annotate core.lua @ 37:cd745a18d7c7

Mostly code cosmetic tweaks. Split up EOI and History dropdown tables. Draw attention to realm names in popups, as they don't have to match the currently-played realm.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 10 Dec 2011 01:04:16 +0000
parents f62d582c5c52
children bb41be8f13b2
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@1 89 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@1 107 DEBUG_PRINT = false
farmbuyer@1 108 debug = {
farmbuyer@1 109 comm = false,
farmbuyer@1 110 loot = false,
farmbuyer@1 111 flow = false,
farmbuyer@1 112 notraid = false,
farmbuyer@1 113 cache = false,
farmbuyer@19 114 alsolog = false,
farmbuyer@1 115 }
farmbuyer@1 116 function dprint (t,...)
farmbuyer@19 117 if DEBUG_PRINT and debug[t] then
farmbuyer@19 118 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 119 if debug.alsolog then
farmbuyer@19 120 addon:log_with_timestamp(text)
farmbuyer@19 121 end
farmbuyer@19 122 end
farmbuyer@1 123 end
farmbuyer@1 124
farmbuyer@1 125 if author_debug then
farmbuyer@1 126 function pprint(t,...)
farmbuyer@19 127 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 128 if debug.alsolog then
farmbuyer@19 129 addon:log_with_timestamp(text)
farmbuyer@19 130 end
farmbuyer@1 131 end
farmbuyer@1 132 else
farmbuyer@1 133 pprint = flib.nullfunc
farmbuyer@1 134 end
farmbuyer@1 135
farmbuyer@1 136 enabled = false
farmbuyer@1 137 rebroadcast = false
farmbuyer@1 138 display = nil -- display frame, when visible
farmbuyer@1 139 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 140 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 141 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 142 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 143
farmbuyer@1 144 -- The rest is also used in the GUI:
farmbuyer@1 145
farmbuyer@1 146 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 147
farmbuyer@1 148 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 149 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 150 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@20 151 --loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 152
farmbuyer@2 153 bossmod_registered = nil
farmbuyer@2 154 bossmods = {}
farmbuyer@2 155
farmbuyer@1 156 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 157
farmbuyer@11 158 thresholds = {}
farmbuyer@1 159 for i = 0,6 do
farmbuyer@11 160 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 161 end
farmbuyer@1 162
farmbuyer@1 163 _G.setfenv (1, _G)
farmbuyer@1 164 end
farmbuyer@1 165
farmbuyer@1 166 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 167 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 168
farmbuyer@1 169
farmbuyer@6 170 ------ Globals
farmbuyer@1 171 local g_loot = nil
farmbuyer@1 172 local g_restore_p = nil
farmbuyer@1 173 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 174 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 175 local g_boss_signpost = nil
farmbuyer@1 176 local opts = nil
farmbuyer@1 177
farmbuyer@1 178 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 179 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 180 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 181 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 182 local _register_bossmod
farmbuyer@1 183 local makedate, create_new_cache, _init
farmbuyer@1 184
farmbuyer@27 185 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 186 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@27 187 -- long as we can reliably feed two of them to "<" and get useful results.
farmbuyer@29 188 --
farmbuyer@29 189 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 190 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 191 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 192 -- is good, as local dev code will never trigger a false positive update
farmbuyer@29 193 -- warning for other users.
farmbuyer@27 194 do
farmbuyer@27 195 local r = 0
farmbuyer@27 196 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 197 r = 1000*r + d
farmbuyer@27 198 end
farmbuyer@27 199 revision_large = math.max(r,1)
farmbuyer@27 200 end
farmbuyer@27 201
farmbuyer@1 202 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 203 do
farmbuyer@1 204 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 205
farmbuyer@27 206 -- text will automatically be surrounded by brackets
farmbuyer@1 207 function addon.format_hypertext (code, text, color)
farmbuyer@1 208 return hypertext_format_str:format (code,
farmbuyer@11 209 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 210 text)
farmbuyer@1 211 end
farmbuyer@1 212
farmbuyer@1 213 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 214 local ltype, arg = strsplit(":",link)
farmbuyer@1 215 if ltype ~= "OuroRaid" then return end
farmbuyer@1 216 if arg == 'openloot' then
farmbuyer@1 217 addon:BuildMainDisplay()
farmbuyer@27 218 elseif arg == 'popupurl' then
farmbuyer@30 219 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 220 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 221 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 222 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 223 elseif arg == 'doping' then
farmbuyer@27 224 addon:DoPing()
farmbuyer@1 225 elseif arg == 'help' then
farmbuyer@1 226 addon:BuildMainDisplay('help')
farmbuyer@1 227 elseif arg == 'bcaston' then
farmbuyer@1 228 if not addon.rebroadcast then
farmbuyer@1 229 addon:Activate(nil,true)
farmbuyer@1 230 end
farmbuyer@1 231 addon:broadcast('bcast_responder')
farmbuyer@1 232 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 233 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 234 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 235 end
farmbuyer@1 236 end)
farmbuyer@1 237
farmbuyer@1 238 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 239 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 240 if link:match("^OuroRaid") then return end
farmbuyer@1 241 return old (self, link, ...)
farmbuyer@1 242 end
farmbuyer@1 243 end
farmbuyer@1 244
farmbuyer@1 245 do
farmbuyer@1 246 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 247 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 248 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 249 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 250 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 251 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 252 }
farmbuyer@1 253 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 254 function makedate()
farmbuyer@1 255 Calendar_LoadUI()
farmbuyer@1 256 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 257 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 258 return text, M, D, Y
farmbuyer@1 259 end
farmbuyer@1 260 end
farmbuyer@1 261
farmbuyer@1 262 -- Returns an instance name or abbreviation
farmbuyer@1 263 local function instance_tag()
farmbuyer@1 264 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 265 local t
farmbuyer@1 266 name = addon.instance_abbrev[name] or name
farmbuyer@1 267 if typeof == "none" then return name end
farmbuyer@1 268 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 269 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 270 t = 'LFR'
farmbuyer@35 271 elseif diffcode == 1 then
farmbuyer@1 272 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 273 elseif diffcode == 2 then
farmbuyer@1 274 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 275 elseif diffcode == 3 then
farmbuyer@1 276 t = "10h"
farmbuyer@1 277 elseif diffcode == 4 then
farmbuyer@1 278 t = "25h"
farmbuyer@1 279 end
farmbuyer@1 280 -- dynamic difficulties always return normal "codes"
farmbuyer@1 281 if isdynamic and perbossheroic == 1 then
farmbuyer@1 282 t = t .. "h"
farmbuyer@1 283 end
farmbuyer@1 284 return name .. "(" .. t .. ")"
farmbuyer@1 285 end
farmbuyer@1 286 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 287
farmbuyer@1 288
farmbuyer@1 289 ------ Expiring caches
farmbuyer@1 290 --[[
farmbuyer@1 291 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 292 foo:add("blah")
farmbuyer@1 293 foo:test("blah") -- returns true
farmbuyer@1 294 ]]
farmbuyer@1 295 do
farmbuyer@1 296 local caches = {}
farmbuyer@25 297 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 298 local time = _G.time
farmbuyer@1 299 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 300 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 301 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 302 local now = time()
farmbuyer@1 303 local alldone = true
farmbuyer@1 304 -- this is ass-ugly
farmbuyer@25 305 for name,c in pairs(caches) do
farmbuyer@25 306 local fifo = c.fifo
farmbuyer@25 307 local active = #fifo > 0
farmbuyer@25 308 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@25 309 addon.dprint('cache', name, "cache removing",fifo[1].t, fifo[1].m)
farmbuyer@25 310 tremove(fifo,1)
farmbuyer@1 311 end
farmbuyer@25 312 if active and #fifo == 0 and c.func then
farmbuyer@25 313 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 314 c:func()
farmbuyer@25 315 end
farmbuyer@25 316 alldone = alldone and (#fifo == 0)
farmbuyer@1 317 end
farmbuyer@1 318 if alldone then
farmbuyer@1 319 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 320 cleanup_group:Finish()
farmbuyer@1 321 end
farmbuyer@1 322 addon.dprint('cache',"OnLoop done")
farmbuyer@1 323 end)
farmbuyer@1 324
farmbuyer@1 325 local function _add (cache, x)
farmbuyer@25 326 local datum = { t=time(), m=x }
farmbuyer@25 327 cache.hash[x] = datum
farmbuyer@25 328 tinsert (cache.fifo, datum)
farmbuyer@1 329 if not cleanup_group:IsPlaying() then
farmbuyer@1 330 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 331 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 332 cleanup_group:Play()
farmbuyer@1 333 end
farmbuyer@1 334 end
farmbuyer@1 335 local function _test (cache, x)
farmbuyer@25 336 return cache.hash[x] ~= nil
farmbuyer@25 337 --[[for _,v in ipairs(cache) do
farmbuyer@1 338 if v.m == x then return true end
farmbuyer@25 339 end]]
farmbuyer@1 340 end
farmbuyer@25 341
farmbuyer@1 342 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 343 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 344 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 345 local c = {
farmbuyer@1 346 ttl = ttl,
farmbuyer@1 347 name = name,
farmbuyer@1 348 add = _add,
farmbuyer@1 349 test = _test,
farmbuyer@1 350 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 351 func = on_alldone,
farmbuyer@25 352 fifo = {},
farmbuyer@25 353 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 354 }
farmbuyer@1 355 c.cleanup:SetOrder(1)
farmbuyer@25 356 caches[name] = c
farmbuyer@1 357 return c
farmbuyer@1 358 end
farmbuyer@1 359 end
farmbuyer@1 360
farmbuyer@1 361
farmbuyer@1 362 ------ Ace3 framework stuff
farmbuyer@1 363 function addon:OnInitialize()
farmbuyer@1 364 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 365 -- relogging during a raid and already have collected loot data
farmbuyer@1 366 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 367 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 368
farmbuyer@1 369 if OuroLootSV_opts == nil then
farmbuyer@1 370 OuroLootSV_opts = {}
farmbuyer@1 371 self:ScheduleTimer(function(s)
farmbuyer@1 372 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 373 virgin = nil
farmbuyer@1 374 end,10,self)
farmbuyer@1 375 end
farmbuyer@1 376 opts = OuroLootSV_opts
farmbuyer@1 377 for opt,default in pairs(option_defaults) do
farmbuyer@1 378 if opts[opt] == nil then
farmbuyer@1 379 opts[opt] = default
farmbuyer@1 380 end
farmbuyer@1 381 end
farmbuyer@25 382 -- transition&remove old options
farmbuyer@25 383 opts['forum_use_itemid'] = nil
farmbuyer@25 384 if opts['forum_format'] then
farmbuyer@25 385 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 386 opts['forum_format'] = nil
farmbuyer@25 387 end
farmbuyer@25 388 if opts.forum['[url]'] then
farmbuyer@25 389 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 390 opts.forum['[url]'] = nil
farmbuyer@25 391 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 392 if opts['forum_current'] == '[url]' then
farmbuyer@25 393 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 394 end
farmbuyer@25 395 end
farmbuyer@1 396 option_defaults = nil
farmbuyer@16 397 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 398 if OuroLootSV.saved then
farmbuyer@16 399 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 400 end
farmbuyer@16 401 if OuroLootSV.threshold then
farmbuyer@16 402 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 403 end
farmbuyer@16 404 if OuroLootSV.autoshard then
farmbuyer@16 405 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 406 end
farmbuyer@16 407 end
farmbuyer@1 408 -- get item filter table if needed
farmbuyer@1 409 if opts.itemfilter == nil then
farmbuyer@1 410 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 411 end
farmbuyer@1 412 addon.default_itemfilter = nil
farmbuyer@1 413
farmbuyer@1 414 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 415 -- maybe try to detect if this command is already in use...
farmbuyer@1 416 if opts.register_slashloot then
farmbuyer@1 417 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 418 end
farmbuyer@1 419
farmbuyer@1 420 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 421 local r = assert(GetRealmName())
farmbuyer@1 422 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 423 self.history = self.history_all[r]
farmbuyer@6 424 --OuroLootSV_hist = nil
farmbuyer@1 425
farmbuyer@1 426 _init(self)
farmbuyer@27 427 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 428 self.OnInitialize = nil
farmbuyer@1 429 end
farmbuyer@1 430
farmbuyer@1 431 function addon:OnEnable()
farmbuyer@10 432 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 433 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 434
farmbuyer@1 435 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 436 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 437 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 438 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 439 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 440 --
farmbuyer@37 441 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 442 do
farmbuyer@1 443 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 444 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 445 function addon:Print (str, ...)
farmbuyer@1 446 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 447 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 448 else
farmbuyer@1 449 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 450 end
farmbuyer@1 451 end
farmbuyer@1 452 end
farmbuyer@1 453
farmbuyer@1 454 if opts.keybinding then
farmbuyer@15 455 KeyBindingFrame_LoadUI()
farmbuyer@1 456 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 457 btn:SetAttribute("type", "macro")
farmbuyer@1 458 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 459 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 460 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 461 -- decides to return neither 1 nor 2 during load
farmbuyer@15 462 local c = GetCurrentBindingSet()
farmbuyer@15 463 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 464 SaveBindings(c)
farmbuyer@15 465 end
farmbuyer@1 466 else
farmbuyer@2 467 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 468 end
farmbuyer@1 469 end
farmbuyer@1 470
farmbuyer@20 471 --[[
farmbuyer@20 472 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 473 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 474 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 475 the global patterns before we transform them.
farmbuyer@20 476
farmbuyer@20 477 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 478 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 479 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 480 cauldron flasks.
farmbuyer@20 481 ]]
farmbuyer@20 482
farmbuyer@20 483 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 484 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 485
farmbuyer@20 486 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 487 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 488
farmbuyer@20 489 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 490 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 491
farmbuyer@20 492 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 493 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 494
farmbuyer@1 495 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 496 end
farmbuyer@1 497 --function addon:OnDisable() end
farmbuyer@1 498
farmbuyer@1 499
farmbuyer@1 500 ------ Event handlers
farmbuyer@1 501 function addon:_clear_SVs()
farmbuyer@1 502 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 503 OuroLootSV = nil
farmbuyer@16 504 OuroLootSV_saved = nil
farmbuyer@1 505 OuroLootSV_opts = nil
farmbuyer@1 506 OuroLootSV_hist = nil
farmbuyer@22 507 OuroLootSV_log = nil
farmbuyer@8 508 ReloadUI()
farmbuyer@1 509 end
farmbuyer@1 510 function addon:PLAYER_LOGOUT()
farmbuyer@16 511 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 512 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 513
farmbuyer@16 514 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 515 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 516 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 517 end end
farmbuyer@16 518 if worth_saving then
farmbuyer@16 519 opts.autoshard = self.sharder
farmbuyer@16 520 opts.threshold = self.threshold
farmbuyer@1 521 for i,e in ipairs(g_loot) do
farmbuyer@1 522 e.cols = nil
farmbuyer@1 523 end
farmbuyer@1 524 OuroLootSV = g_loot
farmbuyer@16 525 else
farmbuyer@16 526 OuroLootSV = nil
farmbuyer@1 527 end
farmbuyer@16 528
farmbuyer@6 529 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 530 if #t == 0 then
farmbuyer@8 531 self.history_all[r] = nil
farmbuyer@8 532 else
farmbuyer@8 533 t.realm = nil
farmbuyer@8 534 t.st = nil
farmbuyer@8 535 t.byname = nil
farmbuyer@8 536 end
farmbuyer@6 537 end end
farmbuyer@1 538 OuroLootSV_hist = self.history_all
farmbuyer@19 539 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 540 end
farmbuyer@1 541
farmbuyer@10 542 do
farmbuyer@10 543 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 544 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 545 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 546 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 547 local time, difftime = time, difftime
farmbuyer@10 548 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 549
farmbuyer@10 550 local lastevent, now = 0, 0
farmbuyer@16 551 local redo_count = 0
farmbuyer@16 552 local redo, timer_handle
farmbuyer@10 553
farmbuyer@10 554 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 555 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 556
farmbuyer@10 557 now = now_a or time()
farmbuyer@10 558
farmbuyer@10 559 if leaving_p then
farmbuyer@16 560 if timer_handle then
farmbuyer@16 561 self:CancelTimer(timer_handle)
farmbuyer@16 562 timer_handle = nil
farmbuyer@16 563 end
farmbuyer@10 564 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 565 r.leave = r.leave or now
farmbuyer@10 566 end
farmbuyer@10 567 return
farmbuyer@10 568 end
farmbuyer@10 569
farmbuyer@10 570 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 571 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 572 r.online = R_LEFT
farmbuyer@10 573 r.leave = now
farmbuyer@10 574 end
farmbuyer@10 575 end
farmbuyer@10 576
farmbuyer@16 577 if redo then
farmbuyer@16 578 redo_count = redo_count + 1
farmbuyer@16 579 end
farmbuyer@16 580 redo = false
farmbuyer@10 581 for i = 1, GetNumRaidMembers() do
farmbuyer@10 582 local unit = 'raid'..i
farmbuyer@10 583 local name = UnitName(unit)
farmbuyer@10 584 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 585 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 586 if not g_loot.raiders[name] then
farmbuyer@10 587 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 588 end
farmbuyer@10 589 local r = g_loot.raiders[name]
farmbuyer@10 590 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 591 r.needinfo = nil
farmbuyer@10 592 r.class = select(2,UnitClass(unit))
farmbuyer@10 593 r.race = select(2,UnitRace(unit))
farmbuyer@10 594 r.sex = UnitSex(unit)
farmbuyer@10 595 r.level = UnitLevel(unit)
farmbuyer@10 596 r.guild = GetGuildInfo(unit)
farmbuyer@10 597 end
farmbuyer@10 598 local connected = UnitIsConnected(unit)
farmbuyer@10 599 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 600 r.join = r.join or now
farmbuyer@10 601 r.online = R_ACTIVE
farmbuyer@10 602 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 603 r.leave = now
farmbuyer@10 604 r.online = R_OFFLINE
farmbuyer@10 605 end
farmbuyer@10 606 redo = redo or r.needinfo
farmbuyer@10 607 end
farmbuyer@10 608 end
farmbuyer@16 609 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 610 if not timer_handle then
farmbuyer@16 611 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 612 end
farmbuyer@16 613 else
farmbuyer@16 614 redo_count = 0
farmbuyer@16 615 if timer_handle then
farmbuyer@16 616 self:CancelTimer(timer_handle)
farmbuyer@16 617 timer_handle = nil
farmbuyer@16 618 end
farmbuyer@10 619 end
farmbuyer@10 620 end
farmbuyer@10 621
farmbuyer@10 622 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 623 if GetNumRaidMembers() == 0 then
farmbuyer@16 624 -- Leaving a raid group.
farmbuyer@10 625 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 626 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 627 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 628 if self.enabled and not self.debug.notraid then
farmbuyer@16 629 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 630 self.popped = nil
farmbuyer@16 631 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 632 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 633 end
farmbuyer@10 634 return
farmbuyer@10 635 end
farmbuyer@10 636
farmbuyer@1 637 local inside,whatkind = IsInInstance()
farmbuyer@1 638 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 639 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 640 end
farmbuyer@10 641
farmbuyer@10 642 local docheck = self.enabled
farmbuyer@1 643 if event == "Activate" then
farmbuyer@1 644 -- dispatched manually from Activate
farmbuyer@10 645 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 646 _register_bossmod(self)
farmbuyer@10 647 docheck = true
farmbuyer@1 648 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 649 -- hot code path, be careful
farmbuyer@10 650
farmbuyer@1 651 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 652 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 653 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 654 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 655 self.popped.data = self
farmbuyer@10 656 return
farmbuyer@1 657 end
farmbuyer@1 658 end
farmbuyer@11 659 -- Throttle the checks fired by common events.
farmbuyer@10 660 if docheck and not InCombatLockdown() then
farmbuyer@10 661 now = time()
farmbuyer@10 662 if difftime(now,lastevent) > 45 then
farmbuyer@10 663 lastevent = now
farmbuyer@10 664 self:CheckRoster(false,now)
farmbuyer@10 665 end
farmbuyer@10 666 end
farmbuyer@1 667 end
farmbuyer@1 668 end
farmbuyer@1 669
farmbuyer@1 670 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 671 do
farmbuyer@1 672 -- Recent loot cache
farmbuyer@25 673 local candidates = {}
farmbuyer@25 674 local function prefer_local_loots (cache)
farmbuyer@25 675 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 676 -- remote entries as the candidate table is populated. This routine is
farmbuyer@25 677 -- to extract the results once the cache timers have expired.
farmbuyer@34 678 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 679 for i,sig in ipairs(candidates) do
farmbuyer@25 680 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 681 local loot = candidates[sig]
farmbuyer@25 682 if loot then
farmbuyer@25 683 addon.dprint('loot', i, "was found")
farmbuyer@25 684 candidates[sig] = nil
farmbuyer@25 685 local looti = addon._addLootEntry(loot)
farmbuyer@25 686 if (loot.disposition ~= 'shard')
farmbuyer@25 687 and (loot.disposition ~= 'gvault')
farmbuyer@25 688 and (not addon.history_suppress)
farmbuyer@25 689 then
farmbuyer@25 690 addon:_addHistoryEntry(looti)
farmbuyer@25 691 end
farmbuyer@25 692 end
farmbuyer@25 693 end
farmbuyer@25 694
farmbuyer@25 695 if addon.display then
farmbuyer@25 696 addon:redisplay()
farmbuyer@25 697 end
farmbuyer@25 698 table.wipe(candidates)
farmbuyer@25 699 end
farmbuyer@25 700 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl, prefer_local_loots)
farmbuyer@1 701
farmbuyer@6 702 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 703
farmbuyer@1 704 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 705 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 706 local itexture = GetItemIcon(itemid)
farmbuyer@6 707 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 708 local i
farmbuyer@6 709 if (not iname) or (not itexture) then
farmbuyer@19 710 i = true
farmbuyer@6 711 iname, ilink, iquality, itexture =
farmbuyer@6 712 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 713 end
farmbuyer@19 714 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 715
farmbuyer@19 716 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@25 717 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@25 718 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 719 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 720 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 721 end
farmbuyer@25 722 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 723 local signature = recipient .. iname .. (count or "")
farmbuyer@25 724 if from and self.recent_loot:test(signature) then
farmbuyer@25 725 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@25 726 else
farmbuyer@25 727 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 728 i = {
farmbuyer@25 729 kind = 'loot',
farmbuyer@25 730 person = recipient,
farmbuyer@25 731 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 732 cache_miss = i and true or nil,
farmbuyer@25 733 quality = iquality,
farmbuyer@25 734 itemname = iname,
farmbuyer@25 735 id = itemid,
farmbuyer@25 736 itemlink = ilink,
farmbuyer@25 737 itexture = itexture,
farmbuyer@25 738 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@25 739 count = count,
farmbuyer@25 740 bcast_from = from,
farmbuyer@25 741 extratext = extratext,
farmbuyer@25 742 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 743 }
farmbuyer@34 744 if local_override then
farmbuyer@34 745 -- adding things by hand, don't wait for network cache timeouts
farmbuyer@34 746 if i.extratext == 'shard'
farmbuyer@34 747 or i.extratext == 'gvault'
farmbuyer@34 748 or i.extratext == 'offspec'
farmbuyer@34 749 then
farmbuyer@34 750 i.disposition = i.extratext
farmbuyer@34 751 end
farmbuyer@34 752 local looti = self._addLootEntry(i)
farmbuyer@34 753 if (i.disposition ~= 'shard')
farmbuyer@34 754 and (i.disposition ~= 'gvault')
farmbuyer@34 755 and (not self.history_suppress)
farmbuyer@34 756 then
farmbuyer@34 757 self:_addHistoryEntry(looti)
farmbuyer@34 758 end
farmbuyer@34 759 i = looti -- mostly for gui's manual entry
farmbuyer@34 760 else
farmbuyer@34 761 self.recent_loot:add(signature)
farmbuyer@34 762 candidates[signature] = i
farmbuyer@34 763 tinsert (candidates, signature)
farmbuyer@34 764 self.dprint('cache', "loot <",signature,"> added to cache, candidate", #candidates)
farmbuyer@34 765 end
farmbuyer@1 766 end
farmbuyer@25 767 break
farmbuyer@1 768 end
farmbuyer@1 769 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 770 return i
farmbuyer@1 771 end
farmbuyer@1 772
farmbuyer@1 773 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 774 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 775
farmbuyer@1 776 --[[
farmbuyer@1 777 iname: Hearthstone
farmbuyer@1 778 iquality: integer
farmbuyer@1 779 ilink: clickable formatted link
farmbuyer@1 780 itemstring: item:6948:....
farmbuyer@1 781 itexture: inventory icon texture
farmbuyer@1 782 ]]
farmbuyer@1 783
farmbuyer@1 784 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 785 local msg = ...
farmbuyer@20 786 local person, itemstring, count
farmbuyer@21 787 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 788 --local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@20 789
farmbuyer@20 790 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 791 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 792 if not person then
farmbuyer@20 793 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 794 end
farmbuyer@20 795 if not person then
farmbuyer@20 796 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 797 if not itemstring then
farmbuyer@20 798 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 799 end
farmbuyer@20 800 end
farmbuyer@20 801
farmbuyer@20 802 --self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@20 803 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 804 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@20 805 --local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 806
farmbuyer@1 807 -- Name might be colorized, remove the highlighting
farmbuyer@20 808 if person then
farmbuyer@20 809 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 810 else
farmbuyer@20 811 -- UNIT_YOU / You
farmbuyer@20 812 person = my_name
farmbuyer@20 813 end
farmbuyer@1 814
farmbuyer@20 815 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 816 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 817
farmbuyer@1 818 return self:_do_loot (false, person, id, count)
farmbuyer@1 819
farmbuyer@1 820 elseif event == "broadcast" then
farmbuyer@1 821 return self:_do_loot(false, ...)
farmbuyer@1 822
farmbuyer@1 823 elseif event == "manual" then
farmbuyer@1 824 local r,i,n = ...
farmbuyer@1 825 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 826 end
farmbuyer@1 827 end
farmbuyer@1 828 end
farmbuyer@1 829
farmbuyer@1 830
farmbuyer@1 831 ------ Slash command handler
farmbuyer@1 832 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 833 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 834 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 835 -- that GUI is in place.)
farmbuyer@1 836 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 837 txt = strtrim(txt:lower())
farmbuyer@1 838 local cmd, arg = ""
farmbuyer@1 839 do
farmbuyer@1 840 local s,e = txt:find("^%a+")
farmbuyer@1 841 if s then
farmbuyer@1 842 cmd = txt:sub(s,e)
farmbuyer@1 843 s = txt:find("%S", e+2)
farmbuyer@1 844 if s then arg = txt:sub(s,-1) end
farmbuyer@1 845 end
farmbuyer@1 846 end
farmbuyer@1 847
farmbuyer@1 848 if cmd == "" then
farmbuyer@1 849 if InCombatLockdown() then
farmbuyer@1 850 return self:Print("Can't display window in combat.")
farmbuyer@1 851 else
farmbuyer@1 852 return self:BuildMainDisplay()
farmbuyer@1 853 end
farmbuyer@1 854
farmbuyer@1 855 elseif cmd:find("^thre") then
farmbuyer@1 856 self:SetThreshold(arg)
farmbuyer@1 857
farmbuyer@1 858 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 859 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 860 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 861
farmbuyer@23 862 elseif cmd == "toggle" then
farmbuyer@23 863 if self.display then
farmbuyer@23 864 self.display:Hide()
farmbuyer@23 865 else
farmbuyer@23 866 return self:BuildMainDisplay()
farmbuyer@23 867 end
farmbuyer@23 868
farmbuyer@1 869 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 870 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 871 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 872 })
farmbuyer@1 873 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 874 if self.display then
farmbuyer@1 875 self:redisplay()
farmbuyer@1 876 end
farmbuyer@1 877 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 878
farmbuyer@1 879 elseif cmd == "debug" then
farmbuyer@1 880 if arg then
farmbuyer@1 881 self.debug[arg] = not self.debug[arg]
farmbuyer@1 882 _G.print(arg,self.debug[arg])
farmbuyer@1 883 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 884 else
farmbuyer@1 885 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 886 end
farmbuyer@1 887
farmbuyer@1 888 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 889 self:save_saveas(arg)
farmbuyer@1 890 elseif cmd == "list" then
farmbuyer@1 891 self:save_list()
farmbuyer@1 892 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 893 self:save_restore(tonumber(arg))
farmbuyer@1 894 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 895 self:save_delete(tonumber(arg))
farmbuyer@1 896
farmbuyer@1 897 elseif cmd == "help" then
farmbuyer@1 898 self:BuildMainDisplay('help')
farmbuyer@23 899 elseif cmd == "ping" then
farmbuyer@23 900 self:DoPing()
farmbuyer@1 901
farmbuyer@19 902 elseif cmd == "fixcache" then
farmbuyer@19 903 self:do_item_cache_fixup()
farmbuyer@19 904
farmbuyer@1 905 else
farmbuyer@1 906 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 907 return
farmbuyer@1 908 end
farmbuyer@1 909 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 910 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 911 end
farmbuyer@1 912 end
farmbuyer@1 913
farmbuyer@1 914 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 915 local q = tonumber(arg)
farmbuyer@1 916 if q then
farmbuyer@1 917 q = math.floor(q+0.001)
farmbuyer@1 918 if q<0 or q>6 then
farmbuyer@1 919 return self:Print("Threshold must be 0-6.")
farmbuyer@1 920 end
farmbuyer@1 921 else
farmbuyer@1 922 q = qualnames[arg]
farmbuyer@1 923 if not q then
farmbuyer@1 924 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 925 end
farmbuyer@1 926 end
farmbuyer@1 927 self.threshold = q
farmbuyer@1 928 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 929 end
farmbuyer@1 930
farmbuyer@1 931
farmbuyer@1 932 ------ On/off
farmbuyer@1 933 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 934 self.dprint('flow', ":Activate is running")
farmbuyer@10 935 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 936 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 937 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 938 self.popped = true
farmbuyer@1 939 if GetNumRaidMembers() > 0 then
farmbuyer@16 940 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 941 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 942 elseif self.debug.notraid then
farmbuyer@16 943 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 944 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 945 _register_bossmod(self)
farmbuyer@1 946 elseif g_restore_p then
farmbuyer@1 947 g_restore_p = nil
farmbuyer@16 948 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 949 if #g_loot == 0 then
farmbuyer@16 950 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 951 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 952 return
farmbuyer@16 953 end
farmbuyer@1 954 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 955 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 956 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 957 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 958 return
farmbuyer@1 959 end
farmbuyer@1 960 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 961 self.enabled = not opt_bcast_only
farmbuyer@1 962 if opt_threshold then
farmbuyer@1 963 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 964 end
farmbuyer@1 965 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 966 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 967 self.thresholds[self.threshold])
farmbuyer@27 968 self:broadcast('revcheck',revision_large)
farmbuyer@1 969 end
farmbuyer@1 970
farmbuyer@1 971 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 972 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 973 function addon:Deactivate()
farmbuyer@1 974 self.enabled = false
farmbuyer@1 975 self.rebroadcast = false
farmbuyer@10 976 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 977 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 978 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 979 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 980 end
farmbuyer@1 981
farmbuyer@1 982 function addon:Clear(verbose_p)
farmbuyer@1 983 local repopup, st
farmbuyer@1 984 if self.display then
farmbuyer@1 985 -- in the new version, this is likely to always be the case
farmbuyer@1 986 repopup = true
farmbuyer@1 987 st = self.display:GetUserData("eoiST")
farmbuyer@1 988 if not st then
farmbuyer@1 989 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 990 end
farmbuyer@1 991 self.display:Hide()
farmbuyer@1 992 end
farmbuyer@1 993 g_restore_p = nil
farmbuyer@1 994 OuroLootSV = nil
farmbuyer@1 995 self:_reset_timestamps()
farmbuyer@1 996 if verbose_p then
farmbuyer@16 997 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 998 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 999 else
farmbuyer@1 1000 self:Print("Current loot data cleared.")
farmbuyer@1 1001 end
farmbuyer@1 1002 end
farmbuyer@1 1003 _init(self,st)
farmbuyer@1 1004 if repopup then
farmbuyer@1 1005 addon:BuildMainDisplay()
farmbuyer@1 1006 end
farmbuyer@1 1007 end
farmbuyer@1 1008
farmbuyer@1 1009
farmbuyer@1 1010 ------ Behind the scenes routines
farmbuyer@19 1011 -- Semi-experimental debugging aid.
farmbuyer@19 1012 do
farmbuyer@19 1013 local date = _G.date
farmbuyer@19 1014 local log = OuroLootSV_log
farmbuyer@19 1015 function addon:log_with_timestamp (msg)
farmbuyer@19 1016 tinsert (log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1017 end
farmbuyer@19 1018 end
farmbuyer@19 1019
farmbuyer@1 1020 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1021 do
farmbuyer@1 1022 local byindex, temp = {}, {}
farmbuyer@1 1023 local function sort (src, dest)
farmbuyer@1 1024 for k in pairs(src) do
farmbuyer@1 1025 temp[#temp+1] = k
farmbuyer@1 1026 end
farmbuyer@1 1027 table.sort(temp)
farmbuyer@1 1028 table.wipe(dest)
farmbuyer@1 1029 for i = 1, #temp do
farmbuyer@1 1030 dest[i] = src[temp[i]]
farmbuyer@1 1031 end
farmbuyer@1 1032 end
farmbuyer@1 1033
farmbuyer@1 1034 function addon.sender_list.sort()
farmbuyer@1 1035 sort (addon.sender_list.active, byindex)
farmbuyer@1 1036 table.wipe(temp)
farmbuyer@1 1037 addon.sender_list.activeI = #byindex
farmbuyer@1 1038 sort (addon.sender_list.names, byindex)
farmbuyer@1 1039 table.wipe(temp)
farmbuyer@1 1040 end
farmbuyer@1 1041 addon.sender_list.namesI = byindex
farmbuyer@1 1042 end
farmbuyer@1 1043
farmbuyer@1 1044 -- Message sending.
farmbuyer@1 1045 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1046 do
farmbuyer@1 1047 local function assemble(...)
farmbuyer@1 1048 local msg = ...
farmbuyer@1 1049 for i = 2, select('#',...) do
farmbuyer@1 1050 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1051 end
farmbuyer@1 1052 return msg
farmbuyer@1 1053 end
farmbuyer@1 1054
farmbuyer@1 1055 -- broadcast('tag', <stuff>)
farmbuyer@1 1056 function addon:broadcast(...)
farmbuyer@1 1057 local msg = assemble(...)
farmbuyer@1 1058 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1059 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1060 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1061 end
farmbuyer@1 1062 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1063 function addon:whispercast(to,...)
farmbuyer@1 1064 local msg = assemble(...)
farmbuyer@1 1065 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1066 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1067 end
farmbuyer@1 1068 end
farmbuyer@1 1069
farmbuyer@23 1070 function addon:DoPing()
farmbuyer@23 1071 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1072 self.sender_list.active = {}
farmbuyer@23 1073 self.sender_list.names = {}
farmbuyer@23 1074 self:broadcast('ping')
farmbuyer@27 1075 self:broadcast('revcheck',revision_large)
farmbuyer@27 1076 end
farmbuyer@27 1077
farmbuyer@27 1078 function addon:_check_revision (otherrev)
farmbuyer@27 1079 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1080 otherrev = tonumber(otherrev)
farmbuyer@27 1081 if otherrev == revision_large then
farmbuyer@27 1082 -- normal case
farmbuyer@27 1083
farmbuyer@27 1084 elseif otherrev < revision_large then
farmbuyer@27 1085 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1086 self:broadcast('revcheck',revision_large)
farmbuyer@27 1087
farmbuyer@27 1088 else
farmbuyer@27 1089 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1090 if newer_warning then
farmbuyer@27 1091 self:Print(newer_warning,
farmbuyer@29 1092 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1093 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1094 newer_warning = nil
farmbuyer@27 1095 end
farmbuyer@27 1096 end
farmbuyer@23 1097 end
farmbuyer@23 1098
farmbuyer@1 1099 -- Generic helpers
farmbuyer@28 1100 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1101 function addon._find_next_after (kind, index)
farmbuyer@1 1102 index = index + 1
farmbuyer@1 1103 while index <= #g_loot do
farmbuyer@1 1104 if g_loot[index].kind == kind then
farmbuyer@1 1105 return index, g_loot[index]
farmbuyer@1 1106 end
farmbuyer@1 1107 index = index + 1
farmbuyer@1 1108 end
farmbuyer@1 1109 end
farmbuyer@28 1110 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1111 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1112 -- appropriate fencepost is not found.
farmbuyer@28 1113 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1114 local fencepost
farmbuyer@28 1115 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1116 if kind == 'time' then
farmbuyer@28 1117 fencepost = closest_time
farmbuyer@28 1118 elseif kind == 'boss' then
farmbuyer@28 1119 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1120 if not closest_boss then
farmbuyer@28 1121 fencepost = closest_time
farmbuyer@28 1122 elseif not closest_time then
farmbuyer@28 1123 fencepost = closest_boss
farmbuyer@28 1124 else
farmbuyer@28 1125 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1126 end
farmbuyer@28 1127 end
farmbuyer@28 1128 return fencepost
farmbuyer@28 1129 end
farmbuyer@1 1130
farmbuyer@1 1131 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1132 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1133 -- conditionals).
farmbuyer@1 1134 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1135 return self._find_next_after, filter_kind, 0
farmbuyer@1 1136 end
farmbuyer@1 1137
farmbuyer@1 1138 do
farmbuyer@1 1139 local itt
farmbuyer@1 1140 local function create()
farmbuyer@1 1141 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1142 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1143 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1144 L:SetFontObject(GameFontNormal)
farmbuyer@1 1145 R:SetFontObject(GameFontNormal)
farmbuyer@1 1146 tip:AddFontStrings(L,R)
farmbuyer@1 1147 lefts[i] = L
farmbuyer@1 1148 end
farmbuyer@1 1149 tip.lefts = lefts
farmbuyer@1 1150 return tip
farmbuyer@1 1151 end
farmbuyer@1 1152 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1153 itt = itt or create()
farmbuyer@1 1154 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1155 itt:ClearLines()
farmbuyer@1 1156 itt:SetHyperlink(item)
farmbuyer@1 1157 local t = itt.lefts[2]:GetText()
farmbuyer@1 1158 itt:Hide()
farmbuyer@1 1159 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1160 end
farmbuyer@1 1161 end
farmbuyer@1 1162
farmbuyer@1 1163 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1164 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1165 function _init (self, possible_st)
farmbuyer@1 1166 self.dprint('flow',"_init running")
farmbuyer@1 1167 self.loot_clean = nil
farmbuyer@1 1168 self.hist_clean = nil
farmbuyer@1 1169 if g_restore_p then
farmbuyer@1 1170 g_loot = OuroLootSV
farmbuyer@16 1171 self.popped = #g_loot > 0
farmbuyer@1 1172 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1173 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1174 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1175 self.sharder = opts.autoshard
farmbuyer@1 1176 else
farmbuyer@10 1177 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1178 end
farmbuyer@1 1179
farmbuyer@16 1180 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1181 self:gui_init(g_loot)
farmbuyer@16 1182 opts.autoshard = nil
farmbuyer@16 1183 opts.threshold = nil
farmbuyer@1 1184
farmbuyer@1 1185 if g_restore_p then
farmbuyer@1 1186 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1187 else
farmbuyer@1 1188 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1189 end
farmbuyer@1 1190 if possible_st then
farmbuyer@1 1191 possible_st:SetData(g_loot)
farmbuyer@1 1192 end
farmbuyer@1 1193
farmbuyer@17 1194 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1195 self:RegisterComm(self.ident)
farmbuyer@1 1196 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1197
farmbuyer@1 1198 if self.author_debug then
farmbuyer@1 1199 _G.OL = self
farmbuyer@1 1200 _G.Oloot = g_loot
farmbuyer@1 1201 end
farmbuyer@1 1202 end
farmbuyer@1 1203
farmbuyer@25 1204 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1205 do
farmbuyer@25 1206 local candidates = {}
farmbuyer@25 1207 local location
farmbuyer@1 1208 local function fixup_durations (cache)
farmbuyer@1 1209 local boss, bossi
farmbuyer@1 1210 boss = candidates[1]
farmbuyer@1 1211 if #candidates == 1 then
farmbuyer@1 1212 -- (1) or (2)
farmbuyer@1 1213 boss.duration = boss.duration or 0
farmbuyer@19 1214 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1215 else
farmbuyer@1 1216 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1217 if #candidates ~= 2 then
farmbuyer@1 1218 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1219 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1220 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1221 end
farmbuyer@1 1222 if candidates[2].duration == nil then
farmbuyer@1 1223 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1224 end
farmbuyer@1 1225 -- try and be generic anyhow
farmbuyer@1 1226 for i,c in ipairs(candidates) do
farmbuyer@1 1227 if c.duration then
farmbuyer@1 1228 boss = c
farmbuyer@19 1229 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1230 break
farmbuyer@1 1231 end
farmbuyer@1 1232 end
farmbuyer@1 1233 end
farmbuyer@1 1234 bossi = addon._addLootEntry(boss)
farmbuyer@19 1235 -- addon.
farmbuyer@19 1236 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1237 g_boss_signpost = nil
farmbuyer@19 1238 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1239 if boss.reason == 'kill' then
farmbuyer@1 1240 addon:_mark_boss_kill (bossi)
farmbuyer@1 1241 if opts.chatty_on_kill then
farmbuyer@1 1242 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1243 end
farmbuyer@1 1244 end
farmbuyer@25 1245 table.wipe(candidates)
farmbuyer@1 1246 end
farmbuyer@1 1247 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1248
farmbuyer@1 1249 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1250 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1251 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1252 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1253 if self.rebroadcast and duration then
farmbuyer@1 1254 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1255 end
farmbuyer@1 1256 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1257 while self.enabled do
farmbuyer@1 1258 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1259 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1260 local not_from_local = duration == nil
farmbuyer@1 1261 local signature = bossname .. reason
farmbuyer@1 1262 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 1263 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 1264 else
farmbuyer@1 1265 self.recent_boss:add(signature)
farmbuyer@16 1266 g_boss_signpost = #g_loot + 1
farmbuyer@19 1267 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1268 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1269 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1270 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1271 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1272 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1273 -- DBM might not trigger for a while).
farmbuyer@1 1274 local c = {
farmbuyer@1 1275 kind = 'boss',
farmbuyer@1 1276 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1277 reason = reason,
farmbuyer@1 1278 instance = intag,
farmbuyer@1 1279 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1280 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1281 }
farmbuyer@1 1282 tinsert(candidates,c)
farmbuyer@1 1283 end
farmbuyer@17 1284 break
farmbuyer@1 1285 end
farmbuyer@1 1286 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1287 end
farmbuyer@1 1288 -- No wrapping layer for now
farmbuyer@1 1289 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1290
farmbuyer@1 1291 function addon:_mark_boss_kill (index)
farmbuyer@1 1292 local e = g_loot[index]
farmbuyer@17 1293 if not e then
farmbuyer@17 1294 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1295 return
farmbuyer@17 1296 end
farmbuyer@1 1297 if not e.bosskill then
farmbuyer@16 1298 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1299 return
farmbuyer@1 1300 end
farmbuyer@1 1301 if e.reason ~= 'wipe' then
farmbuyer@1 1302 -- enh, bail
farmbuyer@1 1303 self.loot_clean = index-1
farmbuyer@1 1304 end
farmbuyer@1 1305 local attempts = 1
farmbuyer@1 1306 local first
farmbuyer@1 1307
farmbuyer@1 1308 local i,d = 1,g_loot[1]
farmbuyer@1 1309 while d ~= e do
farmbuyer@1 1310 if d.bosskill and
farmbuyer@1 1311 d.bosskill == e.bosskill and
farmbuyer@1 1312 d.reason == 'wipe'
farmbuyer@1 1313 then
farmbuyer@1 1314 first = first or i
farmbuyer@1 1315 attempts = attempts + 1
farmbuyer@1 1316 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1317 else
farmbuyer@1 1318 i = i + 1
farmbuyer@1 1319 end
farmbuyer@1 1320 d = g_loot[i]
farmbuyer@1 1321 end
farmbuyer@1 1322 e.reason = 'kill'
farmbuyer@1 1323 e.attempts = attempts
farmbuyer@1 1324 self.loot_clean = first or index-1
farmbuyer@1 1325 end
farmbuyer@1 1326
farmbuyer@2 1327 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1328 assert(type(name)=='string')
farmbuyer@2 1329 assert(type(registration_func)=='function')
farmbuyer@2 1330 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1331 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1332 n = name,
farmbuyer@2 1333 r = registration_func,
farmbuyer@2 1334 d = deregistration_func,
farmbuyer@2 1335 }
farmbuyer@5 1336 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1337 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1338 end
farmbuyer@1 1339
farmbuyer@2 1340 function _register_bossmod (self, force_p)
farmbuyer@2 1341 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1342 if x then
farmbuyer@2 1343 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1344 -- trying to register with already-registered boss mod
farmbuyer@2 1345 return
farmbuyer@2 1346 else
farmbuyer@2 1347 -- deregister
farmbuyer@2 1348 if x.d then x.d(self) end
farmbuyer@2 1349 end
farmbuyer@1 1350 end
farmbuyer@1 1351
farmbuyer@2 1352 x = nil
farmbuyer@2 1353 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1354 if v.n == opts.bossmod then
farmbuyer@2 1355 x = k
farmbuyer@2 1356 break
farmbuyer@2 1357 end
farmbuyer@1 1358 end
farmbuyer@1 1359
farmbuyer@2 1360 if not x then
farmbuyer@2 1361 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1362 self:Print(self.status_text)
farmbuyer@2 1363 return
farmbuyer@1 1364 end
farmbuyer@1 1365
farmbuyer@2 1366 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1367 --self.bossmod_registered = x
farmbuyer@5 1368 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1369 else
farmbuyer@2 1370 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1371 end
farmbuyer@1 1372 end
farmbuyer@2 1373 end
farmbuyer@1 1374
farmbuyer@1 1375 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1376 do
farmbuyer@1 1377 -- This shouldn't be required. /sadface
farmbuyer@1 1378 local loot_entry_mt = {
farmbuyer@1 1379 __index = function (e,key)
farmbuyer@1 1380 if key == 'cols' then
farmbuyer@15 1381 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1382 --tabledump(e) -- not actually that useful
farmbuyer@1 1383 addon:_fill_out_eoi_data(1)
farmbuyer@1 1384 end
farmbuyer@1 1385 return rawget(e,key)
farmbuyer@1 1386 end
farmbuyer@1 1387 }
farmbuyer@1 1388
farmbuyer@1 1389 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1390 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1391 -- optional second index to search no earlier than it.
farmbuyer@1 1392 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1393 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1394 stop = stop or 0
farmbuyer@1 1395 while i > stop do
farmbuyer@1 1396 if g_loot[i].kind == 'time' then
farmbuyer@1 1397 return i, g_loot[i]
farmbuyer@1 1398 end
farmbuyer@1 1399 i = i - 1
farmbuyer@1 1400 end
farmbuyer@1 1401 end
farmbuyer@1 1402
farmbuyer@1 1403 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1404 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1405 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1406 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1407 -- taken from the DAY entry.
farmbuyer@1 1408 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1409 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1410 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1411 if not time_entry_opt then
farmbuyer@1 1412 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1413 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1414 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1415 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1416 end
farmbuyer@1 1417 end
farmbuyer@1 1418 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1419 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1420 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1421 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1422 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1423 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1424 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1425 end
farmbuyer@1 1426
farmbuyer@1 1427 local done_todays_date
farmbuyer@1 1428 function addon:_reset_timestamps()
farmbuyer@1 1429 done_todays_date = nil
farmbuyer@1 1430 end
farmbuyer@1 1431 local function do_todays_date()
farmbuyer@1 1432 local text, M, D, Y = makedate()
farmbuyer@1 1433 local found,ts = #g_loot+1
farmbuyer@1 1434 repeat
farmbuyer@1 1435 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1436 if found and ts.startday.text == text then
farmbuyer@1 1437 done_todays_date = true
farmbuyer@1 1438 end
farmbuyer@1 1439 until done_todays_date or (not found)
farmbuyer@1 1440 if done_todays_date then
farmbuyer@1 1441 g_today = ts
farmbuyer@1 1442 else
farmbuyer@1 1443 done_todays_date = true
farmbuyer@1 1444 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1445 kind = 'time',
farmbuyer@1 1446 startday = {
farmbuyer@1 1447 text = text, month = M, day = D, year = Y
farmbuyer@1 1448 }
farmbuyer@1 1449 }]
farmbuyer@1 1450 end
farmbuyer@1 1451 addon:_fill_out_eoi_data(1)
farmbuyer@1 1452 end
farmbuyer@1 1453
farmbuyer@1 1454 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1455 function addon._addLootEntry (e)
farmbuyer@1 1456 setmetatable(e,loot_entry_mt)
farmbuyer@1 1457
farmbuyer@1 1458 if not done_todays_date then do_todays_date() end
farmbuyer@1 1459
farmbuyer@1 1460 local h, m = GetGameTime()
farmbuyer@10 1461 --local localuptime = math.floor(GetTime())
farmbuyer@10 1462 local time_t = time()
farmbuyer@1 1463 e.hour = h
farmbuyer@1 1464 e.minute = m
farmbuyer@10 1465 e.stamp = time_t --localuptime
farmbuyer@1 1466 local index = #g_loot + 1
farmbuyer@1 1467 g_loot[index] = e
farmbuyer@1 1468 return index
farmbuyer@1 1469 end
farmbuyer@16 1470
farmbuyer@16 1471 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1472 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1473 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1474 -- from that boss.
farmbuyer@16 1475 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1476 --pprint('loot', is, should_be)
farmbuyer@16 1477 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1478 return
farmbuyer@16 1479 end
farmbuyer@17 1480 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1481 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1482 return
farmbuyer@16 1483 end
farmbuyer@16 1484 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1485 should_be = should_be + 1
farmbuyer@16 1486 if is == should_be then
farmbuyer@16 1487 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1488 return
farmbuyer@16 1489 end
farmbuyer@16 1490 end
farmbuyer@16 1491
farmbuyer@16 1492 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1493 local boss = tremove (g_loot, is)
farmbuyer@16 1494 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1495 tinsert (g_loot, should_be, boss)
farmbuyer@16 1496 return should_be
farmbuyer@16 1497 end
farmbuyer@1 1498 end
farmbuyer@1 1499
farmbuyer@19 1500 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1501 -- item cache data (which will have arrived by now).
farmbuyer@19 1502 function addon:do_item_cache_fixup()
farmbuyer@19 1503 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1504
farmbuyer@19 1505 local numfound = 0
farmbuyer@19 1506 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1507
farmbuyer@19 1508 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1509 if e.cache_miss then
farmbuyer@19 1510 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1511 if borked_id then
farmbuyer@19 1512 numfound = numfound + 1
farmbuyer@19 1513 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1514 -- its assload of return values.
farmbuyer@19 1515 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1516 if iname then
farmbuyer@19 1517 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1518 e.quality = iquality
farmbuyer@19 1519 e.itemname = iname
farmbuyer@19 1520 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1521 e.itemlink = ilink
farmbuyer@19 1522 e.itexture = itexture
farmbuyer@19 1523 e.cache_miss = nil
farmbuyer@19 1524 end
farmbuyer@19 1525 end
farmbuyer@19 1526 end
farmbuyer@19 1527 end
farmbuyer@19 1528
farmbuyer@19 1529 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1530 end
farmbuyer@19 1531
farmbuyer@1 1532
farmbuyer@1 1533 ------ Saved texts
farmbuyer@1 1534 function addon:check_saved_table(silent_p)
farmbuyer@16 1535 local s = OuroLootSV_saved
farmbuyer@1 1536 if s and (#s > 0) then return s end
farmbuyer@16 1537 OuroLootSV_saved = nil
farmbuyer@1 1538 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1539 end
farmbuyer@1 1540
farmbuyer@1 1541 function addon:save_list()
farmbuyer@1 1542 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1543 for i,t in ipairs(s) do
farmbuyer@1 1544 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1545 end
farmbuyer@1 1546 end
farmbuyer@1 1547
farmbuyer@1 1548 function addon:save_saveas(name)
farmbuyer@16 1549 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1550 local SV = OuroLootSV_saved
farmbuyer@16 1551 local n = #SV + 1
farmbuyer@1 1552 local save = {
farmbuyer@1 1553 name = name,
farmbuyer@1 1554 date = makedate(),
farmbuyer@1 1555 count = #g_loot,
farmbuyer@1 1556 }
farmbuyer@10 1557 for text in self:registered_textgen_iter() do
farmbuyer@10 1558 save[text] = g_loot[text]
farmbuyer@10 1559 end
farmbuyer@1 1560 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1561 SV[n] = save
farmbuyer@1 1562 return self:save_list()
farmbuyer@1 1563 end
farmbuyer@1 1564
farmbuyer@1 1565 function addon:save_restore(num)
farmbuyer@1 1566 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1567 if (not num) or (num > #s) then
farmbuyer@1 1568 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1569 end
farmbuyer@1 1570 local save = s[num]
farmbuyer@1 1571 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1572 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1573 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1574 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1575 for text in self:registered_textgen_iter() do
farmbuyer@10 1576 g_loot[text] = save[text]
farmbuyer@10 1577 end
farmbuyer@1 1578 end
farmbuyer@1 1579
farmbuyer@1 1580 function addon:save_delete(num)
farmbuyer@1 1581 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1582 if (not num) or (num > #s) then
farmbuyer@1 1583 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1584 end
farmbuyer@1 1585 self:Print("Deleting saved text #"..num)
farmbuyer@1 1586 tremove(s,num)
farmbuyer@1 1587 return self:save_list()
farmbuyer@1 1588 end
farmbuyer@1 1589
farmbuyer@1 1590
farmbuyer@1 1591 ------ Loot histories
farmbuyer@1 1592 -- history_all = {
farmbuyer@1 1593 -- ["Kilrogg"] = {
farmbuyer@1 1594 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1595 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1596 -- ["byname"] = { -- not saved
farmbuyer@1 1597 -- ["OtherPlayer"] = 2,
farmbuyer@1 1598 -- ["Farmbuyer"] = 1,
farmbuyer@1 1599 -- }
farmbuyer@1 1600 -- [1] = {
farmbuyer@1 1601 -- ["name"] = "Farmbuyer",
farmbuyer@1 1602 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1603 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1604 -- },
farmbuyer@1 1605 -- [2] = {
farmbuyer@1 1606 -- ["name"] = "OtherPlayer",
farmbuyer@1 1607 -- ......
farmbuyer@1 1608 -- }, ......
farmbuyer@1 1609 -- },
farmbuyer@1 1610 -- ["OtherRealm"] = ......
farmbuyer@1 1611 -- }
farmbuyer@1 1612 do
farmbuyer@6 1613 local tsort = table.sort
farmbuyer@6 1614 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1615
farmbuyer@4 1616 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1617 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1618 -- called from the GUI code at least once.
farmbuyer@1 1619 function addon:_build_history_names (opt_hist)
farmbuyer@1 1620 local hist = opt_hist or self.history
farmbuyer@1 1621 local m = {}
farmbuyer@1 1622 for i = 1, #hist do
farmbuyer@1 1623 m[hist[i].name] = i
farmbuyer@1 1624 end
farmbuyer@1 1625 hist.byname = m
farmbuyer@1 1626 end
farmbuyer@1 1627
farmbuyer@1 1628 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1629 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1630 local t = prev_table or {
farmbuyer@1 1631 --kind = 'realm',
farmbuyer@6 1632 --realm = realmname,
farmbuyer@1 1633 }
farmbuyer@6 1634 t.realm = realmname
farmbuyer@1 1635
farmbuyer@1 1636 --[[
farmbuyer@1 1637 t.cols = setmetatable({
farmbuyer@1 1638 { value = realmname },
farmbuyer@1 1639 }, self.time_column1_used_mt)
farmbuyer@1 1640 ]]
farmbuyer@1 1641
farmbuyer@1 1642 if not t.byname then
farmbuyer@1 1643 self:_build_history_names (t)
farmbuyer@1 1644 end
farmbuyer@1 1645
farmbuyer@1 1646 return t
farmbuyer@1 1647 end
farmbuyer@1 1648
farmbuyer@4 1649 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1650 -- the index and the table at that index.
farmbuyer@4 1651 function addon:get_loot_history (name)
farmbuyer@4 1652 local i
farmbuyer@4 1653 i = self.history.byname[name]
farmbuyer@4 1654 if not i then
farmbuyer@4 1655 i = #self.history + 1
farmbuyer@4 1656 self.history[i] = { name=name }
farmbuyer@4 1657 self.history.byname[name] = i
farmbuyer@4 1658 end
farmbuyer@6 1659 return i, self.history[i]
farmbuyer@4 1660 end
farmbuyer@4 1661
farmbuyer@1 1662 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1663 local e = g_loot[lootindex]
farmbuyer@6 1664 if e.kind ~= 'loot' then return end
farmbuyer@6 1665
farmbuyer@6 1666 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1667 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1668 local n = {
farmbuyer@1 1669 id = e.id,
farmbuyer@1 1670 when = self:format_timestamp (g_today, e),
farmbuyer@1 1671 count = e.count,
farmbuyer@1 1672 }
farmbuyer@6 1673 tinsert (h, 1, n)
farmbuyer@24 1674 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1675 end
farmbuyer@6 1676
farmbuyer@24 1677 -- Create new history table based on current loot.
farmbuyer@6 1678 function addon:rewrite_history (realmname)
farmbuyer@6 1679 local r = assert(realmname)
farmbuyer@6 1680 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1681 self.history = self.history_all[r]
farmbuyer@6 1682
farmbuyer@6 1683 local g_today_real = g_today
farmbuyer@6 1684 for i,e in ipairs(g_loot) do
farmbuyer@6 1685 if e.kind == 'time' then
farmbuyer@6 1686 g_today = e
farmbuyer@6 1687 elseif e.kind == 'loot' then
farmbuyer@6 1688 self:_addHistoryEntry(i)
farmbuyer@6 1689 end
farmbuyer@6 1690 end
farmbuyer@6 1691 g_today = g_today_real
farmbuyer@6 1692 self.hist_clean = nil
farmbuyer@6 1693
farmbuyer@6 1694 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1695 for i,h in ipairs(self.history) do
farmbuyer@6 1696 tsort (h, comp)
farmbuyer@6 1697 end
farmbuyer@6 1698 end
farmbuyer@6 1699
farmbuyer@24 1700 -- Clears all but latest entry for each player.
farmbuyer@6 1701 function addon:preen_history (realmname)
farmbuyer@6 1702 local r = assert(realmname)
farmbuyer@6 1703 for i,h in ipairs(self.history) do
farmbuyer@6 1704 tsort (h, comp)
farmbuyer@6 1705 while #h > 1 do
farmbuyer@6 1706 tremove (h)
farmbuyer@6 1707 end
farmbuyer@6 1708 end
farmbuyer@1 1709 end
farmbuyer@24 1710
farmbuyer@25 1711 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1712 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1713 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1714 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1715 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1716 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1717 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1718 if type(loot) ~= 'table' then
farmbuyer@25 1719 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1720 end
farmbuyer@25 1721 if loot.kind ~= 'loot' then
farmbuyer@25 1722 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1723 end
farmbuyer@24 1724
farmbuyer@25 1725 local player = loot.person
farmbuyer@25 1726 local tag = loot.history_unique
farmbuyer@24 1727 local errtxt
farmbuyer@25 1728 local player_i, player_h, hist_i
farmbuyer@24 1729
farmbuyer@24 1730 if not tag then
farmbuyer@24 1731 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1732 else
farmbuyer@25 1733 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1734 for i,h in ipairs(player_h) do
farmbuyer@24 1735 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1736 if unique == tag then
farmbuyer@25 1737 hist_i = i
farmbuyer@24 1738 break
farmbuyer@24 1739 end
farmbuyer@24 1740 end
farmbuyer@25 1741 if not hist_i then
farmbuyer@24 1742 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1743 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1744 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1745 end
farmbuyer@24 1746 end
farmbuyer@24 1747
farmbuyer@24 1748 if errtxt then
farmbuyer@25 1749 return nil, errtxt
farmbuyer@24 1750 end
farmbuyer@25 1751 return player_i, player_h, hist_i
farmbuyer@25 1752 end
farmbuyer@24 1753
farmbuyer@25 1754 function addon:reassign_loot (index, to_name)
farmbuyer@25 1755 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1756 local e = g_loot[index]
farmbuyer@25 1757 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1758 local from_name = e.person
farmbuyer@25 1759 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1760
farmbuyer@25 1761 if not from_i then
farmbuyer@25 1762 -- from_h is the formatted error text
farmbuyer@25 1763 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1764 else
farmbuyer@25 1765 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1766 tinsert (to_h, 1, hist_h)
farmbuyer@25 1767 tsort (from_h, comp)
farmbuyer@25 1768 tsort (to_h, comp)
farmbuyer@25 1769 end
farmbuyer@25 1770 e.person = to_name
farmbuyer@25 1771 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1772 self.hist_clean = nil
farmbuyer@25 1773
farmbuyer@25 1774 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1775 end
farmbuyer@25 1776
farmbuyer@36 1777 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1778 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1779 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1780 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1781 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1782 if e.kind ~= 'loot' then return end
farmbuyer@36 1783
farmbuyer@36 1784 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1785 if not from_i then
farmbuyer@36 1786 -- from_h is the formatted error text
farmbuyer@36 1787 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1788 return
farmbuyer@36 1789 end
farmbuyer@36 1790
farmbuyer@36 1791 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1792 tsort (from_h, comp)
farmbuyer@36 1793 self.hist_clean = nil
farmbuyer@36 1794
farmbuyer@36 1795 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1796 end
farmbuyer@36 1797
farmbuyer@25 1798 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1799 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1800 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1801 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1802 local e = g_loot[index]
farmbuyer@25 1803 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1804 -- output, so force to a string instead.
farmbuyer@25 1805 olddisp = olddisp or 'normal'
farmbuyer@25 1806 local newdisp = e.disposition or 'normal'
farmbuyer@25 1807 -- Ignore misclicks and the like
farmbuyer@25 1808 if olddisp == newdisp then return end
farmbuyer@25 1809
farmbuyer@25 1810 local name = e.person
farmbuyer@25 1811
farmbuyer@25 1812 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1813 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1814 -- remove history entry
farmbuyer@25 1815 if hist_i then
farmbuyer@25 1816 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1817 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1818 self.hist_clean = nil
farmbuyer@25 1819 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1820 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1821 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1822 else
farmbuyer@25 1823 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1824 end
farmbuyer@25 1825 return
farmbuyer@25 1826 end
farmbuyer@25 1827
farmbuyer@25 1828 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1829 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1830 then
farmbuyer@25 1831 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1832
farmbuyer@25 1833 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1834 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1835 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1836 -- the same steps as _addHistoryEntry.
farmbuyer@25 1837 local entry
farmbuyer@25 1838 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1839 entry = deleted_cache[e.history_unique]
farmbuyer@25 1840 deleted_cache[e.history_unique] = nil
farmbuyer@25 1841 end
farmbuyer@25 1842 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1843 entry = entry or {
farmbuyer@25 1844 id = e.id,
farmbuyer@25 1845 when = when,
farmbuyer@25 1846 count = e.count,
farmbuyer@25 1847 }
farmbuyer@25 1848 tinsert (name_h, 1, entry)
farmbuyer@25 1849 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1850 self.hist_clean = nil
farmbuyer@25 1851 return
farmbuyer@25 1852 end
farmbuyer@24 1853 end
farmbuyer@1 1854 end
farmbuyer@1 1855
farmbuyer@1 1856
farmbuyer@1 1857 ------ Player communication
farmbuyer@1 1858 do
farmbuyer@1 1859 local function adduser (name, status, active)
farmbuyer@1 1860 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1861 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1862 end
farmbuyer@1 1863
farmbuyer@1 1864 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1865 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1866 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1867 local OCR_funcs = {}
farmbuyer@1 1868
farmbuyer@1 1869 OCR_funcs.ping = function (sender)
farmbuyer@1 1870 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1871 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1872 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1873 end
farmbuyer@1 1874 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1875 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1876 addon:Print("Echo: ", s)
farmbuyer@1 1877 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1878 end
farmbuyer@27 1879 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1880 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1881 addon:_check_revision (revlarge)
farmbuyer@27 1882 end
farmbuyer@1 1883
farmbuyer@1 1884 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1885 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1886 if not addon.enabled then return end
farmbuyer@1 1887 adduser (sender, nil, true)
farmbuyer@1 1888 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1889 end
farmbuyer@1 1890
farmbuyer@1 1891 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1892 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1893 if not addon.enabled then return end
farmbuyer@1 1894 adduser (sender, nil, true)
farmbuyer@1 1895 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1896 end
farmbuyer@1 1897
farmbuyer@1 1898 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1899 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1900 then
farmbuyer@1 1901 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1902 sender,
farmbuyer@1 1903 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1904 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1905 end
farmbuyer@18 1906 addon.popped = true
farmbuyer@1 1907 end
farmbuyer@1 1908
farmbuyer@1 1909 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1910 if addon.debug.comm or addon.requesting or
farmbuyer@1 1911 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1912 then
farmbuyer@1 1913 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1914 end
farmbuyer@1 1915 end
farmbuyer@1 1916 -- remove this tag once it's all tested
farmbuyer@1 1917 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1918 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1919 end
farmbuyer@1 1920
farmbuyer@1 1921 -- Incoming message dispatcher
farmbuyer@1 1922 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1923 local f = OCR_funcs[tag]
farmbuyer@1 1924 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1925 if f then return f(sender,tag,...) end
farmbuyer@1 1926 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1927 end
farmbuyer@1 1928 -- Recent message cache
farmbuyer@1 1929 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1930
farmbuyer@1 1931 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1932 if prefix ~= self.ident then return end
farmbuyer@1 1933 if not self.debug.comm then
farmbuyer@1 1934 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1935 if sender == my_name then return end
farmbuyer@1 1936 end
farmbuyer@1 1937 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1938
farmbuyer@1 1939 if self.recent_messages:test(msg) then
farmbuyer@1 1940 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1941 end
farmbuyer@1 1942 self.recent_messages:add(msg)
farmbuyer@1 1943
farmbuyer@1 1944 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1945 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1946 end
farmbuyer@1 1947
farmbuyer@1 1948 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1949 if prefix ~= self.identTg then return end
farmbuyer@1 1950 if not self.debug.comm then
farmbuyer@1 1951 if distribution ~= "WHISPER" then return end
farmbuyer@1 1952 if sender == my_name then return end
farmbuyer@1 1953 end
farmbuyer@1 1954 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1955 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1956 end
farmbuyer@1 1957 end
farmbuyer@1 1958
farmbuyer@1 1959 -- vim:noet