annotate core.lua @ 56:fcc0d0ff5832

- instance_tag() also returns max instance size as a plain number, adjust call sites - clean up .raiders table, add some new fields, use copies of this instead of a single string - make sure datarev field is properly updated when it's already present - avoid multiple GetRaidRosterInfo loops scattered throughout the addon, instead just traverse the .raiders list, regularly updated - make the 'loot' and 'boss' broadcasts versioned. Handle receiving older. - new format for plaintext attendance output
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 13 Apr 2012 04:28:46 +0000
parents ac57a4342812
children 81d5449621f8
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@50 6 - forum saved text from forum markup window, default nil
farmbuyer@50 7 - attend saved text from raid attendence window, default nil
farmbuyer@50 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@56 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@56 10 by player name with subtable fields:
farmbuyer@56 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@56 12 - subgroup 1-8
farmbuyer@56 13 - race English codename ("BloodElf", etc)
farmbuyer@56 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@56 15 - level can be 0 if player was offline at the time
farmbuyer@56 16 - guild guild name, or missing if unguilded
farmbuyer@56 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@56 18 [both of these next two fields use time_t values:]
farmbuyer@56 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@56 20 - leave time player left the raid (or time we've left the raid)
farmbuyer@50 21
farmbuyer@54 22 Common g_loot entry indices:
farmbuyer@50 23 - kind time/boss/loot
farmbuyer@50 24 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@50 25 - minute 0-59, ditto
farmbuyer@50 26 - stamp date+timestamp, on the local computer
farmbuyer@50 27 - cols graphical display data; cleared when logging out
farmbuyer@50 28
farmbuyer@50 29 Time specific g_loot indices:
farmbuyer@50 30 - startday table with month/day/year/text fields from makedate()
farmbuyer@50 31
farmbuyer@50 32 Boss specific g_loot indices:
farmbuyer@55 33 - bossname name of boss/encounter;
farmbuyer@56 34 may be changed if "snarky boss names" option is enabled
farmbuyer@50 35 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@50 36 - instance name of instance, including size and difficulty
farmbuyer@56 37 - maxsize 5/10/25, presumably also 15 and 40 could show up; can be
farmbuyer@56 38 0 if we're outside an instance and the player inside has
farmbuyer@56 39 an older version
farmbuyer@56 40 - duration in seconds; may be missing (only present if local)
farmbuyer@56 41 - raidersnap copy of g_loot.raiders at the time of the boss event
farmbuyer@50 42
farmbuyer@50 43 Loot specific g_loot indices:
farmbuyer@50 44 - person recipient
farmbuyer@50 45 - person_class class of recipient if available; may be missing;
farmbuyer@56 46 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@50 47 - itemname not including square brackets
farmbuyer@50 48 - id itemID as number
farmbuyer@50 49 - itemlink full clickable link
farmbuyer@50 50 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@50 51 - quality ITEM_QUALITY_* number
farmbuyer@54 52 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@56 53 the extratext field
farmbuyer@54 54 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@56 55 extratext; triggers only for a stack of items, not "the boss
farmbuyer@56 56 dropped double axes today"
farmbuyer@50 57 - is_heroic true if item is heroic; missing otherwise
farmbuyer@50 58 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@50 59 - bcast_from if rebroadcast from another player; missing otherwise
farmbuyer@50 60 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@54 61 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 62
farmbuyer@1 63
farmbuyer@1 64 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 65 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 66 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 67 names with leading underscores are strictly internal helper functions.
farmbuyer@1 68 ------ Saved variables
farmbuyer@1 69 ------ Constants
farmbuyer@1 70 ------ Addon member data
farmbuyer@6 71 ------ Globals
farmbuyer@1 72 ------ Expiring caches
farmbuyer@1 73 ------ Ace3 framework stuff
farmbuyer@1 74 ------ Event handlers
farmbuyer@1 75 ------ Slash command handler
farmbuyer@1 76 ------ On/off
farmbuyer@1 77 ------ Behind the scenes routines
farmbuyer@1 78 ------ Saved texts
farmbuyer@1 79 ------ Loot histories
farmbuyer@1 80 ------ Player communication
farmbuyer@1 81
farmbuyer@1 82 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 83 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 84 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 85 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 86 rewrite.
farmbuyer@16 87
farmbuyer@16 88 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 89
farmbuyer@1 90 ]==]
farmbuyer@1 91
farmbuyer@1 92 ------ Saved variables
farmbuyer@16 93 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 94 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 95 -- are numeric indices of tables, subkeys of those
farmbuyer@16 96 -- are name/forum/attend/date
farmbuyer@16 97 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 98 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 99 -- threshold: optional loot threshold, default nil
farmbuyer@16 100 OuroLootSV_hist = nil
farmbuyer@19 101 OuroLootSV_log = {}
farmbuyer@1 102
farmbuyer@1 103
farmbuyer@1 104 ------ Constants
farmbuyer@1 105 local option_defaults = {
farmbuyer@56 106 ['datarev'] = 16, -- cheating, this isn't actually an option
farmbuyer@1 107 ['popup_on_join'] = true,
farmbuyer@1 108 ['register_slashloot'] = true,
farmbuyer@1 109 ['scroll_to_bottom'] = true,
farmbuyer@1 110 ['chatty_on_kill'] = false,
farmbuyer@1 111 ['no_tracking_wipes'] = false,
farmbuyer@1 112 ['snarky_boss'] = true,
farmbuyer@1 113 ['keybinding'] = false,
farmbuyer@2 114 ['bossmod'] = "DBM",
farmbuyer@1 115 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 116 ['forum'] = {
farmbuyer@25 117 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 118 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 119 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 120 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 121 ['Custom...'] = '',
farmbuyer@1 122 },
farmbuyer@1 123 ['forum_current'] = '[item] by name',
farmbuyer@1 124 }
farmbuyer@1 125 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 126 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 127 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 128 .." welcome message will not intrude again."
farmbuyer@27 129 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 130 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 131 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 132 .." 'Ping!' button on the options panel)."
farmbuyer@1 133 local qualnames = {
farmbuyer@1 134 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 135 ['white'] = 1, ['common'] = 1,
farmbuyer@1 136 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 137 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 138 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 139 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 140 ['artifact'] = 6,
farmbuyer@1 141 --['heirloom'] = 7,
farmbuyer@1 142 }
farmbuyer@1 143 local my_name = UnitName('player')
farmbuyer@40 144 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 145 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 146 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 147
farmbuyer@1 148
farmbuyer@1 149 ------ Addon member data
farmbuyer@1 150 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 151 addon.author_debug = flib.author_debug
farmbuyer@1 152
farmbuyer@6 153 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 154 do local _G = _G setfenv (1, addon)
farmbuyer@1 155
farmbuyer@56 156 commrev = '16'
farmbuyer@27 157 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 158 ident = "OuroLoot2"
farmbuyer@1 159 identTg = "OuroLoot2Tg"
farmbuyer@1 160 status_text = nil
farmbuyer@1 161
farmbuyer@45 162 tekdebug = nil
farmbuyer@45 163 if _G.tekDebug then
farmbuyer@45 164 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 165 function tekdebug (txt)
farmbuyer@45 166 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 167 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 168 end
farmbuyer@45 169 end
farmbuyer@45 170
farmbuyer@1 171 DEBUG_PRINT = false
farmbuyer@1 172 debug = {
farmbuyer@1 173 comm = false,
farmbuyer@1 174 loot = false,
farmbuyer@1 175 flow = false,
farmbuyer@1 176 notraid = false,
farmbuyer@1 177 cache = false,
farmbuyer@19 178 alsolog = false,
farmbuyer@1 179 }
farmbuyer@45 180 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 181 -- the run-time ones.
farmbuyer@45 182 if tekdebug then
farmbuyer@45 183 function dprint (t,...)
farmbuyer@45 184 if DEBUG_PRINT and debug[t] then
farmbuyer@45 185 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 186 if debug.alsolog then
farmbuyer@45 187 addon:log_with_timestamp(text)
farmbuyer@45 188 end
farmbuyer@45 189 end
farmbuyer@45 190 end
farmbuyer@45 191 else
farmbuyer@45 192 function dprint (t,...)
farmbuyer@45 193 if DEBUG_PRINT and debug[t] then
farmbuyer@45 194 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 195 if debug.alsolog then
farmbuyer@45 196 addon:log_with_timestamp(text)
farmbuyer@45 197 end
farmbuyer@19 198 end
farmbuyer@19 199 end
farmbuyer@1 200 end
farmbuyer@1 201
farmbuyer@45 202 if author_debug and tekdebug then
farmbuyer@45 203 function pprint (t,...)
farmbuyer@45 204 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 205 if debug.alsolog then
farmbuyer@19 206 addon:log_with_timestamp(text)
farmbuyer@19 207 end
farmbuyer@1 208 end
farmbuyer@1 209 else
farmbuyer@1 210 pprint = flib.nullfunc
farmbuyer@1 211 end
farmbuyer@1 212
farmbuyer@1 213 enabled = false
farmbuyer@1 214 rebroadcast = false
farmbuyer@1 215 display = nil -- display frame, when visible
farmbuyer@1 216 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 217 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 218 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 219 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 220
farmbuyer@1 221 -- The rest is also used in the GUI:
farmbuyer@1 222
farmbuyer@1 223 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 224
farmbuyer@2 225 bossmod_registered = nil
farmbuyer@2 226 bossmods = {}
farmbuyer@2 227
farmbuyer@1 228 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 229
farmbuyer@38 230 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 231 thresholds = {}
farmbuyer@1 232 for i = 0,6 do
farmbuyer@11 233 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 234 end
farmbuyer@1 235
farmbuyer@1 236 _G.setfenv (1, _G)
farmbuyer@1 237 end
farmbuyer@1 238
farmbuyer@1 239 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 240 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 241
farmbuyer@1 242
farmbuyer@6 243 ------ Globals
farmbuyer@1 244 local g_loot = nil
farmbuyer@1 245 local g_restore_p = nil
farmbuyer@1 246 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 247 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 248 local g_boss_signpost = nil
farmbuyer@1 249 local opts = nil
farmbuyer@1 250
farmbuyer@56 251 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 252 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 253 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 254 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 255 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 256 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 257
farmbuyer@27 258 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 259 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 260 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 261 --
farmbuyer@29 262 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 263 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 264 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 265 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 266 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 267 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 268 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 269 do
farmbuyer@27 270 local r = 0
farmbuyer@27 271 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 272 r = 1000*r + d
farmbuyer@27 273 end
farmbuyer@27 274 revision_large = math.max(r,1)
farmbuyer@27 275 end
farmbuyer@27 276
farmbuyer@1 277 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 278 do
farmbuyer@1 279 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 280
farmbuyer@38 281 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 282 -- COLOR can be item quality code or a hex string
farmbuyer@1 283 function addon.format_hypertext (code, text, color)
farmbuyer@1 284 return hypertext_format_str:format (code,
farmbuyer@11 285 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 286 text)
farmbuyer@1 287 end
farmbuyer@1 288
farmbuyer@1 289 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 290 local ltype, arg = strsplit(":",link)
farmbuyer@1 291 if ltype ~= "OuroRaid" then return end
farmbuyer@51 292 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 293 if arg == 'openloot' then
farmbuyer@1 294 addon:BuildMainDisplay()
farmbuyer@27 295 elseif arg == 'popupurl' then
farmbuyer@30 296 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 297 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 298 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 299 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 300 elseif arg == 'doping' then
farmbuyer@27 301 addon:DoPing()
farmbuyer@1 302 elseif arg == 'help' then
farmbuyer@1 303 addon:BuildMainDisplay('help')
farmbuyer@1 304 elseif arg == 'bcaston' then
farmbuyer@1 305 if not addon.rebroadcast then
farmbuyer@1 306 addon:Activate(nil,true)
farmbuyer@1 307 end
farmbuyer@1 308 addon:broadcast('bcast_responder')
farmbuyer@1 309 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 310 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 311 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 312 elseif arg == 'reload' then
farmbuyer@51 313 addon:BuildMainDisplay('opt')
farmbuyer@1 314 end
farmbuyer@1 315 end)
farmbuyer@1 316
farmbuyer@1 317 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 318 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 319 if link:match("^OuroRaid") then return end
farmbuyer@1 320 return old (self, link, ...)
farmbuyer@1 321 end
farmbuyer@1 322 end
farmbuyer@1 323
farmbuyer@1 324 do
farmbuyer@1 325 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 326 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 327 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 328 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 329 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 330 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 331 }
farmbuyer@1 332 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 333 function makedate()
farmbuyer@1 334 Calendar_LoadUI()
farmbuyer@1 335 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 336 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 337 return text, M, D, Y
farmbuyer@1 338 end
farmbuyer@1 339 end
farmbuyer@1 340
farmbuyer@56 341 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 342 local function instance_tag()
farmbuyer@1 343 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 344 local t, r
farmbuyer@1 345 name = addon.instance_abbrev[name] or name
farmbuyer@56 346 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 347 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 348 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 349 t,r = 'LFR', 25
farmbuyer@35 350 elseif diffcode == 1 then
farmbuyer@56 351 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 352 elseif diffcode == 2 then
farmbuyer@56 353 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 354 elseif diffcode == 3 then
farmbuyer@56 355 t,r = "10h", 10
farmbuyer@1 356 elseif diffcode == 4 then
farmbuyer@56 357 t,r = "25h", 25
farmbuyer@1 358 end
farmbuyer@1 359 -- dynamic difficulties always return normal "codes"
farmbuyer@1 360 if isdynamic and perbossheroic == 1 then
farmbuyer@1 361 t = t .. "h"
farmbuyer@1 362 end
farmbuyer@56 363 pprint("instance_tag final", t, r)
farmbuyer@56 364 return name .. "(" .. t .. ")", r
farmbuyer@1 365 end
farmbuyer@1 366 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 367 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 368
farmbuyer@1 369
farmbuyer@1 370 ------ Expiring caches
farmbuyer@1 371 --[[
farmbuyer@1 372 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 373 foo:add("blah")
farmbuyer@1 374 foo:test("blah") -- returns true
farmbuyer@1 375 ]]
farmbuyer@1 376 do
farmbuyer@1 377 local caches = {}
farmbuyer@25 378 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 379 local time = _G.time
farmbuyer@1 380 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 381 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 382 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 383 local now = time()
farmbuyer@1 384 local alldone = true
farmbuyer@1 385 -- this is ass-ugly
farmbuyer@25 386 for name,c in pairs(caches) do
farmbuyer@25 387 local fifo = c.fifo
farmbuyer@25 388 local active = #fifo > 0
farmbuyer@25 389 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 390 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 391 tremove(fifo,1)
farmbuyer@1 392 end
farmbuyer@25 393 if active and #fifo == 0 and c.func then
farmbuyer@25 394 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 395 c:func()
farmbuyer@25 396 end
farmbuyer@25 397 alldone = alldone and (#fifo == 0)
farmbuyer@1 398 end
farmbuyer@1 399 if alldone then
farmbuyer@40 400 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 401 cleanup_group:Finish()
farmbuyer@40 402 else
farmbuyer@40 403 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 404 end
farmbuyer@1 405 end)
farmbuyer@1 406
farmbuyer@1 407 local function _add (cache, x)
farmbuyer@25 408 local datum = { t=time(), m=x }
farmbuyer@25 409 cache.hash[x] = datum
farmbuyer@25 410 tinsert (cache.fifo, datum)
farmbuyer@1 411 if not cleanup_group:IsPlaying() then
farmbuyer@41 412 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 413 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 414 cleanup_group:Play()
farmbuyer@1 415 end
farmbuyer@1 416 end
farmbuyer@1 417 local function _test (cache, x)
farmbuyer@40 418 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 419 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 420 -- What to do, what to do...
farmbuyer@25 421 return cache.hash[x] ~= nil
farmbuyer@1 422 end
farmbuyer@25 423
farmbuyer@1 424 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 425 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 426 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 427 local c = {
farmbuyer@1 428 ttl = ttl,
farmbuyer@1 429 name = name,
farmbuyer@1 430 add = _add,
farmbuyer@1 431 test = _test,
farmbuyer@1 432 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 433 func = on_alldone,
farmbuyer@25 434 fifo = {},
farmbuyer@25 435 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 436 }
farmbuyer@1 437 c.cleanup:SetOrder(1)
farmbuyer@25 438 caches[name] = c
farmbuyer@1 439 return c
farmbuyer@1 440 end
farmbuyer@1 441 end
farmbuyer@1 442
farmbuyer@1 443
farmbuyer@1 444 ------ Ace3 framework stuff
farmbuyer@1 445 function addon:OnInitialize()
farmbuyer@41 446 _log = OuroLootSV_log
farmbuyer@41 447
farmbuyer@1 448 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 449 -- relogging during a raid and already have collected loot data
farmbuyer@1 450 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 451 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 452
farmbuyer@1 453 if OuroLootSV_opts == nil then
farmbuyer@1 454 OuroLootSV_opts = {}
farmbuyer@1 455 self:ScheduleTimer(function(s)
farmbuyer@1 456 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 457 virgin = nil
farmbuyer@1 458 end,10,self)
farmbuyer@1 459 end
farmbuyer@1 460 opts = OuroLootSV_opts
farmbuyer@55 461 local stored_datarev = opts.datarev
farmbuyer@1 462 for opt,default in pairs(option_defaults) do
farmbuyer@1 463 if opts[opt] == nil then
farmbuyer@1 464 opts[opt] = default
farmbuyer@1 465 end
farmbuyer@1 466 end
farmbuyer@56 467 opts.datarev = option_defaults.datarev
farmbuyer@38 468
farmbuyer@25 469 -- transition&remove old options
farmbuyer@25 470 opts['forum_use_itemid'] = nil
farmbuyer@25 471 if opts['forum_format'] then
farmbuyer@25 472 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 473 opts['forum_format'] = nil
farmbuyer@25 474 end
farmbuyer@25 475 if opts.forum['[url]'] then
farmbuyer@25 476 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 477 opts.forum['[url]'] = nil
farmbuyer@25 478 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 479 if opts['forum_current'] == '[url]' then
farmbuyer@25 480 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 481 end
farmbuyer@25 482 end
farmbuyer@1 483 option_defaults = nil
farmbuyer@16 484 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 485 if OuroLootSV.saved then
farmbuyer@16 486 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 487 end
farmbuyer@16 488 if OuroLootSV.threshold then
farmbuyer@16 489 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 490 end
farmbuyer@16 491 if OuroLootSV.autoshard then
farmbuyer@16 492 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 493 end
farmbuyer@16 494 end
farmbuyer@38 495
farmbuyer@1 496 -- get item filter table if needed
farmbuyer@1 497 if opts.itemfilter == nil then
farmbuyer@1 498 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 499 end
farmbuyer@1 500 addon.default_itemfilter = nil
farmbuyer@1 501
farmbuyer@1 502 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 503 if opts.register_slashloot then
farmbuyer@50 504 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 505 -- maybe try to detect if this command is already in use...
farmbuyer@1 506 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 507 end
farmbuyer@1 508
farmbuyer@1 509 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 510 local r = assert(GetRealmName())
farmbuyer@1 511 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 512 self.history = self.history_all[r]
farmbuyer@38 513 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 514 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 515 then
farmbuyer@38 516 -- Big honkin' loop
farmbuyer@38 517 for rname,realm in pairs(self.history_all) do
farmbuyer@38 518 for pk,player in ipairs(realm) do
farmbuyer@38 519 for lk,loot in ipairs(player) do
farmbuyer@38 520 if loot.count == "" then
farmbuyer@38 521 loot.count = nil
farmbuyer@38 522 end
farmbuyer@38 523 end
farmbuyer@38 524 end
farmbuyer@38 525 end
farmbuyer@38 526 end
farmbuyer@38 527 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 528 --OuroLootSV_hist = nil
farmbuyer@1 529
farmbuyer@56 530 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 531 if OuroLootSV then
farmbuyer@56 532 local dirty = false
farmbuyer@56 533 if stored_datarev == nil then
farmbuyer@56 534 self:Print("Transitioning saved data format to 15..."); dirty = true
farmbuyer@56 535 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 536 if e.bosskill then
farmbuyer@56 537 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 538 end
farmbuyer@55 539 end
farmbuyer@56 540 stored_datarev = 15
farmbuyer@55 541 end
farmbuyer@56 542 if stored_datarev == 15 then
farmbuyer@56 543 self:Print("Transitioning saved data format to 16..."); dirty = true
farmbuyer@56 544 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 545 if e.kind == 'boss' then
farmbuyer@56 546 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 547 end
farmbuyer@56 548 end
farmbuyer@56 549 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 550 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 551 r.subgroup = 0
farmbuyer@56 552 end
farmbuyer@56 553 stored_datarev = 16
farmbuyer@56 554 end
farmbuyer@56 555 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 556 end
farmbuyer@55 557
farmbuyer@1 558 _init(self)
farmbuyer@27 559 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 560 self.OnInitialize = nil
farmbuyer@1 561 end
farmbuyer@1 562
farmbuyer@1 563 function addon:OnEnable()
farmbuyer@10 564 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 565 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 566
farmbuyer@1 567 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 568 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 569 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 570 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 571 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 572 --
farmbuyer@37 573 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 574 do
farmbuyer@1 575 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 576 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 577 function addon:Print (str, ...)
farmbuyer@1 578 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 579 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 580 else
farmbuyer@1 581 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 582 end
farmbuyer@1 583 end
farmbuyer@1 584 end
farmbuyer@1 585
farmbuyer@51 586 while opts.keybinding do
farmbuyer@51 587 if InCombatLockdown() then
farmbuyer@51 588 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 589 opts.keybinding_text)
farmbuyer@51 590 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 591 break
farmbuyer@51 592 end
farmbuyer@51 593
farmbuyer@15 594 KeyBindingFrame_LoadUI()
farmbuyer@1 595 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 596 btn:SetAttribute("type", "macro")
farmbuyer@1 597 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 598 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 599 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 600 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 601 local c = GetCurrentBindingSet()
farmbuyer@15 602 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 603 SaveBindings(c)
farmbuyer@15 604 end
farmbuyer@1 605 else
farmbuyer@51 606 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 607 opts.keybinding_text)
farmbuyer@1 608 end
farmbuyer@51 609 break
farmbuyer@1 610 end
farmbuyer@1 611
farmbuyer@20 612 --[[
farmbuyer@20 613 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 614 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 615 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 616 the global patterns before we transform them.
farmbuyer@20 617
farmbuyer@20 618 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 619 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 620 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 621 cauldron flasks.
farmbuyer@20 622 ]]
farmbuyer@20 623
farmbuyer@20 624 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 625 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 626
farmbuyer@20 627 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 628 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 629
farmbuyer@20 630 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 631 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 632
farmbuyer@20 633 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 634 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 635
farmbuyer@44 636 --[[
farmbuyer@44 637 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 638 will probably look these days. Try to be conservative about needless
farmbuyer@44 639 frame creation.
farmbuyer@44 640 ]]
farmbuyer@44 641 local bliz = CreateFrame("Frame")
farmbuyer@44 642 bliz.name = "Ouro Loot"
farmbuyer@44 643 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 644 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 645 button:SetWidth(150)
farmbuyer@44 646 button:SetHeight(22)
farmbuyer@44 647 button:SetScript("OnClick", function()
farmbuyer@44 648 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 649 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 650 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 651 end)
farmbuyer@44 652 button:SetText('"/ouroloot opt"')
farmbuyer@44 653 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 654 _b:SetScript("OnShow",nil)
farmbuyer@44 655 end)
farmbuyer@44 656 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 657
farmbuyer@49 658 self:_scan_LOD_modules()
farmbuyer@49 659
farmbuyer@1 660 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 661 end
farmbuyer@1 662 --function addon:OnDisable() end
farmbuyer@1 663
farmbuyer@1 664
farmbuyer@1 665 ------ Event handlers
farmbuyer@1 666 function addon:_clear_SVs()
farmbuyer@1 667 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 668 OuroLootSV = nil
farmbuyer@16 669 OuroLootSV_saved = nil
farmbuyer@1 670 OuroLootSV_opts = nil
farmbuyer@1 671 OuroLootSV_hist = nil
farmbuyer@22 672 OuroLootSV_log = nil
farmbuyer@8 673 ReloadUI()
farmbuyer@1 674 end
farmbuyer@1 675 function addon:PLAYER_LOGOUT()
farmbuyer@16 676 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 677 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 678
farmbuyer@16 679 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 680 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 681 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 682 end end
farmbuyer@16 683 if worth_saving then
farmbuyer@16 684 opts.autoshard = self.sharder
farmbuyer@16 685 opts.threshold = self.threshold
farmbuyer@1 686 for i,e in ipairs(g_loot) do
farmbuyer@1 687 e.cols = nil
farmbuyer@1 688 end
farmbuyer@1 689 OuroLootSV = g_loot
farmbuyer@16 690 else
farmbuyer@16 691 OuroLootSV = nil
farmbuyer@1 692 end
farmbuyer@16 693
farmbuyer@38 694 worth_saving = false
farmbuyer@6 695 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 696 if #t == 0 then
farmbuyer@8 697 self.history_all[r] = nil
farmbuyer@8 698 else
farmbuyer@38 699 worth_saving = true
farmbuyer@8 700 t.realm = nil
farmbuyer@8 701 t.st = nil
farmbuyer@8 702 t.byname = nil
farmbuyer@8 703 end
farmbuyer@6 704 end end
farmbuyer@38 705 if worth_saving then
farmbuyer@38 706 OuroLootSV_hist = self.history_all
farmbuyer@38 707 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 708 else
farmbuyer@38 709 OuroLootSV_hist = nil
farmbuyer@38 710 end
farmbuyer@19 711 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 712 end
farmbuyer@1 713
farmbuyer@10 714 do
farmbuyer@10 715 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 716 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@10 717 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 718 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 719 local time, difftime = time, difftime
farmbuyer@10 720 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 721
farmbuyer@10 722 local lastevent, now = 0, 0
farmbuyer@16 723 local redo_count = 0
farmbuyer@16 724 local redo, timer_handle
farmbuyer@10 725
farmbuyer@10 726 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 727 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 728
farmbuyer@10 729 now = now_a or time()
farmbuyer@10 730
farmbuyer@10 731 if leaving_p then
farmbuyer@16 732 if timer_handle then
farmbuyer@16 733 self:CancelTimer(timer_handle)
farmbuyer@16 734 timer_handle = nil
farmbuyer@16 735 end
farmbuyer@10 736 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 737 r.leave = r.leave or now
farmbuyer@10 738 end
farmbuyer@10 739 return
farmbuyer@10 740 end
farmbuyer@10 741
farmbuyer@10 742 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 743 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 744 r.online = R_LEFT
farmbuyer@10 745 r.leave = now
farmbuyer@10 746 end
farmbuyer@10 747 end
farmbuyer@10 748
farmbuyer@16 749 if redo then
farmbuyer@16 750 redo_count = redo_count + 1
farmbuyer@16 751 end
farmbuyer@16 752 redo = false
farmbuyer@10 753 for i = 1, GetNumRaidMembers() do
farmbuyer@10 754 local unit = 'raid'..i
farmbuyer@10 755 local name = UnitName(unit)
farmbuyer@10 756 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 757 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 758 if not g_loot.raiders[name] then
farmbuyer@10 759 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 760 end
farmbuyer@10 761 local r = g_loot.raiders[name]
farmbuyer@56 762 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@56 763 -- them under specific circumstances.
farmbuyer@56 764 local grri_name, connected, subgroup, level, class, _
farmbuyer@56 765 grri_name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@56 766 assert(name==grri_name, "UnitName =/= grri_name of same raidindex")
farmbuyer@56 767 r.subgroup = subgroup
farmbuyer@10 768 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 769 r.needinfo = nil
farmbuyer@56 770 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 771 r.race = select(2,UnitRace(unit))
farmbuyer@10 772 r.sex = UnitSex(unit)
farmbuyer@56 773 r.level = level --UnitLevel(unit)
farmbuyer@10 774 r.guild = GetGuildInfo(unit)
farmbuyer@10 775 end
farmbuyer@56 776 --local connected = UnitIsConnected(unit)
farmbuyer@10 777 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 778 r.join = r.join or now
farmbuyer@10 779 r.online = R_ACTIVE
farmbuyer@10 780 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 781 r.leave = now
farmbuyer@10 782 r.online = R_OFFLINE
farmbuyer@10 783 end
farmbuyer@10 784 redo = redo or r.needinfo
farmbuyer@10 785 end
farmbuyer@10 786 end
farmbuyer@16 787 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 788 if not timer_handle then
farmbuyer@16 789 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 790 end
farmbuyer@16 791 else
farmbuyer@16 792 redo_count = 0
farmbuyer@16 793 if timer_handle then
farmbuyer@16 794 self:CancelTimer(timer_handle)
farmbuyer@16 795 timer_handle = nil
farmbuyer@16 796 end
farmbuyer@10 797 end
farmbuyer@10 798 end
farmbuyer@10 799
farmbuyer@10 800 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 801 if GetNumRaidMembers() == 0 then
farmbuyer@16 802 -- Leaving a raid group.
farmbuyer@10 803 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 804 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 805 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 806 if self.enabled and not self.debug.notraid then
farmbuyer@16 807 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 808 self.popped = nil
farmbuyer@16 809 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 810 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 811 end
farmbuyer@10 812 return
farmbuyer@10 813 end
farmbuyer@10 814
farmbuyer@1 815 local inside,whatkind = IsInInstance()
farmbuyer@1 816 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 817 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 818 return
farmbuyer@1 819 end
farmbuyer@10 820
farmbuyer@10 821 local docheck = self.enabled
farmbuyer@1 822 if event == "Activate" then
farmbuyer@1 823 -- dispatched manually from Activate
farmbuyer@10 824 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 825 _register_bossmod(self)
farmbuyer@10 826 docheck = true
farmbuyer@1 827 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 828 -- hot code path, be careful
farmbuyer@10 829
farmbuyer@1 830 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 831 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 832 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 833 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 834 self.popped.data = self
farmbuyer@10 835 return
farmbuyer@1 836 end
farmbuyer@1 837 end
farmbuyer@11 838 -- Throttle the checks fired by common events.
farmbuyer@10 839 if docheck and not InCombatLockdown() then
farmbuyer@10 840 now = time()
farmbuyer@10 841 if difftime(now,lastevent) > 45 then
farmbuyer@10 842 lastevent = now
farmbuyer@10 843 self:CheckRoster(false,now)
farmbuyer@10 844 end
farmbuyer@10 845 end
farmbuyer@1 846 end
farmbuyer@1 847 end
farmbuyer@1 848
farmbuyer@1 849 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 850 do
farmbuyer@42 851 local function maybe_trash_kill_entry()
farmbuyer@42 852 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 853 -- entry already
farmbuyer@42 854 if addon.latest_instance then return end
farmbuyer@42 855 addon.latest_instance = instance_tag()
farmbuyer@42 856 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@55 857 kind='boss',reason='kill',bossname=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 858 })
farmbuyer@42 859 end
farmbuyer@42 860
farmbuyer@1 861 -- Recent loot cache
farmbuyer@25 862 local candidates = {}
farmbuyer@25 863 local function prefer_local_loots (cache)
farmbuyer@25 864 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 865 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 866 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 867 --
farmbuyer@34 868 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 869 for i,sig in ipairs(candidates) do
farmbuyer@25 870 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 871 local loot = candidates[sig]
farmbuyer@25 872 if loot then
farmbuyer@25 873 addon.dprint('loot', i, "was found")
farmbuyer@42 874 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 875 candidates[sig] = nil
farmbuyer@25 876 local looti = addon._addLootEntry(loot)
farmbuyer@25 877 if (loot.disposition ~= 'shard')
farmbuyer@25 878 and (loot.disposition ~= 'gvault')
farmbuyer@25 879 and (not addon.history_suppress)
farmbuyer@25 880 then
farmbuyer@25 881 addon:_addHistoryEntry(looti)
farmbuyer@25 882 end
farmbuyer@25 883 end
farmbuyer@25 884 end
farmbuyer@25 885
farmbuyer@25 886 if addon.display then
farmbuyer@25 887 addon:redisplay()
farmbuyer@25 888 end
farmbuyer@47 889 wipe(candidates)
farmbuyer@25 890 end
farmbuyer@40 891 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 892
farmbuyer@6 893 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 894
farmbuyer@1 895 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 896 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 897 local itexture = GetItemIcon(itemid)
farmbuyer@6 898 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 899 local i
farmbuyer@6 900 if (not iname) or (not itexture) then
farmbuyer@19 901 i = true
farmbuyer@6 902 iname, ilink, iquality, itexture =
farmbuyer@6 903 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 904 end
farmbuyer@19 905 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 906
farmbuyer@19 907 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 908 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 909 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 910 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@56 911 self:vbroadcast('loot', recipient, itemid, count)
farmbuyer@1 912 end
farmbuyer@25 913 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 914 local signature = recipient .. iname .. (count or "")
farmbuyer@25 915 if from and self.recent_loot:test(signature) then
farmbuyer@39 916 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 917 else
farmbuyer@25 918 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 919 i = {
farmbuyer@25 920 kind = 'loot',
farmbuyer@25 921 person = recipient,
farmbuyer@25 922 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 923 cache_miss = i and true or nil,
farmbuyer@25 924 quality = iquality,
farmbuyer@25 925 itemname = iname,
farmbuyer@25 926 id = itemid,
farmbuyer@25 927 itemlink = ilink,
farmbuyer@25 928 itexture = itexture,
farmbuyer@25 929 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 930 count = (count and count ~= "") and count or nil,
farmbuyer@25 931 bcast_from = from,
farmbuyer@25 932 extratext = extratext,
farmbuyer@25 933 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 934 }
farmbuyer@34 935 if local_override then
farmbuyer@39 936 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 937 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 938 if i.extratext == 'shard'
farmbuyer@34 939 or i.extratext == 'gvault'
farmbuyer@34 940 or i.extratext == 'offspec'
farmbuyer@34 941 then
farmbuyer@34 942 i.disposition = i.extratext
farmbuyer@34 943 end
farmbuyer@34 944 local looti = self._addLootEntry(i)
farmbuyer@34 945 if (i.disposition ~= 'shard')
farmbuyer@34 946 and (i.disposition ~= 'gvault')
farmbuyer@34 947 and (not self.history_suppress)
farmbuyer@34 948 then
farmbuyer@34 949 self:_addHistoryEntry(looti)
farmbuyer@34 950 end
farmbuyer@39 951 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 952 else
farmbuyer@34 953 self.recent_loot:add(signature)
farmbuyer@34 954 candidates[signature] = i
farmbuyer@34 955 tinsert (candidates, signature)
farmbuyer@39 956 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 957 end
farmbuyer@1 958 end
farmbuyer@25 959 break
farmbuyer@1 960 end
farmbuyer@1 961 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 962 return i
farmbuyer@1 963 end
farmbuyer@1 964
farmbuyer@1 965 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 966 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 967
farmbuyer@1 968 --[[
farmbuyer@1 969 iname: Hearthstone
farmbuyer@1 970 iquality: integer
farmbuyer@1 971 ilink: clickable formatted link
farmbuyer@1 972 itemstring: item:6948:....
farmbuyer@1 973 itexture: inventory icon texture
farmbuyer@1 974 ]]
farmbuyer@1 975
farmbuyer@1 976 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 977 local msg = ...
farmbuyer@20 978 local person, itemstring, count
farmbuyer@21 979 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 980
farmbuyer@20 981 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 982 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 983 if not person then
farmbuyer@20 984 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 985 end
farmbuyer@20 986 if not person then
farmbuyer@20 987 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 988 if not itemstring then
farmbuyer@20 989 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 990 end
farmbuyer@20 991 end
farmbuyer@20 992
farmbuyer@20 993 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 994 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 995
farmbuyer@1 996 -- Name might be colorized, remove the highlighting
farmbuyer@20 997 if person then
farmbuyer@20 998 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 999 else
farmbuyer@38 1000 person = my_name -- UNIT_YOU / You
farmbuyer@20 1001 end
farmbuyer@1 1002
farmbuyer@20 1003 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 1004 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 1005
farmbuyer@1 1006 return self:_do_loot (false, person, id, count)
farmbuyer@1 1007
farmbuyer@1 1008 elseif event == "broadcast" then
farmbuyer@1 1009 return self:_do_loot(false, ...)
farmbuyer@1 1010
farmbuyer@1 1011 elseif event == "manual" then
farmbuyer@1 1012 local r,i,n = ...
farmbuyer@1 1013 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 1014 end
farmbuyer@1 1015 end
farmbuyer@1 1016 end
farmbuyer@1 1017
farmbuyer@1 1018
farmbuyer@1 1019 ------ Slash command handler
farmbuyer@1 1020 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1021 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1022 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1023 -- that GUI is in place.)
farmbuyer@1 1024 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1025 txt = strtrim(txt:lower())
farmbuyer@1 1026 local cmd, arg = ""
farmbuyer@1 1027 do
farmbuyer@1 1028 local s,e = txt:find("^%a+")
farmbuyer@1 1029 if s then
farmbuyer@1 1030 cmd = txt:sub(s,e)
farmbuyer@1 1031 s = txt:find("%S", e+2)
farmbuyer@1 1032 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1033 end
farmbuyer@1 1034 end
farmbuyer@1 1035
farmbuyer@1 1036 if cmd == "" then
farmbuyer@1 1037 if InCombatLockdown() then
farmbuyer@1 1038 return self:Print("Can't display window in combat.")
farmbuyer@1 1039 else
farmbuyer@1 1040 return self:BuildMainDisplay()
farmbuyer@1 1041 end
farmbuyer@1 1042
farmbuyer@1 1043 elseif cmd:find("^thre") then
farmbuyer@1 1044 self:SetThreshold(arg)
farmbuyer@1 1045
farmbuyer@1 1046 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1047 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1048 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1049
farmbuyer@23 1050 elseif cmd == "toggle" then
farmbuyer@23 1051 if self.display then
farmbuyer@23 1052 self.display:Hide()
farmbuyer@23 1053 else
farmbuyer@23 1054 return self:BuildMainDisplay()
farmbuyer@23 1055 end
farmbuyer@23 1056
farmbuyer@1 1057 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1058 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1059 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1060 })
farmbuyer@1 1061 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1062 if self.display then
farmbuyer@1 1063 self:redisplay()
farmbuyer@1 1064 end
farmbuyer@1 1065 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1066
farmbuyer@1 1067 elseif cmd == "debug" then
farmbuyer@1 1068 if arg then
farmbuyer@1 1069 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1070 _G.print(arg,self.debug[arg])
farmbuyer@1 1071 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1072 else
farmbuyer@1 1073 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1074 end
farmbuyer@1 1075
farmbuyer@1 1076 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1077 self:save_saveas(arg)
farmbuyer@1 1078 elseif cmd == "list" then
farmbuyer@1 1079 self:save_list()
farmbuyer@1 1080 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1081 self:save_restore(tonumber(arg))
farmbuyer@1 1082 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1083 self:save_delete(tonumber(arg))
farmbuyer@1 1084
farmbuyer@1 1085 elseif cmd == "help" then
farmbuyer@1 1086 self:BuildMainDisplay('help')
farmbuyer@23 1087 elseif cmd == "ping" then
farmbuyer@23 1088 self:DoPing()
farmbuyer@1 1089
farmbuyer@19 1090 elseif cmd == "fixcache" then
farmbuyer@19 1091 self:do_item_cache_fixup()
farmbuyer@19 1092
farmbuyer@1 1093 else
farmbuyer@1 1094 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1095 return
farmbuyer@1 1096 end
farmbuyer@1 1097 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1098 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1099 end
farmbuyer@1 1100 end
farmbuyer@1 1101
farmbuyer@1 1102 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1103 local q = tonumber(arg)
farmbuyer@1 1104 if q then
farmbuyer@1 1105 q = math.floor(q+0.001)
farmbuyer@1 1106 if q<0 or q>6 then
farmbuyer@1 1107 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1108 end
farmbuyer@1 1109 else
farmbuyer@1 1110 q = qualnames[arg]
farmbuyer@1 1111 if not q then
farmbuyer@1 1112 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1113 end
farmbuyer@1 1114 end
farmbuyer@1 1115 self.threshold = q
farmbuyer@1 1116 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1117 end
farmbuyer@1 1118
farmbuyer@1 1119
farmbuyer@1 1120 ------ On/off
farmbuyer@1 1121 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1122 self.dprint('flow', ":Activate is running")
farmbuyer@10 1123 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1124 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1125 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1126 self.popped = true
farmbuyer@1 1127 if GetNumRaidMembers() > 0 then
farmbuyer@16 1128 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1129 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1130 elseif self.debug.notraid then
farmbuyer@16 1131 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1132 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1133 _register_bossmod(self)
farmbuyer@1 1134 elseif g_restore_p then
farmbuyer@1 1135 g_restore_p = nil
farmbuyer@16 1136 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1137 if #g_loot == 0 then
farmbuyer@16 1138 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1139 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1140 return
farmbuyer@16 1141 end
farmbuyer@1 1142 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1143 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1144 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1145 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1146 return
farmbuyer@1 1147 end
farmbuyer@1 1148 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1149 self.enabled = not opt_bcast_only
farmbuyer@1 1150 if opt_threshold then
farmbuyer@1 1151 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1152 end
farmbuyer@1 1153 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1154 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1155 self.thresholds[self.threshold])
farmbuyer@27 1156 self:broadcast('revcheck',revision_large)
farmbuyer@1 1157 end
farmbuyer@1 1158
farmbuyer@1 1159 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1160 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1161 function addon:Deactivate()
farmbuyer@1 1162 self.enabled = false
farmbuyer@1 1163 self.rebroadcast = false
farmbuyer@10 1164 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1165 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1166 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1167 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1168 end
farmbuyer@1 1169
farmbuyer@1 1170 function addon:Clear(verbose_p)
farmbuyer@1 1171 local repopup, st
farmbuyer@1 1172 if self.display then
farmbuyer@1 1173 -- in the new version, this is likely to always be the case
farmbuyer@1 1174 repopup = true
farmbuyer@1 1175 st = self.display:GetUserData("eoiST")
farmbuyer@1 1176 if not st then
farmbuyer@1 1177 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1178 end
farmbuyer@1 1179 self.display:Hide()
farmbuyer@1 1180 end
farmbuyer@1 1181 g_restore_p = nil
farmbuyer@1 1182 OuroLootSV = nil
farmbuyer@1 1183 self:_reset_timestamps()
farmbuyer@1 1184 if verbose_p then
farmbuyer@16 1185 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1186 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1187 else
farmbuyer@1 1188 self:Print("Current loot data cleared.")
farmbuyer@1 1189 end
farmbuyer@1 1190 end
farmbuyer@1 1191 _init(self,st)
farmbuyer@1 1192 if repopup then
farmbuyer@1 1193 addon:BuildMainDisplay()
farmbuyer@1 1194 end
farmbuyer@1 1195 end
farmbuyer@1 1196
farmbuyer@1 1197
farmbuyer@1 1198 ------ Behind the scenes routines
farmbuyer@19 1199 -- Semi-experimental debugging aid.
farmbuyer@19 1200 do
farmbuyer@41 1201 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1202 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1203 -- 2) _log points to SV_log
farmbuyer@41 1204 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1205 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1206 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1207 local date = _G.date
farmbuyer@19 1208 function addon:log_with_timestamp (msg)
farmbuyer@41 1209 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1210 end
farmbuyer@19 1211 end
farmbuyer@19 1212
farmbuyer@49 1213 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1214 -- them. Credit to DBM for the approach here.
farmbuyer@49 1215 function addon:_scan_LOD_modules()
farmbuyer@49 1216 for i = 1, GetNumAddOns() do
farmbuyer@49 1217 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1218 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1219 and not IsAddOnLoaded(i)
farmbuyer@49 1220 then
farmbuyer@49 1221 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@49 1222 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1223 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@49 1224 end
farmbuyer@49 1225 end
farmbuyer@49 1226 end
farmbuyer@49 1227
farmbuyer@1 1228 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1229 do
farmbuyer@1 1230 local byindex, temp = {}, {}
farmbuyer@1 1231 local function sort (src, dest)
farmbuyer@1 1232 for k in pairs(src) do
farmbuyer@1 1233 temp[#temp+1] = k
farmbuyer@1 1234 end
farmbuyer@1 1235 table.sort(temp)
farmbuyer@47 1236 wipe(dest)
farmbuyer@1 1237 for i = 1, #temp do
farmbuyer@1 1238 dest[i] = src[temp[i]]
farmbuyer@1 1239 end
farmbuyer@1 1240 end
farmbuyer@1 1241
farmbuyer@1 1242 function addon.sender_list.sort()
farmbuyer@1 1243 sort (addon.sender_list.active, byindex)
farmbuyer@47 1244 wipe(temp)
farmbuyer@1 1245 addon.sender_list.activeI = #byindex
farmbuyer@1 1246 sort (addon.sender_list.names, byindex)
farmbuyer@47 1247 wipe(temp)
farmbuyer@1 1248 end
farmbuyer@1 1249 addon.sender_list.namesI = byindex
farmbuyer@1 1250 end
farmbuyer@1 1251
farmbuyer@23 1252 function addon:DoPing()
farmbuyer@23 1253 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1254 self.sender_list.active = {}
farmbuyer@23 1255 self.sender_list.names = {}
farmbuyer@23 1256 self:broadcast('ping')
farmbuyer@27 1257 self:broadcast('revcheck',revision_large)
farmbuyer@27 1258 end
farmbuyer@27 1259
farmbuyer@27 1260 function addon:_check_revision (otherrev)
farmbuyer@27 1261 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1262 otherrev = tonumber(otherrev)
farmbuyer@27 1263 if otherrev == revision_large then
farmbuyer@27 1264 -- normal case
farmbuyer@27 1265
farmbuyer@27 1266 elseif otherrev < revision_large then
farmbuyer@27 1267 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1268 self:broadcast('revcheck',revision_large)
farmbuyer@27 1269
farmbuyer@27 1270 else
farmbuyer@27 1271 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1272 if newer_warning then
farmbuyer@27 1273 self:Print(newer_warning,
farmbuyer@29 1274 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1275 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1276 newer_warning = nil
farmbuyer@27 1277 end
farmbuyer@27 1278 end
farmbuyer@23 1279 end
farmbuyer@23 1280
farmbuyer@1 1281 -- Generic helpers
farmbuyer@28 1282 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1283 function addon._find_next_after (kind, index)
farmbuyer@1 1284 index = index + 1
farmbuyer@1 1285 while index <= #g_loot do
farmbuyer@1 1286 if g_loot[index].kind == kind then
farmbuyer@1 1287 return index, g_loot[index]
farmbuyer@1 1288 end
farmbuyer@1 1289 index = index + 1
farmbuyer@1 1290 end
farmbuyer@1 1291 end
farmbuyer@28 1292 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1293 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1294 -- appropriate fencepost is not found.
farmbuyer@28 1295 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1296 local fencepost
farmbuyer@28 1297 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1298 if kind == 'time' then
farmbuyer@28 1299 fencepost = closest_time
farmbuyer@28 1300 elseif kind == 'boss' then
farmbuyer@28 1301 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1302 if not closest_boss then
farmbuyer@28 1303 fencepost = closest_time
farmbuyer@28 1304 elseif not closest_time then
farmbuyer@28 1305 fencepost = closest_boss
farmbuyer@28 1306 else
farmbuyer@28 1307 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1308 end
farmbuyer@28 1309 end
farmbuyer@28 1310 return fencepost
farmbuyer@28 1311 end
farmbuyer@1 1312
farmbuyer@1 1313 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1314 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1315 -- conditionals).
farmbuyer@1 1316 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1317 return self._find_next_after, filter_kind, 0
farmbuyer@1 1318 end
farmbuyer@1 1319
farmbuyer@1 1320 do
farmbuyer@1 1321 local itt
farmbuyer@1 1322 local function create()
farmbuyer@1 1323 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1324 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1325 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1326 L:SetFontObject(GameFontNormal)
farmbuyer@1 1327 R:SetFontObject(GameFontNormal)
farmbuyer@1 1328 tip:AddFontStrings(L,R)
farmbuyer@1 1329 lefts[i] = L
farmbuyer@1 1330 end
farmbuyer@1 1331 tip.lefts = lefts
farmbuyer@1 1332 return tip
farmbuyer@1 1333 end
farmbuyer@1 1334 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1335 itt = itt or create()
farmbuyer@1 1336 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1337 itt:ClearLines()
farmbuyer@1 1338 itt:SetHyperlink(item)
farmbuyer@1 1339 local t = itt.lefts[2]:GetText()
farmbuyer@1 1340 itt:Hide()
farmbuyer@1 1341 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1342 end
farmbuyer@1 1343 end
farmbuyer@1 1344
farmbuyer@1 1345 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1346 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1347 function _init (self, possible_st)
farmbuyer@1 1348 self.dprint('flow',"_init running")
farmbuyer@1 1349 self.loot_clean = nil
farmbuyer@1 1350 self.hist_clean = nil
farmbuyer@1 1351 if g_restore_p then
farmbuyer@1 1352 g_loot = OuroLootSV
farmbuyer@16 1353 self.popped = #g_loot > 0
farmbuyer@1 1354 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1355 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1356 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1357 self.sharder = opts.autoshard
farmbuyer@1 1358 else
farmbuyer@10 1359 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1360 end
farmbuyer@1 1361
farmbuyer@16 1362 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1363 self:gui_init(g_loot)
farmbuyer@16 1364 opts.autoshard = nil
farmbuyer@16 1365 opts.threshold = nil
farmbuyer@1 1366
farmbuyer@1 1367 if g_restore_p then
farmbuyer@1 1368 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1369 else
farmbuyer@1 1370 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1371 end
farmbuyer@1 1372 if possible_st then
farmbuyer@1 1373 possible_st:SetData(g_loot)
farmbuyer@1 1374 end
farmbuyer@1 1375
farmbuyer@56 1376 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1377 self:RegisterComm(self.ident)
farmbuyer@1 1378 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1379
farmbuyer@1 1380 if self.author_debug then
farmbuyer@1 1381 _G.OL = self
farmbuyer@1 1382 _G.Oloot = g_loot
farmbuyer@1 1383 end
farmbuyer@1 1384 end
farmbuyer@1 1385
farmbuyer@25 1386 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1387 do
farmbuyer@25 1388 local candidates = {}
farmbuyer@25 1389 local location
farmbuyer@1 1390 local function fixup_durations (cache)
farmbuyer@1 1391 local boss, bossi
farmbuyer@1 1392 boss = candidates[1]
farmbuyer@1 1393 if #candidates == 1 then
farmbuyer@1 1394 -- (1) or (2)
farmbuyer@1 1395 boss.duration = boss.duration or 0
farmbuyer@19 1396 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1397 else
farmbuyer@1 1398 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1399 if #candidates ~= 2 then
farmbuyer@1 1400 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1401 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1402 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1403 end
farmbuyer@1 1404 if candidates[2].duration == nil then
farmbuyer@1 1405 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1406 end
farmbuyer@1 1407 -- try and be generic anyhow
farmbuyer@1 1408 for i,c in ipairs(candidates) do
farmbuyer@1 1409 if c.duration then
farmbuyer@1 1410 boss = c
farmbuyer@19 1411 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1412 break
farmbuyer@1 1413 end
farmbuyer@1 1414 end
farmbuyer@1 1415 end
farmbuyer@1 1416 bossi = addon._addLootEntry(boss)
farmbuyer@19 1417 -- addon.
farmbuyer@19 1418 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1419 g_boss_signpost = nil
farmbuyer@42 1420 addon.latest_instance = boss.instance
farmbuyer@19 1421 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1422 if boss.reason == 'kill' then
farmbuyer@1 1423 addon:_mark_boss_kill (bossi)
farmbuyer@1 1424 if opts.chatty_on_kill then
farmbuyer@55 1425 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1426 end
farmbuyer@1 1427 end
farmbuyer@47 1428 wipe(candidates)
farmbuyer@1 1429 end
farmbuyer@1 1430 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1431
farmbuyer@1 1432 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1433 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1434 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1435 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1436 if self.rebroadcast and duration then
farmbuyer@56 1437 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1438 end
farmbuyer@1 1439 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1440 while self.enabled do
farmbuyer@1 1441 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1442 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1443 local not_from_local = duration == nil
farmbuyer@1 1444 local signature = bossname .. reason
farmbuyer@1 1445 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1446 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1447 else
farmbuyer@1 1448 self.recent_boss:add(signature)
farmbuyer@16 1449 g_boss_signpost = #g_loot + 1
farmbuyer@19 1450 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1451 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1452 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1453 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1454 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1455 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1456 -- DBM might not trigger for a while).
farmbuyer@1 1457 local c = {
farmbuyer@1 1458 kind = 'boss',
farmbuyer@55 1459 bossname = bossname,
farmbuyer@1 1460 reason = reason,
farmbuyer@1 1461 instance = intag,
farmbuyer@56 1462 duration = duration, -- deliberately may be nil
farmbuyer@56 1463 raidersnap = CopyTable(g_loot.raiders),
farmbuyer@56 1464 maxsize = maxsize,
farmbuyer@1 1465 }
farmbuyer@1 1466 tinsert(candidates,c)
farmbuyer@1 1467 end
farmbuyer@17 1468 break
farmbuyer@1 1469 end
farmbuyer@1 1470 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1471 end
farmbuyer@56 1472 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1473 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1474
farmbuyer@1 1475 function addon:_mark_boss_kill (index)
farmbuyer@1 1476 local e = g_loot[index]
farmbuyer@17 1477 if not e then
farmbuyer@17 1478 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1479 return
farmbuyer@17 1480 end
farmbuyer@55 1481 if not e.bossname then
farmbuyer@16 1482 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1483 return
farmbuyer@1 1484 end
farmbuyer@1 1485 if e.reason ~= 'wipe' then
farmbuyer@1 1486 -- enh, bail
farmbuyer@1 1487 self.loot_clean = index-1
farmbuyer@1 1488 end
farmbuyer@1 1489 local attempts = 1
farmbuyer@1 1490 local first
farmbuyer@1 1491
farmbuyer@1 1492 local i,d = 1,g_loot[1]
farmbuyer@1 1493 while d ~= e do
farmbuyer@55 1494 if d.bossname and
farmbuyer@55 1495 d.bossname == e.bossname and
farmbuyer@53 1496 d.instance == e.instance and
farmbuyer@1 1497 d.reason == 'wipe'
farmbuyer@1 1498 then
farmbuyer@1 1499 first = first or i
farmbuyer@1 1500 attempts = attempts + 1
farmbuyer@1 1501 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1502 else
farmbuyer@1 1503 i = i + 1
farmbuyer@1 1504 end
farmbuyer@1 1505 d = g_loot[i]
farmbuyer@1 1506 end
farmbuyer@1 1507 e.reason = 'kill'
farmbuyer@1 1508 e.attempts = attempts
farmbuyer@1 1509 self.loot_clean = first or index-1
farmbuyer@1 1510 end
farmbuyer@1 1511
farmbuyer@2 1512 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1513 assert(type(name)=='string')
farmbuyer@2 1514 assert(type(registration_func)=='function')
farmbuyer@2 1515 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1516 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1517 n = name,
farmbuyer@2 1518 r = registration_func,
farmbuyer@2 1519 d = deregistration_func,
farmbuyer@2 1520 }
farmbuyer@5 1521 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1522 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1523 end
farmbuyer@1 1524
farmbuyer@2 1525 function _register_bossmod (self, force_p)
farmbuyer@2 1526 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1527 if x then
farmbuyer@2 1528 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1529 -- trying to register with already-registered boss mod
farmbuyer@2 1530 return
farmbuyer@2 1531 else
farmbuyer@2 1532 -- deregister
farmbuyer@2 1533 if x.d then x.d(self) end
farmbuyer@2 1534 end
farmbuyer@1 1535 end
farmbuyer@1 1536
farmbuyer@2 1537 x = nil
farmbuyer@2 1538 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1539 if v.n == opts.bossmod then
farmbuyer@2 1540 x = k
farmbuyer@2 1541 break
farmbuyer@2 1542 end
farmbuyer@1 1543 end
farmbuyer@1 1544
farmbuyer@2 1545 if not x then
farmbuyer@2 1546 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1547 self:Print(self.status_text)
farmbuyer@2 1548 return
farmbuyer@1 1549 end
farmbuyer@1 1550
farmbuyer@2 1551 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1552 --self.bossmod_registered = x
farmbuyer@5 1553 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1554 else
farmbuyer@2 1555 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1556 end
farmbuyer@1 1557 end
farmbuyer@2 1558 end
farmbuyer@1 1559
farmbuyer@1 1560 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1561 do
farmbuyer@1 1562 -- This shouldn't be required. /sadface
farmbuyer@1 1563 local loot_entry_mt = {
farmbuyer@1 1564 __index = function (e,key)
farmbuyer@1 1565 if key == 'cols' then
farmbuyer@15 1566 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1567 --tabledump(e) -- not actually that useful
farmbuyer@1 1568 addon:_fill_out_eoi_data(1)
farmbuyer@1 1569 end
farmbuyer@1 1570 return rawget(e,key)
farmbuyer@1 1571 end
farmbuyer@1 1572 }
farmbuyer@1 1573
farmbuyer@1 1574 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1575 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1576 -- optional second index to search no earlier than it.
farmbuyer@1 1577 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1578 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1579 stop = stop or 0
farmbuyer@1 1580 while i > stop do
farmbuyer@1 1581 if g_loot[i].kind == 'time' then
farmbuyer@1 1582 return i, g_loot[i]
farmbuyer@1 1583 end
farmbuyer@1 1584 i = i - 1
farmbuyer@1 1585 end
farmbuyer@1 1586 end
farmbuyer@1 1587
farmbuyer@1 1588 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1589 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1590 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1591 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1592 -- taken from the DAY entry.
farmbuyer@1 1593 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1594 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1595 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1596 if not time_entry_opt then
farmbuyer@1 1597 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1598 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1599 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1600 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1601 end
farmbuyer@1 1602 end
farmbuyer@1 1603 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1604 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1605 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1606 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1607 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1608 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1609 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1610 end
farmbuyer@1 1611
farmbuyer@1 1612 local done_todays_date
farmbuyer@1 1613 function addon:_reset_timestamps()
farmbuyer@1 1614 done_todays_date = nil
farmbuyer@1 1615 end
farmbuyer@1 1616 local function do_todays_date()
farmbuyer@1 1617 local text, M, D, Y = makedate()
farmbuyer@1 1618 local found,ts = #g_loot+1
farmbuyer@1 1619 repeat
farmbuyer@1 1620 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1621 if found and ts.startday.text == text then
farmbuyer@1 1622 done_todays_date = true
farmbuyer@1 1623 end
farmbuyer@1 1624 until done_todays_date or (not found)
farmbuyer@1 1625 if done_todays_date then
farmbuyer@1 1626 g_today = ts
farmbuyer@1 1627 else
farmbuyer@1 1628 done_todays_date = true
farmbuyer@1 1629 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1630 kind = 'time',
farmbuyer@1 1631 startday = {
farmbuyer@1 1632 text = text, month = M, day = D, year = Y
farmbuyer@1 1633 }
farmbuyer@1 1634 }]
farmbuyer@1 1635 end
farmbuyer@1 1636 addon:_fill_out_eoi_data(1)
farmbuyer@1 1637 end
farmbuyer@1 1638
farmbuyer@1 1639 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1640 function addon._addLootEntry (e)
farmbuyer@1 1641 setmetatable(e,loot_entry_mt)
farmbuyer@1 1642
farmbuyer@1 1643 if not done_todays_date then do_todays_date() end
farmbuyer@1 1644
farmbuyer@1 1645 local h, m = GetGameTime()
farmbuyer@10 1646 --local localuptime = math.floor(GetTime())
farmbuyer@10 1647 local time_t = time()
farmbuyer@1 1648 e.hour = h
farmbuyer@1 1649 e.minute = m
farmbuyer@10 1650 e.stamp = time_t --localuptime
farmbuyer@1 1651 local index = #g_loot + 1
farmbuyer@1 1652 g_loot[index] = e
farmbuyer@1 1653 return index
farmbuyer@1 1654 end
farmbuyer@16 1655
farmbuyer@16 1656 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1657 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1658 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1659 -- from that boss.
farmbuyer@16 1660 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1661 --pprint('loot', is, should_be)
farmbuyer@16 1662 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1663 return
farmbuyer@16 1664 end
farmbuyer@17 1665 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1666 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1667 return
farmbuyer@16 1668 end
farmbuyer@16 1669 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1670 should_be = should_be + 1
farmbuyer@16 1671 if is == should_be then
farmbuyer@16 1672 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1673 return
farmbuyer@16 1674 end
farmbuyer@16 1675 end
farmbuyer@16 1676
farmbuyer@16 1677 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1678 local boss = tremove (g_loot, is)
farmbuyer@55 1679 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1680 tinsert (g_loot, should_be, boss)
farmbuyer@16 1681 return should_be
farmbuyer@16 1682 end
farmbuyer@1 1683 end
farmbuyer@1 1684
farmbuyer@19 1685 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1686 -- item cache data (which will have arrived by now).
farmbuyer@19 1687 function addon:do_item_cache_fixup()
farmbuyer@19 1688 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1689
farmbuyer@19 1690 local numfound = 0
farmbuyer@19 1691 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1692
farmbuyer@19 1693 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1694 if e.cache_miss then
farmbuyer@19 1695 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1696 if borked_id then
farmbuyer@19 1697 numfound = numfound + 1
farmbuyer@19 1698 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1699 -- its assload of return values.
farmbuyer@19 1700 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1701 if iname then
farmbuyer@19 1702 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1703 e.quality = iquality
farmbuyer@19 1704 e.itemname = iname
farmbuyer@19 1705 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1706 e.itemlink = ilink
farmbuyer@19 1707 e.itexture = itexture
farmbuyer@19 1708 e.cache_miss = nil
farmbuyer@19 1709 end
farmbuyer@19 1710 end
farmbuyer@19 1711 end
farmbuyer@19 1712 end
farmbuyer@19 1713
farmbuyer@19 1714 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1715 end
farmbuyer@19 1716
farmbuyer@1 1717
farmbuyer@1 1718 ------ Saved texts
farmbuyer@1 1719 function addon:check_saved_table(silent_p)
farmbuyer@16 1720 local s = OuroLootSV_saved
farmbuyer@1 1721 if s and (#s > 0) then return s end
farmbuyer@16 1722 OuroLootSV_saved = nil
farmbuyer@1 1723 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1724 end
farmbuyer@1 1725
farmbuyer@1 1726 function addon:save_list()
farmbuyer@1 1727 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1728 for i,t in ipairs(s) do
farmbuyer@1 1729 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1730 end
farmbuyer@1 1731 end
farmbuyer@1 1732
farmbuyer@1 1733 function addon:save_saveas(name)
farmbuyer@16 1734 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1735 local SV = OuroLootSV_saved
farmbuyer@16 1736 local n = #SV + 1
farmbuyer@1 1737 local save = {
farmbuyer@1 1738 name = name,
farmbuyer@1 1739 date = makedate(),
farmbuyer@1 1740 count = #g_loot,
farmbuyer@1 1741 }
farmbuyer@10 1742 for text in self:registered_textgen_iter() do
farmbuyer@10 1743 save[text] = g_loot[text]
farmbuyer@10 1744 end
farmbuyer@1 1745 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1746 SV[n] = save
farmbuyer@1 1747 return self:save_list()
farmbuyer@1 1748 end
farmbuyer@1 1749
farmbuyer@1 1750 function addon:save_restore(num)
farmbuyer@1 1751 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1752 if (not num) or (num > #s) then
farmbuyer@1 1753 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1754 end
farmbuyer@1 1755 local save = s[num]
farmbuyer@1 1756 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1757 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1758 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1759 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1760 for text in self:registered_textgen_iter() do
farmbuyer@10 1761 g_loot[text] = save[text]
farmbuyer@10 1762 end
farmbuyer@1 1763 end
farmbuyer@1 1764
farmbuyer@1 1765 function addon:save_delete(num)
farmbuyer@1 1766 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1767 if (not num) or (num > #s) then
farmbuyer@1 1768 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1769 end
farmbuyer@1 1770 self:Print("Deleting saved text #"..num)
farmbuyer@1 1771 tremove(s,num)
farmbuyer@1 1772 return self:save_list()
farmbuyer@1 1773 end
farmbuyer@1 1774
farmbuyer@1 1775
farmbuyer@1 1776 ------ Loot histories
farmbuyer@1 1777 -- history_all = {
farmbuyer@1 1778 -- ["Kilrogg"] = {
farmbuyer@1 1779 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1780 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1781 -- ["byname"] = { -- not saved
farmbuyer@1 1782 -- ["OtherPlayer"] = 2,
farmbuyer@1 1783 -- ["Farmbuyer"] = 1,
farmbuyer@1 1784 -- }
farmbuyer@1 1785 -- [1] = {
farmbuyer@1 1786 -- ["name"] = "Farmbuyer",
farmbuyer@1 1787 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1788 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1789 -- },
farmbuyer@1 1790 -- [2] = {
farmbuyer@1 1791 -- ["name"] = "OtherPlayer",
farmbuyer@1 1792 -- ......
farmbuyer@1 1793 -- }, ......
farmbuyer@1 1794 -- },
farmbuyer@1 1795 -- ["OtherRealm"] = ......
farmbuyer@1 1796 -- }
farmbuyer@1 1797 do
farmbuyer@6 1798 local tsort = table.sort
farmbuyer@6 1799 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1800
farmbuyer@4 1801 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1802 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1803 -- called from the GUI code at least once.
farmbuyer@1 1804 function addon:_build_history_names (opt_hist)
farmbuyer@1 1805 local hist = opt_hist or self.history
farmbuyer@1 1806 local m = {}
farmbuyer@1 1807 for i = 1, #hist do
farmbuyer@1 1808 m[hist[i].name] = i
farmbuyer@1 1809 end
farmbuyer@1 1810 hist.byname = m
farmbuyer@1 1811 end
farmbuyer@1 1812
farmbuyer@1 1813 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1814 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1815 local t = prev_table or {
farmbuyer@1 1816 --kind = 'realm',
farmbuyer@6 1817 --realm = realmname,
farmbuyer@1 1818 }
farmbuyer@6 1819 t.realm = realmname
farmbuyer@1 1820
farmbuyer@1 1821 --[[
farmbuyer@1 1822 t.cols = setmetatable({
farmbuyer@1 1823 { value = realmname },
farmbuyer@1 1824 }, self.time_column1_used_mt)
farmbuyer@1 1825 ]]
farmbuyer@1 1826
farmbuyer@1 1827 if not t.byname then
farmbuyer@1 1828 self:_build_history_names (t)
farmbuyer@1 1829 end
farmbuyer@1 1830
farmbuyer@1 1831 return t
farmbuyer@1 1832 end
farmbuyer@1 1833
farmbuyer@4 1834 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1835 -- the index and the table at that index.
farmbuyer@4 1836 function addon:get_loot_history (name)
farmbuyer@4 1837 local i
farmbuyer@4 1838 i = self.history.byname[name]
farmbuyer@4 1839 if not i then
farmbuyer@4 1840 i = #self.history + 1
farmbuyer@4 1841 self.history[i] = { name=name }
farmbuyer@4 1842 self.history.byname[name] = i
farmbuyer@4 1843 end
farmbuyer@6 1844 return i, self.history[i]
farmbuyer@4 1845 end
farmbuyer@4 1846
farmbuyer@1 1847 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1848 local e = g_loot[lootindex]
farmbuyer@6 1849 if e.kind ~= 'loot' then return end
farmbuyer@6 1850
farmbuyer@6 1851 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1852 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1853 local n = {
farmbuyer@1 1854 id = e.id,
farmbuyer@1 1855 when = self:format_timestamp (g_today, e),
farmbuyer@1 1856 count = e.count,
farmbuyer@1 1857 }
farmbuyer@6 1858 tinsert (h, 1, n)
farmbuyer@24 1859 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1860 end
farmbuyer@6 1861
farmbuyer@24 1862 -- Create new history table based on current loot.
farmbuyer@6 1863 function addon:rewrite_history (realmname)
farmbuyer@6 1864 local r = assert(realmname)
farmbuyer@6 1865 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1866 self.history = self.history_all[r]
farmbuyer@6 1867
farmbuyer@6 1868 local g_today_real = g_today
farmbuyer@6 1869 for i,e in ipairs(g_loot) do
farmbuyer@6 1870 if e.kind == 'time' then
farmbuyer@6 1871 g_today = e
farmbuyer@6 1872 elseif e.kind == 'loot' then
farmbuyer@6 1873 self:_addHistoryEntry(i)
farmbuyer@6 1874 end
farmbuyer@6 1875 end
farmbuyer@6 1876 g_today = g_today_real
farmbuyer@6 1877 self.hist_clean = nil
farmbuyer@6 1878
farmbuyer@6 1879 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1880 for i,h in ipairs(self.history) do
farmbuyer@6 1881 tsort (h, comp)
farmbuyer@6 1882 end
farmbuyer@6 1883 end
farmbuyer@6 1884
farmbuyer@24 1885 -- Clears all but latest entry for each player.
farmbuyer@6 1886 function addon:preen_history (realmname)
farmbuyer@6 1887 local r = assert(realmname)
farmbuyer@6 1888 for i,h in ipairs(self.history) do
farmbuyer@6 1889 tsort (h, comp)
farmbuyer@6 1890 while #h > 1 do
farmbuyer@6 1891 tremove (h)
farmbuyer@6 1892 end
farmbuyer@6 1893 end
farmbuyer@1 1894 end
farmbuyer@24 1895
farmbuyer@25 1896 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1897 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1898 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1899 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1900 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1901 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1902 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1903 if type(loot) ~= 'table' then
farmbuyer@25 1904 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1905 end
farmbuyer@25 1906 if loot.kind ~= 'loot' then
farmbuyer@25 1907 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1908 end
farmbuyer@24 1909
farmbuyer@25 1910 local player = loot.person
farmbuyer@25 1911 local tag = loot.history_unique
farmbuyer@24 1912 local errtxt
farmbuyer@25 1913 local player_i, player_h, hist_i
farmbuyer@24 1914
farmbuyer@24 1915 if not tag then
farmbuyer@24 1916 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1917 else
farmbuyer@25 1918 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1919 for i,h in ipairs(player_h) do
farmbuyer@24 1920 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1921 if unique == tag then
farmbuyer@25 1922 hist_i = i
farmbuyer@24 1923 break
farmbuyer@24 1924 end
farmbuyer@24 1925 end
farmbuyer@25 1926 if not hist_i then
farmbuyer@24 1927 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1928 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1929 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1930 end
farmbuyer@24 1931 end
farmbuyer@24 1932
farmbuyer@24 1933 if errtxt then
farmbuyer@25 1934 return nil, errtxt
farmbuyer@24 1935 end
farmbuyer@25 1936 return player_i, player_h, hist_i
farmbuyer@25 1937 end
farmbuyer@24 1938
farmbuyer@25 1939 function addon:reassign_loot (index, to_name)
farmbuyer@25 1940 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1941 local e = g_loot[index]
farmbuyer@25 1942 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1943 local from_name = e.person
farmbuyer@25 1944 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1945
farmbuyer@25 1946 if not from_i then
farmbuyer@25 1947 -- from_h is the formatted error text
farmbuyer@25 1948 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1949 else
farmbuyer@25 1950 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1951 tinsert (to_h, 1, hist_h)
farmbuyer@25 1952 tsort (from_h, comp)
farmbuyer@25 1953 tsort (to_h, comp)
farmbuyer@25 1954 end
farmbuyer@25 1955 e.person = to_name
farmbuyer@25 1956 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1957 self.hist_clean = nil
farmbuyer@25 1958
farmbuyer@25 1959 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1960 end
farmbuyer@25 1961
farmbuyer@36 1962 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1963 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1964 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1965 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1966 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1967 if e.kind ~= 'loot' then return end
farmbuyer@36 1968
farmbuyer@36 1969 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1970 if not from_i then
farmbuyer@36 1971 -- from_h is the formatted error text
farmbuyer@36 1972 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1973 return
farmbuyer@36 1974 end
farmbuyer@36 1975
farmbuyer@36 1976 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1977 tsort (from_h, comp)
farmbuyer@36 1978 self.hist_clean = nil
farmbuyer@36 1979
farmbuyer@36 1980 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1981 end
farmbuyer@36 1982
farmbuyer@25 1983 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1984 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1985 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1986 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1987 local e = g_loot[index]
farmbuyer@25 1988 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1989 -- output, so force to a string instead.
farmbuyer@25 1990 olddisp = olddisp or 'normal'
farmbuyer@25 1991 local newdisp = e.disposition or 'normal'
farmbuyer@25 1992 -- Ignore misclicks and the like
farmbuyer@25 1993 if olddisp == newdisp then return end
farmbuyer@25 1994
farmbuyer@25 1995 local name = e.person
farmbuyer@25 1996
farmbuyer@25 1997 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1998 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1999 -- remove history entry
farmbuyer@25 2000 if hist_i then
farmbuyer@25 2001 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 2002 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 2003 self.hist_clean = nil
farmbuyer@25 2004 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2005 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2006 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2007 else
farmbuyer@25 2008 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2009 end
farmbuyer@25 2010 return
farmbuyer@25 2011 end
farmbuyer@25 2012
farmbuyer@25 2013 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2014 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2015 then
farmbuyer@25 2016 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2017
farmbuyer@25 2018 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2019 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2020 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2021 -- the same steps as _addHistoryEntry.
farmbuyer@25 2022 local entry
farmbuyer@25 2023 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2024 entry = deleted_cache[e.history_unique]
farmbuyer@25 2025 deleted_cache[e.history_unique] = nil
farmbuyer@25 2026 end
farmbuyer@25 2027 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2028 entry = entry or {
farmbuyer@25 2029 id = e.id,
farmbuyer@25 2030 when = when,
farmbuyer@25 2031 count = e.count,
farmbuyer@25 2032 }
farmbuyer@25 2033 tinsert (name_h, 1, entry)
farmbuyer@25 2034 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2035 self.hist_clean = nil
farmbuyer@25 2036 return
farmbuyer@25 2037 end
farmbuyer@24 2038 end
farmbuyer@1 2039 end
farmbuyer@1 2040
farmbuyer@1 2041
farmbuyer@1 2042 ------ Player communication
farmbuyer@1 2043 do
farmbuyer@56 2044 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2045 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2046 new way: new table on every call, BAD
farmbuyer@56 2047 local msg = ...
farmbuyer@56 2048 for i = 2, select('#',...) do
farmbuyer@56 2049 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2050 end
farmbuyer@56 2051 return msg
farmbuyer@56 2052 ]]
farmbuyer@56 2053 local function assemble(t,...)
farmbuyer@56 2054 if select('#',...) > 0 then
farmbuyer@56 2055 local msg = {t,...}
farmbuyer@56 2056 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2057 for i = 2, #msg do
farmbuyer@56 2058 msg[i] = tostring(msg[i]) or ""
farmbuyer@56 2059 end
farmbuyer@56 2060 return tconcat (msg, '\a')
farmbuyer@56 2061 end
farmbuyer@56 2062 return t
farmbuyer@56 2063 end
farmbuyer@56 2064
farmbuyer@56 2065 -- broadcast('tag', <stuff>)
farmbuyer@56 2066 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2067 function addon:vbroadcast(tag,...)
farmbuyer@56 2068 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2069 end
farmbuyer@56 2070 function addon:broadcast(tag,...)
farmbuyer@56 2071 local msg = assemble(tag,...)
farmbuyer@56 2072 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2073 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2074 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2075 end
farmbuyer@56 2076 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2077 function addon:whispercast(to,...)
farmbuyer@56 2078 local msg = assemble(...)
farmbuyer@56 2079 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2080 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2081 end
farmbuyer@56 2082
farmbuyer@1 2083 local function adduser (name, status, active)
farmbuyer@1 2084 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2085 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2086 end
farmbuyer@1 2087
farmbuyer@1 2088 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2089 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2090 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2091 local OCR_funcs = {}
farmbuyer@1 2092
farmbuyer@1 2093 OCR_funcs.ping = function (sender)
farmbuyer@1 2094 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2095 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2096 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2097 end
farmbuyer@1 2098 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2099 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2100 addon:Print("Echo: ", s)
farmbuyer@1 2101 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2102 end
farmbuyer@27 2103 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2104 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2105 addon:_check_revision (revlarge)
farmbuyer@27 2106 end
farmbuyer@1 2107
farmbuyer@1 2108 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2109 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2110 if not addon.enabled then return end
farmbuyer@1 2111 adduser (sender, nil, true)
farmbuyer@1 2112 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2113 end
farmbuyer@56 2114 OCR_funcs['16loot'] = OCR_funcs.loot
farmbuyer@1 2115
farmbuyer@1 2116 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2117 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2118 "name", bossname, "it", instancetag)
farmbuyer@1 2119 if not addon.enabled then return end
farmbuyer@1 2120 adduser (sender, nil, true)
farmbuyer@56 2121 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2122 end
farmbuyer@56 2123 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2124 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2125 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2126 if not addon.enabled then return end
farmbuyer@56 2127 adduser (sender, nil, true)
farmbuyer@56 2128 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2129 end
farmbuyer@1 2130
farmbuyer@1 2131 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2132 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2133 then
farmbuyer@38 2134 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2135 sender,
farmbuyer@1 2136 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2137 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2138 end
farmbuyer@18 2139 addon.popped = true
farmbuyer@1 2140 end
farmbuyer@1 2141
farmbuyer@1 2142 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2143 if addon.debug.comm or addon.requesting or
farmbuyer@1 2144 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2145 then
farmbuyer@1 2146 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2147 end
farmbuyer@1 2148 end
farmbuyer@1 2149 -- remove this tag once it's all tested
farmbuyer@1 2150 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2151 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2152 end
farmbuyer@1 2153
farmbuyer@1 2154 -- Incoming message dispatcher
farmbuyer@1 2155 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2156 local f = OCR_funcs[tag]
farmbuyer@1 2157 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2158 if f then return f(sender,tag,...) end
farmbuyer@1 2159 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2160 end
farmbuyer@1 2161 -- Recent message cache
farmbuyer@1 2162 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2163
farmbuyer@1 2164 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2165 if prefix ~= self.ident then return end
farmbuyer@1 2166 if not self.debug.comm then
farmbuyer@1 2167 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2168 if sender == my_name then return end
farmbuyer@1 2169 end
farmbuyer@1 2170 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2171
farmbuyer@1 2172 if self.recent_messages:test(msg) then
farmbuyer@40 2173 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2174 return
farmbuyer@1 2175 end
farmbuyer@1 2176 self.recent_messages:add(msg)
farmbuyer@1 2177
farmbuyer@1 2178 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2179 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2180 end
farmbuyer@1 2181
farmbuyer@1 2182 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2183 if prefix ~= self.identTg then return end
farmbuyer@1 2184 if not self.debug.comm then
farmbuyer@1 2185 if distribution ~= "WHISPER" then return end
farmbuyer@1 2186 if sender == my_name then return end
farmbuyer@1 2187 end
farmbuyer@1 2188 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2189 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2190 end
farmbuyer@1 2191 end
farmbuyer@1 2192
farmbuyer@1 2193 -- vim:noet