annotate core.lua @ 27:68d7b903ee17

Drycoded revision check/popup.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sun, 09 Oct 2011 01:02:27 +0000
parents cb9635999171
children a7376e6de73c
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@1 89 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@1 107 DEBUG_PRINT = false
farmbuyer@1 108 debug = {
farmbuyer@1 109 comm = false,
farmbuyer@1 110 loot = false,
farmbuyer@1 111 flow = false,
farmbuyer@1 112 notraid = false,
farmbuyer@1 113 cache = false,
farmbuyer@19 114 alsolog = false,
farmbuyer@1 115 }
farmbuyer@1 116 function dprint (t,...)
farmbuyer@19 117 if DEBUG_PRINT and debug[t] then
farmbuyer@19 118 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 119 if debug.alsolog then
farmbuyer@19 120 addon:log_with_timestamp(text)
farmbuyer@19 121 end
farmbuyer@19 122 end
farmbuyer@1 123 end
farmbuyer@1 124
farmbuyer@1 125 if author_debug then
farmbuyer@1 126 function pprint(t,...)
farmbuyer@19 127 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 128 if debug.alsolog then
farmbuyer@19 129 addon:log_with_timestamp(text)
farmbuyer@19 130 end
farmbuyer@1 131 end
farmbuyer@1 132 else
farmbuyer@1 133 pprint = flib.nullfunc
farmbuyer@1 134 end
farmbuyer@1 135
farmbuyer@1 136 enabled = false
farmbuyer@1 137 rebroadcast = false
farmbuyer@1 138 display = nil -- display frame, when visible
farmbuyer@1 139 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 140 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 141 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 142 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 143
farmbuyer@1 144 -- The rest is also used in the GUI:
farmbuyer@1 145
farmbuyer@1 146 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 147
farmbuyer@1 148 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 149 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 150 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@20 151 --loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 152
farmbuyer@2 153 bossmod_registered = nil
farmbuyer@2 154 bossmods = {}
farmbuyer@2 155
farmbuyer@1 156 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 157
farmbuyer@11 158 thresholds = {}
farmbuyer@1 159 for i = 0,6 do
farmbuyer@11 160 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 161 end
farmbuyer@1 162
farmbuyer@1 163 _G.setfenv (1, _G)
farmbuyer@1 164 end
farmbuyer@1 165
farmbuyer@1 166 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 167 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 168
farmbuyer@1 169
farmbuyer@6 170 ------ Globals
farmbuyer@1 171 local g_loot = nil
farmbuyer@1 172 local g_restore_p = nil
farmbuyer@1 173 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 174 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 175 local g_boss_signpost = nil
farmbuyer@1 176 local opts = nil
farmbuyer@1 177
farmbuyer@1 178 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 179 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 180 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 181 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 182 local _register_bossmod
farmbuyer@1 183 local makedate, create_new_cache, _init
farmbuyer@1 184
farmbuyer@27 185 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 186 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@27 187 -- long as we can reliably feed two of them to "<" and get useful results.
farmbuyer@27 188 do
farmbuyer@27 189 local r = 0
farmbuyer@27 190 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 191 r = 1000*r + d
farmbuyer@27 192 end
farmbuyer@27 193 revision_large = math.max(r,1)
farmbuyer@27 194 end
farmbuyer@27 195
farmbuyer@1 196 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 197 do
farmbuyer@1 198 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 199
farmbuyer@27 200 -- text will automatically be surrounded by brackets
farmbuyer@1 201 function addon.format_hypertext (code, text, color)
farmbuyer@1 202 return hypertext_format_str:format (code,
farmbuyer@11 203 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 204 text)
farmbuyer@1 205 end
farmbuyer@1 206
farmbuyer@1 207 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 208 local ltype, arg = strsplit(":",link)
farmbuyer@1 209 if ltype ~= "OuroRaid" then return end
farmbuyer@1 210 if arg == 'openloot' then
farmbuyer@1 211 addon:BuildMainDisplay()
farmbuyer@27 212 elseif arg == 'popupurl' then
farmbuyer@27 213 local dialog = StaticPopup_Show "OUROL_URL"
farmbuyer@27 214 -- Sadly, this is not generated by the packager, so hardcode it for now
farmbuyer@27 215 dialog.data = [[http://wow.curse.com/downloads/wow-addons/details/ouroloot.aspx]]
farmbuyer@27 216 elseif arg == 'doping' then
farmbuyer@27 217 addon:DoPing()
farmbuyer@1 218 elseif arg == 'help' then
farmbuyer@1 219 addon:BuildMainDisplay('help')
farmbuyer@1 220 elseif arg == 'bcaston' then
farmbuyer@1 221 if not addon.rebroadcast then
farmbuyer@1 222 addon:Activate(nil,true)
farmbuyer@1 223 end
farmbuyer@1 224 addon:broadcast('bcast_responder')
farmbuyer@1 225 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 226 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 227 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 228 end
farmbuyer@1 229 end)
farmbuyer@1 230
farmbuyer@1 231 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 232 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 233 if link:match("^OuroRaid") then return end
farmbuyer@1 234 return old (self, link, ...)
farmbuyer@1 235 end
farmbuyer@1 236 end
farmbuyer@1 237
farmbuyer@1 238 do
farmbuyer@1 239 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 240 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 241 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 242 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 243 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 244 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 245 }
farmbuyer@1 246 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 247 function makedate()
farmbuyer@1 248 Calendar_LoadUI()
farmbuyer@1 249 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 250 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 251 return text, M, D, Y
farmbuyer@1 252 end
farmbuyer@1 253 end
farmbuyer@1 254
farmbuyer@1 255 -- Returns an instance name or abbreviation
farmbuyer@1 256 local function instance_tag()
farmbuyer@1 257 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 258 local t
farmbuyer@1 259 name = addon.instance_abbrev[name] or name
farmbuyer@1 260 if typeof == "none" then return name end
farmbuyer@1 261 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 262 if diffcode == 1 then
farmbuyer@1 263 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 264 elseif diffcode == 2 then
farmbuyer@1 265 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 266 elseif diffcode == 3 then
farmbuyer@1 267 t = "10h"
farmbuyer@1 268 elseif diffcode == 4 then
farmbuyer@1 269 t = "25h"
farmbuyer@1 270 end
farmbuyer@1 271 -- dynamic difficulties always return normal "codes"
farmbuyer@1 272 if isdynamic and perbossheroic == 1 then
farmbuyer@1 273 t = t .. "h"
farmbuyer@1 274 end
farmbuyer@1 275 return name .. "(" .. t .. ")"
farmbuyer@1 276 end
farmbuyer@1 277 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 278
farmbuyer@1 279
farmbuyer@1 280 ------ Expiring caches
farmbuyer@1 281 --[[
farmbuyer@1 282 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 283 foo:add("blah")
farmbuyer@1 284 foo:test("blah") -- returns true
farmbuyer@1 285 ]]
farmbuyer@1 286 do
farmbuyer@1 287 local caches = {}
farmbuyer@25 288 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 289 local time = _G.time
farmbuyer@1 290 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 291 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 292 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 293 local now = time()
farmbuyer@1 294 local alldone = true
farmbuyer@1 295 -- this is ass-ugly
farmbuyer@25 296 for name,c in pairs(caches) do
farmbuyer@25 297 local fifo = c.fifo
farmbuyer@25 298 local active = #fifo > 0
farmbuyer@25 299 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@25 300 addon.dprint('cache', name, "cache removing",fifo[1].t, fifo[1].m)
farmbuyer@25 301 tremove(fifo,1)
farmbuyer@1 302 end
farmbuyer@25 303 if active and #fifo == 0 and c.func then
farmbuyer@25 304 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 305 c:func()
farmbuyer@25 306 end
farmbuyer@25 307 alldone = alldone and (#fifo == 0)
farmbuyer@1 308 end
farmbuyer@1 309 if alldone then
farmbuyer@1 310 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 311 cleanup_group:Finish()
farmbuyer@1 312 end
farmbuyer@1 313 addon.dprint('cache',"OnLoop done")
farmbuyer@1 314 end)
farmbuyer@1 315
farmbuyer@1 316 local function _add (cache, x)
farmbuyer@25 317 local datum = { t=time(), m=x }
farmbuyer@25 318 cache.hash[x] = datum
farmbuyer@25 319 tinsert (cache.fifo, datum)
farmbuyer@1 320 if not cleanup_group:IsPlaying() then
farmbuyer@1 321 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 322 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 323 cleanup_group:Play()
farmbuyer@1 324 end
farmbuyer@1 325 end
farmbuyer@1 326 local function _test (cache, x)
farmbuyer@25 327 return cache.hash[x] ~= nil
farmbuyer@25 328 --[[for _,v in ipairs(cache) do
farmbuyer@1 329 if v.m == x then return true end
farmbuyer@25 330 end]]
farmbuyer@1 331 end
farmbuyer@25 332
farmbuyer@1 333 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 334 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 335 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 336 local c = {
farmbuyer@1 337 ttl = ttl,
farmbuyer@1 338 name = name,
farmbuyer@1 339 add = _add,
farmbuyer@1 340 test = _test,
farmbuyer@1 341 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 342 func = on_alldone,
farmbuyer@25 343 fifo = {},
farmbuyer@25 344 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 345 }
farmbuyer@1 346 c.cleanup:SetOrder(1)
farmbuyer@25 347 caches[name] = c
farmbuyer@1 348 return c
farmbuyer@1 349 end
farmbuyer@1 350 end
farmbuyer@1 351
farmbuyer@1 352
farmbuyer@1 353 ------ Ace3 framework stuff
farmbuyer@1 354 function addon:OnInitialize()
farmbuyer@1 355 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 356 -- relogging during a raid and already have collected loot data
farmbuyer@1 357 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 358 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 359
farmbuyer@1 360 if OuroLootSV_opts == nil then
farmbuyer@1 361 OuroLootSV_opts = {}
farmbuyer@1 362 self:ScheduleTimer(function(s)
farmbuyer@1 363 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 364 virgin = nil
farmbuyer@1 365 end,10,self)
farmbuyer@1 366 end
farmbuyer@1 367 opts = OuroLootSV_opts
farmbuyer@1 368 for opt,default in pairs(option_defaults) do
farmbuyer@1 369 if opts[opt] == nil then
farmbuyer@1 370 opts[opt] = default
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@25 373 -- transition&remove old options
farmbuyer@25 374 opts['forum_use_itemid'] = nil
farmbuyer@25 375 if opts['forum_format'] then
farmbuyer@25 376 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 377 opts['forum_format'] = nil
farmbuyer@25 378 end
farmbuyer@25 379 if opts.forum['[url]'] then
farmbuyer@25 380 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 381 opts.forum['[url]'] = nil
farmbuyer@25 382 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 383 if opts['forum_current'] == '[url]' then
farmbuyer@25 384 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 385 end
farmbuyer@25 386 end
farmbuyer@1 387 option_defaults = nil
farmbuyer@16 388 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 389 if OuroLootSV.saved then
farmbuyer@16 390 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 391 end
farmbuyer@16 392 if OuroLootSV.threshold then
farmbuyer@16 393 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 394 end
farmbuyer@16 395 if OuroLootSV.autoshard then
farmbuyer@16 396 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 397 end
farmbuyer@16 398 end
farmbuyer@1 399 -- get item filter table if needed
farmbuyer@1 400 if opts.itemfilter == nil then
farmbuyer@1 401 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 402 end
farmbuyer@1 403 addon.default_itemfilter = nil
farmbuyer@1 404
farmbuyer@1 405 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 406 -- maybe try to detect if this command is already in use...
farmbuyer@1 407 if opts.register_slashloot then
farmbuyer@1 408 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 409 end
farmbuyer@1 410
farmbuyer@1 411 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 412 local r = assert(GetRealmName())
farmbuyer@1 413 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 414 self.history = self.history_all[r]
farmbuyer@6 415 --OuroLootSV_hist = nil
farmbuyer@1 416
farmbuyer@1 417 _init(self)
farmbuyer@27 418 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 419 self.OnInitialize = nil
farmbuyer@1 420 end
farmbuyer@1 421
farmbuyer@1 422 function addon:OnEnable()
farmbuyer@10 423 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 424 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 425
farmbuyer@1 426 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 427 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 428 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 429 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 430 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 431 do
farmbuyer@1 432 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 433 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 434 function addon:Print (str, ...)
farmbuyer@1 435 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 436 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 437 else
farmbuyer@1 438 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 439 end
farmbuyer@1 440 end
farmbuyer@1 441 end
farmbuyer@1 442
farmbuyer@1 443 if opts.keybinding then
farmbuyer@15 444 KeyBindingFrame_LoadUI()
farmbuyer@1 445 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 446 btn:SetAttribute("type", "macro")
farmbuyer@1 447 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 448 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 449 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 450 -- decides to return neither 1 nor 2 during load
farmbuyer@15 451 local c = GetCurrentBindingSet()
farmbuyer@15 452 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 453 SaveBindings(c)
farmbuyer@15 454 end
farmbuyer@1 455 else
farmbuyer@2 456 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 457 end
farmbuyer@1 458 end
farmbuyer@1 459
farmbuyer@20 460 --[[
farmbuyer@20 461 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 462 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 463 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 464 the global patterns before we transform them.
farmbuyer@20 465
farmbuyer@20 466 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 467 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 468 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 469 cauldron flasks.
farmbuyer@20 470 ]]
farmbuyer@20 471
farmbuyer@20 472 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 473 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 474
farmbuyer@20 475 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 476 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 477
farmbuyer@20 478 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 479 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 480
farmbuyer@20 481 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 482 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 483
farmbuyer@1 484 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 485 end
farmbuyer@1 486 --function addon:OnDisable() end
farmbuyer@1 487
farmbuyer@1 488
farmbuyer@1 489 ------ Event handlers
farmbuyer@1 490 function addon:_clear_SVs()
farmbuyer@1 491 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 492 OuroLootSV = nil
farmbuyer@16 493 OuroLootSV_saved = nil
farmbuyer@1 494 OuroLootSV_opts = nil
farmbuyer@1 495 OuroLootSV_hist = nil
farmbuyer@22 496 OuroLootSV_log = nil
farmbuyer@8 497 ReloadUI()
farmbuyer@1 498 end
farmbuyer@1 499 function addon:PLAYER_LOGOUT()
farmbuyer@16 500 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 501 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 502
farmbuyer@16 503 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 504 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 505 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 506 end end
farmbuyer@16 507 if worth_saving then
farmbuyer@16 508 opts.autoshard = self.sharder
farmbuyer@16 509 opts.threshold = self.threshold
farmbuyer@1 510 for i,e in ipairs(g_loot) do
farmbuyer@1 511 e.cols = nil
farmbuyer@1 512 end
farmbuyer@1 513 OuroLootSV = g_loot
farmbuyer@16 514 else
farmbuyer@16 515 OuroLootSV = nil
farmbuyer@1 516 end
farmbuyer@16 517
farmbuyer@6 518 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 519 if #t == 0 then
farmbuyer@8 520 self.history_all[r] = nil
farmbuyer@8 521 else
farmbuyer@8 522 t.realm = nil
farmbuyer@8 523 t.st = nil
farmbuyer@8 524 t.byname = nil
farmbuyer@8 525 end
farmbuyer@6 526 end end
farmbuyer@1 527 OuroLootSV_hist = self.history_all
farmbuyer@19 528 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 529 end
farmbuyer@1 530
farmbuyer@10 531 do
farmbuyer@10 532 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 533 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 534 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 535 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 536 local time, difftime = time, difftime
farmbuyer@10 537 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 538
farmbuyer@10 539 local lastevent, now = 0, 0
farmbuyer@16 540 local redo_count = 0
farmbuyer@16 541 local redo, timer_handle
farmbuyer@10 542
farmbuyer@10 543 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 544 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 545
farmbuyer@10 546 now = now_a or time()
farmbuyer@10 547
farmbuyer@10 548 if leaving_p then
farmbuyer@16 549 if timer_handle then
farmbuyer@16 550 self:CancelTimer(timer_handle)
farmbuyer@16 551 timer_handle = nil
farmbuyer@16 552 end
farmbuyer@10 553 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 554 r.leave = r.leave or now
farmbuyer@10 555 end
farmbuyer@10 556 return
farmbuyer@10 557 end
farmbuyer@10 558
farmbuyer@10 559 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 560 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 561 r.online = R_LEFT
farmbuyer@10 562 r.leave = now
farmbuyer@10 563 end
farmbuyer@10 564 end
farmbuyer@10 565
farmbuyer@16 566 if redo then
farmbuyer@16 567 redo_count = redo_count + 1
farmbuyer@16 568 end
farmbuyer@16 569 redo = false
farmbuyer@10 570 for i = 1, GetNumRaidMembers() do
farmbuyer@10 571 local unit = 'raid'..i
farmbuyer@10 572 local name = UnitName(unit)
farmbuyer@10 573 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 574 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 575 if not g_loot.raiders[name] then
farmbuyer@10 576 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 577 end
farmbuyer@10 578 local r = g_loot.raiders[name]
farmbuyer@10 579 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 580 r.needinfo = nil
farmbuyer@10 581 r.class = select(2,UnitClass(unit))
farmbuyer@10 582 r.race = select(2,UnitRace(unit))
farmbuyer@10 583 r.sex = UnitSex(unit)
farmbuyer@10 584 r.level = UnitLevel(unit)
farmbuyer@10 585 r.guild = GetGuildInfo(unit)
farmbuyer@10 586 end
farmbuyer@10 587 local connected = UnitIsConnected(unit)
farmbuyer@10 588 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 589 r.join = r.join or now
farmbuyer@10 590 r.online = R_ACTIVE
farmbuyer@10 591 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 592 r.leave = now
farmbuyer@10 593 r.online = R_OFFLINE
farmbuyer@10 594 end
farmbuyer@10 595 redo = redo or r.needinfo
farmbuyer@10 596 end
farmbuyer@10 597 end
farmbuyer@16 598 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 599 if not timer_handle then
farmbuyer@16 600 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 601 end
farmbuyer@16 602 else
farmbuyer@16 603 redo_count = 0
farmbuyer@16 604 if timer_handle then
farmbuyer@16 605 self:CancelTimer(timer_handle)
farmbuyer@16 606 timer_handle = nil
farmbuyer@16 607 end
farmbuyer@10 608 end
farmbuyer@10 609 end
farmbuyer@10 610
farmbuyer@10 611 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 612 if GetNumRaidMembers() == 0 then
farmbuyer@16 613 -- Leaving a raid group.
farmbuyer@10 614 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 615 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 616 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 617 if self.enabled and not self.debug.notraid then
farmbuyer@16 618 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 619 self.popped = nil
farmbuyer@16 620 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 621 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 622 end
farmbuyer@10 623 return
farmbuyer@10 624 end
farmbuyer@10 625
farmbuyer@1 626 local inside,whatkind = IsInInstance()
farmbuyer@1 627 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 628 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 629 end
farmbuyer@10 630
farmbuyer@10 631 local docheck = self.enabled
farmbuyer@1 632 if event == "Activate" then
farmbuyer@1 633 -- dispatched manually from Activate
farmbuyer@10 634 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 635 _register_bossmod(self)
farmbuyer@10 636 docheck = true
farmbuyer@1 637 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 638 -- hot code path, be careful
farmbuyer@10 639
farmbuyer@1 640 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 641 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 642 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 643 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 644 self.popped.data = self
farmbuyer@10 645 return
farmbuyer@1 646 end
farmbuyer@1 647 end
farmbuyer@11 648 -- Throttle the checks fired by common events.
farmbuyer@10 649 if docheck and not InCombatLockdown() then
farmbuyer@10 650 now = time()
farmbuyer@10 651 if difftime(now,lastevent) > 45 then
farmbuyer@10 652 lastevent = now
farmbuyer@10 653 self:CheckRoster(false,now)
farmbuyer@10 654 end
farmbuyer@10 655 end
farmbuyer@1 656 end
farmbuyer@1 657 end
farmbuyer@1 658
farmbuyer@1 659 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 660 do
farmbuyer@1 661 -- Recent loot cache
farmbuyer@25 662 local candidates = {}
farmbuyer@25 663 local function prefer_local_loots (cache)
farmbuyer@25 664 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 665 -- remote entries as the candidate table is populated. This routine is
farmbuyer@25 666 -- to extract the results once the cache timers have expired.
farmbuyer@25 667 for i,sig in ipairs(candidates) do
farmbuyer@25 668 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 669 local loot = candidates[sig]
farmbuyer@25 670 if loot then
farmbuyer@25 671 addon.dprint('loot', i, "was found")
farmbuyer@25 672 candidates[sig] = nil
farmbuyer@25 673 local looti = addon._addLootEntry(loot)
farmbuyer@25 674 if (loot.disposition ~= 'shard')
farmbuyer@25 675 and (loot.disposition ~= 'gvault')
farmbuyer@25 676 and (not addon.history_suppress)
farmbuyer@25 677 then
farmbuyer@25 678 addon:_addHistoryEntry(looti)
farmbuyer@25 679 end
farmbuyer@25 680 end
farmbuyer@25 681 end
farmbuyer@25 682
farmbuyer@25 683 if addon.display then
farmbuyer@25 684 addon:redisplay()
farmbuyer@25 685 end
farmbuyer@25 686 table.wipe(candidates)
farmbuyer@25 687 end
farmbuyer@25 688 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl, prefer_local_loots)
farmbuyer@1 689
farmbuyer@6 690 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 691
farmbuyer@1 692 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 693 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 694 local itexture = GetItemIcon(itemid)
farmbuyer@6 695 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 696 local i
farmbuyer@6 697 if (not iname) or (not itexture) then
farmbuyer@19 698 i = true
farmbuyer@6 699 iname, ilink, iquality, itexture =
farmbuyer@6 700 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 701 end
farmbuyer@19 702 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 703
farmbuyer@19 704 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@25 705 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@25 706 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 707 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 708 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 709 end
farmbuyer@25 710 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 711 local signature = recipient .. iname .. (count or "")
farmbuyer@25 712 if from and self.recent_loot:test(signature) then
farmbuyer@25 713 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@25 714 else
farmbuyer@25 715 self.recent_loot:add(signature)
farmbuyer@25 716 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 717 i = {
farmbuyer@25 718 kind = 'loot',
farmbuyer@25 719 person = recipient,
farmbuyer@25 720 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 721 cache_miss = i and true or nil,
farmbuyer@25 722 quality = iquality,
farmbuyer@25 723 itemname = iname,
farmbuyer@25 724 id = itemid,
farmbuyer@25 725 itemlink = ilink,
farmbuyer@25 726 itexture = itexture,
farmbuyer@25 727 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@25 728 count = count,
farmbuyer@25 729 bcast_from = from,
farmbuyer@25 730 extratext = extratext,
farmbuyer@25 731 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 732 }
farmbuyer@25 733 candidates[signature] = i
farmbuyer@25 734 tinsert (candidates, signature)
farmbuyer@25 735 self.dprint('cache', "loot <",signature,"> added to cache, candidate", #candidates)
farmbuyer@1 736 end
farmbuyer@25 737 break
farmbuyer@1 738 end
farmbuyer@1 739 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 740 return i
farmbuyer@1 741 end
farmbuyer@1 742
farmbuyer@1 743 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 744 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 745
farmbuyer@1 746 --[[
farmbuyer@1 747 iname: Hearthstone
farmbuyer@1 748 iquality: integer
farmbuyer@1 749 ilink: clickable formatted link
farmbuyer@1 750 itemstring: item:6948:....
farmbuyer@1 751 itexture: inventory icon texture
farmbuyer@1 752 ]]
farmbuyer@1 753
farmbuyer@1 754 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 755 local msg = ...
farmbuyer@20 756 local person, itemstring, count
farmbuyer@21 757 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 758 --local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@20 759
farmbuyer@20 760 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 761 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 762 if not person then
farmbuyer@20 763 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 764 end
farmbuyer@20 765 if not person then
farmbuyer@20 766 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 767 if not itemstring then
farmbuyer@20 768 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 769 end
farmbuyer@20 770 end
farmbuyer@20 771
farmbuyer@20 772 --self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@20 773 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 774 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@20 775 --local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 776
farmbuyer@1 777 -- Name might be colorized, remove the highlighting
farmbuyer@20 778 if person then
farmbuyer@20 779 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 780 else
farmbuyer@20 781 -- UNIT_YOU / You
farmbuyer@20 782 person = my_name
farmbuyer@20 783 end
farmbuyer@1 784
farmbuyer@20 785 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 786 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 787
farmbuyer@1 788 return self:_do_loot (false, person, id, count)
farmbuyer@1 789
farmbuyer@1 790 elseif event == "broadcast" then
farmbuyer@1 791 return self:_do_loot(false, ...)
farmbuyer@1 792
farmbuyer@1 793 elseif event == "manual" then
farmbuyer@1 794 local r,i,n = ...
farmbuyer@1 795 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 796 end
farmbuyer@1 797 end
farmbuyer@1 798 end
farmbuyer@1 799
farmbuyer@1 800
farmbuyer@1 801 ------ Slash command handler
farmbuyer@1 802 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 803 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 804 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 805 -- that GUI is in place.)
farmbuyer@1 806 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 807 txt = strtrim(txt:lower())
farmbuyer@1 808 local cmd, arg = ""
farmbuyer@1 809 do
farmbuyer@1 810 local s,e = txt:find("^%a+")
farmbuyer@1 811 if s then
farmbuyer@1 812 cmd = txt:sub(s,e)
farmbuyer@1 813 s = txt:find("%S", e+2)
farmbuyer@1 814 if s then arg = txt:sub(s,-1) end
farmbuyer@1 815 end
farmbuyer@1 816 end
farmbuyer@1 817
farmbuyer@1 818 if cmd == "" then
farmbuyer@1 819 if InCombatLockdown() then
farmbuyer@1 820 return self:Print("Can't display window in combat.")
farmbuyer@1 821 else
farmbuyer@1 822 return self:BuildMainDisplay()
farmbuyer@1 823 end
farmbuyer@1 824
farmbuyer@1 825 elseif cmd:find("^thre") then
farmbuyer@1 826 self:SetThreshold(arg)
farmbuyer@1 827
farmbuyer@1 828 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 829 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 830 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 831
farmbuyer@23 832 elseif cmd == "toggle" then
farmbuyer@23 833 if self.display then
farmbuyer@23 834 self.display:Hide()
farmbuyer@23 835 else
farmbuyer@23 836 return self:BuildMainDisplay()
farmbuyer@23 837 end
farmbuyer@23 838
farmbuyer@1 839 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 840 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 841 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 842 })
farmbuyer@1 843 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 844 if self.display then
farmbuyer@1 845 self:redisplay()
farmbuyer@1 846 end
farmbuyer@1 847 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 848
farmbuyer@1 849 elseif cmd == "debug" then
farmbuyer@1 850 if arg then
farmbuyer@1 851 self.debug[arg] = not self.debug[arg]
farmbuyer@1 852 _G.print(arg,self.debug[arg])
farmbuyer@1 853 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 854 else
farmbuyer@1 855 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 856 end
farmbuyer@1 857
farmbuyer@1 858 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 859 self:save_saveas(arg)
farmbuyer@1 860 elseif cmd == "list" then
farmbuyer@1 861 self:save_list()
farmbuyer@1 862 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 863 self:save_restore(tonumber(arg))
farmbuyer@1 864 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 865 self:save_delete(tonumber(arg))
farmbuyer@1 866
farmbuyer@1 867 elseif cmd == "help" then
farmbuyer@1 868 self:BuildMainDisplay('help')
farmbuyer@23 869 elseif cmd == "ping" then
farmbuyer@23 870 self:DoPing()
farmbuyer@1 871
farmbuyer@19 872 elseif cmd == "fixcache" then
farmbuyer@19 873 self:do_item_cache_fixup()
farmbuyer@19 874
farmbuyer@1 875 else
farmbuyer@1 876 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 877 return
farmbuyer@1 878 end
farmbuyer@1 879 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 880 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 881 end
farmbuyer@1 882 end
farmbuyer@1 883
farmbuyer@1 884 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 885 local q = tonumber(arg)
farmbuyer@1 886 if q then
farmbuyer@1 887 q = math.floor(q+0.001)
farmbuyer@1 888 if q<0 or q>6 then
farmbuyer@1 889 return self:Print("Threshold must be 0-6.")
farmbuyer@1 890 end
farmbuyer@1 891 else
farmbuyer@1 892 q = qualnames[arg]
farmbuyer@1 893 if not q then
farmbuyer@1 894 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 895 end
farmbuyer@1 896 end
farmbuyer@1 897 self.threshold = q
farmbuyer@1 898 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 899 end
farmbuyer@1 900
farmbuyer@1 901
farmbuyer@1 902 ------ On/off
farmbuyer@1 903 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 904 self.dprint('flow', ":Activate is running")
farmbuyer@10 905 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 906 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 907 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 908 self.popped = true
farmbuyer@1 909 if GetNumRaidMembers() > 0 then
farmbuyer@16 910 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 911 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 912 elseif self.debug.notraid then
farmbuyer@16 913 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 914 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 915 _register_bossmod(self)
farmbuyer@1 916 elseif g_restore_p then
farmbuyer@1 917 g_restore_p = nil
farmbuyer@16 918 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 919 if #g_loot == 0 then
farmbuyer@16 920 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 921 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 922 return
farmbuyer@16 923 end
farmbuyer@1 924 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 925 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 926 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 927 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 928 return
farmbuyer@1 929 end
farmbuyer@1 930 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 931 self.enabled = not opt_bcast_only
farmbuyer@1 932 if opt_threshold then
farmbuyer@1 933 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 934 end
farmbuyer@1 935 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 936 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 937 self.thresholds[self.threshold])
farmbuyer@27 938 self:broadcast('revcheck',revision_large)
farmbuyer@1 939 end
farmbuyer@1 940
farmbuyer@1 941 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 942 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 943 function addon:Deactivate()
farmbuyer@1 944 self.enabled = false
farmbuyer@1 945 self.rebroadcast = false
farmbuyer@10 946 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 947 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 948 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 949 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 950 end
farmbuyer@1 951
farmbuyer@1 952 function addon:Clear(verbose_p)
farmbuyer@1 953 local repopup, st
farmbuyer@1 954 if self.display then
farmbuyer@1 955 -- in the new version, this is likely to always be the case
farmbuyer@1 956 repopup = true
farmbuyer@1 957 st = self.display:GetUserData("eoiST")
farmbuyer@1 958 if not st then
farmbuyer@1 959 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 960 end
farmbuyer@1 961 self.display:Hide()
farmbuyer@1 962 end
farmbuyer@1 963 g_restore_p = nil
farmbuyer@1 964 OuroLootSV = nil
farmbuyer@1 965 self:_reset_timestamps()
farmbuyer@1 966 if verbose_p then
farmbuyer@16 967 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 968 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 969 else
farmbuyer@1 970 self:Print("Current loot data cleared.")
farmbuyer@1 971 end
farmbuyer@1 972 end
farmbuyer@1 973 _init(self,st)
farmbuyer@1 974 if repopup then
farmbuyer@1 975 addon:BuildMainDisplay()
farmbuyer@1 976 end
farmbuyer@1 977 end
farmbuyer@1 978
farmbuyer@1 979
farmbuyer@1 980 ------ Behind the scenes routines
farmbuyer@19 981 -- Semi-experimental debugging aid.
farmbuyer@19 982 do
farmbuyer@19 983 local date = _G.date
farmbuyer@19 984 local log = OuroLootSV_log
farmbuyer@19 985 function addon:log_with_timestamp (msg)
farmbuyer@19 986 tinsert (log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 987 end
farmbuyer@19 988 end
farmbuyer@19 989
farmbuyer@1 990 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 991 do
farmbuyer@1 992 local byindex, temp = {}, {}
farmbuyer@1 993 local function sort (src, dest)
farmbuyer@1 994 for k in pairs(src) do
farmbuyer@1 995 temp[#temp+1] = k
farmbuyer@1 996 end
farmbuyer@1 997 table.sort(temp)
farmbuyer@1 998 table.wipe(dest)
farmbuyer@1 999 for i = 1, #temp do
farmbuyer@1 1000 dest[i] = src[temp[i]]
farmbuyer@1 1001 end
farmbuyer@1 1002 end
farmbuyer@1 1003
farmbuyer@1 1004 function addon.sender_list.sort()
farmbuyer@1 1005 sort (addon.sender_list.active, byindex)
farmbuyer@1 1006 table.wipe(temp)
farmbuyer@1 1007 addon.sender_list.activeI = #byindex
farmbuyer@1 1008 sort (addon.sender_list.names, byindex)
farmbuyer@1 1009 table.wipe(temp)
farmbuyer@1 1010 end
farmbuyer@1 1011 addon.sender_list.namesI = byindex
farmbuyer@1 1012 end
farmbuyer@1 1013
farmbuyer@1 1014 -- Message sending.
farmbuyer@1 1015 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1016 do
farmbuyer@1 1017 local function assemble(...)
farmbuyer@1 1018 local msg = ...
farmbuyer@1 1019 for i = 2, select('#',...) do
farmbuyer@1 1020 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1021 end
farmbuyer@1 1022 return msg
farmbuyer@1 1023 end
farmbuyer@1 1024
farmbuyer@1 1025 -- broadcast('tag', <stuff>)
farmbuyer@1 1026 function addon:broadcast(...)
farmbuyer@1 1027 local msg = assemble(...)
farmbuyer@1 1028 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1029 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1030 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1031 end
farmbuyer@1 1032 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1033 function addon:whispercast(to,...)
farmbuyer@1 1034 local msg = assemble(...)
farmbuyer@1 1035 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1036 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1037 end
farmbuyer@1 1038 end
farmbuyer@1 1039
farmbuyer@23 1040 function addon:DoPing()
farmbuyer@23 1041 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1042 self.sender_list.active = {}
farmbuyer@23 1043 self.sender_list.names = {}
farmbuyer@23 1044 self:broadcast('ping')
farmbuyer@27 1045 self:broadcast('revcheck',revision_large)
farmbuyer@27 1046 end
farmbuyer@27 1047
farmbuyer@27 1048 function addon:_check_revision (otherrev)
farmbuyer@27 1049 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1050 otherrev = tonumber(otherrev)
farmbuyer@27 1051 if otherrev == revision_large then
farmbuyer@27 1052 -- normal case
farmbuyer@27 1053
farmbuyer@27 1054 elseif otherrev < revision_large then
farmbuyer@27 1055 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1056 self:broadcast('revcheck',revision_large)
farmbuyer@27 1057
farmbuyer@27 1058 else
farmbuyer@27 1059 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1060 if newer_warning then
farmbuyer@27 1061 self:Print(newer_warning,
farmbuyer@27 1062 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON)
farmbuyer@27 1063 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1064 newer_warning = nil
farmbuyer@27 1065 end
farmbuyer@27 1066 end
farmbuyer@23 1067 end
farmbuyer@23 1068
farmbuyer@1 1069 -- Generic helpers
farmbuyer@1 1070 function addon._find_next_after (kind, index)
farmbuyer@1 1071 index = index + 1
farmbuyer@1 1072 while index <= #g_loot do
farmbuyer@1 1073 if g_loot[index].kind == kind then
farmbuyer@1 1074 return index, g_loot[index]
farmbuyer@1 1075 end
farmbuyer@1 1076 index = index + 1
farmbuyer@1 1077 end
farmbuyer@1 1078 end
farmbuyer@1 1079
farmbuyer@1 1080 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1081 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1082 -- conditionals).
farmbuyer@1 1083 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1084 return self._find_next_after, filter_kind, 0
farmbuyer@1 1085 end
farmbuyer@1 1086
farmbuyer@1 1087 do
farmbuyer@1 1088 local itt
farmbuyer@1 1089 local function create()
farmbuyer@1 1090 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1091 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1092 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1093 L:SetFontObject(GameFontNormal)
farmbuyer@1 1094 R:SetFontObject(GameFontNormal)
farmbuyer@1 1095 tip:AddFontStrings(L,R)
farmbuyer@1 1096 lefts[i] = L
farmbuyer@1 1097 end
farmbuyer@1 1098 tip.lefts = lefts
farmbuyer@1 1099 return tip
farmbuyer@1 1100 end
farmbuyer@1 1101 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1102 itt = itt or create()
farmbuyer@1 1103 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1104 itt:ClearLines()
farmbuyer@1 1105 itt:SetHyperlink(item)
farmbuyer@1 1106 local t = itt.lefts[2]:GetText()
farmbuyer@1 1107 itt:Hide()
farmbuyer@1 1108 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1109 end
farmbuyer@1 1110 end
farmbuyer@1 1111
farmbuyer@1 1112 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1113 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1114 function _init (self, possible_st)
farmbuyer@1 1115 self.dprint('flow',"_init running")
farmbuyer@1 1116 self.loot_clean = nil
farmbuyer@1 1117 self.hist_clean = nil
farmbuyer@1 1118 if g_restore_p then
farmbuyer@1 1119 g_loot = OuroLootSV
farmbuyer@16 1120 self.popped = #g_loot > 0
farmbuyer@1 1121 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1122 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1123 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1124 self.sharder = opts.autoshard
farmbuyer@1 1125 else
farmbuyer@10 1126 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1127 end
farmbuyer@1 1128
farmbuyer@16 1129 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1130 self:gui_init(g_loot)
farmbuyer@16 1131 opts.autoshard = nil
farmbuyer@16 1132 opts.threshold = nil
farmbuyer@1 1133
farmbuyer@1 1134 if g_restore_p then
farmbuyer@1 1135 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1136 else
farmbuyer@1 1137 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1138 end
farmbuyer@1 1139 if possible_st then
farmbuyer@1 1140 possible_st:SetData(g_loot)
farmbuyer@1 1141 end
farmbuyer@1 1142
farmbuyer@17 1143 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1144 self:RegisterComm(self.ident)
farmbuyer@1 1145 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1146
farmbuyer@1 1147 if self.author_debug then
farmbuyer@1 1148 _G.OL = self
farmbuyer@1 1149 _G.Oloot = g_loot
farmbuyer@1 1150 end
farmbuyer@1 1151 end
farmbuyer@1 1152
farmbuyer@25 1153 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1154 do
farmbuyer@25 1155 local candidates = {}
farmbuyer@25 1156 local location
farmbuyer@1 1157 local function fixup_durations (cache)
farmbuyer@1 1158 local boss, bossi
farmbuyer@1 1159 boss = candidates[1]
farmbuyer@1 1160 if #candidates == 1 then
farmbuyer@1 1161 -- (1) or (2)
farmbuyer@1 1162 boss.duration = boss.duration or 0
farmbuyer@19 1163 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1164 else
farmbuyer@1 1165 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1166 if #candidates ~= 2 then
farmbuyer@1 1167 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1168 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1169 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1170 end
farmbuyer@1 1171 if candidates[2].duration == nil then
farmbuyer@1 1172 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1173 end
farmbuyer@1 1174 -- try and be generic anyhow
farmbuyer@1 1175 for i,c in ipairs(candidates) do
farmbuyer@1 1176 if c.duration then
farmbuyer@1 1177 boss = c
farmbuyer@19 1178 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1179 break
farmbuyer@1 1180 end
farmbuyer@1 1181 end
farmbuyer@1 1182 end
farmbuyer@1 1183 bossi = addon._addLootEntry(boss)
farmbuyer@19 1184 -- addon.
farmbuyer@19 1185 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1186 g_boss_signpost = nil
farmbuyer@19 1187 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1188 if boss.reason == 'kill' then
farmbuyer@1 1189 addon:_mark_boss_kill (bossi)
farmbuyer@1 1190 if opts.chatty_on_kill then
farmbuyer@1 1191 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1192 end
farmbuyer@1 1193 end
farmbuyer@25 1194 table.wipe(candidates)
farmbuyer@1 1195 end
farmbuyer@1 1196 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1197
farmbuyer@1 1198 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1199 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1200 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1201 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1202 if self.rebroadcast and duration then
farmbuyer@1 1203 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1204 end
farmbuyer@1 1205 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1206 while self.enabled do
farmbuyer@1 1207 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1208 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1209 local not_from_local = duration == nil
farmbuyer@1 1210 local signature = bossname .. reason
farmbuyer@1 1211 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 1212 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 1213 else
farmbuyer@1 1214 self.recent_boss:add(signature)
farmbuyer@16 1215 g_boss_signpost = #g_loot + 1
farmbuyer@19 1216 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1217 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1218 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1219 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1220 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1221 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1222 -- DBM might not trigger for a while).
farmbuyer@1 1223 local c = {
farmbuyer@1 1224 kind = 'boss',
farmbuyer@1 1225 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1226 reason = reason,
farmbuyer@1 1227 instance = intag,
farmbuyer@1 1228 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1229 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1230 }
farmbuyer@1 1231 tinsert(candidates,c)
farmbuyer@1 1232 end
farmbuyer@17 1233 break
farmbuyer@1 1234 end
farmbuyer@1 1235 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1236 end
farmbuyer@1 1237 -- No wrapping layer for now
farmbuyer@1 1238 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1239
farmbuyer@1 1240 function addon:_mark_boss_kill (index)
farmbuyer@1 1241 local e = g_loot[index]
farmbuyer@17 1242 if not e then
farmbuyer@17 1243 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1244 return
farmbuyer@17 1245 end
farmbuyer@1 1246 if not e.bosskill then
farmbuyer@16 1247 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1248 return
farmbuyer@1 1249 end
farmbuyer@1 1250 if e.reason ~= 'wipe' then
farmbuyer@1 1251 -- enh, bail
farmbuyer@1 1252 self.loot_clean = index-1
farmbuyer@1 1253 end
farmbuyer@1 1254 local attempts = 1
farmbuyer@1 1255 local first
farmbuyer@1 1256
farmbuyer@1 1257 local i,d = 1,g_loot[1]
farmbuyer@1 1258 while d ~= e do
farmbuyer@1 1259 if d.bosskill and
farmbuyer@1 1260 d.bosskill == e.bosskill and
farmbuyer@1 1261 d.reason == 'wipe'
farmbuyer@1 1262 then
farmbuyer@1 1263 first = first or i
farmbuyer@1 1264 attempts = attempts + 1
farmbuyer@1 1265 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1266 else
farmbuyer@1 1267 i = i + 1
farmbuyer@1 1268 end
farmbuyer@1 1269 d = g_loot[i]
farmbuyer@1 1270 end
farmbuyer@1 1271 e.reason = 'kill'
farmbuyer@1 1272 e.attempts = attempts
farmbuyer@1 1273 self.loot_clean = first or index-1
farmbuyer@1 1274 end
farmbuyer@1 1275
farmbuyer@2 1276 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1277 assert(type(name)=='string')
farmbuyer@2 1278 assert(type(registration_func)=='function')
farmbuyer@2 1279 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1280 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1281 n = name,
farmbuyer@2 1282 r = registration_func,
farmbuyer@2 1283 d = deregistration_func,
farmbuyer@2 1284 }
farmbuyer@5 1285 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1286 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1287 end
farmbuyer@1 1288
farmbuyer@2 1289 function _register_bossmod (self, force_p)
farmbuyer@2 1290 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1291 if x then
farmbuyer@2 1292 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1293 -- trying to register with already-registered boss mod
farmbuyer@2 1294 return
farmbuyer@2 1295 else
farmbuyer@2 1296 -- deregister
farmbuyer@2 1297 if x.d then x.d(self) end
farmbuyer@2 1298 end
farmbuyer@1 1299 end
farmbuyer@1 1300
farmbuyer@2 1301 x = nil
farmbuyer@2 1302 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1303 if v.n == opts.bossmod then
farmbuyer@2 1304 x = k
farmbuyer@2 1305 break
farmbuyer@2 1306 end
farmbuyer@1 1307 end
farmbuyer@1 1308
farmbuyer@2 1309 if not x then
farmbuyer@2 1310 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1311 self:Print(self.status_text)
farmbuyer@2 1312 return
farmbuyer@1 1313 end
farmbuyer@1 1314
farmbuyer@2 1315 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1316 --self.bossmod_registered = x
farmbuyer@5 1317 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1318 else
farmbuyer@2 1319 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1320 end
farmbuyer@1 1321 end
farmbuyer@2 1322 end
farmbuyer@1 1323
farmbuyer@1 1324 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1325 do
farmbuyer@1 1326 -- This shouldn't be required. /sadface
farmbuyer@1 1327 local loot_entry_mt = {
farmbuyer@1 1328 __index = function (e,key)
farmbuyer@1 1329 if key == 'cols' then
farmbuyer@15 1330 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1331 --tabledump(e) -- not actually that useful
farmbuyer@1 1332 addon:_fill_out_eoi_data(1)
farmbuyer@1 1333 end
farmbuyer@1 1334 return rawget(e,key)
farmbuyer@1 1335 end
farmbuyer@1 1336 }
farmbuyer@1 1337
farmbuyer@1 1338 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1339 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1340 -- optional second index to search no earlier than it.
farmbuyer@1 1341 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1342 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1343 stop = stop or 0
farmbuyer@1 1344 while i > stop do
farmbuyer@1 1345 if g_loot[i].kind == 'time' then
farmbuyer@1 1346 return i, g_loot[i]
farmbuyer@1 1347 end
farmbuyer@1 1348 i = i - 1
farmbuyer@1 1349 end
farmbuyer@1 1350 end
farmbuyer@1 1351
farmbuyer@1 1352 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1353 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1354 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1355 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1356 -- taken from the DAY entry.
farmbuyer@1 1357 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1358 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1359 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1360 if not time_entry_opt then
farmbuyer@1 1361 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1362 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1363 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1364 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1365 end
farmbuyer@1 1366 end
farmbuyer@1 1367 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1368 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1369 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1370 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1371 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1372 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1373 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1374 end
farmbuyer@1 1375
farmbuyer@1 1376 local done_todays_date
farmbuyer@1 1377 function addon:_reset_timestamps()
farmbuyer@1 1378 done_todays_date = nil
farmbuyer@1 1379 end
farmbuyer@1 1380 local function do_todays_date()
farmbuyer@1 1381 local text, M, D, Y = makedate()
farmbuyer@1 1382 local found,ts = #g_loot+1
farmbuyer@1 1383 repeat
farmbuyer@1 1384 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1385 if found and ts.startday.text == text then
farmbuyer@1 1386 done_todays_date = true
farmbuyer@1 1387 end
farmbuyer@1 1388 until done_todays_date or (not found)
farmbuyer@1 1389 if done_todays_date then
farmbuyer@1 1390 g_today = ts
farmbuyer@1 1391 else
farmbuyer@1 1392 done_todays_date = true
farmbuyer@1 1393 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1394 kind = 'time',
farmbuyer@1 1395 startday = {
farmbuyer@1 1396 text = text, month = M, day = D, year = Y
farmbuyer@1 1397 }
farmbuyer@1 1398 }]
farmbuyer@1 1399 end
farmbuyer@1 1400 addon:_fill_out_eoi_data(1)
farmbuyer@1 1401 end
farmbuyer@1 1402
farmbuyer@1 1403 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1404 function addon._addLootEntry (e)
farmbuyer@1 1405 setmetatable(e,loot_entry_mt)
farmbuyer@1 1406
farmbuyer@1 1407 if not done_todays_date then do_todays_date() end
farmbuyer@1 1408
farmbuyer@1 1409 local h, m = GetGameTime()
farmbuyer@10 1410 --local localuptime = math.floor(GetTime())
farmbuyer@10 1411 local time_t = time()
farmbuyer@1 1412 e.hour = h
farmbuyer@1 1413 e.minute = m
farmbuyer@10 1414 e.stamp = time_t --localuptime
farmbuyer@1 1415 local index = #g_loot + 1
farmbuyer@1 1416 g_loot[index] = e
farmbuyer@1 1417 return index
farmbuyer@1 1418 end
farmbuyer@16 1419
farmbuyer@16 1420 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1421 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1422 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1423 -- from that boss.
farmbuyer@16 1424 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1425 --pprint('loot', is, should_be)
farmbuyer@16 1426 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1427 return
farmbuyer@16 1428 end
farmbuyer@17 1429 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1430 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1431 return
farmbuyer@16 1432 end
farmbuyer@16 1433 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1434 should_be = should_be + 1
farmbuyer@16 1435 if is == should_be then
farmbuyer@16 1436 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1437 return
farmbuyer@16 1438 end
farmbuyer@16 1439 end
farmbuyer@16 1440
farmbuyer@16 1441 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1442 local boss = tremove (g_loot, is)
farmbuyer@16 1443 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1444 tinsert (g_loot, should_be, boss)
farmbuyer@16 1445 return should_be
farmbuyer@16 1446 end
farmbuyer@1 1447 end
farmbuyer@1 1448
farmbuyer@19 1449 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1450 -- item cache data (which will have arrived by now).
farmbuyer@19 1451 function addon:do_item_cache_fixup()
farmbuyer@19 1452 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1453
farmbuyer@19 1454 local numfound = 0
farmbuyer@19 1455 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1456
farmbuyer@19 1457 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1458 if e.cache_miss then
farmbuyer@19 1459 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1460 if borked_id then
farmbuyer@19 1461 numfound = numfound + 1
farmbuyer@19 1462 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1463 -- its assload of return values.
farmbuyer@19 1464 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1465 if iname then
farmbuyer@19 1466 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1467 e.quality = iquality
farmbuyer@19 1468 e.itemname = iname
farmbuyer@19 1469 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1470 e.itemlink = ilink
farmbuyer@19 1471 e.itexture = itexture
farmbuyer@19 1472 e.cache_miss = nil
farmbuyer@19 1473 end
farmbuyer@19 1474 end
farmbuyer@19 1475 end
farmbuyer@19 1476 end
farmbuyer@19 1477
farmbuyer@19 1478 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1479 end
farmbuyer@19 1480
farmbuyer@1 1481
farmbuyer@1 1482 ------ Saved texts
farmbuyer@1 1483 function addon:check_saved_table(silent_p)
farmbuyer@16 1484 local s = OuroLootSV_saved
farmbuyer@1 1485 if s and (#s > 0) then return s end
farmbuyer@16 1486 OuroLootSV_saved = nil
farmbuyer@1 1487 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1488 end
farmbuyer@1 1489
farmbuyer@1 1490 function addon:save_list()
farmbuyer@1 1491 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1492 for i,t in ipairs(s) do
farmbuyer@1 1493 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1494 end
farmbuyer@1 1495 end
farmbuyer@1 1496
farmbuyer@1 1497 function addon:save_saveas(name)
farmbuyer@16 1498 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1499 local SV = OuroLootSV_saved
farmbuyer@16 1500 local n = #SV + 1
farmbuyer@1 1501 local save = {
farmbuyer@1 1502 name = name,
farmbuyer@1 1503 date = makedate(),
farmbuyer@1 1504 count = #g_loot,
farmbuyer@1 1505 }
farmbuyer@10 1506 for text in self:registered_textgen_iter() do
farmbuyer@10 1507 save[text] = g_loot[text]
farmbuyer@10 1508 end
farmbuyer@1 1509 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1510 SV[n] = save
farmbuyer@1 1511 return self:save_list()
farmbuyer@1 1512 end
farmbuyer@1 1513
farmbuyer@1 1514 function addon:save_restore(num)
farmbuyer@1 1515 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1516 if (not num) or (num > #s) then
farmbuyer@1 1517 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1518 end
farmbuyer@1 1519 local save = s[num]
farmbuyer@1 1520 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1521 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1522 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1523 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1524 for text in self:registered_textgen_iter() do
farmbuyer@10 1525 g_loot[text] = save[text]
farmbuyer@10 1526 end
farmbuyer@1 1527 end
farmbuyer@1 1528
farmbuyer@1 1529 function addon:save_delete(num)
farmbuyer@1 1530 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1531 if (not num) or (num > #s) then
farmbuyer@1 1532 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1533 end
farmbuyer@1 1534 self:Print("Deleting saved text #"..num)
farmbuyer@1 1535 tremove(s,num)
farmbuyer@1 1536 return self:save_list()
farmbuyer@1 1537 end
farmbuyer@1 1538
farmbuyer@1 1539
farmbuyer@1 1540 ------ Loot histories
farmbuyer@1 1541 -- history_all = {
farmbuyer@1 1542 -- ["Kilrogg"] = {
farmbuyer@1 1543 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1544 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1545 -- ["byname"] = { -- not saved
farmbuyer@1 1546 -- ["OtherPlayer"] = 2,
farmbuyer@1 1547 -- ["Farmbuyer"] = 1,
farmbuyer@1 1548 -- }
farmbuyer@1 1549 -- [1] = {
farmbuyer@1 1550 -- ["name"] = "Farmbuyer",
farmbuyer@1 1551 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1552 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1553 -- },
farmbuyer@1 1554 -- [2] = {
farmbuyer@1 1555 -- ["name"] = "OtherPlayer",
farmbuyer@1 1556 -- ......
farmbuyer@1 1557 -- }, ......
farmbuyer@1 1558 -- },
farmbuyer@1 1559 -- ["OtherRealm"] = ......
farmbuyer@1 1560 -- }
farmbuyer@1 1561 do
farmbuyer@6 1562 local tsort = table.sort
farmbuyer@6 1563 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1564
farmbuyer@4 1565 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1566 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1567 -- called from the GUI code at least once.
farmbuyer@1 1568 function addon:_build_history_names (opt_hist)
farmbuyer@1 1569 local hist = opt_hist or self.history
farmbuyer@1 1570 local m = {}
farmbuyer@1 1571 for i = 1, #hist do
farmbuyer@1 1572 m[hist[i].name] = i
farmbuyer@1 1573 end
farmbuyer@1 1574 hist.byname = m
farmbuyer@1 1575 end
farmbuyer@1 1576
farmbuyer@1 1577 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1578 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1579 local t = prev_table or {
farmbuyer@1 1580 --kind = 'realm',
farmbuyer@6 1581 --realm = realmname,
farmbuyer@1 1582 }
farmbuyer@6 1583 t.realm = realmname
farmbuyer@1 1584
farmbuyer@1 1585 --[[
farmbuyer@1 1586 t.cols = setmetatable({
farmbuyer@1 1587 { value = realmname },
farmbuyer@1 1588 }, self.time_column1_used_mt)
farmbuyer@1 1589 ]]
farmbuyer@1 1590
farmbuyer@1 1591 if not t.byname then
farmbuyer@1 1592 self:_build_history_names (t)
farmbuyer@1 1593 end
farmbuyer@1 1594
farmbuyer@1 1595 return t
farmbuyer@1 1596 end
farmbuyer@1 1597
farmbuyer@4 1598 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1599 -- the index and the table at that index.
farmbuyer@4 1600 function addon:get_loot_history (name)
farmbuyer@4 1601 local i
farmbuyer@4 1602 i = self.history.byname[name]
farmbuyer@4 1603 if not i then
farmbuyer@4 1604 i = #self.history + 1
farmbuyer@4 1605 self.history[i] = { name=name }
farmbuyer@4 1606 self.history.byname[name] = i
farmbuyer@4 1607 end
farmbuyer@6 1608 return i, self.history[i]
farmbuyer@4 1609 end
farmbuyer@4 1610
farmbuyer@1 1611 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1612 local e = g_loot[lootindex]
farmbuyer@6 1613 if e.kind ~= 'loot' then return end
farmbuyer@6 1614
farmbuyer@6 1615 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1616 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1617 local n = {
farmbuyer@1 1618 id = e.id,
farmbuyer@1 1619 when = self:format_timestamp (g_today, e),
farmbuyer@1 1620 count = e.count,
farmbuyer@1 1621 }
farmbuyer@6 1622 tinsert (h, 1, n)
farmbuyer@24 1623 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1624 end
farmbuyer@6 1625
farmbuyer@24 1626 -- Create new history table based on current loot.
farmbuyer@6 1627 function addon:rewrite_history (realmname)
farmbuyer@6 1628 local r = assert(realmname)
farmbuyer@6 1629 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1630 self.history = self.history_all[r]
farmbuyer@6 1631
farmbuyer@6 1632 local g_today_real = g_today
farmbuyer@6 1633 for i,e in ipairs(g_loot) do
farmbuyer@6 1634 if e.kind == 'time' then
farmbuyer@6 1635 g_today = e
farmbuyer@6 1636 elseif e.kind == 'loot' then
farmbuyer@6 1637 self:_addHistoryEntry(i)
farmbuyer@6 1638 end
farmbuyer@6 1639 end
farmbuyer@6 1640 g_today = g_today_real
farmbuyer@6 1641 self.hist_clean = nil
farmbuyer@6 1642
farmbuyer@6 1643 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1644 for i,h in ipairs(self.history) do
farmbuyer@6 1645 tsort (h, comp)
farmbuyer@6 1646 end
farmbuyer@6 1647 end
farmbuyer@6 1648
farmbuyer@24 1649 -- Clears all but latest entry for each player.
farmbuyer@6 1650 function addon:preen_history (realmname)
farmbuyer@6 1651 local r = assert(realmname)
farmbuyer@6 1652 for i,h in ipairs(self.history) do
farmbuyer@6 1653 tsort (h, comp)
farmbuyer@6 1654 while #h > 1 do
farmbuyer@6 1655 tremove (h)
farmbuyer@6 1656 end
farmbuyer@6 1657 end
farmbuyer@1 1658 end
farmbuyer@24 1659
farmbuyer@25 1660 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1661 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1662 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1663 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1664 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1665 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1666 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1667 if type(loot) ~= 'table' then
farmbuyer@25 1668 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1669 end
farmbuyer@25 1670 if loot.kind ~= 'loot' then
farmbuyer@25 1671 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1672 end
farmbuyer@24 1673
farmbuyer@25 1674 local player = loot.person
farmbuyer@25 1675 local tag = loot.history_unique
farmbuyer@24 1676 local errtxt
farmbuyer@25 1677 local player_i, player_h, hist_i
farmbuyer@24 1678
farmbuyer@24 1679 if not tag then
farmbuyer@24 1680 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1681 else
farmbuyer@25 1682 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1683 for i,h in ipairs(player_h) do
farmbuyer@24 1684 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1685 if unique == tag then
farmbuyer@25 1686 hist_i = i
farmbuyer@24 1687 break
farmbuyer@24 1688 end
farmbuyer@24 1689 end
farmbuyer@25 1690 if not hist_i then
farmbuyer@24 1691 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1692 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1693 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1694 end
farmbuyer@24 1695 end
farmbuyer@24 1696
farmbuyer@24 1697 if errtxt then
farmbuyer@25 1698 return nil, errtxt
farmbuyer@24 1699 end
farmbuyer@25 1700 return player_i, player_h, hist_i
farmbuyer@25 1701 end
farmbuyer@24 1702
farmbuyer@25 1703 function addon:reassign_loot (index, to_name)
farmbuyer@25 1704 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1705 local e = g_loot[index]
farmbuyer@25 1706 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1707 local from_name = e.person
farmbuyer@25 1708 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1709
farmbuyer@25 1710 if not from_i then
farmbuyer@25 1711 -- from_h is the formatted error text
farmbuyer@25 1712 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1713 else
farmbuyer@25 1714 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1715 tinsert (to_h, 1, hist_h)
farmbuyer@25 1716 tsort (from_h, comp)
farmbuyer@25 1717 tsort (to_h, comp)
farmbuyer@25 1718 end
farmbuyer@25 1719 e.person = to_name
farmbuyer@25 1720 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1721 self.hist_clean = nil
farmbuyer@25 1722
farmbuyer@25 1723 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1724 end
farmbuyer@25 1725
farmbuyer@25 1726 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1727 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1728 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1729 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1730 local e = g_loot[index]
farmbuyer@25 1731 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1732 -- output, so force to a string instead.
farmbuyer@25 1733 olddisp = olddisp or 'normal'
farmbuyer@25 1734 local newdisp = e.disposition or 'normal'
farmbuyer@25 1735 -- Ignore misclicks and the like
farmbuyer@25 1736 if olddisp == newdisp then return end
farmbuyer@25 1737
farmbuyer@25 1738 local name = e.person
farmbuyer@25 1739
farmbuyer@25 1740 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1741 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1742 -- remove history entry
farmbuyer@25 1743 if hist_i then
farmbuyer@25 1744 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1745 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1746 self.hist_clean = nil
farmbuyer@25 1747 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1748 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1749 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1750 else
farmbuyer@25 1751 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1752 end
farmbuyer@25 1753 return
farmbuyer@25 1754 end
farmbuyer@25 1755
farmbuyer@25 1756 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1757 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1758 then
farmbuyer@25 1759 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1760
farmbuyer@25 1761 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1762 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1763 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1764 -- the same steps as _addHistoryEntry.
farmbuyer@25 1765 local entry
farmbuyer@25 1766 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1767 entry = deleted_cache[e.history_unique]
farmbuyer@25 1768 deleted_cache[e.history_unique] = nil
farmbuyer@25 1769 end
farmbuyer@25 1770 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1771 entry = entry or {
farmbuyer@25 1772 id = e.id,
farmbuyer@25 1773 when = when,
farmbuyer@25 1774 count = e.count,
farmbuyer@25 1775 }
farmbuyer@25 1776 tinsert (name_h, 1, entry)
farmbuyer@25 1777 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1778 self.hist_clean = nil
farmbuyer@25 1779 return
farmbuyer@25 1780 end
farmbuyer@24 1781 end
farmbuyer@1 1782 end
farmbuyer@1 1783
farmbuyer@1 1784
farmbuyer@1 1785 ------ Player communication
farmbuyer@1 1786 do
farmbuyer@1 1787 local function adduser (name, status, active)
farmbuyer@1 1788 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1789 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1790 end
farmbuyer@1 1791
farmbuyer@1 1792 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1793 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1794 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1795 local OCR_funcs = {}
farmbuyer@1 1796
farmbuyer@1 1797 OCR_funcs.ping = function (sender)
farmbuyer@1 1798 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1799 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1800 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1801 end
farmbuyer@1 1802 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1803 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1804 addon:Print("Echo: ", s)
farmbuyer@1 1805 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1806 end
farmbuyer@27 1807 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1808 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1809 addon:_check_revision (revlarge)
farmbuyer@27 1810 end
farmbuyer@1 1811
farmbuyer@1 1812 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1813 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1814 if not addon.enabled then return end
farmbuyer@1 1815 adduser (sender, nil, true)
farmbuyer@1 1816 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1817 end
farmbuyer@1 1818
farmbuyer@1 1819 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1820 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1821 if not addon.enabled then return end
farmbuyer@1 1822 adduser (sender, nil, true)
farmbuyer@1 1823 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1824 end
farmbuyer@1 1825
farmbuyer@1 1826 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1827 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1828 then
farmbuyer@1 1829 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1830 sender,
farmbuyer@1 1831 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1832 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1833 end
farmbuyer@18 1834 addon.popped = true
farmbuyer@1 1835 end
farmbuyer@1 1836
farmbuyer@1 1837 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1838 if addon.debug.comm or addon.requesting or
farmbuyer@1 1839 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1840 then
farmbuyer@1 1841 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1842 end
farmbuyer@1 1843 end
farmbuyer@1 1844 -- remove this tag once it's all tested
farmbuyer@1 1845 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1846 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1847 end
farmbuyer@1 1848
farmbuyer@1 1849 -- Incoming message dispatcher
farmbuyer@1 1850 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1851 local f = OCR_funcs[tag]
farmbuyer@1 1852 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1853 if f then return f(sender,tag,...) end
farmbuyer@1 1854 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1855 end
farmbuyer@1 1856 -- Recent message cache
farmbuyer@1 1857 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1858
farmbuyer@1 1859 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1860 if prefix ~= self.ident then return end
farmbuyer@1 1861 if not self.debug.comm then
farmbuyer@1 1862 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1863 if sender == my_name then return end
farmbuyer@1 1864 end
farmbuyer@1 1865 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1866
farmbuyer@1 1867 if self.recent_messages:test(msg) then
farmbuyer@1 1868 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1869 end
farmbuyer@1 1870 self.recent_messages:add(msg)
farmbuyer@1 1871
farmbuyer@1 1872 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1873 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1874 end
farmbuyer@1 1875
farmbuyer@1 1876 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1877 if prefix ~= self.identTg then return end
farmbuyer@1 1878 if not self.debug.comm then
farmbuyer@1 1879 if distribution ~= "WHISPER" then return end
farmbuyer@1 1880 if sender == my_name then return end
farmbuyer@1 1881 end
farmbuyer@1 1882 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1883 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1884 end
farmbuyer@1 1885 end
farmbuyer@1 1886
farmbuyer@1 1887 -- vim:noet