot_type == "currency" then
|
jcallahan@317
|
1302 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@317
|
1303 if currency_texture and currency_texture ~= "" then
|
jcallahan@317
|
1304 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
MMOSimca@337
|
1305 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
1306 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
1307 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
1308 end
|
jcallahan@317
|
1309 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
1310 else
|
jcallahan@317
|
1311 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@317
|
1312 return
|
jcallahan@317
|
1313 end
|
jcallahan@317
|
1314 end
|
jcallahan@317
|
1315
|
jcallahan@317
|
1316 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
1317 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
1318 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
1319 end
|
jcallahan@312
|
1320 end
|
jcallahan@312
|
1321 end
|
jcallahan@301
|
1322 elseif container_id then
|
jcallahan@305
|
1323 InitializeCurrentLoot()
|
jcallahan@305
|
1324
|
jcallahan@306
|
1325 -- Fake the loot characteristics to match that of an actual container item
|
jcallahan@306
|
1326 current_loot.identifier = container_id
|
jcallahan@306
|
1327 current_loot.label = "contains"
|
jcallahan@306
|
1328 current_loot.target_type = AF.ITEM
|
jcallahan@306
|
1329
|
jcallahan@312
|
1330 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
jcallahan@312
|
1331
|
jcallahan@301
|
1332 if loot_type == "item" then
|
jcallahan@312
|
1333 local item_id = ItemLinkToID(item_link)
|
jcallahan@312
|
1334 if item_id then
|
jcallahan@312
|
1335 Debug("%s: %s X %d (%d)", event_name, item_link, quantity, item_id)
|
MMOSimca@340
|
1336 RecordItemData(item_id, item_link, true)
|
jcallahan@312
|
1337 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
jcallahan@312
|
1338 else
|
jcallahan@301
|
1339 Debug("%s: ItemID is nil, from item link %s", event_name, item_link)
|
jcallahan@312
|
1340 current_loot = nil
|
jcallahan@301
|
1341 return
|
jcallahan@301
|
1342 end
|
jcallahan@301
|
1343 elseif loot_type == "money" then
|
jcallahan@312
|
1344 Debug("%s: money X %d", event_name, quantity)
|
jcallahan@312
|
1345 current_loot.sources[container_id]["money"] = current_loot.sources[container_id]["money"] or 0 + quantity
|
jcallahan@312
|
1346 elseif loot_type == "currency" then
|
jcallahan@312
|
1347 local currency_texture = CurrencyLinkToTexture(item_link)
|
jcallahan@312
|
1348 if currency_texture and currency_texture ~= "" then
|
jcallahan@312
|
1349 Debug("%s: %s X %d", event_name, currency_texture, quantity)
|
jcallahan@312
|
1350 local currency_token = ("currency:%s"):format(currency_texture)
|
jcallahan@312
|
1351 current_loot.sources[container_id][currency_token] = current_loot.sources[container_id][currency_token] or 0 + quantity
|
jcallahan@312
|
1352 else
|
jcallahan@312
|
1353 Debug("%s: Currency texture is nil, from currency link %s", event_name, item_link)
|
jcallahan@312
|
1354 current_loot = nil
|
jcallahan@312
|
1355 return
|
jcallahan@312
|
1356 end
|
jcallahan@301
|
1357 end
|
jcallahan@312
|
1358
|
jcallahan@301
|
1359 GenericLootUpdate("items")
|
jcallahan@301
|
1360 current_loot = nil
|
jcallahan@307
|
1361 private.container_loot_toasting = true -- Do not count further loots until timer expires or another container is opened
|
jcallahan@301
|
1362 else
|
jcallahan@307
|
1363 Debug("%s: NPC and Container are nil, storing loot toast data for 5 seconds.", event_name)
|
jcallahan@307
|
1364
|
jcallahan@307
|
1365 loot_toast_data = loot_toast_data or {}
|
jcallahan@312
|
1366 loot_toast_data[#loot_toast_data + 1] = { loot_type, item_link, quantity }
|
jcallahan@307
|
1367
|
MMOSimca@340
|
1368 local item_id = ItemLinkToID(item_link)
|
MMOSimca@340
|
1369 if item_id then
|
MMOSimca@340
|
1370 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1371 end
|
MMOSimca@340
|
1372
|
jcallahan@307
|
1373 loot_toast_data_timer_handle = WDP:ScheduleTimer(ClearLootToastData, 5)
|
jcallahan@178
|
1374 end
|
jcallahan@178
|
1375 end
|
jcallahan@178
|
1376
|
jcallahan@178
|
1377
|
jcallahan@179
|
1378 do
|
jcallahan@179
|
1379 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
MMOSimca@347
|
1380 [AF.ITEM] = function(item_id, quantity)
|
MMOSimca@347
|
1381 local container_id = current_action.identifier -- For faster access, since this is going to be called 9 times in the next 3 lines
|
MMOSimca@347
|
1382 -- Verify that we're still assigning data to the right items
|
MMOSimca@347
|
1383 if container_id and container_id == CRATE_OF_SALVAGE_ITEM_ID or container_id == BIG_CRATE_OF_SALVAGE_ITEM_ID then
|
MMOSimca@347
|
1384 Debug("CHAT_MSG_LOOT: AF.ITEM %d (%d)", item_id, quantity)
|
MMOSimca@347
|
1385 InitializeCurrentLoot()
|
MMOSimca@347
|
1386 current_loot.sources[container_id] = current_loot.sources[container_id] or {}
|
MMOSimca@347
|
1387 current_loot.sources[container_id][item_id] = current_loot.sources[container_id][item_id] or 0 + quantity
|
MMOSimca@347
|
1388 else -- If not, cancel the timer and wipe the loot table early
|
MMOSimca@347
|
1389 Debug("CHAT_MSG_LOOT: We would have assigned the wrong loot to salvage crates!")
|
MMOSimca@347
|
1390 WDP:CancelTimer(chat_loot_timer_handle)
|
MMOSimca@347
|
1391 chat_loot_timer_handle = nil
|
MMOSimca@347
|
1392 table.wipe(current_action)
|
MMOSimca@347
|
1393 current_loot = nil
|
MMOSimca@347
|
1394 end
|
MMOSimca@347
|
1395 end,
|
jcallahan@179
|
1396 [AF.NPC] = function(item_id, quantity)
|
MMOSimca@345
|
1397 Debug("CHAT_MSG_LOOT: AF.NPC %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1398 end,
|
MMOSimca@345
|
1399 [AF.OBJECT] = function(item_id, quantity)
|
MMOSimca@345
|
1400 Debug("CHAT_MSG_LOOT: AF.OBJECT %d (%d)", item_id, quantity)
|
MMOSimca@345
|
1401 for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id] do
|
MMOSimca@345
|
1402 -- Check for top level object data
|
MMOSimca@345
|
1403 local object_entry = DBEntry("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id][timber_variant]))
|
MMOSimca@345
|
1404 local difficulty_token = InstanceDifficultyToken()
|
MMOSimca@345
|
1405 if object_entry[difficulty_token] then
|
MMOSimca@345
|
1406 -- Increment loot count
|
MMOSimca@345
|
1407 object_entry[difficulty_token]["opening_count"] = object_entry[difficulty_token]["opening_count"] or 0 + 1
|
MMOSimca@348
|
1408
|
MMOSimca@345
|
1409 -- Add drop data
|
MMOSimca@348
|
1410 object_entry[difficulty_token]["opening"] = entry[difficulty_token]["opening"] or {}
|
MMOSimca@348
|
1411 table.insert(object_entry[difficulty_token]["opening"], ("%d:%d"):format(item_id, quantity))
|
MMOSimca@345
|
1412 else
|
MMOSimca@345
|
1413 Debug("CHAT_MSG_LOOT: When handling timber, the top level loot data was missing for objectID %s.", private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[last_timber_spell_id][timber_variant])
|
MMOSimca@345
|
1414 end
|
MMOSimca@345
|
1415 end
|
jcallahan@179
|
1416 end,
|
jcallahan@179
|
1417 [AF.ZONE] = function(item_id, quantity)
|
MMOSimca@345
|
1418 Debug("CHAT_MSG_LOOT: AF.ZONE %d (%d)", item_id, quantity)
|
jcallahan@312
|
1419 InitializeCurrentLoot()
|
jcallahan@312
|
1420 current_loot.list[1] = ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1421 GenericLootUpdate("zones")
|
jcallahan@312
|
1422 current_loot = nil
|
jcallahan@179
|
1423 end,
|
jcallahan@179
|
1424 }
|
jcallahan@177
|
1425
|
jcallahan@177
|
1426
|
jcallahan@179
|
1427 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1428 local category
|
jcallahan@177
|
1429
|
MMOSimca@345
|
1430 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
MMOSimca@345
|
1431 if not item_link then
|
MMOSimca@345
|
1432 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
MMOSimca@345
|
1433 end
|
MMOSimca@345
|
1434 local item_id = ItemLinkToID(item_link)
|
MMOSimca@345
|
1435
|
MMOSimca@345
|
1436 if not item_id then
|
MMOSimca@345
|
1437 return
|
MMOSimca@345
|
1438 end
|
MMOSimca@345
|
1439
|
MMOSimca@345
|
1440 -- Set update category
|
MMOSimca@345
|
1441 if last_timber_spell_id and item_id == TIMBER_ITEM_ID then
|
MMOSimca@345
|
1442 category = AF.OBJECT
|
MMOSimca@345
|
1443 -- Recently changed from ~= "EXTRACT_GAS" because of some occassional bad data, and, as far as I know, no benefit.
|
MMOSimca@345
|
1444 elseif current_action.spell_label == "FISHING" then
|
jcallahan@179
|
1445 category = AF.ZONE
|
MMOSimca@336
|
1446 elseif private.raid_boss_id then
|
jcallahan@179
|
1447 category = AF.NPC
|
MMOSimca@347
|
1448 elseif chat_loot_timer_handle then
|
MMOSimca@347
|
1449 category = AF.ITEM
|
jcallahan@179
|
1450 end
|
MMOSimca@345
|
1451
|
MMOSimca@345
|
1452 -- Take action based on update category
|
jcallahan@179
|
1453 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
MMOSimca@340
|
1454 if not category or not update_func then
|
MMOSimca@340
|
1455 -- We still want to record the item's data, even if it doesn't need its drop location recorded
|
MMOSimca@340
|
1456 RecordItemData(item_id, item_link, true)
|
MMOSimca@340
|
1457 return
|
MMOSimca@340
|
1458 end
|
jcallahan@179
|
1459 update_func(item_id, quantity)
|
jcallahan@177
|
1460 end
|
jcallahan@48
|
1461 end
|
jcallahan@48
|
1462
|
jcallahan@312
|
1463
|
jcallahan@97
|
1464 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1465 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1466 return
|
jcallahan@95
|
1467 end
|
jcallahan@97
|
1468 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1469 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1470 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1471 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1472 end
|
jcallahan@95
|
1473
|
jcallahan@95
|
1474
|
jcallahan@95
|
1475 do
|
jcallahan@40
|
1476 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1477
|
jcallahan@40
|
1478 local DRUNK_COMPARES = {
|
jcallahan@40
|
1479 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1480 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1481 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1482 }
|
jcallahan@40
|
1483
|
jcallahan@40
|
1484 local DRUNK_MATCHES = {
|
jcallahan@254
|
1485 (_G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+")),
|
jcallahan@254
|
1486 (_G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+")),
|
jcallahan@254
|
1487 (_G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+")),
|
jcallahan@40
|
1488 }
|
jcallahan@40
|
1489
|
jcallahan@167
|
1490 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1491
|
jcallahan@167
|
1492
|
jcallahan@167
|
1493 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1494 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1495 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1496
|
jcallahan@167
|
1497 private.discovered_recipe_name = nil
|
jcallahan@167
|
1498 private.profession_level = nil
|
jcallahan@167
|
1499 private.previous_spell_id = nil
|
jcallahan@169
|
1500
|
jcallahan@169
|
1501 return true
|
jcallahan@167
|
1502 end
|
jcallahan@167
|
1503 end
|
jcallahan@167
|
1504
|
jcallahan@167
|
1505
|
jcallahan@167
|
1506 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1507 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1508 end
|
jcallahan@167
|
1509
|
jcallahan@167
|
1510
|
jcallahan@92
|
1511 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1512 if not private.trainer_shown then
|
jcallahan@167
|
1513 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1514
|
jcallahan@167
|
1515 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1516 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1517
|
jcallahan@167
|
1518 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1519 return
|
jcallahan@167
|
1520 end
|
jcallahan@167
|
1521 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1522 private.profession_level = prof_level
|
jcallahan@167
|
1523
|
jcallahan@167
|
1524 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1525 end
|
jcallahan@167
|
1526 end
|
jcallahan@167
|
1527
|
jcallahan@40
|
1528 if currently_drunk then
|
jcallahan@40
|
1529 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1530 currently_drunk = nil
|
jcallahan@40
|
1531 end
|
jcallahan@40
|
1532 return
|
jcallahan@40
|
1533 end
|
jcallahan@40
|
1534
|
jcallahan@40
|
1535 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1536 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1537 currently_drunk = true
|
jcallahan@40
|
1538 break
|
jcallahan@40
|
1539 end
|
jcallahan@40
|
1540 end
|
jcallahan@40
|
1541 end
|
jcallahan@40
|
1542 end
|
jcallahan@40
|
1543
|
jcallahan@307
|
1544
|
jcallahan@331
|
1545 do
|
jcallahan@23
|
1546 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1547 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1548
|
jcallahan@23
|
1549 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
MMOSimca@336
|
1550 if not spell_id or spell_id == CHI_WAVE_SPELL_ID or spell_id == DISGUISE_SPELL_ID then
|
jcallahan@23
|
1551 return
|
jcallahan@23
|
1552 end
|
jcallahan@34
|
1553 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1554
|
jcallahan@171
|
1555 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1556 return
|
jcallahan@23
|
1557 end
|
jcallahan@23
|
1558
|
jcallahan@23
|
1559 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@248
|
1560 local encounter_data = NPCEntry(source_id):EncounterData(InstanceDifficultyToken())
|
jcallahan@28
|
1561 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1562 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1563 end
|
jcallahan@23
|
1564 end
|
jcallahan@23
|
1565
|
jcallahan@115
|
1566 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1567
|
jcallahan@246
|
1568 local previous_combat_event = {}
|
jcallahan@246
|
1569
|
jcallahan@23
|
1570 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1571 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1572 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1573 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1574 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1575 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1576
|
jcallahan@171
|
1577 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1578 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1579 end
|
jcallahan@115
|
1580 end
|
jcallahan@115
|
1581 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1582 end,
|
jcallahan@65
|
1583 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1584 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1585
|
jcallahan@171
|
1586 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@245
|
1587 Debug("%s: %s is not an NPC, or has no ID.", sub_event, dest_name or _G.UNKNOWN)
|
jcallahan@177
|
1588 ClearKilledNPC()
|
jcallahan@98
|
1589 private.harvesting = nil
|
jcallahan@65
|
1590 return
|
jcallahan@65
|
1591 end
|
jcallahan@177
|
1592
|
jcallahan@246
|
1593 if source_guid == "" then
|
jcallahan@246
|
1594 source_guid = nil
|
jcallahan@246
|
1595 end
|
jcallahan@246
|
1596 local killer_guid = source_guid or previous_combat_event.source_guid
|
jcallahan@246
|
1597 local killer_name = source_name or previous_combat_event.source_name
|
jcallahan@246
|
1598
|
jcallahan@299
|
1599 if not previous_combat_event.party_damage then
|
jcallahan@312
|
1600 --Debug("%s: %s was killed by %s (not group member or pet).", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@299
|
1601 table.wipe(previous_combat_event)
|
jcallahan@217
|
1602 ClearKilledNPC()
|
jcallahan@306
|
1603 else
|
jcallahan@317
|
1604 --Debug("%s: %s was killed by %s.", sub_event, dest_name or _G.UNKNOWN, killer_name or _G.UNKNOWN) -- broken in Patch 5.4
|
jcallahan@177
|
1605 end
|
jcallahan@177
|
1606 killed_npc_id = unit_idnum
|
jcallahan@177
|
1607 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@65
|
1608 end,
|
jcallahan@23
|
1609 }
|
jcallahan@23
|
1610
|
jcallahan@23
|
1611
|
jcallahan@246
|
1612 local NON_DAMAGE_EVENTS = {
|
jcallahan@246
|
1613 SPELL_AURA_APPLIED = true,
|
jcallahan@246
|
1614 SPELL_AURA_REMOVED = true,
|
jcallahan@246
|
1615 SPELL_AURA_REMOVED_DOSE = true,
|
jcallahan@246
|
1616 SPELL_CAST_FAILED = true,
|
jcallahan@246
|
1617 SWING_MISSED = true,
|
jcallahan@246
|
1618 }
|
jcallahan@246
|
1619
|
jcallahan@299
|
1620 local DAMAGE_EVENTS = {
|
jcallahan@299
|
1621 RANGE_DAMAGE = true,
|
jcallahan@299
|
1622 SPELL_BUILDING_DAMAGE = true,
|
jcallahan@299
|
1623 SPELL_DAMAGE = true,
|
jcallahan@299
|
1624 SPELL_PERIODIC_DAMAGE = true,
|
jcallahan@299
|
1625 SWING_DAMAGE = true,
|
jcallahan@299
|
1626 }
|
jcallahan@299
|
1627
|
jcallahan@246
|
1628
|
jcallahan@92
|
1629 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1630 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1631
|
jcallahan@23
|
1632 if not combat_log_func then
|
jcallahan@299
|
1633 if DAMAGE_EVENTS[sub_event] then
|
jcallahan@299
|
1634 table.wipe(previous_combat_event)
|
jcallahan@246
|
1635 previous_combat_event.source_name = source_name
|
jcallahan@299
|
1636
|
jcallahan@299
|
1637 if source_guid ~= dest_guid and (in_instance or group_member_guids[source_guid] or group_pet_guids[source_guid]) then
|
jcallahan@299
|
1638 previous_combat_event.party_damage = true
|
jcallahan@299
|
1639 end
|
jcallahan@246
|
1640 end
|
jcallahan@23
|
1641 return
|
jcallahan@23
|
1642 end
|
jcallahan@23
|
1643 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@297
|
1644
|
jcallahan@297
|
1645 if NON_DAMAGE_EVENTS[sub_event] then
|
jcallahan@297
|
1646 table.wipe(previous_combat_event)
|
jcallahan@297
|
1647 end
|
jcallahan@23
|
1648 end
|
jcallahan@23
|
1649
|
MMOSimca@337
|
1650
|
jcallahan@44
|
1651 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1652 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1653 local MR_POP_RANK2_SPELL_ID = 78635
|
MMOSimca@340
|
1654 local FACTION_DATA = private.FACTION_DATA
|
MMOSimca@337
|
1655 local REP_BUFFS = private.REP_BUFFS
|
jcallahan@44
|
1656
|
jcallahan@44
|
1657
|
jcallahan@92
|
1658 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1659 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1660 return
|
jcallahan@44
|
1661 end
|
jcallahan@44
|
1662 UpdateFactionData()
|
jcallahan@44
|
1663
|
jcallahan@46
|
1664 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1665 return
|
jcallahan@46
|
1666 end
|
jcallahan@177
|
1667 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1668 ClearKilledNPC()
|
jcallahan@46
|
1669
|
jcallahan@44
|
1670 if not npc then
|
jcallahan@98
|
1671 private.harvesting = nil
|
jcallahan@44
|
1672 return
|
jcallahan@44
|
1673 end
|
jcallahan@98
|
1674 npc.harvested = private.harvesting
|
jcallahan@98
|
1675 private.harvesting = nil
|
jcallahan@98
|
1676
|
jcallahan@44
|
1677 local modifier = 1
|
jcallahan@44
|
1678
|
MMOSimca@340
|
1679 -- Check for modifiers from known spells
|
jcallahan@44
|
1680 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1681 modifier = modifier + 0.1
|
jcallahan@44
|
1682 end
|
jcallahan@44
|
1683 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1684 modifier = modifier + 0.1
|
jcallahan@44
|
1685 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1686 modifier = modifier + 0.05
|
jcallahan@44
|
1687 end
|
jcallahan@44
|
1688
|
MMOSimca@340
|
1689 -- Determine faction ID
|
MMOSimca@340
|
1690 local faction_ID
|
MMOSimca@340
|
1691 for pseudo_faction_name, faction_data_table in pairs(FACTION_DATA) do
|
MMOSimca@340
|
1692 if faction_name == faction_data_table[2] then
|
MMOSimca@340
|
1693 faction_ID = faction_data_table[1]
|
MMOSimca@340
|
1694 end
|
MMOSimca@340
|
1695 end
|
MMOSimca@340
|
1696 if faction_ID and faction_ID > 0 then
|
MMOSimca@340
|
1697 -- Check for modifiers from Commendations (applied directly to the faction, account-wide)
|
MMOSimca@340
|
1698 local _, _, _, _, _, _, _, _, _, _, _, _, _, _, has_bonus_rep_gain = GetFactionInfoByID(faction_ID)
|
MMOSimca@340
|
1699 if has_bonus_rep_gain then
|
MMOSimca@340
|
1700 modifier = modifier + 1
|
MMOSimca@340
|
1701 end
|
MMOSimca@340
|
1702 end
|
MMOSimca@340
|
1703
|
MMOSimca@340
|
1704 -- Check for modifiers from buffs
|
MMOSimca@340
|
1705 for buff_name, buff_data_table in pairs(REP_BUFFS) do
|
jcallahan@44
|
1706 if _G.UnitBuff("player", buff_name) then
|
MMOSimca@340
|
1707 local modded_faction = buff_data_table.faction
|
jcallahan@44
|
1708
|
jcallahan@44
|
1709 if not modded_faction or faction_name == modded_faction then
|
MMOSimca@340
|
1710 if buff_data_table.ignore then
|
MMOSimca@340
|
1711 -- Some buffs from tabards convert all rep of other factions into rep for a specific faction.
|
MMOSimca@340
|
1712 -- We can't know what faction the rep was orginally from, so we must ignore the data entirely in these cases.
|
MMOSimca@340
|
1713 return
|
MMOSimca@340
|
1714 else
|
MMOSimca@340
|
1715 modifier = modifier + buff_data_table.modifier
|
MMOSimca@340
|
1716 end
|
jcallahan@44
|
1717 end
|
jcallahan@44
|
1718 end
|
jcallahan@44
|
1719 end
|
MMOSimca@340
|
1720
|
jcallahan@65
|
1721 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1722 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1723 end
|
jcallahan@44
|
1724 end -- do-block
|
jcallahan@18
|
1725
|
jcallahan@18
|
1726
|
jcallahan@140
|
1727 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1728 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1729 return
|
jcallahan@140
|
1730 end
|
jcallahan@140
|
1731 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1732
|
jcallahan@140
|
1733 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1734 text = "NONE"
|
jcallahan@140
|
1735 else
|
jcallahan@140
|
1736 current_action.fishing_target = true
|
jcallahan@140
|
1737 end
|
jcallahan@140
|
1738 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1739 end
|
jcallahan@140
|
1740
|
jcallahan@140
|
1741
|
jcallahan@92
|
1742 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1743 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1744
|
jcallahan@42
|
1745 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1746 return
|
jcallahan@42
|
1747 end
|
jcallahan@42
|
1748 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1749 end
|
jcallahan@42
|
1750
|
jcallahan@42
|
1751
|
jcallahan@13
|
1752 do
|
MMOSimca@343
|
1753 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@324
|
1754 -- Item containers can be AOE-looted in Patch 5.4.2 if the user clicks fast enough, but this verification still works as long as they both have loot.
|
jcallahan@16
|
1755 [AF.ITEM] = function()
|
jcallahan@16
|
1756 local locked_item_id
|
jcallahan@16
|
1757
|
jcallahan@16
|
1758 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1759 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@324
|
1760 local _, _, is_locked, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@324
|
1761
|
jcallahan@324
|
1762 if is_locked and is_lootable then
|
jcallahan@16
|
1763 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1764 break
|
jcallahan@16
|
1765 end
|
jcallahan@16
|
1766 end
|
jcallahan@165
|
1767
|
jcallahan@165
|
1768 if locked_item_id then
|
jcallahan@165
|
1769 break
|
jcallahan@165
|
1770 end
|
jcallahan@16
|
1771 end
|
jcallahan@16
|
1772
|
jcallahan@122
|
1773 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1774 return false
|
jcallahan@16
|
1775 end
|
jcallahan@122
|
1776 current_action.identifier = locked_item_id
|
jcallahan@16
|
1777 return true
|
jcallahan@16
|
1778 end,
|
jcallahan@322
|
1779 [AF.NPC] = true,
|
jcallahan@14
|
1780 [AF.OBJECT] = true,
|
jcallahan@17
|
1781 [AF.ZONE] = function()
|
jcallahan@140
|
1782 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1783 return _G.IsFishingLoot()
|
jcallahan@17
|
1784 end,
|
jcallahan@13
|
1785 }
|
jcallahan@13
|
1786
|
jcallahan@13
|
1787
|
MMOSimca@343
|
1788 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1789 [AF.ITEM] = function()
|
jcallahan@28
|
1790 GenericLootUpdate("items")
|
jcallahan@28
|
1791 end,
|
jcallahan@28
|
1792 [AF.NPC] = function()
|
jcallahan@75
|
1793 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@312
|
1794 local loot_label = current_loot.label
|
jcallahan@77
|
1795 local source_list = {}
|
jcallahan@75
|
1796
|
jcallahan@131
|
1797 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@331
|
1798 local _, source_id = ParseGUID(source_guid)
|
jcallahan@75
|
1799 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1800
|
jcallahan@75
|
1801 if npc then
|
jcallahan@248
|
1802 local encounter_data = npc:EncounterData(difficulty_token)
|
jcallahan@312
|
1803 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@75
|
1804
|
jcallahan@78
|
1805 if not source_list[source_guid] then
|
jcallahan@77
|
1806 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@312
|
1807 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@312
|
1808 source_list[source_guid] = true
|
jcallahan@77
|
1809 end
|
jcallahan@77
|
1810
|
jcallahan@309
|
1811 for loot_token, quantity in pairs(loot_data) do
|
jcallahan@312
|
1812 local loot_type, currency_texture = (":"):split(loot_token)
|
jcallahan@312
|
1813
|
jcallahan@312
|
1814 if loot_type == "currency" and currency_texture then
|
jcallahan@312
|
1815 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@309
|
1816 elseif loot_token == "money" then
|
jcallahan@312
|
1817 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@309
|
1818 else
|
jcallahan@312
|
1819 table.insert(encounter_data[loot_label], ("%d:%d"):format(loot_token, quantity))
|
jcallahan@309
|
1820 end
|
jcallahan@75
|
1821 end
|
jcallahan@75
|
1822 end
|
jcallahan@75
|
1823 end
|
jcallahan@16
|
1824 end,
|
jcallahan@13
|
1825 [AF.OBJECT] = function()
|
jcallahan@28
|
1826 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1827 end,
|
jcallahan@17
|
1828 [AF.ZONE] = function()
|
MMOSimca@328
|
1829 if not (current_loot.map_level and current_loot.x and current_loot.y and current_loot.zone_data) then
|
MMOSimca@328
|
1830 return
|
MMOSimca@328
|
1831 end
|
jcallahan@141
|
1832 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1833
|
jcallahan@41
|
1834 -- This will start life as a boolean true.
|
jcallahan@131
|
1835 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1836 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1837 drops = {}
|
jcallahan@41
|
1838 }
|
jcallahan@41
|
1839 end
|
jcallahan@132
|
1840 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1841 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1842
|
jcallahan@131
|
1843 if current_loot.sources then
|
jcallahan@131
|
1844 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1845 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1846 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1847 end
|
jcallahan@131
|
1848 end
|
jcallahan@131
|
1849 end
|
jcallahan@131
|
1850
|
jcallahan@131
|
1851 if #current_loot.list <= 0 then
|
jcallahan@131
|
1852 return
|
jcallahan@131
|
1853 end
|
jcallahan@131
|
1854
|
jcallahan@131
|
1855 for index = 1, #current_loot.list do
|
jcallahan@131
|
1856 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1857 end
|
jcallahan@13
|
1858 end,
|
jcallahan@13
|
1859 }
|
jcallahan@13
|
1860
|
jcallahan@79
|
1861 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1862 local loot_guid_registry = {}
|
jcallahan@124
|
1863
|
jcallahan@124
|
1864
|
jcallahan@124
|
1865 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1866 current_loot = nil
|
jcallahan@131
|
1867 table.wipe(current_action)
|
jcallahan@124
|
1868 end
|
jcallahan@124
|
1869
|
jcallahan@13
|
1870
|
jcallahan@322
|
1871 local function ExtrapolatedCurrentActionFromLootData(event_name)
|
jcallahan@322
|
1872 local extrapolated_guid_registry = {}
|
jcallahan@322
|
1873 local num_guids = 0
|
jcallahan@322
|
1874
|
MMOSimca@344
|
1875 -- Loot extrapolation cannot handle objects that need special spell labels (like HERBALISM or MINING) (MIND_CONTROL is okay)
|
MMOSimca@348
|
1876 if private.SPELL_FLAGS_BY_LABEL[current_action.spell_label] and not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
MMOSimca@344
|
1877 Debug("%s: Problematic spell label %s found. Loot extrapolation for this set of loot would have run an increased risk of introducing bad data into the system.", log_source, private.previous_spell_id)
|
MMOSimca@344
|
1878 table.wipe(current_action)
|
MMOSimca@344
|
1879 return false
|
MMOSimca@344
|
1880 end
|
MMOSimca@344
|
1881
|
jcallahan@322
|
1882 table.wipe(current_action)
|
jcallahan@322
|
1883
|
jcallahan@322
|
1884 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@322
|
1885 local loot_info = {
|
jcallahan@322
|
1886 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@322
|
1887 }
|
jcallahan@322
|
1888
|
jcallahan@322
|
1889 for loot_index = 1, #loot_info, 2 do
|
jcallahan@322
|
1890 local source_guid = loot_info[loot_index]
|
jcallahan@322
|
1891
|
jcallahan@322
|
1892 if not extrapolated_guid_registry[source_guid] then
|
jcallahan@322
|
1893 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@322
|
1894
|
jcallahan@322
|
1895 if unit_type and unit_idnum then
|
jcallahan@322
|
1896 extrapolated_guid_registry[source_guid] = {
|
jcallahan@322
|
1897 unit_type,
|
jcallahan@322
|
1898 unit_idnum
|
jcallahan@322
|
1899 }
|
jcallahan@322
|
1900
|
jcallahan@322
|
1901 num_guids = num_guids + 1
|
jcallahan@322
|
1902 end
|
jcallahan@322
|
1903 end
|
jcallahan@322
|
1904 end
|
jcallahan@322
|
1905 end
|
jcallahan@322
|
1906 local log_source = event_name .. "- ExtrapolatedCurrentActionFromLootData"
|
jcallahan@322
|
1907
|
jcallahan@322
|
1908 if num_guids == 0 then
|
jcallahan@322
|
1909 Debug("%s: No GUIDs found in loot. Blank loot window?", log_source)
|
jcallahan@322
|
1910 return false
|
jcallahan@322
|
1911 end
|
jcallahan@326
|
1912
|
jcallahan@322
|
1913 local num_npcs = 0
|
jcallahan@322
|
1914 local num_objects = 0
|
jcallahan@324
|
1915 local num_itemcontainers = 0
|
jcallahan@322
|
1916
|
jcallahan@322
|
1917 for source_guid, guid_data in pairs(extrapolated_guid_registry) do
|
jcallahan@322
|
1918 local unit_type = guid_data[1]
|
jcallahan@324
|
1919 local loot_label = (unit_type == private.UNIT_TYPES.OBJECT) and "opening" or (UnitTypeIsNPC(unit_type) and "drops") or ((unit_type == private.UNIT_TYPES.PLAYER) and "contains")
|
jcallahan@322
|
1920
|
jcallahan@322
|
1921 if loot_label then
|
jcallahan@322
|
1922 local unit_idnum = guid_data[2]
|
jcallahan@322
|
1923
|
jcallahan@322
|
1924 if loot_guid_registry[loot_label] and loot_guid_registry[loot_label][source_guid] then
|
jcallahan@322
|
1925 Debug("%s: Previously scanned loot for unit with GUID %s and identifier %s.", log_source, source_guid, unit_idnum)
|
jcallahan@322
|
1926 elseif unit_type == private.UNIT_TYPES.OBJECT and unit_idnum ~= OBJECT_ID_FISHING_BOBBER then
|
jcallahan@322
|
1927 current_action.loot_label = loot_label
|
jcallahan@322
|
1928 current_action.spell_label = "OPENING"
|
jcallahan@322
|
1929 current_action.target_type = AF.OBJECT
|
jcallahan@322
|
1930 current_action.identifier = unit_idnum
|
jcallahan@322
|
1931 num_objects = num_objects + 1
|
jcallahan@322
|
1932 elseif UnitTypeIsNPC(unit_type) then
|
jcallahan@322
|
1933 current_action.loot_label = loot_label
|
jcallahan@322
|
1934 current_action.target_type = AF.NPC
|
jcallahan@322
|
1935 current_action.identifier = unit_idnum
|
jcallahan@322
|
1936 num_npcs = num_npcs + 1
|
jcallahan@324
|
1937 elseif unit_type == private.UNIT_TYPES.PLAYER then
|
jcallahan@331
|
1938 -- Item container GUIDs are currently of the 'PLAYER' type; this may be unintended and could change in the future.
|
jcallahan@324
|
1939 current_action.loot_label = loot_label
|
jcallahan@324
|
1940 current_action.target_type = AF.ITEM
|
jcallahan@324
|
1941 -- current_action.identifier assigned during loot verification.
|
jcallahan@324
|
1942 num_itemcontainers = num_itemcontainers + 1
|
jcallahan@322
|
1943 end
|
jcallahan@322
|
1944 else
|
jcallahan@322
|
1945 -- Bail here; not only do we not know what this unit is, but we don't want to attribute loot to something that doesn't actually drop it.
|
jcallahan@322
|
1946 Debug("%s: Unit with GUID %s has unsupported type for looting.", log_source, source_guid)
|
jcallahan@322
|
1947 return false
|
jcallahan@322
|
1948 end
|
jcallahan@322
|
1949 end
|
jcallahan@322
|
1950
|
jcallahan@322
|
1951 if not current_action.target_type then
|
jcallahan@322
|
1952 Debug("%s: Failure to obtain target_type.", log_source)
|
jcallahan@322
|
1953 return false
|
jcallahan@322
|
1954 end
|
jcallahan@322
|
1955
|
jcallahan@322
|
1956 -- We can't figure out what dropped the loot. This shouldn't ever happen, but hey - Blizzard does some awesome stuff on occasion.
|
jcallahan@324
|
1957 if (num_npcs > 0 and num_objects + num_itemcontainers > 0) or (num_objects > 0 and num_npcs + num_itemcontainers > 0) or (num_itemcontainers > 0 and num_npcs + num_objects > 0) then
|
jcallahan@324
|
1958 Debug("%s: Mixed target types are not supported. NPCs - %d, Objects - %d, Item Containers - %d.", log_source, num_npcs, num_objects, num_itemcontainers)
|
jcallahan@322
|
1959 return false
|
jcallahan@322
|
1960 end
|
jcallahan@322
|
1961
|
jcallahan@322
|
1962 Debug("%s: Successfully extrapolated information for current_action.", log_source)
|
jcallahan@322
|
1963 return true
|
jcallahan@322
|
1964 end
|
jcallahan@322
|
1965
|
jcallahan@322
|
1966
|
MMOSimca@343
|
1967 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1968 if current_loot then
|
jcallahan@322
|
1969 current_loot = nil
|
jcallahan@322
|
1970 Debug("%s: Previous loot did not process in time for this event. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1971
|
jcallahan@322
|
1972 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1973 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1974 return
|
jcallahan@322
|
1975 end
|
jcallahan@18
|
1976 end
|
jcallahan@151
|
1977
|
jcallahan@151
|
1978 if not current_action.target_type then
|
jcallahan@322
|
1979 Debug("%s: No target type found. Attempting to extrapolate current_action from loot data.", event_name)
|
jcallahan@322
|
1980
|
jcallahan@322
|
1981 if not ExtrapolatedCurrentActionFromLootData(event_name) then
|
jcallahan@322
|
1982 Debug("%s: Unable to extrapolate current_action. Aborting attempts to handle loot for now.", event_name)
|
jcallahan@322
|
1983 return
|
jcallahan@322
|
1984 end
|
jcallahan@151
|
1985 end
|
MMOSimca@343
|
1986 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
MMOSimca@343
|
1987 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1988
|
jcallahan@14
|
1989 if not verify_func or not update_func then
|
jcallahan@322
|
1990 Debug("%s: The current action's target type is unsupported or nil.", event_name)
|
jcallahan@13
|
1991 return
|
jcallahan@13
|
1992 end
|
jcallahan@13
|
1993
|
jcallahan@14
|
1994 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@324
|
1995 Debug("%s: The current action type, %s, is supported but has failed loot verification.", event_name, private.ACTION_TYPE_NAMES[current_action.target_type])
|
jcallahan@14
|
1996 return
|
jcallahan@14
|
1997 end
|
jcallahan@80
|
1998 local guids_used = {}
|
jcallahan@132
|
1999
|
jcallahan@301
|
2000 InitializeCurrentLoot()
|
jcallahan@217
|
2001 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
2002
|
jcallahan@55
|
2003 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@302
|
2004 local icon_texture, item_text, slot_quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
2005 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@237
|
2006 local loot_info = {
|
jcallahan@237
|
2007 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@237
|
2008 }
|
jcallahan@13
|
2009
|
jcallahan@237
|
2010 -- Odd index is GUID, even is count.
|
jcallahan@237
|
2011 for loot_index = 1, #loot_info, 2 do
|
jcallahan@237
|
2012 local source_guid = loot_info[loot_index]
|
jcallahan@75
|
2013
|
jcallahan@237
|
2014 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@237
|
2015 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@324
|
2016 -- There is a new bug in 5.4.0 that causes GetLootSlotInfo() to (rarely) return nil values for slot_quantity.
|
jcallahan@324
|
2017 if slot_quantity then
|
jcallahan@324
|
2018 -- We need slot_quantity to account for an old bug where loot_quantity is sometimes '1' for stacks of items, such as cloth.
|
jcallahan@324
|
2019 if slot_quantity > loot_quantity then
|
jcallahan@324
|
2020 loot_quantity = slot_quantity
|
jcallahan@324
|
2021 end
|
jcallahan@324
|
2022 local source_type, source_id = ParseGUID(source_guid)
|
MMOSimca@329
|
2023 local source_key = ("%s:%d"):format(source_type, source_id)
|
jcallahan@324
|
2024
|
jcallahan@324
|
2025 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@324
|
2026 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@324
|
2027 Debug("GUID: %s - Type:ID: %s - ItemID: %d - Amount: %d (%d)", loot_info[loot_index], source_key, item_id, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@308
|
2028 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2029 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@309
|
2030 guids_used[source_guid] = true
|
jcallahan@324
|
2031 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@324
|
2032 Debug("GUID: %s - Type:ID: %s - Money - Amount: %d (%d)", loot_info[loot_index], source_key, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2033 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2034 table.insert(current_loot.list, ("money:%d"):format(loot_quantity))
|
jcallahan@324
|
2035 else
|
jcallahan@324
|
2036 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2037 current_loot.sources[source_guid]["money"] = current_loot.sources[source_guid]["money"] or 0 + loot_quantity
|
jcallahan@324
|
2038 guids_used[source_guid] = true
|
jcallahan@324
|
2039 end
|
jcallahan@324
|
2040 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@324
|
2041 -- Same bug with GetLootSlotInfo() will screw up currency when it happens, so we won't process this slot's loot.
|
jcallahan@324
|
2042 if icon_texture then
|
jcallahan@324
|
2043 Debug("GUID: %s - Type:ID: %s - Currency: %s - Amount: %d (%d)", loot_info[loot_index], source_key, icon_texture, loot_info[loot_index + 1], slot_quantity)
|
jcallahan@324
|
2044 if current_loot.target_type == AF.ZONE then
|
jcallahan@324
|
2045 table.insert(current_loot.list, ("currency:%d:%s"):format(loot_quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@324
|
2046 else
|
jcallahan@324
|
2047 local currency_token = ("currency:%s"):format(icon_texture:match("[^\\]+$"):lower())
|
jcallahan@324
|
2048
|
jcallahan@324
|
2049 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@324
|
2050 current_loot.sources[source_guid][currency_token] = current_loot.sources[source_guid][currency_token] or 0 + loot_quantity
|
jcallahan@324
|
2051 guids_used[source_guid] = true
|
jcallahan@324
|
2052 end
|
jcallahan@324
|
2053 else
|
jcallahan@324
|
2054 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@324
|
2055 end
|
jcallahan@308
|
2056 end
|
jcallahan@324
|
2057 else
|
jcallahan@324
|
2058 -- If this is nil, then the item's quantity could be wrong if loot_quantity is wrong, so we won't process this slot's loot.
|
jcallahan@324
|
2059 Debug("%s: Slot quantity is nil for loot slot %d of the entity with GUID %s and Type:ID: %s.", event_name, loot_slot, loot_info[loot_index], source_key)
|
jcallahan@79
|
2060 end
|
jcallahan@75
|
2061 end
|
jcallahan@13
|
2062 end
|
jcallahan@13
|
2063 end
|
jcallahan@80
|
2064
|
jcallahan@81
|
2065 for guid in pairs(guids_used) do
|
jcallahan@217
|
2066 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
2067 end
|
jcallahan@13
|
2068 update_func()
|
jcallahan@1
|
2069 end
|
jcallahan@13
|
2070 end -- do-block
|
jcallahan@0
|
2071
|
jcallahan@0
|
2072
|
jcallahan@89
|
2073 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
2074 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
2075
|
jcallahan@89
|
2076 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
2077 return
|
jcallahan@89
|
2078 end
|
jcallahan@89
|
2079 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
2080 end
|
jcallahan@89
|
2081
|
jcallahan@89
|
2082
|
jcallahan@44
|
2083 do
|
jcallahan@44
|
2084 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
2085 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2086 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2087 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
2088 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2089 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
2090 }
|
jcallahan@5
|
2091
|
jcallahan@68
|
2092 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
2093 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
2094 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
2095
|
jcallahan@133
|
2096 local current_merchant
|
jcallahan@133
|
2097 local merchant_standing
|
jcallahan@133
|
2098
|
jcallahan@133
|
2099 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
2100 current_merchant = nil
|
jcallahan@133
|
2101 merchant_standing = nil
|
jcallahan@133
|
2102 end
|
jcallahan@133
|
2103
|
jcallahan@133
|
2104
|
jcallahan@89
|
2105 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
2106 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
2107 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
2108
|
jcallahan@171
|
2109 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
2110 return
|
jcallahan@133
|
2111 end
|
jcallahan@331
|
2112 local _, faction_standing = UnitFactionStanding("npc")
|
jcallahan@331
|
2113 merchant_standing = faction_standing
|
jcallahan@133
|
2114 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
2115 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
2116 end
|
jcallahan@55
|
2117 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
2118 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
2119 _G.MerchantFrame_Update()
|
jcallahan@57
|
2120
|
jcallahan@150
|
2121 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
2122
|
jcallahan@44
|
2123 for item_index = 1, num_items do
|
jcallahan@44
|
2124 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
2125 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
2126
|
jcallahan@324
|
2127 DatamineTT:ClearLines()
|
jcallahan@324
|
2128 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@324
|
2129
|
jcallahan@324
|
2130 if not item_id then
|
jcallahan@324
|
2131 local item_name, item_link = DatamineTT:GetItem()
|
jcallahan@324
|
2132 item_id = ItemLinkToID(item_link)
|
MMOSimca@328
|
2133 if item_id then
|
MMOSimca@328
|
2134 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - %s", event_name, item_id)
|
MMOSimca@328
|
2135 else
|
MMOSimca@328
|
2136 Debug("%s: GetMerchantItemLink() still ocassionally fails, apparently. Failed item's ID - nil", event_name)
|
MMOSimca@328
|
2137 end
|
jcallahan@324
|
2138 end
|
jcallahan@324
|
2139
|
jcallahan@44
|
2140 if item_id and item_id > 0 then
|
jcallahan@44
|
2141 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
2142
|
jcallahan@68
|
2143 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
2144
|
jcallahan@68
|
2145 for line_index = 1, num_lines do
|
jcallahan@68
|
2146 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
2147
|
jcallahan@68
|
2148 if not current_line then
|
jcallahan@68
|
2149 break
|
jcallahan@68
|
2150 end
|
jcallahan@68
|
2151 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
2152
|
jcallahan@68
|
2153 if faction or reputation then
|
jcallahan@68
|
2154 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
2155 break
|
jcallahan@68
|
2156 end
|
jcallahan@68
|
2157 end
|
jcallahan@68
|
2158
|
jcallahan@87
|
2159 for line_index = 1, num_lines do
|
jcallahan@87
|
2160 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
2161
|
jcallahan@87
|
2162 if not current_line then
|
jcallahan@87
|
2163 break
|
jcallahan@87
|
2164 end
|
jcallahan@87
|
2165 local line_text = current_line:GetText()
|
jcallahan@87
|
2166 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
2167
|
jcallahan@87
|
2168 if quest_name then
|
jcallahan@87
|
2169 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
2170 break
|
jcallahan@87
|
2171 end
|
jcallahan@87
|
2172 end
|
jcallahan@87
|
2173
|
jcallahan@44
|
2174 if extended_cost then
|
jcallahan@53
|
2175 local battleground_rating = 0
|
jcallahan@53
|
2176 local personal_rating = 0
|
jcallahan@53
|
2177 local required_season_amount
|
jcallahan@5
|
2178
|
jcallahan@68
|
2179 for line_index = 1, num_lines do
|
jcallahan@44
|
2180 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
2181
|
jcallahan@44
|
2182 if not current_line then
|
jcallahan@44
|
2183 break
|
jcallahan@44
|
2184 end
|
jcallahan@53
|
2185 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
2186
|
jcallahan@44
|
2187 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
2188 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
2189 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
2190 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
2191
|
jcallahan@44
|
2192 if match1 or match2 then
|
jcallahan@44
|
2193 break
|
jcallahan@44
|
2194 end
|
jcallahan@44
|
2195 end
|
jcallahan@5
|
2196 end
|
jcallahan@44
|
2197 local currency_list = {}
|
jcallahan@44
|
2198 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
2199
|
jcallahan@50
|
2200 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
2201 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
2202 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
2203
|
jcallahan@44
|
2204 for cost_index = 1, item_count do
|
jcallahan@324
|
2205 -- The third return (Blizz calls "currency_link") of GetMerchantItemCostItem only returns item links as of Patch 5.3.0.
|
jcallahan@317
|
2206 local icon_texture, amount_required, item_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@317
|
2207 local currency_identifier = item_link and ItemLinkToID(item_link) or nil
|
jcallahan@317
|
2208
|
jcallahan@317
|
2209 if (not currency_identifier or currency_identifier < 1) and icon_texture then
|
jcallahan@317
|
2210 currency_identifier = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@317
|
2211 end
|
jcallahan@317
|
2212
|
jcallahan@317
|
2213 if currency_identifier then
|
jcallahan@317
|
2214 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_identifier)
|
jcallahan@44
|
2215 end
|
jcallahan@44
|
2216 end
|
jcallahan@44
|
2217
|
jcallahan@44
|
2218 for currency_index = 1, #currency_list do
|
jcallahan@44
|
2219 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
2220 end
|
jcallahan@5
|
2221 end
|
jcallahan@133
|
2222 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
2223 end
|
jcallahan@44
|
2224 end
|
jcallahan@5
|
2225
|
jcallahan@44
|
2226 if _G.CanMerchantRepair() then
|
jcallahan@133
|
2227 current_merchant.can_repair = true
|
jcallahan@5
|
2228 end
|
jcallahan@57
|
2229 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
2230 _G.MerchantFrame_Update()
|
jcallahan@4
|
2231 end
|
jcallahan@44
|
2232 end -- do-block
|
jcallahan@4
|
2233
|
jcallahan@89
|
2234
|
jcallahan@92
|
2235 function WDP:PET_BAR_UPDATE(event_name)
|
MMOSimca@336
|
2236 if not private.NON_LOOT_SPELL_LABELS[current_action.spell_label] then
|
jcallahan@25
|
2237 return
|
jcallahan@25
|
2238 end
|
jcallahan@34
|
2239 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
2240
|
jcallahan@171
|
2241 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
2242 return
|
jcallahan@25
|
2243 end
|
jcallahan@29
|
2244 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
2245 table.wipe(current_action)
|
jcallahan@25
|
2246 end
|
jcallahan@25
|
2247
|
jcallahan@25
|
2248
|
jcallahan@115
|
2249 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@324
|
2250 -- This function produces data currently unused by wowdb.com and it makes debugging errors in the .lua output nearly impossible due to the massive bloat.
|
MMOSimca@346
|
2251 if DEBUGGING then
|
jcallahan@309
|
2252 return
|
jcallahan@309
|
2253 end
|
jcallahan@309
|
2254
|
jcallahan@115
|
2255 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
2256
|
jcallahan@115
|
2257 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
2258 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
2259
|
jcallahan@115
|
2260 if is_owned then
|
jcallahan@115
|
2261 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
2262
|
jcallahan@139
|
2263 if rarity then
|
jcallahan@139
|
2264 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
2265 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
2266 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
2267 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
2268 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
2269 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
2270
|
jcallahan@139
|
2271 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
2272 data.max_health = max_health
|
jcallahan@139
|
2273 data.attack = attack
|
jcallahan@139
|
2274 data.speed = speed
|
jcallahan@139
|
2275 end
|
jcallahan@115
|
2276 end
|
jcallahan@115
|
2277 end
|
jcallahan@115
|
2278 end
|
jcallahan@115
|
2279
|
jcallahan@115
|
2280
|
jcallahan@156
|
2281 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
2282 private.in_combat = true
|
jcallahan@156
|
2283 end
|
jcallahan@156
|
2284
|
jcallahan@156
|
2285
|
jcallahan@156
|
2286 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
2287 private.in_combat = nil
|
jcallahan@156
|
2288
|
jcallahan@156
|
2289 if private.set_area_id then
|
jcallahan@299
|
2290 self:HandleZoneChange(event_name)
|
jcallahan@156
|
2291 private.set_area_id = nil
|
jcallahan@156
|
2292 end
|
jcallahan@156
|
2293 end
|
jcallahan@156
|
2294
|
jcallahan@156
|
2295
|
jcallahan@118
|
2296 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
2297 if not TargetedNPC() then
|
jcallahan@118
|
2298 return
|
jcallahan@2
|
2299 end
|
jcallahan@151
|
2300 current_action.target_type = AF.NPC
|
jcallahan@118
|
2301 self:UpdateTargetLocation()
|
jcallahan@118
|
2302 end
|
jcallahan@2
|
2303
|
jcallahan@89
|
2304
|
jcallahan@12
|
2305 do
|
jcallahan@12
|
2306 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
2307 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
2308
|
jcallahan@12
|
2309 if not unit_name then
|
jcallahan@12
|
2310 return
|
jcallahan@12
|
2311 end
|
jcallahan@34
|
2312 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
2313
|
jcallahan@12
|
2314 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
2315 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
2316 end
|
jcallahan@19
|
2317 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
2318 quest[point] = quest[point] or {}
|
MMOSimca@329
|
2319 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type], unit_id)] = true
|
jcallahan@24
|
2320
|
jcallahan@24
|
2321 return quest
|
jcallahan@12
|
2322 end
|
jcallahan@10
|
2323
|
jcallahan@12
|
2324
|
jcallahan@92
|
2325 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
2326 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
2327
|
jcallahan@112
|
2328 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2329 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
2330 end
|
jcallahan@67
|
2331 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
2332 ClearKilledNPC()
|
jcallahan@10
|
2333 end
|
jcallahan@10
|
2334
|
jcallahan@12
|
2335
|
jcallahan@92
|
2336 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
2337 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
2338
|
jcallahan@46
|
2339 if not quest then
|
jcallahan@46
|
2340 return
|
jcallahan@46
|
2341 end
|
jcallahan@24
|
2342 quest.classes = quest.classes or {}
|
jcallahan@27
|
2343 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
2344
|
jcallahan@24
|
2345 quest.races = quest.races or {}
|
jcallahan@100
|
2346 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
2347 end
|
jcallahan@12
|
2348 end -- do-block
|
jcallahan@9
|
2349
|
jcallahan@9
|
2350
|
jcallahan@92
|
2351 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
2352 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
2353 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
2354 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
2355
|
jcallahan@36
|
2356 while processed_quests <= num_quests do
|
MMOSimca@329
|
2357 local _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
2358
|
jcallahan@84
|
2359 if quest_id == 0 then
|
jcallahan@84
|
2360 processed_quests = processed_quests + 1
|
jcallahan@84
|
2361 elseif not is_header then
|
jcallahan@36
|
2362 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
2363
|
jcallahan@36
|
2364 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
2365 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
2366 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
2367 processed_quests = processed_quests + 1
|
jcallahan@36
|
2368 end
|
jcallahan@36
|
2369 entry_index = entry_index + 1
|
jcallahan@36
|
2370 end
|
jcallahan@36
|
2371 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
2372 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2373 end
|
jcallahan@4
|
2374
|
jcallahan@4
|
2375
|
jcallahan@97
|
2376 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
2377 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
2378 return
|
jcallahan@112
|
2379 end
|
jcallahan@97
|
2380 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
2381 end
|
jcallahan@97
|
2382
|
jcallahan@97
|
2383
|
jcallahan@92
|
2384 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
2385 if unit_id ~= "player" then
|
jcallahan@4
|
2386 return
|
jcallahan@4
|
2387 end
|
jcallahan@4
|
2388 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
2389 end
|
jcallahan@4
|
2390
|
jcallahan@4
|
2391
|
jcallahan@92
|
2392 do
|
jcallahan@92
|
2393 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
2394 Anvil = anvil_spell_ids,
|
jcallahan@92
|
2395 Forge = forge_spell_ids,
|
jcallahan@92
|
2396 }
|
jcallahan@92
|
2397
|
jcallahan@92
|
2398
|
jcallahan@167
|
2399 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
2400 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
2401 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
2402
|
jcallahan@167
|
2403 if required_tool then
|
jcallahan@167
|
2404 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
2405 if required_tool:find(tool_name) then
|
jcallahan@167
|
2406 registry[spell_id] = true
|
jcallahan@167
|
2407 end
|
jcallahan@167
|
2408 end
|
jcallahan@167
|
2409 end
|
jcallahan@167
|
2410 end
|
jcallahan@167
|
2411
|
jcallahan@167
|
2412
|
jcallahan@92
|
2413 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
2414 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
2415
|
jcallahan@92
|
2416 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
2417 return
|
jcallahan@92
|
2418 end
|
jcallahan@167
|
2419 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
2420 end
|
jcallahan@92
|
2421 end -- do-block
|
jcallahan@92
|
2422
|
jcallahan@92
|
2423
|
jcallahan@167
|
2424 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
2425 private.trainer_shown = nil
|
jcallahan@167
|
2426 end
|
jcallahan@167
|
2427
|
jcallahan@167
|
2428
|
jcallahan@92
|
2429 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@232
|
2430 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@164
|
2431 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
2432
|
jcallahan@164
|
2433 if not trainer then
|
jcallahan@58
|
2434 return
|
jcallahan@58
|
2435 end
|
jcallahan@331
|
2436 local _, trainer_standing = UnitFactionStanding("npc")
|
jcallahan@164
|
2437 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
2438
|
jcallahan@167
|
2439 private.trainer_shown = true
|
jcallahan@167
|
2440
|
jcallahan@27
|
2441 -- Get the initial trainer filters
|
MMOSimca@344
|
2442 local available = _G.GetTrainerServiceTypeFilter("available") and 1 or 0
|
MMOSimca@344
|
2443 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable") and 1 or 0
|
MMOSimca@344
|
2444 local used = _G.GetTrainerServiceTypeFilter("used") and 1 or 0
|
jcallahan@27
|
2445
|
jcallahan@27
|
2446 -- Clear the trainer filters
|
MMOSimca@344
|
2447 _G.SetTrainerServiceTypeFilter("available", 1)
|
MMOSimca@344
|
2448 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
MMOSimca@344
|
2449 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
2450
|
jcallahan@27
|
2451 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
2452 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
2453
|
jcallahan@27
|
2454 if spell_name then
|
jcallahan@27
|
2455 DatamineTT:ClearLines()
|
jcallahan@27
|
2456 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
2457
|
jcallahan@27
|
2458 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
2459
|
jcallahan@43
|
2460 if spell_id then
|
jcallahan@164
|
2461 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2462
|
jcallahan@164
|
2463 if not class_professions then
|
jcallahan@164
|
2464 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
2465 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
2466 end
|
jcallahan@43
|
2467 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
2468 profession = profession or "General"
|
jcallahan@43
|
2469
|
jcallahan@164
|
2470 local profession_skills = class_professions[profession]
|
jcallahan@43
|
2471
|
jcallahan@43
|
2472 if not profession_skills then
|
jcallahan@43
|
2473 class_professions[profession] = {}
|
jcallahan@43
|
2474 profession_skills = class_professions[profession]
|
jcallahan@43
|
2475 end
|
jcallahan@173
|
2476 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
2477 end
|
jcallahan@27
|
2478 end
|
jcallahan@27
|
2479 end
|
jcallahan@27
|
2480 -- Reset the filters to what they were before
|
MMOSimca@344
|
2481 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
MMOSimca@344
|
2482 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
MMOSimca@344
|
2483 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
2484 end
|
jcallahan@27
|
2485
|
jcallahan@27
|
2486
|
jcallahan@1
|
2487 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
2488 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
2489 return
|
jcallahan@1
|
2490 end
|
jcallahan@1
|
2491 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
2492
|
jcallahan@1
|
2493 if not spell_label then
|
jcallahan@1
|
2494 return
|
jcallahan@1
|
2495 end
|
jcallahan@306
|
2496
|
MMOSimca@343
|
2497 Debug("UNIT_SPELLCAST_SENT: %s was cast.", spell_name)
|
jcallahan@150
|
2498 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2499 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2500
|
jcallahan@150
|
2501 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2502 unit_name = target_name
|
jcallahan@150
|
2503 unit_id = "target"
|
jcallahan@1
|
2504 end
|
jcallahan@1
|
2505 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2506 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
MMOSimca@328
|
2507 if not (zone_name and area_id and x and y and map_level) then
|
MMOSimca@328
|
2508 Debug("%s: Missing current location data - %s, %d, %d, %d, %d.", event_name, zone_name, area_id, x, y, map_level)
|
MMOSimca@328
|
2509 return
|
MMOSimca@328
|
2510 end
|
jcallahan@28
|
2511
|
jcallahan@205
|
2512 table.wipe(current_action)
|
jcallahan@122
|
2513 current_action.instance_token = instance_token
|
jcallahan@122
|
2514 current_action.map_level = map_level
|
jcallahan@122
|
2515 current_action.x = x
|
jcallahan@122
|
2516 current_action.y = y
|
jcallahan@122
|
2517 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2518 current_action.spell_label = spell_label
|
jcallahan@105
|
2519
|
jcallahan@105
|
2520 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2521 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2522 end
|
jcallahan@1
|
2523
|
jcallahan@151
|
2524 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2525 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2526 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2527 return
|
jcallahan@16
|
2528 end
|
jcallahan@123
|
2529 current_action.target_type = AF.NPC
|
jcallahan@16
|
2530 end
|
jcallahan@16
|
2531 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2532 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2533
|
jcallahan@150
|
2534 if item_name and item_name == target_name then
|
jcallahan@150
|
2535 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2536 elseif target_name and target_name ~= "" then
|
jcallahan@331
|
2537 local _, item_link = _G.GetItemInfo(target_name)
|
jcallahan@331
|
2538 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2539 end
|
jcallahan@150
|
2540 elseif not item_name and not unit_name then
|
jcallahan@1
|
2541 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2542 if target_name == "" then
|
jcallahan@17
|
2543 return
|
jcallahan@17
|
2544 end
|
jcallahan@122
|
2545 current_action.object_name = target_name
|
jcallahan@123
|
2546 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2547 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2548 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2549 end
|
jcallahan@1
|
2550 end
|
jcallahan@1
|
2551 private.tracked_line = spell_line
|
jcallahan@0
|
2552 end
|
jcallahan@0
|
2553
|
jcallahan@94
|
2554
|
jcallahan@312
|
2555 function WDP:SPELL_CONFIRMATION_PROMPT(event_name, spell_id, confirm_type, text, duration, currency_id_cost)
|
jcallahan@306
|
2556 if private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id] then
|
jcallahan@306
|
2557 ClearKilledBossID()
|
jcallahan@306
|
2558 ClearLootToastContainerID()
|
MMOSimca@336
|
2559 private.raid_boss_id = private.RAID_BOSS_BONUS_SPELL_ID_TO_NPC_ID_MAP[spell_id]
|
jcallahan@306
|
2560 else
|
MMOSimca@336
|
2561 Debug("%s: Spell ID %d is not a known raid boss 'Bonus' spell.", event_name, spell_id)
|
jcallahan@306
|
2562 return
|
jcallahan@1
|
2563 end
|
jcallahan@306
|
2564
|
jcallahan@324
|
2565 -- Assign existing loot data to boss if it exists
|
jcallahan@307
|
2566 if loot_toast_data then
|
MMOSimca@336
|
2567 local npc_id = private.raid_boss_id
|
jcallahan@317
|
2568
|
jcallahan@324
|
2569 -- Slightly messy hack to workaround duplicate world bosses
|
jcallahan@317
|
2570 local upper_limit = 0
|
jcallahan@317
|
2571 if DUPLICATE_WORLD_BOSS_IDS[npc_id] then
|
jcallahan@317
|
2572 upper_limit = #DUPLICATE_WORLD_BOSS_IDS[npc_id]
|
jcallahan@317
|
2573 end
|
jcallahan@317
|
2574
|
jcallahan@317
|
2575 for i = 0, upper_limit do
|
jcallahan@317
|
2576 local temp_npc_id = npc_id
|
jcallahan@317
|
2577
|
jcallahan@317
|
2578 if i > 0 then
|
jcallahan@317
|
2579 temp_npc_id = DUPLICATE_WORLD_BOSS_IDS[npc_id][i]
|
jcallahan@317
|
2580 end
|
jcallahan@317
|
2581
|
jcallahan@317
|
2582 local npc = NPCEntry(temp_npc_id)
|
jcallahan@317
|
2583 if npc then
|
jcallahan@324
|
2584 -- Create needed npc fields if required
|
jcallahan@317
|
2585 local loot_label = "drops"
|
jcallahan@317
|
2586 local encounter_data = npc:EncounterData(InstanceDifficultyToken())
|
jcallahan@317
|
2587 encounter_data[loot_label] = encounter_data[loot_label] or {}
|
jcallahan@317
|
2588 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@317
|
2589
|
jcallahan@317
|
2590 for index = 1, #loot_toast_data do
|
jcallahan@317
|
2591 local data = loot_toast_data[index]
|
jcallahan@317
|
2592 local loot_type = data[1]
|
jcallahan@317
|
2593 local hyperlink = data[2]
|
jcallahan@317
|
2594 local quantity = data[3]
|
jcallahan@317
|
2595
|
jcallahan@317
|
2596 if loot_type == "item" then
|
jcallahan@317
|
2597 local item_id = ItemLinkToID(hyperlink)
|
jcallahan@317
|
2598 Debug("%s: Assigned stored item loot data - %s - %d:%d", event_name, hyperlink, item_id, quantity)
|
jcallahan@317
|
2599 table.insert(encounter_data[loot_label], ("%d:%d"):format(item_id, quantity))
|
jcallahan@317
|
2600 elseif loot_type == "money" then
|
jcallahan@317
|
2601 Debug("%s: Assigned stored money loot data - money:%d", event_name, quantity)
|
jcallahan@317
|
2602 table.insert(encounter_data[loot_label], ("money:%d"):format(quantity))
|
jcallahan@317
|
2603 elseif loot_type == "currency" then
|
jcallahan@317
|
2604 local currency_texture = CurrencyLinkToTexture(hyperlink)
|
jcallahan@317
|
2605 Debug("%s: Assigned stored currency loot data - %s - currency:%d:%s", event_name, hyperlink, currency_texture, quantity)
|
jcallahan@324
|
2606 -- Workaround for Patch 5.4.0 bug with Flexible raid Siege of Orgrimmar bosses and Valor Points
|
jcallahan@317
|
2607 if quantity > 1000 and currency_texture == "pvecurrency-valor" then
|
jcallahan@317
|
2608 quantity = math.floor(quantity / 100)
|
jcallahan@317
|
2609 end
|
jcallahan@317
|
2610 table.insert(encounter_data[loot_label], ("currency:%d:%s"):format(quantity, currency_texture))
|
jcallahan@317
|
2611 end
|
jcallahan@307
|
2612 end
|
jcallahan@317
|
2613
|
jcallahan@317
|
2614 if not boss_loot_toasting[temp_npc_id] then
|
jcallahan@317
|
2615 encounter_data.loot_counts[loot_label] = (encounter_data.loot_counts[loot_label] or 0) + 1
|
jcallahan@317
|
2616 boss_loot_toasting[temp_npc_id] = true -- Do not count further loots until timer expires or another boss is killed
|
jcallahan@317
|
2617 end
|
jcallahan@317
|
2618 else
|
jcallahan@317
|
2619 Debug("%s: NPC is nil, but we have stored loot data...", event_name)
|
jcallahan@307
|
2620 end
|
jcallahan@307
|
2621 end
|
jcallahan@307
|
2622 end
|
jcallahan@307
|
2623
|
jcallahan@307
|
2624 ClearLootToastData()
|
jcallahan@307
|
2625
|
jcallahan@307
|
2626 killed_boss_id_timer_handle = WDP:ScheduleTimer(ClearKilledBossID, 5) -- we need to assign a handle here to cancel it later
|
jcallahan@306
|
2627 end
|
jcallahan@306
|
2628
|
jcallahan@306
|
2629
|
jcallahan@306
|
2630 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@306
|
2631 if unit_id ~= "player" then
|
jcallahan@306
|
2632 return
|
jcallahan@306
|
2633 end
|
jcallahan@306
|
2634 private.tracked_line = nil
|
jcallahan@306
|
2635 private.previous_spell_id = spell_id
|
jcallahan@306
|
2636
|
MMOSimca@345
|
2637 -- Handle Logging spell casts
|
MMOSimca@345
|
2638 if private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] then
|
MMOSimca@345
|
2639 last_timber_spell_id = spell_id
|
MMOSimca@345
|
2640 for timber_variant = 1, #private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id] do
|
MMOSimca@345
|
2641 UpdateDBEntryLocation("objects", ("OPENING:%s"):format(private.LOGGING_SPELL_ID_TO_OBJECT_ID_MAP[spell_id][timber_variant]))
|
MMOSimca@345
|
2642 end
|
MMOSimca@345
|
2643 return
|
MMOSimca@345
|
2644 end
|
MMOSimca@345
|
2645
|
MMOSimca@345
|
2646 -- Handle Loot Toast spell casts
|
jcallahan@306
|
2647 if private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
jcallahan@306
|
2648 ClearKilledBossID()
|
jcallahan@306
|
2649 ClearLootToastContainerID()
|
jcallahan@307
|
2650 ClearLootToastData()
|
jcallahan@306
|
2651
|
jcallahan@306
|
2652 private.loot_toast_container_id = private.LOOT_SPELL_ID_TO_ITEM_ID_MAP[spell_id]
|
jcallahan@306
|
2653 loot_toast_container_timer_handle = WDP:ScheduleTimer(ClearLootToastContainerID, 1) -- we need to assign a handle here to cancel it later
|
MMOSimca@345
|
2654 return
|
jcallahan@306
|
2655 end
|
jcallahan@306
|
2656
|
MMOSimca@347
|
2657 -- For Crates of Salvage (and potentially other items based on spell casts in the future which need manual handling)
|
MMOSimca@347
|
2658 if private.SALVAGE_SPELL_ID_TO_ITEM_ID_MAP[spell_id] then
|
MMOSimca@347
|
2659 -- Set up timer
|
MMOSimca@347
|
2660 chat_loot_timer_handle = WDP:ScheduleTimer(ClearTimeBasedLootData, 0.5)
|
MMOSimca@347
|
2661
|
MMOSimca@347
|
2662 -- Standard item handling setup
|
MMOSimca@347
|
2663 table.wipe(current_action)
|
MMOSimca@347
|
2664 current_loot = nil
|
MMOSimca@347
|
2665 current_action.target_type = AF.ITEM
|
MMOSimca@347
|
2666 current_action.identifier = item_id
|
MMOSimca@347
|
2667 current_action.loot_label = "contains"
|
MMOSimca@347
|
2668 return
|
MMOSimca@347
|
2669 end
|
MMOSimca@347
|
2670
|
jcallahan@306
|
2671 if anvil_spell_ids[spell_id] then
|
jcallahan@306
|
2672 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@306
|
2673 elseif forge_spell_ids[spell_id] then
|
jcallahan@306
|
2674 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@306
|
2675 elseif spell_name:match("^Harvest.+") then
|
jcallahan@306
|
2676 killed_npc_id = current_target_id
|
MMOSimca@343
|
2677 private.harvesting = true -- Used to track which NPCs can be harvested (can we get this from CreatureCache instead?)
|
jcallahan@306
|
2678 end
|
jcallahan@306
|
2679 end
|
jcallahan@0
|
2680
|
jcallahan@90
|
2681
|
jcallahan@1
|
2682 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2683 if unit_id ~= "player" then
|
jcallahan@1
|
2684 return
|
jcallahan@1
|
2685 end
|
jcallahan@0
|
2686
|
jcallahan@1
|
2687 if private.tracked_line == spell_line then
|
jcallahan@1
|
2688 private.tracked_line = nil
|
jcallahan@1
|
2689 end
|
jcallahan@147
|
2690 table.wipe(current_action)
|
jcallahan@0
|
2691 end
|
jcallahan@90
|
2692
|
jcallahan@90
|
2693
|
jcallahan@90
|
2694 do
|
jcallahan@90
|
2695 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2696 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2697
|
jcallahan@90
|
2698 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2699 return
|
jcallahan@90
|
2700 end
|
jcallahan@90
|
2701
|
jcallahan@171
|
2702 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2703 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2704 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2705 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2706 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2707 end
|
jcallahan@90
|
2708 end
|
jcallahan@90
|
2709
|
jcallahan@90
|
2710
|
jcallahan@90
|
2711 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2712 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2713 end
|
jcallahan@90
|
2714
|
jcallahan@90
|
2715
|
jcallahan@90
|
2716 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2717 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2718 end
|
jcallahan@90
|
2719
|
jcallahan@90
|
2720
|
jcallahan@90
|
2721 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2722 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2723 end
|
jcallahan@90
|
2724
|
jcallahan@90
|
2725
|
jcallahan@92
|
2726 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2727 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2728 end
|
jcallahan@90
|
2729
|
jcallahan@90
|
2730
|
jcallahan@323
|
2731 local GOSSIP_SHOW_FUNCS = {
|
jcallahan@323
|
2732 [private.UNIT_TYPES.NPC] = function(unit_idnum)
|
jcallahan@323
|
2733 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@323
|
2734
|
jcallahan@323
|
2735 for index = 2, #gossip_options, 2 do
|
jcallahan@323
|
2736 if gossip_options[index] == "binder" then
|
jcallahan@323
|
2737 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@323
|
2738 return
|
jcallahan@323
|
2739 end
|
jcallahan@323
|
2740 end
|
jcallahan@323
|
2741 end,
|
jcallahan@323
|
2742 [private.UNIT_TYPES.OBJECT] = function(unit_idnum)
|
jcallahan@323
|
2743 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@323
|
2744 end,
|
jcallahan@323
|
2745 }
|
jcallahan@323
|
2746
|
jcallahan@323
|
2747
|
jcallahan@92
|
2748 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@323
|
2749 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@323
|
2750 if not unit_idnum then
|
jcallahan@323
|
2751 return
|
jcallahan@323
|
2752 end
|
jcallahan@323
|
2753
|
jcallahan@323
|
2754 if GOSSIP_SHOW_FUNCS[unit_type] then
|
jcallahan@323
|
2755 GOSSIP_SHOW_FUNCS[unit_type](unit_idnum)
|
jcallahan@90
|
2756 end
|
jcallahan@90
|
2757 end
|
jcallahan@90
|
2758
|
jcallahan@90
|
2759
|
jcallahan@93
|
2760 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2761 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2762 end
|
jcallahan@93
|
2763
|
jcallahan@93
|
2764
|
jcallahan@189
|
2765 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2766 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2767 end
|
jcallahan@189
|
2768
|
jcallahan@189
|
2769
|
jcallahan@90
|
2770 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2771 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2772 end
|
jcallahan@90
|
2773
|
jcallahan@90
|
2774
|
jcallahan@90
|
2775 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2776 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2777 end
|
jcallahan@90
|
2778
|
jcallahan@90
|
2779
|
jcallahan@90
|
2780 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2781 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2782 end
|
jcallahan@90
|
2783 end -- do-block
|