annotate core.lua @ 57:81d5449621f8

Fix some sloppy indentation. Correct handling of delayed-load plugins registering multiple tabs in arbitrary order. Add option to not display tabs for disabled plugins (would normally allow enabling of them).
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Tue, 17 Apr 2012 04:57:06 +0000
parents fcc0d0ff5832
children 59718ec80610
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@50 6 - forum saved text from forum markup window, default nil
farmbuyer@50 7 - attend saved text from raid attendence window, default nil
farmbuyer@50 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@56 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@56 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@56 12 - subgroup 1-8
farmbuyer@56 13 - race English codename ("BloodElf", etc)
farmbuyer@56 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@56 15 - level can be 0 if player was offline at the time
farmbuyer@56 16 - guild guild name, or missing if unguilded
farmbuyer@56 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@56 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@56 20 - leave time player left the raid (or time we've left the raid)
farmbuyer@50 21
farmbuyer@54 22 Common g_loot entry indices:
farmbuyer@50 23 - kind time/boss/loot
farmbuyer@50 24 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@50 25 - minute 0-59, ditto
farmbuyer@57 26 - stamp time_t on the local computer
farmbuyer@50 27 - cols graphical display data; cleared when logging out
farmbuyer@50 28
farmbuyer@50 29 Time specific g_loot indices:
farmbuyer@50 30 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 31 text is always "dd Month yyyy"
farmbuyer@50 32
farmbuyer@50 33 Boss specific g_loot indices:
farmbuyer@55 34 - bossname name of boss/encounter;
farmbuyer@57 35 may be changed if "snarky boss names" option is enabled
farmbuyer@50 36 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@50 37 - instance name of instance, including size and difficulty
farmbuyer@56 38 - maxsize 5/10/25, presumably also 15 and 40 could show up; can be
farmbuyer@57 39 0 if we're outside an instance and the player inside has
farmbuyer@57 40 an older version
farmbuyer@56 41 - duration in seconds; may be missing (only present if local)
farmbuyer@56 42 - raidersnap copy of g_loot.raiders at the time of the boss event
farmbuyer@50 43
farmbuyer@50 44 Loot specific g_loot indices:
farmbuyer@50 45 - person recipient
farmbuyer@50 46 - person_class class of recipient if available; may be missing;
farmbuyer@57 47 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@50 48 - itemname not including square brackets
farmbuyer@50 49 - id itemID as number
farmbuyer@50 50 - itemlink full clickable link
farmbuyer@50 51 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@50 52 - quality ITEM_QUALITY_* number
farmbuyer@54 53 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 54 the extratext field
farmbuyer@54 55 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 56 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 57 dropped double axes today"
farmbuyer@50 58 - is_heroic true if item is heroic; missing otherwise
farmbuyer@50 59 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@50 60 - bcast_from if rebroadcast from another player; missing otherwise
farmbuyer@50 61 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@54 62 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 63
farmbuyer@1 64
farmbuyer@1 65 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 66 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 67 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 68 names with leading underscores are strictly internal helper functions.
farmbuyer@1 69 ------ Saved variables
farmbuyer@1 70 ------ Constants
farmbuyer@1 71 ------ Addon member data
farmbuyer@6 72 ------ Globals
farmbuyer@1 73 ------ Expiring caches
farmbuyer@1 74 ------ Ace3 framework stuff
farmbuyer@1 75 ------ Event handlers
farmbuyer@1 76 ------ Slash command handler
farmbuyer@1 77 ------ On/off
farmbuyer@1 78 ------ Behind the scenes routines
farmbuyer@1 79 ------ Saved texts
farmbuyer@1 80 ------ Loot histories
farmbuyer@1 81 ------ Player communication
farmbuyer@1 82
farmbuyer@1 83 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 84 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 85 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 86 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 87 rewrite.
farmbuyer@16 88
farmbuyer@16 89 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 90
farmbuyer@1 91 ]==]
farmbuyer@1 92
farmbuyer@1 93 ------ Saved variables
farmbuyer@16 94 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 95 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 96 -- are numeric indices of tables, subkeys of those
farmbuyer@16 97 -- are name/forum/attend/date
farmbuyer@16 98 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 99 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 100 -- threshold: optional loot threshold, default nil
farmbuyer@16 101 OuroLootSV_hist = nil
farmbuyer@19 102 OuroLootSV_log = {}
farmbuyer@1 103
farmbuyer@1 104
farmbuyer@1 105 ------ Constants
farmbuyer@1 106 local option_defaults = {
farmbuyer@56 107 ['datarev'] = 16, -- cheating, this isn't actually an option
farmbuyer@1 108 ['popup_on_join'] = true,
farmbuyer@1 109 ['register_slashloot'] = true,
farmbuyer@1 110 ['scroll_to_bottom'] = true,
farmbuyer@1 111 ['chatty_on_kill'] = false,
farmbuyer@1 112 ['no_tracking_wipes'] = false,
farmbuyer@1 113 ['snarky_boss'] = true,
farmbuyer@1 114 ['keybinding'] = false,
farmbuyer@2 115 ['bossmod'] = "DBM",
farmbuyer@1 116 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 117 ['forum'] = {
farmbuyer@25 118 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 119 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 120 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 121 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 122 ['Custom...'] = '',
farmbuyer@1 123 },
farmbuyer@1 124 ['forum_current'] = '[item] by name',
farmbuyer@57 125 ['display_disabled_LODs'] = false,
farmbuyer@1 126 }
farmbuyer@1 127 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 128 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 129 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 130 .." welcome message will not intrude again."
farmbuyer@27 131 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 132 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 133 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 134 .." 'Ping!' button on the options panel)."
farmbuyer@1 135 local qualnames = {
farmbuyer@1 136 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 137 ['white'] = 1, ['common'] = 1,
farmbuyer@1 138 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 139 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 140 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 141 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 142 ['artifact'] = 6,
farmbuyer@1 143 --['heirloom'] = 7,
farmbuyer@1 144 }
farmbuyer@1 145 local my_name = UnitName('player')
farmbuyer@40 146 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 147 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 148 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 149
farmbuyer@1 150
farmbuyer@1 151 ------ Addon member data
farmbuyer@1 152 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 153 addon.author_debug = flib.author_debug
farmbuyer@1 154
farmbuyer@6 155 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 156 do local _G = _G setfenv (1, addon)
farmbuyer@1 157
farmbuyer@56 158 commrev = '16'
farmbuyer@27 159 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 160 ident = "OuroLoot2"
farmbuyer@1 161 identTg = "OuroLoot2Tg"
farmbuyer@1 162 status_text = nil
farmbuyer@1 163
farmbuyer@45 164 tekdebug = nil
farmbuyer@45 165 if _G.tekDebug then
farmbuyer@45 166 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 167 function tekdebug (txt)
farmbuyer@45 168 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 169 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 170 end
farmbuyer@45 171 end
farmbuyer@45 172
farmbuyer@1 173 DEBUG_PRINT = false
farmbuyer@1 174 debug = {
farmbuyer@1 175 comm = false,
farmbuyer@1 176 loot = false,
farmbuyer@1 177 flow = false,
farmbuyer@1 178 notraid = false,
farmbuyer@1 179 cache = false,
farmbuyer@19 180 alsolog = false,
farmbuyer@1 181 }
farmbuyer@45 182 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 183 -- the run-time ones.
farmbuyer@45 184 if tekdebug then
farmbuyer@45 185 function dprint (t,...)
farmbuyer@45 186 if DEBUG_PRINT and debug[t] then
farmbuyer@45 187 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 188 if debug.alsolog then
farmbuyer@45 189 addon:log_with_timestamp(text)
farmbuyer@45 190 end
farmbuyer@45 191 end
farmbuyer@45 192 end
farmbuyer@45 193 else
farmbuyer@45 194 function dprint (t,...)
farmbuyer@45 195 if DEBUG_PRINT and debug[t] then
farmbuyer@45 196 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 197 if debug.alsolog then
farmbuyer@45 198 addon:log_with_timestamp(text)
farmbuyer@45 199 end
farmbuyer@19 200 end
farmbuyer@19 201 end
farmbuyer@1 202 end
farmbuyer@1 203
farmbuyer@45 204 if author_debug and tekdebug then
farmbuyer@45 205 function pprint (t,...)
farmbuyer@45 206 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 207 if debug.alsolog then
farmbuyer@19 208 addon:log_with_timestamp(text)
farmbuyer@19 209 end
farmbuyer@1 210 end
farmbuyer@1 211 else
farmbuyer@1 212 pprint = flib.nullfunc
farmbuyer@1 213 end
farmbuyer@1 214
farmbuyer@1 215 enabled = false
farmbuyer@1 216 rebroadcast = false
farmbuyer@1 217 display = nil -- display frame, when visible
farmbuyer@1 218 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 219 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 220 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 221 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 222
farmbuyer@1 223 -- The rest is also used in the GUI:
farmbuyer@1 224
farmbuyer@1 225 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 226
farmbuyer@2 227 bossmod_registered = nil
farmbuyer@2 228 bossmods = {}
farmbuyer@2 229
farmbuyer@1 230 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 231
farmbuyer@38 232 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 233 thresholds = {}
farmbuyer@1 234 for i = 0,6 do
farmbuyer@11 235 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 236 end
farmbuyer@1 237
farmbuyer@1 238 _G.setfenv (1, _G)
farmbuyer@1 239 end
farmbuyer@1 240
farmbuyer@1 241 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 242 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 243
farmbuyer@1 244
farmbuyer@6 245 ------ Globals
farmbuyer@1 246 local g_loot = nil
farmbuyer@1 247 local g_restore_p = nil
farmbuyer@1 248 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 249 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 250 local g_boss_signpost = nil
farmbuyer@1 251 local opts = nil
farmbuyer@1 252
farmbuyer@56 253 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 254 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 255 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 256 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 257 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 258 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 259
farmbuyer@27 260 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 261 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 262 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 263 --
farmbuyer@29 264 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 265 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 266 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 267 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 268 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 269 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 270 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 271 do
farmbuyer@27 272 local r = 0
farmbuyer@27 273 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 274 r = 1000*r + d
farmbuyer@27 275 end
farmbuyer@27 276 revision_large = math.max(r,1)
farmbuyer@27 277 end
farmbuyer@27 278
farmbuyer@1 279 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 280 do
farmbuyer@1 281 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 282
farmbuyer@38 283 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 284 -- COLOR can be item quality code or a hex string
farmbuyer@1 285 function addon.format_hypertext (code, text, color)
farmbuyer@1 286 return hypertext_format_str:format (code,
farmbuyer@11 287 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 288 text)
farmbuyer@1 289 end
farmbuyer@1 290
farmbuyer@1 291 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 292 local ltype, arg = strsplit(":",link)
farmbuyer@1 293 if ltype ~= "OuroRaid" then return end
farmbuyer@51 294 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 295 if arg == 'openloot' then
farmbuyer@1 296 addon:BuildMainDisplay()
farmbuyer@27 297 elseif arg == 'popupurl' then
farmbuyer@30 298 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 299 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 300 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 301 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 302 elseif arg == 'doping' then
farmbuyer@27 303 addon:DoPing()
farmbuyer@1 304 elseif arg == 'help' then
farmbuyer@1 305 addon:BuildMainDisplay('help')
farmbuyer@1 306 elseif arg == 'bcaston' then
farmbuyer@1 307 if not addon.rebroadcast then
farmbuyer@1 308 addon:Activate(nil,true)
farmbuyer@1 309 end
farmbuyer@1 310 addon:broadcast('bcast_responder')
farmbuyer@1 311 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 312 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 313 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 314 elseif arg == 'reload' then
farmbuyer@51 315 addon:BuildMainDisplay('opt')
farmbuyer@1 316 end
farmbuyer@1 317 end)
farmbuyer@1 318
farmbuyer@1 319 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 320 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 321 if link:match("^OuroRaid") then return end
farmbuyer@1 322 return old (self, link, ...)
farmbuyer@1 323 end
farmbuyer@1 324 end
farmbuyer@1 325
farmbuyer@1 326 do
farmbuyer@1 327 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 328 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 329 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 330 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 331 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 332 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 333 }
farmbuyer@1 334 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 335 function makedate()
farmbuyer@1 336 Calendar_LoadUI()
farmbuyer@1 337 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 338 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 339 return text, M, D, Y
farmbuyer@1 340 end
farmbuyer@1 341 end
farmbuyer@1 342
farmbuyer@56 343 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 344 local function instance_tag()
farmbuyer@1 345 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 346 local t, r
farmbuyer@1 347 name = addon.instance_abbrev[name] or name
farmbuyer@56 348 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 349 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 350 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 351 t,r = 'LFR', 25
farmbuyer@35 352 elseif diffcode == 1 then
farmbuyer@56 353 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 354 elseif diffcode == 2 then
farmbuyer@56 355 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 356 elseif diffcode == 3 then
farmbuyer@56 357 t,r = "10h", 10
farmbuyer@1 358 elseif diffcode == 4 then
farmbuyer@56 359 t,r = "25h", 25
farmbuyer@1 360 end
farmbuyer@1 361 -- dynamic difficulties always return normal "codes"
farmbuyer@1 362 if isdynamic and perbossheroic == 1 then
farmbuyer@1 363 t = t .. "h"
farmbuyer@1 364 end
farmbuyer@56 365 pprint("instance_tag final", t, r)
farmbuyer@56 366 return name .. "(" .. t .. ")", r
farmbuyer@1 367 end
farmbuyer@1 368 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 369 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 370
farmbuyer@1 371
farmbuyer@1 372 ------ Expiring caches
farmbuyer@1 373 --[[
farmbuyer@1 374 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 375 foo:add("blah")
farmbuyer@1 376 foo:test("blah") -- returns true
farmbuyer@1 377 ]]
farmbuyer@1 378 do
farmbuyer@1 379 local caches = {}
farmbuyer@25 380 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 381 local time = _G.time
farmbuyer@1 382 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 383 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 384 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 385 local now = time()
farmbuyer@1 386 local alldone = true
farmbuyer@1 387 -- this is ass-ugly
farmbuyer@25 388 for name,c in pairs(caches) do
farmbuyer@25 389 local fifo = c.fifo
farmbuyer@25 390 local active = #fifo > 0
farmbuyer@25 391 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 392 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 393 tremove(fifo,1)
farmbuyer@1 394 end
farmbuyer@25 395 if active and #fifo == 0 and c.func then
farmbuyer@25 396 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 397 c:func()
farmbuyer@25 398 end
farmbuyer@25 399 alldone = alldone and (#fifo == 0)
farmbuyer@1 400 end
farmbuyer@1 401 if alldone then
farmbuyer@40 402 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 403 cleanup_group:Finish()
farmbuyer@40 404 else
farmbuyer@40 405 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 406 end
farmbuyer@1 407 end)
farmbuyer@1 408
farmbuyer@1 409 local function _add (cache, x)
farmbuyer@25 410 local datum = { t=time(), m=x }
farmbuyer@25 411 cache.hash[x] = datum
farmbuyer@25 412 tinsert (cache.fifo, datum)
farmbuyer@1 413 if not cleanup_group:IsPlaying() then
farmbuyer@41 414 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 415 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 416 cleanup_group:Play()
farmbuyer@1 417 end
farmbuyer@1 418 end
farmbuyer@1 419 local function _test (cache, x)
farmbuyer@40 420 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 421 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 422 -- What to do, what to do...
farmbuyer@25 423 return cache.hash[x] ~= nil
farmbuyer@1 424 end
farmbuyer@25 425
farmbuyer@1 426 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 427 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 428 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 429 local c = {
farmbuyer@1 430 ttl = ttl,
farmbuyer@1 431 name = name,
farmbuyer@1 432 add = _add,
farmbuyer@1 433 test = _test,
farmbuyer@1 434 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 435 func = on_alldone,
farmbuyer@25 436 fifo = {},
farmbuyer@25 437 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 438 }
farmbuyer@1 439 c.cleanup:SetOrder(1)
farmbuyer@25 440 caches[name] = c
farmbuyer@1 441 return c
farmbuyer@1 442 end
farmbuyer@1 443 end
farmbuyer@1 444
farmbuyer@1 445
farmbuyer@1 446 ------ Ace3 framework stuff
farmbuyer@1 447 function addon:OnInitialize()
farmbuyer@41 448 _log = OuroLootSV_log
farmbuyer@41 449
farmbuyer@1 450 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 451 -- relogging during a raid and already have collected loot data
farmbuyer@1 452 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 453 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 454
farmbuyer@1 455 if OuroLootSV_opts == nil then
farmbuyer@1 456 OuroLootSV_opts = {}
farmbuyer@1 457 self:ScheduleTimer(function(s)
farmbuyer@1 458 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 459 virgin = nil
farmbuyer@1 460 end,10,self)
farmbuyer@1 461 end
farmbuyer@1 462 opts = OuroLootSV_opts
farmbuyer@55 463 local stored_datarev = opts.datarev
farmbuyer@1 464 for opt,default in pairs(option_defaults) do
farmbuyer@1 465 if opts[opt] == nil then
farmbuyer@1 466 opts[opt] = default
farmbuyer@1 467 end
farmbuyer@1 468 end
farmbuyer@56 469 opts.datarev = option_defaults.datarev
farmbuyer@38 470
farmbuyer@25 471 -- transition&remove old options
farmbuyer@25 472 opts['forum_use_itemid'] = nil
farmbuyer@25 473 if opts['forum_format'] then
farmbuyer@25 474 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 475 opts['forum_format'] = nil
farmbuyer@25 476 end
farmbuyer@25 477 if opts.forum['[url]'] then
farmbuyer@25 478 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 479 opts.forum['[url]'] = nil
farmbuyer@25 480 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 481 if opts['forum_current'] == '[url]' then
farmbuyer@25 482 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 483 end
farmbuyer@25 484 end
farmbuyer@1 485 option_defaults = nil
farmbuyer@16 486 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 487 if OuroLootSV.saved then
farmbuyer@16 488 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 489 end
farmbuyer@16 490 if OuroLootSV.threshold then
farmbuyer@16 491 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 492 end
farmbuyer@16 493 if OuroLootSV.autoshard then
farmbuyer@16 494 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 495 end
farmbuyer@16 496 end
farmbuyer@38 497
farmbuyer@1 498 -- get item filter table if needed
farmbuyer@1 499 if opts.itemfilter == nil then
farmbuyer@1 500 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 501 end
farmbuyer@1 502 addon.default_itemfilter = nil
farmbuyer@1 503
farmbuyer@1 504 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 505 if opts.register_slashloot then
farmbuyer@50 506 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 507 -- maybe try to detect if this command is already in use...
farmbuyer@1 508 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 509 end
farmbuyer@1 510
farmbuyer@1 511 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 512 local r = assert(GetRealmName())
farmbuyer@1 513 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 514 self.history = self.history_all[r]
farmbuyer@38 515 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 516 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 517 then
farmbuyer@38 518 -- Big honkin' loop
farmbuyer@38 519 for rname,realm in pairs(self.history_all) do
farmbuyer@38 520 for pk,player in ipairs(realm) do
farmbuyer@38 521 for lk,loot in ipairs(player) do
farmbuyer@38 522 if loot.count == "" then
farmbuyer@38 523 loot.count = nil
farmbuyer@38 524 end
farmbuyer@38 525 end
farmbuyer@38 526 end
farmbuyer@38 527 end
farmbuyer@38 528 end
farmbuyer@38 529 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 530 --OuroLootSV_hist = nil
farmbuyer@1 531
farmbuyer@56 532 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 533 if OuroLootSV then
farmbuyer@56 534 local dirty = false
farmbuyer@56 535 if stored_datarev == nil then
farmbuyer@56 536 self:Print("Transitioning saved data format to 15..."); dirty = true
farmbuyer@56 537 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 538 if e.bosskill then
farmbuyer@56 539 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 540 end
farmbuyer@55 541 end
farmbuyer@56 542 stored_datarev = 15
farmbuyer@55 543 end
farmbuyer@56 544 if stored_datarev == 15 then
farmbuyer@56 545 self:Print("Transitioning saved data format to 16..."); dirty = true
farmbuyer@56 546 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 547 if e.kind == 'boss' then
farmbuyer@56 548 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 549 end
farmbuyer@56 550 end
farmbuyer@56 551 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 552 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 553 r.subgroup = 0
farmbuyer@56 554 end
farmbuyer@56 555 stored_datarev = 16
farmbuyer@56 556 end
farmbuyer@56 557 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 558 end
farmbuyer@55 559
farmbuyer@1 560 _init(self)
farmbuyer@27 561 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 562 self.OnInitialize = nil
farmbuyer@1 563 end
farmbuyer@1 564
farmbuyer@1 565 function addon:OnEnable()
farmbuyer@10 566 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 567 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 568
farmbuyer@1 569 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 570 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 571 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 572 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 573 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 574 --
farmbuyer@37 575 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 576 do
farmbuyer@1 577 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 578 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 579 function addon:Print (str, ...)
farmbuyer@1 580 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 581 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 582 else
farmbuyer@1 583 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 584 end
farmbuyer@1 585 end
farmbuyer@1 586 end
farmbuyer@1 587
farmbuyer@51 588 while opts.keybinding do
farmbuyer@51 589 if InCombatLockdown() then
farmbuyer@51 590 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 591 opts.keybinding_text)
farmbuyer@51 592 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 593 break
farmbuyer@51 594 end
farmbuyer@51 595
farmbuyer@15 596 KeyBindingFrame_LoadUI()
farmbuyer@1 597 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 598 btn:SetAttribute("type", "macro")
farmbuyer@1 599 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 600 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 601 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 602 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 603 local c = GetCurrentBindingSet()
farmbuyer@15 604 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 605 SaveBindings(c)
farmbuyer@15 606 end
farmbuyer@1 607 else
farmbuyer@51 608 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 609 opts.keybinding_text)
farmbuyer@1 610 end
farmbuyer@51 611 break
farmbuyer@1 612 end
farmbuyer@1 613
farmbuyer@20 614 --[[
farmbuyer@20 615 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 616 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 617 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 618 the global patterns before we transform them.
farmbuyer@20 619
farmbuyer@20 620 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 621 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 622 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 623 cauldron flasks.
farmbuyer@20 624 ]]
farmbuyer@20 625
farmbuyer@20 626 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 627 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 628
farmbuyer@20 629 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 630 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 631
farmbuyer@20 632 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 633 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 634
farmbuyer@20 635 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 636 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 637
farmbuyer@44 638 --[[
farmbuyer@44 639 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 640 will probably look these days. Try to be conservative about needless
farmbuyer@44 641 frame creation.
farmbuyer@44 642 ]]
farmbuyer@44 643 local bliz = CreateFrame("Frame")
farmbuyer@44 644 bliz.name = "Ouro Loot"
farmbuyer@44 645 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 646 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 647 button:SetWidth(150)
farmbuyer@44 648 button:SetHeight(22)
farmbuyer@44 649 button:SetScript("OnClick", function()
farmbuyer@44 650 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 651 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 652 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 653 end)
farmbuyer@44 654 button:SetText('"/ouroloot opt"')
farmbuyer@44 655 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 656 _b:SetScript("OnShow",nil)
farmbuyer@44 657 end)
farmbuyer@44 658 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 659
farmbuyer@49 660 self:_scan_LOD_modules()
farmbuyer@49 661
farmbuyer@1 662 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 663 end
farmbuyer@1 664 --function addon:OnDisable() end
farmbuyer@1 665
farmbuyer@1 666
farmbuyer@1 667 ------ Event handlers
farmbuyer@1 668 function addon:_clear_SVs()
farmbuyer@1 669 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 670 OuroLootSV = nil
farmbuyer@16 671 OuroLootSV_saved = nil
farmbuyer@1 672 OuroLootSV_opts = nil
farmbuyer@1 673 OuroLootSV_hist = nil
farmbuyer@22 674 OuroLootSV_log = nil
farmbuyer@8 675 ReloadUI()
farmbuyer@1 676 end
farmbuyer@1 677 function addon:PLAYER_LOGOUT()
farmbuyer@16 678 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 679 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 680
farmbuyer@16 681 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 682 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 683 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 684 end end
farmbuyer@16 685 if worth_saving then
farmbuyer@16 686 opts.autoshard = self.sharder
farmbuyer@16 687 opts.threshold = self.threshold
farmbuyer@1 688 for i,e in ipairs(g_loot) do
farmbuyer@1 689 e.cols = nil
farmbuyer@1 690 end
farmbuyer@1 691 OuroLootSV = g_loot
farmbuyer@16 692 else
farmbuyer@16 693 OuroLootSV = nil
farmbuyer@1 694 end
farmbuyer@16 695
farmbuyer@38 696 worth_saving = false
farmbuyer@6 697 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 698 if #t == 0 then
farmbuyer@8 699 self.history_all[r] = nil
farmbuyer@8 700 else
farmbuyer@38 701 worth_saving = true
farmbuyer@8 702 t.realm = nil
farmbuyer@8 703 t.st = nil
farmbuyer@8 704 t.byname = nil
farmbuyer@8 705 end
farmbuyer@6 706 end end
farmbuyer@38 707 if worth_saving then
farmbuyer@38 708 OuroLootSV_hist = self.history_all
farmbuyer@38 709 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 710 else
farmbuyer@38 711 OuroLootSV_hist = nil
farmbuyer@38 712 end
farmbuyer@19 713 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 714 end
farmbuyer@1 715
farmbuyer@10 716 do
farmbuyer@10 717 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 718 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@10 719 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 720 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 721 local time, difftime = time, difftime
farmbuyer@10 722 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 723
farmbuyer@10 724 local lastevent, now = 0, 0
farmbuyer@16 725 local redo_count = 0
farmbuyer@16 726 local redo, timer_handle
farmbuyer@10 727
farmbuyer@10 728 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 729 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 730
farmbuyer@10 731 now = now_a or time()
farmbuyer@10 732
farmbuyer@10 733 if leaving_p then
farmbuyer@16 734 if timer_handle then
farmbuyer@16 735 self:CancelTimer(timer_handle)
farmbuyer@16 736 timer_handle = nil
farmbuyer@16 737 end
farmbuyer@10 738 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 739 r.leave = r.leave or now
farmbuyer@10 740 end
farmbuyer@10 741 return
farmbuyer@10 742 end
farmbuyer@10 743
farmbuyer@10 744 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 745 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 746 r.online = R_LEFT
farmbuyer@10 747 r.leave = now
farmbuyer@10 748 end
farmbuyer@10 749 end
farmbuyer@10 750
farmbuyer@16 751 if redo then
farmbuyer@16 752 redo_count = redo_count + 1
farmbuyer@16 753 end
farmbuyer@16 754 redo = false
farmbuyer@10 755 for i = 1, GetNumRaidMembers() do
farmbuyer@10 756 local unit = 'raid'..i
farmbuyer@10 757 local name = UnitName(unit)
farmbuyer@10 758 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 759 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 760 if not g_loot.raiders[name] then
farmbuyer@10 761 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 762 end
farmbuyer@10 763 local r = g_loot.raiders[name]
farmbuyer@56 764 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@56 765 -- them under specific circumstances.
farmbuyer@56 766 local grri_name, connected, subgroup, level, class, _
farmbuyer@56 767 grri_name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@56 768 assert(name==grri_name, "UnitName =/= grri_name of same raidindex")
farmbuyer@56 769 r.subgroup = subgroup
farmbuyer@10 770 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 771 r.needinfo = nil
farmbuyer@56 772 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 773 r.race = select(2,UnitRace(unit))
farmbuyer@10 774 r.sex = UnitSex(unit)
farmbuyer@56 775 r.level = level --UnitLevel(unit)
farmbuyer@10 776 r.guild = GetGuildInfo(unit)
farmbuyer@10 777 end
farmbuyer@56 778 --local connected = UnitIsConnected(unit)
farmbuyer@10 779 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 780 r.join = r.join or now
farmbuyer@10 781 r.online = R_ACTIVE
farmbuyer@10 782 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 783 r.leave = now
farmbuyer@10 784 r.online = R_OFFLINE
farmbuyer@10 785 end
farmbuyer@10 786 redo = redo or r.needinfo
farmbuyer@10 787 end
farmbuyer@10 788 end
farmbuyer@16 789 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 790 if not timer_handle then
farmbuyer@16 791 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 792 end
farmbuyer@16 793 else
farmbuyer@16 794 redo_count = 0
farmbuyer@16 795 if timer_handle then
farmbuyer@16 796 self:CancelTimer(timer_handle)
farmbuyer@16 797 timer_handle = nil
farmbuyer@16 798 end
farmbuyer@10 799 end
farmbuyer@10 800 end
farmbuyer@10 801
farmbuyer@10 802 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 803 if GetNumRaidMembers() == 0 then
farmbuyer@16 804 -- Leaving a raid group.
farmbuyer@10 805 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 806 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 807 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 808 if self.enabled and not self.debug.notraid then
farmbuyer@16 809 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 810 self.popped = nil
farmbuyer@16 811 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 812 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 813 end
farmbuyer@10 814 return
farmbuyer@10 815 end
farmbuyer@10 816
farmbuyer@1 817 local inside,whatkind = IsInInstance()
farmbuyer@1 818 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 819 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 820 return
farmbuyer@1 821 end
farmbuyer@10 822
farmbuyer@10 823 local docheck = self.enabled
farmbuyer@1 824 if event == "Activate" then
farmbuyer@1 825 -- dispatched manually from Activate
farmbuyer@10 826 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 827 _register_bossmod(self)
farmbuyer@10 828 docheck = true
farmbuyer@1 829 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 830 -- hot code path, be careful
farmbuyer@10 831
farmbuyer@1 832 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 833 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 834 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 835 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 836 self.popped.data = self
farmbuyer@10 837 return
farmbuyer@1 838 end
farmbuyer@1 839 end
farmbuyer@11 840 -- Throttle the checks fired by common events.
farmbuyer@10 841 if docheck and not InCombatLockdown() then
farmbuyer@10 842 now = time()
farmbuyer@10 843 if difftime(now,lastevent) > 45 then
farmbuyer@10 844 lastevent = now
farmbuyer@10 845 self:CheckRoster(false,now)
farmbuyer@10 846 end
farmbuyer@10 847 end
farmbuyer@1 848 end
farmbuyer@1 849 end
farmbuyer@1 850
farmbuyer@1 851 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 852 do
farmbuyer@42 853 local function maybe_trash_kill_entry()
farmbuyer@42 854 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 855 -- entry already
farmbuyer@42 856 if addon.latest_instance then return end
farmbuyer@42 857 addon.latest_instance = instance_tag()
farmbuyer@42 858 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@55 859 kind='boss',reason='kill',bossname=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 860 })
farmbuyer@42 861 end
farmbuyer@42 862
farmbuyer@1 863 -- Recent loot cache
farmbuyer@25 864 local candidates = {}
farmbuyer@25 865 local function prefer_local_loots (cache)
farmbuyer@25 866 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 867 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 868 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 869 --
farmbuyer@34 870 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 871 for i,sig in ipairs(candidates) do
farmbuyer@25 872 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 873 local loot = candidates[sig]
farmbuyer@25 874 if loot then
farmbuyer@25 875 addon.dprint('loot', i, "was found")
farmbuyer@42 876 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 877 candidates[sig] = nil
farmbuyer@25 878 local looti = addon._addLootEntry(loot)
farmbuyer@25 879 if (loot.disposition ~= 'shard')
farmbuyer@25 880 and (loot.disposition ~= 'gvault')
farmbuyer@25 881 and (not addon.history_suppress)
farmbuyer@25 882 then
farmbuyer@25 883 addon:_addHistoryEntry(looti)
farmbuyer@25 884 end
farmbuyer@25 885 end
farmbuyer@25 886 end
farmbuyer@25 887
farmbuyer@25 888 if addon.display then
farmbuyer@25 889 addon:redisplay()
farmbuyer@25 890 end
farmbuyer@47 891 wipe(candidates)
farmbuyer@25 892 end
farmbuyer@40 893 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 894
farmbuyer@6 895 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 896
farmbuyer@1 897 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 898 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 899 local itexture = GetItemIcon(itemid)
farmbuyer@6 900 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 901 local i
farmbuyer@6 902 if (not iname) or (not itexture) then
farmbuyer@19 903 i = true
farmbuyer@6 904 iname, ilink, iquality, itexture =
farmbuyer@6 905 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 906 end
farmbuyer@19 907 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 908
farmbuyer@19 909 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 910 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 911 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 912 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@56 913 self:vbroadcast('loot', recipient, itemid, count)
farmbuyer@1 914 end
farmbuyer@25 915 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 916 local signature = recipient .. iname .. (count or "")
farmbuyer@25 917 if from and self.recent_loot:test(signature) then
farmbuyer@39 918 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 919 else
farmbuyer@25 920 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 921 i = {
farmbuyer@25 922 kind = 'loot',
farmbuyer@25 923 person = recipient,
farmbuyer@25 924 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 925 cache_miss = i and true or nil,
farmbuyer@25 926 quality = iquality,
farmbuyer@25 927 itemname = iname,
farmbuyer@25 928 id = itemid,
farmbuyer@25 929 itemlink = ilink,
farmbuyer@25 930 itexture = itexture,
farmbuyer@25 931 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 932 count = (count and count ~= "") and count or nil,
farmbuyer@25 933 bcast_from = from,
farmbuyer@25 934 extratext = extratext,
farmbuyer@25 935 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 936 }
farmbuyer@34 937 if local_override then
farmbuyer@39 938 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 939 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 940 if i.extratext == 'shard'
farmbuyer@34 941 or i.extratext == 'gvault'
farmbuyer@34 942 or i.extratext == 'offspec'
farmbuyer@34 943 then
farmbuyer@34 944 i.disposition = i.extratext
farmbuyer@34 945 end
farmbuyer@34 946 local looti = self._addLootEntry(i)
farmbuyer@34 947 if (i.disposition ~= 'shard')
farmbuyer@34 948 and (i.disposition ~= 'gvault')
farmbuyer@34 949 and (not self.history_suppress)
farmbuyer@34 950 then
farmbuyer@34 951 self:_addHistoryEntry(looti)
farmbuyer@34 952 end
farmbuyer@39 953 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 954 else
farmbuyer@34 955 self.recent_loot:add(signature)
farmbuyer@34 956 candidates[signature] = i
farmbuyer@34 957 tinsert (candidates, signature)
farmbuyer@39 958 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 959 end
farmbuyer@1 960 end
farmbuyer@25 961 break
farmbuyer@1 962 end
farmbuyer@1 963 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 964 return i
farmbuyer@1 965 end
farmbuyer@1 966
farmbuyer@1 967 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 968 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 969
farmbuyer@1 970 --[[
farmbuyer@1 971 iname: Hearthstone
farmbuyer@1 972 iquality: integer
farmbuyer@1 973 ilink: clickable formatted link
farmbuyer@1 974 itemstring: item:6948:....
farmbuyer@1 975 itexture: inventory icon texture
farmbuyer@1 976 ]]
farmbuyer@1 977
farmbuyer@1 978 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 979 local msg = ...
farmbuyer@20 980 local person, itemstring, count
farmbuyer@21 981 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 982
farmbuyer@20 983 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 984 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 985 if not person then
farmbuyer@20 986 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 987 end
farmbuyer@20 988 if not person then
farmbuyer@20 989 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 990 if not itemstring then
farmbuyer@20 991 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 992 end
farmbuyer@20 993 end
farmbuyer@20 994
farmbuyer@20 995 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 996 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 997
farmbuyer@1 998 -- Name might be colorized, remove the highlighting
farmbuyer@20 999 if person then
farmbuyer@20 1000 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1001 else
farmbuyer@38 1002 person = my_name -- UNIT_YOU / You
farmbuyer@20 1003 end
farmbuyer@1 1004
farmbuyer@20 1005 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 1006 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 1007
farmbuyer@1 1008 return self:_do_loot (false, person, id, count)
farmbuyer@1 1009
farmbuyer@1 1010 elseif event == "broadcast" then
farmbuyer@1 1011 return self:_do_loot(false, ...)
farmbuyer@1 1012
farmbuyer@1 1013 elseif event == "manual" then
farmbuyer@1 1014 local r,i,n = ...
farmbuyer@1 1015 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 1016 end
farmbuyer@1 1017 end
farmbuyer@1 1018 end
farmbuyer@1 1019
farmbuyer@1 1020
farmbuyer@1 1021 ------ Slash command handler
farmbuyer@1 1022 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1023 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1024 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1025 -- that GUI is in place.)
farmbuyer@1 1026 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1027 txt = strtrim(txt:lower())
farmbuyer@1 1028 local cmd, arg = ""
farmbuyer@1 1029 do
farmbuyer@1 1030 local s,e = txt:find("^%a+")
farmbuyer@1 1031 if s then
farmbuyer@1 1032 cmd = txt:sub(s,e)
farmbuyer@1 1033 s = txt:find("%S", e+2)
farmbuyer@1 1034 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1035 end
farmbuyer@1 1036 end
farmbuyer@1 1037
farmbuyer@1 1038 if cmd == "" then
farmbuyer@1 1039 if InCombatLockdown() then
farmbuyer@1 1040 return self:Print("Can't display window in combat.")
farmbuyer@1 1041 else
farmbuyer@1 1042 return self:BuildMainDisplay()
farmbuyer@1 1043 end
farmbuyer@1 1044
farmbuyer@1 1045 elseif cmd:find("^thre") then
farmbuyer@1 1046 self:SetThreshold(arg)
farmbuyer@1 1047
farmbuyer@1 1048 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1049 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1050 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1051
farmbuyer@23 1052 elseif cmd == "toggle" then
farmbuyer@23 1053 if self.display then
farmbuyer@23 1054 self.display:Hide()
farmbuyer@23 1055 else
farmbuyer@23 1056 return self:BuildMainDisplay()
farmbuyer@23 1057 end
farmbuyer@23 1058
farmbuyer@1 1059 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1060 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1061 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1062 })
farmbuyer@1 1063 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1064 if self.display then
farmbuyer@1 1065 self:redisplay()
farmbuyer@1 1066 end
farmbuyer@1 1067 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1068
farmbuyer@1 1069 elseif cmd == "debug" then
farmbuyer@1 1070 if arg then
farmbuyer@1 1071 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1072 _G.print(arg,self.debug[arg])
farmbuyer@1 1073 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1074 else
farmbuyer@1 1075 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1076 end
farmbuyer@1 1077
farmbuyer@1 1078 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1079 self:save_saveas(arg)
farmbuyer@1 1080 elseif cmd == "list" then
farmbuyer@1 1081 self:save_list()
farmbuyer@1 1082 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1083 self:save_restore(tonumber(arg))
farmbuyer@1 1084 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1085 self:save_delete(tonumber(arg))
farmbuyer@1 1086
farmbuyer@1 1087 elseif cmd == "help" then
farmbuyer@1 1088 self:BuildMainDisplay('help')
farmbuyer@23 1089 elseif cmd == "ping" then
farmbuyer@23 1090 self:DoPing()
farmbuyer@1 1091
farmbuyer@19 1092 elseif cmd == "fixcache" then
farmbuyer@19 1093 self:do_item_cache_fixup()
farmbuyer@19 1094
farmbuyer@1 1095 else
farmbuyer@1 1096 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1097 return
farmbuyer@1 1098 end
farmbuyer@1 1099 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1100 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1101 end
farmbuyer@1 1102 end
farmbuyer@1 1103
farmbuyer@1 1104 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1105 local q = tonumber(arg)
farmbuyer@1 1106 if q then
farmbuyer@1 1107 q = math.floor(q+0.001)
farmbuyer@1 1108 if q<0 or q>6 then
farmbuyer@1 1109 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1110 end
farmbuyer@1 1111 else
farmbuyer@1 1112 q = qualnames[arg]
farmbuyer@1 1113 if not q then
farmbuyer@1 1114 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1115 end
farmbuyer@1 1116 end
farmbuyer@1 1117 self.threshold = q
farmbuyer@1 1118 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1119 end
farmbuyer@1 1120
farmbuyer@1 1121
farmbuyer@1 1122 ------ On/off
farmbuyer@1 1123 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1124 self.dprint('flow', ":Activate is running")
farmbuyer@10 1125 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1126 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1127 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1128 self.popped = true
farmbuyer@1 1129 if GetNumRaidMembers() > 0 then
farmbuyer@16 1130 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1131 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1132 elseif self.debug.notraid then
farmbuyer@16 1133 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1134 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1135 _register_bossmod(self)
farmbuyer@1 1136 elseif g_restore_p then
farmbuyer@1 1137 g_restore_p = nil
farmbuyer@16 1138 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1139 if #g_loot == 0 then
farmbuyer@16 1140 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1141 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1142 return
farmbuyer@16 1143 end
farmbuyer@1 1144 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1145 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1146 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1147 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1148 return
farmbuyer@1 1149 end
farmbuyer@1 1150 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1151 self.enabled = not opt_bcast_only
farmbuyer@1 1152 if opt_threshold then
farmbuyer@1 1153 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1154 end
farmbuyer@1 1155 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1156 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1157 self.thresholds[self.threshold])
farmbuyer@27 1158 self:broadcast('revcheck',revision_large)
farmbuyer@1 1159 end
farmbuyer@1 1160
farmbuyer@1 1161 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1162 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1163 function addon:Deactivate()
farmbuyer@1 1164 self.enabled = false
farmbuyer@1 1165 self.rebroadcast = false
farmbuyer@10 1166 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1167 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1168 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1169 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1170 end
farmbuyer@1 1171
farmbuyer@1 1172 function addon:Clear(verbose_p)
farmbuyer@1 1173 local repopup, st
farmbuyer@1 1174 if self.display then
farmbuyer@1 1175 -- in the new version, this is likely to always be the case
farmbuyer@1 1176 repopup = true
farmbuyer@1 1177 st = self.display:GetUserData("eoiST")
farmbuyer@1 1178 if not st then
farmbuyer@1 1179 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1180 end
farmbuyer@1 1181 self.display:Hide()
farmbuyer@1 1182 end
farmbuyer@1 1183 g_restore_p = nil
farmbuyer@1 1184 OuroLootSV = nil
farmbuyer@1 1185 self:_reset_timestamps()
farmbuyer@1 1186 if verbose_p then
farmbuyer@16 1187 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1188 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1189 else
farmbuyer@1 1190 self:Print("Current loot data cleared.")
farmbuyer@1 1191 end
farmbuyer@1 1192 end
farmbuyer@1 1193 _init(self,st)
farmbuyer@1 1194 if repopup then
farmbuyer@1 1195 addon:BuildMainDisplay()
farmbuyer@1 1196 end
farmbuyer@1 1197 end
farmbuyer@1 1198
farmbuyer@1 1199
farmbuyer@1 1200 ------ Behind the scenes routines
farmbuyer@19 1201 -- Semi-experimental debugging aid.
farmbuyer@19 1202 do
farmbuyer@41 1203 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1204 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1205 -- 2) _log points to SV_log
farmbuyer@41 1206 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1207 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1208 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1209 local date = _G.date
farmbuyer@19 1210 function addon:log_with_timestamp (msg)
farmbuyer@41 1211 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1212 end
farmbuyer@19 1213 end
farmbuyer@19 1214
farmbuyer@49 1215 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1216 -- them. Credit to DBM for the approach here.
farmbuyer@49 1217 function addon:_scan_LOD_modules()
farmbuyer@49 1218 for i = 1, GetNumAddOns() do
farmbuyer@49 1219 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1220 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1221 and not IsAddOnLoaded(i)
farmbuyer@49 1222 then
farmbuyer@49 1223 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1224 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1225 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1226 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1227 end
farmbuyer@49 1228 end
farmbuyer@49 1229 end
farmbuyer@49 1230 end
farmbuyer@49 1231
farmbuyer@1 1232 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1233 do
farmbuyer@1 1234 local byindex, temp = {}, {}
farmbuyer@1 1235 local function sort (src, dest)
farmbuyer@1 1236 for k in pairs(src) do
farmbuyer@1 1237 temp[#temp+1] = k
farmbuyer@1 1238 end
farmbuyer@1 1239 table.sort(temp)
farmbuyer@47 1240 wipe(dest)
farmbuyer@1 1241 for i = 1, #temp do
farmbuyer@1 1242 dest[i] = src[temp[i]]
farmbuyer@1 1243 end
farmbuyer@1 1244 end
farmbuyer@1 1245
farmbuyer@1 1246 function addon.sender_list.sort()
farmbuyer@1 1247 sort (addon.sender_list.active, byindex)
farmbuyer@47 1248 wipe(temp)
farmbuyer@1 1249 addon.sender_list.activeI = #byindex
farmbuyer@1 1250 sort (addon.sender_list.names, byindex)
farmbuyer@47 1251 wipe(temp)
farmbuyer@1 1252 end
farmbuyer@1 1253 addon.sender_list.namesI = byindex
farmbuyer@1 1254 end
farmbuyer@1 1255
farmbuyer@23 1256 function addon:DoPing()
farmbuyer@23 1257 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1258 self.sender_list.active = {}
farmbuyer@23 1259 self.sender_list.names = {}
farmbuyer@23 1260 self:broadcast('ping')
farmbuyer@27 1261 self:broadcast('revcheck',revision_large)
farmbuyer@27 1262 end
farmbuyer@27 1263
farmbuyer@27 1264 function addon:_check_revision (otherrev)
farmbuyer@27 1265 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1266 otherrev = tonumber(otherrev)
farmbuyer@27 1267 if otherrev == revision_large then
farmbuyer@27 1268 -- normal case
farmbuyer@27 1269
farmbuyer@27 1270 elseif otherrev < revision_large then
farmbuyer@27 1271 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1272 self:broadcast('revcheck',revision_large)
farmbuyer@27 1273
farmbuyer@27 1274 else
farmbuyer@27 1275 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1276 if newer_warning then
farmbuyer@27 1277 self:Print(newer_warning,
farmbuyer@29 1278 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1279 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1280 newer_warning = nil
farmbuyer@27 1281 end
farmbuyer@27 1282 end
farmbuyer@23 1283 end
farmbuyer@23 1284
farmbuyer@1 1285 -- Generic helpers
farmbuyer@28 1286 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1287 function addon._find_next_after (kind, index)
farmbuyer@1 1288 index = index + 1
farmbuyer@1 1289 while index <= #g_loot do
farmbuyer@1 1290 if g_loot[index].kind == kind then
farmbuyer@1 1291 return index, g_loot[index]
farmbuyer@1 1292 end
farmbuyer@1 1293 index = index + 1
farmbuyer@1 1294 end
farmbuyer@1 1295 end
farmbuyer@28 1296 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1297 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1298 -- appropriate fencepost is not found.
farmbuyer@28 1299 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1300 local fencepost
farmbuyer@28 1301 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1302 if kind == 'time' then
farmbuyer@28 1303 fencepost = closest_time
farmbuyer@28 1304 elseif kind == 'boss' then
farmbuyer@28 1305 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1306 if not closest_boss then
farmbuyer@28 1307 fencepost = closest_time
farmbuyer@28 1308 elseif not closest_time then
farmbuyer@28 1309 fencepost = closest_boss
farmbuyer@28 1310 else
farmbuyer@28 1311 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1312 end
farmbuyer@28 1313 end
farmbuyer@28 1314 return fencepost
farmbuyer@28 1315 end
farmbuyer@1 1316
farmbuyer@1 1317 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1318 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1319 -- conditionals).
farmbuyer@1 1320 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1321 return self._find_next_after, filter_kind, 0
farmbuyer@1 1322 end
farmbuyer@1 1323
farmbuyer@1 1324 do
farmbuyer@1 1325 local itt
farmbuyer@1 1326 local function create()
farmbuyer@1 1327 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1328 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1329 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1330 L:SetFontObject(GameFontNormal)
farmbuyer@1 1331 R:SetFontObject(GameFontNormal)
farmbuyer@1 1332 tip:AddFontStrings(L,R)
farmbuyer@1 1333 lefts[i] = L
farmbuyer@1 1334 end
farmbuyer@1 1335 tip.lefts = lefts
farmbuyer@1 1336 return tip
farmbuyer@1 1337 end
farmbuyer@1 1338 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1339 itt = itt or create()
farmbuyer@1 1340 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1341 itt:ClearLines()
farmbuyer@1 1342 itt:SetHyperlink(item)
farmbuyer@1 1343 local t = itt.lefts[2]:GetText()
farmbuyer@1 1344 itt:Hide()
farmbuyer@1 1345 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1346 end
farmbuyer@1 1347 end
farmbuyer@1 1348
farmbuyer@1 1349 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1350 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1351 function _init (self, possible_st)
farmbuyer@1 1352 self.dprint('flow',"_init running")
farmbuyer@1 1353 self.loot_clean = nil
farmbuyer@1 1354 self.hist_clean = nil
farmbuyer@1 1355 if g_restore_p then
farmbuyer@1 1356 g_loot = OuroLootSV
farmbuyer@16 1357 self.popped = #g_loot > 0
farmbuyer@1 1358 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1359 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1360 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1361 self.sharder = opts.autoshard
farmbuyer@1 1362 else
farmbuyer@10 1363 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1364 end
farmbuyer@1 1365
farmbuyer@16 1366 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1367 self:gui_init(g_loot)
farmbuyer@16 1368 opts.autoshard = nil
farmbuyer@16 1369 opts.threshold = nil
farmbuyer@1 1370
farmbuyer@1 1371 if g_restore_p then
farmbuyer@1 1372 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1373 else
farmbuyer@1 1374 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1375 end
farmbuyer@1 1376 if possible_st then
farmbuyer@1 1377 possible_st:SetData(g_loot)
farmbuyer@1 1378 end
farmbuyer@1 1379
farmbuyer@56 1380 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1381 self:RegisterComm(self.ident)
farmbuyer@1 1382 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1383
farmbuyer@1 1384 if self.author_debug then
farmbuyer@1 1385 _G.OL = self
farmbuyer@1 1386 _G.Oloot = g_loot
farmbuyer@1 1387 end
farmbuyer@1 1388 end
farmbuyer@1 1389
farmbuyer@25 1390 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1391 do
farmbuyer@25 1392 local candidates = {}
farmbuyer@25 1393 local location
farmbuyer@1 1394 local function fixup_durations (cache)
farmbuyer@1 1395 local boss, bossi
farmbuyer@1 1396 boss = candidates[1]
farmbuyer@1 1397 if #candidates == 1 then
farmbuyer@1 1398 -- (1) or (2)
farmbuyer@1 1399 boss.duration = boss.duration or 0
farmbuyer@19 1400 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1401 else
farmbuyer@1 1402 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1403 if #candidates ~= 2 then
farmbuyer@1 1404 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1405 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1406 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1407 end
farmbuyer@1 1408 if candidates[2].duration == nil then
farmbuyer@1 1409 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1410 end
farmbuyer@1 1411 -- try and be generic anyhow
farmbuyer@1 1412 for i,c in ipairs(candidates) do
farmbuyer@1 1413 if c.duration then
farmbuyer@1 1414 boss = c
farmbuyer@19 1415 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1416 break
farmbuyer@1 1417 end
farmbuyer@1 1418 end
farmbuyer@1 1419 end
farmbuyer@1 1420 bossi = addon._addLootEntry(boss)
farmbuyer@19 1421 -- addon.
farmbuyer@19 1422 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1423 g_boss_signpost = nil
farmbuyer@42 1424 addon.latest_instance = boss.instance
farmbuyer@19 1425 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1426 if boss.reason == 'kill' then
farmbuyer@1 1427 addon:_mark_boss_kill (bossi)
farmbuyer@1 1428 if opts.chatty_on_kill then
farmbuyer@55 1429 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1430 end
farmbuyer@1 1431 end
farmbuyer@47 1432 wipe(candidates)
farmbuyer@1 1433 end
farmbuyer@1 1434 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1435
farmbuyer@1 1436 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1437 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1438 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1439 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1440 if self.rebroadcast and duration then
farmbuyer@56 1441 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1442 end
farmbuyer@1 1443 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1444 while self.enabled do
farmbuyer@1 1445 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1446 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1447 local not_from_local = duration == nil
farmbuyer@1 1448 local signature = bossname .. reason
farmbuyer@1 1449 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1450 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1451 else
farmbuyer@1 1452 self.recent_boss:add(signature)
farmbuyer@16 1453 g_boss_signpost = #g_loot + 1
farmbuyer@19 1454 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1455 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1456 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1457 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1458 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1459 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1460 -- DBM might not trigger for a while).
farmbuyer@1 1461 local c = {
farmbuyer@1 1462 kind = 'boss',
farmbuyer@55 1463 bossname = bossname,
farmbuyer@1 1464 reason = reason,
farmbuyer@1 1465 instance = intag,
farmbuyer@56 1466 duration = duration, -- deliberately may be nil
farmbuyer@56 1467 raidersnap = CopyTable(g_loot.raiders),
farmbuyer@56 1468 maxsize = maxsize,
farmbuyer@1 1469 }
farmbuyer@1 1470 tinsert(candidates,c)
farmbuyer@1 1471 end
farmbuyer@17 1472 break
farmbuyer@1 1473 end
farmbuyer@1 1474 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1475 end
farmbuyer@56 1476 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1477 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1478
farmbuyer@1 1479 function addon:_mark_boss_kill (index)
farmbuyer@1 1480 local e = g_loot[index]
farmbuyer@17 1481 if not e then
farmbuyer@17 1482 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1483 return
farmbuyer@17 1484 end
farmbuyer@55 1485 if not e.bossname then
farmbuyer@16 1486 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1487 return
farmbuyer@1 1488 end
farmbuyer@1 1489 if e.reason ~= 'wipe' then
farmbuyer@1 1490 -- enh, bail
farmbuyer@1 1491 self.loot_clean = index-1
farmbuyer@1 1492 end
farmbuyer@1 1493 local attempts = 1
farmbuyer@1 1494 local first
farmbuyer@1 1495
farmbuyer@1 1496 local i,d = 1,g_loot[1]
farmbuyer@1 1497 while d ~= e do
farmbuyer@55 1498 if d.bossname and
farmbuyer@55 1499 d.bossname == e.bossname and
farmbuyer@53 1500 d.instance == e.instance and
farmbuyer@1 1501 d.reason == 'wipe'
farmbuyer@1 1502 then
farmbuyer@1 1503 first = first or i
farmbuyer@1 1504 attempts = attempts + 1
farmbuyer@1 1505 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1506 else
farmbuyer@1 1507 i = i + 1
farmbuyer@1 1508 end
farmbuyer@1 1509 d = g_loot[i]
farmbuyer@1 1510 end
farmbuyer@1 1511 e.reason = 'kill'
farmbuyer@1 1512 e.attempts = attempts
farmbuyer@1 1513 self.loot_clean = first or index-1
farmbuyer@1 1514 end
farmbuyer@1 1515
farmbuyer@2 1516 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1517 assert(type(name)=='string')
farmbuyer@2 1518 assert(type(registration_func)=='function')
farmbuyer@2 1519 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1520 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1521 n = name,
farmbuyer@2 1522 r = registration_func,
farmbuyer@2 1523 d = deregistration_func,
farmbuyer@2 1524 }
farmbuyer@5 1525 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1526 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1527 end
farmbuyer@1 1528
farmbuyer@2 1529 function _register_bossmod (self, force_p)
farmbuyer@2 1530 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1531 if x then
farmbuyer@2 1532 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1533 -- trying to register with already-registered boss mod
farmbuyer@2 1534 return
farmbuyer@2 1535 else
farmbuyer@2 1536 -- deregister
farmbuyer@2 1537 if x.d then x.d(self) end
farmbuyer@2 1538 end
farmbuyer@1 1539 end
farmbuyer@1 1540
farmbuyer@2 1541 x = nil
farmbuyer@2 1542 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1543 if v.n == opts.bossmod then
farmbuyer@2 1544 x = k
farmbuyer@2 1545 break
farmbuyer@2 1546 end
farmbuyer@1 1547 end
farmbuyer@1 1548
farmbuyer@2 1549 if not x then
farmbuyer@2 1550 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1551 self:Print(self.status_text)
farmbuyer@2 1552 return
farmbuyer@1 1553 end
farmbuyer@1 1554
farmbuyer@2 1555 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1556 --self.bossmod_registered = x
farmbuyer@5 1557 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1558 else
farmbuyer@2 1559 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1560 end
farmbuyer@1 1561 end
farmbuyer@2 1562 end
farmbuyer@1 1563
farmbuyer@1 1564 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1565 do
farmbuyer@1 1566 -- This shouldn't be required. /sadface
farmbuyer@1 1567 local loot_entry_mt = {
farmbuyer@1 1568 __index = function (e,key)
farmbuyer@1 1569 if key == 'cols' then
farmbuyer@15 1570 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1571 --tabledump(e) -- not actually that useful
farmbuyer@1 1572 addon:_fill_out_eoi_data(1)
farmbuyer@1 1573 end
farmbuyer@1 1574 return rawget(e,key)
farmbuyer@1 1575 end
farmbuyer@1 1576 }
farmbuyer@1 1577
farmbuyer@1 1578 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1579 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1580 -- optional second index to search no earlier than it.
farmbuyer@1 1581 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1582 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1583 stop = stop or 0
farmbuyer@1 1584 while i > stop do
farmbuyer@1 1585 if g_loot[i].kind == 'time' then
farmbuyer@1 1586 return i, g_loot[i]
farmbuyer@1 1587 end
farmbuyer@1 1588 i = i - 1
farmbuyer@1 1589 end
farmbuyer@1 1590 end
farmbuyer@1 1591
farmbuyer@1 1592 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1593 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1594 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1595 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1596 -- taken from the DAY entry.
farmbuyer@1 1597 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1598 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1599 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1600 if not time_entry_opt then
farmbuyer@1 1601 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1602 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1603 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1604 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1605 end
farmbuyer@1 1606 end
farmbuyer@1 1607 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1608 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1609 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1610 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1611 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1612 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1613 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1614 end
farmbuyer@1 1615
farmbuyer@1 1616 local done_todays_date
farmbuyer@1 1617 function addon:_reset_timestamps()
farmbuyer@1 1618 done_todays_date = nil
farmbuyer@1 1619 end
farmbuyer@1 1620 local function do_todays_date()
farmbuyer@1 1621 local text, M, D, Y = makedate()
farmbuyer@1 1622 local found,ts = #g_loot+1
farmbuyer@1 1623 repeat
farmbuyer@1 1624 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1625 if found and ts.startday.text == text then
farmbuyer@1 1626 done_todays_date = true
farmbuyer@1 1627 end
farmbuyer@1 1628 until done_todays_date or (not found)
farmbuyer@1 1629 if done_todays_date then
farmbuyer@1 1630 g_today = ts
farmbuyer@1 1631 else
farmbuyer@1 1632 done_todays_date = true
farmbuyer@1 1633 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1634 kind = 'time',
farmbuyer@1 1635 startday = {
farmbuyer@1 1636 text = text, month = M, day = D, year = Y
farmbuyer@1 1637 }
farmbuyer@1 1638 }]
farmbuyer@1 1639 end
farmbuyer@1 1640 addon:_fill_out_eoi_data(1)
farmbuyer@1 1641 end
farmbuyer@1 1642
farmbuyer@1 1643 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1644 function addon._addLootEntry (e)
farmbuyer@1 1645 setmetatable(e,loot_entry_mt)
farmbuyer@1 1646
farmbuyer@1 1647 if not done_todays_date then do_todays_date() end
farmbuyer@1 1648
farmbuyer@1 1649 local h, m = GetGameTime()
farmbuyer@10 1650 --local localuptime = math.floor(GetTime())
farmbuyer@10 1651 local time_t = time()
farmbuyer@1 1652 e.hour = h
farmbuyer@1 1653 e.minute = m
farmbuyer@10 1654 e.stamp = time_t --localuptime
farmbuyer@1 1655 local index = #g_loot + 1
farmbuyer@1 1656 g_loot[index] = e
farmbuyer@1 1657 return index
farmbuyer@1 1658 end
farmbuyer@16 1659
farmbuyer@16 1660 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1661 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1662 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1663 -- from that boss.
farmbuyer@16 1664 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1665 --pprint('loot', is, should_be)
farmbuyer@16 1666 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1667 return
farmbuyer@16 1668 end
farmbuyer@17 1669 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1670 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1671 return
farmbuyer@16 1672 end
farmbuyer@16 1673 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1674 should_be = should_be + 1
farmbuyer@16 1675 if is == should_be then
farmbuyer@16 1676 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1677 return
farmbuyer@16 1678 end
farmbuyer@16 1679 end
farmbuyer@16 1680
farmbuyer@16 1681 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1682 local boss = tremove (g_loot, is)
farmbuyer@55 1683 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1684 tinsert (g_loot, should_be, boss)
farmbuyer@16 1685 return should_be
farmbuyer@16 1686 end
farmbuyer@1 1687 end
farmbuyer@1 1688
farmbuyer@19 1689 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1690 -- item cache data (which will have arrived by now).
farmbuyer@19 1691 function addon:do_item_cache_fixup()
farmbuyer@19 1692 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1693
farmbuyer@19 1694 local numfound = 0
farmbuyer@19 1695 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1696
farmbuyer@19 1697 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1698 if e.cache_miss then
farmbuyer@19 1699 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1700 if borked_id then
farmbuyer@19 1701 numfound = numfound + 1
farmbuyer@19 1702 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1703 -- its assload of return values.
farmbuyer@19 1704 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1705 if iname then
farmbuyer@19 1706 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1707 e.quality = iquality
farmbuyer@19 1708 e.itemname = iname
farmbuyer@19 1709 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1710 e.itemlink = ilink
farmbuyer@19 1711 e.itexture = itexture
farmbuyer@19 1712 e.cache_miss = nil
farmbuyer@19 1713 end
farmbuyer@19 1714 end
farmbuyer@19 1715 end
farmbuyer@19 1716 end
farmbuyer@19 1717
farmbuyer@19 1718 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1719 end
farmbuyer@19 1720
farmbuyer@1 1721
farmbuyer@1 1722 ------ Saved texts
farmbuyer@1 1723 function addon:check_saved_table(silent_p)
farmbuyer@16 1724 local s = OuroLootSV_saved
farmbuyer@1 1725 if s and (#s > 0) then return s end
farmbuyer@16 1726 OuroLootSV_saved = nil
farmbuyer@1 1727 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1728 end
farmbuyer@1 1729
farmbuyer@1 1730 function addon:save_list()
farmbuyer@1 1731 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1732 for i,t in ipairs(s) do
farmbuyer@1 1733 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1734 end
farmbuyer@1 1735 end
farmbuyer@1 1736
farmbuyer@1 1737 function addon:save_saveas(name)
farmbuyer@16 1738 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1739 local SV = OuroLootSV_saved
farmbuyer@16 1740 local n = #SV + 1
farmbuyer@1 1741 local save = {
farmbuyer@1 1742 name = name,
farmbuyer@1 1743 date = makedate(),
farmbuyer@1 1744 count = #g_loot,
farmbuyer@1 1745 }
farmbuyer@10 1746 for text in self:registered_textgen_iter() do
farmbuyer@10 1747 save[text] = g_loot[text]
farmbuyer@10 1748 end
farmbuyer@1 1749 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1750 SV[n] = save
farmbuyer@1 1751 return self:save_list()
farmbuyer@1 1752 end
farmbuyer@1 1753
farmbuyer@1 1754 function addon:save_restore(num)
farmbuyer@1 1755 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1756 if (not num) or (num > #s) then
farmbuyer@1 1757 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1758 end
farmbuyer@1 1759 local save = s[num]
farmbuyer@1 1760 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1761 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1762 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1763 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1764 for text in self:registered_textgen_iter() do
farmbuyer@10 1765 g_loot[text] = save[text]
farmbuyer@10 1766 end
farmbuyer@1 1767 end
farmbuyer@1 1768
farmbuyer@1 1769 function addon:save_delete(num)
farmbuyer@1 1770 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1771 if (not num) or (num > #s) then
farmbuyer@1 1772 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1773 end
farmbuyer@1 1774 self:Print("Deleting saved text #"..num)
farmbuyer@1 1775 tremove(s,num)
farmbuyer@1 1776 return self:save_list()
farmbuyer@1 1777 end
farmbuyer@1 1778
farmbuyer@1 1779
farmbuyer@1 1780 ------ Loot histories
farmbuyer@1 1781 -- history_all = {
farmbuyer@1 1782 -- ["Kilrogg"] = {
farmbuyer@1 1783 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1784 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1785 -- ["byname"] = { -- not saved
farmbuyer@1 1786 -- ["OtherPlayer"] = 2,
farmbuyer@1 1787 -- ["Farmbuyer"] = 1,
farmbuyer@1 1788 -- }
farmbuyer@1 1789 -- [1] = {
farmbuyer@1 1790 -- ["name"] = "Farmbuyer",
farmbuyer@1 1791 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1792 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1793 -- },
farmbuyer@1 1794 -- [2] = {
farmbuyer@1 1795 -- ["name"] = "OtherPlayer",
farmbuyer@1 1796 -- ......
farmbuyer@1 1797 -- }, ......
farmbuyer@1 1798 -- },
farmbuyer@1 1799 -- ["OtherRealm"] = ......
farmbuyer@1 1800 -- }
farmbuyer@1 1801 do
farmbuyer@6 1802 local tsort = table.sort
farmbuyer@6 1803 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1804
farmbuyer@4 1805 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1806 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1807 -- called from the GUI code at least once.
farmbuyer@1 1808 function addon:_build_history_names (opt_hist)
farmbuyer@1 1809 local hist = opt_hist or self.history
farmbuyer@1 1810 local m = {}
farmbuyer@1 1811 for i = 1, #hist do
farmbuyer@1 1812 m[hist[i].name] = i
farmbuyer@1 1813 end
farmbuyer@1 1814 hist.byname = m
farmbuyer@1 1815 end
farmbuyer@1 1816
farmbuyer@1 1817 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1818 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1819 local t = prev_table or {
farmbuyer@1 1820 --kind = 'realm',
farmbuyer@6 1821 --realm = realmname,
farmbuyer@1 1822 }
farmbuyer@6 1823 t.realm = realmname
farmbuyer@1 1824
farmbuyer@1 1825 --[[
farmbuyer@1 1826 t.cols = setmetatable({
farmbuyer@1 1827 { value = realmname },
farmbuyer@1 1828 }, self.time_column1_used_mt)
farmbuyer@1 1829 ]]
farmbuyer@1 1830
farmbuyer@1 1831 if not t.byname then
farmbuyer@1 1832 self:_build_history_names (t)
farmbuyer@1 1833 end
farmbuyer@1 1834
farmbuyer@1 1835 return t
farmbuyer@1 1836 end
farmbuyer@1 1837
farmbuyer@4 1838 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1839 -- the index and the table at that index.
farmbuyer@4 1840 function addon:get_loot_history (name)
farmbuyer@4 1841 local i
farmbuyer@4 1842 i = self.history.byname[name]
farmbuyer@4 1843 if not i then
farmbuyer@4 1844 i = #self.history + 1
farmbuyer@4 1845 self.history[i] = { name=name }
farmbuyer@4 1846 self.history.byname[name] = i
farmbuyer@4 1847 end
farmbuyer@6 1848 return i, self.history[i]
farmbuyer@4 1849 end
farmbuyer@4 1850
farmbuyer@1 1851 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1852 local e = g_loot[lootindex]
farmbuyer@6 1853 if e.kind ~= 'loot' then return end
farmbuyer@6 1854
farmbuyer@6 1855 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1856 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1857 local n = {
farmbuyer@1 1858 id = e.id,
farmbuyer@1 1859 when = self:format_timestamp (g_today, e),
farmbuyer@1 1860 count = e.count,
farmbuyer@1 1861 }
farmbuyer@6 1862 tinsert (h, 1, n)
farmbuyer@24 1863 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1864 end
farmbuyer@6 1865
farmbuyer@24 1866 -- Create new history table based on current loot.
farmbuyer@6 1867 function addon:rewrite_history (realmname)
farmbuyer@6 1868 local r = assert(realmname)
farmbuyer@6 1869 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1870 self.history = self.history_all[r]
farmbuyer@6 1871
farmbuyer@6 1872 local g_today_real = g_today
farmbuyer@6 1873 for i,e in ipairs(g_loot) do
farmbuyer@6 1874 if e.kind == 'time' then
farmbuyer@6 1875 g_today = e
farmbuyer@6 1876 elseif e.kind == 'loot' then
farmbuyer@6 1877 self:_addHistoryEntry(i)
farmbuyer@6 1878 end
farmbuyer@6 1879 end
farmbuyer@6 1880 g_today = g_today_real
farmbuyer@6 1881 self.hist_clean = nil
farmbuyer@6 1882
farmbuyer@6 1883 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1884 for i,h in ipairs(self.history) do
farmbuyer@6 1885 tsort (h, comp)
farmbuyer@6 1886 end
farmbuyer@6 1887 end
farmbuyer@6 1888
farmbuyer@24 1889 -- Clears all but latest entry for each player.
farmbuyer@6 1890 function addon:preen_history (realmname)
farmbuyer@6 1891 local r = assert(realmname)
farmbuyer@6 1892 for i,h in ipairs(self.history) do
farmbuyer@6 1893 tsort (h, comp)
farmbuyer@6 1894 while #h > 1 do
farmbuyer@6 1895 tremove (h)
farmbuyer@6 1896 end
farmbuyer@6 1897 end
farmbuyer@1 1898 end
farmbuyer@24 1899
farmbuyer@25 1900 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1901 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1902 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1903 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1904 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1905 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1906 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1907 if type(loot) ~= 'table' then
farmbuyer@25 1908 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1909 end
farmbuyer@25 1910 if loot.kind ~= 'loot' then
farmbuyer@25 1911 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1912 end
farmbuyer@24 1913
farmbuyer@25 1914 local player = loot.person
farmbuyer@25 1915 local tag = loot.history_unique
farmbuyer@24 1916 local errtxt
farmbuyer@25 1917 local player_i, player_h, hist_i
farmbuyer@24 1918
farmbuyer@24 1919 if not tag then
farmbuyer@24 1920 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1921 else
farmbuyer@25 1922 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1923 for i,h in ipairs(player_h) do
farmbuyer@24 1924 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1925 if unique == tag then
farmbuyer@25 1926 hist_i = i
farmbuyer@24 1927 break
farmbuyer@24 1928 end
farmbuyer@24 1929 end
farmbuyer@25 1930 if not hist_i then
farmbuyer@24 1931 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1932 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1933 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1934 end
farmbuyer@24 1935 end
farmbuyer@24 1936
farmbuyer@24 1937 if errtxt then
farmbuyer@25 1938 return nil, errtxt
farmbuyer@24 1939 end
farmbuyer@25 1940 return player_i, player_h, hist_i
farmbuyer@25 1941 end
farmbuyer@24 1942
farmbuyer@25 1943 function addon:reassign_loot (index, to_name)
farmbuyer@25 1944 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1945 local e = g_loot[index]
farmbuyer@25 1946 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1947 local from_name = e.person
farmbuyer@25 1948 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1949
farmbuyer@25 1950 if not from_i then
farmbuyer@25 1951 -- from_h is the formatted error text
farmbuyer@25 1952 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1953 else
farmbuyer@25 1954 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1955 tinsert (to_h, 1, hist_h)
farmbuyer@25 1956 tsort (from_h, comp)
farmbuyer@25 1957 tsort (to_h, comp)
farmbuyer@25 1958 end
farmbuyer@25 1959 e.person = to_name
farmbuyer@25 1960 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1961 self.hist_clean = nil
farmbuyer@25 1962
farmbuyer@25 1963 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1964 end
farmbuyer@25 1965
farmbuyer@36 1966 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1967 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1968 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1969 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1970 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1971 if e.kind ~= 'loot' then return end
farmbuyer@36 1972
farmbuyer@36 1973 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1974 if not from_i then
farmbuyer@36 1975 -- from_h is the formatted error text
farmbuyer@36 1976 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1977 return
farmbuyer@36 1978 end
farmbuyer@36 1979
farmbuyer@36 1980 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1981 tsort (from_h, comp)
farmbuyer@36 1982 self.hist_clean = nil
farmbuyer@36 1983
farmbuyer@36 1984 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1985 end
farmbuyer@36 1986
farmbuyer@25 1987 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1988 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1989 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1990 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1991 local e = g_loot[index]
farmbuyer@25 1992 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1993 -- output, so force to a string instead.
farmbuyer@25 1994 olddisp = olddisp or 'normal'
farmbuyer@25 1995 local newdisp = e.disposition or 'normal'
farmbuyer@25 1996 -- Ignore misclicks and the like
farmbuyer@25 1997 if olddisp == newdisp then return end
farmbuyer@25 1998
farmbuyer@25 1999 local name = e.person
farmbuyer@25 2000
farmbuyer@25 2001 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 2002 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 2003 -- remove history entry
farmbuyer@25 2004 if hist_i then
farmbuyer@25 2005 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 2006 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 2007 self.hist_clean = nil
farmbuyer@25 2008 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2009 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2010 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2011 else
farmbuyer@25 2012 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2013 end
farmbuyer@25 2014 return
farmbuyer@25 2015 end
farmbuyer@25 2016
farmbuyer@25 2017 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2018 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2019 then
farmbuyer@25 2020 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2021
farmbuyer@25 2022 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2023 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2024 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2025 -- the same steps as _addHistoryEntry.
farmbuyer@25 2026 local entry
farmbuyer@25 2027 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2028 entry = deleted_cache[e.history_unique]
farmbuyer@25 2029 deleted_cache[e.history_unique] = nil
farmbuyer@25 2030 end
farmbuyer@25 2031 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2032 entry = entry or {
farmbuyer@25 2033 id = e.id,
farmbuyer@25 2034 when = when,
farmbuyer@25 2035 count = e.count,
farmbuyer@25 2036 }
farmbuyer@25 2037 tinsert (name_h, 1, entry)
farmbuyer@25 2038 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2039 self.hist_clean = nil
farmbuyer@25 2040 return
farmbuyer@25 2041 end
farmbuyer@24 2042 end
farmbuyer@1 2043 end
farmbuyer@1 2044
farmbuyer@1 2045
farmbuyer@1 2046 ------ Player communication
farmbuyer@1 2047 do
farmbuyer@56 2048 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2049 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2050 new way: new table on every call, BAD
farmbuyer@56 2051 local msg = ...
farmbuyer@56 2052 for i = 2, select('#',...) do
farmbuyer@56 2053 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2054 end
farmbuyer@56 2055 return msg
farmbuyer@56 2056 ]]
farmbuyer@56 2057 local function assemble(t,...)
farmbuyer@56 2058 if select('#',...) > 0 then
farmbuyer@56 2059 local msg = {t,...}
farmbuyer@56 2060 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2061 for i = 2, #msg do
farmbuyer@56 2062 msg[i] = tostring(msg[i]) or ""
farmbuyer@56 2063 end
farmbuyer@56 2064 return tconcat (msg, '\a')
farmbuyer@56 2065 end
farmbuyer@56 2066 return t
farmbuyer@56 2067 end
farmbuyer@56 2068
farmbuyer@56 2069 -- broadcast('tag', <stuff>)
farmbuyer@56 2070 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2071 function addon:vbroadcast(tag,...)
farmbuyer@56 2072 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2073 end
farmbuyer@56 2074 function addon:broadcast(tag,...)
farmbuyer@56 2075 local msg = assemble(tag,...)
farmbuyer@56 2076 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2077 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2078 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2079 end
farmbuyer@56 2080 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2081 function addon:whispercast(to,...)
farmbuyer@56 2082 local msg = assemble(...)
farmbuyer@56 2083 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2084 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2085 end
farmbuyer@56 2086
farmbuyer@1 2087 local function adduser (name, status, active)
farmbuyer@1 2088 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2089 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2090 end
farmbuyer@1 2091
farmbuyer@1 2092 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2093 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2094 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2095 local OCR_funcs = {}
farmbuyer@1 2096
farmbuyer@1 2097 OCR_funcs.ping = function (sender)
farmbuyer@1 2098 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2099 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2100 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2101 end
farmbuyer@1 2102 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2103 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2104 addon:Print("Echo: ", s)
farmbuyer@1 2105 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2106 end
farmbuyer@27 2107 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2108 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2109 addon:_check_revision (revlarge)
farmbuyer@27 2110 end
farmbuyer@1 2111
farmbuyer@1 2112 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2113 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2114 if not addon.enabled then return end
farmbuyer@1 2115 adduser (sender, nil, true)
farmbuyer@1 2116 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2117 end
farmbuyer@56 2118 OCR_funcs['16loot'] = OCR_funcs.loot
farmbuyer@1 2119
farmbuyer@1 2120 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2121 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2122 "name", bossname, "it", instancetag)
farmbuyer@1 2123 if not addon.enabled then return end
farmbuyer@1 2124 adduser (sender, nil, true)
farmbuyer@56 2125 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2126 end
farmbuyer@56 2127 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2128 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2129 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2130 if not addon.enabled then return end
farmbuyer@56 2131 adduser (sender, nil, true)
farmbuyer@56 2132 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2133 end
farmbuyer@1 2134
farmbuyer@1 2135 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2136 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2137 then
farmbuyer@38 2138 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2139 sender,
farmbuyer@1 2140 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2141 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2142 end
farmbuyer@18 2143 addon.popped = true
farmbuyer@1 2144 end
farmbuyer@1 2145
farmbuyer@1 2146 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2147 if addon.debug.comm or addon.requesting or
farmbuyer@1 2148 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2149 then
farmbuyer@1 2150 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2151 end
farmbuyer@1 2152 end
farmbuyer@1 2153 -- remove this tag once it's all tested
farmbuyer@1 2154 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2155 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2156 end
farmbuyer@1 2157
farmbuyer@1 2158 -- Incoming message dispatcher
farmbuyer@1 2159 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2160 local f = OCR_funcs[tag]
farmbuyer@1 2161 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2162 if f then return f(sender,tag,...) end
farmbuyer@1 2163 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2164 end
farmbuyer@1 2165 -- Recent message cache
farmbuyer@1 2166 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2167
farmbuyer@1 2168 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2169 if prefix ~= self.ident then return end
farmbuyer@1 2170 if not self.debug.comm then
farmbuyer@1 2171 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2172 if sender == my_name then return end
farmbuyer@1 2173 end
farmbuyer@1 2174 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2175
farmbuyer@1 2176 if self.recent_messages:test(msg) then
farmbuyer@40 2177 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2178 return
farmbuyer@1 2179 end
farmbuyer@1 2180 self.recent_messages:add(msg)
farmbuyer@1 2181
farmbuyer@1 2182 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2183 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2184 end
farmbuyer@1 2185
farmbuyer@1 2186 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2187 if prefix ~= self.identTg then return end
farmbuyer@1 2188 if not self.debug.comm then
farmbuyer@1 2189 if distribution ~= "WHISPER" then return end
farmbuyer@1 2190 if sender == my_name then return end
farmbuyer@1 2191 end
farmbuyer@1 2192 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2193 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2194 end
farmbuyer@1 2195 end
farmbuyer@1 2196
farmbuyer@1 2197 -- vim:noet