annotate core.lua @ 71:fb330a1fb6e9

Add a unique field to loot (extracted from uniqueID field when possible, randomly generated when not) and include it in broadcasts. Use this as a history identifier for future loot. Will need to tweak using this in signatures (and finally avoid problems looting multiples of an item to a single person).
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 12 May 2012 07:17:55 +0000
parents cdee65c1bd8c
children 32eb24fb2ebf
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@68 12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@69 43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
farmbuyer@69 44 empty for manual snapshots the player didn't want included
farmbuyer@69 45 (not necessarily an "error" if this is missing entirely)
farmbuyer@50 46
farmbuyer@50 47 Loot specific g_loot indices:
farmbuyer@61 48 - person recipient
farmbuyer@61 49 - person_class class of recipient if available; may be missing;
farmbuyer@57 50 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 51 - itemname not including square brackets
farmbuyer@61 52 - id itemID as number
farmbuyer@61 53 - itemlink full clickable link
farmbuyer@61 54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 55 - quality ITEM_QUALITY_* number
farmbuyer@71 56 - unique an almost-certainly-unique string, content meaningless
farmbuyer@61 57 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 58 the extratext field
farmbuyer@61 59 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 60 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 61 dropped double axes today"
farmbuyer@66 62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
farmbuyer@61 63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 64 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 65 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 66 fiddling of loot data
farmbuyer@61 67 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 68 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 69
farmbuyer@1 70
farmbuyer@1 71 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 72 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 73 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 74 names with leading underscores are strictly internal helper functions.
farmbuyer@1 75 ------ Saved variables
farmbuyer@1 76 ------ Constants
farmbuyer@1 77 ------ Addon member data
farmbuyer@6 78 ------ Globals
farmbuyer@1 79 ------ Expiring caches
farmbuyer@1 80 ------ Ace3 framework stuff
farmbuyer@1 81 ------ Event handlers
farmbuyer@1 82 ------ Slash command handler
farmbuyer@1 83 ------ On/off
farmbuyer@1 84 ------ Behind the scenes routines
farmbuyer@1 85 ------ Saved texts
farmbuyer@1 86 ------ Loot histories
farmbuyer@1 87 ------ Player communication
farmbuyer@1 88
farmbuyer@1 89 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 90 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 91 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 93 rewrite.
farmbuyer@16 94
farmbuyer@16 95 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 96
farmbuyer@1 97 ]==]
farmbuyer@1 98
farmbuyer@1 99 ------ Saved variables
farmbuyer@16 100 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 101 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 102 -- are numeric indices of tables, subkeys of those
farmbuyer@16 103 -- are name/forum/attend/date
farmbuyer@16 104 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 105 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 106 -- threshold: optional loot threshold, default nil
farmbuyer@16 107 OuroLootSV_hist = nil
farmbuyer@19 108 OuroLootSV_log = {}
farmbuyer@1 109
farmbuyer@1 110
farmbuyer@1 111 ------ Constants
farmbuyer@1 112 local option_defaults = {
farmbuyer@71 113 ['datarev'] = 20, -- cheating, this isn't actually an option
farmbuyer@1 114 ['popup_on_join'] = true,
farmbuyer@1 115 ['register_slashloot'] = true,
farmbuyer@1 116 ['scroll_to_bottom'] = true,
farmbuyer@1 117 ['chatty_on_kill'] = false,
farmbuyer@1 118 ['no_tracking_wipes'] = false,
farmbuyer@1 119 ['snarky_boss'] = true,
farmbuyer@1 120 ['keybinding'] = false,
farmbuyer@2 121 ['bossmod'] = "DBM",
farmbuyer@1 122 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 123 ['forum'] = {
farmbuyer@25 124 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 125 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 126 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 127 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 128 ['Custom...'] = '',
farmbuyer@1 129 },
farmbuyer@1 130 ['forum_current'] = '[item] by name',
farmbuyer@57 131 ['display_disabled_LODs'] = false,
farmbuyer@65 132 ['display_bcast_from'] = true,
farmbuyer@1 133 }
farmbuyer@1 134 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 135 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 136 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 137 .." welcome message will not intrude again."
farmbuyer@27 138 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 139 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 140 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 141 .." 'Ping!' button on the options panel)."
farmbuyer@1 142 local qualnames = {
farmbuyer@1 143 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 144 ['white'] = 1, ['common'] = 1,
farmbuyer@1 145 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 146 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 147 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 148 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 149 ['artifact'] = 6,
farmbuyer@1 150 --['heirloom'] = 7,
farmbuyer@1 151 }
farmbuyer@1 152 local my_name = UnitName('player')
farmbuyer@40 153 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 154 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 155 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 156
farmbuyer@1 157
farmbuyer@1 158 ------ Addon member data
farmbuyer@1 159 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 160 addon.author_debug = flib.author_debug
farmbuyer@1 161
farmbuyer@6 162 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 163 do local _G = _G setfenv (1, addon)
farmbuyer@1 164
farmbuyer@71 165 commrev = '17'
farmbuyer@27 166 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 167 ident = "OuroLoot2"
farmbuyer@1 168 identTg = "OuroLoot2Tg"
farmbuyer@1 169 status_text = nil
farmbuyer@1 170
farmbuyer@45 171 tekdebug = nil
farmbuyer@45 172 if _G.tekDebug then
farmbuyer@45 173 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 174 function tekdebug (txt)
farmbuyer@45 175 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 176 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 177 end
farmbuyer@45 178 end
farmbuyer@45 179
farmbuyer@1 180 DEBUG_PRINT = false
farmbuyer@1 181 debug = {
farmbuyer@1 182 comm = false,
farmbuyer@1 183 loot = false,
farmbuyer@1 184 flow = false,
farmbuyer@1 185 notraid = false,
farmbuyer@1 186 cache = false,
farmbuyer@19 187 alsolog = false,
farmbuyer@1 188 }
farmbuyer@45 189 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 190 -- the run-time ones.
farmbuyer@45 191 if tekdebug then
farmbuyer@45 192 function dprint (t,...)
farmbuyer@45 193 if DEBUG_PRINT and debug[t] then
farmbuyer@45 194 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 195 if debug.alsolog then
farmbuyer@45 196 addon:log_with_timestamp(text)
farmbuyer@45 197 end
farmbuyer@45 198 end
farmbuyer@45 199 end
farmbuyer@45 200 else
farmbuyer@45 201 function dprint (t,...)
farmbuyer@45 202 if DEBUG_PRINT and debug[t] then
farmbuyer@45 203 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 204 if debug.alsolog then
farmbuyer@45 205 addon:log_with_timestamp(text)
farmbuyer@45 206 end
farmbuyer@19 207 end
farmbuyer@19 208 end
farmbuyer@1 209 end
farmbuyer@1 210
farmbuyer@45 211 if author_debug and tekdebug then
farmbuyer@45 212 function pprint (t,...)
farmbuyer@45 213 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 214 if debug.alsolog then
farmbuyer@19 215 addon:log_with_timestamp(text)
farmbuyer@19 216 end
farmbuyer@1 217 end
farmbuyer@1 218 else
farmbuyer@1 219 pprint = flib.nullfunc
farmbuyer@1 220 end
farmbuyer@1 221
farmbuyer@1 222 enabled = false
farmbuyer@1 223 rebroadcast = false
farmbuyer@1 224 display = nil -- display frame, when visible
farmbuyer@1 225 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 226 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 227 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 228 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 229
farmbuyer@1 230 -- The rest is also used in the GUI:
farmbuyer@1 231
farmbuyer@1 232 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 233
farmbuyer@2 234 bossmod_registered = nil
farmbuyer@2 235 bossmods = {}
farmbuyer@2 236
farmbuyer@1 237 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 238
farmbuyer@38 239 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 240 thresholds = {}
farmbuyer@1 241 for i = 0,6 do
farmbuyer@11 242 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 243 end
farmbuyer@1 244
farmbuyer@1 245 _G.setfenv (1, _G)
farmbuyer@1 246 end
farmbuyer@1 247
farmbuyer@1 248 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 249 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 250
farmbuyer@67 251 -- if given, MSG should be a complete-ish sentence
farmbuyer@67 252 function addon:load_assert (cond, msg, ...)
farmbuyer@67 253 if cond then
farmbuyer@67 254 return cond, msg, ...
farmbuyer@67 255 end
farmbuyer@67 256 msg = msg or "load-time assertion failed!"
farmbuyer@67 257 self.NOLOAD = msg
farmbuyer@67 258 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
farmbuyer@67 259 SLASH_ACECONSOLE_OUROLOOT1 = nil
farmbuyer@67 260 SLASH_ACECONSOLE_OUROLOOT2 = nil
farmbuyer@67 261 _G.error (msg, --[[level=]]2)
farmbuyer@67 262 end
farmbuyer@67 263
farmbuyer@67 264 -- Seriously? ORLY?
farmbuyer@67 265 -- YARLY. Go ahead and guess what was involved in tracking this down. If
farmbuyer@67 266 -- more such effects are added in the future, the "id==xxxxx" will need to
farmbuyer@67 267 -- change into a probe of a table of known-problematic IDs.
farmbuyer@67 268 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
farmbuyer@67 269 local id = select(11,UnitAura('player', i, 'HELPFUL'))
farmbuyer@67 270 if id == 88715 then
farmbuyer@67 271 -- What I really want to do is pause until the thing is clicked off,
farmbuyer@67 272 -- then continue with the rest of the file. No can do. Could also
farmbuyer@67 273 -- just set some hooks and then re-OnInit/OnEnable after the aura
farmbuyer@67 274 -- expires, but that's a hassle. GAH. Punt.
farmbuyer@67 275 local text = UnitAura('player', i, 'HELPFUL')
farmbuyer@67 276 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
farmbuyer@67 277 format(text)
farmbuyer@67 278 addon:load_assert(nil,text)
farmbuyer@67 279 return -- were this C code running through lint, I'd put NOTREACHED
farmbuyer@67 280 end
farmbuyer@67 281 end
farmbuyer@67 282
farmbuyer@1 283
farmbuyer@6 284 ------ Globals
farmbuyer@1 285 local g_loot = nil
farmbuyer@1 286 local g_restore_p = nil
farmbuyer@1 287 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 288 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 289 local g_boss_signpost = nil
farmbuyer@1 290 local opts = nil
farmbuyer@1 291
farmbuyer@56 292 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 293 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 294 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 295 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 296 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 297 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 298
farmbuyer@27 299 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 300 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 301 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 302 --
farmbuyer@29 303 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 304 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 305 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 306 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 307 -- warning for other users.
farmbuyer@27 308 do
farmbuyer@27 309 local r = 0
farmbuyer@27 310 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 311 r = 1000*r + d
farmbuyer@27 312 end
farmbuyer@62 313 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 314 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 315 while r > 2000 and r < 2000000 do
farmbuyer@62 316 r = 1000*r
farmbuyer@62 317 end
farmbuyer@27 318 revision_large = math.max(r,1)
farmbuyer@27 319 end
farmbuyer@27 320
farmbuyer@1 321 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 322 do
farmbuyer@1 323 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 324
farmbuyer@38 325 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 326 -- COLOR can be item quality code or a hex string
farmbuyer@1 327 function addon.format_hypertext (code, text, color)
farmbuyer@1 328 return hypertext_format_str:format (code,
farmbuyer@11 329 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 330 text)
farmbuyer@1 331 end
farmbuyer@1 332
farmbuyer@1 333 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 334 local ltype, arg = strsplit(":",link)
farmbuyer@1 335 if ltype ~= "OuroRaid" then return end
farmbuyer@51 336 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 337 if arg == 'openloot' then
farmbuyer@1 338 addon:BuildMainDisplay()
farmbuyer@27 339 elseif arg == 'popupurl' then
farmbuyer@30 340 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 341 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 342 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 343 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 344 elseif arg == 'doping' then
farmbuyer@27 345 addon:DoPing()
farmbuyer@1 346 elseif arg == 'help' then
farmbuyer@1 347 addon:BuildMainDisplay('help')
farmbuyer@1 348 elseif arg == 'bcaston' then
farmbuyer@1 349 if not addon.rebroadcast then
farmbuyer@1 350 addon:Activate(nil,true)
farmbuyer@1 351 end
farmbuyer@1 352 addon:broadcast('bcast_responder')
farmbuyer@1 353 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 354 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 355 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 356 elseif arg == 'reload' then
farmbuyer@51 357 addon:BuildMainDisplay('opt')
farmbuyer@1 358 end
farmbuyer@1 359 end)
farmbuyer@1 360
farmbuyer@1 361 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 362 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 363 if link:match("^OuroRaid") then return end
farmbuyer@1 364 return old (self, link, ...)
farmbuyer@1 365 end
farmbuyer@1 366 end
farmbuyer@1 367
farmbuyer@1 368 do
farmbuyer@1 369 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 370 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 371 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 372 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 373 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 374 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 375 }
farmbuyer@1 376 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 377 function makedate()
farmbuyer@1 378 Calendar_LoadUI()
farmbuyer@1 379 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 380 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 381 return text, M, D, Y
farmbuyer@1 382 end
farmbuyer@1 383 end
farmbuyer@1 384
farmbuyer@56 385 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 386 local function instance_tag()
farmbuyer@61 387 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 388 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 389 local t, r
farmbuyer@1 390 name = addon.instance_abbrev[name] or name
farmbuyer@56 391 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 392 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 393 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 394 t,r = 'LFR', 25
farmbuyer@35 395 elseif diffcode == 1 then
farmbuyer@56 396 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 397 elseif diffcode == 2 then
farmbuyer@56 398 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 399 elseif diffcode == 3 then
farmbuyer@56 400 t,r = "10h", 10
farmbuyer@1 401 elseif diffcode == 4 then
farmbuyer@56 402 t,r = "25h", 25
farmbuyer@1 403 end
farmbuyer@1 404 -- dynamic difficulties always return normal "codes"
farmbuyer@1 405 if isdynamic and perbossheroic == 1 then
farmbuyer@1 406 t = t .. "h"
farmbuyer@1 407 end
farmbuyer@56 408 pprint("instance_tag final", t, r)
farmbuyer@56 409 return name .. "(" .. t .. ")", r
farmbuyer@1 410 end
farmbuyer@1 411 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 412 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 413
farmbuyer@1 414
farmbuyer@1 415 ------ Expiring caches
farmbuyer@1 416 --[[
farmbuyer@1 417 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 418 foo:add("blah")
farmbuyer@1 419 foo:test("blah") -- returns true
farmbuyer@1 420 ]]
farmbuyer@1 421 do
farmbuyer@1 422 local caches = {}
farmbuyer@25 423 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 424 local time = _G.time
farmbuyer@1 425 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 426 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 427 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 428 local now = time()
farmbuyer@1 429 local alldone = true
farmbuyer@1 430 -- this is ass-ugly
farmbuyer@25 431 for name,c in pairs(caches) do
farmbuyer@25 432 local fifo = c.fifo
farmbuyer@25 433 local active = #fifo > 0
farmbuyer@25 434 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 435 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 436 tremove(fifo,1)
farmbuyer@1 437 end
farmbuyer@25 438 if active and #fifo == 0 and c.func then
farmbuyer@25 439 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 440 c:func()
farmbuyer@25 441 end
farmbuyer@25 442 alldone = alldone and (#fifo == 0)
farmbuyer@1 443 end
farmbuyer@1 444 if alldone then
farmbuyer@40 445 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 446 cleanup_group:Finish()
farmbuyer@40 447 else
farmbuyer@40 448 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 449 end
farmbuyer@1 450 end)
farmbuyer@1 451
farmbuyer@1 452 local function _add (cache, x)
farmbuyer@25 453 local datum = { t=time(), m=x }
farmbuyer@25 454 cache.hash[x] = datum
farmbuyer@25 455 tinsert (cache.fifo, datum)
farmbuyer@1 456 if not cleanup_group:IsPlaying() then
farmbuyer@41 457 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 458 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 459 cleanup_group:Play()
farmbuyer@1 460 end
farmbuyer@1 461 end
farmbuyer@1 462 local function _test (cache, x)
farmbuyer@40 463 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 464 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 465 -- What to do, what to do...
farmbuyer@25 466 return cache.hash[x] ~= nil
farmbuyer@1 467 end
farmbuyer@25 468
farmbuyer@1 469 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 470 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 471 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 472 local c = {
farmbuyer@1 473 ttl = ttl,
farmbuyer@1 474 name = name,
farmbuyer@1 475 add = _add,
farmbuyer@1 476 test = _test,
farmbuyer@1 477 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 478 func = on_alldone,
farmbuyer@25 479 fifo = {},
farmbuyer@25 480 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 481 }
farmbuyer@1 482 c.cleanup:SetOrder(1)
farmbuyer@25 483 caches[name] = c
farmbuyer@1 484 return c
farmbuyer@1 485 end
farmbuyer@1 486 end
farmbuyer@1 487
farmbuyer@1 488
farmbuyer@1 489 ------ Ace3 framework stuff
farmbuyer@1 490 function addon:OnInitialize()
farmbuyer@67 491 if self.author_debug then
farmbuyer@67 492 _G.OL = self
farmbuyer@67 493 end
farmbuyer@41 494 _log = OuroLootSV_log
farmbuyer@41 495
farmbuyer@1 496 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 497 -- relogging during a raid and already have collected loot data
farmbuyer@1 498 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 499 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 500
farmbuyer@1 501 if OuroLootSV_opts == nil then
farmbuyer@1 502 OuroLootSV_opts = {}
farmbuyer@1 503 self:ScheduleTimer(function(s)
farmbuyer@1 504 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 505 virgin = nil
farmbuyer@1 506 end,10,self)
farmbuyer@65 507 else
farmbuyer@65 508 virgin = nil
farmbuyer@1 509 end
farmbuyer@1 510 opts = OuroLootSV_opts
farmbuyer@66 511 local stored_datarev = opts.datarev or 14
farmbuyer@1 512 for opt,default in pairs(option_defaults) do
farmbuyer@1 513 if opts[opt] == nil then
farmbuyer@1 514 opts[opt] = default
farmbuyer@1 515 end
farmbuyer@1 516 end
farmbuyer@56 517 opts.datarev = option_defaults.datarev
farmbuyer@38 518
farmbuyer@25 519 -- transition&remove old options
farmbuyer@25 520 opts['forum_use_itemid'] = nil
farmbuyer@25 521 if opts['forum_format'] then
farmbuyer@25 522 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 523 opts['forum_format'] = nil
farmbuyer@25 524 end
farmbuyer@25 525 if opts.forum['[url]'] then
farmbuyer@25 526 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 527 opts.forum['[url]'] = nil
farmbuyer@25 528 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 529 if opts['forum_current'] == '[url]' then
farmbuyer@25 530 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 531 end
farmbuyer@25 532 end
farmbuyer@1 533 option_defaults = nil
farmbuyer@16 534 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 535 if OuroLootSV.saved then
farmbuyer@16 536 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 537 end
farmbuyer@16 538 if OuroLootSV.threshold then
farmbuyer@16 539 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 540 end
farmbuyer@16 541 if OuroLootSV.autoshard then
farmbuyer@16 542 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 543 end
farmbuyer@16 544 end
farmbuyer@38 545
farmbuyer@1 546 -- get item filter table if needed
farmbuyer@1 547 if opts.itemfilter == nil then
farmbuyer@67 548 opts.itemfilter = self.default_itemfilter
farmbuyer@1 549 end
farmbuyer@67 550 self.default_itemfilter = nil
farmbuyer@70 551 if opts.itemvault == nil then
farmbuyer@70 552 opts.itemvault = self.default_itemvault
farmbuyer@70 553 end
farmbuyer@70 554 self.default_itemvault = nil
farmbuyer@1 555
farmbuyer@1 556 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 557 if opts.register_slashloot then
farmbuyer@50 558 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 559 -- maybe try to detect if this command is already in use...
farmbuyer@1 560 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 561 end
farmbuyer@1 562
farmbuyer@1 563 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@67 564 local r = self:load_assert (GetRealmName(), "how the freak does GetRealmName() fail?")
farmbuyer@1 565 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 566 self.history = self.history_all[r]
farmbuyer@71 567
farmbuyer@71 568 local histformat = self.history_all.HISTFORMAT
farmbuyer@71 569 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@38 570 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@71 571 (histformat == nil or histformat < 3) -- restored data but it's older
farmbuyer@38 572 then
farmbuyer@38 573 -- Big honkin' loop
farmbuyer@38 574 for rname,realm in pairs(self.history_all) do
farmbuyer@38 575 for pk,player in ipairs(realm) do
farmbuyer@38 576 for lk,loot in ipairs(player) do
farmbuyer@38 577 if loot.count == "" then
farmbuyer@38 578 loot.count = nil
farmbuyer@38 579 end
farmbuyer@71 580 if not loot.unique then
farmbuyer@71 581 loot.unique = loot.id .. ' ' .. loot.when
farmbuyer@71 582 end
farmbuyer@38 583 end
farmbuyer@38 584 end
farmbuyer@38 585 end
farmbuyer@38 586 end
farmbuyer@6 587 --OuroLootSV_hist = nil
farmbuyer@1 588
farmbuyer@56 589 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 590 if OuroLootSV then
farmbuyer@56 591 local dirty = false
farmbuyer@66 592 local bumpers = {}
farmbuyer@66 593 bumpers[14] = function()
farmbuyer@56 594 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 595 if e.bosskill then
farmbuyer@56 596 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 597 end
farmbuyer@55 598 end
farmbuyer@55 599 end
farmbuyer@66 600
farmbuyer@66 601 bumpers[15] = function()
farmbuyer@56 602 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 603 if e.kind == 'boss' then
farmbuyer@56 604 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 605 end
farmbuyer@56 606 end
farmbuyer@56 607 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 608 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 609 r.subgroup = 0
farmbuyer@56 610 end
farmbuyer@56 611 end
farmbuyer@66 612
farmbuyer@66 613 bumpers[16] = function()
farmbuyer@61 614 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 615 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 616 e.raidersnap = e.raidersnap or {}
farmbuyer@61 617 e.maxsize = e.maxsize or 0
farmbuyer@61 618 end
farmbuyer@61 619 end
farmbuyer@66 620 end
farmbuyer@66 621
farmbuyer@66 622 bumpers[17] = function()
farmbuyer@66 623 for i,e in ipairs(OuroLootSV) do
farmbuyer@66 624 if e.kind == 'loot' and e.is_heroic then
farmbuyer@66 625 e.variant, e.is_heroic = 1, nil
farmbuyer@66 626 -- Could try detecting any previous LFR loot here, but... gah
farmbuyer@66 627 end
farmbuyer@66 628 end
farmbuyer@66 629 end
farmbuyer@66 630
farmbuyer@69 631 bumpers[18] = bumpers[16]
farmbuyer@69 632 -- In the not-very-many days between 16 and 19, I managed to break
farmbuyer@69 633 -- the exact same data in the exact same way. At least they're
farmbuyer@69 634 -- not actually running the same loop twice... probably... sigh.
farmbuyer@69 635
farmbuyer@71 636 bumpers[19] = function()
farmbuyer@71 637 for i,e in ipairs(OuroLootSV) do
farmbuyer@71 638 if e.kind == 'loot' and e.history_unique then
farmbuyer@71 639 e.unique, e.history_unique = e.history_unique, nil
farmbuyer@71 640 end
farmbuyer@71 641 end
farmbuyer@71 642 end
farmbuyer@71 643
farmbuyer@66 644 --[===[
farmbuyer@66 645 local real = bumpers
farmbuyer@66 646 bumpers = newproxy(true)
farmbuyer@66 647 local mt = getmetatable(bumpers)
farmbuyer@66 648 mt.__index = real
farmbuyer@66 649 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
farmbuyer@66 650
farmbuyer@66 651 while stored_datarev < opts.datarev do
farmbuyer@66 652 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
farmbuyer@66 653 dirty = true
farmbuyer@66 654 bumpers[stored_datarev]()
farmbuyer@66 655 stored_datarev = stored_datarev + 1
farmbuyer@61 656 end
farmbuyer@56 657 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 658 end
farmbuyer@55 659
farmbuyer@1 660 _init(self)
farmbuyer@27 661 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@67 662 self.load_assert = nil
farmbuyer@66 663 self.OnInitialize = nil -- free up ALL the things!
farmbuyer@1 664 end
farmbuyer@1 665
farmbuyer@1 666 function addon:OnEnable()
farmbuyer@10 667 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 668 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 669
farmbuyer@1 670 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 671 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 672 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 673 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 674 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 675 --
farmbuyer@37 676 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 677 do
farmbuyer@1 678 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 679 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 680 function addon:Print (str, ...)
farmbuyer@1 681 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 682 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 683 else
farmbuyer@1 684 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 685 end
farmbuyer@1 686 end
farmbuyer@1 687 end
farmbuyer@1 688
farmbuyer@51 689 while opts.keybinding do
farmbuyer@51 690 if InCombatLockdown() then
farmbuyer@51 691 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 692 opts.keybinding_text)
farmbuyer@51 693 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 694 break
farmbuyer@51 695 end
farmbuyer@51 696
farmbuyer@15 697 KeyBindingFrame_LoadUI()
farmbuyer@1 698 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 699 btn:SetAttribute("type", "macro")
farmbuyer@1 700 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 701 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 702 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 703 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 704 local c = GetCurrentBindingSet()
farmbuyer@15 705 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 706 SaveBindings(c)
farmbuyer@15 707 end
farmbuyer@1 708 else
farmbuyer@51 709 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 710 opts.keybinding_text)
farmbuyer@1 711 end
farmbuyer@51 712 break
farmbuyer@1 713 end
farmbuyer@1 714
farmbuyer@20 715 --[[
farmbuyer@20 716 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 717 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 718 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 719 the global patterns before we transform them.
farmbuyer@20 720
farmbuyer@20 721 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 722 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 723 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 724 cauldron flasks.
farmbuyer@20 725 ]]
farmbuyer@20 726
farmbuyer@20 727 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 728 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 729
farmbuyer@20 730 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 731 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 732
farmbuyer@20 733 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 734 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 735
farmbuyer@20 736 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 737 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 738
farmbuyer@44 739 --[[
farmbuyer@44 740 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 741 will probably look these days. Try to be conservative about needless
farmbuyer@44 742 frame creation.
farmbuyer@44 743 ]]
farmbuyer@44 744 local bliz = CreateFrame("Frame")
farmbuyer@44 745 bliz.name = "Ouro Loot"
farmbuyer@44 746 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 747 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 748 button:SetWidth(150)
farmbuyer@44 749 button:SetHeight(22)
farmbuyer@44 750 button:SetScript("OnClick", function()
farmbuyer@44 751 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 752 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 753 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 754 end)
farmbuyer@44 755 button:SetText('"/ouroloot opt"')
farmbuyer@44 756 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 757 _b:SetScript("OnShow",nil)
farmbuyer@44 758 end)
farmbuyer@44 759 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 760
farmbuyer@49 761 self:_scan_LOD_modules()
farmbuyer@49 762
farmbuyer@1 763 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 764 end
farmbuyer@1 765 --function addon:OnDisable() end
farmbuyer@1 766
farmbuyer@58 767 do
farmbuyer@58 768 local prototype = {}
farmbuyer@58 769 local function module_OnEnable (plugin)
farmbuyer@58 770 if plugin.option_defaults then
farmbuyer@58 771 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 772 if not _G[SVname] then
farmbuyer@58 773 _G[SVname] = {}
farmbuyer@58 774 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 775 plugin:OnFirstTime()
farmbuyer@58 776 end
farmbuyer@58 777 end
farmbuyer@58 778 plugin.opts = _G[SVname]
farmbuyer@58 779 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 780 if plugin.opts[option] == nil then
farmbuyer@58 781 plugin.opts[option] = default
farmbuyer@58 782 end
farmbuyer@58 783 end
farmbuyer@58 784 plugin.option_defaults = nil
farmbuyer@58 785 end
farmbuyer@58 786 end
farmbuyer@58 787
farmbuyer@58 788 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 789 -- sets up code for any subsequent plugins.
farmbuyer@58 790 addon.is_plugin = flib.nullfunc
farmbuyer@58 791 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 792 local registry = { [text_type]=plugin }
farmbuyer@58 793 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 794 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 795 registry[t] = p
farmbuyer@58 796 return addon:register_text_generator(t,...)
farmbuyer@58 797 end
farmbuyer@58 798 return addon:register_text_generator(text_type,...)
farmbuyer@58 799 end
farmbuyer@58 800
farmbuyer@58 801 prototype.OnEnable = module_OnEnable
farmbuyer@58 802 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 803 prototype.register_text_generator = module_rtg
farmbuyer@58 804
farmbuyer@58 805 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 806 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 807 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 808 --function addon:OnModuleCreated (plugin)
farmbuyer@58 809 -- print("created plugin", plugin:GetName())
farmbuyer@58 810 --end
farmbuyer@63 811
farmbuyer@63 812 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 813 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 814 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 815 if not addon.author_debug then
farmbuyer@64 816 if minrev and minrev > olrev then
farmbuyer@63 817 self:Print(err,modname,
farmbuyer@63 818 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 819 return false
farmbuyer@63 820 end
farmbuyer@64 821 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 822 self:Print(err,modname,
farmbuyer@63 823 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 824 return false
farmbuyer@63 825 end
farmbuyer@64 826 if mindata and mindata > opts.datarev then
farmbuyer@63 827 self:Print(err,modname,
farmbuyer@63 828 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 829 return false
farmbuyer@63 830 end
farmbuyer@63 831 end
farmbuyer@63 832 return self:NewModule(modname)
farmbuyer@63 833 end
farmbuyer@58 834 end
farmbuyer@58 835
farmbuyer@1 836
farmbuyer@1 837 ------ Event handlers
farmbuyer@1 838 function addon:_clear_SVs()
farmbuyer@1 839 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 840 OuroLootSV = nil
farmbuyer@16 841 OuroLootSV_saved = nil
farmbuyer@1 842 OuroLootSV_opts = nil
farmbuyer@1 843 OuroLootSV_hist = nil
farmbuyer@22 844 OuroLootSV_log = nil
farmbuyer@8 845 ReloadUI()
farmbuyer@1 846 end
farmbuyer@1 847 function addon:PLAYER_LOGOUT()
farmbuyer@16 848 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 849 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 850
farmbuyer@16 851 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 852 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 853 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 854 end end
farmbuyer@16 855 if worth_saving then
farmbuyer@16 856 opts.autoshard = self.sharder
farmbuyer@16 857 opts.threshold = self.threshold
farmbuyer@1 858 for i,e in ipairs(g_loot) do
farmbuyer@1 859 e.cols = nil
farmbuyer@1 860 end
farmbuyer@1 861 OuroLootSV = g_loot
farmbuyer@16 862 else
farmbuyer@16 863 OuroLootSV = nil
farmbuyer@1 864 end
farmbuyer@16 865
farmbuyer@38 866 worth_saving = false
farmbuyer@6 867 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 868 if #t == 0 then
farmbuyer@8 869 self.history_all[r] = nil
farmbuyer@8 870 else
farmbuyer@38 871 worth_saving = true
farmbuyer@8 872 t.realm = nil
farmbuyer@8 873 t.st = nil
farmbuyer@8 874 t.byname = nil
farmbuyer@8 875 end
farmbuyer@6 876 end end
farmbuyer@38 877 if worth_saving then
farmbuyer@38 878 OuroLootSV_hist = self.history_all
farmbuyer@71 879 OuroLootSV_hist.HISTFORMAT = 3
farmbuyer@38 880 else
farmbuyer@38 881 OuroLootSV_hist = nil
farmbuyer@38 882 end
farmbuyer@19 883 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 884 end
farmbuyer@1 885
farmbuyer@10 886 do
farmbuyer@67 887 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 888 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@67 889 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 890 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 891 local time, difftime = time, difftime
farmbuyer@10 892 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 893
farmbuyer@10 894 local lastevent, now = 0, 0
farmbuyer@16 895 local redo_count = 0
farmbuyer@16 896 local redo, timer_handle
farmbuyer@10 897
farmbuyer@10 898 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 899 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 900
farmbuyer@10 901 now = now_a or time()
farmbuyer@10 902
farmbuyer@10 903 if leaving_p then
farmbuyer@16 904 if timer_handle then
farmbuyer@16 905 self:CancelTimer(timer_handle)
farmbuyer@16 906 timer_handle = nil
farmbuyer@16 907 end
farmbuyer@10 908 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 909 r.leave = r.leave or now
farmbuyer@10 910 end
farmbuyer@10 911 return
farmbuyer@10 912 end
farmbuyer@10 913
farmbuyer@10 914 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 915 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 916 r.online = R_LEFT
farmbuyer@10 917 r.leave = now
farmbuyer@10 918 end
farmbuyer@10 919 end
farmbuyer@10 920
farmbuyer@16 921 if redo then
farmbuyer@16 922 redo_count = redo_count + 1
farmbuyer@16 923 end
farmbuyer@16 924 redo = false
farmbuyer@10 925 for i = 1, GetNumRaidMembers() do
farmbuyer@10 926 local unit = 'raid'..i
farmbuyer@67 927 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@67 928 -- them under specific circumstances.
farmbuyer@67 929 local name, connected, subgroup, level, class, _
farmbuyer@67 930 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@10 931 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 932 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 933 if not g_loot.raiders[name] then
farmbuyer@10 934 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 935 end
farmbuyer@10 936 local r = g_loot.raiders[name]
farmbuyer@68 937 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
farmbuyer@10 938 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 939 r.needinfo = nil
farmbuyer@56 940 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 941 r.race = select(2,UnitRace(unit))
farmbuyer@10 942 r.sex = UnitSex(unit)
farmbuyer@56 943 r.level = level --UnitLevel(unit)
farmbuyer@10 944 r.guild = GetGuildInfo(unit)
farmbuyer@10 945 end
farmbuyer@56 946 --local connected = UnitIsConnected(unit)
farmbuyer@10 947 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 948 r.join = r.join or now
farmbuyer@10 949 r.online = R_ACTIVE
farmbuyer@10 950 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 951 r.leave = now
farmbuyer@10 952 r.online = R_OFFLINE
farmbuyer@10 953 end
farmbuyer@10 954 redo = redo or r.needinfo
farmbuyer@10 955 end
farmbuyer@10 956 end
farmbuyer@16 957 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 958 if not timer_handle then
farmbuyer@16 959 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 960 end
farmbuyer@16 961 else
farmbuyer@16 962 redo_count = 0
farmbuyer@16 963 if timer_handle then
farmbuyer@16 964 self:CancelTimer(timer_handle)
farmbuyer@16 965 timer_handle = nil
farmbuyer@16 966 end
farmbuyer@10 967 end
farmbuyer@10 968 end
farmbuyer@10 969
farmbuyer@10 970 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 971 if GetNumRaidMembers() == 0 then
farmbuyer@16 972 -- Leaving a raid group.
farmbuyer@10 973 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 974 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 975 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 976 if self.enabled and not self.debug.notraid then
farmbuyer@16 977 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 978 self.popped = nil
farmbuyer@16 979 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 980 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 981 end
farmbuyer@10 982 return
farmbuyer@10 983 end
farmbuyer@10 984
farmbuyer@1 985 local inside,whatkind = IsInInstance()
farmbuyer@1 986 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 987 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 988 return
farmbuyer@1 989 end
farmbuyer@10 990
farmbuyer@10 991 local docheck = self.enabled
farmbuyer@1 992 if event == "Activate" then
farmbuyer@1 993 -- dispatched manually from Activate
farmbuyer@10 994 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 995 _register_bossmod(self)
farmbuyer@10 996 docheck = true
farmbuyer@1 997 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 998 -- hot code path, be careful
farmbuyer@10 999
farmbuyer@1 1000 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 1001 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 1002 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 1003 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 1004 self.popped.data = self
farmbuyer@10 1005 return
farmbuyer@1 1006 end
farmbuyer@1 1007 end
farmbuyer@11 1008 -- Throttle the checks fired by common events.
farmbuyer@10 1009 if docheck and not InCombatLockdown() then
farmbuyer@10 1010 now = time()
farmbuyer@10 1011 if difftime(now,lastevent) > 45 then
farmbuyer@10 1012 lastevent = now
farmbuyer@10 1013 self:CheckRoster(false,now)
farmbuyer@10 1014 end
farmbuyer@10 1015 end
farmbuyer@1 1016 end
farmbuyer@1 1017 end
farmbuyer@1 1018
farmbuyer@1 1019 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 1020 do
farmbuyer@42 1021 local function maybe_trash_kill_entry()
farmbuyer@42 1022 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 1023 -- entry already
farmbuyer@42 1024 if addon.latest_instance then return end
farmbuyer@69 1025 --addon.latest_instance = instance_tag()
farmbuyer@69 1026 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 1027 addon.latest_instance = inst
farmbuyer@69 1028 addon:_mark_boss_kill (addon._addBossEntry{
farmbuyer@61 1029 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 1030 instance=addon.latest_instance, duration=0,
farmbuyer@61 1031 raidersnap=ss, maxsize=max
farmbuyer@42 1032 })
farmbuyer@42 1033 end
farmbuyer@42 1034
farmbuyer@1 1035 -- Recent loot cache
farmbuyer@25 1036 local candidates = {}
farmbuyer@25 1037 local function prefer_local_loots (cache)
farmbuyer@25 1038 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 1039 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 1040 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 1041 --
farmbuyer@34 1042 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 1043 for i,sig in ipairs(candidates) do
farmbuyer@25 1044 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 1045 local loot = candidates[sig]
farmbuyer@25 1046 if loot then
farmbuyer@25 1047 addon.dprint('loot', i, "was found")
farmbuyer@42 1048 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 1049 candidates[sig] = nil
farmbuyer@25 1050 local looti = addon._addLootEntry(loot)
farmbuyer@25 1051 if (loot.disposition ~= 'shard')
farmbuyer@25 1052 and (loot.disposition ~= 'gvault')
farmbuyer@25 1053 and (not addon.history_suppress)
farmbuyer@25 1054 then
farmbuyer@25 1055 addon:_addHistoryEntry(looti)
farmbuyer@25 1056 end
farmbuyer@25 1057 end
farmbuyer@25 1058 end
farmbuyer@25 1059
farmbuyer@25 1060 if addon.display then
farmbuyer@25 1061 addon:redisplay()
farmbuyer@25 1062 end
farmbuyer@47 1063 wipe(candidates)
farmbuyer@25 1064 end
farmbuyer@40 1065 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 1066
farmbuyer@71 1067 local GetItemInfo, GetItemIcon, random = GetItemInfo, GetItemIcon, math.random
farmbuyer@1 1068
farmbuyer@71 1069 -- 'from' only present if this is triggered by a broadcast
farmbuyer@71 1070 function addon:_do_loot (local_override, recipient, unique, itemid, count, from, extratext)
farmbuyer@6 1071 local itexture = GetItemIcon(itemid)
farmbuyer@6 1072 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 1073 local i
farmbuyer@6 1074 if (not iname) or (not itexture) then
farmbuyer@19 1075 i = true
farmbuyer@6 1076 iname, ilink, iquality, itexture =
farmbuyer@6 1077 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1078 end
farmbuyer@71 1079 self.dprint('loot',">>_do_loot, R:", recipient, "U:", unique, "I:",
farmbuyer@71 1080 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1081
farmbuyer@19 1082 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@71 1083 unique = tostring(unique or random(8675309)) -- also, xkcd.com/1047
farmbuyer@39 1084 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 1085 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 1086 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@71 1087 self:vbroadcast('loot', recipient, unique, itemid, count)
farmbuyer@1 1088 end
farmbuyer@25 1089 if (not self.enabled) and (not local_override) then break end
farmbuyer@71 1090 local signature = unique .. recipient .. iname .. (count or "")
farmbuyer@25 1091 if from and self.recent_loot:test(signature) then
farmbuyer@39 1092 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 1093 else
farmbuyer@25 1094 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 1095 i = {
farmbuyer@25 1096 kind = 'loot',
farmbuyer@25 1097 person = recipient,
farmbuyer@25 1098 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 1099 cache_miss = i and true or nil,
farmbuyer@25 1100 quality = iquality,
farmbuyer@25 1101 itemname = iname,
farmbuyer@25 1102 id = itemid,
farmbuyer@25 1103 itemlink = ilink,
farmbuyer@25 1104 itexture = itexture,
farmbuyer@71 1105 unique = unique,
farmbuyer@38 1106 count = (count and count ~= "") and count or nil,
farmbuyer@25 1107 bcast_from = from,
farmbuyer@25 1108 extratext = extratext,
farmbuyer@66 1109 variant = self:is_variant_item(ilink),
farmbuyer@25 1110 }
farmbuyer@70 1111 if opts.itemvault[itemid] then
farmbuyer@70 1112 i.disposition = 'gvault'
farmbuyer@70 1113 elseif recipient == self.sharder then
farmbuyer@70 1114 i.disposition = 'shard'
farmbuyer@70 1115 end
farmbuyer@34 1116 if local_override then
farmbuyer@39 1117 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 1118 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 1119 if i.extratext == 'shard'
farmbuyer@34 1120 or i.extratext == 'gvault'
farmbuyer@34 1121 or i.extratext == 'offspec'
farmbuyer@34 1122 then
farmbuyer@34 1123 i.disposition = i.extratext
farmbuyer@34 1124 end
farmbuyer@34 1125 local looti = self._addLootEntry(i)
farmbuyer@34 1126 if (i.disposition ~= 'shard')
farmbuyer@34 1127 and (i.disposition ~= 'gvault')
farmbuyer@34 1128 and (not self.history_suppress)
farmbuyer@34 1129 then
farmbuyer@34 1130 self:_addHistoryEntry(looti)
farmbuyer@34 1131 end
farmbuyer@39 1132 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 1133 else
farmbuyer@34 1134 self.recent_loot:add(signature)
farmbuyer@34 1135 candidates[signature] = i
farmbuyer@34 1136 tinsert (candidates, signature)
farmbuyer@39 1137 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 1138 end
farmbuyer@1 1139 end
farmbuyer@25 1140 break
farmbuyer@1 1141 end
farmbuyer@1 1142 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 1143 return i
farmbuyer@1 1144 end
farmbuyer@1 1145
farmbuyer@1 1146 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1147 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1148
farmbuyer@1 1149 --[[
farmbuyer@1 1150 iname: Hearthstone
farmbuyer@1 1151 iquality: integer
farmbuyer@1 1152 ilink: clickable formatted link
farmbuyer@1 1153 itemstring: item:6948:....
farmbuyer@1 1154 itexture: inventory icon texture
farmbuyer@1 1155 ]]
farmbuyer@1 1156
farmbuyer@1 1157 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1158 local msg = ...
farmbuyer@20 1159 local person, itemstring, count
farmbuyer@21 1160 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1161
farmbuyer@20 1162 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1163 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1164 if not person then
farmbuyer@20 1165 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1166 end
farmbuyer@20 1167 if not person then
farmbuyer@20 1168 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1169 if not itemstring then
farmbuyer@20 1170 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1171 end
farmbuyer@20 1172 end
farmbuyer@20 1173
farmbuyer@65 1174 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1175 ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 1176 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 1177
farmbuyer@1 1178 -- Name might be colorized, remove the highlighting
farmbuyer@20 1179 if person then
farmbuyer@20 1180 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1181 else
farmbuyer@38 1182 person = my_name -- UNIT_YOU / You
farmbuyer@20 1183 end
farmbuyer@1 1184
farmbuyer@71 1185 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@71 1186 local id,unique,_
farmbuyer@71 1187 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
farmbuyer@71 1188 if unique == 0 then unique = nil end
farmbuyer@1 1189
farmbuyer@71 1190 return self:_do_loot (false, person, unique, id, count)
farmbuyer@1 1191
farmbuyer@1 1192 elseif event == "broadcast" then
farmbuyer@1 1193 return self:_do_loot(false, ...)
farmbuyer@1 1194
farmbuyer@1 1195 elseif event == "manual" then
farmbuyer@1 1196 local r,i,n = ...
farmbuyer@71 1197 return self:_do_loot(true, r, --[[unique=]]nil, i,
farmbuyer@71 1198 --[[count=]]nil, --[[from=]]nil, n)
farmbuyer@1 1199 end
farmbuyer@1 1200 end
farmbuyer@1 1201 end
farmbuyer@1 1202
farmbuyer@1 1203
farmbuyer@1 1204 ------ Slash command handler
farmbuyer@1 1205 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1206 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1207 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1208 -- that GUI is in place.)
farmbuyer@1 1209 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1210 txt = strtrim(txt:lower())
farmbuyer@1 1211 local cmd, arg = ""
farmbuyer@1 1212 do
farmbuyer@1 1213 local s,e = txt:find("^%a+")
farmbuyer@1 1214 if s then
farmbuyer@1 1215 cmd = txt:sub(s,e)
farmbuyer@1 1216 s = txt:find("%S", e+2)
farmbuyer@1 1217 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1218 end
farmbuyer@1 1219 end
farmbuyer@1 1220
farmbuyer@1 1221 if cmd == "" then
farmbuyer@1 1222 if InCombatLockdown() then
farmbuyer@65 1223 return self:Print("Shouldn't display window in combat.")
farmbuyer@1 1224 else
farmbuyer@1 1225 return self:BuildMainDisplay()
farmbuyer@1 1226 end
farmbuyer@1 1227
farmbuyer@1 1228 elseif cmd:find("^thre") then
farmbuyer@1 1229 self:SetThreshold(arg)
farmbuyer@1 1230
farmbuyer@1 1231 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1232 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1233 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1234
farmbuyer@23 1235 elseif cmd == "toggle" then
farmbuyer@23 1236 if self.display then
farmbuyer@23 1237 self.display:Hide()
farmbuyer@23 1238 else
farmbuyer@23 1239 return self:BuildMainDisplay()
farmbuyer@23 1240 end
farmbuyer@23 1241
farmbuyer@1 1242 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@69 1243 self:_mark_boss_kill (self._addBossEntry{
farmbuyer@69 1244 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
farmbuyer@1 1245 })
farmbuyer@1 1246 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1247 if self.display then
farmbuyer@1 1248 self:redisplay()
farmbuyer@1 1249 end
farmbuyer@1 1250 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1251
farmbuyer@1 1252 elseif cmd == "debug" then
farmbuyer@1 1253 if arg then
farmbuyer@1 1254 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1255 _G.print(arg,self.debug[arg])
farmbuyer@1 1256 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1257 else
farmbuyer@1 1258 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1259 end
farmbuyer@1 1260
farmbuyer@1 1261 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1262 self:save_saveas(arg)
farmbuyer@1 1263 elseif cmd == "list" then
farmbuyer@1 1264 self:save_list()
farmbuyer@1 1265 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1266 self:save_restore(tonumber(arg))
farmbuyer@1 1267 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1268 self:save_delete(tonumber(arg))
farmbuyer@1 1269
farmbuyer@1 1270 elseif cmd == "help" then
farmbuyer@1 1271 self:BuildMainDisplay('help')
farmbuyer@23 1272 elseif cmd == "ping" then
farmbuyer@23 1273 self:DoPing()
farmbuyer@1 1274
farmbuyer@19 1275 elseif cmd == "fixcache" then
farmbuyer@19 1276 self:do_item_cache_fixup()
farmbuyer@19 1277
farmbuyer@1 1278 else
farmbuyer@1 1279 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1280 return
farmbuyer@1 1281 end
farmbuyer@1 1282 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1283 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1284 end
farmbuyer@1 1285 end
farmbuyer@1 1286
farmbuyer@1 1287 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1288 local q = tonumber(arg)
farmbuyer@1 1289 if q then
farmbuyer@1 1290 q = math.floor(q+0.001)
farmbuyer@1 1291 if q<0 or q>6 then
farmbuyer@1 1292 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1293 end
farmbuyer@1 1294 else
farmbuyer@1 1295 q = qualnames[arg]
farmbuyer@1 1296 if not q then
farmbuyer@1 1297 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1298 end
farmbuyer@1 1299 end
farmbuyer@1 1300 self.threshold = q
farmbuyer@1 1301 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1302 end
farmbuyer@1 1303
farmbuyer@1 1304
farmbuyer@1 1305 ------ On/off
farmbuyer@1 1306 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1307 self.dprint('flow', ":Activate is running")
farmbuyer@10 1308 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1309 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1310 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1311 self.popped = true
farmbuyer@1 1312 if GetNumRaidMembers() > 0 then
farmbuyer@16 1313 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1314 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1315 elseif self.debug.notraid then
farmbuyer@16 1316 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1317 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1318 _register_bossmod(self)
farmbuyer@1 1319 elseif g_restore_p then
farmbuyer@1 1320 g_restore_p = nil
farmbuyer@16 1321 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1322 if #g_loot == 0 then
farmbuyer@16 1323 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1324 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1325 return
farmbuyer@16 1326 end
farmbuyer@1 1327 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1328 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1329 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1330 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1331 return
farmbuyer@1 1332 end
farmbuyer@1 1333 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1334 self.enabled = not opt_bcast_only
farmbuyer@1 1335 if opt_threshold then
farmbuyer@1 1336 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1337 end
farmbuyer@1 1338 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1339 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1340 self.thresholds[self.threshold])
farmbuyer@27 1341 self:broadcast('revcheck',revision_large)
farmbuyer@1 1342 end
farmbuyer@1 1343
farmbuyer@1 1344 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1345 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1346 function addon:Deactivate()
farmbuyer@1 1347 self.enabled = false
farmbuyer@1 1348 self.rebroadcast = false
farmbuyer@10 1349 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1350 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1351 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1352 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1353 end
farmbuyer@1 1354
farmbuyer@1 1355 function addon:Clear(verbose_p)
farmbuyer@1 1356 local repopup, st
farmbuyer@1 1357 if self.display then
farmbuyer@1 1358 -- in the new version, this is likely to always be the case
farmbuyer@1 1359 repopup = true
farmbuyer@1 1360 st = self.display:GetUserData("eoiST")
farmbuyer@1 1361 if not st then
farmbuyer@1 1362 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1363 end
farmbuyer@1 1364 self.display:Hide()
farmbuyer@1 1365 end
farmbuyer@1 1366 g_restore_p = nil
farmbuyer@1 1367 OuroLootSV = nil
farmbuyer@1 1368 self:_reset_timestamps()
farmbuyer@1 1369 if verbose_p then
farmbuyer@16 1370 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1371 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1372 else
farmbuyer@1 1373 self:Print("Current loot data cleared.")
farmbuyer@1 1374 end
farmbuyer@1 1375 end
farmbuyer@1 1376 _init(self,st)
farmbuyer@1 1377 if repopup then
farmbuyer@1 1378 addon:BuildMainDisplay()
farmbuyer@1 1379 end
farmbuyer@1 1380 end
farmbuyer@1 1381
farmbuyer@1 1382
farmbuyer@1 1383 ------ Behind the scenes routines
farmbuyer@19 1384 -- Semi-experimental debugging aid.
farmbuyer@19 1385 do
farmbuyer@41 1386 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1387 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1388 -- 2) _log points to SV_log
farmbuyer@41 1389 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1390 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1391 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1392 local date = _G.date
farmbuyer@19 1393 function addon:log_with_timestamp (msg)
farmbuyer@41 1394 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1395 end
farmbuyer@19 1396 end
farmbuyer@19 1397
farmbuyer@49 1398 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1399 -- them. Credit to DBM for the approach here.
farmbuyer@49 1400 function addon:_scan_LOD_modules()
farmbuyer@49 1401 for i = 1, GetNumAddOns() do
farmbuyer@49 1402 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1403 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1404 and not IsAddOnLoaded(i)
farmbuyer@49 1405 then
farmbuyer@49 1406 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1407 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1408 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1409 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1410 end
farmbuyer@49 1411 end
farmbuyer@49 1412 end
farmbuyer@49 1413 end
farmbuyer@49 1414
farmbuyer@1 1415 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1416 do
farmbuyer@1 1417 local byindex, temp = {}, {}
farmbuyer@1 1418 local function sort (src, dest)
farmbuyer@1 1419 for k in pairs(src) do
farmbuyer@1 1420 temp[#temp+1] = k
farmbuyer@1 1421 end
farmbuyer@1 1422 table.sort(temp)
farmbuyer@47 1423 wipe(dest)
farmbuyer@1 1424 for i = 1, #temp do
farmbuyer@1 1425 dest[i] = src[temp[i]]
farmbuyer@1 1426 end
farmbuyer@1 1427 end
farmbuyer@1 1428
farmbuyer@1 1429 function addon.sender_list.sort()
farmbuyer@1 1430 sort (addon.sender_list.active, byindex)
farmbuyer@47 1431 wipe(temp)
farmbuyer@1 1432 addon.sender_list.activeI = #byindex
farmbuyer@1 1433 sort (addon.sender_list.names, byindex)
farmbuyer@47 1434 wipe(temp)
farmbuyer@1 1435 end
farmbuyer@1 1436 addon.sender_list.namesI = byindex
farmbuyer@1 1437 end
farmbuyer@1 1438
farmbuyer@23 1439 function addon:DoPing()
farmbuyer@23 1440 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1441 self.sender_list.active = {}
farmbuyer@23 1442 self.sender_list.names = {}
farmbuyer@23 1443 self:broadcast('ping')
farmbuyer@27 1444 self:broadcast('revcheck',revision_large)
farmbuyer@27 1445 end
farmbuyer@27 1446
farmbuyer@27 1447 function addon:_check_revision (otherrev)
farmbuyer@27 1448 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1449 otherrev = tonumber(otherrev)
farmbuyer@27 1450 if otherrev == revision_large then
farmbuyer@27 1451 -- normal case
farmbuyer@27 1452
farmbuyer@27 1453 elseif otherrev < revision_large then
farmbuyer@27 1454 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1455 self:broadcast('revcheck',revision_large)
farmbuyer@27 1456
farmbuyer@27 1457 else
farmbuyer@27 1458 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1459 if newer_warning then
farmbuyer@27 1460 self:Print(newer_warning,
farmbuyer@29 1461 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1462 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1463 newer_warning = nil
farmbuyer@27 1464 end
farmbuyer@27 1465 end
farmbuyer@23 1466 end
farmbuyer@23 1467
farmbuyer@1 1468 -- Generic helpers
farmbuyer@28 1469 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1470 function addon._find_next_after (kind, index)
farmbuyer@1 1471 index = index + 1
farmbuyer@1 1472 while index <= #g_loot do
farmbuyer@1 1473 if g_loot[index].kind == kind then
farmbuyer@1 1474 return index, g_loot[index]
farmbuyer@1 1475 end
farmbuyer@1 1476 index = index + 1
farmbuyer@1 1477 end
farmbuyer@1 1478 end
farmbuyer@28 1479 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1480 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1481 -- appropriate fencepost is not found.
farmbuyer@28 1482 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1483 local fencepost
farmbuyer@28 1484 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1485 if kind == 'time' then
farmbuyer@28 1486 fencepost = closest_time
farmbuyer@28 1487 elseif kind == 'boss' then
farmbuyer@28 1488 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1489 if not closest_boss then
farmbuyer@28 1490 fencepost = closest_time
farmbuyer@28 1491 elseif not closest_time then
farmbuyer@28 1492 fencepost = closest_boss
farmbuyer@28 1493 else
farmbuyer@28 1494 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1495 end
farmbuyer@28 1496 end
farmbuyer@28 1497 return fencepost
farmbuyer@28 1498 end
farmbuyer@1 1499
farmbuyer@1 1500 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1501 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1502 -- conditionals).
farmbuyer@1 1503 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1504 return self._find_next_after, filter_kind, 0
farmbuyer@1 1505 end
farmbuyer@1 1506
farmbuyer@1 1507 do
farmbuyer@1 1508 local itt
farmbuyer@1 1509 local function create()
farmbuyer@1 1510 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1511 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1512 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1513 L:SetFontObject(GameFontNormal)
farmbuyer@1 1514 R:SetFontObject(GameFontNormal)
farmbuyer@1 1515 tip:AddFontStrings(L,R)
farmbuyer@1 1516 lefts[i] = L
farmbuyer@1 1517 end
farmbuyer@1 1518 tip.lefts = lefts
farmbuyer@1 1519 return tip
farmbuyer@1 1520 end
farmbuyer@66 1521 function addon:is_variant_item(item) -- returns number or *nil*
farmbuyer@1 1522 itt = itt or create()
farmbuyer@1 1523 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1524 itt:ClearLines()
farmbuyer@1 1525 itt:SetHyperlink(item)
farmbuyer@1 1526 local t = itt.lefts[2]:GetText()
farmbuyer@1 1527 itt:Hide()
farmbuyer@66 1528 return (t == ITEM_HEROIC and 1)
farmbuyer@66 1529 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
farmbuyer@66 1530 or nil
farmbuyer@1 1531 end
farmbuyer@1 1532 end
farmbuyer@1 1533
farmbuyer@1 1534 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1535 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1536 function _init (self, possible_st)
farmbuyer@1 1537 self.dprint('flow',"_init running")
farmbuyer@1 1538 self.loot_clean = nil
farmbuyer@1 1539 self.hist_clean = nil
farmbuyer@1 1540 if g_restore_p then
farmbuyer@1 1541 g_loot = OuroLootSV
farmbuyer@16 1542 self.popped = #g_loot > 0
farmbuyer@1 1543 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1544 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1545 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1546 self.sharder = opts.autoshard
farmbuyer@1 1547 else
farmbuyer@10 1548 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1549 end
farmbuyer@1 1550
farmbuyer@16 1551 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1552 self:gui_init(g_loot)
farmbuyer@16 1553 opts.autoshard = nil
farmbuyer@16 1554 opts.threshold = nil
farmbuyer@1 1555
farmbuyer@1 1556 if g_restore_p then
farmbuyer@1 1557 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1558 else
farmbuyer@1 1559 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1560 end
farmbuyer@1 1561 if possible_st then
farmbuyer@1 1562 possible_st:SetData(g_loot)
farmbuyer@1 1563 end
farmbuyer@1 1564
farmbuyer@56 1565 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1566 self:RegisterComm(self.ident)
farmbuyer@1 1567 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1568
farmbuyer@1 1569 if self.author_debug then
farmbuyer@1 1570 _G.Oloot = g_loot
farmbuyer@1 1571 end
farmbuyer@1 1572 end
farmbuyer@1 1573
farmbuyer@61 1574 -- Raid roster snapshots
farmbuyer@61 1575 do
farmbuyer@61 1576 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 1577 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 1578 local instance,maxsize = instance_tag()
farmbuyer@61 1579 if only_inraid_p then
farmbuyer@61 1580 for name,info in next, ss do
farmbuyer@61 1581 if info.online == 3 then
farmbuyer@61 1582 ss[name] = nil
farmbuyer@61 1583 end
farmbuyer@61 1584 end
farmbuyer@61 1585 end
farmbuyer@61 1586 return ss, maxsize, instance, time()
farmbuyer@61 1587 end
farmbuyer@61 1588 end
farmbuyer@61 1589
farmbuyer@25 1590 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1591 do
farmbuyer@25 1592 local candidates = {}
farmbuyer@25 1593 local location
farmbuyer@1 1594 local function fixup_durations (cache)
farmbuyer@1 1595 local boss, bossi
farmbuyer@1 1596 boss = candidates[1]
farmbuyer@1 1597 if #candidates == 1 then
farmbuyer@1 1598 -- (1) or (2)
farmbuyer@1 1599 boss.duration = boss.duration or 0
farmbuyer@19 1600 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1601 else
farmbuyer@1 1602 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1603 if #candidates ~= 2 then
farmbuyer@1 1604 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1605 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1606 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1607 end
farmbuyer@1 1608 if candidates[2].duration == nil then
farmbuyer@1 1609 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1610 end
farmbuyer@1 1611 -- try and be generic anyhow
farmbuyer@1 1612 for i,c in ipairs(candidates) do
farmbuyer@1 1613 if c.duration then
farmbuyer@1 1614 boss = c
farmbuyer@19 1615 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1616 break
farmbuyer@1 1617 end
farmbuyer@1 1618 end
farmbuyer@1 1619 end
farmbuyer@69 1620 bossi = addon._addBossEntry(boss)
farmbuyer@19 1621 -- addon.
farmbuyer@19 1622 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1623 g_boss_signpost = nil
farmbuyer@42 1624 addon.latest_instance = boss.instance
farmbuyer@19 1625 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1626 if boss.reason == 'kill' then
farmbuyer@1 1627 addon:_mark_boss_kill (bossi)
farmbuyer@1 1628 if opts.chatty_on_kill then
farmbuyer@55 1629 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1630 end
farmbuyer@1 1631 end
farmbuyer@47 1632 wipe(candidates)
farmbuyer@1 1633 end
farmbuyer@1 1634 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1635
farmbuyer@1 1636 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1637 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1638 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1639 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1640 if self.rebroadcast and duration then
farmbuyer@56 1641 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1642 end
farmbuyer@1 1643 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1644 while self.enabled do
farmbuyer@1 1645 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1646 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1647 local not_from_local = duration == nil
farmbuyer@1 1648 local signature = bossname .. reason
farmbuyer@1 1649 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1650 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1651 else
farmbuyer@1 1652 self.recent_boss:add(signature)
farmbuyer@16 1653 g_boss_signpost = #g_loot + 1
farmbuyer@19 1654 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1655 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1656 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1657 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1658 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1659 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1660 -- DBM might not trigger for a while).
farmbuyer@1 1661 local c = {
farmbuyer@1 1662 kind = 'boss',
farmbuyer@55 1663 bossname = bossname,
farmbuyer@1 1664 reason = reason,
farmbuyer@1 1665 instance = intag,
farmbuyer@56 1666 duration = duration, -- deliberately may be nil
farmbuyer@61 1667 raidersnap = self:snapshot_raid(),
farmbuyer@56 1668 maxsize = maxsize,
farmbuyer@1 1669 }
farmbuyer@1 1670 tinsert(candidates,c)
farmbuyer@1 1671 end
farmbuyer@17 1672 break
farmbuyer@1 1673 end
farmbuyer@1 1674 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1675 end
farmbuyer@56 1676 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1677 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1678
farmbuyer@1 1679 function addon:_mark_boss_kill (index)
farmbuyer@1 1680 local e = g_loot[index]
farmbuyer@17 1681 if not e then
farmbuyer@17 1682 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1683 return
farmbuyer@17 1684 end
farmbuyer@55 1685 if not e.bossname then
farmbuyer@16 1686 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1687 return
farmbuyer@1 1688 end
farmbuyer@1 1689 if e.reason ~= 'wipe' then
farmbuyer@1 1690 -- enh, bail
farmbuyer@1 1691 self.loot_clean = index-1
farmbuyer@1 1692 end
farmbuyer@1 1693 local attempts = 1
farmbuyer@1 1694 local first
farmbuyer@1 1695
farmbuyer@69 1696 -- Maybe redo this to only collapse *contiguous* wipes...?
farmbuyer@1 1697 local i,d = 1,g_loot[1]
farmbuyer@1 1698 while d ~= e do
farmbuyer@55 1699 if d.bossname and
farmbuyer@55 1700 d.bossname == e.bossname and
farmbuyer@53 1701 d.instance == e.instance and
farmbuyer@1 1702 d.reason == 'wipe'
farmbuyer@1 1703 then
farmbuyer@1 1704 first = first or i
farmbuyer@1 1705 attempts = attempts + 1
farmbuyer@1 1706 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1707 else
farmbuyer@1 1708 i = i + 1
farmbuyer@1 1709 end
farmbuyer@1 1710 d = g_loot[i]
farmbuyer@1 1711 end
farmbuyer@1 1712 e.reason = 'kill'
farmbuyer@1 1713 e.attempts = attempts
farmbuyer@1 1714 self.loot_clean = first or index-1
farmbuyer@1 1715 end
farmbuyer@1 1716
farmbuyer@2 1717 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1718 assert(type(name)=='string')
farmbuyer@2 1719 assert(type(registration_func)=='function')
farmbuyer@2 1720 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1721 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1722 n = name,
farmbuyer@2 1723 r = registration_func,
farmbuyer@2 1724 d = deregistration_func,
farmbuyer@2 1725 }
farmbuyer@5 1726 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1727 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1728 end
farmbuyer@1 1729
farmbuyer@2 1730 function _register_bossmod (self, force_p)
farmbuyer@2 1731 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1732 if x then
farmbuyer@2 1733 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1734 -- trying to register with already-registered boss mod
farmbuyer@2 1735 return
farmbuyer@2 1736 else
farmbuyer@2 1737 -- deregister
farmbuyer@2 1738 if x.d then x.d(self) end
farmbuyer@2 1739 end
farmbuyer@1 1740 end
farmbuyer@1 1741
farmbuyer@2 1742 x = nil
farmbuyer@2 1743 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1744 if v.n == opts.bossmod then
farmbuyer@2 1745 x = k
farmbuyer@2 1746 break
farmbuyer@2 1747 end
farmbuyer@1 1748 end
farmbuyer@1 1749
farmbuyer@2 1750 if not x then
farmbuyer@2 1751 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1752 self:Print(self.status_text)
farmbuyer@2 1753 return
farmbuyer@1 1754 end
farmbuyer@1 1755
farmbuyer@2 1756 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1757 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1758 else
farmbuyer@2 1759 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1760 end
farmbuyer@1 1761 end
farmbuyer@2 1762 end
farmbuyer@1 1763
farmbuyer@1 1764 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1765 do
farmbuyer@1 1766 -- This shouldn't be required. /sadface
farmbuyer@1 1767 local loot_entry_mt = {
farmbuyer@1 1768 __index = function (e,key)
farmbuyer@1 1769 if key == 'cols' then
farmbuyer@15 1770 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1771 --tabledump(e) -- not actually that useful
farmbuyer@1 1772 addon:_fill_out_eoi_data(1)
farmbuyer@1 1773 end
farmbuyer@1 1774 return rawget(e,key)
farmbuyer@1 1775 end
farmbuyer@1 1776 }
farmbuyer@1 1777
farmbuyer@1 1778 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1779 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 1780 -- optional second index to search no earlier than that.
farmbuyer@1 1781 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1782 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1783 stop = stop or 0
farmbuyer@1 1784 while i > stop do
farmbuyer@1 1785 if g_loot[i].kind == 'time' then
farmbuyer@1 1786 return i, g_loot[i]
farmbuyer@1 1787 end
farmbuyer@1 1788 i = i - 1
farmbuyer@1 1789 end
farmbuyer@1 1790 end
farmbuyer@1 1791
farmbuyer@1 1792 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1793 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1794 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1795 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1796 -- taken from the DAY entry.
farmbuyer@1 1797 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1798 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1799 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1800 if not time_entry_opt then
farmbuyer@1 1801 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1802 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1803 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1804 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1805 end
farmbuyer@1 1806 end
farmbuyer@1 1807 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1808 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1809 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1810 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1811 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1812 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1813 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1814 end
farmbuyer@1 1815
farmbuyer@1 1816 local done_todays_date
farmbuyer@1 1817 function addon:_reset_timestamps()
farmbuyer@1 1818 done_todays_date = nil
farmbuyer@1 1819 end
farmbuyer@1 1820 local function do_todays_date()
farmbuyer@1 1821 local text, M, D, Y = makedate()
farmbuyer@1 1822 local found,ts = #g_loot+1
farmbuyer@1 1823 repeat
farmbuyer@1 1824 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1825 if found and ts.startday.text == text then
farmbuyer@1 1826 done_todays_date = true
farmbuyer@1 1827 end
farmbuyer@1 1828 until done_todays_date or (not found)
farmbuyer@1 1829 if done_todays_date then
farmbuyer@1 1830 g_today = ts
farmbuyer@1 1831 else
farmbuyer@1 1832 done_todays_date = true
farmbuyer@1 1833 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1834 kind = 'time',
farmbuyer@1 1835 startday = {
farmbuyer@1 1836 text = text, month = M, day = D, year = Y
farmbuyer@1 1837 }
farmbuyer@1 1838 }]
farmbuyer@1 1839 end
farmbuyer@1 1840 addon:_fill_out_eoi_data(1)
farmbuyer@1 1841 end
farmbuyer@1 1842
farmbuyer@1 1843 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1844 function addon._addLootEntry (e)
farmbuyer@1 1845 setmetatable(e,loot_entry_mt)
farmbuyer@1 1846
farmbuyer@1 1847 if not done_todays_date then do_todays_date() end
farmbuyer@1 1848
farmbuyer@1 1849 local h, m = GetGameTime()
farmbuyer@10 1850 --local localuptime = math.floor(GetTime())
farmbuyer@10 1851 local time_t = time()
farmbuyer@1 1852 e.hour = h
farmbuyer@1 1853 e.minute = m
farmbuyer@10 1854 e.stamp = time_t --localuptime
farmbuyer@1 1855 local index = #g_loot + 1
farmbuyer@1 1856 g_loot[index] = e
farmbuyer@1 1857 return index
farmbuyer@1 1858 end
farmbuyer@16 1859
farmbuyer@69 1860 -- Safety wrapper only.
farmbuyer@69 1861 -- XXX Maybe pprint something here.
farmbuyer@69 1862 function addon._addBossEntry (e)
farmbuyer@69 1863 local ret = addon._addLootEntry(e)
farmbuyer@69 1864 assert(e.kind=='boss')
farmbuyer@69 1865 local needSize = e.maxsize == nil
farmbuyer@69 1866 local needSnap = e.raidersnap == nil
farmbuyer@69 1867 local needInst = e.instance == nil
farmbuyer@69 1868 if needSize or needSnap then
farmbuyer@69 1869 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 1870 if needSize then e.maxsize = max end
farmbuyer@69 1871 if needSnap then e.raidersnap = ss end
farmbuyer@69 1872 if needInst then e.instance = inst end
farmbuyer@69 1873 end
farmbuyer@69 1874 return ret
farmbuyer@69 1875 end
farmbuyer@69 1876
farmbuyer@16 1877 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1878 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1879 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1880 -- from that boss.
farmbuyer@16 1881 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1882 --pprint('loot', is, should_be)
farmbuyer@16 1883 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1884 return
farmbuyer@16 1885 end
farmbuyer@17 1886 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1887 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1888 return
farmbuyer@16 1889 end
farmbuyer@16 1890 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1891 should_be = should_be + 1
farmbuyer@16 1892 if is == should_be then
farmbuyer@16 1893 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1894 return
farmbuyer@16 1895 end
farmbuyer@16 1896 end
farmbuyer@16 1897
farmbuyer@16 1898 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1899 local boss = tremove (g_loot, is)
farmbuyer@55 1900 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1901 tinsert (g_loot, should_be, boss)
farmbuyer@16 1902 return should_be
farmbuyer@16 1903 end
farmbuyer@1 1904 end
farmbuyer@1 1905
farmbuyer@19 1906 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1907 -- item cache data (which will have arrived by now).
farmbuyer@19 1908 function addon:do_item_cache_fixup()
farmbuyer@19 1909 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1910
farmbuyer@19 1911 local numfound = 0
farmbuyer@19 1912 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1913
farmbuyer@19 1914 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1915 if e.cache_miss then
farmbuyer@19 1916 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1917 if borked_id then
farmbuyer@19 1918 numfound = numfound + 1
farmbuyer@19 1919 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1920 -- its assload of return values.
farmbuyer@19 1921 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1922 if iname then
farmbuyer@19 1923 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1924 e.quality = iquality
farmbuyer@19 1925 e.itemname = iname
farmbuyer@19 1926 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1927 e.itemlink = ilink
farmbuyer@19 1928 e.itexture = itexture
farmbuyer@19 1929 e.cache_miss = nil
farmbuyer@19 1930 end
farmbuyer@19 1931 end
farmbuyer@19 1932 end
farmbuyer@19 1933 end
farmbuyer@19 1934
farmbuyer@19 1935 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1936 end
farmbuyer@19 1937
farmbuyer@1 1938
farmbuyer@1 1939 ------ Saved texts
farmbuyer@1 1940 function addon:check_saved_table(silent_p)
farmbuyer@16 1941 local s = OuroLootSV_saved
farmbuyer@1 1942 if s and (#s > 0) then return s end
farmbuyer@16 1943 OuroLootSV_saved = nil
farmbuyer@1 1944 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1945 end
farmbuyer@1 1946
farmbuyer@1 1947 function addon:save_list()
farmbuyer@1 1948 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1949 for i,t in ipairs(s) do
farmbuyer@1 1950 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1951 end
farmbuyer@1 1952 end
farmbuyer@1 1953
farmbuyer@1 1954 function addon:save_saveas(name)
farmbuyer@16 1955 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1956 local SV = OuroLootSV_saved
farmbuyer@16 1957 local n = #SV + 1
farmbuyer@1 1958 local save = {
farmbuyer@1 1959 name = name,
farmbuyer@1 1960 date = makedate(),
farmbuyer@1 1961 count = #g_loot,
farmbuyer@1 1962 }
farmbuyer@10 1963 for text in self:registered_textgen_iter() do
farmbuyer@10 1964 save[text] = g_loot[text]
farmbuyer@10 1965 end
farmbuyer@1 1966 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1967 SV[n] = save
farmbuyer@1 1968 return self:save_list()
farmbuyer@1 1969 end
farmbuyer@1 1970
farmbuyer@1 1971 function addon:save_restore(num)
farmbuyer@1 1972 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1973 if (not num) or (num > #s) then
farmbuyer@1 1974 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1975 end
farmbuyer@1 1976 local save = s[num]
farmbuyer@1 1977 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1978 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1979 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1980 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1981 for text in self:registered_textgen_iter() do
farmbuyer@10 1982 g_loot[text] = save[text]
farmbuyer@10 1983 end
farmbuyer@1 1984 end
farmbuyer@1 1985
farmbuyer@1 1986 function addon:save_delete(num)
farmbuyer@1 1987 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1988 if (not num) or (num > #s) then
farmbuyer@1 1989 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1990 end
farmbuyer@1 1991 self:Print("Deleting saved text #"..num)
farmbuyer@1 1992 tremove(s,num)
farmbuyer@1 1993 return self:save_list()
farmbuyer@1 1994 end
farmbuyer@1 1995
farmbuyer@1 1996
farmbuyer@1 1997 ------ Loot histories
farmbuyer@1 1998 -- history_all = {
farmbuyer@1 1999 -- ["Kilrogg"] = {
farmbuyer@1 2000 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 2001 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 2002 -- ["byname"] = { -- not saved
farmbuyer@1 2003 -- ["OtherPlayer"] = 2,
farmbuyer@1 2004 -- ["Farmbuyer"] = 1,
farmbuyer@1 2005 -- }
farmbuyer@1 2006 -- [1] = {
farmbuyer@1 2007 -- ["name"] = "Farmbuyer",
farmbuyer@1 2008 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 2009 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 2010 -- },
farmbuyer@1 2011 -- [2] = {
farmbuyer@1 2012 -- ["name"] = "OtherPlayer",
farmbuyer@1 2013 -- ......
farmbuyer@1 2014 -- }, ......
farmbuyer@1 2015 -- },
farmbuyer@1 2016 -- ["OtherRealm"] = ......
farmbuyer@1 2017 -- }
farmbuyer@1 2018 do
farmbuyer@6 2019 local tsort = table.sort
farmbuyer@6 2020 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 2021
farmbuyer@4 2022 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 2023 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 2024 -- called from the GUI code at least once.
farmbuyer@1 2025 function addon:_build_history_names (opt_hist)
farmbuyer@1 2026 local hist = opt_hist or self.history
farmbuyer@1 2027 local m = {}
farmbuyer@1 2028 for i = 1, #hist do
farmbuyer@1 2029 m[hist[i].name] = i
farmbuyer@1 2030 end
farmbuyer@1 2031 hist.byname = m
farmbuyer@1 2032 end
farmbuyer@1 2033
farmbuyer@1 2034 -- Prepares and returns table to be used as self.history.
farmbuyer@1 2035 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 2036 local t = prev_table or {
farmbuyer@1 2037 --kind = 'realm',
farmbuyer@6 2038 --realm = realmname,
farmbuyer@1 2039 }
farmbuyer@6 2040 t.realm = realmname
farmbuyer@1 2041
farmbuyer@1 2042 --[[
farmbuyer@1 2043 t.cols = setmetatable({
farmbuyer@1 2044 { value = realmname },
farmbuyer@1 2045 }, self.time_column1_used_mt)
farmbuyer@1 2046 ]]
farmbuyer@1 2047
farmbuyer@1 2048 if not t.byname then
farmbuyer@1 2049 self:_build_history_names (t)
farmbuyer@1 2050 end
farmbuyer@1 2051
farmbuyer@1 2052 return t
farmbuyer@1 2053 end
farmbuyer@1 2054
farmbuyer@4 2055 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 2056 -- the index and the table at that index.
farmbuyer@4 2057 function addon:get_loot_history (name)
farmbuyer@4 2058 local i
farmbuyer@4 2059 i = self.history.byname[name]
farmbuyer@4 2060 if not i then
farmbuyer@4 2061 i = #self.history + 1
farmbuyer@4 2062 self.history[i] = { name=name }
farmbuyer@4 2063 self.history.byname[name] = i
farmbuyer@4 2064 end
farmbuyer@6 2065 return i, self.history[i]
farmbuyer@4 2066 end
farmbuyer@4 2067
farmbuyer@1 2068 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 2069 local e = g_loot[lootindex]
farmbuyer@6 2070 if e.kind ~= 'loot' then return end
farmbuyer@6 2071
farmbuyer@6 2072 local i,h = self:get_loot_history(e.person)
farmbuyer@25 2073 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 2074 local n = {
farmbuyer@1 2075 id = e.id,
farmbuyer@1 2076 when = self:format_timestamp (g_today, e),
farmbuyer@1 2077 count = e.count,
farmbuyer@1 2078 }
farmbuyer@6 2079 tinsert (h, 1, n)
farmbuyer@71 2080 if (not e.unique) or (#e.unique==0) then
farmbuyer@71 2081 e.unique = n.id .. ' ' .. n.when
farmbuyer@71 2082 end
farmbuyer@71 2083 n.unique = e.unique
farmbuyer@6 2084 end
farmbuyer@6 2085
farmbuyer@24 2086 -- Create new history table based on current loot.
farmbuyer@6 2087 function addon:rewrite_history (realmname)
farmbuyer@6 2088 local r = assert(realmname)
farmbuyer@6 2089 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 2090 self.history = self.history_all[r]
farmbuyer@6 2091
farmbuyer@6 2092 local g_today_real = g_today
farmbuyer@6 2093 for i,e in ipairs(g_loot) do
farmbuyer@6 2094 if e.kind == 'time' then
farmbuyer@6 2095 g_today = e
farmbuyer@6 2096 elseif e.kind == 'loot' then
farmbuyer@6 2097 self:_addHistoryEntry(i)
farmbuyer@6 2098 end
farmbuyer@6 2099 end
farmbuyer@6 2100 g_today = g_today_real
farmbuyer@6 2101 self.hist_clean = nil
farmbuyer@6 2102
farmbuyer@6 2103 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 2104 for i,h in ipairs(self.history) do
farmbuyer@6 2105 tsort (h, comp)
farmbuyer@6 2106 end
farmbuyer@6 2107 end
farmbuyer@6 2108
farmbuyer@24 2109 -- Clears all but latest entry for each player.
farmbuyer@6 2110 function addon:preen_history (realmname)
farmbuyer@6 2111 local r = assert(realmname)
farmbuyer@6 2112 for i,h in ipairs(self.history) do
farmbuyer@6 2113 tsort (h, comp)
farmbuyer@6 2114 while #h > 1 do
farmbuyer@6 2115 tremove (h)
farmbuyer@6 2116 end
farmbuyer@6 2117 end
farmbuyer@1 2118 end
farmbuyer@24 2119
farmbuyer@25 2120 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 2121 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 2122 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 2123 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 2124 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 2125 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 2126 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 2127 if type(loot) ~= 'table' then
farmbuyer@25 2128 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 2129 end
farmbuyer@25 2130 if loot.kind ~= 'loot' then
farmbuyer@25 2131 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 2132 end
farmbuyer@24 2133
farmbuyer@25 2134 local player = loot.person
farmbuyer@71 2135 local tag = loot.unique
farmbuyer@24 2136 local errtxt
farmbuyer@25 2137 local player_i, player_h, hist_i
farmbuyer@24 2138
farmbuyer@24 2139 if not tag then
farmbuyer@24 2140 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 2141 else
farmbuyer@25 2142 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 2143 for i,h in ipairs(player_h) do
farmbuyer@71 2144 if h.unique == tag then
farmbuyer@25 2145 hist_i = i
farmbuyer@24 2146 break
farmbuyer@24 2147 end
farmbuyer@24 2148 end
farmbuyer@25 2149 if not hist_i then
farmbuyer@24 2150 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 2151 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 2152 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2153 end
farmbuyer@24 2154 end
farmbuyer@24 2155
farmbuyer@24 2156 if errtxt then
farmbuyer@25 2157 return nil, errtxt
farmbuyer@24 2158 end
farmbuyer@25 2159 return player_i, player_h, hist_i
farmbuyer@25 2160 end
farmbuyer@24 2161
farmbuyer@25 2162 function addon:reassign_loot (index, to_name)
farmbuyer@25 2163 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 2164 local e = g_loot[index]
farmbuyer@25 2165 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 2166 local from_name = e.person
farmbuyer@25 2167 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 2168
farmbuyer@25 2169 if not from_i then
farmbuyer@25 2170 -- from_h is the formatted error text
farmbuyer@25 2171 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2172 else
farmbuyer@25 2173 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 2174 tinsert (to_h, 1, hist_h)
farmbuyer@25 2175 tsort (from_h, comp)
farmbuyer@25 2176 tsort (to_h, comp)
farmbuyer@25 2177 end
farmbuyer@25 2178 e.person = to_name
farmbuyer@25 2179 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 2180 self.hist_clean = nil
farmbuyer@25 2181
farmbuyer@25 2182 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 2183 end
farmbuyer@25 2184
farmbuyer@36 2185 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 2186 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 2187 -- be pulled from LOOTINDEX instead).
farmbuyer@36 2188 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 2189 local e = opt_e or g_loot[lootindex]
farmbuyer@36 2190 if e.kind ~= 'loot' then return end
farmbuyer@36 2191
farmbuyer@36 2192 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 2193 if not from_i then
farmbuyer@36 2194 -- from_h is the formatted error text
farmbuyer@36 2195 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 2196 return
farmbuyer@36 2197 end
farmbuyer@36 2198
farmbuyer@36 2199 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 2200 tsort (from_h, comp)
farmbuyer@36 2201 self.hist_clean = nil
farmbuyer@36 2202
farmbuyer@36 2203 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 2204 end
farmbuyer@36 2205
farmbuyer@25 2206 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 2207 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 2208 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 2209 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 2210 local e = g_loot[index]
farmbuyer@25 2211 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 2212 -- output, so force to a string instead.
farmbuyer@25 2213 olddisp = olddisp or 'normal'
farmbuyer@25 2214 local newdisp = e.disposition or 'normal'
farmbuyer@25 2215 -- Ignore misclicks and the like
farmbuyer@25 2216 if olddisp == newdisp then return end
farmbuyer@25 2217
farmbuyer@25 2218 local name = e.person
farmbuyer@25 2219
farmbuyer@25 2220 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 2221 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 2222 -- remove history entry
farmbuyer@25 2223 if hist_i then
farmbuyer@25 2224 local hist_h = tremove (name_h, hist_i)
farmbuyer@71 2225 deleted_cache[e.unique] = hist_h
farmbuyer@25 2226 self.hist_clean = nil
farmbuyer@25 2227 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2228 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2229 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2230 else
farmbuyer@25 2231 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2232 end
farmbuyer@25 2233 return
farmbuyer@25 2234 end
farmbuyer@25 2235
farmbuyer@25 2236 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2237 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2238 then
farmbuyer@25 2239 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2240
farmbuyer@25 2241 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2242 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2243 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2244 -- the same steps as _addHistoryEntry.
farmbuyer@25 2245 local entry
farmbuyer@71 2246 if e.unique and deleted_cache[e.unique] then
farmbuyer@71 2247 entry = deleted_cache[e.unique]
farmbuyer@71 2248 deleted_cache[e.unique] = nil
farmbuyer@25 2249 end
farmbuyer@25 2250 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2251 entry = entry or {
farmbuyer@25 2252 id = e.id,
farmbuyer@25 2253 when = when,
farmbuyer@25 2254 count = e.count,
farmbuyer@25 2255 }
farmbuyer@25 2256 tinsert (name_h, 1, entry)
farmbuyer@71 2257 if (not e.unique) or (#e.unique==0) then
farmbuyer@71 2258 e.unique = entry.id .. ' ' .. entry.when
farmbuyer@71 2259 end
farmbuyer@71 2260 entry.unique = e.unique
farmbuyer@25 2261 self.hist_clean = nil
farmbuyer@25 2262 return
farmbuyer@25 2263 end
farmbuyer@24 2264 end
farmbuyer@1 2265 end
farmbuyer@1 2266
farmbuyer@1 2267
farmbuyer@1 2268 ------ Player communication
farmbuyer@1 2269 do
farmbuyer@56 2270 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2271 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2272 new way: new table on every call, BAD
farmbuyer@56 2273 local msg = ...
farmbuyer@56 2274 for i = 2, select('#',...) do
farmbuyer@56 2275 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2276 end
farmbuyer@56 2277 return msg
farmbuyer@56 2278 ]]
farmbuyer@56 2279 local function assemble(t,...)
farmbuyer@56 2280 if select('#',...) > 0 then
farmbuyer@56 2281 local msg = {t,...}
farmbuyer@56 2282 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2283 for i = 2, #msg do
farmbuyer@71 2284 msg[i] = tostring(msg[i] or "")
farmbuyer@56 2285 end
farmbuyer@56 2286 return tconcat (msg, '\a')
farmbuyer@56 2287 end
farmbuyer@56 2288 return t
farmbuyer@56 2289 end
farmbuyer@56 2290
farmbuyer@56 2291 -- broadcast('tag', <stuff>)
farmbuyer@56 2292 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2293 function addon:vbroadcast(tag,...)
farmbuyer@56 2294 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2295 end
farmbuyer@56 2296 function addon:broadcast(tag,...)
farmbuyer@56 2297 local msg = assemble(tag,...)
farmbuyer@56 2298 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2299 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2300 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2301 end
farmbuyer@56 2302 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2303 function addon:whispercast(to,...)
farmbuyer@56 2304 local msg = assemble(...)
farmbuyer@56 2305 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2306 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2307 end
farmbuyer@56 2308
farmbuyer@1 2309 local function adduser (name, status, active)
farmbuyer@1 2310 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2311 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2312 end
farmbuyer@1 2313
farmbuyer@1 2314 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2315 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2316 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2317 local OCR_funcs = {}
farmbuyer@1 2318
farmbuyer@1 2319 OCR_funcs.ping = function (sender)
farmbuyer@1 2320 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2321 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2322 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2323 end
farmbuyer@1 2324 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2325 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2326 addon:Print("Echo: ", s)
farmbuyer@1 2327 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2328 end
farmbuyer@27 2329 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2330 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2331 addon:_check_revision (revlarge)
farmbuyer@27 2332 end
farmbuyer@1 2333
farmbuyer@71 2334 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
farmbuyer@71 2335 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2336 if not addon.enabled then return end
farmbuyer@1 2337 adduser (sender, nil, true)
farmbuyer@71 2338 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
farmbuyer@1 2339 end
farmbuyer@71 2340 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
farmbuyer@71 2341 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
farmbuyer@71 2342 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip,
farmbuyer@71 2343 "unique", unique, "item", item, "count", count)
farmbuyer@71 2344 if not addon.enabled then return end
farmbuyer@71 2345 adduser (sender, nil, true)
farmbuyer@71 2346 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
farmbuyer@71 2347 end
farmbuyer@1 2348
farmbuyer@1 2349 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2350 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2351 "name", bossname, "it", instancetag)
farmbuyer@1 2352 if not addon.enabled then return end
farmbuyer@1 2353 adduser (sender, nil, true)
farmbuyer@56 2354 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2355 end
farmbuyer@56 2356 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2357 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2358 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2359 if not addon.enabled then return end
farmbuyer@56 2360 adduser (sender, nil, true)
farmbuyer@56 2361 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2362 end
farmbuyer@71 2363 OCR_funcs['17boss'] = OCR_funcs['16boss']
farmbuyer@1 2364
farmbuyer@1 2365 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2366 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2367 then
farmbuyer@38 2368 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2369 sender,
farmbuyer@1 2370 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2371 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2372 end
farmbuyer@18 2373 addon.popped = true
farmbuyer@1 2374 end
farmbuyer@1 2375
farmbuyer@1 2376 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2377 if addon.debug.comm or addon.requesting or
farmbuyer@1 2378 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2379 then
farmbuyer@1 2380 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2381 end
farmbuyer@1 2382 end
farmbuyer@1 2383 -- remove this tag once it's all tested
farmbuyer@1 2384 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2385 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2386 end
farmbuyer@1 2387
farmbuyer@1 2388 -- Incoming message dispatcher
farmbuyer@1 2389 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2390 local f = OCR_funcs[tag]
farmbuyer@1 2391 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2392 if f then return f(sender,tag,...) end
farmbuyer@1 2393 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2394 end
farmbuyer@1 2395 -- Recent message cache
farmbuyer@1 2396 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2397
farmbuyer@1 2398 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2399 if prefix ~= self.ident then return end
farmbuyer@1 2400 if not self.debug.comm then
farmbuyer@1 2401 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2402 if sender == my_name then return end
farmbuyer@1 2403 end
farmbuyer@1 2404 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2405
farmbuyer@1 2406 if self.recent_messages:test(msg) then
farmbuyer@40 2407 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2408 return
farmbuyer@1 2409 end
farmbuyer@1 2410 self.recent_messages:add(msg)
farmbuyer@1 2411
farmbuyer@1 2412 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2413 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2414 end
farmbuyer@1 2415
farmbuyer@1 2416 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2417 if prefix ~= self.identTg then return end
farmbuyer@1 2418 if not self.debug.comm then
farmbuyer@1 2419 if distribution ~= "WHISPER" then return end
farmbuyer@1 2420 if sender == my_name then return end
farmbuyer@1 2421 end
farmbuyer@1 2422 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2423 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2424 end
farmbuyer@1 2425 end
farmbuyer@1 2426
farmbuyer@1 2427 -- vim:noet