annotate core.lua @ 29:7d2742727869

Fix typo, update tooltip comment in help file.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Mon, 10 Oct 2011 20:49:07 +0000
parents a7376e6de73c
children 47949f8eb783
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@1 89 local comm_cleanup_ttl = 5 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@1 107 DEBUG_PRINT = false
farmbuyer@1 108 debug = {
farmbuyer@1 109 comm = false,
farmbuyer@1 110 loot = false,
farmbuyer@1 111 flow = false,
farmbuyer@1 112 notraid = false,
farmbuyer@1 113 cache = false,
farmbuyer@19 114 alsolog = false,
farmbuyer@1 115 }
farmbuyer@1 116 function dprint (t,...)
farmbuyer@19 117 if DEBUG_PRINT and debug[t] then
farmbuyer@19 118 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 119 if debug.alsolog then
farmbuyer@19 120 addon:log_with_timestamp(text)
farmbuyer@19 121 end
farmbuyer@19 122 end
farmbuyer@1 123 end
farmbuyer@1 124
farmbuyer@1 125 if author_debug then
farmbuyer@1 126 function pprint(t,...)
farmbuyer@19 127 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 128 if debug.alsolog then
farmbuyer@19 129 addon:log_with_timestamp(text)
farmbuyer@19 130 end
farmbuyer@1 131 end
farmbuyer@1 132 else
farmbuyer@1 133 pprint = flib.nullfunc
farmbuyer@1 134 end
farmbuyer@1 135
farmbuyer@1 136 enabled = false
farmbuyer@1 137 rebroadcast = false
farmbuyer@1 138 display = nil -- display frame, when visible
farmbuyer@1 139 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 140 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 141 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 142 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 143
farmbuyer@1 144 -- The rest is also used in the GUI:
farmbuyer@1 145
farmbuyer@1 146 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 147
farmbuyer@1 148 -- This is an amalgamation of all four LOOT_ITEM_* patterns.
farmbuyer@1 149 -- Captures: 1 person/You, 2 itemstring, 3 rest of string after final |r until '.'
farmbuyer@1 150 -- Can change 'loot' to 'item' to trigger on, e.g., extracting stuff from mail.
farmbuyer@20 151 --loot_pattern = "(%S+) receives? loot:.*|cff%x+|H(.-)|h.*|r(.*)%.$"
farmbuyer@1 152
farmbuyer@2 153 bossmod_registered = nil
farmbuyer@2 154 bossmods = {}
farmbuyer@2 155
farmbuyer@1 156 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 157
farmbuyer@11 158 thresholds = {}
farmbuyer@1 159 for i = 0,6 do
farmbuyer@11 160 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 161 end
farmbuyer@1 162
farmbuyer@1 163 _G.setfenv (1, _G)
farmbuyer@1 164 end
farmbuyer@1 165
farmbuyer@1 166 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 167 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 168
farmbuyer@1 169
farmbuyer@6 170 ------ Globals
farmbuyer@1 171 local g_loot = nil
farmbuyer@1 172 local g_restore_p = nil
farmbuyer@1 173 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 174 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 175 local g_boss_signpost = nil
farmbuyer@1 176 local opts = nil
farmbuyer@1 177
farmbuyer@1 178 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 179 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 180 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 181 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@2 182 local _register_bossmod
farmbuyer@1 183 local makedate, create_new_cache, _init
farmbuyer@1 184
farmbuyer@27 185 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 186 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@27 187 -- long as we can reliably feed two of them to "<" and get useful results.
farmbuyer@29 188 --
farmbuyer@29 189 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 190 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 191 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 192 -- is good, as local dev code will never trigger a false positive update
farmbuyer@29 193 -- warning for other users.
farmbuyer@27 194 do
farmbuyer@27 195 local r = 0
farmbuyer@27 196 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 197 r = 1000*r + d
farmbuyer@27 198 end
farmbuyer@27 199 revision_large = math.max(r,1)
farmbuyer@27 200 end
farmbuyer@27 201
farmbuyer@1 202 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 203 do
farmbuyer@1 204 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 205
farmbuyer@27 206 -- text will automatically be surrounded by brackets
farmbuyer@1 207 function addon.format_hypertext (code, text, color)
farmbuyer@1 208 return hypertext_format_str:format (code,
farmbuyer@11 209 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 210 text)
farmbuyer@1 211 end
farmbuyer@1 212
farmbuyer@1 213 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 214 local ltype, arg = strsplit(":",link)
farmbuyer@1 215 if ltype ~= "OuroRaid" then return end
farmbuyer@1 216 if arg == 'openloot' then
farmbuyer@1 217 addon:BuildMainDisplay()
farmbuyer@27 218 elseif arg == 'popupurl' then
farmbuyer@27 219 local dialog = StaticPopup_Show "OUROL_URL"
farmbuyer@27 220 -- Sadly, this is not generated by the packager, so hardcode it for now
farmbuyer@27 221 dialog.data = [[http://wow.curse.com/downloads/wow-addons/details/ouroloot.aspx]]
farmbuyer@27 222 elseif arg == 'doping' then
farmbuyer@27 223 addon:DoPing()
farmbuyer@1 224 elseif arg == 'help' then
farmbuyer@1 225 addon:BuildMainDisplay('help')
farmbuyer@1 226 elseif arg == 'bcaston' then
farmbuyer@1 227 if not addon.rebroadcast then
farmbuyer@1 228 addon:Activate(nil,true)
farmbuyer@1 229 end
farmbuyer@1 230 addon:broadcast('bcast_responder')
farmbuyer@1 231 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 232 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 233 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 234 end
farmbuyer@1 235 end)
farmbuyer@1 236
farmbuyer@1 237 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 238 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 239 if link:match("^OuroRaid") then return end
farmbuyer@1 240 return old (self, link, ...)
farmbuyer@1 241 end
farmbuyer@1 242 end
farmbuyer@1 243
farmbuyer@1 244 do
farmbuyer@1 245 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 246 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 247 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 248 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 249 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 250 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 251 }
farmbuyer@1 252 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 253 function makedate()
farmbuyer@1 254 Calendar_LoadUI()
farmbuyer@1 255 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 256 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 257 return text, M, D, Y
farmbuyer@1 258 end
farmbuyer@1 259 end
farmbuyer@1 260
farmbuyer@1 261 -- Returns an instance name or abbreviation
farmbuyer@1 262 local function instance_tag()
farmbuyer@1 263 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 264 local t
farmbuyer@1 265 name = addon.instance_abbrev[name] or name
farmbuyer@1 266 if typeof == "none" then return name end
farmbuyer@1 267 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@1 268 if diffcode == 1 then
farmbuyer@1 269 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 270 elseif diffcode == 2 then
farmbuyer@1 271 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 272 elseif diffcode == 3 then
farmbuyer@1 273 t = "10h"
farmbuyer@1 274 elseif diffcode == 4 then
farmbuyer@1 275 t = "25h"
farmbuyer@1 276 end
farmbuyer@1 277 -- dynamic difficulties always return normal "codes"
farmbuyer@1 278 if isdynamic and perbossheroic == 1 then
farmbuyer@1 279 t = t .. "h"
farmbuyer@1 280 end
farmbuyer@1 281 return name .. "(" .. t .. ")"
farmbuyer@1 282 end
farmbuyer@1 283 addon.instance_tag = instance_tag -- grumble
farmbuyer@1 284
farmbuyer@1 285
farmbuyer@1 286 ------ Expiring caches
farmbuyer@1 287 --[[
farmbuyer@1 288 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 289 foo:add("blah")
farmbuyer@1 290 foo:test("blah") -- returns true
farmbuyer@1 291 ]]
farmbuyer@1 292 do
farmbuyer@1 293 local caches = {}
farmbuyer@25 294 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 295 local time = _G.time
farmbuyer@1 296 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 297 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 298 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 299 local now = time()
farmbuyer@1 300 local alldone = true
farmbuyer@1 301 -- this is ass-ugly
farmbuyer@25 302 for name,c in pairs(caches) do
farmbuyer@25 303 local fifo = c.fifo
farmbuyer@25 304 local active = #fifo > 0
farmbuyer@25 305 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@25 306 addon.dprint('cache', name, "cache removing",fifo[1].t, fifo[1].m)
farmbuyer@25 307 tremove(fifo,1)
farmbuyer@1 308 end
farmbuyer@25 309 if active and #fifo == 0 and c.func then
farmbuyer@25 310 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 311 c:func()
farmbuyer@25 312 end
farmbuyer@25 313 alldone = alldone and (#fifo == 0)
farmbuyer@1 314 end
farmbuyer@1 315 if alldone then
farmbuyer@1 316 addon.dprint('cache',"OnLoop finishing animation group")
farmbuyer@1 317 cleanup_group:Finish()
farmbuyer@1 318 end
farmbuyer@1 319 addon.dprint('cache',"OnLoop done")
farmbuyer@1 320 end)
farmbuyer@1 321
farmbuyer@1 322 local function _add (cache, x)
farmbuyer@25 323 local datum = { t=time(), m=x }
farmbuyer@25 324 cache.hash[x] = datum
farmbuyer@25 325 tinsert (cache.fifo, datum)
farmbuyer@1 326 if not cleanup_group:IsPlaying() then
farmbuyer@1 327 addon.dprint('cache', cache.name, "STARTING animation group")
farmbuyer@1 328 cache.cleanup:SetDuration(2) -- hmmm
farmbuyer@1 329 cleanup_group:Play()
farmbuyer@1 330 end
farmbuyer@1 331 end
farmbuyer@1 332 local function _test (cache, x)
farmbuyer@25 333 return cache.hash[x] ~= nil
farmbuyer@25 334 --[[for _,v in ipairs(cache) do
farmbuyer@1 335 if v.m == x then return true end
farmbuyer@25 336 end]]
farmbuyer@1 337 end
farmbuyer@25 338
farmbuyer@1 339 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 340 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 341 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 342 local c = {
farmbuyer@1 343 ttl = ttl,
farmbuyer@1 344 name = name,
farmbuyer@1 345 add = _add,
farmbuyer@1 346 test = _test,
farmbuyer@1 347 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 348 func = on_alldone,
farmbuyer@25 349 fifo = {},
farmbuyer@25 350 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 351 }
farmbuyer@1 352 c.cleanup:SetOrder(1)
farmbuyer@25 353 caches[name] = c
farmbuyer@1 354 return c
farmbuyer@1 355 end
farmbuyer@1 356 end
farmbuyer@1 357
farmbuyer@1 358
farmbuyer@1 359 ------ Ace3 framework stuff
farmbuyer@1 360 function addon:OnInitialize()
farmbuyer@1 361 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 362 -- relogging during a raid and already have collected loot data
farmbuyer@1 363 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 364 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 365
farmbuyer@1 366 if OuroLootSV_opts == nil then
farmbuyer@1 367 OuroLootSV_opts = {}
farmbuyer@1 368 self:ScheduleTimer(function(s)
farmbuyer@1 369 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 370 virgin = nil
farmbuyer@1 371 end,10,self)
farmbuyer@1 372 end
farmbuyer@1 373 opts = OuroLootSV_opts
farmbuyer@1 374 for opt,default in pairs(option_defaults) do
farmbuyer@1 375 if opts[opt] == nil then
farmbuyer@1 376 opts[opt] = default
farmbuyer@1 377 end
farmbuyer@1 378 end
farmbuyer@25 379 -- transition&remove old options
farmbuyer@25 380 opts['forum_use_itemid'] = nil
farmbuyer@25 381 if opts['forum_format'] then
farmbuyer@25 382 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 383 opts['forum_format'] = nil
farmbuyer@25 384 end
farmbuyer@25 385 if opts.forum['[url]'] then
farmbuyer@25 386 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 387 opts.forum['[url]'] = nil
farmbuyer@25 388 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 389 if opts['forum_current'] == '[url]' then
farmbuyer@25 390 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 391 end
farmbuyer@25 392 end
farmbuyer@1 393 option_defaults = nil
farmbuyer@16 394 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 395 if OuroLootSV.saved then
farmbuyer@16 396 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 397 end
farmbuyer@16 398 if OuroLootSV.threshold then
farmbuyer@16 399 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 400 end
farmbuyer@16 401 if OuroLootSV.autoshard then
farmbuyer@16 402 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 403 end
farmbuyer@16 404 end
farmbuyer@1 405 -- get item filter table if needed
farmbuyer@1 406 if opts.itemfilter == nil then
farmbuyer@1 407 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 408 end
farmbuyer@1 409 addon.default_itemfilter = nil
farmbuyer@1 410
farmbuyer@1 411 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 412 -- maybe try to detect if this command is already in use...
farmbuyer@1 413 if opts.register_slashloot then
farmbuyer@1 414 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 415 end
farmbuyer@1 416
farmbuyer@1 417 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 418 local r = assert(GetRealmName())
farmbuyer@1 419 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 420 self.history = self.history_all[r]
farmbuyer@6 421 --OuroLootSV_hist = nil
farmbuyer@1 422
farmbuyer@1 423 _init(self)
farmbuyer@27 424 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 425 self.OnInitialize = nil
farmbuyer@1 426 end
farmbuyer@1 427
farmbuyer@1 428 function addon:OnEnable()
farmbuyer@10 429 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 430 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 431
farmbuyer@1 432 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 433 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 434 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 435 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 436 -- with a version using prefix hyperlinks is my fault.
farmbuyer@1 437 do
farmbuyer@1 438 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 439 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 440 function addon:Print (str, ...)
farmbuyer@1 441 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 442 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 443 else
farmbuyer@1 444 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 445 end
farmbuyer@1 446 end
farmbuyer@1 447 end
farmbuyer@1 448
farmbuyer@1 449 if opts.keybinding then
farmbuyer@15 450 KeyBindingFrame_LoadUI()
farmbuyer@1 451 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 452 btn:SetAttribute("type", "macro")
farmbuyer@1 453 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 454 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 455 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@15 456 -- decides to return neither 1 nor 2 during load
farmbuyer@15 457 local c = GetCurrentBindingSet()
farmbuyer@15 458 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 459 SaveBindings(c)
farmbuyer@15 460 end
farmbuyer@1 461 else
farmbuyer@2 462 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 463 end
farmbuyer@1 464 end
farmbuyer@1 465
farmbuyer@20 466 --[[
farmbuyer@20 467 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 468 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 469 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 470 the global patterns before we transform them.
farmbuyer@20 471
farmbuyer@20 472 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 473 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 474 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 475 cauldron flasks.
farmbuyer@20 476 ]]
farmbuyer@20 477
farmbuyer@20 478 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 479 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 480
farmbuyer@20 481 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 482 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 483
farmbuyer@20 484 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 485 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 486
farmbuyer@20 487 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 488 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 489
farmbuyer@1 490 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 491 end
farmbuyer@1 492 --function addon:OnDisable() end
farmbuyer@1 493
farmbuyer@1 494
farmbuyer@1 495 ------ Event handlers
farmbuyer@1 496 function addon:_clear_SVs()
farmbuyer@1 497 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 498 OuroLootSV = nil
farmbuyer@16 499 OuroLootSV_saved = nil
farmbuyer@1 500 OuroLootSV_opts = nil
farmbuyer@1 501 OuroLootSV_hist = nil
farmbuyer@22 502 OuroLootSV_log = nil
farmbuyer@8 503 ReloadUI()
farmbuyer@1 504 end
farmbuyer@1 505 function addon:PLAYER_LOGOUT()
farmbuyer@16 506 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 507 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 508
farmbuyer@16 509 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 510 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 511 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 512 end end
farmbuyer@16 513 if worth_saving then
farmbuyer@16 514 opts.autoshard = self.sharder
farmbuyer@16 515 opts.threshold = self.threshold
farmbuyer@1 516 for i,e in ipairs(g_loot) do
farmbuyer@1 517 e.cols = nil
farmbuyer@1 518 end
farmbuyer@1 519 OuroLootSV = g_loot
farmbuyer@16 520 else
farmbuyer@16 521 OuroLootSV = nil
farmbuyer@1 522 end
farmbuyer@16 523
farmbuyer@6 524 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 525 if #t == 0 then
farmbuyer@8 526 self.history_all[r] = nil
farmbuyer@8 527 else
farmbuyer@8 528 t.realm = nil
farmbuyer@8 529 t.st = nil
farmbuyer@8 530 t.byname = nil
farmbuyer@8 531 end
farmbuyer@6 532 end end
farmbuyer@1 533 OuroLootSV_hist = self.history_all
farmbuyer@19 534 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 535 end
farmbuyer@1 536
farmbuyer@10 537 do
farmbuyer@10 538 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 539 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 540 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 541 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 542 local time, difftime = time, difftime
farmbuyer@10 543 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 544
farmbuyer@10 545 local lastevent, now = 0, 0
farmbuyer@16 546 local redo_count = 0
farmbuyer@16 547 local redo, timer_handle
farmbuyer@10 548
farmbuyer@10 549 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 550 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 551
farmbuyer@10 552 now = now_a or time()
farmbuyer@10 553
farmbuyer@10 554 if leaving_p then
farmbuyer@16 555 if timer_handle then
farmbuyer@16 556 self:CancelTimer(timer_handle)
farmbuyer@16 557 timer_handle = nil
farmbuyer@16 558 end
farmbuyer@10 559 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 560 r.leave = r.leave or now
farmbuyer@10 561 end
farmbuyer@10 562 return
farmbuyer@10 563 end
farmbuyer@10 564
farmbuyer@10 565 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 566 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 567 r.online = R_LEFT
farmbuyer@10 568 r.leave = now
farmbuyer@10 569 end
farmbuyer@10 570 end
farmbuyer@10 571
farmbuyer@16 572 if redo then
farmbuyer@16 573 redo_count = redo_count + 1
farmbuyer@16 574 end
farmbuyer@16 575 redo = false
farmbuyer@10 576 for i = 1, GetNumRaidMembers() do
farmbuyer@10 577 local unit = 'raid'..i
farmbuyer@10 578 local name = UnitName(unit)
farmbuyer@10 579 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 580 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 581 if not g_loot.raiders[name] then
farmbuyer@10 582 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 583 end
farmbuyer@10 584 local r = g_loot.raiders[name]
farmbuyer@10 585 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 586 r.needinfo = nil
farmbuyer@10 587 r.class = select(2,UnitClass(unit))
farmbuyer@10 588 r.race = select(2,UnitRace(unit))
farmbuyer@10 589 r.sex = UnitSex(unit)
farmbuyer@10 590 r.level = UnitLevel(unit)
farmbuyer@10 591 r.guild = GetGuildInfo(unit)
farmbuyer@10 592 end
farmbuyer@10 593 local connected = UnitIsConnected(unit)
farmbuyer@10 594 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 595 r.join = r.join or now
farmbuyer@10 596 r.online = R_ACTIVE
farmbuyer@10 597 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 598 r.leave = now
farmbuyer@10 599 r.online = R_OFFLINE
farmbuyer@10 600 end
farmbuyer@10 601 redo = redo or r.needinfo
farmbuyer@10 602 end
farmbuyer@10 603 end
farmbuyer@16 604 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 605 if not timer_handle then
farmbuyer@16 606 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 607 end
farmbuyer@16 608 else
farmbuyer@16 609 redo_count = 0
farmbuyer@16 610 if timer_handle then
farmbuyer@16 611 self:CancelTimer(timer_handle)
farmbuyer@16 612 timer_handle = nil
farmbuyer@16 613 end
farmbuyer@10 614 end
farmbuyer@10 615 end
farmbuyer@10 616
farmbuyer@10 617 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 618 if GetNumRaidMembers() == 0 then
farmbuyer@16 619 -- Leaving a raid group.
farmbuyer@10 620 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 621 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 622 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 623 if self.enabled and not self.debug.notraid then
farmbuyer@16 624 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 625 self.popped = nil
farmbuyer@16 626 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 627 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 628 end
farmbuyer@10 629 return
farmbuyer@10 630 end
farmbuyer@10 631
farmbuyer@1 632 local inside,whatkind = IsInInstance()
farmbuyer@1 633 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@1 634 return self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@1 635 end
farmbuyer@10 636
farmbuyer@10 637 local docheck = self.enabled
farmbuyer@1 638 if event == "Activate" then
farmbuyer@1 639 -- dispatched manually from Activate
farmbuyer@10 640 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 641 _register_bossmod(self)
farmbuyer@10 642 docheck = true
farmbuyer@1 643 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 644 -- hot code path, be careful
farmbuyer@10 645
farmbuyer@1 646 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 647 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 648 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 649 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 650 self.popped.data = self
farmbuyer@10 651 return
farmbuyer@1 652 end
farmbuyer@1 653 end
farmbuyer@11 654 -- Throttle the checks fired by common events.
farmbuyer@10 655 if docheck and not InCombatLockdown() then
farmbuyer@10 656 now = time()
farmbuyer@10 657 if difftime(now,lastevent) > 45 then
farmbuyer@10 658 lastevent = now
farmbuyer@10 659 self:CheckRoster(false,now)
farmbuyer@10 660 end
farmbuyer@10 661 end
farmbuyer@1 662 end
farmbuyer@1 663 end
farmbuyer@1 664
farmbuyer@1 665 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 666 do
farmbuyer@1 667 -- Recent loot cache
farmbuyer@25 668 local candidates = {}
farmbuyer@25 669 local function prefer_local_loots (cache)
farmbuyer@25 670 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 671 -- remote entries as the candidate table is populated. This routine is
farmbuyer@25 672 -- to extract the results once the cache timers have expired.
farmbuyer@25 673 for i,sig in ipairs(candidates) do
farmbuyer@25 674 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 675 local loot = candidates[sig]
farmbuyer@25 676 if loot then
farmbuyer@25 677 addon.dprint('loot', i, "was found")
farmbuyer@25 678 candidates[sig] = nil
farmbuyer@25 679 local looti = addon._addLootEntry(loot)
farmbuyer@25 680 if (loot.disposition ~= 'shard')
farmbuyer@25 681 and (loot.disposition ~= 'gvault')
farmbuyer@25 682 and (not addon.history_suppress)
farmbuyer@25 683 then
farmbuyer@25 684 addon:_addHistoryEntry(looti)
farmbuyer@25 685 end
farmbuyer@25 686 end
farmbuyer@25 687 end
farmbuyer@25 688
farmbuyer@25 689 if addon.display then
farmbuyer@25 690 addon:redisplay()
farmbuyer@25 691 end
farmbuyer@25 692 table.wipe(candidates)
farmbuyer@25 693 end
farmbuyer@25 694 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl, prefer_local_loots)
farmbuyer@1 695
farmbuyer@6 696 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 697
farmbuyer@1 698 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 699 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 700 local itexture = GetItemIcon(itemid)
farmbuyer@6 701 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 702 local i
farmbuyer@6 703 if (not iname) or (not itexture) then
farmbuyer@19 704 i = true
farmbuyer@6 705 iname, ilink, iquality, itexture =
farmbuyer@6 706 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 707 end
farmbuyer@19 708 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 709
farmbuyer@19 710 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@25 711 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@25 712 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 713 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 714 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 715 end
farmbuyer@25 716 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 717 local signature = recipient .. iname .. (count or "")
farmbuyer@25 718 if from and self.recent_loot:test(signature) then
farmbuyer@25 719 self.dprint('cache', "loot <",signature,"> already in cache, skipping")
farmbuyer@25 720 else
farmbuyer@25 721 self.recent_loot:add(signature)
farmbuyer@25 722 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 723 i = {
farmbuyer@25 724 kind = 'loot',
farmbuyer@25 725 person = recipient,
farmbuyer@25 726 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 727 cache_miss = i and true or nil,
farmbuyer@25 728 quality = iquality,
farmbuyer@25 729 itemname = iname,
farmbuyer@25 730 id = itemid,
farmbuyer@25 731 itemlink = ilink,
farmbuyer@25 732 itexture = itexture,
farmbuyer@25 733 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@25 734 count = count,
farmbuyer@25 735 bcast_from = from,
farmbuyer@25 736 extratext = extratext,
farmbuyer@25 737 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 738 }
farmbuyer@25 739 candidates[signature] = i
farmbuyer@25 740 tinsert (candidates, signature)
farmbuyer@25 741 self.dprint('cache', "loot <",signature,"> added to cache, candidate", #candidates)
farmbuyer@1 742 end
farmbuyer@25 743 break
farmbuyer@1 744 end
farmbuyer@1 745 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 746 return i
farmbuyer@1 747 end
farmbuyer@1 748
farmbuyer@1 749 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 750 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 751
farmbuyer@1 752 --[[
farmbuyer@1 753 iname: Hearthstone
farmbuyer@1 754 iquality: integer
farmbuyer@1 755 ilink: clickable formatted link
farmbuyer@1 756 itemstring: item:6948:....
farmbuyer@1 757 itexture: inventory icon texture
farmbuyer@1 758 ]]
farmbuyer@1 759
farmbuyer@1 760 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 761 local msg = ...
farmbuyer@20 762 local person, itemstring, count
farmbuyer@21 763 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 764 --local person, itemstring, remainder = msg:match(self.loot_pattern)
farmbuyer@20 765
farmbuyer@20 766 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 767 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 768 if not person then
farmbuyer@20 769 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 770 end
farmbuyer@20 771 if not person then
farmbuyer@20 772 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 773 if not itemstring then
farmbuyer@20 774 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 775 end
farmbuyer@20 776 end
farmbuyer@20 777
farmbuyer@20 778 --self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", rest is", remainder)
farmbuyer@20 779 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 780 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@20 781 --local count = remainder and remainder:match(".*(x%d+)$")
farmbuyer@1 782
farmbuyer@1 783 -- Name might be colorized, remove the highlighting
farmbuyer@20 784 if person then
farmbuyer@20 785 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 786 else
farmbuyer@20 787 -- UNIT_YOU / You
farmbuyer@20 788 person = my_name
farmbuyer@20 789 end
farmbuyer@1 790
farmbuyer@20 791 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 792 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 793
farmbuyer@1 794 return self:_do_loot (false, person, id, count)
farmbuyer@1 795
farmbuyer@1 796 elseif event == "broadcast" then
farmbuyer@1 797 return self:_do_loot(false, ...)
farmbuyer@1 798
farmbuyer@1 799 elseif event == "manual" then
farmbuyer@1 800 local r,i,n = ...
farmbuyer@1 801 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 802 end
farmbuyer@1 803 end
farmbuyer@1 804 end
farmbuyer@1 805
farmbuyer@1 806
farmbuyer@1 807 ------ Slash command handler
farmbuyer@1 808 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 809 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 810 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 811 -- that GUI is in place.)
farmbuyer@1 812 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 813 txt = strtrim(txt:lower())
farmbuyer@1 814 local cmd, arg = ""
farmbuyer@1 815 do
farmbuyer@1 816 local s,e = txt:find("^%a+")
farmbuyer@1 817 if s then
farmbuyer@1 818 cmd = txt:sub(s,e)
farmbuyer@1 819 s = txt:find("%S", e+2)
farmbuyer@1 820 if s then arg = txt:sub(s,-1) end
farmbuyer@1 821 end
farmbuyer@1 822 end
farmbuyer@1 823
farmbuyer@1 824 if cmd == "" then
farmbuyer@1 825 if InCombatLockdown() then
farmbuyer@1 826 return self:Print("Can't display window in combat.")
farmbuyer@1 827 else
farmbuyer@1 828 return self:BuildMainDisplay()
farmbuyer@1 829 end
farmbuyer@1 830
farmbuyer@1 831 elseif cmd:find("^thre") then
farmbuyer@1 832 self:SetThreshold(arg)
farmbuyer@1 833
farmbuyer@1 834 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 835 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 836 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 837
farmbuyer@23 838 elseif cmd == "toggle" then
farmbuyer@23 839 if self.display then
farmbuyer@23 840 self.display:Hide()
farmbuyer@23 841 else
farmbuyer@23 842 return self:BuildMainDisplay()
farmbuyer@23 843 end
farmbuyer@23 844
farmbuyer@1 845 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 846 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 847 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 848 })
farmbuyer@1 849 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 850 if self.display then
farmbuyer@1 851 self:redisplay()
farmbuyer@1 852 end
farmbuyer@1 853 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 854
farmbuyer@1 855 elseif cmd == "debug" then
farmbuyer@1 856 if arg then
farmbuyer@1 857 self.debug[arg] = not self.debug[arg]
farmbuyer@1 858 _G.print(arg,self.debug[arg])
farmbuyer@1 859 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 860 else
farmbuyer@1 861 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 862 end
farmbuyer@1 863
farmbuyer@1 864 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 865 self:save_saveas(arg)
farmbuyer@1 866 elseif cmd == "list" then
farmbuyer@1 867 self:save_list()
farmbuyer@1 868 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 869 self:save_restore(tonumber(arg))
farmbuyer@1 870 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 871 self:save_delete(tonumber(arg))
farmbuyer@1 872
farmbuyer@1 873 elseif cmd == "help" then
farmbuyer@1 874 self:BuildMainDisplay('help')
farmbuyer@23 875 elseif cmd == "ping" then
farmbuyer@23 876 self:DoPing()
farmbuyer@1 877
farmbuyer@19 878 elseif cmd == "fixcache" then
farmbuyer@19 879 self:do_item_cache_fixup()
farmbuyer@19 880
farmbuyer@1 881 else
farmbuyer@1 882 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 883 return
farmbuyer@1 884 end
farmbuyer@1 885 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 886 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 887 end
farmbuyer@1 888 end
farmbuyer@1 889
farmbuyer@1 890 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 891 local q = tonumber(arg)
farmbuyer@1 892 if q then
farmbuyer@1 893 q = math.floor(q+0.001)
farmbuyer@1 894 if q<0 or q>6 then
farmbuyer@1 895 return self:Print("Threshold must be 0-6.")
farmbuyer@1 896 end
farmbuyer@1 897 else
farmbuyer@1 898 q = qualnames[arg]
farmbuyer@1 899 if not q then
farmbuyer@1 900 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 901 end
farmbuyer@1 902 end
farmbuyer@1 903 self.threshold = q
farmbuyer@1 904 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 905 end
farmbuyer@1 906
farmbuyer@1 907
farmbuyer@1 908 ------ On/off
farmbuyer@1 909 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 910 self.dprint('flow', ":Activate is running")
farmbuyer@10 911 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 912 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 913 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 914 self.popped = true
farmbuyer@1 915 if GetNumRaidMembers() > 0 then
farmbuyer@16 916 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 917 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 918 elseif self.debug.notraid then
farmbuyer@16 919 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 920 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 921 _register_bossmod(self)
farmbuyer@1 922 elseif g_restore_p then
farmbuyer@1 923 g_restore_p = nil
farmbuyer@16 924 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 925 if #g_loot == 0 then
farmbuyer@16 926 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 927 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 928 return
farmbuyer@16 929 end
farmbuyer@1 930 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 931 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 932 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 933 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 934 return
farmbuyer@1 935 end
farmbuyer@1 936 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 937 self.enabled = not opt_bcast_only
farmbuyer@1 938 if opt_threshold then
farmbuyer@1 939 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 940 end
farmbuyer@1 941 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 942 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 943 self.thresholds[self.threshold])
farmbuyer@27 944 self:broadcast('revcheck',revision_large)
farmbuyer@1 945 end
farmbuyer@1 946
farmbuyer@1 947 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 948 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 949 function addon:Deactivate()
farmbuyer@1 950 self.enabled = false
farmbuyer@1 951 self.rebroadcast = false
farmbuyer@10 952 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 953 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 954 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 955 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 956 end
farmbuyer@1 957
farmbuyer@1 958 function addon:Clear(verbose_p)
farmbuyer@1 959 local repopup, st
farmbuyer@1 960 if self.display then
farmbuyer@1 961 -- in the new version, this is likely to always be the case
farmbuyer@1 962 repopup = true
farmbuyer@1 963 st = self.display:GetUserData("eoiST")
farmbuyer@1 964 if not st then
farmbuyer@1 965 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 966 end
farmbuyer@1 967 self.display:Hide()
farmbuyer@1 968 end
farmbuyer@1 969 g_restore_p = nil
farmbuyer@1 970 OuroLootSV = nil
farmbuyer@1 971 self:_reset_timestamps()
farmbuyer@1 972 if verbose_p then
farmbuyer@16 973 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 974 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 975 else
farmbuyer@1 976 self:Print("Current loot data cleared.")
farmbuyer@1 977 end
farmbuyer@1 978 end
farmbuyer@1 979 _init(self,st)
farmbuyer@1 980 if repopup then
farmbuyer@1 981 addon:BuildMainDisplay()
farmbuyer@1 982 end
farmbuyer@1 983 end
farmbuyer@1 984
farmbuyer@1 985
farmbuyer@1 986 ------ Behind the scenes routines
farmbuyer@19 987 -- Semi-experimental debugging aid.
farmbuyer@19 988 do
farmbuyer@19 989 local date = _G.date
farmbuyer@19 990 local log = OuroLootSV_log
farmbuyer@19 991 function addon:log_with_timestamp (msg)
farmbuyer@19 992 tinsert (log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 993 end
farmbuyer@19 994 end
farmbuyer@19 995
farmbuyer@1 996 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 997 do
farmbuyer@1 998 local byindex, temp = {}, {}
farmbuyer@1 999 local function sort (src, dest)
farmbuyer@1 1000 for k in pairs(src) do
farmbuyer@1 1001 temp[#temp+1] = k
farmbuyer@1 1002 end
farmbuyer@1 1003 table.sort(temp)
farmbuyer@1 1004 table.wipe(dest)
farmbuyer@1 1005 for i = 1, #temp do
farmbuyer@1 1006 dest[i] = src[temp[i]]
farmbuyer@1 1007 end
farmbuyer@1 1008 end
farmbuyer@1 1009
farmbuyer@1 1010 function addon.sender_list.sort()
farmbuyer@1 1011 sort (addon.sender_list.active, byindex)
farmbuyer@1 1012 table.wipe(temp)
farmbuyer@1 1013 addon.sender_list.activeI = #byindex
farmbuyer@1 1014 sort (addon.sender_list.names, byindex)
farmbuyer@1 1015 table.wipe(temp)
farmbuyer@1 1016 end
farmbuyer@1 1017 addon.sender_list.namesI = byindex
farmbuyer@1 1018 end
farmbuyer@1 1019
farmbuyer@1 1020 -- Message sending.
farmbuyer@1 1021 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1022 do
farmbuyer@1 1023 local function assemble(...)
farmbuyer@1 1024 local msg = ...
farmbuyer@1 1025 for i = 2, select('#',...) do
farmbuyer@1 1026 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1027 end
farmbuyer@1 1028 return msg
farmbuyer@1 1029 end
farmbuyer@1 1030
farmbuyer@1 1031 -- broadcast('tag', <stuff>)
farmbuyer@1 1032 function addon:broadcast(...)
farmbuyer@1 1033 local msg = assemble(...)
farmbuyer@1 1034 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1035 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1036 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1037 end
farmbuyer@1 1038 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1039 function addon:whispercast(to,...)
farmbuyer@1 1040 local msg = assemble(...)
farmbuyer@1 1041 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1042 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1043 end
farmbuyer@1 1044 end
farmbuyer@1 1045
farmbuyer@23 1046 function addon:DoPing()
farmbuyer@23 1047 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1048 self.sender_list.active = {}
farmbuyer@23 1049 self.sender_list.names = {}
farmbuyer@23 1050 self:broadcast('ping')
farmbuyer@27 1051 self:broadcast('revcheck',revision_large)
farmbuyer@27 1052 end
farmbuyer@27 1053
farmbuyer@27 1054 function addon:_check_revision (otherrev)
farmbuyer@27 1055 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1056 otherrev = tonumber(otherrev)
farmbuyer@27 1057 if otherrev == revision_large then
farmbuyer@27 1058 -- normal case
farmbuyer@27 1059
farmbuyer@27 1060 elseif otherrev < revision_large then
farmbuyer@27 1061 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1062 self:broadcast('revcheck',revision_large)
farmbuyer@27 1063
farmbuyer@27 1064 else
farmbuyer@27 1065 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1066 if newer_warning then
farmbuyer@27 1067 self:Print(newer_warning,
farmbuyer@29 1068 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1069 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1070 newer_warning = nil
farmbuyer@27 1071 end
farmbuyer@27 1072 end
farmbuyer@23 1073 end
farmbuyer@23 1074
farmbuyer@1 1075 -- Generic helpers
farmbuyer@28 1076 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1077 function addon._find_next_after (kind, index)
farmbuyer@1 1078 index = index + 1
farmbuyer@1 1079 while index <= #g_loot do
farmbuyer@1 1080 if g_loot[index].kind == kind then
farmbuyer@1 1081 return index, g_loot[index]
farmbuyer@1 1082 end
farmbuyer@1 1083 index = index + 1
farmbuyer@1 1084 end
farmbuyer@1 1085 end
farmbuyer@28 1086 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1087 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1088 -- appropriate fencepost is not found.
farmbuyer@28 1089 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1090 local fencepost
farmbuyer@28 1091 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1092 if kind == 'time' then
farmbuyer@28 1093 fencepost = closest_time
farmbuyer@28 1094 elseif kind == 'boss' then
farmbuyer@28 1095 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1096 if not closest_boss then
farmbuyer@28 1097 fencepost = closest_time
farmbuyer@28 1098 elseif not closest_time then
farmbuyer@28 1099 fencepost = closest_boss
farmbuyer@28 1100 else
farmbuyer@28 1101 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1102 end
farmbuyer@28 1103 end
farmbuyer@28 1104 return fencepost
farmbuyer@28 1105 end
farmbuyer@1 1106
farmbuyer@1 1107 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1108 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1109 -- conditionals).
farmbuyer@1 1110 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1111 return self._find_next_after, filter_kind, 0
farmbuyer@1 1112 end
farmbuyer@1 1113
farmbuyer@1 1114 do
farmbuyer@1 1115 local itt
farmbuyer@1 1116 local function create()
farmbuyer@1 1117 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1118 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1119 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1120 L:SetFontObject(GameFontNormal)
farmbuyer@1 1121 R:SetFontObject(GameFontNormal)
farmbuyer@1 1122 tip:AddFontStrings(L,R)
farmbuyer@1 1123 lefts[i] = L
farmbuyer@1 1124 end
farmbuyer@1 1125 tip.lefts = lefts
farmbuyer@1 1126 return tip
farmbuyer@1 1127 end
farmbuyer@1 1128 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1129 itt = itt or create()
farmbuyer@1 1130 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1131 itt:ClearLines()
farmbuyer@1 1132 itt:SetHyperlink(item)
farmbuyer@1 1133 local t = itt.lefts[2]:GetText()
farmbuyer@1 1134 itt:Hide()
farmbuyer@1 1135 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1136 end
farmbuyer@1 1137 end
farmbuyer@1 1138
farmbuyer@1 1139 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1140 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1141 function _init (self, possible_st)
farmbuyer@1 1142 self.dprint('flow',"_init running")
farmbuyer@1 1143 self.loot_clean = nil
farmbuyer@1 1144 self.hist_clean = nil
farmbuyer@1 1145 if g_restore_p then
farmbuyer@1 1146 g_loot = OuroLootSV
farmbuyer@16 1147 self.popped = #g_loot > 0
farmbuyer@1 1148 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1149 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1150 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1151 self.sharder = opts.autoshard
farmbuyer@1 1152 else
farmbuyer@10 1153 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1154 end
farmbuyer@1 1155
farmbuyer@16 1156 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1157 self:gui_init(g_loot)
farmbuyer@16 1158 opts.autoshard = nil
farmbuyer@16 1159 opts.threshold = nil
farmbuyer@1 1160
farmbuyer@1 1161 if g_restore_p then
farmbuyer@1 1162 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1163 else
farmbuyer@1 1164 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1165 end
farmbuyer@1 1166 if possible_st then
farmbuyer@1 1167 possible_st:SetData(g_loot)
farmbuyer@1 1168 end
farmbuyer@1 1169
farmbuyer@17 1170 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1171 self:RegisterComm(self.ident)
farmbuyer@1 1172 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1173
farmbuyer@1 1174 if self.author_debug then
farmbuyer@1 1175 _G.OL = self
farmbuyer@1 1176 _G.Oloot = g_loot
farmbuyer@1 1177 end
farmbuyer@1 1178 end
farmbuyer@1 1179
farmbuyer@25 1180 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1181 do
farmbuyer@25 1182 local candidates = {}
farmbuyer@25 1183 local location
farmbuyer@1 1184 local function fixup_durations (cache)
farmbuyer@1 1185 local boss, bossi
farmbuyer@1 1186 boss = candidates[1]
farmbuyer@1 1187 if #candidates == 1 then
farmbuyer@1 1188 -- (1) or (2)
farmbuyer@1 1189 boss.duration = boss.duration or 0
farmbuyer@19 1190 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1191 else
farmbuyer@1 1192 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1193 if #candidates ~= 2 then
farmbuyer@1 1194 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1195 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1196 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1197 end
farmbuyer@1 1198 if candidates[2].duration == nil then
farmbuyer@1 1199 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1200 end
farmbuyer@1 1201 -- try and be generic anyhow
farmbuyer@1 1202 for i,c in ipairs(candidates) do
farmbuyer@1 1203 if c.duration then
farmbuyer@1 1204 boss = c
farmbuyer@19 1205 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1206 break
farmbuyer@1 1207 end
farmbuyer@1 1208 end
farmbuyer@1 1209 end
farmbuyer@1 1210 bossi = addon._addLootEntry(boss)
farmbuyer@19 1211 -- addon.
farmbuyer@19 1212 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1213 g_boss_signpost = nil
farmbuyer@19 1214 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1215 if boss.reason == 'kill' then
farmbuyer@1 1216 addon:_mark_boss_kill (bossi)
farmbuyer@1 1217 if opts.chatty_on_kill then
farmbuyer@1 1218 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1219 end
farmbuyer@1 1220 end
farmbuyer@25 1221 table.wipe(candidates)
farmbuyer@1 1222 end
farmbuyer@1 1223 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1224
farmbuyer@1 1225 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1226 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1227 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1228 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1229 if self.rebroadcast and duration then
farmbuyer@1 1230 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1231 end
farmbuyer@1 1232 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1233 while self.enabled do
farmbuyer@1 1234 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1235 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1236 local not_from_local = duration == nil
farmbuyer@1 1237 local signature = bossname .. reason
farmbuyer@1 1238 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@1 1239 self.dprint('cache', "boss <",signature,"> already in cache, skipping")
farmbuyer@1 1240 else
farmbuyer@1 1241 self.recent_boss:add(signature)
farmbuyer@16 1242 g_boss_signpost = #g_loot + 1
farmbuyer@19 1243 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1244 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1245 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1246 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1247 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1248 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1249 -- DBM might not trigger for a while).
farmbuyer@1 1250 local c = {
farmbuyer@1 1251 kind = 'boss',
farmbuyer@1 1252 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1253 reason = reason,
farmbuyer@1 1254 instance = intag,
farmbuyer@1 1255 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1256 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1257 }
farmbuyer@1 1258 tinsert(candidates,c)
farmbuyer@1 1259 end
farmbuyer@17 1260 break
farmbuyer@1 1261 end
farmbuyer@1 1262 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1263 end
farmbuyer@1 1264 -- No wrapping layer for now
farmbuyer@1 1265 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1266
farmbuyer@1 1267 function addon:_mark_boss_kill (index)
farmbuyer@1 1268 local e = g_loot[index]
farmbuyer@17 1269 if not e then
farmbuyer@17 1270 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1271 return
farmbuyer@17 1272 end
farmbuyer@1 1273 if not e.bosskill then
farmbuyer@16 1274 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1275 return
farmbuyer@1 1276 end
farmbuyer@1 1277 if e.reason ~= 'wipe' then
farmbuyer@1 1278 -- enh, bail
farmbuyer@1 1279 self.loot_clean = index-1
farmbuyer@1 1280 end
farmbuyer@1 1281 local attempts = 1
farmbuyer@1 1282 local first
farmbuyer@1 1283
farmbuyer@1 1284 local i,d = 1,g_loot[1]
farmbuyer@1 1285 while d ~= e do
farmbuyer@1 1286 if d.bosskill and
farmbuyer@1 1287 d.bosskill == e.bosskill and
farmbuyer@1 1288 d.reason == 'wipe'
farmbuyer@1 1289 then
farmbuyer@1 1290 first = first or i
farmbuyer@1 1291 attempts = attempts + 1
farmbuyer@1 1292 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1293 else
farmbuyer@1 1294 i = i + 1
farmbuyer@1 1295 end
farmbuyer@1 1296 d = g_loot[i]
farmbuyer@1 1297 end
farmbuyer@1 1298 e.reason = 'kill'
farmbuyer@1 1299 e.attempts = attempts
farmbuyer@1 1300 self.loot_clean = first or index-1
farmbuyer@1 1301 end
farmbuyer@1 1302
farmbuyer@2 1303 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1304 assert(type(name)=='string')
farmbuyer@2 1305 assert(type(registration_func)=='function')
farmbuyer@2 1306 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1307 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1308 n = name,
farmbuyer@2 1309 r = registration_func,
farmbuyer@2 1310 d = deregistration_func,
farmbuyer@2 1311 }
farmbuyer@5 1312 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1313 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1314 end
farmbuyer@1 1315
farmbuyer@2 1316 function _register_bossmod (self, force_p)
farmbuyer@2 1317 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1318 if x then
farmbuyer@2 1319 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1320 -- trying to register with already-registered boss mod
farmbuyer@2 1321 return
farmbuyer@2 1322 else
farmbuyer@2 1323 -- deregister
farmbuyer@2 1324 if x.d then x.d(self) end
farmbuyer@2 1325 end
farmbuyer@1 1326 end
farmbuyer@1 1327
farmbuyer@2 1328 x = nil
farmbuyer@2 1329 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1330 if v.n == opts.bossmod then
farmbuyer@2 1331 x = k
farmbuyer@2 1332 break
farmbuyer@2 1333 end
farmbuyer@1 1334 end
farmbuyer@1 1335
farmbuyer@2 1336 if not x then
farmbuyer@2 1337 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1338 self:Print(self.status_text)
farmbuyer@2 1339 return
farmbuyer@1 1340 end
farmbuyer@1 1341
farmbuyer@2 1342 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1343 --self.bossmod_registered = x
farmbuyer@5 1344 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1345 else
farmbuyer@2 1346 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1347 end
farmbuyer@1 1348 end
farmbuyer@2 1349 end
farmbuyer@1 1350
farmbuyer@1 1351 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1352 do
farmbuyer@1 1353 -- This shouldn't be required. /sadface
farmbuyer@1 1354 local loot_entry_mt = {
farmbuyer@1 1355 __index = function (e,key)
farmbuyer@1 1356 if key == 'cols' then
farmbuyer@15 1357 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1358 --tabledump(e) -- not actually that useful
farmbuyer@1 1359 addon:_fill_out_eoi_data(1)
farmbuyer@1 1360 end
farmbuyer@1 1361 return rawget(e,key)
farmbuyer@1 1362 end
farmbuyer@1 1363 }
farmbuyer@1 1364
farmbuyer@1 1365 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1366 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1367 -- optional second index to search no earlier than it.
farmbuyer@1 1368 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1369 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1370 stop = stop or 0
farmbuyer@1 1371 while i > stop do
farmbuyer@1 1372 if g_loot[i].kind == 'time' then
farmbuyer@1 1373 return i, g_loot[i]
farmbuyer@1 1374 end
farmbuyer@1 1375 i = i - 1
farmbuyer@1 1376 end
farmbuyer@1 1377 end
farmbuyer@1 1378
farmbuyer@1 1379 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1380 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1381 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1382 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1383 -- taken from the DAY entry.
farmbuyer@1 1384 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1385 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1386 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1387 if not time_entry_opt then
farmbuyer@1 1388 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1389 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1390 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@1 1391 --elseif type(fmt_opt) == "string" then -- Day entry only, specified format
farmbuyer@1 1392 end
farmbuyer@1 1393 end
farmbuyer@1 1394 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1395 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1396 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1397 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1398 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1399 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1400 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1401 end
farmbuyer@1 1402
farmbuyer@1 1403 local done_todays_date
farmbuyer@1 1404 function addon:_reset_timestamps()
farmbuyer@1 1405 done_todays_date = nil
farmbuyer@1 1406 end
farmbuyer@1 1407 local function do_todays_date()
farmbuyer@1 1408 local text, M, D, Y = makedate()
farmbuyer@1 1409 local found,ts = #g_loot+1
farmbuyer@1 1410 repeat
farmbuyer@1 1411 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1412 if found and ts.startday.text == text then
farmbuyer@1 1413 done_todays_date = true
farmbuyer@1 1414 end
farmbuyer@1 1415 until done_todays_date or (not found)
farmbuyer@1 1416 if done_todays_date then
farmbuyer@1 1417 g_today = ts
farmbuyer@1 1418 else
farmbuyer@1 1419 done_todays_date = true
farmbuyer@1 1420 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1421 kind = 'time',
farmbuyer@1 1422 startday = {
farmbuyer@1 1423 text = text, month = M, day = D, year = Y
farmbuyer@1 1424 }
farmbuyer@1 1425 }]
farmbuyer@1 1426 end
farmbuyer@1 1427 addon:_fill_out_eoi_data(1)
farmbuyer@1 1428 end
farmbuyer@1 1429
farmbuyer@1 1430 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1431 function addon._addLootEntry (e)
farmbuyer@1 1432 setmetatable(e,loot_entry_mt)
farmbuyer@1 1433
farmbuyer@1 1434 if not done_todays_date then do_todays_date() end
farmbuyer@1 1435
farmbuyer@1 1436 local h, m = GetGameTime()
farmbuyer@10 1437 --local localuptime = math.floor(GetTime())
farmbuyer@10 1438 local time_t = time()
farmbuyer@1 1439 e.hour = h
farmbuyer@1 1440 e.minute = m
farmbuyer@10 1441 e.stamp = time_t --localuptime
farmbuyer@1 1442 local index = #g_loot + 1
farmbuyer@1 1443 g_loot[index] = e
farmbuyer@1 1444 return index
farmbuyer@1 1445 end
farmbuyer@16 1446
farmbuyer@16 1447 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1448 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1449 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1450 -- from that boss.
farmbuyer@16 1451 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1452 --pprint('loot', is, should_be)
farmbuyer@16 1453 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1454 return
farmbuyer@16 1455 end
farmbuyer@17 1456 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1457 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1458 return
farmbuyer@16 1459 end
farmbuyer@16 1460 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1461 should_be = should_be + 1
farmbuyer@16 1462 if is == should_be then
farmbuyer@16 1463 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1464 return
farmbuyer@16 1465 end
farmbuyer@16 1466 end
farmbuyer@16 1467
farmbuyer@16 1468 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1469 local boss = tremove (g_loot, is)
farmbuyer@16 1470 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1471 tinsert (g_loot, should_be, boss)
farmbuyer@16 1472 return should_be
farmbuyer@16 1473 end
farmbuyer@1 1474 end
farmbuyer@1 1475
farmbuyer@19 1476 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1477 -- item cache data (which will have arrived by now).
farmbuyer@19 1478 function addon:do_item_cache_fixup()
farmbuyer@19 1479 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1480
farmbuyer@19 1481 local numfound = 0
farmbuyer@19 1482 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1483
farmbuyer@19 1484 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1485 if e.cache_miss then
farmbuyer@19 1486 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1487 if borked_id then
farmbuyer@19 1488 numfound = numfound + 1
farmbuyer@19 1489 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1490 -- its assload of return values.
farmbuyer@19 1491 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1492 if iname then
farmbuyer@19 1493 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1494 e.quality = iquality
farmbuyer@19 1495 e.itemname = iname
farmbuyer@19 1496 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1497 e.itemlink = ilink
farmbuyer@19 1498 e.itexture = itexture
farmbuyer@19 1499 e.cache_miss = nil
farmbuyer@19 1500 end
farmbuyer@19 1501 end
farmbuyer@19 1502 end
farmbuyer@19 1503 end
farmbuyer@19 1504
farmbuyer@19 1505 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1506 end
farmbuyer@19 1507
farmbuyer@1 1508
farmbuyer@1 1509 ------ Saved texts
farmbuyer@1 1510 function addon:check_saved_table(silent_p)
farmbuyer@16 1511 local s = OuroLootSV_saved
farmbuyer@1 1512 if s and (#s > 0) then return s end
farmbuyer@16 1513 OuroLootSV_saved = nil
farmbuyer@1 1514 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1515 end
farmbuyer@1 1516
farmbuyer@1 1517 function addon:save_list()
farmbuyer@1 1518 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1519 for i,t in ipairs(s) do
farmbuyer@1 1520 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1521 end
farmbuyer@1 1522 end
farmbuyer@1 1523
farmbuyer@1 1524 function addon:save_saveas(name)
farmbuyer@16 1525 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1526 local SV = OuroLootSV_saved
farmbuyer@16 1527 local n = #SV + 1
farmbuyer@1 1528 local save = {
farmbuyer@1 1529 name = name,
farmbuyer@1 1530 date = makedate(),
farmbuyer@1 1531 count = #g_loot,
farmbuyer@1 1532 }
farmbuyer@10 1533 for text in self:registered_textgen_iter() do
farmbuyer@10 1534 save[text] = g_loot[text]
farmbuyer@10 1535 end
farmbuyer@1 1536 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1537 SV[n] = save
farmbuyer@1 1538 return self:save_list()
farmbuyer@1 1539 end
farmbuyer@1 1540
farmbuyer@1 1541 function addon:save_restore(num)
farmbuyer@1 1542 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1543 if (not num) or (num > #s) then
farmbuyer@1 1544 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1545 end
farmbuyer@1 1546 local save = s[num]
farmbuyer@1 1547 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1548 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1549 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1550 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1551 for text in self:registered_textgen_iter() do
farmbuyer@10 1552 g_loot[text] = save[text]
farmbuyer@10 1553 end
farmbuyer@1 1554 end
farmbuyer@1 1555
farmbuyer@1 1556 function addon:save_delete(num)
farmbuyer@1 1557 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1558 if (not num) or (num > #s) then
farmbuyer@1 1559 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1560 end
farmbuyer@1 1561 self:Print("Deleting saved text #"..num)
farmbuyer@1 1562 tremove(s,num)
farmbuyer@1 1563 return self:save_list()
farmbuyer@1 1564 end
farmbuyer@1 1565
farmbuyer@1 1566
farmbuyer@1 1567 ------ Loot histories
farmbuyer@1 1568 -- history_all = {
farmbuyer@1 1569 -- ["Kilrogg"] = {
farmbuyer@1 1570 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1571 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1572 -- ["byname"] = { -- not saved
farmbuyer@1 1573 -- ["OtherPlayer"] = 2,
farmbuyer@1 1574 -- ["Farmbuyer"] = 1,
farmbuyer@1 1575 -- }
farmbuyer@1 1576 -- [1] = {
farmbuyer@1 1577 -- ["name"] = "Farmbuyer",
farmbuyer@1 1578 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1579 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1580 -- },
farmbuyer@1 1581 -- [2] = {
farmbuyer@1 1582 -- ["name"] = "OtherPlayer",
farmbuyer@1 1583 -- ......
farmbuyer@1 1584 -- }, ......
farmbuyer@1 1585 -- },
farmbuyer@1 1586 -- ["OtherRealm"] = ......
farmbuyer@1 1587 -- }
farmbuyer@1 1588 do
farmbuyer@6 1589 local tsort = table.sort
farmbuyer@6 1590 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1591
farmbuyer@4 1592 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1593 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1594 -- called from the GUI code at least once.
farmbuyer@1 1595 function addon:_build_history_names (opt_hist)
farmbuyer@1 1596 local hist = opt_hist or self.history
farmbuyer@1 1597 local m = {}
farmbuyer@1 1598 for i = 1, #hist do
farmbuyer@1 1599 m[hist[i].name] = i
farmbuyer@1 1600 end
farmbuyer@1 1601 hist.byname = m
farmbuyer@1 1602 end
farmbuyer@1 1603
farmbuyer@1 1604 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1605 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1606 local t = prev_table or {
farmbuyer@1 1607 --kind = 'realm',
farmbuyer@6 1608 --realm = realmname,
farmbuyer@1 1609 }
farmbuyer@6 1610 t.realm = realmname
farmbuyer@1 1611
farmbuyer@1 1612 --[[
farmbuyer@1 1613 t.cols = setmetatable({
farmbuyer@1 1614 { value = realmname },
farmbuyer@1 1615 }, self.time_column1_used_mt)
farmbuyer@1 1616 ]]
farmbuyer@1 1617
farmbuyer@1 1618 if not t.byname then
farmbuyer@1 1619 self:_build_history_names (t)
farmbuyer@1 1620 end
farmbuyer@1 1621
farmbuyer@1 1622 return t
farmbuyer@1 1623 end
farmbuyer@1 1624
farmbuyer@4 1625 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1626 -- the index and the table at that index.
farmbuyer@4 1627 function addon:get_loot_history (name)
farmbuyer@4 1628 local i
farmbuyer@4 1629 i = self.history.byname[name]
farmbuyer@4 1630 if not i then
farmbuyer@4 1631 i = #self.history + 1
farmbuyer@4 1632 self.history[i] = { name=name }
farmbuyer@4 1633 self.history.byname[name] = i
farmbuyer@4 1634 end
farmbuyer@6 1635 return i, self.history[i]
farmbuyer@4 1636 end
farmbuyer@4 1637
farmbuyer@1 1638 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1639 local e = g_loot[lootindex]
farmbuyer@6 1640 if e.kind ~= 'loot' then return end
farmbuyer@6 1641
farmbuyer@6 1642 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1643 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1644 local n = {
farmbuyer@1 1645 id = e.id,
farmbuyer@1 1646 when = self:format_timestamp (g_today, e),
farmbuyer@1 1647 count = e.count,
farmbuyer@1 1648 }
farmbuyer@6 1649 tinsert (h, 1, n)
farmbuyer@24 1650 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1651 end
farmbuyer@6 1652
farmbuyer@24 1653 -- Create new history table based on current loot.
farmbuyer@6 1654 function addon:rewrite_history (realmname)
farmbuyer@6 1655 local r = assert(realmname)
farmbuyer@6 1656 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1657 self.history = self.history_all[r]
farmbuyer@6 1658
farmbuyer@6 1659 local g_today_real = g_today
farmbuyer@6 1660 for i,e in ipairs(g_loot) do
farmbuyer@6 1661 if e.kind == 'time' then
farmbuyer@6 1662 g_today = e
farmbuyer@6 1663 elseif e.kind == 'loot' then
farmbuyer@6 1664 self:_addHistoryEntry(i)
farmbuyer@6 1665 end
farmbuyer@6 1666 end
farmbuyer@6 1667 g_today = g_today_real
farmbuyer@6 1668 self.hist_clean = nil
farmbuyer@6 1669
farmbuyer@6 1670 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1671 for i,h in ipairs(self.history) do
farmbuyer@6 1672 tsort (h, comp)
farmbuyer@6 1673 end
farmbuyer@6 1674 end
farmbuyer@6 1675
farmbuyer@24 1676 -- Clears all but latest entry for each player.
farmbuyer@6 1677 function addon:preen_history (realmname)
farmbuyer@6 1678 local r = assert(realmname)
farmbuyer@6 1679 for i,h in ipairs(self.history) do
farmbuyer@6 1680 tsort (h, comp)
farmbuyer@6 1681 while #h > 1 do
farmbuyer@6 1682 tremove (h)
farmbuyer@6 1683 end
farmbuyer@6 1684 end
farmbuyer@1 1685 end
farmbuyer@24 1686
farmbuyer@25 1687 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1688 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1689 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1690 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1691 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1692 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1693 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1694 if type(loot) ~= 'table' then
farmbuyer@25 1695 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1696 end
farmbuyer@25 1697 if loot.kind ~= 'loot' then
farmbuyer@25 1698 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1699 end
farmbuyer@24 1700
farmbuyer@25 1701 local player = loot.person
farmbuyer@25 1702 local tag = loot.history_unique
farmbuyer@24 1703 local errtxt
farmbuyer@25 1704 local player_i, player_h, hist_i
farmbuyer@24 1705
farmbuyer@24 1706 if not tag then
farmbuyer@24 1707 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1708 else
farmbuyer@25 1709 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1710 for i,h in ipairs(player_h) do
farmbuyer@24 1711 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1712 if unique == tag then
farmbuyer@25 1713 hist_i = i
farmbuyer@24 1714 break
farmbuyer@24 1715 end
farmbuyer@24 1716 end
farmbuyer@25 1717 if not hist_i then
farmbuyer@24 1718 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1719 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1720 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1721 end
farmbuyer@24 1722 end
farmbuyer@24 1723
farmbuyer@24 1724 if errtxt then
farmbuyer@25 1725 return nil, errtxt
farmbuyer@24 1726 end
farmbuyer@25 1727 return player_i, player_h, hist_i
farmbuyer@25 1728 end
farmbuyer@24 1729
farmbuyer@25 1730 function addon:reassign_loot (index, to_name)
farmbuyer@25 1731 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1732 local e = g_loot[index]
farmbuyer@25 1733 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1734 local from_name = e.person
farmbuyer@25 1735 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1736
farmbuyer@25 1737 if not from_i then
farmbuyer@25 1738 -- from_h is the formatted error text
farmbuyer@25 1739 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1740 else
farmbuyer@25 1741 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1742 tinsert (to_h, 1, hist_h)
farmbuyer@25 1743 tsort (from_h, comp)
farmbuyer@25 1744 tsort (to_h, comp)
farmbuyer@25 1745 end
farmbuyer@25 1746 e.person = to_name
farmbuyer@25 1747 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1748 self.hist_clean = nil
farmbuyer@25 1749
farmbuyer@25 1750 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1751 end
farmbuyer@25 1752
farmbuyer@25 1753 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1754 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1755 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1756 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1757 local e = g_loot[index]
farmbuyer@25 1758 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1759 -- output, so force to a string instead.
farmbuyer@25 1760 olddisp = olddisp or 'normal'
farmbuyer@25 1761 local newdisp = e.disposition or 'normal'
farmbuyer@25 1762 -- Ignore misclicks and the like
farmbuyer@25 1763 if olddisp == newdisp then return end
farmbuyer@25 1764
farmbuyer@25 1765 local name = e.person
farmbuyer@25 1766
farmbuyer@25 1767 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1768 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1769 -- remove history entry
farmbuyer@25 1770 if hist_i then
farmbuyer@25 1771 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1772 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1773 self.hist_clean = nil
farmbuyer@25 1774 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1775 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1776 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1777 else
farmbuyer@25 1778 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1779 end
farmbuyer@25 1780 return
farmbuyer@25 1781 end
farmbuyer@25 1782
farmbuyer@25 1783 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1784 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1785 then
farmbuyer@25 1786 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1787
farmbuyer@25 1788 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1789 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1790 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1791 -- the same steps as _addHistoryEntry.
farmbuyer@25 1792 local entry
farmbuyer@25 1793 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1794 entry = deleted_cache[e.history_unique]
farmbuyer@25 1795 deleted_cache[e.history_unique] = nil
farmbuyer@25 1796 end
farmbuyer@25 1797 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1798 entry = entry or {
farmbuyer@25 1799 id = e.id,
farmbuyer@25 1800 when = when,
farmbuyer@25 1801 count = e.count,
farmbuyer@25 1802 }
farmbuyer@25 1803 tinsert (name_h, 1, entry)
farmbuyer@25 1804 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1805 self.hist_clean = nil
farmbuyer@25 1806 return
farmbuyer@25 1807 end
farmbuyer@24 1808 end
farmbuyer@1 1809 end
farmbuyer@1 1810
farmbuyer@1 1811
farmbuyer@1 1812 ------ Player communication
farmbuyer@1 1813 do
farmbuyer@1 1814 local function adduser (name, status, active)
farmbuyer@1 1815 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1816 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1817 end
farmbuyer@1 1818
farmbuyer@1 1819 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1820 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1821 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1822 local OCR_funcs = {}
farmbuyer@1 1823
farmbuyer@1 1824 OCR_funcs.ping = function (sender)
farmbuyer@1 1825 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1826 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1827 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1828 end
farmbuyer@1 1829 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1830 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1831 addon:Print("Echo: ", s)
farmbuyer@1 1832 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1833 end
farmbuyer@27 1834 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1835 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1836 addon:_check_revision (revlarge)
farmbuyer@27 1837 end
farmbuyer@1 1838
farmbuyer@1 1839 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1840 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1841 if not addon.enabled then return end
farmbuyer@1 1842 adduser (sender, nil, true)
farmbuyer@1 1843 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1844 end
farmbuyer@1 1845
farmbuyer@1 1846 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1847 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1848 if not addon.enabled then return end
farmbuyer@1 1849 adduser (sender, nil, true)
farmbuyer@1 1850 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1851 end
farmbuyer@1 1852
farmbuyer@1 1853 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1854 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1855 then
farmbuyer@1 1856 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in. Or do nothing for now to see if other requests arrive.",
farmbuyer@1 1857 sender,
farmbuyer@1 1858 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1859 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1860 end
farmbuyer@18 1861 addon.popped = true
farmbuyer@1 1862 end
farmbuyer@1 1863
farmbuyer@1 1864 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1865 if addon.debug.comm or addon.requesting or
farmbuyer@1 1866 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1867 then
farmbuyer@1 1868 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1869 end
farmbuyer@1 1870 end
farmbuyer@1 1871 -- remove this tag once it's all tested
farmbuyer@1 1872 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1873 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1874 end
farmbuyer@1 1875
farmbuyer@1 1876 -- Incoming message dispatcher
farmbuyer@1 1877 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1878 local f = OCR_funcs[tag]
farmbuyer@1 1879 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1880 if f then return f(sender,tag,...) end
farmbuyer@1 1881 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1882 end
farmbuyer@1 1883 -- Recent message cache
farmbuyer@1 1884 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1885
farmbuyer@1 1886 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1887 if prefix ~= self.ident then return end
farmbuyer@1 1888 if not self.debug.comm then
farmbuyer@1 1889 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1890 if sender == my_name then return end
farmbuyer@1 1891 end
farmbuyer@1 1892 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 1893
farmbuyer@1 1894 if self.recent_messages:test(msg) then
farmbuyer@1 1895 return self.dprint('cache', "message <",msg,"> already in cache, skipping")
farmbuyer@1 1896 end
farmbuyer@1 1897 self.recent_messages:add(msg)
farmbuyer@1 1898
farmbuyer@1 1899 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 1900 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1901 end
farmbuyer@1 1902
farmbuyer@1 1903 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 1904 if prefix ~= self.identTg then return end
farmbuyer@1 1905 if not self.debug.comm then
farmbuyer@1 1906 if distribution ~= "WHISPER" then return end
farmbuyer@1 1907 if sender == my_name then return end
farmbuyer@1 1908 end
farmbuyer@1 1909 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 1910 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 1911 end
farmbuyer@1 1912 end
farmbuyer@1 1913
farmbuyer@1 1914 -- vim:noet