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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13
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14 -----------------------------------------------------------------------
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15 -- AddOn namespace.
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16 -----------------------------------------------------------------------
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17 local ADDON_NAME, private = ...
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18
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19 local LibStub = _G.LibStub
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20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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21
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22 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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23 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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24
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25
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26 -----------------------------------------------------------------------
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27 -- Local constants.
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28 -----------------------------------------------------------------------
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29 local DATABASE_DEFAULTS = {
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30 global = {
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31 items = {},
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32 npcs = {},
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33 objects = {},
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34 quests = {},
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35 zones = {},
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36 }
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37 }
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38
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39
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40 local EVENT_MAPPING = {
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41 COMBAT_LOG_EVENT_UNFILTERED = true,
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42 COMBAT_TEXT_UPDATE = true,
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43 LOOT_OPENED = true,
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44 MERCHANT_SHOW = "UpdateMerchantItems",
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45 MERCHANT_UPDATE = "UpdateMerchantItems",
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46 PET_BAR_UPDATE = true,
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47 PLAYER_TARGET_CHANGED = true,
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48 QUEST_COMPLETE = true,
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49 QUEST_DETAIL = true,
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50 QUEST_LOG_UPDATE = true,
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51 TRAINER_SHOW = true,
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52 UNIT_QUEST_LOG_CHANGED = true,
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53 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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54 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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55 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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56 UNIT_SPELLCAST_SENT = true,
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57 UNIT_SPELLCAST_SUCCEEDED = true,
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58 }
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59
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60
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61 local AF = private.ACTION_TYPE_FLAGS
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62
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63
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64 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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65
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66
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67 -----------------------------------------------------------------------
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68 -- Local variables.
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69 -----------------------------------------------------------------------
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70 local db
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71 local durability_timer_handle
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72 local target_location_timer_handle
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73 local action_data = {}
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74 local faction_names = {}
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75
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76
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77 -----------------------------------------------------------------------
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78 -- Helper Functions.
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79 -----------------------------------------------------------------------
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80 local function InstanceDifficultyToken()
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81 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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82 if difficulty_name == "" then
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83 difficulty_name = "NONE"
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84 end
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85 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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86 end
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87
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88
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89 local function DBEntry(data_type, unit_id)
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90 if not data_type or not unit_id then
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91 return
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92 end
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93 local unit = db[data_type][unit_id]
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94
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95 if not unit then
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96 db[data_type][unit_id] = {}
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97 unit = db[data_type][unit_id]
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98 end
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99 return unit
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100 end
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101
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102
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103 local function NPCEntry(identifier)
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104 local npc = DBEntry("npcs", identifier)
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105
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106 if not npc then
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107 return
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108 end
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109 local instance_token = InstanceDifficultyToken()
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110 npc.encounter_data = npc.encounter_data or {}
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111 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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112 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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113 return npc
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114 end
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115
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116
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117 local function CurrentLocationData()
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118 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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119 local x, y = _G.GetPlayerMapPosition("player")
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120
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121 x = x or 0
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122 y = y or 0
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123
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124 if x == 0 and y == 0 then
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125 for level_index = 1, _G.GetNumDungeonMapLevels() do
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126 _G.SetDungeonMapLevel(level_index)
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127 x, y = _G.GetPlayerMapPosition("player")
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128
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129 if x and y and (x > 0 or y > 0) then
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130 _G.SetDungeonMapLevel(map_level)
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131 map_level = level_index
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132 break
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133 end
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134 end
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135 end
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136
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137 if _G.DungeonUsesTerrainMap() then
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138 map_level = map_level - 1
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139 end
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140 local x_floor = floor(x * 1000)
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141 local y_floor = floor(y * 1000)
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142
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143 if x_floor % 2 ~= 0 then
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144 x_floor = x_floor + 1
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145 end
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146
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147 if y_floor % 2 ~= 0 then
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148 y_floor = y_floor + 1
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149 end
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150 -- print(("x: %d - y: %d"):format(x_floor, y_floor))
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151
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152 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), ("%.2f"):format(x * 100), ("%.2f"):format(y * 100), map_level, InstanceDifficultyToken()
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153 end
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154
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155
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156 local function ItemLinkToID(item_link)
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157 if not item_link then
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158 return
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159 end
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160 return tonumber(item_link:match("item:(%d+)"))
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161 end
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162
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163
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164 do
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165 local UNIT_TYPE_BITMASK = 0x007
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166
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167 function WDP:ParseGUID(guid)
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168 if not guid then
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169 return
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170 end
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171 local types = private.UNIT_TYPES
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172 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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173
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174 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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175 return unit_type, tonumber(guid:sub(-12, -9), 16)
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176 end
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177
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178 return unit_type
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179 end
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180 end -- do-block
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181
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182
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183 local function UpdateObjectLocation(identifier)
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184 if not identifier then
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185 return
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186 end
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187 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
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188 local object = DBEntry("objects", identifier)
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189 object[instance_token] = object[instance_token] or {}
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190 object[instance_token].locations = object[instance_token].locations or {}
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191
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192 local location_token = ("%s:%d"):format(zone_name, area_id)
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193
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194 if not object[instance_token].locations[location_token] then
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195 object[instance_token].locations[location_token] = {}
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196 end
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197 object[instance_token].locations[location_token][("%s:%s:%s"):format(map_level, x, y)] = true
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198 end
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199
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200
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201 local function HandleItemUse(item_link, bag_index, slot_index)
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202 if not item_link then
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203 return
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204 end
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205 local item_id = ItemLinkToID(item_link)
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206
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207 if not bag_index or not slot_index then
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208 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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209 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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210 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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211 bag_index = new_bag_index
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212 slot_index = new_slot_index
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213 break
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214 end
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215 end
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216 end
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217 end
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218
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219 if not bag_index or not slot_index then
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220 return
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221 end
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222 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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223
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224 if not is_lootable then
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225 return
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226 end
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227 DatamineTT:ClearLines()
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228 DatamineTT:SetBagItem(bag_index, slot_index)
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229
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230 for line_index = 1, DatamineTT:NumLines() do
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231 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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232
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233 if not current_line then
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234 break
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235 end
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236
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237 if current_line:GetText() == _G.ITEM_OPENABLE then
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238 table.wipe(action_data)
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239 action_data.type = AF.ITEM
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240 action_data.identifier = item_id
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241 action_data.label = "contains"
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242 break
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243 end
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244 end
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245 end
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246
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247
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248 local function UpdateFactionNames()
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249 for faction_index = 1, 1000 do
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250 local faction_name, _, _, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
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251
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252 if faction_name and not is_header then
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253 faction_names[faction_name] = true
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254 elseif not faction_name then
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255 break
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256 end
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257 end
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258 end
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259
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260
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261 -----------------------------------------------------------------------
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262 -- Methods.
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263 -----------------------------------------------------------------------
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264 function WDP:OnInitialize()
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265 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
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266
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267 local raw_db = _G["WoWDBProfilerData"]
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268
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269 local build_num = tonumber(private.build_num)
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270
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271 if raw_db.build_num and raw_db.build_num < build_num then
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272 for entry in pairs(DATABASE_DEFAULTS.global) do
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273 db[entry] = {}
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274 end
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275 raw_db.build_num = build_num
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276 elseif not raw_db.build_num then
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277 raw_db.build_num = build_num
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278 end
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279 end
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280
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281
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282 function WDP:OnEnable()
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283 for event_name, mapping in pairs(EVENT_MAPPING) do
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284 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
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285 end
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286 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
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287 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.2)
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288
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289 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
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290 if target_unit then
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291 return
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292 end
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293 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
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294 end)
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295
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296 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
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297 if target_unit then
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298 return
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299 end
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300 local _, item_link = _G.GetItemInfo(identifier)
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301 HandleItemUse(item_link)
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302 end)
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303 end
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304
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305
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306 local function RecordDurability(item_id, durability)
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307 if not durability or durability <= 0 then
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308 return
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309 end
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310
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311 if not db.items[item_id] then
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312 db.items[item_id] = {}
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313 end
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314 db.items[item_id].durability = durability
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315 end
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316
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317
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318 function WDP:ProcessDurability()
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319 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
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320 local item_id = _G.GetInventoryItemID("player", slot_index)
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321
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322 if item_id and item_id > 0 then
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323 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
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324 RecordDurability(item_id, max_durability)
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325 end
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326 end
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327
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328 for bag_index = 0, _G.NUM_BAG_SLOTS do
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329 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
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330 local item_id = _G.GetContainerItemID(bag_index, slot_index)
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331
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332 if item_id and item_id > 0 then
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333 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
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334 RecordDurability(item_id, max_durability)
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335 end
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336 end
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337 end
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338 end
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339
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340
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341 function WDP:UpdateTargetLocation()
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342 local is_dead = _G.UnitIsDead("target")
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343
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344 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not is_dead) then
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345 return
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346 end
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347
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348 for index = 1, 4 do
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349 if not _G.CheckInteractDistance("target", index) then
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350 return
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351 end
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jcallahan@2
|
352 end
|
jcallahan@22
|
353 local target_guid = _G.UnitGUID("target")
|
jcallahan@22
|
354 local unit_type, unit_idnum = self:ParseGUID(target_guid)
|
jcallahan@2
|
355
|
jcallahan@2
|
356 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@2
|
357 return
|
jcallahan@2
|
358 end
|
jcallahan@24
|
359 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@30
|
360 local npc_data = NPCEntry(unit_idnum).encounter_data[instance_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@29
|
361 local location_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@6
|
362 npc_data.locations = npc_data.locations or {}
|
jcallahan@29
|
363 npc_data.locations[location_token] = npc_data.locations[location_token] or {}
|
jcallahan@22
|
364
|
jcallahan@22
|
365 -- Only record corpse location if there is no entry for this GUID.
|
jcallahan@24
|
366 if is_dead and npc_data.locations[location_token][target_guid] then
|
jcallahan@22
|
367 return
|
jcallahan@22
|
368 end
|
jcallahan@28
|
369 npc_data.locations[location_token][target_guid] = ("%s:%s:%s"):format(map_level, x, y)
|
jcallahan@2
|
370 end
|
jcallahan@2
|
371
|
jcallahan@2
|
372
|
jcallahan@0
|
373 -----------------------------------------------------------------------
|
jcallahan@0
|
374 -- Event handlers.
|
jcallahan@0
|
375 -----------------------------------------------------------------------
|
jcallahan@23
|
376 do
|
jcallahan@23
|
377 local EXTRACT_GAS_SPELL_ID = 30427
|
jcallahan@23
|
378 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
379 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
380
|
jcallahan@23
|
381
|
jcallahan@23
|
382 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
383 if not spell_id then
|
jcallahan@23
|
384 return
|
jcallahan@23
|
385 end
|
jcallahan@23
|
386 local source_type, source_id = WDP:ParseGUID(source_guid)
|
jcallahan@23
|
387
|
jcallahan@23
|
388 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
389 return
|
jcallahan@23
|
390 end
|
jcallahan@23
|
391
|
jcallahan@23
|
392 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
393 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
394 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
395 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
396 end
|
jcallahan@23
|
397 end
|
jcallahan@23
|
398
|
jcallahan@23
|
399
|
jcallahan@23
|
400 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
401 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
402 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@23
|
403 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@23
|
404 UNIT_DISSIPATES = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags)
|
jcallahan@23
|
405 -- TODO: Write this.
|
jcallahan@23
|
406 end,
|
jcallahan@23
|
407 }
|
jcallahan@23
|
408
|
jcallahan@23
|
409
|
jcallahan@23
|
410 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
411 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
412
|
jcallahan@23
|
413 if not combat_log_func then
|
jcallahan@23
|
414 return
|
jcallahan@23
|
415 end
|
jcallahan@23
|
416 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
417 end
|
jcallahan@23
|
418 end -- do-block
|
jcallahan@23
|
419
|
jcallahan@23
|
420
|
jcallahan@18
|
421 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@29
|
422 local npc = NPCEntry(action_data.identifier)
|
jcallahan@21
|
423
|
jcallahan@21
|
424 if not npc then
|
jcallahan@21
|
425 return
|
jcallahan@21
|
426 end
|
jcallahan@30
|
427 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@29
|
428 encounter_data[action_data.npc_level].reputations = encounter_data[action_data.npc_level].reputations or {}
|
jcallahan@29
|
429 encounter_data[action_data.npc_level].reputations[faction_name] = amount
|
jcallahan@18
|
430 end
|
jcallahan@18
|
431
|
jcallahan@18
|
432
|
jcallahan@13
|
433 do
|
jcallahan@13
|
434 local re_gold = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
435 local re_silver = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
436 local re_copper = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
437
|
jcallahan@13
|
438
|
jcallahan@13
|
439 local function _moneyMatch(money, re)
|
jcallahan@13
|
440 return money:match(re) or 0
|
jcallahan@1
|
441 end
|
jcallahan@1
|
442
|
jcallahan@0
|
443
|
jcallahan@13
|
444 local function _toCopper(money)
|
jcallahan@13
|
445 if not money then
|
jcallahan@13
|
446 return 0
|
jcallahan@13
|
447 end
|
jcallahan@0
|
448
|
jcallahan@13
|
449 return _moneyMatch(money, re_gold) * 10000 + _moneyMatch(money, re_silver) * 100 + _moneyMatch(money, re_copper)
|
jcallahan@1
|
450 end
|
jcallahan@1
|
451
|
jcallahan@1
|
452
|
jcallahan@13
|
453 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
454 [AF.ITEM] = function()
|
jcallahan@16
|
455 local locked_item_id
|
jcallahan@16
|
456
|
jcallahan@16
|
457 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
458 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
459 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
460
|
jcallahan@16
|
461 if is_locked then
|
jcallahan@16
|
462 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
463 end
|
jcallahan@16
|
464 end
|
jcallahan@16
|
465 end
|
jcallahan@16
|
466
|
jcallahan@28
|
467 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
468 return false
|
jcallahan@16
|
469 end
|
jcallahan@28
|
470 action_data.identifier = locked_item_id
|
jcallahan@16
|
471 return true
|
jcallahan@16
|
472 end,
|
jcallahan@13
|
473 [AF.NPC] = function()
|
jcallahan@17
|
474 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
475 return false
|
jcallahan@13
|
476 end
|
jcallahan@15
|
477 local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
478 action_data.identifier = id_num
|
jcallahan@13
|
479 return true
|
jcallahan@13
|
480 end,
|
jcallahan@14
|
481 [AF.OBJECT] = true,
|
jcallahan@17
|
482 [AF.ZONE] = function()
|
jcallahan@25
|
483 return action_data.label and _G.IsFishingLoot()
|
jcallahan@17
|
484 end,
|
jcallahan@13
|
485 }
|
jcallahan@13
|
486
|
jcallahan@13
|
487
|
jcallahan@28
|
488 local function GenericLootUpdate(data_type, top_field)
|
jcallahan@27
|
489 local entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@22
|
490
|
jcallahan@22
|
491 if not entry then
|
jcallahan@22
|
492 return
|
jcallahan@22
|
493 end
|
jcallahan@25
|
494 local loot_type = action_data.label or "drops"
|
jcallahan@28
|
495 local loot_data
|
jcallahan@28
|
496
|
jcallahan@28
|
497 if top_field then
|
jcallahan@28
|
498 entry[top_field] = entry[top_field] or {}
|
jcallahan@28
|
499 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@28
|
500
|
jcallahan@28
|
501 loot_data = entry[top_field][loot_type]
|
jcallahan@28
|
502 else
|
jcallahan@28
|
503 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@28
|
504
|
jcallahan@28
|
505 loot_data = entry[loot_type]
|
jcallahan@28
|
506 end
|
jcallahan@22
|
507
|
jcallahan@22
|
508 for index = 1, #action_data.loot_list do
|
jcallahan@28
|
509 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@22
|
510 end
|
jcallahan@22
|
511 end
|
jcallahan@22
|
512
|
jcallahan@22
|
513
|
jcallahan@13
|
514 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
515 [AF.ITEM] = function()
|
jcallahan@28
|
516 GenericLootUpdate("items")
|
jcallahan@28
|
517 end,
|
jcallahan@28
|
518 [AF.NPC] = function()
|
jcallahan@29
|
519 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
520
|
jcallahan@28
|
521 if not npc then
|
jcallahan@28
|
522 return
|
jcallahan@28
|
523 end
|
jcallahan@29
|
524 local encounter_data = npc.encounter_data[InstanceDifficultyToken()]
|
jcallahan@25
|
525 local loot_type = action_data.label or "drops"
|
jcallahan@29
|
526 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
527
|
jcallahan@17
|
528 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
529 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
530 end
|
jcallahan@16
|
531 end,
|
jcallahan@13
|
532 [AF.OBJECT] = function()
|
jcallahan@28
|
533 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
534 end,
|
jcallahan@17
|
535 [AF.ZONE] = function()
|
jcallahan@25
|
536 local loot_type = action_data.label or "drops"
|
jcallahan@19
|
537 local zone = DBEntry("zones", action_data.zone)
|
jcallahan@28
|
538 zone[action_data.instance_token] = zone[action_data.instance_token] or {}
|
jcallahan@29
|
539 zone[action_data.instance_token][loot_type] = zone[action_data.instance_token][loot_type] or {}
|
jcallahan@17
|
540
|
jcallahan@28
|
541 local location_data = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@28
|
542 local loot_data = zone[action_data.instance_token][loot_type][location_data]
|
jcallahan@17
|
543
|
jcallahan@17
|
544 if not loot_data then
|
jcallahan@28
|
545 zone[action_data.instance_token][loot_type][location_data] = {}
|
jcallahan@28
|
546 loot_data = zone[action_data.instance_token][loot_type][location_data]
|
jcallahan@17
|
547 end
|
jcallahan@17
|
548
|
jcallahan@17
|
549 for index = 1, #action_data.loot_list do
|
jcallahan@17
|
550 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@13
|
551 end
|
jcallahan@13
|
552 end,
|
jcallahan@13
|
553 }
|
jcallahan@13
|
554
|
jcallahan@13
|
555
|
jcallahan@13
|
556 function WDP:LOOT_OPENED()
|
jcallahan@18
|
557 if action_data.looting then
|
jcallahan@18
|
558 return
|
jcallahan@18
|
559 end
|
jcallahan@18
|
560
|
jcallahan@13
|
561 if not action_data.type then
|
jcallahan@13
|
562 action_data.type = AF.NPC
|
jcallahan@1
|
563 end
|
jcallahan@13
|
564 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
565 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
566
|
jcallahan@14
|
567 if not verify_func or not update_func then
|
jcallahan@13
|
568 return
|
jcallahan@13
|
569 end
|
jcallahan@13
|
570
|
jcallahan@14
|
571 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
572 return
|
jcallahan@14
|
573 end
|
jcallahan@18
|
574 -- TODO: Remove this check once the MoP client goes live
|
jcallahan@18
|
575 local wow_version = private.wow_version
|
jcallahan@13
|
576 local loot_registry = {}
|
jcallahan@17
|
577 action_data.loot_list = {}
|
jcallahan@18
|
578 action_data.looting = true
|
jcallahan@13
|
579
|
jcallahan@18
|
580 if wow_version == "5.0.1" then
|
jcallahan@18
|
581 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@18
|
582 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@13
|
583
|
jcallahan@18
|
584 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@18
|
585
|
jcallahan@18
|
586 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@18
|
587 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@18
|
588 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@18
|
589 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@18
|
590 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@18
|
591 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@18
|
592 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@18
|
593 end
|
jcallahan@18
|
594 end
|
jcallahan@18
|
595 else
|
jcallahan@18
|
596 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@18
|
597 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@18
|
598 if _G.LootSlotIsItem(loot_slot) then
|
jcallahan@18
|
599 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@18
|
600 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@18
|
601 elseif _G.LootSlotIsCoin(loot_slot) then
|
jcallahan@18
|
602 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@18
|
603 elseif _G.LootSlotIsCurrency(loot_slot) then
|
jcallahan@18
|
604 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@18
|
605 end
|
jcallahan@13
|
606 end
|
jcallahan@13
|
607 end
|
jcallahan@13
|
608
|
jcallahan@13
|
609 for item_id, quantity in pairs(loot_registry) do
|
jcallahan@17
|
610 table.insert(action_data.loot_list, ("%d:%d"):format(item_id, quantity))
|
jcallahan@13
|
611 end
|
jcallahan@13
|
612 update_func()
|
jcallahan@1
|
613 end
|
jcallahan@13
|
614 end -- do-block
|
jcallahan@0
|
615
|
jcallahan@0
|
616
|
jcallahan@5
|
617 local POINT_MATCH_PATTERNS = {
|
jcallahan@5
|
618 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
619 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
620 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@5
|
621 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@5
|
622 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@5
|
623 }
|
jcallahan@5
|
624
|
jcallahan@5
|
625
|
jcallahan@7
|
626 function WDP:UpdateMerchantItems()
|
jcallahan@4
|
627 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
628
|
jcallahan@4
|
629 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@4
|
630 return
|
jcallahan@4
|
631 end
|
jcallahan@29
|
632 local merchant = NPCEntry(unit_idnum)
|
jcallahan@6
|
633 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
634
|
jcallahan@5
|
635 for item_index = 1, _G.GetMerchantNumItems() do
|
jcallahan@5
|
636 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@5
|
637 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
638
|
jcallahan@5
|
639 if item_id and item_id > 0 then
|
jcallahan@5
|
640 local price_string = copper_price
|
jcallahan@5
|
641
|
jcallahan@5
|
642 if extended_cost then
|
jcallahan@5
|
643 local bg_points = 0
|
jcallahan@5
|
644 local personal_points = 0
|
jcallahan@5
|
645
|
jcallahan@5
|
646 DatamineTT:ClearLines()
|
jcallahan@5
|
647 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@5
|
648
|
jcallahan@5
|
649 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@5
|
650 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
651
|
jcallahan@5
|
652 if not current_line then
|
jcallahan@5
|
653 break
|
jcallahan@5
|
654 end
|
jcallahan@5
|
655 local breakout
|
jcallahan@5
|
656
|
jcallahan@5
|
657 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@5
|
658 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@5
|
659 personal_points = personal_points + (match1 or 0)
|
jcallahan@5
|
660 bg_points = bg_points + (match2 or 0)
|
jcallahan@5
|
661
|
jcallahan@5
|
662 if match1 or match2 then
|
jcallahan@5
|
663 breakout = true
|
jcallahan@5
|
664 break
|
jcallahan@5
|
665 end
|
jcallahan@5
|
666 end
|
jcallahan@5
|
667
|
jcallahan@5
|
668 if breakout then
|
jcallahan@5
|
669 break
|
jcallahan@5
|
670 end
|
jcallahan@5
|
671 end
|
jcallahan@5
|
672 local currency_list = {}
|
jcallahan@5
|
673
|
jcallahan@5
|
674 price_string = ("%s:%s:%s"):format(price_string, bg_points, personal_points)
|
jcallahan@5
|
675
|
jcallahan@5
|
676 for cost_index = 1, _G.GetMerchantItemCostInfo(item_index) do
|
jcallahan@5
|
677 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@5
|
678 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@5
|
679
|
jcallahan@5
|
680 if not currency_id or currency_id < 1 then
|
jcallahan@5
|
681 if not icon_texture then
|
jcallahan@5
|
682 return
|
jcallahan@5
|
683 end
|
jcallahan@5
|
684 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@5
|
685 end
|
jcallahan@5
|
686 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@5
|
687 end
|
jcallahan@5
|
688
|
jcallahan@5
|
689 for currency_index = 1, #currency_list do
|
jcallahan@5
|
690 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
691 end
|
jcallahan@5
|
692 end
|
jcallahan@6
|
693 merchant.sells[("%s:%s:[%s]"):format(item_id, stack_size, price_string)] = num_available
|
jcallahan@5
|
694 end
|
jcallahan@4
|
695 end
|
jcallahan@14
|
696
|
jcallahan@14
|
697 if _G.CanMerchantRepair() then
|
jcallahan@14
|
698 merchant.can_repair = true
|
jcallahan@14
|
699 end
|
jcallahan@4
|
700 end
|
jcallahan@4
|
701
|
jcallahan@4
|
702
|
jcallahan@25
|
703 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
704 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
705 return
|
jcallahan@25
|
706 end
|
jcallahan@25
|
707 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
708
|
jcallahan@25
|
709 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
710 return
|
jcallahan@25
|
711 end
|
jcallahan@29
|
712 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
713 table.wipe(action_data)
|
jcallahan@25
|
714 end
|
jcallahan@25
|
715
|
jcallahan@25
|
716
|
jcallahan@18
|
717 do
|
jcallahan@18
|
718 local GENDER_NAMES = {
|
jcallahan@18
|
719 "UNKNOWN",
|
jcallahan@18
|
720 "MALE",
|
jcallahan@18
|
721 "FEMALE",
|
jcallahan@18
|
722 }
|
jcallahan@2
|
723
|
jcallahan@2
|
724
|
jcallahan@18
|
725 local REACTION_NAMES = {
|
jcallahan@18
|
726 "HATED",
|
jcallahan@18
|
727 "HOSTILE",
|
jcallahan@18
|
728 "UNFRIENDLY",
|
jcallahan@18
|
729 "NEUTRAL",
|
jcallahan@18
|
730 "FRIENDLY",
|
jcallahan@18
|
731 "HONORED",
|
jcallahan@18
|
732 "REVERED",
|
jcallahan@18
|
733 "EXALTED",
|
jcallahan@18
|
734 }
|
jcallahan@2
|
735
|
jcallahan@2
|
736
|
jcallahan@18
|
737 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
738 ["0"] = "MANA",
|
jcallahan@18
|
739 ["1"] = "RAGE",
|
jcallahan@18
|
740 ["2"] = "FOCUS",
|
jcallahan@18
|
741 ["3"] = "ENERGY",
|
jcallahan@18
|
742 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
743 }
|
jcallahan@2
|
744
|
jcallahan@2
|
745
|
jcallahan@18
|
746 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@18
|
747 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@18
|
748 return
|
jcallahan@18
|
749 end
|
jcallahan@18
|
750 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
751
|
jcallahan@18
|
752 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
753 return
|
jcallahan@18
|
754 end
|
jcallahan@29
|
755 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
756 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
757 npc.class = class_token
|
jcallahan@20
|
758
|
jcallahan@20
|
759 UpdateFactionNames()
|
jcallahan@20
|
760 DatamineTT:ClearLines()
|
jcallahan@20
|
761 DatamineTT:SetUnit("target")
|
jcallahan@20
|
762
|
jcallahan@20
|
763 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@20
|
764 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@20
|
765
|
jcallahan@20
|
766 if not current_line then
|
jcallahan@20
|
767 break
|
jcallahan@20
|
768 end
|
jcallahan@20
|
769 local line_text = current_line:GetText()
|
jcallahan@20
|
770
|
jcallahan@20
|
771 if faction_names[line_text] then
|
jcallahan@20
|
772 npc.faction = line_text
|
jcallahan@20
|
773 break
|
jcallahan@20
|
774 end
|
jcallahan@20
|
775 end
|
jcallahan@26
|
776 npc.genders = npc.genders or {}
|
jcallahan@26
|
777 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
778 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
779 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
780
|
jcallahan@30
|
781 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
782 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
783
|
jcallahan@28
|
784 if not encounter_data[npc_level] then
|
jcallahan@28
|
785 encounter_data[npc_level] = {
|
jcallahan@18
|
786 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
787 }
|
jcallahan@3
|
788
|
jcallahan@18
|
789 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
790
|
jcallahan@18
|
791 if max_power > 0 then
|
jcallahan@18
|
792 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
793 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
794 end
|
jcallahan@3
|
795 end
|
jcallahan@21
|
796 table.wipe(action_data)
|
jcallahan@21
|
797 action_data.type = AF.NPC
|
jcallahan@27
|
798 action_data.identifier = unit_idnum
|
jcallahan@21
|
799 action_data.npc_level = npc_level
|
jcallahan@2
|
800 end
|
jcallahan@18
|
801 end -- do-block
|
jcallahan@2
|
802
|
jcallahan@12
|
803 do
|
jcallahan@12
|
804 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
805 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
806
|
jcallahan@12
|
807 if not unit_name then
|
jcallahan@12
|
808 return
|
jcallahan@12
|
809 end
|
jcallahan@12
|
810 local unit_type, unit_id = WDP:ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
811
|
jcallahan@12
|
812 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@12
|
813 UpdateObjectLocation(unit_id)
|
jcallahan@12
|
814 end
|
jcallahan@19
|
815 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
816 quest[point] = quest[point] or {}
|
jcallahan@12
|
817 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
818
|
jcallahan@24
|
819 return quest
|
jcallahan@12
|
820 end
|
jcallahan@10
|
821
|
jcallahan@12
|
822
|
jcallahan@12
|
823 function WDP:QUEST_COMPLETE()
|
jcallahan@12
|
824 UpdateQuestJuncture("end")
|
jcallahan@10
|
825 end
|
jcallahan@10
|
826
|
jcallahan@12
|
827
|
jcallahan@12
|
828 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
829 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
830
|
jcallahan@24
|
831 quest.classes = quest.classes or {}
|
jcallahan@27
|
832 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
833
|
jcallahan@24
|
834 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
835 quest.races = quest.races or {}
|
jcallahan@24
|
836 quest.races[race] = true
|
jcallahan@10
|
837 end
|
jcallahan@12
|
838 end -- do-block
|
jcallahan@9
|
839
|
jcallahan@9
|
840
|
jcallahan@4
|
841 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@4
|
842 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
843 end
|
jcallahan@4
|
844
|
jcallahan@4
|
845
|
jcallahan@4
|
846 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
847 if unit_id ~= "player" then
|
jcallahan@4
|
848 return
|
jcallahan@4
|
849 end
|
jcallahan@4
|
850 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
851 end
|
jcallahan@4
|
852
|
jcallahan@4
|
853
|
jcallahan@27
|
854 function WDP:TRAINER_SHOW()
|
jcallahan@27
|
855 if not _G.IsTradeskillTrainer() then
|
jcallahan@27
|
856 return
|
jcallahan@27
|
857 end
|
jcallahan@27
|
858 local unit_type, unit_idnum = self:ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
859 local npc = NPCEntry(unit_idnum)
|
jcallahan@27
|
860 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
861
|
jcallahan@27
|
862 -- Get the initial trainer filters
|
jcallahan@27
|
863 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
864 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
865 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
866
|
jcallahan@27
|
867 -- Clear the trainer filters
|
jcallahan@27
|
868 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
869 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
870 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
871
|
jcallahan@27
|
872 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
873 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
874
|
jcallahan@27
|
875 if spell_name then
|
jcallahan@27
|
876 DatamineTT:ClearLines()
|
jcallahan@27
|
877 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
878
|
jcallahan@27
|
879 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
880 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@27
|
881 profession = profession or "General"
|
jcallahan@27
|
882
|
jcallahan@27
|
883 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@27
|
884 if not class_professions then
|
jcallahan@27
|
885 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@27
|
886 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@27
|
887 end
|
jcallahan@27
|
888
|
jcallahan@27
|
889 local profession_skills = class_professions[profession]
|
jcallahan@27
|
890 if not profession_skills then
|
jcallahan@27
|
891 class_professions[profession] = {}
|
jcallahan@27
|
892 profession_skills = class_professions[profession]
|
jcallahan@27
|
893 end
|
jcallahan@27
|
894 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
895 end
|
jcallahan@27
|
896 end
|
jcallahan@27
|
897
|
jcallahan@27
|
898 -- Reset the filters to what they were before
|
jcallahan@27
|
899 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
900 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
901 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
902 end
|
jcallahan@27
|
903
|
jcallahan@27
|
904
|
jcallahan@1
|
905 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
906 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
907 return
|
jcallahan@1
|
908 end
|
jcallahan@1
|
909 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
910
|
jcallahan@1
|
911 if not spell_label then
|
jcallahan@1
|
912 return
|
jcallahan@1
|
913 end
|
jcallahan@18
|
914 table.wipe(action_data)
|
jcallahan@1
|
915
|
jcallahan@1
|
916 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
917 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
918
|
jcallahan@1
|
919 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
920 tt_unit_name = target_name
|
jcallahan@1
|
921 tt_unit_id = "target"
|
jcallahan@1
|
922 end
|
jcallahan@1
|
923 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
924 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
925
|
jcallahan@28
|
926 action_data.instance_token = instance_token
|
jcallahan@28
|
927 action_data.map_level = map_level
|
jcallahan@28
|
928 action_data.x = x
|
jcallahan@28
|
929 action_data.y = y
|
jcallahan@28
|
930 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@1
|
931
|
jcallahan@16
|
932 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
933 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
934 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
935 return
|
jcallahan@16
|
936 end
|
jcallahan@16
|
937 action_data.type = AF.NPC
|
jcallahan@25
|
938 action_data.label = spell_label:lower()
|
jcallahan@25
|
939 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
940 end
|
jcallahan@16
|
941 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
942 action_data.type = AF.ITEM
|
jcallahan@25
|
943 action_data.label = spell_label:lower()
|
jcallahan@16
|
944
|
jcallahan@16
|
945 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
946 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
947 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
948 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
949 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
950 end
|
jcallahan@16
|
951 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
952 action_data.name = target_name
|
jcallahan@17
|
953
|
jcallahan@1
|
954 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
955 if target_name == "" then
|
jcallahan@17
|
956 return
|
jcallahan@17
|
957 end
|
jcallahan@11
|
958 local identifier = ("%s:%s"):format(spell_label, target_name)
|
jcallahan@11
|
959 UpdateObjectLocation(identifier)
|
jcallahan@11
|
960
|
jcallahan@1
|
961 action_data.type = AF.OBJECT
|
jcallahan@11
|
962 action_data.identifier = identifier
|
jcallahan@1
|
963 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@17
|
964 action_data.type = AF.ZONE
|
jcallahan@25
|
965 action_data.label = spell_label:lower()
|
jcallahan@1
|
966 end
|
jcallahan@1
|
967 end
|
jcallahan@1
|
968 private.tracked_line = spell_line
|
jcallahan@0
|
969 end
|
jcallahan@0
|
970
|
jcallahan@0
|
971
|
jcallahan@1
|
972 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
973 if unit_id ~= "player" then
|
jcallahan@1
|
974 return
|
jcallahan@1
|
975 end
|
jcallahan@1
|
976
|
jcallahan@18
|
977 -- if private.SPELL_LABELS_BY_NAME[spell_name] then
|
jcallahan@18
|
978 -- print(("%s: '%s', '%s', '%s', '%s', '%s'"):format(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id))
|
jcallahan@18
|
979 -- end
|
jcallahan@1
|
980 private.tracked_line = nil
|
jcallahan@0
|
981 end
|
jcallahan@0
|
982
|
jcallahan@1
|
983 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
984 if unit_id ~= "player" then
|
jcallahan@1
|
985 return
|
jcallahan@1
|
986 end
|
jcallahan@0
|
987
|
jcallahan@1
|
988 if private.tracked_line == spell_line then
|
jcallahan@1
|
989 private.tracked_line = nil
|
jcallahan@1
|
990 end
|
jcallahan@0
|
991 end
|