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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26 local MapData = LibStub("LibMapData-1.0")
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27
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28 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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29 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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30
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31
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32 -----------------------------------------------------------------------
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33 -- Local constants.
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34 -----------------------------------------------------------------------
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35 local DB_VERSION = 11
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36 local DEBUGGING = false
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37 local EVENT_DEBUG = false
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38
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39
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40 local DATABASE_DEFAULTS = {
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41 char = {},
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42 global = {
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43 items = {},
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44 npcs = {},
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45 objects = {},
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46 quests = {},
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47 spells = {},
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48 zones = {},
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49 }
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50 }
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51
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52
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53 local EVENT_MAPPING = {
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54 AUCTION_HOUSE_SHOW = true,
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55 BANKFRAME_OPENED = true,
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56 BATTLEFIELDS_SHOW = true,
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57 BLACK_MARKET_ITEM_UPDATE = true,
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58 CHAT_MSG_LOOT = true,
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59 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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60 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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61 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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62 CHAT_MSG_SYSTEM = true,
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63 COMBAT_LOG_EVENT_UNFILTERED = true,
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64 COMBAT_TEXT_UPDATE = true,
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65 CURSOR_UPDATE = true,
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66 FORGE_MASTER_OPENED = true,
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67 GOSSIP_SHOW = true,
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68 GUILDBANKFRAME_OPENED = true,
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69 ITEM_TEXT_BEGIN = true,
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70 LOOT_CLOSED = true,
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71 LOOT_OPENED = true,
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72 MAIL_SHOW = true,
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73 MERCHANT_CLOSED = true,
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74 MERCHANT_SHOW = "UpdateMerchantItems",
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75 MERCHANT_UPDATE = "UpdateMerchantItems",
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76 PET_BAR_UPDATE = true,
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77 PET_JOURNAL_LIST_UPDATE = true,
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78 PLAYER_REGEN_DISABLED = true,
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79 PLAYER_REGEN_ENABLED = true,
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80 PLAYER_TARGET_CHANGED = true,
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81 QUEST_COMPLETE = true,
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82 QUEST_DETAIL = true,
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83 QUEST_LOG_UPDATE = true,
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84 QUEST_PROGRESS = true,
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85 TAXIMAP_OPENED = true,
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86 TRADE_SKILL_SHOW = true,
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87 TRAINER_CLOSED = true,
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88 TRAINER_SHOW = true,
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89 TRANSMOGRIFY_OPEN = true,
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90 UNIT_QUEST_LOG_CHANGED = true,
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91 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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92 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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93 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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94 UNIT_SPELLCAST_SENT = true,
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95 UNIT_SPELLCAST_SUCCEEDED = true,
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96 VOID_STORAGE_OPEN = true,
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97 ZONE_CHANGED = "SetCurrentAreaID",
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98 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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99 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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100 }
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101
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102
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103 local OBJECT_ID_ANVIL = 192628
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104 local OBJECT_ID_FORGE = 1685
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105
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106
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107 local AF = private.ACTION_TYPE_FLAGS
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108
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109
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110 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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111 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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112 local PLAYER_GUID = _G.UnitGUID("player")
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113 local PLAYER_NAME = _G.UnitName("player")
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114 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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115
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116
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117 local CLIENT_LOCALE = _G.GetLocale()
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118
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119
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120 local ALLOWED_LOCALES = {
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121 enUS = true,
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122 enGB = true,
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123 }
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124
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125
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126 -----------------------------------------------------------------------
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127 -- Local variables.
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128 -----------------------------------------------------------------------
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129 local anvil_spell_ids = {}
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130 local currently_drunk
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131 local char_db
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132 local global_db
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133 local durability_timer_handle
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134 local faction_standings = {}
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135 local forge_spell_ids = {}
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136 local languages_known = {}
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137 local name_to_id_map = {}
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138 local reputation_npc_id
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139 local target_location_timer_handle
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140 local current_target_id
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141 local current_area_id
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142 local current_loot
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143
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144 -----------------------------------------------------------------------
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145 -- Data for our current action. Including possible values as a reference.
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146 -----------------------------------------------------------------------
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147 local current_action = {
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148 identifier = nil,
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149 loot_label = nil,
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150 loot_list = nil,
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151 loot_sources = nil,
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152 map_level = nil,
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153 spell_label = nil,
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154 target_type = nil,
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155 x = nil,
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156 y = nil,
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157 zone_data = nil,
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158 }
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159
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160 -----------------------------------------------------------------------
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161 -- Helper Functions.
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162 -----------------------------------------------------------------------
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163 local function Debug(...)
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164 if not DEBUGGING then
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165 return
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166 end
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167 _G.print(...)
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168 end
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169
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170
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171 local TradeSkillExecutePer
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172 do
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173 local header_list = {}
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174
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175 -- iter_func returns true to indicate that the loop should be broken
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176 function TradeSkillExecutePer(iter_func)
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177 if not _G.TradeSkillFrame or not _G.TradeSkillFrame:IsVisible() then
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178 return
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179 end
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180 -- Clear the search box focus so the scan will have correct results.
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181 local search_box = _G.TradeSkillFrameSearchBox
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182 search_box:SetText("")
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183
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184 _G.TradeSkillSearch_OnTextChanged(search_box)
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185 search_box:ClearFocus()
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186 search_box:GetScript("OnEditFocusLost")(search_box)
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187
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188 table.wipe(header_list)
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189
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190 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
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191 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
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192 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
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193
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194 if have_materials then
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195 _G.TradeSkillFrame.filterTbl.hasMaterials = false
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196 _G.TradeSkillOnlyShowMakeable(false)
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197 end
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198
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199 if have_skillup then
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200 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
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201 _G.TradeSkillOnlyShowSkillUps(false)
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202 end
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203 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
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204 _G.TradeSkillUpdateFilterBar()
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205 _G.TradeSkillFrame_Update()
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206
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207 -- Expand all headers so we can see all the recipes there are
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208 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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209 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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210
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211 if tradeskill_type == "header" or tradeskill_type == "subheader" then
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212 if not is_expanded then
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213 header_list[name] = true
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214 _G.ExpandTradeSkillSubClass(tradeskill_index)
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215 end
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216 elseif iter_func(name, tradeskill_index) then
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217 break
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218 end
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219 end
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220
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221 -- Restore the state of the things we changed.
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222 for tradeskill_index = 1, _G.GetNumTradeSkills() do
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223 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
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224
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225 if header_list[name] then
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226 _G.CollapseTradeSkillSubClass(tradeskill_index)
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227 end
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228 end
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229 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
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230 _G.TradeSkillOnlyShowMakeable(have_materials)
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231 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
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232 _G.TradeSkillOnlyShowSkillUps(have_skillup)
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233
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234 _G.TradeSkillUpdateFilterBar()
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235 _G.TradeSkillFrame_Update()
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236 end
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237 end -- do-block
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238
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239
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240 local ActualCopperCost
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241 do
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242 local BARTERING_SPELL_ID = 83964
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243
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244 local STANDING_DISCOUNTS = {
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245 HATED = 0,
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246 HOSTILE = 0,
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247 UNFRIENDLY = 0,
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248 NEUTRAL = 0,
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249 FRIENDLY = 0.05,
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250 HONORED = 0.1,
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251 REVERED = 0.15,
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252 EXALTED = 0.2,
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253 }
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254
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255
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256 function ActualCopperCost(copper_cost, rep_standing)
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257 if not copper_cost or copper_cost == 0 then
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258 return 0
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259 end
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260 local modifier = 1
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261
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262 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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263 modifier = modifier - 0.1
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264 end
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265
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266 if rep_standing then
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267 if PLAYER_RACE == "Goblin" then
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268 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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269 elseif STANDING_DISCOUNTS[rep_standing] then
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270 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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271 end
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272 end
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273 return math.floor(copper_cost / modifier)
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274 end
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275 end -- do-block
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276
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277
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278 -- Called on a timer
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279 local function ClearReputationNPC()
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280 Debug("Clearing reputation_npc_id")
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281 reputation_npc_id = nil
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282 end
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283
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284
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285 local function InstanceDifficultyToken()
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286 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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287 if not difficulty_name or difficulty_name == "" then
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288 difficulty_name = "NONE"
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289 end
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290
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291 if not instance_type or instance_type == "" then
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292 instance_type = "NONE"
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293 end
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294
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295 -- Raid difficulty of 2 is 25-man
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296 if instance_type == "raid" and instance_difficulty == 2 and _G.IsPartyLFG() and _G.IsInLFGDungeon() then
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297 difficulty_name = "LOOKING_FOR_RAID"
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298 end
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299 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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300 end
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301
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302
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303 local function DBEntry(data_type, unit_id)
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304 if not data_type or not unit_id then
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305 return
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306 end
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307 local unit = global_db[data_type][unit_id]
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308
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309 if not unit then
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310 global_db[data_type][unit_id] = {}
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311 unit = global_db[data_type][unit_id]
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312 end
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313 return unit
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314 end
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315
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316
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317 local function NPCEntry(identifier)
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318 local npc = DBEntry("npcs", identifier)
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319
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320 if not npc then
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321 return
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322 end
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323 local instance_token = InstanceDifficultyToken()
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324 npc.encounter_data = npc.encounter_data or {}
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325 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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326 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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327 return npc
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328 end
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329
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330
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331 local function CurrentLocationData()
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332 if _G.GetCurrentMapAreaID() ~= current_area_id then
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333 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
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334 end
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335 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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336 local x, y = _G.GetPlayerMapPosition("player")
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337
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338 x = x or 0
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339 y = y or 0
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340
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341 if x == 0 and y == 0 then
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342 for level_index = 1, _G.GetNumDungeonMapLevels() do
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343 _G.SetDungeonMapLevel(level_index)
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344 x, y = _G.GetPlayerMapPosition("player")
|
jcallahan@1
|
345
|
jcallahan@1
|
346 if x and y and (x > 0 or y > 0) then
|
jcallahan@1
|
347 _G.SetDungeonMapLevel(map_level)
|
jcallahan@1
|
348 map_level = level_index
|
jcallahan@1
|
349 break
|
jcallahan@1
|
350 end
|
jcallahan@1
|
351 end
|
jcallahan@1
|
352 end
|
jcallahan@1
|
353
|
jcallahan@1
|
354 if _G.DungeonUsesTerrainMap() then
|
jcallahan@1
|
355 map_level = map_level - 1
|
jcallahan@1
|
356 end
|
jcallahan@31
|
357 local x = _G.floor(x * 1000)
|
jcallahan@31
|
358 local y = _G.floor(y * 1000)
|
jcallahan@28
|
359
|
jcallahan@31
|
360 if x % 2 ~= 0 then
|
jcallahan@31
|
361 x = x + 1
|
jcallahan@28
|
362 end
|
jcallahan@28
|
363
|
jcallahan@31
|
364 if y % 2 ~= 0 then
|
jcallahan@31
|
365 y = y + 1
|
jcallahan@28
|
366 end
|
jcallahan@161
|
367 Debug(("x: %d y: %d map_id: %d"):format(x, y, _G.GetCurrentMapAreaID()))
|
jcallahan@126
|
368 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
|
jcallahan@1
|
369 end
|
jcallahan@1
|
370
|
jcallahan@1
|
371
|
jcallahan@1
|
372 local function ItemLinkToID(item_link)
|
jcallahan@1
|
373 if not item_link then
|
jcallahan@1
|
374 return
|
jcallahan@1
|
375 end
|
jcallahan@7
|
376 return tonumber(item_link:match("item:(%d+)"))
|
jcallahan@1
|
377 end
|
jcallahan@0
|
378
|
jcallahan@4
|
379
|
jcallahan@171
|
380 local function UnitTypeIsNPC(unit_type)
|
jcallahan@171
|
381 return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE
|
jcallahan@171
|
382 end
|
jcallahan@171
|
383
|
jcallahan@171
|
384
|
jcallahan@34
|
385 local ParseGUID
|
jcallahan@4
|
386 do
|
jcallahan@4
|
387 local UNIT_TYPE_BITMASK = 0x007
|
jcallahan@4
|
388
|
jcallahan@34
|
389 function ParseGUID(guid)
|
jcallahan@5
|
390 if not guid then
|
jcallahan@5
|
391 return
|
jcallahan@5
|
392 end
|
jcallahan@4
|
393 local types = private.UNIT_TYPES
|
jcallahan@4
|
394 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
|
jcallahan@4
|
395
|
jcallahan@10
|
396 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
|
jcallahan@66
|
397 return unit_type, tonumber(guid:sub(6, 10), 16)
|
jcallahan@4
|
398 end
|
jcallahan@4
|
399 return unit_type
|
jcallahan@4
|
400 end
|
jcallahan@4
|
401 end -- do-block
|
jcallahan@4
|
402
|
jcallahan@4
|
403
|
jcallahan@128
|
404 local function UpdateBlacklistMaps()
|
jcallahan@128
|
405 local empty_count = 0
|
jcallahan@128
|
406
|
jcallahan@128
|
407 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
|
jcallahan@128
|
408 local map_id = _G.GetBlacklistMap(index)
|
jcallahan@128
|
409 char_db.bg_blacklist = char_db.bg_blacklist or {}
|
jcallahan@128
|
410 char_db.bg_blacklist[index] = map_id
|
jcallahan@128
|
411
|
jcallahan@128
|
412 if map_id < 0 then
|
jcallahan@128
|
413 empty_count = empty_count + 1
|
jcallahan@143
|
414 empty_count = empty_count + 1
|
jcallahan@128
|
415 end
|
jcallahan@128
|
416 end
|
jcallahan@128
|
417
|
jcallahan@128
|
418 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
|
jcallahan@128
|
419 char_db.bg_blacklist = nil
|
jcallahan@128
|
420 end
|
jcallahan@128
|
421 end
|
jcallahan@128
|
422
|
jcallahan@128
|
423
|
jcallahan@141
|
424 local UpdateDBEntryLocation
|
jcallahan@141
|
425 do
|
jcallahan@141
|
426 local pi = math.pi
|
jcallahan@141
|
427
|
jcallahan@141
|
428 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
|
jcallahan@141
|
429 local function FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
430 local facing = _G.GetPlayerFacing()
|
jcallahan@141
|
431
|
jcallahan@141
|
432 if not facing then
|
jcallahan@141
|
433 return x, y
|
jcallahan@141
|
434 end
|
jcallahan@141
|
435 local rad = facing + pi
|
jcallahan@141
|
436 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
|
jcallahan@10
|
437 end
|
jcallahan@10
|
438
|
jcallahan@24
|
439
|
jcallahan@141
|
440 function UpdateDBEntryLocation(entry_type, identifier)
|
jcallahan@141
|
441 if not identifier then
|
jcallahan@141
|
442 return
|
jcallahan@141
|
443 end
|
jcallahan@141
|
444 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@141
|
445 local entry = DBEntry(entry_type, identifier)
|
jcallahan@141
|
446 entry[difficulty_token] = entry[difficulty_token] or {}
|
jcallahan@141
|
447 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
|
jcallahan@141
|
448
|
jcallahan@141
|
449 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
450 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
451
|
jcallahan@141
|
452 if not zone_data then
|
jcallahan@141
|
453 zone_data = {}
|
jcallahan@141
|
454 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
455 end
|
jcallahan@141
|
456
|
jcallahan@141
|
457 -- Special case for Fishing.
|
jcallahan@141
|
458 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
459 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
460
|
jcallahan@141
|
461 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
462 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
463 current_action.x = x
|
jcallahan@141
|
464 current_action.y = y
|
jcallahan@141
|
465 end
|
jcallahan@141
|
466 end
|
jcallahan@141
|
467 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
468
|
jcallahan@141
|
469 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
470 return zone_data
|
jcallahan@10
|
471 end
|
jcallahan@141
|
472 end -- do-block
|
jcallahan@10
|
473
|
jcallahan@10
|
474
|
jcallahan@19
|
475 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
476 if not item_link then
|
jcallahan@19
|
477 return
|
jcallahan@19
|
478 end
|
jcallahan@19
|
479 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
480
|
jcallahan@19
|
481 if not bag_index or not slot_index then
|
jcallahan@19
|
482 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
483 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
484 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
485 bag_index = new_bag_index
|
jcallahan@19
|
486 slot_index = new_slot_index
|
jcallahan@19
|
487 break
|
jcallahan@19
|
488 end
|
jcallahan@19
|
489 end
|
jcallahan@19
|
490 end
|
jcallahan@19
|
491 end
|
jcallahan@19
|
492
|
jcallahan@19
|
493 if not bag_index or not slot_index then
|
jcallahan@19
|
494 return
|
jcallahan@19
|
495 end
|
jcallahan@19
|
496 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
497
|
jcallahan@19
|
498 if not is_lootable then
|
jcallahan@19
|
499 return
|
jcallahan@19
|
500 end
|
jcallahan@19
|
501 DatamineTT:ClearLines()
|
jcallahan@19
|
502 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
503
|
jcallahan@19
|
504 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
505 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
506
|
jcallahan@19
|
507 if not current_line then
|
jcallahan@19
|
508 break
|
jcallahan@19
|
509 end
|
jcallahan@19
|
510
|
jcallahan@19
|
511 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
512 table.wipe(current_action)
|
jcallahan@123
|
513 current_action.target_type = AF.ITEM
|
jcallahan@122
|
514 current_action.identifier = item_id
|
jcallahan@122
|
515 current_action.loot_label = "contains"
|
jcallahan@165
|
516
|
jcallahan@165
|
517 Debug(("HandleItemUse: current_action.identifier: '%s'"):format(item_id))
|
jcallahan@19
|
518 break
|
jcallahan@19
|
519 end
|
jcallahan@19
|
520 end
|
jcallahan@19
|
521 end
|
jcallahan@19
|
522
|
jcallahan@19
|
523
|
jcallahan@39
|
524 local UnitFactionStanding
|
jcallahan@32
|
525 local UpdateFactionData
|
jcallahan@32
|
526 do
|
jcallahan@32
|
527 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
528
|
jcallahan@32
|
529 local STANDING_NAMES = {
|
jcallahan@32
|
530 "HATED",
|
jcallahan@32
|
531 "HOSTILE",
|
jcallahan@32
|
532 "UNFRIENDLY",
|
jcallahan@32
|
533 "NEUTRAL",
|
jcallahan@32
|
534 "FRIENDLY",
|
jcallahan@32
|
535 "HONORED",
|
jcallahan@32
|
536 "REVERED",
|
jcallahan@32
|
537 "EXALTED",
|
jcallahan@32
|
538 }
|
jcallahan@32
|
539
|
jcallahan@39
|
540
|
jcallahan@39
|
541 function UnitFactionStanding(unit)
|
jcallahan@135
|
542 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
543 UpdateFactionData()
|
jcallahan@39
|
544 DatamineTT:ClearLines()
|
jcallahan@39
|
545 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
546
|
jcallahan@39
|
547 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
548 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
549
|
jcallahan@135
|
550 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
551 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
552 end
|
jcallahan@39
|
553 end
|
jcallahan@39
|
554 end
|
jcallahan@39
|
555
|
jcallahan@39
|
556
|
jcallahan@32
|
557 function UpdateFactionData()
|
jcallahan@32
|
558 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
559 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
560
|
jcallahan@86
|
561 if faction_name then
|
jcallahan@32
|
562 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
563 elseif not faction_name then
|
jcallahan@32
|
564 break
|
jcallahan@32
|
565 end
|
jcallahan@20
|
566 end
|
jcallahan@20
|
567 end
|
jcallahan@32
|
568 end -- do-block
|
jcallahan@20
|
569
|
jcallahan@48
|
570
|
jcallahan@75
|
571 local GenericLootUpdate
|
jcallahan@75
|
572 do
|
jcallahan@77
|
573 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
574 if top_field then
|
jcallahan@75
|
575 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
576 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
577 return entry[top_field][loot_type]
|
jcallahan@75
|
578 end
|
jcallahan@48
|
579 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
580 return entry[loot_type]
|
jcallahan@48
|
581 end
|
jcallahan@48
|
582
|
jcallahan@75
|
583 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
584 local loot_type = current_loot.label
|
jcallahan@75
|
585 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
586 local source_list = {}
|
jcallahan@75
|
587
|
jcallahan@131
|
588 if current_loot.sources then
|
jcallahan@131
|
589 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
590 local entry, source_id
|
jcallahan@78
|
591
|
jcallahan@131
|
592 if current_loot.target_type == AF.ITEM then
|
jcallahan@165
|
593 Debug(("GenericLootUpdate: current_loot.identifier: '%s'"):format(tostring(current_loot.identifier)))
|
jcallahan@119
|
594 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
595 source_id = current_loot.identifier
|
jcallahan@119
|
596 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
597 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
598 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
599 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
600 else
|
jcallahan@119
|
601 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
602 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
603 end
|
jcallahan@75
|
604
|
jcallahan@119
|
605 if entry then
|
jcallahan@119
|
606 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
607
|
jcallahan@119
|
608 if not source_list[source_guid] then
|
jcallahan@119
|
609 if top_field then
|
jcallahan@119
|
610 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
611 else
|
jcallahan@119
|
612 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
613 end
|
jcallahan@119
|
614 source_list[source_guid] = true
|
jcallahan@77
|
615 end
|
jcallahan@119
|
616 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
617
|
jcallahan@119
|
618 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
619 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
620 end
|
jcallahan@75
|
621 end
|
jcallahan@75
|
622 end
|
jcallahan@75
|
623 end
|
jcallahan@121
|
624
|
jcallahan@121
|
625 -- This is used for Gas Extractions.
|
jcallahan@131
|
626 if #current_loot.list <= 0 then
|
jcallahan@78
|
627 return
|
jcallahan@78
|
628 end
|
jcallahan@82
|
629 local entry
|
jcallahan@82
|
630
|
jcallahan@82
|
631 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
632 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
633 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
634 else
|
jcallahan@131
|
635 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
636 end
|
jcallahan@75
|
637
|
jcallahan@75
|
638 if not entry then
|
jcallahan@75
|
639 return
|
jcallahan@75
|
640 end
|
jcallahan@77
|
641 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
642
|
jcallahan@131
|
643 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
644 if top_field then
|
jcallahan@77
|
645 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
646 else
|
jcallahan@77
|
647 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
648 end
|
jcallahan@77
|
649 end
|
jcallahan@75
|
650
|
jcallahan@131
|
651 for index = 1, #current_loot.list do
|
jcallahan@131
|
652 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
653 end
|
jcallahan@48
|
654 end
|
jcallahan@75
|
655 end -- do-block
|
jcallahan@48
|
656
|
jcallahan@97
|
657
|
jcallahan@97
|
658 local ReplaceKeywords
|
jcallahan@97
|
659 do
|
jcallahan@97
|
660 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
661 class = PLAYER_CLASS,
|
jcallahan@97
|
662 name = PLAYER_NAME,
|
jcallahan@97
|
663 race = PLAYER_RACE,
|
jcallahan@97
|
664 }
|
jcallahan@97
|
665
|
jcallahan@97
|
666
|
jcallahan@97
|
667 function ReplaceKeywords(text)
|
jcallahan@97
|
668 if not text or text == "" then
|
jcallahan@97
|
669 return ""
|
jcallahan@97
|
670 end
|
jcallahan@97
|
671
|
jcallahan@97
|
672 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
673 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
674 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
675 end
|
jcallahan@97
|
676 return text
|
jcallahan@97
|
677 end
|
jcallahan@97
|
678 end -- do-block
|
jcallahan@97
|
679
|
jcallahan@97
|
680
|
jcallahan@154
|
681 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@154
|
682 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
683 do
|
jcallahan@143
|
684 -- MapFileName = MapAreaID
|
jcallahan@143
|
685 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
686 ShrineofTwoMoons = 903,
|
jcallahan@143
|
687 ShrineofSevenStars = 905,
|
jcallahan@143
|
688 }
|
jcallahan@126
|
689
|
jcallahan@143
|
690 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@156
|
691 if private.in_combat then
|
jcallahan@156
|
692 private.set_area_id = true
|
jcallahan@156
|
693 return
|
jcallahan@156
|
694 end
|
jcallahan@155
|
695 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@155
|
696
|
jcallahan@155
|
697 if map_area_id == current_area_id then
|
jcallahan@155
|
698 return
|
jcallahan@155
|
699 end
|
jcallahan@143
|
700 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
701 local map_visible = world_map:IsVisible()
|
jcallahan@143
|
702 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
703
|
jcallahan@143
|
704 if not map_visible then
|
jcallahan@143
|
705 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
706 world_map:Show()
|
jcallahan@143
|
707 end
|
jcallahan@143
|
708 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
|
jcallahan@143
|
709
|
jcallahan@154
|
710 _G.SetMapToCurrentZone()
|
jcallahan@154
|
711
|
jcallahan@143
|
712 if micro_dungeon_id then
|
jcallahan@143
|
713 current_area_id = micro_dungeon_id
|
jcallahan@143
|
714 else
|
jcallahan@143
|
715 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
716 end
|
jcallahan@143
|
717
|
jcallahan@154
|
718 if map_visible then
|
jcallahan@154
|
719 _G.SetMapByID(map_area_id)
|
jcallahan@154
|
720 else
|
jcallahan@143
|
721 world_map:Hide()
|
jcallahan@143
|
722 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
723 end
|
jcallahan@143
|
724 end
|
jcallahan@154
|
725 end
|
jcallahan@126
|
726
|
jcallahan@0
|
727 -----------------------------------------------------------------------
|
jcallahan@0
|
728 -- Methods.
|
jcallahan@0
|
729 -----------------------------------------------------------------------
|
jcallahan@0
|
730 function WDP:OnInitialize()
|
jcallahan@128
|
731 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
732 global_db = db.global
|
jcallahan@128
|
733 char_db = db.char
|
jcallahan@14
|
734
|
jcallahan@14
|
735 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
736 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
737
|
jcallahan@136
|
738 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
739 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
740 global_db[entry] = {}
|
jcallahan@74
|
741 end
|
jcallahan@74
|
742 end
|
jcallahan@35
|
743 raw_db.build_num = build_num
|
jcallahan@63
|
744 raw_db.version = DB_VERSION
|
jcallahan@0
|
745 end
|
jcallahan@0
|
746
|
jcallahan@0
|
747
|
jcallahan@153
|
748 function WDP:EventDispatcher(...)
|
jcallahan@153
|
749 local event_name = ...
|
jcallahan@153
|
750
|
jcallahan@153
|
751 if DEBUGGING then
|
jcallahan@154
|
752 if event_name == "COMBAT_LOG_EVENT_UNFILTERED" then
|
jcallahan@154
|
753 Debug(event_name)
|
jcallahan@154
|
754 else
|
jcallahan@154
|
755 Debug(...)
|
jcallahan@153
|
756 end
|
jcallahan@153
|
757 end
|
jcallahan@153
|
758 local func = EVENT_MAPPING[event_name]
|
jcallahan@153
|
759
|
jcallahan@153
|
760 if _G.type(func) == "boolean" then
|
jcallahan@153
|
761 self[event_name](self, ...)
|
jcallahan@153
|
762 elseif _G.type(func) == "function" then
|
jcallahan@159
|
763 self[func](self, ...)
|
jcallahan@153
|
764 end
|
jcallahan@153
|
765 end
|
jcallahan@153
|
766
|
jcallahan@153
|
767
|
jcallahan@0
|
768 function WDP:OnEnable()
|
jcallahan@0
|
769 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@156
|
770 if EVENT_DEBUG then
|
jcallahan@153
|
771 self:RegisterEvent(event_name, "EventDispatcher")
|
jcallahan@153
|
772 else
|
jcallahan@153
|
773 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@153
|
774 end
|
jcallahan@0
|
775 end
|
jcallahan@95
|
776
|
jcallahan@95
|
777 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
778 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
779 end
|
jcallahan@0
|
780 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
781 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
782
|
jcallahan@19
|
783 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
784 if target_unit then
|
jcallahan@19
|
785 return
|
jcallahan@19
|
786 end
|
jcallahan@19
|
787 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
788 end)
|
jcallahan@19
|
789
|
jcallahan@19
|
790 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
791 if target_unit then
|
jcallahan@19
|
792 return
|
jcallahan@19
|
793 end
|
jcallahan@19
|
794 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
795 HandleItemUse(item_link)
|
jcallahan@19
|
796 end)
|
jcallahan@129
|
797 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
798
|
jcallahan@128
|
799 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
800 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
801
|
jcallahan@128
|
802 UpdateBlacklistMaps()
|
jcallahan@0
|
803 end
|
jcallahan@0
|
804
|
jcallahan@0
|
805
|
jcallahan@0
|
806 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
807 if not durability or durability <= 0 then
|
jcallahan@0
|
808 return
|
jcallahan@0
|
809 end
|
jcallahan@0
|
810
|
jcallahan@128
|
811 if not global_db.items[item_id] then
|
jcallahan@128
|
812 global_db.items[item_id] = {}
|
jcallahan@0
|
813 end
|
jcallahan@128
|
814 global_db.items[item_id].durability = durability
|
jcallahan@0
|
815 end
|
jcallahan@0
|
816
|
jcallahan@0
|
817
|
jcallahan@0
|
818 function WDP:ProcessDurability()
|
jcallahan@0
|
819 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
820 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
821
|
jcallahan@0
|
822 if item_id and item_id > 0 then
|
jcallahan@1
|
823 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
824 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
825 end
|
jcallahan@0
|
826 end
|
jcallahan@0
|
827
|
jcallahan@0
|
828 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
829 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
830 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
831
|
jcallahan@0
|
832 if item_id and item_id > 0 then
|
jcallahan@1
|
833 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
834 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
835 end
|
jcallahan@0
|
836 end
|
jcallahan@0
|
837 end
|
jcallahan@0
|
838 end
|
jcallahan@0
|
839
|
jcallahan@118
|
840
|
jcallahan@118
|
841 local PlayerTarget
|
jcallahan@118
|
842 do
|
jcallahan@118
|
843 local GENDER_NAMES = {
|
jcallahan@118
|
844 "UNKNOWN",
|
jcallahan@118
|
845 "MALE",
|
jcallahan@118
|
846 "FEMALE",
|
jcallahan@118
|
847 }
|
jcallahan@118
|
848
|
jcallahan@118
|
849
|
jcallahan@118
|
850 local REACTION_NAMES = {
|
jcallahan@118
|
851 "HATED",
|
jcallahan@118
|
852 "HOSTILE",
|
jcallahan@118
|
853 "UNFRIENDLY",
|
jcallahan@118
|
854 "NEUTRAL",
|
jcallahan@118
|
855 "FRIENDLY",
|
jcallahan@118
|
856 "HONORED",
|
jcallahan@118
|
857 "REVERED",
|
jcallahan@118
|
858 "EXALTED",
|
jcallahan@118
|
859 }
|
jcallahan@118
|
860
|
jcallahan@118
|
861
|
jcallahan@118
|
862 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
863 ["0"] = "MANA",
|
jcallahan@118
|
864 ["1"] = "RAGE",
|
jcallahan@118
|
865 ["2"] = "FOCUS",
|
jcallahan@118
|
866 ["3"] = "ENERGY",
|
jcallahan@118
|
867 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
868 }
|
jcallahan@118
|
869
|
jcallahan@118
|
870
|
jcallahan@118
|
871 function PlayerTarget()
|
jcallahan@118
|
872 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
873 current_target_id = nil
|
jcallahan@118
|
874 return
|
jcallahan@118
|
875 end
|
jcallahan@118
|
876 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
877
|
jcallahan@171
|
878 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@118
|
879 return
|
jcallahan@118
|
880 end
|
jcallahan@118
|
881 current_target_id = unit_idnum
|
jcallahan@118
|
882
|
jcallahan@118
|
883 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
884 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
885 npc.class = class_token
|
jcallahan@118
|
886 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
887 npc.genders = npc.genders or {}
|
jcallahan@118
|
888 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
889 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
890 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
891
|
jcallahan@118
|
892 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
893 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
894
|
jcallahan@118
|
895 if not encounter_data[npc_level] then
|
jcallahan@118
|
896 encounter_data[npc_level] = {
|
jcallahan@118
|
897 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
898 }
|
jcallahan@118
|
899
|
jcallahan@118
|
900 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
901
|
jcallahan@118
|
902 if max_power > 0 then
|
jcallahan@118
|
903 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
904 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
905 end
|
jcallahan@118
|
906 end
|
jcallahan@118
|
907 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@122
|
908 current_action.identifier = unit_idnum
|
jcallahan@118
|
909 return npc, unit_idnum
|
jcallahan@118
|
910 end
|
jcallahan@118
|
911 end -- do-block
|
jcallahan@118
|
912
|
jcallahan@118
|
913
|
jcallahan@113
|
914 do
|
jcallahan@113
|
915 local COORD_MAX = 5
|
jcallahan@0
|
916
|
jcallahan@113
|
917 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
918 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
919 return
|
jcallahan@2
|
920 end
|
jcallahan@113
|
921
|
jcallahan@113
|
922 for index = 1, 4 do
|
jcallahan@113
|
923 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
924 return
|
jcallahan@113
|
925 end
|
jcallahan@113
|
926 end
|
jcallahan@118
|
927 local npc = PlayerTarget()
|
jcallahan@113
|
928
|
jcallahan@113
|
929 if not npc then
|
jcallahan@113
|
930 return
|
jcallahan@113
|
931 end
|
jcallahan@113
|
932 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
933 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
934 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
935 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
936
|
jcallahan@113
|
937 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
938
|
jcallahan@113
|
939 if not zone_data then
|
jcallahan@113
|
940 zone_data = {}
|
jcallahan@113
|
941 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
942 end
|
jcallahan@113
|
943
|
jcallahan@113
|
944 for location_token in pairs(zone_data) do
|
jcallahan@113
|
945 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
946 loc_level = tonumber(loc_level)
|
jcallahan@113
|
947
|
jcallahan@113
|
948 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
949 return
|
jcallahan@113
|
950 end
|
jcallahan@113
|
951 end
|
jcallahan@141
|
952 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
953 end
|
jcallahan@113
|
954 end -- do-block
|
jcallahan@2
|
955
|
jcallahan@118
|
956
|
jcallahan@0
|
957 -----------------------------------------------------------------------
|
jcallahan@0
|
958 -- Event handlers.
|
jcallahan@0
|
959 -----------------------------------------------------------------------
|
jcallahan@90
|
960 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
961 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
962
|
jcallahan@56
|
963 for index = 1, num_items do
|
jcallahan@56
|
964 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
965
|
jcallahan@56
|
966 if item_link then
|
jcallahan@56
|
967 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
968 end
|
jcallahan@56
|
969 end
|
jcallahan@56
|
970 end
|
jcallahan@56
|
971
|
jcallahan@56
|
972
|
jcallahan@75
|
973 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@122
|
974 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
975 return
|
jcallahan@48
|
976 end
|
jcallahan@48
|
977 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
978
|
jcallahan@48
|
979 if not item_link then
|
jcallahan@48
|
980 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
981 end
|
jcallahan@48
|
982
|
jcallahan@48
|
983 if not item_link then
|
jcallahan@48
|
984 return
|
jcallahan@48
|
985 end
|
jcallahan@48
|
986 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
987
|
jcallahan@48
|
988 if not item_id then
|
jcallahan@48
|
989 return
|
jcallahan@48
|
990 end
|
jcallahan@131
|
991 current_loot = {
|
jcallahan@131
|
992 list = {
|
jcallahan@131
|
993 ("%d:%d"):format(item_id, quantity)
|
jcallahan@131
|
994 },
|
jcallahan@131
|
995 identifier = current_action.identifier,
|
jcallahan@132
|
996 label = current_action.loot_label or "drops",
|
jcallahan@131
|
997 map_level = current_action.map_level,
|
jcallahan@131
|
998 object_name = current_action.object_name,
|
jcallahan@131
|
999 spell_label = current_action.spell_label,
|
jcallahan@131
|
1000 target_type = current_action.target_type,
|
jcallahan@131
|
1001 x = current_action.x,
|
jcallahan@131
|
1002 y = current_action.y,
|
jcallahan@131
|
1003 zone_data = current_action.zone_data,
|
jcallahan@48
|
1004 }
|
jcallahan@131
|
1005 table.wipe(current_action)
|
jcallahan@48
|
1006 GenericLootUpdate("zones")
|
jcallahan@48
|
1007 end
|
jcallahan@48
|
1008
|
jcallahan@48
|
1009
|
jcallahan@97
|
1010 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
1011 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
1012 return
|
jcallahan@95
|
1013 end
|
jcallahan@97
|
1014 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
1015 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
1016 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
1017 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
1018 end
|
jcallahan@95
|
1019
|
jcallahan@95
|
1020
|
jcallahan@95
|
1021 do
|
jcallahan@40
|
1022 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
1023
|
jcallahan@40
|
1024 local DRUNK_COMPARES = {
|
jcallahan@40
|
1025 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
1026 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
1027 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
1028 }
|
jcallahan@40
|
1029
|
jcallahan@40
|
1030 local DRUNK_MATCHES = {
|
jcallahan@40
|
1031 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
1032 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
1033 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
1034 }
|
jcallahan@40
|
1035
|
jcallahan@167
|
1036 local RECIPE_MATCH = _G.ERR_LEARN_RECIPE_S:gsub("%%s", "(.*)")
|
jcallahan@167
|
1037
|
jcallahan@167
|
1038
|
jcallahan@167
|
1039 local function RecordDiscovery(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1040 if tradeskill_name == private.discovered_recipe_name then
|
jcallahan@167
|
1041 DBEntry("spells", tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))).discovery = ("%d:%d"):format(private.previous_spell_id, private.profession_level)
|
jcallahan@167
|
1042
|
jcallahan@167
|
1043 private.discovered_recipe_name = nil
|
jcallahan@167
|
1044 private.profession_level = nil
|
jcallahan@167
|
1045 private.previous_spell_id = nil
|
jcallahan@169
|
1046
|
jcallahan@169
|
1047 return true
|
jcallahan@167
|
1048 end
|
jcallahan@167
|
1049 end
|
jcallahan@167
|
1050
|
jcallahan@167
|
1051
|
jcallahan@167
|
1052 local function IterativeRecordDiscovery()
|
jcallahan@167
|
1053 TradeSkillExecutePer(RecordDiscovery)
|
jcallahan@167
|
1054 end
|
jcallahan@167
|
1055
|
jcallahan@167
|
1056
|
jcallahan@92
|
1057 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@167
|
1058 if not private.trainer_shown then
|
jcallahan@167
|
1059 local recipe_name = message:match(RECIPE_MATCH)
|
jcallahan@167
|
1060
|
jcallahan@167
|
1061 if recipe_name and private.previous_spell_id then
|
jcallahan@167
|
1062 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@167
|
1063
|
jcallahan@167
|
1064 if profession_name == _G.UNKNOWN then
|
jcallahan@167
|
1065 return
|
jcallahan@167
|
1066 end
|
jcallahan@167
|
1067 private.discovered_recipe_name = recipe_name
|
jcallahan@167
|
1068 private.profession_level = prof_level
|
jcallahan@167
|
1069
|
jcallahan@167
|
1070 self:ScheduleTimer(IterativeRecordDiscovery, 0.2)
|
jcallahan@167
|
1071 end
|
jcallahan@167
|
1072 end
|
jcallahan@167
|
1073
|
jcallahan@40
|
1074 if currently_drunk then
|
jcallahan@40
|
1075 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
1076 currently_drunk = nil
|
jcallahan@40
|
1077 end
|
jcallahan@40
|
1078 return
|
jcallahan@40
|
1079 end
|
jcallahan@40
|
1080
|
jcallahan@40
|
1081 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
1082 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
1083 currently_drunk = true
|
jcallahan@40
|
1084 break
|
jcallahan@40
|
1085 end
|
jcallahan@40
|
1086 end
|
jcallahan@40
|
1087 end
|
jcallahan@40
|
1088 end
|
jcallahan@40
|
1089
|
jcallahan@40
|
1090 -- do-block
|
jcallahan@40
|
1091
|
jcallahan@40
|
1092 do
|
jcallahan@23
|
1093 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1094 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
1095
|
jcallahan@23
|
1096 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
1097 if not spell_id then
|
jcallahan@23
|
1098 return
|
jcallahan@23
|
1099 end
|
jcallahan@34
|
1100 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
1101
|
jcallahan@171
|
1102 if not source_id or not UnitTypeIsNPC(source_type) then
|
jcallahan@23
|
1103 return
|
jcallahan@23
|
1104 end
|
jcallahan@23
|
1105
|
jcallahan@23
|
1106 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
1107 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
1108 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
1109 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
1110 end
|
jcallahan@23
|
1111 end
|
jcallahan@23
|
1112
|
jcallahan@115
|
1113 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
1114
|
jcallahan@23
|
1115 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
1116 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
1117 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
1118 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1119 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
1120 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
1121
|
jcallahan@171
|
1122 if unit_idnum and UnitTypeIsNPC(unit_type) then
|
jcallahan@115
|
1123 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
1124 end
|
jcallahan@115
|
1125 end
|
jcallahan@115
|
1126 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
1127 end,
|
jcallahan@65
|
1128 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@153
|
1129 if dest_guid ~= _G.UnitGUID("target") then
|
jcallahan@153
|
1130 return
|
jcallahan@153
|
1131 end
|
jcallahan@65
|
1132 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
1133
|
jcallahan@171
|
1134 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@67
|
1135 reputation_npc_id = nil
|
jcallahan@98
|
1136 private.harvesting = nil
|
jcallahan@65
|
1137 return
|
jcallahan@65
|
1138 end
|
jcallahan@67
|
1139 reputation_npc_id = unit_idnum
|
jcallahan@153
|
1140 WDP:ScheduleTimer(ClearReputationNPC, 0.1)
|
jcallahan@65
|
1141 end,
|
jcallahan@23
|
1142 }
|
jcallahan@23
|
1143
|
jcallahan@23
|
1144
|
jcallahan@92
|
1145 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
1146 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
1147
|
jcallahan@23
|
1148 if not combat_log_func then
|
jcallahan@23
|
1149 return
|
jcallahan@23
|
1150 end
|
jcallahan@23
|
1151 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
1152 end
|
jcallahan@23
|
1153
|
jcallahan@44
|
1154 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
1155 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
1156 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
1157
|
jcallahan@44
|
1158 local REP_BUFFS = {
|
jcallahan@44
|
1159 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
1160 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
1161 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
1162 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
1163 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
1164 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
1165 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
1166 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
1167 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
1168 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
1169 }
|
jcallahan@44
|
1170
|
jcallahan@44
|
1171
|
jcallahan@44
|
1172 local FACTION_NAMES = {
|
jcallahan@44
|
1173 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
1174 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
1175 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
1176 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
1177 }
|
jcallahan@44
|
1178
|
jcallahan@44
|
1179
|
jcallahan@44
|
1180 local MODIFIERS = {
|
jcallahan@44
|
1181 CENARION_FAVOR = {
|
jcallahan@44
|
1182 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
1183 modifier = 0.25,
|
jcallahan@44
|
1184 },
|
jcallahan@44
|
1185 GRIM_VISAGE = {
|
jcallahan@44
|
1186 modifier = 0.1,
|
jcallahan@44
|
1187 },
|
jcallahan@44
|
1188 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
1189 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1190 modifier = 0.25,
|
jcallahan@44
|
1191 },
|
jcallahan@44
|
1192 NAZGRELS_FERVOR = {
|
jcallahan@44
|
1193 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1194 modifier = 0.1,
|
jcallahan@44
|
1195 },
|
jcallahan@44
|
1196 SONG_OF_BATTLE = {
|
jcallahan@44
|
1197 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
1198 modifier = 0.1,
|
jcallahan@44
|
1199 },
|
jcallahan@44
|
1200 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
1201 modifier = 0.1,
|
jcallahan@44
|
1202 },
|
jcallahan@44
|
1203 THRALLMARS_FAVOR = {
|
jcallahan@44
|
1204 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1205 modifier = 0.25,
|
jcallahan@44
|
1206 },
|
jcallahan@44
|
1207 TROLLBANES_COMMAND = {
|
jcallahan@44
|
1208 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1209 modifier = 0.1,
|
jcallahan@44
|
1210 },
|
jcallahan@44
|
1211 UNBURDENED = {
|
jcallahan@44
|
1212 modifier = 0.1,
|
jcallahan@44
|
1213 },
|
jcallahan@44
|
1214 WOW_ANNIVERSARY = {
|
jcallahan@44
|
1215 modifier = 0.08,
|
jcallahan@44
|
1216 }
|
jcallahan@44
|
1217 }
|
jcallahan@44
|
1218
|
jcallahan@44
|
1219
|
jcallahan@92
|
1220 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
1221 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
1222 return
|
jcallahan@44
|
1223 end
|
jcallahan@44
|
1224 UpdateFactionData()
|
jcallahan@44
|
1225
|
jcallahan@46
|
1226 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1227 return
|
jcallahan@46
|
1228 end
|
jcallahan@67
|
1229 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
1230 reputation_npc_id = nil
|
jcallahan@46
|
1231
|
jcallahan@44
|
1232 if not npc then
|
jcallahan@98
|
1233 private.harvesting = nil
|
jcallahan@44
|
1234 return
|
jcallahan@44
|
1235 end
|
jcallahan@98
|
1236 npc.harvested = private.harvesting
|
jcallahan@98
|
1237 private.harvesting = nil
|
jcallahan@98
|
1238
|
jcallahan@44
|
1239 local modifier = 1
|
jcallahan@44
|
1240
|
jcallahan@44
|
1241 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1242 modifier = modifier + 0.1
|
jcallahan@44
|
1243 end
|
jcallahan@44
|
1244
|
jcallahan@44
|
1245 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1246 modifier = modifier + 0.1
|
jcallahan@44
|
1247 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1248 modifier = modifier + 0.05
|
jcallahan@44
|
1249 end
|
jcallahan@44
|
1250
|
jcallahan@44
|
1251 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1252 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1253 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1254
|
jcallahan@44
|
1255 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1256 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1257 end
|
jcallahan@44
|
1258 end
|
jcallahan@44
|
1259 end
|
jcallahan@153
|
1260 Debug(("Setting reputation for %s."):format(faction_name))
|
jcallahan@65
|
1261 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1262 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1263 end
|
jcallahan@44
|
1264 end -- do-block
|
jcallahan@18
|
1265
|
jcallahan@18
|
1266
|
jcallahan@140
|
1267 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1268 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1269 return
|
jcallahan@140
|
1270 end
|
jcallahan@140
|
1271 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1272
|
jcallahan@140
|
1273 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1274 text = "NONE"
|
jcallahan@140
|
1275 else
|
jcallahan@140
|
1276 current_action.fishing_target = true
|
jcallahan@140
|
1277 end
|
jcallahan@140
|
1278 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1279 end
|
jcallahan@140
|
1280
|
jcallahan@140
|
1281
|
jcallahan@92
|
1282 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1283 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1284
|
jcallahan@42
|
1285 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1286 return
|
jcallahan@42
|
1287 end
|
jcallahan@42
|
1288 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1289 end
|
jcallahan@42
|
1290
|
jcallahan@42
|
1291
|
jcallahan@13
|
1292 do
|
jcallahan@40
|
1293 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1294 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1295 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1296
|
jcallahan@13
|
1297
|
jcallahan@13
|
1298 local function _moneyMatch(money, re)
|
jcallahan@13
|
1299 return money:match(re) or 0
|
jcallahan@1
|
1300 end
|
jcallahan@1
|
1301
|
jcallahan@0
|
1302
|
jcallahan@13
|
1303 local function _toCopper(money)
|
jcallahan@13
|
1304 if not money then
|
jcallahan@13
|
1305 return 0
|
jcallahan@13
|
1306 end
|
jcallahan@40
|
1307 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1308 end
|
jcallahan@1
|
1309
|
jcallahan@1
|
1310
|
jcallahan@13
|
1311 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
1312 [AF.ITEM] = function()
|
jcallahan@16
|
1313 local locked_item_id
|
jcallahan@16
|
1314
|
jcallahan@16
|
1315 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1316 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1317 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1318
|
jcallahan@16
|
1319 if is_locked then
|
jcallahan@16
|
1320 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@165
|
1321 break
|
jcallahan@16
|
1322 end
|
jcallahan@16
|
1323 end
|
jcallahan@165
|
1324
|
jcallahan@165
|
1325 if locked_item_id then
|
jcallahan@165
|
1326 break
|
jcallahan@165
|
1327 end
|
jcallahan@16
|
1328 end
|
jcallahan@16
|
1329
|
jcallahan@122
|
1330 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1331 return false
|
jcallahan@16
|
1332 end
|
jcallahan@165
|
1333 Debug(("LOOT_VERIFY_FUNCS[AF.ITEM]: current_action.identifier: '%s'"):format(locked_item_id))
|
jcallahan@122
|
1334 current_action.identifier = locked_item_id
|
jcallahan@16
|
1335 return true
|
jcallahan@16
|
1336 end,
|
jcallahan@13
|
1337 [AF.NPC] = function()
|
jcallahan@17
|
1338 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1339 return false
|
jcallahan@13
|
1340 end
|
jcallahan@34
|
1341 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1342 current_action.identifier = id_num
|
jcallahan@13
|
1343 return true
|
jcallahan@13
|
1344 end,
|
jcallahan@14
|
1345 [AF.OBJECT] = true,
|
jcallahan@17
|
1346 [AF.ZONE] = function()
|
jcallahan@140
|
1347 if not _G.IsFishingLoot() then
|
jcallahan@140
|
1348 return false
|
jcallahan@140
|
1349 end
|
jcallahan@140
|
1350 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@140
|
1351 return true
|
jcallahan@17
|
1352 end,
|
jcallahan@13
|
1353 }
|
jcallahan@13
|
1354
|
jcallahan@13
|
1355
|
jcallahan@13
|
1356 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
1357 [AF.ITEM] = function()
|
jcallahan@28
|
1358 GenericLootUpdate("items")
|
jcallahan@28
|
1359 end,
|
jcallahan@28
|
1360 [AF.NPC] = function()
|
jcallahan@75
|
1361 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1362 local loot_type = current_loot.label
|
jcallahan@77
|
1363 local source_list = {}
|
jcallahan@75
|
1364
|
jcallahan@131
|
1365 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1366 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1367 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1368
|
jcallahan@75
|
1369 if npc then
|
jcallahan@75
|
1370 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1371 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1372
|
jcallahan@78
|
1373 if not source_list[source_guid] then
|
jcallahan@77
|
1374 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1375 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1376 source_list[source_id] = true
|
jcallahan@77
|
1377 end
|
jcallahan@77
|
1378
|
jcallahan@75
|
1379 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1380 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1381 end
|
jcallahan@75
|
1382 end
|
jcallahan@75
|
1383 end
|
jcallahan@75
|
1384
|
jcallahan@75
|
1385 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1386 if #current_loot.list <= 0 then
|
jcallahan@79
|
1387 return
|
jcallahan@79
|
1388 end
|
jcallahan@131
|
1389 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1390
|
jcallahan@28
|
1391 if not npc then
|
jcallahan@28
|
1392 return
|
jcallahan@28
|
1393 end
|
jcallahan@75
|
1394 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1395 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1396
|
jcallahan@131
|
1397 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1398 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1399 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1400 end
|
jcallahan@77
|
1401
|
jcallahan@131
|
1402 for index = 1, #current_loot.list do
|
jcallahan@131
|
1403 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1404 end
|
jcallahan@16
|
1405 end,
|
jcallahan@13
|
1406 [AF.OBJECT] = function()
|
jcallahan@28
|
1407 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1408 end,
|
jcallahan@17
|
1409 [AF.ZONE] = function()
|
jcallahan@141
|
1410 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1411
|
jcallahan@41
|
1412 -- This will start life as a boolean true.
|
jcallahan@131
|
1413 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1414 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1415 drops = {}
|
jcallahan@41
|
1416 }
|
jcallahan@41
|
1417 end
|
jcallahan@132
|
1418 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1419 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1420
|
jcallahan@131
|
1421 if current_loot.sources then
|
jcallahan@131
|
1422 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1423 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1424 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1425 end
|
jcallahan@131
|
1426 end
|
jcallahan@131
|
1427 end
|
jcallahan@131
|
1428
|
jcallahan@131
|
1429 if #current_loot.list <= 0 then
|
jcallahan@131
|
1430 return
|
jcallahan@131
|
1431 end
|
jcallahan@131
|
1432
|
jcallahan@131
|
1433 for index = 1, #current_loot.list do
|
jcallahan@131
|
1434 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1435 end
|
jcallahan@13
|
1436 end,
|
jcallahan@13
|
1437 }
|
jcallahan@13
|
1438
|
jcallahan@79
|
1439 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1440 local loot_guid_registry = {}
|
jcallahan@124
|
1441
|
jcallahan@124
|
1442
|
jcallahan@124
|
1443 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1444 current_loot = nil
|
jcallahan@131
|
1445 table.wipe(current_action)
|
jcallahan@124
|
1446 end
|
jcallahan@124
|
1447
|
jcallahan@13
|
1448
|
jcallahan@92
|
1449 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1450 if current_loot then
|
jcallahan@18
|
1451 return
|
jcallahan@18
|
1452 end
|
jcallahan@151
|
1453
|
jcallahan@151
|
1454 if not current_action.target_type then
|
jcallahan@151
|
1455 Debug("No target type.")
|
jcallahan@151
|
1456 return
|
jcallahan@151
|
1457 else
|
jcallahan@151
|
1458 Debug(("current_action.target_type: %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@151
|
1459 end
|
jcallahan@132
|
1460
|
jcallahan@123
|
1461 local verify_func = LOOT_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@123
|
1462 local update_func = LOOT_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1463
|
jcallahan@14
|
1464 if not verify_func or not update_func then
|
jcallahan@13
|
1465 return
|
jcallahan@13
|
1466 end
|
jcallahan@13
|
1467
|
jcallahan@14
|
1468 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1469 return
|
jcallahan@14
|
1470 end
|
jcallahan@80
|
1471 local guids_used = {}
|
jcallahan@132
|
1472
|
jcallahan@131
|
1473 current_loot = {
|
jcallahan@131
|
1474 list = {},
|
jcallahan@131
|
1475 sources = {},
|
jcallahan@131
|
1476 identifier = current_action.identifier,
|
jcallahan@132
|
1477 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1478 map_level = current_action.map_level,
|
jcallahan@131
|
1479 object_name = current_action.object_name,
|
jcallahan@131
|
1480 spell_label = current_action.spell_label,
|
jcallahan@131
|
1481 target_type = current_action.target_type,
|
jcallahan@131
|
1482 x = current_action.x,
|
jcallahan@131
|
1483 y = current_action.y,
|
jcallahan@131
|
1484 zone_data = current_action.zone_data,
|
jcallahan@131
|
1485 }
|
jcallahan@131
|
1486 table.wipe(current_action)
|
jcallahan@13
|
1487
|
jcallahan@55
|
1488 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1489 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1490 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1491
|
jcallahan@77
|
1492 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1493 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1494 local loot_info = {
|
jcallahan@77
|
1495 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1496 }
|
jcallahan@75
|
1497
|
jcallahan@77
|
1498 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1499 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1500 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1501
|
jcallahan@79
|
1502 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1503 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1504 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1505 -- TODO: Remove debugging
|
jcallahan@151
|
1506 local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@151
|
1507 Debug(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1508
|
jcallahan@79
|
1509 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1510 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1511 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1512 guids_used[source_guid] = true
|
jcallahan@79
|
1513 end
|
jcallahan@75
|
1514 end
|
jcallahan@82
|
1515 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1516 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1517 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1518 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1519 end
|
jcallahan@13
|
1520 end
|
jcallahan@80
|
1521
|
jcallahan@81
|
1522 for guid in pairs(guids_used) do
|
jcallahan@80
|
1523 loot_guid_registry[guid] = true
|
jcallahan@80
|
1524 end
|
jcallahan@13
|
1525 update_func()
|
jcallahan@1
|
1526 end
|
jcallahan@13
|
1527 end -- do-block
|
jcallahan@0
|
1528
|
jcallahan@0
|
1529
|
jcallahan@89
|
1530 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1531 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1532
|
jcallahan@89
|
1533 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1534 return
|
jcallahan@89
|
1535 end
|
jcallahan@89
|
1536 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1537 end
|
jcallahan@89
|
1538
|
jcallahan@89
|
1539
|
jcallahan@44
|
1540 do
|
jcallahan@44
|
1541 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1542 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1543 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1544 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1545 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1546 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1547 }
|
jcallahan@5
|
1548
|
jcallahan@68
|
1549 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1550 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1551 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1552
|
jcallahan@133
|
1553 local current_merchant
|
jcallahan@133
|
1554 local merchant_standing
|
jcallahan@133
|
1555
|
jcallahan@133
|
1556 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1557 current_merchant = nil
|
jcallahan@133
|
1558 merchant_standing = nil
|
jcallahan@133
|
1559 end
|
jcallahan@133
|
1560
|
jcallahan@133
|
1561
|
jcallahan@89
|
1562 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
1563 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@133
|
1564 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1565
|
jcallahan@171
|
1566 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@133
|
1567 return
|
jcallahan@133
|
1568 end
|
jcallahan@133
|
1569 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1570 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1571 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1572 end
|
jcallahan@55
|
1573 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1574 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1575 _G.MerchantFrame_Update()
|
jcallahan@57
|
1576
|
jcallahan@150
|
1577 local num_items = _G.GetMerchantNumItems()
|
jcallahan@150
|
1578
|
jcallahan@44
|
1579 for item_index = 1, num_items do
|
jcallahan@44
|
1580 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1581 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1582
|
jcallahan@44
|
1583 if item_id and item_id > 0 then
|
jcallahan@44
|
1584 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1585
|
jcallahan@68
|
1586 DatamineTT:ClearLines()
|
jcallahan@68
|
1587 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1588
|
jcallahan@68
|
1589 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1590
|
jcallahan@68
|
1591 for line_index = 1, num_lines do
|
jcallahan@68
|
1592 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1593
|
jcallahan@68
|
1594 if not current_line then
|
jcallahan@68
|
1595 break
|
jcallahan@68
|
1596 end
|
jcallahan@68
|
1597 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1598
|
jcallahan@68
|
1599 if faction or reputation then
|
jcallahan@68
|
1600 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1601 break
|
jcallahan@68
|
1602 end
|
jcallahan@68
|
1603 end
|
jcallahan@68
|
1604
|
jcallahan@87
|
1605 for line_index = 1, num_lines do
|
jcallahan@87
|
1606 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1607
|
jcallahan@87
|
1608 if not current_line then
|
jcallahan@87
|
1609 break
|
jcallahan@87
|
1610 end
|
jcallahan@87
|
1611 local line_text = current_line:GetText()
|
jcallahan@87
|
1612 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1613
|
jcallahan@87
|
1614 if quest_name then
|
jcallahan@87
|
1615 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1616 break
|
jcallahan@87
|
1617 end
|
jcallahan@87
|
1618 end
|
jcallahan@87
|
1619
|
jcallahan@44
|
1620 if extended_cost then
|
jcallahan@53
|
1621 local battleground_rating = 0
|
jcallahan@53
|
1622 local personal_rating = 0
|
jcallahan@53
|
1623 local required_season_amount
|
jcallahan@5
|
1624
|
jcallahan@68
|
1625 for line_index = 1, num_lines do
|
jcallahan@44
|
1626 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1627
|
jcallahan@44
|
1628 if not current_line then
|
jcallahan@44
|
1629 break
|
jcallahan@44
|
1630 end
|
jcallahan@53
|
1631 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1632
|
jcallahan@44
|
1633 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1634 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1635 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1636 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1637
|
jcallahan@44
|
1638 if match1 or match2 then
|
jcallahan@44
|
1639 break
|
jcallahan@44
|
1640 end
|
jcallahan@44
|
1641 end
|
jcallahan@5
|
1642 end
|
jcallahan@44
|
1643 local currency_list = {}
|
jcallahan@44
|
1644 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1645
|
jcallahan@50
|
1646 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1647 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1648 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1649
|
jcallahan@44
|
1650 for cost_index = 1, item_count do
|
jcallahan@44
|
1651 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1652 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1653
|
jcallahan@44
|
1654 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1655 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1656 end
|
jcallahan@44
|
1657
|
jcallahan@44
|
1658 if currency_id then
|
jcallahan@44
|
1659 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1660 end
|
jcallahan@44
|
1661 end
|
jcallahan@44
|
1662
|
jcallahan@44
|
1663 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1664 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1665 end
|
jcallahan@5
|
1666 end
|
jcallahan@133
|
1667 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1668 end
|
jcallahan@44
|
1669 end
|
jcallahan@5
|
1670
|
jcallahan@44
|
1671 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1672 current_merchant.can_repair = true
|
jcallahan@5
|
1673 end
|
jcallahan@57
|
1674 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1675 _G.MerchantFrame_Update()
|
jcallahan@4
|
1676 end
|
jcallahan@44
|
1677 end -- do-block
|
jcallahan@4
|
1678
|
jcallahan@89
|
1679
|
jcallahan@92
|
1680 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1681 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1682 return
|
jcallahan@25
|
1683 end
|
jcallahan@34
|
1684 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1685
|
jcallahan@171
|
1686 if not unit_idnum or not UnitTypeIsNPC(unit_type) then
|
jcallahan@25
|
1687 return
|
jcallahan@25
|
1688 end
|
jcallahan@29
|
1689 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1690 table.wipe(current_action)
|
jcallahan@25
|
1691 end
|
jcallahan@25
|
1692
|
jcallahan@25
|
1693
|
jcallahan@115
|
1694 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1695 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1696
|
jcallahan@115
|
1697 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1698 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1699
|
jcallahan@115
|
1700 if is_owned then
|
jcallahan@115
|
1701 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1702
|
jcallahan@139
|
1703 if rarity then
|
jcallahan@139
|
1704 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
1705 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
1706 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
1707 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
1708 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
1709 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
1710
|
jcallahan@139
|
1711 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
1712 data.max_health = max_health
|
jcallahan@139
|
1713 data.attack = attack
|
jcallahan@139
|
1714 data.speed = speed
|
jcallahan@139
|
1715 end
|
jcallahan@115
|
1716 end
|
jcallahan@115
|
1717 end
|
jcallahan@115
|
1718 end
|
jcallahan@115
|
1719
|
jcallahan@115
|
1720
|
jcallahan@156
|
1721 function WDP:PLAYER_REGEN_DISABLED(event_name)
|
jcallahan@156
|
1722 private.in_combat = true
|
jcallahan@156
|
1723 end
|
jcallahan@156
|
1724
|
jcallahan@156
|
1725
|
jcallahan@156
|
1726 function WDP:PLAYER_REGEN_ENABLED(event_name)
|
jcallahan@156
|
1727 private.in_combat = nil
|
jcallahan@156
|
1728
|
jcallahan@156
|
1729 if private.set_area_id then
|
jcallahan@156
|
1730 self:SetCurrentAreaID(event_name)
|
jcallahan@156
|
1731 private.set_area_id = nil
|
jcallahan@156
|
1732 end
|
jcallahan@156
|
1733 end
|
jcallahan@156
|
1734
|
jcallahan@156
|
1735
|
jcallahan@118
|
1736 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1737 if not PlayerTarget() then
|
jcallahan@118
|
1738 return
|
jcallahan@2
|
1739 end
|
jcallahan@151
|
1740 current_action.target_type = AF.NPC
|
jcallahan@118
|
1741 self:UpdateTargetLocation()
|
jcallahan@118
|
1742 end
|
jcallahan@2
|
1743
|
jcallahan@89
|
1744
|
jcallahan@12
|
1745 do
|
jcallahan@12
|
1746 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1747 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1748
|
jcallahan@12
|
1749 if not unit_name then
|
jcallahan@12
|
1750 return
|
jcallahan@12
|
1751 end
|
jcallahan@34
|
1752 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1753
|
jcallahan@12
|
1754 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1755 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1756 end
|
jcallahan@19
|
1757 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1758 quest[point] = quest[point] or {}
|
jcallahan@12
|
1759 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1760
|
jcallahan@24
|
1761 return quest
|
jcallahan@12
|
1762 end
|
jcallahan@10
|
1763
|
jcallahan@12
|
1764
|
jcallahan@92
|
1765 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1766 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1767
|
jcallahan@112
|
1768 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1769 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1770 end
|
jcallahan@67
|
1771 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1772 reputation_npc_id = nil
|
jcallahan@10
|
1773 end
|
jcallahan@10
|
1774
|
jcallahan@12
|
1775
|
jcallahan@92
|
1776 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1777 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1778
|
jcallahan@46
|
1779 if not quest then
|
jcallahan@46
|
1780 return
|
jcallahan@46
|
1781 end
|
jcallahan@24
|
1782 quest.classes = quest.classes or {}
|
jcallahan@27
|
1783 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1784
|
jcallahan@24
|
1785 quest.races = quest.races or {}
|
jcallahan@100
|
1786 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1787 end
|
jcallahan@12
|
1788 end -- do-block
|
jcallahan@9
|
1789
|
jcallahan@9
|
1790
|
jcallahan@92
|
1791 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1792 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1793 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1794 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1795
|
jcallahan@36
|
1796 while processed_quests <= num_quests do
|
jcallahan@36
|
1797 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1798
|
jcallahan@84
|
1799 if quest_id == 0 then
|
jcallahan@84
|
1800 processed_quests = processed_quests + 1
|
jcallahan@84
|
1801 elseif not is_header then
|
jcallahan@36
|
1802 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1803
|
jcallahan@36
|
1804 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1805 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1806 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1807 processed_quests = processed_quests + 1
|
jcallahan@36
|
1808 end
|
jcallahan@36
|
1809 entry_index = entry_index + 1
|
jcallahan@36
|
1810 end
|
jcallahan@36
|
1811 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1812 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1813 end
|
jcallahan@4
|
1814
|
jcallahan@4
|
1815
|
jcallahan@97
|
1816 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1817 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1818 return
|
jcallahan@112
|
1819 end
|
jcallahan@97
|
1820 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1821 end
|
jcallahan@97
|
1822
|
jcallahan@97
|
1823
|
jcallahan@92
|
1824 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1825 if unit_id ~= "player" then
|
jcallahan@4
|
1826 return
|
jcallahan@4
|
1827 end
|
jcallahan@4
|
1828 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1829 end
|
jcallahan@4
|
1830
|
jcallahan@4
|
1831
|
jcallahan@92
|
1832 do
|
jcallahan@92
|
1833 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1834 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1835 Forge = forge_spell_ids,
|
jcallahan@92
|
1836 }
|
jcallahan@92
|
1837
|
jcallahan@92
|
1838
|
jcallahan@167
|
1839 local function RegisterTools(tradeskill_name, tradeskill_index)
|
jcallahan@167
|
1840 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@167
|
1841 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@167
|
1842
|
jcallahan@167
|
1843 if required_tool then
|
jcallahan@167
|
1844 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@167
|
1845 if required_tool:find(tool_name) then
|
jcallahan@167
|
1846 registry[spell_id] = true
|
jcallahan@167
|
1847 end
|
jcallahan@167
|
1848 end
|
jcallahan@167
|
1849 end
|
jcallahan@167
|
1850 end
|
jcallahan@167
|
1851
|
jcallahan@167
|
1852
|
jcallahan@92
|
1853 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1854 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1855
|
jcallahan@92
|
1856 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1857 return
|
jcallahan@92
|
1858 end
|
jcallahan@167
|
1859 TradeSkillExecutePer(RegisterTools)
|
jcallahan@92
|
1860 end
|
jcallahan@92
|
1861 end -- do-block
|
jcallahan@92
|
1862
|
jcallahan@92
|
1863
|
jcallahan@167
|
1864 function WDP:TRAINER_CLOSED(event_name)
|
jcallahan@167
|
1865 private.trainer_shown = nil
|
jcallahan@167
|
1866 end
|
jcallahan@167
|
1867
|
jcallahan@167
|
1868
|
jcallahan@92
|
1869 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1870 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@164
|
1871 local trainer = NPCEntry(unit_idnum)
|
jcallahan@58
|
1872
|
jcallahan@164
|
1873 if not trainer then
|
jcallahan@58
|
1874 return
|
jcallahan@58
|
1875 end
|
jcallahan@164
|
1876 local trainer_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@164
|
1877 trainer.teaches = trainer.teaches or {}
|
jcallahan@27
|
1878
|
jcallahan@167
|
1879 private.trainer_shown = true
|
jcallahan@167
|
1880
|
jcallahan@27
|
1881 -- Get the initial trainer filters
|
jcallahan@27
|
1882 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1883 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1884 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1885
|
jcallahan@27
|
1886 -- Clear the trainer filters
|
jcallahan@27
|
1887 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1888 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1889 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1890
|
jcallahan@27
|
1891 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1892 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1893
|
jcallahan@27
|
1894 if spell_name then
|
jcallahan@27
|
1895 DatamineTT:ClearLines()
|
jcallahan@27
|
1896 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1897
|
jcallahan@27
|
1898 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1899
|
jcallahan@43
|
1900 if spell_id then
|
jcallahan@164
|
1901 local class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1902
|
jcallahan@164
|
1903 if not class_professions then
|
jcallahan@164
|
1904 trainer.teaches[PLAYER_CLASS] = {}
|
jcallahan@164
|
1905 class_professions = trainer.teaches[PLAYER_CLASS]
|
jcallahan@164
|
1906 end
|
jcallahan@43
|
1907 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1908 profession = profession or "General"
|
jcallahan@43
|
1909
|
jcallahan@164
|
1910 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1911
|
jcallahan@43
|
1912 if not profession_skills then
|
jcallahan@43
|
1913 class_professions[profession] = {}
|
jcallahan@43
|
1914 profession_skills = class_professions[profession]
|
jcallahan@43
|
1915 end
|
jcallahan@166
|
1916 profession_skills[spell_id] = ("%d:%d:%d"):format(required_level, min_skill, ActualCopperCost(_G.GetTrainerServiceCost(index), trainer_standing))
|
jcallahan@27
|
1917 end
|
jcallahan@27
|
1918 end
|
jcallahan@27
|
1919 end
|
jcallahan@27
|
1920 -- Reset the filters to what they were before
|
jcallahan@27
|
1921 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1922 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1923 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1924 end
|
jcallahan@27
|
1925
|
jcallahan@27
|
1926
|
jcallahan@1
|
1927 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1928 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1929 return
|
jcallahan@1
|
1930 end
|
jcallahan@1
|
1931 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1932
|
jcallahan@1
|
1933 if not spell_label then
|
jcallahan@1
|
1934 return
|
jcallahan@1
|
1935 end
|
jcallahan@122
|
1936 table.wipe(current_action)
|
jcallahan@1
|
1937
|
jcallahan@150
|
1938 local item_name, item_link = _G.GameTooltip:GetItem()
|
jcallahan@150
|
1939 local unit_name, unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1940
|
jcallahan@150
|
1941 if not unit_name and _G.UnitName("target") == target_name then
|
jcallahan@150
|
1942 unit_name = target_name
|
jcallahan@150
|
1943 unit_id = "target"
|
jcallahan@1
|
1944 end
|
jcallahan@1
|
1945 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1946 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1947
|
jcallahan@122
|
1948 current_action.instance_token = instance_token
|
jcallahan@122
|
1949 current_action.map_level = map_level
|
jcallahan@122
|
1950 current_action.x = x
|
jcallahan@122
|
1951 current_action.y = y
|
jcallahan@122
|
1952 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
1953 current_action.spell_label = spell_label
|
jcallahan@105
|
1954
|
jcallahan@105
|
1955 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
1956 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
1957 end
|
jcallahan@1
|
1958
|
jcallahan@151
|
1959 if unit_name and unit_name == target_name and not item_name then
|
jcallahan@16
|
1960 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@150
|
1961 if not unit_id or unit_name ~= target_name then
|
jcallahan@16
|
1962 return
|
jcallahan@16
|
1963 end
|
jcallahan@123
|
1964 current_action.target_type = AF.NPC
|
jcallahan@16
|
1965 end
|
jcallahan@16
|
1966 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
1967 current_action.target_type = AF.ITEM
|
jcallahan@16
|
1968
|
jcallahan@165
|
1969 Debug(("%s: Item name: '%s'"):format(event_name, tostring(item_name)))
|
jcallahan@165
|
1970
|
jcallahan@150
|
1971 if item_name and item_name == target_name then
|
jcallahan@150
|
1972 current_action.identifier = ItemLinkToID(item_link)
|
jcallahan@16
|
1973 elseif target_name and target_name ~= "" then
|
jcallahan@150
|
1974 current_action.identifier = ItemLinkToID(select(2, _G.GetItemInfo(target_name)))
|
jcallahan@16
|
1975 end
|
jcallahan@165
|
1976 Debug(("%s: current_action.identifier: '%s'"):format(event_name, tostring(current_action.identifier)))
|
jcallahan@150
|
1977 elseif not item_name and not unit_name then
|
jcallahan@1
|
1978 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1979 if target_name == "" then
|
jcallahan@151
|
1980 Debug("Didn't set current_action.target_type")
|
jcallahan@17
|
1981 return
|
jcallahan@17
|
1982 end
|
jcallahan@122
|
1983 current_action.object_name = target_name
|
jcallahan@123
|
1984 current_action.target_type = AF.OBJECT
|
jcallahan@151
|
1985
|
jcallahan@151
|
1986 Debug(("Set current_action.target_type to %s"):format(private.ACTION_TYPE_NAMES[current_action.target_type]))
|
jcallahan@1
|
1987 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
1988 current_action.target_type = AF.ZONE
|
jcallahan@1
|
1989 end
|
jcallahan@1
|
1990 end
|
jcallahan@1
|
1991 private.tracked_line = spell_line
|
jcallahan@0
|
1992 end
|
jcallahan@0
|
1993
|
jcallahan@94
|
1994
|
jcallahan@1
|
1995 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1996 if unit_id ~= "player" then
|
jcallahan@1
|
1997 return
|
jcallahan@1
|
1998 end
|
jcallahan@1
|
1999 private.tracked_line = nil
|
jcallahan@167
|
2000 private.previous_spell_id = spell_id
|
jcallahan@85
|
2001
|
jcallahan@86
|
2002 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
2003 reputation_npc_id = current_target_id
|
jcallahan@98
|
2004 private.harvesting = true
|
jcallahan@85
|
2005 end
|
jcallahan@92
|
2006
|
jcallahan@92
|
2007 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
2008 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
2009 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
2010 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
2011 end
|
jcallahan@0
|
2012 end
|
jcallahan@0
|
2013
|
jcallahan@90
|
2014
|
jcallahan@1
|
2015 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
2016 if unit_id ~= "player" then
|
jcallahan@1
|
2017 return
|
jcallahan@1
|
2018 end
|
jcallahan@0
|
2019
|
jcallahan@1
|
2020 if private.tracked_line == spell_line then
|
jcallahan@1
|
2021 private.tracked_line = nil
|
jcallahan@1
|
2022 end
|
jcallahan@147
|
2023 table.wipe(current_action)
|
jcallahan@0
|
2024 end
|
jcallahan@90
|
2025
|
jcallahan@90
|
2026
|
jcallahan@90
|
2027 do
|
jcallahan@90
|
2028 local function SetUnitField(field, required_type)
|
jcallahan@90
|
2029 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
2030
|
jcallahan@90
|
2031 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
2032 return
|
jcallahan@90
|
2033 end
|
jcallahan@90
|
2034
|
jcallahan@171
|
2035 if UnitTypeIsNPC(unit_type) then
|
jcallahan@90
|
2036 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
2037 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
2038 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
2039 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
2040 end
|
jcallahan@90
|
2041 end
|
jcallahan@90
|
2042
|
jcallahan@90
|
2043
|
jcallahan@90
|
2044 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
2045 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2046 end
|
jcallahan@90
|
2047
|
jcallahan@90
|
2048
|
jcallahan@90
|
2049 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
2050 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2051 end
|
jcallahan@90
|
2052
|
jcallahan@90
|
2053
|
jcallahan@90
|
2054 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
2055 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2056 end
|
jcallahan@90
|
2057
|
jcallahan@90
|
2058
|
jcallahan@92
|
2059 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
2060 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2061 end
|
jcallahan@90
|
2062
|
jcallahan@90
|
2063
|
jcallahan@92
|
2064 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
2065 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
2066
|
jcallahan@90
|
2067 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
2068 if gossip_options[index] == "binder" then
|
jcallahan@90
|
2069 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2070 return
|
jcallahan@90
|
2071 end
|
jcallahan@90
|
2072 end
|
jcallahan@90
|
2073 end
|
jcallahan@90
|
2074
|
jcallahan@90
|
2075
|
jcallahan@93
|
2076 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
2077 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
2078 end
|
jcallahan@93
|
2079
|
jcallahan@93
|
2080
|
jcallahan@90
|
2081 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
2082 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2083 end
|
jcallahan@90
|
2084
|
jcallahan@90
|
2085
|
jcallahan@90
|
2086 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
2087 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2088 end
|
jcallahan@90
|
2089
|
jcallahan@90
|
2090
|
jcallahan@90
|
2091 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
2092 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
2093 end
|
jcallahan@90
|
2094 end -- do-block
|