annotate core.lua @ 64:359d0159d6ca

How did I ever earn a CS degree?
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 20 Apr 2012 04:41:10 +0000
parents 00bf6d4f9238
children 69fd720f853e
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@61 12 - subgroup 1-8
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@61 43 - raidersnap copy of g_loot.raiders at the time of the boss event
farmbuyer@50 44
farmbuyer@50 45 Loot specific g_loot indices:
farmbuyer@61 46 - person recipient
farmbuyer@61 47 - person_class class of recipient if available; may be missing;
farmbuyer@57 48 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 49 - itemname not including square brackets
farmbuyer@61 50 - id itemID as number
farmbuyer@61 51 - itemlink full clickable link
farmbuyer@61 52 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 53 - quality ITEM_QUALITY_* number
farmbuyer@61 54 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 55 the extratext field
farmbuyer@61 56 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 57 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 58 dropped double axes today"
farmbuyer@61 59 - is_heroic true if item is heroic; missing otherwise
farmbuyer@61 60 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@61 61 - bcast_from if rebroadcast from another player; missing otherwise
farmbuyer@61 62 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 63 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 64
farmbuyer@1 65
farmbuyer@1 66 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 67 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 68 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 69 names with leading underscores are strictly internal helper functions.
farmbuyer@1 70 ------ Saved variables
farmbuyer@1 71 ------ Constants
farmbuyer@1 72 ------ Addon member data
farmbuyer@6 73 ------ Globals
farmbuyer@1 74 ------ Expiring caches
farmbuyer@1 75 ------ Ace3 framework stuff
farmbuyer@1 76 ------ Event handlers
farmbuyer@1 77 ------ Slash command handler
farmbuyer@1 78 ------ On/off
farmbuyer@1 79 ------ Behind the scenes routines
farmbuyer@1 80 ------ Saved texts
farmbuyer@1 81 ------ Loot histories
farmbuyer@1 82 ------ Player communication
farmbuyer@1 83
farmbuyer@1 84 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 85 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 86 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 87 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 88 rewrite.
farmbuyer@16 89
farmbuyer@16 90 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 91
farmbuyer@1 92 ]==]
farmbuyer@1 93
farmbuyer@1 94 ------ Saved variables
farmbuyer@16 95 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 96 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 97 -- are numeric indices of tables, subkeys of those
farmbuyer@16 98 -- are name/forum/attend/date
farmbuyer@16 99 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 100 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 101 -- threshold: optional loot threshold, default nil
farmbuyer@16 102 OuroLootSV_hist = nil
farmbuyer@19 103 OuroLootSV_log = {}
farmbuyer@1 104
farmbuyer@1 105
farmbuyer@1 106 ------ Constants
farmbuyer@1 107 local option_defaults = {
farmbuyer@62 108 ['datarev'] = 17, -- cheating, this isn't actually an option
farmbuyer@1 109 ['popup_on_join'] = true,
farmbuyer@1 110 ['register_slashloot'] = true,
farmbuyer@1 111 ['scroll_to_bottom'] = true,
farmbuyer@1 112 ['chatty_on_kill'] = false,
farmbuyer@1 113 ['no_tracking_wipes'] = false,
farmbuyer@1 114 ['snarky_boss'] = true,
farmbuyer@1 115 ['keybinding'] = false,
farmbuyer@2 116 ['bossmod'] = "DBM",
farmbuyer@1 117 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 118 ['forum'] = {
farmbuyer@25 119 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 120 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 121 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 122 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 123 ['Custom...'] = '',
farmbuyer@1 124 },
farmbuyer@1 125 ['forum_current'] = '[item] by name',
farmbuyer@57 126 ['display_disabled_LODs'] = false,
farmbuyer@1 127 }
farmbuyer@1 128 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 129 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 130 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 131 .." welcome message will not intrude again."
farmbuyer@27 132 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 133 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 134 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 135 .." 'Ping!' button on the options panel)."
farmbuyer@1 136 local qualnames = {
farmbuyer@1 137 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 138 ['white'] = 1, ['common'] = 1,
farmbuyer@1 139 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 140 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 141 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 142 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 143 ['artifact'] = 6,
farmbuyer@1 144 --['heirloom'] = 7,
farmbuyer@1 145 }
farmbuyer@1 146 local my_name = UnitName('player')
farmbuyer@40 147 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 148 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 149 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 150
farmbuyer@1 151
farmbuyer@1 152 ------ Addon member data
farmbuyer@1 153 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 154 addon.author_debug = flib.author_debug
farmbuyer@1 155
farmbuyer@6 156 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 157 do local _G = _G setfenv (1, addon)
farmbuyer@1 158
farmbuyer@56 159 commrev = '16'
farmbuyer@27 160 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 161 ident = "OuroLoot2"
farmbuyer@1 162 identTg = "OuroLoot2Tg"
farmbuyer@1 163 status_text = nil
farmbuyer@1 164
farmbuyer@45 165 tekdebug = nil
farmbuyer@45 166 if _G.tekDebug then
farmbuyer@45 167 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 168 function tekdebug (txt)
farmbuyer@45 169 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 170 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 171 end
farmbuyer@45 172 end
farmbuyer@45 173
farmbuyer@1 174 DEBUG_PRINT = false
farmbuyer@1 175 debug = {
farmbuyer@1 176 comm = false,
farmbuyer@1 177 loot = false,
farmbuyer@1 178 flow = false,
farmbuyer@1 179 notraid = false,
farmbuyer@1 180 cache = false,
farmbuyer@19 181 alsolog = false,
farmbuyer@1 182 }
farmbuyer@45 183 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 184 -- the run-time ones.
farmbuyer@45 185 if tekdebug then
farmbuyer@45 186 function dprint (t,...)
farmbuyer@45 187 if DEBUG_PRINT and debug[t] then
farmbuyer@45 188 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 189 if debug.alsolog then
farmbuyer@45 190 addon:log_with_timestamp(text)
farmbuyer@45 191 end
farmbuyer@45 192 end
farmbuyer@45 193 end
farmbuyer@45 194 else
farmbuyer@45 195 function dprint (t,...)
farmbuyer@45 196 if DEBUG_PRINT and debug[t] then
farmbuyer@45 197 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 198 if debug.alsolog then
farmbuyer@45 199 addon:log_with_timestamp(text)
farmbuyer@45 200 end
farmbuyer@19 201 end
farmbuyer@19 202 end
farmbuyer@1 203 end
farmbuyer@1 204
farmbuyer@45 205 if author_debug and tekdebug then
farmbuyer@45 206 function pprint (t,...)
farmbuyer@45 207 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 208 if debug.alsolog then
farmbuyer@19 209 addon:log_with_timestamp(text)
farmbuyer@19 210 end
farmbuyer@1 211 end
farmbuyer@1 212 else
farmbuyer@1 213 pprint = flib.nullfunc
farmbuyer@1 214 end
farmbuyer@1 215
farmbuyer@1 216 enabled = false
farmbuyer@1 217 rebroadcast = false
farmbuyer@1 218 display = nil -- display frame, when visible
farmbuyer@1 219 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 220 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 221 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 222 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 223
farmbuyer@1 224 -- The rest is also used in the GUI:
farmbuyer@1 225
farmbuyer@1 226 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 227
farmbuyer@2 228 bossmod_registered = nil
farmbuyer@2 229 bossmods = {}
farmbuyer@2 230
farmbuyer@1 231 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 232
farmbuyer@38 233 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 234 thresholds = {}
farmbuyer@1 235 for i = 0,6 do
farmbuyer@11 236 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 237 end
farmbuyer@1 238
farmbuyer@1 239 _G.setfenv (1, _G)
farmbuyer@1 240 end
farmbuyer@1 241
farmbuyer@1 242 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 243 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 244
farmbuyer@1 245
farmbuyer@6 246 ------ Globals
farmbuyer@1 247 local g_loot = nil
farmbuyer@1 248 local g_restore_p = nil
farmbuyer@1 249 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 250 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 251 local g_boss_signpost = nil
farmbuyer@1 252 local opts = nil
farmbuyer@1 253
farmbuyer@56 254 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 255 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 256 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 257 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 258 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 259 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 260
farmbuyer@27 261 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 262 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 263 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 264 --
farmbuyer@29 265 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 266 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 267 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 268 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 269 -- warning for other users.
farmbuyer@27 270 do
farmbuyer@27 271 local r = 0
farmbuyer@27 272 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 273 r = 1000*r + d
farmbuyer@27 274 end
farmbuyer@62 275 -- If it's a big enough number to obviously be a release, then make
farmbuyer@62 276 -- sure it's big enough to overcome many small point releases.
farmbuyer@62 277 while r > 2000 and r < 2000000 do
farmbuyer@62 278 r = 1000*r
farmbuyer@62 279 end
farmbuyer@27 280 revision_large = math.max(r,1)
farmbuyer@27 281 end
farmbuyer@27 282
farmbuyer@1 283 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 284 do
farmbuyer@1 285 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 286
farmbuyer@38 287 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 288 -- COLOR can be item quality code or a hex string
farmbuyer@1 289 function addon.format_hypertext (code, text, color)
farmbuyer@1 290 return hypertext_format_str:format (code,
farmbuyer@11 291 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 292 text)
farmbuyer@1 293 end
farmbuyer@1 294
farmbuyer@1 295 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 296 local ltype, arg = strsplit(":",link)
farmbuyer@1 297 if ltype ~= "OuroRaid" then return end
farmbuyer@51 298 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 299 if arg == 'openloot' then
farmbuyer@1 300 addon:BuildMainDisplay()
farmbuyer@27 301 elseif arg == 'popupurl' then
farmbuyer@30 302 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 303 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 304 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 305 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 306 elseif arg == 'doping' then
farmbuyer@27 307 addon:DoPing()
farmbuyer@1 308 elseif arg == 'help' then
farmbuyer@1 309 addon:BuildMainDisplay('help')
farmbuyer@1 310 elseif arg == 'bcaston' then
farmbuyer@1 311 if not addon.rebroadcast then
farmbuyer@1 312 addon:Activate(nil,true)
farmbuyer@1 313 end
farmbuyer@1 314 addon:broadcast('bcast_responder')
farmbuyer@1 315 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 316 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 317 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 318 elseif arg == 'reload' then
farmbuyer@51 319 addon:BuildMainDisplay('opt')
farmbuyer@1 320 end
farmbuyer@1 321 end)
farmbuyer@1 322
farmbuyer@1 323 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 324 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 325 if link:match("^OuroRaid") then return end
farmbuyer@1 326 return old (self, link, ...)
farmbuyer@1 327 end
farmbuyer@1 328 end
farmbuyer@1 329
farmbuyer@1 330 do
farmbuyer@1 331 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 332 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 333 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 334 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 335 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 336 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 337 }
farmbuyer@1 338 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 339 function makedate()
farmbuyer@1 340 Calendar_LoadUI()
farmbuyer@1 341 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 342 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 343 return text, M, D, Y
farmbuyer@1 344 end
farmbuyer@1 345 end
farmbuyer@1 346
farmbuyer@56 347 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 348 local function instance_tag()
farmbuyer@61 349 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 350 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 351 local t, r
farmbuyer@1 352 name = addon.instance_abbrev[name] or name
farmbuyer@56 353 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 354 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 355 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 356 t,r = 'LFR', 25
farmbuyer@35 357 elseif diffcode == 1 then
farmbuyer@56 358 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 359 elseif diffcode == 2 then
farmbuyer@56 360 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 361 elseif diffcode == 3 then
farmbuyer@56 362 t,r = "10h", 10
farmbuyer@1 363 elseif diffcode == 4 then
farmbuyer@56 364 t,r = "25h", 25
farmbuyer@1 365 end
farmbuyer@1 366 -- dynamic difficulties always return normal "codes"
farmbuyer@1 367 if isdynamic and perbossheroic == 1 then
farmbuyer@1 368 t = t .. "h"
farmbuyer@1 369 end
farmbuyer@56 370 pprint("instance_tag final", t, r)
farmbuyer@56 371 return name .. "(" .. t .. ")", r
farmbuyer@1 372 end
farmbuyer@1 373 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 374 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 375
farmbuyer@1 376
farmbuyer@1 377 ------ Expiring caches
farmbuyer@1 378 --[[
farmbuyer@1 379 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 380 foo:add("blah")
farmbuyer@1 381 foo:test("blah") -- returns true
farmbuyer@1 382 ]]
farmbuyer@1 383 do
farmbuyer@1 384 local caches = {}
farmbuyer@25 385 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 386 local time = _G.time
farmbuyer@1 387 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 388 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 389 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 390 local now = time()
farmbuyer@1 391 local alldone = true
farmbuyer@1 392 -- this is ass-ugly
farmbuyer@25 393 for name,c in pairs(caches) do
farmbuyer@25 394 local fifo = c.fifo
farmbuyer@25 395 local active = #fifo > 0
farmbuyer@25 396 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 397 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 398 tremove(fifo,1)
farmbuyer@1 399 end
farmbuyer@25 400 if active and #fifo == 0 and c.func then
farmbuyer@25 401 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 402 c:func()
farmbuyer@25 403 end
farmbuyer@25 404 alldone = alldone and (#fifo == 0)
farmbuyer@1 405 end
farmbuyer@1 406 if alldone then
farmbuyer@40 407 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 408 cleanup_group:Finish()
farmbuyer@40 409 else
farmbuyer@40 410 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 411 end
farmbuyer@1 412 end)
farmbuyer@1 413
farmbuyer@1 414 local function _add (cache, x)
farmbuyer@25 415 local datum = { t=time(), m=x }
farmbuyer@25 416 cache.hash[x] = datum
farmbuyer@25 417 tinsert (cache.fifo, datum)
farmbuyer@1 418 if not cleanup_group:IsPlaying() then
farmbuyer@41 419 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 420 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 421 cleanup_group:Play()
farmbuyer@1 422 end
farmbuyer@1 423 end
farmbuyer@1 424 local function _test (cache, x)
farmbuyer@40 425 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 426 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 427 -- What to do, what to do...
farmbuyer@25 428 return cache.hash[x] ~= nil
farmbuyer@1 429 end
farmbuyer@25 430
farmbuyer@1 431 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 432 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 433 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 434 local c = {
farmbuyer@1 435 ttl = ttl,
farmbuyer@1 436 name = name,
farmbuyer@1 437 add = _add,
farmbuyer@1 438 test = _test,
farmbuyer@1 439 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 440 func = on_alldone,
farmbuyer@25 441 fifo = {},
farmbuyer@25 442 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 443 }
farmbuyer@1 444 c.cleanup:SetOrder(1)
farmbuyer@25 445 caches[name] = c
farmbuyer@1 446 return c
farmbuyer@1 447 end
farmbuyer@1 448 end
farmbuyer@1 449
farmbuyer@1 450
farmbuyer@1 451 ------ Ace3 framework stuff
farmbuyer@1 452 function addon:OnInitialize()
farmbuyer@41 453 _log = OuroLootSV_log
farmbuyer@41 454
farmbuyer@1 455 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 456 -- relogging during a raid and already have collected loot data
farmbuyer@1 457 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 458 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 459
farmbuyer@1 460 if OuroLootSV_opts == nil then
farmbuyer@1 461 OuroLootSV_opts = {}
farmbuyer@1 462 self:ScheduleTimer(function(s)
farmbuyer@1 463 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 464 virgin = nil
farmbuyer@1 465 end,10,self)
farmbuyer@1 466 end
farmbuyer@1 467 opts = OuroLootSV_opts
farmbuyer@55 468 local stored_datarev = opts.datarev
farmbuyer@1 469 for opt,default in pairs(option_defaults) do
farmbuyer@1 470 if opts[opt] == nil then
farmbuyer@1 471 opts[opt] = default
farmbuyer@1 472 end
farmbuyer@1 473 end
farmbuyer@56 474 opts.datarev = option_defaults.datarev
farmbuyer@38 475
farmbuyer@25 476 -- transition&remove old options
farmbuyer@25 477 opts['forum_use_itemid'] = nil
farmbuyer@25 478 if opts['forum_format'] then
farmbuyer@25 479 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 480 opts['forum_format'] = nil
farmbuyer@25 481 end
farmbuyer@25 482 if opts.forum['[url]'] then
farmbuyer@25 483 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 484 opts.forum['[url]'] = nil
farmbuyer@25 485 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 486 if opts['forum_current'] == '[url]' then
farmbuyer@25 487 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 488 end
farmbuyer@25 489 end
farmbuyer@1 490 option_defaults = nil
farmbuyer@16 491 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 492 if OuroLootSV.saved then
farmbuyer@16 493 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 494 end
farmbuyer@16 495 if OuroLootSV.threshold then
farmbuyer@16 496 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 497 end
farmbuyer@16 498 if OuroLootSV.autoshard then
farmbuyer@16 499 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 500 end
farmbuyer@16 501 end
farmbuyer@38 502
farmbuyer@1 503 -- get item filter table if needed
farmbuyer@1 504 if opts.itemfilter == nil then
farmbuyer@1 505 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 506 end
farmbuyer@1 507 addon.default_itemfilter = nil
farmbuyer@1 508
farmbuyer@1 509 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 510 if opts.register_slashloot then
farmbuyer@50 511 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 512 -- maybe try to detect if this command is already in use...
farmbuyer@1 513 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 514 end
farmbuyer@1 515
farmbuyer@1 516 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 517 local r = assert(GetRealmName())
farmbuyer@1 518 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 519 self.history = self.history_all[r]
farmbuyer@38 520 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 521 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 522 then
farmbuyer@38 523 -- Big honkin' loop
farmbuyer@38 524 for rname,realm in pairs(self.history_all) do
farmbuyer@38 525 for pk,player in ipairs(realm) do
farmbuyer@38 526 for lk,loot in ipairs(player) do
farmbuyer@38 527 if loot.count == "" then
farmbuyer@38 528 loot.count = nil
farmbuyer@38 529 end
farmbuyer@38 530 end
farmbuyer@38 531 end
farmbuyer@38 532 end
farmbuyer@38 533 end
farmbuyer@38 534 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 535 --OuroLootSV_hist = nil
farmbuyer@1 536
farmbuyer@56 537 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 538 if OuroLootSV then
farmbuyer@56 539 local dirty = false
farmbuyer@56 540 if stored_datarev == nil then
farmbuyer@56 541 self:Print("Transitioning saved data format to 15..."); dirty = true
farmbuyer@56 542 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 543 if e.bosskill then
farmbuyer@56 544 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 545 end
farmbuyer@55 546 end
farmbuyer@56 547 stored_datarev = 15
farmbuyer@55 548 end
farmbuyer@56 549 if stored_datarev == 15 then
farmbuyer@56 550 self:Print("Transitioning saved data format to 16..."); dirty = true
farmbuyer@56 551 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 552 if e.kind == 'boss' then
farmbuyer@56 553 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 554 end
farmbuyer@56 555 end
farmbuyer@56 556 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 557 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 558 r.subgroup = 0
farmbuyer@56 559 end
farmbuyer@56 560 stored_datarev = 16
farmbuyer@56 561 end
farmbuyer@61 562 if stored_datarev == 16 then
farmbuyer@61 563 self:Print("Transitioning saved data format to 17..."); dirty = true
farmbuyer@61 564 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 565 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 566 e.raidersnap = e.raidersnap or {}
farmbuyer@61 567 e.maxsize = e.maxsize or 0
farmbuyer@61 568 end
farmbuyer@61 569 end
farmbuyer@61 570 stored_datarev = 17
farmbuyer@61 571 end
farmbuyer@56 572 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@62 573 assert(stored_datarev==opts.datarev)
farmbuyer@55 574 end
farmbuyer@55 575
farmbuyer@1 576 _init(self)
farmbuyer@27 577 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 578 self.OnInitialize = nil
farmbuyer@1 579 end
farmbuyer@1 580
farmbuyer@1 581 function addon:OnEnable()
farmbuyer@10 582 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 583 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 584
farmbuyer@1 585 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 586 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 587 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 588 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 589 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 590 --
farmbuyer@37 591 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 592 do
farmbuyer@1 593 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 594 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 595 function addon:Print (str, ...)
farmbuyer@1 596 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 597 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 598 else
farmbuyer@1 599 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 600 end
farmbuyer@1 601 end
farmbuyer@1 602 end
farmbuyer@1 603
farmbuyer@51 604 while opts.keybinding do
farmbuyer@51 605 if InCombatLockdown() then
farmbuyer@51 606 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 607 opts.keybinding_text)
farmbuyer@51 608 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 609 break
farmbuyer@51 610 end
farmbuyer@51 611
farmbuyer@15 612 KeyBindingFrame_LoadUI()
farmbuyer@1 613 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 614 btn:SetAttribute("type", "macro")
farmbuyer@1 615 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 616 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 617 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 618 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 619 local c = GetCurrentBindingSet()
farmbuyer@15 620 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 621 SaveBindings(c)
farmbuyer@15 622 end
farmbuyer@1 623 else
farmbuyer@51 624 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 625 opts.keybinding_text)
farmbuyer@1 626 end
farmbuyer@51 627 break
farmbuyer@1 628 end
farmbuyer@1 629
farmbuyer@20 630 --[[
farmbuyer@20 631 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 632 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 633 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 634 the global patterns before we transform them.
farmbuyer@20 635
farmbuyer@20 636 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 637 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 638 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 639 cauldron flasks.
farmbuyer@20 640 ]]
farmbuyer@20 641
farmbuyer@20 642 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 643 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 644
farmbuyer@20 645 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 646 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 647
farmbuyer@20 648 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 649 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 650
farmbuyer@20 651 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 652 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 653
farmbuyer@44 654 --[[
farmbuyer@44 655 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 656 will probably look these days. Try to be conservative about needless
farmbuyer@44 657 frame creation.
farmbuyer@44 658 ]]
farmbuyer@44 659 local bliz = CreateFrame("Frame")
farmbuyer@44 660 bliz.name = "Ouro Loot"
farmbuyer@44 661 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 662 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 663 button:SetWidth(150)
farmbuyer@44 664 button:SetHeight(22)
farmbuyer@44 665 button:SetScript("OnClick", function()
farmbuyer@44 666 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 667 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 668 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 669 end)
farmbuyer@44 670 button:SetText('"/ouroloot opt"')
farmbuyer@44 671 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 672 _b:SetScript("OnShow",nil)
farmbuyer@44 673 end)
farmbuyer@44 674 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 675
farmbuyer@49 676 self:_scan_LOD_modules()
farmbuyer@49 677
farmbuyer@1 678 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 679 end
farmbuyer@1 680 --function addon:OnDisable() end
farmbuyer@1 681
farmbuyer@58 682 do
farmbuyer@58 683 local prototype = {}
farmbuyer@58 684 local function module_OnEnable (plugin)
farmbuyer@58 685 if plugin.option_defaults then
farmbuyer@58 686 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 687 if not _G[SVname] then
farmbuyer@58 688 _G[SVname] = {}
farmbuyer@58 689 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 690 plugin:OnFirstTime()
farmbuyer@58 691 end
farmbuyer@58 692 end
farmbuyer@58 693 plugin.opts = _G[SVname]
farmbuyer@58 694 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 695 if plugin.opts[option] == nil then
farmbuyer@58 696 plugin.opts[option] = default
farmbuyer@58 697 end
farmbuyer@58 698 end
farmbuyer@58 699 plugin.option_defaults = nil
farmbuyer@58 700 end
farmbuyer@58 701 end
farmbuyer@58 702
farmbuyer@58 703 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 704 -- sets up code for any subsequent plugins.
farmbuyer@58 705 addon.is_plugin = flib.nullfunc
farmbuyer@58 706 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 707 local registry = { [text_type]=plugin }
farmbuyer@58 708 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 709 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 710 registry[t] = p
farmbuyer@58 711 return addon:register_text_generator(t,...)
farmbuyer@58 712 end
farmbuyer@58 713 return addon:register_text_generator(text_type,...)
farmbuyer@58 714 end
farmbuyer@58 715
farmbuyer@58 716 prototype.OnEnable = module_OnEnable
farmbuyer@58 717 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 718 prototype.register_text_generator = module_rtg
farmbuyer@58 719
farmbuyer@58 720 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 721 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 722 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 723 --function addon:OnModuleCreated (plugin)
farmbuyer@58 724 -- print("created plugin", plugin:GetName())
farmbuyer@58 725 --end
farmbuyer@63 726
farmbuyer@63 727 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 728 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 729 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 730 if not addon.author_debug then
farmbuyer@64 731 if minrev and minrev > olrev then
farmbuyer@63 732 self:Print(err,modname,
farmbuyer@63 733 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 734 return false
farmbuyer@63 735 end
farmbuyer@64 736 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 737 self:Print(err,modname,
farmbuyer@63 738 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 739 return false
farmbuyer@63 740 end
farmbuyer@64 741 if mindata and mindata > opts.datarev then
farmbuyer@63 742 self:Print(err,modname,
farmbuyer@63 743 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 744 return false
farmbuyer@63 745 end
farmbuyer@63 746 end
farmbuyer@63 747 return self:NewModule(modname)
farmbuyer@63 748 end
farmbuyer@58 749 end
farmbuyer@58 750
farmbuyer@1 751
farmbuyer@1 752 ------ Event handlers
farmbuyer@1 753 function addon:_clear_SVs()
farmbuyer@1 754 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 755 OuroLootSV = nil
farmbuyer@16 756 OuroLootSV_saved = nil
farmbuyer@1 757 OuroLootSV_opts = nil
farmbuyer@1 758 OuroLootSV_hist = nil
farmbuyer@22 759 OuroLootSV_log = nil
farmbuyer@8 760 ReloadUI()
farmbuyer@1 761 end
farmbuyer@1 762 function addon:PLAYER_LOGOUT()
farmbuyer@16 763 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 764 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 765
farmbuyer@16 766 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 767 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 768 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 769 end end
farmbuyer@16 770 if worth_saving then
farmbuyer@16 771 opts.autoshard = self.sharder
farmbuyer@16 772 opts.threshold = self.threshold
farmbuyer@1 773 for i,e in ipairs(g_loot) do
farmbuyer@1 774 e.cols = nil
farmbuyer@1 775 end
farmbuyer@1 776 OuroLootSV = g_loot
farmbuyer@16 777 else
farmbuyer@16 778 OuroLootSV = nil
farmbuyer@1 779 end
farmbuyer@16 780
farmbuyer@38 781 worth_saving = false
farmbuyer@6 782 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 783 if #t == 0 then
farmbuyer@8 784 self.history_all[r] = nil
farmbuyer@8 785 else
farmbuyer@38 786 worth_saving = true
farmbuyer@8 787 t.realm = nil
farmbuyer@8 788 t.st = nil
farmbuyer@8 789 t.byname = nil
farmbuyer@8 790 end
farmbuyer@6 791 end end
farmbuyer@38 792 if worth_saving then
farmbuyer@38 793 OuroLootSV_hist = self.history_all
farmbuyer@38 794 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 795 else
farmbuyer@38 796 OuroLootSV_hist = nil
farmbuyer@38 797 end
farmbuyer@19 798 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 799 end
farmbuyer@1 800
farmbuyer@10 801 do
farmbuyer@10 802 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 803 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@10 804 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 805 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 806 local time, difftime = time, difftime
farmbuyer@10 807 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 808
farmbuyer@10 809 local lastevent, now = 0, 0
farmbuyer@16 810 local redo_count = 0
farmbuyer@16 811 local redo, timer_handle
farmbuyer@10 812
farmbuyer@10 813 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 814 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 815
farmbuyer@10 816 now = now_a or time()
farmbuyer@10 817
farmbuyer@10 818 if leaving_p then
farmbuyer@16 819 if timer_handle then
farmbuyer@16 820 self:CancelTimer(timer_handle)
farmbuyer@16 821 timer_handle = nil
farmbuyer@16 822 end
farmbuyer@10 823 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 824 r.leave = r.leave or now
farmbuyer@10 825 end
farmbuyer@10 826 return
farmbuyer@10 827 end
farmbuyer@10 828
farmbuyer@10 829 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 830 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 831 r.online = R_LEFT
farmbuyer@10 832 r.leave = now
farmbuyer@10 833 end
farmbuyer@10 834 end
farmbuyer@10 835
farmbuyer@16 836 if redo then
farmbuyer@16 837 redo_count = redo_count + 1
farmbuyer@16 838 end
farmbuyer@16 839 redo = false
farmbuyer@10 840 for i = 1, GetNumRaidMembers() do
farmbuyer@10 841 local unit = 'raid'..i
farmbuyer@10 842 local name = UnitName(unit)
farmbuyer@10 843 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 844 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 845 if not g_loot.raiders[name] then
farmbuyer@10 846 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 847 end
farmbuyer@10 848 local r = g_loot.raiders[name]
farmbuyer@56 849 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@56 850 -- them under specific circumstances.
farmbuyer@56 851 local grri_name, connected, subgroup, level, class, _
farmbuyer@56 852 grri_name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@61 853 if name ~= grri_name then
farmbuyer@61 854 error("UnitName ("..tostring(name)..") =/= grri_name ("..
farmbuyer@61 855 tostring(grri_name)..") of same raidindex ("..i..")")
farmbuyer@61 856 end
farmbuyer@56 857 r.subgroup = subgroup
farmbuyer@10 858 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 859 r.needinfo = nil
farmbuyer@56 860 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 861 r.race = select(2,UnitRace(unit))
farmbuyer@10 862 r.sex = UnitSex(unit)
farmbuyer@56 863 r.level = level --UnitLevel(unit)
farmbuyer@10 864 r.guild = GetGuildInfo(unit)
farmbuyer@10 865 end
farmbuyer@56 866 --local connected = UnitIsConnected(unit)
farmbuyer@10 867 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 868 r.join = r.join or now
farmbuyer@10 869 r.online = R_ACTIVE
farmbuyer@10 870 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 871 r.leave = now
farmbuyer@10 872 r.online = R_OFFLINE
farmbuyer@10 873 end
farmbuyer@10 874 redo = redo or r.needinfo
farmbuyer@10 875 end
farmbuyer@10 876 end
farmbuyer@16 877 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 878 if not timer_handle then
farmbuyer@16 879 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 880 end
farmbuyer@16 881 else
farmbuyer@16 882 redo_count = 0
farmbuyer@16 883 if timer_handle then
farmbuyer@16 884 self:CancelTimer(timer_handle)
farmbuyer@16 885 timer_handle = nil
farmbuyer@16 886 end
farmbuyer@10 887 end
farmbuyer@10 888 end
farmbuyer@10 889
farmbuyer@10 890 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 891 if GetNumRaidMembers() == 0 then
farmbuyer@16 892 -- Leaving a raid group.
farmbuyer@10 893 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 894 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 895 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 896 if self.enabled and not self.debug.notraid then
farmbuyer@16 897 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 898 self.popped = nil
farmbuyer@16 899 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 900 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 901 end
farmbuyer@10 902 return
farmbuyer@10 903 end
farmbuyer@10 904
farmbuyer@1 905 local inside,whatkind = IsInInstance()
farmbuyer@1 906 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 907 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 908 return
farmbuyer@1 909 end
farmbuyer@10 910
farmbuyer@10 911 local docheck = self.enabled
farmbuyer@1 912 if event == "Activate" then
farmbuyer@1 913 -- dispatched manually from Activate
farmbuyer@10 914 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 915 _register_bossmod(self)
farmbuyer@10 916 docheck = true
farmbuyer@1 917 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 918 -- hot code path, be careful
farmbuyer@10 919
farmbuyer@1 920 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 921 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 922 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 923 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 924 self.popped.data = self
farmbuyer@10 925 return
farmbuyer@1 926 end
farmbuyer@1 927 end
farmbuyer@11 928 -- Throttle the checks fired by common events.
farmbuyer@10 929 if docheck and not InCombatLockdown() then
farmbuyer@10 930 now = time()
farmbuyer@10 931 if difftime(now,lastevent) > 45 then
farmbuyer@10 932 lastevent = now
farmbuyer@10 933 self:CheckRoster(false,now)
farmbuyer@10 934 end
farmbuyer@10 935 end
farmbuyer@1 936 end
farmbuyer@1 937 end
farmbuyer@1 938
farmbuyer@1 939 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 940 do
farmbuyer@42 941 local function maybe_trash_kill_entry()
farmbuyer@42 942 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 943 -- entry already
farmbuyer@42 944 if addon.latest_instance then return end
farmbuyer@42 945 addon.latest_instance = instance_tag()
farmbuyer@61 946 local ss, max = addon:snapshot_raid()
farmbuyer@42 947 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@61 948 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 949 instance=addon.latest_instance, duration=0,
farmbuyer@61 950 raidersnap=ss, maxsize=max
farmbuyer@42 951 })
farmbuyer@42 952 end
farmbuyer@42 953
farmbuyer@1 954 -- Recent loot cache
farmbuyer@25 955 local candidates = {}
farmbuyer@25 956 local function prefer_local_loots (cache)
farmbuyer@25 957 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 958 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 959 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 960 --
farmbuyer@34 961 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 962 for i,sig in ipairs(candidates) do
farmbuyer@25 963 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 964 local loot = candidates[sig]
farmbuyer@25 965 if loot then
farmbuyer@25 966 addon.dprint('loot', i, "was found")
farmbuyer@42 967 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 968 candidates[sig] = nil
farmbuyer@25 969 local looti = addon._addLootEntry(loot)
farmbuyer@25 970 if (loot.disposition ~= 'shard')
farmbuyer@25 971 and (loot.disposition ~= 'gvault')
farmbuyer@25 972 and (not addon.history_suppress)
farmbuyer@25 973 then
farmbuyer@25 974 addon:_addHistoryEntry(looti)
farmbuyer@25 975 end
farmbuyer@25 976 end
farmbuyer@25 977 end
farmbuyer@25 978
farmbuyer@25 979 if addon.display then
farmbuyer@25 980 addon:redisplay()
farmbuyer@25 981 end
farmbuyer@47 982 wipe(candidates)
farmbuyer@25 983 end
farmbuyer@40 984 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 985
farmbuyer@6 986 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 987
farmbuyer@1 988 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 989 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 990 local itexture = GetItemIcon(itemid)
farmbuyer@6 991 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 992 local i
farmbuyer@6 993 if (not iname) or (not itexture) then
farmbuyer@19 994 i = true
farmbuyer@6 995 iname, ilink, iquality, itexture =
farmbuyer@6 996 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 997 end
farmbuyer@19 998 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 999
farmbuyer@19 1000 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 1001 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 1002 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 1003 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@56 1004 self:vbroadcast('loot', recipient, itemid, count)
farmbuyer@1 1005 end
farmbuyer@25 1006 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 1007 local signature = recipient .. iname .. (count or "")
farmbuyer@25 1008 if from and self.recent_loot:test(signature) then
farmbuyer@39 1009 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 1010 else
farmbuyer@25 1011 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 1012 i = {
farmbuyer@25 1013 kind = 'loot',
farmbuyer@25 1014 person = recipient,
farmbuyer@25 1015 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 1016 cache_miss = i and true or nil,
farmbuyer@25 1017 quality = iquality,
farmbuyer@25 1018 itemname = iname,
farmbuyer@25 1019 id = itemid,
farmbuyer@25 1020 itemlink = ilink,
farmbuyer@25 1021 itexture = itexture,
farmbuyer@25 1022 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 1023 count = (count and count ~= "") and count or nil,
farmbuyer@25 1024 bcast_from = from,
farmbuyer@25 1025 extratext = extratext,
farmbuyer@25 1026 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 1027 }
farmbuyer@34 1028 if local_override then
farmbuyer@39 1029 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 1030 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 1031 if i.extratext == 'shard'
farmbuyer@34 1032 or i.extratext == 'gvault'
farmbuyer@34 1033 or i.extratext == 'offspec'
farmbuyer@34 1034 then
farmbuyer@34 1035 i.disposition = i.extratext
farmbuyer@34 1036 end
farmbuyer@34 1037 local looti = self._addLootEntry(i)
farmbuyer@34 1038 if (i.disposition ~= 'shard')
farmbuyer@34 1039 and (i.disposition ~= 'gvault')
farmbuyer@34 1040 and (not self.history_suppress)
farmbuyer@34 1041 then
farmbuyer@34 1042 self:_addHistoryEntry(looti)
farmbuyer@34 1043 end
farmbuyer@39 1044 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 1045 else
farmbuyer@34 1046 self.recent_loot:add(signature)
farmbuyer@34 1047 candidates[signature] = i
farmbuyer@34 1048 tinsert (candidates, signature)
farmbuyer@39 1049 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 1050 end
farmbuyer@1 1051 end
farmbuyer@25 1052 break
farmbuyer@1 1053 end
farmbuyer@1 1054 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 1055 return i
farmbuyer@1 1056 end
farmbuyer@1 1057
farmbuyer@1 1058 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1059 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1060
farmbuyer@1 1061 --[[
farmbuyer@1 1062 iname: Hearthstone
farmbuyer@1 1063 iquality: integer
farmbuyer@1 1064 ilink: clickable formatted link
farmbuyer@1 1065 itemstring: item:6948:....
farmbuyer@1 1066 itexture: inventory icon texture
farmbuyer@1 1067 ]]
farmbuyer@1 1068
farmbuyer@1 1069 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1070 local msg = ...
farmbuyer@20 1071 local person, itemstring, count
farmbuyer@21 1072 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1073
farmbuyer@20 1074 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1075 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1076 if not person then
farmbuyer@20 1077 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1078 end
farmbuyer@20 1079 if not person then
farmbuyer@20 1080 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1081 if not itemstring then
farmbuyer@20 1082 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1083 end
farmbuyer@20 1084 end
farmbuyer@20 1085
farmbuyer@20 1086 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 1087 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 1088
farmbuyer@1 1089 -- Name might be colorized, remove the highlighting
farmbuyer@20 1090 if person then
farmbuyer@20 1091 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1092 else
farmbuyer@38 1093 person = my_name -- UNIT_YOU / You
farmbuyer@20 1094 end
farmbuyer@1 1095
farmbuyer@20 1096 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 1097 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 1098
farmbuyer@1 1099 return self:_do_loot (false, person, id, count)
farmbuyer@1 1100
farmbuyer@1 1101 elseif event == "broadcast" then
farmbuyer@1 1102 return self:_do_loot(false, ...)
farmbuyer@1 1103
farmbuyer@1 1104 elseif event == "manual" then
farmbuyer@1 1105 local r,i,n = ...
farmbuyer@1 1106 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 1107 end
farmbuyer@1 1108 end
farmbuyer@1 1109 end
farmbuyer@1 1110
farmbuyer@1 1111
farmbuyer@1 1112 ------ Slash command handler
farmbuyer@1 1113 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1114 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1115 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1116 -- that GUI is in place.)
farmbuyer@1 1117 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1118 txt = strtrim(txt:lower())
farmbuyer@1 1119 local cmd, arg = ""
farmbuyer@1 1120 do
farmbuyer@1 1121 local s,e = txt:find("^%a+")
farmbuyer@1 1122 if s then
farmbuyer@1 1123 cmd = txt:sub(s,e)
farmbuyer@1 1124 s = txt:find("%S", e+2)
farmbuyer@1 1125 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1126 end
farmbuyer@1 1127 end
farmbuyer@1 1128
farmbuyer@1 1129 if cmd == "" then
farmbuyer@1 1130 if InCombatLockdown() then
farmbuyer@1 1131 return self:Print("Can't display window in combat.")
farmbuyer@1 1132 else
farmbuyer@1 1133 return self:BuildMainDisplay()
farmbuyer@1 1134 end
farmbuyer@1 1135
farmbuyer@1 1136 elseif cmd:find("^thre") then
farmbuyer@1 1137 self:SetThreshold(arg)
farmbuyer@1 1138
farmbuyer@1 1139 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1140 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1141 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1142
farmbuyer@23 1143 elseif cmd == "toggle" then
farmbuyer@23 1144 if self.display then
farmbuyer@23 1145 self.display:Hide()
farmbuyer@23 1146 else
farmbuyer@23 1147 return self:BuildMainDisplay()
farmbuyer@23 1148 end
farmbuyer@23 1149
farmbuyer@1 1150 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1151 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1152 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1153 })
farmbuyer@1 1154 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1155 if self.display then
farmbuyer@1 1156 self:redisplay()
farmbuyer@1 1157 end
farmbuyer@1 1158 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1159
farmbuyer@1 1160 elseif cmd == "debug" then
farmbuyer@1 1161 if arg then
farmbuyer@1 1162 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1163 _G.print(arg,self.debug[arg])
farmbuyer@1 1164 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1165 else
farmbuyer@1 1166 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1167 end
farmbuyer@1 1168
farmbuyer@1 1169 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1170 self:save_saveas(arg)
farmbuyer@1 1171 elseif cmd == "list" then
farmbuyer@1 1172 self:save_list()
farmbuyer@1 1173 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1174 self:save_restore(tonumber(arg))
farmbuyer@1 1175 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1176 self:save_delete(tonumber(arg))
farmbuyer@1 1177
farmbuyer@1 1178 elseif cmd == "help" then
farmbuyer@1 1179 self:BuildMainDisplay('help')
farmbuyer@23 1180 elseif cmd == "ping" then
farmbuyer@23 1181 self:DoPing()
farmbuyer@1 1182
farmbuyer@19 1183 elseif cmd == "fixcache" then
farmbuyer@19 1184 self:do_item_cache_fixup()
farmbuyer@19 1185
farmbuyer@1 1186 else
farmbuyer@1 1187 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1188 return
farmbuyer@1 1189 end
farmbuyer@1 1190 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1191 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1192 end
farmbuyer@1 1193 end
farmbuyer@1 1194
farmbuyer@1 1195 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1196 local q = tonumber(arg)
farmbuyer@1 1197 if q then
farmbuyer@1 1198 q = math.floor(q+0.001)
farmbuyer@1 1199 if q<0 or q>6 then
farmbuyer@1 1200 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1201 end
farmbuyer@1 1202 else
farmbuyer@1 1203 q = qualnames[arg]
farmbuyer@1 1204 if not q then
farmbuyer@1 1205 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1206 end
farmbuyer@1 1207 end
farmbuyer@1 1208 self.threshold = q
farmbuyer@1 1209 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1210 end
farmbuyer@1 1211
farmbuyer@1 1212
farmbuyer@1 1213 ------ On/off
farmbuyer@1 1214 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1215 self.dprint('flow', ":Activate is running")
farmbuyer@10 1216 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1217 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1218 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1219 self.popped = true
farmbuyer@1 1220 if GetNumRaidMembers() > 0 then
farmbuyer@16 1221 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1222 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1223 elseif self.debug.notraid then
farmbuyer@16 1224 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1225 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1226 _register_bossmod(self)
farmbuyer@1 1227 elseif g_restore_p then
farmbuyer@1 1228 g_restore_p = nil
farmbuyer@16 1229 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1230 if #g_loot == 0 then
farmbuyer@16 1231 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1232 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1233 return
farmbuyer@16 1234 end
farmbuyer@1 1235 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1236 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1237 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1238 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1239 return
farmbuyer@1 1240 end
farmbuyer@1 1241 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1242 self.enabled = not opt_bcast_only
farmbuyer@1 1243 if opt_threshold then
farmbuyer@1 1244 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1245 end
farmbuyer@1 1246 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1247 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1248 self.thresholds[self.threshold])
farmbuyer@27 1249 self:broadcast('revcheck',revision_large)
farmbuyer@1 1250 end
farmbuyer@1 1251
farmbuyer@1 1252 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1253 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1254 function addon:Deactivate()
farmbuyer@1 1255 self.enabled = false
farmbuyer@1 1256 self.rebroadcast = false
farmbuyer@10 1257 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1258 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1259 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1260 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1261 end
farmbuyer@1 1262
farmbuyer@1 1263 function addon:Clear(verbose_p)
farmbuyer@1 1264 local repopup, st
farmbuyer@1 1265 if self.display then
farmbuyer@1 1266 -- in the new version, this is likely to always be the case
farmbuyer@1 1267 repopup = true
farmbuyer@1 1268 st = self.display:GetUserData("eoiST")
farmbuyer@1 1269 if not st then
farmbuyer@1 1270 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1271 end
farmbuyer@1 1272 self.display:Hide()
farmbuyer@1 1273 end
farmbuyer@1 1274 g_restore_p = nil
farmbuyer@1 1275 OuroLootSV = nil
farmbuyer@1 1276 self:_reset_timestamps()
farmbuyer@1 1277 if verbose_p then
farmbuyer@16 1278 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1279 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1280 else
farmbuyer@1 1281 self:Print("Current loot data cleared.")
farmbuyer@1 1282 end
farmbuyer@1 1283 end
farmbuyer@1 1284 _init(self,st)
farmbuyer@1 1285 if repopup then
farmbuyer@1 1286 addon:BuildMainDisplay()
farmbuyer@1 1287 end
farmbuyer@1 1288 end
farmbuyer@1 1289
farmbuyer@1 1290
farmbuyer@1 1291 ------ Behind the scenes routines
farmbuyer@19 1292 -- Semi-experimental debugging aid.
farmbuyer@19 1293 do
farmbuyer@41 1294 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1295 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1296 -- 2) _log points to SV_log
farmbuyer@41 1297 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1298 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1299 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1300 local date = _G.date
farmbuyer@19 1301 function addon:log_with_timestamp (msg)
farmbuyer@41 1302 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1303 end
farmbuyer@19 1304 end
farmbuyer@19 1305
farmbuyer@49 1306 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1307 -- them. Credit to DBM for the approach here.
farmbuyer@49 1308 function addon:_scan_LOD_modules()
farmbuyer@49 1309 for i = 1, GetNumAddOns() do
farmbuyer@49 1310 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1311 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1312 and not IsAddOnLoaded(i)
farmbuyer@49 1313 then
farmbuyer@49 1314 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1315 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1316 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1317 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1318 end
farmbuyer@49 1319 end
farmbuyer@49 1320 end
farmbuyer@49 1321 end
farmbuyer@49 1322
farmbuyer@1 1323 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1324 do
farmbuyer@1 1325 local byindex, temp = {}, {}
farmbuyer@1 1326 local function sort (src, dest)
farmbuyer@1 1327 for k in pairs(src) do
farmbuyer@1 1328 temp[#temp+1] = k
farmbuyer@1 1329 end
farmbuyer@1 1330 table.sort(temp)
farmbuyer@47 1331 wipe(dest)
farmbuyer@1 1332 for i = 1, #temp do
farmbuyer@1 1333 dest[i] = src[temp[i]]
farmbuyer@1 1334 end
farmbuyer@1 1335 end
farmbuyer@1 1336
farmbuyer@1 1337 function addon.sender_list.sort()
farmbuyer@1 1338 sort (addon.sender_list.active, byindex)
farmbuyer@47 1339 wipe(temp)
farmbuyer@1 1340 addon.sender_list.activeI = #byindex
farmbuyer@1 1341 sort (addon.sender_list.names, byindex)
farmbuyer@47 1342 wipe(temp)
farmbuyer@1 1343 end
farmbuyer@1 1344 addon.sender_list.namesI = byindex
farmbuyer@1 1345 end
farmbuyer@1 1346
farmbuyer@23 1347 function addon:DoPing()
farmbuyer@23 1348 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1349 self.sender_list.active = {}
farmbuyer@23 1350 self.sender_list.names = {}
farmbuyer@23 1351 self:broadcast('ping')
farmbuyer@27 1352 self:broadcast('revcheck',revision_large)
farmbuyer@27 1353 end
farmbuyer@27 1354
farmbuyer@27 1355 function addon:_check_revision (otherrev)
farmbuyer@27 1356 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1357 otherrev = tonumber(otherrev)
farmbuyer@27 1358 if otherrev == revision_large then
farmbuyer@27 1359 -- normal case
farmbuyer@27 1360
farmbuyer@27 1361 elseif otherrev < revision_large then
farmbuyer@27 1362 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1363 self:broadcast('revcheck',revision_large)
farmbuyer@27 1364
farmbuyer@27 1365 else
farmbuyer@27 1366 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1367 if newer_warning then
farmbuyer@27 1368 self:Print(newer_warning,
farmbuyer@29 1369 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1370 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1371 newer_warning = nil
farmbuyer@27 1372 end
farmbuyer@27 1373 end
farmbuyer@23 1374 end
farmbuyer@23 1375
farmbuyer@1 1376 -- Generic helpers
farmbuyer@28 1377 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1378 function addon._find_next_after (kind, index)
farmbuyer@1 1379 index = index + 1
farmbuyer@1 1380 while index <= #g_loot do
farmbuyer@1 1381 if g_loot[index].kind == kind then
farmbuyer@1 1382 return index, g_loot[index]
farmbuyer@1 1383 end
farmbuyer@1 1384 index = index + 1
farmbuyer@1 1385 end
farmbuyer@1 1386 end
farmbuyer@28 1387 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1388 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1389 -- appropriate fencepost is not found.
farmbuyer@28 1390 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1391 local fencepost
farmbuyer@28 1392 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1393 if kind == 'time' then
farmbuyer@28 1394 fencepost = closest_time
farmbuyer@28 1395 elseif kind == 'boss' then
farmbuyer@28 1396 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1397 if not closest_boss then
farmbuyer@28 1398 fencepost = closest_time
farmbuyer@28 1399 elseif not closest_time then
farmbuyer@28 1400 fencepost = closest_boss
farmbuyer@28 1401 else
farmbuyer@28 1402 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1403 end
farmbuyer@28 1404 end
farmbuyer@28 1405 return fencepost
farmbuyer@28 1406 end
farmbuyer@1 1407
farmbuyer@1 1408 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1409 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1410 -- conditionals).
farmbuyer@1 1411 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1412 return self._find_next_after, filter_kind, 0
farmbuyer@1 1413 end
farmbuyer@1 1414
farmbuyer@1 1415 do
farmbuyer@1 1416 local itt
farmbuyer@1 1417 local function create()
farmbuyer@1 1418 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1419 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1420 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1421 L:SetFontObject(GameFontNormal)
farmbuyer@1 1422 R:SetFontObject(GameFontNormal)
farmbuyer@1 1423 tip:AddFontStrings(L,R)
farmbuyer@1 1424 lefts[i] = L
farmbuyer@1 1425 end
farmbuyer@1 1426 tip.lefts = lefts
farmbuyer@1 1427 return tip
farmbuyer@1 1428 end
farmbuyer@1 1429 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1430 itt = itt or create()
farmbuyer@1 1431 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1432 itt:ClearLines()
farmbuyer@1 1433 itt:SetHyperlink(item)
farmbuyer@1 1434 local t = itt.lefts[2]:GetText()
farmbuyer@1 1435 itt:Hide()
farmbuyer@1 1436 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1437 end
farmbuyer@1 1438 end
farmbuyer@1 1439
farmbuyer@1 1440 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1441 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1442 function _init (self, possible_st)
farmbuyer@1 1443 self.dprint('flow',"_init running")
farmbuyer@1 1444 self.loot_clean = nil
farmbuyer@1 1445 self.hist_clean = nil
farmbuyer@1 1446 if g_restore_p then
farmbuyer@1 1447 g_loot = OuroLootSV
farmbuyer@16 1448 self.popped = #g_loot > 0
farmbuyer@1 1449 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1450 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1451 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1452 self.sharder = opts.autoshard
farmbuyer@1 1453 else
farmbuyer@10 1454 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1455 end
farmbuyer@1 1456
farmbuyer@16 1457 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1458 self:gui_init(g_loot)
farmbuyer@16 1459 opts.autoshard = nil
farmbuyer@16 1460 opts.threshold = nil
farmbuyer@1 1461
farmbuyer@1 1462 if g_restore_p then
farmbuyer@1 1463 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1464 else
farmbuyer@1 1465 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1466 end
farmbuyer@1 1467 if possible_st then
farmbuyer@1 1468 possible_st:SetData(g_loot)
farmbuyer@1 1469 end
farmbuyer@1 1470
farmbuyer@56 1471 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1472 self:RegisterComm(self.ident)
farmbuyer@1 1473 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1474
farmbuyer@1 1475 if self.author_debug then
farmbuyer@1 1476 _G.OL = self
farmbuyer@1 1477 _G.Oloot = g_loot
farmbuyer@1 1478 end
farmbuyer@1 1479 end
farmbuyer@1 1480
farmbuyer@61 1481 -- Raid roster snapshots
farmbuyer@61 1482 do
farmbuyer@61 1483 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 1484 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 1485 local instance,maxsize = instance_tag()
farmbuyer@61 1486 if only_inraid_p then
farmbuyer@61 1487 for name,info in next, ss do
farmbuyer@61 1488 if info.online == 3 then
farmbuyer@61 1489 ss[name] = nil
farmbuyer@61 1490 end
farmbuyer@61 1491 end
farmbuyer@61 1492 end
farmbuyer@61 1493 return ss, maxsize, instance, time()
farmbuyer@61 1494 end
farmbuyer@61 1495 end
farmbuyer@61 1496
farmbuyer@25 1497 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1498 do
farmbuyer@25 1499 local candidates = {}
farmbuyer@25 1500 local location
farmbuyer@1 1501 local function fixup_durations (cache)
farmbuyer@1 1502 local boss, bossi
farmbuyer@1 1503 boss = candidates[1]
farmbuyer@1 1504 if #candidates == 1 then
farmbuyer@1 1505 -- (1) or (2)
farmbuyer@1 1506 boss.duration = boss.duration or 0
farmbuyer@19 1507 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1508 else
farmbuyer@1 1509 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1510 if #candidates ~= 2 then
farmbuyer@1 1511 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1512 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1513 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1514 end
farmbuyer@1 1515 if candidates[2].duration == nil then
farmbuyer@1 1516 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1517 end
farmbuyer@1 1518 -- try and be generic anyhow
farmbuyer@1 1519 for i,c in ipairs(candidates) do
farmbuyer@1 1520 if c.duration then
farmbuyer@1 1521 boss = c
farmbuyer@19 1522 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1523 break
farmbuyer@1 1524 end
farmbuyer@1 1525 end
farmbuyer@1 1526 end
farmbuyer@1 1527 bossi = addon._addLootEntry(boss)
farmbuyer@19 1528 -- addon.
farmbuyer@19 1529 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1530 g_boss_signpost = nil
farmbuyer@42 1531 addon.latest_instance = boss.instance
farmbuyer@19 1532 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1533 if boss.reason == 'kill' then
farmbuyer@1 1534 addon:_mark_boss_kill (bossi)
farmbuyer@1 1535 if opts.chatty_on_kill then
farmbuyer@55 1536 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1537 end
farmbuyer@1 1538 end
farmbuyer@47 1539 wipe(candidates)
farmbuyer@1 1540 end
farmbuyer@1 1541 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1542
farmbuyer@1 1543 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1544 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1545 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1546 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1547 if self.rebroadcast and duration then
farmbuyer@56 1548 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1549 end
farmbuyer@1 1550 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1551 while self.enabled do
farmbuyer@1 1552 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1553 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1554 local not_from_local = duration == nil
farmbuyer@1 1555 local signature = bossname .. reason
farmbuyer@1 1556 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1557 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1558 else
farmbuyer@1 1559 self.recent_boss:add(signature)
farmbuyer@16 1560 g_boss_signpost = #g_loot + 1
farmbuyer@19 1561 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1562 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1563 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1564 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1565 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1566 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1567 -- DBM might not trigger for a while).
farmbuyer@1 1568 local c = {
farmbuyer@1 1569 kind = 'boss',
farmbuyer@55 1570 bossname = bossname,
farmbuyer@1 1571 reason = reason,
farmbuyer@1 1572 instance = intag,
farmbuyer@56 1573 duration = duration, -- deliberately may be nil
farmbuyer@61 1574 raidersnap = self:snapshot_raid(),
farmbuyer@56 1575 maxsize = maxsize,
farmbuyer@1 1576 }
farmbuyer@1 1577 tinsert(candidates,c)
farmbuyer@1 1578 end
farmbuyer@17 1579 break
farmbuyer@1 1580 end
farmbuyer@1 1581 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1582 end
farmbuyer@56 1583 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1584 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1585
farmbuyer@1 1586 function addon:_mark_boss_kill (index)
farmbuyer@1 1587 local e = g_loot[index]
farmbuyer@17 1588 if not e then
farmbuyer@17 1589 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1590 return
farmbuyer@17 1591 end
farmbuyer@55 1592 if not e.bossname then
farmbuyer@16 1593 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1594 return
farmbuyer@1 1595 end
farmbuyer@1 1596 if e.reason ~= 'wipe' then
farmbuyer@1 1597 -- enh, bail
farmbuyer@1 1598 self.loot_clean = index-1
farmbuyer@1 1599 end
farmbuyer@1 1600 local attempts = 1
farmbuyer@1 1601 local first
farmbuyer@1 1602
farmbuyer@1 1603 local i,d = 1,g_loot[1]
farmbuyer@1 1604 while d ~= e do
farmbuyer@55 1605 if d.bossname and
farmbuyer@55 1606 d.bossname == e.bossname and
farmbuyer@53 1607 d.instance == e.instance and
farmbuyer@1 1608 d.reason == 'wipe'
farmbuyer@1 1609 then
farmbuyer@1 1610 first = first or i
farmbuyer@1 1611 attempts = attempts + 1
farmbuyer@1 1612 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1613 else
farmbuyer@1 1614 i = i + 1
farmbuyer@1 1615 end
farmbuyer@1 1616 d = g_loot[i]
farmbuyer@1 1617 end
farmbuyer@1 1618 e.reason = 'kill'
farmbuyer@1 1619 e.attempts = attempts
farmbuyer@1 1620 self.loot_clean = first or index-1
farmbuyer@1 1621 end
farmbuyer@1 1622
farmbuyer@2 1623 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1624 assert(type(name)=='string')
farmbuyer@2 1625 assert(type(registration_func)=='function')
farmbuyer@2 1626 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1627 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1628 n = name,
farmbuyer@2 1629 r = registration_func,
farmbuyer@2 1630 d = deregistration_func,
farmbuyer@2 1631 }
farmbuyer@5 1632 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1633 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1634 end
farmbuyer@1 1635
farmbuyer@2 1636 function _register_bossmod (self, force_p)
farmbuyer@2 1637 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1638 if x then
farmbuyer@2 1639 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1640 -- trying to register with already-registered boss mod
farmbuyer@2 1641 return
farmbuyer@2 1642 else
farmbuyer@2 1643 -- deregister
farmbuyer@2 1644 if x.d then x.d(self) end
farmbuyer@2 1645 end
farmbuyer@1 1646 end
farmbuyer@1 1647
farmbuyer@2 1648 x = nil
farmbuyer@2 1649 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1650 if v.n == opts.bossmod then
farmbuyer@2 1651 x = k
farmbuyer@2 1652 break
farmbuyer@2 1653 end
farmbuyer@1 1654 end
farmbuyer@1 1655
farmbuyer@2 1656 if not x then
farmbuyer@2 1657 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1658 self:Print(self.status_text)
farmbuyer@2 1659 return
farmbuyer@1 1660 end
farmbuyer@1 1661
farmbuyer@2 1662 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1663 --self.bossmod_registered = x
farmbuyer@5 1664 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1665 else
farmbuyer@2 1666 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1667 end
farmbuyer@1 1668 end
farmbuyer@2 1669 end
farmbuyer@1 1670
farmbuyer@1 1671 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1672 do
farmbuyer@1 1673 -- This shouldn't be required. /sadface
farmbuyer@1 1674 local loot_entry_mt = {
farmbuyer@1 1675 __index = function (e,key)
farmbuyer@1 1676 if key == 'cols' then
farmbuyer@15 1677 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1678 --tabledump(e) -- not actually that useful
farmbuyer@1 1679 addon:_fill_out_eoi_data(1)
farmbuyer@1 1680 end
farmbuyer@1 1681 return rawget(e,key)
farmbuyer@1 1682 end
farmbuyer@1 1683 }
farmbuyer@1 1684
farmbuyer@1 1685 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1686 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1687 -- optional second index to search no earlier than it.
farmbuyer@1 1688 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1689 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1690 stop = stop or 0
farmbuyer@1 1691 while i > stop do
farmbuyer@1 1692 if g_loot[i].kind == 'time' then
farmbuyer@1 1693 return i, g_loot[i]
farmbuyer@1 1694 end
farmbuyer@1 1695 i = i - 1
farmbuyer@1 1696 end
farmbuyer@1 1697 end
farmbuyer@1 1698
farmbuyer@1 1699 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1700 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1701 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1702 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1703 -- taken from the DAY entry.
farmbuyer@1 1704 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1705 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1706 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1707 if not time_entry_opt then
farmbuyer@1 1708 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1709 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1710 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1711 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1712 end
farmbuyer@1 1713 end
farmbuyer@1 1714 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1715 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1716 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1717 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1718 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1719 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1720 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1721 end
farmbuyer@1 1722
farmbuyer@1 1723 local done_todays_date
farmbuyer@1 1724 function addon:_reset_timestamps()
farmbuyer@1 1725 done_todays_date = nil
farmbuyer@1 1726 end
farmbuyer@1 1727 local function do_todays_date()
farmbuyer@1 1728 local text, M, D, Y = makedate()
farmbuyer@1 1729 local found,ts = #g_loot+1
farmbuyer@1 1730 repeat
farmbuyer@1 1731 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1732 if found and ts.startday.text == text then
farmbuyer@1 1733 done_todays_date = true
farmbuyer@1 1734 end
farmbuyer@1 1735 until done_todays_date or (not found)
farmbuyer@1 1736 if done_todays_date then
farmbuyer@1 1737 g_today = ts
farmbuyer@1 1738 else
farmbuyer@1 1739 done_todays_date = true
farmbuyer@1 1740 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1741 kind = 'time',
farmbuyer@1 1742 startday = {
farmbuyer@1 1743 text = text, month = M, day = D, year = Y
farmbuyer@1 1744 }
farmbuyer@1 1745 }]
farmbuyer@1 1746 end
farmbuyer@1 1747 addon:_fill_out_eoi_data(1)
farmbuyer@1 1748 end
farmbuyer@1 1749
farmbuyer@1 1750 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1751 function addon._addLootEntry (e)
farmbuyer@1 1752 setmetatable(e,loot_entry_mt)
farmbuyer@1 1753
farmbuyer@1 1754 if not done_todays_date then do_todays_date() end
farmbuyer@1 1755
farmbuyer@1 1756 local h, m = GetGameTime()
farmbuyer@10 1757 --local localuptime = math.floor(GetTime())
farmbuyer@10 1758 local time_t = time()
farmbuyer@1 1759 e.hour = h
farmbuyer@1 1760 e.minute = m
farmbuyer@10 1761 e.stamp = time_t --localuptime
farmbuyer@1 1762 local index = #g_loot + 1
farmbuyer@1 1763 g_loot[index] = e
farmbuyer@1 1764 return index
farmbuyer@1 1765 end
farmbuyer@16 1766
farmbuyer@16 1767 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1768 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1769 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1770 -- from that boss.
farmbuyer@16 1771 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1772 --pprint('loot', is, should_be)
farmbuyer@16 1773 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1774 return
farmbuyer@16 1775 end
farmbuyer@17 1776 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1777 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1778 return
farmbuyer@16 1779 end
farmbuyer@16 1780 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1781 should_be = should_be + 1
farmbuyer@16 1782 if is == should_be then
farmbuyer@16 1783 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1784 return
farmbuyer@16 1785 end
farmbuyer@16 1786 end
farmbuyer@16 1787
farmbuyer@16 1788 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1789 local boss = tremove (g_loot, is)
farmbuyer@55 1790 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1791 tinsert (g_loot, should_be, boss)
farmbuyer@16 1792 return should_be
farmbuyer@16 1793 end
farmbuyer@1 1794 end
farmbuyer@1 1795
farmbuyer@19 1796 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1797 -- item cache data (which will have arrived by now).
farmbuyer@19 1798 function addon:do_item_cache_fixup()
farmbuyer@19 1799 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1800
farmbuyer@19 1801 local numfound = 0
farmbuyer@19 1802 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1803
farmbuyer@19 1804 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1805 if e.cache_miss then
farmbuyer@19 1806 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1807 if borked_id then
farmbuyer@19 1808 numfound = numfound + 1
farmbuyer@19 1809 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1810 -- its assload of return values.
farmbuyer@19 1811 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1812 if iname then
farmbuyer@19 1813 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1814 e.quality = iquality
farmbuyer@19 1815 e.itemname = iname
farmbuyer@19 1816 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1817 e.itemlink = ilink
farmbuyer@19 1818 e.itexture = itexture
farmbuyer@19 1819 e.cache_miss = nil
farmbuyer@19 1820 end
farmbuyer@19 1821 end
farmbuyer@19 1822 end
farmbuyer@19 1823 end
farmbuyer@19 1824
farmbuyer@19 1825 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1826 end
farmbuyer@19 1827
farmbuyer@1 1828
farmbuyer@1 1829 ------ Saved texts
farmbuyer@1 1830 function addon:check_saved_table(silent_p)
farmbuyer@16 1831 local s = OuroLootSV_saved
farmbuyer@1 1832 if s and (#s > 0) then return s end
farmbuyer@16 1833 OuroLootSV_saved = nil
farmbuyer@1 1834 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1835 end
farmbuyer@1 1836
farmbuyer@1 1837 function addon:save_list()
farmbuyer@1 1838 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1839 for i,t in ipairs(s) do
farmbuyer@1 1840 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1841 end
farmbuyer@1 1842 end
farmbuyer@1 1843
farmbuyer@1 1844 function addon:save_saveas(name)
farmbuyer@16 1845 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1846 local SV = OuroLootSV_saved
farmbuyer@16 1847 local n = #SV + 1
farmbuyer@1 1848 local save = {
farmbuyer@1 1849 name = name,
farmbuyer@1 1850 date = makedate(),
farmbuyer@1 1851 count = #g_loot,
farmbuyer@1 1852 }
farmbuyer@10 1853 for text in self:registered_textgen_iter() do
farmbuyer@10 1854 save[text] = g_loot[text]
farmbuyer@10 1855 end
farmbuyer@1 1856 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1857 SV[n] = save
farmbuyer@1 1858 return self:save_list()
farmbuyer@1 1859 end
farmbuyer@1 1860
farmbuyer@1 1861 function addon:save_restore(num)
farmbuyer@1 1862 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1863 if (not num) or (num > #s) then
farmbuyer@1 1864 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1865 end
farmbuyer@1 1866 local save = s[num]
farmbuyer@1 1867 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1868 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1869 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1870 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1871 for text in self:registered_textgen_iter() do
farmbuyer@10 1872 g_loot[text] = save[text]
farmbuyer@10 1873 end
farmbuyer@1 1874 end
farmbuyer@1 1875
farmbuyer@1 1876 function addon:save_delete(num)
farmbuyer@1 1877 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1878 if (not num) or (num > #s) then
farmbuyer@1 1879 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1880 end
farmbuyer@1 1881 self:Print("Deleting saved text #"..num)
farmbuyer@1 1882 tremove(s,num)
farmbuyer@1 1883 return self:save_list()
farmbuyer@1 1884 end
farmbuyer@1 1885
farmbuyer@1 1886
farmbuyer@1 1887 ------ Loot histories
farmbuyer@1 1888 -- history_all = {
farmbuyer@1 1889 -- ["Kilrogg"] = {
farmbuyer@1 1890 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1891 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1892 -- ["byname"] = { -- not saved
farmbuyer@1 1893 -- ["OtherPlayer"] = 2,
farmbuyer@1 1894 -- ["Farmbuyer"] = 1,
farmbuyer@1 1895 -- }
farmbuyer@1 1896 -- [1] = {
farmbuyer@1 1897 -- ["name"] = "Farmbuyer",
farmbuyer@1 1898 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1899 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1900 -- },
farmbuyer@1 1901 -- [2] = {
farmbuyer@1 1902 -- ["name"] = "OtherPlayer",
farmbuyer@1 1903 -- ......
farmbuyer@1 1904 -- }, ......
farmbuyer@1 1905 -- },
farmbuyer@1 1906 -- ["OtherRealm"] = ......
farmbuyer@1 1907 -- }
farmbuyer@1 1908 do
farmbuyer@6 1909 local tsort = table.sort
farmbuyer@6 1910 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1911
farmbuyer@4 1912 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1913 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1914 -- called from the GUI code at least once.
farmbuyer@1 1915 function addon:_build_history_names (opt_hist)
farmbuyer@1 1916 local hist = opt_hist or self.history
farmbuyer@1 1917 local m = {}
farmbuyer@1 1918 for i = 1, #hist do
farmbuyer@1 1919 m[hist[i].name] = i
farmbuyer@1 1920 end
farmbuyer@1 1921 hist.byname = m
farmbuyer@1 1922 end
farmbuyer@1 1923
farmbuyer@1 1924 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1925 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1926 local t = prev_table or {
farmbuyer@1 1927 --kind = 'realm',
farmbuyer@6 1928 --realm = realmname,
farmbuyer@1 1929 }
farmbuyer@6 1930 t.realm = realmname
farmbuyer@1 1931
farmbuyer@1 1932 --[[
farmbuyer@1 1933 t.cols = setmetatable({
farmbuyer@1 1934 { value = realmname },
farmbuyer@1 1935 }, self.time_column1_used_mt)
farmbuyer@1 1936 ]]
farmbuyer@1 1937
farmbuyer@1 1938 if not t.byname then
farmbuyer@1 1939 self:_build_history_names (t)
farmbuyer@1 1940 end
farmbuyer@1 1941
farmbuyer@1 1942 return t
farmbuyer@1 1943 end
farmbuyer@1 1944
farmbuyer@4 1945 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1946 -- the index and the table at that index.
farmbuyer@4 1947 function addon:get_loot_history (name)
farmbuyer@4 1948 local i
farmbuyer@4 1949 i = self.history.byname[name]
farmbuyer@4 1950 if not i then
farmbuyer@4 1951 i = #self.history + 1
farmbuyer@4 1952 self.history[i] = { name=name }
farmbuyer@4 1953 self.history.byname[name] = i
farmbuyer@4 1954 end
farmbuyer@6 1955 return i, self.history[i]
farmbuyer@4 1956 end
farmbuyer@4 1957
farmbuyer@1 1958 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1959 local e = g_loot[lootindex]
farmbuyer@6 1960 if e.kind ~= 'loot' then return end
farmbuyer@6 1961
farmbuyer@6 1962 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1963 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1964 local n = {
farmbuyer@1 1965 id = e.id,
farmbuyer@1 1966 when = self:format_timestamp (g_today, e),
farmbuyer@1 1967 count = e.count,
farmbuyer@1 1968 }
farmbuyer@6 1969 tinsert (h, 1, n)
farmbuyer@24 1970 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1971 end
farmbuyer@6 1972
farmbuyer@24 1973 -- Create new history table based on current loot.
farmbuyer@6 1974 function addon:rewrite_history (realmname)
farmbuyer@6 1975 local r = assert(realmname)
farmbuyer@6 1976 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1977 self.history = self.history_all[r]
farmbuyer@6 1978
farmbuyer@6 1979 local g_today_real = g_today
farmbuyer@6 1980 for i,e in ipairs(g_loot) do
farmbuyer@6 1981 if e.kind == 'time' then
farmbuyer@6 1982 g_today = e
farmbuyer@6 1983 elseif e.kind == 'loot' then
farmbuyer@6 1984 self:_addHistoryEntry(i)
farmbuyer@6 1985 end
farmbuyer@6 1986 end
farmbuyer@6 1987 g_today = g_today_real
farmbuyer@6 1988 self.hist_clean = nil
farmbuyer@6 1989
farmbuyer@6 1990 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1991 for i,h in ipairs(self.history) do
farmbuyer@6 1992 tsort (h, comp)
farmbuyer@6 1993 end
farmbuyer@6 1994 end
farmbuyer@6 1995
farmbuyer@24 1996 -- Clears all but latest entry for each player.
farmbuyer@6 1997 function addon:preen_history (realmname)
farmbuyer@6 1998 local r = assert(realmname)
farmbuyer@6 1999 for i,h in ipairs(self.history) do
farmbuyer@6 2000 tsort (h, comp)
farmbuyer@6 2001 while #h > 1 do
farmbuyer@6 2002 tremove (h)
farmbuyer@6 2003 end
farmbuyer@6 2004 end
farmbuyer@1 2005 end
farmbuyer@24 2006
farmbuyer@25 2007 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 2008 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 2009 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 2010 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 2011 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 2012 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 2013 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 2014 if type(loot) ~= 'table' then
farmbuyer@25 2015 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 2016 end
farmbuyer@25 2017 if loot.kind ~= 'loot' then
farmbuyer@25 2018 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 2019 end
farmbuyer@24 2020
farmbuyer@25 2021 local player = loot.person
farmbuyer@25 2022 local tag = loot.history_unique
farmbuyer@24 2023 local errtxt
farmbuyer@25 2024 local player_i, player_h, hist_i
farmbuyer@24 2025
farmbuyer@24 2026 if not tag then
farmbuyer@24 2027 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 2028 else
farmbuyer@25 2029 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 2030 for i,h in ipairs(player_h) do
farmbuyer@24 2031 local unique = h.id .. ' ' .. h.when
farmbuyer@24 2032 if unique == tag then
farmbuyer@25 2033 hist_i = i
farmbuyer@24 2034 break
farmbuyer@24 2035 end
farmbuyer@24 2036 end
farmbuyer@25 2037 if not hist_i then
farmbuyer@24 2038 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 2039 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 2040 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2041 end
farmbuyer@24 2042 end
farmbuyer@24 2043
farmbuyer@24 2044 if errtxt then
farmbuyer@25 2045 return nil, errtxt
farmbuyer@24 2046 end
farmbuyer@25 2047 return player_i, player_h, hist_i
farmbuyer@25 2048 end
farmbuyer@24 2049
farmbuyer@25 2050 function addon:reassign_loot (index, to_name)
farmbuyer@25 2051 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 2052 local e = g_loot[index]
farmbuyer@25 2053 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 2054 local from_name = e.person
farmbuyer@25 2055 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 2056
farmbuyer@25 2057 if not from_i then
farmbuyer@25 2058 -- from_h is the formatted error text
farmbuyer@25 2059 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2060 else
farmbuyer@25 2061 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 2062 tinsert (to_h, 1, hist_h)
farmbuyer@25 2063 tsort (from_h, comp)
farmbuyer@25 2064 tsort (to_h, comp)
farmbuyer@25 2065 end
farmbuyer@25 2066 e.person = to_name
farmbuyer@25 2067 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 2068 self.hist_clean = nil
farmbuyer@25 2069
farmbuyer@25 2070 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 2071 end
farmbuyer@25 2072
farmbuyer@36 2073 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 2074 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 2075 -- be pulled from LOOTINDEX instead).
farmbuyer@36 2076 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 2077 local e = opt_e or g_loot[lootindex]
farmbuyer@36 2078 if e.kind ~= 'loot' then return end
farmbuyer@36 2079
farmbuyer@36 2080 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 2081 if not from_i then
farmbuyer@36 2082 -- from_h is the formatted error text
farmbuyer@36 2083 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 2084 return
farmbuyer@36 2085 end
farmbuyer@36 2086
farmbuyer@36 2087 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 2088 tsort (from_h, comp)
farmbuyer@36 2089 self.hist_clean = nil
farmbuyer@36 2090
farmbuyer@36 2091 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 2092 end
farmbuyer@36 2093
farmbuyer@25 2094 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 2095 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 2096 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 2097 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 2098 local e = g_loot[index]
farmbuyer@25 2099 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 2100 -- output, so force to a string instead.
farmbuyer@25 2101 olddisp = olddisp or 'normal'
farmbuyer@25 2102 local newdisp = e.disposition or 'normal'
farmbuyer@25 2103 -- Ignore misclicks and the like
farmbuyer@25 2104 if olddisp == newdisp then return end
farmbuyer@25 2105
farmbuyer@25 2106 local name = e.person
farmbuyer@25 2107
farmbuyer@25 2108 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 2109 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 2110 -- remove history entry
farmbuyer@25 2111 if hist_i then
farmbuyer@25 2112 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 2113 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 2114 self.hist_clean = nil
farmbuyer@25 2115 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2116 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2117 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2118 else
farmbuyer@25 2119 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2120 end
farmbuyer@25 2121 return
farmbuyer@25 2122 end
farmbuyer@25 2123
farmbuyer@25 2124 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2125 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2126 then
farmbuyer@25 2127 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2128
farmbuyer@25 2129 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2130 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2131 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2132 -- the same steps as _addHistoryEntry.
farmbuyer@25 2133 local entry
farmbuyer@25 2134 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2135 entry = deleted_cache[e.history_unique]
farmbuyer@25 2136 deleted_cache[e.history_unique] = nil
farmbuyer@25 2137 end
farmbuyer@25 2138 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2139 entry = entry or {
farmbuyer@25 2140 id = e.id,
farmbuyer@25 2141 when = when,
farmbuyer@25 2142 count = e.count,
farmbuyer@25 2143 }
farmbuyer@25 2144 tinsert (name_h, 1, entry)
farmbuyer@25 2145 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2146 self.hist_clean = nil
farmbuyer@25 2147 return
farmbuyer@25 2148 end
farmbuyer@24 2149 end
farmbuyer@1 2150 end
farmbuyer@1 2151
farmbuyer@1 2152
farmbuyer@1 2153 ------ Player communication
farmbuyer@1 2154 do
farmbuyer@56 2155 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2156 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2157 new way: new table on every call, BAD
farmbuyer@56 2158 local msg = ...
farmbuyer@56 2159 for i = 2, select('#',...) do
farmbuyer@56 2160 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2161 end
farmbuyer@56 2162 return msg
farmbuyer@56 2163 ]]
farmbuyer@56 2164 local function assemble(t,...)
farmbuyer@56 2165 if select('#',...) > 0 then
farmbuyer@56 2166 local msg = {t,...}
farmbuyer@56 2167 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2168 for i = 2, #msg do
farmbuyer@56 2169 msg[i] = tostring(msg[i]) or ""
farmbuyer@56 2170 end
farmbuyer@56 2171 return tconcat (msg, '\a')
farmbuyer@56 2172 end
farmbuyer@56 2173 return t
farmbuyer@56 2174 end
farmbuyer@56 2175
farmbuyer@56 2176 -- broadcast('tag', <stuff>)
farmbuyer@56 2177 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2178 function addon:vbroadcast(tag,...)
farmbuyer@56 2179 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2180 end
farmbuyer@56 2181 function addon:broadcast(tag,...)
farmbuyer@56 2182 local msg = assemble(tag,...)
farmbuyer@56 2183 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2184 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2185 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2186 end
farmbuyer@56 2187 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2188 function addon:whispercast(to,...)
farmbuyer@56 2189 local msg = assemble(...)
farmbuyer@56 2190 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2191 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2192 end
farmbuyer@56 2193
farmbuyer@1 2194 local function adduser (name, status, active)
farmbuyer@1 2195 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2196 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2197 end
farmbuyer@1 2198
farmbuyer@1 2199 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2200 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2201 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2202 local OCR_funcs = {}
farmbuyer@1 2203
farmbuyer@1 2204 OCR_funcs.ping = function (sender)
farmbuyer@1 2205 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2206 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2207 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2208 end
farmbuyer@1 2209 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2210 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2211 addon:Print("Echo: ", s)
farmbuyer@1 2212 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2213 end
farmbuyer@27 2214 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2215 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2216 addon:_check_revision (revlarge)
farmbuyer@27 2217 end
farmbuyer@1 2218
farmbuyer@1 2219 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2220 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2221 if not addon.enabled then return end
farmbuyer@1 2222 adduser (sender, nil, true)
farmbuyer@1 2223 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2224 end
farmbuyer@56 2225 OCR_funcs['16loot'] = OCR_funcs.loot
farmbuyer@1 2226
farmbuyer@1 2227 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2228 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2229 "name", bossname, "it", instancetag)
farmbuyer@1 2230 if not addon.enabled then return end
farmbuyer@1 2231 adduser (sender, nil, true)
farmbuyer@56 2232 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2233 end
farmbuyer@56 2234 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2235 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2236 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2237 if not addon.enabled then return end
farmbuyer@56 2238 adduser (sender, nil, true)
farmbuyer@56 2239 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2240 end
farmbuyer@1 2241
farmbuyer@1 2242 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2243 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2244 then
farmbuyer@38 2245 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2246 sender,
farmbuyer@1 2247 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2248 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2249 end
farmbuyer@18 2250 addon.popped = true
farmbuyer@1 2251 end
farmbuyer@1 2252
farmbuyer@1 2253 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2254 if addon.debug.comm or addon.requesting or
farmbuyer@1 2255 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2256 then
farmbuyer@1 2257 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2258 end
farmbuyer@1 2259 end
farmbuyer@1 2260 -- remove this tag once it's all tested
farmbuyer@1 2261 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2262 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2263 end
farmbuyer@1 2264
farmbuyer@1 2265 -- Incoming message dispatcher
farmbuyer@1 2266 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2267 local f = OCR_funcs[tag]
farmbuyer@1 2268 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2269 if f then return f(sender,tag,...) end
farmbuyer@1 2270 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2271 end
farmbuyer@1 2272 -- Recent message cache
farmbuyer@1 2273 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2274
farmbuyer@1 2275 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2276 if prefix ~= self.ident then return end
farmbuyer@1 2277 if not self.debug.comm then
farmbuyer@1 2278 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2279 if sender == my_name then return end
farmbuyer@1 2280 end
farmbuyer@1 2281 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2282
farmbuyer@1 2283 if self.recent_messages:test(msg) then
farmbuyer@40 2284 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2285 return
farmbuyer@1 2286 end
farmbuyer@1 2287 self.recent_messages:add(msg)
farmbuyer@1 2288
farmbuyer@1 2289 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2290 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2291 end
farmbuyer@1 2292
farmbuyer@1 2293 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2294 if prefix ~= self.identTg then return end
farmbuyer@1 2295 if not self.debug.comm then
farmbuyer@1 2296 if distribution ~= "WHISPER" then return end
farmbuyer@1 2297 if sender == my_name then return end
farmbuyer@1 2298 end
farmbuyer@1 2299 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2300 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2301 end
farmbuyer@1 2302 end
farmbuyer@1 2303
farmbuyer@1 2304 -- vim:noet