annotate core.lua @ 42:4f1e71f62776

Handle moving from one instance kill/loot into a new instance, and then getting loot from trash in the new instance before seeing any bosses.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 13 Jan 2012 01:12:36 +0000
parents d6b8858c1b64
children a561a967b5e6
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@40 89 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@1 107 DEBUG_PRINT = false
farmbuyer@1 108 debug = {
farmbuyer@1 109 comm = false,
farmbuyer@1 110 loot = false,
farmbuyer@1 111 flow = false,
farmbuyer@1 112 notraid = false,
farmbuyer@1 113 cache = false,
farmbuyer@19 114 alsolog = false,
farmbuyer@1 115 }
farmbuyer@1 116 function dprint (t,...)
farmbuyer@19 117 if DEBUG_PRINT and debug[t] then
farmbuyer@19 118 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 119 if debug.alsolog then
farmbuyer@19 120 addon:log_with_timestamp(text)
farmbuyer@19 121 end
farmbuyer@19 122 end
farmbuyer@1 123 end
farmbuyer@1 124
farmbuyer@1 125 if author_debug then
farmbuyer@1 126 function pprint(t,...)
farmbuyer@19 127 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 128 if debug.alsolog then
farmbuyer@19 129 addon:log_with_timestamp(text)
farmbuyer@19 130 end
farmbuyer@1 131 end
farmbuyer@1 132 else
farmbuyer@1 133 pprint = flib.nullfunc
farmbuyer@1 134 end
farmbuyer@1 135
farmbuyer@1 136 enabled = false
farmbuyer@1 137 rebroadcast = false
farmbuyer@1 138 display = nil -- display frame, when visible
farmbuyer@1 139 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 140 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 141 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 142 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 143
farmbuyer@1 144 -- The rest is also used in the GUI:
farmbuyer@1 145
farmbuyer@1 146 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 147
farmbuyer@2 148 bossmod_registered = nil
farmbuyer@2 149 bossmods = {}
farmbuyer@2 150
farmbuyer@1 151 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 152
farmbuyer@38 153 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 154 thresholds = {}
farmbuyer@1 155 for i = 0,6 do
farmbuyer@11 156 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 157 end
farmbuyer@1 158
farmbuyer@1 159 _G.setfenv (1, _G)
farmbuyer@1 160 end
farmbuyer@1 161
farmbuyer@1 162 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 163 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 164
farmbuyer@1 165
farmbuyer@6 166 ------ Globals
farmbuyer@1 167 local g_loot = nil
farmbuyer@1 168 local g_restore_p = nil
farmbuyer@1 169 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 170 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 171 local g_boss_signpost = nil
farmbuyer@1 172 local opts = nil
farmbuyer@1 173
farmbuyer@1 174 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 175 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 176 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 177 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 178 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 179
farmbuyer@27 180 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 181 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 182 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 183 --
farmbuyer@29 184 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 185 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 186 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 187 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 188 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 189 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 190 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 191 do
farmbuyer@27 192 local r = 0
farmbuyer@27 193 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 194 r = 1000*r + d
farmbuyer@27 195 end
farmbuyer@27 196 revision_large = math.max(r,1)
farmbuyer@27 197 end
farmbuyer@27 198
farmbuyer@1 199 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 200 do
farmbuyer@1 201 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 202
farmbuyer@38 203 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 204 -- COLOR can be item quality code or a hex string
farmbuyer@1 205 function addon.format_hypertext (code, text, color)
farmbuyer@1 206 return hypertext_format_str:format (code,
farmbuyer@11 207 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 208 text)
farmbuyer@1 209 end
farmbuyer@1 210
farmbuyer@1 211 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 212 local ltype, arg = strsplit(":",link)
farmbuyer@1 213 if ltype ~= "OuroRaid" then return end
farmbuyer@1 214 if arg == 'openloot' then
farmbuyer@1 215 addon:BuildMainDisplay()
farmbuyer@27 216 elseif arg == 'popupurl' then
farmbuyer@30 217 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 218 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 219 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 220 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 221 elseif arg == 'doping' then
farmbuyer@27 222 addon:DoPing()
farmbuyer@1 223 elseif arg == 'help' then
farmbuyer@1 224 addon:BuildMainDisplay('help')
farmbuyer@1 225 elseif arg == 'bcaston' then
farmbuyer@1 226 if not addon.rebroadcast then
farmbuyer@1 227 addon:Activate(nil,true)
farmbuyer@1 228 end
farmbuyer@1 229 addon:broadcast('bcast_responder')
farmbuyer@1 230 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 231 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 232 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 233 end
farmbuyer@1 234 end)
farmbuyer@1 235
farmbuyer@1 236 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 237 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 238 if link:match("^OuroRaid") then return end
farmbuyer@1 239 return old (self, link, ...)
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242
farmbuyer@1 243 do
farmbuyer@1 244 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 245 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 246 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 247 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 248 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 249 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 250 }
farmbuyer@1 251 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 252 function makedate()
farmbuyer@1 253 Calendar_LoadUI()
farmbuyer@1 254 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 255 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 256 return text, M, D, Y
farmbuyer@1 257 end
farmbuyer@1 258 end
farmbuyer@1 259
farmbuyer@1 260 -- Returns an instance name or abbreviation
farmbuyer@1 261 local function instance_tag()
farmbuyer@1 262 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 263 local t
farmbuyer@1 264 name = addon.instance_abbrev[name] or name
farmbuyer@1 265 if typeof == "none" then return name end
farmbuyer@1 266 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 267 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 268 t = 'LFR'
farmbuyer@35 269 elseif diffcode == 1 then
farmbuyer@1 270 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 271 elseif diffcode == 2 then
farmbuyer@1 272 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 273 elseif diffcode == 3 then
farmbuyer@1 274 t = "10h"
farmbuyer@1 275 elseif diffcode == 4 then
farmbuyer@1 276 t = "25h"
farmbuyer@1 277 end
farmbuyer@1 278 -- dynamic difficulties always return normal "codes"
farmbuyer@1 279 if isdynamic and perbossheroic == 1 then
farmbuyer@1 280 t = t .. "h"
farmbuyer@1 281 end
farmbuyer@1 282 return name .. "(" .. t .. ")"
farmbuyer@1 283 end
farmbuyer@1 284 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 285 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 286
farmbuyer@1 287
farmbuyer@1 288 ------ Expiring caches
farmbuyer@1 289 --[[
farmbuyer@1 290 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 291 foo:add("blah")
farmbuyer@1 292 foo:test("blah") -- returns true
farmbuyer@1 293 ]]
farmbuyer@1 294 do
farmbuyer@1 295 local caches = {}
farmbuyer@25 296 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 297 local time = _G.time
farmbuyer@1 298 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 299 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 300 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 301 local now = time()
farmbuyer@1 302 local alldone = true
farmbuyer@1 303 -- this is ass-ugly
farmbuyer@25 304 for name,c in pairs(caches) do
farmbuyer@25 305 local fifo = c.fifo
farmbuyer@25 306 local active = #fifo > 0
farmbuyer@25 307 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 308 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 309 tremove(fifo,1)
farmbuyer@1 310 end
farmbuyer@25 311 if active and #fifo == 0 and c.func then
farmbuyer@25 312 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 313 c:func()
farmbuyer@25 314 end
farmbuyer@25 315 alldone = alldone and (#fifo == 0)
farmbuyer@1 316 end
farmbuyer@1 317 if alldone then
farmbuyer@40 318 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 319 cleanup_group:Finish()
farmbuyer@40 320 else
farmbuyer@40 321 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 322 end
farmbuyer@1 323 end)
farmbuyer@1 324
farmbuyer@1 325 local function _add (cache, x)
farmbuyer@25 326 local datum = { t=time(), m=x }
farmbuyer@25 327 cache.hash[x] = datum
farmbuyer@25 328 tinsert (cache.fifo, datum)
farmbuyer@1 329 if not cleanup_group:IsPlaying() then
farmbuyer@41 330 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 331 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 332 cleanup_group:Play()
farmbuyer@1 333 end
farmbuyer@1 334 end
farmbuyer@1 335 local function _test (cache, x)
farmbuyer@40 336 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 337 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 338 -- What to do, what to do...
farmbuyer@25 339 return cache.hash[x] ~= nil
farmbuyer@1 340 end
farmbuyer@25 341
farmbuyer@1 342 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 343 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 344 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 345 local c = {
farmbuyer@1 346 ttl = ttl,
farmbuyer@1 347 name = name,
farmbuyer@1 348 add = _add,
farmbuyer@1 349 test = _test,
farmbuyer@1 350 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 351 func = on_alldone,
farmbuyer@25 352 fifo = {},
farmbuyer@25 353 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 354 }
farmbuyer@1 355 c.cleanup:SetOrder(1)
farmbuyer@25 356 caches[name] = c
farmbuyer@1 357 return c
farmbuyer@1 358 end
farmbuyer@1 359 end
farmbuyer@1 360
farmbuyer@1 361
farmbuyer@1 362 ------ Ace3 framework stuff
farmbuyer@1 363 function addon:OnInitialize()
farmbuyer@41 364 _log = OuroLootSV_log
farmbuyer@41 365
farmbuyer@1 366 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 367 -- relogging during a raid and already have collected loot data
farmbuyer@1 368 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 369 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 370
farmbuyer@1 371 if OuroLootSV_opts == nil then
farmbuyer@1 372 OuroLootSV_opts = {}
farmbuyer@1 373 self:ScheduleTimer(function(s)
farmbuyer@1 374 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 375 virgin = nil
farmbuyer@1 376 end,10,self)
farmbuyer@1 377 end
farmbuyer@1 378 opts = OuroLootSV_opts
farmbuyer@1 379 for opt,default in pairs(option_defaults) do
farmbuyer@1 380 if opts[opt] == nil then
farmbuyer@1 381 opts[opt] = default
farmbuyer@1 382 end
farmbuyer@1 383 end
farmbuyer@38 384
farmbuyer@25 385 -- transition&remove old options
farmbuyer@25 386 opts['forum_use_itemid'] = nil
farmbuyer@25 387 if opts['forum_format'] then
farmbuyer@25 388 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 389 opts['forum_format'] = nil
farmbuyer@25 390 end
farmbuyer@25 391 if opts.forum['[url]'] then
farmbuyer@25 392 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 393 opts.forum['[url]'] = nil
farmbuyer@25 394 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 395 if opts['forum_current'] == '[url]' then
farmbuyer@25 396 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 397 end
farmbuyer@25 398 end
farmbuyer@1 399 option_defaults = nil
farmbuyer@16 400 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 401 if OuroLootSV.saved then
farmbuyer@16 402 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 403 end
farmbuyer@16 404 if OuroLootSV.threshold then
farmbuyer@16 405 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 406 end
farmbuyer@16 407 if OuroLootSV.autoshard then
farmbuyer@16 408 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 409 end
farmbuyer@16 410 end
farmbuyer@38 411
farmbuyer@1 412 -- get item filter table if needed
farmbuyer@1 413 if opts.itemfilter == nil then
farmbuyer@1 414 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 415 end
farmbuyer@1 416 addon.default_itemfilter = nil
farmbuyer@1 417
farmbuyer@1 418 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 419 -- maybe try to detect if this command is already in use...
farmbuyer@1 420 if opts.register_slashloot then
farmbuyer@1 421 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 422 end
farmbuyer@1 423
farmbuyer@1 424 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 425 local r = assert(GetRealmName())
farmbuyer@1 426 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 427 self.history = self.history_all[r]
farmbuyer@38 428 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 429 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 430 then
farmbuyer@38 431 -- Big honkin' loop
farmbuyer@38 432 for rname,realm in pairs(self.history_all) do
farmbuyer@38 433 for pk,player in ipairs(realm) do
farmbuyer@38 434 for lk,loot in ipairs(player) do
farmbuyer@38 435 if loot.count == "" then
farmbuyer@38 436 loot.count = nil
farmbuyer@38 437 end
farmbuyer@38 438 end
farmbuyer@38 439 end
farmbuyer@38 440 end
farmbuyer@38 441 end
farmbuyer@38 442 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 443 --OuroLootSV_hist = nil
farmbuyer@1 444
farmbuyer@1 445 _init(self)
farmbuyer@27 446 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 447 self.OnInitialize = nil
farmbuyer@1 448 end
farmbuyer@1 449
farmbuyer@1 450 function addon:OnEnable()
farmbuyer@10 451 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 452 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 453
farmbuyer@1 454 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 455 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 456 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 457 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 458 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 459 --
farmbuyer@37 460 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 461 do
farmbuyer@1 462 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 463 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 464 function addon:Print (str, ...)
farmbuyer@1 465 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 466 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 467 else
farmbuyer@1 468 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 469 end
farmbuyer@1 470 end
farmbuyer@1 471 end
farmbuyer@1 472
farmbuyer@1 473 if opts.keybinding then
farmbuyer@15 474 KeyBindingFrame_LoadUI()
farmbuyer@1 475 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 476 btn:SetAttribute("type", "macro")
farmbuyer@1 477 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 478 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 479 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 480 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 481 local c = GetCurrentBindingSet()
farmbuyer@15 482 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 483 SaveBindings(c)
farmbuyer@15 484 end
farmbuyer@1 485 else
farmbuyer@2 486 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 487 end
farmbuyer@1 488 end
farmbuyer@1 489
farmbuyer@20 490 --[[
farmbuyer@20 491 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 492 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 493 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 494 the global patterns before we transform them.
farmbuyer@20 495
farmbuyer@20 496 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 497 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 498 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 499 cauldron flasks.
farmbuyer@20 500 ]]
farmbuyer@20 501
farmbuyer@20 502 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 503 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 504
farmbuyer@20 505 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 506 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 507
farmbuyer@20 508 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 509 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 510
farmbuyer@20 511 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 512 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 513
farmbuyer@1 514 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 515 end
farmbuyer@1 516 --function addon:OnDisable() end
farmbuyer@1 517
farmbuyer@1 518
farmbuyer@1 519 ------ Event handlers
farmbuyer@1 520 function addon:_clear_SVs()
farmbuyer@1 521 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 522 OuroLootSV = nil
farmbuyer@16 523 OuroLootSV_saved = nil
farmbuyer@1 524 OuroLootSV_opts = nil
farmbuyer@1 525 OuroLootSV_hist = nil
farmbuyer@22 526 OuroLootSV_log = nil
farmbuyer@8 527 ReloadUI()
farmbuyer@1 528 end
farmbuyer@1 529 function addon:PLAYER_LOGOUT()
farmbuyer@16 530 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 531 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 532
farmbuyer@16 533 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 534 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 535 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 536 end end
farmbuyer@16 537 if worth_saving then
farmbuyer@16 538 opts.autoshard = self.sharder
farmbuyer@16 539 opts.threshold = self.threshold
farmbuyer@1 540 for i,e in ipairs(g_loot) do
farmbuyer@1 541 e.cols = nil
farmbuyer@1 542 end
farmbuyer@1 543 OuroLootSV = g_loot
farmbuyer@16 544 else
farmbuyer@16 545 OuroLootSV = nil
farmbuyer@1 546 end
farmbuyer@16 547
farmbuyer@38 548 worth_saving = false
farmbuyer@6 549 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 550 if #t == 0 then
farmbuyer@8 551 self.history_all[r] = nil
farmbuyer@8 552 else
farmbuyer@38 553 worth_saving = true
farmbuyer@8 554 t.realm = nil
farmbuyer@8 555 t.st = nil
farmbuyer@8 556 t.byname = nil
farmbuyer@8 557 end
farmbuyer@6 558 end end
farmbuyer@38 559 if worth_saving then
farmbuyer@38 560 OuroLootSV_hist = self.history_all
farmbuyer@38 561 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 562 else
farmbuyer@38 563 OuroLootSV_hist = nil
farmbuyer@38 564 end
farmbuyer@19 565 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 566 end
farmbuyer@1 567
farmbuyer@10 568 do
farmbuyer@10 569 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 570 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 571 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 572 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 573 local time, difftime = time, difftime
farmbuyer@10 574 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 575
farmbuyer@10 576 local lastevent, now = 0, 0
farmbuyer@16 577 local redo_count = 0
farmbuyer@16 578 local redo, timer_handle
farmbuyer@10 579
farmbuyer@10 580 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 581 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 582
farmbuyer@10 583 now = now_a or time()
farmbuyer@10 584
farmbuyer@10 585 if leaving_p then
farmbuyer@16 586 if timer_handle then
farmbuyer@16 587 self:CancelTimer(timer_handle)
farmbuyer@16 588 timer_handle = nil
farmbuyer@16 589 end
farmbuyer@10 590 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 591 r.leave = r.leave or now
farmbuyer@10 592 end
farmbuyer@10 593 return
farmbuyer@10 594 end
farmbuyer@10 595
farmbuyer@10 596 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 597 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 598 r.online = R_LEFT
farmbuyer@10 599 r.leave = now
farmbuyer@10 600 end
farmbuyer@10 601 end
farmbuyer@10 602
farmbuyer@16 603 if redo then
farmbuyer@16 604 redo_count = redo_count + 1
farmbuyer@16 605 end
farmbuyer@16 606 redo = false
farmbuyer@10 607 for i = 1, GetNumRaidMembers() do
farmbuyer@10 608 local unit = 'raid'..i
farmbuyer@10 609 local name = UnitName(unit)
farmbuyer@10 610 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 611 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 612 if not g_loot.raiders[name] then
farmbuyer@10 613 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 614 end
farmbuyer@10 615 local r = g_loot.raiders[name]
farmbuyer@10 616 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 617 r.needinfo = nil
farmbuyer@10 618 r.class = select(2,UnitClass(unit))
farmbuyer@10 619 r.race = select(2,UnitRace(unit))
farmbuyer@10 620 r.sex = UnitSex(unit)
farmbuyer@10 621 r.level = UnitLevel(unit)
farmbuyer@10 622 r.guild = GetGuildInfo(unit)
farmbuyer@10 623 end
farmbuyer@10 624 local connected = UnitIsConnected(unit)
farmbuyer@10 625 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 626 r.join = r.join or now
farmbuyer@10 627 r.online = R_ACTIVE
farmbuyer@10 628 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 629 r.leave = now
farmbuyer@10 630 r.online = R_OFFLINE
farmbuyer@10 631 end
farmbuyer@10 632 redo = redo or r.needinfo
farmbuyer@10 633 end
farmbuyer@10 634 end
farmbuyer@16 635 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 636 if not timer_handle then
farmbuyer@16 637 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 638 end
farmbuyer@16 639 else
farmbuyer@16 640 redo_count = 0
farmbuyer@16 641 if timer_handle then
farmbuyer@16 642 self:CancelTimer(timer_handle)
farmbuyer@16 643 timer_handle = nil
farmbuyer@16 644 end
farmbuyer@10 645 end
farmbuyer@10 646 end
farmbuyer@10 647
farmbuyer@10 648 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 649 if GetNumRaidMembers() == 0 then
farmbuyer@16 650 -- Leaving a raid group.
farmbuyer@10 651 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 652 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 653 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 654 if self.enabled and not self.debug.notraid then
farmbuyer@16 655 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 656 self.popped = nil
farmbuyer@16 657 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 658 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 659 end
farmbuyer@10 660 return
farmbuyer@10 661 end
farmbuyer@10 662
farmbuyer@1 663 local inside,whatkind = IsInInstance()
farmbuyer@1 664 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 665 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 666 return
farmbuyer@1 667 end
farmbuyer@10 668
farmbuyer@10 669 local docheck = self.enabled
farmbuyer@1 670 if event == "Activate" then
farmbuyer@1 671 -- dispatched manually from Activate
farmbuyer@10 672 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 673 _register_bossmod(self)
farmbuyer@10 674 docheck = true
farmbuyer@1 675 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 676 -- hot code path, be careful
farmbuyer@10 677
farmbuyer@1 678 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 679 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 680 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 681 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 682 self.popped.data = self
farmbuyer@10 683 return
farmbuyer@1 684 end
farmbuyer@1 685 end
farmbuyer@11 686 -- Throttle the checks fired by common events.
farmbuyer@10 687 if docheck and not InCombatLockdown() then
farmbuyer@10 688 now = time()
farmbuyer@10 689 if difftime(now,lastevent) > 45 then
farmbuyer@10 690 lastevent = now
farmbuyer@10 691 self:CheckRoster(false,now)
farmbuyer@10 692 end
farmbuyer@10 693 end
farmbuyer@1 694 end
farmbuyer@1 695 end
farmbuyer@1 696
farmbuyer@1 697 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 698 do
farmbuyer@42 699 local function maybe_trash_kill_entry()
farmbuyer@42 700 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 701 -- entry already
farmbuyer@42 702 if addon.latest_instance then return end
farmbuyer@42 703 addon.latest_instance = instance_tag()
farmbuyer@42 704 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@42 705 kind='boss',reason='kill',bosskill=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 706 })
farmbuyer@42 707 end
farmbuyer@42 708
farmbuyer@1 709 -- Recent loot cache
farmbuyer@25 710 local candidates = {}
farmbuyer@25 711 local function prefer_local_loots (cache)
farmbuyer@25 712 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 713 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 714 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 715 --
farmbuyer@34 716 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 717 for i,sig in ipairs(candidates) do
farmbuyer@25 718 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 719 local loot = candidates[sig]
farmbuyer@25 720 if loot then
farmbuyer@25 721 addon.dprint('loot', i, "was found")
farmbuyer@42 722 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 723 candidates[sig] = nil
farmbuyer@25 724 local looti = addon._addLootEntry(loot)
farmbuyer@25 725 if (loot.disposition ~= 'shard')
farmbuyer@25 726 and (loot.disposition ~= 'gvault')
farmbuyer@25 727 and (not addon.history_suppress)
farmbuyer@25 728 then
farmbuyer@25 729 addon:_addHistoryEntry(looti)
farmbuyer@25 730 end
farmbuyer@25 731 end
farmbuyer@25 732 end
farmbuyer@25 733
farmbuyer@25 734 if addon.display then
farmbuyer@25 735 addon:redisplay()
farmbuyer@25 736 end
farmbuyer@25 737 table.wipe(candidates)
farmbuyer@25 738 end
farmbuyer@40 739 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 740
farmbuyer@6 741 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 742
farmbuyer@1 743 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 744 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 745 local itexture = GetItemIcon(itemid)
farmbuyer@6 746 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 747 local i
farmbuyer@6 748 if (not iname) or (not itexture) then
farmbuyer@19 749 i = true
farmbuyer@6 750 iname, ilink, iquality, itexture =
farmbuyer@6 751 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 752 end
farmbuyer@19 753 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 754
farmbuyer@19 755 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 756 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 757 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 758 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 759 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 760 end
farmbuyer@25 761 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 762 local signature = recipient .. iname .. (count or "")
farmbuyer@25 763 if from and self.recent_loot:test(signature) then
farmbuyer@39 764 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 765 else
farmbuyer@25 766 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 767 i = {
farmbuyer@25 768 kind = 'loot',
farmbuyer@25 769 person = recipient,
farmbuyer@25 770 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 771 cache_miss = i and true or nil,
farmbuyer@25 772 quality = iquality,
farmbuyer@25 773 itemname = iname,
farmbuyer@25 774 id = itemid,
farmbuyer@25 775 itemlink = ilink,
farmbuyer@25 776 itexture = itexture,
farmbuyer@25 777 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 778 count = (count and count ~= "") and count or nil,
farmbuyer@25 779 bcast_from = from,
farmbuyer@25 780 extratext = extratext,
farmbuyer@25 781 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 782 }
farmbuyer@34 783 if local_override then
farmbuyer@39 784 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 785 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 786 if i.extratext == 'shard'
farmbuyer@34 787 or i.extratext == 'gvault'
farmbuyer@34 788 or i.extratext == 'offspec'
farmbuyer@34 789 then
farmbuyer@34 790 i.disposition = i.extratext
farmbuyer@34 791 end
farmbuyer@34 792 local looti = self._addLootEntry(i)
farmbuyer@34 793 if (i.disposition ~= 'shard')
farmbuyer@34 794 and (i.disposition ~= 'gvault')
farmbuyer@34 795 and (not self.history_suppress)
farmbuyer@34 796 then
farmbuyer@34 797 self:_addHistoryEntry(looti)
farmbuyer@34 798 end
farmbuyer@39 799 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 800 else
farmbuyer@34 801 self.recent_loot:add(signature)
farmbuyer@34 802 candidates[signature] = i
farmbuyer@34 803 tinsert (candidates, signature)
farmbuyer@39 804 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 805 end
farmbuyer@1 806 end
farmbuyer@25 807 break
farmbuyer@1 808 end
farmbuyer@1 809 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 810 return i
farmbuyer@1 811 end
farmbuyer@1 812
farmbuyer@1 813 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 814 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 815
farmbuyer@1 816 --[[
farmbuyer@1 817 iname: Hearthstone
farmbuyer@1 818 iquality: integer
farmbuyer@1 819 ilink: clickable formatted link
farmbuyer@1 820 itemstring: item:6948:....
farmbuyer@1 821 itexture: inventory icon texture
farmbuyer@1 822 ]]
farmbuyer@1 823
farmbuyer@1 824 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 825 local msg = ...
farmbuyer@20 826 local person, itemstring, count
farmbuyer@21 827 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 828
farmbuyer@20 829 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 830 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 831 if not person then
farmbuyer@20 832 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 833 end
farmbuyer@20 834 if not person then
farmbuyer@20 835 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 836 if not itemstring then
farmbuyer@20 837 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 838 end
farmbuyer@20 839 end
farmbuyer@20 840
farmbuyer@20 841 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 842 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 843
farmbuyer@1 844 -- Name might be colorized, remove the highlighting
farmbuyer@20 845 if person then
farmbuyer@20 846 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 847 else
farmbuyer@38 848 person = my_name -- UNIT_YOU / You
farmbuyer@20 849 end
farmbuyer@1 850
farmbuyer@20 851 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 852 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 853
farmbuyer@1 854 return self:_do_loot (false, person, id, count)
farmbuyer@1 855
farmbuyer@1 856 elseif event == "broadcast" then
farmbuyer@1 857 return self:_do_loot(false, ...)
farmbuyer@1 858
farmbuyer@1 859 elseif event == "manual" then
farmbuyer@1 860 local r,i,n = ...
farmbuyer@1 861 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 862 end
farmbuyer@1 863 end
farmbuyer@1 864 end
farmbuyer@1 865
farmbuyer@1 866
farmbuyer@1 867 ------ Slash command handler
farmbuyer@1 868 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 869 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 870 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 871 -- that GUI is in place.)
farmbuyer@1 872 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 873 txt = strtrim(txt:lower())
farmbuyer@1 874 local cmd, arg = ""
farmbuyer@1 875 do
farmbuyer@1 876 local s,e = txt:find("^%a+")
farmbuyer@1 877 if s then
farmbuyer@1 878 cmd = txt:sub(s,e)
farmbuyer@1 879 s = txt:find("%S", e+2)
farmbuyer@1 880 if s then arg = txt:sub(s,-1) end
farmbuyer@1 881 end
farmbuyer@1 882 end
farmbuyer@1 883
farmbuyer@1 884 if cmd == "" then
farmbuyer@1 885 if InCombatLockdown() then
farmbuyer@1 886 return self:Print("Can't display window in combat.")
farmbuyer@1 887 else
farmbuyer@1 888 return self:BuildMainDisplay()
farmbuyer@1 889 end
farmbuyer@1 890
farmbuyer@1 891 elseif cmd:find("^thre") then
farmbuyer@1 892 self:SetThreshold(arg)
farmbuyer@1 893
farmbuyer@1 894 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 895 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 896 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 897
farmbuyer@23 898 elseif cmd == "toggle" then
farmbuyer@23 899 if self.display then
farmbuyer@23 900 self.display:Hide()
farmbuyer@23 901 else
farmbuyer@23 902 return self:BuildMainDisplay()
farmbuyer@23 903 end
farmbuyer@23 904
farmbuyer@1 905 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 906 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 907 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 908 })
farmbuyer@1 909 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 910 if self.display then
farmbuyer@1 911 self:redisplay()
farmbuyer@1 912 end
farmbuyer@1 913 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 914
farmbuyer@1 915 elseif cmd == "debug" then
farmbuyer@1 916 if arg then
farmbuyer@1 917 self.debug[arg] = not self.debug[arg]
farmbuyer@1 918 _G.print(arg,self.debug[arg])
farmbuyer@1 919 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 920 else
farmbuyer@1 921 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 922 end
farmbuyer@1 923
farmbuyer@1 924 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 925 self:save_saveas(arg)
farmbuyer@1 926 elseif cmd == "list" then
farmbuyer@1 927 self:save_list()
farmbuyer@1 928 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 929 self:save_restore(tonumber(arg))
farmbuyer@1 930 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 931 self:save_delete(tonumber(arg))
farmbuyer@1 932
farmbuyer@1 933 elseif cmd == "help" then
farmbuyer@1 934 self:BuildMainDisplay('help')
farmbuyer@23 935 elseif cmd == "ping" then
farmbuyer@23 936 self:DoPing()
farmbuyer@1 937
farmbuyer@19 938 elseif cmd == "fixcache" then
farmbuyer@19 939 self:do_item_cache_fixup()
farmbuyer@19 940
farmbuyer@1 941 else
farmbuyer@1 942 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 943 return
farmbuyer@1 944 end
farmbuyer@1 945 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 946 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 947 end
farmbuyer@1 948 end
farmbuyer@1 949
farmbuyer@1 950 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 951 local q = tonumber(arg)
farmbuyer@1 952 if q then
farmbuyer@1 953 q = math.floor(q+0.001)
farmbuyer@1 954 if q<0 or q>6 then
farmbuyer@1 955 return self:Print("Threshold must be 0-6.")
farmbuyer@1 956 end
farmbuyer@1 957 else
farmbuyer@1 958 q = qualnames[arg]
farmbuyer@1 959 if not q then
farmbuyer@1 960 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 961 end
farmbuyer@1 962 end
farmbuyer@1 963 self.threshold = q
farmbuyer@1 964 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 965 end
farmbuyer@1 966
farmbuyer@1 967
farmbuyer@1 968 ------ On/off
farmbuyer@1 969 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 970 self.dprint('flow', ":Activate is running")
farmbuyer@10 971 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 972 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 973 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 974 self.popped = true
farmbuyer@1 975 if GetNumRaidMembers() > 0 then
farmbuyer@16 976 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 977 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 978 elseif self.debug.notraid then
farmbuyer@16 979 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 980 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 981 _register_bossmod(self)
farmbuyer@1 982 elseif g_restore_p then
farmbuyer@1 983 g_restore_p = nil
farmbuyer@16 984 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 985 if #g_loot == 0 then
farmbuyer@16 986 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 987 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 988 return
farmbuyer@16 989 end
farmbuyer@1 990 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 991 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 992 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 993 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 994 return
farmbuyer@1 995 end
farmbuyer@1 996 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 997 self.enabled = not opt_bcast_only
farmbuyer@1 998 if opt_threshold then
farmbuyer@1 999 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1000 end
farmbuyer@1 1001 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1002 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1003 self.thresholds[self.threshold])
farmbuyer@27 1004 self:broadcast('revcheck',revision_large)
farmbuyer@1 1005 end
farmbuyer@1 1006
farmbuyer@1 1007 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1008 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1009 function addon:Deactivate()
farmbuyer@1 1010 self.enabled = false
farmbuyer@1 1011 self.rebroadcast = false
farmbuyer@10 1012 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1013 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1014 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1015 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1016 end
farmbuyer@1 1017
farmbuyer@1 1018 function addon:Clear(verbose_p)
farmbuyer@1 1019 local repopup, st
farmbuyer@1 1020 if self.display then
farmbuyer@1 1021 -- in the new version, this is likely to always be the case
farmbuyer@1 1022 repopup = true
farmbuyer@1 1023 st = self.display:GetUserData("eoiST")
farmbuyer@1 1024 if not st then
farmbuyer@1 1025 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1026 end
farmbuyer@1 1027 self.display:Hide()
farmbuyer@1 1028 end
farmbuyer@1 1029 g_restore_p = nil
farmbuyer@1 1030 OuroLootSV = nil
farmbuyer@1 1031 self:_reset_timestamps()
farmbuyer@1 1032 if verbose_p then
farmbuyer@16 1033 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1034 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1035 else
farmbuyer@1 1036 self:Print("Current loot data cleared.")
farmbuyer@1 1037 end
farmbuyer@1 1038 end
farmbuyer@1 1039 _init(self,st)
farmbuyer@1 1040 if repopup then
farmbuyer@1 1041 addon:BuildMainDisplay()
farmbuyer@1 1042 end
farmbuyer@1 1043 end
farmbuyer@1 1044
farmbuyer@1 1045
farmbuyer@1 1046 ------ Behind the scenes routines
farmbuyer@19 1047 -- Semi-experimental debugging aid.
farmbuyer@19 1048 do
farmbuyer@41 1049 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1050 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1051 -- 2) _log points to SV_log
farmbuyer@41 1052 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1053 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1054 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1055 local date = _G.date
farmbuyer@19 1056 function addon:log_with_timestamp (msg)
farmbuyer@41 1057 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1058 end
farmbuyer@19 1059 end
farmbuyer@19 1060
farmbuyer@1 1061 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1062 do
farmbuyer@1 1063 local byindex, temp = {}, {}
farmbuyer@1 1064 local function sort (src, dest)
farmbuyer@1 1065 for k in pairs(src) do
farmbuyer@1 1066 temp[#temp+1] = k
farmbuyer@1 1067 end
farmbuyer@1 1068 table.sort(temp)
farmbuyer@1 1069 table.wipe(dest)
farmbuyer@1 1070 for i = 1, #temp do
farmbuyer@1 1071 dest[i] = src[temp[i]]
farmbuyer@1 1072 end
farmbuyer@1 1073 end
farmbuyer@1 1074
farmbuyer@1 1075 function addon.sender_list.sort()
farmbuyer@1 1076 sort (addon.sender_list.active, byindex)
farmbuyer@1 1077 table.wipe(temp)
farmbuyer@1 1078 addon.sender_list.activeI = #byindex
farmbuyer@1 1079 sort (addon.sender_list.names, byindex)
farmbuyer@1 1080 table.wipe(temp)
farmbuyer@1 1081 end
farmbuyer@1 1082 addon.sender_list.namesI = byindex
farmbuyer@1 1083 end
farmbuyer@1 1084
farmbuyer@1 1085 -- Message sending.
farmbuyer@1 1086 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1087 do
farmbuyer@1 1088 local function assemble(...)
farmbuyer@1 1089 local msg = ...
farmbuyer@1 1090 for i = 2, select('#',...) do
farmbuyer@1 1091 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1092 end
farmbuyer@1 1093 return msg
farmbuyer@1 1094 end
farmbuyer@1 1095
farmbuyer@1 1096 -- broadcast('tag', <stuff>)
farmbuyer@1 1097 function addon:broadcast(...)
farmbuyer@1 1098 local msg = assemble(...)
farmbuyer@1 1099 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1100 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1101 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1102 end
farmbuyer@1 1103 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1104 function addon:whispercast(to,...)
farmbuyer@1 1105 local msg = assemble(...)
farmbuyer@1 1106 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1107 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1108 end
farmbuyer@1 1109 end
farmbuyer@1 1110
farmbuyer@23 1111 function addon:DoPing()
farmbuyer@23 1112 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1113 self.sender_list.active = {}
farmbuyer@23 1114 self.sender_list.names = {}
farmbuyer@23 1115 self:broadcast('ping')
farmbuyer@27 1116 self:broadcast('revcheck',revision_large)
farmbuyer@27 1117 end
farmbuyer@27 1118
farmbuyer@27 1119 function addon:_check_revision (otherrev)
farmbuyer@27 1120 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1121 otherrev = tonumber(otherrev)
farmbuyer@27 1122 if otherrev == revision_large then
farmbuyer@27 1123 -- normal case
farmbuyer@27 1124
farmbuyer@27 1125 elseif otherrev < revision_large then
farmbuyer@27 1126 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1127 self:broadcast('revcheck',revision_large)
farmbuyer@27 1128
farmbuyer@27 1129 else
farmbuyer@27 1130 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1131 if newer_warning then
farmbuyer@27 1132 self:Print(newer_warning,
farmbuyer@29 1133 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1134 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1135 newer_warning = nil
farmbuyer@27 1136 end
farmbuyer@27 1137 end
farmbuyer@23 1138 end
farmbuyer@23 1139
farmbuyer@1 1140 -- Generic helpers
farmbuyer@28 1141 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1142 function addon._find_next_after (kind, index)
farmbuyer@1 1143 index = index + 1
farmbuyer@1 1144 while index <= #g_loot do
farmbuyer@1 1145 if g_loot[index].kind == kind then
farmbuyer@1 1146 return index, g_loot[index]
farmbuyer@1 1147 end
farmbuyer@1 1148 index = index + 1
farmbuyer@1 1149 end
farmbuyer@1 1150 end
farmbuyer@28 1151 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1152 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1153 -- appropriate fencepost is not found.
farmbuyer@28 1154 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1155 local fencepost
farmbuyer@28 1156 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1157 if kind == 'time' then
farmbuyer@28 1158 fencepost = closest_time
farmbuyer@28 1159 elseif kind == 'boss' then
farmbuyer@28 1160 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1161 if not closest_boss then
farmbuyer@28 1162 fencepost = closest_time
farmbuyer@28 1163 elseif not closest_time then
farmbuyer@28 1164 fencepost = closest_boss
farmbuyer@28 1165 else
farmbuyer@28 1166 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1167 end
farmbuyer@28 1168 end
farmbuyer@28 1169 return fencepost
farmbuyer@28 1170 end
farmbuyer@1 1171
farmbuyer@1 1172 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1173 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1174 -- conditionals).
farmbuyer@1 1175 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1176 return self._find_next_after, filter_kind, 0
farmbuyer@1 1177 end
farmbuyer@1 1178
farmbuyer@1 1179 do
farmbuyer@1 1180 local itt
farmbuyer@1 1181 local function create()
farmbuyer@1 1182 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1183 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1184 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1185 L:SetFontObject(GameFontNormal)
farmbuyer@1 1186 R:SetFontObject(GameFontNormal)
farmbuyer@1 1187 tip:AddFontStrings(L,R)
farmbuyer@1 1188 lefts[i] = L
farmbuyer@1 1189 end
farmbuyer@1 1190 tip.lefts = lefts
farmbuyer@1 1191 return tip
farmbuyer@1 1192 end
farmbuyer@1 1193 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1194 itt = itt or create()
farmbuyer@1 1195 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1196 itt:ClearLines()
farmbuyer@1 1197 itt:SetHyperlink(item)
farmbuyer@1 1198 local t = itt.lefts[2]:GetText()
farmbuyer@1 1199 itt:Hide()
farmbuyer@1 1200 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1201 end
farmbuyer@1 1202 end
farmbuyer@1 1203
farmbuyer@1 1204 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1205 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1206 function _init (self, possible_st)
farmbuyer@1 1207 self.dprint('flow',"_init running")
farmbuyer@1 1208 self.loot_clean = nil
farmbuyer@1 1209 self.hist_clean = nil
farmbuyer@1 1210 if g_restore_p then
farmbuyer@1 1211 g_loot = OuroLootSV
farmbuyer@16 1212 self.popped = #g_loot > 0
farmbuyer@1 1213 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1214 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1215 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1216 self.sharder = opts.autoshard
farmbuyer@1 1217 else
farmbuyer@10 1218 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1219 end
farmbuyer@1 1220
farmbuyer@16 1221 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1222 self:gui_init(g_loot)
farmbuyer@16 1223 opts.autoshard = nil
farmbuyer@16 1224 opts.threshold = nil
farmbuyer@1 1225
farmbuyer@1 1226 if g_restore_p then
farmbuyer@1 1227 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1228 else
farmbuyer@1 1229 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1230 end
farmbuyer@1 1231 if possible_st then
farmbuyer@1 1232 possible_st:SetData(g_loot)
farmbuyer@1 1233 end
farmbuyer@1 1234
farmbuyer@17 1235 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1236 self:RegisterComm(self.ident)
farmbuyer@1 1237 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1238
farmbuyer@1 1239 if self.author_debug then
farmbuyer@1 1240 _G.OL = self
farmbuyer@1 1241 _G.Oloot = g_loot
farmbuyer@1 1242 end
farmbuyer@1 1243 end
farmbuyer@1 1244
farmbuyer@25 1245 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1246 do
farmbuyer@25 1247 local candidates = {}
farmbuyer@25 1248 local location
farmbuyer@1 1249 local function fixup_durations (cache)
farmbuyer@1 1250 local boss, bossi
farmbuyer@1 1251 boss = candidates[1]
farmbuyer@1 1252 if #candidates == 1 then
farmbuyer@1 1253 -- (1) or (2)
farmbuyer@1 1254 boss.duration = boss.duration or 0
farmbuyer@19 1255 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1256 else
farmbuyer@1 1257 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1258 if #candidates ~= 2 then
farmbuyer@1 1259 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1260 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1261 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1262 end
farmbuyer@1 1263 if candidates[2].duration == nil then
farmbuyer@1 1264 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1265 end
farmbuyer@1 1266 -- try and be generic anyhow
farmbuyer@1 1267 for i,c in ipairs(candidates) do
farmbuyer@1 1268 if c.duration then
farmbuyer@1 1269 boss = c
farmbuyer@19 1270 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1271 break
farmbuyer@1 1272 end
farmbuyer@1 1273 end
farmbuyer@1 1274 end
farmbuyer@1 1275 bossi = addon._addLootEntry(boss)
farmbuyer@19 1276 -- addon.
farmbuyer@19 1277 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1278 g_boss_signpost = nil
farmbuyer@42 1279 addon.latest_instance = boss.instance
farmbuyer@19 1280 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1281 if boss.reason == 'kill' then
farmbuyer@1 1282 addon:_mark_boss_kill (bossi)
farmbuyer@1 1283 if opts.chatty_on_kill then
farmbuyer@1 1284 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1285 end
farmbuyer@1 1286 end
farmbuyer@25 1287 table.wipe(candidates)
farmbuyer@1 1288 end
farmbuyer@1 1289 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1290
farmbuyer@1 1291 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1292 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1293 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1294 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1295 if self.rebroadcast and duration then
farmbuyer@1 1296 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1297 end
farmbuyer@1 1298 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1299 while self.enabled do
farmbuyer@1 1300 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1301 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1302 local not_from_local = duration == nil
farmbuyer@1 1303 local signature = bossname .. reason
farmbuyer@1 1304 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1305 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1306 else
farmbuyer@1 1307 self.recent_boss:add(signature)
farmbuyer@16 1308 g_boss_signpost = #g_loot + 1
farmbuyer@19 1309 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1310 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1311 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1312 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1313 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1314 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1315 -- DBM might not trigger for a while).
farmbuyer@1 1316 local c = {
farmbuyer@1 1317 kind = 'boss',
farmbuyer@1 1318 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1319 reason = reason,
farmbuyer@1 1320 instance = intag,
farmbuyer@1 1321 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1322 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1323 }
farmbuyer@1 1324 tinsert(candidates,c)
farmbuyer@1 1325 end
farmbuyer@17 1326 break
farmbuyer@1 1327 end
farmbuyer@1 1328 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1329 end
farmbuyer@1 1330 -- No wrapping layer for now
farmbuyer@1 1331 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1332
farmbuyer@1 1333 function addon:_mark_boss_kill (index)
farmbuyer@1 1334 local e = g_loot[index]
farmbuyer@17 1335 if not e then
farmbuyer@17 1336 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1337 return
farmbuyer@17 1338 end
farmbuyer@1 1339 if not e.bosskill then
farmbuyer@16 1340 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1341 return
farmbuyer@1 1342 end
farmbuyer@1 1343 if e.reason ~= 'wipe' then
farmbuyer@1 1344 -- enh, bail
farmbuyer@1 1345 self.loot_clean = index-1
farmbuyer@1 1346 end
farmbuyer@1 1347 local attempts = 1
farmbuyer@1 1348 local first
farmbuyer@1 1349
farmbuyer@1 1350 local i,d = 1,g_loot[1]
farmbuyer@1 1351 while d ~= e do
farmbuyer@1 1352 if d.bosskill and
farmbuyer@1 1353 d.bosskill == e.bosskill and
farmbuyer@1 1354 d.reason == 'wipe'
farmbuyer@1 1355 then
farmbuyer@1 1356 first = first or i
farmbuyer@1 1357 attempts = attempts + 1
farmbuyer@1 1358 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1359 else
farmbuyer@1 1360 i = i + 1
farmbuyer@1 1361 end
farmbuyer@1 1362 d = g_loot[i]
farmbuyer@1 1363 end
farmbuyer@1 1364 e.reason = 'kill'
farmbuyer@1 1365 e.attempts = attempts
farmbuyer@1 1366 self.loot_clean = first or index-1
farmbuyer@1 1367 end
farmbuyer@1 1368
farmbuyer@2 1369 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1370 assert(type(name)=='string')
farmbuyer@2 1371 assert(type(registration_func)=='function')
farmbuyer@2 1372 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1373 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1374 n = name,
farmbuyer@2 1375 r = registration_func,
farmbuyer@2 1376 d = deregistration_func,
farmbuyer@2 1377 }
farmbuyer@5 1378 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1379 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1380 end
farmbuyer@1 1381
farmbuyer@2 1382 function _register_bossmod (self, force_p)
farmbuyer@2 1383 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1384 if x then
farmbuyer@2 1385 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1386 -- trying to register with already-registered boss mod
farmbuyer@2 1387 return
farmbuyer@2 1388 else
farmbuyer@2 1389 -- deregister
farmbuyer@2 1390 if x.d then x.d(self) end
farmbuyer@2 1391 end
farmbuyer@1 1392 end
farmbuyer@1 1393
farmbuyer@2 1394 x = nil
farmbuyer@2 1395 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1396 if v.n == opts.bossmod then
farmbuyer@2 1397 x = k
farmbuyer@2 1398 break
farmbuyer@2 1399 end
farmbuyer@1 1400 end
farmbuyer@1 1401
farmbuyer@2 1402 if not x then
farmbuyer@2 1403 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1404 self:Print(self.status_text)
farmbuyer@2 1405 return
farmbuyer@1 1406 end
farmbuyer@1 1407
farmbuyer@2 1408 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1409 --self.bossmod_registered = x
farmbuyer@5 1410 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1411 else
farmbuyer@2 1412 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1413 end
farmbuyer@1 1414 end
farmbuyer@2 1415 end
farmbuyer@1 1416
farmbuyer@1 1417 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1418 do
farmbuyer@1 1419 -- This shouldn't be required. /sadface
farmbuyer@1 1420 local loot_entry_mt = {
farmbuyer@1 1421 __index = function (e,key)
farmbuyer@1 1422 if key == 'cols' then
farmbuyer@15 1423 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1424 --tabledump(e) -- not actually that useful
farmbuyer@1 1425 addon:_fill_out_eoi_data(1)
farmbuyer@1 1426 end
farmbuyer@1 1427 return rawget(e,key)
farmbuyer@1 1428 end
farmbuyer@1 1429 }
farmbuyer@1 1430
farmbuyer@1 1431 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1432 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1433 -- optional second index to search no earlier than it.
farmbuyer@1 1434 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1435 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1436 stop = stop or 0
farmbuyer@1 1437 while i > stop do
farmbuyer@1 1438 if g_loot[i].kind == 'time' then
farmbuyer@1 1439 return i, g_loot[i]
farmbuyer@1 1440 end
farmbuyer@1 1441 i = i - 1
farmbuyer@1 1442 end
farmbuyer@1 1443 end
farmbuyer@1 1444
farmbuyer@1 1445 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1446 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1447 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1448 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1449 -- taken from the DAY entry.
farmbuyer@1 1450 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1451 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1452 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1453 if not time_entry_opt then
farmbuyer@1 1454 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1455 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1456 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1457 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1458 end
farmbuyer@1 1459 end
farmbuyer@1 1460 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1461 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1462 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1463 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1464 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1465 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1466 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1467 end
farmbuyer@1 1468
farmbuyer@1 1469 local done_todays_date
farmbuyer@1 1470 function addon:_reset_timestamps()
farmbuyer@1 1471 done_todays_date = nil
farmbuyer@1 1472 end
farmbuyer@1 1473 local function do_todays_date()
farmbuyer@1 1474 local text, M, D, Y = makedate()
farmbuyer@1 1475 local found,ts = #g_loot+1
farmbuyer@1 1476 repeat
farmbuyer@1 1477 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1478 if found and ts.startday.text == text then
farmbuyer@1 1479 done_todays_date = true
farmbuyer@1 1480 end
farmbuyer@1 1481 until done_todays_date or (not found)
farmbuyer@1 1482 if done_todays_date then
farmbuyer@1 1483 g_today = ts
farmbuyer@1 1484 else
farmbuyer@1 1485 done_todays_date = true
farmbuyer@1 1486 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1487 kind = 'time',
farmbuyer@1 1488 startday = {
farmbuyer@1 1489 text = text, month = M, day = D, year = Y
farmbuyer@1 1490 }
farmbuyer@1 1491 }]
farmbuyer@1 1492 end
farmbuyer@1 1493 addon:_fill_out_eoi_data(1)
farmbuyer@1 1494 end
farmbuyer@1 1495
farmbuyer@1 1496 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1497 function addon._addLootEntry (e)
farmbuyer@1 1498 setmetatable(e,loot_entry_mt)
farmbuyer@1 1499
farmbuyer@1 1500 if not done_todays_date then do_todays_date() end
farmbuyer@1 1501
farmbuyer@1 1502 local h, m = GetGameTime()
farmbuyer@10 1503 --local localuptime = math.floor(GetTime())
farmbuyer@10 1504 local time_t = time()
farmbuyer@1 1505 e.hour = h
farmbuyer@1 1506 e.minute = m
farmbuyer@10 1507 e.stamp = time_t --localuptime
farmbuyer@1 1508 local index = #g_loot + 1
farmbuyer@1 1509 g_loot[index] = e
farmbuyer@1 1510 return index
farmbuyer@1 1511 end
farmbuyer@16 1512
farmbuyer@16 1513 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1514 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1515 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1516 -- from that boss.
farmbuyer@16 1517 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1518 --pprint('loot', is, should_be)
farmbuyer@16 1519 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1520 return
farmbuyer@16 1521 end
farmbuyer@17 1522 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1523 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1524 return
farmbuyer@16 1525 end
farmbuyer@16 1526 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1527 should_be = should_be + 1
farmbuyer@16 1528 if is == should_be then
farmbuyer@16 1529 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1530 return
farmbuyer@16 1531 end
farmbuyer@16 1532 end
farmbuyer@16 1533
farmbuyer@16 1534 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1535 local boss = tremove (g_loot, is)
farmbuyer@16 1536 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1537 tinsert (g_loot, should_be, boss)
farmbuyer@16 1538 return should_be
farmbuyer@16 1539 end
farmbuyer@1 1540 end
farmbuyer@1 1541
farmbuyer@19 1542 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1543 -- item cache data (which will have arrived by now).
farmbuyer@19 1544 function addon:do_item_cache_fixup()
farmbuyer@19 1545 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1546
farmbuyer@19 1547 local numfound = 0
farmbuyer@19 1548 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1549
farmbuyer@19 1550 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1551 if e.cache_miss then
farmbuyer@19 1552 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1553 if borked_id then
farmbuyer@19 1554 numfound = numfound + 1
farmbuyer@19 1555 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1556 -- its assload of return values.
farmbuyer@19 1557 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1558 if iname then
farmbuyer@19 1559 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1560 e.quality = iquality
farmbuyer@19 1561 e.itemname = iname
farmbuyer@19 1562 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1563 e.itemlink = ilink
farmbuyer@19 1564 e.itexture = itexture
farmbuyer@19 1565 e.cache_miss = nil
farmbuyer@19 1566 end
farmbuyer@19 1567 end
farmbuyer@19 1568 end
farmbuyer@19 1569 end
farmbuyer@19 1570
farmbuyer@19 1571 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1572 end
farmbuyer@19 1573
farmbuyer@1 1574
farmbuyer@1 1575 ------ Saved texts
farmbuyer@1 1576 function addon:check_saved_table(silent_p)
farmbuyer@16 1577 local s = OuroLootSV_saved
farmbuyer@1 1578 if s and (#s > 0) then return s end
farmbuyer@16 1579 OuroLootSV_saved = nil
farmbuyer@1 1580 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1581 end
farmbuyer@1 1582
farmbuyer@1 1583 function addon:save_list()
farmbuyer@1 1584 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1585 for i,t in ipairs(s) do
farmbuyer@1 1586 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1587 end
farmbuyer@1 1588 end
farmbuyer@1 1589
farmbuyer@1 1590 function addon:save_saveas(name)
farmbuyer@16 1591 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1592 local SV = OuroLootSV_saved
farmbuyer@16 1593 local n = #SV + 1
farmbuyer@1 1594 local save = {
farmbuyer@1 1595 name = name,
farmbuyer@1 1596 date = makedate(),
farmbuyer@1 1597 count = #g_loot,
farmbuyer@1 1598 }
farmbuyer@10 1599 for text in self:registered_textgen_iter() do
farmbuyer@10 1600 save[text] = g_loot[text]
farmbuyer@10 1601 end
farmbuyer@1 1602 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1603 SV[n] = save
farmbuyer@1 1604 return self:save_list()
farmbuyer@1 1605 end
farmbuyer@1 1606
farmbuyer@1 1607 function addon:save_restore(num)
farmbuyer@1 1608 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1609 if (not num) or (num > #s) then
farmbuyer@1 1610 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1611 end
farmbuyer@1 1612 local save = s[num]
farmbuyer@1 1613 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1614 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1615 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1616 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1617 for text in self:registered_textgen_iter() do
farmbuyer@10 1618 g_loot[text] = save[text]
farmbuyer@10 1619 end
farmbuyer@1 1620 end
farmbuyer@1 1621
farmbuyer@1 1622 function addon:save_delete(num)
farmbuyer@1 1623 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1624 if (not num) or (num > #s) then
farmbuyer@1 1625 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1626 end
farmbuyer@1 1627 self:Print("Deleting saved text #"..num)
farmbuyer@1 1628 tremove(s,num)
farmbuyer@1 1629 return self:save_list()
farmbuyer@1 1630 end
farmbuyer@1 1631
farmbuyer@1 1632
farmbuyer@1 1633 ------ Loot histories
farmbuyer@1 1634 -- history_all = {
farmbuyer@1 1635 -- ["Kilrogg"] = {
farmbuyer@1 1636 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1637 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1638 -- ["byname"] = { -- not saved
farmbuyer@1 1639 -- ["OtherPlayer"] = 2,
farmbuyer@1 1640 -- ["Farmbuyer"] = 1,
farmbuyer@1 1641 -- }
farmbuyer@1 1642 -- [1] = {
farmbuyer@1 1643 -- ["name"] = "Farmbuyer",
farmbuyer@1 1644 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1645 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1646 -- },
farmbuyer@1 1647 -- [2] = {
farmbuyer@1 1648 -- ["name"] = "OtherPlayer",
farmbuyer@1 1649 -- ......
farmbuyer@1 1650 -- }, ......
farmbuyer@1 1651 -- },
farmbuyer@1 1652 -- ["OtherRealm"] = ......
farmbuyer@1 1653 -- }
farmbuyer@1 1654 do
farmbuyer@6 1655 local tsort = table.sort
farmbuyer@6 1656 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1657
farmbuyer@4 1658 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1659 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1660 -- called from the GUI code at least once.
farmbuyer@1 1661 function addon:_build_history_names (opt_hist)
farmbuyer@1 1662 local hist = opt_hist or self.history
farmbuyer@1 1663 local m = {}
farmbuyer@1 1664 for i = 1, #hist do
farmbuyer@1 1665 m[hist[i].name] = i
farmbuyer@1 1666 end
farmbuyer@1 1667 hist.byname = m
farmbuyer@1 1668 end
farmbuyer@1 1669
farmbuyer@1 1670 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1671 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1672 local t = prev_table or {
farmbuyer@1 1673 --kind = 'realm',
farmbuyer@6 1674 --realm = realmname,
farmbuyer@1 1675 }
farmbuyer@6 1676 t.realm = realmname
farmbuyer@1 1677
farmbuyer@1 1678 --[[
farmbuyer@1 1679 t.cols = setmetatable({
farmbuyer@1 1680 { value = realmname },
farmbuyer@1 1681 }, self.time_column1_used_mt)
farmbuyer@1 1682 ]]
farmbuyer@1 1683
farmbuyer@1 1684 if not t.byname then
farmbuyer@1 1685 self:_build_history_names (t)
farmbuyer@1 1686 end
farmbuyer@1 1687
farmbuyer@1 1688 return t
farmbuyer@1 1689 end
farmbuyer@1 1690
farmbuyer@4 1691 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1692 -- the index and the table at that index.
farmbuyer@4 1693 function addon:get_loot_history (name)
farmbuyer@4 1694 local i
farmbuyer@4 1695 i = self.history.byname[name]
farmbuyer@4 1696 if not i then
farmbuyer@4 1697 i = #self.history + 1
farmbuyer@4 1698 self.history[i] = { name=name }
farmbuyer@4 1699 self.history.byname[name] = i
farmbuyer@4 1700 end
farmbuyer@6 1701 return i, self.history[i]
farmbuyer@4 1702 end
farmbuyer@4 1703
farmbuyer@1 1704 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1705 local e = g_loot[lootindex]
farmbuyer@6 1706 if e.kind ~= 'loot' then return end
farmbuyer@6 1707
farmbuyer@6 1708 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1709 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1710 local n = {
farmbuyer@1 1711 id = e.id,
farmbuyer@1 1712 when = self:format_timestamp (g_today, e),
farmbuyer@1 1713 count = e.count,
farmbuyer@1 1714 }
farmbuyer@6 1715 tinsert (h, 1, n)
farmbuyer@24 1716 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1717 end
farmbuyer@6 1718
farmbuyer@24 1719 -- Create new history table based on current loot.
farmbuyer@6 1720 function addon:rewrite_history (realmname)
farmbuyer@6 1721 local r = assert(realmname)
farmbuyer@6 1722 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1723 self.history = self.history_all[r]
farmbuyer@6 1724
farmbuyer@6 1725 local g_today_real = g_today
farmbuyer@6 1726 for i,e in ipairs(g_loot) do
farmbuyer@6 1727 if e.kind == 'time' then
farmbuyer@6 1728 g_today = e
farmbuyer@6 1729 elseif e.kind == 'loot' then
farmbuyer@6 1730 self:_addHistoryEntry(i)
farmbuyer@6 1731 end
farmbuyer@6 1732 end
farmbuyer@6 1733 g_today = g_today_real
farmbuyer@6 1734 self.hist_clean = nil
farmbuyer@6 1735
farmbuyer@6 1736 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1737 for i,h in ipairs(self.history) do
farmbuyer@6 1738 tsort (h, comp)
farmbuyer@6 1739 end
farmbuyer@6 1740 end
farmbuyer@6 1741
farmbuyer@24 1742 -- Clears all but latest entry for each player.
farmbuyer@6 1743 function addon:preen_history (realmname)
farmbuyer@6 1744 local r = assert(realmname)
farmbuyer@6 1745 for i,h in ipairs(self.history) do
farmbuyer@6 1746 tsort (h, comp)
farmbuyer@6 1747 while #h > 1 do
farmbuyer@6 1748 tremove (h)
farmbuyer@6 1749 end
farmbuyer@6 1750 end
farmbuyer@1 1751 end
farmbuyer@24 1752
farmbuyer@25 1753 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1754 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1755 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1756 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1757 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1758 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1759 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1760 if type(loot) ~= 'table' then
farmbuyer@25 1761 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1762 end
farmbuyer@25 1763 if loot.kind ~= 'loot' then
farmbuyer@25 1764 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1765 end
farmbuyer@24 1766
farmbuyer@25 1767 local player = loot.person
farmbuyer@25 1768 local tag = loot.history_unique
farmbuyer@24 1769 local errtxt
farmbuyer@25 1770 local player_i, player_h, hist_i
farmbuyer@24 1771
farmbuyer@24 1772 if not tag then
farmbuyer@24 1773 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1774 else
farmbuyer@25 1775 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1776 for i,h in ipairs(player_h) do
farmbuyer@24 1777 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1778 if unique == tag then
farmbuyer@25 1779 hist_i = i
farmbuyer@24 1780 break
farmbuyer@24 1781 end
farmbuyer@24 1782 end
farmbuyer@25 1783 if not hist_i then
farmbuyer@24 1784 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1785 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1786 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1787 end
farmbuyer@24 1788 end
farmbuyer@24 1789
farmbuyer@24 1790 if errtxt then
farmbuyer@25 1791 return nil, errtxt
farmbuyer@24 1792 end
farmbuyer@25 1793 return player_i, player_h, hist_i
farmbuyer@25 1794 end
farmbuyer@24 1795
farmbuyer@25 1796 function addon:reassign_loot (index, to_name)
farmbuyer@25 1797 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1798 local e = g_loot[index]
farmbuyer@25 1799 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1800 local from_name = e.person
farmbuyer@25 1801 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1802
farmbuyer@25 1803 if not from_i then
farmbuyer@25 1804 -- from_h is the formatted error text
farmbuyer@25 1805 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1806 else
farmbuyer@25 1807 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1808 tinsert (to_h, 1, hist_h)
farmbuyer@25 1809 tsort (from_h, comp)
farmbuyer@25 1810 tsort (to_h, comp)
farmbuyer@25 1811 end
farmbuyer@25 1812 e.person = to_name
farmbuyer@25 1813 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1814 self.hist_clean = nil
farmbuyer@25 1815
farmbuyer@25 1816 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1817 end
farmbuyer@25 1818
farmbuyer@36 1819 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1820 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1821 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1822 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1823 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1824 if e.kind ~= 'loot' then return end
farmbuyer@36 1825
farmbuyer@36 1826 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1827 if not from_i then
farmbuyer@36 1828 -- from_h is the formatted error text
farmbuyer@36 1829 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1830 return
farmbuyer@36 1831 end
farmbuyer@36 1832
farmbuyer@36 1833 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1834 tsort (from_h, comp)
farmbuyer@36 1835 self.hist_clean = nil
farmbuyer@36 1836
farmbuyer@36 1837 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1838 end
farmbuyer@36 1839
farmbuyer@25 1840 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1841 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1842 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1843 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1844 local e = g_loot[index]
farmbuyer@25 1845 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1846 -- output, so force to a string instead.
farmbuyer@25 1847 olddisp = olddisp or 'normal'
farmbuyer@25 1848 local newdisp = e.disposition or 'normal'
farmbuyer@25 1849 -- Ignore misclicks and the like
farmbuyer@25 1850 if olddisp == newdisp then return end
farmbuyer@25 1851
farmbuyer@25 1852 local name = e.person
farmbuyer@25 1853
farmbuyer@25 1854 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1855 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1856 -- remove history entry
farmbuyer@25 1857 if hist_i then
farmbuyer@25 1858 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1859 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1860 self.hist_clean = nil
farmbuyer@25 1861 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1862 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1863 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1864 else
farmbuyer@25 1865 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1866 end
farmbuyer@25 1867 return
farmbuyer@25 1868 end
farmbuyer@25 1869
farmbuyer@25 1870 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1871 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1872 then
farmbuyer@25 1873 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1874
farmbuyer@25 1875 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1876 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1877 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1878 -- the same steps as _addHistoryEntry.
farmbuyer@25 1879 local entry
farmbuyer@25 1880 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1881 entry = deleted_cache[e.history_unique]
farmbuyer@25 1882 deleted_cache[e.history_unique] = nil
farmbuyer@25 1883 end
farmbuyer@25 1884 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1885 entry = entry or {
farmbuyer@25 1886 id = e.id,
farmbuyer@25 1887 when = when,
farmbuyer@25 1888 count = e.count,
farmbuyer@25 1889 }
farmbuyer@25 1890 tinsert (name_h, 1, entry)
farmbuyer@25 1891 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1892 self.hist_clean = nil
farmbuyer@25 1893 return
farmbuyer@25 1894 end
farmbuyer@24 1895 end
farmbuyer@1 1896 end
farmbuyer@1 1897
farmbuyer@1 1898
farmbuyer@1 1899 ------ Player communication
farmbuyer@1 1900 do
farmbuyer@1 1901 local function adduser (name, status, active)
farmbuyer@1 1902 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1903 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1904 end
farmbuyer@1 1905
farmbuyer@1 1906 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1907 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1908 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1909 local OCR_funcs = {}
farmbuyer@1 1910
farmbuyer@1 1911 OCR_funcs.ping = function (sender)
farmbuyer@1 1912 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1913 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1914 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1915 end
farmbuyer@1 1916 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1917 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1918 addon:Print("Echo: ", s)
farmbuyer@1 1919 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1920 end
farmbuyer@27 1921 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1922 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1923 addon:_check_revision (revlarge)
farmbuyer@27 1924 end
farmbuyer@1 1925
farmbuyer@1 1926 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1927 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1928 if not addon.enabled then return end
farmbuyer@1 1929 adduser (sender, nil, true)
farmbuyer@1 1930 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1931 end
farmbuyer@1 1932
farmbuyer@1 1933 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1934 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1935 if not addon.enabled then return end
farmbuyer@1 1936 adduser (sender, nil, true)
farmbuyer@1 1937 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1938 end
farmbuyer@1 1939
farmbuyer@1 1940 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1941 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1942 then
farmbuyer@38 1943 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 1944 sender,
farmbuyer@1 1945 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1946 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1947 end
farmbuyer@18 1948 addon.popped = true
farmbuyer@1 1949 end
farmbuyer@1 1950
farmbuyer@1 1951 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1952 if addon.debug.comm or addon.requesting or
farmbuyer@1 1953 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1954 then
farmbuyer@1 1955 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1956 end
farmbuyer@1 1957 end
farmbuyer@1 1958 -- remove this tag once it's all tested
farmbuyer@1 1959 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1960 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1961 end
farmbuyer@1 1962
farmbuyer@1 1963 -- Incoming message dispatcher
farmbuyer@1 1964 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1965 local f = OCR_funcs[tag]
farmbuyer@1 1966 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1967 if f then return f(sender,tag,...) end
farmbuyer@1 1968 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1969 end
farmbuyer@1 1970 -- Recent message cache
farmbuyer@1 1971 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1972
farmbuyer@1 1973 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1974 if prefix ~= self.ident then return end
farmbuyer@1 1975 if not self.debug.comm then
farmbuyer@1 1976 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1977 if sender == my_name then return end
farmbuyer@1 1978 end
farmbuyer@1 1979 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1980
farmbuyer@1 1981 if self.recent_messages:test(msg) then
farmbuyer@40 1982 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 1983 return
farmbuyer@1 1984 end
farmbuyer@1 1985 self.recent_messages:add(msg)
farmbuyer@1 1986
farmbuyer@1 1987 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1988 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1989 end
farmbuyer@1 1990
farmbuyer@1 1991 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1992 if prefix ~= self.identTg then return end
farmbuyer@1 1993 if not self.debug.comm then
farmbuyer@1 1994 if distribution ~= "WHISPER" then return end
farmbuyer@1 1995 if sender == my_name then return end
farmbuyer@1 1996 end
farmbuyer@1 1997 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1998 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1999 end
farmbuyer@1 2000 end
farmbuyer@1 2001
farmbuyer@1 2002 -- vim:noet