annotate core.lua @ 48:22db12e97313

May as well match game text here.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 28 Jan 2012 23:36:23 +0000
parents 1070a14cfee4
children fd3dd12f96ce
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@40 89 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@45 107 tekdebug = nil
farmbuyer@45 108 if _G.tekDebug then
farmbuyer@45 109 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 110 function tekdebug (txt)
farmbuyer@45 111 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 112 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 113 end
farmbuyer@45 114 end
farmbuyer@45 115
farmbuyer@1 116 DEBUG_PRINT = false
farmbuyer@1 117 debug = {
farmbuyer@1 118 comm = false,
farmbuyer@1 119 loot = false,
farmbuyer@1 120 flow = false,
farmbuyer@1 121 notraid = false,
farmbuyer@1 122 cache = false,
farmbuyer@19 123 alsolog = false,
farmbuyer@1 124 }
farmbuyer@45 125 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 126 -- the run-time ones.
farmbuyer@45 127 if tekdebug then
farmbuyer@45 128 function dprint (t,...)
farmbuyer@45 129 if DEBUG_PRINT and debug[t] then
farmbuyer@45 130 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 131 if debug.alsolog then
farmbuyer@45 132 addon:log_with_timestamp(text)
farmbuyer@45 133 end
farmbuyer@45 134 end
farmbuyer@45 135 end
farmbuyer@45 136 else
farmbuyer@45 137 function dprint (t,...)
farmbuyer@45 138 if DEBUG_PRINT and debug[t] then
farmbuyer@45 139 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 140 if debug.alsolog then
farmbuyer@45 141 addon:log_with_timestamp(text)
farmbuyer@45 142 end
farmbuyer@19 143 end
farmbuyer@19 144 end
farmbuyer@1 145 end
farmbuyer@1 146
farmbuyer@45 147 if author_debug and tekdebug then
farmbuyer@45 148 function pprint (t,...)
farmbuyer@45 149 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 150 if debug.alsolog then
farmbuyer@19 151 addon:log_with_timestamp(text)
farmbuyer@19 152 end
farmbuyer@1 153 end
farmbuyer@1 154 else
farmbuyer@1 155 pprint = flib.nullfunc
farmbuyer@1 156 end
farmbuyer@1 157
farmbuyer@1 158 enabled = false
farmbuyer@1 159 rebroadcast = false
farmbuyer@1 160 display = nil -- display frame, when visible
farmbuyer@1 161 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 162 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 163 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 164 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 165
farmbuyer@1 166 -- The rest is also used in the GUI:
farmbuyer@1 167
farmbuyer@1 168 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 169
farmbuyer@2 170 bossmod_registered = nil
farmbuyer@2 171 bossmods = {}
farmbuyer@2 172
farmbuyer@1 173 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 174
farmbuyer@38 175 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 176 thresholds = {}
farmbuyer@1 177 for i = 0,6 do
farmbuyer@11 178 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 179 end
farmbuyer@1 180
farmbuyer@1 181 _G.setfenv (1, _G)
farmbuyer@1 182 end
farmbuyer@1 183
farmbuyer@1 184 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 185 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 186
farmbuyer@1 187
farmbuyer@6 188 ------ Globals
farmbuyer@1 189 local g_loot = nil
farmbuyer@1 190 local g_restore_p = nil
farmbuyer@1 191 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 192 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 193 local g_boss_signpost = nil
farmbuyer@1 194 local opts = nil
farmbuyer@1 195
farmbuyer@47 196 local pairs, ipairs, tinsert, tremove, tonumber, wipe =
farmbuyer@47 197 pairs, ipairs, table.insert, table.remove, tonumber, table.wipe
farmbuyer@1 198 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 199 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 200 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 201 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 202
farmbuyer@27 203 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 204 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 205 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 206 --
farmbuyer@29 207 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 208 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 209 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 210 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 211 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 212 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 213 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 214 do
farmbuyer@27 215 local r = 0
farmbuyer@27 216 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 217 r = 1000*r + d
farmbuyer@27 218 end
farmbuyer@27 219 revision_large = math.max(r,1)
farmbuyer@27 220 end
farmbuyer@27 221
farmbuyer@1 222 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 223 do
farmbuyer@1 224 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 225
farmbuyer@38 226 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 227 -- COLOR can be item quality code or a hex string
farmbuyer@1 228 function addon.format_hypertext (code, text, color)
farmbuyer@1 229 return hypertext_format_str:format (code,
farmbuyer@11 230 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 231 text)
farmbuyer@1 232 end
farmbuyer@1 233
farmbuyer@1 234 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 235 local ltype, arg = strsplit(":",link)
farmbuyer@1 236 if ltype ~= "OuroRaid" then return end
farmbuyer@1 237 if arg == 'openloot' then
farmbuyer@1 238 addon:BuildMainDisplay()
farmbuyer@27 239 elseif arg == 'popupurl' then
farmbuyer@30 240 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 241 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 242 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 243 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 244 elseif arg == 'doping' then
farmbuyer@27 245 addon:DoPing()
farmbuyer@1 246 elseif arg == 'help' then
farmbuyer@1 247 addon:BuildMainDisplay('help')
farmbuyer@1 248 elseif arg == 'bcaston' then
farmbuyer@1 249 if not addon.rebroadcast then
farmbuyer@1 250 addon:Activate(nil,true)
farmbuyer@1 251 end
farmbuyer@1 252 addon:broadcast('bcast_responder')
farmbuyer@1 253 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 254 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 255 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 256 end
farmbuyer@1 257 end)
farmbuyer@1 258
farmbuyer@1 259 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 260 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 261 if link:match("^OuroRaid") then return end
farmbuyer@1 262 return old (self, link, ...)
farmbuyer@1 263 end
farmbuyer@1 264 end
farmbuyer@1 265
farmbuyer@1 266 do
farmbuyer@1 267 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 268 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 269 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 270 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 271 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 272 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 273 }
farmbuyer@1 274 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 275 function makedate()
farmbuyer@1 276 Calendar_LoadUI()
farmbuyer@1 277 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 278 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 279 return text, M, D, Y
farmbuyer@1 280 end
farmbuyer@1 281 end
farmbuyer@1 282
farmbuyer@1 283 -- Returns an instance name or abbreviation
farmbuyer@1 284 local function instance_tag()
farmbuyer@1 285 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 286 local t
farmbuyer@1 287 name = addon.instance_abbrev[name] or name
farmbuyer@1 288 if typeof == "none" then return name end
farmbuyer@1 289 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 290 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 291 t = 'LFR'
farmbuyer@35 292 elseif diffcode == 1 then
farmbuyer@1 293 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 294 elseif diffcode == 2 then
farmbuyer@1 295 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 296 elseif diffcode == 3 then
farmbuyer@1 297 t = "10h"
farmbuyer@1 298 elseif diffcode == 4 then
farmbuyer@1 299 t = "25h"
farmbuyer@1 300 end
farmbuyer@1 301 -- dynamic difficulties always return normal "codes"
farmbuyer@1 302 if isdynamic and perbossheroic == 1 then
farmbuyer@1 303 t = t .. "h"
farmbuyer@1 304 end
farmbuyer@1 305 return name .. "(" .. t .. ")"
farmbuyer@1 306 end
farmbuyer@1 307 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 308 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 309
farmbuyer@1 310
farmbuyer@1 311 ------ Expiring caches
farmbuyer@1 312 --[[
farmbuyer@1 313 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 314 foo:add("blah")
farmbuyer@1 315 foo:test("blah") -- returns true
farmbuyer@1 316 ]]
farmbuyer@1 317 do
farmbuyer@1 318 local caches = {}
farmbuyer@25 319 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 320 local time = _G.time
farmbuyer@1 321 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 322 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 323 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 324 local now = time()
farmbuyer@1 325 local alldone = true
farmbuyer@1 326 -- this is ass-ugly
farmbuyer@25 327 for name,c in pairs(caches) do
farmbuyer@25 328 local fifo = c.fifo
farmbuyer@25 329 local active = #fifo > 0
farmbuyer@25 330 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 331 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 332 tremove(fifo,1)
farmbuyer@1 333 end
farmbuyer@25 334 if active and #fifo == 0 and c.func then
farmbuyer@25 335 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 336 c:func()
farmbuyer@25 337 end
farmbuyer@25 338 alldone = alldone and (#fifo == 0)
farmbuyer@1 339 end
farmbuyer@1 340 if alldone then
farmbuyer@40 341 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 342 cleanup_group:Finish()
farmbuyer@40 343 else
farmbuyer@40 344 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 345 end
farmbuyer@1 346 end)
farmbuyer@1 347
farmbuyer@1 348 local function _add (cache, x)
farmbuyer@25 349 local datum = { t=time(), m=x }
farmbuyer@25 350 cache.hash[x] = datum
farmbuyer@25 351 tinsert (cache.fifo, datum)
farmbuyer@1 352 if not cleanup_group:IsPlaying() then
farmbuyer@41 353 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 354 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 355 cleanup_group:Play()
farmbuyer@1 356 end
farmbuyer@1 357 end
farmbuyer@1 358 local function _test (cache, x)
farmbuyer@40 359 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 360 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 361 -- What to do, what to do...
farmbuyer@25 362 return cache.hash[x] ~= nil
farmbuyer@1 363 end
farmbuyer@25 364
farmbuyer@1 365 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 366 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 367 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 368 local c = {
farmbuyer@1 369 ttl = ttl,
farmbuyer@1 370 name = name,
farmbuyer@1 371 add = _add,
farmbuyer@1 372 test = _test,
farmbuyer@1 373 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 374 func = on_alldone,
farmbuyer@25 375 fifo = {},
farmbuyer@25 376 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 377 }
farmbuyer@1 378 c.cleanup:SetOrder(1)
farmbuyer@25 379 caches[name] = c
farmbuyer@1 380 return c
farmbuyer@1 381 end
farmbuyer@1 382 end
farmbuyer@1 383
farmbuyer@1 384
farmbuyer@1 385 ------ Ace3 framework stuff
farmbuyer@1 386 function addon:OnInitialize()
farmbuyer@41 387 _log = OuroLootSV_log
farmbuyer@41 388
farmbuyer@1 389 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 390 -- relogging during a raid and already have collected loot data
farmbuyer@1 391 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 392 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 393
farmbuyer@1 394 if OuroLootSV_opts == nil then
farmbuyer@1 395 OuroLootSV_opts = {}
farmbuyer@1 396 self:ScheduleTimer(function(s)
farmbuyer@1 397 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 398 virgin = nil
farmbuyer@1 399 end,10,self)
farmbuyer@1 400 end
farmbuyer@1 401 opts = OuroLootSV_opts
farmbuyer@1 402 for opt,default in pairs(option_defaults) do
farmbuyer@1 403 if opts[opt] == nil then
farmbuyer@1 404 opts[opt] = default
farmbuyer@1 405 end
farmbuyer@1 406 end
farmbuyer@38 407
farmbuyer@25 408 -- transition&remove old options
farmbuyer@25 409 opts['forum_use_itemid'] = nil
farmbuyer@25 410 if opts['forum_format'] then
farmbuyer@25 411 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 412 opts['forum_format'] = nil
farmbuyer@25 413 end
farmbuyer@25 414 if opts.forum['[url]'] then
farmbuyer@25 415 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 416 opts.forum['[url]'] = nil
farmbuyer@25 417 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 418 if opts['forum_current'] == '[url]' then
farmbuyer@25 419 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 420 end
farmbuyer@25 421 end
farmbuyer@1 422 option_defaults = nil
farmbuyer@16 423 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 424 if OuroLootSV.saved then
farmbuyer@16 425 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 426 end
farmbuyer@16 427 if OuroLootSV.threshold then
farmbuyer@16 428 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 429 end
farmbuyer@16 430 if OuroLootSV.autoshard then
farmbuyer@16 431 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 432 end
farmbuyer@16 433 end
farmbuyer@38 434
farmbuyer@1 435 -- get item filter table if needed
farmbuyer@1 436 if opts.itemfilter == nil then
farmbuyer@1 437 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 438 end
farmbuyer@1 439 addon.default_itemfilter = nil
farmbuyer@1 440
farmbuyer@1 441 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 442 -- maybe try to detect if this command is already in use...
farmbuyer@1 443 if opts.register_slashloot then
farmbuyer@1 444 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 445 end
farmbuyer@1 446
farmbuyer@1 447 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 448 local r = assert(GetRealmName())
farmbuyer@1 449 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 450 self.history = self.history_all[r]
farmbuyer@38 451 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 452 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 453 then
farmbuyer@38 454 -- Big honkin' loop
farmbuyer@38 455 for rname,realm in pairs(self.history_all) do
farmbuyer@38 456 for pk,player in ipairs(realm) do
farmbuyer@38 457 for lk,loot in ipairs(player) do
farmbuyer@38 458 if loot.count == "" then
farmbuyer@38 459 loot.count = nil
farmbuyer@38 460 end
farmbuyer@38 461 end
farmbuyer@38 462 end
farmbuyer@38 463 end
farmbuyer@38 464 end
farmbuyer@38 465 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 466 --OuroLootSV_hist = nil
farmbuyer@1 467
farmbuyer@1 468 _init(self)
farmbuyer@27 469 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 470 self.OnInitialize = nil
farmbuyer@1 471 end
farmbuyer@1 472
farmbuyer@1 473 function addon:OnEnable()
farmbuyer@10 474 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 475 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 476
farmbuyer@1 477 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 478 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 479 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 480 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 481 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 482 --
farmbuyer@37 483 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 484 do
farmbuyer@1 485 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 486 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 487 function addon:Print (str, ...)
farmbuyer@1 488 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 489 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 490 else
farmbuyer@1 491 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 492 end
farmbuyer@1 493 end
farmbuyer@1 494 end
farmbuyer@1 495
farmbuyer@1 496 if opts.keybinding then
farmbuyer@15 497 KeyBindingFrame_LoadUI()
farmbuyer@1 498 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 499 btn:SetAttribute("type", "macro")
farmbuyer@1 500 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 501 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 502 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 503 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 504 local c = GetCurrentBindingSet()
farmbuyer@15 505 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 506 SaveBindings(c)
farmbuyer@15 507 end
farmbuyer@1 508 else
farmbuyer@2 509 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 510 end
farmbuyer@1 511 end
farmbuyer@1 512
farmbuyer@20 513 --[[
farmbuyer@20 514 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 515 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 516 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 517 the global patterns before we transform them.
farmbuyer@20 518
farmbuyer@20 519 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 520 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 521 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 522 cauldron flasks.
farmbuyer@20 523 ]]
farmbuyer@20 524
farmbuyer@20 525 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 526 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 527
farmbuyer@20 528 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 529 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 530
farmbuyer@20 531 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 532 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 533
farmbuyer@20 534 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 535 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 536
farmbuyer@44 537 --[[
farmbuyer@44 538 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 539 will probably look these days. Try to be conservative about needless
farmbuyer@44 540 frame creation.
farmbuyer@44 541 ]]
farmbuyer@44 542 local bliz = CreateFrame("Frame")
farmbuyer@44 543 bliz.name = "Ouro Loot"
farmbuyer@44 544 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 545 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 546 button:SetWidth(150)
farmbuyer@44 547 button:SetHeight(22)
farmbuyer@44 548 button:SetScript("OnClick", function()
farmbuyer@44 549 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 550 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 551 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 552 end)
farmbuyer@44 553 button:SetText('"/ouroloot opt"')
farmbuyer@44 554 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 555 _b:SetScript("OnShow",nil)
farmbuyer@44 556 end)
farmbuyer@44 557 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 558
farmbuyer@1 559 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 560 end
farmbuyer@1 561 --function addon:OnDisable() end
farmbuyer@1 562
farmbuyer@1 563
farmbuyer@1 564 ------ Event handlers
farmbuyer@1 565 function addon:_clear_SVs()
farmbuyer@1 566 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 567 OuroLootSV = nil
farmbuyer@16 568 OuroLootSV_saved = nil
farmbuyer@1 569 OuroLootSV_opts = nil
farmbuyer@1 570 OuroLootSV_hist = nil
farmbuyer@22 571 OuroLootSV_log = nil
farmbuyer@8 572 ReloadUI()
farmbuyer@1 573 end
farmbuyer@1 574 function addon:PLAYER_LOGOUT()
farmbuyer@16 575 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 576 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 577
farmbuyer@16 578 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 579 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 580 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 581 end end
farmbuyer@16 582 if worth_saving then
farmbuyer@16 583 opts.autoshard = self.sharder
farmbuyer@16 584 opts.threshold = self.threshold
farmbuyer@1 585 for i,e in ipairs(g_loot) do
farmbuyer@1 586 e.cols = nil
farmbuyer@1 587 end
farmbuyer@1 588 OuroLootSV = g_loot
farmbuyer@16 589 else
farmbuyer@16 590 OuroLootSV = nil
farmbuyer@1 591 end
farmbuyer@16 592
farmbuyer@38 593 worth_saving = false
farmbuyer@6 594 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 595 if #t == 0 then
farmbuyer@8 596 self.history_all[r] = nil
farmbuyer@8 597 else
farmbuyer@38 598 worth_saving = true
farmbuyer@8 599 t.realm = nil
farmbuyer@8 600 t.st = nil
farmbuyer@8 601 t.byname = nil
farmbuyer@8 602 end
farmbuyer@6 603 end end
farmbuyer@38 604 if worth_saving then
farmbuyer@38 605 OuroLootSV_hist = self.history_all
farmbuyer@38 606 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 607 else
farmbuyer@38 608 OuroLootSV_hist = nil
farmbuyer@38 609 end
farmbuyer@19 610 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 611 end
farmbuyer@1 612
farmbuyer@10 613 do
farmbuyer@10 614 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 615 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 616 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 617 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 618 local time, difftime = time, difftime
farmbuyer@10 619 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 620
farmbuyer@10 621 local lastevent, now = 0, 0
farmbuyer@16 622 local redo_count = 0
farmbuyer@16 623 local redo, timer_handle
farmbuyer@10 624
farmbuyer@10 625 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 626 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 627
farmbuyer@10 628 now = now_a or time()
farmbuyer@10 629
farmbuyer@10 630 if leaving_p then
farmbuyer@16 631 if timer_handle then
farmbuyer@16 632 self:CancelTimer(timer_handle)
farmbuyer@16 633 timer_handle = nil
farmbuyer@16 634 end
farmbuyer@10 635 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 636 r.leave = r.leave or now
farmbuyer@10 637 end
farmbuyer@10 638 return
farmbuyer@10 639 end
farmbuyer@10 640
farmbuyer@10 641 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 642 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 643 r.online = R_LEFT
farmbuyer@10 644 r.leave = now
farmbuyer@10 645 end
farmbuyer@10 646 end
farmbuyer@10 647
farmbuyer@16 648 if redo then
farmbuyer@16 649 redo_count = redo_count + 1
farmbuyer@16 650 end
farmbuyer@16 651 redo = false
farmbuyer@10 652 for i = 1, GetNumRaidMembers() do
farmbuyer@10 653 local unit = 'raid'..i
farmbuyer@10 654 local name = UnitName(unit)
farmbuyer@10 655 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 656 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 657 if not g_loot.raiders[name] then
farmbuyer@10 658 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 659 end
farmbuyer@10 660 local r = g_loot.raiders[name]
farmbuyer@10 661 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 662 r.needinfo = nil
farmbuyer@10 663 r.class = select(2,UnitClass(unit))
farmbuyer@10 664 r.race = select(2,UnitRace(unit))
farmbuyer@10 665 r.sex = UnitSex(unit)
farmbuyer@10 666 r.level = UnitLevel(unit)
farmbuyer@10 667 r.guild = GetGuildInfo(unit)
farmbuyer@10 668 end
farmbuyer@10 669 local connected = UnitIsConnected(unit)
farmbuyer@10 670 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 671 r.join = r.join or now
farmbuyer@10 672 r.online = R_ACTIVE
farmbuyer@10 673 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 674 r.leave = now
farmbuyer@10 675 r.online = R_OFFLINE
farmbuyer@10 676 end
farmbuyer@10 677 redo = redo or r.needinfo
farmbuyer@10 678 end
farmbuyer@10 679 end
farmbuyer@16 680 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 681 if not timer_handle then
farmbuyer@16 682 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 683 end
farmbuyer@16 684 else
farmbuyer@16 685 redo_count = 0
farmbuyer@16 686 if timer_handle then
farmbuyer@16 687 self:CancelTimer(timer_handle)
farmbuyer@16 688 timer_handle = nil
farmbuyer@16 689 end
farmbuyer@10 690 end
farmbuyer@10 691 end
farmbuyer@10 692
farmbuyer@10 693 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 694 if GetNumRaidMembers() == 0 then
farmbuyer@16 695 -- Leaving a raid group.
farmbuyer@10 696 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 697 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 698 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 699 if self.enabled and not self.debug.notraid then
farmbuyer@16 700 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 701 self.popped = nil
farmbuyer@16 702 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 703 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 704 end
farmbuyer@10 705 return
farmbuyer@10 706 end
farmbuyer@10 707
farmbuyer@1 708 local inside,whatkind = IsInInstance()
farmbuyer@1 709 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 710 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 711 return
farmbuyer@1 712 end
farmbuyer@10 713
farmbuyer@10 714 local docheck = self.enabled
farmbuyer@1 715 if event == "Activate" then
farmbuyer@1 716 -- dispatched manually from Activate
farmbuyer@10 717 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 718 _register_bossmod(self)
farmbuyer@10 719 docheck = true
farmbuyer@1 720 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 721 -- hot code path, be careful
farmbuyer@10 722
farmbuyer@1 723 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 724 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 725 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 726 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 727 self.popped.data = self
farmbuyer@10 728 return
farmbuyer@1 729 end
farmbuyer@1 730 end
farmbuyer@11 731 -- Throttle the checks fired by common events.
farmbuyer@10 732 if docheck and not InCombatLockdown() then
farmbuyer@10 733 now = time()
farmbuyer@10 734 if difftime(now,lastevent) > 45 then
farmbuyer@10 735 lastevent = now
farmbuyer@10 736 self:CheckRoster(false,now)
farmbuyer@10 737 end
farmbuyer@10 738 end
farmbuyer@1 739 end
farmbuyer@1 740 end
farmbuyer@1 741
farmbuyer@1 742 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 743 do
farmbuyer@42 744 local function maybe_trash_kill_entry()
farmbuyer@42 745 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 746 -- entry already
farmbuyer@42 747 if addon.latest_instance then return end
farmbuyer@42 748 addon.latest_instance = instance_tag()
farmbuyer@42 749 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@42 750 kind='boss',reason='kill',bosskill=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 751 })
farmbuyer@42 752 end
farmbuyer@42 753
farmbuyer@1 754 -- Recent loot cache
farmbuyer@25 755 local candidates = {}
farmbuyer@25 756 local function prefer_local_loots (cache)
farmbuyer@25 757 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 758 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 759 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 760 --
farmbuyer@34 761 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 762 for i,sig in ipairs(candidates) do
farmbuyer@25 763 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 764 local loot = candidates[sig]
farmbuyer@25 765 if loot then
farmbuyer@25 766 addon.dprint('loot', i, "was found")
farmbuyer@42 767 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 768 candidates[sig] = nil
farmbuyer@25 769 local looti = addon._addLootEntry(loot)
farmbuyer@25 770 if (loot.disposition ~= 'shard')
farmbuyer@25 771 and (loot.disposition ~= 'gvault')
farmbuyer@25 772 and (not addon.history_suppress)
farmbuyer@25 773 then
farmbuyer@25 774 addon:_addHistoryEntry(looti)
farmbuyer@25 775 end
farmbuyer@25 776 end
farmbuyer@25 777 end
farmbuyer@25 778
farmbuyer@25 779 if addon.display then
farmbuyer@25 780 addon:redisplay()
farmbuyer@25 781 end
farmbuyer@47 782 wipe(candidates)
farmbuyer@25 783 end
farmbuyer@40 784 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 785
farmbuyer@6 786 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 787
farmbuyer@1 788 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 789 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 790 local itexture = GetItemIcon(itemid)
farmbuyer@6 791 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 792 local i
farmbuyer@6 793 if (not iname) or (not itexture) then
farmbuyer@19 794 i = true
farmbuyer@6 795 iname, ilink, iquality, itexture =
farmbuyer@6 796 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 797 end
farmbuyer@19 798 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 799
farmbuyer@19 800 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 801 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 802 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 803 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 804 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 805 end
farmbuyer@25 806 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 807 local signature = recipient .. iname .. (count or "")
farmbuyer@25 808 if from and self.recent_loot:test(signature) then
farmbuyer@39 809 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 810 else
farmbuyer@25 811 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 812 i = {
farmbuyer@25 813 kind = 'loot',
farmbuyer@25 814 person = recipient,
farmbuyer@25 815 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 816 cache_miss = i and true or nil,
farmbuyer@25 817 quality = iquality,
farmbuyer@25 818 itemname = iname,
farmbuyer@25 819 id = itemid,
farmbuyer@25 820 itemlink = ilink,
farmbuyer@25 821 itexture = itexture,
farmbuyer@25 822 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 823 count = (count and count ~= "") and count or nil,
farmbuyer@25 824 bcast_from = from,
farmbuyer@25 825 extratext = extratext,
farmbuyer@25 826 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 827 }
farmbuyer@34 828 if local_override then
farmbuyer@39 829 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 830 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 831 if i.extratext == 'shard'
farmbuyer@34 832 or i.extratext == 'gvault'
farmbuyer@34 833 or i.extratext == 'offspec'
farmbuyer@34 834 then
farmbuyer@34 835 i.disposition = i.extratext
farmbuyer@34 836 end
farmbuyer@34 837 local looti = self._addLootEntry(i)
farmbuyer@34 838 if (i.disposition ~= 'shard')
farmbuyer@34 839 and (i.disposition ~= 'gvault')
farmbuyer@34 840 and (not self.history_suppress)
farmbuyer@34 841 then
farmbuyer@34 842 self:_addHistoryEntry(looti)
farmbuyer@34 843 end
farmbuyer@39 844 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 845 else
farmbuyer@34 846 self.recent_loot:add(signature)
farmbuyer@34 847 candidates[signature] = i
farmbuyer@34 848 tinsert (candidates, signature)
farmbuyer@39 849 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 850 end
farmbuyer@1 851 end
farmbuyer@25 852 break
farmbuyer@1 853 end
farmbuyer@1 854 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 855 return i
farmbuyer@1 856 end
farmbuyer@1 857
farmbuyer@1 858 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 859 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 860
farmbuyer@1 861 --[[
farmbuyer@1 862 iname: Hearthstone
farmbuyer@1 863 iquality: integer
farmbuyer@1 864 ilink: clickable formatted link
farmbuyer@1 865 itemstring: item:6948:....
farmbuyer@1 866 itexture: inventory icon texture
farmbuyer@1 867 ]]
farmbuyer@1 868
farmbuyer@1 869 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 870 local msg = ...
farmbuyer@20 871 local person, itemstring, count
farmbuyer@21 872 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 873
farmbuyer@20 874 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 875 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 876 if not person then
farmbuyer@20 877 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 878 end
farmbuyer@20 879 if not person then
farmbuyer@20 880 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 881 if not itemstring then
farmbuyer@20 882 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 883 end
farmbuyer@20 884 end
farmbuyer@20 885
farmbuyer@20 886 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 887 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 888
farmbuyer@1 889 -- Name might be colorized, remove the highlighting
farmbuyer@20 890 if person then
farmbuyer@20 891 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 892 else
farmbuyer@38 893 person = my_name -- UNIT_YOU / You
farmbuyer@20 894 end
farmbuyer@1 895
farmbuyer@20 896 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 897 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 898
farmbuyer@1 899 return self:_do_loot (false, person, id, count)
farmbuyer@1 900
farmbuyer@1 901 elseif event == "broadcast" then
farmbuyer@1 902 return self:_do_loot(false, ...)
farmbuyer@1 903
farmbuyer@1 904 elseif event == "manual" then
farmbuyer@1 905 local r,i,n = ...
farmbuyer@1 906 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 907 end
farmbuyer@1 908 end
farmbuyer@1 909 end
farmbuyer@1 910
farmbuyer@1 911
farmbuyer@1 912 ------ Slash command handler
farmbuyer@1 913 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 914 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 915 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 916 -- that GUI is in place.)
farmbuyer@1 917 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 918 txt = strtrim(txt:lower())
farmbuyer@1 919 local cmd, arg = ""
farmbuyer@1 920 do
farmbuyer@1 921 local s,e = txt:find("^%a+")
farmbuyer@1 922 if s then
farmbuyer@1 923 cmd = txt:sub(s,e)
farmbuyer@1 924 s = txt:find("%S", e+2)
farmbuyer@1 925 if s then arg = txt:sub(s,-1) end
farmbuyer@1 926 end
farmbuyer@1 927 end
farmbuyer@1 928
farmbuyer@1 929 if cmd == "" then
farmbuyer@1 930 if InCombatLockdown() then
farmbuyer@1 931 return self:Print("Can't display window in combat.")
farmbuyer@1 932 else
farmbuyer@1 933 return self:BuildMainDisplay()
farmbuyer@1 934 end
farmbuyer@1 935
farmbuyer@1 936 elseif cmd:find("^thre") then
farmbuyer@1 937 self:SetThreshold(arg)
farmbuyer@1 938
farmbuyer@1 939 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 940 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 941 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 942
farmbuyer@23 943 elseif cmd == "toggle" then
farmbuyer@23 944 if self.display then
farmbuyer@23 945 self.display:Hide()
farmbuyer@23 946 else
farmbuyer@23 947 return self:BuildMainDisplay()
farmbuyer@23 948 end
farmbuyer@23 949
farmbuyer@1 950 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 951 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 952 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 953 })
farmbuyer@1 954 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 955 if self.display then
farmbuyer@1 956 self:redisplay()
farmbuyer@1 957 end
farmbuyer@1 958 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 959
farmbuyer@1 960 elseif cmd == "debug" then
farmbuyer@1 961 if arg then
farmbuyer@1 962 self.debug[arg] = not self.debug[arg]
farmbuyer@1 963 _G.print(arg,self.debug[arg])
farmbuyer@1 964 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 965 else
farmbuyer@1 966 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 967 end
farmbuyer@1 968
farmbuyer@1 969 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 970 self:save_saveas(arg)
farmbuyer@1 971 elseif cmd == "list" then
farmbuyer@1 972 self:save_list()
farmbuyer@1 973 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 974 self:save_restore(tonumber(arg))
farmbuyer@1 975 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 976 self:save_delete(tonumber(arg))
farmbuyer@1 977
farmbuyer@1 978 elseif cmd == "help" then
farmbuyer@1 979 self:BuildMainDisplay('help')
farmbuyer@23 980 elseif cmd == "ping" then
farmbuyer@23 981 self:DoPing()
farmbuyer@1 982
farmbuyer@19 983 elseif cmd == "fixcache" then
farmbuyer@19 984 self:do_item_cache_fixup()
farmbuyer@19 985
farmbuyer@1 986 else
farmbuyer@1 987 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 988 return
farmbuyer@1 989 end
farmbuyer@1 990 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 991 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 992 end
farmbuyer@1 993 end
farmbuyer@1 994
farmbuyer@1 995 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 996 local q = tonumber(arg)
farmbuyer@1 997 if q then
farmbuyer@1 998 q = math.floor(q+0.001)
farmbuyer@1 999 if q<0 or q>6 then
farmbuyer@1 1000 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1001 end
farmbuyer@1 1002 else
farmbuyer@1 1003 q = qualnames[arg]
farmbuyer@1 1004 if not q then
farmbuyer@1 1005 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1006 end
farmbuyer@1 1007 end
farmbuyer@1 1008 self.threshold = q
farmbuyer@1 1009 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1010 end
farmbuyer@1 1011
farmbuyer@1 1012
farmbuyer@1 1013 ------ On/off
farmbuyer@1 1014 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1015 self.dprint('flow', ":Activate is running")
farmbuyer@10 1016 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1017 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1018 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1019 self.popped = true
farmbuyer@1 1020 if GetNumRaidMembers() > 0 then
farmbuyer@16 1021 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1022 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1023 elseif self.debug.notraid then
farmbuyer@16 1024 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1025 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1026 _register_bossmod(self)
farmbuyer@1 1027 elseif g_restore_p then
farmbuyer@1 1028 g_restore_p = nil
farmbuyer@16 1029 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1030 if #g_loot == 0 then
farmbuyer@16 1031 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1032 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1033 return
farmbuyer@16 1034 end
farmbuyer@1 1035 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1036 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1037 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1038 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1039 return
farmbuyer@1 1040 end
farmbuyer@1 1041 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1042 self.enabled = not opt_bcast_only
farmbuyer@1 1043 if opt_threshold then
farmbuyer@1 1044 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1045 end
farmbuyer@1 1046 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1047 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1048 self.thresholds[self.threshold])
farmbuyer@27 1049 self:broadcast('revcheck',revision_large)
farmbuyer@1 1050 end
farmbuyer@1 1051
farmbuyer@1 1052 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1053 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1054 function addon:Deactivate()
farmbuyer@1 1055 self.enabled = false
farmbuyer@1 1056 self.rebroadcast = false
farmbuyer@10 1057 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1058 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1059 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1060 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1061 end
farmbuyer@1 1062
farmbuyer@1 1063 function addon:Clear(verbose_p)
farmbuyer@1 1064 local repopup, st
farmbuyer@1 1065 if self.display then
farmbuyer@1 1066 -- in the new version, this is likely to always be the case
farmbuyer@1 1067 repopup = true
farmbuyer@1 1068 st = self.display:GetUserData("eoiST")
farmbuyer@1 1069 if not st then
farmbuyer@1 1070 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1071 end
farmbuyer@1 1072 self.display:Hide()
farmbuyer@1 1073 end
farmbuyer@1 1074 g_restore_p = nil
farmbuyer@1 1075 OuroLootSV = nil
farmbuyer@1 1076 self:_reset_timestamps()
farmbuyer@1 1077 if verbose_p then
farmbuyer@16 1078 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1079 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1080 else
farmbuyer@1 1081 self:Print("Current loot data cleared.")
farmbuyer@1 1082 end
farmbuyer@1 1083 end
farmbuyer@1 1084 _init(self,st)
farmbuyer@1 1085 if repopup then
farmbuyer@1 1086 addon:BuildMainDisplay()
farmbuyer@1 1087 end
farmbuyer@1 1088 end
farmbuyer@1 1089
farmbuyer@1 1090
farmbuyer@1 1091 ------ Behind the scenes routines
farmbuyer@19 1092 -- Semi-experimental debugging aid.
farmbuyer@19 1093 do
farmbuyer@41 1094 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1095 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1096 -- 2) _log points to SV_log
farmbuyer@41 1097 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1098 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1099 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1100 local date = _G.date
farmbuyer@19 1101 function addon:log_with_timestamp (msg)
farmbuyer@41 1102 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1103 end
farmbuyer@19 1104 end
farmbuyer@19 1105
farmbuyer@1 1106 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1107 do
farmbuyer@1 1108 local byindex, temp = {}, {}
farmbuyer@1 1109 local function sort (src, dest)
farmbuyer@1 1110 for k in pairs(src) do
farmbuyer@1 1111 temp[#temp+1] = k
farmbuyer@1 1112 end
farmbuyer@1 1113 table.sort(temp)
farmbuyer@47 1114 wipe(dest)
farmbuyer@1 1115 for i = 1, #temp do
farmbuyer@1 1116 dest[i] = src[temp[i]]
farmbuyer@1 1117 end
farmbuyer@1 1118 end
farmbuyer@1 1119
farmbuyer@1 1120 function addon.sender_list.sort()
farmbuyer@1 1121 sort (addon.sender_list.active, byindex)
farmbuyer@47 1122 wipe(temp)
farmbuyer@1 1123 addon.sender_list.activeI = #byindex
farmbuyer@1 1124 sort (addon.sender_list.names, byindex)
farmbuyer@47 1125 wipe(temp)
farmbuyer@1 1126 end
farmbuyer@1 1127 addon.sender_list.namesI = byindex
farmbuyer@1 1128 end
farmbuyer@1 1129
farmbuyer@1 1130 -- Message sending.
farmbuyer@1 1131 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1132 do
farmbuyer@1 1133 local function assemble(...)
farmbuyer@1 1134 local msg = ...
farmbuyer@1 1135 for i = 2, select('#',...) do
farmbuyer@1 1136 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1137 end
farmbuyer@1 1138 return msg
farmbuyer@1 1139 end
farmbuyer@1 1140
farmbuyer@1 1141 -- broadcast('tag', <stuff>)
farmbuyer@1 1142 function addon:broadcast(...)
farmbuyer@1 1143 local msg = assemble(...)
farmbuyer@1 1144 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1145 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1146 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1147 end
farmbuyer@1 1148 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1149 function addon:whispercast(to,...)
farmbuyer@1 1150 local msg = assemble(...)
farmbuyer@1 1151 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1152 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1153 end
farmbuyer@1 1154 end
farmbuyer@1 1155
farmbuyer@23 1156 function addon:DoPing()
farmbuyer@23 1157 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1158 self.sender_list.active = {}
farmbuyer@23 1159 self.sender_list.names = {}
farmbuyer@23 1160 self:broadcast('ping')
farmbuyer@27 1161 self:broadcast('revcheck',revision_large)
farmbuyer@27 1162 end
farmbuyer@27 1163
farmbuyer@27 1164 function addon:_check_revision (otherrev)
farmbuyer@27 1165 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1166 otherrev = tonumber(otherrev)
farmbuyer@27 1167 if otherrev == revision_large then
farmbuyer@27 1168 -- normal case
farmbuyer@27 1169
farmbuyer@27 1170 elseif otherrev < revision_large then
farmbuyer@27 1171 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1172 self:broadcast('revcheck',revision_large)
farmbuyer@27 1173
farmbuyer@27 1174 else
farmbuyer@27 1175 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1176 if newer_warning then
farmbuyer@27 1177 self:Print(newer_warning,
farmbuyer@29 1178 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1179 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1180 newer_warning = nil
farmbuyer@27 1181 end
farmbuyer@27 1182 end
farmbuyer@23 1183 end
farmbuyer@23 1184
farmbuyer@1 1185 -- Generic helpers
farmbuyer@28 1186 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1187 function addon._find_next_after (kind, index)
farmbuyer@1 1188 index = index + 1
farmbuyer@1 1189 while index <= #g_loot do
farmbuyer@1 1190 if g_loot[index].kind == kind then
farmbuyer@1 1191 return index, g_loot[index]
farmbuyer@1 1192 end
farmbuyer@1 1193 index = index + 1
farmbuyer@1 1194 end
farmbuyer@1 1195 end
farmbuyer@28 1196 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1197 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1198 -- appropriate fencepost is not found.
farmbuyer@28 1199 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1200 local fencepost
farmbuyer@28 1201 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1202 if kind == 'time' then
farmbuyer@28 1203 fencepost = closest_time
farmbuyer@28 1204 elseif kind == 'boss' then
farmbuyer@28 1205 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1206 if not closest_boss then
farmbuyer@28 1207 fencepost = closest_time
farmbuyer@28 1208 elseif not closest_time then
farmbuyer@28 1209 fencepost = closest_boss
farmbuyer@28 1210 else
farmbuyer@28 1211 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1212 end
farmbuyer@28 1213 end
farmbuyer@28 1214 return fencepost
farmbuyer@28 1215 end
farmbuyer@1 1216
farmbuyer@1 1217 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1218 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1219 -- conditionals).
farmbuyer@1 1220 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1221 return self._find_next_after, filter_kind, 0
farmbuyer@1 1222 end
farmbuyer@1 1223
farmbuyer@1 1224 do
farmbuyer@1 1225 local itt
farmbuyer@1 1226 local function create()
farmbuyer@1 1227 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1228 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1229 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1230 L:SetFontObject(GameFontNormal)
farmbuyer@1 1231 R:SetFontObject(GameFontNormal)
farmbuyer@1 1232 tip:AddFontStrings(L,R)
farmbuyer@1 1233 lefts[i] = L
farmbuyer@1 1234 end
farmbuyer@1 1235 tip.lefts = lefts
farmbuyer@1 1236 return tip
farmbuyer@1 1237 end
farmbuyer@1 1238 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1239 itt = itt or create()
farmbuyer@1 1240 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1241 itt:ClearLines()
farmbuyer@1 1242 itt:SetHyperlink(item)
farmbuyer@1 1243 local t = itt.lefts[2]:GetText()
farmbuyer@1 1244 itt:Hide()
farmbuyer@1 1245 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1246 end
farmbuyer@1 1247 end
farmbuyer@1 1248
farmbuyer@1 1249 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1250 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1251 function _init (self, possible_st)
farmbuyer@1 1252 self.dprint('flow',"_init running")
farmbuyer@1 1253 self.loot_clean = nil
farmbuyer@1 1254 self.hist_clean = nil
farmbuyer@1 1255 if g_restore_p then
farmbuyer@1 1256 g_loot = OuroLootSV
farmbuyer@16 1257 self.popped = #g_loot > 0
farmbuyer@1 1258 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1259 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1260 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1261 self.sharder = opts.autoshard
farmbuyer@1 1262 else
farmbuyer@10 1263 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1264 end
farmbuyer@1 1265
farmbuyer@16 1266 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1267 self:gui_init(g_loot)
farmbuyer@16 1268 opts.autoshard = nil
farmbuyer@16 1269 opts.threshold = nil
farmbuyer@1 1270
farmbuyer@1 1271 if g_restore_p then
farmbuyer@1 1272 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1273 else
farmbuyer@1 1274 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1275 end
farmbuyer@1 1276 if possible_st then
farmbuyer@1 1277 possible_st:SetData(g_loot)
farmbuyer@1 1278 end
farmbuyer@1 1279
farmbuyer@17 1280 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1281 self:RegisterComm(self.ident)
farmbuyer@1 1282 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1283
farmbuyer@1 1284 if self.author_debug then
farmbuyer@1 1285 _G.OL = self
farmbuyer@1 1286 _G.Oloot = g_loot
farmbuyer@1 1287 end
farmbuyer@1 1288 end
farmbuyer@1 1289
farmbuyer@25 1290 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1291 do
farmbuyer@25 1292 local candidates = {}
farmbuyer@25 1293 local location
farmbuyer@1 1294 local function fixup_durations (cache)
farmbuyer@1 1295 local boss, bossi
farmbuyer@1 1296 boss = candidates[1]
farmbuyer@1 1297 if #candidates == 1 then
farmbuyer@1 1298 -- (1) or (2)
farmbuyer@1 1299 boss.duration = boss.duration or 0
farmbuyer@19 1300 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1301 else
farmbuyer@1 1302 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1303 if #candidates ~= 2 then
farmbuyer@1 1304 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1305 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1306 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1307 end
farmbuyer@1 1308 if candidates[2].duration == nil then
farmbuyer@1 1309 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1310 end
farmbuyer@1 1311 -- try and be generic anyhow
farmbuyer@1 1312 for i,c in ipairs(candidates) do
farmbuyer@1 1313 if c.duration then
farmbuyer@1 1314 boss = c
farmbuyer@19 1315 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1316 break
farmbuyer@1 1317 end
farmbuyer@1 1318 end
farmbuyer@1 1319 end
farmbuyer@1 1320 bossi = addon._addLootEntry(boss)
farmbuyer@19 1321 -- addon.
farmbuyer@19 1322 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1323 g_boss_signpost = nil
farmbuyer@42 1324 addon.latest_instance = boss.instance
farmbuyer@19 1325 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1326 if boss.reason == 'kill' then
farmbuyer@1 1327 addon:_mark_boss_kill (bossi)
farmbuyer@1 1328 if opts.chatty_on_kill then
farmbuyer@1 1329 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1330 end
farmbuyer@1 1331 end
farmbuyer@47 1332 wipe(candidates)
farmbuyer@1 1333 end
farmbuyer@1 1334 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1335
farmbuyer@1 1336 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1337 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1338 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1339 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1340 if self.rebroadcast and duration then
farmbuyer@1 1341 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1342 end
farmbuyer@1 1343 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1344 while self.enabled do
farmbuyer@1 1345 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1346 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1347 local not_from_local = duration == nil
farmbuyer@1 1348 local signature = bossname .. reason
farmbuyer@1 1349 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1350 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1351 else
farmbuyer@1 1352 self.recent_boss:add(signature)
farmbuyer@16 1353 g_boss_signpost = #g_loot + 1
farmbuyer@19 1354 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1355 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1356 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1357 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1358 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1359 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1360 -- DBM might not trigger for a while).
farmbuyer@1 1361 local c = {
farmbuyer@1 1362 kind = 'boss',
farmbuyer@1 1363 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1364 reason = reason,
farmbuyer@1 1365 instance = intag,
farmbuyer@1 1366 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1367 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1368 }
farmbuyer@1 1369 tinsert(candidates,c)
farmbuyer@1 1370 end
farmbuyer@17 1371 break
farmbuyer@1 1372 end
farmbuyer@1 1373 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1374 end
farmbuyer@1 1375 -- No wrapping layer for now
farmbuyer@1 1376 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1377
farmbuyer@1 1378 function addon:_mark_boss_kill (index)
farmbuyer@1 1379 local e = g_loot[index]
farmbuyer@17 1380 if not e then
farmbuyer@17 1381 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1382 return
farmbuyer@17 1383 end
farmbuyer@1 1384 if not e.bosskill then
farmbuyer@16 1385 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1386 return
farmbuyer@1 1387 end
farmbuyer@1 1388 if e.reason ~= 'wipe' then
farmbuyer@1 1389 -- enh, bail
farmbuyer@1 1390 self.loot_clean = index-1
farmbuyer@1 1391 end
farmbuyer@1 1392 local attempts = 1
farmbuyer@1 1393 local first
farmbuyer@1 1394
farmbuyer@1 1395 local i,d = 1,g_loot[1]
farmbuyer@1 1396 while d ~= e do
farmbuyer@1 1397 if d.bosskill and
farmbuyer@1 1398 d.bosskill == e.bosskill and
farmbuyer@1 1399 d.reason == 'wipe'
farmbuyer@1 1400 then
farmbuyer@1 1401 first = first or i
farmbuyer@1 1402 attempts = attempts + 1
farmbuyer@1 1403 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1404 else
farmbuyer@1 1405 i = i + 1
farmbuyer@1 1406 end
farmbuyer@1 1407 d = g_loot[i]
farmbuyer@1 1408 end
farmbuyer@1 1409 e.reason = 'kill'
farmbuyer@1 1410 e.attempts = attempts
farmbuyer@1 1411 self.loot_clean = first or index-1
farmbuyer@1 1412 end
farmbuyer@1 1413
farmbuyer@2 1414 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1415 assert(type(name)=='string')
farmbuyer@2 1416 assert(type(registration_func)=='function')
farmbuyer@2 1417 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1418 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1419 n = name,
farmbuyer@2 1420 r = registration_func,
farmbuyer@2 1421 d = deregistration_func,
farmbuyer@2 1422 }
farmbuyer@5 1423 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1424 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1425 end
farmbuyer@1 1426
farmbuyer@2 1427 function _register_bossmod (self, force_p)
farmbuyer@2 1428 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1429 if x then
farmbuyer@2 1430 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1431 -- trying to register with already-registered boss mod
farmbuyer@2 1432 return
farmbuyer@2 1433 else
farmbuyer@2 1434 -- deregister
farmbuyer@2 1435 if x.d then x.d(self) end
farmbuyer@2 1436 end
farmbuyer@1 1437 end
farmbuyer@1 1438
farmbuyer@2 1439 x = nil
farmbuyer@2 1440 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1441 if v.n == opts.bossmod then
farmbuyer@2 1442 x = k
farmbuyer@2 1443 break
farmbuyer@2 1444 end
farmbuyer@1 1445 end
farmbuyer@1 1446
farmbuyer@2 1447 if not x then
farmbuyer@2 1448 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1449 self:Print(self.status_text)
farmbuyer@2 1450 return
farmbuyer@1 1451 end
farmbuyer@1 1452
farmbuyer@2 1453 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1454 --self.bossmod_registered = x
farmbuyer@5 1455 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1456 else
farmbuyer@2 1457 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1458 end
farmbuyer@1 1459 end
farmbuyer@2 1460 end
farmbuyer@1 1461
farmbuyer@1 1462 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1463 do
farmbuyer@1 1464 -- This shouldn't be required. /sadface
farmbuyer@1 1465 local loot_entry_mt = {
farmbuyer@1 1466 __index = function (e,key)
farmbuyer@1 1467 if key == 'cols' then
farmbuyer@15 1468 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1469 --tabledump(e) -- not actually that useful
farmbuyer@1 1470 addon:_fill_out_eoi_data(1)
farmbuyer@1 1471 end
farmbuyer@1 1472 return rawget(e,key)
farmbuyer@1 1473 end
farmbuyer@1 1474 }
farmbuyer@1 1475
farmbuyer@1 1476 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1477 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1478 -- optional second index to search no earlier than it.
farmbuyer@1 1479 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1480 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1481 stop = stop or 0
farmbuyer@1 1482 while i > stop do
farmbuyer@1 1483 if g_loot[i].kind == 'time' then
farmbuyer@1 1484 return i, g_loot[i]
farmbuyer@1 1485 end
farmbuyer@1 1486 i = i - 1
farmbuyer@1 1487 end
farmbuyer@1 1488 end
farmbuyer@1 1489
farmbuyer@1 1490 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1491 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1492 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1493 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1494 -- taken from the DAY entry.
farmbuyer@1 1495 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1496 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1497 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1498 if not time_entry_opt then
farmbuyer@1 1499 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1500 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1501 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1502 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1503 end
farmbuyer@1 1504 end
farmbuyer@1 1505 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1506 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1507 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1508 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1509 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1510 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1511 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1512 end
farmbuyer@1 1513
farmbuyer@1 1514 local done_todays_date
farmbuyer@1 1515 function addon:_reset_timestamps()
farmbuyer@1 1516 done_todays_date = nil
farmbuyer@1 1517 end
farmbuyer@1 1518 local function do_todays_date()
farmbuyer@1 1519 local text, M, D, Y = makedate()
farmbuyer@1 1520 local found,ts = #g_loot+1
farmbuyer@1 1521 repeat
farmbuyer@1 1522 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1523 if found and ts.startday.text == text then
farmbuyer@1 1524 done_todays_date = true
farmbuyer@1 1525 end
farmbuyer@1 1526 until done_todays_date or (not found)
farmbuyer@1 1527 if done_todays_date then
farmbuyer@1 1528 g_today = ts
farmbuyer@1 1529 else
farmbuyer@1 1530 done_todays_date = true
farmbuyer@1 1531 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1532 kind = 'time',
farmbuyer@1 1533 startday = {
farmbuyer@1 1534 text = text, month = M, day = D, year = Y
farmbuyer@1 1535 }
farmbuyer@1 1536 }]
farmbuyer@1 1537 end
farmbuyer@1 1538 addon:_fill_out_eoi_data(1)
farmbuyer@1 1539 end
farmbuyer@1 1540
farmbuyer@1 1541 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1542 function addon._addLootEntry (e)
farmbuyer@1 1543 setmetatable(e,loot_entry_mt)
farmbuyer@1 1544
farmbuyer@1 1545 if not done_todays_date then do_todays_date() end
farmbuyer@1 1546
farmbuyer@1 1547 local h, m = GetGameTime()
farmbuyer@10 1548 --local localuptime = math.floor(GetTime())
farmbuyer@10 1549 local time_t = time()
farmbuyer@1 1550 e.hour = h
farmbuyer@1 1551 e.minute = m
farmbuyer@10 1552 e.stamp = time_t --localuptime
farmbuyer@1 1553 local index = #g_loot + 1
farmbuyer@1 1554 g_loot[index] = e
farmbuyer@1 1555 return index
farmbuyer@1 1556 end
farmbuyer@16 1557
farmbuyer@16 1558 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1559 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1560 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1561 -- from that boss.
farmbuyer@16 1562 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1563 --pprint('loot', is, should_be)
farmbuyer@16 1564 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1565 return
farmbuyer@16 1566 end
farmbuyer@17 1567 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1568 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1569 return
farmbuyer@16 1570 end
farmbuyer@16 1571 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1572 should_be = should_be + 1
farmbuyer@16 1573 if is == should_be then
farmbuyer@16 1574 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1575 return
farmbuyer@16 1576 end
farmbuyer@16 1577 end
farmbuyer@16 1578
farmbuyer@16 1579 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1580 local boss = tremove (g_loot, is)
farmbuyer@16 1581 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1582 tinsert (g_loot, should_be, boss)
farmbuyer@16 1583 return should_be
farmbuyer@16 1584 end
farmbuyer@1 1585 end
farmbuyer@1 1586
farmbuyer@19 1587 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1588 -- item cache data (which will have arrived by now).
farmbuyer@19 1589 function addon:do_item_cache_fixup()
farmbuyer@19 1590 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1591
farmbuyer@19 1592 local numfound = 0
farmbuyer@19 1593 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1594
farmbuyer@19 1595 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1596 if e.cache_miss then
farmbuyer@19 1597 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1598 if borked_id then
farmbuyer@19 1599 numfound = numfound + 1
farmbuyer@19 1600 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1601 -- its assload of return values.
farmbuyer@19 1602 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1603 if iname then
farmbuyer@19 1604 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1605 e.quality = iquality
farmbuyer@19 1606 e.itemname = iname
farmbuyer@19 1607 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1608 e.itemlink = ilink
farmbuyer@19 1609 e.itexture = itexture
farmbuyer@19 1610 e.cache_miss = nil
farmbuyer@19 1611 end
farmbuyer@19 1612 end
farmbuyer@19 1613 end
farmbuyer@19 1614 end
farmbuyer@19 1615
farmbuyer@19 1616 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1617 end
farmbuyer@19 1618
farmbuyer@1 1619
farmbuyer@1 1620 ------ Saved texts
farmbuyer@1 1621 function addon:check_saved_table(silent_p)
farmbuyer@16 1622 local s = OuroLootSV_saved
farmbuyer@1 1623 if s and (#s > 0) then return s end
farmbuyer@16 1624 OuroLootSV_saved = nil
farmbuyer@1 1625 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1626 end
farmbuyer@1 1627
farmbuyer@1 1628 function addon:save_list()
farmbuyer@1 1629 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1630 for i,t in ipairs(s) do
farmbuyer@1 1631 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1632 end
farmbuyer@1 1633 end
farmbuyer@1 1634
farmbuyer@1 1635 function addon:save_saveas(name)
farmbuyer@16 1636 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1637 local SV = OuroLootSV_saved
farmbuyer@16 1638 local n = #SV + 1
farmbuyer@1 1639 local save = {
farmbuyer@1 1640 name = name,
farmbuyer@1 1641 date = makedate(),
farmbuyer@1 1642 count = #g_loot,
farmbuyer@1 1643 }
farmbuyer@10 1644 for text in self:registered_textgen_iter() do
farmbuyer@10 1645 save[text] = g_loot[text]
farmbuyer@10 1646 end
farmbuyer@1 1647 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1648 SV[n] = save
farmbuyer@1 1649 return self:save_list()
farmbuyer@1 1650 end
farmbuyer@1 1651
farmbuyer@1 1652 function addon:save_restore(num)
farmbuyer@1 1653 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1654 if (not num) or (num > #s) then
farmbuyer@1 1655 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1656 end
farmbuyer@1 1657 local save = s[num]
farmbuyer@1 1658 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1659 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1660 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1661 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1662 for text in self:registered_textgen_iter() do
farmbuyer@10 1663 g_loot[text] = save[text]
farmbuyer@10 1664 end
farmbuyer@1 1665 end
farmbuyer@1 1666
farmbuyer@1 1667 function addon:save_delete(num)
farmbuyer@1 1668 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1669 if (not num) or (num > #s) then
farmbuyer@1 1670 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1671 end
farmbuyer@1 1672 self:Print("Deleting saved text #"..num)
farmbuyer@1 1673 tremove(s,num)
farmbuyer@1 1674 return self:save_list()
farmbuyer@1 1675 end
farmbuyer@1 1676
farmbuyer@1 1677
farmbuyer@1 1678 ------ Loot histories
farmbuyer@1 1679 -- history_all = {
farmbuyer@1 1680 -- ["Kilrogg"] = {
farmbuyer@1 1681 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1682 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1683 -- ["byname"] = { -- not saved
farmbuyer@1 1684 -- ["OtherPlayer"] = 2,
farmbuyer@1 1685 -- ["Farmbuyer"] = 1,
farmbuyer@1 1686 -- }
farmbuyer@1 1687 -- [1] = {
farmbuyer@1 1688 -- ["name"] = "Farmbuyer",
farmbuyer@1 1689 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1690 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1691 -- },
farmbuyer@1 1692 -- [2] = {
farmbuyer@1 1693 -- ["name"] = "OtherPlayer",
farmbuyer@1 1694 -- ......
farmbuyer@1 1695 -- }, ......
farmbuyer@1 1696 -- },
farmbuyer@1 1697 -- ["OtherRealm"] = ......
farmbuyer@1 1698 -- }
farmbuyer@1 1699 do
farmbuyer@6 1700 local tsort = table.sort
farmbuyer@6 1701 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1702
farmbuyer@4 1703 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1704 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1705 -- called from the GUI code at least once.
farmbuyer@1 1706 function addon:_build_history_names (opt_hist)
farmbuyer@1 1707 local hist = opt_hist or self.history
farmbuyer@1 1708 local m = {}
farmbuyer@1 1709 for i = 1, #hist do
farmbuyer@1 1710 m[hist[i].name] = i
farmbuyer@1 1711 end
farmbuyer@1 1712 hist.byname = m
farmbuyer@1 1713 end
farmbuyer@1 1714
farmbuyer@1 1715 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1716 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1717 local t = prev_table or {
farmbuyer@1 1718 --kind = 'realm',
farmbuyer@6 1719 --realm = realmname,
farmbuyer@1 1720 }
farmbuyer@6 1721 t.realm = realmname
farmbuyer@1 1722
farmbuyer@1 1723 --[[
farmbuyer@1 1724 t.cols = setmetatable({
farmbuyer@1 1725 { value = realmname },
farmbuyer@1 1726 }, self.time_column1_used_mt)
farmbuyer@1 1727 ]]
farmbuyer@1 1728
farmbuyer@1 1729 if not t.byname then
farmbuyer@1 1730 self:_build_history_names (t)
farmbuyer@1 1731 end
farmbuyer@1 1732
farmbuyer@1 1733 return t
farmbuyer@1 1734 end
farmbuyer@1 1735
farmbuyer@4 1736 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1737 -- the index and the table at that index.
farmbuyer@4 1738 function addon:get_loot_history (name)
farmbuyer@4 1739 local i
farmbuyer@4 1740 i = self.history.byname[name]
farmbuyer@4 1741 if not i then
farmbuyer@4 1742 i = #self.history + 1
farmbuyer@4 1743 self.history[i] = { name=name }
farmbuyer@4 1744 self.history.byname[name] = i
farmbuyer@4 1745 end
farmbuyer@6 1746 return i, self.history[i]
farmbuyer@4 1747 end
farmbuyer@4 1748
farmbuyer@1 1749 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1750 local e = g_loot[lootindex]
farmbuyer@6 1751 if e.kind ~= 'loot' then return end
farmbuyer@6 1752
farmbuyer@6 1753 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1754 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1755 local n = {
farmbuyer@1 1756 id = e.id,
farmbuyer@1 1757 when = self:format_timestamp (g_today, e),
farmbuyer@1 1758 count = e.count,
farmbuyer@1 1759 }
farmbuyer@6 1760 tinsert (h, 1, n)
farmbuyer@24 1761 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1762 end
farmbuyer@6 1763
farmbuyer@24 1764 -- Create new history table based on current loot.
farmbuyer@6 1765 function addon:rewrite_history (realmname)
farmbuyer@6 1766 local r = assert(realmname)
farmbuyer@6 1767 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1768 self.history = self.history_all[r]
farmbuyer@6 1769
farmbuyer@6 1770 local g_today_real = g_today
farmbuyer@6 1771 for i,e in ipairs(g_loot) do
farmbuyer@6 1772 if e.kind == 'time' then
farmbuyer@6 1773 g_today = e
farmbuyer@6 1774 elseif e.kind == 'loot' then
farmbuyer@6 1775 self:_addHistoryEntry(i)
farmbuyer@6 1776 end
farmbuyer@6 1777 end
farmbuyer@6 1778 g_today = g_today_real
farmbuyer@6 1779 self.hist_clean = nil
farmbuyer@6 1780
farmbuyer@6 1781 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1782 for i,h in ipairs(self.history) do
farmbuyer@6 1783 tsort (h, comp)
farmbuyer@6 1784 end
farmbuyer@6 1785 end
farmbuyer@6 1786
farmbuyer@24 1787 -- Clears all but latest entry for each player.
farmbuyer@6 1788 function addon:preen_history (realmname)
farmbuyer@6 1789 local r = assert(realmname)
farmbuyer@6 1790 for i,h in ipairs(self.history) do
farmbuyer@6 1791 tsort (h, comp)
farmbuyer@6 1792 while #h > 1 do
farmbuyer@6 1793 tremove (h)
farmbuyer@6 1794 end
farmbuyer@6 1795 end
farmbuyer@1 1796 end
farmbuyer@24 1797
farmbuyer@25 1798 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1799 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1800 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1801 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1802 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1803 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1804 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1805 if type(loot) ~= 'table' then
farmbuyer@25 1806 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1807 end
farmbuyer@25 1808 if loot.kind ~= 'loot' then
farmbuyer@25 1809 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1810 end
farmbuyer@24 1811
farmbuyer@25 1812 local player = loot.person
farmbuyer@25 1813 local tag = loot.history_unique
farmbuyer@24 1814 local errtxt
farmbuyer@25 1815 local player_i, player_h, hist_i
farmbuyer@24 1816
farmbuyer@24 1817 if not tag then
farmbuyer@24 1818 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1819 else
farmbuyer@25 1820 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1821 for i,h in ipairs(player_h) do
farmbuyer@24 1822 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1823 if unique == tag then
farmbuyer@25 1824 hist_i = i
farmbuyer@24 1825 break
farmbuyer@24 1826 end
farmbuyer@24 1827 end
farmbuyer@25 1828 if not hist_i then
farmbuyer@24 1829 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1830 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1831 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1832 end
farmbuyer@24 1833 end
farmbuyer@24 1834
farmbuyer@24 1835 if errtxt then
farmbuyer@25 1836 return nil, errtxt
farmbuyer@24 1837 end
farmbuyer@25 1838 return player_i, player_h, hist_i
farmbuyer@25 1839 end
farmbuyer@24 1840
farmbuyer@25 1841 function addon:reassign_loot (index, to_name)
farmbuyer@25 1842 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1843 local e = g_loot[index]
farmbuyer@25 1844 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1845 local from_name = e.person
farmbuyer@25 1846 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1847
farmbuyer@25 1848 if not from_i then
farmbuyer@25 1849 -- from_h is the formatted error text
farmbuyer@25 1850 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1851 else
farmbuyer@25 1852 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1853 tinsert (to_h, 1, hist_h)
farmbuyer@25 1854 tsort (from_h, comp)
farmbuyer@25 1855 tsort (to_h, comp)
farmbuyer@25 1856 end
farmbuyer@25 1857 e.person = to_name
farmbuyer@25 1858 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1859 self.hist_clean = nil
farmbuyer@25 1860
farmbuyer@25 1861 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1862 end
farmbuyer@25 1863
farmbuyer@36 1864 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1865 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1866 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1867 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1868 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1869 if e.kind ~= 'loot' then return end
farmbuyer@36 1870
farmbuyer@36 1871 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1872 if not from_i then
farmbuyer@36 1873 -- from_h is the formatted error text
farmbuyer@36 1874 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1875 return
farmbuyer@36 1876 end
farmbuyer@36 1877
farmbuyer@36 1878 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1879 tsort (from_h, comp)
farmbuyer@36 1880 self.hist_clean = nil
farmbuyer@36 1881
farmbuyer@36 1882 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1883 end
farmbuyer@36 1884
farmbuyer@25 1885 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1886 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1887 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1888 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1889 local e = g_loot[index]
farmbuyer@25 1890 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1891 -- output, so force to a string instead.
farmbuyer@25 1892 olddisp = olddisp or 'normal'
farmbuyer@25 1893 local newdisp = e.disposition or 'normal'
farmbuyer@25 1894 -- Ignore misclicks and the like
farmbuyer@25 1895 if olddisp == newdisp then return end
farmbuyer@25 1896
farmbuyer@25 1897 local name = e.person
farmbuyer@25 1898
farmbuyer@25 1899 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1900 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1901 -- remove history entry
farmbuyer@25 1902 if hist_i then
farmbuyer@25 1903 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1904 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1905 self.hist_clean = nil
farmbuyer@25 1906 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1907 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1908 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1909 else
farmbuyer@25 1910 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1911 end
farmbuyer@25 1912 return
farmbuyer@25 1913 end
farmbuyer@25 1914
farmbuyer@25 1915 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1916 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1917 then
farmbuyer@25 1918 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1919
farmbuyer@25 1920 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1921 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1922 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1923 -- the same steps as _addHistoryEntry.
farmbuyer@25 1924 local entry
farmbuyer@25 1925 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1926 entry = deleted_cache[e.history_unique]
farmbuyer@25 1927 deleted_cache[e.history_unique] = nil
farmbuyer@25 1928 end
farmbuyer@25 1929 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1930 entry = entry or {
farmbuyer@25 1931 id = e.id,
farmbuyer@25 1932 when = when,
farmbuyer@25 1933 count = e.count,
farmbuyer@25 1934 }
farmbuyer@25 1935 tinsert (name_h, 1, entry)
farmbuyer@25 1936 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1937 self.hist_clean = nil
farmbuyer@25 1938 return
farmbuyer@25 1939 end
farmbuyer@24 1940 end
farmbuyer@1 1941 end
farmbuyer@1 1942
farmbuyer@1 1943
farmbuyer@1 1944 ------ Player communication
farmbuyer@1 1945 do
farmbuyer@1 1946 local function adduser (name, status, active)
farmbuyer@1 1947 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1948 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1949 end
farmbuyer@1 1950
farmbuyer@1 1951 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1952 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1953 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1954 local OCR_funcs = {}
farmbuyer@1 1955
farmbuyer@1 1956 OCR_funcs.ping = function (sender)
farmbuyer@1 1957 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1958 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1959 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1960 end
farmbuyer@1 1961 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1962 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1963 addon:Print("Echo: ", s)
farmbuyer@1 1964 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1965 end
farmbuyer@27 1966 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1967 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1968 addon:_check_revision (revlarge)
farmbuyer@27 1969 end
farmbuyer@1 1970
farmbuyer@1 1971 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1972 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1973 if not addon.enabled then return end
farmbuyer@1 1974 adduser (sender, nil, true)
farmbuyer@1 1975 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1976 end
farmbuyer@1 1977
farmbuyer@1 1978 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1979 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1980 if not addon.enabled then return end
farmbuyer@1 1981 adduser (sender, nil, true)
farmbuyer@1 1982 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1983 end
farmbuyer@1 1984
farmbuyer@1 1985 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1986 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1987 then
farmbuyer@38 1988 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 1989 sender,
farmbuyer@1 1990 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1991 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1992 end
farmbuyer@18 1993 addon.popped = true
farmbuyer@1 1994 end
farmbuyer@1 1995
farmbuyer@1 1996 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1997 if addon.debug.comm or addon.requesting or
farmbuyer@1 1998 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1999 then
farmbuyer@1 2000 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2001 end
farmbuyer@1 2002 end
farmbuyer@1 2003 -- remove this tag once it's all tested
farmbuyer@1 2004 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2005 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2006 end
farmbuyer@1 2007
farmbuyer@1 2008 -- Incoming message dispatcher
farmbuyer@1 2009 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2010 local f = OCR_funcs[tag]
farmbuyer@1 2011 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2012 if f then return f(sender,tag,...) end
farmbuyer@1 2013 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2014 end
farmbuyer@1 2015 -- Recent message cache
farmbuyer@1 2016 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2017
farmbuyer@1 2018 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2019 if prefix ~= self.ident then return end
farmbuyer@1 2020 if not self.debug.comm then
farmbuyer@1 2021 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2022 if sender == my_name then return end
farmbuyer@1 2023 end
farmbuyer@1 2024 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2025
farmbuyer@1 2026 if self.recent_messages:test(msg) then
farmbuyer@40 2027 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2028 return
farmbuyer@1 2029 end
farmbuyer@1 2030 self.recent_messages:add(msg)
farmbuyer@1 2031
farmbuyer@1 2032 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2033 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2034 end
farmbuyer@1 2035
farmbuyer@1 2036 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2037 if prefix ~= self.identTg then return end
farmbuyer@1 2038 if not self.debug.comm then
farmbuyer@1 2039 if distribution ~= "WHISPER" then return end
farmbuyer@1 2040 if sender == my_name then return end
farmbuyer@1 2041 end
farmbuyer@1 2042 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2043 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2044 end
farmbuyer@1 2045 end
farmbuyer@1 2046
farmbuyer@1 2047 -- vim:noet