annotate core.lua @ 24:61d932f0e8f2

Reassigning loot in the main tab also updates entries in the history tab.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Wed, 21 Sep 2011 06:21:48 +0000
parents 8664134bba4f
children cb9635999171
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@1 62 ['[url]'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@1 63 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 64 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 65 ['Custom...'] = '',
farmbuyer@1 66 },
farmbuyer@1 67 ['forum_current'] = '[item] by name',
farmbuyer@1 68 }
farmbuyer@1 69 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 70 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 71 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 72 .." welcome message will not intrude again."
farmbuyer@1 73 local qualnames = {
farmbuyer@1 74 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 75 ['white'] = 1, ['common'] = 1,
farmbuyer@1 76 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 77 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 78 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 79 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 80 ['artifact'] = 6,
farmbuyer@1 81 --['heirloom'] = 7,
farmbuyer@1 82 }
farmbuyer@1 83 local my_name = UnitName('player')
farmbuyer@1 84 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@20 85 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 86
farmbuyer@1 87
farmbuyer@1 88 ------ Addon member data
farmbuyer@1 89 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 90 addon.author_debug = flib.author_debug
farmbuyer@1 91
farmbuyer@6 92 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 93 do local _G = _G setfenv (1, addon)
farmbuyer@1 94
farmbuyer@17 95 commrev = 15 -- number
farmbuyer@17 96 revision = _G.GetAddOnMetadata(nametag,"Version") or "?"
farmbuyer@1 97 ident = "OuroLoot2"
farmbuyer@1 98 identTg = "OuroLoot2Tg"
farmbuyer@1 99 status_text = nil
farmbuyer@1 100
farmbuyer@1 101 DEBUG_PRINT = false
farmbuyer@1 102 debug = {
farmbuyer@1 103 comm = false,
farmbuyer@1 104 loot = false,
farmbuyer@1 105 flow = false,
farmbuyer@1 106 notraid = false,
farmbuyer@1 107 cache = false,
farmbuyer@19 108 alsolog = false,
farmbuyer@1 109 }
farmbuyer@1 110 function dprint (t,...)
farmbuyer@19 111 if DEBUG_PRINT and debug[t] then
farmbuyer@19 112 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 113 if debug.alsolog then
farmbuyer@19 114 addon:log_with_timestamp(text)
farmbuyer@19 115 end
farmbuyer@19 116 end
farmbuyer@1 117 end
farmbuyer@1 118
farmbuyer@1 119 if author_debug then
farmbuyer@1 120 function pprint(t,...)
farmbuyer@19 121 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 122 if debug.alsolog then
farmbuyer@19 123 addon:log_with_timestamp(text)
farmbuyer@19 124 end
farmbuyer@1 125 end
farmbuyer@1 126 else
farmbuyer@1 127 pprint = flib.nullfunc
farmbuyer@1 128 end
farmbuyer@1 129
farmbuyer@1 130 enabled = false
farmbuyer@1 131 rebroadcast = false
farmbuyer@1 132 display = nil -- display frame, when visible
farmbuyer@1 133 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 134 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 135 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 136 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 137
farmbuyer@1 138 -- The rest is also used in the GUI:
farmbuyer@1 139
farmbuyer@1 140 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 141
farmbuyer@1 142 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 143 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 144 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@20 145 --loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 146
farmbuyer@2 147 bossmod_registered = nil
farmbuyer@2 148 bossmods = {}
farmbuyer@2 149
farmbuyer@1 150 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 151
farmbuyer@11 152 thresholds = {}
farmbuyer@1 153 for i = 0,6 do
farmbuyer@11 154 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 155 end
farmbuyer@1 156
farmbuyer@1 157 _G.setfenv (1, _G)
farmbuyer@1 158 end
farmbuyer@1 159
farmbuyer@1 160 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 161 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 162
farmbuyer@1 163
farmbuyer@6 164 ------ Globals
farmbuyer@1 165 local g_loot = nil
farmbuyer@1 166 local g_restore_p = nil
farmbuyer@1 167 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 168 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 169 local g_boss_signpost = nil
farmbuyer@1 170 local opts = nil
farmbuyer@1 171
farmbuyer@1 172 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 173 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 174 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 175 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 176 local _register_bossmod
farmbuyer@1 177 local makedate, create_new_cache, _init
farmbuyer@1 178
farmbuyer@1 179 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 180 do
farmbuyer@1 181 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 182
farmbuyer@1 183 function addon.format_hypertext (code, text, color)
farmbuyer@1 184 return hypertext_format_str:format (code,
farmbuyer@11 185 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 186 text)
farmbuyer@1 187 end
farmbuyer@1 188
farmbuyer@1 189 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 190 local ltype, arg = strsplit(":",link)
farmbuyer@1 191 if ltype ~= "OuroRaid" then return end
farmbuyer@1 192 if arg == 'openloot' then
farmbuyer@1 193 addon:BuildMainDisplay()
farmbuyer@1 194 elseif arg == 'help' then
farmbuyer@1 195 addon:BuildMainDisplay('help')
farmbuyer@1 196 elseif arg == 'bcaston' then
farmbuyer@1 197 if not addon.rebroadcast then
farmbuyer@1 198 addon:Activate(nil,true)
farmbuyer@1 199 end
farmbuyer@1 200 addon:broadcast('bcast_responder')
farmbuyer@1 201 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 202 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 203 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 204 end
farmbuyer@1 205 end)
farmbuyer@1 206
farmbuyer@1 207 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 208 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 209 if link:match("^OuroRaid") then return end
farmbuyer@1 210 return old (self, link, ...)
farmbuyer@1 211 end
farmbuyer@1 212 end
farmbuyer@1 213
farmbuyer@1 214 do
farmbuyer@1 215 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 216 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 217 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 218 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 219 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 220 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 221 }
farmbuyer@1 222 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 223 function makedate()
farmbuyer@1 224 Calendar_LoadUI()
farmbuyer@1 225 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 226 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 227 return text, M, D, Y
farmbuyer@1 228 end
farmbuyer@1 229 end
farmbuyer@1 230
farmbuyer@1 231 -- Returns an instance name or abbreviation
farmbuyer@1 232 local function instance_tag()
farmbuyer@1 233 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 234 local t
farmbuyer@1 235 name = addon.instance_abbrev[name] or name
farmbuyer@1 236 if typeof == "none" then return name end
farmbuyer@1 237 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 238 if diffcode == 1 then
farmbuyer@1 239 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 240 elseif diffcode == 2 then
farmbuyer@1 241 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 242 elseif diffcode == 3 then
farmbuyer@1 243 t = "10h"
farmbuyer@1 244 elseif diffcode == 4 then
farmbuyer@1 245 t = "25h"
farmbuyer@1 246 end
farmbuyer@1 247 -- dynamic difficulties always return normal "codes"
farmbuyer@1 248 if isdynamic and perbossheroic == 1 then
farmbuyer@1 249 t = t .. "h"
farmbuyer@1 250 end
farmbuyer@1 251 return name .. "(" .. t .. ")"
farmbuyer@1 252 end
farmbuyer@1 253 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 254
farmbuyer@1 255
farmbuyer@1 256 ------ Expiring caches
farmbuyer@1 257 --[[
farmbuyer@1 258 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 259 foo:add("blah")
farmbuyer@1 260 foo:test("blah") -- returns true
farmbuyer@1 261 ]]
farmbuyer@1 262 do
farmbuyer@1 263 local caches = {}
farmbuyer@1 264 local cleanup_group = AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 265 local time = _G.time
farmbuyer@1 266 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 267 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 268 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 269 local now = time()
farmbuyer@1 270 local alldone = true
farmbuyer@1 271 -- this is ass-ugly
farmbuyer@1 272 for _,c in ipairs(caches) do
farmbuyer@1 273 while (#c > 0) and (now - c[1].t > c.ttl) do
farmbuyer@1 274 addon.dprint('cache', c.name, "cache removing",c[1].t, c[1].m)
farmbuyer@1 275 tremove(c,1)
farmbuyer@1 276 end
farmbuyer@1 277 alldone = alldone and (#c == 0)
farmbuyer@1 278 end
farmbuyer@1 279 if alldone then
farmbuyer@1 280 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 281 cleanup_group:Finish()
farmbuyer@1 282 for _,c in ipairs(caches) do
farmbuyer@1 283 if c.func then c:func() end
farmbuyer@1 284 end
farmbuyer@1 285 end
farmbuyer@1 286 addon.dprint('cache',"OnLoop done")
farmbuyer@1 287 end)
farmbuyer@1 288
farmbuyer@1 289 local function _add (cache, x)
farmbuyer@10 290 tinsert(cache, {t=time(),m=x})
farmbuyer@1 291 if not cleanup_group:IsPlaying() then
farmbuyer@1 292 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 293 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 294 cleanup_group:Play()
farmbuyer@1 295 end
farmbuyer@1 296 end
farmbuyer@1 297 local function _test (cache, x)
farmbuyer@1 298 for _,v in ipairs(cache) do
farmbuyer@1 299 if v.m == x then return true end
farmbuyer@1 300 end
farmbuyer@1 301 end
farmbuyer@1 302 function create_new_cache (name, ttl, on_alldone)
farmbuyer@1 303 local c = {
farmbuyer@1 304 ttl = ttl,
farmbuyer@1 305 name = name,
farmbuyer@1 306 add = _add,
farmbuyer@1 307 test = _test,
farmbuyer@1 308 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 309 func = on_alldone,
farmbuyer@1 310 }
farmbuyer@1 311 c.cleanup:SetOrder(1)
farmbuyer@1 312 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@1 313 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 314 tinsert (caches, c)
farmbuyer@1 315 return c
farmbuyer@1 316 end
farmbuyer@1 317 end
farmbuyer@1 318
farmbuyer@1 319
farmbuyer@1 320 ------ Ace3 framework stuff
farmbuyer@1 321 function addon:OnInitialize()
farmbuyer@1 322 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 323 -- relogging during a raid and already have collected loot data
farmbuyer@1 324 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 325 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 326
farmbuyer@1 327 if OuroLootSV_opts == nil then
farmbuyer@1 328 OuroLootSV_opts = {}
farmbuyer@1 329 self:ScheduleTimer(function(s)
farmbuyer@1 330 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 331 virgin = nil
farmbuyer@1 332 end,10,self)
farmbuyer@1 333 end
farmbuyer@1 334 opts = OuroLootSV_opts
farmbuyer@1 335 for opt,default in pairs(option_defaults) do
farmbuyer@1 336 if opts[opt] == nil then
farmbuyer@1 337 opts[opt] = default
farmbuyer@1 338 end
farmbuyer@1 339 end
farmbuyer@1 340 option_defaults = nil
farmbuyer@6 341 -- transition&remove old options
farmbuyer@1 342 opts["forum_use_itemid"] = nil
farmbuyer@1 343 if opts["forum_format"] then
farmbuyer@1 344 opts.forum["Custom..."] = opts["forum_format"]
farmbuyer@1 345 opts["forum_format"] = nil
farmbuyer@1 346 end
farmbuyer@16 347 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 348 if OuroLootSV.saved then
farmbuyer@16 349 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 350 end
farmbuyer@16 351 if OuroLootSV.threshold then
farmbuyer@16 352 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 353 end
farmbuyer@16 354 if OuroLootSV.autoshard then
farmbuyer@16 355 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 356 end
farmbuyer@16 357 end
farmbuyer@1 358 -- get item filter table if needed
farmbuyer@1 359 if opts.itemfilter == nil then
farmbuyer@1 360 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 361 end
farmbuyer@1 362 addon.default_itemfilter = nil
farmbuyer@1 363
farmbuyer@1 364 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 365 -- maybe try to detect if this command is already in use...
farmbuyer@1 366 if opts.register_slashloot then
farmbuyer@1 367 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 368 end
farmbuyer@1 369
farmbuyer@1 370 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 371 local r = assert(GetRealmName())
farmbuyer@1 372 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 373 self.history = self.history_all[r]
farmbuyer@6 374 --OuroLootSV_hist = nil
farmbuyer@1 375
farmbuyer@1 376 _init(self)
farmbuyer@1 377 self.OnInitialize = nil
farmbuyer@1 378 end
farmbuyer@1 379
farmbuyer@1 380 function addon:OnEnable()
farmbuyer@10 381 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 382 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 383
farmbuyer@1 384 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 385 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 386 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 387 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 388 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 389 do
farmbuyer@1 390 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 391 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 392 function addon:Print (str, ...)
farmbuyer@1 393 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 394 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 395 else
farmbuyer@1 396 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 397 end
farmbuyer@1 398 end
farmbuyer@1 399 end
farmbuyer@1 400
farmbuyer@1 401 if opts.keybinding then
farmbuyer@15 402 KeyBindingFrame_LoadUI()
farmbuyer@1 403 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 404 btn:SetAttribute("type", "macro")
farmbuyer@1 405 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 406 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 407 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 408 -- decides to return neither 1 nor 2 during load
farmbuyer@15 409 local c = GetCurrentBindingSet()
farmbuyer@15 410 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 411 SaveBindings(c)
farmbuyer@15 412 end
farmbuyer@1 413 else
farmbuyer@2 414 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 415 end
farmbuyer@1 416 end
farmbuyer@1 417
farmbuyer@20 418 --[[
farmbuyer@20 419 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 420 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 421 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 422 the global patterns before we transform them.
farmbuyer@20 423
farmbuyer@20 424 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 425 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 426 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 427 cauldron flasks.
farmbuyer@20 428 ]]
farmbuyer@20 429
farmbuyer@20 430 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 431 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 432
farmbuyer@20 433 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 434 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 435
farmbuyer@20 436 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 437 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 438
farmbuyer@20 439 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 440 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 441
farmbuyer@1 442 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 443 end
farmbuyer@1 444 --function addon:OnDisable() end
farmbuyer@1 445
farmbuyer@1 446
farmbuyer@1 447 ------ Event handlers
farmbuyer@1 448 function addon:_clear_SVs()
farmbuyer@1 449 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 450 OuroLootSV = nil
farmbuyer@16 451 OuroLootSV_saved = nil
farmbuyer@1 452 OuroLootSV_opts = nil
farmbuyer@1 453 OuroLootSV_hist = nil
farmbuyer@22 454 OuroLootSV_log = nil
farmbuyer@8 455 ReloadUI()
farmbuyer@1 456 end
farmbuyer@1 457 function addon:PLAYER_LOGOUT()
farmbuyer@16 458 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 459 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 460
farmbuyer@16 461 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 462 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 463 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 464 end end
farmbuyer@16 465 if worth_saving then
farmbuyer@16 466 opts.autoshard = self.sharder
farmbuyer@16 467 opts.threshold = self.threshold
farmbuyer@1 468 for i,e in ipairs(g_loot) do
farmbuyer@1 469 e.cols = nil
farmbuyer@1 470 end
farmbuyer@1 471 OuroLootSV = g_loot
farmbuyer@16 472 else
farmbuyer@16 473 OuroLootSV = nil
farmbuyer@1 474 end
farmbuyer@16 475
farmbuyer@6 476 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 477 if #t == 0 then
farmbuyer@8 478 self.history_all[r] = nil
farmbuyer@8 479 else
farmbuyer@8 480 t.realm = nil
farmbuyer@8 481 t.st = nil
farmbuyer@8 482 t.byname = nil
farmbuyer@8 483 end
farmbuyer@6 484 end end
farmbuyer@1 485 OuroLootSV_hist = self.history_all
farmbuyer@19 486 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 487 end
farmbuyer@1 488
farmbuyer@10 489 do
farmbuyer@10 490 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 491 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 492 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 493 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 494 local time, difftime = time, difftime
farmbuyer@10 495 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 496
farmbuyer@10 497 local lastevent, now = 0, 0
farmbuyer@16 498 local redo_count = 0
farmbuyer@16 499 local redo, timer_handle
farmbuyer@10 500
farmbuyer@10 501 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 502 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 503
farmbuyer@10 504 now = now_a or time()
farmbuyer@10 505
farmbuyer@10 506 if leaving_p then
farmbuyer@16 507 if timer_handle then
farmbuyer@16 508 self:CancelTimer(timer_handle)
farmbuyer@16 509 timer_handle = nil
farmbuyer@16 510 end
farmbuyer@10 511 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 512 r.leave = r.leave or now
farmbuyer@10 513 end
farmbuyer@10 514 return
farmbuyer@10 515 end
farmbuyer@10 516
farmbuyer@10 517 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 518 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 519 r.online = R_LEFT
farmbuyer@10 520 r.leave = now
farmbuyer@10 521 end
farmbuyer@10 522 end
farmbuyer@10 523
farmbuyer@16 524 if redo then
farmbuyer@16 525 redo_count = redo_count + 1
farmbuyer@16 526 end
farmbuyer@16 527 redo = false
farmbuyer@10 528 for i = 1, GetNumRaidMembers() do
farmbuyer@10 529 local unit = 'raid'..i
farmbuyer@10 530 local name = UnitName(unit)
farmbuyer@10 531 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 532 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 533 if not g_loot.raiders[name] then
farmbuyer@10 534 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 535 end
farmbuyer@10 536 local r = g_loot.raiders[name]
farmbuyer@10 537 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 538 r.needinfo = nil
farmbuyer@10 539 r.class = select(2,UnitClass(unit))
farmbuyer@10 540 r.race = select(2,UnitRace(unit))
farmbuyer@10 541 r.sex = UnitSex(unit)
farmbuyer@10 542 r.level = UnitLevel(unit)
farmbuyer@10 543 r.guild = GetGuildInfo(unit)
farmbuyer@10 544 end
farmbuyer@10 545 local connected = UnitIsConnected(unit)
farmbuyer@10 546 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 547 r.join = r.join or now
farmbuyer@10 548 r.online = R_ACTIVE
farmbuyer@10 549 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 550 r.leave = now
farmbuyer@10 551 r.online = R_OFFLINE
farmbuyer@10 552 end
farmbuyer@10 553 redo = redo or r.needinfo
farmbuyer@10 554 end
farmbuyer@10 555 end
farmbuyer@16 556 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 557 if not timer_handle then
farmbuyer@16 558 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 559 end
farmbuyer@16 560 else
farmbuyer@16 561 redo_count = 0
farmbuyer@16 562 if timer_handle then
farmbuyer@16 563 self:CancelTimer(timer_handle)
farmbuyer@16 564 timer_handle = nil
farmbuyer@16 565 end
farmbuyer@10 566 end
farmbuyer@10 567 end
farmbuyer@10 568
farmbuyer@10 569 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 570 if GetNumRaidMembers() == 0 then
farmbuyer@16 571 -- Leaving a raid group.
farmbuyer@10 572 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 573 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 574 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 575 if self.enabled and not self.debug.notraid then
farmbuyer@16 576 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 577 self.popped = nil
farmbuyer@16 578 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 579 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 580 end
farmbuyer@10 581 return
farmbuyer@10 582 end
farmbuyer@10 583
farmbuyer@1 584 local inside,whatkind = IsInInstance()
farmbuyer@1 585 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 586 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 587 end
farmbuyer@10 588
farmbuyer@10 589 local docheck = self.enabled
farmbuyer@1 590 if event == "Activate" then
farmbuyer@1 591 -- dispatched manually from Activate
farmbuyer@10 592 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 593 _register_bossmod(self)
farmbuyer@10 594 docheck = true
farmbuyer@1 595 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 596 -- hot code path, be careful
farmbuyer@10 597
farmbuyer@1 598 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 599 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 600 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 601 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 602 self.popped.data = self
farmbuyer@10 603 return
farmbuyer@1 604 end
farmbuyer@1 605 end
farmbuyer@11 606 -- Throttle the checks fired by common events.
farmbuyer@10 607 if docheck and not InCombatLockdown() then
farmbuyer@10 608 now = time()
farmbuyer@10 609 if difftime(now,lastevent) > 45 then
farmbuyer@10 610 lastevent = now
farmbuyer@10 611 self:CheckRoster(false,now)
farmbuyer@10 612 end
farmbuyer@10 613 end
farmbuyer@1 614 end
farmbuyer@1 615 end
farmbuyer@1 616
farmbuyer@1 617 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 618 do
farmbuyer@1 619 -- Recent loot cache
farmbuyer@1 620 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl)
farmbuyer@1 621
farmbuyer@6 622 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 623
farmbuyer@1 624 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 625 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 626 local itexture = GetItemIcon(itemid)
farmbuyer@6 627 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 628 local i
farmbuyer@6 629 if (not iname) or (not itexture) then
farmbuyer@19 630 i = true
farmbuyer@6 631 iname, ilink, iquality, itexture =
farmbuyer@6 632 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 633 end
farmbuyer@19 634 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 635
farmbuyer@19 636 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@1 637 if local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) then
farmbuyer@1 638 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 639 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 640 end
farmbuyer@1 641 if self.enabled or local_override then
farmbuyer@1 642 local signature = recipient .. iname .. (count or "")
farmbuyer@1 643 if self.recent_loot:test(signature) then
farmbuyer@1 644 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@1 645 else
farmbuyer@1 646 self.recent_loot:add(signature)
farmbuyer@1 647 i = self._addLootEntry{ -- There is some redundancy here...
farmbuyer@1 648 kind = 'loot',
farmbuyer@1 649 person = recipient,
farmbuyer@1 650 person_class= select(2,UnitClass(recipient)),
farmbuyer@19 651 cache_miss = i and true or nil,
farmbuyer@1 652 quality = iquality,
farmbuyer@1 653 itemname = iname,
farmbuyer@1 654 id = itemid,
farmbuyer@1 655 itemlink = ilink,
farmbuyer@1 656 itexture = itexture,
farmbuyer@1 657 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@1 658 count = count,
farmbuyer@1 659 bcast_from = from,
farmbuyer@1 660 extratext = extratext,
farmbuyer@1 661 is_heroic = self:is_heroic_item(ilink),
farmbuyer@1 662 }
farmbuyer@19 663 self.dprint('loot', "added loot entry", i)
farmbuyer@19 664 if not self.history_suppress then
farmbuyer@19 665 self:_addHistoryEntry(i)
farmbuyer@19 666 end
farmbuyer@1 667 if self.display then
farmbuyer@1 668 self:redisplay()
farmbuyer@1 669 --[[
farmbuyer@1 670 local st = self.display:GetUserData("eoiST")
farmbuyer@1 671 if st and st.frame:IsVisible() then
farmbuyer@1 672 st:OuroLoot_Refresh()
farmbuyer@1 673 end
farmbuyer@1 674 ]]
farmbuyer@1 675 end
farmbuyer@1 676 end
farmbuyer@1 677 end
farmbuyer@1 678 end
farmbuyer@1 679 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 680 return i
farmbuyer@1 681 end
farmbuyer@1 682
farmbuyer@1 683 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 684 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 685
farmbuyer@1 686 --[[
farmbuyer@1 687 iname: Hearthstone
farmbuyer@1 688 iquality: integer
farmbuyer@1 689 ilink: clickable formatted link
farmbuyer@1 690 itemstring: item:6948:....
farmbuyer@1 691 itexture: inventory icon texture
farmbuyer@1 692 ]]
farmbuyer@1 693
farmbuyer@1 694 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 695 local msg = ...
farmbuyer@20 696 local person, itemstring, count
farmbuyer@21 697 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 698 --local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@20 699
farmbuyer@20 700 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 701 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 702 if not person then
farmbuyer@20 703 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 704 end
farmbuyer@20 705 if not person then
farmbuyer@20 706 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 707 if not itemstring then
farmbuyer@20 708 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 709 end
farmbuyer@20 710 end
farmbuyer@20 711
farmbuyer@20 712 --self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@20 713 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 714 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@20 715 --local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 716
farmbuyer@1 717 -- Name might be colorized, remove the highlighting
farmbuyer@20 718 if person then
farmbuyer@20 719 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 720 else
farmbuyer@20 721 -- UNIT_YOU / You
farmbuyer@20 722 person = my_name
farmbuyer@20 723 end
farmbuyer@1 724
farmbuyer@20 725 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 726 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 727
farmbuyer@1 728 return self:_do_loot (false, person, id, count)
farmbuyer@1 729
farmbuyer@1 730 elseif event == "broadcast" then
farmbuyer@1 731 return self:_do_loot(false, ...)
farmbuyer@1 732
farmbuyer@1 733 elseif event == "manual" then
farmbuyer@1 734 local r,i,n = ...
farmbuyer@1 735 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 736 end
farmbuyer@1 737 end
farmbuyer@1 738 end
farmbuyer@1 739
farmbuyer@1 740
farmbuyer@1 741 ------ Slash command handler
farmbuyer@1 742 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 743 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 744 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 745 -- that GUI is in place.)
farmbuyer@1 746 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 747 txt = strtrim(txt:lower())
farmbuyer@1 748 local cmd, arg = ""
farmbuyer@1 749 do
farmbuyer@1 750 local s,e = txt:find("^%a+")
farmbuyer@1 751 if s then
farmbuyer@1 752 cmd = txt:sub(s,e)
farmbuyer@1 753 s = txt:find("%S", e+2)
farmbuyer@1 754 if s then arg = txt:sub(s,-1) end
farmbuyer@1 755 end
farmbuyer@1 756 end
farmbuyer@1 757
farmbuyer@1 758 if cmd == "" then
farmbuyer@1 759 if InCombatLockdown() then
farmbuyer@1 760 return self:Print("Can't display window in combat.")
farmbuyer@1 761 else
farmbuyer@1 762 return self:BuildMainDisplay()
farmbuyer@1 763 end
farmbuyer@1 764
farmbuyer@1 765 elseif cmd:find("^thre") then
farmbuyer@1 766 self:SetThreshold(arg)
farmbuyer@1 767
farmbuyer@1 768 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 769 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 770 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 771
farmbuyer@23 772 elseif cmd == "toggle" then
farmbuyer@23 773 if self.display then
farmbuyer@23 774 self.display:Hide()
farmbuyer@23 775 else
farmbuyer@23 776 return self:BuildMainDisplay()
farmbuyer@23 777 end
farmbuyer@23 778
farmbuyer@1 779 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 780 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 781 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 782 })
farmbuyer@1 783 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 784 if self.display then
farmbuyer@1 785 self:redisplay()
farmbuyer@1 786 end
farmbuyer@1 787 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 788
farmbuyer@1 789 elseif cmd == "debug" then
farmbuyer@1 790 if arg then
farmbuyer@1 791 self.debug[arg] = not self.debug[arg]
farmbuyer@1 792 _G.print(arg,self.debug[arg])
farmbuyer@1 793 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 794 else
farmbuyer@1 795 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 796 end
farmbuyer@1 797
farmbuyer@1 798 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 799 self:save_saveas(arg)
farmbuyer@1 800 elseif cmd == "list" then
farmbuyer@1 801 self:save_list()
farmbuyer@1 802 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 803 self:save_restore(tonumber(arg))
farmbuyer@1 804 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 805 self:save_delete(tonumber(arg))
farmbuyer@1 806
farmbuyer@1 807 elseif cmd == "help" then
farmbuyer@1 808 self:BuildMainDisplay('help')
farmbuyer@23 809 elseif cmd == "ping" then
farmbuyer@23 810 self:DoPing()
farmbuyer@1 811
farmbuyer@19 812 elseif cmd == "fixcache" then
farmbuyer@19 813 self:do_item_cache_fixup()
farmbuyer@19 814
farmbuyer@1 815 else
farmbuyer@1 816 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 817 return
farmbuyer@1 818 end
farmbuyer@1 819 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 820 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 821 end
farmbuyer@1 822 end
farmbuyer@1 823
farmbuyer@1 824 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 825 local q = tonumber(arg)
farmbuyer@1 826 if q then
farmbuyer@1 827 q = math.floor(q+0.001)
farmbuyer@1 828 if q<0 or q>6 then
farmbuyer@1 829 return self:Print("Threshold must be 0-6.")
farmbuyer@1 830 end
farmbuyer@1 831 else
farmbuyer@1 832 q = qualnames[arg]
farmbuyer@1 833 if not q then
farmbuyer@1 834 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 835 end
farmbuyer@1 836 end
farmbuyer@1 837 self.threshold = q
farmbuyer@1 838 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 839 end
farmbuyer@1 840
farmbuyer@1 841
farmbuyer@1 842 ------ On/off
farmbuyer@1 843 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 844 self.dprint('flow', ":Activate is running")
farmbuyer@10 845 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 846 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 847 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 848 self.popped = true
farmbuyer@1 849 if GetNumRaidMembers() > 0 then
farmbuyer@16 850 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 851 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 852 elseif self.debug.notraid then
farmbuyer@16 853 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 854 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 855 _register_bossmod(self)
farmbuyer@1 856 elseif g_restore_p then
farmbuyer@1 857 g_restore_p = nil
farmbuyer@16 858 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 859 if #g_loot == 0 then
farmbuyer@16 860 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 861 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 862 return
farmbuyer@16 863 end
farmbuyer@1 864 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 865 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 866 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 867 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 868 return
farmbuyer@1 869 end
farmbuyer@1 870 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 871 self.enabled = not opt_bcast_only
farmbuyer@1 872 if opt_threshold then
farmbuyer@1 873 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 874 end
farmbuyer@1 875 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 876 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 877 self.thresholds[self.threshold])
farmbuyer@1 878 end
farmbuyer@1 879
farmbuyer@1 880 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 881 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 882 function addon:Deactivate()
farmbuyer@1 883 self.enabled = false
farmbuyer@1 884 self.rebroadcast = false
farmbuyer@10 885 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 886 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 887 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 888 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 889 end
farmbuyer@1 890
farmbuyer@1 891 function addon:Clear(verbose_p)
farmbuyer@1 892 local repopup, st
farmbuyer@1 893 if self.display then
farmbuyer@1 894 -- in the new version, this is likely to always be the case
farmbuyer@1 895 repopup = true
farmbuyer@1 896 st = self.display:GetUserData("eoiST")
farmbuyer@1 897 if not st then
farmbuyer@1 898 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 899 end
farmbuyer@1 900 self.display:Hide()
farmbuyer@1 901 end
farmbuyer@1 902 g_restore_p = nil
farmbuyer@1 903 OuroLootSV = nil
farmbuyer@1 904 self:_reset_timestamps()
farmbuyer@1 905 if verbose_p then
farmbuyer@16 906 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 907 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 908 else
farmbuyer@1 909 self:Print("Current loot data cleared.")
farmbuyer@1 910 end
farmbuyer@1 911 end
farmbuyer@1 912 _init(self,st)
farmbuyer@1 913 if repopup then
farmbuyer@1 914 addon:BuildMainDisplay()
farmbuyer@1 915 end
farmbuyer@1 916 end
farmbuyer@1 917
farmbuyer@1 918
farmbuyer@1 919 ------ Behind the scenes routines
farmbuyer@19 920 -- Semi-experimental debugging aid.
farmbuyer@19 921 do
farmbuyer@19 922 local date = _G.date
farmbuyer@19 923 local log = OuroLootSV_log
farmbuyer@19 924 function addon:log_with_timestamp (msg)
farmbuyer@19 925 tinsert (log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 926 end
farmbuyer@19 927 end
farmbuyer@19 928
farmbuyer@1 929 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 930 do
farmbuyer@1 931 local byindex, temp = {}, {}
farmbuyer@1 932 local function sort (src, dest)
farmbuyer@1 933 for k in pairs(src) do
farmbuyer@1 934 temp[#temp+1] = k
farmbuyer@1 935 end
farmbuyer@1 936 table.sort(temp)
farmbuyer@1 937 table.wipe(dest)
farmbuyer@1 938 for i = 1, #temp do
farmbuyer@1 939 dest[i] = src[temp[i]]
farmbuyer@1 940 end
farmbuyer@1 941 end
farmbuyer@1 942
farmbuyer@1 943 function addon.sender_list.sort()
farmbuyer@1 944 sort (addon.sender_list.active, byindex)
farmbuyer@1 945 table.wipe(temp)
farmbuyer@1 946 addon.sender_list.activeI = #byindex
farmbuyer@1 947 sort (addon.sender_list.names, byindex)
farmbuyer@1 948 table.wipe(temp)
farmbuyer@1 949 end
farmbuyer@1 950 addon.sender_list.namesI = byindex
farmbuyer@1 951 end
farmbuyer@1 952
farmbuyer@1 953 -- Message sending.
farmbuyer@1 954 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 955 do
farmbuyer@1 956 local function assemble(...)
farmbuyer@1 957 local msg = ...
farmbuyer@1 958 for i = 2, select('#',...) do
farmbuyer@1 959 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 960 end
farmbuyer@1 961 return msg
farmbuyer@1 962 end
farmbuyer@1 963
farmbuyer@1 964 -- broadcast('tag', <stuff>)
farmbuyer@1 965 function addon:broadcast(...)
farmbuyer@1 966 local msg = assemble(...)
farmbuyer@1 967 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 968 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 969 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 970 end
farmbuyer@1 971 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 972 function addon:whispercast(to,...)
farmbuyer@1 973 local msg = assemble(...)
farmbuyer@1 974 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 975 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 976 end
farmbuyer@1 977 end
farmbuyer@1 978
farmbuyer@23 979 function addon:DoPing()
farmbuyer@23 980 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 981 self.sender_list.active = {}
farmbuyer@23 982 self.sender_list.names = {}
farmbuyer@23 983 self:broadcast('ping')
farmbuyer@23 984 end
farmbuyer@23 985
farmbuyer@1 986 -- Generic helpers
farmbuyer@1 987 function addon._find_next_after (kind, index)
farmbuyer@1 988 index = index + 1
farmbuyer@1 989 while index <= #g_loot do
farmbuyer@1 990 if g_loot[index].kind == kind then
farmbuyer@1 991 return index, g_loot[index]
farmbuyer@1 992 end
farmbuyer@1 993 index = index + 1
farmbuyer@1 994 end
farmbuyer@1 995 end
farmbuyer@1 996
farmbuyer@1 997 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 998 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 999 -- conditionals).
farmbuyer@1 1000 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1001 return self._find_next_after, filter_kind, 0
farmbuyer@1 1002 end
farmbuyer@1 1003
farmbuyer@1 1004 do
farmbuyer@1 1005 local itt
farmbuyer@1 1006 local function create()
farmbuyer@1 1007 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1008 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1009 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1010 L:SetFontObject(GameFontNormal)
farmbuyer@1 1011 R:SetFontObject(GameFontNormal)
farmbuyer@1 1012 tip:AddFontStrings(L,R)
farmbuyer@1 1013 lefts[i] = L
farmbuyer@1 1014 end
farmbuyer@1 1015 tip.lefts = lefts
farmbuyer@1 1016 return tip
farmbuyer@1 1017 end
farmbuyer@1 1018 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1019 itt = itt or create()
farmbuyer@1 1020 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1021 itt:ClearLines()
farmbuyer@1 1022 itt:SetHyperlink(item)
farmbuyer@1 1023 local t = itt.lefts[2]:GetText()
farmbuyer@1 1024 itt:Hide()
farmbuyer@1 1025 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1026 end
farmbuyer@1 1027 end
farmbuyer@1 1028
farmbuyer@1 1029 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1030 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1031 function _init (self, possible_st)
farmbuyer@1 1032 self.dprint('flow',"_init running")
farmbuyer@1 1033 self.loot_clean = nil
farmbuyer@1 1034 self.hist_clean = nil
farmbuyer@1 1035 if g_restore_p then
farmbuyer@1 1036 g_loot = OuroLootSV
farmbuyer@16 1037 self.popped = #g_loot > 0
farmbuyer@1 1038 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1039 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1040 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1041 self.sharder = opts.autoshard
farmbuyer@1 1042 else
farmbuyer@10 1043 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1044 end
farmbuyer@1 1045
farmbuyer@16 1046 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1047 self:gui_init(g_loot)
farmbuyer@16 1048 opts.autoshard = nil
farmbuyer@16 1049 opts.threshold = nil
farmbuyer@1 1050
farmbuyer@1 1051 if g_restore_p then
farmbuyer@1 1052 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1053 else
farmbuyer@1 1054 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1055 end
farmbuyer@1 1056 if possible_st then
farmbuyer@1 1057 possible_st:SetData(g_loot)
farmbuyer@1 1058 end
farmbuyer@1 1059
farmbuyer@17 1060 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1061 self:RegisterComm(self.ident)
farmbuyer@1 1062 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1063
farmbuyer@1 1064 if self.author_debug then
farmbuyer@1 1065 _G.OL = self
farmbuyer@1 1066 _G.Oloot = g_loot
farmbuyer@1 1067 end
farmbuyer@1 1068 end
farmbuyer@1 1069
farmbuyer@1 1070 -- Tie-ins with Deadly Boss Mods
farmbuyer@1 1071 do
farmbuyer@1 1072 local candidates, location
farmbuyer@1 1073 local function fixup_durations (cache)
farmbuyer@1 1074 if candidates == nil then return end -- this is called for *all* cache expirations, including non-boss
farmbuyer@1 1075 local boss, bossi
farmbuyer@1 1076 boss = candidates[1]
farmbuyer@1 1077 if #candidates == 1 then
farmbuyer@1 1078 -- (1) or (2)
farmbuyer@1 1079 boss.duration = boss.duration or 0
farmbuyer@19 1080 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1081 else
farmbuyer@1 1082 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1083 if #candidates ~= 2 then
farmbuyer@1 1084 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1085 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1086 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1087 end
farmbuyer@1 1088 if candidates[2].duration == nil then
farmbuyer@1 1089 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1090 end
farmbuyer@1 1091 -- try and be generic anyhow
farmbuyer@1 1092 for i,c in ipairs(candidates) do
farmbuyer@1 1093 if c.duration then
farmbuyer@1 1094 boss = c
farmbuyer@19 1095 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1096 break
farmbuyer@1 1097 end
farmbuyer@1 1098 end
farmbuyer@1 1099 end
farmbuyer@1 1100 bossi = addon._addLootEntry(boss)
farmbuyer@19 1101 -- addon.
farmbuyer@19 1102 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1103 g_boss_signpost = nil
farmbuyer@19 1104 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1105 if boss.reason == 'kill' then
farmbuyer@1 1106 addon:_mark_boss_kill (bossi)
farmbuyer@1 1107 if opts.chatty_on_kill then
farmbuyer@1 1108 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1109 end
farmbuyer@1 1110 end
farmbuyer@1 1111 candidates = nil
farmbuyer@1 1112 end
farmbuyer@1 1113 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1114
farmbuyer@1 1115 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1116 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1117 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1118 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1119 if self.rebroadcast and duration then
farmbuyer@1 1120 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1121 end
farmbuyer@1 1122 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1123 while self.enabled do
farmbuyer@1 1124 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1125 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1126 local not_from_local = duration == nil
farmbuyer@1 1127 local signature = bossname .. reason
farmbuyer@1 1128 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 1129 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 1130 else
farmbuyer@1 1131 self.recent_boss:add(signature)
farmbuyer@16 1132 g_boss_signpost = #g_loot + 1
farmbuyer@19 1133 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1134 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1135 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1136 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1137 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1138 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1139 -- DBM might not trigger for a while).
farmbuyer@1 1140 local c = {
farmbuyer@1 1141 kind = 'boss',
farmbuyer@1 1142 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1143 reason = reason,
farmbuyer@1 1144 instance = intag,
farmbuyer@1 1145 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1146 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1147 }
farmbuyer@1 1148 candidates = candidates or {}
farmbuyer@1 1149 tinsert(candidates,c)
farmbuyer@1 1150 end
farmbuyer@17 1151 break
farmbuyer@1 1152 end
farmbuyer@1 1153 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1154 end
farmbuyer@1 1155 -- No wrapping layer for now
farmbuyer@1 1156 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1157
farmbuyer@1 1158 function addon:_mark_boss_kill (index)
farmbuyer@1 1159 local e = g_loot[index]
farmbuyer@17 1160 if not e then
farmbuyer@17 1161 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1162 return
farmbuyer@17 1163 end
farmbuyer@1 1164 if not e.bosskill then
farmbuyer@16 1165 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1166 return
farmbuyer@1 1167 end
farmbuyer@1 1168 if e.reason ~= 'wipe' then
farmbuyer@1 1169 -- enh, bail
farmbuyer@1 1170 self.loot_clean = index-1
farmbuyer@1 1171 end
farmbuyer@1 1172 local attempts = 1
farmbuyer@1 1173 local first
farmbuyer@1 1174
farmbuyer@1 1175 local i,d = 1,g_loot[1]
farmbuyer@1 1176 while d ~= e do
farmbuyer@1 1177 if d.bosskill and
farmbuyer@1 1178 d.bosskill == e.bosskill and
farmbuyer@1 1179 d.reason == 'wipe'
farmbuyer@1 1180 then
farmbuyer@1 1181 first = first or i
farmbuyer@1 1182 attempts = attempts + 1
farmbuyer@1 1183 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1184 else
farmbuyer@1 1185 i = i + 1
farmbuyer@1 1186 end
farmbuyer@1 1187 d = g_loot[i]
farmbuyer@1 1188 end
farmbuyer@1 1189 e.reason = 'kill'
farmbuyer@1 1190 e.attempts = attempts
farmbuyer@1 1191 self.loot_clean = first or index-1
farmbuyer@1 1192 end
farmbuyer@1 1193
farmbuyer@2 1194 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1195 assert(type(name)=='string')
farmbuyer@2 1196 assert(type(registration_func)=='function')
farmbuyer@2 1197 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1198 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1199 n = name,
farmbuyer@2 1200 r = registration_func,
farmbuyer@2 1201 d = deregistration_func,
farmbuyer@2 1202 }
farmbuyer@5 1203 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1204 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1205 end
farmbuyer@1 1206
farmbuyer@2 1207 function _register_bossmod (self, force_p)
farmbuyer@2 1208 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1209 if x then
farmbuyer@2 1210 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1211 -- trying to register with already-registered boss mod
farmbuyer@2 1212 return
farmbuyer@2 1213 else
farmbuyer@2 1214 -- deregister
farmbuyer@2 1215 if x.d then x.d(self) end
farmbuyer@2 1216 end
farmbuyer@1 1217 end
farmbuyer@1 1218
farmbuyer@2 1219 x = nil
farmbuyer@2 1220 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1221 if v.n == opts.bossmod then
farmbuyer@2 1222 x = k
farmbuyer@2 1223 break
farmbuyer@2 1224 end
farmbuyer@1 1225 end
farmbuyer@1 1226
farmbuyer@2 1227 if not x then
farmbuyer@2 1228 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1229 self:Print(self.status_text)
farmbuyer@2 1230 return
farmbuyer@1 1231 end
farmbuyer@1 1232
farmbuyer@2 1233 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1234 --self.bossmod_registered = x
farmbuyer@5 1235 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1236 else
farmbuyer@2 1237 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1238 end
farmbuyer@1 1239 end
farmbuyer@2 1240 end
farmbuyer@1 1241
farmbuyer@1 1242 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1243 do
farmbuyer@1 1244 -- This shouldn't be required. /sadface
farmbuyer@1 1245 local loot_entry_mt = {
farmbuyer@1 1246 __index = function (e,key)
farmbuyer@1 1247 if key == 'cols' then
farmbuyer@15 1248 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1249 --tabledump(e) -- not actually that useful
farmbuyer@1 1250 addon:_fill_out_eoi_data(1)
farmbuyer@1 1251 end
farmbuyer@1 1252 return rawget(e,key)
farmbuyer@1 1253 end
farmbuyer@1 1254 }
farmbuyer@1 1255
farmbuyer@1 1256 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1257 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1258 -- optional second index to search no earlier than it.
farmbuyer@1 1259 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1260 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1261 stop = stop or 0
farmbuyer@1 1262 while i > stop do
farmbuyer@1 1263 if g_loot[i].kind == 'time' then
farmbuyer@1 1264 return i, g_loot[i]
farmbuyer@1 1265 end
farmbuyer@1 1266 i = i - 1
farmbuyer@1 1267 end
farmbuyer@1 1268 end
farmbuyer@1 1269
farmbuyer@1 1270 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1271 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1272 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1273 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1274 -- taken from the DAY entry.
farmbuyer@1 1275 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1276 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1277 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1278 if not time_entry_opt then
farmbuyer@1 1279 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1280 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1281 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1282 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1283 end
farmbuyer@1 1284 end
farmbuyer@1 1285 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1286 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1287 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1288 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1289 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1290 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1291 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1292 end
farmbuyer@1 1293
farmbuyer@1 1294 local done_todays_date
farmbuyer@1 1295 function addon:_reset_timestamps()
farmbuyer@1 1296 done_todays_date = nil
farmbuyer@1 1297 end
farmbuyer@1 1298 local function do_todays_date()
farmbuyer@1 1299 local text, M, D, Y = makedate()
farmbuyer@1 1300 local found,ts = #g_loot+1
farmbuyer@1 1301 repeat
farmbuyer@1 1302 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1303 if found and ts.startday.text == text then
farmbuyer@1 1304 done_todays_date = true
farmbuyer@1 1305 end
farmbuyer@1 1306 until done_todays_date or (not found)
farmbuyer@1 1307 if done_todays_date then
farmbuyer@1 1308 g_today = ts
farmbuyer@1 1309 else
farmbuyer@1 1310 done_todays_date = true
farmbuyer@1 1311 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1312 kind = 'time',
farmbuyer@1 1313 startday = {
farmbuyer@1 1314 text = text, month = M, day = D, year = Y
farmbuyer@1 1315 }
farmbuyer@1 1316 }]
farmbuyer@1 1317 end
farmbuyer@1 1318 addon:_fill_out_eoi_data(1)
farmbuyer@1 1319 end
farmbuyer@1 1320
farmbuyer@1 1321 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1322 function addon._addLootEntry (e)
farmbuyer@1 1323 setmetatable(e,loot_entry_mt)
farmbuyer@1 1324
farmbuyer@1 1325 if not done_todays_date then do_todays_date() end
farmbuyer@1 1326
farmbuyer@1 1327 local h, m = GetGameTime()
farmbuyer@10 1328 --local localuptime = math.floor(GetTime())
farmbuyer@10 1329 local time_t = time()
farmbuyer@1 1330 e.hour = h
farmbuyer@1 1331 e.minute = m
farmbuyer@10 1332 e.stamp = time_t --localuptime
farmbuyer@1 1333 local index = #g_loot + 1
farmbuyer@1 1334 g_loot[index] = e
farmbuyer@1 1335 return index
farmbuyer@1 1336 end
farmbuyer@16 1337
farmbuyer@16 1338 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1339 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1340 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1341 -- from that boss.
farmbuyer@16 1342 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1343 --pprint('loot', is, should_be)
farmbuyer@16 1344 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1345 return
farmbuyer@16 1346 end
farmbuyer@17 1347 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1348 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1349 return
farmbuyer@16 1350 end
farmbuyer@16 1351 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1352 should_be = should_be + 1
farmbuyer@16 1353 if is == should_be then
farmbuyer@16 1354 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1355 return
farmbuyer@16 1356 end
farmbuyer@16 1357 end
farmbuyer@16 1358
farmbuyer@16 1359 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1360 local boss = tremove (g_loot, is)
farmbuyer@16 1361 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1362 tinsert (g_loot, should_be, boss)
farmbuyer@16 1363 return should_be
farmbuyer@16 1364 end
farmbuyer@1 1365 end
farmbuyer@1 1366
farmbuyer@19 1367 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1368 -- item cache data (which will have arrived by now).
farmbuyer@19 1369 function addon:do_item_cache_fixup()
farmbuyer@19 1370 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1371
farmbuyer@19 1372 local numfound = 0
farmbuyer@19 1373 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1374
farmbuyer@19 1375 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1376 if e.cache_miss then
farmbuyer@19 1377 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1378 if borked_id then
farmbuyer@19 1379 numfound = numfound + 1
farmbuyer@19 1380 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1381 -- its assload of return values.
farmbuyer@19 1382 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1383 if iname then
farmbuyer@19 1384 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1385 e.quality = iquality
farmbuyer@19 1386 e.itemname = iname
farmbuyer@19 1387 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1388 e.itemlink = ilink
farmbuyer@19 1389 e.itexture = itexture
farmbuyer@19 1390 e.cache_miss = nil
farmbuyer@19 1391 end
farmbuyer@19 1392 end
farmbuyer@19 1393 end
farmbuyer@19 1394 end
farmbuyer@19 1395
farmbuyer@19 1396 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1397 end
farmbuyer@19 1398
farmbuyer@1 1399
farmbuyer@1 1400 ------ Saved texts
farmbuyer@1 1401 function addon:check_saved_table(silent_p)
farmbuyer@16 1402 local s = OuroLootSV_saved
farmbuyer@1 1403 if s and (#s > 0) then return s end
farmbuyer@16 1404 OuroLootSV_saved = nil
farmbuyer@1 1405 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1406 end
farmbuyer@1 1407
farmbuyer@1 1408 function addon:save_list()
farmbuyer@1 1409 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1410 for i,t in ipairs(s) do
farmbuyer@1 1411 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1412 end
farmbuyer@1 1413 end
farmbuyer@1 1414
farmbuyer@1 1415 function addon:save_saveas(name)
farmbuyer@16 1416 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1417 local SV = OuroLootSV_saved
farmbuyer@16 1418 local n = #SV + 1
farmbuyer@1 1419 local save = {
farmbuyer@1 1420 name = name,
farmbuyer@1 1421 date = makedate(),
farmbuyer@1 1422 count = #g_loot,
farmbuyer@1 1423 }
farmbuyer@10 1424 for text in self:registered_textgen_iter() do
farmbuyer@10 1425 save[text] = g_loot[text]
farmbuyer@10 1426 end
farmbuyer@1 1427 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1428 SV[n] = save
farmbuyer@1 1429 return self:save_list()
farmbuyer@1 1430 end
farmbuyer@1 1431
farmbuyer@1 1432 function addon:save_restore(num)
farmbuyer@1 1433 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1434 if (not num) or (num > #s) then
farmbuyer@1 1435 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1436 end
farmbuyer@1 1437 local save = s[num]
farmbuyer@1 1438 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1439 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1440 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1441 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1442 for text in self:registered_textgen_iter() do
farmbuyer@10 1443 g_loot[text] = save[text]
farmbuyer@10 1444 end
farmbuyer@1 1445 end
farmbuyer@1 1446
farmbuyer@1 1447 function addon:save_delete(num)
farmbuyer@1 1448 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1449 if (not num) or (num > #s) then
farmbuyer@1 1450 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1451 end
farmbuyer@1 1452 self:Print("Deleting saved text #"..num)
farmbuyer@1 1453 tremove(s,num)
farmbuyer@1 1454 return self:save_list()
farmbuyer@1 1455 end
farmbuyer@1 1456
farmbuyer@1 1457
farmbuyer@1 1458 ------ Loot histories
farmbuyer@1 1459 -- history_all = {
farmbuyer@1 1460 -- ["Kilrogg"] = {
farmbuyer@1 1461 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1462 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1463 -- ["byname"] = { -- not saved
farmbuyer@1 1464 -- ["OtherPlayer"] = 2,
farmbuyer@1 1465 -- ["Farmbuyer"] = 1,
farmbuyer@1 1466 -- }
farmbuyer@1 1467 -- [1] = {
farmbuyer@1 1468 -- ["name"] = "Farmbuyer",
farmbuyer@1 1469 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1470 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1471 -- },
farmbuyer@1 1472 -- [2] = {
farmbuyer@1 1473 -- ["name"] = "OtherPlayer",
farmbuyer@1 1474 -- ......
farmbuyer@1 1475 -- }, ......
farmbuyer@1 1476 -- },
farmbuyer@1 1477 -- ["OtherRealm"] = ......
farmbuyer@1 1478 -- }
farmbuyer@1 1479 do
farmbuyer@6 1480 local tsort = table.sort
farmbuyer@6 1481 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1482
farmbuyer@4 1483 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1484 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1485 -- called from the GUI code at least once.
farmbuyer@1 1486 function addon:_build_history_names (opt_hist)
farmbuyer@1 1487 local hist = opt_hist or self.history
farmbuyer@1 1488 local m = {}
farmbuyer@1 1489 for i = 1, #hist do
farmbuyer@1 1490 m[hist[i].name] = i
farmbuyer@1 1491 end
farmbuyer@1 1492 hist.byname = m
farmbuyer@1 1493 end
farmbuyer@1 1494
farmbuyer@1 1495 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1496 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1497 local t = prev_table or {
farmbuyer@1 1498 --kind = 'realm',
farmbuyer@6 1499 --realm = realmname,
farmbuyer@1 1500 }
farmbuyer@6 1501 t.realm = realmname
farmbuyer@1 1502
farmbuyer@1 1503 --[[
farmbuyer@1 1504 t.cols = setmetatable({
farmbuyer@1 1505 { value = realmname },
farmbuyer@1 1506 }, self.time_column1_used_mt)
farmbuyer@1 1507 ]]
farmbuyer@1 1508
farmbuyer@1 1509 if not t.byname then
farmbuyer@1 1510 self:_build_history_names (t)
farmbuyer@1 1511 end
farmbuyer@1 1512
farmbuyer@1 1513 return t
farmbuyer@1 1514 end
farmbuyer@1 1515
farmbuyer@4 1516 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1517 -- the index and the table at that index.
farmbuyer@4 1518 function addon:get_loot_history (name)
farmbuyer@4 1519 local i
farmbuyer@4 1520 i = self.history.byname[name]
farmbuyer@4 1521 if not i then
farmbuyer@4 1522 i = #self.history + 1
farmbuyer@4 1523 self.history[i] = { name=name }
farmbuyer@4 1524 self.history.byname[name] = i
farmbuyer@4 1525 end
farmbuyer@6 1526 return i, self.history[i]
farmbuyer@4 1527 end
farmbuyer@4 1528
farmbuyer@1 1529 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1530 local e = g_loot[lootindex]
farmbuyer@6 1531 if e.kind ~= 'loot' then return end
farmbuyer@6 1532
farmbuyer@6 1533 local i,h = self:get_loot_history(e.person)
farmbuyer@1 1534 local n = {
farmbuyer@1 1535 id = e.id,
farmbuyer@1 1536 when = self:format_timestamp (g_today, e),
farmbuyer@1 1537 count = e.count,
farmbuyer@1 1538 }
farmbuyer@6 1539 tinsert (h, 1, n)
farmbuyer@24 1540 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1541 end
farmbuyer@6 1542
farmbuyer@24 1543 -- Create new history table based on current loot.
farmbuyer@6 1544 function addon:rewrite_history (realmname)
farmbuyer@6 1545 local r = assert(realmname)
farmbuyer@6 1546 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1547 self.history = self.history_all[r]
farmbuyer@6 1548
farmbuyer@6 1549 local g_today_real = g_today
farmbuyer@6 1550 for i,e in ipairs(g_loot) do
farmbuyer@6 1551 if e.kind == 'time' then
farmbuyer@6 1552 g_today = e
farmbuyer@6 1553 elseif e.kind == 'loot' then
farmbuyer@6 1554 self:_addHistoryEntry(i)
farmbuyer@6 1555 end
farmbuyer@6 1556 end
farmbuyer@6 1557 g_today = g_today_real
farmbuyer@6 1558 self.hist_clean = nil
farmbuyer@6 1559
farmbuyer@6 1560 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1561 for i,h in ipairs(self.history) do
farmbuyer@6 1562 tsort (h, comp)
farmbuyer@6 1563 end
farmbuyer@6 1564 end
farmbuyer@6 1565
farmbuyer@24 1566 -- Clears all but latest entry for each player.
farmbuyer@6 1567 function addon:preen_history (realmname)
farmbuyer@6 1568 local r = assert(realmname)
farmbuyer@6 1569 for i,h in ipairs(self.history) do
farmbuyer@6 1570 tsort (h, comp)
farmbuyer@6 1571 while #h > 1 do
farmbuyer@6 1572 tremove (h)
farmbuyer@6 1573 end
farmbuyer@6 1574 end
farmbuyer@1 1575 end
farmbuyer@24 1576
farmbuyer@24 1577 function addon:reassign_loot (index, name_to)
farmbuyer@24 1578 local e = assert(g_loot[index], "trying to reassign nonexistant entry")
farmbuyer@24 1579 assert(e.kind=='loot', "trying to reassign something that isn't loot")
farmbuyer@24 1580 assert(type(name_to)=='string' and name_to:len()>0)
farmbuyer@24 1581
farmbuyer@24 1582 local name_from = e.person
farmbuyer@24 1583 local tag = e.history_unique
farmbuyer@24 1584 local errtxt
farmbuyer@24 1585
farmbuyer@24 1586 if not tag then
farmbuyer@24 1587 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1588 else
farmbuyer@24 1589 local from_i,from_h = self:get_loot_history(name_from)
farmbuyer@24 1590 local to_i,to_h = self:get_loot_history(name_to)
farmbuyer@24 1591
farmbuyer@24 1592 local hi
farmbuyer@24 1593 for i,h in ipairs(from_h) do
farmbuyer@24 1594 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1595 if unique == tag then
farmbuyer@24 1596 hi = i
farmbuyer@24 1597 break
farmbuyer@24 1598 end
farmbuyer@24 1599 end
farmbuyer@24 1600 if not hi then
farmbuyer@24 1601 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1602 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1603 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1604 else
farmbuyer@24 1605 hi = tremove (from_h, hi)
farmbuyer@24 1606 tinsert (to_h, 1, hi)
farmbuyer@24 1607 tsort (from_h, comp)
farmbuyer@24 1608 tsort (to_h, comp)
farmbuyer@24 1609 end
farmbuyer@24 1610 end
farmbuyer@24 1611
farmbuyer@24 1612 if errtxt then
farmbuyer@24 1613 self:Print(errtxt .. " Loot will be reassigned but history will NOT be updated.", e.itemlink)
farmbuyer@24 1614 end
farmbuyer@24 1615 e.person = name_to
farmbuyer@24 1616 e.person_class = select(2,UnitClass(name_to))
farmbuyer@24 1617
farmbuyer@24 1618 self:Print("Reassigned entry %d from '%s' to '%s'.", index, name_from, name_to)
farmbuyer@24 1619 end
farmbuyer@1 1620 end
farmbuyer@1 1621
farmbuyer@1 1622
farmbuyer@1 1623 ------ Player communication
farmbuyer@1 1624 do
farmbuyer@1 1625 local function adduser (name, status, active)
farmbuyer@1 1626 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1627 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1628 end
farmbuyer@1 1629
farmbuyer@1 1630 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1631 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1632 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1633 local OCR_funcs = {}
farmbuyer@1 1634
farmbuyer@1 1635 OCR_funcs.ping = function (sender)
farmbuyer@1 1636 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1637 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1638 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1639 end
farmbuyer@1 1640 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1641 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1642 addon:Print("Echo: ", s)
farmbuyer@1 1643 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1644 end
farmbuyer@1 1645
farmbuyer@1 1646 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1647 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1648 if not addon.enabled then return end
farmbuyer@1 1649 adduser (sender, nil, true)
farmbuyer@1 1650 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1651 end
farmbuyer@1 1652
farmbuyer@1 1653 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1654 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1655 if not addon.enabled then return end
farmbuyer@1 1656 adduser (sender, nil, true)
farmbuyer@1 1657 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1658 end
farmbuyer@1 1659
farmbuyer@1 1660 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1661 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1662 then
farmbuyer@1 1663 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1664 sender,
farmbuyer@1 1665 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1666 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1667 end
farmbuyer@18 1668 addon.popped = true
farmbuyer@1 1669 end
farmbuyer@1 1670
farmbuyer@1 1671 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1672 if addon.debug.comm or addon.requesting or
farmbuyer@1 1673 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1674 then
farmbuyer@1 1675 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1676 end
farmbuyer@1 1677 end
farmbuyer@1 1678 -- remove this tag once it's all tested
farmbuyer@1 1679 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1680 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1681 end
farmbuyer@1 1682
farmbuyer@1 1683 -- Incoming message dispatcher
farmbuyer@1 1684 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1685 local f = OCR_funcs[tag]
farmbuyer@1 1686 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1687 if f then return f(sender,tag,...) end
farmbuyer@1 1688 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1689 end
farmbuyer@1 1690 -- Recent message cache
farmbuyer@1 1691 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1692
farmbuyer@1 1693 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1694 if prefix ~= self.ident then return end
farmbuyer@1 1695 if not self.debug.comm then
farmbuyer@1 1696 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1697 if sender == my_name then return end
farmbuyer@1 1698 end
farmbuyer@1 1699 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1700
farmbuyer@1 1701 if self.recent_messages:test(msg) then
farmbuyer@1 1702 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1703 end
farmbuyer@1 1704 self.recent_messages:add(msg)
farmbuyer@1 1705
farmbuyer@1 1706 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1707 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1708 end
farmbuyer@1 1709
farmbuyer@1 1710 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1711 if prefix ~= self.identTg then return end
farmbuyer@1 1712 if not self.debug.comm then
farmbuyer@1 1713 if distribution ~= "WHISPER" then return end
farmbuyer@1 1714 if sender == my_name then return end
farmbuyer@1 1715 end
farmbuyer@1 1716 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1717 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1718 end
farmbuyer@1 1719 end
farmbuyer@1 1720
farmbuyer@1 1721 -- vim:noet