annotate core.lua @ 65:69fd720f853e

Add display_bcast_from option.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 27 Apr 2012 09:12:45 +0000
parents 359d0159d6ca
children 43913e02a1ef
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@61 12 - subgroup 1-8
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@61 43 - raidersnap copy of g_loot.raiders at the time of the boss event
farmbuyer@50 44
farmbuyer@50 45 Loot specific g_loot indices:
farmbuyer@61 46 - person recipient
farmbuyer@61 47 - person_class class of recipient if available; may be missing;
farmbuyer@57 48 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 49 - itemname not including square brackets
farmbuyer@61 50 - id itemID as number
farmbuyer@61 51 - itemlink full clickable link
farmbuyer@61 52 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 53 - quality ITEM_QUALITY_* number
farmbuyer@61 54 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 55 the extratext field
farmbuyer@61 56 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 57 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 58 dropped double axes today"
farmbuyer@61 59 - is_heroic true if item is heroic; missing otherwise
farmbuyer@61 60 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 61 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 62 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 63 fiddling of loot data
farmbuyer@61 64 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 65 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 66
farmbuyer@1 67
farmbuyer@1 68 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 69 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 70 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 71 names with leading underscores are strictly internal helper functions.
farmbuyer@1 72 ------ Saved variables
farmbuyer@1 73 ------ Constants
farmbuyer@1 74 ------ Addon member data
farmbuyer@6 75 ------ Globals
farmbuyer@1 76 ------ Expiring caches
farmbuyer@1 77 ------ Ace3 framework stuff
farmbuyer@1 78 ------ Event handlers
farmbuyer@1 79 ------ Slash command handler
farmbuyer@1 80 ------ On/off
farmbuyer@1 81 ------ Behind the scenes routines
farmbuyer@1 82 ------ Saved texts
farmbuyer@1 83 ------ Loot histories
farmbuyer@1 84 ------ Player communication
farmbuyer@1 85
farmbuyer@1 86 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 87 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 88 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 89 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 90 rewrite.
farmbuyer@16 91
farmbuyer@16 92 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 93
farmbuyer@1 94 ]==]
farmbuyer@1 95
farmbuyer@1 96 ------ Saved variables
farmbuyer@16 97 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 98 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 99 -- are numeric indices of tables, subkeys of those
farmbuyer@16 100 -- are name/forum/attend/date
farmbuyer@16 101 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 102 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 103 -- threshold: optional loot threshold, default nil
farmbuyer@16 104 OuroLootSV_hist = nil
farmbuyer@19 105 OuroLootSV_log = {}
farmbuyer@1 106
farmbuyer@1 107
farmbuyer@1 108 ------ Constants
farmbuyer@1 109 local option_defaults = {
farmbuyer@62 110 ['datarev'] = 17, -- cheating, this isn't actually an option
farmbuyer@1 111 ['popup_on_join'] = true,
farmbuyer@1 112 ['register_slashloot'] = true,
farmbuyer@1 113 ['scroll_to_bottom'] = true,
farmbuyer@1 114 ['chatty_on_kill'] = false,
farmbuyer@1 115 ['no_tracking_wipes'] = false,
farmbuyer@1 116 ['snarky_boss'] = true,
farmbuyer@1 117 ['keybinding'] = false,
farmbuyer@2 118 ['bossmod'] = "DBM",
farmbuyer@1 119 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 120 ['forum'] = {
farmbuyer@25 121 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 122 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 123 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 124 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 125 ['Custom...'] = '',
farmbuyer@1 126 },
farmbuyer@1 127 ['forum_current'] = '[item] by name',
farmbuyer@57 128 ['display_disabled_LODs'] = false,
farmbuyer@65 129 ['display_bcast_from'] = true,
farmbuyer@1 130 }
farmbuyer@1 131 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 132 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 133 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 134 .." welcome message will not intrude again."
farmbuyer@27 135 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 136 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 137 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 138 .." 'Ping!' button on the options panel)."
farmbuyer@1 139 local qualnames = {
farmbuyer@1 140 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 141 ['white'] = 1, ['common'] = 1,
farmbuyer@1 142 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 143 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 144 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 145 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 146 ['artifact'] = 6,
farmbuyer@1 147 --['heirloom'] = 7,
farmbuyer@1 148 }
farmbuyer@1 149 local my_name = UnitName('player')
farmbuyer@40 150 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 151 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 152 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 153
farmbuyer@1 154
farmbuyer@1 155 ------ Addon member data
farmbuyer@1 156 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 157 addon.author_debug = flib.author_debug
farmbuyer@1 158
farmbuyer@6 159 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 160 do local _G = _G setfenv (1, addon)
farmbuyer@1 161
farmbuyer@56 162 commrev = '16'
farmbuyer@27 163 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 164 ident = "OuroLoot2"
farmbuyer@1 165 identTg = "OuroLoot2Tg"
farmbuyer@1 166 status_text = nil
farmbuyer@1 167
farmbuyer@45 168 tekdebug = nil
farmbuyer@45 169 if _G.tekDebug then
farmbuyer@45 170 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 171 function tekdebug (txt)
farmbuyer@45 172 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 173 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 174 end
farmbuyer@45 175 end
farmbuyer@45 176
farmbuyer@1 177 DEBUG_PRINT = false
farmbuyer@1 178 debug = {
farmbuyer@1 179 comm = false,
farmbuyer@1 180 loot = false,
farmbuyer@1 181 flow = false,
farmbuyer@1 182 notraid = false,
farmbuyer@1 183 cache = false,
farmbuyer@19 184 alsolog = false,
farmbuyer@1 185 }
farmbuyer@45 186 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 187 -- the run-time ones.
farmbuyer@45 188 if tekdebug then
farmbuyer@45 189 function dprint (t,...)
farmbuyer@45 190 if DEBUG_PRINT and debug[t] then
farmbuyer@45 191 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 192 if debug.alsolog then
farmbuyer@45 193 addon:log_with_timestamp(text)
farmbuyer@45 194 end
farmbuyer@45 195 end
farmbuyer@45 196 end
farmbuyer@45 197 else
farmbuyer@45 198 function dprint (t,...)
farmbuyer@45 199 if DEBUG_PRINT and debug[t] then
farmbuyer@45 200 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 201 if debug.alsolog then
farmbuyer@45 202 addon:log_with_timestamp(text)
farmbuyer@45 203 end
farmbuyer@19 204 end
farmbuyer@19 205 end
farmbuyer@1 206 end
farmbuyer@1 207
farmbuyer@45 208 if author_debug and tekdebug then
farmbuyer@45 209 function pprint (t,...)
farmbuyer@45 210 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 211 if debug.alsolog then
farmbuyer@19 212 addon:log_with_timestamp(text)
farmbuyer@19 213 end
farmbuyer@1 214 end
farmbuyer@1 215 else
farmbuyer@1 216 pprint = flib.nullfunc
farmbuyer@1 217 end
farmbuyer@1 218
farmbuyer@1 219 enabled = false
farmbuyer@1 220 rebroadcast = false
farmbuyer@1 221 display = nil -- display frame, when visible
farmbuyer@1 222 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 223 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 224 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 225 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 226
farmbuyer@1 227 -- The rest is also used in the GUI:
farmbuyer@1 228
farmbuyer@1 229 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 230
farmbuyer@2 231 bossmod_registered = nil
farmbuyer@2 232 bossmods = {}
farmbuyer@2 233
farmbuyer@1 234 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 235
farmbuyer@38 236 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 237 thresholds = {}
farmbuyer@1 238 for i = 0,6 do
farmbuyer@11 239 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 240 end
farmbuyer@1 241
farmbuyer@1 242 _G.setfenv (1, _G)
farmbuyer@1 243 end
farmbuyer@1 244
farmbuyer@1 245 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 246 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 247
farmbuyer@1 248
farmbuyer@6 249 ------ Globals
farmbuyer@1 250 local g_loot = nil
farmbuyer@1 251 local g_restore_p = nil
farmbuyer@1 252 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 253 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 254 local g_boss_signpost = nil
farmbuyer@1 255 local opts = nil
farmbuyer@1 256
farmbuyer@56 257 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 258 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 259 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 260 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 261 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 262 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 263
farmbuyer@27 264 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 265 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 266 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 267 --
farmbuyer@29 268 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 269 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 270 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 271 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 272 -- warning for other users.
farmbuyer@27 273 do
farmbuyer@27 274 local r = 0
farmbuyer@27 275 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 276 r = 1000*r + d
farmbuyer@27 277 end
farmbuyer@62 278 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 279 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 280 while r > 2000 and r < 2000000 do
farmbuyer@62 281 r = 1000*r
farmbuyer@62 282 end
farmbuyer@27 283 revision_large = math.max(r,1)
farmbuyer@27 284 end
farmbuyer@27 285
farmbuyer@1 286 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 287 do
farmbuyer@1 288 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 289
farmbuyer@38 290 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 291 -- COLOR can be item quality code or a hex string
farmbuyer@1 292 function addon.format_hypertext (code, text, color)
farmbuyer@1 293 return hypertext_format_str:format (code,
farmbuyer@11 294 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 295 text)
farmbuyer@1 296 end
farmbuyer@1 297
farmbuyer@1 298 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 299 local ltype, arg = strsplit(":",link)
farmbuyer@1 300 if ltype ~= "OuroRaid" then return end
farmbuyer@51 301 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 302 if arg == 'openloot' then
farmbuyer@1 303 addon:BuildMainDisplay()
farmbuyer@27 304 elseif arg == 'popupurl' then
farmbuyer@30 305 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 306 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 307 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 308 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 309 elseif arg == 'doping' then
farmbuyer@27 310 addon:DoPing()
farmbuyer@1 311 elseif arg == 'help' then
farmbuyer@1 312 addon:BuildMainDisplay('help')
farmbuyer@1 313 elseif arg == 'bcaston' then
farmbuyer@1 314 if not addon.rebroadcast then
farmbuyer@1 315 addon:Activate(nil,true)
farmbuyer@1 316 end
farmbuyer@1 317 addon:broadcast('bcast_responder')
farmbuyer@1 318 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 319 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 320 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 321 elseif arg == 'reload' then
farmbuyer@51 322 addon:BuildMainDisplay('opt')
farmbuyer@1 323 end
farmbuyer@1 324 end)
farmbuyer@1 325
farmbuyer@1 326 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 327 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 328 if link:match("^OuroRaid") then return end
farmbuyer@1 329 return old (self, link, ...)
farmbuyer@1 330 end
farmbuyer@1 331 end
farmbuyer@1 332
farmbuyer@1 333 do
farmbuyer@1 334 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 335 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 336 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 337 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 338 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 339 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 340 }
farmbuyer@1 341 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 342 function makedate()
farmbuyer@1 343 Calendar_LoadUI()
farmbuyer@1 344 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 345 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 346 return text, M, D, Y
farmbuyer@1 347 end
farmbuyer@1 348 end
farmbuyer@1 349
farmbuyer@56 350 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 351 local function instance_tag()
farmbuyer@61 352 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 353 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 354 local t, r
farmbuyer@1 355 name = addon.instance_abbrev[name] or name
farmbuyer@56 356 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 357 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 358 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 359 t,r = 'LFR', 25
farmbuyer@35 360 elseif diffcode == 1 then
farmbuyer@56 361 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 362 elseif diffcode == 2 then
farmbuyer@56 363 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 364 elseif diffcode == 3 then
farmbuyer@56 365 t,r = "10h", 10
farmbuyer@1 366 elseif diffcode == 4 then
farmbuyer@56 367 t,r = "25h", 25
farmbuyer@1 368 end
farmbuyer@1 369 -- dynamic difficulties always return normal "codes"
farmbuyer@1 370 if isdynamic and perbossheroic == 1 then
farmbuyer@1 371 t = t .. "h"
farmbuyer@1 372 end
farmbuyer@56 373 pprint("instance_tag final", t, r)
farmbuyer@56 374 return name .. "(" .. t .. ")", r
farmbuyer@1 375 end
farmbuyer@1 376 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 377 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 378
farmbuyer@1 379
farmbuyer@1 380 ------ Expiring caches
farmbuyer@1 381 --[[
farmbuyer@1 382 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 383 foo:add("blah")
farmbuyer@1 384 foo:test("blah") -- returns true
farmbuyer@1 385 ]]
farmbuyer@1 386 do
farmbuyer@1 387 local caches = {}
farmbuyer@25 388 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 389 local time = _G.time
farmbuyer@1 390 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 391 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 392 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 393 local now = time()
farmbuyer@1 394 local alldone = true
farmbuyer@1 395 -- this is ass-ugly
farmbuyer@25 396 for name,c in pairs(caches) do
farmbuyer@25 397 local fifo = c.fifo
farmbuyer@25 398 local active = #fifo > 0
farmbuyer@25 399 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 400 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 401 tremove(fifo,1)
farmbuyer@1 402 end
farmbuyer@25 403 if active and #fifo == 0 and c.func then
farmbuyer@25 404 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 405 c:func()
farmbuyer@25 406 end
farmbuyer@25 407 alldone = alldone and (#fifo == 0)
farmbuyer@1 408 end
farmbuyer@1 409 if alldone then
farmbuyer@40 410 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 411 cleanup_group:Finish()
farmbuyer@40 412 else
farmbuyer@40 413 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 414 end
farmbuyer@1 415 end)
farmbuyer@1 416
farmbuyer@1 417 local function _add (cache, x)
farmbuyer@25 418 local datum = { t=time(), m=x }
farmbuyer@25 419 cache.hash[x] = datum
farmbuyer@25 420 tinsert (cache.fifo, datum)
farmbuyer@1 421 if not cleanup_group:IsPlaying() then
farmbuyer@41 422 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 423 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 424 cleanup_group:Play()
farmbuyer@1 425 end
farmbuyer@1 426 end
farmbuyer@1 427 local function _test (cache, x)
farmbuyer@40 428 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 429 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 430 -- What to do, what to do...
farmbuyer@25 431 return cache.hash[x] ~= nil
farmbuyer@1 432 end
farmbuyer@25 433
farmbuyer@1 434 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 435 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 436 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 437 local c = {
farmbuyer@1 438 ttl = ttl,
farmbuyer@1 439 name = name,
farmbuyer@1 440 add = _add,
farmbuyer@1 441 test = _test,
farmbuyer@1 442 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 443 func = on_alldone,
farmbuyer@25 444 fifo = {},
farmbuyer@25 445 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 446 }
farmbuyer@1 447 c.cleanup:SetOrder(1)
farmbuyer@25 448 caches[name] = c
farmbuyer@1 449 return c
farmbuyer@1 450 end
farmbuyer@1 451 end
farmbuyer@1 452
farmbuyer@1 453
farmbuyer@1 454 ------ Ace3 framework stuff
farmbuyer@1 455 function addon:OnInitialize()
farmbuyer@41 456 _log = OuroLootSV_log
farmbuyer@41 457
farmbuyer@1 458 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 459 -- relogging during a raid and already have collected loot data
farmbuyer@1 460 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 461 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 462
farmbuyer@1 463 if OuroLootSV_opts == nil then
farmbuyer@1 464 OuroLootSV_opts = {}
farmbuyer@1 465 self:ScheduleTimer(function(s)
farmbuyer@1 466 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 467 virgin = nil
farmbuyer@1 468 end,10,self)
farmbuyer@65 469 else
farmbuyer@65 470 virgin = nil
farmbuyer@1 471 end
farmbuyer@1 472 opts = OuroLootSV_opts
farmbuyer@55 473 local stored_datarev = opts.datarev
farmbuyer@1 474 for opt,default in pairs(option_defaults) do
farmbuyer@1 475 if opts[opt] == nil then
farmbuyer@1 476 opts[opt] = default
farmbuyer@1 477 end
farmbuyer@1 478 end
farmbuyer@56 479 opts.datarev = option_defaults.datarev
farmbuyer@38 480
farmbuyer@25 481 -- transition&remove old options
farmbuyer@25 482 opts['forum_use_itemid'] = nil
farmbuyer@25 483 if opts['forum_format'] then
farmbuyer@25 484 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 485 opts['forum_format'] = nil
farmbuyer@25 486 end
farmbuyer@25 487 if opts.forum['[url]'] then
farmbuyer@25 488 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 489 opts.forum['[url]'] = nil
farmbuyer@25 490 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 491 if opts['forum_current'] == '[url]' then
farmbuyer@25 492 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 493 end
farmbuyer@25 494 end
farmbuyer@1 495 option_defaults = nil
farmbuyer@16 496 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 497 if OuroLootSV.saved then
farmbuyer@16 498 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 499 end
farmbuyer@16 500 if OuroLootSV.threshold then
farmbuyer@16 501 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 502 end
farmbuyer@16 503 if OuroLootSV.autoshard then
farmbuyer@16 504 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 505 end
farmbuyer@16 506 end
farmbuyer@38 507
farmbuyer@1 508 -- get item filter table if needed
farmbuyer@1 509 if opts.itemfilter == nil then
farmbuyer@1 510 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 511 end
farmbuyer@1 512 addon.default_itemfilter = nil
farmbuyer@1 513
farmbuyer@1 514 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 515 if opts.register_slashloot then
farmbuyer@50 516 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 517 -- maybe try to detect if this command is already in use...
farmbuyer@1 518 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 519 end
farmbuyer@1 520
farmbuyer@1 521 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 522 local r = assert(GetRealmName())
farmbuyer@1 523 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 524 self.history = self.history_all[r]
farmbuyer@38 525 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 526 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 527 then
farmbuyer@38 528 -- Big honkin' loop
farmbuyer@38 529 for rname,realm in pairs(self.history_all) do
farmbuyer@38 530 for pk,player in ipairs(realm) do
farmbuyer@38 531 for lk,loot in ipairs(player) do
farmbuyer@38 532 if loot.count == "" then
farmbuyer@38 533 loot.count = nil
farmbuyer@38 534 end
farmbuyer@38 535 end
farmbuyer@38 536 end
farmbuyer@38 537 end
farmbuyer@38 538 end
farmbuyer@38 539 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 540 --OuroLootSV_hist = nil
farmbuyer@1 541
farmbuyer@56 542 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 543 if OuroLootSV then
farmbuyer@56 544 local dirty = false
farmbuyer@56 545 if stored_datarev == nil then
farmbuyer@56 546 self:Print("Transitioning saved data format to 15..."); dirty = true
farmbuyer@56 547 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 548 if e.bosskill then
farmbuyer@56 549 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 550 end
farmbuyer@55 551 end
farmbuyer@56 552 stored_datarev = 15
farmbuyer@55 553 end
farmbuyer@56 554 if stored_datarev == 15 then
farmbuyer@56 555 self:Print("Transitioning saved data format to 16..."); dirty = true
farmbuyer@56 556 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 557 if e.kind == 'boss' then
farmbuyer@56 558 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 559 end
farmbuyer@56 560 end
farmbuyer@56 561 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 562 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 563 r.subgroup = 0
farmbuyer@56 564 end
farmbuyer@56 565 stored_datarev = 16
farmbuyer@56 566 end
farmbuyer@61 567 if stored_datarev == 16 then
farmbuyer@61 568 self:Print("Transitioning saved data format to 17..."); dirty = true
farmbuyer@61 569 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 570 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 571 e.raidersnap = e.raidersnap or {}
farmbuyer@61 572 e.maxsize = e.maxsize or 0
farmbuyer@61 573 end
farmbuyer@61 574 end
farmbuyer@61 575 stored_datarev = 17
farmbuyer@61 576 end
farmbuyer@56 577 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@62 578 assert(stored_datarev==opts.datarev)
farmbuyer@55 579 end
farmbuyer@55 580
farmbuyer@1 581 _init(self)
farmbuyer@27 582 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 583 self.OnInitialize = nil
farmbuyer@1 584 end
farmbuyer@1 585
farmbuyer@1 586 function addon:OnEnable()
farmbuyer@10 587 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 588 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 589
farmbuyer@1 590 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 591 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 592 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 593 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 594 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 595 --
farmbuyer@37 596 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 597 do
farmbuyer@1 598 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 599 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 600 function addon:Print (str, ...)
farmbuyer@1 601 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 602 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 603 else
farmbuyer@1 604 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 605 end
farmbuyer@1 606 end
farmbuyer@1 607 end
farmbuyer@1 608
farmbuyer@51 609 while opts.keybinding do
farmbuyer@51 610 if InCombatLockdown() then
farmbuyer@51 611 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 612 opts.keybinding_text)
farmbuyer@51 613 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 614 break
farmbuyer@51 615 end
farmbuyer@51 616
farmbuyer@15 617 KeyBindingFrame_LoadUI()
farmbuyer@1 618 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 619 btn:SetAttribute("type", "macro")
farmbuyer@1 620 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 621 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 622 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 623 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 624 local c = GetCurrentBindingSet()
farmbuyer@15 625 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 626 SaveBindings(c)
farmbuyer@15 627 end
farmbuyer@1 628 else
farmbuyer@51 629 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 630 opts.keybinding_text)
farmbuyer@1 631 end
farmbuyer@51 632 break
farmbuyer@1 633 end
farmbuyer@1 634
farmbuyer@20 635 --[[
farmbuyer@20 636 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 637 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 638 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 639 the global patterns before we transform them.
farmbuyer@20 640
farmbuyer@20 641 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 642 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 643 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 644 cauldron flasks.
farmbuyer@20 645 ]]
farmbuyer@20 646
farmbuyer@20 647 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 648 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 649
farmbuyer@20 650 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 651 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 652
farmbuyer@20 653 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 654 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 655
farmbuyer@20 656 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 657 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 658
farmbuyer@44 659 --[[
farmbuyer@44 660 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 661 will probably look these days. Try to be conservative about needless
farmbuyer@44 662 frame creation.
farmbuyer@44 663 ]]
farmbuyer@44 664 local bliz = CreateFrame("Frame")
farmbuyer@44 665 bliz.name = "Ouro Loot"
farmbuyer@44 666 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 667 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 668 button:SetWidth(150)
farmbuyer@44 669 button:SetHeight(22)
farmbuyer@44 670 button:SetScript("OnClick", function()
farmbuyer@44 671 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 672 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 673 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 674 end)
farmbuyer@44 675 button:SetText('"/ouroloot opt"')
farmbuyer@44 676 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 677 _b:SetScript("OnShow",nil)
farmbuyer@44 678 end)
farmbuyer@44 679 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 680
farmbuyer@49 681 self:_scan_LOD_modules()
farmbuyer@49 682
farmbuyer@1 683 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 684 end
farmbuyer@1 685 --function addon:OnDisable() end
farmbuyer@1 686
farmbuyer@58 687 do
farmbuyer@58 688 local prototype = {}
farmbuyer@58 689 local function module_OnEnable (plugin)
farmbuyer@58 690 if plugin.option_defaults then
farmbuyer@58 691 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 692 if not _G[SVname] then
farmbuyer@58 693 _G[SVname] = {}
farmbuyer@58 694 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 695 plugin:OnFirstTime()
farmbuyer@58 696 end
farmbuyer@58 697 end
farmbuyer@58 698 plugin.opts = _G[SVname]
farmbuyer@58 699 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 700 if plugin.opts[option] == nil then
farmbuyer@58 701 plugin.opts[option] = default
farmbuyer@58 702 end
farmbuyer@58 703 end
farmbuyer@58 704 plugin.option_defaults = nil
farmbuyer@58 705 end
farmbuyer@58 706 end
farmbuyer@58 707
farmbuyer@58 708 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 709 -- sets up code for any subsequent plugins.
farmbuyer@58 710 addon.is_plugin = flib.nullfunc
farmbuyer@58 711 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 712 local registry = { [text_type]=plugin }
farmbuyer@58 713 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 714 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 715 registry[t] = p
farmbuyer@58 716 return addon:register_text_generator(t,...)
farmbuyer@58 717 end
farmbuyer@58 718 return addon:register_text_generator(text_type,...)
farmbuyer@58 719 end
farmbuyer@58 720
farmbuyer@58 721 prototype.OnEnable = module_OnEnable
farmbuyer@58 722 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 723 prototype.register_text_generator = module_rtg
farmbuyer@58 724
farmbuyer@58 725 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 726 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 727 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 728 --function addon:OnModuleCreated (plugin)
farmbuyer@58 729 -- print("created plugin", plugin:GetName())
farmbuyer@58 730 --end
farmbuyer@63 731
farmbuyer@63 732 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 733 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 734 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 735 if not addon.author_debug then
farmbuyer@64 736 if minrev and minrev > olrev then
farmbuyer@63 737 self:Print(err,modname,
farmbuyer@63 738 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 739 return false
farmbuyer@63 740 end
farmbuyer@64 741 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 742 self:Print(err,modname,
farmbuyer@63 743 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 744 return false
farmbuyer@63 745 end
farmbuyer@64 746 if mindata and mindata > opts.datarev then
farmbuyer@63 747 self:Print(err,modname,
farmbuyer@63 748 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 749 return false
farmbuyer@63 750 end
farmbuyer@63 751 end
farmbuyer@63 752 return self:NewModule(modname)
farmbuyer@63 753 end
farmbuyer@58 754 end
farmbuyer@58 755
farmbuyer@1 756
farmbuyer@1 757 ------ Event handlers
farmbuyer@1 758 function addon:_clear_SVs()
farmbuyer@1 759 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 760 OuroLootSV = nil
farmbuyer@16 761 OuroLootSV_saved = nil
farmbuyer@1 762 OuroLootSV_opts = nil
farmbuyer@1 763 OuroLootSV_hist = nil
farmbuyer@22 764 OuroLootSV_log = nil
farmbuyer@8 765 ReloadUI()
farmbuyer@1 766 end
farmbuyer@1 767 function addon:PLAYER_LOGOUT()
farmbuyer@16 768 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 769 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 770
farmbuyer@16 771 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 772 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 773 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 774 end end
farmbuyer@16 775 if worth_saving then
farmbuyer@16 776 opts.autoshard = self.sharder
farmbuyer@16 777 opts.threshold = self.threshold
farmbuyer@1 778 for i,e in ipairs(g_loot) do
farmbuyer@1 779 e.cols = nil
farmbuyer@1 780 end
farmbuyer@1 781 OuroLootSV = g_loot
farmbuyer@16 782 else
farmbuyer@16 783 OuroLootSV = nil
farmbuyer@1 784 end
farmbuyer@16 785
farmbuyer@38 786 worth_saving = false
farmbuyer@6 787 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 788 if #t == 0 then
farmbuyer@8 789 self.history_all[r] = nil
farmbuyer@8 790 else
farmbuyer@38 791 worth_saving = true
farmbuyer@8 792 t.realm = nil
farmbuyer@8 793 t.st = nil
farmbuyer@8 794 t.byname = nil
farmbuyer@8 795 end
farmbuyer@6 796 end end
farmbuyer@38 797 if worth_saving then
farmbuyer@38 798 OuroLootSV_hist = self.history_all
farmbuyer@38 799 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 800 else
farmbuyer@38 801 OuroLootSV_hist = nil
farmbuyer@38 802 end
farmbuyer@19 803 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 804 end
farmbuyer@1 805
farmbuyer@10 806 do
farmbuyer@10 807 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 808 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@10 809 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 810 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 811 local time, difftime = time, difftime
farmbuyer@10 812 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 813
farmbuyer@10 814 local lastevent, now = 0, 0
farmbuyer@16 815 local redo_count = 0
farmbuyer@16 816 local redo, timer_handle
farmbuyer@10 817
farmbuyer@10 818 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 819 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 820
farmbuyer@10 821 now = now_a or time()
farmbuyer@10 822
farmbuyer@10 823 if leaving_p then
farmbuyer@16 824 if timer_handle then
farmbuyer@16 825 self:CancelTimer(timer_handle)
farmbuyer@16 826 timer_handle = nil
farmbuyer@16 827 end
farmbuyer@10 828 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 829 r.leave = r.leave or now
farmbuyer@10 830 end
farmbuyer@10 831 return
farmbuyer@10 832 end
farmbuyer@10 833
farmbuyer@10 834 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 835 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 836 r.online = R_LEFT
farmbuyer@10 837 r.leave = now
farmbuyer@10 838 end
farmbuyer@10 839 end
farmbuyer@10 840
farmbuyer@16 841 if redo then
farmbuyer@16 842 redo_count = redo_count + 1
farmbuyer@16 843 end
farmbuyer@16 844 redo = false
farmbuyer@10 845 for i = 1, GetNumRaidMembers() do
farmbuyer@10 846 local unit = 'raid'..i
farmbuyer@10 847 local name = UnitName(unit)
farmbuyer@10 848 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 849 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 850 if not g_loot.raiders[name] then
farmbuyer@10 851 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 852 end
farmbuyer@10 853 local r = g_loot.raiders[name]
farmbuyer@56 854 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@56 855 -- them under specific circumstances.
farmbuyer@56 856 local grri_name, connected, subgroup, level, class, _
farmbuyer@56 857 grri_name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@61 858 if name ~= grri_name then
farmbuyer@61 859 error("UnitName ("..tostring(name)..") =/= grri_name ("..
farmbuyer@61 860 tostring(grri_name)..") of same raidindex ("..i..")")
farmbuyer@61 861 end
farmbuyer@56 862 r.subgroup = subgroup
farmbuyer@10 863 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 864 r.needinfo = nil
farmbuyer@56 865 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 866 r.race = select(2,UnitRace(unit))
farmbuyer@10 867 r.sex = UnitSex(unit)
farmbuyer@56 868 r.level = level --UnitLevel(unit)
farmbuyer@10 869 r.guild = GetGuildInfo(unit)
farmbuyer@10 870 end
farmbuyer@56 871 --local connected = UnitIsConnected(unit)
farmbuyer@10 872 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 873 r.join = r.join or now
farmbuyer@10 874 r.online = R_ACTIVE
farmbuyer@10 875 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 876 r.leave = now
farmbuyer@10 877 r.online = R_OFFLINE
farmbuyer@10 878 end
farmbuyer@10 879 redo = redo or r.needinfo
farmbuyer@10 880 end
farmbuyer@10 881 end
farmbuyer@16 882 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 883 if not timer_handle then
farmbuyer@16 884 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 885 end
farmbuyer@16 886 else
farmbuyer@16 887 redo_count = 0
farmbuyer@16 888 if timer_handle then
farmbuyer@16 889 self:CancelTimer(timer_handle)
farmbuyer@16 890 timer_handle = nil
farmbuyer@16 891 end
farmbuyer@10 892 end
farmbuyer@10 893 end
farmbuyer@10 894
farmbuyer@10 895 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 896 if GetNumRaidMembers() == 0 then
farmbuyer@16 897 -- Leaving a raid group.
farmbuyer@10 898 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 899 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 900 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 901 if self.enabled and not self.debug.notraid then
farmbuyer@16 902 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 903 self.popped = nil
farmbuyer@16 904 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 905 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 906 end
farmbuyer@10 907 return
farmbuyer@10 908 end
farmbuyer@10 909
farmbuyer@1 910 local inside,whatkind = IsInInstance()
farmbuyer@1 911 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 912 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 913 return
farmbuyer@1 914 end
farmbuyer@10 915
farmbuyer@10 916 local docheck = self.enabled
farmbuyer@1 917 if event == "Activate" then
farmbuyer@1 918 -- dispatched manually from Activate
farmbuyer@10 919 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 920 _register_bossmod(self)
farmbuyer@10 921 docheck = true
farmbuyer@1 922 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 923 -- hot code path, be careful
farmbuyer@10 924
farmbuyer@1 925 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 926 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 927 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 928 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 929 self.popped.data = self
farmbuyer@10 930 return
farmbuyer@1 931 end
farmbuyer@1 932 end
farmbuyer@11 933 -- Throttle the checks fired by common events.
farmbuyer@10 934 if docheck and not InCombatLockdown() then
farmbuyer@10 935 now = time()
farmbuyer@10 936 if difftime(now,lastevent) > 45 then
farmbuyer@10 937 lastevent = now
farmbuyer@10 938 self:CheckRoster(false,now)
farmbuyer@10 939 end
farmbuyer@10 940 end
farmbuyer@1 941 end
farmbuyer@1 942 end
farmbuyer@1 943
farmbuyer@1 944 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 945 do
farmbuyer@42 946 local function maybe_trash_kill_entry()
farmbuyer@42 947 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 948 -- entry already
farmbuyer@42 949 if addon.latest_instance then return end
farmbuyer@42 950 addon.latest_instance = instance_tag()
farmbuyer@61 951 local ss, max = addon:snapshot_raid()
farmbuyer@42 952 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@61 953 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 954 instance=addon.latest_instance, duration=0,
farmbuyer@61 955 raidersnap=ss, maxsize=max
farmbuyer@42 956 })
farmbuyer@42 957 end
farmbuyer@42 958
farmbuyer@1 959 -- Recent loot cache
farmbuyer@25 960 local candidates = {}
farmbuyer@25 961 local function prefer_local_loots (cache)
farmbuyer@25 962 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 963 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 964 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 965 --
farmbuyer@34 966 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 967 for i,sig in ipairs(candidates) do
farmbuyer@25 968 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 969 local loot = candidates[sig]
farmbuyer@25 970 if loot then
farmbuyer@25 971 addon.dprint('loot', i, "was found")
farmbuyer@42 972 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 973 candidates[sig] = nil
farmbuyer@25 974 local looti = addon._addLootEntry(loot)
farmbuyer@25 975 if (loot.disposition ~= 'shard')
farmbuyer@25 976 and (loot.disposition ~= 'gvault')
farmbuyer@25 977 and (not addon.history_suppress)
farmbuyer@25 978 then
farmbuyer@25 979 addon:_addHistoryEntry(looti)
farmbuyer@25 980 end
farmbuyer@25 981 end
farmbuyer@25 982 end
farmbuyer@25 983
farmbuyer@25 984 if addon.display then
farmbuyer@25 985 addon:redisplay()
farmbuyer@25 986 end
farmbuyer@47 987 wipe(candidates)
farmbuyer@25 988 end
farmbuyer@40 989 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 990
farmbuyer@6 991 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 992
farmbuyer@1 993 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 994 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 995 local itexture = GetItemIcon(itemid)
farmbuyer@6 996 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 997 local i
farmbuyer@6 998 if (not iname) or (not itexture) then
farmbuyer@19 999 i = true
farmbuyer@6 1000 iname, ilink, iquality, itexture =
farmbuyer@6 1001 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1002 end
farmbuyer@19 1003 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1004
farmbuyer@19 1005 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 1006 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 1007 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 1008 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@56 1009 self:vbroadcast('loot', recipient, itemid, count)
farmbuyer@1 1010 end
farmbuyer@25 1011 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 1012 local signature = recipient .. iname .. (count or "")
farmbuyer@25 1013 if from and self.recent_loot:test(signature) then
farmbuyer@39 1014 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 1015 else
farmbuyer@25 1016 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 1017 i = {
farmbuyer@25 1018 kind = 'loot',
farmbuyer@25 1019 person = recipient,
farmbuyer@25 1020 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 1021 cache_miss = i and true or nil,
farmbuyer@25 1022 quality = iquality,
farmbuyer@25 1023 itemname = iname,
farmbuyer@25 1024 id = itemid,
farmbuyer@25 1025 itemlink = ilink,
farmbuyer@25 1026 itexture = itexture,
farmbuyer@25 1027 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 1028 count = (count and count ~= "") and count or nil,
farmbuyer@25 1029 bcast_from = from,
farmbuyer@25 1030 extratext = extratext,
farmbuyer@25 1031 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 1032 }
farmbuyer@34 1033 if local_override then
farmbuyer@39 1034 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 1035 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 1036 if i.extratext == 'shard'
farmbuyer@34 1037 or i.extratext == 'gvault'
farmbuyer@34 1038 or i.extratext == 'offspec'
farmbuyer@34 1039 then
farmbuyer@34 1040 i.disposition = i.extratext
farmbuyer@34 1041 end
farmbuyer@34 1042 local looti = self._addLootEntry(i)
farmbuyer@34 1043 if (i.disposition ~= 'shard')
farmbuyer@34 1044 and (i.disposition ~= 'gvault')
farmbuyer@34 1045 and (not self.history_suppress)
farmbuyer@34 1046 then
farmbuyer@34 1047 self:_addHistoryEntry(looti)
farmbuyer@34 1048 end
farmbuyer@39 1049 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 1050 else
farmbuyer@34 1051 self.recent_loot:add(signature)
farmbuyer@34 1052 candidates[signature] = i
farmbuyer@34 1053 tinsert (candidates, signature)
farmbuyer@39 1054 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 1055 end
farmbuyer@1 1056 end
farmbuyer@25 1057 break
farmbuyer@1 1058 end
farmbuyer@1 1059 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 1060 return i
farmbuyer@1 1061 end
farmbuyer@1 1062
farmbuyer@1 1063 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1064 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1065
farmbuyer@1 1066 --[[
farmbuyer@1 1067 iname: Hearthstone
farmbuyer@1 1068 iquality: integer
farmbuyer@1 1069 ilink: clickable formatted link
farmbuyer@1 1070 itemstring: item:6948:....
farmbuyer@1 1071 itexture: inventory icon texture
farmbuyer@1 1072 ]]
farmbuyer@1 1073
farmbuyer@1 1074 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1075 local msg = ...
farmbuyer@20 1076 local person, itemstring, count
farmbuyer@21 1077 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1078
farmbuyer@20 1079 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1080 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1081 if not person then
farmbuyer@20 1082 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1083 end
farmbuyer@20 1084 if not person then
farmbuyer@20 1085 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1086 if not itemstring then
farmbuyer@20 1087 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1088 end
farmbuyer@20 1089 end
farmbuyer@20 1090
farmbuyer@65 1091 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1092 ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 1093 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 1094
farmbuyer@1 1095 -- Name might be colorized, remove the highlighting
farmbuyer@20 1096 if person then
farmbuyer@20 1097 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1098 else
farmbuyer@38 1099 person = my_name -- UNIT_YOU / You
farmbuyer@20 1100 end
farmbuyer@1 1101
farmbuyer@20 1102 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 1103 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 1104
farmbuyer@1 1105 return self:_do_loot (false, person, id, count)
farmbuyer@1 1106
farmbuyer@1 1107 elseif event == "broadcast" then
farmbuyer@1 1108 return self:_do_loot(false, ...)
farmbuyer@1 1109
farmbuyer@1 1110 elseif event == "manual" then
farmbuyer@1 1111 local r,i,n = ...
farmbuyer@1 1112 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 1113 end
farmbuyer@1 1114 end
farmbuyer@1 1115 end
farmbuyer@1 1116
farmbuyer@1 1117
farmbuyer@1 1118 ------ Slash command handler
farmbuyer@1 1119 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1120 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1121 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1122 -- that GUI is in place.)
farmbuyer@1 1123 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1124 txt = strtrim(txt:lower())
farmbuyer@1 1125 local cmd, arg = ""
farmbuyer@1 1126 do
farmbuyer@1 1127 local s,e = txt:find("^%a+")
farmbuyer@1 1128 if s then
farmbuyer@1 1129 cmd = txt:sub(s,e)
farmbuyer@1 1130 s = txt:find("%S", e+2)
farmbuyer@1 1131 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1132 end
farmbuyer@1 1133 end
farmbuyer@1 1134
farmbuyer@1 1135 if cmd == "" then
farmbuyer@1 1136 if InCombatLockdown() then
farmbuyer@65 1137 return self:Print("Shouldn't display window in combat.")
farmbuyer@1 1138 else
farmbuyer@1 1139 return self:BuildMainDisplay()
farmbuyer@1 1140 end
farmbuyer@1 1141
farmbuyer@1 1142 elseif cmd:find("^thre") then
farmbuyer@1 1143 self:SetThreshold(arg)
farmbuyer@1 1144
farmbuyer@1 1145 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1146 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1147 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1148
farmbuyer@23 1149 elseif cmd == "toggle" then
farmbuyer@23 1150 if self.display then
farmbuyer@23 1151 self.display:Hide()
farmbuyer@23 1152 else
farmbuyer@23 1153 return self:BuildMainDisplay()
farmbuyer@23 1154 end
farmbuyer@23 1155
farmbuyer@1 1156 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1157 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1158 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1159 })
farmbuyer@1 1160 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1161 if self.display then
farmbuyer@1 1162 self:redisplay()
farmbuyer@1 1163 end
farmbuyer@1 1164 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1165
farmbuyer@1 1166 elseif cmd == "debug" then
farmbuyer@1 1167 if arg then
farmbuyer@1 1168 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1169 _G.print(arg,self.debug[arg])
farmbuyer@1 1170 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1171 else
farmbuyer@1 1172 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1173 end
farmbuyer@1 1174
farmbuyer@1 1175 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1176 self:save_saveas(arg)
farmbuyer@1 1177 elseif cmd == "list" then
farmbuyer@1 1178 self:save_list()
farmbuyer@1 1179 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1180 self:save_restore(tonumber(arg))
farmbuyer@1 1181 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1182 self:save_delete(tonumber(arg))
farmbuyer@1 1183
farmbuyer@1 1184 elseif cmd == "help" then
farmbuyer@1 1185 self:BuildMainDisplay('help')
farmbuyer@23 1186 elseif cmd == "ping" then
farmbuyer@23 1187 self:DoPing()
farmbuyer@1 1188
farmbuyer@19 1189 elseif cmd == "fixcache" then
farmbuyer@19 1190 self:do_item_cache_fixup()
farmbuyer@19 1191
farmbuyer@1 1192 else
farmbuyer@1 1193 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1194 return
farmbuyer@1 1195 end
farmbuyer@1 1196 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1197 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1198 end
farmbuyer@1 1199 end
farmbuyer@1 1200
farmbuyer@1 1201 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1202 local q = tonumber(arg)
farmbuyer@1 1203 if q then
farmbuyer@1 1204 q = math.floor(q+0.001)
farmbuyer@1 1205 if q<0 or q>6 then
farmbuyer@1 1206 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1207 end
farmbuyer@1 1208 else
farmbuyer@1 1209 q = qualnames[arg]
farmbuyer@1 1210 if not q then
farmbuyer@1 1211 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1212 end
farmbuyer@1 1213 end
farmbuyer@1 1214 self.threshold = q
farmbuyer@1 1215 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1216 end
farmbuyer@1 1217
farmbuyer@1 1218
farmbuyer@1 1219 ------ On/off
farmbuyer@1 1220 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1221 self.dprint('flow', ":Activate is running")
farmbuyer@10 1222 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1223 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1224 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1225 self.popped = true
farmbuyer@1 1226 if GetNumRaidMembers() > 0 then
farmbuyer@16 1227 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1228 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1229 elseif self.debug.notraid then
farmbuyer@16 1230 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1231 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1232 _register_bossmod(self)
farmbuyer@1 1233 elseif g_restore_p then
farmbuyer@1 1234 g_restore_p = nil
farmbuyer@16 1235 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1236 if #g_loot == 0 then
farmbuyer@16 1237 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1238 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1239 return
farmbuyer@16 1240 end
farmbuyer@1 1241 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1242 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1243 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1244 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1245 return
farmbuyer@1 1246 end
farmbuyer@1 1247 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1248 self.enabled = not opt_bcast_only
farmbuyer@1 1249 if opt_threshold then
farmbuyer@1 1250 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1251 end
farmbuyer@1 1252 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1253 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1254 self.thresholds[self.threshold])
farmbuyer@27 1255 self:broadcast('revcheck',revision_large)
farmbuyer@1 1256 end
farmbuyer@1 1257
farmbuyer@1 1258 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1259 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1260 function addon:Deactivate()
farmbuyer@1 1261 self.enabled = false
farmbuyer@1 1262 self.rebroadcast = false
farmbuyer@10 1263 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1264 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1265 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1266 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1267 end
farmbuyer@1 1268
farmbuyer@1 1269 function addon:Clear(verbose_p)
farmbuyer@1 1270 local repopup, st
farmbuyer@1 1271 if self.display then
farmbuyer@1 1272 -- in the new version, this is likely to always be the case
farmbuyer@1 1273 repopup = true
farmbuyer@1 1274 st = self.display:GetUserData("eoiST")
farmbuyer@1 1275 if not st then
farmbuyer@1 1276 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1277 end
farmbuyer@1 1278 self.display:Hide()
farmbuyer@1 1279 end
farmbuyer@1 1280 g_restore_p = nil
farmbuyer@1 1281 OuroLootSV = nil
farmbuyer@1 1282 self:_reset_timestamps()
farmbuyer@1 1283 if verbose_p then
farmbuyer@16 1284 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1285 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1286 else
farmbuyer@1 1287 self:Print("Current loot data cleared.")
farmbuyer@1 1288 end
farmbuyer@1 1289 end
farmbuyer@1 1290 _init(self,st)
farmbuyer@1 1291 if repopup then
farmbuyer@1 1292 addon:BuildMainDisplay()
farmbuyer@1 1293 end
farmbuyer@1 1294 end
farmbuyer@1 1295
farmbuyer@1 1296
farmbuyer@1 1297 ------ Behind the scenes routines
farmbuyer@19 1298 -- Semi-experimental debugging aid.
farmbuyer@19 1299 do
farmbuyer@41 1300 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1301 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1302 -- 2) _log points to SV_log
farmbuyer@41 1303 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1304 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1305 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1306 local date = _G.date
farmbuyer@19 1307 function addon:log_with_timestamp (msg)
farmbuyer@41 1308 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1309 end
farmbuyer@19 1310 end
farmbuyer@19 1311
farmbuyer@49 1312 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1313 -- them. Credit to DBM for the approach here.
farmbuyer@49 1314 function addon:_scan_LOD_modules()
farmbuyer@49 1315 for i = 1, GetNumAddOns() do
farmbuyer@49 1316 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1317 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1318 and not IsAddOnLoaded(i)
farmbuyer@49 1319 then
farmbuyer@49 1320 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1321 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1322 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1323 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1324 end
farmbuyer@49 1325 end
farmbuyer@49 1326 end
farmbuyer@49 1327 end
farmbuyer@49 1328
farmbuyer@1 1329 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1330 do
farmbuyer@1 1331 local byindex, temp = {}, {}
farmbuyer@1 1332 local function sort (src, dest)
farmbuyer@1 1333 for k in pairs(src) do
farmbuyer@1 1334 temp[#temp+1] = k
farmbuyer@1 1335 end
farmbuyer@1 1336 table.sort(temp)
farmbuyer@47 1337 wipe(dest)
farmbuyer@1 1338 for i = 1, #temp do
farmbuyer@1 1339 dest[i] = src[temp[i]]
farmbuyer@1 1340 end
farmbuyer@1 1341 end
farmbuyer@1 1342
farmbuyer@1 1343 function addon.sender_list.sort()
farmbuyer@1 1344 sort (addon.sender_list.active, byindex)
farmbuyer@47 1345 wipe(temp)
farmbuyer@1 1346 addon.sender_list.activeI = #byindex
farmbuyer@1 1347 sort (addon.sender_list.names, byindex)
farmbuyer@47 1348 wipe(temp)
farmbuyer@1 1349 end
farmbuyer@1 1350 addon.sender_list.namesI = byindex
farmbuyer@1 1351 end
farmbuyer@1 1352
farmbuyer@23 1353 function addon:DoPing()
farmbuyer@23 1354 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1355 self.sender_list.active = {}
farmbuyer@23 1356 self.sender_list.names = {}
farmbuyer@23 1357 self:broadcast('ping')
farmbuyer@27 1358 self:broadcast('revcheck',revision_large)
farmbuyer@27 1359 end
farmbuyer@27 1360
farmbuyer@27 1361 function addon:_check_revision (otherrev)
farmbuyer@27 1362 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1363 otherrev = tonumber(otherrev)
farmbuyer@27 1364 if otherrev == revision_large then
farmbuyer@27 1365 -- normal case
farmbuyer@27 1366
farmbuyer@27 1367 elseif otherrev < revision_large then
farmbuyer@27 1368 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1369 self:broadcast('revcheck',revision_large)
farmbuyer@27 1370
farmbuyer@27 1371 else
farmbuyer@27 1372 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1373 if newer_warning then
farmbuyer@27 1374 self:Print(newer_warning,
farmbuyer@29 1375 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1376 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1377 newer_warning = nil
farmbuyer@27 1378 end
farmbuyer@27 1379 end
farmbuyer@23 1380 end
farmbuyer@23 1381
farmbuyer@1 1382 -- Generic helpers
farmbuyer@28 1383 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1384 function addon._find_next_after (kind, index)
farmbuyer@1 1385 index = index + 1
farmbuyer@1 1386 while index <= #g_loot do
farmbuyer@1 1387 if g_loot[index].kind == kind then
farmbuyer@1 1388 return index, g_loot[index]
farmbuyer@1 1389 end
farmbuyer@1 1390 index = index + 1
farmbuyer@1 1391 end
farmbuyer@1 1392 end
farmbuyer@28 1393 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1394 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1395 -- appropriate fencepost is not found.
farmbuyer@28 1396 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1397 local fencepost
farmbuyer@28 1398 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1399 if kind == 'time' then
farmbuyer@28 1400 fencepost = closest_time
farmbuyer@28 1401 elseif kind == 'boss' then
farmbuyer@28 1402 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1403 if not closest_boss then
farmbuyer@28 1404 fencepost = closest_time
farmbuyer@28 1405 elseif not closest_time then
farmbuyer@28 1406 fencepost = closest_boss
farmbuyer@28 1407 else
farmbuyer@28 1408 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1409 end
farmbuyer@28 1410 end
farmbuyer@28 1411 return fencepost
farmbuyer@28 1412 end
farmbuyer@1 1413
farmbuyer@1 1414 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1415 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1416 -- conditionals).
farmbuyer@1 1417 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1418 return self._find_next_after, filter_kind, 0
farmbuyer@1 1419 end
farmbuyer@1 1420
farmbuyer@1 1421 do
farmbuyer@1 1422 local itt
farmbuyer@1 1423 local function create()
farmbuyer@1 1424 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1425 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1426 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1427 L:SetFontObject(GameFontNormal)
farmbuyer@1 1428 R:SetFontObject(GameFontNormal)
farmbuyer@1 1429 tip:AddFontStrings(L,R)
farmbuyer@1 1430 lefts[i] = L
farmbuyer@1 1431 end
farmbuyer@1 1432 tip.lefts = lefts
farmbuyer@1 1433 return tip
farmbuyer@1 1434 end
farmbuyer@1 1435 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1436 itt = itt or create()
farmbuyer@1 1437 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1438 itt:ClearLines()
farmbuyer@1 1439 itt:SetHyperlink(item)
farmbuyer@1 1440 local t = itt.lefts[2]:GetText()
farmbuyer@1 1441 itt:Hide()
farmbuyer@1 1442 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1443 end
farmbuyer@1 1444 end
farmbuyer@1 1445
farmbuyer@1 1446 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1447 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1448 function _init (self, possible_st)
farmbuyer@1 1449 self.dprint('flow',"_init running")
farmbuyer@1 1450 self.loot_clean = nil
farmbuyer@1 1451 self.hist_clean = nil
farmbuyer@1 1452 if g_restore_p then
farmbuyer@1 1453 g_loot = OuroLootSV
farmbuyer@16 1454 self.popped = #g_loot > 0
farmbuyer@1 1455 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1456 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1457 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1458 self.sharder = opts.autoshard
farmbuyer@1 1459 else
farmbuyer@10 1460 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1461 end
farmbuyer@1 1462
farmbuyer@16 1463 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1464 self:gui_init(g_loot)
farmbuyer@16 1465 opts.autoshard = nil
farmbuyer@16 1466 opts.threshold = nil
farmbuyer@1 1467
farmbuyer@1 1468 if g_restore_p then
farmbuyer@1 1469 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1470 else
farmbuyer@1 1471 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1472 end
farmbuyer@1 1473 if possible_st then
farmbuyer@1 1474 possible_st:SetData(g_loot)
farmbuyer@1 1475 end
farmbuyer@1 1476
farmbuyer@56 1477 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1478 self:RegisterComm(self.ident)
farmbuyer@1 1479 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1480
farmbuyer@1 1481 if self.author_debug then
farmbuyer@1 1482 _G.OL = self
farmbuyer@1 1483 _G.Oloot = g_loot
farmbuyer@1 1484 end
farmbuyer@1 1485 end
farmbuyer@1 1486
farmbuyer@61 1487 -- Raid roster snapshots
farmbuyer@61 1488 do
farmbuyer@61 1489 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 1490 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 1491 local instance,maxsize = instance_tag()
farmbuyer@61 1492 if only_inraid_p then
farmbuyer@61 1493 for name,info in next, ss do
farmbuyer@61 1494 if info.online == 3 then
farmbuyer@61 1495 ss[name] = nil
farmbuyer@61 1496 end
farmbuyer@61 1497 end
farmbuyer@61 1498 end
farmbuyer@61 1499 return ss, maxsize, instance, time()
farmbuyer@61 1500 end
farmbuyer@61 1501 end
farmbuyer@61 1502
farmbuyer@25 1503 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1504 do
farmbuyer@25 1505 local candidates = {}
farmbuyer@25 1506 local location
farmbuyer@1 1507 local function fixup_durations (cache)
farmbuyer@1 1508 local boss, bossi
farmbuyer@1 1509 boss = candidates[1]
farmbuyer@1 1510 if #candidates == 1 then
farmbuyer@1 1511 -- (1) or (2)
farmbuyer@1 1512 boss.duration = boss.duration or 0
farmbuyer@19 1513 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1514 else
farmbuyer@1 1515 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1516 if #candidates ~= 2 then
farmbuyer@1 1517 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1518 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1519 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1520 end
farmbuyer@1 1521 if candidates[2].duration == nil then
farmbuyer@1 1522 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1523 end
farmbuyer@1 1524 -- try and be generic anyhow
farmbuyer@1 1525 for i,c in ipairs(candidates) do
farmbuyer@1 1526 if c.duration then
farmbuyer@1 1527 boss = c
farmbuyer@19 1528 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1529 break
farmbuyer@1 1530 end
farmbuyer@1 1531 end
farmbuyer@1 1532 end
farmbuyer@1 1533 bossi = addon._addLootEntry(boss)
farmbuyer@19 1534 -- addon.
farmbuyer@19 1535 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1536 g_boss_signpost = nil
farmbuyer@42 1537 addon.latest_instance = boss.instance
farmbuyer@19 1538 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1539 if boss.reason == 'kill' then
farmbuyer@1 1540 addon:_mark_boss_kill (bossi)
farmbuyer@1 1541 if opts.chatty_on_kill then
farmbuyer@55 1542 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1543 end
farmbuyer@1 1544 end
farmbuyer@47 1545 wipe(candidates)
farmbuyer@1 1546 end
farmbuyer@1 1547 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1548
farmbuyer@1 1549 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1550 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1551 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1552 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1553 if self.rebroadcast and duration then
farmbuyer@56 1554 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1555 end
farmbuyer@1 1556 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1557 while self.enabled do
farmbuyer@1 1558 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1559 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1560 local not_from_local = duration == nil
farmbuyer@1 1561 local signature = bossname .. reason
farmbuyer@1 1562 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1563 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1564 else
farmbuyer@1 1565 self.recent_boss:add(signature)
farmbuyer@16 1566 g_boss_signpost = #g_loot + 1
farmbuyer@19 1567 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1568 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1569 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1570 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1571 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1572 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1573 -- DBM might not trigger for a while).
farmbuyer@1 1574 local c = {
farmbuyer@1 1575 kind = 'boss',
farmbuyer@55 1576 bossname = bossname,
farmbuyer@1 1577 reason = reason,
farmbuyer@1 1578 instance = intag,
farmbuyer@56 1579 duration = duration, -- deliberately may be nil
farmbuyer@61 1580 raidersnap = self:snapshot_raid(),
farmbuyer@56 1581 maxsize = maxsize,
farmbuyer@1 1582 }
farmbuyer@1 1583 tinsert(candidates,c)
farmbuyer@1 1584 end
farmbuyer@17 1585 break
farmbuyer@1 1586 end
farmbuyer@1 1587 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1588 end
farmbuyer@56 1589 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1590 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1591
farmbuyer@1 1592 function addon:_mark_boss_kill (index)
farmbuyer@1 1593 local e = g_loot[index]
farmbuyer@17 1594 if not e then
farmbuyer@17 1595 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1596 return
farmbuyer@17 1597 end
farmbuyer@55 1598 if not e.bossname then
farmbuyer@16 1599 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1600 return
farmbuyer@1 1601 end
farmbuyer@1 1602 if e.reason ~= 'wipe' then
farmbuyer@1 1603 -- enh, bail
farmbuyer@1 1604 self.loot_clean = index-1
farmbuyer@1 1605 end
farmbuyer@1 1606 local attempts = 1
farmbuyer@1 1607 local first
farmbuyer@1 1608
farmbuyer@1 1609 local i,d = 1,g_loot[1]
farmbuyer@1 1610 while d ~= e do
farmbuyer@55 1611 if d.bossname and
farmbuyer@55 1612 d.bossname == e.bossname and
farmbuyer@53 1613 d.instance == e.instance and
farmbuyer@1 1614 d.reason == 'wipe'
farmbuyer@1 1615 then
farmbuyer@1 1616 first = first or i
farmbuyer@1 1617 attempts = attempts + 1
farmbuyer@1 1618 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1619 else
farmbuyer@1 1620 i = i + 1
farmbuyer@1 1621 end
farmbuyer@1 1622 d = g_loot[i]
farmbuyer@1 1623 end
farmbuyer@1 1624 e.reason = 'kill'
farmbuyer@1 1625 e.attempts = attempts
farmbuyer@1 1626 self.loot_clean = first or index-1
farmbuyer@1 1627 end
farmbuyer@1 1628
farmbuyer@2 1629 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1630 assert(type(name)=='string')
farmbuyer@2 1631 assert(type(registration_func)=='function')
farmbuyer@2 1632 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1633 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1634 n = name,
farmbuyer@2 1635 r = registration_func,
farmbuyer@2 1636 d = deregistration_func,
farmbuyer@2 1637 }
farmbuyer@5 1638 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1639 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1640 end
farmbuyer@1 1641
farmbuyer@2 1642 function _register_bossmod (self, force_p)
farmbuyer@2 1643 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1644 if x then
farmbuyer@2 1645 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1646 -- trying to register with already-registered boss mod
farmbuyer@2 1647 return
farmbuyer@2 1648 else
farmbuyer@2 1649 -- deregister
farmbuyer@2 1650 if x.d then x.d(self) end
farmbuyer@2 1651 end
farmbuyer@1 1652 end
farmbuyer@1 1653
farmbuyer@2 1654 x = nil
farmbuyer@2 1655 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1656 if v.n == opts.bossmod then
farmbuyer@2 1657 x = k
farmbuyer@2 1658 break
farmbuyer@2 1659 end
farmbuyer@1 1660 end
farmbuyer@1 1661
farmbuyer@2 1662 if not x then
farmbuyer@2 1663 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1664 self:Print(self.status_text)
farmbuyer@2 1665 return
farmbuyer@1 1666 end
farmbuyer@1 1667
farmbuyer@2 1668 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1669 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1670 else
farmbuyer@2 1671 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1672 end
farmbuyer@1 1673 end
farmbuyer@2 1674 end
farmbuyer@1 1675
farmbuyer@1 1676 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1677 do
farmbuyer@1 1678 -- This shouldn't be required. /sadface
farmbuyer@1 1679 local loot_entry_mt = {
farmbuyer@1 1680 __index = function (e,key)
farmbuyer@1 1681 if key == 'cols' then
farmbuyer@15 1682 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1683 --tabledump(e) -- not actually that useful
farmbuyer@1 1684 addon:_fill_out_eoi_data(1)
farmbuyer@1 1685 end
farmbuyer@1 1686 return rawget(e,key)
farmbuyer@1 1687 end
farmbuyer@1 1688 }
farmbuyer@1 1689
farmbuyer@1 1690 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1691 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 1692 -- optional second index to search no earlier than that.
farmbuyer@1 1693 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1694 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1695 stop = stop or 0
farmbuyer@1 1696 while i > stop do
farmbuyer@1 1697 if g_loot[i].kind == 'time' then
farmbuyer@1 1698 return i, g_loot[i]
farmbuyer@1 1699 end
farmbuyer@1 1700 i = i - 1
farmbuyer@1 1701 end
farmbuyer@1 1702 end
farmbuyer@1 1703
farmbuyer@1 1704 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1705 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1706 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1707 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1708 -- taken from the DAY entry.
farmbuyer@1 1709 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1710 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1711 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1712 if not time_entry_opt then
farmbuyer@1 1713 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1714 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1715 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1716 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1717 end
farmbuyer@1 1718 end
farmbuyer@1 1719 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1720 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1721 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1722 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1723 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1724 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1725 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1726 end
farmbuyer@1 1727
farmbuyer@1 1728 local done_todays_date
farmbuyer@1 1729 function addon:_reset_timestamps()
farmbuyer@1 1730 done_todays_date = nil
farmbuyer@1 1731 end
farmbuyer@1 1732 local function do_todays_date()
farmbuyer@1 1733 local text, M, D, Y = makedate()
farmbuyer@1 1734 local found,ts = #g_loot+1
farmbuyer@1 1735 repeat
farmbuyer@1 1736 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1737 if found and ts.startday.text == text then
farmbuyer@1 1738 done_todays_date = true
farmbuyer@1 1739 end
farmbuyer@1 1740 until done_todays_date or (not found)
farmbuyer@1 1741 if done_todays_date then
farmbuyer@1 1742 g_today = ts
farmbuyer@1 1743 else
farmbuyer@1 1744 done_todays_date = true
farmbuyer@1 1745 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1746 kind = 'time',
farmbuyer@1 1747 startday = {
farmbuyer@1 1748 text = text, month = M, day = D, year = Y
farmbuyer@1 1749 }
farmbuyer@1 1750 }]
farmbuyer@1 1751 end
farmbuyer@1 1752 addon:_fill_out_eoi_data(1)
farmbuyer@1 1753 end
farmbuyer@1 1754
farmbuyer@1 1755 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1756 function addon._addLootEntry (e)
farmbuyer@1 1757 setmetatable(e,loot_entry_mt)
farmbuyer@1 1758
farmbuyer@1 1759 if not done_todays_date then do_todays_date() end
farmbuyer@1 1760
farmbuyer@1 1761 local h, m = GetGameTime()
farmbuyer@10 1762 --local localuptime = math.floor(GetTime())
farmbuyer@10 1763 local time_t = time()
farmbuyer@1 1764 e.hour = h
farmbuyer@1 1765 e.minute = m
farmbuyer@10 1766 e.stamp = time_t --localuptime
farmbuyer@1 1767 local index = #g_loot + 1
farmbuyer@1 1768 g_loot[index] = e
farmbuyer@1 1769 return index
farmbuyer@1 1770 end
farmbuyer@16 1771
farmbuyer@16 1772 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1773 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1774 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1775 -- from that boss.
farmbuyer@16 1776 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1777 --pprint('loot', is, should_be)
farmbuyer@16 1778 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1779 return
farmbuyer@16 1780 end
farmbuyer@17 1781 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1782 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1783 return
farmbuyer@16 1784 end
farmbuyer@16 1785 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1786 should_be = should_be + 1
farmbuyer@16 1787 if is == should_be then
farmbuyer@16 1788 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1789 return
farmbuyer@16 1790 end
farmbuyer@16 1791 end
farmbuyer@16 1792
farmbuyer@16 1793 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1794 local boss = tremove (g_loot, is)
farmbuyer@55 1795 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1796 tinsert (g_loot, should_be, boss)
farmbuyer@16 1797 return should_be
farmbuyer@16 1798 end
farmbuyer@1 1799 end
farmbuyer@1 1800
farmbuyer@19 1801 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1802 -- item cache data (which will have arrived by now).
farmbuyer@19 1803 function addon:do_item_cache_fixup()
farmbuyer@19 1804 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1805
farmbuyer@19 1806 local numfound = 0
farmbuyer@19 1807 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1808
farmbuyer@19 1809 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1810 if e.cache_miss then
farmbuyer@19 1811 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1812 if borked_id then
farmbuyer@19 1813 numfound = numfound + 1
farmbuyer@19 1814 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1815 -- its assload of return values.
farmbuyer@19 1816 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1817 if iname then
farmbuyer@19 1818 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1819 e.quality = iquality
farmbuyer@19 1820 e.itemname = iname
farmbuyer@19 1821 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1822 e.itemlink = ilink
farmbuyer@19 1823 e.itexture = itexture
farmbuyer@19 1824 e.cache_miss = nil
farmbuyer@19 1825 end
farmbuyer@19 1826 end
farmbuyer@19 1827 end
farmbuyer@19 1828 end
farmbuyer@19 1829
farmbuyer@19 1830 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1831 end
farmbuyer@19 1832
farmbuyer@1 1833
farmbuyer@1 1834 ------ Saved texts
farmbuyer@1 1835 function addon:check_saved_table(silent_p)
farmbuyer@16 1836 local s = OuroLootSV_saved
farmbuyer@1 1837 if s and (#s > 0) then return s end
farmbuyer@16 1838 OuroLootSV_saved = nil
farmbuyer@1 1839 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1840 end
farmbuyer@1 1841
farmbuyer@1 1842 function addon:save_list()
farmbuyer@1 1843 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1844 for i,t in ipairs(s) do
farmbuyer@1 1845 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1846 end
farmbuyer@1 1847 end
farmbuyer@1 1848
farmbuyer@1 1849 function addon:save_saveas(name)
farmbuyer@16 1850 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1851 local SV = OuroLootSV_saved
farmbuyer@16 1852 local n = #SV + 1
farmbuyer@1 1853 local save = {
farmbuyer@1 1854 name = name,
farmbuyer@1 1855 date = makedate(),
farmbuyer@1 1856 count = #g_loot,
farmbuyer@1 1857 }
farmbuyer@10 1858 for text in self:registered_textgen_iter() do
farmbuyer@10 1859 save[text] = g_loot[text]
farmbuyer@10 1860 end
farmbuyer@1 1861 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1862 SV[n] = save
farmbuyer@1 1863 return self:save_list()
farmbuyer@1 1864 end
farmbuyer@1 1865
farmbuyer@1 1866 function addon:save_restore(num)
farmbuyer@1 1867 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1868 if (not num) or (num > #s) then
farmbuyer@1 1869 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1870 end
farmbuyer@1 1871 local save = s[num]
farmbuyer@1 1872 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1873 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1874 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1875 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1876 for text in self:registered_textgen_iter() do
farmbuyer@10 1877 g_loot[text] = save[text]
farmbuyer@10 1878 end
farmbuyer@1 1879 end
farmbuyer@1 1880
farmbuyer@1 1881 function addon:save_delete(num)
farmbuyer@1 1882 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1883 if (not num) or (num > #s) then
farmbuyer@1 1884 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1885 end
farmbuyer@1 1886 self:Print("Deleting saved text #"..num)
farmbuyer@1 1887 tremove(s,num)
farmbuyer@1 1888 return self:save_list()
farmbuyer@1 1889 end
farmbuyer@1 1890
farmbuyer@1 1891
farmbuyer@1 1892 ------ Loot histories
farmbuyer@1 1893 -- history_all = {
farmbuyer@1 1894 -- ["Kilrogg"] = {
farmbuyer@1 1895 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1896 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1897 -- ["byname"] = { -- not saved
farmbuyer@1 1898 -- ["OtherPlayer"] = 2,
farmbuyer@1 1899 -- ["Farmbuyer"] = 1,
farmbuyer@1 1900 -- }
farmbuyer@1 1901 -- [1] = {
farmbuyer@1 1902 -- ["name"] = "Farmbuyer",
farmbuyer@1 1903 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1904 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1905 -- },
farmbuyer@1 1906 -- [2] = {
farmbuyer@1 1907 -- ["name"] = "OtherPlayer",
farmbuyer@1 1908 -- ......
farmbuyer@1 1909 -- }, ......
farmbuyer@1 1910 -- },
farmbuyer@1 1911 -- ["OtherRealm"] = ......
farmbuyer@1 1912 -- }
farmbuyer@1 1913 do
farmbuyer@6 1914 local tsort = table.sort
farmbuyer@6 1915 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1916
farmbuyer@4 1917 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1918 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1919 -- called from the GUI code at least once.
farmbuyer@1 1920 function addon:_build_history_names (opt_hist)
farmbuyer@1 1921 local hist = opt_hist or self.history
farmbuyer@1 1922 local m = {}
farmbuyer@1 1923 for i = 1, #hist do
farmbuyer@1 1924 m[hist[i].name] = i
farmbuyer@1 1925 end
farmbuyer@1 1926 hist.byname = m
farmbuyer@1 1927 end
farmbuyer@1 1928
farmbuyer@1 1929 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1930 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1931 local t = prev_table or {
farmbuyer@1 1932 --kind = 'realm',
farmbuyer@6 1933 --realm = realmname,
farmbuyer@1 1934 }
farmbuyer@6 1935 t.realm = realmname
farmbuyer@1 1936
farmbuyer@1 1937 --[[
farmbuyer@1 1938 t.cols = setmetatable({
farmbuyer@1 1939 { value = realmname },
farmbuyer@1 1940 }, self.time_column1_used_mt)
farmbuyer@1 1941 ]]
farmbuyer@1 1942
farmbuyer@1 1943 if not t.byname then
farmbuyer@1 1944 self:_build_history_names (t)
farmbuyer@1 1945 end
farmbuyer@1 1946
farmbuyer@1 1947 return t
farmbuyer@1 1948 end
farmbuyer@1 1949
farmbuyer@4 1950 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1951 -- the index and the table at that index.
farmbuyer@4 1952 function addon:get_loot_history (name)
farmbuyer@4 1953 local i
farmbuyer@4 1954 i = self.history.byname[name]
farmbuyer@4 1955 if not i then
farmbuyer@4 1956 i = #self.history + 1
farmbuyer@4 1957 self.history[i] = { name=name }
farmbuyer@4 1958 self.history.byname[name] = i
farmbuyer@4 1959 end
farmbuyer@6 1960 return i, self.history[i]
farmbuyer@4 1961 end
farmbuyer@4 1962
farmbuyer@1 1963 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1964 local e = g_loot[lootindex]
farmbuyer@6 1965 if e.kind ~= 'loot' then return end
farmbuyer@6 1966
farmbuyer@6 1967 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1968 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1969 local n = {
farmbuyer@1 1970 id = e.id,
farmbuyer@1 1971 when = self:format_timestamp (g_today, e),
farmbuyer@1 1972 count = e.count,
farmbuyer@1 1973 }
farmbuyer@6 1974 tinsert (h, 1, n)
farmbuyer@24 1975 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1976 end
farmbuyer@6 1977
farmbuyer@24 1978 -- Create new history table based on current loot.
farmbuyer@6 1979 function addon:rewrite_history (realmname)
farmbuyer@6 1980 local r = assert(realmname)
farmbuyer@6 1981 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1982 self.history = self.history_all[r]
farmbuyer@6 1983
farmbuyer@6 1984 local g_today_real = g_today
farmbuyer@6 1985 for i,e in ipairs(g_loot) do
farmbuyer@6 1986 if e.kind == 'time' then
farmbuyer@6 1987 g_today = e
farmbuyer@6 1988 elseif e.kind == 'loot' then
farmbuyer@6 1989 self:_addHistoryEntry(i)
farmbuyer@6 1990 end
farmbuyer@6 1991 end
farmbuyer@6 1992 g_today = g_today_real
farmbuyer@6 1993 self.hist_clean = nil
farmbuyer@6 1994
farmbuyer@6 1995 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1996 for i,h in ipairs(self.history) do
farmbuyer@6 1997 tsort (h, comp)
farmbuyer@6 1998 end
farmbuyer@6 1999 end
farmbuyer@6 2000
farmbuyer@24 2001 -- Clears all but latest entry for each player.
farmbuyer@6 2002 function addon:preen_history (realmname)
farmbuyer@6 2003 local r = assert(realmname)
farmbuyer@6 2004 for i,h in ipairs(self.history) do
farmbuyer@6 2005 tsort (h, comp)
farmbuyer@6 2006 while #h > 1 do
farmbuyer@6 2007 tremove (h)
farmbuyer@6 2008 end
farmbuyer@6 2009 end
farmbuyer@1 2010 end
farmbuyer@24 2011
farmbuyer@25 2012 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 2013 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 2014 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 2015 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 2016 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 2017 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 2018 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 2019 if type(loot) ~= 'table' then
farmbuyer@25 2020 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 2021 end
farmbuyer@25 2022 if loot.kind ~= 'loot' then
farmbuyer@25 2023 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 2024 end
farmbuyer@24 2025
farmbuyer@25 2026 local player = loot.person
farmbuyer@25 2027 local tag = loot.history_unique
farmbuyer@24 2028 local errtxt
farmbuyer@25 2029 local player_i, player_h, hist_i
farmbuyer@24 2030
farmbuyer@24 2031 if not tag then
farmbuyer@24 2032 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 2033 else
farmbuyer@25 2034 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 2035 for i,h in ipairs(player_h) do
farmbuyer@24 2036 local unique = h.id .. ' ' .. h.when
farmbuyer@24 2037 if unique == tag then
farmbuyer@25 2038 hist_i = i
farmbuyer@24 2039 break
farmbuyer@24 2040 end
farmbuyer@24 2041 end
farmbuyer@25 2042 if not hist_i then
farmbuyer@24 2043 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 2044 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 2045 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2046 end
farmbuyer@24 2047 end
farmbuyer@24 2048
farmbuyer@24 2049 if errtxt then
farmbuyer@25 2050 return nil, errtxt
farmbuyer@24 2051 end
farmbuyer@25 2052 return player_i, player_h, hist_i
farmbuyer@25 2053 end
farmbuyer@24 2054
farmbuyer@25 2055 function addon:reassign_loot (index, to_name)
farmbuyer@25 2056 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 2057 local e = g_loot[index]
farmbuyer@25 2058 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 2059 local from_name = e.person
farmbuyer@25 2060 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 2061
farmbuyer@25 2062 if not from_i then
farmbuyer@25 2063 -- from_h is the formatted error text
farmbuyer@25 2064 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2065 else
farmbuyer@25 2066 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 2067 tinsert (to_h, 1, hist_h)
farmbuyer@25 2068 tsort (from_h, comp)
farmbuyer@25 2069 tsort (to_h, comp)
farmbuyer@25 2070 end
farmbuyer@25 2071 e.person = to_name
farmbuyer@25 2072 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 2073 self.hist_clean = nil
farmbuyer@25 2074
farmbuyer@25 2075 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 2076 end
farmbuyer@25 2077
farmbuyer@36 2078 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 2079 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 2080 -- be pulled from LOOTINDEX instead).
farmbuyer@36 2081 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 2082 local e = opt_e or g_loot[lootindex]
farmbuyer@36 2083 if e.kind ~= 'loot' then return end
farmbuyer@36 2084
farmbuyer@36 2085 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 2086 if not from_i then
farmbuyer@36 2087 -- from_h is the formatted error text
farmbuyer@36 2088 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 2089 return
farmbuyer@36 2090 end
farmbuyer@36 2091
farmbuyer@36 2092 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 2093 tsort (from_h, comp)
farmbuyer@36 2094 self.hist_clean = nil
farmbuyer@36 2095
farmbuyer@36 2096 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 2097 end
farmbuyer@36 2098
farmbuyer@25 2099 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 2100 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 2101 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 2102 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 2103 local e = g_loot[index]
farmbuyer@25 2104 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 2105 -- output, so force to a string instead.
farmbuyer@25 2106 olddisp = olddisp or 'normal'
farmbuyer@25 2107 local newdisp = e.disposition or 'normal'
farmbuyer@25 2108 -- Ignore misclicks and the like
farmbuyer@25 2109 if olddisp == newdisp then return end
farmbuyer@25 2110
farmbuyer@25 2111 local name = e.person
farmbuyer@25 2112
farmbuyer@25 2113 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 2114 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 2115 -- remove history entry
farmbuyer@25 2116 if hist_i then
farmbuyer@25 2117 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 2118 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 2119 self.hist_clean = nil
farmbuyer@25 2120 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2121 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2122 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2123 else
farmbuyer@25 2124 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2125 end
farmbuyer@25 2126 return
farmbuyer@25 2127 end
farmbuyer@25 2128
farmbuyer@25 2129 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2130 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2131 then
farmbuyer@25 2132 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2133
farmbuyer@25 2134 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2135 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2136 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2137 -- the same steps as _addHistoryEntry.
farmbuyer@25 2138 local entry
farmbuyer@25 2139 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2140 entry = deleted_cache[e.history_unique]
farmbuyer@25 2141 deleted_cache[e.history_unique] = nil
farmbuyer@25 2142 end
farmbuyer@25 2143 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2144 entry = entry or {
farmbuyer@25 2145 id = e.id,
farmbuyer@25 2146 when = when,
farmbuyer@25 2147 count = e.count,
farmbuyer@25 2148 }
farmbuyer@25 2149 tinsert (name_h, 1, entry)
farmbuyer@25 2150 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2151 self.hist_clean = nil
farmbuyer@25 2152 return
farmbuyer@25 2153 end
farmbuyer@24 2154 end
farmbuyer@1 2155 end
farmbuyer@1 2156
farmbuyer@1 2157
farmbuyer@1 2158 ------ Player communication
farmbuyer@1 2159 do
farmbuyer@56 2160 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2161 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2162 new way: new table on every call, BAD
farmbuyer@56 2163 local msg = ...
farmbuyer@56 2164 for i = 2, select('#',...) do
farmbuyer@56 2165 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2166 end
farmbuyer@56 2167 return msg
farmbuyer@56 2168 ]]
farmbuyer@56 2169 local function assemble(t,...)
farmbuyer@56 2170 if select('#',...) > 0 then
farmbuyer@56 2171 local msg = {t,...}
farmbuyer@56 2172 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2173 for i = 2, #msg do
farmbuyer@56 2174 msg[i] = tostring(msg[i]) or ""
farmbuyer@56 2175 end
farmbuyer@56 2176 return tconcat (msg, '\a')
farmbuyer@56 2177 end
farmbuyer@56 2178 return t
farmbuyer@56 2179 end
farmbuyer@56 2180
farmbuyer@56 2181 -- broadcast('tag', <stuff>)
farmbuyer@56 2182 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2183 function addon:vbroadcast(tag,...)
farmbuyer@56 2184 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2185 end
farmbuyer@56 2186 function addon:broadcast(tag,...)
farmbuyer@56 2187 local msg = assemble(tag,...)
farmbuyer@56 2188 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2189 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2190 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2191 end
farmbuyer@56 2192 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2193 function addon:whispercast(to,...)
farmbuyer@56 2194 local msg = assemble(...)
farmbuyer@56 2195 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2196 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2197 end
farmbuyer@56 2198
farmbuyer@1 2199 local function adduser (name, status, active)
farmbuyer@1 2200 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2201 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2202 end
farmbuyer@1 2203
farmbuyer@1 2204 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2205 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2206 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2207 local OCR_funcs = {}
farmbuyer@1 2208
farmbuyer@1 2209 OCR_funcs.ping = function (sender)
farmbuyer@1 2210 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2211 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2212 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2213 end
farmbuyer@1 2214 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2215 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2216 addon:Print("Echo: ", s)
farmbuyer@1 2217 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2218 end
farmbuyer@27 2219 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2220 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2221 addon:_check_revision (revlarge)
farmbuyer@27 2222 end
farmbuyer@1 2223
farmbuyer@1 2224 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2225 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2226 if not addon.enabled then return end
farmbuyer@1 2227 adduser (sender, nil, true)
farmbuyer@1 2228 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2229 end
farmbuyer@56 2230 OCR_funcs['16loot'] = OCR_funcs.loot
farmbuyer@1 2231
farmbuyer@1 2232 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2233 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2234 "name", bossname, "it", instancetag)
farmbuyer@1 2235 if not addon.enabled then return end
farmbuyer@1 2236 adduser (sender, nil, true)
farmbuyer@56 2237 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2238 end
farmbuyer@56 2239 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2240 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2241 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2242 if not addon.enabled then return end
farmbuyer@56 2243 adduser (sender, nil, true)
farmbuyer@56 2244 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2245 end
farmbuyer@1 2246
farmbuyer@1 2247 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2248 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2249 then
farmbuyer@38 2250 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2251 sender,
farmbuyer@1 2252 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2253 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2254 end
farmbuyer@18 2255 addon.popped = true
farmbuyer@1 2256 end
farmbuyer@1 2257
farmbuyer@1 2258 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2259 if addon.debug.comm or addon.requesting or
farmbuyer@1 2260 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2261 then
farmbuyer@1 2262 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2263 end
farmbuyer@1 2264 end
farmbuyer@1 2265 -- remove this tag once it's all tested
farmbuyer@1 2266 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2267 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2268 end
farmbuyer@1 2269
farmbuyer@1 2270 -- Incoming message dispatcher
farmbuyer@1 2271 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2272 local f = OCR_funcs[tag]
farmbuyer@1 2273 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2274 if f then return f(sender,tag,...) end
farmbuyer@1 2275 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2276 end
farmbuyer@1 2277 -- Recent message cache
farmbuyer@1 2278 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2279
farmbuyer@1 2280 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2281 if prefix ~= self.ident then return end
farmbuyer@1 2282 if not self.debug.comm then
farmbuyer@1 2283 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2284 if sender == my_name then return end
farmbuyer@1 2285 end
farmbuyer@1 2286 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2287
farmbuyer@1 2288 if self.recent_messages:test(msg) then
farmbuyer@40 2289 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2290 return
farmbuyer@1 2291 end
farmbuyer@1 2292 self.recent_messages:add(msg)
farmbuyer@1 2293
farmbuyer@1 2294 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2295 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2296 end
farmbuyer@1 2297
farmbuyer@1 2298 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2299 if prefix ~= self.identTg then return end
farmbuyer@1 2300 if not self.debug.comm then
farmbuyer@1 2301 if distribution ~= "WHISPER" then return end
farmbuyer@1 2302 if sender == my_name then return end
farmbuyer@1 2303 end
farmbuyer@1 2304 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2305 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2306 end
farmbuyer@1 2307 end
farmbuyer@1 2308
farmbuyer@1 2309 -- vim:noet