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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25
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26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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28
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29
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30 -----------------------------------------------------------------------
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31 -- Local constants.
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32 -----------------------------------------------------------------------
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33 local DB_VERSION = 4
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34
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35
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36 local DATABASE_DEFAULTS = {
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37 global = {
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38 items = {},
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39 npcs = {},
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40 objects = {},
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41 quests = {},
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42 zones = {},
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43 }
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44 }
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45
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46
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47 local EVENT_MAPPING = {
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48 AUCTION_HOUSE_SHOW = true,
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49 BANKFRAME_OPENED = true,
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50 BATTLEFIELDS_SHOW = true,
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51 BLACK_MARKET_ITEM_UPDATE = true,
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52 CHAT_MSG_LOOT = true,
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53 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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54 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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55 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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56 CHAT_MSG_SYSTEM = true,
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57 COMBAT_LOG_EVENT_UNFILTERED = true,
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58 COMBAT_TEXT_UPDATE = true,
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59 FORGE_MASTER_OPENED = true,
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60 GOSSIP_SHOW = true,
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61 GUILDBANKFRAME_OPENED = true,
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62 ITEM_TEXT_BEGIN = true,
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63 LOOT_OPENED = true,
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64 MAIL_SHOW = true,
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65 MERCHANT_SHOW = "UpdateMerchantItems",
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66 MERCHANT_UPDATE = "UpdateMerchantItems",
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67 PET_BAR_UPDATE = true,
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68 PLAYER_TARGET_CHANGED = true,
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69 QUEST_COMPLETE = true,
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70 QUEST_DETAIL = true,
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71 QUEST_LOG_UPDATE = true,
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72 QUEST_PROGRESS = true,
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73 TAXIMAP_OPENED = true,
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74 TRADE_SKILL_SHOW = true,
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75 TRAINER_SHOW = true,
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76 TRANSMOGRIFY_OPEN = true,
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77 UNIT_QUEST_LOG_CHANGED = true,
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78 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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79 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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80 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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81 UNIT_SPELLCAST_SENT = true,
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82 UNIT_SPELLCAST_SUCCEEDED = true,
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83 VOID_STORAGE_OPEN = true,
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84 }
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85
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86
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87 local OBJECT_ID_ANVIL = 192628
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88 local OBJECT_ID_FORGE = 1685
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89
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90
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91 local AF = private.ACTION_TYPE_FLAGS
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92
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93
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94 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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95 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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96 local PLAYER_GUID = _G.UnitGUID("player")
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97 local PLAYER_NAME = _G.UnitName("player")
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98 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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99
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100
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101 -----------------------------------------------------------------------
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102 -- Local variables.
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103 -----------------------------------------------------------------------
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104 local anvil_spell_ids = {}
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105 local action_data = {}
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106 local currently_drunk
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107 local db
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108 local durability_timer_handle
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109 local faction_standings = {}
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110 local forge_spell_ids = {}
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111 local languages_known = {}
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112 local name_to_id_map = {}
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113 local reputation_npc_id
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114 local target_location_timer_handle
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115 local current_target_id
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116
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117
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118 -----------------------------------------------------------------------
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119 -- Helper Functions.
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120 -----------------------------------------------------------------------
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121 local ActualCopperCost
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122 do
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123 local BARTERING_SPELL_ID = 83964
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124
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125 local STANDING_DISCOUNTS = {
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126 HATED = 0,
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127 HOSTILE = 0,
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128 UNFRIENDLY = 0,
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129 NEUTRAL = 0,
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130 FRIENDLY = 0.05,
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131 HONORED = 0.1,
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132 REVERED = 0.15,
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133 EXALTED = 0.2,
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134 }
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135
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136
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137 function ActualCopperCost(copper_cost, rep_standing)
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138 if not copper_cost or copper_cost == 0 then
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139 return 0
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140 end
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141 local modifier = 1
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142
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143 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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144 modifier = modifier - 0.1
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145 end
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146
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147 if rep_standing then
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148 if PLAYER_RACE == "Goblin" then
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149 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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150 elseif STANDING_DISCOUNTS[rep_standing] then
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151 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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152 end
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153 end
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154 return math.floor(copper_cost / modifier)
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155 end
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156 end -- do-block
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157
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158
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159 local function InstanceDifficultyToken()
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160 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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161 if not difficulty_name or difficulty_name == "" then
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162 difficulty_name = "NONE"
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163 end
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164
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165 if not instance_type or instance_type == "" then
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166 instance_type = "NONE"
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167 end
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168 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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169 end
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170
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171
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172 local function DBEntry(data_type, unit_id)
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173 if not data_type or not unit_id then
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174 return
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175 end
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176 local unit = db[data_type][unit_id]
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177
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178 if not unit then
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179 db[data_type][unit_id] = {}
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180 unit = db[data_type][unit_id]
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181 end
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182 return unit
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183 end
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184
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185
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186 local function NPCEntry(identifier)
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187 local npc = DBEntry("npcs", identifier)
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188
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189 if not npc then
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190 return
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191 end
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192 local instance_token = InstanceDifficultyToken()
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193 npc.encounter_data = npc.encounter_data or {}
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194 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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195 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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196 return npc
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197 end
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198
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199
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200 local function CurrentLocationData()
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201 _G.SetMapToCurrentZone()
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202
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203 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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204 local x, y = _G.GetPlayerMapPosition("player")
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205
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206 x = x or 0
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207 y = y or 0
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208
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209 if x == 0 and y == 0 then
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210 for level_index = 1, _G.GetNumDungeonMapLevels() do
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211 _G.SetDungeonMapLevel(level_index)
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212 x, y = _G.GetPlayerMapPosition("player")
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213
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214 if x and y and (x > 0 or y > 0) then
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215 _G.SetDungeonMapLevel(map_level)
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216 map_level = level_index
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217 break
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218 end
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219 end
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220 end
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221
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222 if _G.DungeonUsesTerrainMap() then
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223 map_level = map_level - 1
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224 end
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225 local x = _G.floor(x * 1000)
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226 local y = _G.floor(y * 1000)
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227
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228 if x % 2 ~= 0 then
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229 x = x + 1
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230 end
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231
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232 if y % 2 ~= 0 then
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233 y = y + 1
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234 end
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235 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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236 end
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237
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238
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239 local function ItemLinkToID(item_link)
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240 if not item_link then
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241 return
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242 end
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243 return tonumber(item_link:match("item:(%d+)"))
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244 end
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245
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246
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247 local ParseGUID
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248 do
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249 local UNIT_TYPE_BITMASK = 0x007
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250
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251 function ParseGUID(guid)
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252 if not guid then
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253 return
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254 end
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255 local types = private.UNIT_TYPES
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256 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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257
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258 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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259 return unit_type, tonumber(guid:sub(6, 10), 16)
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260 end
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261 return unit_type
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262 end
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263 end -- do-block
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264
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265
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266 local UpdateNPCLocation
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267 do
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268 local COORD_MAX = 5
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269
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270 function UpdateNPCLocation(unit_idnum)
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271 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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272 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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273 local zone_token = ("%s:%d"):format(zone_name, area_id)
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274 npc_data.locations = npc_data.locations or {}
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275
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276 local zone_data = npc_data.locations[zone_token]
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277
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278 if not zone_data then
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279 zone_data = {}
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280 npc_data.locations[zone_token] = zone_data
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281 end
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282
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283 for location_token in pairs(zone_data) do
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284 local loc_level, loc_x, loc_y = (":"):split(location_token)
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285 loc_level = tonumber(loc_level)
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286
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287 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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288 return
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289 end
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290 end
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291 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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292 end
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293 end -- do-block
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294
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295
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296 local function UpdateDBEntryLocation(entry_type, identifier)
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297 if not identifier then
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298 return
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299 end
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300 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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301 local entry = DBEntry(entry_type, identifier)
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302 entry[difficulty_token] = entry[difficulty_token] or {}
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303 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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304
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305 local zone_token = ("%s:%d"):format(zone_name, area_id)
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306 local zone_data = entry[difficulty_token].locations[zone_token]
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307
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308 if not zone_data then
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309 zone_data = {}
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310 entry[difficulty_token].locations[zone_token] = zone_data
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311 end
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312 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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313 zone_data[location_token] = zone_data[location_token] or true
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314 return zone_data
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315 end
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316
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317
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318 local function HandleItemUse(item_link, bag_index, slot_index)
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319 if not item_link then
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320 return
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321 end
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322 local item_id = ItemLinkToID(item_link)
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323
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324 if not bag_index or not slot_index then
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325 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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326 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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327 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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328 bag_index = new_bag_index
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329 slot_index = new_slot_index
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330 break
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331 end
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332 end
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333 end
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334 end
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335
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336 if not bag_index or not slot_index then
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337 return
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338 end
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339 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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340
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341 if not is_lootable then
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342 return
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343 end
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344 DatamineTT:ClearLines()
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345 DatamineTT:SetBagItem(bag_index, slot_index)
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346
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347 for line_index = 1, DatamineTT:NumLines() do
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jcallahan@19
|
348 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
349
|
jcallahan@19
|
350 if not current_line then
|
jcallahan@19
|
351 break
|
jcallahan@19
|
352 end
|
jcallahan@19
|
353
|
jcallahan@19
|
354 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
355 table.wipe(action_data)
|
jcallahan@19
|
356 action_data.type = AF.ITEM
|
jcallahan@28
|
357 action_data.identifier = item_id
|
jcallahan@105
|
358 action_data.loot_label = "contains"
|
jcallahan@19
|
359 break
|
jcallahan@19
|
360 end
|
jcallahan@19
|
361 end
|
jcallahan@19
|
362 end
|
jcallahan@19
|
363
|
jcallahan@19
|
364
|
jcallahan@39
|
365 local UnitFactionStanding
|
jcallahan@32
|
366 local UpdateFactionData
|
jcallahan@32
|
367 do
|
jcallahan@32
|
368 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
369
|
jcallahan@32
|
370 local STANDING_NAMES = {
|
jcallahan@32
|
371 "HATED",
|
jcallahan@32
|
372 "HOSTILE",
|
jcallahan@32
|
373 "UNFRIENDLY",
|
jcallahan@32
|
374 "NEUTRAL",
|
jcallahan@32
|
375 "FRIENDLY",
|
jcallahan@32
|
376 "HONORED",
|
jcallahan@32
|
377 "REVERED",
|
jcallahan@32
|
378 "EXALTED",
|
jcallahan@32
|
379 }
|
jcallahan@32
|
380
|
jcallahan@39
|
381
|
jcallahan@39
|
382 function UnitFactionStanding(unit)
|
jcallahan@39
|
383 UpdateFactionData()
|
jcallahan@39
|
384 DatamineTT:ClearLines()
|
jcallahan@39
|
385 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
386
|
jcallahan@39
|
387 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
388 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
389
|
jcallahan@39
|
390 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
391 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
392 end
|
jcallahan@39
|
393 end
|
jcallahan@39
|
394 end
|
jcallahan@39
|
395
|
jcallahan@39
|
396
|
jcallahan@32
|
397 function UpdateFactionData()
|
jcallahan@32
|
398 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
399 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
400
|
jcallahan@86
|
401 if faction_name then
|
jcallahan@32
|
402 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
403 elseif not faction_name then
|
jcallahan@32
|
404 break
|
jcallahan@32
|
405 end
|
jcallahan@20
|
406 end
|
jcallahan@20
|
407 end
|
jcallahan@32
|
408 end -- do-block
|
jcallahan@20
|
409
|
jcallahan@48
|
410
|
jcallahan@75
|
411 local GenericLootUpdate
|
jcallahan@75
|
412 do
|
jcallahan@77
|
413 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
414 if top_field then
|
jcallahan@75
|
415 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
416 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
417 return entry[top_field][loot_type]
|
jcallahan@75
|
418 end
|
jcallahan@48
|
419 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
420 return entry[loot_type]
|
jcallahan@48
|
421 end
|
jcallahan@48
|
422
|
jcallahan@75
|
423 function GenericLootUpdate(data_type, top_field)
|
jcallahan@105
|
424 local loot_type = action_data.loot_label or "drops"
|
jcallahan@75
|
425 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
426 local source_list = {}
|
jcallahan@75
|
427
|
jcallahan@78
|
428 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
429 local entry, source_id
|
jcallahan@78
|
430
|
jcallahan@78
|
431 if action_data.type == AF.ITEM then
|
jcallahan@78
|
432 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
433 source_id = action_data.identifier
|
jcallahan@78
|
434 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
435 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
436 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
437 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
438 else
|
jcallahan@78
|
439 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
440 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
441 end
|
jcallahan@75
|
442
|
jcallahan@75
|
443 if entry then
|
jcallahan@77
|
444 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
445
|
jcallahan@78
|
446 if not source_list[source_guid] then
|
jcallahan@77
|
447 if top_field then
|
jcallahan@77
|
448 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
449 else
|
jcallahan@77
|
450 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
451 end
|
jcallahan@78
|
452 source_list[source_guid] = true
|
jcallahan@77
|
453 end
|
jcallahan@75
|
454 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
455
|
jcallahan@75
|
456 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
457 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
458 end
|
jcallahan@75
|
459 end
|
jcallahan@75
|
460 end
|
jcallahan@75
|
461 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
462 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
463 return
|
jcallahan@78
|
464 end
|
jcallahan@82
|
465 local entry
|
jcallahan@82
|
466
|
jcallahan@82
|
467 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
468 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
469 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
470 else
|
jcallahan@82
|
471 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
472 end
|
jcallahan@75
|
473
|
jcallahan@75
|
474 if not entry then
|
jcallahan@75
|
475 return
|
jcallahan@75
|
476 end
|
jcallahan@77
|
477 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
478
|
jcallahan@77
|
479 if not source_list[action_data.identifier] then
|
jcallahan@77
|
480 if top_field then
|
jcallahan@77
|
481 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
482 else
|
jcallahan@77
|
483 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
484 end
|
jcallahan@77
|
485 end
|
jcallahan@75
|
486
|
jcallahan@75
|
487 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
488 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
489 end
|
jcallahan@48
|
490 end
|
jcallahan@75
|
491 end -- do-block
|
jcallahan@48
|
492
|
jcallahan@97
|
493
|
jcallahan@97
|
494 local ReplaceKeywords
|
jcallahan@97
|
495 do
|
jcallahan@97
|
496 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
497 class = PLAYER_CLASS,
|
jcallahan@97
|
498 name = PLAYER_NAME,
|
jcallahan@97
|
499 race = PLAYER_RACE,
|
jcallahan@97
|
500 }
|
jcallahan@97
|
501
|
jcallahan@97
|
502
|
jcallahan@97
|
503 function ReplaceKeywords(text)
|
jcallahan@97
|
504 if not text or text == "" then
|
jcallahan@97
|
505 return ""
|
jcallahan@97
|
506 end
|
jcallahan@97
|
507
|
jcallahan@97
|
508 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
509 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
510 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
511 end
|
jcallahan@97
|
512 return text
|
jcallahan@97
|
513 end
|
jcallahan@97
|
514 end -- do-block
|
jcallahan@97
|
515
|
jcallahan@97
|
516
|
jcallahan@0
|
517 -----------------------------------------------------------------------
|
jcallahan@0
|
518 -- Methods.
|
jcallahan@0
|
519 -----------------------------------------------------------------------
|
jcallahan@0
|
520 function WDP:OnInitialize()
|
jcallahan@0
|
521 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
522
|
jcallahan@14
|
523 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
524 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
525
|
jcallahan@74
|
526 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
527 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
528 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
529 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
530 db[entry] = {}
|
jcallahan@74
|
531 end
|
jcallahan@74
|
532 end
|
jcallahan@35
|
533 raw_db.build_num = build_num
|
jcallahan@63
|
534 raw_db.version = DB_VERSION
|
jcallahan@0
|
535 end
|
jcallahan@0
|
536
|
jcallahan@0
|
537
|
jcallahan@0
|
538 function WDP:OnEnable()
|
jcallahan@0
|
539 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
540 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
541 end
|
jcallahan@95
|
542
|
jcallahan@95
|
543 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
544 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
545 end
|
jcallahan@0
|
546 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
547 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
548
|
jcallahan@19
|
549 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
550 if target_unit then
|
jcallahan@19
|
551 return
|
jcallahan@19
|
552 end
|
jcallahan@19
|
553 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
554 end)
|
jcallahan@19
|
555
|
jcallahan@19
|
556 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
557 if target_unit then
|
jcallahan@19
|
558 return
|
jcallahan@19
|
559 end
|
jcallahan@19
|
560 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
561 HandleItemUse(item_link)
|
jcallahan@19
|
562 end)
|
jcallahan@0
|
563 end
|
jcallahan@0
|
564
|
jcallahan@0
|
565
|
jcallahan@0
|
566 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
567 if not durability or durability <= 0 then
|
jcallahan@0
|
568 return
|
jcallahan@0
|
569 end
|
jcallahan@0
|
570
|
jcallahan@0
|
571 if not db.items[item_id] then
|
jcallahan@0
|
572 db.items[item_id] = {}
|
jcallahan@0
|
573 end
|
jcallahan@0
|
574 db.items[item_id].durability = durability
|
jcallahan@0
|
575 end
|
jcallahan@0
|
576
|
jcallahan@0
|
577
|
jcallahan@0
|
578 function WDP:ProcessDurability()
|
jcallahan@0
|
579 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
580 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
581
|
jcallahan@0
|
582 if item_id and item_id > 0 then
|
jcallahan@1
|
583 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
584 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
585 end
|
jcallahan@0
|
586 end
|
jcallahan@0
|
587
|
jcallahan@0
|
588 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
589 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
590 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
591
|
jcallahan@0
|
592 if item_id and item_id > 0 then
|
jcallahan@1
|
593 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
594 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
595 end
|
jcallahan@0
|
596 end
|
jcallahan@0
|
597 end
|
jcallahan@0
|
598 end
|
jcallahan@0
|
599
|
jcallahan@0
|
600
|
jcallahan@2
|
601 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
602 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
603 return
|
jcallahan@2
|
604 end
|
jcallahan@2
|
605
|
jcallahan@2
|
606 for index = 1, 4 do
|
jcallahan@2
|
607 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
608 return
|
jcallahan@2
|
609 end
|
jcallahan@2
|
610 end
|
jcallahan@40
|
611 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
612
|
jcallahan@40
|
613 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
614 return
|
jcallahan@2
|
615 end
|
jcallahan@34
|
616 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
617 end
|
jcallahan@2
|
618
|
jcallahan@2
|
619
|
jcallahan@0
|
620 -----------------------------------------------------------------------
|
jcallahan@0
|
621 -- Event handlers.
|
jcallahan@0
|
622 -----------------------------------------------------------------------
|
jcallahan@90
|
623 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
624 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
625
|
jcallahan@56
|
626 for index = 1, num_items do
|
jcallahan@56
|
627 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
628
|
jcallahan@56
|
629 if item_link then
|
jcallahan@56
|
630 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
631 end
|
jcallahan@56
|
632 end
|
jcallahan@56
|
633 end
|
jcallahan@56
|
634
|
jcallahan@56
|
635
|
jcallahan@75
|
636 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
637 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
638 return
|
jcallahan@48
|
639 end
|
jcallahan@48
|
640 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
641
|
jcallahan@48
|
642 if not item_link then
|
jcallahan@48
|
643 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
644 end
|
jcallahan@48
|
645
|
jcallahan@48
|
646 if not item_link then
|
jcallahan@48
|
647 return
|
jcallahan@48
|
648 end
|
jcallahan@48
|
649 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
650
|
jcallahan@48
|
651 if not item_id then
|
jcallahan@48
|
652 return
|
jcallahan@48
|
653 end
|
jcallahan@48
|
654 action_data.loot_list = {
|
jcallahan@48
|
655 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
656 }
|
jcallahan@48
|
657 GenericLootUpdate("zones")
|
jcallahan@48
|
658 table.wipe(action_data)
|
jcallahan@48
|
659 end
|
jcallahan@48
|
660
|
jcallahan@48
|
661
|
jcallahan@97
|
662 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@97
|
663 if not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
664 return
|
jcallahan@95
|
665 end
|
jcallahan@97
|
666 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
667 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
668 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
669 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
670 end
|
jcallahan@95
|
671
|
jcallahan@95
|
672
|
jcallahan@95
|
673 do
|
jcallahan@40
|
674 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
675
|
jcallahan@40
|
676 local DRUNK_COMPARES = {
|
jcallahan@40
|
677 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
678 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
679 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
680 }
|
jcallahan@40
|
681
|
jcallahan@40
|
682 local DRUNK_MATCHES = {
|
jcallahan@40
|
683 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
684 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
685 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
686 }
|
jcallahan@40
|
687
|
jcallahan@92
|
688 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
689 if currently_drunk then
|
jcallahan@40
|
690 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
691 currently_drunk = nil
|
jcallahan@40
|
692 end
|
jcallahan@40
|
693 return
|
jcallahan@40
|
694 end
|
jcallahan@40
|
695
|
jcallahan@40
|
696 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
697 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
698 currently_drunk = true
|
jcallahan@40
|
699 break
|
jcallahan@40
|
700 end
|
jcallahan@40
|
701 end
|
jcallahan@40
|
702 end
|
jcallahan@40
|
703 end
|
jcallahan@40
|
704
|
jcallahan@40
|
705 -- do-block
|
jcallahan@40
|
706
|
jcallahan@40
|
707 do
|
jcallahan@23
|
708 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
709 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
710
|
jcallahan@23
|
711 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
712 if not spell_id then
|
jcallahan@23
|
713 return
|
jcallahan@23
|
714 end
|
jcallahan@34
|
715 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
716
|
jcallahan@23
|
717 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
718 return
|
jcallahan@23
|
719 end
|
jcallahan@23
|
720
|
jcallahan@23
|
721 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
722 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
723 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
724 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
725 end
|
jcallahan@23
|
726 end
|
jcallahan@23
|
727
|
jcallahan@23
|
728 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
729 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
730 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
731 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
732 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
733 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
734
|
jcallahan@65
|
735 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
736 reputation_npc_id = nil
|
jcallahan@98
|
737 private.harvesting = nil
|
jcallahan@65
|
738 return
|
jcallahan@65
|
739 end
|
jcallahan@67
|
740 reputation_npc_id = unit_idnum
|
jcallahan@65
|
741 end,
|
jcallahan@23
|
742 }
|
jcallahan@23
|
743
|
jcallahan@23
|
744
|
jcallahan@92
|
745 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
746 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
747
|
jcallahan@23
|
748 if not combat_log_func then
|
jcallahan@23
|
749 return
|
jcallahan@23
|
750 end
|
jcallahan@23
|
751 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
752 end
|
jcallahan@23
|
753
|
jcallahan@44
|
754 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
755 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
756 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
757
|
jcallahan@44
|
758 local REP_BUFFS = {
|
jcallahan@44
|
759 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
760 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
761 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
762 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
763 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
764 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
765 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
766 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
767 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
768 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
769 }
|
jcallahan@44
|
770
|
jcallahan@44
|
771
|
jcallahan@44
|
772 local FACTION_NAMES = {
|
jcallahan@44
|
773 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
774 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
775 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
776 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
777 }
|
jcallahan@44
|
778
|
jcallahan@44
|
779
|
jcallahan@44
|
780 local MODIFIERS = {
|
jcallahan@44
|
781 CENARION_FAVOR = {
|
jcallahan@44
|
782 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
783 modifier = 0.25,
|
jcallahan@44
|
784 },
|
jcallahan@44
|
785 GRIM_VISAGE = {
|
jcallahan@44
|
786 modifier = 0.1,
|
jcallahan@44
|
787 },
|
jcallahan@44
|
788 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
789 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
790 modifier = 0.25,
|
jcallahan@44
|
791 },
|
jcallahan@44
|
792 NAZGRELS_FERVOR = {
|
jcallahan@44
|
793 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
794 modifier = 0.1,
|
jcallahan@44
|
795 },
|
jcallahan@44
|
796 SONG_OF_BATTLE = {
|
jcallahan@44
|
797 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
798 modifier = 0.1,
|
jcallahan@44
|
799 },
|
jcallahan@44
|
800 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
801 modifier = 0.1,
|
jcallahan@44
|
802 },
|
jcallahan@44
|
803 THRALLMARS_FAVOR = {
|
jcallahan@44
|
804 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
805 modifier = 0.25,
|
jcallahan@44
|
806 },
|
jcallahan@44
|
807 TROLLBANES_COMMAND = {
|
jcallahan@44
|
808 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
809 modifier = 0.1,
|
jcallahan@44
|
810 },
|
jcallahan@44
|
811 UNBURDENED = {
|
jcallahan@44
|
812 modifier = 0.1,
|
jcallahan@44
|
813 },
|
jcallahan@44
|
814 WOW_ANNIVERSARY = {
|
jcallahan@44
|
815 modifier = 0.08,
|
jcallahan@44
|
816 }
|
jcallahan@44
|
817 }
|
jcallahan@44
|
818
|
jcallahan@44
|
819
|
jcallahan@92
|
820 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
821 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
822 return
|
jcallahan@44
|
823 end
|
jcallahan@44
|
824 UpdateFactionData()
|
jcallahan@44
|
825
|
jcallahan@46
|
826 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
827 return
|
jcallahan@46
|
828 end
|
jcallahan@67
|
829 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
830 reputation_npc_id = nil
|
jcallahan@46
|
831
|
jcallahan@44
|
832 if not npc then
|
jcallahan@98
|
833 private.harvesting = nil
|
jcallahan@44
|
834 return
|
jcallahan@44
|
835 end
|
jcallahan@98
|
836 npc.harvested = private.harvesting
|
jcallahan@98
|
837 private.harvesting = nil
|
jcallahan@98
|
838
|
jcallahan@44
|
839 local modifier = 1
|
jcallahan@44
|
840
|
jcallahan@44
|
841 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
842 modifier = modifier + 0.1
|
jcallahan@44
|
843 end
|
jcallahan@44
|
844
|
jcallahan@44
|
845 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
846 modifier = modifier + 0.1
|
jcallahan@44
|
847 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
848 modifier = modifier + 0.05
|
jcallahan@44
|
849 end
|
jcallahan@44
|
850
|
jcallahan@44
|
851 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
852 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
853 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
854
|
jcallahan@44
|
855 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
856 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
857 end
|
jcallahan@44
|
858 end
|
jcallahan@44
|
859 end
|
jcallahan@65
|
860 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
861 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
862 end
|
jcallahan@44
|
863 end -- do-block
|
jcallahan@18
|
864
|
jcallahan@18
|
865
|
jcallahan@92
|
866 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
867 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
868
|
jcallahan@42
|
869 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
870 return
|
jcallahan@42
|
871 end
|
jcallahan@42
|
872 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
873 end
|
jcallahan@42
|
874
|
jcallahan@42
|
875
|
jcallahan@13
|
876 do
|
jcallahan@40
|
877 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
878 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
879 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
880
|
jcallahan@13
|
881
|
jcallahan@13
|
882 local function _moneyMatch(money, re)
|
jcallahan@13
|
883 return money:match(re) or 0
|
jcallahan@1
|
884 end
|
jcallahan@1
|
885
|
jcallahan@0
|
886
|
jcallahan@13
|
887 local function _toCopper(money)
|
jcallahan@13
|
888 if not money then
|
jcallahan@13
|
889 return 0
|
jcallahan@13
|
890 end
|
jcallahan@40
|
891 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
892 end
|
jcallahan@1
|
893
|
jcallahan@1
|
894
|
jcallahan@13
|
895 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
896 [AF.ITEM] = function()
|
jcallahan@16
|
897 local locked_item_id
|
jcallahan@16
|
898
|
jcallahan@16
|
899 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
900 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
901 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
902
|
jcallahan@16
|
903 if is_locked then
|
jcallahan@16
|
904 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
905 end
|
jcallahan@16
|
906 end
|
jcallahan@16
|
907 end
|
jcallahan@16
|
908
|
jcallahan@28
|
909 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
910 return false
|
jcallahan@16
|
911 end
|
jcallahan@28
|
912 action_data.identifier = locked_item_id
|
jcallahan@16
|
913 return true
|
jcallahan@16
|
914 end,
|
jcallahan@13
|
915 [AF.NPC] = function()
|
jcallahan@17
|
916 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
917 return false
|
jcallahan@13
|
918 end
|
jcallahan@34
|
919 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
920 action_data.identifier = id_num
|
jcallahan@13
|
921 return true
|
jcallahan@13
|
922 end,
|
jcallahan@14
|
923 [AF.OBJECT] = true,
|
jcallahan@17
|
924 [AF.ZONE] = function()
|
jcallahan@38
|
925 return _G.IsFishingLoot()
|
jcallahan@17
|
926 end,
|
jcallahan@13
|
927 }
|
jcallahan@13
|
928
|
jcallahan@13
|
929
|
jcallahan@13
|
930 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
931 [AF.ITEM] = function()
|
jcallahan@28
|
932 GenericLootUpdate("items")
|
jcallahan@28
|
933 end,
|
jcallahan@28
|
934 [AF.NPC] = function()
|
jcallahan@75
|
935 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@105
|
936 local loot_type = action_data.loot_label or "drops"
|
jcallahan@77
|
937 local source_list = {}
|
jcallahan@75
|
938
|
jcallahan@78
|
939 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
940 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
941 local npc = NPCEntry(source_id)
|
jcallahan@75
|
942
|
jcallahan@75
|
943 if npc then
|
jcallahan@75
|
944 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
945 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
946
|
jcallahan@78
|
947 if not source_list[source_guid] then
|
jcallahan@77
|
948 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
949 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
950 source_list[source_id] = true
|
jcallahan@77
|
951 end
|
jcallahan@77
|
952
|
jcallahan@75
|
953 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
954 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
955 end
|
jcallahan@75
|
956 end
|
jcallahan@75
|
957 end
|
jcallahan@75
|
958
|
jcallahan@75
|
959 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
960 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
961 return
|
jcallahan@79
|
962 end
|
jcallahan@29
|
963 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
964
|
jcallahan@28
|
965 if not npc then
|
jcallahan@28
|
966 return
|
jcallahan@28
|
967 end
|
jcallahan@75
|
968 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
969 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
970
|
jcallahan@77
|
971 if not source_list[action_data.identifier] then
|
jcallahan@77
|
972 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
973 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
974 end
|
jcallahan@77
|
975
|
jcallahan@17
|
976 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
977 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
978 end
|
jcallahan@16
|
979 end,
|
jcallahan@13
|
980 [AF.OBJECT] = function()
|
jcallahan@28
|
981 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
982 end,
|
jcallahan@17
|
983 [AF.ZONE] = function()
|
jcallahan@41
|
984 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
985
|
jcallahan@41
|
986 -- This will start life as a boolean true.
|
jcallahan@41
|
987 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
988 action_data.zone_data[location_token] = {
|
jcallahan@41
|
989 drops = {}
|
jcallahan@41
|
990 }
|
jcallahan@41
|
991 end
|
jcallahan@105
|
992 local loot_count = ("%s_count"):format(action_data.loot_label or "drops")
|
jcallahan@41
|
993 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
994
|
jcallahan@41
|
995 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
996 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
997 end
|
jcallahan@13
|
998 end,
|
jcallahan@13
|
999 }
|
jcallahan@13
|
1000
|
jcallahan@79
|
1001 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1002 local loot_guid_registry = {}
|
jcallahan@13
|
1003
|
jcallahan@92
|
1004 function WDP:LOOT_OPENED(event_name)
|
jcallahan@106
|
1005 if action_data.looting or not action_data.type then
|
jcallahan@18
|
1006 return
|
jcallahan@18
|
1007 end
|
jcallahan@13
|
1008 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
1009 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
1010
|
jcallahan@14
|
1011 if not verify_func or not update_func then
|
jcallahan@13
|
1012 return
|
jcallahan@13
|
1013 end
|
jcallahan@13
|
1014
|
jcallahan@14
|
1015 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1016 return
|
jcallahan@14
|
1017 end
|
jcallahan@80
|
1018 local guids_used = {}
|
jcallahan@17
|
1019 action_data.loot_list = {}
|
jcallahan@75
|
1020 action_data.loot_sources = {}
|
jcallahan@18
|
1021 action_data.looting = true
|
jcallahan@13
|
1022
|
jcallahan@55
|
1023 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1024 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1025 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1026
|
jcallahan@77
|
1027 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1028 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1029 local loot_info = {
|
jcallahan@77
|
1030 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1031 }
|
jcallahan@75
|
1032
|
jcallahan@75
|
1033 -- TODO: Remove debugging
|
jcallahan@77
|
1034 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
1035
|
jcallahan@77
|
1036 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1037 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1038 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1039
|
jcallahan@79
|
1040 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1041 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1042 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1043 -- TODO: Remove debugging
|
jcallahan@79
|
1044 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
1045 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1046
|
jcallahan@79
|
1047 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
1048 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
1049 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1050 guids_used[source_guid] = true
|
jcallahan@79
|
1051 end
|
jcallahan@75
|
1052 end
|
jcallahan@82
|
1053 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
1054 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1055 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
1056 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1057 end
|
jcallahan@13
|
1058 end
|
jcallahan@80
|
1059
|
jcallahan@81
|
1060 for guid in pairs(guids_used) do
|
jcallahan@80
|
1061 loot_guid_registry[guid] = true
|
jcallahan@80
|
1062 end
|
jcallahan@13
|
1063 update_func()
|
jcallahan@106
|
1064 table.wipe(action_data)
|
jcallahan@1
|
1065 end
|
jcallahan@13
|
1066 end -- do-block
|
jcallahan@0
|
1067
|
jcallahan@0
|
1068
|
jcallahan@89
|
1069 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1070 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1071
|
jcallahan@89
|
1072 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1073 return
|
jcallahan@89
|
1074 end
|
jcallahan@89
|
1075 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1076 end
|
jcallahan@89
|
1077
|
jcallahan@89
|
1078
|
jcallahan@44
|
1079 do
|
jcallahan@44
|
1080 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1081 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1082 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1083 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1084 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1085 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1086 }
|
jcallahan@5
|
1087
|
jcallahan@68
|
1088 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1089 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1090 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1091
|
jcallahan@89
|
1092 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1093 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1094
|
jcallahan@44
|
1095 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1096 return
|
jcallahan@44
|
1097 end
|
jcallahan@55
|
1098 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1099 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1100 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1101 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1102
|
jcallahan@57
|
1103 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1104 _G.MerchantFrame_Update()
|
jcallahan@57
|
1105
|
jcallahan@57
|
1106 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1107
|
jcallahan@44
|
1108 for item_index = 1, num_items do
|
jcallahan@44
|
1109 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1110 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1111
|
jcallahan@44
|
1112 if item_id and item_id > 0 then
|
jcallahan@44
|
1113 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1114
|
jcallahan@68
|
1115 DatamineTT:ClearLines()
|
jcallahan@68
|
1116 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1117
|
jcallahan@68
|
1118 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1119
|
jcallahan@68
|
1120 for line_index = 1, num_lines do
|
jcallahan@68
|
1121 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1122
|
jcallahan@68
|
1123 if not current_line then
|
jcallahan@68
|
1124 break
|
jcallahan@68
|
1125 end
|
jcallahan@68
|
1126 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1127
|
jcallahan@68
|
1128 if faction or reputation then
|
jcallahan@68
|
1129 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1130 break
|
jcallahan@68
|
1131 end
|
jcallahan@68
|
1132 end
|
jcallahan@68
|
1133
|
jcallahan@87
|
1134 for line_index = 1, num_lines do
|
jcallahan@87
|
1135 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1136
|
jcallahan@87
|
1137 if not current_line then
|
jcallahan@87
|
1138 break
|
jcallahan@87
|
1139 end
|
jcallahan@87
|
1140 local line_text = current_line:GetText()
|
jcallahan@87
|
1141 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1142
|
jcallahan@87
|
1143 if quest_name then
|
jcallahan@87
|
1144 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1145 break
|
jcallahan@87
|
1146 end
|
jcallahan@87
|
1147 end
|
jcallahan@87
|
1148
|
jcallahan@44
|
1149 if extended_cost then
|
jcallahan@53
|
1150 local battleground_rating = 0
|
jcallahan@53
|
1151 local personal_rating = 0
|
jcallahan@53
|
1152 local required_season_amount
|
jcallahan@5
|
1153
|
jcallahan@68
|
1154 for line_index = 1, num_lines do
|
jcallahan@44
|
1155 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1156
|
jcallahan@44
|
1157 if not current_line then
|
jcallahan@44
|
1158 break
|
jcallahan@44
|
1159 end
|
jcallahan@53
|
1160 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1161
|
jcallahan@44
|
1162 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1163 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1164 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1165 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1166
|
jcallahan@44
|
1167 if match1 or match2 then
|
jcallahan@44
|
1168 break
|
jcallahan@44
|
1169 end
|
jcallahan@44
|
1170 end
|
jcallahan@5
|
1171 end
|
jcallahan@44
|
1172 local currency_list = {}
|
jcallahan@44
|
1173 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1174
|
jcallahan@50
|
1175 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1176 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1177 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1178
|
jcallahan@44
|
1179 for cost_index = 1, item_count do
|
jcallahan@44
|
1180 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1181 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1182
|
jcallahan@44
|
1183 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1184 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1185 end
|
jcallahan@44
|
1186
|
jcallahan@44
|
1187 if currency_id then
|
jcallahan@44
|
1188 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1189 end
|
jcallahan@44
|
1190 end
|
jcallahan@44
|
1191
|
jcallahan@44
|
1192 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1193 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1194 end
|
jcallahan@5
|
1195 end
|
jcallahan@61
|
1196 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1197 end
|
jcallahan@44
|
1198 end
|
jcallahan@5
|
1199
|
jcallahan@44
|
1200 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1201 merchant.can_repair = true
|
jcallahan@5
|
1202 end
|
jcallahan@57
|
1203 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1204 _G.MerchantFrame_Update()
|
jcallahan@4
|
1205 end
|
jcallahan@44
|
1206 end -- do-block
|
jcallahan@4
|
1207
|
jcallahan@89
|
1208
|
jcallahan@92
|
1209 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@105
|
1210 if action_data.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1211 return
|
jcallahan@25
|
1212 end
|
jcallahan@34
|
1213 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1214
|
jcallahan@25
|
1215 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1216 return
|
jcallahan@25
|
1217 end
|
jcallahan@29
|
1218 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1219 table.wipe(action_data)
|
jcallahan@25
|
1220 end
|
jcallahan@25
|
1221
|
jcallahan@25
|
1222
|
jcallahan@18
|
1223 do
|
jcallahan@18
|
1224 local GENDER_NAMES = {
|
jcallahan@18
|
1225 "UNKNOWN",
|
jcallahan@18
|
1226 "MALE",
|
jcallahan@18
|
1227 "FEMALE",
|
jcallahan@18
|
1228 }
|
jcallahan@2
|
1229
|
jcallahan@2
|
1230
|
jcallahan@18
|
1231 local REACTION_NAMES = {
|
jcallahan@18
|
1232 "HATED",
|
jcallahan@18
|
1233 "HOSTILE",
|
jcallahan@18
|
1234 "UNFRIENDLY",
|
jcallahan@18
|
1235 "NEUTRAL",
|
jcallahan@18
|
1236 "FRIENDLY",
|
jcallahan@18
|
1237 "HONORED",
|
jcallahan@18
|
1238 "REVERED",
|
jcallahan@18
|
1239 "EXALTED",
|
jcallahan@18
|
1240 }
|
jcallahan@2
|
1241
|
jcallahan@2
|
1242
|
jcallahan@18
|
1243 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1244 ["0"] = "MANA",
|
jcallahan@18
|
1245 ["1"] = "RAGE",
|
jcallahan@18
|
1246 ["2"] = "FOCUS",
|
jcallahan@18
|
1247 ["3"] = "ENERGY",
|
jcallahan@18
|
1248 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1249 }
|
jcallahan@2
|
1250
|
jcallahan@2
|
1251
|
jcallahan@92
|
1252 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@40
|
1253 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1254 current_target_id = nil
|
jcallahan@18
|
1255 return
|
jcallahan@18
|
1256 end
|
jcallahan@34
|
1257 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1258
|
jcallahan@18
|
1259 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1260 return
|
jcallahan@18
|
1261 end
|
jcallahan@86
|
1262 current_target_id = unit_idnum
|
jcallahan@86
|
1263
|
jcallahan@29
|
1264 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1265 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1266 npc.class = class_token
|
jcallahan@39
|
1267 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1268 npc.genders = npc.genders or {}
|
jcallahan@26
|
1269 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1270 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1271 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1272
|
jcallahan@30
|
1273 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1274 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1275
|
jcallahan@28
|
1276 if not encounter_data[npc_level] then
|
jcallahan@28
|
1277 encounter_data[npc_level] = {
|
jcallahan@18
|
1278 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1279 }
|
jcallahan@3
|
1280
|
jcallahan@18
|
1281 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1282
|
jcallahan@18
|
1283 if max_power > 0 then
|
jcallahan@18
|
1284 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1285 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1286 end
|
jcallahan@3
|
1287 end
|
jcallahan@95
|
1288 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@95
|
1289
|
jcallahan@21
|
1290 table.wipe(action_data)
|
jcallahan@21
|
1291 action_data.type = AF.NPC
|
jcallahan@27
|
1292 action_data.identifier = unit_idnum
|
jcallahan@21
|
1293 action_data.npc_level = npc_level
|
jcallahan@31
|
1294 self:UpdateTargetLocation()
|
jcallahan@2
|
1295 end
|
jcallahan@18
|
1296 end -- do-block
|
jcallahan@2
|
1297
|
jcallahan@89
|
1298
|
jcallahan@12
|
1299 do
|
jcallahan@12
|
1300 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1301 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1302
|
jcallahan@12
|
1303 if not unit_name then
|
jcallahan@12
|
1304 return
|
jcallahan@12
|
1305 end
|
jcallahan@34
|
1306 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1307
|
jcallahan@12
|
1308 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1309 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1310 end
|
jcallahan@19
|
1311 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1312 quest[point] = quest[point] or {}
|
jcallahan@12
|
1313 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1314
|
jcallahan@24
|
1315 return quest
|
jcallahan@12
|
1316 end
|
jcallahan@10
|
1317
|
jcallahan@12
|
1318
|
jcallahan@92
|
1319 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1320 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1321 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@97
|
1322
|
jcallahan@67
|
1323 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1324 reputation_npc_id = nil
|
jcallahan@10
|
1325 end
|
jcallahan@10
|
1326
|
jcallahan@12
|
1327
|
jcallahan@92
|
1328 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1329 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1330
|
jcallahan@46
|
1331 if not quest then
|
jcallahan@46
|
1332 return
|
jcallahan@46
|
1333 end
|
jcallahan@24
|
1334 quest.classes = quest.classes or {}
|
jcallahan@27
|
1335 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1336
|
jcallahan@24
|
1337 quest.races = quest.races or {}
|
jcallahan@100
|
1338 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1339 end
|
jcallahan@12
|
1340 end -- do-block
|
jcallahan@9
|
1341
|
jcallahan@9
|
1342
|
jcallahan@92
|
1343 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1344 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1345 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1346 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1347
|
jcallahan@36
|
1348 while processed_quests <= num_quests do
|
jcallahan@36
|
1349 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1350
|
jcallahan@84
|
1351 if quest_id == 0 then
|
jcallahan@84
|
1352 processed_quests = processed_quests + 1
|
jcallahan@84
|
1353 elseif not is_header then
|
jcallahan@36
|
1354 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1355
|
jcallahan@36
|
1356 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1357 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1358 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1359 processed_quests = processed_quests + 1
|
jcallahan@36
|
1360 end
|
jcallahan@36
|
1361 entry_index = entry_index + 1
|
jcallahan@36
|
1362 end
|
jcallahan@36
|
1363 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1364 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1365 end
|
jcallahan@4
|
1366
|
jcallahan@4
|
1367
|
jcallahan@97
|
1368 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@97
|
1369 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1370 end
|
jcallahan@97
|
1371
|
jcallahan@97
|
1372
|
jcallahan@92
|
1373 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1374 if unit_id ~= "player" then
|
jcallahan@4
|
1375 return
|
jcallahan@4
|
1376 end
|
jcallahan@4
|
1377 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1378 end
|
jcallahan@4
|
1379
|
jcallahan@4
|
1380
|
jcallahan@92
|
1381 do
|
jcallahan@92
|
1382 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1383 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1384 Forge = forge_spell_ids,
|
jcallahan@92
|
1385 }
|
jcallahan@92
|
1386
|
jcallahan@92
|
1387
|
jcallahan@92
|
1388 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1389 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1390
|
jcallahan@92
|
1391 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1392 return
|
jcallahan@92
|
1393 end
|
jcallahan@92
|
1394
|
jcallahan@92
|
1395 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1396 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1397 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1398 search_box:SetText("")
|
jcallahan@92
|
1399 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1400 search_box:ClearFocus()
|
jcallahan@92
|
1401 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1402 end
|
jcallahan@92
|
1403 local header_list = {}
|
jcallahan@92
|
1404
|
jcallahan@92
|
1405 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1406 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1407 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1408
|
jcallahan@92
|
1409 if have_materials then
|
jcallahan@92
|
1410 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1411 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1412 end
|
jcallahan@92
|
1413
|
jcallahan@92
|
1414 if have_skillup then
|
jcallahan@92
|
1415 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1416 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1417 end
|
jcallahan@92
|
1418 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1419 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1420 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1421
|
jcallahan@92
|
1422 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1423 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1424 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1425
|
jcallahan@94
|
1426 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1427 if not is_expanded then
|
jcallahan@92
|
1428 header_list[name] = true
|
jcallahan@92
|
1429 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1430 end
|
jcallahan@92
|
1431 else
|
jcallahan@92
|
1432 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1433 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1434
|
jcallahan@92
|
1435 if required_tool then
|
jcallahan@92
|
1436 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1437 if required_tool:find(tool_name) then
|
jcallahan@92
|
1438 registry[spell_id] = true
|
jcallahan@92
|
1439 end
|
jcallahan@92
|
1440 end
|
jcallahan@92
|
1441 end
|
jcallahan@92
|
1442 end
|
jcallahan@92
|
1443 end
|
jcallahan@92
|
1444
|
jcallahan@92
|
1445 -- Restore the state of the things we changed.
|
jcallahan@92
|
1446 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1447 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1448
|
jcallahan@92
|
1449 if header_list[name] then
|
jcallahan@92
|
1450 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1451 end
|
jcallahan@92
|
1452 end
|
jcallahan@92
|
1453 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1454 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1455 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1456 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1457
|
jcallahan@92
|
1458 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1459 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1460 end
|
jcallahan@92
|
1461 end -- do-block
|
jcallahan@92
|
1462
|
jcallahan@92
|
1463
|
jcallahan@92
|
1464 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1465 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1466 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1467
|
jcallahan@58
|
1468 if not npc then
|
jcallahan@58
|
1469 return
|
jcallahan@58
|
1470 end
|
jcallahan@27
|
1471 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1472
|
jcallahan@27
|
1473 -- Get the initial trainer filters
|
jcallahan@27
|
1474 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1475 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1476 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1477
|
jcallahan@27
|
1478 -- Clear the trainer filters
|
jcallahan@27
|
1479 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1480 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1481 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1482
|
jcallahan@27
|
1483 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1484 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1485
|
jcallahan@27
|
1486 if spell_name then
|
jcallahan@27
|
1487 DatamineTT:ClearLines()
|
jcallahan@27
|
1488 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1489
|
jcallahan@27
|
1490 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1491
|
jcallahan@43
|
1492 if spell_id then
|
jcallahan@43
|
1493 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1494 profession = profession or "General"
|
jcallahan@43
|
1495
|
jcallahan@43
|
1496 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1497 if not class_professions then
|
jcallahan@43
|
1498 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1499 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1500 end
|
jcallahan@43
|
1501
|
jcallahan@43
|
1502 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1503 if not profession_skills then
|
jcallahan@43
|
1504 class_professions[profession] = {}
|
jcallahan@43
|
1505 profession_skills = class_professions[profession]
|
jcallahan@43
|
1506 end
|
jcallahan@43
|
1507 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1508 end
|
jcallahan@27
|
1509 end
|
jcallahan@27
|
1510 end
|
jcallahan@27
|
1511
|
jcallahan@27
|
1512 -- Reset the filters to what they were before
|
jcallahan@27
|
1513 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1514 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1515 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1516 end
|
jcallahan@27
|
1517
|
jcallahan@27
|
1518
|
jcallahan@1
|
1519 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1520 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1521 return
|
jcallahan@1
|
1522 end
|
jcallahan@1
|
1523 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1524
|
jcallahan@1
|
1525 if not spell_label then
|
jcallahan@1
|
1526 return
|
jcallahan@1
|
1527 end
|
jcallahan@18
|
1528 table.wipe(action_data)
|
jcallahan@1
|
1529
|
jcallahan@1
|
1530 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1531 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1532
|
jcallahan@1
|
1533 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1534 tt_unit_name = target_name
|
jcallahan@1
|
1535 tt_unit_id = "target"
|
jcallahan@1
|
1536 end
|
jcallahan@1
|
1537 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1538 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1539
|
jcallahan@28
|
1540 action_data.instance_token = instance_token
|
jcallahan@28
|
1541 action_data.map_level = map_level
|
jcallahan@28
|
1542 action_data.x = x
|
jcallahan@28
|
1543 action_data.y = y
|
jcallahan@28
|
1544 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1545 action_data.spell_label = spell_label
|
jcallahan@105
|
1546
|
jcallahan@105
|
1547 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@105
|
1548 action_data.loot_label = spell_label:lower()
|
jcallahan@105
|
1549 end
|
jcallahan@1
|
1550
|
jcallahan@16
|
1551 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1552 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1553 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1554 return
|
jcallahan@16
|
1555 end
|
jcallahan@16
|
1556 action_data.type = AF.NPC
|
jcallahan@25
|
1557 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1558 end
|
jcallahan@16
|
1559 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1560 action_data.type = AF.ITEM
|
jcallahan@16
|
1561
|
jcallahan@16
|
1562 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1563 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1564 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1565 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1566 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1567 end
|
jcallahan@16
|
1568 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1569 action_data.name = target_name
|
jcallahan@17
|
1570
|
jcallahan@1
|
1571 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1572 if target_name == "" then
|
jcallahan@17
|
1573 return
|
jcallahan@17
|
1574 end
|
jcallahan@82
|
1575 action_data.target_name = target_name
|
jcallahan@1
|
1576 action_data.type = AF.OBJECT
|
jcallahan@1
|
1577 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1578 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1579 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1580 action_data.type = AF.ZONE
|
jcallahan@38
|
1581 action_data.identifier = identifier
|
jcallahan@1
|
1582 end
|
jcallahan@1
|
1583 end
|
jcallahan@1
|
1584 private.tracked_line = spell_line
|
jcallahan@0
|
1585 end
|
jcallahan@0
|
1586
|
jcallahan@94
|
1587
|
jcallahan@1
|
1588 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1589 if unit_id ~= "player" then
|
jcallahan@1
|
1590 return
|
jcallahan@1
|
1591 end
|
jcallahan@1
|
1592 private.tracked_line = nil
|
jcallahan@85
|
1593
|
jcallahan@86
|
1594 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1595 reputation_npc_id = current_target_id
|
jcallahan@98
|
1596 private.harvesting = true
|
jcallahan@85
|
1597 end
|
jcallahan@92
|
1598
|
jcallahan@92
|
1599 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1600 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1601 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1602 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1603 end
|
jcallahan@0
|
1604 end
|
jcallahan@0
|
1605
|
jcallahan@90
|
1606
|
jcallahan@1
|
1607 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1608 if unit_id ~= "player" then
|
jcallahan@1
|
1609 return
|
jcallahan@1
|
1610 end
|
jcallahan@0
|
1611
|
jcallahan@1
|
1612 if private.tracked_line == spell_line then
|
jcallahan@1
|
1613 private.tracked_line = nil
|
jcallahan@103
|
1614 table.wipe(action_data)
|
jcallahan@1
|
1615 end
|
jcallahan@0
|
1616 end
|
jcallahan@90
|
1617
|
jcallahan@90
|
1618
|
jcallahan@90
|
1619 do
|
jcallahan@90
|
1620 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1621 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1622
|
jcallahan@90
|
1623 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1624 return
|
jcallahan@90
|
1625 end
|
jcallahan@90
|
1626
|
jcallahan@90
|
1627 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1628 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1629 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1630 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1631 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1632 end
|
jcallahan@90
|
1633 end
|
jcallahan@90
|
1634
|
jcallahan@90
|
1635
|
jcallahan@90
|
1636 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1637 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1638 end
|
jcallahan@90
|
1639
|
jcallahan@90
|
1640
|
jcallahan@90
|
1641 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1642 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1643 end
|
jcallahan@90
|
1644
|
jcallahan@90
|
1645
|
jcallahan@90
|
1646 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1647 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1648 end
|
jcallahan@90
|
1649
|
jcallahan@90
|
1650
|
jcallahan@92
|
1651 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1652 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1653 end
|
jcallahan@90
|
1654
|
jcallahan@90
|
1655
|
jcallahan@92
|
1656 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1657 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1658
|
jcallahan@90
|
1659 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1660 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1661 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1662 return
|
jcallahan@90
|
1663 end
|
jcallahan@90
|
1664 end
|
jcallahan@90
|
1665 end
|
jcallahan@90
|
1666
|
jcallahan@90
|
1667
|
jcallahan@93
|
1668 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1669 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1670 end
|
jcallahan@93
|
1671
|
jcallahan@93
|
1672
|
jcallahan@90
|
1673 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1674 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1675 end
|
jcallahan@90
|
1676
|
jcallahan@90
|
1677
|
jcallahan@90
|
1678 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1679 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1680 end
|
jcallahan@90
|
1681
|
jcallahan@90
|
1682
|
jcallahan@90
|
1683 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1684 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1685 end
|
jcallahan@90
|
1686 end -- do-block
|