farmbuyer@17
|
1 local nametag, addon = ...
|
farmbuyer@1
|
2
|
farmbuyer@1
|
3 --[==[
|
farmbuyer@1
|
4 g_loot's numeric indices are loot entries (including titles, separators,
|
farmbuyer@1
|
5 etc); its named indices are:
|
farmbuyer@61
|
6 - forum saved text from forum markup window, default nil
|
farmbuyer@61
|
7 - attend saved text from raid attendence window, default nil
|
farmbuyer@61
|
8 - printed.FOO last loot index formatted into text window FOO, default 0
|
farmbuyer@61
|
9 - raiders accumulating raid roster data as we see raid members; indexed
|
farmbuyer@57
|
10 by player name with subtable fields:
|
farmbuyer@61
|
11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
|
farmbuyer@68
|
12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
|
farmbuyer@61
|
13 - race English codename ("BloodElf", etc)
|
farmbuyer@61
|
14 - sex 1 = unknown/error, 2 = male, 3 = female
|
farmbuyer@61
|
15 - level can be 0 if player was offline at the time
|
farmbuyer@61
|
16 - guild guild name, or missing if unguilded
|
farmbuyer@102
|
17 - online 'online', 'offline', 'no_longer' [no longer in raid group]
|
farmbuyer@57
|
18 [both of these next two fields use time_t values:]
|
farmbuyer@61
|
19 - join time player joined the raid (or first time we've seen them)
|
farmbuyer@61
|
20 - leave time player left the raid (or time we've left the raid, if
|
farmbuyer@102
|
21 'online' is not 'no_longer')
|
farmbuyer@50
|
22
|
farmbuyer@54
|
23 Common g_loot entry indices:
|
farmbuyer@61
|
24 - kind time/boss/loot
|
farmbuyer@61
|
25 - hour 0-23, on the *physical instance server*, not the realm server
|
farmbuyer@61
|
26 - minute 0-59, ditto
|
farmbuyer@61
|
27 - stamp time_t on the local computer
|
farmbuyer@61
|
28 - cols graphical display data; cleared when logging out
|
farmbuyer@50
|
29
|
farmbuyer@50
|
30 Time specific g_loot indices:
|
farmbuyer@61
|
31 - startday table with month/day/year/text fields from makedate()
|
farmbuyer@57
|
32 text is always "dd Month yyyy"
|
farmbuyer@50
|
33
|
farmbuyer@50
|
34 Boss specific g_loot indices:
|
farmbuyer@61
|
35 - bossname name of boss/encounter;
|
farmbuyer@57
|
36 may be changed if "snarky boss names" option is enabled
|
farmbuyer@61
|
37 - reason wipe/kill ("pull" does not generate an entry)
|
farmbuyer@61
|
38 - instance name of instance, including size and difficulty
|
farmbuyer@61
|
39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
|
farmbuyer@61
|
40 up; can be 0 if we're outside an instance and the player
|
farmbuyer@61
|
41 inside has an older version
|
farmbuyer@61
|
42 - duration in seconds; may be missing (only present if local)
|
farmbuyer@69
|
43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
|
farmbuyer@69
|
44 empty for manual snapshots the player didn't want included
|
farmbuyer@69
|
45 (not necessarily an "error" if this is missing entirely)
|
farmbuyer@50
|
46
|
farmbuyer@50
|
47 Loot specific g_loot indices:
|
farmbuyer@61
|
48 - person recipient
|
farmbuyer@61
|
49 - person_class class of recipient if available; may be missing;
|
farmbuyer@57
|
50 will be classID-style (e.g., DEATHKNIGHT)
|
farmbuyer@61
|
51 - itemname not including square brackets
|
farmbuyer@61
|
52 - id itemID as number
|
farmbuyer@61
|
53 - itemlink full clickable link
|
farmbuyer@61
|
54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
|
farmbuyer@61
|
55 - quality ITEM_QUALITY_* number
|
farmbuyer@71
|
56 - unique an almost-certainly-unique string, content meaningless
|
farmbuyer@61
|
57 - disposition offspec/gvault/shard; missing otherwise; can be set from
|
farmbuyer@57
|
58 the extratext field
|
farmbuyer@61
|
59 - count e.g., "x3"; missing otherwise; can be set/removed from
|
farmbuyer@57
|
60 extratext; triggers only for a stack of items, not "the boss
|
farmbuyer@57
|
61 dropped double axes today"
|
farmbuyer@66
|
62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
|
farmbuyer@61
|
63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
|
farmbuyer@65
|
64 - bcast_from player's name if received rebroadcast from that player;
|
farmbuyer@65
|
65 missing otherwise; can be deleted as a result of in-game
|
farmbuyer@65
|
66 fiddling of loot data
|
farmbuyer@61
|
67 - extratext text in Note column, including disposition and rebroadcasting
|
farmbuyer@61
|
68 - extratext_byhand true if text edited by player directly; missing otherwise
|
farmbuyer@50
|
69
|
farmbuyer@1
|
70
|
farmbuyer@1
|
71 Functions arranged like this, with these lables (for jumping to). As a
|
farmbuyer@1
|
72 rule, member functions with UpperCamelCase names are called directly by
|
farmbuyer@1
|
73 user-facing code, ones with lowercase names are "one step removed", and
|
farmbuyer@1
|
74 names with leading underscores are strictly internal helper functions.
|
farmbuyer@1
|
75 ------ Saved variables
|
farmbuyer@1
|
76 ------ Constants
|
farmbuyer@1
|
77 ------ Addon member data
|
farmbuyer@6
|
78 ------ Globals
|
farmbuyer@1
|
79 ------ Expiring caches
|
farmbuyer@102
|
80 ------ Ace3 framework stuff (callback 'events', search for LCALLBACK)
|
farmbuyer@1
|
81 ------ Event handlers
|
farmbuyer@1
|
82 ------ Slash command handler
|
farmbuyer@1
|
83 ------ On/off
|
farmbuyer@1
|
84 ------ Behind the scenes routines
|
farmbuyer@1
|
85 ------ Saved texts
|
farmbuyer@1
|
86 ------ Loot histories
|
farmbuyer@1
|
87 ------ Player communication
|
farmbuyer@1
|
88
|
farmbuyer@1
|
89 This started off as part of a raid addon package written by somebody else.
|
farmbuyer@1
|
90 After he retired, I began modifying the code. Eventually I set aside the
|
farmbuyer@1
|
91 entire package and rewrote the loot tracker module from scratch. Many of the
|
farmbuyer@1
|
92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
|
farmbuyer@16
|
93 rewrite.
|
farmbuyer@16
|
94
|
farmbuyer@73
|
95 Some variables are needlessly initialized to nil just to look uniform and
|
farmbuyer@76
|
96 serve as a spelling reminder.
|
farmbuyer@1
|
97
|
farmbuyer@1
|
98 ]==]
|
farmbuyer@1
|
99
|
farmbuyer@1
|
100 ------ Saved variables
|
farmbuyer@16
|
101 OuroLootSV = nil -- possible copy of g_loot
|
farmbuyer@16
|
102 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
|
farmbuyer@16
|
103 -- are numeric indices of tables, subkeys of those
|
farmbuyer@102
|
104 -- are name/forum/attend/date
|
farmbuyer@16
|
105 OuroLootSV_hist = nil
|
farmbuyer@19
|
106 OuroLootSV_log = {}
|
farmbuyer@1
|
107
|
farmbuyer@1
|
108
|
farmbuyer@1
|
109 ------ Constants
|
farmbuyer@90
|
110 local RAID_ROSTER_UPDATE_EVENT =
|
farmbuyer@90
|
111 (select(4,GetBuildInfo()) >= 50000) and 'GROUP_ROSTER_UPDATE' or 'RAID_ROSTER_UPDATE'
|
farmbuyer@99
|
112 local option_defaults = { profile = {
|
farmbuyer@99
|
113 --['datarev'] = 20, -- cheating, this isn't actually an option
|
farmbuyer@1
|
114 ['popup_on_join'] = true,
|
farmbuyer@94
|
115 ['register_slash_synonyms'] = false,
|
farmbuyer@94
|
116 ['slash_synonyms'] = '/ol,/oloot',
|
farmbuyer@1
|
117 ['scroll_to_bottom'] = true,
|
farmbuyer@83
|
118 ['gui_noob'] = true,
|
farmbuyer@1
|
119 ['chatty_on_kill'] = false,
|
farmbuyer@1
|
120 ['no_tracking_wipes'] = false,
|
farmbuyer@1
|
121 ['snarky_boss'] = true,
|
farmbuyer@1
|
122 ['keybinding'] = false,
|
farmbuyer@2
|
123 ['bossmod'] = "DBM",
|
farmbuyer@104
|
124 ['keybinding_text'] = '', --'CTRL-SHIFT-O',
|
farmbuyer@1
|
125 ['forum'] = {
|
farmbuyer@25
|
126 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
|
farmbuyer@25
|
127 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
|
farmbuyer@1
|
128 ['[item] by name'] = '[item]$N[/item]$X - $T',
|
farmbuyer@1
|
129 ['[item] by ID'] = '[item]$I[/item]$X - $T',
|
farmbuyer@1
|
130 ['Custom...'] = '',
|
farmbuyer@1
|
131 },
|
farmbuyer@1
|
132 ['forum_current'] = '[item] by name',
|
farmbuyer@57
|
133 ['display_disabled_LODs'] = false,
|
farmbuyer@65
|
134 ['display_bcast_from'] = true,
|
farmbuyer@73
|
135 ['precache_history_uniques'] = false,
|
farmbuyer@73
|
136 ['chatty_on_remote_changes'] = false,
|
farmbuyer@101
|
137 ['chatty_on_local_changes'] = false,
|
farmbuyer@101
|
138 ['chatty_on_changes_frame'] = 1,
|
farmbuyer@97
|
139 ['itemfilter'] = {},
|
farmbuyer@97
|
140 ['itemvault'] = {},
|
farmbuyer@99
|
141 } }
|
farmbuyer@95
|
142 local virgin = "First time loaded? Hi! Use the /ouroloot command"
|
farmbuyer@1
|
143 .." to show the main display. You should probably browse the instructions"
|
farmbuyer@1
|
144 .." if you've never used this before; %s to display the help window. This"
|
farmbuyer@1
|
145 .." welcome message will not intrude again."
|
farmbuyer@27
|
146 local newer_warning = "A newer version has been released. You can %s to display"
|
farmbuyer@27
|
147 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
|
farmbuyer@27
|
148 .." for their installed versions (same as '/ouroloot ping' or clicking the"
|
farmbuyer@27
|
149 .." 'Ping!' button on the options panel)."
|
farmbuyer@81
|
150 local horrible_error_text = [[|cffff1010]] .. ERROR_CAPS
|
farmbuyer@81
|
151 ..[[:|n|cffffff00Something unrecoverable has happened. The error message]]
|
farmbuyer@81
|
152 ..[[ which was provided follows in white:|r|n|n%s|n|n|cffffff00Ouro Loot]]
|
farmbuyer@81
|
153 ..[[ will not display a window until this situation is corrected. ]]
|
farmbuyer@81
|
154 ..[[ You can try typing|n|cff00ff40/ouroloot fix ?|n]]
|
farmbuyer@81
|
155 ..[[|cffffff00to see what can be done by software alone. You may still]]
|
farmbuyer@81
|
156 ..[[ need to do a "/reload" afterwards, or even restart the game client.]]
|
farmbuyer@81
|
157 local unique_collision = "Item '%s' was carrying unique tag <%s>, but that was already in use; tried to generate a new tag and failed!|n|nRemote sender was '%s', previous cache entry was <%s/%s>.|n|nThis may require a live human to figure out; the loot in question has not been stored."
|
farmbuyer@99
|
158 local new_profile_warning = [[Be aware that profiles only store addon & plugin settings from the <Options> tab; loot and generated text is account-wide data, unrelated to your current profile.]]
|
farmbuyer@86
|
159 local remote_chatty = "|cff00ff00%s|r changed %d/%s from %s to %s"
|
farmbuyer@1
|
160 local qualnames = {
|
farmbuyer@1
|
161 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
|
farmbuyer@1
|
162 ['white'] = 1, ['common'] = 1,
|
farmbuyer@1
|
163 ['green'] = 2, ['uncommon'] = 2,
|
farmbuyer@1
|
164 ['blue'] = 3, ['rare'] = 3,
|
farmbuyer@1
|
165 ['epic'] = 4, ['purple'] = 4,
|
farmbuyer@1
|
166 ['legendary'] = 5, ['orange'] = 5,
|
farmbuyer@1
|
167 ['artifact'] = 6,
|
farmbuyer@1
|
168 --['heirloom'] = 7,
|
farmbuyer@1
|
169 }
|
farmbuyer@1
|
170 local my_name = UnitName('player')
|
farmbuyer@76
|
171 local comm_cleanup_ttl = 4 -- seconds in the communications cache
|
farmbuyer@89
|
172 local version_large = nil -- defaults to 1, possibly changed by version
|
farmbuyer@20
|
173 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
|
farmbuyer@1
|
174
|
farmbuyer@1
|
175
|
farmbuyer@1
|
176 ------ Addon member data
|
farmbuyer@1
|
177 local flib = LibStub("LibFarmbuyer")
|
farmbuyer@1
|
178 addon.author_debug = flib.author_debug
|
farmbuyer@1
|
179
|
farmbuyer@6
|
180 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
|
farmbuyer@1
|
181 do local _G = _G setfenv (1, addon)
|
farmbuyer@1
|
182
|
farmbuyer@71
|
183 commrev = '17'
|
farmbuyer@89
|
184 version = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
|
farmbuyer@1
|
185 ident = "OuroLoot2"
|
farmbuyer@1
|
186 identTg = "OuroLoot2Tg"
|
farmbuyer@1
|
187 status_text = nil
|
farmbuyer@89
|
188 revision = "@project-revision@"
|
farmbuyer@89
|
189 --@debug@
|
farmbuyer@89
|
190 revision = "DEVEL"
|
farmbuyer@89
|
191 --@end-debug@
|
farmbuyer@1
|
192
|
farmbuyer@45
|
193 tekdebug = nil
|
farmbuyer@45
|
194 if _G.tekDebug then
|
farmbuyer@45
|
195 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
|
farmbuyer@45
|
196 function tekdebug (txt)
|
farmbuyer@45
|
197 -- tekDebug notices "<name passed to getframe>|r:"
|
farmbuyer@45
|
198 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
|
farmbuyer@45
|
199 end
|
farmbuyer@45
|
200 end
|
farmbuyer@45
|
201
|
farmbuyer@1
|
202 DEBUG_PRINT = false
|
farmbuyer@1
|
203 debug = {
|
farmbuyer@76
|
204 comm = false,
|
farmbuyer@76
|
205 loot = false,
|
farmbuyer@76
|
206 flow = false,
|
farmbuyer@76
|
207 notraid = false,
|
farmbuyer@76
|
208 cache = false,
|
farmbuyer@100
|
209 callback = false,
|
farmbuyer@76
|
210 alsolog = false,
|
farmbuyer@1
|
211 }
|
farmbuyer@77
|
212 --@debug@
|
farmbuyer@77
|
213 DEBUG_PRINT = true
|
farmbuyer@77
|
214 debug.loot = true
|
farmbuyer@77
|
215 debug.comm = true
|
farmbuyer@100
|
216 is_guilded = _G.IsInGuild()
|
farmbuyer@77
|
217 --@end-debug@
|
farmbuyer@77
|
218
|
farmbuyer@45
|
219 -- This looks ugly, but it factors out the load-time decisions from
|
farmbuyer@73
|
220 -- the run-time ones. Args to [dp]print are concatenated with spaces.
|
farmbuyer@45
|
221 if tekdebug then
|
farmbuyer@45
|
222 function dprint (t,...)
|
farmbuyer@45
|
223 if DEBUG_PRINT and debug[t] then
|
farmbuyer@45
|
224 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
|
farmbuyer@45
|
225 if debug.alsolog then
|
farmbuyer@45
|
226 addon:log_with_timestamp(text)
|
farmbuyer@45
|
227 end
|
farmbuyer@45
|
228 end
|
farmbuyer@45
|
229 end
|
farmbuyer@45
|
230 else
|
farmbuyer@45
|
231 function dprint (t,...)
|
farmbuyer@45
|
232 if DEBUG_PRINT and debug[t] then
|
farmbuyer@45
|
233 local text = flib.safeprint("<"..t.."> ",...)
|
farmbuyer@45
|
234 if debug.alsolog then
|
farmbuyer@45
|
235 addon:log_with_timestamp(text)
|
farmbuyer@45
|
236 end
|
farmbuyer@19
|
237 end
|
farmbuyer@19
|
238 end
|
farmbuyer@1
|
239 end
|
farmbuyer@1
|
240
|
farmbuyer@45
|
241 if author_debug and tekdebug then
|
farmbuyer@45
|
242 function pprint (t,...)
|
farmbuyer@45
|
243 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
|
farmbuyer@19
|
244 if debug.alsolog then
|
farmbuyer@19
|
245 addon:log_with_timestamp(text)
|
farmbuyer@19
|
246 end
|
farmbuyer@1
|
247 end
|
farmbuyer@1
|
248 else
|
farmbuyer@1
|
249 pprint = flib.nullfunc
|
farmbuyer@1
|
250 end
|
farmbuyer@1
|
251
|
farmbuyer@76
|
252 -- The same observable behavior as the Lua builtins, but with slightly
|
farmbuyer@76
|
253 -- different hardcoded strings and, more importantly, implicit logging.
|
farmbuyer@76
|
254 function error(txt,lvl)
|
farmbuyer@76
|
255 pprint('ERROR()', txt)
|
farmbuyer@76
|
256 pprint('DEBUGSTACK()', _G.debugstack())
|
farmbuyer@76
|
257 _G.error(txt,lvl)
|
farmbuyer@76
|
258 end
|
farmbuyer@76
|
259 function assert(cond,msg,...)
|
farmbuyer@76
|
260 if cond then
|
farmbuyer@76
|
261 return cond,msg,...
|
farmbuyer@76
|
262 else
|
farmbuyer@76
|
263 error('ASSERT() FAILED: '..tostring(msg or 'nil'))
|
farmbuyer@76
|
264 end
|
farmbuyer@76
|
265 end
|
farmbuyer@76
|
266
|
farmbuyer@1
|
267 enabled = false
|
farmbuyer@1
|
268 rebroadcast = false
|
farmbuyer@76
|
269 display = nil -- reference to display frame iff visible
|
farmbuyer@1
|
270 loot_clean = nil -- index of last GUI entry with known-current visual data
|
farmbuyer@1
|
271 threshold = debug.loot and 0 or 3 -- rare by default
|
farmbuyer@1
|
272 sharder = nil -- name of person whose loot is marked as shards
|
farmbuyer@1
|
273
|
farmbuyer@1
|
274 -- The rest is also used in the GUI:
|
farmbuyer@1
|
275
|
farmbuyer@76
|
276 sender_list = {active={},names={}} -- this should be reworked
|
farmbuyer@1
|
277 popped = nil -- non-nil when reminder has been shown, actual value unimportant
|
farmbuyer@1
|
278
|
farmbuyer@2
|
279 bossmod_registered = nil
|
farmbuyer@76
|
280 bossmods = {}
|
farmbuyer@2
|
281
|
farmbuyer@76
|
282 requesting = nil -- prompting for additional rebroadcasters
|
farmbuyer@1
|
283
|
farmbuyer@103
|
284 lootjumps = {} -- maps hypertext idents to EOI line numbers
|
farmbuyer@103
|
285
|
farmbuyer@76
|
286 -- don't use NUM_ITEM_QUALITIES as the upper loop bound unless we expect
|
farmbuyer@76
|
287 -- heirlooms to show up
|
farmbuyer@76
|
288 thresholds = {}
|
farmbuyer@1
|
289 for i = 0,6 do
|
farmbuyer@11
|
290 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
|
farmbuyer@1
|
291 end
|
farmbuyer@1
|
292
|
farmbuyer@1
|
293 _G.setfenv (1, _G)
|
farmbuyer@1
|
294 end
|
farmbuyer@1
|
295
|
farmbuyer@1
|
296 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
|
farmbuyer@1
|
297 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
|
farmbuyer@1
|
298
|
farmbuyer@67
|
299 -- if given, MSG should be a complete-ish sentence
|
farmbuyer@67
|
300 function addon:load_assert (cond, msg, ...)
|
farmbuyer@67
|
301 if cond then
|
farmbuyer@67
|
302 return cond, msg, ...
|
farmbuyer@67
|
303 end
|
farmbuyer@67
|
304 msg = msg or "load-time assertion failed!"
|
farmbuyer@67
|
305 self.NOLOAD = msg
|
farmbuyer@67
|
306 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
|
farmbuyer@67
|
307 SLASH_ACECONSOLE_OUROLOOT1 = nil
|
farmbuyer@67
|
308 SLASH_ACECONSOLE_OUROLOOT2 = nil
|
farmbuyer@76
|
309 self.error (msg, --[[level=]]2)
|
farmbuyer@67
|
310 end
|
farmbuyer@67
|
311
|
farmbuyer@67
|
312 -- Seriously? ORLY?
|
farmbuyer@67
|
313 -- YARLY. Go ahead and guess what was involved in tracking this down. If
|
farmbuyer@67
|
314 -- more such effects are added in the future, the "id==xxxxx" will need to
|
farmbuyer@67
|
315 -- change into a probe of a table of known-problematic IDs.
|
farmbuyer@67
|
316 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
|
farmbuyer@67
|
317 local id = select(11,UnitAura('player', i, 'HELPFUL'))
|
farmbuyer@67
|
318 if id == 88715 then
|
farmbuyer@67
|
319 -- What I really want to do is pause until the thing is clicked off,
|
farmbuyer@67
|
320 -- then continue with the rest of the file. No can do. Could also
|
farmbuyer@67
|
321 -- just set some hooks and then re-OnInit/OnEnable after the aura
|
farmbuyer@67
|
322 -- expires, but that's a hassle. GAH. Punt.
|
farmbuyer@67
|
323 local text = UnitAura('player', i, 'HELPFUL')
|
farmbuyer@67
|
324 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
|
farmbuyer@67
|
325 format(text)
|
farmbuyer@67
|
326 addon:load_assert(nil,text)
|
farmbuyer@67
|
327 return -- were this C code running through lint, I'd put NOTREACHED
|
farmbuyer@67
|
328 end
|
farmbuyer@67
|
329 end
|
farmbuyer@67
|
330
|
farmbuyer@86
|
331 -- Class color support. Do the expensive string.format calls up front, and
|
farmbuyer@86
|
332 -- the cheap all-string-all-at-once single-op concatenation as needed.
|
farmbuyer@86
|
333 do
|
farmbuyer@86
|
334 local cc = {}
|
farmbuyer@86
|
335 local function extract (color_info)
|
farmbuyer@93
|
336 local hex
|
farmbuyer@93
|
337 if color_info.colorStr then -- MoP
|
farmbuyer@93
|
338 hex = "|c" .. color_info.colorStr
|
farmbuyer@93
|
339 else -- pre-MoP
|
farmbuyer@93
|
340 hex = ("|cff%.2x%.2x%.2x"):format(255*color_info.r,
|
farmbuyer@93
|
341 255*color_info.g, 255*color_info.b)
|
farmbuyer@93
|
342 end
|
farmbuyer@92
|
343 return { r=color_info.r, g=color_info.g, b=color_info.b, a=1, hex=hex }
|
farmbuyer@86
|
344 end
|
farmbuyer@86
|
345 local function fill_out_class_colors()
|
farmbuyer@86
|
346 for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
|
farmbuyer@86
|
347 cc[class] = extract(color)
|
farmbuyer@86
|
348 end
|
farmbuyer@86
|
349 cc.DEFAULT = extract(_G.NORMAL_FONT_COLOR)
|
farmbuyer@86
|
350 end
|
farmbuyer@86
|
351 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
|
farmbuyer@86
|
352 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
|
farmbuyer@86
|
353 end
|
farmbuyer@93
|
354 addon.class_colors = cc -- this stays around
|
farmbuyer@93
|
355 addon.fill_out_class_colors = fill_out_class_colors -- this doesn't
|
farmbuyer@93
|
356
|
farmbuyer@86
|
357 -- What I really want is to have the hooked :Print understand a special
|
farmbuyer@86
|
358 -- format specifier like "%Cs" and do the colorizing automatically.
|
farmbuyer@86
|
359 function addon:colorize (text, class)
|
farmbuyer@86
|
360 return ((class and cc[class]) or cc.DEFAULT).hex .. text .. "|r"
|
farmbuyer@86
|
361 end
|
farmbuyer@86
|
362 end
|
farmbuyer@86
|
363
|
farmbuyer@1
|
364
|
farmbuyer@6
|
365 ------ Globals
|
farmbuyer@1
|
366 local g_loot = nil
|
farmbuyer@1
|
367 local g_restore_p = nil
|
farmbuyer@76
|
368 local g_wafer_thin = nil -- prompting for additional rebroadcasters
|
farmbuyer@1
|
369 local g_today = nil -- "today" entry in g_loot
|
farmbuyer@16
|
370 local g_boss_signpost = nil
|
farmbuyer@73
|
371 local g_seeing_oldsigs = nil
|
farmbuyer@73
|
372 local g_uniques = nil -- memoization of unique loot events
|
farmbuyer@76
|
373 local g_unique_replace = nil
|
farmbuyer@1
|
374 local opts = nil
|
farmbuyer@1
|
375
|
farmbuyer@76
|
376 local error = addon.error
|
farmbuyer@76
|
377 local assert = addon.assert
|
farmbuyer@76
|
378
|
farmbuyer@107
|
379 local type, select, next, pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
|
farmbuyer@107
|
380 type, select, next, pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
|
farmbuyer@73
|
381
|
farmbuyer@1
|
382 local pprint, tabledump = addon.pprint, flib.tabledump
|
farmbuyer@107
|
383 local CopyTable = CopyTable
|
farmbuyer@107
|
384 local GetNumRaidMembers = GetNumGroupMembers or GetNumRaidMembers
|
farmbuyer@107
|
385 local IsInRaid = IsInRaid or (function() return GetNumRaidMembers() > 0 end)
|
farmbuyer@1
|
386 -- En masse forward decls of symbols defined inside local blocks
|
farmbuyer@100
|
387 local _register_bossmod, makedate, create_new_cache, _init, _log, _do_loot_metas
|
farmbuyer@81
|
388 local _history_by_loot_id, _setup_unique_replace, _unavoidable_collision
|
farmbuyer@101
|
389 local _notify_about_change
|
farmbuyer@1
|
390
|
farmbuyer@27
|
391 -- Try to extract numbers from the .toc "Version" and munge them into an
|
farmbuyer@27
|
392 -- integral form for comparison. The result doesn't need to be meaningful as
|
farmbuyer@38
|
393 -- long as we can reliably feed two of them to "<" and get useful answers.
|
farmbuyer@29
|
394 --
|
farmbuyer@89
|
395 -- This makes/reinforces an assumption that version_large of release packages
|
farmbuyer@29
|
396 -- (e.g., 2016001) will always be higher than those of development packages
|
farmbuyer@29
|
397 -- (e.g., 87), due to the tagging system versus subversion file revs. This
|
farmbuyer@29
|
398 -- is good, as local dev code will never trigger a false positive update
|
farmbuyer@62
|
399 -- warning for other users.
|
farmbuyer@27
|
400 do
|
farmbuyer@27
|
401 local r = 0
|
farmbuyer@89
|
402 for d in addon.version:gmatch("%d+") do
|
farmbuyer@27
|
403 r = 1000*r + d
|
farmbuyer@27
|
404 end
|
farmbuyer@62
|
405 -- If it's a big enough number to obviously be a release, then make
|
farmbuyer@65
|
406 -- sure it's big enough to overcome many small previous point releases.
|
farmbuyer@62
|
407 while r > 2000 and r < 2000000 do
|
farmbuyer@62
|
408 r = 1000*r
|
farmbuyer@62
|
409 end
|
farmbuyer@89
|
410 version_large = math.max(r,1)
|
farmbuyer@27
|
411 end
|
farmbuyer@27
|
412
|
farmbuyer@1
|
413 -- Hypertext support, inspired by DBM broadcast pizza timers
|
farmbuyer@1
|
414 do
|
farmbuyer@76
|
415 local hypertext_format_str = "|HOuroLoot:%d|h%s[%s]|r|h"
|
farmbuyer@76
|
416 local func_map = {} --_G.setmetatable({}, {__mode = 'k'})
|
farmbuyer@107
|
417 local text_map = setmetatable({}, {__mode = 'v'})
|
farmbuyer@107
|
418 local base = newproxy(true)
|
farmbuyer@107
|
419 getmetatable(base).__tostring = function(ud) return text_map[ud] end
|
farmbuyer@76
|
420 --@debug@
|
farmbuyer@103
|
421 -- auto collecting these tokens is an interesting micro-optimization but not yet
|
farmbuyer@107
|
422 getmetatable(base).__index = {
|
farmbuyer@103
|
423 ['done'] = function (ud)
|
farmbuyer@103
|
424 text_map[ud] = nil
|
farmbuyer@103
|
425 func_map[ud] = nil
|
farmbuyer@103
|
426 end,
|
farmbuyer@103
|
427 }
|
farmbuyer@107
|
428 getmetatable(base).__gc = function(ud)
|
farmbuyer@76
|
429 print("Collecting hyperlink object <",tostring(ud),">")
|
farmbuyer@76
|
430 end
|
farmbuyer@76
|
431 --@end-debug@
|
farmbuyer@1
|
432
|
farmbuyer@38
|
433 -- TEXT will automatically be surrounded by brackets
|
farmbuyer@76
|
434 -- COLOR can be ITEM_QUALITY_* or a formatting string ("|cff...")
|
farmbuyer@76
|
435 -- FUNC can be "MethodName", "tab_title", or a function
|
farmbuyer@76
|
436 --
|
farmbuyer@78
|
437 -- Returns an opaque token and a matching number. Calling tostring() on
|
farmbuyer@78
|
438 -- the token will yield a formatted clickable string that can be displayed
|
farmbuyer@78
|
439 -- in chat. The MethodName and raw function callbacks will both be
|
farmbuyer@78
|
440 -- passed the addon table and the same matching number.
|
farmbuyer@78
|
441 --
|
farmbuyer@78
|
442 -- This is largely an excuse to fool around with Lua data constructs.
|
farmbuyer@76
|
443 function addon.format_hypertext (text, color, func)
|
farmbuyer@107
|
444 local ret = newproxy(base)
|
farmbuyer@76
|
445 local num = #text_map + 1
|
farmbuyer@76
|
446 text_map[ret] = hypertext_format_str:format (num,
|
farmbuyer@76
|
447 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
|
farmbuyer@76
|
448 text)
|
farmbuyer@76
|
449 text_map[num] = ret
|
farmbuyer@76
|
450 func_map[ret] = func
|
farmbuyer@78
|
451 return ret, num
|
farmbuyer@1
|
452 end
|
farmbuyer@1
|
453
|
farmbuyer@76
|
454 --[[
|
farmbuyer@76
|
455 link: OuroLoot:n
|
farmbuyer@76
|
456 fullstring: |HOuroLoot:n|h|cff.....[foo]|r|h
|
farmbuyer@76
|
457 mousebutton: "LeftButton", "MiddleButton", "RightButton"
|
farmbuyer@76
|
458
|
farmbuyer@76
|
459 amusingly, print()'ing the fullstring below as a debugging aid yields
|
farmbuyer@76
|
460 another clickable link, yay data reproducability
|
farmbuyer@76
|
461 ]]
|
farmbuyer@107
|
462 local strsplit = strsplit
|
farmbuyer@76
|
463 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, fullstring, mousebutton)
|
farmbuyer@1
|
464 local ltype, arg = strsplit(":",link)
|
farmbuyer@76
|
465 if ltype ~= "OuroLoot" then return end
|
farmbuyer@78
|
466 arg = tonumber(arg)
|
farmbuyer@78
|
467 local f = func_map[text_map[arg]]
|
farmbuyer@76
|
468 if type(f) == 'function' then
|
farmbuyer@78
|
469 f (addon, arg)
|
farmbuyer@76
|
470 elseif type(f) == 'string' then
|
farmbuyer@76
|
471 if type(addon[f]) == 'function' then
|
farmbuyer@78
|
472 addon[f](addon,arg) -- method name
|
farmbuyer@76
|
473 else
|
farmbuyer@76
|
474 addon:BuildMainDisplay(f) -- tab title fragment
|
farmbuyer@1
|
475 end
|
farmbuyer@1
|
476 end
|
farmbuyer@1
|
477 end)
|
farmbuyer@1
|
478
|
farmbuyer@1
|
479 local old = ItemRefTooltip.SetHyperlink
|
farmbuyer@1
|
480 function ItemRefTooltip:SetHyperlink (link, ...)
|
farmbuyer@76
|
481 if link:match("^OuroLoot") then return end
|
farmbuyer@1
|
482 return old (self, link, ...)
|
farmbuyer@1
|
483 end
|
farmbuyer@1
|
484 end
|
farmbuyer@1
|
485
|
farmbuyer@1
|
486 do
|
farmbuyer@1
|
487 -- copied here because it's declared local to the calendar ui, thanks blizz ><
|
farmbuyer@1
|
488 local CALENDAR_FULLDATE_MONTH_NAMES = {
|
farmbuyer@1
|
489 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
|
farmbuyer@1
|
490 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
|
farmbuyer@1
|
491 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
|
farmbuyer@1
|
492 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
|
farmbuyer@1
|
493 }
|
farmbuyer@1
|
494 -- returns "dd Month yyyy", mm, dd, yyyy
|
farmbuyer@1
|
495 function makedate()
|
farmbuyer@1
|
496 Calendar_LoadUI()
|
farmbuyer@1
|
497 local _, M, D, Y = CalendarGetDate()
|
farmbuyer@1
|
498 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
|
farmbuyer@1
|
499 return text, M, D, Y
|
farmbuyer@1
|
500 end
|
farmbuyer@1
|
501 end
|
farmbuyer@1
|
502
|
farmbuyer@56
|
503 -- Returns an instance name or abbreviation, followed by the raid size
|
farmbuyer@1
|
504 local function instance_tag()
|
farmbuyer@61
|
505 -- possibly redo this with the new GetRaidDifficulty function
|
farmbuyer@1
|
506 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
|
farmbuyer@56
|
507 local t, r
|
farmbuyer@1
|
508 name = addon.instance_abbrev[name] or name
|
farmbuyer@56
|
509 if typeof == "none" then return name, MAX_RAID_MEMBERS end
|
farmbuyer@1
|
510 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
|
farmbuyer@35
|
511 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
|
farmbuyer@56
|
512 t,r = 'LFR', 25
|
farmbuyer@35
|
513 elseif diffcode == 1 then
|
farmbuyer@93
|
514 if IsInRaid() then
|
farmbuyer@76
|
515 t,r = "10",10
|
farmbuyer@76
|
516 else
|
farmbuyer@76
|
517 t,r = "5",5
|
farmbuyer@76
|
518 end
|
farmbuyer@1
|
519 elseif diffcode == 2 then
|
farmbuyer@93
|
520 if IsInRaid() then
|
farmbuyer@76
|
521 t,r = "25",25
|
farmbuyer@76
|
522 else
|
farmbuyer@76
|
523 t,r = "5h",5
|
farmbuyer@76
|
524 end
|
farmbuyer@1
|
525 elseif diffcode == 3 then
|
farmbuyer@56
|
526 t,r = "10h", 10
|
farmbuyer@1
|
527 elseif diffcode == 4 then
|
farmbuyer@56
|
528 t,r = "25h", 25
|
farmbuyer@1
|
529 end
|
farmbuyer@1
|
530 -- dynamic difficulties always return normal "codes"
|
farmbuyer@1
|
531 if isdynamic and perbossheroic == 1 then
|
farmbuyer@1
|
532 t = t .. "h"
|
farmbuyer@1
|
533 end
|
farmbuyer@56
|
534 return name .. "(" .. t .. ")", r
|
farmbuyer@1
|
535 end
|
farmbuyer@1
|
536 addon.instance_tag = instance_tag -- grumble
|
farmbuyer@42
|
537 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
|
farmbuyer@1
|
538
|
farmbuyer@73
|
539 -- Memoizing cache of unique IDs as we generate or search for them. Keys are
|
farmbuyer@73
|
540 -- the uniques, values are the following:
|
farmbuyer@87
|
541 -- 'history' active player name in self.history
|
farmbuyer@73
|
542 -- 'history_may' index into player's uniques list, CAN QUICKLY BE OUTDATED
|
farmbuyer@73
|
543 -- and will instantly be wrong after manual insertion
|
farmbuyer@73
|
544 -- 'loot' active index into g_loot
|
farmbuyer@73
|
545 -- with all but the history entry optional. Values of g_uniqes.NOTFOUND
|
farmbuyer@73
|
546 -- indicate a known missing status. Use g_uniques:RESET() to wipe the cache
|
farmbuyer@73
|
547 -- and return to searching mode.
|
farmbuyer@73
|
548 do
|
farmbuyer@73
|
549 local notfound = -1
|
farmbuyer@73
|
550 local notfound_ret = { history = notfound }
|
farmbuyer@73
|
551 local mt
|
farmbuyer@73
|
552
|
farmbuyer@73
|
553 -- This can either be its own function or a slightly redundant __index.
|
farmbuyer@73
|
554 local function m_probe_only (t, k)
|
farmbuyer@73
|
555 return rawget(t,k) or notfound_ret
|
farmbuyer@73
|
556 end
|
farmbuyer@73
|
557
|
farmbuyer@73
|
558 -- Expensive search.
|
farmbuyer@73
|
559 local function m_full_search (t, k)
|
farmbuyer@73
|
560 local L, H, HU, loot
|
farmbuyer@73
|
561 -- Try active loot entries first
|
farmbuyer@73
|
562 for i,e in addon:filtered_loot_iter('loot') do
|
farmbuyer@73
|
563 if k == e.unique then
|
farmbuyer@73
|
564 L,loot = i,e
|
farmbuyer@73
|
565 break
|
farmbuyer@73
|
566 end
|
farmbuyer@73
|
567 end
|
farmbuyer@73
|
568 -- If it's active, try looking through that player's history first.
|
farmbuyer@73
|
569 if L then
|
farmbuyer@73
|
570 local hi,h = addon:get_loot_history (loot.person)
|
farmbuyer@73
|
571 for ui,u in ipairs(h.unique) do
|
farmbuyer@73
|
572 if k == u then
|
farmbuyer@87
|
573 H, HU = h.name, ui
|
farmbuyer@73
|
574 break
|
farmbuyer@73
|
575 end
|
farmbuyer@73
|
576 end
|
farmbuyer@73
|
577 else
|
farmbuyer@73
|
578 -- No luck? Ugh, may have been reassigned and we're probing from
|
farmbuyer@73
|
579 -- older data. Search the rest of current realm's history.
|
farmbuyer@73
|
580 for hi,h in ipairs(addon.history) do
|
farmbuyer@73
|
581 for ui,u in ipairs(h.unique) do
|
farmbuyer@73
|
582 if k == u then
|
farmbuyer@87
|
583 H, HU = h.name, ui
|
farmbuyer@73
|
584 break
|
farmbuyer@73
|
585 end
|
farmbuyer@73
|
586 end
|
farmbuyer@73
|
587 end
|
farmbuyer@73
|
588 end
|
farmbuyer@73
|
589 local ret = { loot = L, history = H or notfound, history_may = HU }
|
farmbuyer@73
|
590 t[k] = ret
|
farmbuyer@73
|
591 return ret
|
farmbuyer@73
|
592 end
|
farmbuyer@73
|
593
|
farmbuyer@73
|
594 local function m_setmode (self, mode)
|
farmbuyer@73
|
595 mt.__index = (mode == 'probe') and m_probe_only or
|
farmbuyer@73
|
596 (mode == 'search') and m_full_search or
|
farmbuyer@73
|
597 nil -- maybe error() here?
|
farmbuyer@73
|
598 end
|
farmbuyer@73
|
599
|
farmbuyer@73
|
600 local function m_reset (self)
|
farmbuyer@73
|
601 wipe(self)
|
farmbuyer@73
|
602 self[''] = notfound_ret -- special case for receiving older broadcast
|
farmbuyer@73
|
603 self.NOTFOUND = notfound
|
farmbuyer@73
|
604 self.RESET = m_reset
|
farmbuyer@73
|
605 self.SEARCH = m_full_search
|
farmbuyer@73
|
606 self.TEST = m_probe_only
|
farmbuyer@73
|
607 self.SETMODE = m_setmode
|
farmbuyer@73
|
608 mt.__index = m_full_search
|
farmbuyer@73
|
609 return self
|
farmbuyer@73
|
610 end
|
farmbuyer@73
|
611
|
farmbuyer@73
|
612 -- If unique keys ever change into objects instead of strings, change
|
farmbuyer@73
|
613 -- this into a weakly-keyed table.
|
farmbuyer@73
|
614 mt = { __metatable = 'Should be using setmode.' }
|
farmbuyer@73
|
615
|
farmbuyer@107
|
616 g_uniques = setmetatable (m_reset{}, mt)
|
farmbuyer@73
|
617 end
|
farmbuyer@73
|
618
|
farmbuyer@1
|
619
|
farmbuyer@1
|
620 ------ Expiring caches
|
farmbuyer@1
|
621 --[[
|
farmbuyer@73
|
622 cache = create_new_cache ("mycache", 15 [,cleanup])
|
farmbuyer@73
|
623 cache:add(foo)
|
farmbuyer@73
|
624 cache:test(foo) -- returns true
|
farmbuyer@73
|
625 ....5 seconds pass
|
farmbuyer@73
|
626 cache:add(bar)
|
farmbuyer@73
|
627 ....10 seconds pass
|
farmbuyer@73
|
628 cache:test(foo) -- returns false
|
farmbuyer@73
|
629 cache:test(bar) -- returns true
|
farmbuyer@73
|
630 ....5 seconds pass
|
farmbuyer@102
|
631 ....bar also gone, cleanup() called:
|
farmbuyer@102
|
632 function cleanup (expired_entries)
|
farmbuyer@102
|
633 for i = 1, #expired_entries do -- this table is in strict FIFO order
|
farmbuyer@102
|
634 print(i, expired_entries[i])
|
farmbuyer@102
|
635 -- 1 foo
|
farmbuyer@102
|
636 -- 2 bar
|
farmbuyer@102
|
637 end
|
farmbuyer@102
|
638 end
|
farmbuyer@1
|
639 ]]
|
farmbuyer@1
|
640 do
|
farmbuyer@1
|
641 local caches = {}
|
farmbuyer@107
|
642 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
|
farmbuyer@107
|
643 local time, next = time, next
|
farmbuyer@102
|
644 local new, del = flib.new, flib.del
|
farmbuyer@1
|
645 cleanup_group:SetLooping("REPEAT")
|
farmbuyer@1
|
646 cleanup_group:SetScript("OnLoop", function(cg)
|
farmbuyer@1
|
647 addon.dprint('cache',"OnLoop firing")
|
farmbuyer@10
|
648 local now = time()
|
farmbuyer@102
|
649 local actives = 0
|
farmbuyer@102
|
650 local expired = new()
|
farmbuyer@1
|
651 -- this is ass-ugly
|
farmbuyer@102
|
652 for name,c in next, caches do
|
farmbuyer@25
|
653 local fifo = c.fifo
|
farmbuyer@25
|
654 local active = #fifo > 0
|
farmbuyer@102
|
655 actives = actives + (active and 1 or 0)
|
farmbuyer@73
|
656 while (#fifo > 0) and (now > fifo[1].t) do
|
farmbuyer@102
|
657 local datum = tremove(fifo,1)
|
farmbuyer@102
|
658 addon.dprint('cache', name, "cache removing", datum.t, "<", datum.m, ">")
|
farmbuyer@102
|
659 c.hash[datum.m] = nil
|
farmbuyer@102
|
660 tinsert(expired,datum.m)
|
farmbuyer@102
|
661 del(datum)
|
farmbuyer@1
|
662 end
|
farmbuyer@25
|
663 if active and #fifo == 0 and c.func then
|
farmbuyer@25
|
664 addon.dprint('cache', name, "empty, firing cleanup")
|
farmbuyer@102
|
665 c.func(expired)
|
farmbuyer@25
|
666 end
|
farmbuyer@102
|
667 wipe(expired)
|
farmbuyer@1
|
668 end
|
farmbuyer@102
|
669 del(expired)
|
farmbuyer@102
|
670 if actives == 0 then
|
farmbuyer@40
|
671 addon.dprint('cache',"OnLoop FINISHING animation group")
|
farmbuyer@1
|
672 cleanup_group:Finish()
|
farmbuyer@40
|
673 else
|
farmbuyer@40
|
674 addon.dprint('cache',"OnLoop done, not yet finished")
|
farmbuyer@1
|
675 end
|
farmbuyer@1
|
676 end)
|
farmbuyer@1
|
677
|
farmbuyer@1
|
678 local function _add (cache, x)
|
farmbuyer@102
|
679 assert(type(x)~='number')
|
farmbuyer@102
|
680 local datum = new()
|
farmbuyer@102
|
681 datum.m = x
|
farmbuyer@102
|
682 datum.t = time() + cache.ttl
|
farmbuyer@25
|
683 cache.hash[x] = datum
|
farmbuyer@25
|
684 tinsert (cache.fifo, datum)
|
farmbuyer@1
|
685 if not cleanup_group:IsPlaying() then
|
farmbuyer@41
|
686 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
|
farmbuyer@1
|
687 cleanup_group:Play()
|
farmbuyer@1
|
688 end
|
farmbuyer@1
|
689 end
|
farmbuyer@1
|
690 local function _test (cache, x)
|
farmbuyer@25
|
691 return cache.hash[x] ~= nil
|
farmbuyer@1
|
692 end
|
farmbuyer@25
|
693
|
farmbuyer@1
|
694 function create_new_cache (name, ttl, on_alldone)
|
farmbuyer@25
|
695 -- setting OnFinished for cleanup fires at the end of each inner loop,
|
farmbuyer@25
|
696 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
|
farmbuyer@1
|
697 local c = {
|
farmbuyer@1
|
698 ttl = ttl,
|
farmbuyer@1
|
699 name = name,
|
farmbuyer@1
|
700 add = _add,
|
farmbuyer@1
|
701 test = _test,
|
farmbuyer@1
|
702 cleanup = cleanup_group:CreateAnimation("Animation"),
|
farmbuyer@1
|
703 func = on_alldone,
|
farmbuyer@102
|
704 -- Testing merging these two (_add's 'x' must not be numeric)
|
farmbuyer@25
|
705 fifo = {},
|
farmbuyer@102
|
706 --hash = {},
|
farmbuyer@1
|
707 }
|
farmbuyer@102
|
708 c.hash = c.fifo
|
farmbuyer@102
|
709 c.cleanup:SetOrder(1) -- [1,100] range within parent animation
|
farmbuyer@102
|
710 c.cleanup:SetDuration(0.8) -- hmmm
|
farmbuyer@25
|
711 caches[name] = c
|
farmbuyer@1
|
712 return c
|
farmbuyer@1
|
713 end
|
farmbuyer@1
|
714 end
|
farmbuyer@1
|
715
|
farmbuyer@1
|
716
|
farmbuyer@1
|
717 ------ Ace3 framework stuff
|
farmbuyer@98
|
718 function addon:DBProfileRefresh()
|
farmbuyer@98
|
719 opts = self.db.profile
|
farmbuyer@98
|
720 end
|
farmbuyer@98
|
721
|
farmbuyer@1
|
722 function addon:OnInitialize()
|
farmbuyer@67
|
723 if self.author_debug then
|
farmbuyer@67
|
724 _G.OL = self
|
farmbuyer@73
|
725 _G.g_uniques = g_uniques
|
farmbuyer@67
|
726 end
|
farmbuyer@107
|
727 _log = OuroLootSV_log
|
farmbuyer@41
|
728
|
farmbuyer@1
|
729 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
|
farmbuyer@1
|
730 -- relogging during a raid and already have collected loot data
|
farmbuyer@107
|
731 local OuroLootSV = OuroLootSV
|
farmbuyer@1
|
732 g_restore_p = OuroLootSV ~= nil
|
farmbuyer@1
|
733 self.dprint('flow', "oninit sets restore as", g_restore_p)
|
farmbuyer@1
|
734
|
farmbuyer@100
|
735 -- Primarily for plugins, but can be of use to me also...
|
farmbuyer@107
|
736 self.callbacks = LibStub("CallbackHandler-1.0"):New(self)
|
farmbuyer@100
|
737 --function self.callbacks:OnUsed (target_aka_self, eventname) end
|
farmbuyer@100
|
738 --function self.callbacks:OnUnused (target_aka_self, eventname) end
|
farmbuyer@100
|
739
|
farmbuyer@97
|
740 if _G.OuroLootOptsDB == nil then
|
farmbuyer@76
|
741 local vclick = self.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'help')
|
farmbuyer@1
|
742 self:ScheduleTimer(function(s)
|
farmbuyer@97
|
743 for id in pairs(self.default_itemfilter) do
|
farmbuyer@97
|
744 opts.itemfilter[id] = true
|
farmbuyer@97
|
745 end
|
farmbuyer@97
|
746 for id in pairs(self.default_itemvault) do
|
farmbuyer@97
|
747 opts.itemvault[id] = true
|
farmbuyer@97
|
748 end
|
farmbuyer@76
|
749 s:Print(virgin, tostring(vclick))
|
farmbuyer@1
|
750 virgin = nil
|
farmbuyer@1
|
751 end,10,self)
|
farmbuyer@65
|
752 else
|
farmbuyer@65
|
753 virgin = nil
|
farmbuyer@1
|
754 end
|
farmbuyer@107
|
755 self.db = LibStub("AceDB-3.0"):New("OuroLootOptsDB", option_defaults , --[[Default=]]true)
|
farmbuyer@99
|
756 self.db.RegisterCallback (self, "OnNewProfile", function()
|
farmbuyer@99
|
757 self:Print(new_profile_warning)
|
farmbuyer@99
|
758 end)
|
farmbuyer@98
|
759 self.db.RegisterCallback (self, "OnProfileChanged", "DBProfileRefresh")
|
farmbuyer@98
|
760 self.db.RegisterCallback (self, "OnProfileCopied", "DBProfileRefresh")
|
farmbuyer@98
|
761 self.db.RegisterCallback (self, "OnProfileReset", "DBProfileRefresh")
|
farmbuyer@98
|
762 self:DBProfileRefresh()
|
farmbuyer@97
|
763
|
farmbuyer@97
|
764 --[[
|
farmbuyer@66
|
765 local stored_datarev = opts.datarev or 14
|
farmbuyer@1
|
766 for opt,default in pairs(option_defaults) do
|
farmbuyer@1
|
767 if opts[opt] == nil then
|
farmbuyer@1
|
768 opts[opt] = default
|
farmbuyer@1
|
769 end
|
farmbuyer@1
|
770 end
|
farmbuyer@97
|
771 opts.datarev = option_defaults.datarev]]
|
farmbuyer@1
|
772
|
farmbuyer@1
|
773 self:RegisterChatCommand("ouroloot", "OnSlash")
|
farmbuyer@94
|
774 if opts.register_slash_synonyms then
|
farmbuyer@94
|
775 -- Maybe use %w here for non-English locales?
|
farmbuyer@94
|
776 local n = 2
|
farmbuyer@94
|
777 for s in opts.slash_synonyms:gmatch("/%a+") do
|
farmbuyer@94
|
778 _G['SLASH_ACECONSOLE_OUROLOOT'..n] = s
|
farmbuyer@94
|
779 n = n + 1
|
farmbuyer@94
|
780 end
|
farmbuyer@1
|
781 end
|
farmbuyer@1
|
782
|
farmbuyer@73
|
783 self.history_all = self.history_all or _G.OuroLootSV_hist or {}
|
farmbuyer@107
|
784 local r = self:load_assert (GetRealmName(), "how the freak does GetRealmName() fail?")
|
farmbuyer@1
|
785 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
|
farmbuyer@1
|
786 self.history = self.history_all[r]
|
farmbuyer@71
|
787
|
farmbuyer@71
|
788 local histformat = self.history_all.HISTFORMAT
|
farmbuyer@71
|
789 self.history_all.HISTFORMAT = nil -- don't keep this in live data
|
farmbuyer@73
|
790 if _G.OuroLootSV_hist
|
farmbuyer@73
|
791 and (histformat == nil or histformat < 4)
|
farmbuyer@73
|
792 then -- some big honkin' loops
|
farmbuyer@38
|
793 for rname,realm in pairs(self.history_all) do
|
farmbuyer@38
|
794 for pk,player in ipairs(realm) do
|
farmbuyer@73
|
795 if histformat == nil or histformat < 3 then
|
farmbuyer@73
|
796 for lk,loot in ipairs(player) do
|
farmbuyer@73
|
797 if loot.count == "" then
|
farmbuyer@73
|
798 loot.count = nil
|
farmbuyer@73
|
799 end
|
farmbuyer@73
|
800 if not loot.unique then
|
farmbuyer@73
|
801 loot.unique = loot.id .. ' ' .. loot.when
|
farmbuyer@73
|
802 end
|
farmbuyer@71
|
803 end
|
farmbuyer@38
|
804 end
|
farmbuyer@73
|
805 -- format 3 to format 4 was a major revamp of per-player data
|
farmbuyer@76
|
806 self:_uplift_history_format(player)
|
farmbuyer@38
|
807 end
|
farmbuyer@38
|
808 end
|
farmbuyer@38
|
809 end
|
farmbuyer@73
|
810 self._uplift_history_format = nil
|
farmbuyer@6
|
811 --OuroLootSV_hist = nil
|
farmbuyer@1
|
812
|
farmbuyer@56
|
813 -- Handle changes to the stored data format in stages from oldest to newest.
|
farmbuyer@73
|
814 -- bumpers[X] is responsible for updating from X to X+1.
|
farmbuyer@73
|
815 -- (This is turning into a lot of loops over the same table. Consolidate?)
|
farmbuyer@97
|
816 if false and OuroLootSV then
|
farmbuyer@56
|
817 local dirty = false
|
farmbuyer@66
|
818 local bumpers = {}
|
farmbuyer@97
|
819 --bumpers[14] = function() start
|
farmbuyer@97
|
820 --bumpers[19] = function() latest
|
farmbuyer@71
|
821
|
farmbuyer@66
|
822 --[===[
|
farmbuyer@66
|
823 local real = bumpers
|
farmbuyer@66
|
824 bumpers = newproxy(true)
|
farmbuyer@66
|
825 local mt = getmetatable(bumpers)
|
farmbuyer@66
|
826 mt.__index = real
|
farmbuyer@66
|
827 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
|
farmbuyer@66
|
828
|
farmbuyer@66
|
829 while stored_datarev < opts.datarev do
|
farmbuyer@66
|
830 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
|
farmbuyer@66
|
831 dirty = true
|
farmbuyer@66
|
832 bumpers[stored_datarev]()
|
farmbuyer@66
|
833 stored_datarev = stored_datarev + 1
|
farmbuyer@61
|
834 end
|
farmbuyer@56
|
835 if dirty then self:Print("Saved data has been massaged into shape.") end
|
farmbuyer@55
|
836 end
|
farmbuyer@55
|
837
|
farmbuyer@95
|
838 self:FINISH_SPECIAL_TABS()
|
farmbuyer@1
|
839 _init(self)
|
farmbuyer@89
|
840 self.dprint('flow', "version strings:", version_large, self.revision, self.status_text)
|
farmbuyer@95
|
841 self.gui_state_pointer = nil
|
farmbuyer@67
|
842 self.load_assert = nil
|
farmbuyer@66
|
843 self.OnInitialize = nil -- free up ALL the things!
|
farmbuyer@1
|
844 end
|
farmbuyer@1
|
845
|
farmbuyer@1
|
846 function addon:OnEnable()
|
farmbuyer@10
|
847 self:RegisterEvent("PLAYER_LOGOUT")
|
farmbuyer@90
|
848 self:RegisterEvent(RAID_ROSTER_UPDATE_EVENT,"RAID_ROSTER_UPDATE")
|
farmbuyer@1
|
849
|
farmbuyer@73
|
850 -- Cribbed from Talented. I like the way jerry thinks: the first string
|
farmbuyer@73
|
851 -- argument can be a format spec for the remainder of the arguments.
|
farmbuyer@1
|
852 -- AceConsole:Printf isn't used because we can't specify a prefix without
|
farmbuyer@73
|
853 -- jumping through ridonkulous hoops. The part about overriding :Print
|
farmbuyer@1
|
854 -- with a version using prefix hyperlinks is my fault.
|
farmbuyer@37
|
855 --
|
farmbuyer@73
|
856 -- CFPrint added instead of the usual Print testing of the first arg for
|
farmbuyer@73
|
857 -- frame-ness, which would slow down all printing and only rarely be useful.
|
farmbuyer@73
|
858 --
|
farmbuyer@37
|
859 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
|
farmbuyer@1
|
860 do
|
farmbuyer@1
|
861 local AC = LibStub("AceConsole-3.0")
|
farmbuyer@103
|
862 function addon.chatprefix (code, arg)
|
farmbuyer@103
|
863 local f = '' -- empty -> BuildMainDisplay(empty) -> main tab
|
farmbuyer@103
|
864 if code == "GoToLootLine" then
|
farmbuyer@103
|
865 f = code
|
farmbuyer@103
|
866 --elseif .....
|
farmbuyer@103
|
867 end
|
farmbuyer@103
|
868 local ret, num = self.format_hypertext ("Ouro Loot", --[[legendary]]5, f)
|
farmbuyer@103
|
869 if code == "GoToLootLine" then
|
farmbuyer@103
|
870 self.lootjumps[num] = arg
|
farmbuyer@103
|
871 end
|
farmbuyer@103
|
872 return ret, num
|
farmbuyer@103
|
873 end
|
farmbuyer@103
|
874 --local chat_prefix = self.format_hypertext ("Ouro Loot", --[[legendary]]5, '')
|
farmbuyer@103
|
875 --local chat_prefix_s = tostring(chat_prefix)
|
farmbuyer@103
|
876 local chat_prefix_s = tostring((addon.chatprefix()))
|
farmbuyer@1
|
877 function addon:Print (str, ...)
|
farmbuyer@1
|
878 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
|
farmbuyer@76
|
879 return AC:Print (chat_prefix_s, str:format(...))
|
farmbuyer@1
|
880 else
|
farmbuyer@76
|
881 return AC:Print (chat_prefix_s, str, ...)
|
farmbuyer@1
|
882 end
|
farmbuyer@1
|
883 end
|
farmbuyer@73
|
884 function addon:CFPrint (frame, str, ...)
|
farmbuyer@73
|
885 assert(type(frame)=='table' and frame.AddMessage)
|
farmbuyer@73
|
886 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
|
farmbuyer@76
|
887 return AC:Print (frame, chat_prefix_s, str:format(...))
|
farmbuyer@73
|
888 else
|
farmbuyer@76
|
889 return AC:Print (frame, chat_prefix_s, str, ...)
|
farmbuyer@73
|
890 end
|
farmbuyer@73
|
891 end
|
farmbuyer@103
|
892 function addon:PCFPrint (frame, prefix, str, ...)
|
farmbuyer@103
|
893 assert(type(frame)=='table' and frame.AddMessage)
|
farmbuyer@103
|
894 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
|
farmbuyer@103
|
895 return AC:Print (frame, tostring(prefix), str:format(...))
|
farmbuyer@103
|
896 else
|
farmbuyer@103
|
897 return AC:Print (frame, tostring(prefix), str, ...)
|
farmbuyer@103
|
898 end
|
farmbuyer@103
|
899 end
|
farmbuyer@1
|
900 end
|
farmbuyer@1
|
901
|
farmbuyer@93
|
902 -- Copy these over once, now that other addons have mostly loaded. Any
|
farmbuyer@93
|
903 -- future tweaks via CUSTOM_CLASS_COLORS will trigger the same callback.
|
farmbuyer@93
|
904 if addon.fill_out_class_colors then
|
farmbuyer@93
|
905 addon.fill_out_class_colors()
|
farmbuyer@93
|
906 addon.fill_out_class_colors = nil
|
farmbuyer@93
|
907 end
|
farmbuyer@93
|
908
|
farmbuyer@51
|
909 while opts.keybinding do
|
farmbuyer@51
|
910 if InCombatLockdown() then
|
farmbuyer@76
|
911 local reload = self.format_hypertext ([[the options tab]],
|
farmbuyer@76
|
912 ITEM_QUALITY_UNCOMMON, 'opt')
|
farmbuyer@51
|
913 self:Print("Cannot create '%s' as a keybinding while in combat!",
|
farmbuyer@51
|
914 opts.keybinding_text)
|
farmbuyer@76
|
915 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.",
|
farmbuyer@76
|
916 tostring(reload))
|
farmbuyer@51
|
917 break
|
farmbuyer@51
|
918 end
|
farmbuyer@51
|
919
|
farmbuyer@15
|
920 KeyBindingFrame_LoadUI()
|
farmbuyer@1
|
921 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
|
farmbuyer@1
|
922 btn:SetAttribute("type", "macro")
|
farmbuyer@1
|
923 btn:SetAttribute("macrotext", "/ouroloot toggle")
|
farmbuyer@1
|
924 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
|
farmbuyer@73
|
925 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when
|
farmbuyer@73
|
926 -- GCBS() decides to return neither 1 nor 2 during load, for reasons nobody
|
farmbuyer@73
|
927 -- has ever learned
|
farmbuyer@15
|
928 local c = GetCurrentBindingSet()
|
farmbuyer@15
|
929 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
|
farmbuyer@15
|
930 SaveBindings(c)
|
farmbuyer@15
|
931 end
|
farmbuyer@1
|
932 else
|
farmbuyer@51
|
933 self:Print("Error registering '%s' as a keybinding, check spelling!",
|
farmbuyer@51
|
934 opts.keybinding_text)
|
farmbuyer@1
|
935 end
|
farmbuyer@51
|
936 break
|
farmbuyer@1
|
937 end
|
farmbuyer@1
|
938
|
farmbuyer@20
|
939 --[[
|
farmbuyer@20
|
940 The four loot format patterns of interest, changed into relatively tight
|
farmbuyer@20
|
941 string match patterns. Done at enable-time rather than load-time against
|
farmbuyer@20
|
942 the slim chance that one of the non-US "delocalizers" needs to mess with
|
farmbuyer@20
|
943 the global patterns before we transform them.
|
farmbuyer@20
|
944
|
farmbuyer@20
|
945 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
|
farmbuyer@20
|
946 trigger on 'receive item' instead, which would detect extracting stuff
|
farmbuyer@20
|
947 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
|
farmbuyer@20
|
948 cauldron flasks.
|
farmbuyer@76
|
949
|
farmbuyer@76
|
950 ??? do something with LOOT_ITEM_WHILE_PLAYER_INELIGIBLE for locked LFRs?
|
farmbuyer@20
|
951 ]]
|
farmbuyer@20
|
952
|
farmbuyer@20
|
953 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
|
farmbuyer@107
|
954 g_LOOT_ITEM_ss = LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
|
farmbuyer@20
|
955
|
farmbuyer@20
|
956 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
|
farmbuyer@107
|
957 g_LOOT_ITEM_MULTIPLE_sss = LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
|
farmbuyer@20
|
958
|
farmbuyer@20
|
959 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
|
farmbuyer@107
|
960 g_LOOT_ITEM_SELF_s = LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
|
farmbuyer@20
|
961
|
farmbuyer@20
|
962 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
|
farmbuyer@107
|
963 g_LOOT_ITEM_SELF_MULTIPLE_ss = LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
|
farmbuyer@20
|
964
|
farmbuyer@44
|
965 --[[
|
farmbuyer@44
|
966 Stick something in the Blizzard addons options list, where most users
|
farmbuyer@44
|
967 will probably look these days. Try to be conservative about needless
|
farmbuyer@44
|
968 frame creation.
|
farmbuyer@44
|
969 ]]
|
farmbuyer@44
|
970 local bliz = CreateFrame("Frame")
|
farmbuyer@44
|
971 bliz.name = "Ouro Loot"
|
farmbuyer@44
|
972 bliz:SetScript("OnShow", function(_b)
|
farmbuyer@44
|
973 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
|
farmbuyer@44
|
974 button:SetWidth(150)
|
farmbuyer@44
|
975 button:SetHeight(22)
|
farmbuyer@44
|
976 button:SetScript("OnClick", function()
|
farmbuyer@107
|
977 InterfaceOptionsFrameCancel:Click()
|
farmbuyer@107
|
978 HideUIPanel(GameMenuFrame)
|
farmbuyer@44
|
979 addon:OpenMainDisplayToTab"Options"
|
farmbuyer@44
|
980 end)
|
farmbuyer@44
|
981 button:SetText('"/ouroloot opt"')
|
farmbuyer@44
|
982 button:SetPoint("TOPLEFT",20,-20)
|
farmbuyer@44
|
983 _b:SetScript("OnShow",nil)
|
farmbuyer@44
|
984 end)
|
farmbuyer@107
|
985 InterfaceOptions_AddCategory(bliz)
|
farmbuyer@44
|
986
|
farmbuyer@73
|
987 -- Maybe load up g_uniques now?
|
farmbuyer@73
|
988 if opts.precache_history_uniques then
|
farmbuyer@73
|
989 self:_cache_history_uniques()
|
farmbuyer@73
|
990 end
|
farmbuyer@73
|
991
|
farmbuyer@49
|
992 self:_scan_LOD_modules()
|
farmbuyer@49
|
993
|
farmbuyer@101
|
994 self:_set_chatty_change_chatframe (opts.chatty_on_changes_frame, --[[silent_p=]]true)
|
farmbuyer@73
|
995
|
farmbuyer@1
|
996 if self.debug.flow then self:Print"is in control-flow debug mode." end
|
farmbuyer@1
|
997 end
|
farmbuyer@1
|
998 --function addon:OnDisable() end
|
farmbuyer@1
|
999
|
farmbuyer@58
|
1000 do
|
farmbuyer@99
|
1001 --[[
|
farmbuyer@99
|
1002 Module support (aka plugins). Field names with special meanings:
|
farmbuyer@99
|
1003 - option_defaults: (IN) Standard AceDB-style table. Use a profiles key!
|
farmbuyer@99
|
1004 - db: (OUT) AceDB object, set during init.
|
farmbuyer@99
|
1005 - opts: (OUT) Pointer to plugin's "db.profile" subtable.
|
farmbuyer@99
|
1006
|
farmbuyer@99
|
1007 OnInitialize, [default_]OnEnable, register_text_generator, register_tab_control
|
farmbuyer@99
|
1008 are all inherited.
|
farmbuyer@99
|
1009 ]]
|
farmbuyer@58
|
1010 local prototype = {}
|
farmbuyer@95
|
1011 local registry
|
farmbuyer@95
|
1012
|
farmbuyer@95
|
1013 -- By default, no plugins. First one in sets up code for any after.
|
farmbuyer@95
|
1014 addon.get_plugin = flib.nullfunc
|
farmbuyer@95
|
1015
|
farmbuyer@95
|
1016 -- Fires before the plugin's own OnEnable (inherited or otherwise).
|
farmbuyer@95
|
1017 function addon:OnModuleCreated (plugin)
|
farmbuyer@95
|
1018 if not registry then
|
farmbuyer@95
|
1019 registry = {}
|
farmbuyer@95
|
1020 addon.get_plugin = function(a,t) return registry[t] end
|
farmbuyer@95
|
1021 prototype.register_text_generator = function(p,t,...)
|
farmbuyer@95
|
1022 registry[t] = p
|
farmbuyer@95
|
1023 return addon:register_text_generator(t,...)
|
farmbuyer@95
|
1024 end
|
farmbuyer@95
|
1025 prototype.register_tab_control = function(p,t,...)
|
farmbuyer@95
|
1026 registry[t] = p
|
farmbuyer@95
|
1027 return addon:register_tab_control(t,...)
|
farmbuyer@95
|
1028 end
|
farmbuyer@95
|
1029 end
|
farmbuyer@95
|
1030 end
|
farmbuyer@95
|
1031
|
farmbuyer@99
|
1032 local function module_OnInit (plugin)
|
farmbuyer@58
|
1033 if plugin.option_defaults then
|
farmbuyer@99
|
1034 plugin.db = addon.db:RegisterNamespace (plugin.moduleName, plugin.option_defaults)
|
farmbuyer@99
|
1035 plugin.opts = plugin.db.profile
|
farmbuyer@99
|
1036 --plugin:SetEnabledState(plugin.db.profile.enabled) if that flag is needed later
|
farmbuyer@58
|
1037 end
|
farmbuyer@58
|
1038 end
|
farmbuyer@58
|
1039
|
farmbuyer@99
|
1040 local function module_OnEnable (plugin)
|
farmbuyer@99
|
1041 end
|
farmbuyer@99
|
1042
|
farmbuyer@99
|
1043 local function module_GetOption (plugin, info)
|
farmbuyer@99
|
1044 local name = info[#info]
|
farmbuyer@99
|
1045 return plugin.db.profile[name]
|
farmbuyer@99
|
1046 end
|
farmbuyer@99
|
1047 local function module_SetOption (plugin, info, value)
|
farmbuyer@99
|
1048 local name = info[#info]
|
farmbuyer@99
|
1049 plugin.db.profile[name] = value
|
farmbuyer@99
|
1050 local arg = info.arg
|
farmbuyer@99
|
1051 if type(arg) == 'function' then
|
farmbuyer@99
|
1052 plugin[arg](plugin,info)
|
farmbuyer@99
|
1053 end
|
farmbuyer@99
|
1054 end
|
farmbuyer@99
|
1055
|
farmbuyer@99
|
1056 prototype.OnInitialize = module_OnInit
|
farmbuyer@58
|
1057 prototype.OnEnable = module_OnEnable
|
farmbuyer@58
|
1058 prototype.default_OnEnable = module_OnEnable
|
farmbuyer@99
|
1059 prototype.GetOption = module_GetOption
|
farmbuyer@99
|
1060 prototype.SetOption = module_SetOption
|
farmbuyer@58
|
1061
|
farmbuyer@58
|
1062 addon:SetDefaultModuleLibraries("AceConsole-3.0")
|
farmbuyer@58
|
1063 addon:SetDefaultModulePrototype(prototype)
|
farmbuyer@63
|
1064
|
farmbuyer@64
|
1065 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
|
farmbuyer@63
|
1066 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
|
farmbuyer@63
|
1067 if not addon.author_debug then
|
farmbuyer@89
|
1068 if minrev and tonumber(minrev) > (tonumber(self.revision) or math.huge) then
|
farmbuyer@63
|
1069 self:Print(err,modname,
|
farmbuyer@89
|
1070 "revision "..self.revision.." older than minimum "..minrev)
|
farmbuyer@63
|
1071 return false
|
farmbuyer@63
|
1072 end
|
farmbuyer@89
|
1073 if mincomm and tonumber(mincomm) > tonumber(self.commrev) then
|
farmbuyer@63
|
1074 self:Print(err,modname,
|
farmbuyer@63
|
1075 "commrev "..self.commrev.." older than minimum "..mincomm)
|
farmbuyer@63
|
1076 return false
|
farmbuyer@63
|
1077 end
|
farmbuyer@99
|
1078 --[[if mindata and tonumber(mindata) > opts.datarev then
|
farmbuyer@63
|
1079 self:Print(err,modname,
|
farmbuyer@63
|
1080 "datarev "..opts.datarev.." older than minimum "..mindata)
|
farmbuyer@63
|
1081 return false
|
farmbuyer@99
|
1082 end]]
|
farmbuyer@63
|
1083 end
|
farmbuyer@63
|
1084 return self:NewModule(modname)
|
farmbuyer@63
|
1085 end
|
farmbuyer@58
|
1086 end
|
farmbuyer@58
|
1087
|
farmbuyer@102
|
1088 --[[ LCALLBACK
|
farmbuyer@102
|
1089 Standard ace3-style callback registration and dispatching. All player names
|
farmbuyer@102
|
1090 are simple (uncolored) strings. The "uniqueID" always refers to the unique
|
farmbuyer@102
|
1091 tag string stored as 'unique' in loot entries and used as keys in history.
|
farmbuyer@102
|
1092 Item IDs are always of numeric type.
|
farmbuyer@102
|
1093
|
farmbuyer@102
|
1094 'Activate', enabled_p, rebroadcast_p, threshold
|
farmbuyer@102
|
1095 The two boolean predicates are self-explanatory. The threshold is an
|
farmbuyer@102
|
1096 ITEM_QUALITY_* constant integer.
|
farmbuyer@102
|
1097
|
farmbuyer@102
|
1098 'Deactivate'
|
farmbuyer@102
|
1099 After all system events have been unregistered.
|
farmbuyer@102
|
1100
|
farmbuyer@102
|
1101 'Reset'
|
farmbuyer@102
|
1102 Clicking "Clear Loot", after all data manipulation is finished.
|
farmbuyer@102
|
1103
|
farmbuyer@102
|
1104 'NewBoss', boss
|
farmbuyer@102
|
1105 Boss event triggered by a local bossmod (DBM, etc) or a remote OL tracker.
|
farmbuyer@102
|
1106 Argument is a g_loot table entry of kind=='boss'.
|
farmbuyer@102
|
1107
|
farmbuyer@102
|
1108 'NewBossEntry', boss
|
farmbuyer@102
|
1109 New row in primary EOI table of kind=='boss'. Includes all 'NewBoss'
|
farmbuyer@102
|
1110 occasions, plus manual boss additions, testing, etc. Arg same as NewBoss.
|
farmbuyer@102
|
1111
|
farmbuyer@102
|
1112 'NewLootEntry', loot
|
farmbuyer@102
|
1113 'DelLootEntry', loot
|
farmbuyer@102
|
1114 New or removed row in primary EOI table of kind=='loot'. Argument is a
|
farmbuyer@102
|
1115 g_loot table entry of kind=='loot'.
|
farmbuyer@102
|
1116
|
farmbuyer@102
|
1117 'NewEOIEntry', entry
|
farmbuyer@102
|
1118 'DelEOIEntry', entry
|
farmbuyer@102
|
1119 New or removed row in primary EOI table, of any kind. Argument is the
|
farmbuyer@102
|
1120 g_loot entry, already inserted into or removed from g_loot.
|
farmbuyer@102
|
1121
|
farmbuyer@102
|
1122 'NewHistory', player_name, uniqueID
|
farmbuyer@102
|
1123 'DelHistory', player_name, uniqueID
|
farmbuyer@102
|
1124 New or removed entry in player history. Name argument self-explanatory.
|
farmbuyer@102
|
1125 ID is the corresponding loot, already inserted into or removed from the
|
farmbuyer@102
|
1126 history structures.
|
farmbuyer@102
|
1127
|
farmbuyer@102
|
1128 'Reassign', uniqueID, itemID, loot, from_player_name, to_player_name
|
farmbuyer@102
|
1129 Loot reassigned from one player to another. Loot represented by the
|
farmbuyer@102
|
1130 unique & item IDs, and the g_loot entry of kind=='loot'. The player
|
farmbuyer@102
|
1131 names are self-explanatory.
|
farmbuyer@102
|
1132
|
farmbuyer@102
|
1133 'MarkAs', uniqueID, itemID, loot, old_disposition, new_disposition
|
farmbuyer@102
|
1134 The "Mark as <x>" action (as if from the item right-click menu, possibly
|
farmbuyer@102
|
1135 from a remote tracker) has finished. ID & loot arguments are as in
|
farmbuyer@102
|
1136 'Reassign'. The old/new dispositions are those of the g_loot index
|
farmbuyer@102
|
1137 "disposition" (described at the top of core.lua), with the added possible
|
farmbuyer@102
|
1138 value of "normal" meaning exactly that.
|
farmbuyer@102
|
1139 ]]
|
farmbuyer@100
|
1140 do
|
farmbuyer@102
|
1141 -- We don't want to trigger plugins or other addons as soon as something
|
farmbuyer@102
|
1142 -- interesting happens, because a nontrivial amount of work happens "soon"
|
farmbuyer@102
|
1143 -- after the interesting event: cleanups/fixups, improvs from network,
|
farmbuyer@102
|
1144 -- etc. So firing a callback is delayed ever so briefly by human scales.
|
farmbuyer@102
|
1145 --
|
farmbuyer@102
|
1146 -- For data safety, we replace any table arguments with read-only proxies
|
farmbuyer@102
|
1147 -- before passing them to the callbacks. The goal is to prevent accidents,
|
farmbuyer@102
|
1148 -- not fraud.
|
farmbuyer@107
|
1149 local unpack, setmetatable = unpack, setmetatable
|
farmbuyer@102
|
1150 local mtnewindex = function() --[[local]]error("This table is read-only", 3) end
|
farmbuyer@101
|
1151 local function make_readonly (t)
|
farmbuyer@102
|
1152 return setmetatable({}, {
|
farmbuyer@101
|
1153 __newindex = mtnewindex,
|
farmbuyer@101
|
1154 __index = t,
|
farmbuyer@101
|
1155 __metatable = false,
|
farmbuyer@102
|
1156 __tostring = getmetatable(t) and getmetatable(t).__tostring,
|
farmbuyer@101
|
1157 })
|
farmbuyer@101
|
1158 end
|
farmbuyer@101
|
1159
|
farmbuyer@102
|
1160 local queue = create_new_cache ('callbacks', 1.2, function (allcbs)
|
farmbuyer@102
|
1161 for _,c in ipairs(allcbs) do
|
farmbuyer@102
|
1162 addon.callbacks:Fire (unpack(c))
|
farmbuyer@102
|
1163 flib.del(c)
|
farmbuyer@102
|
1164 end
|
farmbuyer@102
|
1165 end)
|
farmbuyer@100
|
1166 function addon:Fire (...)
|
farmbuyer@100
|
1167 self.dprint('callback', ...)
|
farmbuyer@100
|
1168 local capture = flib.new(...)
|
farmbuyer@101
|
1169 for k,v in ipairs(capture) do if type(v) == 'table' then
|
farmbuyer@101
|
1170 capture[k] = make_readonly(v)
|
farmbuyer@101
|
1171 end end
|
farmbuyer@102
|
1172 queue:add(capture)
|
farmbuyer@100
|
1173 end
|
farmbuyer@100
|
1174 end
|
farmbuyer@100
|
1175
|
farmbuyer@1
|
1176
|
farmbuyer@1
|
1177 ------ Event handlers
|
farmbuyer@1
|
1178 function addon:_clear_SVs()
|
farmbuyer@1
|
1179 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
|
farmbuyer@73
|
1180 _G.OuroLootSV = nil
|
farmbuyer@73
|
1181 _G.OuroLootSV_saved = nil
|
farmbuyer@97
|
1182 _G.OuroLootOptsDB = nil
|
farmbuyer@73
|
1183 _G.OuroLootSV_hist = nil
|
farmbuyer@73
|
1184 _G.OuroLootSV_log = nil
|
farmbuyer@107
|
1185 ReloadUI()
|
farmbuyer@1
|
1186 end
|
farmbuyer@1
|
1187 function addon:PLAYER_LOGOUT()
|
farmbuyer@90
|
1188 self:UnregisterEvent(RAID_ROSTER_UPDATE_EVENT)
|
farmbuyer@16
|
1189 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
farmbuyer@16
|
1190
|
farmbuyer@107
|
1191 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
|
farmbuyer@16
|
1192 if not worth_saving then for text in self:registered_textgen_iter() do
|
farmbuyer@16
|
1193 worth_saving = worth_saving or g_loot.printed[text] > 0
|
farmbuyer@16
|
1194 end end
|
farmbuyer@16
|
1195 if worth_saving then
|
farmbuyer@16
|
1196 opts.autoshard = self.sharder
|
farmbuyer@16
|
1197 opts.threshold = self.threshold
|
farmbuyer@1
|
1198 for i,e in ipairs(g_loot) do
|
farmbuyer@1
|
1199 e.cols = nil
|
farmbuyer@1
|
1200 end
|
farmbuyer@73
|
1201 _G.OuroLootSV = g_loot
|
farmbuyer@16
|
1202 else
|
farmbuyer@73
|
1203 _G.OuroLootSV = nil
|
farmbuyer@1
|
1204 end
|
farmbuyer@16
|
1205
|
farmbuyer@38
|
1206 worth_saving = false
|
farmbuyer@6
|
1207 for r,t in pairs(self.history_all) do if type(t) == 'table' then
|
farmbuyer@8
|
1208 if #t == 0 then
|
farmbuyer@8
|
1209 self.history_all[r] = nil
|
farmbuyer@8
|
1210 else
|
farmbuyer@38
|
1211 worth_saving = true
|
farmbuyer@8
|
1212 t.realm = nil
|
farmbuyer@8
|
1213 t.st = nil
|
farmbuyer@8
|
1214 t.byname = nil
|
farmbuyer@8
|
1215 end
|
farmbuyer@6
|
1216 end end
|
farmbuyer@38
|
1217 if worth_saving then
|
farmbuyer@73
|
1218 _G.OuroLootSV_hist = self.history_all
|
farmbuyer@73
|
1219 _G.OuroLootSV_hist.HISTFORMAT = 4
|
farmbuyer@38
|
1220 else
|
farmbuyer@73
|
1221 _G.OuroLootSV_hist = nil
|
farmbuyer@38
|
1222 end
|
farmbuyer@73
|
1223 _G.OuroLootSV_log = #_G.OuroLootSV_log > 0 and _G.OuroLootSV_log or nil
|
farmbuyer@1
|
1224 end
|
farmbuyer@1
|
1225
|
farmbuyer@10
|
1226 do
|
farmbuyer@67
|
1227 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
|
farmbuyer@56
|
1228 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
|
farmbuyer@67
|
1229 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
|
farmbuyer@56
|
1230 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
|
farmbuyer@10
|
1231 local time, difftime = time, difftime
|
farmbuyer@102
|
1232 local R_ACTIVE, R_OFFLINE, R_LEFT = 'online', 'offline', 'no_longer'
|
farmbuyer@10
|
1233
|
farmbuyer@10
|
1234 local lastevent, now = 0, 0
|
farmbuyer@16
|
1235 local redo_count = 0
|
farmbuyer@16
|
1236 local redo, timer_handle
|
farmbuyer@10
|
1237
|
farmbuyer@10
|
1238 function addon:CheckRoster (leaving_p, now_a)
|
farmbuyer@10
|
1239 if not g_loot.raiders then return end -- bad transition
|
farmbuyer@10
|
1240
|
farmbuyer@10
|
1241 now = now_a or time()
|
farmbuyer@10
|
1242
|
farmbuyer@10
|
1243 if leaving_p then
|
farmbuyer@16
|
1244 if timer_handle then
|
farmbuyer@16
|
1245 self:CancelTimer(timer_handle)
|
farmbuyer@16
|
1246 timer_handle = nil
|
farmbuyer@16
|
1247 end
|
farmbuyer@10
|
1248 for name,r in pairs(g_loot.raiders) do
|
farmbuyer@10
|
1249 r.leave = r.leave or now
|
farmbuyer@10
|
1250 end
|
farmbuyer@10
|
1251 return
|
farmbuyer@10
|
1252 end
|
farmbuyer@10
|
1253
|
farmbuyer@10
|
1254 for name,r in pairs(g_loot.raiders) do
|
farmbuyer@10
|
1255 if r.online ~= R_LEFT and not UnitInRaid(name) then
|
farmbuyer@10
|
1256 r.online = R_LEFT
|
farmbuyer@10
|
1257 r.leave = now
|
farmbuyer@10
|
1258 end
|
farmbuyer@10
|
1259 end
|
farmbuyer@10
|
1260
|
farmbuyer@100
|
1261 -- XXX somewhere in here, we could fire a useful callback event
|
farmbuyer@100
|
1262
|
farmbuyer@16
|
1263 if redo then
|
farmbuyer@16
|
1264 redo_count = redo_count + 1
|
farmbuyer@16
|
1265 end
|
farmbuyer@16
|
1266 redo = false
|
farmbuyer@10
|
1267 for i = 1, GetNumRaidMembers() do
|
farmbuyer@10
|
1268 local unit = 'raid'..i
|
farmbuyer@67
|
1269 -- We grab a bunch of return values here, but only pay attention to
|
farmbuyer@67
|
1270 -- them under specific circumstances.
|
farmbuyer@67
|
1271 local name, connected, subgroup, level, class, _
|
farmbuyer@67
|
1272 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
|
farmbuyer@10
|
1273 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
|
farmbuyer@10
|
1274 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
|
farmbuyer@10
|
1275 if not g_loot.raiders[name] then
|
farmbuyer@10
|
1276 g_loot.raiders[name] = { needinfo=true }
|
farmbuyer@10
|
1277 end
|
farmbuyer@10
|
1278 local r = g_loot.raiders[name]
|
farmbuyer@68
|
1279 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
|
farmbuyer@10
|
1280 if r.needinfo and UnitIsVisible(unit) then
|
farmbuyer@10
|
1281 r.needinfo = nil
|
farmbuyer@56
|
1282 r.class = class --select(2,UnitClass(unit))
|
farmbuyer@10
|
1283 r.race = select(2,UnitRace(unit))
|
farmbuyer@10
|
1284 r.sex = UnitSex(unit)
|
farmbuyer@56
|
1285 r.level = level --UnitLevel(unit)
|
farmbuyer@10
|
1286 r.guild = GetGuildInfo(unit)
|
farmbuyer@10
|
1287 end
|
farmbuyer@56
|
1288 --local connected = UnitIsConnected(unit)
|
farmbuyer@10
|
1289 if connected and r.online ~= R_ACTIVE then
|
farmbuyer@10
|
1290 r.join = r.join or now
|
farmbuyer@10
|
1291 r.online = R_ACTIVE
|
farmbuyer@10
|
1292 elseif (not connected) and r.online ~= R_OFFLINE then
|
farmbuyer@10
|
1293 r.leave = now
|
farmbuyer@10
|
1294 r.online = R_OFFLINE
|
farmbuyer@10
|
1295 end
|
farmbuyer@10
|
1296 redo = redo or r.needinfo
|
farmbuyer@10
|
1297 end
|
farmbuyer@10
|
1298 end
|
farmbuyer@16
|
1299 if redo then -- XXX test redo_count here and eventually give up?
|
farmbuyer@16
|
1300 if not timer_handle then
|
farmbuyer@16
|
1301 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
|
farmbuyer@16
|
1302 end
|
farmbuyer@16
|
1303 else
|
farmbuyer@16
|
1304 redo_count = 0
|
farmbuyer@16
|
1305 if timer_handle then
|
farmbuyer@16
|
1306 self:CancelTimer(timer_handle)
|
farmbuyer@16
|
1307 timer_handle = nil
|
farmbuyer@16
|
1308 end
|
farmbuyer@10
|
1309 end
|
farmbuyer@10
|
1310 end
|
farmbuyer@10
|
1311
|
farmbuyer@10
|
1312 function addon:RAID_ROSTER_UPDATE (event)
|
farmbuyer@10
|
1313 if GetNumRaidMembers() == 0 then
|
farmbuyer@16
|
1314 -- Leaving a raid group.
|
farmbuyer@10
|
1315 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
|
farmbuyer@10
|
1316 -- screens while soloing and in regular groups. Take care.
|
farmbuyer@16
|
1317 self.dprint('flow', "GetNumRaidMembers == 0")
|
farmbuyer@16
|
1318 if self.enabled and not self.debug.notraid then
|
farmbuyer@16
|
1319 self.dprint('flow', "enabled, leaving raid")
|
farmbuyer@10
|
1320 self.popped = nil
|
farmbuyer@80
|
1321 self:Deactivate()
|
farmbuyer@10
|
1322 self:CheckRoster(--[[leaving raid]]true)
|
farmbuyer@10
|
1323 end
|
farmbuyer@10
|
1324 return
|
farmbuyer@10
|
1325 end
|
farmbuyer@10
|
1326
|
farmbuyer@1
|
1327 local inside,whatkind = IsInInstance()
|
farmbuyer@1
|
1328 if inside and (whatkind == "pvp" or whatkind == "arena") then
|
farmbuyer@41
|
1329 self.dprint('flow', "got RRU event but in pvp zone, bailing")
|
farmbuyer@41
|
1330 return
|
farmbuyer@1
|
1331 end
|
farmbuyer@10
|
1332
|
farmbuyer@10
|
1333 local docheck = self.enabled
|
farmbuyer@1
|
1334 if event == "Activate" then
|
farmbuyer@1
|
1335 -- dispatched manually from Activate
|
farmbuyer@10
|
1336 self:RegisterEvent("CHAT_MSG_LOOT")
|
farmbuyer@2
|
1337 _register_bossmod(self)
|
farmbuyer@10
|
1338 docheck = true
|
farmbuyer@90
|
1339 elseif event == RAID_ROSTER_UPDATE_EVENT then
|
farmbuyer@10
|
1340 -- hot code path, be careful
|
farmbuyer@10
|
1341
|
farmbuyer@1
|
1342 -- event registration from onload, joined a raid, maybe show popup
|
farmbuyer@16
|
1343 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
|
farmbuyer@10
|
1344 if (not self.popped) and opts.popup_on_join then
|
farmbuyer@1
|
1345 self.popped = StaticPopup_Show "OUROL_REMIND"
|
farmbuyer@1
|
1346 self.popped.data = self
|
farmbuyer@10
|
1347 return
|
farmbuyer@1
|
1348 end
|
farmbuyer@1
|
1349 end
|
farmbuyer@11
|
1350 -- Throttle the checks fired by common events.
|
farmbuyer@10
|
1351 if docheck and not InCombatLockdown() then
|
farmbuyer@10
|
1352 now = time()
|
farmbuyer@10
|
1353 if difftime(now,lastevent) > 45 then
|
farmbuyer@10
|
1354 lastevent = now
|
farmbuyer@10
|
1355 self:CheckRoster(false,now)
|
farmbuyer@10
|
1356 end
|
farmbuyer@10
|
1357 end
|
farmbuyer@1
|
1358 end
|
farmbuyer@1
|
1359 end
|
farmbuyer@1
|
1360
|
farmbuyer@73
|
1361 --[=[ CHAT_MSG_LOOT handler and its helpers.
|
farmbuyer@73
|
1362 Situations for "unique tag" generation, given N people seeing local loot
|
farmbuyer@73
|
1363 events, M people seeing remote rebroadcasts, and player Z adding manually:
|
farmbuyer@73
|
1364
|
farmbuyer@73
|
1365 + Local tracking: All LOCALs should see the same itemstring, thus the same
|
farmbuyer@73
|
1366 unique ID stripped out of field #9. LOCALn includes this in the broadcast
|
farmbuyer@73
|
1367 to REMOTEm. Tag is a large number, meaningless for clients and players.
|
farmbuyer@73
|
1368
|
farmbuyer@73
|
1369 + Local broadcasting, remote tracking: same as local tracking. Possibly
|
farmbuyer@73
|
1370 some weirdness if all local versions are significantly older than the remote
|
farmbuyer@73
|
1371 versions; in this case each REMOTEn will generate their own tags of the form
|
farmbuyer@73
|
1372 itemID+formatted_date, which will not be "unique" for the next 60 seconds.
|
farmbuyer@73
|
1373 As long as at least one LOCALn is recent enough to strip and broadcast a
|
farmbuyer@73
|
1374 proper ID, multiple items of the same visible name will not be "lost".
|
farmbuyer@73
|
1375
|
farmbuyer@73
|
1376 + Z manually inserts a loot entry: Z generates a tag, preserved locally.
|
farmbuyer@73
|
1377 If Z rebrodcasts that entry, all REMOTEs will see it. Tag is of the form
|
farmbuyer@73
|
1378 "n" followed by a random number.
|
farmbuyer@73
|
1379 ]=]
|
farmbuyer@1
|
1380 do
|
farmbuyer@73
|
1381 local counter, _do_loot
|
farmbuyer@73
|
1382 do
|
farmbuyer@73
|
1383 local count = 0
|
farmbuyer@73
|
1384 function counter() count = count + 1; return count; end
|
farmbuyer@73
|
1385 end
|
farmbuyer@73
|
1386
|
farmbuyer@42
|
1387 local function maybe_trash_kill_entry()
|
farmbuyer@80
|
1388 -- This field is set on various boss interactions, so we've got a
|
farmbuyer@80
|
1389 -- kill/wipe entry already.
|
farmbuyer@42
|
1390 if addon.latest_instance then return end
|
farmbuyer@69
|
1391 local ss, max, inst = addon:snapshot_raid()
|
farmbuyer@69
|
1392 addon.latest_instance = inst
|
farmbuyer@69
|
1393 addon:_mark_boss_kill (addon._addBossEntry{
|
farmbuyer@61
|
1394 kind='boss', reason='kill', bossname=[[trash]],
|
farmbuyer@61
|
1395 instance=addon.latest_instance, duration=0,
|
farmbuyer@61
|
1396 raidersnap=ss, maxsize=max
|
farmbuyer@42
|
1397 })
|
farmbuyer@42
|
1398 end
|
farmbuyer@42
|
1399
|
farmbuyer@76
|
1400 -- Alert other trackers that unique tag EXISTING in subsequent 'casts
|
farmbuyer@76
|
1401 -- should be replaced by REPLACE instead. If multiple players all saw
|
farmbuyer@76
|
1402 -- the same loot event, this will cause a flurry of cross-improvs.
|
farmbuyer@76
|
1403 local function _announce_unique_improvisation (existing, replace)
|
farmbuyer@76
|
1404 if not g_unique_replace then _setup_unique_replace() end
|
farmbuyer@76
|
1405 g_unique_replace.new_entry (g_unique_replace.me, existing, replace, 'improv')
|
farmbuyer@76
|
1406 addon:vbroadcast('improv', g_unique_replace.me, existing, replace)
|
farmbuyer@76
|
1407 end
|
farmbuyer@76
|
1408
|
farmbuyer@107
|
1409 local random = math.random
|
farmbuyer@76
|
1410 local function _many_uniques_handle_it (u, prefix)
|
farmbuyer@76
|
1411 if u then
|
farmbuyer@73
|
1412 -- Check and alert for an existing value.
|
farmbuyer@73
|
1413 u = tostring(u)
|
farmbuyer@73
|
1414 if g_uniques[u].history ~= g_uniques.NOTFOUND then
|
farmbuyer@76
|
1415 if not g_unique_replace then _setup_unique_replace() end
|
farmbuyer@76
|
1416 local maybe = g_unique_replace.get_previous_replacement (u)
|
farmbuyer@76
|
1417 if maybe then
|
farmbuyer@76
|
1418 addon.dprint('loot',"previous replaced tag ("..u
|
farmbuyer@76
|
1419 ..") with ("..maybe.."), using that instead")
|
farmbuyer@76
|
1420 return false, u, maybe
|
farmbuyer@76
|
1421 end
|
farmbuyer@76
|
1422 local can_replace_p,improv = _many_uniques_handle_it (nil, 'c')
|
farmbuyer@76
|
1423 if can_replace_p then
|
farmbuyer@76
|
1424 _announce_unique_improvisation (u, improv)
|
farmbuyer@76
|
1425 return false, u, improv
|
farmbuyer@76
|
1426 end
|
farmbuyer@76
|
1427 return false, u
|
farmbuyer@73
|
1428 end
|
farmbuyer@73
|
1429 addon.dprint('loot',"verified unique tag ("..u..")")
|
farmbuyer@73
|
1430 else
|
farmbuyer@87
|
1431 -- Need to *find* an unused value. For now use a range of J*10^4
|
farmbuyer@87
|
1432 -- where J is Jenny's Constant. Thank you, <xkcd.com/1047>.
|
farmbuyer@76
|
1433 prefix = prefix or 'n'
|
farmbuyer@73
|
1434 repeat
|
farmbuyer@76
|
1435 u = prefix .. random(8675309)
|
farmbuyer@76
|
1436 until g_uniques:TEST(u).history == g_uniques.NOTFOUND
|
farmbuyer@76
|
1437 addon.dprint('loot',"created unique tag ("..u..")")
|
farmbuyer@73
|
1438 end
|
farmbuyer@73
|
1439 return true, u
|
farmbuyer@73
|
1440 end
|
farmbuyer@73
|
1441
|
farmbuyer@1
|
1442 -- Recent loot cache
|
farmbuyer@25
|
1443 local candidates = {}
|
farmbuyer@73
|
1444 local sigmap = {}
|
farmbuyer@73
|
1445 local function preempt_older_signature (oldersig, newersig)
|
farmbuyer@76
|
1446 local origin = candidates[oldersig] and candidates[oldersig].bcast_from
|
farmbuyer@73
|
1447 if origin and g_seeing_oldsigs[origin] then
|
farmbuyer@73
|
1448 -- replace entry from older client with this newer one
|
farmbuyer@73
|
1449 candidates[oldersig] = nil
|
farmbuyer@76
|
1450 addon.dprint('loot', "preempting signature <", oldersig, "> from", origin)
|
farmbuyer@73
|
1451 end
|
farmbuyer@73
|
1452 return false
|
farmbuyer@73
|
1453 end
|
farmbuyer@73
|
1454
|
farmbuyer@25
|
1455 local function prefer_local_loots (cache)
|
farmbuyer@25
|
1456 -- The function name is a bit of a misnomer, as local entries overwrite
|
farmbuyer@25
|
1457 -- remote entries as the candidate table is populated. This routine is
|
farmbuyer@39
|
1458 -- here to extract the final results once the cache timers have expired.
|
farmbuyer@38
|
1459 --
|
farmbuyer@34
|
1460 -- Keep this sync'd with the local_override branch below.
|
farmbuyer@25
|
1461 for i,sig in ipairs(candidates) do
|
farmbuyer@25
|
1462 addon.dprint('loot', "processing candidate entry", i, sig)
|
farmbuyer@25
|
1463 local loot = candidates[sig]
|
farmbuyer@25
|
1464 if loot then
|
farmbuyer@42
|
1465 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
|
farmbuyer@25
|
1466 candidates[sig] = nil
|
farmbuyer@25
|
1467 local looti = addon._addLootEntry(loot)
|
farmbuyer@73
|
1468 addon.dprint('loot', "entry", i, "was found, added at index", looti)
|
farmbuyer@25
|
1469 if (loot.disposition ~= 'shard')
|
farmbuyer@25
|
1470 and (loot.disposition ~= 'gvault')
|
farmbuyer@25
|
1471 and (not addon.history_suppress)
|
farmbuyer@25
|
1472 then
|
farmbuyer@25
|
1473 addon:_addHistoryEntry(looti)
|
farmbuyer@76
|
1474 elseif #loot.unique > 0 then
|
farmbuyer@76
|
1475 g_uniques[loot.unique] = -- stub entry
|
farmbuyer@76
|
1476 { loot = looti, history = g_uniques.NOTFOUND }
|
farmbuyer@25
|
1477 end
|
farmbuyer@25
|
1478 end
|
farmbuyer@25
|
1479 end
|
farmbuyer@25
|
1480
|
farmbuyer@25
|
1481 if addon.display then
|
farmbuyer@25
|
1482 addon:redisplay()
|
farmbuyer@25
|
1483 end
|
farmbuyer@47
|
1484 wipe(candidates)
|
farmbuyer@73
|
1485 wipe(sigmap)
|
farmbuyer@25
|
1486 end
|
farmbuyer@73
|
1487 local recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
|
farmbuyer@1
|
1488
|
farmbuyer@107
|
1489 local strsplit, GetItemInfo, GetItemIcon, UnitClass = strsplit, GetItemInfo, GetItemIcon, UnitClass
|
farmbuyer@1
|
1490
|
farmbuyer@71
|
1491 -- 'from' only present if this is triggered by a broadcast
|
farmbuyer@73
|
1492 function _do_loot (self, local_override, recipient, unique, itemid, count, from, extratext)
|
farmbuyer@73
|
1493 local prefix = "_do_loot[" .. counter() .. "]"
|
farmbuyer@6
|
1494 local itexture = GetItemIcon(itemid)
|
farmbuyer@6
|
1495 local iname, ilink, iquality = GetItemInfo(itemid)
|
farmbuyer@73
|
1496 local cache_miss
|
farmbuyer@6
|
1497 if (not iname) or (not itexture) then
|
farmbuyer@73
|
1498 cache_miss = true
|
farmbuyer@6
|
1499 iname, ilink, iquality, itexture =
|
farmbuyer@6
|
1500 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
|
farmbuyer@6
|
1501 end
|
farmbuyer@73
|
1502 self.dprint('loot',">>"..prefix, "R:", recipient, "U:", unique, "I:",
|
farmbuyer@71
|
1503 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
|
farmbuyer@1
|
1504
|
farmbuyer@19
|
1505 itemid = tonumber(ilink:match("item:(%d+)") or 0)
|
farmbuyer@73
|
1506
|
farmbuyer@73
|
1507 -- This is only a 'while' to make jumping out of it easy.
|
farmbuyer@76
|
1508 local i, unique_okay, replacement, ret1, ret2
|
farmbuyer@73
|
1509 while local_override
|
farmbuyer@73
|
1510 or ((iquality >= self.threshold) and not opts.itemfilter[itemid])
|
farmbuyer@73
|
1511 do
|
farmbuyer@76
|
1512 unique_okay, unique, replacement =
|
farmbuyer@76
|
1513 _many_uniques_handle_it ((not local_override) and unique)
|
farmbuyer@73
|
1514 if not unique_okay then
|
farmbuyer@76
|
1515 if replacement then
|
farmbuyer@76
|
1516 -- collision, but we've generated a placeholder for now
|
farmbuyer@76
|
1517 -- and broadcast the fact
|
farmbuyer@76
|
1518 self.dprint('loot', "substituting", unique, "with", replacement)
|
farmbuyer@76
|
1519 else
|
farmbuyer@76
|
1520 i = g_uniques[unique]
|
farmbuyer@81
|
1521 local err = unique_collision:format (iname, unique,
|
farmbuyer@76
|
1522 tostring(from), tostring(i.loot), tostring(i.history))
|
farmbuyer@77
|
1523 _unavoidable_collision (err)
|
farmbuyer@76
|
1524 -- Make sure this is logged one way or another
|
farmbuyer@76
|
1525 ;(self.debug.loot and self.dprint or pprint)('loot', "COLLISION", prefix, err);
|
farmbuyer@76
|
1526 ret1, ret2 = nil, err
|
farmbuyer@76
|
1527 break
|
farmbuyer@76
|
1528 end
|
farmbuyer@73
|
1529 end
|
farmbuyer@73
|
1530
|
farmbuyer@1
|
1531 if (self.rebroadcast and (not from)) and not local_override then
|
farmbuyer@71
|
1532 self:vbroadcast('loot', recipient, unique, itemid, count)
|
farmbuyer@1
|
1533 end
|
farmbuyer@25
|
1534 if (not self.enabled) and (not local_override) then break end
|
farmbuyer@73
|
1535
|
farmbuyer@73
|
1536 local oldersig = recipient .. iname .. (count or "")
|
farmbuyer@73
|
1537 local signature, seenit
|
farmbuyer@73
|
1538 if #unique > 0 then
|
farmbuyer@73
|
1539 -- newer case
|
farmbuyer@73
|
1540 signature = unique .. oldersig
|
farmbuyer@73
|
1541 sigmap[oldersig] = signature
|
farmbuyer@76
|
1542 seenit = (from and recent_loot:test(signature))
|
farmbuyer@73
|
1543 -- The following clause is what handles older 'casts arriving
|
farmbuyer@73
|
1544 -- earlier. All this is tested inside-out to maximize short
|
farmbuyer@76
|
1545 -- circuit evaluation; the preempt function always returns
|
farmbuyer@76
|
1546 -- false to force seenit off.
|
farmbuyer@76
|
1547 or (g_seeing_oldsigs and preempt_older_signature(oldersig,signature))
|
farmbuyer@25
|
1548 else
|
farmbuyer@73
|
1549 -- older case, only remote
|
farmbuyer@73
|
1550 assert(from)
|
farmbuyer@73
|
1551 signature = sigmap[oldersig] or oldersig
|
farmbuyer@73
|
1552 seenit = recent_loot:test(signature)
|
farmbuyer@73
|
1553 end
|
farmbuyer@73
|
1554
|
farmbuyer@73
|
1555 if seenit then
|
farmbuyer@80
|
1556 self.dprint('loot', "remote", prefix, "<", signature,
|
farmbuyer@73
|
1557 "> already in cache, skipping from", from)
|
farmbuyer@73
|
1558 break
|
farmbuyer@73
|
1559 end
|
farmbuyer@73
|
1560
|
farmbuyer@73
|
1561 -- There is some redundancy in all this, in the interests of ease-of-coding
|
farmbuyer@73
|
1562 i = {
|
farmbuyer@73
|
1563 kind = 'loot',
|
farmbuyer@73
|
1564 person = recipient,
|
farmbuyer@73
|
1565 person_class= select(2,UnitClass(recipient)),
|
farmbuyer@73
|
1566 cache_miss = cache_miss,
|
farmbuyer@73
|
1567 quality = iquality,
|
farmbuyer@73
|
1568 itemname = iname,
|
farmbuyer@73
|
1569 id = itemid,
|
farmbuyer@73
|
1570 itemlink = ilink,
|
farmbuyer@73
|
1571 itexture = itexture,
|
farmbuyer@76
|
1572 unique = replacement or unique,
|
farmbuyer@73
|
1573 count = (count and count ~= "") and count or nil,
|
farmbuyer@73
|
1574 bcast_from = from,
|
farmbuyer@73
|
1575 extratext = extratext,
|
farmbuyer@73
|
1576 variant = self:is_variant_item(ilink),
|
farmbuyer@73
|
1577 }
|
farmbuyer@73
|
1578 if opts.itemvault[itemid] then
|
farmbuyer@73
|
1579 i.disposition = 'gvault'
|
farmbuyer@73
|
1580 elseif recipient == self.sharder then
|
farmbuyer@73
|
1581 i.disposition = 'shard'
|
farmbuyer@73
|
1582 end
|
farmbuyer@73
|
1583 if local_override then
|
farmbuyer@73
|
1584 -- player is adding loot by hand, don't wait for network cache timeouts
|
farmbuyer@73
|
1585 -- keep this sync'd with prefer_local_loots above
|
farmbuyer@73
|
1586 if i.extratext == 'shard'
|
farmbuyer@73
|
1587 or i.extratext == 'gvault'
|
farmbuyer@73
|
1588 or i.extratext == 'offspec'
|
farmbuyer@73
|
1589 then
|
farmbuyer@73
|
1590 i.disposition = i.extratext
|
farmbuyer@70
|
1591 end
|
farmbuyer@73
|
1592 local looti = self._addLootEntry(i)
|
farmbuyer@73
|
1593 if (i.disposition ~= 'shard')
|
farmbuyer@73
|
1594 and (i.disposition ~= 'gvault')
|
farmbuyer@73
|
1595 and (not self.history_suppress)
|
farmbuyer@73
|
1596 then
|
farmbuyer@73
|
1597 self:_addHistoryEntry(looti)
|
farmbuyer@76
|
1598 else
|
farmbuyer@76
|
1599 g_uniques[i.unique] = -- stub entry
|
farmbuyer@76
|
1600 { loot = looti, history = g_uniques.NOTFOUND }
|
farmbuyer@34
|
1601 end
|
farmbuyer@73
|
1602 ret1 = looti -- return value mostly for gui's manual entry
|
farmbuyer@76
|
1603 self.dprint('loot', "manual", looti)
|
farmbuyer@73
|
1604 else
|
farmbuyer@73
|
1605 recent_loot:add(signature)
|
farmbuyer@73
|
1606 candidates[signature] = i
|
farmbuyer@73
|
1607 tinsert (candidates, signature)
|
farmbuyer@80
|
1608 self.dprint('loot', prefix, "<", signature,
|
farmbuyer@73
|
1609 "> added to cache as candidate", #candidates)
|
farmbuyer@1
|
1610 end
|
farmbuyer@25
|
1611 break
|
farmbuyer@1
|
1612 end
|
farmbuyer@73
|
1613 self.dprint('loot',"<<"..prefix, "out")
|
farmbuyer@73
|
1614 return ret1, ret2
|
farmbuyer@1
|
1615 end
|
farmbuyer@1
|
1616
|
farmbuyer@73
|
1617 -- Returns the index of the resulting new loot entry, or nil after
|
farmbuyer@73
|
1618 -- displaying any errors.
|
farmbuyer@1
|
1619 function addon:CHAT_MSG_LOOT (event, ...)
|
farmbuyer@1
|
1620 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
|
farmbuyer@1
|
1621
|
farmbuyer@1
|
1622 --[[
|
farmbuyer@1
|
1623 iname: Hearthstone
|
farmbuyer@1
|
1624 iquality: integer
|
farmbuyer@1
|
1625 ilink: clickable formatted link
|
farmbuyer@1
|
1626 itemstring: item:6948:....
|
farmbuyer@1
|
1627 itexture: inventory icon texture
|
farmbuyer@1
|
1628 ]]
|
farmbuyer@1
|
1629
|
farmbuyer@1
|
1630 if event == "CHAT_MSG_LOOT" then
|
farmbuyer@1
|
1631 local msg = ...
|
farmbuyer@20
|
1632 local person, itemstring, count
|
farmbuyer@21
|
1633 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
|
farmbuyer@20
|
1634
|
farmbuyer@20
|
1635 -- test in most likely order: other people get more loot than "you" do
|
farmbuyer@20
|
1636 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
|
farmbuyer@20
|
1637 if not person then
|
farmbuyer@20
|
1638 person, itemstring = msg:match(g_LOOT_ITEM_ss)
|
farmbuyer@20
|
1639 end
|
farmbuyer@20
|
1640 if not person then
|
farmbuyer@20
|
1641 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
|
farmbuyer@20
|
1642 if not itemstring then
|
farmbuyer@20
|
1643 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
|
farmbuyer@20
|
1644 end
|
farmbuyer@20
|
1645 end
|
farmbuyer@20
|
1646
|
farmbuyer@89
|
1647 if not itemstring then return end -- "PlayerX selected Greed", etc, not looting
|
farmbuyer@65
|
1648 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
|
farmbuyer@65
|
1649 ", itemstring is", itemstring, ", count is", count)
|
farmbuyer@1
|
1650
|
farmbuyer@1
|
1651 -- Name might be colorized, remove the highlighting
|
farmbuyer@20
|
1652 if person then
|
farmbuyer@20
|
1653 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
|
farmbuyer@20
|
1654 else
|
farmbuyer@38
|
1655 person = my_name -- UNIT_YOU / You
|
farmbuyer@20
|
1656 end
|
farmbuyer@1
|
1657
|
farmbuyer@71
|
1658 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
|
farmbuyer@71
|
1659 local id,unique,_
|
farmbuyer@71
|
1660 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
|
farmbuyer@71
|
1661 if unique == 0 then unique = nil end
|
farmbuyer@1
|
1662
|
farmbuyer@73
|
1663 return _do_loot (self, false, person, unique, id, count)
|
farmbuyer@1
|
1664
|
farmbuyer@1
|
1665 elseif event == "broadcast" then
|
farmbuyer@73
|
1666 return _do_loot(self, false, ...)
|
farmbuyer@1
|
1667
|
farmbuyer@1
|
1668 elseif event == "manual" then
|
farmbuyer@1
|
1669 local r,i,n = ...
|
farmbuyer@73
|
1670 return _do_loot(self, true, r, --[[unique=]]nil, i,
|
farmbuyer@71
|
1671 --[[count=]]nil, --[[from=]]nil, n)
|
farmbuyer@1
|
1672 end
|
farmbuyer@1
|
1673 end
|
farmbuyer@1
|
1674 end
|
farmbuyer@1
|
1675
|
farmbuyer@80
|
1676 -- This only triggers on entering combat after a registered boss kill.
|
farmbuyer@80
|
1677 -- Clearing this field forces subsequent trash kills to generate an entry
|
farmbuyer@80
|
1678 -- via maybe_trash_kill_entry.
|
farmbuyer@80
|
1679 -- (Possibly what is wanted is to start a 3 or 5 minute timer, and *then*
|
farmbuyer@80
|
1680 -- look for the next combat?)
|
farmbuyer@80
|
1681 function addon:PLAYER_REGEN_DISABLED()
|
farmbuyer@80
|
1682 self:UnregisterEvent ("PLAYER_REGEN_DISABLED")
|
farmbuyer@80
|
1683 self.latest_instance = nil
|
farmbuyer@80
|
1684 end
|
farmbuyer@80
|
1685
|
farmbuyer@1
|
1686
|
farmbuyer@1
|
1687 ------ Slash command handler
|
farmbuyer@1
|
1688 -- Thought about breaking this up into a table-driven dispatcher. But
|
farmbuyer@1
|
1689 -- that would result in a pile of teensy functions, most of which would
|
farmbuyer@1
|
1690 -- never be called. Too much overhead. (2.0: Most of these removed now
|
farmbuyer@1
|
1691 -- that GUI is in place.)
|
farmbuyer@76
|
1692 do
|
farmbuyer@76
|
1693 local green_help_link = addon.format_hypertext ([[Click here]],
|
farmbuyer@76
|
1694 ITEM_QUALITY_UNCOMMON, 'help')
|
farmbuyer@76
|
1695 function addon:OnSlash (txt) --, editbox)
|
farmbuyer@76
|
1696 txt = strtrim(txt:lower())
|
farmbuyer@76
|
1697 local cmd, arg = ""
|
farmbuyer@76
|
1698 do
|
farmbuyer@76
|
1699 local s,e = txt:find("^%a+")
|
farmbuyer@76
|
1700 if s then
|
farmbuyer@76
|
1701 cmd = txt:sub(s,e)
|
farmbuyer@76
|
1702 s = txt:find("%S", e+2)
|
farmbuyer@76
|
1703 if s then arg = txt:sub(s,-1) end
|
farmbuyer@76
|
1704 end
|
farmbuyer@1
|
1705 end
|
farmbuyer@1
|
1706
|
farmbuyer@76
|
1707 if cmd == "" then
|
farmbuyer@76
|
1708 if InCombatLockdown() then
|
farmbuyer@76
|
1709 return self:Print("Shouldn't display window in combat.")
|
farmbuyer@76
|
1710 else
|
farmbuyer@76
|
1711 return self:BuildMainDisplay()
|
farmbuyer@76
|
1712 end
|
farmbuyer@1
|
1713
|
farmbuyer@76
|
1714 elseif cmd:find("^thre") then
|
farmbuyer@76
|
1715 self:SetThreshold(arg)
|
farmbuyer@1
|
1716
|
farmbuyer@76
|
1717 elseif cmd == "on" then self:Activate(arg)
|
farmbuyer@76
|
1718 elseif cmd == "off" then self:Deactivate()
|
farmbuyer@76
|
1719 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
|
farmbuyer@76
|
1720
|
farmbuyer@76
|
1721 elseif cmd == "toggle" then
|
farmbuyer@76
|
1722 if self.display then
|
farmbuyer@76
|
1723 self.display:Hide()
|
farmbuyer@76
|
1724 else
|
farmbuyer@76
|
1725 return self:BuildMainDisplay()
|
farmbuyer@76
|
1726 end
|
farmbuyer@76
|
1727
|
farmbuyer@76
|
1728 elseif cmd == "fake" then -- maybe comment this out for real users
|
farmbuyer@76
|
1729 self:_mark_boss_kill (self._addBossEntry{
|
farmbuyer@76
|
1730 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
|
farmbuyer@76
|
1731 })
|
farmbuyer@76
|
1732 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
|
farmbuyer@76
|
1733 if self.display then
|
farmbuyer@76
|
1734 self:redisplay()
|
farmbuyer@76
|
1735 end
|
farmbuyer@76
|
1736 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
|
farmbuyer@76
|
1737
|
farmbuyer@76
|
1738 elseif cmd == "debug" then
|
farmbuyer@76
|
1739 if arg then
|
farmbuyer@107
|
1740 self.is_guilded = IsInGuild()
|
farmbuyer@76
|
1741 self.debug[arg] = not self.debug[arg]
|
farmbuyer@107
|
1742 print(arg,self.debug[arg])
|
farmbuyer@76
|
1743 if self.debug[arg] then self.DEBUG_PRINT = true end
|
farmbuyer@76
|
1744 else
|
farmbuyer@76
|
1745 self.DEBUG_PRINT = not self.DEBUG_PRINT
|
farmbuyer@76
|
1746 end
|
farmbuyer@76
|
1747
|
farmbuyer@76
|
1748 elseif cmd == "save" and arg and arg:len() > 0 then
|
farmbuyer@76
|
1749 self:save_saveas(arg)
|
farmbuyer@76
|
1750 elseif cmd == "list" then
|
farmbuyer@76
|
1751 self:save_list()
|
farmbuyer@76
|
1752 elseif cmd == "restore" and arg and arg:len() > 0 then
|
farmbuyer@76
|
1753 self:save_restore(tonumber(arg))
|
farmbuyer@76
|
1754 elseif cmd == "delete" and arg and arg:len() > 0 then
|
farmbuyer@76
|
1755 self:save_delete(tonumber(arg))
|
farmbuyer@76
|
1756
|
farmbuyer@76
|
1757 elseif cmd == "help" then
|
farmbuyer@76
|
1758 self:BuildMainDisplay('help')
|
farmbuyer@76
|
1759 elseif cmd == "ping" then
|
farmbuyer@76
|
1760 self:DoPing()
|
farmbuyer@76
|
1761
|
farmbuyer@81
|
1762 elseif cmd == "fix" then
|
farmbuyer@81
|
1763 if arg == "?" then
|
farmbuyer@95
|
1764 self:Print[['/ouroloot fix cache' updates loot that wasn't in the cache]]
|
farmbuyer@95
|
1765 self:Print[['/ouroloot fix history' repairs inconsistent data on the History tab]]
|
farmbuyer@95
|
1766 self:Print[['/ouroloot fix' changes no stored data, only allows the window to be displayed again (this is built into all fixes above)]]
|
farmbuyer@81
|
1767 return
|
farmbuyer@81
|
1768 elseif arg == "cache" then
|
farmbuyer@81
|
1769 self:do_item_cache_fixup()
|
farmbuyer@81
|
1770 elseif arg == "history" then
|
farmbuyer@81
|
1771 self:repair_history_integrity()
|
farmbuyer@81
|
1772 end
|
farmbuyer@81
|
1773 self.NOLOAD = nil
|
farmbuyer@81
|
1774 self:Print("Window unlocked, best of luck.")
|
farmbuyer@76
|
1775
|
farmbuyer@23
|
1776 else
|
farmbuyer@88
|
1777 if self:OpenMainDisplayToTab(cmd,arg) then
|
farmbuyer@76
|
1778 return
|
farmbuyer@76
|
1779 end
|
farmbuyer@76
|
1780 self:Print("Unknown command '%s'. %s to see the help window.",
|
farmbuyer@76
|
1781 cmd, tostring(green_help_link))
|
farmbuyer@23
|
1782 end
|
farmbuyer@1
|
1783 end
|
farmbuyer@1
|
1784 end
|
farmbuyer@1
|
1785
|
farmbuyer@1
|
1786 function addon:SetThreshold (arg, quiet_p)
|
farmbuyer@1
|
1787 local q = tonumber(arg)
|
farmbuyer@1
|
1788 if q then
|
farmbuyer@76
|
1789 q = math.floor(q+0.1)
|
farmbuyer@1
|
1790 if q<0 or q>6 then
|
farmbuyer@1
|
1791 return self:Print("Threshold must be 0-6.")
|
farmbuyer@1
|
1792 end
|
farmbuyer@1
|
1793 else
|
farmbuyer@1
|
1794 q = qualnames[arg]
|
farmbuyer@1
|
1795 if not q then
|
farmbuyer@1
|
1796 return self:Print("Unrecognized item quality argument.")
|
farmbuyer@1
|
1797 end
|
farmbuyer@1
|
1798 end
|
farmbuyer@1
|
1799 self.threshold = q
|
farmbuyer@1
|
1800 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
|
farmbuyer@1
|
1801 end
|
farmbuyer@1
|
1802
|
farmbuyer@1
|
1803
|
farmbuyer@1
|
1804 ------ On/off
|
farmbuyer@80
|
1805 -- Both of these need to be (effectively) idempotent.
|
farmbuyer@1
|
1806 function addon:Activate (opt_threshold, opt_bcast_only)
|
farmbuyer@16
|
1807 self.dprint('flow', ":Activate is running")
|
farmbuyer@90
|
1808 self:RegisterEvent(RAID_ROSTER_UPDATE_EVENT,"RAID_ROSTER_UPDATE")
|
farmbuyer@16
|
1809 self:RegisterEvent("PLAYER_ENTERING_WORLD",
|
farmbuyer@16
|
1810 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
|
farmbuyer@1
|
1811 self.popped = true
|
farmbuyer@93
|
1812 if IsInRaid() then
|
farmbuyer@16
|
1813 self.dprint('flow', ">:Activate calling RRU")
|
farmbuyer@1
|
1814 self:RAID_ROSTER_UPDATE("Activate")
|
farmbuyer@1
|
1815 elseif self.debug.notraid then
|
farmbuyer@76
|
1816 self.dprint('flow', ">:(notraid) Activate registering loot and bossmods")
|
farmbuyer@10
|
1817 self:RegisterEvent("CHAT_MSG_LOOT")
|
farmbuyer@2
|
1818 _register_bossmod(self)
|
farmbuyer@1
|
1819 elseif g_restore_p then
|
farmbuyer@1
|
1820 g_restore_p = nil
|
farmbuyer@16
|
1821 self.popped = nil -- get the reminder if later joining a raid
|
farmbuyer@16
|
1822 if #g_loot == 0 then
|
farmbuyer@16
|
1823 -- only generated text and raider join/leave data, not worth verbage
|
farmbuyer@16
|
1824 self.dprint('flow', ">:Activate restored generated texts, un-popping")
|
farmbuyer@16
|
1825 return
|
farmbuyer@16
|
1826 end
|
farmbuyer@78
|
1827 self:Print("Restored previous data, but not in a raid",
|
farmbuyer@48
|
1828 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
|
farmbuyer@1
|
1829 "use 'enable' to activate loot tracking, or 'clear' to erase",
|
farmbuyer@1
|
1830 "previous data, or 'help' to read about saved-texts commands.")
|
farmbuyer@106
|
1831 if #g_loot > 400 then
|
farmbuyer@106
|
1832 self:Print("|cffff0505Crikey!|r You are carrying around a lot of",
|
farmbuyer@106
|
1833 "stored loot data. You should seriously consider clearing it",
|
farmbuyer@106
|
1834 "out, as some of the text generation routines can choke the",
|
farmbuyer@106
|
1835 "game client if they run for too long.")
|
farmbuyer@106
|
1836 end
|
farmbuyer@1
|
1837 return
|
farmbuyer@1
|
1838 end
|
farmbuyer@1
|
1839 self.rebroadcast = true -- hardcode to true; this used to be more complicated
|
farmbuyer@1
|
1840 self.enabled = not opt_bcast_only
|
farmbuyer@73
|
1841 g_seeing_oldsigs = nil
|
farmbuyer@1
|
1842 if opt_threshold then
|
farmbuyer@1
|
1843 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
|
farmbuyer@1
|
1844 end
|
farmbuyer@100
|
1845 self:Fire ('Activate', self.enabled, self.rebroadcast, self.threshold)
|
farmbuyer@80
|
1846 self:Print("Now %s; threshold currently %s.",
|
farmbuyer@1
|
1847 self.enabled and "tracking" or "only broadcasting",
|
farmbuyer@1
|
1848 self.thresholds[self.threshold])
|
farmbuyer@89
|
1849 self:broadcast('revcheck',version_large)
|
farmbuyer@1
|
1850 end
|
farmbuyer@1
|
1851
|
farmbuyer@95
|
1852 -- Note: running '/ouroloot off' will also avoid the popup reminder when
|
farmbuyer@1
|
1853 -- joining a raid, but will not change the saved option setting.
|
farmbuyer@1
|
1854 function addon:Deactivate()
|
farmbuyer@1
|
1855 self.enabled = false
|
farmbuyer@1
|
1856 self.rebroadcast = false
|
farmbuyer@90
|
1857 self:UnregisterEvent(RAID_ROSTER_UPDATE_EVENT)
|
farmbuyer@10
|
1858 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
farmbuyer@10
|
1859 self:UnregisterEvent("CHAT_MSG_LOOT")
|
farmbuyer@100
|
1860 self:Fire ('Deactivate')
|
farmbuyer@80
|
1861 self:Print("Deactivated.")
|
farmbuyer@1
|
1862 end
|
farmbuyer@1
|
1863
|
farmbuyer@1
|
1864 function addon:Clear(verbose_p)
|
farmbuyer@1
|
1865 local repopup, st
|
farmbuyer@1
|
1866 if self.display then
|
farmbuyer@1
|
1867 -- in the new version, this is likely to always be the case
|
farmbuyer@1
|
1868 repopup = true
|
farmbuyer@96
|
1869 st = self.display:GetUserData("GUI state").eoiST
|
farmbuyer@1
|
1870 if not st then
|
farmbuyer@1
|
1871 self.dprint('flow', "Clear: display visible but eoiST not set??")
|
farmbuyer@1
|
1872 end
|
farmbuyer@1
|
1873 self.display:Hide()
|
farmbuyer@1
|
1874 end
|
farmbuyer@1
|
1875 g_restore_p = nil
|
farmbuyer@107
|
1876 OuroLootSV = nil
|
farmbuyer@1
|
1877 self:_reset_timestamps()
|
farmbuyer@1
|
1878 if verbose_p then
|
farmbuyer@107
|
1879 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
|
farmbuyer@107
|
1880 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
|
farmbuyer@1
|
1881 else
|
farmbuyer@1
|
1882 self:Print("Current loot data cleared.")
|
farmbuyer@1
|
1883 end
|
farmbuyer@1
|
1884 end
|
farmbuyer@1
|
1885 _init(self,st)
|
farmbuyer@100
|
1886 self:Fire ('Reset')
|
farmbuyer@1
|
1887 if repopup then
|
farmbuyer@1
|
1888 addon:BuildMainDisplay()
|
farmbuyer@1
|
1889 end
|
farmbuyer@1
|
1890 end
|
farmbuyer@1
|
1891
|
farmbuyer@1
|
1892
|
farmbuyer@1
|
1893 ------ Behind the scenes routines
|
farmbuyer@19
|
1894 -- Semi-experimental debugging aid.
|
farmbuyer@19
|
1895 do
|
farmbuyer@76
|
1896 -- Declaring _log as local to here can result in this sequence:
|
farmbuyer@41
|
1897 -- 1) logging happens, followed by reload or logout/login
|
farmbuyer@41
|
1898 -- 2) _log points to SV_log
|
farmbuyer@41
|
1899 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
|
farmbuyer@41
|
1900 -- 4) logging happens to _log table (now with no other references)
|
farmbuyer@41
|
1901 -- 5) at logout, nothing new has been entered in the table being saved
|
farmbuyer@107
|
1902 local date = date
|
farmbuyer@19
|
1903 function addon:log_with_timestamp (msg)
|
farmbuyer@73
|
1904 tinsert (_log, date('%m/%d %H:%M:%S ')..msg)
|
farmbuyer@19
|
1905 end
|
farmbuyer@19
|
1906 end
|
farmbuyer@19
|
1907
|
farmbuyer@49
|
1908 -- Check for plugins which haven't already been loaded, and add hooks for
|
farmbuyer@49
|
1909 -- them. Credit to DBM for the approach here.
|
farmbuyer@49
|
1910 function addon:_scan_LOD_modules()
|
farmbuyer@49
|
1911 for i = 1, GetNumAddOns() do
|
farmbuyer@49
|
1912 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
|
farmbuyer@49
|
1913 and IsAddOnLoadOnDemand(i)
|
farmbuyer@49
|
1914 and not IsAddOnLoaded(i)
|
farmbuyer@49
|
1915 then
|
farmbuyer@49
|
1916 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
|
farmbuyer@57
|
1917 if enabled or opts.display_disabled_LODs then
|
farmbuyer@57
|
1918 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
|
farmbuyer@57
|
1919 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
|
farmbuyer@57
|
1920 end
|
farmbuyer@49
|
1921 end
|
farmbuyer@49
|
1922 end
|
farmbuyer@49
|
1923 end
|
farmbuyer@49
|
1924
|
farmbuyer@73
|
1925 -- Routines for printing changes made by remote users.
|
farmbuyer@73
|
1926 do
|
farmbuyer@101
|
1927 local change_chatframe
|
farmbuyer@101
|
1928
|
farmbuyer@101
|
1929 function addon:_set_chatty_change_chatframe (arg, silent_p)
|
farmbuyer@73
|
1930 local frame
|
farmbuyer@73
|
1931 if type(arg) == 'number' then
|
farmbuyer@107
|
1932 arg = math.min (arg, _G.NUM_CHAT_WINDOWS)
|
farmbuyer@73
|
1933 frame = _G['ChatFrame'..arg]
|
farmbuyer@73
|
1934 elseif type(arg) == 'string' then
|
farmbuyer@73
|
1935 frame = _G[arg]
|
farmbuyer@73
|
1936 end
|
farmbuyer@73
|
1937 if type(frame) == 'table' and type(frame.AddMessage) == 'function' then
|
farmbuyer@101
|
1938 change_chatframe = frame
|
farmbuyer@73
|
1939 if not silent_p then
|
farmbuyer@73
|
1940 local msg = "Now printing to chat frame " .. arg
|
farmbuyer@73
|
1941 if frame.GetName then
|
farmbuyer@73
|
1942 msg = msg .. " (" .. tostring(frame:GetName()) .. ")"
|
farmbuyer@73
|
1943 end
|
farmbuyer@73
|
1944 self:Print(msg)
|
farmbuyer@73
|
1945 if frame ~= _G.DEFAULT_CHAT_FRAME then
|
farmbuyer@73
|
1946 self:CFPrint (frame, msg)
|
farmbuyer@73
|
1947 end
|
farmbuyer@73
|
1948 end
|
farmbuyer@73
|
1949 return frame
|
farmbuyer@73
|
1950 else
|
farmbuyer@73
|
1951 self:Print("'%s' was not a valid chat frame number/name, no change has been made.", arg)
|
farmbuyer@73
|
1952 end
|
farmbuyer@73
|
1953 end
|
farmbuyer@73
|
1954
|
farmbuyer@101
|
1955 local function _notify (chatframe, source, index, olddisp, from_whom, from_class)
|
farmbuyer@73
|
1956 local e = g_loot[index]
|
farmbuyer@80
|
1957 if not e then
|
farmbuyer@80
|
1958 -- how did this happen?
|
farmbuyer@80
|
1959 return
|
farmbuyer@80
|
1960 end
|
farmbuyer@89
|
1961 if source == my_name then
|
farmbuyer@89
|
1962 source = _G.UNIT_YOU
|
farmbuyer@89
|
1963 end
|
farmbuyer@86
|
1964 local from_text, to_text
|
farmbuyer@73
|
1965 if from_whom then
|
farmbuyer@89
|
1966 if from_whom == my_name then
|
farmbuyer@89
|
1967 from_whom = _G.UNIT_YOU
|
farmbuyer@89
|
1968 end
|
farmbuyer@86
|
1969 from_text = addon:colorize (from_whom, from_class)
|
farmbuyer@89
|
1970 to_text = e.person == my_name and _G.UNIT_YOU or e.person
|
farmbuyer@89
|
1971 to_text = addon:colorize (to_text, e.person_class)
|
farmbuyer@73
|
1972 else
|
farmbuyer@73
|
1973 if olddisp then
|
farmbuyer@73
|
1974 from_text = addon.disposition_colors[olddisp].text
|
farmbuyer@73
|
1975 else
|
farmbuyer@73
|
1976 olddisp = "normal"
|
farmbuyer@73
|
1977 from_text = "normal"
|
farmbuyer@73
|
1978 end
|
farmbuyer@86
|
1979 from_text = addon.disposition_colors[olddisp].hex
|
farmbuyer@86
|
1980 .. from_text .. "|r"
|
farmbuyer@86
|
1981
|
farmbuyer@73
|
1982 if e.disposition then
|
farmbuyer@73
|
1983 to_text = addon.disposition_colors[e.disposition].text
|
farmbuyer@73
|
1984 else
|
farmbuyer@73
|
1985 to_text = "normal"
|
farmbuyer@73
|
1986 end
|
farmbuyer@86
|
1987 to_text = addon.disposition_colors[e.disposition or "normal"].hex
|
farmbuyer@86
|
1988 .. to_text .. "|r"
|
farmbuyer@73
|
1989 end
|
farmbuyer@73
|
1990
|
farmbuyer@81
|
1991 addon.dprint ('loot', "notification:", source, index,
|
farmbuyer@86
|
1992 e.itemlink, from_text, to_text)
|
farmbuyer@103
|
1993 local jumpprefix = addon.chatprefix ("GoToLootLine", index)
|
farmbuyer@103
|
1994 addon:PCFPrint (chatframe, jumpprefix, remote_chatty, source, index,
|
farmbuyer@86
|
1995 e.itemlink, from_text, to_text)
|
farmbuyer@73
|
1996 end
|
farmbuyer@81
|
1997
|
farmbuyer@101
|
1998 function _notify_about_change (sender, index, olddisp, from_whom, from_class)
|
farmbuyer@101
|
1999 _notify (change_chatframe, sender, index, olddisp, from_whom, from_class)
|
farmbuyer@81
|
2000 end
|
farmbuyer@73
|
2001 end
|
farmbuyer@73
|
2002
|
farmbuyer@1
|
2003 -- Adds indices to traverse the tables in a nice sorted order.
|
farmbuyer@1
|
2004 do
|
farmbuyer@1
|
2005 local byindex, temp = {}, {}
|
farmbuyer@1
|
2006 local function sort (src, dest)
|
farmbuyer@1
|
2007 for k in pairs(src) do
|
farmbuyer@1
|
2008 temp[#temp+1] = k
|
farmbuyer@1
|
2009 end
|
farmbuyer@107
|
2010 table.sort(temp)
|
farmbuyer@47
|
2011 wipe(dest)
|
farmbuyer@1
|
2012 for i = 1, #temp do
|
farmbuyer@1
|
2013 dest[i] = src[temp[i]]
|
farmbuyer@1
|
2014 end
|
farmbuyer@1
|
2015 end
|
farmbuyer@1
|
2016
|
farmbuyer@1
|
2017 function addon.sender_list.sort()
|
farmbuyer@1
|
2018 sort (addon.sender_list.active, byindex)
|
farmbuyer@47
|
2019 wipe(temp)
|
farmbuyer@1
|
2020 addon.sender_list.activeI = #byindex
|
farmbuyer@1
|
2021 sort (addon.sender_list.names, byindex)
|
farmbuyer@47
|
2022 wipe(temp)
|
farmbuyer@1
|
2023 end
|
farmbuyer@1
|
2024 addon.sender_list.namesI = byindex
|
farmbuyer@1
|
2025 end
|
farmbuyer@1
|
2026
|
farmbuyer@23
|
2027 function addon:DoPing()
|
farmbuyer@23
|
2028 self:Print("Give me a ping, Vasili. One ping only, please.")
|
farmbuyer@23
|
2029 self.sender_list.active = {}
|
farmbuyer@23
|
2030 self.sender_list.names = {}
|
farmbuyer@23
|
2031 self:broadcast('ping')
|
farmbuyer@89
|
2032 self:broadcast('revcheck',version_large)
|
farmbuyer@27
|
2033 end
|
farmbuyer@27
|
2034
|
farmbuyer@89
|
2035 function addon:_check_version (otherrev)
|
farmbuyer@93
|
2036 self.dprint('comm', version_large, "revchecking against", otherrev)
|
farmbuyer@27
|
2037 otherrev = tonumber(otherrev)
|
farmbuyer@89
|
2038 if otherrev == version_large then
|
farmbuyer@27
|
2039 -- normal case
|
farmbuyer@27
|
2040
|
farmbuyer@89
|
2041 elseif otherrev < version_large then
|
farmbuyer@27
|
2042 self.dprint('comm', "ours is newer, notifying")
|
farmbuyer@89
|
2043 self:broadcast('revcheck',version_large)
|
farmbuyer@27
|
2044
|
farmbuyer@27
|
2045 else
|
farmbuyer@76
|
2046 self.dprint('comm', "ours is older, (possibly) yammering")
|
farmbuyer@27
|
2047 if newer_warning then
|
farmbuyer@76
|
2048 local pop = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON,
|
farmbuyer@76
|
2049 function()
|
farmbuyer@92
|
2050 -- Sadly, this is not generated by the packager, so hardcode it
|
farmbuyer@92
|
2051 -- for now. The 'data' field is handled differently for onshow
|
farmbuyer@92
|
2052 -- than for other callbacks.
|
farmbuyer@92
|
2053 StaticPopup_Show("OUROL_URL",
|
farmbuyer@92
|
2054 --[[text_arg1=]]nil, --[[text_arg2=]]nil,
|
farmbuyer@76
|
2055 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
|
farmbuyer@76
|
2056 end)
|
farmbuyer@76
|
2057 local ping = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'DoPing')
|
farmbuyer@76
|
2058 self:Print(newer_warning, tostring(pop), tostring(ping))
|
farmbuyer@27
|
2059 newer_warning = nil
|
farmbuyer@27
|
2060 end
|
farmbuyer@27
|
2061 end
|
farmbuyer@23
|
2062 end
|
farmbuyer@23
|
2063
|
farmbuyer@1
|
2064 -- Generic helpers
|
farmbuyer@28
|
2065 -- Returns index and entry at that index, or nil if not found.
|
farmbuyer@1
|
2066 function addon._find_next_after (kind, index)
|
farmbuyer@1
|
2067 index = index + 1
|
farmbuyer@1
|
2068 while index <= #g_loot do
|
farmbuyer@1
|
2069 if g_loot[index].kind == kind then
|
farmbuyer@1
|
2070 return index, g_loot[index]
|
farmbuyer@1
|
2071 end
|
farmbuyer@1
|
2072 index = index + 1
|
farmbuyer@1
|
2073 end
|
farmbuyer@1
|
2074 end
|
farmbuyer@28
|
2075 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
|
farmbuyer@28
|
2076 -- 'boss', will also stop upon finding a timestamp. Returns nil if
|
farmbuyer@28
|
2077 -- appropriate fencepost is not found.
|
farmbuyer@28
|
2078 function addon._find_timeboss_fencepost (kind, index)
|
farmbuyer@28
|
2079 local fencepost
|
farmbuyer@28
|
2080 local closest_time = addon._find_next_after('time',index)
|
farmbuyer@28
|
2081 if kind == 'time' then
|
farmbuyer@28
|
2082 fencepost = closest_time
|
farmbuyer@28
|
2083 elseif kind == 'boss' then
|
farmbuyer@28
|
2084 local closest_boss = addon._find_next_after('boss',index)
|
farmbuyer@28
|
2085 if not closest_boss then
|
farmbuyer@28
|
2086 fencepost = closest_time
|
farmbuyer@28
|
2087 elseif not closest_time then
|
farmbuyer@28
|
2088 fencepost = closest_boss
|
farmbuyer@28
|
2089 else
|
farmbuyer@107
|
2090 fencepost = math.min(closest_time,closest_boss)
|
farmbuyer@28
|
2091 end
|
farmbuyer@28
|
2092 end
|
farmbuyer@28
|
2093 return fencepost
|
farmbuyer@28
|
2094 end
|
farmbuyer@1
|
2095
|
farmbuyer@1
|
2096 -- Iterate through g_loot entries according to the KIND field. Loop variables
|
farmbuyer@1
|
2097 -- are g_loot indices and the corresponding entries (essentially ipairs + some
|
farmbuyer@1
|
2098 -- conditionals).
|
farmbuyer@1
|
2099 function addon:filtered_loot_iter (filter_kind)
|
farmbuyer@1
|
2100 return self._find_next_after, filter_kind, 0
|
farmbuyer@1
|
2101 end
|
farmbuyer@1
|
2102
|
farmbuyer@1
|
2103 do
|
farmbuyer@1
|
2104 local itt
|
farmbuyer@1
|
2105 local function create()
|
farmbuyer@1
|
2106 local tip, lefts = CreateFrame("GameTooltip"), {}
|
farmbuyer@1
|
2107 for i = 1, 2 do -- scanning idea here also snagged from Talented
|
farmbuyer@1
|
2108 local L,R = tip:CreateFontString(), tip:CreateFontString()
|
farmbuyer@1
|
2109 L:SetFontObject(GameFontNormal)
|
farmbuyer@1
|
2110 R:SetFontObject(GameFontNormal)
|
farmbuyer@1
|
2111 tip:AddFontStrings(L,R)
|
farmbuyer@1
|
2112 lefts[i] = L
|
farmbuyer@1
|
2113 end
|
farmbuyer@1
|
2114 tip.lefts = lefts
|
farmbuyer@1
|
2115 return tip
|
farmbuyer@1
|
2116 end
|
farmbuyer@66
|
2117 function addon:is_variant_item(item) -- returns number or *nil*
|
farmbuyer@1
|
2118 itt = itt or create()
|
farmbuyer@1
|
2119 itt:SetOwner(UIParent,"ANCHOR_NONE")
|
farmbuyer@1
|
2120 itt:ClearLines()
|
farmbuyer@1
|
2121 itt:SetHyperlink(item)
|
farmbuyer@1
|
2122 local t = itt.lefts[2]:GetText()
|
farmbuyer@1
|
2123 itt:Hide()
|
farmbuyer@66
|
2124 return (t == ITEM_HEROIC and 1)
|
farmbuyer@66
|
2125 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
|
farmbuyer@66
|
2126 or nil
|
farmbuyer@1
|
2127 end
|
farmbuyer@1
|
2128 end
|
farmbuyer@1
|
2129
|
farmbuyer@79
|
2130 -- Called at the end of OnInit, and then also when a 'clear' is being
|
farmbuyer@16
|
2131 -- performed. If SV's are present then g_restore_p will be true.
|
farmbuyer@1
|
2132 function _init (self, possible_st)
|
farmbuyer@1
|
2133 self.dprint('flow',"_init running")
|
farmbuyer@1
|
2134 self.loot_clean = nil
|
farmbuyer@1
|
2135 self.hist_clean = nil
|
farmbuyer@1
|
2136 if g_restore_p then
|
farmbuyer@73
|
2137 g_loot = _G.OuroLootSV
|
farmbuyer@16
|
2138 self.popped = #g_loot > 0
|
farmbuyer@1
|
2139 self.dprint('flow', "restoring", #g_loot, "entries")
|
farmbuyer@100
|
2140 _do_loot_metas()
|
farmbuyer@16
|
2141 self:ScheduleTimer("Activate", 12, opts.threshold)
|
farmbuyer@1
|
2142 -- FIXME printed could be too large if entries were deleted, how much do we care?
|
farmbuyer@16
|
2143 self.sharder = opts.autoshard
|
farmbuyer@1
|
2144 else
|
farmbuyer@80
|
2145 g_loot = {}
|
farmbuyer@80
|
2146 end
|
farmbuyer@80
|
2147 if type(g_loot.raiders) ~= 'table' then
|
farmbuyer@80
|
2148 g_loot.raiders = {}
|
farmbuyer@80
|
2149 end
|
farmbuyer@80
|
2150 if type(g_loot.printed) ~= 'table' then
|
farmbuyer@80
|
2151 g_loot.printed = {}
|
farmbuyer@1
|
2152 end
|
farmbuyer@1
|
2153
|
farmbuyer@16
|
2154 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
|
farmbuyer@79
|
2155 self:gui_init (g_loot, g_uniques)
|
farmbuyer@16
|
2156 opts.autoshard = nil
|
farmbuyer@16
|
2157 opts.threshold = nil
|
farmbuyer@1
|
2158
|
farmbuyer@1
|
2159 if g_restore_p then
|
farmbuyer@73
|
2160 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
|
farmbuyer@1
|
2161 else
|
farmbuyer@73
|
2162 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
|
farmbuyer@1
|
2163 end
|
farmbuyer@1
|
2164 if possible_st then
|
farmbuyer@1
|
2165 possible_st:SetData(g_loot)
|
farmbuyer@1
|
2166 end
|
farmbuyer@1
|
2167
|
farmbuyer@89
|
2168 self.status_text = ("%s(r%s) communicating as ident %s commrev %s"):
|
farmbuyer@89
|
2169 format (self.version, self.revision, self.ident, self.commrev)
|
farmbuyer@1
|
2170 self:RegisterComm(self.ident)
|
farmbuyer@1
|
2171 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
|
farmbuyer@1
|
2172
|
farmbuyer@1
|
2173 if self.author_debug then
|
farmbuyer@1
|
2174 _G.Oloot = g_loot
|
farmbuyer@1
|
2175 end
|
farmbuyer@1
|
2176 end
|
farmbuyer@1
|
2177
|
farmbuyer@61
|
2178 -- Raid roster snapshots
|
farmbuyer@61
|
2179 do
|
farmbuyer@61
|
2180 function addon:snapshot_raid (only_inraid_p)
|
farmbuyer@61
|
2181 local ss = CopyTable(g_loot.raiders)
|
farmbuyer@61
|
2182 local instance,maxsize = instance_tag()
|
farmbuyer@61
|
2183 if only_inraid_p then
|
farmbuyer@107
|
2184 for name,info in next, ss do
|
farmbuyer@61
|
2185 if info.online == 3 then
|
farmbuyer@61
|
2186 ss[name] = nil
|
farmbuyer@61
|
2187 end
|
farmbuyer@61
|
2188 end
|
farmbuyer@61
|
2189 end
|
farmbuyer@107
|
2190 return ss, maxsize, instance, time()
|
farmbuyer@61
|
2191 end
|
farmbuyer@61
|
2192 end
|
farmbuyer@61
|
2193
|
farmbuyer@25
|
2194 -- Tie-in with Deadly Boss Mods (or other such addons)
|
farmbuyer@1
|
2195 do
|
farmbuyer@25
|
2196 local candidates = {}
|
farmbuyer@25
|
2197 local location
|
farmbuyer@1
|
2198 local function fixup_durations (cache)
|
farmbuyer@1
|
2199 local boss, bossi
|
farmbuyer@1
|
2200 boss = candidates[1]
|
farmbuyer@1
|
2201 if #candidates == 1 then
|
farmbuyer@1
|
2202 -- (1) or (2)
|
farmbuyer@1
|
2203 boss.duration = boss.duration or 0
|
farmbuyer@19
|
2204 addon.dprint('loot', "only one boss candidate")
|
farmbuyer@1
|
2205 else
|
farmbuyer@1
|
2206 -- (3), should only be one 'cast entry and our local entry
|
farmbuyer@1
|
2207 if #candidates ~= 2 then
|
farmbuyer@1
|
2208 -- could get a bunch of 'cast entries on the heels of one another
|
farmbuyer@1
|
2209 -- before the local one ever fires, apparently... sigh
|
farmbuyer@1
|
2210 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
|
farmbuyer@1
|
2211 end
|
farmbuyer@1
|
2212 if candidates[2].duration == nil then
|
farmbuyer@1
|
2213 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
|
farmbuyer@1
|
2214 end
|
farmbuyer@1
|
2215 -- try and be generic anyhow
|
farmbuyer@1
|
2216 for i,c in ipairs(candidates) do
|
farmbuyer@1
|
2217 if c.duration then
|
farmbuyer@1
|
2218 boss = c
|
farmbuyer@19
|
2219 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
|
farmbuyer@1
|
2220 break
|
farmbuyer@1
|
2221 end
|
farmbuyer@1
|
2222 end
|
farmbuyer@1
|
2223 end
|
farmbuyer@69
|
2224 bossi = addon._addBossEntry(boss)
|
farmbuyer@100
|
2225 addon:Fire ('NewBoss', boss)
|
farmbuyer@19
|
2226 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
|
farmbuyer@16
|
2227 g_boss_signpost = nil
|
farmbuyer@42
|
2228 addon.latest_instance = boss.instance
|
farmbuyer@19
|
2229 addon.dprint('loot', "added boss entry", bossi)
|
farmbuyer@1
|
2230 if boss.reason == 'kill' then
|
farmbuyer@80
|
2231 addon:RegisterEvent ("PLAYER_REGEN_DISABLED")
|
farmbuyer@1
|
2232 addon:_mark_boss_kill (bossi)
|
farmbuyer@1
|
2233 if opts.chatty_on_kill then
|
farmbuyer@103
|
2234 local jumpprefix = addon.chatprefix ("GoToLootLine", bossi)
|
farmbuyer@103
|
2235 addon:PCFPrint(_G.DEFAULT_CHAT_FRAME, jumpprefix,
|
farmbuyer@103
|
2236 "Registered kill for '%s' in %s!", boss.bossname, boss.instance)
|
farmbuyer@1
|
2237 end
|
farmbuyer@1
|
2238 end
|
farmbuyer@47
|
2239 wipe(candidates)
|
farmbuyer@1
|
2240 end
|
farmbuyer@102
|
2241 -- Ten seconds is a long time, but occasionally DBM takes for-EVAH to
|
farmbuyer@102
|
2242 -- decide that a fight is over.
|
farmbuyer@73
|
2243 local recent_boss = create_new_cache ('boss', 10, fixup_durations)
|
farmbuyer@1
|
2244
|
farmbuyer@1
|
2245 -- Similar to _do_loot, but duration+ parms only present when locally generated.
|
farmbuyer@56
|
2246 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
|
farmbuyer@56
|
2247 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
|
farmbuyer@56
|
2248 "T:", intag, "MS:", maxsize, "D:", duration)
|
farmbuyer@1
|
2249 if self.rebroadcast and duration then
|
farmbuyer@56
|
2250 self:vbroadcast('boss', reason, bossname, intag, maxsize)
|
farmbuyer@1
|
2251 end
|
farmbuyer@1
|
2252 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
|
farmbuyer@1
|
2253 while self.enabled do
|
farmbuyer@1
|
2254 if reason == 'wipe' and opts.no_tracking_wipes then break end
|
farmbuyer@1
|
2255 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
|
farmbuyer@1
|
2256 local not_from_local = duration == nil
|
farmbuyer@1
|
2257 local signature = bossname .. reason
|
farmbuyer@73
|
2258 if not_from_local and recent_boss:test(signature) then
|
farmbuyer@39
|
2259 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
|
farmbuyer@1
|
2260 else
|
farmbuyer@73
|
2261 recent_boss:add(signature)
|
farmbuyer@16
|
2262 g_boss_signpost = #g_loot + 1
|
farmbuyer@19
|
2263 self.dprint('loot', "added boss signpost", g_boss_signpost)
|
farmbuyer@1
|
2264 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
|
farmbuyer@1
|
2265 -- outside the instance) and so this only happens once as a non-local event,
|
farmbuyer@1
|
2266 -- (2) we see a local event first and all non-local events are filtered
|
farmbuyer@1
|
2267 -- by the cache, (3) we happen to get some non-local events before doing
|
farmbuyer@1
|
2268 -- our local event (not because of network weirdness but because our local
|
farmbuyer@1
|
2269 -- DBM might not trigger for a while).
|
farmbuyer@1
|
2270 local c = {
|
farmbuyer@1
|
2271 kind = 'boss',
|
farmbuyer@55
|
2272 bossname = bossname,
|
farmbuyer@1
|
2273 reason = reason,
|
farmbuyer@1
|
2274 instance = intag,
|
farmbuyer@56
|
2275 duration = duration, -- deliberately may be nil
|
farmbuyer@61
|
2276 raidersnap = self:snapshot_raid(),
|
farmbuyer@56
|
2277 maxsize = maxsize,
|
farmbuyer@1
|
2278 }
|
farmbuyer@1
|
2279 tinsert(candidates,c)
|
farmbuyer@1
|
2280 end
|
farmbuyer@17
|
2281 break
|
farmbuyer@1
|
2282 end
|
farmbuyer@1
|
2283 self.dprint('loot',"<<_do_boss out")
|
farmbuyer@1
|
2284 end
|
farmbuyer@56
|
2285 -- This exposes the function to OCR, and can be a wrapper layer later.
|
farmbuyer@1
|
2286 addon.on_boss_broadcast = _do_boss
|
farmbuyer@1
|
2287
|
farmbuyer@1
|
2288 function addon:_mark_boss_kill (index)
|
farmbuyer@1
|
2289 local e = g_loot[index]
|
farmbuyer@17
|
2290 if not e then
|
farmbuyer@17
|
2291 self:Print("Something horribly wrong;", index, "is not a valid entry!")
|
farmbuyer@17
|
2292 return
|
farmbuyer@17
|
2293 end
|
farmbuyer@55
|
2294 if not e.bossname then
|
farmbuyer@16
|
2295 self:Print("Something horribly wrong;", index, "is not a boss entry!")
|
farmbuyer@16
|
2296 return
|
farmbuyer@1
|
2297 end
|
farmbuyer@1
|
2298 if e.reason ~= 'wipe' then
|
farmbuyer@1
|
2299 -- enh, bail
|
farmbuyer@1
|
2300 self.loot_clean = index-1
|
farmbuyer@1
|
2301 end
|
farmbuyer@1
|
2302 local attempts = 1
|
farmbuyer@1
|
2303 local first
|
farmbuyer@1
|
2304
|
farmbuyer@69
|
2305 -- Maybe redo this to only collapse *contiguous* wipes...?
|
farmbuyer@1
|
2306 local i,d = 1,g_loot[1]
|
farmbuyer@1
|
2307 while d ~= e do
|
farmbuyer@55
|
2308 if d.bossname and
|
farmbuyer@55
|
2309 d.bossname == e.bossname and
|
farmbuyer@53
|
2310 d.instance == e.instance and
|
farmbuyer@1
|
2311 d.reason == 'wipe'
|
farmbuyer@1
|
2312 then
|
farmbuyer@1
|
2313 first = first or i
|
farmbuyer@1
|
2314 attempts = attempts + 1
|
farmbuyer@1
|
2315 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
|
farmbuyer@1
|
2316 else
|
farmbuyer@1
|
2317 i = i + 1
|
farmbuyer@1
|
2318 end
|
farmbuyer@1
|
2319 d = g_loot[i]
|
farmbuyer@1
|
2320 end
|
farmbuyer@1
|
2321 e.reason = 'kill'
|
farmbuyer@1
|
2322 e.attempts = attempts
|
farmbuyer@1
|
2323 self.loot_clean = first or index-1
|
farmbuyer@1
|
2324 end
|
farmbuyer@1
|
2325
|
farmbuyer@2
|
2326 function addon:register_boss_mod (name, registration_func, deregistration_func)
|
farmbuyer@2
|
2327 assert(type(name)=='string')
|
farmbuyer@2
|
2328 assert(type(registration_func)=='function')
|
farmbuyer@76
|
2329 if deregistration_func ~= nil then
|
farmbuyer@76
|
2330 assert(type(deregistration_func)=='function')
|
farmbuyer@76
|
2331 end
|
farmbuyer@2
|
2332 self.bossmods[#self.bossmods+1] = {
|
farmbuyer@2
|
2333 n = name,
|
farmbuyer@2
|
2334 r = registration_func,
|
farmbuyer@2
|
2335 d = deregistration_func,
|
farmbuyer@2
|
2336 }
|
farmbuyer@5
|
2337 self.bossmods[name] = self.bossmods[#self.bossmods]
|
farmbuyer@5
|
2338 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
|
farmbuyer@2
|
2339 end
|
farmbuyer@1
|
2340
|
farmbuyer@2
|
2341 function _register_bossmod (self, force_p)
|
farmbuyer@2
|
2342 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
|
farmbuyer@2
|
2343 if x then
|
farmbuyer@2
|
2344 if x.n == opts.bossmod and not force_p then
|
farmbuyer@2
|
2345 -- trying to register with already-registered boss mod
|
farmbuyer@2
|
2346 return
|
farmbuyer@2
|
2347 else
|
farmbuyer@2
|
2348 -- deregister
|
farmbuyer@2
|
2349 if x.d then x.d(self) end
|
farmbuyer@2
|
2350 end
|
farmbuyer@1
|
2351 end
|
farmbuyer@1
|
2352
|
farmbuyer@2
|
2353 x = nil
|
farmbuyer@2
|
2354 for k,v in ipairs(self.bossmods) do
|
farmbuyer@2
|
2355 if v.n == opts.bossmod then
|
farmbuyer@2
|
2356 x = k
|
farmbuyer@2
|
2357 break
|
farmbuyer@2
|
2358 end
|
farmbuyer@1
|
2359 end
|
farmbuyer@1
|
2360
|
farmbuyer@2
|
2361 if not x then
|
farmbuyer@2
|
2362 self.status_text = "|cffff1010No boss-mod found!|r"
|
farmbuyer@2
|
2363 self:Print(self.status_text)
|
farmbuyer@2
|
2364 return
|
farmbuyer@1
|
2365 end
|
farmbuyer@1
|
2366
|
farmbuyer@2
|
2367 if self.bossmods[x].r (self, _do_boss) then
|
farmbuyer@5
|
2368 self.bossmod_registered = self.bossmods[x].n
|
farmbuyer@1
|
2369 else
|
farmbuyer@2
|
2370 self:Print("|cffff1010Boss mod registration failed|r")
|
farmbuyer@1
|
2371 end
|
farmbuyer@1
|
2372 end
|
farmbuyer@2
|
2373 end
|
farmbuyer@1
|
2374
|
farmbuyer@1
|
2375 -- Adding entries to the loot record, and tracking the corresponding timestamp.
|
farmbuyer@1
|
2376 do
|
farmbuyer@107
|
2377 local rawget, setmetatable = rawget, setmetatable
|
farmbuyer@73
|
2378
|
farmbuyer@100
|
2379 --@debug@
|
farmbuyer@100
|
2380 local tos = {}
|
farmbuyer@100
|
2381 tos.time = function (e)
|
farmbuyer@100
|
2382 return e.startday.text
|
farmbuyer@100
|
2383 end
|
farmbuyer@100
|
2384 tos.boss = function (e)
|
farmbuyer@100
|
2385 return e.bossname .. '/' .. e.reason
|
farmbuyer@100
|
2386 end
|
farmbuyer@100
|
2387 tos.loot = function (e)
|
farmbuyer@100
|
2388 return e.itemname .. '/' .. e.person .. '/' .. e.unique .. '/'
|
farmbuyer@100
|
2389 .. tostring(e.disposition) .. (e.extratext and ('/'..e.extratext) or '')
|
farmbuyer@100
|
2390 end
|
farmbuyer@100
|
2391 --@end-debug@
|
farmbuyer@1
|
2392 local loot_entry_mt = {
|
farmbuyer@1
|
2393 __index = function (e,key)
|
farmbuyer@100
|
2394 -- This shouldn't be required, as the refresh should be picking
|
farmbuyer@100
|
2395 -- it up already. Sigh.
|
farmbuyer@1
|
2396 if key == 'cols' then
|
farmbuyer@15
|
2397 pprint('mt', e.kind, "key is", key)
|
farmbuyer@1
|
2398 addon:_fill_out_eoi_data(1)
|
farmbuyer@1
|
2399 end
|
farmbuyer@1
|
2400 return rawget(e,key)
|
farmbuyer@100
|
2401 end,
|
farmbuyer@100
|
2402 --@debug@
|
farmbuyer@100
|
2403 __tostring = function (e)
|
farmbuyer@100
|
2404 local k = e.kind
|
farmbuyer@100
|
2405 if k then
|
farmbuyer@100
|
2406 return ("<%s/%s>"):format(k, tos[k] and tos[k](e) or "?")
|
farmbuyer@100
|
2407 end
|
farmbuyer@100
|
2408 return "<unknown loot entry type>"
|
farmbuyer@100
|
2409 end,
|
farmbuyer@100
|
2410 --@end-debug@
|
farmbuyer@100
|
2411 }
|
farmbuyer@100
|
2412 function _do_loot_metas()
|
farmbuyer@100
|
2413 for i,e in ipairs(g_loot) do
|
farmbuyer@100
|
2414 setmetatable(e,loot_entry_mt)
|
farmbuyer@1
|
2415 end
|
farmbuyer@100
|
2416 _do_loot_metas = nil
|
farmbuyer@100
|
2417 end
|
farmbuyer@1
|
2418
|
farmbuyer@1
|
2419 -- Given a loot index, searches backwards for a timestamp. Returns that
|
farmbuyer@1
|
2420 -- index and the time entry, or nil if it falls off the beginning. Pass an
|
farmbuyer@65
|
2421 -- optional second index to search no earlier than that.
|
farmbuyer@1
|
2422 -- May also be able to make good use of this in forum-generation routine.
|
farmbuyer@1
|
2423 function addon:find_previous_time_entry(i,stop)
|
farmbuyer@17
|
2424 stop = stop or 0
|
farmbuyer@1
|
2425 while i > stop do
|
farmbuyer@1
|
2426 if g_loot[i].kind == 'time' then
|
farmbuyer@1
|
2427 return i, g_loot[i]
|
farmbuyer@1
|
2428 end
|
farmbuyer@1
|
2429 i = i - 1
|
farmbuyer@1
|
2430 end
|
farmbuyer@1
|
2431 end
|
farmbuyer@1
|
2432
|
farmbuyer@1
|
2433 -- format_timestamp (["format_string"], Day, [Loot])
|
farmbuyer@1
|
2434 -- DAY is a loot entry with kind=='time', and controls the date printed.
|
farmbuyer@1
|
2435 -- LOOT may be any kind of entry in the g_loot table. If present, it
|
farmbuyer@1
|
2436 -- overrides the hour and minute printed; if absent, those values are
|
farmbuyer@1
|
2437 -- taken from the DAY entry.
|
farmbuyer@1
|
2438 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
|
farmbuyer@84
|
2439 -- FIXME this is horribabble
|
farmbuyer@1
|
2440 local format_timestamp_values, point2dee = {}, "%.2d"
|
farmbuyer@1
|
2441 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
|
farmbuyer@1
|
2442 if not time_entry_opt then
|
farmbuyer@1
|
2443 if type(fmt_opt) == 'table' then -- Two entries, default format
|
farmbuyer@1
|
2444 time_entry_opt, day_entry = day_entry, fmt_opt
|
farmbuyer@1
|
2445 fmt_opt = "$Y/$M/$D $h:$m"
|
farmbuyer@41
|
2446 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
|
farmbuyer@1
|
2447 end
|
farmbuyer@1
|
2448 end
|
farmbuyer@1
|
2449 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
|
farmbuyer@1
|
2450 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
|
farmbuyer@1
|
2451 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
|
farmbuyer@1
|
2452 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
|
farmbuyer@1
|
2453 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
|
farmbuyer@1
|
2454 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
|
farmbuyer@1
|
2455 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
|
farmbuyer@1
|
2456 end
|
farmbuyer@1
|
2457
|
farmbuyer@1
|
2458 local done_todays_date
|
farmbuyer@1
|
2459 function addon:_reset_timestamps()
|
farmbuyer@1
|
2460 done_todays_date = nil
|
farmbuyer@1
|
2461 end
|
farmbuyer@1
|
2462 local function do_todays_date()
|
farmbuyer@1
|
2463 local text, M, D, Y = makedate()
|
farmbuyer@1
|
2464 local found,ts = #g_loot+1
|
farmbuyer@1
|
2465 repeat
|
farmbuyer@1
|
2466 found,ts = addon:find_previous_time_entry(found-1)
|
farmbuyer@1
|
2467 if found and ts.startday.text == text then
|
farmbuyer@1
|
2468 done_todays_date = true
|
farmbuyer@1
|
2469 end
|
farmbuyer@1
|
2470 until done_todays_date or (not found)
|
farmbuyer@1
|
2471 if done_todays_date then
|
farmbuyer@1
|
2472 g_today = ts
|
farmbuyer@1
|
2473 else
|
farmbuyer@1
|
2474 done_todays_date = true
|
farmbuyer@1
|
2475 g_today = g_loot[addon._addLootEntry{
|
farmbuyer@1
|
2476 kind = 'time',
|
farmbuyer@1
|
2477 startday = {
|
farmbuyer@1
|
2478 text = text, month = M, day = D, year = Y
|
farmbuyer@1
|
2479 }
|
farmbuyer@1
|
2480 }]
|
farmbuyer@1
|
2481 end
|
farmbuyer@1
|
2482 addon:_fill_out_eoi_data(1)
|
farmbuyer@1
|
2483 end
|
farmbuyer@1
|
2484
|
farmbuyer@1
|
2485 -- Adding anything original to g_loot goes through this routine.
|
farmbuyer@89
|
2486 -- More precisely, anything new on the EOI tab hits this; it does not
|
farmbuyer@89
|
2487 -- necessarily need to be a looted item.
|
farmbuyer@1
|
2488 function addon._addLootEntry (e)
|
farmbuyer@1
|
2489 setmetatable(e,loot_entry_mt)
|
farmbuyer@1
|
2490
|
farmbuyer@1
|
2491 if not done_todays_date then do_todays_date() end
|
farmbuyer@1
|
2492
|
farmbuyer@107
|
2493 local h, m = GetGameTime()
|
farmbuyer@10
|
2494 --local localuptime = math.floor(GetTime())
|
farmbuyer@107
|
2495 local time_t = time()
|
farmbuyer@1
|
2496 e.hour = h
|
farmbuyer@1
|
2497 e.minute = m
|
farmbuyer@10
|
2498 e.stamp = time_t --localuptime
|
farmbuyer@89
|
2499 if e.kind == 'loot' then
|
farmbuyer@89
|
2500 if (not e.unique) or (#e.unique==0) then
|
farmbuyer@107
|
2501 e.unique = e.id .. (e.disposition or e.person) .. date("%Y/%m/%d %H:%M",e.stamp)
|
farmbuyer@89
|
2502 end
|
farmbuyer@100
|
2503 addon:Fire ('NewLootEntry', e)
|
farmbuyer@89
|
2504 end
|
farmbuyer@1
|
2505 local index = #g_loot + 1
|
farmbuyer@1
|
2506 g_loot[index] = e
|
farmbuyer@100
|
2507 addon:Fire ('NewEOIEntry', e)
|
farmbuyer@1
|
2508 return index
|
farmbuyer@1
|
2509 end
|
farmbuyer@16
|
2510
|
farmbuyer@100
|
2511 -- Safety/convenience wrapper only.
|
farmbuyer@69
|
2512 function addon._addBossEntry (e)
|
farmbuyer@69
|
2513 local ret = addon._addLootEntry(e)
|
farmbuyer@69
|
2514 assert(e.kind=='boss')
|
farmbuyer@69
|
2515 local needSize = e.maxsize == nil
|
farmbuyer@69
|
2516 local needSnap = e.raidersnap == nil
|
farmbuyer@69
|
2517 local needInst = e.instance == nil
|
farmbuyer@69
|
2518 if needSize or needSnap then
|
farmbuyer@69
|
2519 local ss, max, inst = addon:snapshot_raid()
|
farmbuyer@69
|
2520 if needSize then e.maxsize = max end
|
farmbuyer@69
|
2521 if needSnap then e.raidersnap = ss end
|
farmbuyer@69
|
2522 if needInst then e.instance = inst end
|
farmbuyer@69
|
2523 end
|
farmbuyer@100
|
2524 addon:Fire ('NewBossEntry', e)
|
farmbuyer@69
|
2525 return ret
|
farmbuyer@69
|
2526 end
|
farmbuyer@69
|
2527
|
farmbuyer@16
|
2528 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
|
farmbuyer@16
|
2529 -- cache cleanup fires. Result: loot shows up before boss kill entry.
|
farmbuyer@16
|
2530 -- Solution: We need to shuffle the boss entry above any of the loot
|
farmbuyer@16
|
2531 -- from that boss.
|
farmbuyer@16
|
2532 function addon._adjustBossOrder (is, should_be)
|
farmbuyer@82
|
2533 if is == should_be then
|
farmbuyer@16
|
2534 return
|
farmbuyer@16
|
2535 end
|
farmbuyer@17
|
2536 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
|
farmbuyer@19
|
2537 pprint('loot', is, should_be, "...the hell? bailing")
|
farmbuyer@16
|
2538 return
|
farmbuyer@16
|
2539 end
|
farmbuyer@16
|
2540 if g_loot[should_be].kind == 'time' then
|
farmbuyer@16
|
2541 should_be = should_be + 1
|
farmbuyer@16
|
2542 if is == should_be then
|
farmbuyer@16
|
2543 return
|
farmbuyer@16
|
2544 end
|
farmbuyer@16
|
2545 end
|
farmbuyer@16
|
2546
|
farmbuyer@16
|
2547 assert(g_loot[is].kind == 'boss')
|
farmbuyer@16
|
2548 local boss = tremove (g_loot, is)
|
farmbuyer@16
|
2549 tinsert (g_loot, should_be, boss)
|
farmbuyer@16
|
2550 return should_be
|
farmbuyer@16
|
2551 end
|
farmbuyer@1
|
2552 end
|
farmbuyer@1
|
2553
|
farmbuyer@19
|
2554 -- In the rare case of items getting put into the loot table without current
|
farmbuyer@19
|
2555 -- item cache data (which will have arrived by now).
|
farmbuyer@19
|
2556 function addon:do_item_cache_fixup()
|
farmbuyer@19
|
2557 self:Print("Fixing up missing item cache data...")
|
farmbuyer@19
|
2558
|
farmbuyer@19
|
2559 local numfound = 0
|
farmbuyer@19
|
2560 local borkedpat = '^'..UNKNOWN..': (%S+)'
|
farmbuyer@19
|
2561
|
farmbuyer@73
|
2562 -- 'while true' so that we can use (inner) break as (outer) continue
|
farmbuyer@73
|
2563 for i,e in self:filtered_loot_iter('loot') do while true do
|
farmbuyer@73
|
2564 if not e.cache_miss then break end
|
farmbuyer@73
|
2565 local borked_id = e.itemname:match(borkedpat)
|
farmbuyer@73
|
2566 if not borked_id then break end
|
farmbuyer@73
|
2567 numfound = numfound + 1
|
farmbuyer@73
|
2568 -- Best to use the safest and most flexible API here, which is GII and
|
farmbuyer@73
|
2569 -- its assload of return values.
|
farmbuyer@73
|
2570 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
|
farmbuyer@73
|
2571 if iname then
|
farmbuyer@73
|
2572 local msg = [[ Entry %d patched up with %s.]]
|
farmbuyer@73
|
2573 e.quality = iquality
|
farmbuyer@73
|
2574 e.itemname = iname
|
farmbuyer@73
|
2575 e.id = tonumber(ilink:match("item:(%d+)"))
|
farmbuyer@73
|
2576 e.itemlink = ilink
|
farmbuyer@73
|
2577 e.itexture = itexture
|
farmbuyer@73
|
2578 e.cache_miss = nil
|
farmbuyer@73
|
2579 if e.unique then
|
farmbuyer@73
|
2580 local gu = g_uniques[e.unique]
|
farmbuyer@73
|
2581 local player_i, player_h, hist_i = _history_by_loot_id (e.unique, "fixcache")
|
farmbuyer@73
|
2582 if gu.loot ~= i then -- is this an actual problem?
|
farmbuyer@76
|
2583 pprint ('loot',
|
farmbuyer@76
|
2584 ("Unique value '%s' had iterator value %d but g_uniques index %s."):
|
farmbuyer@76
|
2585 format(e.unique,i,tostring(gu.loot)))
|
farmbuyer@73
|
2586 end
|
farmbuyer@73
|
2587 if player_i then
|
farmbuyer@73
|
2588 player_h.id[e.unique] = e.id
|
farmbuyer@73
|
2589 msg = [[ Entry %d (and history) patched up with %s.]]
|
farmbuyer@19
|
2590 end
|
farmbuyer@19
|
2591 end
|
farmbuyer@73
|
2592 self:Print(msg, i, ilink)
|
farmbuyer@19
|
2593 end
|
farmbuyer@73
|
2594 break
|
farmbuyer@73
|
2595 end end
|
farmbuyer@19
|
2596
|
farmbuyer@19
|
2597 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
|
farmbuyer@19
|
2598 end
|
farmbuyer@19
|
2599
|
farmbuyer@76
|
2600 do
|
farmbuyer@76
|
2601 local gur
|
farmbuyer@76
|
2602
|
farmbuyer@76
|
2603 -- Strictly speaking, we'd want to handle individual 'exist' entries
|
farmbuyer@76
|
2604 -- as they expire, rather then waiting for all of them to expire and then
|
farmbuyer@76
|
2605 -- doing them as a group. But, if there're more than one of these per
|
farmbuyer@76
|
2606 -- boss, something else is funky anyhow and certainly not a hurry.
|
farmbuyer@76
|
2607 local function fixup_unique_replacements()
|
farmbuyer@76
|
2608 for exist,info in pairs(gur.replacements) do
|
farmbuyer@76
|
2609 local winning_index = 1
|
farmbuyer@76
|
2610 local winner = info[1]
|
farmbuyer@76
|
2611 info[1] = nil
|
farmbuyer@82
|
2612 pprint('improv', "fixup for", exist, "starting with guid",
|
farmbuyer@82
|
2613 winner[1], "with tag", winner[2], "out of", #info,
|
farmbuyer@82
|
2614 "total entries")
|
farmbuyer@76
|
2615 -- Lowest player GUID wins. Seniority gotta count for something.
|
farmbuyer@76
|
2616 for i = 2, #info do
|
farmbuyer@76
|
2617 if winner[1] <= info[i][1] then
|
farmbuyer@76
|
2618 pprint('improv', "champ wins against", i, info[i][1])
|
farmbuyer@76
|
2619 flib.del(info[i])
|
farmbuyer@76
|
2620 else
|
farmbuyer@76
|
2621 pprint('improv', "challenger wins with", i, info[i][1])
|
farmbuyer@76
|
2622 flib.del(winner)
|
farmbuyer@76
|
2623 winner = info[i]
|
farmbuyer@76
|
2624 winning_index = i
|
farmbuyer@76
|
2625 end
|
farmbuyer@76
|
2626 info[i] = nil
|
farmbuyer@76
|
2627 end
|
farmbuyer@76
|
2628 pprint('improv', "final:", winner[1], winner[2])
|
farmbuyer@76
|
2629 --[[
|
farmbuyer@76
|
2630 A: winner was generated locally
|
farmbuyer@82
|
2631 >winning_index == 1
|
farmbuyer@76
|
2632 >g_loot and history already has the replacement value
|
farmbuyer@76
|
2633 B: winner was generated remotely
|
farmbuyer@76
|
2634 >need to scan and replace
|
farmbuyer@82
|
2635 Detecting A is strictly an optimization. We should be able to do
|
farmbuyer@89
|
2636 this code safely in all cases. Important to note: a local winner
|
farmbuyer@92
|
2637 will always be at index 1, but a winner at index 1 does not
|
farmbuyer@92
|
2638 necessarily mean it was locally generated (e.g., if the local
|
farmbuyer@92
|
2639 itemfilter drops it but a remote player does an improv). Just
|
farmbuyer@92
|
2640 do the general case until/unless this becomes a problem.
|
farmbuyer@76
|
2641 ]]
|
farmbuyer@89
|
2642 local cache = g_uniques:SEARCH(exist)
|
farmbuyer@89
|
2643 local looti,hi,ui = cache.loot, cache.history, cache.history_may
|
farmbuyer@89
|
2644
|
farmbuyer@89
|
2645 -- Active loot
|
farmbuyer@89
|
2646 if looti and g_loot[looti].unique == exist then
|
farmbuyer@89
|
2647 pprint('improv', "found and replaced loot entry", looti)
|
farmbuyer@89
|
2648 g_loot[looti].unique = winner[2]
|
farmbuyer@89
|
2649 else
|
farmbuyer@89
|
2650 -- If sharded, filtered, or the improv was done by the local
|
farmbuyer@89
|
2651 -- player, then the "previous" unique would not have made it
|
farmbuyer@89
|
2652 -- into the tables to begin with. So don't flag an error.
|
farmbuyer@89
|
2653 pprint('improv', "No active loot found", looti,
|
farmbuyer@89
|
2654 looti and g_loot[looti].unique, winning_index)
|
farmbuyer@89
|
2655 end
|
farmbuyer@89
|
2656
|
farmbuyer@89
|
2657 -- History
|
farmbuyer@89
|
2658 if hi ~= g_uniques.NOTFOUND then
|
farmbuyer@89
|
2659 hi = addon.history.byname[hi]
|
farmbuyer@89
|
2660 local hist = addon.history[hi]
|
farmbuyer@89
|
2661 if ui and hist.unique[ui] == exist then
|
farmbuyer@89
|
2662 -- ui is valid
|
farmbuyer@82
|
2663 else
|
farmbuyer@89
|
2664 ui = nil
|
farmbuyer@89
|
2665 for i,ui2 in ipairs(hist.unique) do
|
farmbuyer@89
|
2666 if ui2 == exist then
|
farmbuyer@89
|
2667 ui = i
|
farmbuyer@89
|
2668 break
|
farmbuyer@76
|
2669 end
|
farmbuyer@76
|
2670 end
|
farmbuyer@89
|
2671 end
|
farmbuyer@89
|
2672 if ui then
|
farmbuyer@89
|
2673 pprint('improv', "found and replacing history entry", hi,
|
farmbuyer@89
|
2674 ui, hist.name)
|
farmbuyer@89
|
2675 assert(exist ~= winner[2])
|
farmbuyer@89
|
2676 hist.when[winner[2]] = hist.when[exist]
|
farmbuyer@89
|
2677 hist.id[winner[2]] = hist.id[exist]
|
farmbuyer@89
|
2678 hist.count[winner[2]] = hist.count[exist]
|
farmbuyer@89
|
2679 hist.unique[ui] = winner[2]
|
farmbuyer@89
|
2680 hist.when[exist] = nil
|
farmbuyer@89
|
2681 hist.id[exist] = nil
|
farmbuyer@89
|
2682 hist.count[exist] = nil
|
farmbuyer@76
|
2683 end
|
farmbuyer@76
|
2684 end
|
farmbuyer@89
|
2685
|
farmbuyer@76
|
2686 pprint('improv', "finished with", exist, "into", winner[2])
|
farmbuyer@76
|
2687 flib.del(winner)
|
farmbuyer@76
|
2688 flib.del(info)
|
farmbuyer@76
|
2689 gur.replacements[exist] = nil
|
farmbuyer@76
|
2690 end
|
farmbuyer@76
|
2691 end
|
farmbuyer@76
|
2692
|
farmbuyer@76
|
2693 local function new_entry (id, exist, repl, is_local)
|
farmbuyer@76
|
2694 pprint('improv', "new_entry", id, exist, repl, is_local)
|
farmbuyer@76
|
2695 gur.replacements[exist] = gur.replacements[exist] or flib.new()
|
farmbuyer@76
|
2696 tinsert (gur.replacements[exist], flib.new (tonumber(id), repl))
|
farmbuyer@76
|
2697 if is_local then
|
farmbuyer@76
|
2698 gur.replacements[exist].LOCAL = repl
|
farmbuyer@76
|
2699 end
|
farmbuyer@76
|
2700 gur.cache:add (exist)
|
farmbuyer@76
|
2701 end
|
farmbuyer@76
|
2702
|
farmbuyer@76
|
2703 local function get_previous_replacement (exist)
|
farmbuyer@76
|
2704 local l = gur.replacements[exist]
|
farmbuyer@76
|
2705 if l and l.LOCAL then
|
farmbuyer@76
|
2706 pprint('improv', "check for previous", exist, "returns valid",
|
farmbuyer@76
|
2707 l.LOCAL)
|
farmbuyer@76
|
2708 return l.LOCAL
|
farmbuyer@76
|
2709 end
|
farmbuyer@76
|
2710 pprint('improv', "check for previous", exist, "returns nil")
|
farmbuyer@76
|
2711 end
|
farmbuyer@76
|
2712
|
farmbuyer@76
|
2713 function _setup_unique_replace ()
|
farmbuyer@76
|
2714 gur = {}
|
farmbuyer@76
|
2715 gur.cache = create_new_cache ('improv', 10, fixup_unique_replacements)
|
farmbuyer@107
|
2716 gur.me = tonumber(UnitGUID('player'):sub(-7),16)
|
farmbuyer@76
|
2717 gur.replacements = {}
|
farmbuyer@76
|
2718 gur.new_entry = new_entry
|
farmbuyer@76
|
2719 gur.get_previous_replacement = get_previous_replacement
|
farmbuyer@76
|
2720 g_unique_replace = gur
|
farmbuyer@76
|
2721 _setup_unique_replace = nil
|
farmbuyer@76
|
2722 end
|
farmbuyer@76
|
2723 end
|
farmbuyer@76
|
2724
|
farmbuyer@77
|
2725 do
|
farmbuyer@77
|
2726 local clicky
|
farmbuyer@81
|
2727 function addon:horrible_horrible_error (err_msg)
|
farmbuyer@81
|
2728 if self.display then
|
farmbuyer@81
|
2729 local d = self.display
|
farmbuyer@81
|
2730 if d then
|
farmbuyer@100
|
2731 -- Take this down a piece at a time, on the assumption that
|
farmbuyer@100
|
2732 -- the main window won't be able to do so.
|
farmbuyer@96
|
2733 local gui = d:GetUserData("GUI state")
|
farmbuyer@96
|
2734 local eoist = gui.eoiST
|
farmbuyer@81
|
2735 if eoist then eoist:Hide() end
|
farmbuyer@96
|
2736 local histst = gui.histST
|
farmbuyer@81
|
2737 if histst then histst:Hide() end
|
farmbuyer@81
|
2738 d:Hide()
|
farmbuyer@81
|
2739 end
|
farmbuyer@81
|
2740 end
|
farmbuyer@81
|
2741 self.NOLOAD = err_msg
|
farmbuyer@77
|
2742 -- This should happen so rarely that it's not worth moving into gui.lua
|
farmbuyer@81
|
2743 if not StaticPopupDialogs["OUROL_ARGH"] then
|
farmbuyer@81
|
2744 StaticPopupDialogs["OUROL_ARGH"] = flib.StaticPopup{
|
farmbuyer@77
|
2745 button1 = OKAY,
|
farmbuyer@77
|
2746 }
|
farmbuyer@77
|
2747 clicky = addon.format_hypertext(
|
farmbuyer@77
|
2748 [[ SYSTEM FAILURE -- RELEASE RINZLER ]], "|cffff0000",
|
farmbuyer@81
|
2749 function() StaticPopup_Show "OUROL_ARGH" end)
|
farmbuyer@77
|
2750 end
|
farmbuyer@81
|
2751 StaticPopupDialogs["OUROL_ARGH"].text = horrible_error_text:format(err_msg)
|
farmbuyer@107
|
2752 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
|
farmbuyer@77
|
2753 addon:Print (" ")
|
farmbuyer@77
|
2754 addon:Print (" ", clicky)
|
farmbuyer@77
|
2755 addon:Print (" ")
|
farmbuyer@77
|
2756 end
|
farmbuyer@81
|
2757
|
farmbuyer@81
|
2758 function _unavoidable_collision (err)
|
farmbuyer@81
|
2759 addon:horrible_horrible_error (err)
|
farmbuyer@81
|
2760 -- we don't actually need to kill the GUI in this case
|
farmbuyer@81
|
2761 addon.NOLOAD = nil
|
farmbuyer@81
|
2762 end
|
farmbuyer@77
|
2763 end
|
farmbuyer@77
|
2764
|
farmbuyer@1
|
2765
|
farmbuyer@1
|
2766 ------ Saved texts
|
farmbuyer@1
|
2767 function addon:check_saved_table(silent_p)
|
farmbuyer@107
|
2768 local s = OuroLootSV_saved
|
farmbuyer@1
|
2769 if s and (#s > 0) then return s end
|
farmbuyer@107
|
2770 OuroLootSV_saved = nil
|
farmbuyer@1
|
2771 if not silent_p then self:Print("There are no saved loot texts.") end
|
farmbuyer@1
|
2772 end
|
farmbuyer@1
|
2773
|
farmbuyer@1
|
2774 function addon:save_list()
|
farmbuyer@81
|
2775 local s = self:check_saved_table(); if not s then return end
|
farmbuyer@1
|
2776 for i,t in ipairs(s) do
|
farmbuyer@1
|
2777 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
|
farmbuyer@1
|
2778 end
|
farmbuyer@1
|
2779 end
|
farmbuyer@1
|
2780
|
farmbuyer@1
|
2781 function addon:save_saveas(name)
|
farmbuyer@107
|
2782 OuroLootSV_saved = OuroLootSV_saved or {}
|
farmbuyer@107
|
2783 local SV = OuroLootSV_saved
|
farmbuyer@16
|
2784 local n = #SV + 1
|
farmbuyer@1
|
2785 local save = {
|
farmbuyer@1
|
2786 name = name,
|
farmbuyer@1
|
2787 date = makedate(),
|
farmbuyer@1
|
2788 count = #g_loot,
|
farmbuyer@1
|
2789 }
|
farmbuyer@10
|
2790 for text in self:registered_textgen_iter() do
|
farmbuyer@10
|
2791 save[text] = g_loot[text]
|
farmbuyer@10
|
2792 end
|
farmbuyer@1
|
2793 self:Print("Saving current loot texts to #%d '%s'", n, name)
|
farmbuyer@16
|
2794 SV[n] = save
|
farmbuyer@1
|
2795 return self:save_list()
|
farmbuyer@1
|
2796 end
|
farmbuyer@1
|
2797
|
farmbuyer@1
|
2798 function addon:save_restore(num)
|
farmbuyer@81
|
2799 local s = self:check_saved_table(); if not s then return end
|
farmbuyer@1
|
2800 if (not num) or (num > #s) then
|
farmbuyer@1
|
2801 return self:Print("Saved text number must be 1 - "..#s)
|
farmbuyer@1
|
2802 end
|
farmbuyer@1
|
2803 local save = s[num]
|
farmbuyer@92
|
2804 self:Print("Overwriting current loot data with saved text #%d '%s'",num,save.name)
|
farmbuyer@1
|
2805 self:Clear(--[[verbose_p=]]false)
|
farmbuyer@1
|
2806 -- Clear will already have displayed the window, and re-selected the first
|
farmbuyer@1
|
2807 -- tab. Set these up for when the text tabs are clicked.
|
farmbuyer@10
|
2808 for text in self:registered_textgen_iter() do
|
farmbuyer@10
|
2809 g_loot[text] = save[text]
|
farmbuyer@10
|
2810 end
|
farmbuyer@1
|
2811 end
|
farmbuyer@1
|
2812
|
farmbuyer@1
|
2813 function addon:save_delete(num)
|
farmbuyer@81
|
2814 local s = self:check_saved_table(); if not s then return end
|
farmbuyer@1
|
2815 if (not num) or (num > #s) then
|
farmbuyer@1
|
2816 return self:Print("Saved text number must be 1 - "..#s)
|
farmbuyer@1
|
2817 end
|
farmbuyer@1
|
2818 self:Print("Deleting saved text #"..num)
|
farmbuyer@1
|
2819 tremove(s,num)
|
farmbuyer@1
|
2820 return self:save_list()
|
farmbuyer@1
|
2821 end
|
farmbuyer@1
|
2822
|
farmbuyer@1
|
2823
|
farmbuyer@1
|
2824 ------ Loot histories
|
farmbuyer@1
|
2825 -- history_all = {
|
farmbuyer@1
|
2826 -- ["Kilrogg"] = {
|
farmbuyer@1
|
2827 -- ["realm"] = "Kilrogg", -- not saved
|
farmbuyer@1
|
2828 -- ["st"] = { lib-st display table }, -- not saved
|
farmbuyer@1
|
2829 -- ["byname"] = { -- not saved
|
farmbuyer@1
|
2830 -- ["OtherPlayer"] = 2,
|
farmbuyer@1
|
2831 -- ["Farmbuyer"] = 1,
|
farmbuyer@1
|
2832 -- }
|
farmbuyer@1
|
2833 -- [1] = {
|
farmbuyer@1
|
2834 -- ["name"] = "Farmbuyer",
|
farmbuyer@73
|
2835 -- ["person_class"] = "PRIEST", -- may be missing, used in display only
|
farmbuyer@73
|
2836 -- -- sorted array:
|
farmbuyer@73
|
2837 -- ["unique"] = { most_recent_tag, previous_tag, .... },
|
farmbuyer@73
|
2838 -- -- these are indexed by unique tags, and 'count' may be missing:
|
farmbuyer@73
|
2839 -- ["when"] = { ["tag"] = "formatted timestamp for displaying loot" },
|
farmbuyer@73
|
2840 -- ["id"] = { ["tag"] = 11111 },
|
farmbuyer@73
|
2841 -- ["count"] = { ["tag"] = "x3", .... },
|
farmbuyer@1
|
2842 -- },
|
farmbuyer@1
|
2843 -- [2] = {
|
farmbuyer@1
|
2844 -- ["name"] = "OtherPlayer",
|
farmbuyer@1
|
2845 -- ......
|
farmbuyer@1
|
2846 -- }, ......
|
farmbuyer@1
|
2847 -- },
|
farmbuyer@1
|
2848 -- ["OtherRealm"] = ......
|
farmbuyer@1
|
2849 -- }
|
farmbuyer@73
|
2850 --
|
farmbuyer@73
|
2851 -- Up through 2.81.4 (specifically through rev 95), an individual player's
|
farmbuyer@73
|
2852 -- table looked like this:
|
farmbuyer@73
|
2853 -- ["name"] = "Farmbuyer",
|
farmbuyer@73
|
2854 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
|
farmbuyer@73
|
2855 -- [2] = { ......., [count = "x3"] } -- previous loot
|
farmbuyer@73
|
2856 -- which was much easier to manipulate, but had a ton of memory overhead.
|
farmbuyer@1
|
2857 do
|
farmbuyer@73
|
2858 -- Sorts a player's history from newest to oldest, according to the
|
farmbuyer@73
|
2859 -- formatted timestamp. This is expensive, and destructive for P.unique.
|
farmbuyer@76
|
2860 local function compare_timestamps (L, R)
|
farmbuyer@76
|
2861 return L > R -- reverse of normal order, newest first
|
farmbuyer@76
|
2862 end
|
farmbuyer@73
|
2863 local function sort_player (p)
|
farmbuyer@73
|
2864 local new_uniques, uniques_bywhen, when_array = {}, {}, {}
|
farmbuyer@73
|
2865 for u,tstamp in pairs(p.when) do
|
farmbuyer@73
|
2866 uniques_bywhen[tstamp] = u
|
farmbuyer@73
|
2867 when_array[#when_array+1] = tstamp
|
farmbuyer@73
|
2868 end
|
farmbuyer@107
|
2869 table.sort (when_array, compare_timestamps)
|
farmbuyer@73
|
2870 for i,tstamp in ipairs(when_array) do
|
farmbuyer@73
|
2871 new_uniques[i] = uniques_bywhen[tstamp]
|
farmbuyer@73
|
2872 end
|
farmbuyer@73
|
2873 p.unique = new_uniques
|
farmbuyer@73
|
2874 end
|
farmbuyer@73
|
2875
|
farmbuyer@81
|
2876 function addon:repair_history_integrity()
|
farmbuyer@81
|
2877 local rcount, pcount, hcount, errors = 0, 0, 0, 0
|
farmbuyer@81
|
2878 local empties_to_delete = {}
|
farmbuyer@81
|
2879
|
farmbuyer@81
|
2880 for rname,realm in pairs(self.history_all) do
|
farmbuyer@81
|
2881 for pk,player in ipairs(realm) do
|
farmbuyer@81
|
2882 local id, when, unique, count = {}, {}, {}, {}
|
farmbuyer@81
|
2883 for i,h in ipairs(player.unique) do
|
farmbuyer@81
|
2884 h = tostring(h)
|
farmbuyer@81
|
2885 if player.when[h] and player.id[h] then
|
farmbuyer@81
|
2886 unique[#unique+1] = h
|
farmbuyer@81
|
2887 id[h] = player.id[h]
|
farmbuyer@81
|
2888 when[h] = player.when[h]
|
farmbuyer@81
|
2889 count[h] = player.count[h]
|
farmbuyer@81
|
2890 else
|
farmbuyer@81
|
2891 self:Print("Realm %s, player %s, entry %d: tag <%s>, id <%s>, time <%s>, count <%s>",
|
farmbuyer@81
|
2892 rname, player.name, i, h, tostring(player.id[h]),
|
farmbuyer@81
|
2893 tostring(player.when[h]), tostring(player.count[h]))
|
farmbuyer@81
|
2894 errors = errors + 1
|
farmbuyer@81
|
2895 end
|
farmbuyer@81
|
2896 hcount = hcount + 1
|
farmbuyer@81
|
2897 end
|
farmbuyer@81
|
2898 player.id, player.when, player.unique, player.count =
|
farmbuyer@81
|
2899 id, when, unique, count
|
farmbuyer@81
|
2900 player.person_class = g_loot.raiders[player.name]
|
farmbuyer@81
|
2901 and g_loot.raiders[player.name].class
|
farmbuyer@81
|
2902 if #player.unique > 1 then
|
farmbuyer@81
|
2903 sort_player(player)
|
farmbuyer@81
|
2904 elseif #player.unique == 0 then
|
farmbuyer@81
|
2905 tinsert (empties_to_delete, 1, pk)
|
farmbuyer@81
|
2906 end
|
farmbuyer@81
|
2907 pcount = pcount + 1
|
farmbuyer@81
|
2908 end
|
farmbuyer@81
|
2909 if #empties_to_delete > 0 then
|
farmbuyer@81
|
2910 for _,pk in ipairs(empties_to_delete) do
|
farmbuyer@81
|
2911 local player = tremove (realm, pk)
|
farmbuyer@81
|
2912 self:Print("Realm %s, player %s, is empty", rname, player.name)
|
farmbuyer@81
|
2913 end
|
farmbuyer@81
|
2914 wipe(empties_to_delete)
|
farmbuyer@81
|
2915 end
|
farmbuyer@81
|
2916 if #realm == 0 then
|
farmbuyer@81
|
2917 self.history_all[rname] = nil
|
farmbuyer@81
|
2918 self:Print("Realm %s is empty", rname)
|
farmbuyer@81
|
2919 end
|
farmbuyer@81
|
2920 rcount = rcount + 1
|
farmbuyer@81
|
2921 end
|
farmbuyer@81
|
2922 self:_build_history_names()
|
farmbuyer@81
|
2923 if errors > 0 then
|
farmbuyer@81
|
2924 self:Print("The listed entries have been erased from history.")
|
farmbuyer@81
|
2925 end
|
farmbuyer@81
|
2926 end
|
farmbuyer@81
|
2927
|
farmbuyer@73
|
2928 -- Possibly called during login. Cleared when no longer needed.
|
farmbuyer@73
|
2929 -- Rewrites a PLAYER table from format 3 to format 4.
|
farmbuyer@76
|
2930 function addon:_uplift_history_format (player)
|
farmbuyer@73
|
2931 local unique, when, id, count = {}, {}, {}, {}
|
farmbuyer@73
|
2932 local name = player.name
|
farmbuyer@73
|
2933
|
farmbuyer@73
|
2934 for i,h in ipairs(player) do
|
farmbuyer@73
|
2935 local U = h.unique
|
farmbuyer@73
|
2936 unique[i] = U
|
farmbuyer@73
|
2937 when[U] = h.when
|
farmbuyer@73
|
2938 id[U] = h.id
|
farmbuyer@73
|
2939 count[U] = h.count
|
farmbuyer@73
|
2940 end
|
farmbuyer@73
|
2941
|
farmbuyer@73
|
2942 wipe(player)
|
farmbuyer@73
|
2943 player.name = name
|
farmbuyer@73
|
2944 player.id, player.when, player.unique, player.count =
|
farmbuyer@73
|
2945 id, when, unique, count
|
farmbuyer@73
|
2946 end
|
farmbuyer@76
|
2947
|
farmbuyer@73
|
2948 function addon:_cache_history_uniques()
|
farmbuyer@73
|
2949 UpdateAddOnMemoryUsage()
|
farmbuyer@73
|
2950 local before = GetAddOnMemoryUsage(nametag)
|
farmbuyer@73
|
2951 local trouble
|
farmbuyer@73
|
2952 local count = 0
|
farmbuyer@73
|
2953 for hi,player in ipairs(self.history) do
|
farmbuyer@73
|
2954 for ui,u in ipairs(player.unique) do
|
farmbuyer@87
|
2955 g_uniques[u] = { history = player.name, history_may = ui }
|
farmbuyer@73
|
2956 count = count + 1
|
farmbuyer@73
|
2957 end
|
farmbuyer@73
|
2958 end
|
farmbuyer@73
|
2959 for i,e in self:filtered_loot_iter('loot') do
|
farmbuyer@73
|
2960 if e.unique and e.unique ~= "" then
|
farmbuyer@107
|
2961 local hmmm = rawget(g_uniques,e.unique)
|
farmbuyer@73
|
2962 if hmmm then
|
farmbuyer@82
|
2963 hmmm.loot = i
|
farmbuyer@73
|
2964 elseif e.disposition == 'shard' or e.disposition == 'gvault' then
|
farmbuyer@73
|
2965 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
|
farmbuyer@73
|
2966 count = count + 1
|
farmbuyer@73
|
2967 else
|
farmbuyer@76
|
2968 hmmm = "active data not found in history ("..i.."/"..tostring(e.unique)
|
farmbuyer@76
|
2969 ..") in precache loop! trying to fixup for this session"
|
farmbuyer@76
|
2970 pprint(hmmm) -- more?
|
farmbuyer@73
|
2971 -- try to simply fix up errors as we go
|
farmbuyer@73
|
2972 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
|
farmbuyer@73
|
2973 end
|
farmbuyer@73
|
2974 else
|
farmbuyer@89
|
2975 -- The usual cause: when only source is from an older client
|
farmbuyer@89
|
2976 -- and the disposition did not trigger addhistory, then not
|
farmbuyer@89
|
2977 -- even a stub history entry happens. Code has now been added
|
farmbuyer@89
|
2978 -- to try harder to prevent this, but it's still best to not
|
farmbuyer@89
|
2979 -- simple ignore it.
|
farmbuyer@73
|
2980 trouble = true
|
farmbuyer@89
|
2981 pprint('loot', "ERROR precache loop found missing/outdated unique tag!",
|
farmbuyer@89
|
2982 i, "tag <"..tostring(e.unique).."> from?", tostring(e.bcast_from))
|
farmbuyer@73
|
2983 end
|
farmbuyer@73
|
2984 end
|
farmbuyer@73
|
2985 UpdateAddOnMemoryUsage()
|
farmbuyer@73
|
2986 local after = GetAddOnMemoryUsage(nametag)
|
farmbuyer@73
|
2987 self:Print("Pre-scanning history for faster loot handling on %s used %.2f MB of memory across %d entries.",
|
farmbuyer@73
|
2988 self.history.realm, (after-before)/1024, count)
|
farmbuyer@73
|
2989 if trouble then
|
farmbuyer@73
|
2990 self:Print("Note that there were inconsistencies in the data;",
|
farmbuyer@73
|
2991 "you should consider submitting a bug report (including your",
|
farmbuyer@73
|
2992 "SavedVariables file), and regenerating or preening this",
|
farmbuyer@89
|
2993 "realm's loot history. If you keep seeing this message, type",
|
farmbuyer@89
|
2994 "'/ouroloot fix ?' and try some of those actions.")
|
farmbuyer@73
|
2995 end
|
farmbuyer@73
|
2996 g_uniques:SETMODE('probe')
|
farmbuyer@73
|
2997 self._cache_history_uniques = nil
|
farmbuyer@73
|
2998 end
|
farmbuyer@6
|
2999
|
farmbuyer@4
|
3000 -- Builds the map of names to array indices, using passed table or
|
farmbuyer@4
|
3001 -- self.history, and stores the result into its 'byname' field. Also
|
farmbuyer@4
|
3002 -- called from the GUI code at least once.
|
farmbuyer@1
|
3003 function addon:_build_history_names (opt_hist)
|
farmbuyer@1
|
3004 local hist = opt_hist or self.history
|
farmbuyer@1
|
3005 local m = {}
|
farmbuyer@1
|
3006 for i = 1, #hist do
|
farmbuyer@1
|
3007 m[hist[i].name] = i
|
farmbuyer@1
|
3008 end
|
farmbuyer@73
|
3009 -- why yes, I *did* spend many years as a YP/NIS admin, how did you know?
|
farmbuyer@1
|
3010 hist.byname = m
|
farmbuyer@1
|
3011 end
|
farmbuyer@1
|
3012
|
farmbuyer@1
|
3013 -- Prepares and returns table to be used as self.history.
|
farmbuyer@1
|
3014 function addon:_prep_new_history_category (prev_table, realmname)
|
farmbuyer@1
|
3015 local t = prev_table or {
|
farmbuyer@1
|
3016 --kind = 'realm',
|
farmbuyer@6
|
3017 --realm = realmname,
|
farmbuyer@1
|
3018 }
|
farmbuyer@6
|
3019 t.realm = realmname
|
farmbuyer@1
|
3020
|
farmbuyer@1
|
3021 --[[
|
farmbuyer@1
|
3022 t.cols = setmetatable({
|
farmbuyer@1
|
3023 { value = realmname },
|
farmbuyer@1
|
3024 }, self.time_column1_used_mt)
|
farmbuyer@1
|
3025 ]]
|
farmbuyer@1
|
3026
|
farmbuyer@1
|
3027 if not t.byname then
|
farmbuyer@1
|
3028 self:_build_history_names (t)
|
farmbuyer@1
|
3029 end
|
farmbuyer@1
|
3030
|
farmbuyer@1
|
3031 return t
|
farmbuyer@1
|
3032 end
|
farmbuyer@1
|
3033
|
farmbuyer@4
|
3034 -- Maps a name to an array index, creating new tables if needed. Returns
|
farmbuyer@6
|
3035 -- the index and the table at that index.
|
farmbuyer@4
|
3036 function addon:get_loot_history (name)
|
farmbuyer@4
|
3037 local i
|
farmbuyer@4
|
3038 i = self.history.byname[name]
|
farmbuyer@4
|
3039 if not i then
|
farmbuyer@4
|
3040 i = #self.history + 1
|
farmbuyer@73
|
3041 self.history[i] = { name=name, id={}, when={}, unique={}, count={} }
|
farmbuyer@4
|
3042 self.history.byname[name] = i
|
farmbuyer@4
|
3043 end
|
farmbuyer@6
|
3044 return i, self.history[i]
|
farmbuyer@4
|
3045 end
|
farmbuyer@4
|
3046
|
farmbuyer@73
|
3047 -- Prepends data from the loot entry at LOOTINDEX to be the new most
|
farmbuyer@73
|
3048 -- recent history entry for that player.
|
farmbuyer@1
|
3049 function addon:_addHistoryEntry (lootindex)
|
farmbuyer@1
|
3050 local e = g_loot[lootindex]
|
farmbuyer@6
|
3051 if e.kind ~= 'loot' then return end
|
farmbuyer@6
|
3052
|
farmbuyer@6
|
3053 local i,h = self:get_loot_history(e.person)
|
farmbuyer@73
|
3054 local when = self:format_timestamp (g_today, e)
|
farmbuyer@87
|
3055 assert(h.name==e.person)
|
farmbuyer@73
|
3056
|
farmbuyer@25
|
3057 -- If any of these change, update the end of history_handle_disposition.
|
farmbuyer@71
|
3058 if (not e.unique) or (#e.unique==0) then
|
farmbuyer@84
|
3059 e.unique = e.id .. e.person .. when
|
farmbuyer@71
|
3060 end
|
farmbuyer@73
|
3061 local U = e.unique
|
farmbuyer@73
|
3062 tinsert (h.unique, 1, U)
|
farmbuyer@73
|
3063 h.when[U] = when
|
farmbuyer@73
|
3064 h.id[U] = e.id
|
farmbuyer@73
|
3065 h.count[U] = e.count
|
farmbuyer@73
|
3066
|
farmbuyer@87
|
3067 g_uniques[U] = { loot = lootindex, history = e.person }
|
farmbuyer@100
|
3068 self:Fire ('NewHistory', e.person, U)
|
farmbuyer@6
|
3069 end
|
farmbuyer@6
|
3070
|
farmbuyer@24
|
3071 -- Create new history table based on current loot.
|
farmbuyer@6
|
3072 function addon:rewrite_history (realmname)
|
farmbuyer@6
|
3073 local r = assert(realmname)
|
farmbuyer@6
|
3074 self.history_all[r] = self:_prep_new_history_category (nil, r)
|
farmbuyer@6
|
3075 self.history = self.history_all[r]
|
farmbuyer@73
|
3076 g_uniques:RESET()
|
farmbuyer@6
|
3077
|
farmbuyer@6
|
3078 local g_today_real = g_today
|
farmbuyer@6
|
3079 for i,e in ipairs(g_loot) do
|
farmbuyer@6
|
3080 if e.kind == 'time' then
|
farmbuyer@6
|
3081 g_today = e
|
farmbuyer@6
|
3082 elseif e.kind == 'loot' then
|
farmbuyer@6
|
3083 self:_addHistoryEntry(i)
|
farmbuyer@6
|
3084 end
|
farmbuyer@6
|
3085 end
|
farmbuyer@6
|
3086 g_today = g_today_real
|
farmbuyer@6
|
3087 self.hist_clean = nil
|
farmbuyer@6
|
3088
|
farmbuyer@6
|
3089 -- safety measure: resort players' tables based on formatted timestamp
|
farmbuyer@6
|
3090 for i,h in ipairs(self.history) do
|
farmbuyer@73
|
3091 sort_player(h)
|
farmbuyer@6
|
3092 end
|
farmbuyer@6
|
3093 end
|
farmbuyer@6
|
3094
|
farmbuyer@76
|
3095 -- Clears all but the most recent HOWMANY (optional, default 1) entries
|
farmbuyer@76
|
3096 -- for each player on REALMNAME.
|
farmbuyer@76
|
3097 -- This function's name is the legacy of the orignal fsck(8) "-p" option,
|
farmbuyer@76
|
3098 -- which has a similar feel.
|
farmbuyer@76
|
3099 function addon:preen_history (realmname, howmany)
|
farmbuyer@6
|
3100 local r = assert(realmname)
|
farmbuyer@76
|
3101 howmany = tonumber(howmany) or 1
|
farmbuyer@76
|
3102 if type(self.history_all[r]) ~= 'table' then
|
farmbuyer@76
|
3103 return
|
farmbuyer@76
|
3104 end
|
farmbuyer@73
|
3105 g_uniques:RESET()
|
farmbuyer@76
|
3106 for i,h in ipairs(self.history_all[r]) do
|
farmbuyer@73
|
3107 -- This is going to do horrible things to memory. The subtables
|
farmbuyer@73
|
3108 -- after this step would be large and sparse, with no good way
|
farmbuyer@73
|
3109 -- of shrinking the allocation...
|
farmbuyer@73
|
3110 sort_player(h)
|
farmbuyer@73
|
3111 -- ...so it's better in the long run to discard them.
|
farmbuyer@76
|
3112 local new_unique, new_id, new_when, new_count = {}, {}, {}, {}
|
farmbuyer@76
|
3113 for ui = 1, howmany do
|
farmbuyer@76
|
3114 local U = h.unique[ui]
|
farmbuyer@76
|
3115 if not U then break end
|
farmbuyer@76
|
3116 new_unique[ui] = U
|
farmbuyer@76
|
3117 new_id[U] = h.id[U]
|
farmbuyer@76
|
3118 new_when[U] = h.when[U]
|
farmbuyer@76
|
3119 new_count[U] = h.count[U]
|
farmbuyer@76
|
3120 end
|
farmbuyer@76
|
3121 h.unique, h.id, h.when, h.count =
|
farmbuyer@76
|
3122 new_unique, new_id, new_when, new_count
|
farmbuyer@6
|
3123 end
|
farmbuyer@1
|
3124 end
|
farmbuyer@24
|
3125
|
farmbuyer@73
|
3126 -- Given a unique tag OR an entry in a g_loot table, looks up the
|
farmbuyer@73
|
3127 -- corresponding history entry. Returns the player's index and history
|
farmbuyer@73
|
3128 -- table (as in get_loot_history) and the index into that table of the
|
farmbuyer@73
|
3129 -- loot entry. On failure, returns nil and an error message ready to be
|
farmbuyer@73
|
3130 -- formatted with the loot's name/itemlink.
|
farmbuyer@73
|
3131 function _history_by_loot_id (needle, operation_text)
|
farmbuyer@73
|
3132 local errtxt
|
farmbuyer@73
|
3133 if type(needle) == 'string' then
|
farmbuyer@73
|
3134 -- unique tag
|
farmbuyer@73
|
3135 elseif type(needle) == 'table' then
|
farmbuyer@73
|
3136 if needle.kind ~= 'loot' then
|
farmbuyer@73
|
3137 error("trying to "..operation_text.." something that isn't loot")
|
farmbuyer@73
|
3138 end
|
farmbuyer@73
|
3139 needle = needle.unique
|
farmbuyer@73
|
3140 if not needle then
|
farmbuyer@73
|
3141 return nil, --[[errtxt=]]"Entry for %s is missing a history tag!"
|
farmbuyer@73
|
3142 end
|
farmbuyer@73
|
3143 else
|
farmbuyer@73
|
3144 error("'"..tostring(needle).."' is neither unique string nor loot entry!")
|
farmbuyer@25
|
3145 end
|
farmbuyer@24
|
3146
|
farmbuyer@73
|
3147 local player_i, player_h
|
farmbuyer@73
|
3148 local cache = g_uniques[needle]
|
farmbuyer@24
|
3149
|
farmbuyer@73
|
3150 if cache.history == g_uniques.NOTFOUND then
|
farmbuyer@73
|
3151 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
|
farmbuyer@73
|
3152 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
|
farmbuyer@73
|
3153 errtxt = "There is no record of %s ever having been assigned!"
|
farmbuyer@24
|
3154 else
|
farmbuyer@87
|
3155 player_i = addon.history.byname[cache.history]
|
farmbuyer@73
|
3156 player_h = addon.history[player_i]
|
farmbuyer@73
|
3157 if cache.history_may
|
farmbuyer@73
|
3158 and needle == player_h.unique[cache.history_may]
|
farmbuyer@73
|
3159 then
|
farmbuyer@73
|
3160 return player_i, player_h, cache.history_may
|
farmbuyer@73
|
3161 end
|
farmbuyer@73
|
3162 for i,u in ipairs(player_h.unique) do
|
farmbuyer@73
|
3163 if needle == u then
|
farmbuyer@73
|
3164 cache.history_may = i -- might help, might not
|
farmbuyer@73
|
3165 return player_i, player_h, i
|
farmbuyer@24
|
3166 end
|
farmbuyer@24
|
3167 end
|
farmbuyer@24
|
3168 end
|
farmbuyer@24
|
3169
|
farmbuyer@73
|
3170 if not errtxt then
|
farmbuyer@73
|
3171 -- The cache finder got a hit, but now it's gone? WTF?
|
farmbuyer@73
|
3172 errtxt = "ZOMG! %s was in history but now is gone. Possibly your history tables have been corrupted and should be recreated. This is likely a bug. Tell Farmbuyer what steps you took to cause this."
|
farmbuyer@24
|
3173 end
|
farmbuyer@73
|
3174 return nil, errtxt
|
farmbuyer@25
|
3175 end
|
farmbuyer@24
|
3176
|
farmbuyer@81
|
3177 -- Handles reassigning loot between players. Arguments depend on who's
|
farmbuyer@81
|
3178 -- calling it:
|
farmbuyer@81
|
3179 -- "local", row_index, new_recipient
|
farmbuyer@81
|
3180 -- "remote", sender, unique_id, item_id, old_recipient, new_recipient
|
farmbuyer@81
|
3181 -- In the local case, must also broadcast a trigger. In the remote case,
|
farmbuyer@81
|
3182 -- must figure out the corresponding loot entry (if it exists). In both
|
farmbuyer@81
|
3183 -- cases, must update history appropriately. Returns nil if anything odd
|
farmbuyer@81
|
3184 -- happens; returns the affected loot index on success.
|
farmbuyer@81
|
3185 --function addon:reassign_loot (index, to_name)
|
farmbuyer@81
|
3186 function addon:reassign_loot (how, ...)
|
farmbuyer@81
|
3187 -- This must all be filled out in all cases:
|
farmbuyer@81
|
3188 local e, index, from_name, to_name, unique, id
|
farmbuyer@81
|
3189 -- Only set in remote case:
|
farmbuyer@81
|
3190 local sender
|
farmbuyer@81
|
3191
|
farmbuyer@81
|
3192 if how == "local" then
|
farmbuyer@81
|
3193 -- GUI doesn't allow reassignment unless the item is not-shard,
|
farmbuyer@81
|
3194 -- so we can assume the presence of a unique tag in this function.
|
farmbuyer@81
|
3195 index, to_name = ...
|
farmbuyer@81
|
3196 assert(type(to_name)=='string' and to_name:len()>0)
|
farmbuyer@81
|
3197 index = assert(tonumber(index))
|
farmbuyer@81
|
3198 e = g_loot[index]
|
farmbuyer@81
|
3199 id = e.id
|
farmbuyer@81
|
3200 unique = assert(e.unique)
|
farmbuyer@81
|
3201 from_name = e.person
|
farmbuyer@81
|
3202
|
farmbuyer@81
|
3203 elseif how == "remote" then
|
farmbuyer@81
|
3204 sender, unique, id, from_name, to_name = ...
|
farmbuyer@81
|
3205 id = tonumber(id)
|
farmbuyer@81
|
3206 local cache
|
farmbuyer@81
|
3207 local loop = 0
|
farmbuyer@81
|
3208 repeat -- wtb continue statement pst
|
farmbuyer@81
|
3209 if loop > 1 then break end
|
farmbuyer@81
|
3210 e = nil
|
farmbuyer@81
|
3211 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
|
farmbuyer@81
|
3212 index = tonumber(cache.loot)
|
farmbuyer@81
|
3213 if index then
|
farmbuyer@81
|
3214 e = g_loot[index]
|
farmbuyer@81
|
3215 else
|
farmbuyer@81
|
3216 end
|
farmbuyer@81
|
3217 loop = loop + 1
|
farmbuyer@81
|
3218 until e and (e.id == id)
|
farmbuyer@81
|
3219
|
farmbuyer@81
|
3220 else
|
farmbuyer@81
|
3221 return -- silently ignore future cases from future clients
|
farmbuyer@81
|
3222 end
|
farmbuyer@81
|
3223
|
farmbuyer@81
|
3224 if self.debug.loot then
|
farmbuyer@81
|
3225 local m = ("Reassign index %d (pre-unique %s) with id %d from '%s' to '%s'."):
|
farmbuyer@81
|
3226 format(index, unique, id, tostring(from_name), tostring(to_name))
|
farmbuyer@81
|
3227 self.dprint('loot', m)
|
farmbuyer@81
|
3228 if sender == my_name then
|
farmbuyer@81
|
3229 self.dprint('loot',"(Returning early from debug mode's double self-reassign.)")
|
farmbuyer@81
|
3230 return index
|
farmbuyer@81
|
3231 end
|
farmbuyer@81
|
3232 end
|
farmbuyer@81
|
3233
|
farmbuyer@81
|
3234 if not e then
|
farmbuyer@81
|
3235 -- say something?
|
farmbuyer@81
|
3236 return
|
farmbuyer@81
|
3237 end
|
farmbuyer@81
|
3238
|
farmbuyer@73
|
3239 local from_i, from_h, hist_i = _history_by_loot_id (e, "reassign")
|
farmbuyer@25
|
3240 local to_i,to_h = self:get_loot_history(to_name)
|
farmbuyer@25
|
3241
|
farmbuyer@81
|
3242 if not from_i then
|
farmbuyer@81
|
3243 if how == "local" then
|
farmbuyer@81
|
3244 -- from_h here is the formatted error text
|
farmbuyer@81
|
3245 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
|
farmbuyer@81
|
3246 end
|
farmbuyer@25
|
3247 else
|
farmbuyer@81
|
3248 -- XXX do some sanity checks here? from_name == from_h.name, etc?
|
farmbuyer@87
|
3249 -- If something were wrong at this point, what could we do?
|
farmbuyer@81
|
3250
|
farmbuyer@73
|
3251 local U = tremove (from_h.unique, hist_i)
|
farmbuyer@73
|
3252 -- The loot master giveth...
|
farmbuyer@73
|
3253 to_h.unique[#to_h.unique+1] = U
|
farmbuyer@73
|
3254 to_h.when[U] = from_h.when[U]
|
farmbuyer@73
|
3255 to_h.id[U] = from_h.id[U]
|
farmbuyer@73
|
3256 to_h.count[U] = from_h.count[U]
|
farmbuyer@73
|
3257 sort_player(to_h)
|
farmbuyer@73
|
3258 -- ...and the loot master taketh away.
|
farmbuyer@73
|
3259 from_h.when[U] = nil
|
farmbuyer@73
|
3260 from_h.id[U] = nil
|
farmbuyer@73
|
3261 from_h.count[U] = nil
|
farmbuyer@73
|
3262 -- Blessed be the lookup cache of the loot master.
|
farmbuyer@87
|
3263 g_uniques[U] = { loot = index, history = to_name }
|
farmbuyer@25
|
3264 end
|
farmbuyer@81
|
3265 local from_person_class = e.person_class or from_h.person_class
|
farmbuyer@81
|
3266 or (g_loot.raiders[from_name] and g_loot.raiders[from_name].class)
|
farmbuyer@107
|
3267 or select(2,UnitClass(from_name))
|
farmbuyer@25
|
3268 e.person = to_name
|
farmbuyer@81
|
3269 e.person_class = to_h.person_class
|
farmbuyer@81
|
3270 or (g_loot.raiders[to_name] and g_loot.raiders[to_name].class)
|
farmbuyer@107
|
3271 or select(2,UnitClass(to_name))
|
farmbuyer@25
|
3272 self.hist_clean = nil
|
farmbuyer@81
|
3273 self.loot_clean = nil
|
farmbuyer@81
|
3274
|
farmbuyer@81
|
3275 if how == "local" then
|
farmbuyer@101
|
3276 if opts.chatty_on_local_changes then
|
farmbuyer@101
|
3277 _notify_about_change (_G.UNIT_YOU, index, nil, from_name, from_person_class)
|
farmbuyer@101
|
3278 end
|
farmbuyer@81
|
3279 self:vbroadcast('reassign', unique, id, from_name, to_name)
|
farmbuyer@81
|
3280 elseif opts.chatty_on_remote_changes then
|
farmbuyer@101
|
3281 _notify_about_change (sender, index, nil, from_name, from_person_class)
|
farmbuyer@81
|
3282 end
|
farmbuyer@81
|
3283 if self.display then
|
farmbuyer@96
|
3284 self.display:GetUserData("GUI state").eoiST:OuroLoot_Refresh(index)
|
farmbuyer@81
|
3285 self:redisplay()
|
farmbuyer@81
|
3286 end
|
farmbuyer@100
|
3287 self:Fire ('Reassign', unique, id, e, from_name, to_name)
|
farmbuyer@81
|
3288 return index
|
farmbuyer@25
|
3289 end
|
farmbuyer@25
|
3290
|
farmbuyer@84
|
3291 local function expunge (player, index_or_unique)
|
farmbuyer@84
|
3292 local i,u
|
farmbuyer@84
|
3293 if type(index_or_unique) == 'string' then
|
farmbuyer@84
|
3294 for u = 1, #player.unique do
|
farmbuyer@84
|
3295 if player.unique[u] == index_or_unique then
|
farmbuyer@84
|
3296 i = u
|
farmbuyer@84
|
3297 break
|
farmbuyer@84
|
3298 end
|
farmbuyer@84
|
3299 end
|
farmbuyer@84
|
3300 elseif type(index_or_unique) == 'number' then
|
farmbuyer@84
|
3301 i = index_or_unique
|
farmbuyer@84
|
3302 end
|
farmbuyer@84
|
3303 if not i then
|
farmbuyer@84
|
3304 return -- error here?
|
farmbuyer@84
|
3305 end
|
farmbuyer@84
|
3306 u = player.unique[i]
|
farmbuyer@84
|
3307 assert(#u>0)
|
farmbuyer@84
|
3308 tremove (player.unique, i)
|
farmbuyer@84
|
3309 player.when[u], player.id[u], player.count[u] = nil, nil, nil
|
farmbuyer@84
|
3310 g_uniques[u] = nil
|
farmbuyer@84
|
3311 addon.hist_clean = nil
|
farmbuyer@100
|
3312 addon:Fire ('DelHistory', player.name, u)
|
farmbuyer@87
|
3313 return #player.unique
|
farmbuyer@84
|
3314 end
|
farmbuyer@84
|
3315
|
farmbuyer@84
|
3316 -- Mirror of _addHistoryEntry. Arguments are either:
|
farmbuyer@84
|
3317 -- E - loot entry
|
farmbuyer@84
|
3318 -- U,ITEM - unique tag, and a name/itemlink for errors
|
farmbuyer@87
|
3319 -- If this entry was the only one for that player, will also remove that
|
farmbuyer@87
|
3320 -- player's tables from the history array.
|
farmbuyer@87
|
3321 --
|
farmbuyer@87
|
3322 -- On success, returns the number of remaining history entries for that
|
farmbuyer@87
|
3323 -- player (potentially zero). On failure, returns nil+error.
|
farmbuyer@87
|
3324 function addon:_delHistoryEntry (first, item)
|
farmbuyer@84
|
3325 if type(first) == 'table' then
|
farmbuyer@87
|
3326 item = first.itemlink or item
|
farmbuyer@84
|
3327 --elseif type(first) == 'string' then
|
farmbuyer@84
|
3328 end
|
farmbuyer@84
|
3329
|
farmbuyer@84
|
3330 local from_i, from_h, hist_i = _history_by_loot_id (first, "delete")
|
farmbuyer@84
|
3331
|
farmbuyer@36
|
3332 if not from_i then
|
farmbuyer@36
|
3333 -- from_h is the formatted error text
|
farmbuyer@84
|
3334 return nil, (from_h
|
farmbuyer@84
|
3335 .." Loot will be deleted, but history will NOT be updated."
|
farmbuyer@87
|
3336 ):format(item)
|
farmbuyer@36
|
3337 end
|
farmbuyer@36
|
3338
|
farmbuyer@87
|
3339 local remaining = expunge (from_h, hist_i)
|
farmbuyer@87
|
3340 if not remaining then
|
farmbuyer@87
|
3341 return nil, "Something bizarre happening trying to delete "..item
|
farmbuyer@87
|
3342 elseif remaining > 0 then
|
farmbuyer@87
|
3343 return remaining
|
farmbuyer@87
|
3344 end
|
farmbuyer@87
|
3345 tremove (self.history, from_i)
|
farmbuyer@87
|
3346 self:_build_history_names()
|
farmbuyer@87
|
3347 return 0
|
farmbuyer@36
|
3348 end
|
farmbuyer@36
|
3349
|
farmbuyer@25
|
3350 -- Any extra work for the "Mark as <x>" dropdown actions. The
|
farmbuyer@25
|
3351 -- corresponding <x> will already have been assigned in the loot entry.
|
farmbuyer@73
|
3352 local deleted_cache = {}
|
farmbuyer@25
|
3353 function addon:history_handle_disposition (index, olddisp)
|
farmbuyer@25
|
3354 local e = g_loot[index]
|
farmbuyer@25
|
3355 -- Standard disposition has a nil entry, but that's tedious in debug
|
farmbuyer@25
|
3356 -- output, so force to a string instead.
|
farmbuyer@25
|
3357 olddisp = olddisp or 'normal'
|
farmbuyer@25
|
3358 local newdisp = e.disposition or 'normal'
|
farmbuyer@25
|
3359 -- Ignore misclicks and the like
|
farmbuyer@25
|
3360 if olddisp == newdisp then return end
|
farmbuyer@25
|
3361
|
farmbuyer@25
|
3362 local name = e.person
|
farmbuyer@25
|
3363
|
farmbuyer@25
|
3364 if (newdisp == 'shard' or newdisp == 'gvault') then
|
farmbuyer@73
|
3365 local name_i, name_h, hist_i = _history_by_loot_id (e, "mark")
|
farmbuyer@73
|
3366 -- remove history entry if it exists
|
farmbuyer@84
|
3367 -- FIXME revist this and use expunge
|
farmbuyer@25
|
3368 if hist_i then
|
farmbuyer@73
|
3369 local c = flib.new()
|
farmbuyer@73
|
3370 local hist_u = tremove (name_h.unique, hist_i)
|
farmbuyer@73
|
3371 c.when = name_h.when[hist_u]
|
farmbuyer@73
|
3372 c.id = name_h.id[hist_u]
|
farmbuyer@73
|
3373 c.count = name_h.count[hist_u]
|
farmbuyer@73
|
3374 deleted_cache[hist_u] = c
|
farmbuyer@73
|
3375 name_h.when[hist_u] = nil
|
farmbuyer@73
|
3376 name_h.id[hist_u] = nil
|
farmbuyer@73
|
3377 name_h.count[hist_u] = nil
|
farmbuyer@25
|
3378 self.hist_clean = nil
|
farmbuyer@25
|
3379 elseif (olddisp == 'shard' or olddisp == 'gvault') then
|
farmbuyer@25
|
3380 -- Sharding a vault item, or giving the auto-sharder something to bank,
|
farmbuyer@25
|
3381 -- etc, wouldn't necessarily have had a history entry to begin with.
|
farmbuyer@73
|
3382 -- So this isn't treated as an error.
|
farmbuyer@25
|
3383 else
|
farmbuyer@25
|
3384 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
|
farmbuyer@25
|
3385 end
|
farmbuyer@25
|
3386 return
|
farmbuyer@25
|
3387 end
|
farmbuyer@25
|
3388
|
farmbuyer@25
|
3389 if (olddisp == 'shard' or olddisp == 'gvault')
|
farmbuyer@25
|
3390 and (newdisp == 'normal' or newdisp == 'offspec')
|
farmbuyer@25
|
3391 then
|
farmbuyer@25
|
3392 local name_i, name_h = self:get_loot_history(name)
|
farmbuyer@25
|
3393
|
farmbuyer@25
|
3394 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
|
farmbuyer@25
|
3395 -- but that would duplicate a lot of effort. To start with, check the
|
farmbuyer@25
|
3396 -- cache of stuff we've already deleted; if it's not there then just do
|
farmbuyer@25
|
3397 -- the same steps as _addHistoryEntry.
|
farmbuyer@73
|
3398 -- FIXME The deleted cache isn't nearly as useful now with the new data structures.
|
farmbuyer@73
|
3399 local when
|
farmbuyer@73
|
3400 if (not e.unique) or (#e.unique==0) then
|
farmbuyer@85
|
3401 when = g_today and self:format_timestamp (g_today, e) or date("%Y/%m/%d %H:%M",e.stamp)
|
farmbuyer@84
|
3402 e.unique = e.id .. name .. when
|
farmbuyer@25
|
3403 end
|
farmbuyer@73
|
3404 local U = e.unique
|
farmbuyer@73
|
3405 local c = deleted_cache[U]
|
farmbuyer@73
|
3406 deleted_cache[U] = nil
|
farmbuyer@73
|
3407 name_h.unique[#name_h.unique+1] = U
|
farmbuyer@85
|
3408 name_h.when[U] = c and c.when or when or date("%Y/%m/%d %H:%M",e.stamp)
|
farmbuyer@73
|
3409 name_h.id[U] = e.id -- c.id
|
farmbuyer@73
|
3410 name_h.count[U] = c and c.count or e.count
|
farmbuyer@73
|
3411 sort_player(name_h)
|
farmbuyer@87
|
3412 g_uniques[U] = { loot = index, history = name }
|
farmbuyer@25
|
3413 self.hist_clean = nil
|
farmbuyer@73
|
3414
|
farmbuyer@73
|
3415 if c then flib.del(c) end
|
farmbuyer@73
|
3416
|
farmbuyer@25
|
3417 return
|
farmbuyer@25
|
3418 end
|
farmbuyer@24
|
3419 end
|
farmbuyer@73
|
3420
|
farmbuyer@73
|
3421 -- This is not entirely "history" but not completely anything else either.
|
farmbuyer@73
|
3422 -- Handles the primary "Mark as <x>" action. Arguments depend on who's
|
farmbuyer@73
|
3423 -- calling it:
|
farmbuyer@73
|
3424 -- "local", row_index, new_disposition
|
farmbuyer@73
|
3425 -- "remote", sender, unique_id, item_id, old_disposition, new_disposition
|
farmbuyer@73
|
3426 -- In the local case, must also broadcast a trigger. In the remote case,
|
farmbuyer@73
|
3427 -- must figure out the corresponding loot entry (if it exists). In both
|
farmbuyer@73
|
3428 -- cases, must update history appropriately. Returns nil if anything odd
|
farmbuyer@73
|
3429 -- happens (not necessarily an error!); returns the affected loot index
|
farmbuyer@73
|
3430 -- on success.
|
farmbuyer@73
|
3431 function addon:loot_mark_disposition (how, ...)
|
farmbuyer@73
|
3432 -- This must all be filled out in all cases:
|
farmbuyer@73
|
3433 local e, index, olddisp, newdisp, unique, id
|
farmbuyer@73
|
3434 -- Only set in remote case:
|
farmbuyer@73
|
3435 local sender
|
farmbuyer@73
|
3436
|
farmbuyer@73
|
3437 if how == "local" then
|
farmbuyer@73
|
3438 index, newdisp = ...
|
farmbuyer@73
|
3439 index = assert(tonumber(index))
|
farmbuyer@73
|
3440 e = g_loot[index]
|
farmbuyer@73
|
3441 id = e.id
|
farmbuyer@73
|
3442 unique = e.unique -- can potentially still be nil at this step
|
farmbuyer@73
|
3443 olddisp = e.disposition
|
farmbuyer@73
|
3444
|
farmbuyer@73
|
3445 elseif how == "remote" then
|
farmbuyer@73
|
3446 sender, unique, id, olddisp, newdisp = ...
|
farmbuyer@81
|
3447 id = tonumber(id)
|
farmbuyer@81
|
3448 local cache
|
farmbuyer@81
|
3449 local loop = 0
|
farmbuyer@81
|
3450 repeat -- wtb continue statement pst
|
farmbuyer@81
|
3451 if loop > 1 then break end
|
farmbuyer@81
|
3452 e = nil
|
farmbuyer@81
|
3453 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
|
farmbuyer@73
|
3454 index = tonumber(cache.loot)
|
farmbuyer@81
|
3455 if index then
|
farmbuyer@81
|
3456 e = g_loot[index]
|
farmbuyer@81
|
3457 else
|
farmbuyer@81
|
3458 end
|
farmbuyer@81
|
3459 loop = loop + 1
|
farmbuyer@81
|
3460 until e and (e.id == id)
|
farmbuyer@73
|
3461
|
farmbuyer@73
|
3462 else
|
farmbuyer@76
|
3463 return -- silently ignore future cases from future clients
|
farmbuyer@73
|
3464 end
|
farmbuyer@73
|
3465
|
farmbuyer@73
|
3466 if self.debug.loot then
|
farmbuyer@80
|
3467 local m = ("Re-mark index %d (pre-unique %s) with id %d from '%s' to '%s'."):
|
farmbuyer@73
|
3468 format(index, unique, id, tostring(olddisp), tostring(newdisp))
|
farmbuyer@73
|
3469 self.dprint('loot', m)
|
farmbuyer@73
|
3470 if sender == my_name then
|
farmbuyer@76
|
3471 self.dprint('loot',"(Returning early from debug mode's double self-mark.)")
|
farmbuyer@73
|
3472 return index
|
farmbuyer@73
|
3473 end
|
farmbuyer@73
|
3474 end
|
farmbuyer@73
|
3475
|
farmbuyer@73
|
3476 if not e then
|
farmbuyer@73
|
3477 -- say something?
|
farmbuyer@73
|
3478 return
|
farmbuyer@73
|
3479 end
|
farmbuyer@73
|
3480
|
farmbuyer@73
|
3481 e.disposition = newdisp
|
farmbuyer@73
|
3482 e.bcast_from = nil -- I actually don't remember now why this gets cleared...
|
farmbuyer@73
|
3483 e.extratext = nil
|
farmbuyer@73
|
3484 self:history_handle_disposition (index, olddisp)
|
farmbuyer@81
|
3485 self.hist_clean = nil
|
farmbuyer@81
|
3486 self.loot_clean = nil
|
farmbuyer@73
|
3487 -- A unique tag has been set by this point.
|
farmbuyer@73
|
3488 if how == "local" then
|
farmbuyer@73
|
3489 unique = assert(e.unique)
|
farmbuyer@101
|
3490 if opts.chatty_on_local_changes then
|
farmbuyer@101
|
3491 _notify_about_change (_G.UNIT_YOU, index, olddisp)
|
farmbuyer@101
|
3492 end
|
farmbuyer@73
|
3493 self:vbroadcast('mark', unique, id, olddisp, newdisp)
|
farmbuyer@73
|
3494 end
|
farmbuyer@100
|
3495 self:Fire ('MarkAs', unique, id, e, olddisp or 'normal', newdisp or 'normal')
|
farmbuyer@73
|
3496 return index
|
farmbuyer@73
|
3497 end
|
farmbuyer@1
|
3498 end
|
farmbuyer@1
|
3499
|
farmbuyer@1
|
3500
|
farmbuyer@1
|
3501 ------ Player communication
|
farmbuyer@1
|
3502 do
|
farmbuyer@73
|
3503 local select, tconcat, strsplit, unpack = select, table.concat, strsplit, unpack
|
farmbuyer@56
|
3504 --[[ old way: repeated string concatenations, BAD
|
farmbuyer@76
|
3505 new way: new table on every broadcast, BAD
|
farmbuyer@56
|
3506 local msg = ...
|
farmbuyer@56
|
3507 for i = 2, select('#',...) do
|
farmbuyer@56
|
3508 msg = msg .. '\a' .. (select(i,...) or "")
|
farmbuyer@56
|
3509 end
|
farmbuyer@56
|
3510 return msg
|
farmbuyer@56
|
3511 ]]
|
farmbuyer@56
|
3512 local function assemble(t,...)
|
farmbuyer@73
|
3513 local n = select('#',...)
|
farmbuyer@73
|
3514 if n > 0 then
|
farmbuyer@56
|
3515 local msg = {t,...}
|
farmbuyer@56
|
3516 -- tconcat requires strings, but T is known to be one already
|
farmbuyer@89
|
3517 -- can't use #msg since there might be nil holes
|
farmbuyer@73
|
3518 for i = 2, n+1 do
|
farmbuyer@71
|
3519 msg[i] = tostring(msg[i] or "")
|
farmbuyer@56
|
3520 end
|
farmbuyer@56
|
3521 return tconcat (msg, '\a')
|
farmbuyer@56
|
3522 end
|
farmbuyer@56
|
3523 return t
|
farmbuyer@56
|
3524 end
|
farmbuyer@56
|
3525
|
farmbuyer@56
|
3526 -- broadcast('tag', <stuff>)
|
farmbuyer@56
|
3527 -- vbroadcast('tag', <stuff>)
|
farmbuyer@56
|
3528 function addon:vbroadcast(tag,...)
|
farmbuyer@56
|
3529 return self:broadcast(self.commrev..tag,...)
|
farmbuyer@56
|
3530 end
|
farmbuyer@56
|
3531 function addon:broadcast(tag,...)
|
farmbuyer@56
|
3532 local msg = assemble(tag,...)
|
farmbuyer@56
|
3533 self.dprint('comm', "<broadcast>:", msg)
|
farmbuyer@89
|
3534 self:SendCommMessage(self.ident, msg, "RAID")
|
farmbuyer@89
|
3535 -- this is what lets us debug our own message traffic:
|
farmbuyer@100
|
3536 if self.debug.comm and self.is_guilded then
|
farmbuyer@89
|
3537 self:SendCommMessage(self.ident, msg, "GUILD")
|
farmbuyer@89
|
3538 end
|
farmbuyer@56
|
3539 end
|
farmbuyer@56
|
3540 -- whispercast(<to>, 'tag', <stuff>)
|
farmbuyer@56
|
3541 function addon:whispercast(to,...)
|
farmbuyer@56
|
3542 local msg = assemble(...)
|
farmbuyer@56
|
3543 self.dprint('comm', "<whispercast>@", to, ":", msg)
|
farmbuyer@56
|
3544 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
|
farmbuyer@56
|
3545 end
|
farmbuyer@56
|
3546
|
farmbuyer@1
|
3547 local function adduser (name, status, active)
|
farmbuyer@1
|
3548 if status then addon.sender_list.names[name] = status end
|
farmbuyer@1
|
3549 if active then addon.sender_list.active[name] = active end
|
farmbuyer@1
|
3550 end
|
farmbuyer@1
|
3551
|
farmbuyer@1
|
3552 -- Incoming handler functions. All take the sender name and the incoming
|
farmbuyer@1
|
3553 -- tag as the first two arguments. All of these are active even when the
|
farmbuyer@1
|
3554 -- player is not tracking loot, so test for that when appropriate.
|
farmbuyer@1
|
3555 local OCR_funcs = {}
|
farmbuyer@1
|
3556
|
farmbuyer@1
|
3557 OCR_funcs.ping = function (sender)
|
farmbuyer@1
|
3558 pprint('comm', "incoming ping from", sender)
|
farmbuyer@89
|
3559 local what = addon.enabled and "tracking" or
|
farmbuyer@89
|
3560 (addon.rebroadcast and "broadcasting" or "disabled")
|
farmbuyer@89
|
3561 addon:whispercast (sender, 'pong', addon.version, what, addon.revision)
|
farmbuyer@1
|
3562 end
|
farmbuyer@89
|
3563 OCR_funcs.pong = function (sender, _, ver, status, opt_rev)
|
farmbuyer@89
|
3564 local s = ("|cff00ff00%s|r %s(r%s) is |cff00ffff%s|r"):
|
farmbuyer@89
|
3565 format (sender, ver, opt_rev or "?", status)
|
farmbuyer@1
|
3566 addon:Print("Echo: ", s)
|
farmbuyer@1
|
3567 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
|
farmbuyer@1
|
3568 end
|
farmbuyer@27
|
3569 OCR_funcs.revcheck = function (sender, _, revlarge)
|
farmbuyer@27
|
3570 addon.dprint('comm', "revcheck, sender", sender)
|
farmbuyer@89
|
3571 addon:_check_version (revlarge)
|
farmbuyer@27
|
3572 end
|
farmbuyer@1
|
3573
|
farmbuyer@76
|
3574 OCR_funcs['17improv'] = function (sender, _, senderid, existing, replace)
|
farmbuyer@76
|
3575 addon.dprint('comm', "DOTimprov/17, sender", sender, "id", senderid,
|
farmbuyer@76
|
3576 "existing", existing, "replace", replace)
|
farmbuyer@76
|
3577 if not g_unique_replace then _setup_unique_replace() end
|
farmbuyer@76
|
3578 g_unique_replace.new_entry (senderid, existing, replace)
|
farmbuyer@76
|
3579 end
|
farmbuyer@76
|
3580
|
farmbuyer@73
|
3581 OCR_funcs['17mark'] = function (sender, _, unique, item, old, new)
|
farmbuyer@73
|
3582 addon.dprint('comm', "DOTmark/17, sender", sender, "unique", unique,
|
farmbuyer@73
|
3583 "item", item, "from old", old, "to new", new)
|
farmbuyer@73
|
3584 local index = addon:loot_mark_disposition ("remote", sender, unique, item, old, new)
|
farmbuyer@73
|
3585 --if not addon.enabled then return end -- hmm
|
farmbuyer@73
|
3586 if index and opts.chatty_on_remote_changes then
|
farmbuyer@101
|
3587 _notify_about_change (sender, index, old)
|
farmbuyer@73
|
3588 end
|
farmbuyer@73
|
3589 end
|
farmbuyer@73
|
3590
|
farmbuyer@81
|
3591 OCR_funcs['17reassign'] = function (sender, _, unique, item, from, to)
|
farmbuyer@81
|
3592 addon.dprint('comm', "DOTreassign/17, sender", sender, "unique", unique,
|
farmbuyer@81
|
3593 "item", item, "from", from, "to", to)
|
farmbuyer@81
|
3594 --[[local index =]] addon:reassign_loot ("remote", sender, unique, item, from, to)
|
farmbuyer@81
|
3595 -- Notification handled inside reassign_loot.
|
farmbuyer@81
|
3596 end
|
farmbuyer@81
|
3597
|
farmbuyer@71
|
3598 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
|
farmbuyer@71
|
3599 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
|
farmbuyer@1
|
3600 if not addon.enabled then return end
|
farmbuyer@1
|
3601 adduser (sender, nil, true)
|
farmbuyer@73
|
3602 -- Empty unique string will pass through all of the loot handling,
|
farmbuyer@73
|
3603 -- and then be rewritten by the history routine (into older string
|
farmbuyer@73
|
3604 -- of ID+date).
|
farmbuyer@73
|
3605 g_seeing_oldsigs = g_seeing_oldsigs or {}
|
farmbuyer@73
|
3606 g_seeing_oldsigs[sender] = true
|
farmbuyer@71
|
3607 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
|
farmbuyer@1
|
3608 end
|
farmbuyer@71
|
3609 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
|
farmbuyer@71
|
3610 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
|
farmbuyer@73
|
3611 addon.dprint('comm', "DOTloot/17, sender", sender, "recip", recip,
|
farmbuyer@73
|
3612 "unique", unique, "item", item, "count", count, "extratext", extratext)
|
farmbuyer@71
|
3613 if not addon.enabled then return end
|
farmbuyer@71
|
3614 adduser (sender, nil, true)
|
farmbuyer@71
|
3615 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
|
farmbuyer@71
|
3616 end
|
farmbuyer@1
|
3617
|
farmbuyer@1
|
3618 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
|
farmbuyer@56
|
3619 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
|
farmbuyer@56
|
3620 "name", bossname, "it", instancetag)
|
farmbuyer@1
|
3621 if not addon.enabled then return end
|
farmbuyer@1
|
3622 adduser (sender, nil, true)
|
farmbuyer@56
|
3623 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
|
farmbuyer@56
|
3624 end
|
farmbuyer@56
|
3625 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
|
farmbuyer@73
|
3626 addon.dprint('comm', "DOTboss/16,17, sender", sender, "reason", reason,
|
farmbuyer@56
|
3627 "name", bossname, "it", instancetag, "size", maxsize)
|
farmbuyer@56
|
3628 if not addon.enabled then return end
|
farmbuyer@56
|
3629 adduser (sender, nil, true)
|
farmbuyer@56
|
3630 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
|
farmbuyer@1
|
3631 end
|
farmbuyer@71
|
3632 OCR_funcs['17boss'] = OCR_funcs['16boss']
|
farmbuyer@1
|
3633
|
farmbuyer@76
|
3634 local bcast_on = addon.format_hypertext ([[the red pill]], '|cffff4040',
|
farmbuyer@78
|
3635 function (self)
|
farmbuyer@78
|
3636 if not self.rebroadcast then
|
farmbuyer@78
|
3637 self:Activate(nil,true)
|
farmbuyer@76
|
3638 end
|
farmbuyer@78
|
3639 self:broadcast('bcast_responder')
|
farmbuyer@76
|
3640 end)
|
farmbuyer@76
|
3641 local waferthin = addon.format_hypertext ([[the blue pill]], '|cff0070dd',
|
farmbuyer@78
|
3642 function (self)
|
farmbuyer@76
|
3643 g_wafer_thin = true -- mint? it's wafer thin!
|
farmbuyer@78
|
3644 self:broadcast('bcast_denied') -- fuck off, I'm full
|
farmbuyer@76
|
3645 end)
|
farmbuyer@1
|
3646 OCR_funcs.bcast_req = function (sender)
|
farmbuyer@1
|
3647 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
|
farmbuyer@1
|
3648 then
|
farmbuyer@95
|
3649 addon:Print("%s has requested additional broadcasters! Click %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
|
farmbuyer@1
|
3650 sender,
|
farmbuyer@76
|
3651 tostring(bcast_on),
|
farmbuyer@76
|
3652 tostring(waferthin))
|
farmbuyer@1
|
3653 end
|
farmbuyer@18
|
3654 addon.popped = true
|
farmbuyer@1
|
3655 end
|
farmbuyer@1
|
3656
|
farmbuyer@1
|
3657 OCR_funcs.bcast_responder = function (sender)
|
farmbuyer@1
|
3658 if addon.debug.comm or addon.requesting or
|
farmbuyer@1
|
3659 ((not g_wafer_thin) and (not addon.rebroadcast))
|
farmbuyer@1
|
3660 then
|
farmbuyer@1
|
3661 addon:Print(sender, "has answered the call and is now broadcasting loot.")
|
farmbuyer@1
|
3662 end
|
farmbuyer@1
|
3663 end
|
farmbuyer@1
|
3664 -- remove this tag once it's all tested
|
farmbuyer@1
|
3665 OCR_funcs.bcast_denied = function (sender)
|
farmbuyer@1
|
3666 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
|
farmbuyer@1
|
3667 end
|
farmbuyer@1
|
3668
|
farmbuyer@73
|
3669 -- Incoming message disassembler and dispatcher. The static weak table
|
farmbuyer@73
|
3670 -- is not my favorite approach to handling ellipses, but it lets me loop
|
farmbuyer@73
|
3671 -- through potential nils easily without creating a ton of garbage.
|
farmbuyer@73
|
3672 local OCR_data = setmetatable({}, {__mode='v'})
|
farmbuyer@1
|
3673 local function dotdotdot (sender, tag, ...)
|
farmbuyer@1
|
3674 local f = OCR_funcs[tag]
|
farmbuyer@73
|
3675 if f then
|
farmbuyer@73
|
3676 --wipe(OCR_data) costs more than its worth here
|
farmbuyer@73
|
3677 local n = select('#',...)
|
farmbuyer@73
|
3678 for i = 1, n do
|
farmbuyer@73
|
3679 local d = select(i,...)
|
farmbuyer@73
|
3680 OCR_data[i] = (d ~= "") and d or nil
|
farmbuyer@73
|
3681 end
|
farmbuyer@89
|
3682 addon.dprint('comm', ":...processing", tag, "from", sender, "with arg count", n)
|
farmbuyer@73
|
3683 return f(sender,tag,unpack(OCR_data,1,n))
|
farmbuyer@73
|
3684 end
|
farmbuyer@73
|
3685 addon.dprint('comm', "unknown comm message", tag, "from", sender)
|
farmbuyer@1
|
3686 end
|
farmbuyer@73
|
3687 -- Recent message cache (this can be accessed via advanced options panel)
|
farmbuyer@1
|
3688 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
|
farmbuyer@1
|
3689
|
farmbuyer@1
|
3690 function addon:OnCommReceived (prefix, msg, distribution, sender)
|
farmbuyer@1
|
3691 if prefix ~= self.ident then return end
|
farmbuyer@1
|
3692 if not self.debug.comm then
|
farmbuyer@1
|
3693 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
|
farmbuyer@1
|
3694 if sender == my_name then return end
|
farmbuyer@1
|
3695 end
|
farmbuyer@1
|
3696 self.dprint('comm', ":OCR from", sender, "message is", msg)
|
farmbuyer@1
|
3697
|
farmbuyer@1
|
3698 if self.recent_messages:test(msg) then
|
farmbuyer@40
|
3699 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
|
farmbuyer@40
|
3700 return
|
farmbuyer@1
|
3701 end
|
farmbuyer@1
|
3702 self.recent_messages:add(msg)
|
farmbuyer@1
|
3703
|
farmbuyer@1
|
3704 -- Nothing is actually returned, just (ab)using tail calls.
|
farmbuyer@1
|
3705 return dotdotdot(sender,strsplit('\a',msg))
|
farmbuyer@1
|
3706 end
|
farmbuyer@1
|
3707
|
farmbuyer@1
|
3708 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
|
farmbuyer@1
|
3709 if prefix ~= self.identTg then return end
|
farmbuyer@1
|
3710 if not self.debug.comm then
|
farmbuyer@1
|
3711 if distribution ~= "WHISPER" then return end
|
farmbuyer@1
|
3712 if sender == my_name then return end
|
farmbuyer@1
|
3713 end
|
farmbuyer@1
|
3714 self.dprint('comm', ":OCRN from", sender, "message is", msg)
|
farmbuyer@1
|
3715 return dotdotdot(sender,strsplit('\a',msg))
|
farmbuyer@1
|
3716 end
|
farmbuyer@1
|
3717 end
|
farmbuyer@1
|
3718
|
farmbuyer@1
|
3719 -- vim:noet
|