Mercurial > wow > wowdb-profiler
changeset 171:40624eb09591 1.0.21
Since many NPCs are for some reason flagged as VEHICLE, allow that in NPC-only checks.
author | James D. Callahan III <jcallahan@curse.com> |
---|---|
date | Tue, 16 Oct 2012 15:13:10 -0500 |
parents | 3b1f1e47897c |
children | e249cca6dd1c |
files | Main.lua |
diffstat | 1 files changed, 12 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- a/Main.lua Tue Oct 16 03:38:50 2012 -0500 +++ b/Main.lua Tue Oct 16 15:13:10 2012 -0500 @@ -377,6 +377,11 @@ end +local function UnitTypeIsNPC(unit_type) + return unit_type == private.UNIT_TYPES.NPC or unit_type == private.UNIT_TYPES.VEHICLE +end + + local ParseGUID do local UNIT_TYPE_BITMASK = 0x007 @@ -870,7 +875,7 @@ end local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target")) - if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then + if not unit_idnum or not UnitTypeIsNPC(unit_type) then return end current_target_id = unit_idnum @@ -1094,7 +1099,7 @@ end local source_type, source_id = ParseGUID(source_guid) - if not source_id or source_type ~= private.UNIT_TYPES.NPC then + if not source_id or not UnitTypeIsNPC(source_type) then return end @@ -1114,7 +1119,7 @@ if spell_id == HEAL_BATTLE_PETS_SPELL_ID then local unit_type, unit_idnum = ParseGUID(source_guid) - if unit_type == private.UNIT_TYPES.NPC and unit_idnum then + if unit_idnum and UnitTypeIsNPC(unit_type) then NPCEntry(unit_idnum).stable_master = true end end @@ -1126,7 +1131,7 @@ end local unit_type, unit_idnum = ParseGUID(dest_guid) - if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then + if not unit_idnum or not UnitTypeIsNPC(unit_type) then reputation_npc_id = nil private.harvesting = nil return @@ -1558,7 +1563,7 @@ if not current_merchant or event_name == "MERCHANT_SHOW" then local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target")) - if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then + if not unit_idnum or not UnitTypeIsNPC(unit_type) then return end merchant_standing = select(2, UnitFactionStanding("target")) @@ -1678,7 +1683,7 @@ end local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet")) - if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then + if not unit_idnum or not UnitTypeIsNPC(unit_type) then return end NPCEntry(unit_idnum).mind_control = true @@ -2027,7 +2032,7 @@ return end - if unit_type == private.UNIT_TYPES.NPC then + if UnitTypeIsNPC(unit_type) then NPCEntry(unit_idnum)[field] = true elseif unit_type == private.UNIT_TYPES.OBJECT then DBEntry("objects", unit_idnum)[field] = true