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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26 local MapData = LibStub("LibMapData-1.0")
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27
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28 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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29 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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30
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31
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32 -----------------------------------------------------------------------
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33 -- Local constants.
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34 -----------------------------------------------------------------------
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35 local DB_VERSION = 14
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36 local DEBUGGING = false
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37 local EVENT_DEBUG = false
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38
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39
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40 local DATABASE_DEFAULTS = {
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41 char = {},
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42 global = {
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43 items = {},
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44 npcs = {},
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45 objects = {},
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46 quests = {},
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47 spells = {},
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48 zones = {},
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49 }
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50 }
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51
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52
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53 local EVENT_MAPPING = {
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54 AUCTION_HOUSE_SHOW = true,
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55 BANKFRAME_OPENED = true,
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56 BATTLEFIELDS_SHOW = true,
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57 BLACK_MARKET_ITEM_UPDATE = true,
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58 CHAT_MSG_LOOT = true,
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59 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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60 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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61 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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62 CHAT_MSG_SYSTEM = true,
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63 COMBAT_LOG_EVENT_UNFILTERED = true,
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64 COMBAT_TEXT_UPDATE = true,
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65 CURSOR_UPDATE = true,
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66 FORGE_MASTER_OPENED = true,
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67 GOSSIP_SHOW = true,
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68 GUILDBANKFRAME_OPENED = true,
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69 ITEM_TEXT_BEGIN = true,
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70 ITEM_UPGRADE_MASTER_OPENED = true,
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71 LOOT_CLOSED = true,
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72 LOOT_OPENED = true,
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73 MAIL_SHOW = true,
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74 MERCHANT_CLOSED = true,
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75 MERCHANT_SHOW = "UpdateMerchantItems",
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76 MERCHANT_UPDATE = "UpdateMerchantItems",
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77 PET_BAR_UPDATE = true,
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78 PET_JOURNAL_LIST_UPDATE = true,
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79 PLAYER_REGEN_DISABLED = true,
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80 PLAYER_REGEN_ENABLED = true,
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81 PLAYER_TARGET_CHANGED = true,
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82 QUEST_COMPLETE = true,
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83 QUEST_DETAIL = true,
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84 QUEST_LOG_UPDATE = true,
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85 QUEST_PROGRESS = true,
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86 SHOW_LOOT_TOAST = true,
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87 TAXIMAP_OPENED = true,
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88 TRADE_SKILL_SHOW = true,
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89 TRAINER_CLOSED = true,
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90 TRAINER_SHOW = true,
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91 TRANSMOGRIFY_OPEN = true,
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92 UNIT_QUEST_LOG_CHANGED = true,
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93 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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94 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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95 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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96 UNIT_SPELLCAST_SENT = true,
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97 UNIT_SPELLCAST_SUCCEEDED = true,
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98 VOID_STORAGE_OPEN = true,
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99 ZONE_CHANGED = "SetCurrentAreaID",
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100 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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101 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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102 }
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103
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104
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105 local OBJECT_ID_ANVIL = 192628
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106 local OBJECT_ID_FORGE = 1685
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107
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108
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109 local AF = private.ACTION_TYPE_FLAGS
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110
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111
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112 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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113 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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114 local PLAYER_GUID = _G.UnitGUID("player")
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115 local PLAYER_NAME = _G.UnitName("player")
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116 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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117
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118
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119 local CLIENT_LOCALE = _G.GetLocale()
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120
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121
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122 local ALLOWED_LOCALES = {
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123 enUS = true,
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124 enGB = true,
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125 }
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126
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127
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128 -----------------------------------------------------------------------
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129 -- Local variables.
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130 -----------------------------------------------------------------------
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131 local anvil_spell_ids = {}
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132 local currently_drunk
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133 local char_db
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134 local global_db
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135 local item_process_timer_handle
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136 local faction_standings = {}
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137 local forge_spell_ids = {}
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138 local languages_known = {}
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139 local name_to_id_map = {}
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140 local killed_npc_id
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141 local target_location_timer_handle
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142 local current_target_id
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143 local current_area_id
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144 local current_loot
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145
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146 -----------------------------------------------------------------------
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147 -- Data for our current action. Including possible values as a reference.
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148 -----------------------------------------------------------------------
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149 local current_action = {
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150 identifier = nil,
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151 loot_label = nil,
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152 loot_list = nil,
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153 loot_sources = nil,
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154 map_level = nil,
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155 spell_label = nil,
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156 target_type = nil,
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157 x = nil,
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158 y = nil,
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159 zone_data = nil,
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160 }
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161
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162 -----------------------------------------------------------------------
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163 -- Helper Functions.
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164 -----------------------------------------------------------------------
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165 local function Debug(...)
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166 if not DEBUGGING then
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167 return
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168 end
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169 _G.print(...)
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170 end
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171
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172
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173 local TradeSkillExecutePer
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174 do
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175 local header_list = {}
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176
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177 -- iter_func returns true to indicate that the loop should be broken
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178 function TradeSkillExecutePer(iter_func)
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179 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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180 return
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181 end
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182 -- Clear the search box focus so the scan will have correct results.
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183 local search_box = _G.TradeSkillFrameSearchBox
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184 search_box:SetText("")
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185
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186 _G.TradeSkillSearch_OnTextChanged(search_box)
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187 search_box:ClearFocus()
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188 search_box:GetScript("OnEditFocusLost")(search_box)
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189
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190 table.wipe(header_list)
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191
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192 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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193 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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194 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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195
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196 if have_materials then
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197 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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198 _G.TradeSkillOnlyShowMakeable(false)
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199 end
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200
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201 if have_skillup then
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202 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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203 _G.TradeSkillOnlyShowSkillUps(false)
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204 end
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205 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
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206 _G.TradeSkillUpdateFilterBar()
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207 _G.TradeSkillFrame_Update()
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208
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209 -- Expand all headers so we can see all the recipes there are
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210 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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211 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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212
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213 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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214 if not is_expanded then
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215 header_list[name] = true
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216 _G.ExpandTradeSkillSubClass(tradeskill_index)
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217 end
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218 elseif iter_func(name, tradeskill_index) then
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219 break
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220 end
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221 end
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222
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223 -- Restore the state of the things we changed.
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224 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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225 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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226
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227 if header_list[name] then
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228 _G.CollapseTradeSkillSubClass(tradeskill_index)
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229 end
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230 end
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231 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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232 _G.TradeSkillOnlyShowMakeable(have_materials)
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233 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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234 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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235
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236 _G.TradeSkillUpdateFilterBar()
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237 _G.TradeSkillFrame_Update()
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238 end
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239 end -- do-block
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240
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241
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242 local ActualCopperCost
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243 do
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244 local BARTERING_SPELL_ID = 83964
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245
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246 local STANDING_DISCOUNTS = {
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247 HATED = 0,
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248 HOSTILE = 0,
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249 UNFRIENDLY = 0,
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250 NEUTRAL = 0,
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251 FRIENDLY = 0.05,
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252 HONORED = 0.1,
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253 REVERED = 0.15,
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254 EXALTED = 0.2,
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255 }
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256
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257
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258 function ActualCopperCost(copper_cost, rep_standing)
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259 if not copper_cost or copper_cost == 0 then
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260 return 0
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261 end
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262 local modifier = 1
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263
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264 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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265 modifier = modifier - 0.1
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266 end
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267
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268 if rep_standing then
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269 if PLAYER_RACE == "Goblin" then
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270 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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271 elseif STANDING_DISCOUNTS[rep_standing] then
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272 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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273 end
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274 end
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275 return math.floor(copper_cost / modifier)
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276 end
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277 end -- do-block
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278
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279
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280 -- Called on a timer
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281 local function ClearKilledNPC()
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282 killed_npc_id = nil
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283 end
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284
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285
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286 local function ClearKilledBossID()
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287 private.raid_finder_boss_id = nil
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288 private.world_boss_id = nil
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289 end
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290
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291
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292 local function IsRaidFinderInstance(instance_type, instance_difficulty)
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293 return instance_type == "raid" and instance_difficulty == 2 and _G.IsPartyLFG() and _G.IsInLFGDungeon()
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294 end
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295
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296
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297 local function InstanceDifficultyToken()
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298 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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299 if not difficulty_name or difficulty_name == "" then
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300 difficulty_name = "NONE"
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301 end
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302
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303 if not instance_type or instance_type == "" then
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304 instance_type = "NONE"
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305 end
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306
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307 -- Raid difficulty of 2 is 25-man
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308 if IsRaidFinderInstance(instance_type, instance_difficulty) then
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309 difficulty_name = "LOOKING_FOR_RAID"
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310 end
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311 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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312 end
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313
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314
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315 local function DBEntry(data_type, unit_id)
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316 if not data_type or not unit_id then
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317 return
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318 end
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319 local unit = global_db[data_type][unit_id]
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320
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321 if not unit then
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322 unit = {}
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323 global_db[data_type][unit_id] = unit
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324 end
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325 return unit
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326 end
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327
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328 local NPCEntry
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329 do
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330 local npc_prototype = {}
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331 local npc_meta = {
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332 __index = npc_prototype
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333 }
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334
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335 function NPCEntry(identifier)
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336 local npc = _G.setmetatable(DBEntry("npcs", identifier), npc_meta)
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337
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338 if not npc then
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339 return
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340 end
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341 return npc
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342 end
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343
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344 function npc_prototype:EncounterData()
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345 local instance_token = InstanceDifficultyToken()
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346 self.encounter_data = self.encounter_data or {}
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347 self.encounter_data[instance_token] = self.encounter_data[instance_token] or {}
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jcallahan@214
|
348 self.encounter_data[instance_token].stats = self.encounter_data[instance_token].stats or {}
|
jcallahan@214
|
349
|
jcallahan@214
|
350 return self.encounter_data
|
jcallahan@214
|
351 end
|
jcallahan@214
|
352
|
jcallahan@22
|
353 end
|
jcallahan@22
|
354
|
jcallahan@22
|
355
|
jcallahan@1
|
356 local function CurrentLocationData()
|
jcallahan@161
|
357 if _G.GetCurrentMapAreaID() ~= current_area_id then
|
jcallahan@145
|
358 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
|
jcallahan@145
|
359 end
|
jcallahan@1
|
360 local map_level = _G.GetCurrentMapDungeonLevel() or 0
|
jcallahan@1
|
361 local x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
362
|
jcallahan@1
|
363 x = x or 0
|
jcallahan@1
|
364 y = y or 0
|
jcallahan@1
|
365
|
jcallahan@1
|
366 if x == 0 and y == 0 then
|
jcallahan@1
|
367 for level_index = 1, _G.GetNumDungeonMapLevels() do
|
jcallahan@1
|
368 _G.SetDungeonMapLevel(level_index)
|
jcallahan@1
|
369 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
370
|
jcallahan@1
|
371 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
372 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
373 map_level = level_index
|
jcallahan@1
|
374 break
|
jcallahan@1
|
375 end
|
jcallahan@1
|
376 end
|
jcallahan@1
|
377 end
|
jcallahan@1
|
378
|
jcallahan@1
|
379 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
380 map_level = map_level - 1
|
jcallahan@1
|
381 end
|
jcallahan@31
|
382 local x = _G.floor(x * 1000)
|
jcallahan@31
|
383 local y = _G.floor(y * 1000)
|
jcallahan@28
|
384
|
jcallahan@31
|
385 if x % 2 ~= 0 then
|
jcallahan@31
|
386 x = x + 1
|
jcallahan@28
|
387 end
|
jcallahan@28
|
388
|
jcallahan@31
|
389 if y % 2 ~= 0 then
|
jcallahan@31
|
390 y = y + 1
|
jcallahan@28
|
391 end
|
jcallahan@126
|
392 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
393 end
|
jcallahan@1
|
394
|
jcallahan@1
|
395
|
jcallahan@1
|
396 local function ItemLinkToID(item_link)
|
jcallahan@1
|
397 if not item_link then
|
jcallahan@1
|
398 return
|
jcallahan@1
|
399 end
|
jcallahan@7
|
400 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
401 end
|
jcallahan@0
|
402
|
jcallahan@4
|
403
|
jcallahan@171
|
404 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
405 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
406 end
|
jcallahan@171
|
407
|
jcallahan@171
|
408
|
jcallahan@34
|
409 local ParseGUID
|
jcallahan@4
|
410 do
|
jcallahan@4
|
411 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
412
|
jcallahan@34
|
413 function ParseGUID(guid)
|
jcallahan@5
|
414 if not guid then
|
jcallahan@5
|
415 return
|
jcallahan@5
|
416 end
|
jcallahan@4
|
417 local types = private.UNIT_TYPES
|
jcallahan@4
|
418 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
419
|
jcallahan@10
|
420 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@66
|
421 return unit_type, tonumber(guid:sub(6, 10), 16)
|
jcallahan@4
|
422 end
|
jcallahan@4
|
423 return unit_type
|
jcallahan@4
|
424 end
|
jcallahan@4
|
425 end -- do-block
|
jcallahan@4
|
426
|
jcallahan@4
|
427
|
jcallahan@141
|
428 local UpdateDBEntryLocation
|
jcallahan@141
|
429 do
|
jcallahan@141
|
430 local pi = math.pi
|
jcallahan@141
|
431
|
jcallahan@141
|
432 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
433 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
434 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
435
|
jcallahan@141
|
436 if not facing then
|
jcallahan@141
|
437 return x, y
|
jcallahan@141
|
438 end
|
jcallahan@141
|
439 local rad = facing + pi
|
jcallahan@141
|
440 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
441 end
|
jcallahan@10
|
442
|
jcallahan@24
|
443
|
jcallahan@141
|
444 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
445 if not identifier then
|
jcallahan@141
|
446 return
|
jcallahan@141
|
447 end
|
jcallahan@141
|
448 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@141
|
449 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
450 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
451 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
452
|
jcallahan@141
|
453 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
454 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
455
|
jcallahan@141
|
456 if not zone_data then
|
jcallahan@141
|
457 zone_data = {}
|
jcallahan@141
|
458 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
459 end
|
jcallahan@141
|
460
|
jcallahan@141
|
461 -- Special case for Fishing.
|
jcallahan@141
|
462 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
463 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
464
|
jcallahan@141
|
465 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
466 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
467 current_action.x = x
|
jcallahan@141
|
468 current_action.y = y
|
jcallahan@141
|
469 end
|
jcallahan@141
|
470 end
|
jcallahan@141
|
471 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
472
|
jcallahan@141
|
473 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
474 return zone_data
|
jcallahan@10
|
475 end
|
jcallahan@141
|
476 end -- do-block
|
jcallahan@10
|
477
|
jcallahan@10
|
478
|
jcallahan@19
|
479 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
480 if not item_link then
|
jcallahan@19
|
481 return
|
jcallahan@19
|
482 end
|
jcallahan@19
|
483 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
484
|
jcallahan@19
|
485 if not bag_index or not slot_index then
|
jcallahan@19
|
486 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
487 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
488 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
489 bag_index = new_bag_index
|
jcallahan@19
|
490 slot_index = new_slot_index
|
jcallahan@19
|
491 break
|
jcallahan@19
|
492 end
|
jcallahan@19
|
493 end
|
jcallahan@19
|
494 end
|
jcallahan@19
|
495 end
|
jcallahan@19
|
496
|
jcallahan@19
|
497 if not bag_index or not slot_index then
|
jcallahan@19
|
498 return
|
jcallahan@19
|
499 end
|
jcallahan@19
|
500 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
501
|
jcallahan@19
|
502 if not is_lootable then
|
jcallahan@19
|
503 return
|
jcallahan@19
|
504 end
|
jcallahan@19
|
505 DatamineTT:ClearLines()
|
jcallahan@19
|
506 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
507
|
jcallahan@19
|
508 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
509 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
510
|
jcallahan@19
|
511 if not current_line then
|
jcallahan@19
|
512 break
|
jcallahan@19
|
513 end
|
jcallahan@19
|
514
|
jcallahan@19
|
515 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
516 table.wipe(current_action)
|
jcallahan@123
|
517 current_action.target_type = AF.ITEM
|
jcallahan@122
|
518 current_action.identifier = item_id
|
jcallahan@122
|
519 current_action.loot_label = "contains"
|
jcallahan@19
|
520 break
|
jcallahan@19
|
521 end
|
jcallahan@19
|
522 end
|
jcallahan@19
|
523 end
|
jcallahan@19
|
524
|
jcallahan@19
|
525
|
jcallahan@39
|
526 local UnitFactionStanding
|
jcallahan@32
|
527 local UpdateFactionData
|
jcallahan@32
|
528 do
|
jcallahan@32
|
529 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
530
|
jcallahan@32
|
531 local STANDING_NAMES = {
|
jcallahan@32
|
532 "HATED",
|
jcallahan@32
|
533 "HOSTILE",
|
jcallahan@32
|
534 "UNFRIENDLY",
|
jcallahan@32
|
535 "NEUTRAL",
|
jcallahan@32
|
536 "FRIENDLY",
|
jcallahan@32
|
537 "HONORED",
|
jcallahan@32
|
538 "REVERED",
|
jcallahan@32
|
539 "EXALTED",
|
jcallahan@32
|
540 }
|
jcallahan@32
|
541
|
jcallahan@39
|
542
|
jcallahan@39
|
543 function UnitFactionStanding(unit)
|
jcallahan@135
|
544 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
545 UpdateFactionData()
|
jcallahan@39
|
546 DatamineTT:ClearLines()
|
jcallahan@39
|
547 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
548
|
jcallahan@39
|
549 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
550 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
551
|
jcallahan@135
|
552 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
553 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
554 end
|
jcallahan@39
|
555 end
|
jcallahan@39
|
556 end
|
jcallahan@39
|
557
|
jcallahan@39
|
558
|
jcallahan@32
|
559 function UpdateFactionData()
|
jcallahan@32
|
560 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
561 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
562
|
jcallahan@86
|
563 if faction_name then
|
jcallahan@32
|
564 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
565 elseif not faction_name then
|
jcallahan@32
|
566 break
|
jcallahan@32
|
567 end
|
jcallahan@20
|
568 end
|
jcallahan@20
|
569 end
|
jcallahan@32
|
570 end -- do-block
|
jcallahan@20
|
571
|
jcallahan@48
|
572
|
jcallahan@75
|
573 local GenericLootUpdate
|
jcallahan@75
|
574 do
|
jcallahan@77
|
575 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
576 if top_field then
|
jcallahan@75
|
577 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
578 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
579 return entry[top_field][loot_type]
|
jcallahan@75
|
580 end
|
jcallahan@48
|
581 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
582 return entry[loot_type]
|
jcallahan@48
|
583 end
|
jcallahan@48
|
584
|
jcallahan@75
|
585 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
586 local loot_type = current_loot.label
|
jcallahan@75
|
587 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
588 local source_list = {}
|
jcallahan@75
|
589
|
jcallahan@131
|
590 if current_loot.sources then
|
jcallahan@131
|
591 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
592 local entry, source_id
|
jcallahan@78
|
593
|
jcallahan@131
|
594 if current_loot.target_type == AF.ITEM then
|
jcallahan@182
|
595 -- Debug(("GenericLootUpdate: current_loot.identifier: '%s'"):format(tostring(current_loot.identifier)))
|
jcallahan@119
|
596 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
597 source_id = current_loot.identifier
|
jcallahan@119
|
598 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
599 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
600 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
601 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
602 else
|
jcallahan@119
|
603 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
604 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
605 end
|
jcallahan@75
|
606
|
jcallahan@119
|
607 if entry then
|
jcallahan@119
|
608 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
609
|
jcallahan@119
|
610 if not source_list[source_guid] then
|
jcallahan@119
|
611 if top_field then
|
jcallahan@119
|
612 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
613 else
|
jcallahan@119
|
614 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
615 end
|
jcallahan@119
|
616 source_list[source_guid] = true
|
jcallahan@77
|
617 end
|
jcallahan@119
|
618 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
619
|
jcallahan@119
|
620 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
621 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
622 end
|
jcallahan@75
|
623 end
|
jcallahan@75
|
624 end
|
jcallahan@75
|
625 end
|
jcallahan@121
|
626
|
jcallahan@121
|
627 -- This is used for Gas Extractions.
|
jcallahan@131
|
628 if #current_loot.list <= 0 then
|
jcallahan@78
|
629 return
|
jcallahan@78
|
630 end
|
jcallahan@82
|
631 local entry
|
jcallahan@82
|
632
|
jcallahan@82
|
633 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
634 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
635 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
636 else
|
jcallahan@131
|
637 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
638 end
|
jcallahan@75
|
639
|
jcallahan@75
|
640 if not entry then
|
jcallahan@75
|
641 return
|
jcallahan@75
|
642 end
|
jcallahan@77
|
643 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
644
|
jcallahan@131
|
645 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
646 if top_field then
|
jcallahan@77
|
647 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
648 else
|
jcallahan@77
|
649 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
650 end
|
jcallahan@77
|
651 end
|
jcallahan@75
|
652
|
jcallahan@131
|
653 for index = 1, #current_loot.list do
|
jcallahan@131
|
654 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
655 end
|
jcallahan@48
|
656 end
|
jcallahan@75
|
657 end -- do-block
|
jcallahan@48
|
658
|
jcallahan@97
|
659
|
jcallahan@97
|
660 local ReplaceKeywords
|
jcallahan@97
|
661 do
|
jcallahan@97
|
662 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
663 class = PLAYER_CLASS,
|
jcallahan@97
|
664 name = PLAYER_NAME,
|
jcallahan@97
|
665 race = PLAYER_RACE,
|
jcallahan@97
|
666 }
|
jcallahan@97
|
667
|
jcallahan@97
|
668
|
jcallahan@97
|
669 function ReplaceKeywords(text)
|
jcallahan@97
|
670 if not text or text == "" then
|
jcallahan@97
|
671 return ""
|
jcallahan@97
|
672 end
|
jcallahan@97
|
673
|
jcallahan@97
|
674 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
675 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
676 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
677 end
|
jcallahan@97
|
678 return text
|
jcallahan@97
|
679 end
|
jcallahan@97
|
680 end -- do-block
|
jcallahan@97
|
681
|
jcallahan@97
|
682
|
jcallahan@154
|
683 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
684 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
685 do
|
jcallahan@143
|
686 -- MapFileName = MapAreaID
|
jcallahan@143
|
687 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
688 ShrineofTwoMoons = 903,
|
jcallahan@143
|
689 ShrineofSevenStars = 905,
|
jcallahan@143
|
690 }
|
jcallahan@126
|
691
|
jcallahan@143
|
692 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@156
|
693 if private.in_combat then
|
jcallahan@156
|
694 private.set_area_id = true
|
jcallahan@156
|
695 return
|
jcallahan@156
|
696 end
|
jcallahan@155
|
697 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
698
|
jcallahan@155
|
699 if map_area_id == current_area_id then
|
jcallahan@155
|
700 return
|
jcallahan@155
|
701 end
|
jcallahan@143
|
702 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
703 local map_visible = world_map:IsVisible()
|
jcallahan@143
|
704 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
705
|
jcallahan@143
|
706 if not map_visible then
|
jcallahan@143
|
707 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
708 world_map:Show()
|
jcallahan@143
|
709 end
|
jcallahan@143
|
710 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
|
jcallahan@143
|
711
|
jcallahan@154
|
712 _G.SetMapToCurrentZone()
|
jcallahan@154
|
713
|
jcallahan@143
|
714 if micro_dungeon_id then
|
jcallahan@143
|
715 current_area_id = micro_dungeon_id
|
jcallahan@143
|
716 else
|
jcallahan@143
|
717 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
718 end
|
jcallahan@143
|
719
|
jcallahan@154
|
720 if map_visible then
|
jcallahan@154
|
721 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
722 else
|
jcallahan@143
|
723 world_map:Hide()
|
jcallahan@143
|
724 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
725 end
|
jcallahan@143
|
726 end
|
jcallahan@154
|
727 end
|
jcallahan@126
|
728
|
jcallahan@0
|
729 -----------------------------------------------------------------------
|
jcallahan@0
|
730 -- Methods.
|
jcallahan@0
|
731 -----------------------------------------------------------------------
|
jcallahan@0
|
732 function WDP:OnInitialize()
|
jcallahan@128
|
733 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
734 global_db = db.global
|
jcallahan@128
|
735 char_db = db.char
|
jcallahan@14
|
736
|
jcallahan@14
|
737 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
738 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
739
|
jcallahan@136
|
740 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
741 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
742 global_db[entry] = {}
|
jcallahan@74
|
743 end
|
jcallahan@74
|
744 end
|
jcallahan@35
|
745 raw_db.build_num = build_num
|
jcallahan@63
|
746 raw_db.version = DB_VERSION
|
jcallahan@0
|
747 end
|
jcallahan@0
|
748
|
jcallahan@0
|
749
|
jcallahan@153
|
750 function WDP:EventDispatcher(...)
|
jcallahan@153
|
751 local event_name = ...
|
jcallahan@153
|
752
|
jcallahan@153
|
753 if DEBUGGING then
|
jcallahan@154
|
754 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
755 Debug(event_name)
|
jcallahan@154
|
756 else
|
jcallahan@154
|
757 Debug(...)
|
jcallahan@153
|
758 end
|
jcallahan@153
|
759 end
|
jcallahan@153
|
760 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
761
|
jcallahan@153
|
762 if _G.type(func) == "boolean" then
|
jcallahan@153
|
763 self[event_name](self, ...)
|
jcallahan@153
|
764 elseif _G.type(func) == "function" then
|
jcallahan@159
|
765 self[func](self, ...)
|
jcallahan@153
|
766 end
|
jcallahan@153
|
767 end
|
jcallahan@153
|
768
|
jcallahan@153
|
769
|
jcallahan@0
|
770 function WDP:OnEnable()
|
jcallahan@0
|
771 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
772 if EVENT_DEBUG then
|
jcallahan@153
|
773 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
774 else
|
jcallahan@153
|
775 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
776 end
|
jcallahan@0
|
777 end
|
jcallahan@95
|
778
|
jcallahan@95
|
779 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
780 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
781 end
|
jcallahan@187
|
782 item_process_timer_handle = self:ScheduleRepeatingTimer("ProcessItems", 30)
|
jcallahan@31
|
783 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
784
|
jcallahan@19
|
785 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
786 if target_unit then
|
jcallahan@19
|
787 return
|
jcallahan@19
|
788 end
|
jcallahan@19
|
789 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
790 end)
|
jcallahan@19
|
791
|
jcallahan@19
|
792 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
793 if target_unit then
|
jcallahan@19
|
794 return
|
jcallahan@19
|
795 end
|
jcallahan@19
|
796 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
797 HandleItemUse(item_link)
|
jcallahan@19
|
798 end)
|
jcallahan@129
|
799 self:SetCurrentAreaID("OnEnable")
|
jcallahan@0
|
800 end
|
jcallahan@0
|
801
|
jcallahan@0
|
802
|
jcallahan@187
|
803 local function RecordItemData(item_id, item_link, durability)
|
jcallahan@187
|
804 local item = DBEntry("items", item_id)
|
jcallahan@191
|
805 local item_string = select(3, item_link:find("^|%x+|H(.+)|h%[.+%]"))
|
jcallahan@0
|
806
|
jcallahan@191
|
807 if item_string then
|
jcallahan@199
|
808 local _, _, _, _, _, _, _, suffix_id, unique_id, _, _, upgrade_id = (":"):split(item_string)
|
jcallahan@201
|
809 suffix_id = tonumber(suffix_id)
|
jcallahan@199
|
810
|
jcallahan@201
|
811 if suffix_id and suffix_id ~= 0 then
|
jcallahan@201
|
812 item.suffix_id = suffix_id
|
jcallahan@201
|
813 item.unique_id = bit.band(unique_id, 0xFFFF)
|
jcallahan@201
|
814 end
|
jcallahan@191
|
815
|
jcallahan@191
|
816 if upgrade_id then
|
jcallahan@191
|
817 item.upgrade_id = upgrade_id
|
jcallahan@191
|
818 end
|
jcallahan@0
|
819 end
|
jcallahan@212
|
820
|
jcallahan@212
|
821 if durability and durability > 0 then
|
jcallahan@212
|
822 item.durability = durability
|
jcallahan@212
|
823 end
|
jcallahan@0
|
824 end
|
jcallahan@0
|
825
|
jcallahan@0
|
826
|
jcallahan@187
|
827 function WDP:ProcessItems()
|
jcallahan@187
|
828 for slot_index = _G.INVSLOT_FIRST_EQUIPPED, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
829 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
830
|
jcallahan@0
|
831 if item_id and item_id > 0 then
|
jcallahan@1
|
832 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@187
|
833 RecordItemData(item_id, _G.GetInventoryItemLink("player", slot_index), max_durability)
|
jcallahan@0
|
834 end
|
jcallahan@0
|
835 end
|
jcallahan@0
|
836
|
jcallahan@0
|
837 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
838 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
839 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
840
|
jcallahan@0
|
841 if item_id and item_id > 0 then
|
jcallahan@1
|
842 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@187
|
843 RecordItemData(item_id, _G.GetContainerItemLink(bag_index, slot_index), max_durability)
|
jcallahan@0
|
844 end
|
jcallahan@0
|
845 end
|
jcallahan@0
|
846 end
|
jcallahan@0
|
847 end
|
jcallahan@0
|
848
|
jcallahan@118
|
849
|
jcallahan@215
|
850 local TargetedNPC
|
jcallahan@118
|
851 do
|
jcallahan@118
|
852 local GENDER_NAMES = {
|
jcallahan@118
|
853 "UNKNOWN",
|
jcallahan@118
|
854 "MALE",
|
jcallahan@118
|
855 "FEMALE",
|
jcallahan@118
|
856 }
|
jcallahan@118
|
857
|
jcallahan@118
|
858
|
jcallahan@118
|
859 local REACTION_NAMES = {
|
jcallahan@118
|
860 "HATED",
|
jcallahan@118
|
861 "HOSTILE",
|
jcallahan@118
|
862 "UNFRIENDLY",
|
jcallahan@118
|
863 "NEUTRAL",
|
jcallahan@118
|
864 "FRIENDLY",
|
jcallahan@118
|
865 "HONORED",
|
jcallahan@118
|
866 "REVERED",
|
jcallahan@118
|
867 "EXALTED",
|
jcallahan@118
|
868 }
|
jcallahan@118
|
869
|
jcallahan@118
|
870
|
jcallahan@118
|
871 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
872 ["0"] = "MANA",
|
jcallahan@118
|
873 ["1"] = "RAGE",
|
jcallahan@118
|
874 ["2"] = "FOCUS",
|
jcallahan@118
|
875 ["3"] = "ENERGY",
|
jcallahan@118
|
876 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
877 }
|
jcallahan@118
|
878
|
jcallahan@118
|
879
|
jcallahan@215
|
880 function TargetedNPC()
|
jcallahan@118
|
881 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
882 current_target_id = nil
|
jcallahan@118
|
883 return
|
jcallahan@118
|
884 end
|
jcallahan@118
|
885 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
886
|
jcallahan@171
|
887 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
888 return
|
jcallahan@118
|
889 end
|
jcallahan@118
|
890 current_target_id = unit_idnum
|
jcallahan@118
|
891
|
jcallahan@118
|
892 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
893 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
894 npc.class = class_token
|
jcallahan@118
|
895 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
896 npc.genders = npc.genders or {}
|
jcallahan@118
|
897 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
898 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
899 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
900
|
jcallahan@214
|
901 local encounter_data = npc:EncounterData()[InstanceDifficultyToken()].stats
|
jcallahan@118
|
902 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
903
|
jcallahan@118
|
904 if not encounter_data[npc_level] then
|
jcallahan@118
|
905 encounter_data[npc_level] = {
|
jcallahan@118
|
906 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
907 }
|
jcallahan@118
|
908
|
jcallahan@118
|
909 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
910
|
jcallahan@118
|
911 if max_power > 0 then
|
jcallahan@118
|
912 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
913 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
914 end
|
jcallahan@118
|
915 end
|
jcallahan@118
|
916 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
917 return npc, unit_idnum
|
jcallahan@118
|
918 end
|
jcallahan@118
|
919 end -- do-block
|
jcallahan@118
|
920
|
jcallahan@118
|
921
|
jcallahan@113
|
922 do
|
jcallahan@113
|
923 local COORD_MAX = 5
|
jcallahan@0
|
924
|
jcallahan@113
|
925 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
926 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
927 return
|
jcallahan@2
|
928 end
|
jcallahan@113
|
929
|
jcallahan@113
|
930 for index = 1, 4 do
|
jcallahan@113
|
931 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
932 return
|
jcallahan@113
|
933 end
|
jcallahan@113
|
934 end
|
jcallahan@215
|
935 local npc = TargetedNPC()
|
jcallahan@113
|
936
|
jcallahan@113
|
937 if not npc then
|
jcallahan@113
|
938 return
|
jcallahan@113
|
939 end
|
jcallahan@113
|
940 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@214
|
941 local npc_data = npc:EncounterData()[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
942 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
943 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
944
|
jcallahan@113
|
945 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
946
|
jcallahan@113
|
947 if not zone_data then
|
jcallahan@113
|
948 zone_data = {}
|
jcallahan@113
|
949 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
950 end
|
jcallahan@113
|
951
|
jcallahan@113
|
952 for location_token in pairs(zone_data) do
|
jcallahan@113
|
953 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
954 loc_level = tonumber(loc_level)
|
jcallahan@113
|
955
|
jcallahan@113
|
956 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
957 return
|
jcallahan@113
|
958 end
|
jcallahan@113
|
959 end
|
jcallahan@141
|
960 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
961 end
|
jcallahan@113
|
962 end -- do-block
|
jcallahan@2
|
963
|
jcallahan@118
|
964
|
jcallahan@0
|
965 -----------------------------------------------------------------------
|
jcallahan@0
|
966 -- Event handlers.
|
jcallahan@0
|
967 -----------------------------------------------------------------------
|
jcallahan@90
|
968 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
969 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
970
|
jcallahan@56
|
971 for index = 1, num_items do
|
jcallahan@56
|
972 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
973
|
jcallahan@56
|
974 if item_link then
|
jcallahan@56
|
975 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
976 end
|
jcallahan@56
|
977 end
|
jcallahan@56
|
978 end
|
jcallahan@56
|
979
|
jcallahan@56
|
980
|
jcallahan@178
|
981 function WDP:SHOW_LOOT_TOAST(event_name, loot_type, item_link, quantity)
|
jcallahan@178
|
982 if loot_type ~= "item" then
|
jcallahan@178
|
983 return
|
jcallahan@178
|
984 end
|
jcallahan@203
|
985 local npc = NPCEntry(private.raid_finder_boss_id or private.world_boss_id)
|
jcallahan@216
|
986 ClearKilledBossID()
|
jcallahan@178
|
987
|
jcallahan@178
|
988 if not npc then
|
jcallahan@182
|
989 Debug(("%s: NPC is nil."):format(event_name))
|
jcallahan@178
|
990 return
|
jcallahan@178
|
991 end
|
jcallahan@178
|
992 local item_id = ItemLinkToID(item_link)
|
jcallahan@178
|
993
|
jcallahan@178
|
994 if not item_id then
|
jcallahan@182
|
995 Debug(("%s: ItemID is nil, from item link %s"):format(event_name, item_link))
|
jcallahan@178
|
996 return
|
jcallahan@178
|
997 end
|
jcallahan@179
|
998 local loot_type = "drops"
|
jcallahan@214
|
999 local encounter_data = npc:EncounterData()[InstanceDifficultyToken()]
|
jcallahan@178
|
1000 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@178
|
1001 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@178
|
1002 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@178
|
1003
|
jcallahan@178
|
1004 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@182
|
1005 Debug(("%s: %sX%d (%d)"):format(event_name, item_link, quantity, item_id))
|
jcallahan@178
|
1006 end
|
jcallahan@178
|
1007
|
jcallahan@178
|
1008
|
jcallahan@179
|
1009 do
|
jcallahan@179
|
1010 local CHAT_MSG_LOOT_UPDATE_FUNCS = {
|
jcallahan@179
|
1011 [AF.NPC] = function(item_id, quantity)
|
jcallahan@179
|
1012 Debug(("CHAT_MSG_LOOT: %d (%d)"):format(item_id, quantity))
|
jcallahan@179
|
1013 end,
|
jcallahan@179
|
1014 [AF.ZONE] = function(item_id, quantity)
|
jcallahan@179
|
1015 current_loot = {
|
jcallahan@179
|
1016 list = {
|
jcallahan@179
|
1017 ("%d:%d"):format(item_id, quantity)
|
jcallahan@179
|
1018 },
|
jcallahan@179
|
1019 identifier = current_action.identifier,
|
jcallahan@179
|
1020 label = current_action.loot_label or "drops",
|
jcallahan@179
|
1021 map_level = current_action.map_level,
|
jcallahan@179
|
1022 object_name = current_action.object_name,
|
jcallahan@179
|
1023 spell_label = current_action.spell_label,
|
jcallahan@179
|
1024 target_type = current_action.target_type,
|
jcallahan@179
|
1025 x = current_action.x,
|
jcallahan@179
|
1026 y = current_action.y,
|
jcallahan@179
|
1027 zone_data = current_action.zone_data,
|
jcallahan@179
|
1028 }
|
jcallahan@179
|
1029 table.wipe(current_action)
|
jcallahan@179
|
1030 GenericLootUpdate("zones")
|
jcallahan@179
|
1031 end,
|
jcallahan@179
|
1032 }
|
jcallahan@177
|
1033
|
jcallahan@177
|
1034
|
jcallahan@179
|
1035 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@179
|
1036 local category
|
jcallahan@177
|
1037
|
jcallahan@179
|
1038 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@179
|
1039 category = AF.ZONE
|
jcallahan@179
|
1040 elseif private.raid_finder_boss_id then
|
jcallahan@179
|
1041 category = AF.NPC
|
jcallahan@179
|
1042 end
|
jcallahan@179
|
1043 local update_func = CHAT_MSG_LOOT_UPDATE_FUNCS[category]
|
jcallahan@177
|
1044
|
jcallahan@179
|
1045 if not category or not update_func then
|
jcallahan@179
|
1046 return
|
jcallahan@179
|
1047 end
|
jcallahan@179
|
1048 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@179
|
1049
|
jcallahan@179
|
1050 if not item_link then
|
jcallahan@179
|
1051 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@179
|
1052 end
|
jcallahan@179
|
1053 local item_id = ItemLinkToID(item_link)
|
jcallahan@179
|
1054
|
jcallahan@179
|
1055 if not item_id then
|
jcallahan@179
|
1056 return
|
jcallahan@179
|
1057 end
|
jcallahan@179
|
1058 update_func(item_id, quantity)
|
jcallahan@177
|
1059 end
|
jcallahan@48
|
1060 end
|
jcallahan@48
|
1061
|
jcallahan@97
|
1062 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1063 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1064 return
|
jcallahan@95
|
1065 end
|
jcallahan@97
|
1066 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1067 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1068 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1069 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1070 end
|
jcallahan@95
|
1071
|
jcallahan@95
|
1072
|
jcallahan@95
|
1073 do
|
jcallahan@40
|
1074 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1075
|
jcallahan@40
|
1076 local DRUNK_COMPARES = {
|
jcallahan@40
|
1077 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1078 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1079 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1080 }
|
jcallahan@40
|
1081
|
jcallahan@40
|
1082 local DRUNK_MATCHES = {
|
jcallahan@40
|
1083 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
1084 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
1085 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
1086 }
|
jcallahan@40
|
1087
|
jcallahan@167
|
1088 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1089
|
jcallahan@167
|
1090
|
jcallahan@167
|
1091 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1092 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1093 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1094
|
jcallahan@167
|
1095 private.discovered_recipe_name = nil
|
jcallahan@167
|
1096 private.profession_level = nil
|
jcallahan@167
|
1097 private.previous_spell_id = nil
|
jcallahan@169
|
1098
|
jcallahan@169
|
1099 return true
|
jcallahan@167
|
1100 end
|
jcallahan@167
|
1101 end
|
jcallahan@167
|
1102
|
jcallahan@167
|
1103
|
jcallahan@167
|
1104 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1105 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1106 end
|
jcallahan@167
|
1107
|
jcallahan@167
|
1108
|
jcallahan@92
|
1109 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1110 if not private.trainer_shown then
|
jcallahan@167
|
1111 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1112
|
jcallahan@167
|
1113 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1114 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1115
|
jcallahan@167
|
1116 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1117 return
|
jcallahan@167
|
1118 end
|
jcallahan@167
|
1119 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1120 private.profession_level = prof_level
|
jcallahan@167
|
1121
|
jcallahan@167
|
1122 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1123 end
|
jcallahan@167
|
1124 end
|
jcallahan@167
|
1125
|
jcallahan@40
|
1126 if currently_drunk then
|
jcallahan@40
|
1127 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1128 currently_drunk = nil
|
jcallahan@40
|
1129 end
|
jcallahan@40
|
1130 return
|
jcallahan@40
|
1131 end
|
jcallahan@40
|
1132
|
jcallahan@40
|
1133 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1134 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1135 currently_drunk = true
|
jcallahan@40
|
1136 break
|
jcallahan@40
|
1137 end
|
jcallahan@40
|
1138 end
|
jcallahan@40
|
1139 end
|
jcallahan@40
|
1140 end
|
jcallahan@40
|
1141
|
jcallahan@40
|
1142 -- do-block
|
jcallahan@40
|
1143
|
jcallahan@40
|
1144 do
|
jcallahan@23
|
1145 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1146 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1147
|
jcallahan@23
|
1148 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
1149 if not spell_id then
|
jcallahan@23
|
1150 return
|
jcallahan@23
|
1151 end
|
jcallahan@34
|
1152 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1153
|
jcallahan@171
|
1154 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1155 return
|
jcallahan@23
|
1156 end
|
jcallahan@23
|
1157
|
jcallahan@23
|
1158 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@214
|
1159 local encounter_data = NPCEntry(source_id):EncounterData()[InstanceDifficultyToken()]
|
jcallahan@28
|
1160 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1161 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1162 end
|
jcallahan@23
|
1163 end
|
jcallahan@23
|
1164
|
jcallahan@115
|
1165 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1166
|
jcallahan@23
|
1167 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1168 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1169 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1170 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1171 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1172 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1173
|
jcallahan@171
|
1174 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1175 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1176 end
|
jcallahan@115
|
1177 end
|
jcallahan@115
|
1178 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1179 end,
|
jcallahan@65
|
1180 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
1181 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1182
|
jcallahan@171
|
1183 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@182
|
1184 Debug(("%s: %s is not an NPC, or has no ID."):format(sub_event, dest_name))
|
jcallahan@177
|
1185 ClearKilledNPC()
|
jcallahan@216
|
1186 ClearKilledBossID()
|
jcallahan@98
|
1187 private.harvesting = nil
|
jcallahan@65
|
1188 return
|
jcallahan@65
|
1189 end
|
jcallahan@177
|
1190
|
jcallahan@217
|
1191 if dest_guid ~= _G.UnitGUID("target") then
|
jcallahan@217
|
1192 ClearKilledNPC()
|
jcallahan@217
|
1193 ClearKilledBossID()
|
jcallahan@217
|
1194 return
|
jcallahan@217
|
1195 end
|
jcallahan@217
|
1196
|
jcallahan@177
|
1197 if private.RAID_FINDER_BOSS_IDS[unit_idnum] then
|
jcallahan@184
|
1198 Debug(("%s: Matching boss %s."):format(sub_event, dest_name))
|
jcallahan@216
|
1199 ClearKilledBossID()
|
jcallahan@184
|
1200 private.raid_finder_boss_id = unit_idnum
|
jcallahan@203
|
1201 elseif private.WORLD_BOSS_IDS[unit_idnum] then
|
jcallahan@203
|
1202 Debug(("%s: Matching world boss %s."):format(sub_event, dest_name))
|
jcallahan@216
|
1203 ClearKilledBossID()
|
jcallahan@203
|
1204 private.world_boss_id = unit_idnum
|
jcallahan@182
|
1205 else
|
jcallahan@203
|
1206 Debug(("%s: Killed NPC %s (ID: %d) is not in LFG or World boss list."):format(sub_event, dest_name, unit_idnum))
|
jcallahan@177
|
1207 end
|
jcallahan@183
|
1208
|
jcallahan@177
|
1209 killed_npc_id = unit_idnum
|
jcallahan@177
|
1210 WDP:ScheduleTimer(ClearKilledNPC, 0.1)
|
jcallahan@203
|
1211 WDP:ScheduleTimer(ClearKilledBossID, 1)
|
jcallahan@65
|
1212 end,
|
jcallahan@23
|
1213 }
|
jcallahan@23
|
1214
|
jcallahan@23
|
1215
|
jcallahan@92
|
1216 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1217 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1218
|
jcallahan@23
|
1219 if not combat_log_func then
|
jcallahan@23
|
1220 return
|
jcallahan@23
|
1221 end
|
jcallahan@23
|
1222 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
1223 end
|
jcallahan@23
|
1224
|
jcallahan@44
|
1225 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1226 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1227 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
1228
|
jcallahan@44
|
1229 local REP_BUFFS = {
|
jcallahan@44
|
1230 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
1231 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
1232 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
1233 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
1234 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
1235 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
1236 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
1237 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
1238 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
1239 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
1240 }
|
jcallahan@44
|
1241
|
jcallahan@44
|
1242
|
jcallahan@44
|
1243 local FACTION_NAMES = {
|
jcallahan@44
|
1244 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
1245 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
1246 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
1247 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
1248 }
|
jcallahan@44
|
1249
|
jcallahan@44
|
1250
|
jcallahan@44
|
1251 local MODIFIERS = {
|
jcallahan@44
|
1252 CENARION_FAVOR = {
|
jcallahan@44
|
1253 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
1254 modifier = 0.25,
|
jcallahan@44
|
1255 },
|
jcallahan@44
|
1256 GRIM_VISAGE = {
|
jcallahan@44
|
1257 modifier = 0.1,
|
jcallahan@44
|
1258 },
|
jcallahan@44
|
1259 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
1260 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1261 modifier = 0.25,
|
jcallahan@44
|
1262 },
|
jcallahan@44
|
1263 NAZGRELS_FERVOR = {
|
jcallahan@44
|
1264 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1265 modifier = 0.1,
|
jcallahan@44
|
1266 },
|
jcallahan@44
|
1267 SONG_OF_BATTLE = {
|
jcallahan@44
|
1268 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
1269 modifier = 0.1,
|
jcallahan@44
|
1270 },
|
jcallahan@44
|
1271 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
1272 modifier = 0.1,
|
jcallahan@44
|
1273 },
|
jcallahan@44
|
1274 THRALLMARS_FAVOR = {
|
jcallahan@44
|
1275 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1276 modifier = 0.25,
|
jcallahan@44
|
1277 },
|
jcallahan@44
|
1278 TROLLBANES_COMMAND = {
|
jcallahan@44
|
1279 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1280 modifier = 0.1,
|
jcallahan@44
|
1281 },
|
jcallahan@44
|
1282 UNBURDENED = {
|
jcallahan@44
|
1283 modifier = 0.1,
|
jcallahan@44
|
1284 },
|
jcallahan@44
|
1285 WOW_ANNIVERSARY = {
|
jcallahan@44
|
1286 modifier = 0.08,
|
jcallahan@44
|
1287 }
|
jcallahan@44
|
1288 }
|
jcallahan@44
|
1289
|
jcallahan@44
|
1290
|
jcallahan@92
|
1291 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@177
|
1292 if message_type ~= "FACTION" or not killed_npc_id then
|
jcallahan@44
|
1293 return
|
jcallahan@44
|
1294 end
|
jcallahan@44
|
1295 UpdateFactionData()
|
jcallahan@44
|
1296
|
jcallahan@46
|
1297 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1298 return
|
jcallahan@46
|
1299 end
|
jcallahan@177
|
1300 local npc = NPCEntry(killed_npc_id)
|
jcallahan@177
|
1301 ClearKilledNPC()
|
jcallahan@46
|
1302
|
jcallahan@44
|
1303 if not npc then
|
jcallahan@98
|
1304 private.harvesting = nil
|
jcallahan@44
|
1305 return
|
jcallahan@44
|
1306 end
|
jcallahan@98
|
1307 npc.harvested = private.harvesting
|
jcallahan@98
|
1308 private.harvesting = nil
|
jcallahan@98
|
1309
|
jcallahan@44
|
1310 local modifier = 1
|
jcallahan@44
|
1311
|
jcallahan@44
|
1312 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1313 modifier = modifier + 0.1
|
jcallahan@44
|
1314 end
|
jcallahan@44
|
1315
|
jcallahan@44
|
1316 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1317 modifier = modifier + 0.1
|
jcallahan@44
|
1318 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1319 modifier = modifier + 0.05
|
jcallahan@44
|
1320 end
|
jcallahan@44
|
1321
|
jcallahan@44
|
1322 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1323 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1324 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1325
|
jcallahan@44
|
1326 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1327 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1328 end
|
jcallahan@44
|
1329 end
|
jcallahan@44
|
1330 end
|
jcallahan@65
|
1331 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1332 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1333 end
|
jcallahan@44
|
1334 end -- do-block
|
jcallahan@18
|
1335
|
jcallahan@18
|
1336
|
jcallahan@140
|
1337 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1338 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1339 return
|
jcallahan@140
|
1340 end
|
jcallahan@140
|
1341 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1342
|
jcallahan@140
|
1343 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1344 text = "NONE"
|
jcallahan@140
|
1345 else
|
jcallahan@140
|
1346 current_action.fishing_target = true
|
jcallahan@140
|
1347 end
|
jcallahan@140
|
1348 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1349 end
|
jcallahan@140
|
1350
|
jcallahan@140
|
1351
|
jcallahan@92
|
1352 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1353 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1354
|
jcallahan@42
|
1355 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1356 return
|
jcallahan@42
|
1357 end
|
jcallahan@42
|
1358 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1359 end
|
jcallahan@42
|
1360
|
jcallahan@42
|
1361
|
jcallahan@13
|
1362 do
|
jcallahan@40
|
1363 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1364 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1365 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1366
|
jcallahan@13
|
1367
|
jcallahan@13
|
1368 local function _moneyMatch(money, re)
|
jcallahan@13
|
1369 return money:match(re) or 0
|
jcallahan@1
|
1370 end
|
jcallahan@1
|
1371
|
jcallahan@0
|
1372
|
jcallahan@13
|
1373 local function _toCopper(money)
|
jcallahan@13
|
1374 if not money then
|
jcallahan@13
|
1375 return 0
|
jcallahan@13
|
1376 end
|
jcallahan@40
|
1377 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1378 end
|
jcallahan@1
|
1379
|
jcallahan@1
|
1380
|
jcallahan@176
|
1381 local LOOT_OPENED_VERIFY_FUNCS = {
|
jcallahan@16
|
1382 [AF.ITEM] = function()
|
jcallahan@16
|
1383 local locked_item_id
|
jcallahan@16
|
1384
|
jcallahan@16
|
1385 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1386 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1387 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1388
|
jcallahan@16
|
1389 if is_locked then
|
jcallahan@16
|
1390 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1391 break
|
jcallahan@16
|
1392 end
|
jcallahan@16
|
1393 end
|
jcallahan@165
|
1394
|
jcallahan@165
|
1395 if locked_item_id then
|
jcallahan@165
|
1396 break
|
jcallahan@165
|
1397 end
|
jcallahan@16
|
1398 end
|
jcallahan@16
|
1399
|
jcallahan@122
|
1400 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1401 return false
|
jcallahan@16
|
1402 end
|
jcallahan@122
|
1403 current_action.identifier = locked_item_id
|
jcallahan@16
|
1404 return true
|
jcallahan@16
|
1405 end,
|
jcallahan@13
|
1406 [AF.NPC] = function()
|
jcallahan@17
|
1407 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1408 return false
|
jcallahan@13
|
1409 end
|
jcallahan@205
|
1410
|
jcallahan@205
|
1411 if not current_action.identifier then
|
jcallahan@205
|
1412 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@205
|
1413 current_action.identifier = id_num
|
jcallahan@205
|
1414 end
|
jcallahan@13
|
1415 return true
|
jcallahan@13
|
1416 end,
|
jcallahan@14
|
1417 [AF.OBJECT] = true,
|
jcallahan@17
|
1418 [AF.ZONE] = function()
|
jcallahan@140
|
1419 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@210
|
1420 return _G.IsFishingLoot()
|
jcallahan@17
|
1421 end,
|
jcallahan@13
|
1422 }
|
jcallahan@13
|
1423
|
jcallahan@13
|
1424
|
jcallahan@176
|
1425 local LOOT_OPENED_UPDATE_FUNCS = {
|
jcallahan@16
|
1426 [AF.ITEM] = function()
|
jcallahan@28
|
1427 GenericLootUpdate("items")
|
jcallahan@28
|
1428 end,
|
jcallahan@28
|
1429 [AF.NPC] = function()
|
jcallahan@75
|
1430 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1431 local loot_type = current_loot.label
|
jcallahan@77
|
1432 local source_list = {}
|
jcallahan@75
|
1433
|
jcallahan@131
|
1434 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1435 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1436 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1437
|
jcallahan@75
|
1438 if npc then
|
jcallahan@214
|
1439 local encounter_data = npc:EncounterData()[difficulty_token]
|
jcallahan@75
|
1440 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1441
|
jcallahan@78
|
1442 if not source_list[source_guid] then
|
jcallahan@77
|
1443 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1444 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1445 source_list[source_id] = true
|
jcallahan@77
|
1446 end
|
jcallahan@77
|
1447
|
jcallahan@75
|
1448 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1449 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1450 end
|
jcallahan@75
|
1451 end
|
jcallahan@75
|
1452 end
|
jcallahan@75
|
1453
|
jcallahan@75
|
1454 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1455 if #current_loot.list <= 0 then
|
jcallahan@79
|
1456 return
|
jcallahan@79
|
1457 end
|
jcallahan@131
|
1458 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1459
|
jcallahan@28
|
1460 if not npc then
|
jcallahan@28
|
1461 return
|
jcallahan@28
|
1462 end
|
jcallahan@214
|
1463 local encounter_data = npc:EncounterData()[difficulty_token]
|
jcallahan@29
|
1464 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1465
|
jcallahan@131
|
1466 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1467 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1468 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1469 end
|
jcallahan@77
|
1470
|
jcallahan@131
|
1471 for index = 1, #current_loot.list do
|
jcallahan@131
|
1472 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1473 end
|
jcallahan@16
|
1474 end,
|
jcallahan@13
|
1475 [AF.OBJECT] = function()
|
jcallahan@28
|
1476 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1477 end,
|
jcallahan@17
|
1478 [AF.ZONE] = function()
|
jcallahan@141
|
1479 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1480
|
jcallahan@41
|
1481 -- This will start life as a boolean true.
|
jcallahan@131
|
1482 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1483 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1484 drops = {}
|
jcallahan@41
|
1485 }
|
jcallahan@41
|
1486 end
|
jcallahan@132
|
1487 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1488 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1489
|
jcallahan@131
|
1490 if current_loot.sources then
|
jcallahan@131
|
1491 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1492 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1493 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1494 end
|
jcallahan@131
|
1495 end
|
jcallahan@131
|
1496 end
|
jcallahan@131
|
1497
|
jcallahan@131
|
1498 if #current_loot.list <= 0 then
|
jcallahan@131
|
1499 return
|
jcallahan@131
|
1500 end
|
jcallahan@131
|
1501
|
jcallahan@131
|
1502 for index = 1, #current_loot.list do
|
jcallahan@131
|
1503 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1504 end
|
jcallahan@13
|
1505 end,
|
jcallahan@13
|
1506 }
|
jcallahan@13
|
1507
|
jcallahan@79
|
1508 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1509 local loot_guid_registry = {}
|
jcallahan@124
|
1510
|
jcallahan@124
|
1511
|
jcallahan@124
|
1512 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1513 current_loot = nil
|
jcallahan@131
|
1514 table.wipe(current_action)
|
jcallahan@124
|
1515 end
|
jcallahan@124
|
1516
|
jcallahan@13
|
1517
|
jcallahan@92
|
1518 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1519 if current_loot then
|
jcallahan@18
|
1520 return
|
jcallahan@18
|
1521 end
|
jcallahan@151
|
1522
|
jcallahan@151
|
1523 if not current_action.target_type then
|
jcallahan@151
|
1524 return
|
jcallahan@151
|
1525 end
|
jcallahan@176
|
1526 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@176
|
1527 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1528
|
jcallahan@14
|
1529 if not verify_func or not update_func then
|
jcallahan@13
|
1530 return
|
jcallahan@13
|
1531 end
|
jcallahan@13
|
1532
|
jcallahan@14
|
1533 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1534 return
|
jcallahan@14
|
1535 end
|
jcallahan@80
|
1536 local guids_used = {}
|
jcallahan@132
|
1537
|
jcallahan@131
|
1538 current_loot = {
|
jcallahan@131
|
1539 list = {},
|
jcallahan@131
|
1540 sources = {},
|
jcallahan@131
|
1541 identifier = current_action.identifier,
|
jcallahan@132
|
1542 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1543 map_level = current_action.map_level,
|
jcallahan@131
|
1544 object_name = current_action.object_name,
|
jcallahan@131
|
1545 spell_label = current_action.spell_label,
|
jcallahan@131
|
1546 target_type = current_action.target_type,
|
jcallahan@131
|
1547 x = current_action.x,
|
jcallahan@131
|
1548 y = current_action.y,
|
jcallahan@131
|
1549 zone_data = current_action.zone_data,
|
jcallahan@131
|
1550 }
|
jcallahan@131
|
1551 table.wipe(current_action)
|
jcallahan@13
|
1552
|
jcallahan@217
|
1553 loot_guid_registry[current_loot.label] = loot_guid_registry[current_loot.label] or {}
|
jcallahan@217
|
1554
|
jcallahan@55
|
1555 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1556 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1557 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1558
|
jcallahan@77
|
1559 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1560 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1561 local loot_info = {
|
jcallahan@77
|
1562 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1563 }
|
jcallahan@75
|
1564
|
jcallahan@77
|
1565 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1566 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1567 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1568
|
jcallahan@217
|
1569 if not loot_guid_registry[current_loot.label][source_guid] then
|
jcallahan@79
|
1570 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1571 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@151
|
1572 local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@151
|
1573 Debug(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1574
|
jcallahan@79
|
1575 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1576 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1577 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1578 guids_used[source_guid] = true
|
jcallahan@79
|
1579 end
|
jcallahan@75
|
1580 end
|
jcallahan@82
|
1581 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1582 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1583 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1584 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1585 end
|
jcallahan@13
|
1586 end
|
jcallahan@80
|
1587
|
jcallahan@81
|
1588 for guid in pairs(guids_used) do
|
jcallahan@217
|
1589 loot_guid_registry[current_loot.label][guid] = true
|
jcallahan@80
|
1590 end
|
jcallahan@13
|
1591 update_func()
|
jcallahan@1
|
1592 end
|
jcallahan@13
|
1593 end -- do-block
|
jcallahan@0
|
1594
|
jcallahan@0
|
1595
|
jcallahan@89
|
1596 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1597 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1598
|
jcallahan@89
|
1599 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1600 return
|
jcallahan@89
|
1601 end
|
jcallahan@89
|
1602 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1603 end
|
jcallahan@89
|
1604
|
jcallahan@89
|
1605
|
jcallahan@44
|
1606 do
|
jcallahan@44
|
1607 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1608 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1609 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1610 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1611 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1612 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1613 }
|
jcallahan@5
|
1614
|
jcallahan@68
|
1615 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1616 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1617 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1618
|
jcallahan@133
|
1619 local current_merchant
|
jcallahan@133
|
1620 local merchant_standing
|
jcallahan@133
|
1621
|
jcallahan@133
|
1622 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1623 current_merchant = nil
|
jcallahan@133
|
1624 merchant_standing = nil
|
jcallahan@133
|
1625 end
|
jcallahan@133
|
1626
|
jcallahan@133
|
1627
|
jcallahan@89
|
1628 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
1629 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@195
|
1630 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@4
|
1631
|
jcallahan@171
|
1632 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
1633 return
|
jcallahan@133
|
1634 end
|
jcallahan@195
|
1635 merchant_standing = select(2, UnitFactionStanding("npc"))
|
jcallahan@133
|
1636 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1637 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1638 end
|
jcallahan@55
|
1639 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1640 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1641 _G.MerchantFrame_Update()
|
jcallahan@57
|
1642
|
jcallahan@150
|
1643 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
1644
|
jcallahan@44
|
1645 for item_index = 1, num_items do
|
jcallahan@44
|
1646 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1647 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1648
|
jcallahan@44
|
1649 if item_id and item_id > 0 then
|
jcallahan@44
|
1650 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1651
|
jcallahan@68
|
1652 DatamineTT:ClearLines()
|
jcallahan@68
|
1653 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1654
|
jcallahan@68
|
1655 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1656
|
jcallahan@68
|
1657 for line_index = 1, num_lines do
|
jcallahan@68
|
1658 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1659
|
jcallahan@68
|
1660 if not current_line then
|
jcallahan@68
|
1661 break
|
jcallahan@68
|
1662 end
|
jcallahan@68
|
1663 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1664
|
jcallahan@68
|
1665 if faction or reputation then
|
jcallahan@68
|
1666 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1667 break
|
jcallahan@68
|
1668 end
|
jcallahan@68
|
1669 end
|
jcallahan@68
|
1670
|
jcallahan@87
|
1671 for line_index = 1, num_lines do
|
jcallahan@87
|
1672 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1673
|
jcallahan@87
|
1674 if not current_line then
|
jcallahan@87
|
1675 break
|
jcallahan@87
|
1676 end
|
jcallahan@87
|
1677 local line_text = current_line:GetText()
|
jcallahan@87
|
1678 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1679
|
jcallahan@87
|
1680 if quest_name then
|
jcallahan@87
|
1681 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1682 break
|
jcallahan@87
|
1683 end
|
jcallahan@87
|
1684 end
|
jcallahan@87
|
1685
|
jcallahan@44
|
1686 if extended_cost then
|
jcallahan@53
|
1687 local battleground_rating = 0
|
jcallahan@53
|
1688 local personal_rating = 0
|
jcallahan@53
|
1689 local required_season_amount
|
jcallahan@5
|
1690
|
jcallahan@68
|
1691 for line_index = 1, num_lines do
|
jcallahan@44
|
1692 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1693
|
jcallahan@44
|
1694 if not current_line then
|
jcallahan@44
|
1695 break
|
jcallahan@44
|
1696 end
|
jcallahan@53
|
1697 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1698
|
jcallahan@44
|
1699 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1700 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1701 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1702 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1703
|
jcallahan@44
|
1704 if match1 or match2 then
|
jcallahan@44
|
1705 break
|
jcallahan@44
|
1706 end
|
jcallahan@44
|
1707 end
|
jcallahan@5
|
1708 end
|
jcallahan@44
|
1709 local currency_list = {}
|
jcallahan@44
|
1710 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1711
|
jcallahan@50
|
1712 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1713 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1714 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1715
|
jcallahan@44
|
1716 for cost_index = 1, item_count do
|
jcallahan@44
|
1717 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1718 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1719
|
jcallahan@44
|
1720 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1721 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1722 end
|
jcallahan@44
|
1723
|
jcallahan@44
|
1724 if currency_id then
|
jcallahan@44
|
1725 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1726 end
|
jcallahan@44
|
1727 end
|
jcallahan@44
|
1728
|
jcallahan@44
|
1729 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1730 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1731 end
|
jcallahan@5
|
1732 end
|
jcallahan@133
|
1733 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1734 end
|
jcallahan@44
|
1735 end
|
jcallahan@5
|
1736
|
jcallahan@44
|
1737 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1738 current_merchant.can_repair = true
|
jcallahan@5
|
1739 end
|
jcallahan@57
|
1740 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1741 _G.MerchantFrame_Update()
|
jcallahan@4
|
1742 end
|
jcallahan@44
|
1743 end -- do-block
|
jcallahan@4
|
1744
|
jcallahan@89
|
1745
|
jcallahan@92
|
1746 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1747 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1748 return
|
jcallahan@25
|
1749 end
|
jcallahan@34
|
1750 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1751
|
jcallahan@171
|
1752 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
1753 return
|
jcallahan@25
|
1754 end
|
jcallahan@29
|
1755 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1756 table.wipe(current_action)
|
jcallahan@25
|
1757 end
|
jcallahan@25
|
1758
|
jcallahan@25
|
1759
|
jcallahan@115
|
1760 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1761 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1762
|
jcallahan@115
|
1763 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1764 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1765
|
jcallahan@115
|
1766 if is_owned then
|
jcallahan@115
|
1767 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1768
|
jcallahan@139
|
1769 if rarity then
|
jcallahan@139
|
1770 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
1771 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
1772 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
1773 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
1774 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
1775 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
1776
|
jcallahan@139
|
1777 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
1778 data.max_health = max_health
|
jcallahan@139
|
1779 data.attack = attack
|
jcallahan@139
|
1780 data.speed = speed
|
jcallahan@139
|
1781 end
|
jcallahan@115
|
1782 end
|
jcallahan@115
|
1783 end
|
jcallahan@115
|
1784 end
|
jcallahan@115
|
1785
|
jcallahan@115
|
1786
|
jcallahan@156
|
1787 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
1788 private.in_combat = true
|
jcallahan@156
|
1789 end
|
jcallahan@156
|
1790
|
jcallahan@156
|
1791
|
jcallahan@156
|
1792 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
1793 private.in_combat = nil
|
jcallahan@156
|
1794
|
jcallahan@156
|
1795 if private.set_area_id then
|
jcallahan@156
|
1796 self:SetCurrentAreaID(event_name)
|
jcallahan@156
|
1797 private.set_area_id = nil
|
jcallahan@156
|
1798 end
|
jcallahan@156
|
1799 end
|
jcallahan@156
|
1800
|
jcallahan@156
|
1801
|
jcallahan@118
|
1802 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@215
|
1803 if not TargetedNPC() then
|
jcallahan@118
|
1804 return
|
jcallahan@2
|
1805 end
|
jcallahan@151
|
1806 current_action.target_type = AF.NPC
|
jcallahan@118
|
1807 self:UpdateTargetLocation()
|
jcallahan@118
|
1808 end
|
jcallahan@2
|
1809
|
jcallahan@89
|
1810
|
jcallahan@12
|
1811 do
|
jcallahan@12
|
1812 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1813 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1814
|
jcallahan@12
|
1815 if not unit_name then
|
jcallahan@12
|
1816 return
|
jcallahan@12
|
1817 end
|
jcallahan@34
|
1818 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1819
|
jcallahan@12
|
1820 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1821 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1822 end
|
jcallahan@19
|
1823 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1824 quest[point] = quest[point] or {}
|
jcallahan@12
|
1825 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1826
|
jcallahan@24
|
1827 return quest
|
jcallahan@12
|
1828 end
|
jcallahan@10
|
1829
|
jcallahan@12
|
1830
|
jcallahan@92
|
1831 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1832 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1833
|
jcallahan@112
|
1834 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1835 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1836 end
|
jcallahan@67
|
1837 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@177
|
1838 ClearKilledNPC()
|
jcallahan@10
|
1839 end
|
jcallahan@10
|
1840
|
jcallahan@12
|
1841
|
jcallahan@92
|
1842 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1843 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1844
|
jcallahan@46
|
1845 if not quest then
|
jcallahan@46
|
1846 return
|
jcallahan@46
|
1847 end
|
jcallahan@24
|
1848 quest.classes = quest.classes or {}
|
jcallahan@27
|
1849 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1850
|
jcallahan@24
|
1851 quest.races = quest.races or {}
|
jcallahan@100
|
1852 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1853 end
|
jcallahan@12
|
1854 end -- do-block
|
jcallahan@9
|
1855
|
jcallahan@9
|
1856
|
jcallahan@92
|
1857 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1858 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1859 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1860 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1861
|
jcallahan@36
|
1862 while processed_quests <= num_quests do
|
jcallahan@36
|
1863 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1864
|
jcallahan@84
|
1865 if quest_id == 0 then
|
jcallahan@84
|
1866 processed_quests = processed_quests + 1
|
jcallahan@84
|
1867 elseif not is_header then
|
jcallahan@36
|
1868 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1869
|
jcallahan@36
|
1870 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1871 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1872 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1873 processed_quests = processed_quests + 1
|
jcallahan@36
|
1874 end
|
jcallahan@36
|
1875 entry_index = entry_index + 1
|
jcallahan@36
|
1876 end
|
jcallahan@36
|
1877 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1878 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1879 end
|
jcallahan@4
|
1880
|
jcallahan@4
|
1881
|
jcallahan@97
|
1882 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1883 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1884 return
|
jcallahan@112
|
1885 end
|
jcallahan@97
|
1886 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1887 end
|
jcallahan@97
|
1888
|
jcallahan@97
|
1889
|
jcallahan@92
|
1890 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1891 if unit_id ~= "player" then
|
jcallahan@4
|
1892 return
|
jcallahan@4
|
1893 end
|
jcallahan@4
|
1894 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1895 end
|
jcallahan@4
|
1896
|
jcallahan@4
|
1897
|
jcallahan@92
|
1898 do
|
jcallahan@92
|
1899 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1900 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1901 Forge = forge_spell_ids,
|
jcallahan@92
|
1902 }
|
jcallahan@92
|
1903
|
jcallahan@92
|
1904
|
jcallahan@167
|
1905 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1906 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
1907 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
1908
|
jcallahan@167
|
1909 if required_tool then
|
jcallahan@167
|
1910 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
1911 if required_tool:find(tool_name) then
|
jcallahan@167
|
1912 registry[spell_id] = true
|
jcallahan@167
|
1913 end
|
jcallahan@167
|
1914 end
|
jcallahan@167
|
1915 end
|
jcallahan@167
|
1916 end
|
jcallahan@167
|
1917
|
jcallahan@167
|
1918
|
jcallahan@92
|
1919 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1920 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1921
|
jcallahan@92
|
1922 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1923 return
|
jcallahan@92
|
1924 end
|
jcallahan@167
|
1925 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
1926 end
|
jcallahan@92
|
1927 end -- do-block
|
jcallahan@92
|
1928
|
jcallahan@92
|
1929
|
jcallahan@167
|
1930 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
1931 private.trainer_shown = nil
|
jcallahan@167
|
1932 end
|
jcallahan@167
|
1933
|
jcallahan@167
|
1934
|
jcallahan@92
|
1935 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1936 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@164
|
1937 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
1938
|
jcallahan@164
|
1939 if not trainer then
|
jcallahan@58
|
1940 return
|
jcallahan@58
|
1941 end
|
jcallahan@164
|
1942 local trainer_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@164
|
1943 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
1944
|
jcallahan@167
|
1945 private.trainer_shown = true
|
jcallahan@167
|
1946
|
jcallahan@27
|
1947 -- Get the initial trainer filters
|
jcallahan@27
|
1948 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1949 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1950 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1951
|
jcallahan@27
|
1952 -- Clear the trainer filters
|
jcallahan@27
|
1953 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1954 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1955 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1956
|
jcallahan@27
|
1957 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1958 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1959
|
jcallahan@27
|
1960 if spell_name then
|
jcallahan@27
|
1961 DatamineTT:ClearLines()
|
jcallahan@27
|
1962 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1963
|
jcallahan@27
|
1964 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1965
|
jcallahan@43
|
1966 if spell_id then
|
jcallahan@164
|
1967 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1968
|
jcallahan@164
|
1969 if not class_professions then
|
jcallahan@164
|
1970 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
1971 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1972 end
|
jcallahan@43
|
1973 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1974 profession = profession or "General"
|
jcallahan@43
|
1975
|
jcallahan@164
|
1976 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1977
|
jcallahan@43
|
1978 if not profession_skills then
|
jcallahan@43
|
1979 class_professions[profession] = {}
|
jcallahan@43
|
1980 profession_skills = class_professions[profession]
|
jcallahan@43
|
1981 end
|
jcallahan@173
|
1982 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, _G.GetTrainerServiceCost(index))
|
jcallahan@27
|
1983 end
|
jcallahan@27
|
1984 end
|
jcallahan@27
|
1985 end
|
jcallahan@27
|
1986 -- Reset the filters to what they were before
|
jcallahan@27
|
1987 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1988 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1989 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1990 end
|
jcallahan@27
|
1991
|
jcallahan@27
|
1992
|
jcallahan@1
|
1993 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1994 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1995 return
|
jcallahan@1
|
1996 end
|
jcallahan@1
|
1997 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1998
|
jcallahan@1
|
1999 if not spell_label then
|
jcallahan@1
|
2000 return
|
jcallahan@1
|
2001 end
|
jcallahan@150
|
2002 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
2003 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
2004
|
jcallahan@150
|
2005 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
2006 unit_name = target_name
|
jcallahan@150
|
2007 unit_id = "target"
|
jcallahan@1
|
2008 end
|
jcallahan@1
|
2009 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
2010 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
2011
|
jcallahan@205
|
2012 table.wipe(current_action)
|
jcallahan@122
|
2013 current_action.instance_token = instance_token
|
jcallahan@122
|
2014 current_action.map_level = map_level
|
jcallahan@122
|
2015 current_action.x = x
|
jcallahan@122
|
2016 current_action.y = y
|
jcallahan@122
|
2017 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
2018 current_action.spell_label = spell_label
|
jcallahan@105
|
2019
|
jcallahan@105
|
2020 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
2021 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
2022 end
|
jcallahan@1
|
2023
|
jcallahan@151
|
2024 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
2025 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
2026 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
2027 return
|
jcallahan@16
|
2028 end
|
jcallahan@123
|
2029 current_action.target_type = AF.NPC
|
jcallahan@16
|
2030 end
|
jcallahan@16
|
2031 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
2032 current_action.target_type = AF.ITEM
|
jcallahan@16
|
2033
|
jcallahan@150
|
2034 if item_name and item_name == target_name then
|
jcallahan@150
|
2035 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
2036 elseif target_name and target_name ~= "" then
|
jcallahan@150
|
2037 current_action.identifier = ItemLinkToID(select(2, _G.GetItemInfo(target_name)))
|
jcallahan@16
|
2038 end
|
jcallahan@150
|
2039 elseif not item_name and not unit_name then
|
jcallahan@1
|
2040 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
2041 if target_name == "" then
|
jcallahan@17
|
2042 return
|
jcallahan@17
|
2043 end
|
jcallahan@122
|
2044 current_action.object_name = target_name
|
jcallahan@123
|
2045 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
2046 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
2047 current_action.target_type = AF.ZONE
|
jcallahan@1
|
2048 end
|
jcallahan@1
|
2049 end
|
jcallahan@1
|
2050 private.tracked_line = spell_line
|
jcallahan@0
|
2051 end
|
jcallahan@0
|
2052
|
jcallahan@94
|
2053
|
jcallahan@1
|
2054 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2055 if unit_id ~= "player" then
|
jcallahan@1
|
2056 return
|
jcallahan@1
|
2057 end
|
jcallahan@1
|
2058 private.tracked_line = nil
|
jcallahan@167
|
2059 private.previous_spell_id = spell_id
|
jcallahan@85
|
2060
|
jcallahan@86
|
2061 if spell_name:match("^Harvest.+") then
|
jcallahan@177
|
2062 killed_npc_id = current_target_id
|
jcallahan@98
|
2063 private.harvesting = true
|
jcallahan@85
|
2064 end
|
jcallahan@92
|
2065
|
jcallahan@92
|
2066 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
2067 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
2068 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
2069 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
2070 end
|
jcallahan@0
|
2071 end
|
jcallahan@0
|
2072
|
jcallahan@90
|
2073
|
jcallahan@1
|
2074 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2075 if unit_id ~= "player" then
|
jcallahan@1
|
2076 return
|
jcallahan@1
|
2077 end
|
jcallahan@0
|
2078
|
jcallahan@1
|
2079 if private.tracked_line == spell_line then
|
jcallahan@1
|
2080 private.tracked_line = nil
|
jcallahan@1
|
2081 end
|
jcallahan@147
|
2082 table.wipe(current_action)
|
jcallahan@0
|
2083 end
|
jcallahan@90
|
2084
|
jcallahan@90
|
2085
|
jcallahan@90
|
2086 do
|
jcallahan@90
|
2087 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2088 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2089
|
jcallahan@90
|
2090 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2091 return
|
jcallahan@90
|
2092 end
|
jcallahan@90
|
2093
|
jcallahan@171
|
2094 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2095 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2096 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2097 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2098 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2099 end
|
jcallahan@90
|
2100 end
|
jcallahan@90
|
2101
|
jcallahan@90
|
2102
|
jcallahan@90
|
2103 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2104 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2105 end
|
jcallahan@90
|
2106
|
jcallahan@90
|
2107
|
jcallahan@90
|
2108 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2109 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2110 end
|
jcallahan@90
|
2111
|
jcallahan@90
|
2112
|
jcallahan@90
|
2113 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2114 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2115 end
|
jcallahan@90
|
2116
|
jcallahan@90
|
2117
|
jcallahan@92
|
2118 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2119 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2120 end
|
jcallahan@90
|
2121
|
jcallahan@90
|
2122
|
jcallahan@92
|
2123 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
2124 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
2125
|
jcallahan@90
|
2126 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
2127 if gossip_options[index] == "binder" then
|
jcallahan@90
|
2128 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2129 return
|
jcallahan@90
|
2130 end
|
jcallahan@90
|
2131 end
|
jcallahan@90
|
2132 end
|
jcallahan@90
|
2133
|
jcallahan@90
|
2134
|
jcallahan@93
|
2135 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2136 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2137 end
|
jcallahan@93
|
2138
|
jcallahan@93
|
2139
|
jcallahan@189
|
2140 function WDP:ITEM_UPGRADE_MASTER_OPENED(event_name)
|
jcallahan@189
|
2141 SetUnitField("item_upgrade_master", private.UNIT_TYPES.NPC)
|
jcallahan@189
|
2142 end
|
jcallahan@189
|
2143
|
jcallahan@189
|
2144
|
jcallahan@90
|
2145 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2146 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2147 end
|
jcallahan@90
|
2148
|
jcallahan@90
|
2149
|
jcallahan@90
|
2150 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2151 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2152 end
|
jcallahan@90
|
2153
|
jcallahan@90
|
2154
|
jcallahan@90
|
2155 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2156 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2157 end
|
jcallahan@90
|
2158 end -- do-block
|