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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26 local MapData = LibStub("LibMapData-1.0")
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27
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28 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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29 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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30
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31
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32 -----------------------------------------------------------------------
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33 -- Local constants.
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34 -----------------------------------------------------------------------
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35 local DB_VERSION = 9
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36
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37
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38 local DATABASE_DEFAULTS = {
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39 char = {},
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40 global = {
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41 items = {},
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42 npcs = {},
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43 objects = {},
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44 quests = {},
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45 zones = {},
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46 }
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47 }
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48
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49
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50 local EVENT_MAPPING = {
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51 AUCTION_HOUSE_SHOW = true,
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52 BANKFRAME_OPENED = true,
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53 BATTLEFIELDS_SHOW = true,
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54 BLACK_MARKET_ITEM_UPDATE = true,
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55 CHAT_MSG_LOOT = true,
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56 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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57 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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58 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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59 CHAT_MSG_SYSTEM = true,
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60 COMBAT_LOG_EVENT_UNFILTERED = true,
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61 COMBAT_TEXT_UPDATE = true,
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62 CURSOR_UPDATE = true,
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63 FORGE_MASTER_OPENED = true,
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64 GOSSIP_SHOW = true,
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65 GUILDBANKFRAME_OPENED = true,
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66 ITEM_TEXT_BEGIN = true,
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67 LOOT_CLOSED = true,
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68 LOOT_OPENED = true,
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69 MAIL_SHOW = true,
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70 MERCHANT_CLOSED = true,
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71 MERCHANT_SHOW = "UpdateMerchantItems",
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72 MERCHANT_UPDATE = "UpdateMerchantItems",
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73 PET_BAR_UPDATE = true,
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74 PET_JOURNAL_LIST_UPDATE = true,
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75 PLAYER_TARGET_CHANGED = true,
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76 QUEST_COMPLETE = true,
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77 QUEST_DETAIL = true,
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78 QUEST_LOG_UPDATE = true,
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79 QUEST_PROGRESS = true,
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80 TAXIMAP_OPENED = true,
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81 TRADE_SKILL_SHOW = true,
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82 TRAINER_SHOW = true,
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83 TRANSMOGRIFY_OPEN = true,
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84 UNIT_QUEST_LOG_CHANGED = true,
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85 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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86 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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87 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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88 UNIT_SPELLCAST_SENT = true,
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89 UNIT_SPELLCAST_SUCCEEDED = true,
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90 VOID_STORAGE_OPEN = true,
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91 ZONE_CHANGED = "SetCurrentAreaID",
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92 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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93 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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94 }
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95
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96
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97 local OBJECT_ID_ANVIL = 192628
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98 local OBJECT_ID_FORGE = 1685
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99
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100
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101 local AF = private.ACTION_TYPE_FLAGS
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102
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103
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104 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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105 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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106 local PLAYER_GUID = _G.UnitGUID("player")
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107 local PLAYER_NAME = _G.UnitName("player")
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108 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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109
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110
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111 local CLIENT_LOCALE = _G.GetLocale()
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112
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113
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114 local ALLOWED_LOCALES = {
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115 enUS = true,
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116 enGB = true,
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117 }
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118
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119
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120 -----------------------------------------------------------------------
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121 -- Local variables.
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122 -----------------------------------------------------------------------
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123 local anvil_spell_ids = {}
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124 local currently_drunk
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125 local char_db
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126 local global_db
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127 local durability_timer_handle
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128 local faction_standings = {}
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129 local forge_spell_ids = {}
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130 local languages_known = {}
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131 local name_to_id_map = {}
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132 local reputation_npc_id
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133 local target_location_timer_handle
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134 local current_target_id
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135 local current_area_id
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136 local current_loot
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137
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138 -----------------------------------------------------------------------
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139 -- Data for our current action. Including possible values as a reference.
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140 -----------------------------------------------------------------------
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141 local current_action = {
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142 identifier = nil,
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143 loot_label = nil,
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144 loot_list = nil,
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145 loot_sources = nil,
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146 map_level = nil,
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147 spell_label = nil,
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148 target_type = nil,
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149 x = nil,
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150 y = nil,
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151 zone_data = nil,
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152 }
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153
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154 -----------------------------------------------------------------------
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155 -- Helper Functions.
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156 -----------------------------------------------------------------------
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157 local ActualCopperCost
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158 do
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159 local BARTERING_SPELL_ID = 83964
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160
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161 local STANDING_DISCOUNTS = {
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162 HATED = 0,
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163 HOSTILE = 0,
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164 UNFRIENDLY = 0,
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165 NEUTRAL = 0,
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166 FRIENDLY = 0.05,
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167 HONORED = 0.1,
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168 REVERED = 0.15,
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169 EXALTED = 0.2,
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170 }
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171
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172
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173 function ActualCopperCost(copper_cost, rep_standing)
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174 if not copper_cost or copper_cost == 0 then
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175 return 0
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176 end
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177 local modifier = 1
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178
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179 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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180 modifier = modifier - 0.1
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181 end
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182
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183 if rep_standing then
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184 if PLAYER_RACE == "Goblin" then
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185 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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186 elseif STANDING_DISCOUNTS[rep_standing] then
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187 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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188 end
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189 end
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190 return math.floor(copper_cost / modifier)
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191 end
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192 end -- do-block
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193
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194
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195 local function InstanceDifficultyToken()
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196 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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197 if not difficulty_name or difficulty_name == "" then
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198 difficulty_name = "NONE"
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199 end
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200
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201 if not instance_type or instance_type == "" then
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202 instance_type = "NONE"
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203 end
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204
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205 -- Raid difficulty of 2 is 25-man
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206 if instance_type == "raid" and instance_difficulty == 2 and _G.IsPartyLFG() and _G.IsInLFGDungeon() then
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207 difficulty_name = "LOOKING_FOR_RAID"
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208 end
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209 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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210 end
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211
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212
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213 local function DBEntry(data_type, unit_id)
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214 if not data_type or not unit_id then
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215 return
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216 end
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217 local unit = global_db[data_type][unit_id]
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218
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219 if not unit then
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220 global_db[data_type][unit_id] = {}
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221 unit = global_db[data_type][unit_id]
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222 end
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223 return unit
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224 end
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225
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226
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227 local function NPCEntry(identifier)
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228 local npc = DBEntry("npcs", identifier)
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229
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230 if not npc then
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231 return
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232 end
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233 local instance_token = InstanceDifficultyToken()
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234 npc.encounter_data = npc.encounter_data or {}
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235 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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236 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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237 return npc
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238 end
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239
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240
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241 local function CurrentLocationData()
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242 if _G.WorldMapFrame:IsVisible() then
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243 return _G.GetRealZoneText(), current_area_id, 0, 0, 0, InstanceDifficultyToken()
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244 end
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245 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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246 local x, y = _G.GetPlayerMapPosition("player")
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247
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248 x = x or 0
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249 y = y or 0
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250
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251 if x == 0 and y == 0 then
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252 for level_index = 1, _G.GetNumDungeonMapLevels() do
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253 _G.SetDungeonMapLevel(level_index)
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254 x, y = _G.GetPlayerMapPosition("player")
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255
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256 if x and y and (x > 0 or y > 0) then
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257 _G.SetDungeonMapLevel(map_level)
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258 map_level = level_index
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259 break
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260 end
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261 end
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262 end
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263
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264 if _G.DungeonUsesTerrainMap() then
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265 map_level = map_level - 1
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266 end
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267 local x = _G.floor(x * 1000)
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268 local y = _G.floor(y * 1000)
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269
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270 if x % 2 ~= 0 then
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271 x = x + 1
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272 end
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273
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274 if y % 2 ~= 0 then
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275 y = y + 1
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276 end
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277 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
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278 end
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279
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280
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281 local function ItemLinkToID(item_link)
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282 if not item_link then
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283 return
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284 end
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285 return tonumber(item_link:match("item:(%d+)"))
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286 end
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287
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288
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289 local ParseGUID
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290 do
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291 local UNIT_TYPE_BITMASK = 0x007
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292
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293 function ParseGUID(guid)
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294 if not guid then
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295 return
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296 end
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297 local types = private.UNIT_TYPES
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298 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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299
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300 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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301 return unit_type, tonumber(guid:sub(6, 10), 16)
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302 end
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303 return unit_type
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304 end
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305 end -- do-block
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306
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307
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308 local function UpdateBlacklistMaps()
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309 local empty_count = 0
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310
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311 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
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312 local map_id = _G.GetBlacklistMap(index)
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313 char_db.bg_blacklist = char_db.bg_blacklist or {}
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314 char_db.bg_blacklist[index] = map_id
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315
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316 if map_id < 0 then
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317 empty_count = empty_count + 1
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318 empty_count = empty_count + 1
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319 end
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320 end
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321
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322 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
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323 char_db.bg_blacklist = nil
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324 end
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325 end
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326
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327
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328 local UpdateDBEntryLocation
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329 do
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330 local pi = math.pi
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331
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332 -- Fishing node coordinate code based on code in GatherMate2 with permission from Kagaro.
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333 local function FishingCoordinates(x, y, yard_width, yard_height)
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334 local facing = _G.GetPlayerFacing()
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335
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336 if not facing then
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337 return x, y
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338 end
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339 local rad = facing + pi
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340 return x + math.sin(rad) * 15 / yard_width, y + math.cos(rad) * 15 / yard_height
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341 end
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342
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343
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344 function UpdateDBEntryLocation(entry_type, identifier)
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345 if not identifier then
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346 return
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347 end
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jcallahan@141
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348 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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349 local entry = DBEntry(entry_type, identifier)
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350 entry[difficulty_token] = entry[difficulty_token] or {}
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351 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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352
|
jcallahan@141
|
353 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@141
|
354 local zone_data = entry[difficulty_token].locations[zone_token]
|
jcallahan@141
|
355
|
jcallahan@141
|
356 if not zone_data then
|
jcallahan@141
|
357 zone_data = {}
|
jcallahan@141
|
358 entry[difficulty_token].locations[zone_token] = zone_data
|
jcallahan@141
|
359 end
|
jcallahan@141
|
360
|
jcallahan@141
|
361 -- Special case for Fishing.
|
jcallahan@141
|
362 if current_action.spell_label == "FISHING" then
|
jcallahan@141
|
363 local yard_width, yard_height = MapData:MapArea(area_id, map_level)
|
jcallahan@141
|
364
|
jcallahan@141
|
365 if yard_width > 0 and yard_height > 0 then
|
jcallahan@141
|
366 x, y = FishingCoordinates(x, y, yard_width, yard_height)
|
jcallahan@141
|
367 current_action.x = x
|
jcallahan@141
|
368 current_action.y = y
|
jcallahan@141
|
369 end
|
jcallahan@141
|
370 end
|
jcallahan@141
|
371 local location_token = ("%d:%d:%d"):format(map_level, x, y)
|
jcallahan@141
|
372
|
jcallahan@141
|
373 zone_data[location_token] = zone_data[location_token] or true
|
jcallahan@141
|
374 return zone_data
|
jcallahan@10
|
375 end
|
jcallahan@141
|
376 end -- do-block
|
jcallahan@10
|
377
|
jcallahan@10
|
378
|
jcallahan@19
|
379 local function HandleItemUse(item_link, bag_index, slot_index)
|
jcallahan@19
|
380 if not item_link then
|
jcallahan@19
|
381 return
|
jcallahan@19
|
382 end
|
jcallahan@19
|
383 local item_id = ItemLinkToID(item_link)
|
jcallahan@19
|
384
|
jcallahan@19
|
385 if not bag_index or not slot_index then
|
jcallahan@19
|
386 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@19
|
387 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
|
jcallahan@19
|
388 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
|
jcallahan@19
|
389 bag_index = new_bag_index
|
jcallahan@19
|
390 slot_index = new_slot_index
|
jcallahan@19
|
391 break
|
jcallahan@19
|
392 end
|
jcallahan@19
|
393 end
|
jcallahan@19
|
394 end
|
jcallahan@19
|
395 end
|
jcallahan@19
|
396
|
jcallahan@19
|
397 if not bag_index or not slot_index then
|
jcallahan@19
|
398 return
|
jcallahan@19
|
399 end
|
jcallahan@19
|
400 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
401
|
jcallahan@19
|
402 if not is_lootable then
|
jcallahan@19
|
403 return
|
jcallahan@19
|
404 end
|
jcallahan@19
|
405 DatamineTT:ClearLines()
|
jcallahan@19
|
406 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
407
|
jcallahan@19
|
408 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
409 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
410
|
jcallahan@19
|
411 if not current_line then
|
jcallahan@19
|
412 break
|
jcallahan@19
|
413 end
|
jcallahan@19
|
414
|
jcallahan@19
|
415 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
416 table.wipe(current_action)
|
jcallahan@123
|
417 current_action.target_type = AF.ITEM
|
jcallahan@122
|
418 current_action.identifier = item_id
|
jcallahan@122
|
419 current_action.loot_label = "contains"
|
jcallahan@19
|
420 break
|
jcallahan@19
|
421 end
|
jcallahan@19
|
422 end
|
jcallahan@19
|
423 end
|
jcallahan@19
|
424
|
jcallahan@19
|
425
|
jcallahan@39
|
426 local UnitFactionStanding
|
jcallahan@32
|
427 local UpdateFactionData
|
jcallahan@32
|
428 do
|
jcallahan@32
|
429 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
430
|
jcallahan@32
|
431 local STANDING_NAMES = {
|
jcallahan@32
|
432 "HATED",
|
jcallahan@32
|
433 "HOSTILE",
|
jcallahan@32
|
434 "UNFRIENDLY",
|
jcallahan@32
|
435 "NEUTRAL",
|
jcallahan@32
|
436 "FRIENDLY",
|
jcallahan@32
|
437 "HONORED",
|
jcallahan@32
|
438 "REVERED",
|
jcallahan@32
|
439 "EXALTED",
|
jcallahan@32
|
440 }
|
jcallahan@32
|
441
|
jcallahan@39
|
442
|
jcallahan@39
|
443 function UnitFactionStanding(unit)
|
jcallahan@135
|
444 local unit_name = _G.UnitName(unit)
|
jcallahan@39
|
445 UpdateFactionData()
|
jcallahan@39
|
446 DatamineTT:ClearLines()
|
jcallahan@39
|
447 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
448
|
jcallahan@39
|
449 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
450 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
451
|
jcallahan@135
|
452 if faction_name and faction_name ~= unit_name and faction_standings[faction_name] then
|
jcallahan@39
|
453 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
454 end
|
jcallahan@39
|
455 end
|
jcallahan@39
|
456 end
|
jcallahan@39
|
457
|
jcallahan@39
|
458
|
jcallahan@32
|
459 function UpdateFactionData()
|
jcallahan@32
|
460 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
461 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
462
|
jcallahan@86
|
463 if faction_name then
|
jcallahan@32
|
464 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
465 elseif not faction_name then
|
jcallahan@32
|
466 break
|
jcallahan@32
|
467 end
|
jcallahan@20
|
468 end
|
jcallahan@20
|
469 end
|
jcallahan@32
|
470 end -- do-block
|
jcallahan@20
|
471
|
jcallahan@48
|
472
|
jcallahan@75
|
473 local GenericLootUpdate
|
jcallahan@75
|
474 do
|
jcallahan@77
|
475 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
476 if top_field then
|
jcallahan@75
|
477 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
478 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
479 return entry[top_field][loot_type]
|
jcallahan@75
|
480 end
|
jcallahan@48
|
481 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
482 return entry[loot_type]
|
jcallahan@48
|
483 end
|
jcallahan@48
|
484
|
jcallahan@75
|
485 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
486 local loot_type = current_loot.label
|
jcallahan@75
|
487 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
488 local source_list = {}
|
jcallahan@75
|
489
|
jcallahan@131
|
490 if current_loot.sources then
|
jcallahan@131
|
491 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
492 local entry, source_id
|
jcallahan@78
|
493
|
jcallahan@131
|
494 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
495 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
496 source_id = current_loot.identifier
|
jcallahan@119
|
497 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
498 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
499 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
500 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
501 else
|
jcallahan@119
|
502 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
503 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
504 end
|
jcallahan@75
|
505
|
jcallahan@119
|
506 if entry then
|
jcallahan@119
|
507 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
508
|
jcallahan@119
|
509 if not source_list[source_guid] then
|
jcallahan@119
|
510 if top_field then
|
jcallahan@119
|
511 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
512 else
|
jcallahan@119
|
513 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
514 end
|
jcallahan@119
|
515 source_list[source_guid] = true
|
jcallahan@77
|
516 end
|
jcallahan@119
|
517 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
518
|
jcallahan@119
|
519 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
520 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
521 end
|
jcallahan@75
|
522 end
|
jcallahan@75
|
523 end
|
jcallahan@75
|
524 end
|
jcallahan@121
|
525
|
jcallahan@121
|
526 -- This is used for Gas Extractions.
|
jcallahan@131
|
527 if #current_loot.list <= 0 then
|
jcallahan@78
|
528 return
|
jcallahan@78
|
529 end
|
jcallahan@82
|
530 local entry
|
jcallahan@82
|
531
|
jcallahan@82
|
532 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
533 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
534 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
535 else
|
jcallahan@131
|
536 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
537 end
|
jcallahan@75
|
538
|
jcallahan@75
|
539 if not entry then
|
jcallahan@75
|
540 return
|
jcallahan@75
|
541 end
|
jcallahan@77
|
542 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
543
|
jcallahan@131
|
544 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
545 if top_field then
|
jcallahan@77
|
546 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
547 else
|
jcallahan@77
|
548 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
549 end
|
jcallahan@77
|
550 end
|
jcallahan@75
|
551
|
jcallahan@131
|
552 for index = 1, #current_loot.list do
|
jcallahan@131
|
553 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
554 end
|
jcallahan@48
|
555 end
|
jcallahan@75
|
556 end -- do-block
|
jcallahan@48
|
557
|
jcallahan@97
|
558
|
jcallahan@97
|
559 local ReplaceKeywords
|
jcallahan@97
|
560 do
|
jcallahan@97
|
561 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
562 class = PLAYER_CLASS,
|
jcallahan@97
|
563 name = PLAYER_NAME,
|
jcallahan@97
|
564 race = PLAYER_RACE,
|
jcallahan@97
|
565 }
|
jcallahan@97
|
566
|
jcallahan@97
|
567
|
jcallahan@97
|
568 function ReplaceKeywords(text)
|
jcallahan@97
|
569 if not text or text == "" then
|
jcallahan@97
|
570 return ""
|
jcallahan@97
|
571 end
|
jcallahan@97
|
572
|
jcallahan@97
|
573 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
574 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
575 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
576 end
|
jcallahan@97
|
577 return text
|
jcallahan@97
|
578 end
|
jcallahan@97
|
579 end -- do-block
|
jcallahan@97
|
580
|
jcallahan@97
|
581
|
jcallahan@143
|
582 do
|
jcallahan@143
|
583 -- MapFileName = MapAreaID
|
jcallahan@143
|
584 local MICRO_DUNGEON_IDS = {
|
jcallahan@143
|
585 ShrineofTwoMoons = 903,
|
jcallahan@143
|
586 ShrineofSevenStars = 905,
|
jcallahan@143
|
587 }
|
jcallahan@126
|
588
|
jcallahan@143
|
589 -- Contains a dirty hack due to Blizzard's strange handling of Micro Dungeons; GetMapInfo() will not return correct information
|
jcallahan@143
|
590 -- unless the WorldMapFrame is shown.
|
jcallahan@143
|
591 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@143
|
592 local world_map = _G.WorldMapFrame
|
jcallahan@143
|
593 local map_visible = world_map:IsVisible()
|
jcallahan@143
|
594 local sfx_value = _G.tonumber(_G.GetCVar("Sound_EnableSFX"))
|
jcallahan@143
|
595
|
jcallahan@143
|
596 if not map_visible then
|
jcallahan@143
|
597 _G.SetCVar("Sound_EnableSFX", 0)
|
jcallahan@143
|
598 world_map:Show()
|
jcallahan@143
|
599 end
|
jcallahan@143
|
600 local micro_dungeon_id = MICRO_DUNGEON_IDS[select(5, _G.GetMapInfo())]
|
jcallahan@143
|
601
|
jcallahan@143
|
602 if micro_dungeon_id then
|
jcallahan@143
|
603 current_area_id = micro_dungeon_id
|
jcallahan@143
|
604 else
|
jcallahan@143
|
605 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
606 _G.SetMapToCurrentZone()
|
jcallahan@143
|
607
|
jcallahan@143
|
608 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@143
|
609 _G.SetMapByID(map_area_id)
|
jcallahan@143
|
610 end
|
jcallahan@143
|
611
|
jcallahan@143
|
612 if not map_visible then
|
jcallahan@143
|
613 world_map:Hide()
|
jcallahan@143
|
614 _G.SetCVar("Sound_EnableSFX", sfx_value)
|
jcallahan@143
|
615 end
|
jcallahan@143
|
616 end
|
jcallahan@143
|
617 end -- do-block
|
jcallahan@126
|
618
|
jcallahan@126
|
619
|
jcallahan@0
|
620 -----------------------------------------------------------------------
|
jcallahan@0
|
621 -- Methods.
|
jcallahan@0
|
622 -----------------------------------------------------------------------
|
jcallahan@0
|
623 function WDP:OnInitialize()
|
jcallahan@128
|
624 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
625 global_db = db.global
|
jcallahan@128
|
626 char_db = db.char
|
jcallahan@14
|
627
|
jcallahan@14
|
628 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
629 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
630
|
jcallahan@136
|
631 if (raw_db.version and raw_db.version < DB_VERSION) or (raw_db.build_num and raw_db.build_num < build_num) then
|
jcallahan@74
|
632 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
633 global_db[entry] = {}
|
jcallahan@74
|
634 end
|
jcallahan@74
|
635 end
|
jcallahan@35
|
636 raw_db.build_num = build_num
|
jcallahan@63
|
637 raw_db.version = DB_VERSION
|
jcallahan@0
|
638 end
|
jcallahan@0
|
639
|
jcallahan@0
|
640
|
jcallahan@0
|
641 function WDP:OnEnable()
|
jcallahan@0
|
642 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
643 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
644 end
|
jcallahan@95
|
645
|
jcallahan@95
|
646 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
647 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
648 end
|
jcallahan@0
|
649 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
650 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
651
|
jcallahan@19
|
652 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
653 if target_unit then
|
jcallahan@19
|
654 return
|
jcallahan@19
|
655 end
|
jcallahan@19
|
656 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
657 end)
|
jcallahan@19
|
658
|
jcallahan@19
|
659 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
660 if target_unit then
|
jcallahan@19
|
661 return
|
jcallahan@19
|
662 end
|
jcallahan@19
|
663 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
664 HandleItemUse(item_link)
|
jcallahan@19
|
665 end)
|
jcallahan@129
|
666 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
667
|
jcallahan@128
|
668 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
669 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
670
|
jcallahan@128
|
671 UpdateBlacklistMaps()
|
jcallahan@0
|
672 end
|
jcallahan@0
|
673
|
jcallahan@0
|
674
|
jcallahan@0
|
675 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
676 if not durability or durability <= 0 then
|
jcallahan@0
|
677 return
|
jcallahan@0
|
678 end
|
jcallahan@0
|
679
|
jcallahan@128
|
680 if not global_db.items[item_id] then
|
jcallahan@128
|
681 global_db.items[item_id] = {}
|
jcallahan@0
|
682 end
|
jcallahan@128
|
683 global_db.items[item_id].durability = durability
|
jcallahan@0
|
684 end
|
jcallahan@0
|
685
|
jcallahan@0
|
686
|
jcallahan@0
|
687 function WDP:ProcessDurability()
|
jcallahan@0
|
688 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
689 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
690
|
jcallahan@0
|
691 if item_id and item_id > 0 then
|
jcallahan@1
|
692 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
693 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
694 end
|
jcallahan@0
|
695 end
|
jcallahan@0
|
696
|
jcallahan@0
|
697 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
698 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
699 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
700
|
jcallahan@0
|
701 if item_id and item_id > 0 then
|
jcallahan@1
|
702 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
703 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
704 end
|
jcallahan@0
|
705 end
|
jcallahan@0
|
706 end
|
jcallahan@0
|
707 end
|
jcallahan@0
|
708
|
jcallahan@118
|
709
|
jcallahan@118
|
710 local PlayerTarget
|
jcallahan@118
|
711 do
|
jcallahan@118
|
712 local GENDER_NAMES = {
|
jcallahan@118
|
713 "UNKNOWN",
|
jcallahan@118
|
714 "MALE",
|
jcallahan@118
|
715 "FEMALE",
|
jcallahan@118
|
716 }
|
jcallahan@118
|
717
|
jcallahan@118
|
718
|
jcallahan@118
|
719 local REACTION_NAMES = {
|
jcallahan@118
|
720 "HATED",
|
jcallahan@118
|
721 "HOSTILE",
|
jcallahan@118
|
722 "UNFRIENDLY",
|
jcallahan@118
|
723 "NEUTRAL",
|
jcallahan@118
|
724 "FRIENDLY",
|
jcallahan@118
|
725 "HONORED",
|
jcallahan@118
|
726 "REVERED",
|
jcallahan@118
|
727 "EXALTED",
|
jcallahan@118
|
728 }
|
jcallahan@118
|
729
|
jcallahan@118
|
730
|
jcallahan@118
|
731 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
732 ["0"] = "MANA",
|
jcallahan@118
|
733 ["1"] = "RAGE",
|
jcallahan@118
|
734 ["2"] = "FOCUS",
|
jcallahan@118
|
735 ["3"] = "ENERGY",
|
jcallahan@118
|
736 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
737 }
|
jcallahan@118
|
738
|
jcallahan@118
|
739
|
jcallahan@118
|
740 function PlayerTarget()
|
jcallahan@118
|
741 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
742 current_target_id = nil
|
jcallahan@118
|
743 return
|
jcallahan@118
|
744 end
|
jcallahan@118
|
745 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
746
|
jcallahan@118
|
747 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@118
|
748 return
|
jcallahan@118
|
749 end
|
jcallahan@118
|
750 current_target_id = unit_idnum
|
jcallahan@118
|
751
|
jcallahan@118
|
752 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
753 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
754 npc.class = class_token
|
jcallahan@118
|
755 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
756 npc.genders = npc.genders or {}
|
jcallahan@118
|
757 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
758 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
759 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
760
|
jcallahan@118
|
761 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
762 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
763
|
jcallahan@118
|
764 if not encounter_data[npc_level] then
|
jcallahan@118
|
765 encounter_data[npc_level] = {
|
jcallahan@118
|
766 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
767 }
|
jcallahan@118
|
768
|
jcallahan@118
|
769 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
770
|
jcallahan@118
|
771 if max_power > 0 then
|
jcallahan@118
|
772 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
773 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
774 end
|
jcallahan@118
|
775 end
|
jcallahan@118
|
776 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
777
|
jcallahan@123
|
778 current_action.target_type = AF.NPC
|
jcallahan@122
|
779 current_action.identifier = unit_idnum
|
jcallahan@118
|
780 return npc, unit_idnum
|
jcallahan@118
|
781 end
|
jcallahan@118
|
782 end -- do-block
|
jcallahan@118
|
783
|
jcallahan@118
|
784
|
jcallahan@113
|
785 do
|
jcallahan@113
|
786 local COORD_MAX = 5
|
jcallahan@0
|
787
|
jcallahan@113
|
788 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
789 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
790 return
|
jcallahan@2
|
791 end
|
jcallahan@113
|
792
|
jcallahan@113
|
793 for index = 1, 4 do
|
jcallahan@113
|
794 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
795 return
|
jcallahan@113
|
796 end
|
jcallahan@113
|
797 end
|
jcallahan@118
|
798 local npc = PlayerTarget()
|
jcallahan@113
|
799
|
jcallahan@113
|
800 if not npc then
|
jcallahan@113
|
801 return
|
jcallahan@113
|
802 end
|
jcallahan@113
|
803 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
804 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
805 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
806 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
807
|
jcallahan@113
|
808 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
809
|
jcallahan@113
|
810 if not zone_data then
|
jcallahan@113
|
811 zone_data = {}
|
jcallahan@113
|
812 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
813 end
|
jcallahan@113
|
814
|
jcallahan@113
|
815 for location_token in pairs(zone_data) do
|
jcallahan@113
|
816 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
817 loc_level = tonumber(loc_level)
|
jcallahan@113
|
818
|
jcallahan@113
|
819 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
820 return
|
jcallahan@113
|
821 end
|
jcallahan@113
|
822 end
|
jcallahan@141
|
823 zone_data[("%d:%d:%d"):format(map_level, x, y)] = true
|
jcallahan@2
|
824 end
|
jcallahan@113
|
825 end -- do-block
|
jcallahan@2
|
826
|
jcallahan@118
|
827
|
jcallahan@0
|
828 -----------------------------------------------------------------------
|
jcallahan@0
|
829 -- Event handlers.
|
jcallahan@0
|
830 -----------------------------------------------------------------------
|
jcallahan@90
|
831 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
832 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
833
|
jcallahan@56
|
834 for index = 1, num_items do
|
jcallahan@56
|
835 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
836
|
jcallahan@56
|
837 if item_link then
|
jcallahan@56
|
838 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
839 end
|
jcallahan@56
|
840 end
|
jcallahan@56
|
841 end
|
jcallahan@56
|
842
|
jcallahan@56
|
843
|
jcallahan@75
|
844 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@122
|
845 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
846 return
|
jcallahan@48
|
847 end
|
jcallahan@48
|
848 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
849
|
jcallahan@48
|
850 if not item_link then
|
jcallahan@48
|
851 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
852 end
|
jcallahan@48
|
853
|
jcallahan@48
|
854 if not item_link then
|
jcallahan@48
|
855 return
|
jcallahan@48
|
856 end
|
jcallahan@48
|
857 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
858
|
jcallahan@48
|
859 if not item_id then
|
jcallahan@48
|
860 return
|
jcallahan@48
|
861 end
|
jcallahan@131
|
862 current_loot = {
|
jcallahan@131
|
863 list = {
|
jcallahan@131
|
864 ("%d:%d"):format(item_id, quantity)
|
jcallahan@131
|
865 },
|
jcallahan@131
|
866 identifier = current_action.identifier,
|
jcallahan@132
|
867 label = current_action.loot_label or "drops",
|
jcallahan@131
|
868 map_level = current_action.map_level,
|
jcallahan@131
|
869 object_name = current_action.object_name,
|
jcallahan@131
|
870 spell_label = current_action.spell_label,
|
jcallahan@131
|
871 target_type = current_action.target_type,
|
jcallahan@131
|
872 x = current_action.x,
|
jcallahan@131
|
873 y = current_action.y,
|
jcallahan@131
|
874 zone_data = current_action.zone_data,
|
jcallahan@48
|
875 }
|
jcallahan@131
|
876 table.wipe(current_action)
|
jcallahan@48
|
877 GenericLootUpdate("zones")
|
jcallahan@48
|
878 end
|
jcallahan@48
|
879
|
jcallahan@48
|
880
|
jcallahan@97
|
881 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
882 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
883 return
|
jcallahan@95
|
884 end
|
jcallahan@97
|
885 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
886 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
887 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
888 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
889 end
|
jcallahan@95
|
890
|
jcallahan@95
|
891
|
jcallahan@95
|
892 do
|
jcallahan@40
|
893 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
894
|
jcallahan@40
|
895 local DRUNK_COMPARES = {
|
jcallahan@40
|
896 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
897 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
898 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
899 }
|
jcallahan@40
|
900
|
jcallahan@40
|
901 local DRUNK_MATCHES = {
|
jcallahan@40
|
902 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
903 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
904 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
905 }
|
jcallahan@40
|
906
|
jcallahan@92
|
907 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
908 if currently_drunk then
|
jcallahan@40
|
909 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
910 currently_drunk = nil
|
jcallahan@40
|
911 end
|
jcallahan@40
|
912 return
|
jcallahan@40
|
913 end
|
jcallahan@40
|
914
|
jcallahan@40
|
915 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
916 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
917 currently_drunk = true
|
jcallahan@40
|
918 break
|
jcallahan@40
|
919 end
|
jcallahan@40
|
920 end
|
jcallahan@40
|
921 end
|
jcallahan@40
|
922 end
|
jcallahan@40
|
923
|
jcallahan@40
|
924 -- do-block
|
jcallahan@40
|
925
|
jcallahan@40
|
926 do
|
jcallahan@23
|
927 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
928 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
929
|
jcallahan@23
|
930 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
931 if not spell_id then
|
jcallahan@23
|
932 return
|
jcallahan@23
|
933 end
|
jcallahan@34
|
934 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
935
|
jcallahan@23
|
936 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
937 return
|
jcallahan@23
|
938 end
|
jcallahan@23
|
939
|
jcallahan@23
|
940 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
941 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
942 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
943 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
944 end
|
jcallahan@23
|
945 end
|
jcallahan@23
|
946
|
jcallahan@115
|
947 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
948
|
jcallahan@23
|
949 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
950 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
951 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
952 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
953 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
954 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
955
|
jcallahan@115
|
956 if unit_type == private.UNIT_TYPES.NPC and unit_idnum then
|
jcallahan@115
|
957 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
958 end
|
jcallahan@115
|
959 end
|
jcallahan@115
|
960 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
961 end,
|
jcallahan@65
|
962 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
963 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
964
|
jcallahan@65
|
965 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
966 reputation_npc_id = nil
|
jcallahan@98
|
967 private.harvesting = nil
|
jcallahan@65
|
968 return
|
jcallahan@65
|
969 end
|
jcallahan@67
|
970 reputation_npc_id = unit_idnum
|
jcallahan@65
|
971 end,
|
jcallahan@23
|
972 }
|
jcallahan@23
|
973
|
jcallahan@23
|
974
|
jcallahan@92
|
975 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
976 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
977
|
jcallahan@23
|
978 if not combat_log_func then
|
jcallahan@23
|
979 return
|
jcallahan@23
|
980 end
|
jcallahan@23
|
981 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
982 end
|
jcallahan@23
|
983
|
jcallahan@44
|
984 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
985 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
986 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
987
|
jcallahan@44
|
988 local REP_BUFFS = {
|
jcallahan@44
|
989 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
990 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
991 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
992 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
993 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
994 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
995 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
996 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
997 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
998 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
999 }
|
jcallahan@44
|
1000
|
jcallahan@44
|
1001
|
jcallahan@44
|
1002 local FACTION_NAMES = {
|
jcallahan@44
|
1003 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
1004 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
1005 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
1006 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
1007 }
|
jcallahan@44
|
1008
|
jcallahan@44
|
1009
|
jcallahan@44
|
1010 local MODIFIERS = {
|
jcallahan@44
|
1011 CENARION_FAVOR = {
|
jcallahan@44
|
1012 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
1013 modifier = 0.25,
|
jcallahan@44
|
1014 },
|
jcallahan@44
|
1015 GRIM_VISAGE = {
|
jcallahan@44
|
1016 modifier = 0.1,
|
jcallahan@44
|
1017 },
|
jcallahan@44
|
1018 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
1019 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1020 modifier = 0.25,
|
jcallahan@44
|
1021 },
|
jcallahan@44
|
1022 NAZGRELS_FERVOR = {
|
jcallahan@44
|
1023 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1024 modifier = 0.1,
|
jcallahan@44
|
1025 },
|
jcallahan@44
|
1026 SONG_OF_BATTLE = {
|
jcallahan@44
|
1027 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
1028 modifier = 0.1,
|
jcallahan@44
|
1029 },
|
jcallahan@44
|
1030 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
1031 modifier = 0.1,
|
jcallahan@44
|
1032 },
|
jcallahan@44
|
1033 THRALLMARS_FAVOR = {
|
jcallahan@44
|
1034 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
1035 modifier = 0.25,
|
jcallahan@44
|
1036 },
|
jcallahan@44
|
1037 TROLLBANES_COMMAND = {
|
jcallahan@44
|
1038 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
1039 modifier = 0.1,
|
jcallahan@44
|
1040 },
|
jcallahan@44
|
1041 UNBURDENED = {
|
jcallahan@44
|
1042 modifier = 0.1,
|
jcallahan@44
|
1043 },
|
jcallahan@44
|
1044 WOW_ANNIVERSARY = {
|
jcallahan@44
|
1045 modifier = 0.08,
|
jcallahan@44
|
1046 }
|
jcallahan@44
|
1047 }
|
jcallahan@44
|
1048
|
jcallahan@44
|
1049
|
jcallahan@92
|
1050 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
1051 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
1052 return
|
jcallahan@44
|
1053 end
|
jcallahan@44
|
1054 UpdateFactionData()
|
jcallahan@44
|
1055
|
jcallahan@46
|
1056 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
1057 return
|
jcallahan@46
|
1058 end
|
jcallahan@67
|
1059 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
1060 reputation_npc_id = nil
|
jcallahan@46
|
1061
|
jcallahan@44
|
1062 if not npc then
|
jcallahan@98
|
1063 private.harvesting = nil
|
jcallahan@44
|
1064 return
|
jcallahan@44
|
1065 end
|
jcallahan@98
|
1066 npc.harvested = private.harvesting
|
jcallahan@98
|
1067 private.harvesting = nil
|
jcallahan@98
|
1068
|
jcallahan@44
|
1069 local modifier = 1
|
jcallahan@44
|
1070
|
jcallahan@44
|
1071 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1072 modifier = modifier + 0.1
|
jcallahan@44
|
1073 end
|
jcallahan@44
|
1074
|
jcallahan@44
|
1075 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1076 modifier = modifier + 0.1
|
jcallahan@44
|
1077 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1078 modifier = modifier + 0.05
|
jcallahan@44
|
1079 end
|
jcallahan@44
|
1080
|
jcallahan@44
|
1081 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1082 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1083 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1084
|
jcallahan@44
|
1085 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1086 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1087 end
|
jcallahan@44
|
1088 end
|
jcallahan@44
|
1089 end
|
jcallahan@65
|
1090 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1091 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1092 end
|
jcallahan@44
|
1093 end -- do-block
|
jcallahan@18
|
1094
|
jcallahan@18
|
1095
|
jcallahan@140
|
1096 function WDP:CURSOR_UPDATE(event_name)
|
jcallahan@141
|
1097 if current_action.fishing_target or _G.Minimap:IsMouseOver() or current_action.spell_label ~= "FISHING" then
|
jcallahan@140
|
1098 return
|
jcallahan@140
|
1099 end
|
jcallahan@140
|
1100 local text = _G["GameTooltipTextLeft1"]:GetText()
|
jcallahan@140
|
1101
|
jcallahan@140
|
1102 if not text or text == "Fishing Bobber" then
|
jcallahan@140
|
1103 text = "NONE"
|
jcallahan@140
|
1104 else
|
jcallahan@140
|
1105 current_action.fishing_target = true
|
jcallahan@140
|
1106 end
|
jcallahan@140
|
1107 current_action.identifier = ("%s:%s"):format(current_action.spell_label, text)
|
jcallahan@140
|
1108 end
|
jcallahan@140
|
1109
|
jcallahan@140
|
1110
|
jcallahan@92
|
1111 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1112 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1113
|
jcallahan@42
|
1114 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1115 return
|
jcallahan@42
|
1116 end
|
jcallahan@42
|
1117 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1118 end
|
jcallahan@42
|
1119
|
jcallahan@42
|
1120
|
jcallahan@13
|
1121 do
|
jcallahan@40
|
1122 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1123 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1124 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1125
|
jcallahan@13
|
1126
|
jcallahan@13
|
1127 local function _moneyMatch(money, re)
|
jcallahan@13
|
1128 return money:match(re) or 0
|
jcallahan@1
|
1129 end
|
jcallahan@1
|
1130
|
jcallahan@0
|
1131
|
jcallahan@13
|
1132 local function _toCopper(money)
|
jcallahan@13
|
1133 if not money then
|
jcallahan@13
|
1134 return 0
|
jcallahan@13
|
1135 end
|
jcallahan@40
|
1136 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1137 end
|
jcallahan@1
|
1138
|
jcallahan@1
|
1139
|
jcallahan@13
|
1140 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
1141 [AF.ITEM] = function()
|
jcallahan@16
|
1142 local locked_item_id
|
jcallahan@16
|
1143
|
jcallahan@16
|
1144 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1145 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1146 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1147
|
jcallahan@16
|
1148 if is_locked then
|
jcallahan@16
|
1149 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
1150 end
|
jcallahan@16
|
1151 end
|
jcallahan@16
|
1152 end
|
jcallahan@16
|
1153
|
jcallahan@122
|
1154 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1155 return false
|
jcallahan@16
|
1156 end
|
jcallahan@122
|
1157 current_action.identifier = locked_item_id
|
jcallahan@16
|
1158 return true
|
jcallahan@16
|
1159 end,
|
jcallahan@13
|
1160 [AF.NPC] = function()
|
jcallahan@17
|
1161 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1162 return false
|
jcallahan@13
|
1163 end
|
jcallahan@34
|
1164 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1165 current_action.identifier = id_num
|
jcallahan@13
|
1166 return true
|
jcallahan@13
|
1167 end,
|
jcallahan@14
|
1168 [AF.OBJECT] = true,
|
jcallahan@17
|
1169 [AF.ZONE] = function()
|
jcallahan@140
|
1170 if not _G.IsFishingLoot() then
|
jcallahan@140
|
1171 return false
|
jcallahan@140
|
1172 end
|
jcallahan@140
|
1173 current_action.zone_data = UpdateDBEntryLocation("zones", current_action.identifier)
|
jcallahan@140
|
1174 return true
|
jcallahan@17
|
1175 end,
|
jcallahan@13
|
1176 }
|
jcallahan@13
|
1177
|
jcallahan@13
|
1178
|
jcallahan@13
|
1179 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
1180 [AF.ITEM] = function()
|
jcallahan@28
|
1181 GenericLootUpdate("items")
|
jcallahan@28
|
1182 end,
|
jcallahan@28
|
1183 [AF.NPC] = function()
|
jcallahan@75
|
1184 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1185 local loot_type = current_loot.label
|
jcallahan@77
|
1186 local source_list = {}
|
jcallahan@75
|
1187
|
jcallahan@131
|
1188 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1189 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1190 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1191
|
jcallahan@75
|
1192 if npc then
|
jcallahan@75
|
1193 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1194 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1195
|
jcallahan@78
|
1196 if not source_list[source_guid] then
|
jcallahan@77
|
1197 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1198 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1199 source_list[source_id] = true
|
jcallahan@77
|
1200 end
|
jcallahan@77
|
1201
|
jcallahan@75
|
1202 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1203 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1204 end
|
jcallahan@75
|
1205 end
|
jcallahan@75
|
1206 end
|
jcallahan@75
|
1207
|
jcallahan@75
|
1208 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1209 if #current_loot.list <= 0 then
|
jcallahan@79
|
1210 return
|
jcallahan@79
|
1211 end
|
jcallahan@131
|
1212 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1213
|
jcallahan@28
|
1214 if not npc then
|
jcallahan@28
|
1215 return
|
jcallahan@28
|
1216 end
|
jcallahan@75
|
1217 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1218 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1219
|
jcallahan@131
|
1220 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1221 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1222 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1223 end
|
jcallahan@77
|
1224
|
jcallahan@131
|
1225 for index = 1, #current_loot.list do
|
jcallahan@131
|
1226 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1227 end
|
jcallahan@16
|
1228 end,
|
jcallahan@13
|
1229 [AF.OBJECT] = function()
|
jcallahan@28
|
1230 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1231 end,
|
jcallahan@17
|
1232 [AF.ZONE] = function()
|
jcallahan@141
|
1233 local location_token = ("%d:%d:%d"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1234
|
jcallahan@41
|
1235 -- This will start life as a boolean true.
|
jcallahan@131
|
1236 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1237 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1238 drops = {}
|
jcallahan@41
|
1239 }
|
jcallahan@41
|
1240 end
|
jcallahan@132
|
1241 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1242 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1243
|
jcallahan@131
|
1244 if current_loot.sources then
|
jcallahan@131
|
1245 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1246 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1247 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1248 end
|
jcallahan@131
|
1249 end
|
jcallahan@131
|
1250 end
|
jcallahan@131
|
1251
|
jcallahan@131
|
1252 if #current_loot.list <= 0 then
|
jcallahan@131
|
1253 return
|
jcallahan@131
|
1254 end
|
jcallahan@131
|
1255
|
jcallahan@131
|
1256 for index = 1, #current_loot.list do
|
jcallahan@131
|
1257 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1258 end
|
jcallahan@13
|
1259 end,
|
jcallahan@13
|
1260 }
|
jcallahan@13
|
1261
|
jcallahan@79
|
1262 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1263 local loot_guid_registry = {}
|
jcallahan@124
|
1264
|
jcallahan@124
|
1265
|
jcallahan@124
|
1266 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1267 current_loot = nil
|
jcallahan@131
|
1268 table.wipe(current_action)
|
jcallahan@124
|
1269 end
|
jcallahan@124
|
1270
|
jcallahan@13
|
1271
|
jcallahan@92
|
1272 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1273 if current_loot then
|
jcallahan@18
|
1274 return
|
jcallahan@18
|
1275 end
|
jcallahan@132
|
1276 current_action.target_type = current_action.target_type or AF.NPC
|
jcallahan@132
|
1277
|
jcallahan@123
|
1278 local verify_func = LOOT_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@123
|
1279 local update_func = LOOT_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1280
|
jcallahan@14
|
1281 if not verify_func or not update_func then
|
jcallahan@13
|
1282 return
|
jcallahan@13
|
1283 end
|
jcallahan@13
|
1284
|
jcallahan@14
|
1285 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1286 return
|
jcallahan@14
|
1287 end
|
jcallahan@80
|
1288 local guids_used = {}
|
jcallahan@132
|
1289
|
jcallahan@131
|
1290 current_loot = {
|
jcallahan@131
|
1291 list = {},
|
jcallahan@131
|
1292 sources = {},
|
jcallahan@131
|
1293 identifier = current_action.identifier,
|
jcallahan@132
|
1294 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1295 map_level = current_action.map_level,
|
jcallahan@131
|
1296 object_name = current_action.object_name,
|
jcallahan@131
|
1297 spell_label = current_action.spell_label,
|
jcallahan@131
|
1298 target_type = current_action.target_type,
|
jcallahan@131
|
1299 x = current_action.x,
|
jcallahan@131
|
1300 y = current_action.y,
|
jcallahan@131
|
1301 zone_data = current_action.zone_data,
|
jcallahan@131
|
1302 }
|
jcallahan@131
|
1303 table.wipe(current_action)
|
jcallahan@13
|
1304
|
jcallahan@55
|
1305 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1306 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1307 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1308
|
jcallahan@77
|
1309 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1310 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1311 local loot_info = {
|
jcallahan@77
|
1312 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1313 }
|
jcallahan@75
|
1314
|
jcallahan@77
|
1315 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1316 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1317 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1318
|
jcallahan@79
|
1319 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1320 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1321 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1322 -- TODO: Remove debugging
|
jcallahan@133
|
1323 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@133
|
1324 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1325
|
jcallahan@79
|
1326 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1327 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1328 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1329 guids_used[source_guid] = true
|
jcallahan@79
|
1330 end
|
jcallahan@75
|
1331 end
|
jcallahan@82
|
1332 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1333 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1334 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1335 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1336 end
|
jcallahan@13
|
1337 end
|
jcallahan@80
|
1338
|
jcallahan@81
|
1339 for guid in pairs(guids_used) do
|
jcallahan@80
|
1340 loot_guid_registry[guid] = true
|
jcallahan@80
|
1341 end
|
jcallahan@13
|
1342 update_func()
|
jcallahan@1
|
1343 end
|
jcallahan@13
|
1344 end -- do-block
|
jcallahan@0
|
1345
|
jcallahan@0
|
1346
|
jcallahan@89
|
1347 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1348 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1349
|
jcallahan@89
|
1350 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1351 return
|
jcallahan@89
|
1352 end
|
jcallahan@89
|
1353 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1354 end
|
jcallahan@89
|
1355
|
jcallahan@89
|
1356
|
jcallahan@44
|
1357 do
|
jcallahan@44
|
1358 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1359 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1360 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1361 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1362 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1363 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1364 }
|
jcallahan@5
|
1365
|
jcallahan@68
|
1366 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1367 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1368 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1369
|
jcallahan@133
|
1370 local current_merchant
|
jcallahan@133
|
1371 local merchant_standing
|
jcallahan@133
|
1372
|
jcallahan@133
|
1373 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1374 current_merchant = nil
|
jcallahan@133
|
1375 merchant_standing = nil
|
jcallahan@133
|
1376 end
|
jcallahan@133
|
1377
|
jcallahan@133
|
1378
|
jcallahan@89
|
1379 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@144
|
1380 if not current_merchant or event_name == "MERCHANT_SHOW" then
|
jcallahan@133
|
1381 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1382
|
jcallahan@133
|
1383 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@133
|
1384 return
|
jcallahan@133
|
1385 end
|
jcallahan@133
|
1386 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1387 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1388 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1389 end
|
jcallahan@133
|
1390 local num_items = _G.GetMerchantNumItems()
|
jcallahan@55
|
1391 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1392 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1393 _G.MerchantFrame_Update()
|
jcallahan@57
|
1394
|
jcallahan@44
|
1395 for item_index = 1, num_items do
|
jcallahan@44
|
1396 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1397 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1398
|
jcallahan@44
|
1399 if item_id and item_id > 0 then
|
jcallahan@44
|
1400 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1401
|
jcallahan@68
|
1402 DatamineTT:ClearLines()
|
jcallahan@68
|
1403 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1404
|
jcallahan@68
|
1405 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1406
|
jcallahan@68
|
1407 for line_index = 1, num_lines do
|
jcallahan@68
|
1408 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1409
|
jcallahan@68
|
1410 if not current_line then
|
jcallahan@68
|
1411 break
|
jcallahan@68
|
1412 end
|
jcallahan@68
|
1413 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1414
|
jcallahan@68
|
1415 if faction or reputation then
|
jcallahan@68
|
1416 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1417 break
|
jcallahan@68
|
1418 end
|
jcallahan@68
|
1419 end
|
jcallahan@68
|
1420
|
jcallahan@87
|
1421 for line_index = 1, num_lines do
|
jcallahan@87
|
1422 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1423
|
jcallahan@87
|
1424 if not current_line then
|
jcallahan@87
|
1425 break
|
jcallahan@87
|
1426 end
|
jcallahan@87
|
1427 local line_text = current_line:GetText()
|
jcallahan@87
|
1428 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1429
|
jcallahan@87
|
1430 if quest_name then
|
jcallahan@87
|
1431 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1432 break
|
jcallahan@87
|
1433 end
|
jcallahan@87
|
1434 end
|
jcallahan@87
|
1435
|
jcallahan@44
|
1436 if extended_cost then
|
jcallahan@53
|
1437 local battleground_rating = 0
|
jcallahan@53
|
1438 local personal_rating = 0
|
jcallahan@53
|
1439 local required_season_amount
|
jcallahan@5
|
1440
|
jcallahan@68
|
1441 for line_index = 1, num_lines do
|
jcallahan@44
|
1442 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1443
|
jcallahan@44
|
1444 if not current_line then
|
jcallahan@44
|
1445 break
|
jcallahan@44
|
1446 end
|
jcallahan@53
|
1447 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1448
|
jcallahan@44
|
1449 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1450 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1451 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1452 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1453
|
jcallahan@44
|
1454 if match1 or match2 then
|
jcallahan@44
|
1455 break
|
jcallahan@44
|
1456 end
|
jcallahan@44
|
1457 end
|
jcallahan@5
|
1458 end
|
jcallahan@44
|
1459 local currency_list = {}
|
jcallahan@44
|
1460 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1461
|
jcallahan@50
|
1462 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1463 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1464 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1465
|
jcallahan@44
|
1466 for cost_index = 1, item_count do
|
jcallahan@44
|
1467 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1468 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1469
|
jcallahan@44
|
1470 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1471 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1472 end
|
jcallahan@44
|
1473
|
jcallahan@44
|
1474 if currency_id then
|
jcallahan@44
|
1475 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1476 end
|
jcallahan@44
|
1477 end
|
jcallahan@44
|
1478
|
jcallahan@44
|
1479 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1480 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1481 end
|
jcallahan@5
|
1482 end
|
jcallahan@133
|
1483 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1484 end
|
jcallahan@44
|
1485 end
|
jcallahan@5
|
1486
|
jcallahan@44
|
1487 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1488 current_merchant.can_repair = true
|
jcallahan@5
|
1489 end
|
jcallahan@57
|
1490 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1491 _G.MerchantFrame_Update()
|
jcallahan@4
|
1492 end
|
jcallahan@44
|
1493 end -- do-block
|
jcallahan@4
|
1494
|
jcallahan@89
|
1495
|
jcallahan@92
|
1496 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1497 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1498 return
|
jcallahan@25
|
1499 end
|
jcallahan@34
|
1500 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1501
|
jcallahan@25
|
1502 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1503 return
|
jcallahan@25
|
1504 end
|
jcallahan@29
|
1505 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1506 table.wipe(current_action)
|
jcallahan@25
|
1507 end
|
jcallahan@25
|
1508
|
jcallahan@25
|
1509
|
jcallahan@115
|
1510 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1511 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1512
|
jcallahan@115
|
1513 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1514 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1515
|
jcallahan@115
|
1516 if is_owned then
|
jcallahan@115
|
1517 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1518
|
jcallahan@139
|
1519 if rarity then
|
jcallahan@139
|
1520 local rarity_name = _G["BATTLE_PET_BREED_QUALITY" .. rarity]
|
jcallahan@139
|
1521 local npc = NPCEntry(npc_id)
|
jcallahan@139
|
1522 npc.wild_pet = is_wild or nil
|
jcallahan@139
|
1523 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@139
|
1524 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@139
|
1525 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@139
|
1526
|
jcallahan@139
|
1527 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@139
|
1528 data.max_health = max_health
|
jcallahan@139
|
1529 data.attack = attack
|
jcallahan@139
|
1530 data.speed = speed
|
jcallahan@139
|
1531 end
|
jcallahan@115
|
1532 end
|
jcallahan@115
|
1533 end
|
jcallahan@115
|
1534 end
|
jcallahan@115
|
1535
|
jcallahan@115
|
1536
|
jcallahan@118
|
1537 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1538 if not PlayerTarget() then
|
jcallahan@118
|
1539 return
|
jcallahan@2
|
1540 end
|
jcallahan@118
|
1541 self:UpdateTargetLocation()
|
jcallahan@118
|
1542 end
|
jcallahan@2
|
1543
|
jcallahan@89
|
1544
|
jcallahan@12
|
1545 do
|
jcallahan@12
|
1546 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1547 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1548
|
jcallahan@12
|
1549 if not unit_name then
|
jcallahan@12
|
1550 return
|
jcallahan@12
|
1551 end
|
jcallahan@34
|
1552 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1553
|
jcallahan@12
|
1554 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1555 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1556 end
|
jcallahan@19
|
1557 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1558 quest[point] = quest[point] or {}
|
jcallahan@12
|
1559 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1560
|
jcallahan@24
|
1561 return quest
|
jcallahan@12
|
1562 end
|
jcallahan@10
|
1563
|
jcallahan@12
|
1564
|
jcallahan@92
|
1565 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1566 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1567
|
jcallahan@112
|
1568 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1569 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1570 end
|
jcallahan@67
|
1571 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1572 reputation_npc_id = nil
|
jcallahan@10
|
1573 end
|
jcallahan@10
|
1574
|
jcallahan@12
|
1575
|
jcallahan@92
|
1576 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1577 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1578
|
jcallahan@46
|
1579 if not quest then
|
jcallahan@46
|
1580 return
|
jcallahan@46
|
1581 end
|
jcallahan@24
|
1582 quest.classes = quest.classes or {}
|
jcallahan@27
|
1583 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1584
|
jcallahan@24
|
1585 quest.races = quest.races or {}
|
jcallahan@100
|
1586 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1587 end
|
jcallahan@12
|
1588 end -- do-block
|
jcallahan@9
|
1589
|
jcallahan@9
|
1590
|
jcallahan@92
|
1591 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1592 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1593 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1594 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1595
|
jcallahan@36
|
1596 while processed_quests <= num_quests do
|
jcallahan@36
|
1597 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1598
|
jcallahan@84
|
1599 if quest_id == 0 then
|
jcallahan@84
|
1600 processed_quests = processed_quests + 1
|
jcallahan@84
|
1601 elseif not is_header then
|
jcallahan@36
|
1602 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1603
|
jcallahan@36
|
1604 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1605 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1606 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1607 processed_quests = processed_quests + 1
|
jcallahan@36
|
1608 end
|
jcallahan@36
|
1609 entry_index = entry_index + 1
|
jcallahan@36
|
1610 end
|
jcallahan@36
|
1611 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1612 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1613 end
|
jcallahan@4
|
1614
|
jcallahan@4
|
1615
|
jcallahan@97
|
1616 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1617 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1618 return
|
jcallahan@112
|
1619 end
|
jcallahan@97
|
1620 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1621 end
|
jcallahan@97
|
1622
|
jcallahan@97
|
1623
|
jcallahan@92
|
1624 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1625 if unit_id ~= "player" then
|
jcallahan@4
|
1626 return
|
jcallahan@4
|
1627 end
|
jcallahan@4
|
1628 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1629 end
|
jcallahan@4
|
1630
|
jcallahan@4
|
1631
|
jcallahan@92
|
1632 do
|
jcallahan@92
|
1633 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1634 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1635 Forge = forge_spell_ids,
|
jcallahan@92
|
1636 }
|
jcallahan@92
|
1637
|
jcallahan@92
|
1638
|
jcallahan@92
|
1639 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1640 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1641
|
jcallahan@92
|
1642 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1643 return
|
jcallahan@92
|
1644 end
|
jcallahan@92
|
1645
|
jcallahan@92
|
1646 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1647 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1648 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1649 search_box:SetText("")
|
jcallahan@92
|
1650 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1651 search_box:ClearFocus()
|
jcallahan@92
|
1652 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1653 end
|
jcallahan@92
|
1654 local header_list = {}
|
jcallahan@92
|
1655
|
jcallahan@92
|
1656 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1657 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1658 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1659
|
jcallahan@92
|
1660 if have_materials then
|
jcallahan@92
|
1661 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1662 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1663 end
|
jcallahan@92
|
1664
|
jcallahan@92
|
1665 if have_skillup then
|
jcallahan@92
|
1666 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1667 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1668 end
|
jcallahan@92
|
1669 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1670 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1671 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1672
|
jcallahan@92
|
1673 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1674 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1675 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1676
|
jcallahan@94
|
1677 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1678 if not is_expanded then
|
jcallahan@92
|
1679 header_list[name] = true
|
jcallahan@92
|
1680 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1681 end
|
jcallahan@92
|
1682 else
|
jcallahan@92
|
1683 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1684 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1685
|
jcallahan@92
|
1686 if required_tool then
|
jcallahan@92
|
1687 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1688 if required_tool:find(tool_name) then
|
jcallahan@92
|
1689 registry[spell_id] = true
|
jcallahan@92
|
1690 end
|
jcallahan@92
|
1691 end
|
jcallahan@92
|
1692 end
|
jcallahan@92
|
1693 end
|
jcallahan@92
|
1694 end
|
jcallahan@92
|
1695
|
jcallahan@92
|
1696 -- Restore the state of the things we changed.
|
jcallahan@92
|
1697 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1698 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1699
|
jcallahan@92
|
1700 if header_list[name] then
|
jcallahan@92
|
1701 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1702 end
|
jcallahan@92
|
1703 end
|
jcallahan@92
|
1704 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1705 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1706 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1707 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1708
|
jcallahan@92
|
1709 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1710 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1711 end
|
jcallahan@92
|
1712 end -- do-block
|
jcallahan@92
|
1713
|
jcallahan@92
|
1714
|
jcallahan@92
|
1715 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1716 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1717 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1718
|
jcallahan@58
|
1719 if not npc then
|
jcallahan@58
|
1720 return
|
jcallahan@58
|
1721 end
|
jcallahan@27
|
1722 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1723
|
jcallahan@27
|
1724 -- Get the initial trainer filters
|
jcallahan@27
|
1725 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1726 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1727 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1728
|
jcallahan@27
|
1729 -- Clear the trainer filters
|
jcallahan@27
|
1730 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1731 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1732 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1733
|
jcallahan@27
|
1734 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1735 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1736
|
jcallahan@27
|
1737 if spell_name then
|
jcallahan@27
|
1738 DatamineTT:ClearLines()
|
jcallahan@27
|
1739 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1740
|
jcallahan@27
|
1741 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1742
|
jcallahan@43
|
1743 if spell_id then
|
jcallahan@43
|
1744 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1745 profession = profession or "General"
|
jcallahan@43
|
1746
|
jcallahan@43
|
1747 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1748 if not class_professions then
|
jcallahan@43
|
1749 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1750 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1751 end
|
jcallahan@43
|
1752
|
jcallahan@43
|
1753 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1754 if not profession_skills then
|
jcallahan@43
|
1755 class_professions[profession] = {}
|
jcallahan@43
|
1756 profession_skills = class_professions[profession]
|
jcallahan@43
|
1757 end
|
jcallahan@43
|
1758 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1759 end
|
jcallahan@27
|
1760 end
|
jcallahan@27
|
1761 end
|
jcallahan@27
|
1762 -- Reset the filters to what they were before
|
jcallahan@27
|
1763 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1764 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1765 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1766 end
|
jcallahan@27
|
1767
|
jcallahan@27
|
1768
|
jcallahan@1
|
1769 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1770 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1771 return
|
jcallahan@1
|
1772 end
|
jcallahan@1
|
1773 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1774
|
jcallahan@1
|
1775 if not spell_label then
|
jcallahan@1
|
1776 return
|
jcallahan@1
|
1777 end
|
jcallahan@122
|
1778 table.wipe(current_action)
|
jcallahan@1
|
1779
|
jcallahan@1
|
1780 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1781 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1782
|
jcallahan@1
|
1783 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1784 tt_unit_name = target_name
|
jcallahan@1
|
1785 tt_unit_id = "target"
|
jcallahan@1
|
1786 end
|
jcallahan@1
|
1787 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1788 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1789
|
jcallahan@122
|
1790 current_action.instance_token = instance_token
|
jcallahan@122
|
1791 current_action.map_level = map_level
|
jcallahan@122
|
1792 current_action.x = x
|
jcallahan@122
|
1793 current_action.y = y
|
jcallahan@122
|
1794 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
1795 current_action.spell_label = spell_label
|
jcallahan@105
|
1796
|
jcallahan@105
|
1797 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
1798 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
1799 end
|
jcallahan@1
|
1800
|
jcallahan@16
|
1801 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1802 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1803 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1804 return
|
jcallahan@16
|
1805 end
|
jcallahan@123
|
1806 current_action.target_type = AF.NPC
|
jcallahan@16
|
1807 end
|
jcallahan@16
|
1808 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
1809 current_action.target_type = AF.ITEM
|
jcallahan@16
|
1810
|
jcallahan@16
|
1811 if tt_item_name and tt_item_name == target_name then
|
jcallahan@122
|
1812 current_action.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1813 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1814 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@122
|
1815 current_action.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1816 end
|
jcallahan@16
|
1817 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@1
|
1818 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1819 if target_name == "" then
|
jcallahan@17
|
1820 return
|
jcallahan@17
|
1821 end
|
jcallahan@122
|
1822 current_action.object_name = target_name
|
jcallahan@123
|
1823 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
1824 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@123
|
1825 current_action.target_type = AF.ZONE
|
jcallahan@1
|
1826 end
|
jcallahan@1
|
1827 end
|
jcallahan@1
|
1828 private.tracked_line = spell_line
|
jcallahan@0
|
1829 end
|
jcallahan@0
|
1830
|
jcallahan@94
|
1831
|
jcallahan@1
|
1832 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1833 if unit_id ~= "player" then
|
jcallahan@1
|
1834 return
|
jcallahan@1
|
1835 end
|
jcallahan@1
|
1836 private.tracked_line = nil
|
jcallahan@85
|
1837
|
jcallahan@86
|
1838 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1839 reputation_npc_id = current_target_id
|
jcallahan@98
|
1840 private.harvesting = true
|
jcallahan@85
|
1841 end
|
jcallahan@92
|
1842
|
jcallahan@92
|
1843 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1844 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1845 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1846 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1847 end
|
jcallahan@0
|
1848 end
|
jcallahan@0
|
1849
|
jcallahan@90
|
1850
|
jcallahan@1
|
1851 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1852 if unit_id ~= "player" then
|
jcallahan@1
|
1853 return
|
jcallahan@1
|
1854 end
|
jcallahan@0
|
1855
|
jcallahan@1
|
1856 if private.tracked_line == spell_line then
|
jcallahan@1
|
1857 private.tracked_line = nil
|
jcallahan@1
|
1858 end
|
jcallahan@147
|
1859 table.wipe(current_action)
|
jcallahan@0
|
1860 end
|
jcallahan@90
|
1861
|
jcallahan@90
|
1862
|
jcallahan@90
|
1863 do
|
jcallahan@90
|
1864 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1865 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1866
|
jcallahan@90
|
1867 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1868 return
|
jcallahan@90
|
1869 end
|
jcallahan@90
|
1870
|
jcallahan@90
|
1871 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1872 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1873 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1874 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1875 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1876 end
|
jcallahan@90
|
1877 end
|
jcallahan@90
|
1878
|
jcallahan@90
|
1879
|
jcallahan@90
|
1880 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1881 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1882 end
|
jcallahan@90
|
1883
|
jcallahan@90
|
1884
|
jcallahan@90
|
1885 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1886 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1887 end
|
jcallahan@90
|
1888
|
jcallahan@90
|
1889
|
jcallahan@90
|
1890 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1891 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1892 end
|
jcallahan@90
|
1893
|
jcallahan@90
|
1894
|
jcallahan@92
|
1895 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1896 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1897 end
|
jcallahan@90
|
1898
|
jcallahan@90
|
1899
|
jcallahan@92
|
1900 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1901 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1902
|
jcallahan@90
|
1903 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1904 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1905 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1906 return
|
jcallahan@90
|
1907 end
|
jcallahan@90
|
1908 end
|
jcallahan@90
|
1909 end
|
jcallahan@90
|
1910
|
jcallahan@90
|
1911
|
jcallahan@93
|
1912 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1913 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1914 end
|
jcallahan@93
|
1915
|
jcallahan@93
|
1916
|
jcallahan@90
|
1917 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1918 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1919 end
|
jcallahan@90
|
1920
|
jcallahan@90
|
1921
|
jcallahan@90
|
1922 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1923 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1924 end
|
jcallahan@90
|
1925
|
jcallahan@90
|
1926
|
jcallahan@90
|
1927 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1928 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1929 end
|
jcallahan@90
|
1930 end -- do-block
|