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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25 local LPJ = LibStub("LibPetJournal-2.0")
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26
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27 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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28 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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29
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30
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31 -----------------------------------------------------------------------
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32 -- Local constants.
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33 -----------------------------------------------------------------------
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34 local DB_VERSION = 8
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35
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36
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37 local DATABASE_DEFAULTS = {
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38 char = {},
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39 global = {
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40 items = {},
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41 npcs = {},
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42 objects = {},
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43 quests = {},
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44 zones = {},
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45 }
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46 }
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47
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48
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49 local EVENT_MAPPING = {
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50 AUCTION_HOUSE_SHOW = true,
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51 BANKFRAME_OPENED = true,
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52 BATTLEFIELDS_SHOW = true,
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53 BLACK_MARKET_ITEM_UPDATE = true,
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54 CHAT_MSG_LOOT = true,
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55 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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56 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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57 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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58 CHAT_MSG_SYSTEM = true,
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59 COMBAT_LOG_EVENT_UNFILTERED = true,
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60 COMBAT_TEXT_UPDATE = true,
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61 FORGE_MASTER_OPENED = true,
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62 GOSSIP_SHOW = true,
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63 GUILDBANKFRAME_OPENED = true,
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64 ITEM_TEXT_BEGIN = true,
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65 LOOT_CLOSED = true,
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66 LOOT_OPENED = true,
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67 MAIL_SHOW = true,
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68 MERCHANT_CLOSED = true,
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69 MERCHANT_SHOW = "UpdateMerchantItems",
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70 MERCHANT_UPDATE = "UpdateMerchantItems",
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71 PET_BAR_UPDATE = true,
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72 PET_JOURNAL_LIST_UPDATE = true,
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73 PLAYER_TARGET_CHANGED = true,
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74 QUEST_COMPLETE = true,
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75 QUEST_DETAIL = true,
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76 QUEST_LOG_UPDATE = true,
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77 QUEST_PROGRESS = true,
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78 TAXIMAP_OPENED = true,
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79 TRADE_SKILL_SHOW = true,
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80 TRAINER_SHOW = true,
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81 TRANSMOGRIFY_OPEN = true,
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82 UNIT_QUEST_LOG_CHANGED = true,
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83 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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84 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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85 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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86 UNIT_SPELLCAST_SENT = true,
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87 UNIT_SPELLCAST_SUCCEEDED = true,
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88 VOID_STORAGE_OPEN = true,
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89 ZONE_CHANGED = "SetCurrentAreaID",
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90 ZONE_CHANGED_INDOORS = "SetCurrentAreaID",
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91 ZONE_CHANGED_NEW_AREA = "SetCurrentAreaID",
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92 }
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93
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94
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95 local OBJECT_ID_ANVIL = 192628
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96 local OBJECT_ID_FORGE = 1685
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97
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98
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99 local AF = private.ACTION_TYPE_FLAGS
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100
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101
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102 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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103 local PLAYER_FACTION = _G.UnitFactionGroup("player")
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104 local PLAYER_GUID = _G.UnitGUID("player")
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105 local PLAYER_NAME = _G.UnitName("player")
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106 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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107
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108
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109 local CLIENT_LOCALE = _G.GetLocale()
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110
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111
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112 local ALLOWED_LOCALES = {
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113 enUS = true,
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114 enGB = true,
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115 }
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116
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117
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118 -----------------------------------------------------------------------
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119 -- Local variables.
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120 -----------------------------------------------------------------------
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121 local anvil_spell_ids = {}
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122 local currently_drunk
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123 local char_db
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124 local global_db
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125 local durability_timer_handle
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126 local faction_standings = {}
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127 local forge_spell_ids = {}
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128 local languages_known = {}
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129 local name_to_id_map = {}
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130 local reputation_npc_id
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131 local target_location_timer_handle
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132 local current_target_id
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133 local current_area_id
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134 local current_loot
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135
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136 -----------------------------------------------------------------------
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137 -- Data for our current action. Including possible values as a reference.
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138 -----------------------------------------------------------------------
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139 local current_action = {
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140 identifier = nil,
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141 loot_label = nil,
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142 loot_list = nil,
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143 loot_sources = nil,
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144 map_level = nil,
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145 spell_label = nil,
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146 target_type = nil,
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147 x = nil,
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148 y = nil,
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149 zone_data = nil,
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150 }
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151
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152 -----------------------------------------------------------------------
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153 -- Helper Functions.
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154 -----------------------------------------------------------------------
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155 local ActualCopperCost
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156 do
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157 local BARTERING_SPELL_ID = 83964
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158
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159 local STANDING_DISCOUNTS = {
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160 HATED = 0,
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161 HOSTILE = 0,
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162 UNFRIENDLY = 0,
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163 NEUTRAL = 0,
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164 FRIENDLY = 0.05,
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165 HONORED = 0.1,
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166 REVERED = 0.15,
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167 EXALTED = 0.2,
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168 }
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169
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170
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171 function ActualCopperCost(copper_cost, rep_standing)
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172 if not copper_cost or copper_cost == 0 then
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173 return 0
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174 end
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175 local modifier = 1
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176
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177 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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178 modifier = modifier - 0.1
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179 end
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180
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181 if rep_standing then
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182 if PLAYER_RACE == "Goblin" then
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183 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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184 elseif STANDING_DISCOUNTS[rep_standing] then
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185 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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186 end
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187 end
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188 return math.floor(copper_cost / modifier)
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189 end
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190 end -- do-block
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191
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192
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193 local function InstanceDifficultyToken()
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194 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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195 if not difficulty_name or difficulty_name == "" then
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196 difficulty_name = "NONE"
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197 end
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198
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199 if not instance_type or instance_type == "" then
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200 instance_type = "NONE"
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201 end
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202 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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203 end
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204
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205
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206 local function DBEntry(data_type, unit_id)
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207 if not data_type or not unit_id then
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208 return
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209 end
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210 local unit = global_db[data_type][unit_id]
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211
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212 if not unit then
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213 global_db[data_type][unit_id] = {}
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214 unit = global_db[data_type][unit_id]
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215 end
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216 return unit
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217 end
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218
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219
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220 local function NPCEntry(identifier)
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221 local npc = DBEntry("npcs", identifier)
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222
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223 if not npc then
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224 return
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225 end
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226 local instance_token = InstanceDifficultyToken()
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227 npc.encounter_data = npc.encounter_data or {}
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228 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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229 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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230 return npc
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231 end
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232
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233
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234 local function CurrentLocationData()
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235 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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236 local x, y = _G.GetPlayerMapPosition("player")
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237
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238 x = x or 0
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239 y = y or 0
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240
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241 if x == 0 and y == 0 then
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242 for level_index = 1, _G.GetNumDungeonMapLevels() do
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243 _G.SetDungeonMapLevel(level_index)
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244 x, y = _G.GetPlayerMapPosition("player")
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245
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246 if x and y and (x > 0 or y > 0) then
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247 _G.SetDungeonMapLevel(map_level)
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248 map_level = level_index
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249 break
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250 end
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251 end
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252 end
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253
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254 if _G.DungeonUsesTerrainMap() then
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255 map_level = map_level - 1
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256 end
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257 local x = _G.floor(x * 1000)
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258 local y = _G.floor(y * 1000)
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259
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260 if x % 2 ~= 0 then
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261 x = x + 1
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262 end
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263
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264 if y % 2 ~= 0 then
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265 y = y + 1
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266 end
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267 return _G.GetRealZoneText(), current_area_id, x, y, map_level, InstanceDifficultyToken()
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268 end
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269
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270
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271 local function ItemLinkToID(item_link)
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272 if not item_link then
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273 return
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274 end
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275 return tonumber(item_link:match("item:(%d+)"))
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276 end
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277
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278
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279 local ParseGUID
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280 do
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281 local UNIT_TYPE_BITMASK = 0x007
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282
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283 function ParseGUID(guid)
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284 if not guid then
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285 return
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286 end
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287 local types = private.UNIT_TYPES
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288 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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289
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290 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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291 return unit_type, tonumber(guid:sub(6, 10), 16)
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292 end
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293 return unit_type
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294 end
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295 end -- do-block
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296
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297
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298 local function UpdateBlacklistMaps()
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299 local empty_count = 0
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300
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301 for index = 1, _G.MAX_BLACKLIST_BATTLEGROUNDS do
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302 local map_id = _G.GetBlacklistMap(index)
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303 char_db.bg_blacklist = char_db.bg_blacklist or {}
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304 char_db.bg_blacklist[index] = map_id
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305
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306 if map_id < 0 then
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307 empty_count = empty_count + 1
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308 end
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309 end
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310
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311 if empty_count == _G.MAX_BLACKLIST_BATTLEGROUNDS then
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312 char_db.bg_blacklist = nil
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313 end
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314 end
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315
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316
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317 local function UpdateDBEntryLocation(entry_type, identifier)
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318 if not identifier then
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319 return
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320 end
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321 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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322 local entry = DBEntry(entry_type, identifier)
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323 entry[difficulty_token] = entry[difficulty_token] or {}
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324 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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325
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326 local zone_token = ("%s:%d"):format(zone_name, area_id)
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327 local zone_data = entry[difficulty_token].locations[zone_token]
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328
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329 if not zone_data then
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330 zone_data = {}
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331 entry[difficulty_token].locations[zone_token] = zone_data
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332 end
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333 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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334 zone_data[location_token] = zone_data[location_token] or true
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335 return zone_data
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336 end
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337
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338
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339 local function HandleItemUse(item_link, bag_index, slot_index)
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340 if not item_link then
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341 return
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342 end
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343 local item_id = ItemLinkToID(item_link)
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344
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345 if not bag_index or not slot_index then
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346 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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347 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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348 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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349 bag_index = new_bag_index
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350 slot_index = new_slot_index
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351 break
|
jcallahan@19
|
352 end
|
jcallahan@19
|
353 end
|
jcallahan@19
|
354 end
|
jcallahan@19
|
355 end
|
jcallahan@19
|
356
|
jcallahan@19
|
357 if not bag_index or not slot_index then
|
jcallahan@19
|
358 return
|
jcallahan@19
|
359 end
|
jcallahan@19
|
360 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@19
|
361
|
jcallahan@19
|
362 if not is_lootable then
|
jcallahan@19
|
363 return
|
jcallahan@19
|
364 end
|
jcallahan@19
|
365 DatamineTT:ClearLines()
|
jcallahan@19
|
366 DatamineTT:SetBagItem(bag_index, slot_index)
|
jcallahan@19
|
367
|
jcallahan@19
|
368 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@19
|
369 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@19
|
370
|
jcallahan@19
|
371 if not current_line then
|
jcallahan@19
|
372 break
|
jcallahan@19
|
373 end
|
jcallahan@19
|
374
|
jcallahan@19
|
375 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@122
|
376 table.wipe(current_action)
|
jcallahan@123
|
377 current_action.target_type = AF.ITEM
|
jcallahan@122
|
378 current_action.identifier = item_id
|
jcallahan@122
|
379 current_action.loot_label = "contains"
|
jcallahan@19
|
380 break
|
jcallahan@19
|
381 end
|
jcallahan@19
|
382 end
|
jcallahan@19
|
383 end
|
jcallahan@19
|
384
|
jcallahan@19
|
385
|
jcallahan@39
|
386 local UnitFactionStanding
|
jcallahan@32
|
387 local UpdateFactionData
|
jcallahan@32
|
388 do
|
jcallahan@32
|
389 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
390
|
jcallahan@32
|
391 local STANDING_NAMES = {
|
jcallahan@32
|
392 "HATED",
|
jcallahan@32
|
393 "HOSTILE",
|
jcallahan@32
|
394 "UNFRIENDLY",
|
jcallahan@32
|
395 "NEUTRAL",
|
jcallahan@32
|
396 "FRIENDLY",
|
jcallahan@32
|
397 "HONORED",
|
jcallahan@32
|
398 "REVERED",
|
jcallahan@32
|
399 "EXALTED",
|
jcallahan@32
|
400 }
|
jcallahan@32
|
401
|
jcallahan@39
|
402
|
jcallahan@39
|
403 function UnitFactionStanding(unit)
|
jcallahan@39
|
404 UpdateFactionData()
|
jcallahan@39
|
405 DatamineTT:ClearLines()
|
jcallahan@39
|
406 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
407
|
jcallahan@39
|
408 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
409 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
410
|
jcallahan@39
|
411 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
412 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
413 end
|
jcallahan@39
|
414 end
|
jcallahan@39
|
415 end
|
jcallahan@39
|
416
|
jcallahan@39
|
417
|
jcallahan@32
|
418 function UpdateFactionData()
|
jcallahan@32
|
419 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
420 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
421
|
jcallahan@86
|
422 if faction_name then
|
jcallahan@32
|
423 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
424 elseif not faction_name then
|
jcallahan@32
|
425 break
|
jcallahan@32
|
426 end
|
jcallahan@20
|
427 end
|
jcallahan@20
|
428 end
|
jcallahan@32
|
429 end -- do-block
|
jcallahan@20
|
430
|
jcallahan@48
|
431
|
jcallahan@75
|
432 local GenericLootUpdate
|
jcallahan@75
|
433 do
|
jcallahan@77
|
434 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
435 if top_field then
|
jcallahan@75
|
436 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
437 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
438 return entry[top_field][loot_type]
|
jcallahan@75
|
439 end
|
jcallahan@48
|
440 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
441 return entry[loot_type]
|
jcallahan@48
|
442 end
|
jcallahan@48
|
443
|
jcallahan@75
|
444 function GenericLootUpdate(data_type, top_field)
|
jcallahan@132
|
445 local loot_type = current_loot.label
|
jcallahan@75
|
446 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
447 local source_list = {}
|
jcallahan@75
|
448
|
jcallahan@131
|
449 if current_loot.sources then
|
jcallahan@131
|
450 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@119
|
451 local entry, source_id
|
jcallahan@78
|
452
|
jcallahan@131
|
453 if current_loot.target_type == AF.ITEM then
|
jcallahan@119
|
454 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@131
|
455 source_id = current_loot.identifier
|
jcallahan@119
|
456 entry = DBEntry(data_type, source_id)
|
jcallahan@131
|
457 elseif current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
458 source_id = ("%s:%s"):format(current_loot.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@119
|
459 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
460 else
|
jcallahan@119
|
461 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@119
|
462 entry = DBEntry(data_type, source_id)
|
jcallahan@119
|
463 end
|
jcallahan@75
|
464
|
jcallahan@119
|
465 if entry then
|
jcallahan@119
|
466 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
467
|
jcallahan@119
|
468 if not source_list[source_guid] then
|
jcallahan@119
|
469 if top_field then
|
jcallahan@119
|
470 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@119
|
471 else
|
jcallahan@119
|
472 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@119
|
473 end
|
jcallahan@119
|
474 source_list[source_guid] = true
|
jcallahan@77
|
475 end
|
jcallahan@119
|
476 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
477
|
jcallahan@119
|
478 for item_id, quantity in pairs(loot_data) do
|
jcallahan@119
|
479 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@119
|
480 end
|
jcallahan@75
|
481 end
|
jcallahan@75
|
482 end
|
jcallahan@75
|
483 end
|
jcallahan@121
|
484
|
jcallahan@121
|
485 -- This is used for Gas Extractions.
|
jcallahan@131
|
486 if #current_loot.list <= 0 then
|
jcallahan@78
|
487 return
|
jcallahan@78
|
488 end
|
jcallahan@82
|
489 local entry
|
jcallahan@82
|
490
|
jcallahan@82
|
491 -- At this point we only have a name if it's an object.
|
jcallahan@131
|
492 if current_loot.target_type == AF.OBJECT then
|
jcallahan@131
|
493 entry = DBEntry(data_type, ("%s:%s"):format(current_loot.spell_label, current_loot.object_name))
|
jcallahan@82
|
494 else
|
jcallahan@131
|
495 entry = DBEntry(data_type, current_loot.identifier)
|
jcallahan@82
|
496 end
|
jcallahan@75
|
497
|
jcallahan@75
|
498 if not entry then
|
jcallahan@75
|
499 return
|
jcallahan@75
|
500 end
|
jcallahan@77
|
501 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
502
|
jcallahan@131
|
503 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
504 if top_field then
|
jcallahan@77
|
505 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
506 else
|
jcallahan@77
|
507 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
508 end
|
jcallahan@77
|
509 end
|
jcallahan@75
|
510
|
jcallahan@131
|
511 for index = 1, #current_loot.list do
|
jcallahan@131
|
512 table.insert(loot_table, current_loot.list[index])
|
jcallahan@75
|
513 end
|
jcallahan@48
|
514 end
|
jcallahan@75
|
515 end -- do-block
|
jcallahan@48
|
516
|
jcallahan@97
|
517
|
jcallahan@97
|
518 local ReplaceKeywords
|
jcallahan@97
|
519 do
|
jcallahan@97
|
520 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@97
|
521 class = PLAYER_CLASS,
|
jcallahan@97
|
522 name = PLAYER_NAME,
|
jcallahan@97
|
523 race = PLAYER_RACE,
|
jcallahan@97
|
524 }
|
jcallahan@97
|
525
|
jcallahan@97
|
526
|
jcallahan@97
|
527 function ReplaceKeywords(text)
|
jcallahan@97
|
528 if not text or text == "" then
|
jcallahan@97
|
529 return ""
|
jcallahan@97
|
530 end
|
jcallahan@97
|
531
|
jcallahan@97
|
532 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@97
|
533 local category_format = ("<%s>"):format(category)
|
jcallahan@97
|
534 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@97
|
535 end
|
jcallahan@97
|
536 return text
|
jcallahan@97
|
537 end
|
jcallahan@97
|
538 end -- do-block
|
jcallahan@97
|
539
|
jcallahan@97
|
540
|
jcallahan@129
|
541 function WDP:SetCurrentAreaID(event_name)
|
jcallahan@126
|
542 local map_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@126
|
543 _G.SetMapToCurrentZone()
|
jcallahan@126
|
544
|
jcallahan@126
|
545 current_area_id = _G.GetCurrentMapAreaID()
|
jcallahan@126
|
546 _G.SetMapByID(map_area_id)
|
jcallahan@126
|
547 end
|
jcallahan@126
|
548
|
jcallahan@126
|
549
|
jcallahan@0
|
550 -----------------------------------------------------------------------
|
jcallahan@0
|
551 -- Methods.
|
jcallahan@0
|
552 -----------------------------------------------------------------------
|
jcallahan@0
|
553 function WDP:OnInitialize()
|
jcallahan@128
|
554 local db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default")
|
jcallahan@128
|
555 global_db = db.global
|
jcallahan@128
|
556 char_db = db.char
|
jcallahan@14
|
557
|
jcallahan@14
|
558 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
559 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
560
|
jcallahan@74
|
561 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
562 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
563 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
564 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@128
|
565 global_db[entry] = {}
|
jcallahan@74
|
566 end
|
jcallahan@74
|
567 end
|
jcallahan@35
|
568 raw_db.build_num = build_num
|
jcallahan@63
|
569 raw_db.version = DB_VERSION
|
jcallahan@0
|
570 end
|
jcallahan@0
|
571
|
jcallahan@0
|
572
|
jcallahan@0
|
573 function WDP:OnEnable()
|
jcallahan@0
|
574 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
575 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
576 end
|
jcallahan@95
|
577
|
jcallahan@95
|
578 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
579 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
580 end
|
jcallahan@0
|
581 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
582 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
583
|
jcallahan@19
|
584 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
585 if target_unit then
|
jcallahan@19
|
586 return
|
jcallahan@19
|
587 end
|
jcallahan@19
|
588 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
589 end)
|
jcallahan@19
|
590
|
jcallahan@19
|
591 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
592 if target_unit then
|
jcallahan@19
|
593 return
|
jcallahan@19
|
594 end
|
jcallahan@19
|
595 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
596 HandleItemUse(item_link)
|
jcallahan@19
|
597 end)
|
jcallahan@129
|
598 self:SetCurrentAreaID("OnEnable")
|
jcallahan@126
|
599
|
jcallahan@128
|
600 _G.hooksecurefunc("SetBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
601 _G.hooksecurefunc("ClearBlacklistMap", UpdateBlacklistMaps)
|
jcallahan@128
|
602
|
jcallahan@128
|
603 UpdateBlacklistMaps()
|
jcallahan@0
|
604 end
|
jcallahan@0
|
605
|
jcallahan@0
|
606
|
jcallahan@0
|
607 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
608 if not durability or durability <= 0 then
|
jcallahan@0
|
609 return
|
jcallahan@0
|
610 end
|
jcallahan@0
|
611
|
jcallahan@128
|
612 if not global_db.items[item_id] then
|
jcallahan@128
|
613 global_db.items[item_id] = {}
|
jcallahan@0
|
614 end
|
jcallahan@128
|
615 global_db.items[item_id].durability = durability
|
jcallahan@0
|
616 end
|
jcallahan@0
|
617
|
jcallahan@0
|
618
|
jcallahan@0
|
619 function WDP:ProcessDurability()
|
jcallahan@0
|
620 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
621 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
622
|
jcallahan@0
|
623 if item_id and item_id > 0 then
|
jcallahan@1
|
624 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
625 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
626 end
|
jcallahan@0
|
627 end
|
jcallahan@0
|
628
|
jcallahan@0
|
629 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
630 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
631 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
632
|
jcallahan@0
|
633 if item_id and item_id > 0 then
|
jcallahan@1
|
634 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
635 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
636 end
|
jcallahan@0
|
637 end
|
jcallahan@0
|
638 end
|
jcallahan@0
|
639 end
|
jcallahan@0
|
640
|
jcallahan@118
|
641
|
jcallahan@118
|
642 local PlayerTarget
|
jcallahan@118
|
643 do
|
jcallahan@118
|
644 local GENDER_NAMES = {
|
jcallahan@118
|
645 "UNKNOWN",
|
jcallahan@118
|
646 "MALE",
|
jcallahan@118
|
647 "FEMALE",
|
jcallahan@118
|
648 }
|
jcallahan@118
|
649
|
jcallahan@118
|
650
|
jcallahan@118
|
651 local REACTION_NAMES = {
|
jcallahan@118
|
652 "HATED",
|
jcallahan@118
|
653 "HOSTILE",
|
jcallahan@118
|
654 "UNFRIENDLY",
|
jcallahan@118
|
655 "NEUTRAL",
|
jcallahan@118
|
656 "FRIENDLY",
|
jcallahan@118
|
657 "HONORED",
|
jcallahan@118
|
658 "REVERED",
|
jcallahan@118
|
659 "EXALTED",
|
jcallahan@118
|
660 }
|
jcallahan@118
|
661
|
jcallahan@118
|
662
|
jcallahan@118
|
663 local POWER_TYPE_NAMES = {
|
jcallahan@118
|
664 ["0"] = "MANA",
|
jcallahan@118
|
665 ["1"] = "RAGE",
|
jcallahan@118
|
666 ["2"] = "FOCUS",
|
jcallahan@118
|
667 ["3"] = "ENERGY",
|
jcallahan@118
|
668 ["6"] = "RUNIC_POWER",
|
jcallahan@118
|
669 }
|
jcallahan@118
|
670
|
jcallahan@118
|
671
|
jcallahan@118
|
672 function PlayerTarget()
|
jcallahan@118
|
673 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@118
|
674 current_target_id = nil
|
jcallahan@118
|
675 return
|
jcallahan@118
|
676 end
|
jcallahan@118
|
677 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@118
|
678
|
jcallahan@118
|
679 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@118
|
680 return
|
jcallahan@118
|
681 end
|
jcallahan@118
|
682 current_target_id = unit_idnum
|
jcallahan@118
|
683
|
jcallahan@118
|
684 local npc = NPCEntry(unit_idnum)
|
jcallahan@118
|
685 local _, class_token = _G.UnitClass("target")
|
jcallahan@118
|
686 npc.class = class_token
|
jcallahan@118
|
687 npc.faction = UnitFactionStanding("target")
|
jcallahan@118
|
688 npc.genders = npc.genders or {}
|
jcallahan@118
|
689 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@118
|
690 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@118
|
691 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@118
|
692
|
jcallahan@118
|
693 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@118
|
694 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@118
|
695
|
jcallahan@118
|
696 if not encounter_data[npc_level] then
|
jcallahan@118
|
697 encounter_data[npc_level] = {
|
jcallahan@118
|
698 max_health = _G.UnitHealthMax("target"),
|
jcallahan@118
|
699 }
|
jcallahan@118
|
700
|
jcallahan@118
|
701 local max_power = _G.UnitManaMax("target")
|
jcallahan@118
|
702
|
jcallahan@118
|
703 if max_power > 0 then
|
jcallahan@118
|
704 local power_type = _G.UnitPowerType("target")
|
jcallahan@118
|
705 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@118
|
706 end
|
jcallahan@118
|
707 end
|
jcallahan@118
|
708 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@118
|
709
|
jcallahan@123
|
710 current_action.target_type = AF.NPC
|
jcallahan@122
|
711 current_action.identifier = unit_idnum
|
jcallahan@118
|
712 return npc, unit_idnum
|
jcallahan@118
|
713 end
|
jcallahan@118
|
714 end -- do-block
|
jcallahan@118
|
715
|
jcallahan@118
|
716
|
jcallahan@113
|
717 do
|
jcallahan@113
|
718 local COORD_MAX = 5
|
jcallahan@0
|
719
|
jcallahan@113
|
720 function WDP:UpdateTargetLocation()
|
jcallahan@113
|
721 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
722 return
|
jcallahan@2
|
723 end
|
jcallahan@113
|
724
|
jcallahan@113
|
725 for index = 1, 4 do
|
jcallahan@113
|
726 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@113
|
727 return
|
jcallahan@113
|
728 end
|
jcallahan@113
|
729 end
|
jcallahan@118
|
730 local npc = PlayerTarget()
|
jcallahan@113
|
731
|
jcallahan@113
|
732 if not npc then
|
jcallahan@113
|
733 return
|
jcallahan@113
|
734 end
|
jcallahan@113
|
735 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
|
jcallahan@113
|
736 local npc_data = npc.encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
|
jcallahan@113
|
737 local zone_token = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@118
|
738 npc_data.locations = npc_data.locations or {} -- TODO: Fix this. It is broken. Possibly something to do with the timed updates.
|
jcallahan@113
|
739
|
jcallahan@113
|
740 local zone_data = npc_data.locations[zone_token]
|
jcallahan@113
|
741
|
jcallahan@113
|
742 if not zone_data then
|
jcallahan@113
|
743 zone_data = {}
|
jcallahan@113
|
744 npc_data.locations[zone_token] = zone_data
|
jcallahan@113
|
745 end
|
jcallahan@113
|
746
|
jcallahan@113
|
747 for location_token in pairs(zone_data) do
|
jcallahan@113
|
748 local loc_level, loc_x, loc_y = (":"):split(location_token)
|
jcallahan@113
|
749 loc_level = tonumber(loc_level)
|
jcallahan@113
|
750
|
jcallahan@113
|
751 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
|
jcallahan@113
|
752 return
|
jcallahan@113
|
753 end
|
jcallahan@113
|
754 end
|
jcallahan@113
|
755 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
|
jcallahan@2
|
756 end
|
jcallahan@113
|
757 end -- do-block
|
jcallahan@2
|
758
|
jcallahan@118
|
759
|
jcallahan@0
|
760 -----------------------------------------------------------------------
|
jcallahan@0
|
761 -- Event handlers.
|
jcallahan@0
|
762 -----------------------------------------------------------------------
|
jcallahan@90
|
763 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
764 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
765
|
jcallahan@56
|
766 for index = 1, num_items do
|
jcallahan@56
|
767 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
768
|
jcallahan@56
|
769 if item_link then
|
jcallahan@56
|
770 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
771 end
|
jcallahan@56
|
772 end
|
jcallahan@56
|
773 end
|
jcallahan@56
|
774
|
jcallahan@56
|
775
|
jcallahan@75
|
776 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@122
|
777 if current_action.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
778 return
|
jcallahan@48
|
779 end
|
jcallahan@48
|
780 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
781
|
jcallahan@48
|
782 if not item_link then
|
jcallahan@48
|
783 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
784 end
|
jcallahan@48
|
785
|
jcallahan@48
|
786 if not item_link then
|
jcallahan@48
|
787 return
|
jcallahan@48
|
788 end
|
jcallahan@48
|
789 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
790
|
jcallahan@48
|
791 if not item_id then
|
jcallahan@48
|
792 return
|
jcallahan@48
|
793 end
|
jcallahan@131
|
794 current_loot = {
|
jcallahan@131
|
795 list = {
|
jcallahan@131
|
796 ("%d:%d"):format(item_id, quantity)
|
jcallahan@131
|
797 },
|
jcallahan@131
|
798 identifier = current_action.identifier,
|
jcallahan@132
|
799 label = current_action.loot_label or "drops",
|
jcallahan@131
|
800 map_level = current_action.map_level,
|
jcallahan@131
|
801 object_name = current_action.object_name,
|
jcallahan@131
|
802 spell_label = current_action.spell_label,
|
jcallahan@131
|
803 target_type = current_action.target_type,
|
jcallahan@131
|
804 x = current_action.x,
|
jcallahan@131
|
805 y = current_action.y,
|
jcallahan@131
|
806 zone_data = current_action.zone_data,
|
jcallahan@48
|
807 }
|
jcallahan@131
|
808 table.wipe(current_action)
|
jcallahan@48
|
809 GenericLootUpdate("zones")
|
jcallahan@48
|
810 end
|
jcallahan@48
|
811
|
jcallahan@48
|
812
|
jcallahan@97
|
813 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@112
|
814 if not ALLOWED_LOCALES[CLIENT_LOCALE] or not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@97
|
815 return
|
jcallahan@95
|
816 end
|
jcallahan@97
|
817 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@97
|
818 npc.quotes = npc.quotes or {}
|
jcallahan@97
|
819 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@97
|
820 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@97
|
821 end
|
jcallahan@95
|
822
|
jcallahan@95
|
823
|
jcallahan@95
|
824 do
|
jcallahan@40
|
825 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
826
|
jcallahan@40
|
827 local DRUNK_COMPARES = {
|
jcallahan@40
|
828 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
829 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
830 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
831 }
|
jcallahan@40
|
832
|
jcallahan@40
|
833 local DRUNK_MATCHES = {
|
jcallahan@40
|
834 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
835 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
836 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
837 }
|
jcallahan@40
|
838
|
jcallahan@92
|
839 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
840 if currently_drunk then
|
jcallahan@40
|
841 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
842 currently_drunk = nil
|
jcallahan@40
|
843 end
|
jcallahan@40
|
844 return
|
jcallahan@40
|
845 end
|
jcallahan@40
|
846
|
jcallahan@40
|
847 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
848 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
849 currently_drunk = true
|
jcallahan@40
|
850 break
|
jcallahan@40
|
851 end
|
jcallahan@40
|
852 end
|
jcallahan@40
|
853 end
|
jcallahan@40
|
854 end
|
jcallahan@40
|
855
|
jcallahan@40
|
856 -- do-block
|
jcallahan@40
|
857
|
jcallahan@40
|
858 do
|
jcallahan@23
|
859 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
860 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
861
|
jcallahan@23
|
862 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
863 if not spell_id then
|
jcallahan@23
|
864 return
|
jcallahan@23
|
865 end
|
jcallahan@34
|
866 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
867
|
jcallahan@23
|
868 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
869 return
|
jcallahan@23
|
870 end
|
jcallahan@23
|
871
|
jcallahan@23
|
872 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
873 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
874 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
875 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
876 end
|
jcallahan@23
|
877 end
|
jcallahan@23
|
878
|
jcallahan@115
|
879 local HEAL_BATTLE_PETS_SPELL_ID = 125801
|
jcallahan@115
|
880
|
jcallahan@23
|
881 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
882 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
883 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@115
|
884 SPELL_CAST_SUCCESS = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
885 if spell_id == HEAL_BATTLE_PETS_SPELL_ID then
|
jcallahan@115
|
886 local unit_type, unit_idnum = ParseGUID(source_guid)
|
jcallahan@115
|
887
|
jcallahan@115
|
888 if unit_type == private.UNIT_TYPES.NPC and unit_idnum then
|
jcallahan@115
|
889 NPCEntry(unit_idnum).stable_master = true
|
jcallahan@115
|
890 end
|
jcallahan@115
|
891 end
|
jcallahan@115
|
892 RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@115
|
893 end,
|
jcallahan@65
|
894 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
895 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
896
|
jcallahan@65
|
897 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
898 reputation_npc_id = nil
|
jcallahan@98
|
899 private.harvesting = nil
|
jcallahan@65
|
900 return
|
jcallahan@65
|
901 end
|
jcallahan@67
|
902 reputation_npc_id = unit_idnum
|
jcallahan@65
|
903 end,
|
jcallahan@23
|
904 }
|
jcallahan@23
|
905
|
jcallahan@23
|
906
|
jcallahan@92
|
907 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
908 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
909
|
jcallahan@23
|
910 if not combat_log_func then
|
jcallahan@23
|
911 return
|
jcallahan@23
|
912 end
|
jcallahan@23
|
913 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
914 end
|
jcallahan@23
|
915
|
jcallahan@44
|
916 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
917 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
918 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
919
|
jcallahan@44
|
920 local REP_BUFFS = {
|
jcallahan@44
|
921 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
922 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
923 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
924 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
925 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
926 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
927 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
928 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
929 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
930 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
931 }
|
jcallahan@44
|
932
|
jcallahan@44
|
933
|
jcallahan@44
|
934 local FACTION_NAMES = {
|
jcallahan@44
|
935 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
936 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
937 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
938 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
939 }
|
jcallahan@44
|
940
|
jcallahan@44
|
941
|
jcallahan@44
|
942 local MODIFIERS = {
|
jcallahan@44
|
943 CENARION_FAVOR = {
|
jcallahan@44
|
944 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
945 modifier = 0.25,
|
jcallahan@44
|
946 },
|
jcallahan@44
|
947 GRIM_VISAGE = {
|
jcallahan@44
|
948 modifier = 0.1,
|
jcallahan@44
|
949 },
|
jcallahan@44
|
950 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
951 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
952 modifier = 0.25,
|
jcallahan@44
|
953 },
|
jcallahan@44
|
954 NAZGRELS_FERVOR = {
|
jcallahan@44
|
955 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
956 modifier = 0.1,
|
jcallahan@44
|
957 },
|
jcallahan@44
|
958 SONG_OF_BATTLE = {
|
jcallahan@44
|
959 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
960 modifier = 0.1,
|
jcallahan@44
|
961 },
|
jcallahan@44
|
962 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
963 modifier = 0.1,
|
jcallahan@44
|
964 },
|
jcallahan@44
|
965 THRALLMARS_FAVOR = {
|
jcallahan@44
|
966 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
967 modifier = 0.25,
|
jcallahan@44
|
968 },
|
jcallahan@44
|
969 TROLLBANES_COMMAND = {
|
jcallahan@44
|
970 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
971 modifier = 0.1,
|
jcallahan@44
|
972 },
|
jcallahan@44
|
973 UNBURDENED = {
|
jcallahan@44
|
974 modifier = 0.1,
|
jcallahan@44
|
975 },
|
jcallahan@44
|
976 WOW_ANNIVERSARY = {
|
jcallahan@44
|
977 modifier = 0.08,
|
jcallahan@44
|
978 }
|
jcallahan@44
|
979 }
|
jcallahan@44
|
980
|
jcallahan@44
|
981
|
jcallahan@92
|
982 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
983 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
984 return
|
jcallahan@44
|
985 end
|
jcallahan@44
|
986 UpdateFactionData()
|
jcallahan@44
|
987
|
jcallahan@46
|
988 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
989 return
|
jcallahan@46
|
990 end
|
jcallahan@67
|
991 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@98
|
992 reputation_npc_id = nil
|
jcallahan@46
|
993
|
jcallahan@44
|
994 if not npc then
|
jcallahan@98
|
995 private.harvesting = nil
|
jcallahan@44
|
996 return
|
jcallahan@44
|
997 end
|
jcallahan@98
|
998 npc.harvested = private.harvesting
|
jcallahan@98
|
999 private.harvesting = nil
|
jcallahan@98
|
1000
|
jcallahan@44
|
1001 local modifier = 1
|
jcallahan@44
|
1002
|
jcallahan@44
|
1003 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
1004 modifier = modifier + 0.1
|
jcallahan@44
|
1005 end
|
jcallahan@44
|
1006
|
jcallahan@44
|
1007 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
1008 modifier = modifier + 0.1
|
jcallahan@44
|
1009 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
1010 modifier = modifier + 0.05
|
jcallahan@44
|
1011 end
|
jcallahan@44
|
1012
|
jcallahan@44
|
1013 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
1014 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
1015 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
1016
|
jcallahan@44
|
1017 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
1018 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
1019 end
|
jcallahan@44
|
1020 end
|
jcallahan@44
|
1021 end
|
jcallahan@65
|
1022 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
1023 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
1024 end
|
jcallahan@44
|
1025 end -- do-block
|
jcallahan@18
|
1026
|
jcallahan@18
|
1027
|
jcallahan@92
|
1028 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
1029 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
1030
|
jcallahan@42
|
1031 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
1032 return
|
jcallahan@42
|
1033 end
|
jcallahan@42
|
1034 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
1035 end
|
jcallahan@42
|
1036
|
jcallahan@42
|
1037
|
jcallahan@13
|
1038 do
|
jcallahan@40
|
1039 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1040 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
1041 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
1042
|
jcallahan@13
|
1043
|
jcallahan@13
|
1044 local function _moneyMatch(money, re)
|
jcallahan@13
|
1045 return money:match(re) or 0
|
jcallahan@1
|
1046 end
|
jcallahan@1
|
1047
|
jcallahan@0
|
1048
|
jcallahan@13
|
1049 local function _toCopper(money)
|
jcallahan@13
|
1050 if not money then
|
jcallahan@13
|
1051 return 0
|
jcallahan@13
|
1052 end
|
jcallahan@40
|
1053 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
1054 end
|
jcallahan@1
|
1055
|
jcallahan@1
|
1056
|
jcallahan@13
|
1057 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
1058 [AF.ITEM] = function()
|
jcallahan@16
|
1059 local locked_item_id
|
jcallahan@16
|
1060
|
jcallahan@16
|
1061 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
1062 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
1063 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
1064
|
jcallahan@16
|
1065 if is_locked then
|
jcallahan@16
|
1066 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
1067 end
|
jcallahan@16
|
1068 end
|
jcallahan@16
|
1069 end
|
jcallahan@16
|
1070
|
jcallahan@122
|
1071 if not locked_item_id or (current_action.identifier and current_action.identifier ~= locked_item_id) then
|
jcallahan@16
|
1072 return false
|
jcallahan@16
|
1073 end
|
jcallahan@122
|
1074 current_action.identifier = locked_item_id
|
jcallahan@16
|
1075 return true
|
jcallahan@16
|
1076 end,
|
jcallahan@13
|
1077 [AF.NPC] = function()
|
jcallahan@17
|
1078 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
1079 return false
|
jcallahan@13
|
1080 end
|
jcallahan@34
|
1081 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@122
|
1082 current_action.identifier = id_num
|
jcallahan@13
|
1083 return true
|
jcallahan@13
|
1084 end,
|
jcallahan@14
|
1085 [AF.OBJECT] = true,
|
jcallahan@17
|
1086 [AF.ZONE] = function()
|
jcallahan@38
|
1087 return _G.IsFishingLoot()
|
jcallahan@17
|
1088 end,
|
jcallahan@13
|
1089 }
|
jcallahan@13
|
1090
|
jcallahan@13
|
1091
|
jcallahan@13
|
1092 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
1093 [AF.ITEM] = function()
|
jcallahan@28
|
1094 GenericLootUpdate("items")
|
jcallahan@28
|
1095 end,
|
jcallahan@28
|
1096 [AF.NPC] = function()
|
jcallahan@75
|
1097 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@132
|
1098 local loot_type = current_loot.label
|
jcallahan@77
|
1099 local source_list = {}
|
jcallahan@75
|
1100
|
jcallahan@131
|
1101 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@78
|
1102 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
1103 local npc = NPCEntry(source_id)
|
jcallahan@75
|
1104
|
jcallahan@75
|
1105 if npc then
|
jcallahan@75
|
1106 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
1107 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
1108
|
jcallahan@78
|
1109 if not source_list[source_guid] then
|
jcallahan@77
|
1110 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1111 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1112 source_list[source_id] = true
|
jcallahan@77
|
1113 end
|
jcallahan@77
|
1114
|
jcallahan@75
|
1115 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
1116 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
1117 end
|
jcallahan@75
|
1118 end
|
jcallahan@75
|
1119 end
|
jcallahan@75
|
1120
|
jcallahan@75
|
1121 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@131
|
1122 if #current_loot.list <= 0 then
|
jcallahan@79
|
1123 return
|
jcallahan@79
|
1124 end
|
jcallahan@131
|
1125 local npc = NPCEntry(current_loot.identifier)
|
jcallahan@28
|
1126
|
jcallahan@28
|
1127 if not npc then
|
jcallahan@28
|
1128 return
|
jcallahan@28
|
1129 end
|
jcallahan@75
|
1130 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
1131 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
1132
|
jcallahan@131
|
1133 if not source_list[current_loot.identifier] then
|
jcallahan@77
|
1134 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
1135 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
1136 end
|
jcallahan@77
|
1137
|
jcallahan@131
|
1138 for index = 1, #current_loot.list do
|
jcallahan@131
|
1139 table.insert(encounter_data[loot_type], current_loot.list[index])
|
jcallahan@16
|
1140 end
|
jcallahan@16
|
1141 end,
|
jcallahan@13
|
1142 [AF.OBJECT] = function()
|
jcallahan@28
|
1143 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
1144 end,
|
jcallahan@17
|
1145 [AF.ZONE] = function()
|
jcallahan@131
|
1146 local location_token = ("%s:%s:%s"):format(current_loot.map_level, current_loot.x, current_loot.y)
|
jcallahan@41
|
1147
|
jcallahan@41
|
1148 -- This will start life as a boolean true.
|
jcallahan@131
|
1149 if _G.type(current_loot.zone_data[location_token]) ~= "table" then
|
jcallahan@131
|
1150 current_loot.zone_data[location_token] = {
|
jcallahan@41
|
1151 drops = {}
|
jcallahan@41
|
1152 }
|
jcallahan@41
|
1153 end
|
jcallahan@132
|
1154 local loot_count = ("%s_count"):format(current_loot.label)
|
jcallahan@131
|
1155 current_loot.zone_data[location_token][loot_count] = (current_loot.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
1156
|
jcallahan@131
|
1157 if current_loot.sources then
|
jcallahan@131
|
1158 for source_guid, loot_data in pairs(current_loot.sources) do
|
jcallahan@131
|
1159 for item_id, quantity in pairs(loot_data) do
|
jcallahan@131
|
1160 table.insert(current_loot.zone_data[location_token].drops, ("%d:%d"):format(item_id, quantity))
|
jcallahan@131
|
1161 end
|
jcallahan@131
|
1162 end
|
jcallahan@131
|
1163 end
|
jcallahan@131
|
1164
|
jcallahan@131
|
1165 if #current_loot.list <= 0 then
|
jcallahan@131
|
1166 return
|
jcallahan@131
|
1167 end
|
jcallahan@131
|
1168
|
jcallahan@131
|
1169 for index = 1, #current_loot.list do
|
jcallahan@131
|
1170 table.insert(current_loot.zone_data[location_token].drops, current_loot.loot_list[index])
|
jcallahan@41
|
1171 end
|
jcallahan@13
|
1172 end,
|
jcallahan@13
|
1173 }
|
jcallahan@13
|
1174
|
jcallahan@79
|
1175 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
1176 local loot_guid_registry = {}
|
jcallahan@124
|
1177
|
jcallahan@124
|
1178
|
jcallahan@124
|
1179 function WDP:LOOT_CLOSED(event_name)
|
jcallahan@131
|
1180 current_loot = nil
|
jcallahan@131
|
1181 table.wipe(current_action)
|
jcallahan@124
|
1182 end
|
jcallahan@124
|
1183
|
jcallahan@13
|
1184
|
jcallahan@92
|
1185 function WDP:LOOT_OPENED(event_name)
|
jcallahan@132
|
1186 if current_loot then
|
jcallahan@18
|
1187 return
|
jcallahan@18
|
1188 end
|
jcallahan@132
|
1189 current_action.target_type = current_action.target_type or AF.NPC
|
jcallahan@132
|
1190
|
jcallahan@123
|
1191 local verify_func = LOOT_VERIFY_FUNCS[current_action.target_type]
|
jcallahan@123
|
1192 local update_func = LOOT_UPDATE_FUNCS[current_action.target_type]
|
jcallahan@13
|
1193
|
jcallahan@14
|
1194 if not verify_func or not update_func then
|
jcallahan@13
|
1195 return
|
jcallahan@13
|
1196 end
|
jcallahan@13
|
1197
|
jcallahan@14
|
1198 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1199 return
|
jcallahan@14
|
1200 end
|
jcallahan@80
|
1201 local guids_used = {}
|
jcallahan@132
|
1202
|
jcallahan@131
|
1203 current_loot = {
|
jcallahan@131
|
1204 list = {},
|
jcallahan@131
|
1205 sources = {},
|
jcallahan@131
|
1206 identifier = current_action.identifier,
|
jcallahan@132
|
1207 label = current_action.loot_label or "drops",
|
jcallahan@131
|
1208 map_level = current_action.map_level,
|
jcallahan@131
|
1209 object_name = current_action.object_name,
|
jcallahan@131
|
1210 spell_label = current_action.spell_label,
|
jcallahan@131
|
1211 target_type = current_action.target_type,
|
jcallahan@131
|
1212 x = current_action.x,
|
jcallahan@131
|
1213 y = current_action.y,
|
jcallahan@131
|
1214 zone_data = current_action.zone_data,
|
jcallahan@131
|
1215 }
|
jcallahan@131
|
1216 table.wipe(current_action)
|
jcallahan@13
|
1217
|
jcallahan@55
|
1218 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1219 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1220 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1221
|
jcallahan@77
|
1222 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1223 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1224 local loot_info = {
|
jcallahan@77
|
1225 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1226 }
|
jcallahan@75
|
1227
|
jcallahan@77
|
1228 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1229 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1230 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1231
|
jcallahan@79
|
1232 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1233 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1234 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1235 -- TODO: Remove debugging
|
jcallahan@133
|
1236 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@133
|
1237 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1238
|
jcallahan@79
|
1239 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@131
|
1240 current_loot.sources[source_guid] = current_loot.sources[source_guid] or {}
|
jcallahan@131
|
1241 current_loot.sources[source_guid][item_id] = current_loot.sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1242 guids_used[source_guid] = true
|
jcallahan@79
|
1243 end
|
jcallahan@75
|
1244 end
|
jcallahan@82
|
1245 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@122
|
1246 -- table.insert(current_action.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1247 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@131
|
1248 table.insert(current_loot.list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1249 end
|
jcallahan@13
|
1250 end
|
jcallahan@80
|
1251
|
jcallahan@81
|
1252 for guid in pairs(guids_used) do
|
jcallahan@80
|
1253 loot_guid_registry[guid] = true
|
jcallahan@80
|
1254 end
|
jcallahan@13
|
1255 update_func()
|
jcallahan@1
|
1256 end
|
jcallahan@13
|
1257 end -- do-block
|
jcallahan@0
|
1258
|
jcallahan@0
|
1259
|
jcallahan@89
|
1260 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1261 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1262
|
jcallahan@89
|
1263 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1264 return
|
jcallahan@89
|
1265 end
|
jcallahan@89
|
1266 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1267 end
|
jcallahan@89
|
1268
|
jcallahan@89
|
1269
|
jcallahan@44
|
1270 do
|
jcallahan@44
|
1271 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1272 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1273 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1274 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1275 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1276 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1277 }
|
jcallahan@5
|
1278
|
jcallahan@68
|
1279 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1280 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1281 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1282
|
jcallahan@133
|
1283 local current_merchant
|
jcallahan@133
|
1284 local merchant_standing
|
jcallahan@133
|
1285
|
jcallahan@133
|
1286 function WDP:MERCHANT_CLOSED(event_name)
|
jcallahan@133
|
1287 current_merchant = nil
|
jcallahan@133
|
1288 merchant_standing = nil
|
jcallahan@133
|
1289 end
|
jcallahan@133
|
1290
|
jcallahan@133
|
1291
|
jcallahan@89
|
1292 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@133
|
1293 if not current_merchant then
|
jcallahan@133
|
1294 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1295
|
jcallahan@133
|
1296 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@133
|
1297 return
|
jcallahan@133
|
1298 end
|
jcallahan@133
|
1299 merchant_standing = select(2, UnitFactionStanding("target"))
|
jcallahan@133
|
1300 current_merchant = NPCEntry(unit_idnum)
|
jcallahan@133
|
1301 current_merchant.sells = current_merchant.sells or {}
|
jcallahan@44
|
1302 end
|
jcallahan@133
|
1303 local num_items = _G.GetMerchantNumItems()
|
jcallahan@55
|
1304 local current_filters = _G.GetMerchantFilter()
|
jcallahan@57
|
1305 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1306 _G.MerchantFrame_Update()
|
jcallahan@57
|
1307
|
jcallahan@44
|
1308 for item_index = 1, num_items do
|
jcallahan@44
|
1309 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1310 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1311
|
jcallahan@44
|
1312 if item_id and item_id > 0 then
|
jcallahan@44
|
1313 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1314
|
jcallahan@68
|
1315 DatamineTT:ClearLines()
|
jcallahan@68
|
1316 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1317
|
jcallahan@68
|
1318 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1319
|
jcallahan@68
|
1320 for line_index = 1, num_lines do
|
jcallahan@68
|
1321 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1322
|
jcallahan@68
|
1323 if not current_line then
|
jcallahan@68
|
1324 break
|
jcallahan@68
|
1325 end
|
jcallahan@68
|
1326 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1327
|
jcallahan@68
|
1328 if faction or reputation then
|
jcallahan@68
|
1329 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1330 break
|
jcallahan@68
|
1331 end
|
jcallahan@68
|
1332 end
|
jcallahan@68
|
1333
|
jcallahan@87
|
1334 for line_index = 1, num_lines do
|
jcallahan@87
|
1335 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1336
|
jcallahan@87
|
1337 if not current_line then
|
jcallahan@87
|
1338 break
|
jcallahan@87
|
1339 end
|
jcallahan@87
|
1340 local line_text = current_line:GetText()
|
jcallahan@87
|
1341 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1342
|
jcallahan@87
|
1343 if quest_name then
|
jcallahan@87
|
1344 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1345 break
|
jcallahan@87
|
1346 end
|
jcallahan@87
|
1347 end
|
jcallahan@87
|
1348
|
jcallahan@44
|
1349 if extended_cost then
|
jcallahan@53
|
1350 local battleground_rating = 0
|
jcallahan@53
|
1351 local personal_rating = 0
|
jcallahan@53
|
1352 local required_season_amount
|
jcallahan@5
|
1353
|
jcallahan@68
|
1354 for line_index = 1, num_lines do
|
jcallahan@44
|
1355 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1356
|
jcallahan@44
|
1357 if not current_line then
|
jcallahan@44
|
1358 break
|
jcallahan@44
|
1359 end
|
jcallahan@53
|
1360 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1361
|
jcallahan@44
|
1362 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1363 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1364 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1365 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1366
|
jcallahan@44
|
1367 if match1 or match2 then
|
jcallahan@44
|
1368 break
|
jcallahan@44
|
1369 end
|
jcallahan@44
|
1370 end
|
jcallahan@5
|
1371 end
|
jcallahan@44
|
1372 local currency_list = {}
|
jcallahan@44
|
1373 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1374
|
jcallahan@50
|
1375 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1376 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1377 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1378
|
jcallahan@44
|
1379 for cost_index = 1, item_count do
|
jcallahan@44
|
1380 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1381 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1382
|
jcallahan@44
|
1383 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1384 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1385 end
|
jcallahan@44
|
1386
|
jcallahan@44
|
1387 if currency_id then
|
jcallahan@44
|
1388 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1389 end
|
jcallahan@44
|
1390 end
|
jcallahan@44
|
1391
|
jcallahan@44
|
1392 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1393 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1394 end
|
jcallahan@5
|
1395 end
|
jcallahan@133
|
1396 current_merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1397 end
|
jcallahan@44
|
1398 end
|
jcallahan@5
|
1399
|
jcallahan@44
|
1400 if _G.CanMerchantRepair() then
|
jcallahan@133
|
1401 current_merchant.can_repair = true
|
jcallahan@5
|
1402 end
|
jcallahan@57
|
1403 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1404 _G.MerchantFrame_Update()
|
jcallahan@4
|
1405 end
|
jcallahan@44
|
1406 end -- do-block
|
jcallahan@4
|
1407
|
jcallahan@89
|
1408
|
jcallahan@92
|
1409 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@122
|
1410 if current_action.spell_label ~= "MIND_CONTROL" then
|
jcallahan@25
|
1411 return
|
jcallahan@25
|
1412 end
|
jcallahan@34
|
1413 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1414
|
jcallahan@25
|
1415 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1416 return
|
jcallahan@25
|
1417 end
|
jcallahan@29
|
1418 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@122
|
1419 table.wipe(current_action)
|
jcallahan@25
|
1420 end
|
jcallahan@25
|
1421
|
jcallahan@25
|
1422
|
jcallahan@115
|
1423 function WDP:PET_JOURNAL_LIST_UPDATE(event_name)
|
jcallahan@115
|
1424 local num_pets = LPJ:NumPets()
|
jcallahan@115
|
1425
|
jcallahan@115
|
1426 for index, pet_id in LPJ:IteratePetIDs() do
|
jcallahan@115
|
1427 local _, _, is_owned, _, level, _, _, name, icon, pet_type, npc_id, _, _, is_wild = _G.C_PetJournal.GetPetInfoByIndex(index)
|
jcallahan@115
|
1428
|
jcallahan@115
|
1429 if is_owned then
|
jcallahan@115
|
1430 local health, max_health, attack, speed, rarity = _G.C_PetJournal.GetPetStats(pet_id)
|
jcallahan@115
|
1431 local rarity_name = _G["ITEM_QUALITY" .. rarity - 1 .. "_DESC"]
|
jcallahan@115
|
1432 local npc = NPCEntry(npc_id)
|
jcallahan@115
|
1433 npc.wild_pet = is_wild or nil
|
jcallahan@115
|
1434 npc.battle_pet_data = npc.battle_pet_data or {}
|
jcallahan@115
|
1435 npc.battle_pet_data[rarity_name] = npc.battle_pet_data[rarity_name] or {}
|
jcallahan@115
|
1436 npc.battle_pet_data[rarity_name]["level_" .. level] = npc.battle_pet_data[rarity_name]["level_" .. level] or {}
|
jcallahan@115
|
1437
|
jcallahan@115
|
1438 local data = npc.battle_pet_data[rarity_name]["level_" .. level]
|
jcallahan@115
|
1439 data.max_health = max_health
|
jcallahan@115
|
1440 data.attack = attack
|
jcallahan@115
|
1441 data.speed = speed
|
jcallahan@115
|
1442 end
|
jcallahan@115
|
1443 end
|
jcallahan@115
|
1444 end
|
jcallahan@115
|
1445
|
jcallahan@115
|
1446
|
jcallahan@118
|
1447 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@118
|
1448 if not PlayerTarget() then
|
jcallahan@118
|
1449 return
|
jcallahan@2
|
1450 end
|
jcallahan@118
|
1451 self:UpdateTargetLocation()
|
jcallahan@118
|
1452 end
|
jcallahan@2
|
1453
|
jcallahan@89
|
1454
|
jcallahan@12
|
1455 do
|
jcallahan@12
|
1456 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1457 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1458
|
jcallahan@12
|
1459 if not unit_name then
|
jcallahan@12
|
1460 return
|
jcallahan@12
|
1461 end
|
jcallahan@34
|
1462 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1463
|
jcallahan@12
|
1464 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1465 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1466 end
|
jcallahan@19
|
1467 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1468 quest[point] = quest[point] or {}
|
jcallahan@12
|
1469 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1470
|
jcallahan@24
|
1471 return quest
|
jcallahan@12
|
1472 end
|
jcallahan@10
|
1473
|
jcallahan@12
|
1474
|
jcallahan@92
|
1475 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@97
|
1476 local quest = UpdateQuestJuncture("end")
|
jcallahan@97
|
1477
|
jcallahan@112
|
1478 if ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1479 quest.reward_text = ReplaceKeywords(_G.GetRewardText())
|
jcallahan@112
|
1480 end
|
jcallahan@67
|
1481 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1482 reputation_npc_id = nil
|
jcallahan@10
|
1483 end
|
jcallahan@10
|
1484
|
jcallahan@12
|
1485
|
jcallahan@92
|
1486 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1487 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1488
|
jcallahan@46
|
1489 if not quest then
|
jcallahan@46
|
1490 return
|
jcallahan@46
|
1491 end
|
jcallahan@24
|
1492 quest.classes = quest.classes or {}
|
jcallahan@27
|
1493 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1494
|
jcallahan@24
|
1495 quest.races = quest.races or {}
|
jcallahan@100
|
1496 quest.races[(PLAYER_RACE == "Pandaren") and ("%s_%s"):format(PLAYER_RACE, PLAYER_FACTION or "Neutral") or PLAYER_RACE] = true
|
jcallahan@10
|
1497 end
|
jcallahan@12
|
1498 end -- do-block
|
jcallahan@9
|
1499
|
jcallahan@9
|
1500
|
jcallahan@92
|
1501 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1502 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1503 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1504 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1505
|
jcallahan@36
|
1506 while processed_quests <= num_quests do
|
jcallahan@36
|
1507 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1508
|
jcallahan@84
|
1509 if quest_id == 0 then
|
jcallahan@84
|
1510 processed_quests = processed_quests + 1
|
jcallahan@84
|
1511 elseif not is_header then
|
jcallahan@36
|
1512 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1513
|
jcallahan@36
|
1514 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1515 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1516 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1517 processed_quests = processed_quests + 1
|
jcallahan@36
|
1518 end
|
jcallahan@36
|
1519 entry_index = entry_index + 1
|
jcallahan@36
|
1520 end
|
jcallahan@36
|
1521 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1522 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1523 end
|
jcallahan@4
|
1524
|
jcallahan@4
|
1525
|
jcallahan@97
|
1526 function WDP:QUEST_PROGRESS(event_name)
|
jcallahan@112
|
1527 if not ALLOWED_LOCALES[CLIENT_LOCALE] then
|
jcallahan@112
|
1528 return
|
jcallahan@112
|
1529 end
|
jcallahan@97
|
1530 DBEntry("quests", _G.GetQuestID()).progress_text = ReplaceKeywords(_G.GetProgressText())
|
jcallahan@97
|
1531 end
|
jcallahan@97
|
1532
|
jcallahan@97
|
1533
|
jcallahan@92
|
1534 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1535 if unit_id ~= "player" then
|
jcallahan@4
|
1536 return
|
jcallahan@4
|
1537 end
|
jcallahan@4
|
1538 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1539 end
|
jcallahan@4
|
1540
|
jcallahan@4
|
1541
|
jcallahan@92
|
1542 do
|
jcallahan@92
|
1543 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1544 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1545 Forge = forge_spell_ids,
|
jcallahan@92
|
1546 }
|
jcallahan@92
|
1547
|
jcallahan@92
|
1548
|
jcallahan@92
|
1549 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1550 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1551
|
jcallahan@92
|
1552 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1553 return
|
jcallahan@92
|
1554 end
|
jcallahan@92
|
1555
|
jcallahan@92
|
1556 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1557 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1558 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1559 search_box:SetText("")
|
jcallahan@92
|
1560 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1561 search_box:ClearFocus()
|
jcallahan@92
|
1562 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1563 end
|
jcallahan@92
|
1564 local header_list = {}
|
jcallahan@92
|
1565
|
jcallahan@92
|
1566 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1567 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1568 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1569
|
jcallahan@92
|
1570 if have_materials then
|
jcallahan@92
|
1571 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1572 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1573 end
|
jcallahan@92
|
1574
|
jcallahan@92
|
1575 if have_skillup then
|
jcallahan@92
|
1576 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1577 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1578 end
|
jcallahan@92
|
1579 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1580 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1581 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1582
|
jcallahan@92
|
1583 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1584 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1585 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1586
|
jcallahan@94
|
1587 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1588 if not is_expanded then
|
jcallahan@92
|
1589 header_list[name] = true
|
jcallahan@92
|
1590 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1591 end
|
jcallahan@92
|
1592 else
|
jcallahan@92
|
1593 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1594 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1595
|
jcallahan@92
|
1596 if required_tool then
|
jcallahan@92
|
1597 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1598 if required_tool:find(tool_name) then
|
jcallahan@92
|
1599 registry[spell_id] = true
|
jcallahan@92
|
1600 end
|
jcallahan@92
|
1601 end
|
jcallahan@92
|
1602 end
|
jcallahan@92
|
1603 end
|
jcallahan@92
|
1604 end
|
jcallahan@92
|
1605
|
jcallahan@92
|
1606 -- Restore the state of the things we changed.
|
jcallahan@92
|
1607 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1608 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1609
|
jcallahan@92
|
1610 if header_list[name] then
|
jcallahan@92
|
1611 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1612 end
|
jcallahan@92
|
1613 end
|
jcallahan@92
|
1614 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1615 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1616 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1617 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1618
|
jcallahan@92
|
1619 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1620 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1621 end
|
jcallahan@92
|
1622 end -- do-block
|
jcallahan@92
|
1623
|
jcallahan@92
|
1624
|
jcallahan@92
|
1625 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1626 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1627 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1628
|
jcallahan@58
|
1629 if not npc then
|
jcallahan@58
|
1630 return
|
jcallahan@58
|
1631 end
|
jcallahan@27
|
1632 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1633
|
jcallahan@27
|
1634 -- Get the initial trainer filters
|
jcallahan@27
|
1635 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1636 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1637 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1638
|
jcallahan@27
|
1639 -- Clear the trainer filters
|
jcallahan@27
|
1640 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1641 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1642 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1643
|
jcallahan@27
|
1644 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1645 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1646
|
jcallahan@27
|
1647 if spell_name then
|
jcallahan@27
|
1648 DatamineTT:ClearLines()
|
jcallahan@27
|
1649 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1650
|
jcallahan@27
|
1651 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1652
|
jcallahan@43
|
1653 if spell_id then
|
jcallahan@43
|
1654 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1655 profession = profession or "General"
|
jcallahan@43
|
1656
|
jcallahan@43
|
1657 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1658 if not class_professions then
|
jcallahan@43
|
1659 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1660 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1661 end
|
jcallahan@43
|
1662
|
jcallahan@43
|
1663 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1664 if not profession_skills then
|
jcallahan@43
|
1665 class_professions[profession] = {}
|
jcallahan@43
|
1666 profession_skills = class_professions[profession]
|
jcallahan@43
|
1667 end
|
jcallahan@43
|
1668 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1669 end
|
jcallahan@27
|
1670 end
|
jcallahan@27
|
1671 end
|
jcallahan@27
|
1672 -- Reset the filters to what they were before
|
jcallahan@27
|
1673 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1674 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1675 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1676 end
|
jcallahan@27
|
1677
|
jcallahan@27
|
1678
|
jcallahan@1
|
1679 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1680 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1681 return
|
jcallahan@1
|
1682 end
|
jcallahan@1
|
1683 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1684
|
jcallahan@1
|
1685 if not spell_label then
|
jcallahan@1
|
1686 return
|
jcallahan@1
|
1687 end
|
jcallahan@122
|
1688 table.wipe(current_action)
|
jcallahan@1
|
1689
|
jcallahan@1
|
1690 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1691 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1692
|
jcallahan@1
|
1693 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1694 tt_unit_name = target_name
|
jcallahan@1
|
1695 tt_unit_id = "target"
|
jcallahan@1
|
1696 end
|
jcallahan@1
|
1697 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1698 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1699
|
jcallahan@122
|
1700 current_action.instance_token = instance_token
|
jcallahan@122
|
1701 current_action.map_level = map_level
|
jcallahan@122
|
1702 current_action.x = x
|
jcallahan@122
|
1703 current_action.y = y
|
jcallahan@122
|
1704 current_action.zone_data = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@122
|
1705 current_action.spell_label = spell_label
|
jcallahan@105
|
1706
|
jcallahan@105
|
1707 if not private.NON_LOOT_SPELL_LABELS[spell_label] then
|
jcallahan@122
|
1708 current_action.loot_label = spell_label:lower()
|
jcallahan@105
|
1709 end
|
jcallahan@1
|
1710
|
jcallahan@16
|
1711 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1712 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1713 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1714 return
|
jcallahan@16
|
1715 end
|
jcallahan@123
|
1716 current_action.target_type = AF.NPC
|
jcallahan@16
|
1717 end
|
jcallahan@16
|
1718 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@123
|
1719 current_action.target_type = AF.ITEM
|
jcallahan@16
|
1720
|
jcallahan@16
|
1721 if tt_item_name and tt_item_name == target_name then
|
jcallahan@122
|
1722 current_action.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1723 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1724 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@122
|
1725 current_action.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1726 end
|
jcallahan@16
|
1727 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@1
|
1728 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1729 if target_name == "" then
|
jcallahan@17
|
1730 return
|
jcallahan@17
|
1731 end
|
jcallahan@122
|
1732 current_action.object_name = target_name
|
jcallahan@123
|
1733 current_action.target_type = AF.OBJECT
|
jcallahan@1
|
1734 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1735 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@122
|
1736 current_action.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@123
|
1737 current_action.target_type = AF.ZONE
|
jcallahan@122
|
1738 current_action.identifier = identifier
|
jcallahan@1
|
1739 end
|
jcallahan@1
|
1740 end
|
jcallahan@1
|
1741 private.tracked_line = spell_line
|
jcallahan@0
|
1742 end
|
jcallahan@0
|
1743
|
jcallahan@94
|
1744
|
jcallahan@1
|
1745 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1746 if unit_id ~= "player" then
|
jcallahan@1
|
1747 return
|
jcallahan@1
|
1748 end
|
jcallahan@1
|
1749 private.tracked_line = nil
|
jcallahan@85
|
1750
|
jcallahan@86
|
1751 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1752 reputation_npc_id = current_target_id
|
jcallahan@98
|
1753 private.harvesting = true
|
jcallahan@85
|
1754 end
|
jcallahan@92
|
1755
|
jcallahan@92
|
1756 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1757 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1758 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1759 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1760 end
|
jcallahan@0
|
1761 end
|
jcallahan@0
|
1762
|
jcallahan@90
|
1763
|
jcallahan@1
|
1764 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1765 if unit_id ~= "player" then
|
jcallahan@1
|
1766 return
|
jcallahan@1
|
1767 end
|
jcallahan@0
|
1768
|
jcallahan@1
|
1769 if private.tracked_line == spell_line then
|
jcallahan@1
|
1770 private.tracked_line = nil
|
jcallahan@122
|
1771 table.wipe(current_action)
|
jcallahan@1
|
1772 end
|
jcallahan@0
|
1773 end
|
jcallahan@90
|
1774
|
jcallahan@90
|
1775
|
jcallahan@90
|
1776 do
|
jcallahan@90
|
1777 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1778 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1779
|
jcallahan@90
|
1780 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1781 return
|
jcallahan@90
|
1782 end
|
jcallahan@90
|
1783
|
jcallahan@90
|
1784 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1785 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1786 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1787 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1788 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1789 end
|
jcallahan@90
|
1790 end
|
jcallahan@90
|
1791
|
jcallahan@90
|
1792
|
jcallahan@90
|
1793 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1794 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1795 end
|
jcallahan@90
|
1796
|
jcallahan@90
|
1797
|
jcallahan@90
|
1798 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1799 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1800 end
|
jcallahan@90
|
1801
|
jcallahan@90
|
1802
|
jcallahan@90
|
1803 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1804 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1805 end
|
jcallahan@90
|
1806
|
jcallahan@90
|
1807
|
jcallahan@92
|
1808 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1809 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1810 end
|
jcallahan@90
|
1811
|
jcallahan@90
|
1812
|
jcallahan@92
|
1813 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1814 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1815
|
jcallahan@90
|
1816 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1817 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1818 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1819 return
|
jcallahan@90
|
1820 end
|
jcallahan@90
|
1821 end
|
jcallahan@90
|
1822 end
|
jcallahan@90
|
1823
|
jcallahan@90
|
1824
|
jcallahan@93
|
1825 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1826 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1827 end
|
jcallahan@93
|
1828
|
jcallahan@93
|
1829
|
jcallahan@90
|
1830 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1831 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1832 end
|
jcallahan@90
|
1833
|
jcallahan@90
|
1834
|
jcallahan@90
|
1835 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1836 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1837 end
|
jcallahan@90
|
1838
|
jcallahan@90
|
1839
|
jcallahan@90
|
1840 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1841 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1842 end
|
jcallahan@90
|
1843 end -- do-block
|