farmbuyer@17
|
1 local nametag, addon = ...
|
farmbuyer@1
|
2
|
farmbuyer@1
|
3 --[==[
|
farmbuyer@1
|
4 g_loot's numeric indices are loot entries (including titles, separators,
|
farmbuyer@1
|
5 etc); its named indices are:
|
farmbuyer@61
|
6 - forum saved text from forum markup window, default nil
|
farmbuyer@61
|
7 - attend saved text from raid attendence window, default nil
|
farmbuyer@61
|
8 - printed.FOO last loot index formatted into text window FOO, default 0
|
farmbuyer@61
|
9 - raiders accumulating raid roster data as we see raid members; indexed
|
farmbuyer@57
|
10 by player name with subtable fields:
|
farmbuyer@61
|
11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
|
farmbuyer@68
|
12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
|
farmbuyer@61
|
13 - race English codename ("BloodElf", etc)
|
farmbuyer@61
|
14 - sex 1 = unknown/error, 2 = male, 3 = female
|
farmbuyer@61
|
15 - level can be 0 if player was offline at the time
|
farmbuyer@61
|
16 - guild guild name, or missing if unguilded
|
farmbuyer@61
|
17 - online 1 = online, 2 = offline, 3 = no longer in raid
|
farmbuyer@57
|
18 [both of these next two fields use time_t values:]
|
farmbuyer@61
|
19 - join time player joined the raid (or first time we've seen them)
|
farmbuyer@61
|
20 - leave time player left the raid (or time we've left the raid, if
|
farmbuyer@61
|
21 'online' is not 3)
|
farmbuyer@50
|
22
|
farmbuyer@54
|
23 Common g_loot entry indices:
|
farmbuyer@61
|
24 - kind time/boss/loot
|
farmbuyer@61
|
25 - hour 0-23, on the *physical instance server*, not the realm server
|
farmbuyer@61
|
26 - minute 0-59, ditto
|
farmbuyer@61
|
27 - stamp time_t on the local computer
|
farmbuyer@61
|
28 - cols graphical display data; cleared when logging out
|
farmbuyer@50
|
29
|
farmbuyer@50
|
30 Time specific g_loot indices:
|
farmbuyer@61
|
31 - startday table with month/day/year/text fields from makedate()
|
farmbuyer@57
|
32 text is always "dd Month yyyy"
|
farmbuyer@50
|
33
|
farmbuyer@50
|
34 Boss specific g_loot indices:
|
farmbuyer@61
|
35 - bossname name of boss/encounter;
|
farmbuyer@57
|
36 may be changed if "snarky boss names" option is enabled
|
farmbuyer@61
|
37 - reason wipe/kill ("pull" does not generate an entry)
|
farmbuyer@61
|
38 - instance name of instance, including size and difficulty
|
farmbuyer@61
|
39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
|
farmbuyer@61
|
40 up; can be 0 if we're outside an instance and the player
|
farmbuyer@61
|
41 inside has an older version
|
farmbuyer@61
|
42 - duration in seconds; may be missing (only present if local)
|
farmbuyer@69
|
43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
|
farmbuyer@69
|
44 empty for manual snapshots the player didn't want included
|
farmbuyer@69
|
45 (not necessarily an "error" if this is missing entirely)
|
farmbuyer@50
|
46
|
farmbuyer@50
|
47 Loot specific g_loot indices:
|
farmbuyer@61
|
48 - person recipient
|
farmbuyer@61
|
49 - person_class class of recipient if available; may be missing;
|
farmbuyer@57
|
50 will be classID-style (e.g., DEATHKNIGHT)
|
farmbuyer@61
|
51 - itemname not including square brackets
|
farmbuyer@61
|
52 - id itemID as number
|
farmbuyer@61
|
53 - itemlink full clickable link
|
farmbuyer@61
|
54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
|
farmbuyer@61
|
55 - quality ITEM_QUALITY_* number
|
farmbuyer@71
|
56 - unique an almost-certainly-unique string, content meaningless
|
farmbuyer@61
|
57 - disposition offspec/gvault/shard; missing otherwise; can be set from
|
farmbuyer@57
|
58 the extratext field
|
farmbuyer@61
|
59 - count e.g., "x3"; missing otherwise; can be set/removed from
|
farmbuyer@57
|
60 extratext; triggers only for a stack of items, not "the boss
|
farmbuyer@57
|
61 dropped double axes today"
|
farmbuyer@66
|
62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
|
farmbuyer@61
|
63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
|
farmbuyer@65
|
64 - bcast_from player's name if received rebroadcast from that player;
|
farmbuyer@65
|
65 missing otherwise; can be deleted as a result of in-game
|
farmbuyer@65
|
66 fiddling of loot data
|
farmbuyer@61
|
67 - extratext text in Note column, including disposition and rebroadcasting
|
farmbuyer@61
|
68 - extratext_byhand true if text edited by player directly; missing otherwise
|
farmbuyer@50
|
69
|
farmbuyer@1
|
70
|
farmbuyer@1
|
71 Functions arranged like this, with these lables (for jumping to). As a
|
farmbuyer@1
|
72 rule, member functions with UpperCamelCase names are called directly by
|
farmbuyer@1
|
73 user-facing code, ones with lowercase names are "one step removed", and
|
farmbuyer@1
|
74 names with leading underscores are strictly internal helper functions.
|
farmbuyer@1
|
75 ------ Saved variables
|
farmbuyer@1
|
76 ------ Constants
|
farmbuyer@1
|
77 ------ Addon member data
|
farmbuyer@6
|
78 ------ Globals
|
farmbuyer@1
|
79 ------ Expiring caches
|
farmbuyer@1
|
80 ------ Ace3 framework stuff
|
farmbuyer@1
|
81 ------ Event handlers
|
farmbuyer@1
|
82 ------ Slash command handler
|
farmbuyer@1
|
83 ------ On/off
|
farmbuyer@1
|
84 ------ Behind the scenes routines
|
farmbuyer@1
|
85 ------ Saved texts
|
farmbuyer@1
|
86 ------ Loot histories
|
farmbuyer@1
|
87 ------ Player communication
|
farmbuyer@1
|
88
|
farmbuyer@1
|
89 This started off as part of a raid addon package written by somebody else.
|
farmbuyer@1
|
90 After he retired, I began modifying the code. Eventually I set aside the
|
farmbuyer@1
|
91 entire package and rewrote the loot tracker module from scratch. Many of the
|
farmbuyer@1
|
92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
|
farmbuyer@16
|
93 rewrite.
|
farmbuyer@16
|
94
|
farmbuyer@73
|
95 Some variables are needlessly initialized to nil just to look uniform and
|
farmbuyer@76
|
96 serve as a spelling reminder.
|
farmbuyer@1
|
97
|
farmbuyer@1
|
98 ]==]
|
farmbuyer@1
|
99
|
farmbuyer@1
|
100 ------ Saved variables
|
farmbuyer@16
|
101 OuroLootSV = nil -- possible copy of g_loot
|
farmbuyer@16
|
102 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
|
farmbuyer@16
|
103 -- are numeric indices of tables, subkeys of those
|
farmbuyer@16
|
104 -- are name/forum/attend/date
|
farmbuyer@16
|
105 OuroLootSV_hist = nil
|
farmbuyer@19
|
106 OuroLootSV_log = {}
|
farmbuyer@1
|
107
|
farmbuyer@1
|
108
|
farmbuyer@1
|
109 ------ Constants
|
farmbuyer@90
|
110 local RAID_ROSTER_UPDATE_EVENT =
|
farmbuyer@90
|
111 (select(4,GetBuildInfo()) >= 50000) and 'GROUP_ROSTER_UPDATE' or 'RAID_ROSTER_UPDATE'
|
farmbuyer@99
|
112 local option_defaults = { profile = {
|
farmbuyer@99
|
113 --['datarev'] = 20, -- cheating, this isn't actually an option
|
farmbuyer@1
|
114 ['popup_on_join'] = true,
|
farmbuyer@94
|
115 ['register_slash_synonyms'] = false,
|
farmbuyer@94
|
116 ['slash_synonyms'] = '/ol,/oloot',
|
farmbuyer@1
|
117 ['scroll_to_bottom'] = true,
|
farmbuyer@83
|
118 ['gui_noob'] = true,
|
farmbuyer@1
|
119 ['chatty_on_kill'] = false,
|
farmbuyer@1
|
120 ['no_tracking_wipes'] = false,
|
farmbuyer@1
|
121 ['snarky_boss'] = true,
|
farmbuyer@1
|
122 ['keybinding'] = false,
|
farmbuyer@2
|
123 ['bossmod'] = "DBM",
|
farmbuyer@1
|
124 ['keybinding_text'] = 'CTRL-SHIFT-O',
|
farmbuyer@1
|
125 ['forum'] = {
|
farmbuyer@25
|
126 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
|
farmbuyer@25
|
127 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
|
farmbuyer@1
|
128 ['[item] by name'] = '[item]$N[/item]$X - $T',
|
farmbuyer@1
|
129 ['[item] by ID'] = '[item]$I[/item]$X - $T',
|
farmbuyer@1
|
130 ['Custom...'] = '',
|
farmbuyer@1
|
131 },
|
farmbuyer@1
|
132 ['forum_current'] = '[item] by name',
|
farmbuyer@57
|
133 ['display_disabled_LODs'] = false,
|
farmbuyer@65
|
134 ['display_bcast_from'] = true,
|
farmbuyer@73
|
135 ['precache_history_uniques'] = false,
|
farmbuyer@73
|
136 ['chatty_on_remote_changes'] = false,
|
farmbuyer@73
|
137 ['chatty_on_remote_changes_frame'] = 1,
|
farmbuyer@97
|
138 ['itemfilter'] = {},
|
farmbuyer@97
|
139 ['itemvault'] = {},
|
farmbuyer@99
|
140 } }
|
farmbuyer@95
|
141 local virgin = "First time loaded? Hi! Use the /ouroloot command"
|
farmbuyer@1
|
142 .." to show the main display. You should probably browse the instructions"
|
farmbuyer@1
|
143 .." if you've never used this before; %s to display the help window. This"
|
farmbuyer@1
|
144 .." welcome message will not intrude again."
|
farmbuyer@27
|
145 local newer_warning = "A newer version has been released. You can %s to display"
|
farmbuyer@27
|
146 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
|
farmbuyer@27
|
147 .." for their installed versions (same as '/ouroloot ping' or clicking the"
|
farmbuyer@27
|
148 .." 'Ping!' button on the options panel)."
|
farmbuyer@81
|
149 local horrible_error_text = [[|cffff1010]] .. ERROR_CAPS
|
farmbuyer@81
|
150 ..[[:|n|cffffff00Something unrecoverable has happened. The error message]]
|
farmbuyer@81
|
151 ..[[ which was provided follows in white:|r|n|n%s|n|n|cffffff00Ouro Loot]]
|
farmbuyer@81
|
152 ..[[ will not display a window until this situation is corrected. ]]
|
farmbuyer@81
|
153 ..[[ You can try typing|n|cff00ff40/ouroloot fix ?|n]]
|
farmbuyer@81
|
154 ..[[|cffffff00to see what can be done by software alone. You may still]]
|
farmbuyer@81
|
155 ..[[ need to do a "/reload" afterwards, or even restart the game client.]]
|
farmbuyer@81
|
156 local unique_collision = "Item '%s' was carrying unique tag <%s>, but that was already in use; tried to generate a new tag and failed!|n|nRemote sender was '%s', previous cache entry was <%s/%s>.|n|nThis may require a live human to figure out; the loot in question has not been stored."
|
farmbuyer@99
|
157 local new_profile_warning = [[Be aware that profiles only store addon & plugin settings from the <Options> tab; loot and generated text is account-wide data, unrelated to your current profile.]]
|
farmbuyer@86
|
158 local remote_chatty = "|cff00ff00%s|r changed %d/%s from %s to %s"
|
farmbuyer@1
|
159 local qualnames = {
|
farmbuyer@1
|
160 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
|
farmbuyer@1
|
161 ['white'] = 1, ['common'] = 1,
|
farmbuyer@1
|
162 ['green'] = 2, ['uncommon'] = 2,
|
farmbuyer@1
|
163 ['blue'] = 3, ['rare'] = 3,
|
farmbuyer@1
|
164 ['epic'] = 4, ['purple'] = 4,
|
farmbuyer@1
|
165 ['legendary'] = 5, ['orange'] = 5,
|
farmbuyer@1
|
166 ['artifact'] = 6,
|
farmbuyer@1
|
167 --['heirloom'] = 7,
|
farmbuyer@1
|
168 }
|
farmbuyer@1
|
169 local my_name = UnitName('player')
|
farmbuyer@76
|
170 local comm_cleanup_ttl = 4 -- seconds in the communications cache
|
farmbuyer@89
|
171 local version_large = nil -- defaults to 1, possibly changed by version
|
farmbuyer@20
|
172 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
|
farmbuyer@1
|
173
|
farmbuyer@1
|
174
|
farmbuyer@1
|
175 ------ Addon member data
|
farmbuyer@1
|
176 local flib = LibStub("LibFarmbuyer")
|
farmbuyer@1
|
177 addon.author_debug = flib.author_debug
|
farmbuyer@1
|
178
|
farmbuyer@6
|
179 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
|
farmbuyer@1
|
180 do local _G = _G setfenv (1, addon)
|
farmbuyer@1
|
181
|
farmbuyer@71
|
182 commrev = '17'
|
farmbuyer@89
|
183 version = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
|
farmbuyer@1
|
184 ident = "OuroLoot2"
|
farmbuyer@1
|
185 identTg = "OuroLoot2Tg"
|
farmbuyer@1
|
186 status_text = nil
|
farmbuyer@89
|
187 revision = "@project-revision@"
|
farmbuyer@89
|
188 --@debug@
|
farmbuyer@89
|
189 revision = "DEVEL"
|
farmbuyer@89
|
190 --@end-debug@
|
farmbuyer@1
|
191
|
farmbuyer@45
|
192 tekdebug = nil
|
farmbuyer@45
|
193 if _G.tekDebug then
|
farmbuyer@45
|
194 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
|
farmbuyer@45
|
195 function tekdebug (txt)
|
farmbuyer@45
|
196 -- tekDebug notices "<name passed to getframe>|r:"
|
farmbuyer@45
|
197 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
|
farmbuyer@45
|
198 end
|
farmbuyer@45
|
199 end
|
farmbuyer@45
|
200
|
farmbuyer@1
|
201 DEBUG_PRINT = false
|
farmbuyer@1
|
202 debug = {
|
farmbuyer@76
|
203 comm = false,
|
farmbuyer@76
|
204 loot = false,
|
farmbuyer@76
|
205 flow = false,
|
farmbuyer@76
|
206 notraid = false,
|
farmbuyer@76
|
207 cache = false,
|
farmbuyer@100
|
208 callback = false,
|
farmbuyer@76
|
209 alsolog = false,
|
farmbuyer@1
|
210 }
|
farmbuyer@77
|
211 --@debug@
|
farmbuyer@77
|
212 DEBUG_PRINT = true
|
farmbuyer@77
|
213 debug.loot = true
|
farmbuyer@77
|
214 debug.comm = true
|
farmbuyer@100
|
215 is_guilded = _G.IsInGuild()
|
farmbuyer@77
|
216 --@end-debug@
|
farmbuyer@77
|
217
|
farmbuyer@45
|
218 -- This looks ugly, but it factors out the load-time decisions from
|
farmbuyer@73
|
219 -- the run-time ones. Args to [dp]print are concatenated with spaces.
|
farmbuyer@45
|
220 if tekdebug then
|
farmbuyer@45
|
221 function dprint (t,...)
|
farmbuyer@45
|
222 if DEBUG_PRINT and debug[t] then
|
farmbuyer@45
|
223 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
|
farmbuyer@45
|
224 if debug.alsolog then
|
farmbuyer@45
|
225 addon:log_with_timestamp(text)
|
farmbuyer@45
|
226 end
|
farmbuyer@45
|
227 end
|
farmbuyer@45
|
228 end
|
farmbuyer@45
|
229 else
|
farmbuyer@45
|
230 function dprint (t,...)
|
farmbuyer@45
|
231 if DEBUG_PRINT and debug[t] then
|
farmbuyer@45
|
232 local text = flib.safeprint("<"..t.."> ",...)
|
farmbuyer@45
|
233 if debug.alsolog then
|
farmbuyer@45
|
234 addon:log_with_timestamp(text)
|
farmbuyer@45
|
235 end
|
farmbuyer@19
|
236 end
|
farmbuyer@19
|
237 end
|
farmbuyer@1
|
238 end
|
farmbuyer@1
|
239
|
farmbuyer@45
|
240 if author_debug and tekdebug then
|
farmbuyer@45
|
241 function pprint (t,...)
|
farmbuyer@45
|
242 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
|
farmbuyer@19
|
243 if debug.alsolog then
|
farmbuyer@19
|
244 addon:log_with_timestamp(text)
|
farmbuyer@19
|
245 end
|
farmbuyer@1
|
246 end
|
farmbuyer@1
|
247 else
|
farmbuyer@1
|
248 pprint = flib.nullfunc
|
farmbuyer@1
|
249 end
|
farmbuyer@1
|
250
|
farmbuyer@76
|
251 -- The same observable behavior as the Lua builtins, but with slightly
|
farmbuyer@76
|
252 -- different hardcoded strings and, more importantly, implicit logging.
|
farmbuyer@76
|
253 function error(txt,lvl)
|
farmbuyer@76
|
254 pprint('ERROR()', txt)
|
farmbuyer@76
|
255 pprint('DEBUGSTACK()', _G.debugstack())
|
farmbuyer@76
|
256 _G.error(txt,lvl)
|
farmbuyer@76
|
257 end
|
farmbuyer@76
|
258 function assert(cond,msg,...)
|
farmbuyer@76
|
259 if cond then
|
farmbuyer@76
|
260 return cond,msg,...
|
farmbuyer@76
|
261 else
|
farmbuyer@76
|
262 error('ASSERT() FAILED: '..tostring(msg or 'nil'))
|
farmbuyer@76
|
263 end
|
farmbuyer@76
|
264 end
|
farmbuyer@76
|
265
|
farmbuyer@1
|
266 enabled = false
|
farmbuyer@1
|
267 rebroadcast = false
|
farmbuyer@76
|
268 display = nil -- reference to display frame iff visible
|
farmbuyer@1
|
269 loot_clean = nil -- index of last GUI entry with known-current visual data
|
farmbuyer@1
|
270 threshold = debug.loot and 0 or 3 -- rare by default
|
farmbuyer@1
|
271 sharder = nil -- name of person whose loot is marked as shards
|
farmbuyer@1
|
272
|
farmbuyer@1
|
273 -- The rest is also used in the GUI:
|
farmbuyer@1
|
274
|
farmbuyer@76
|
275 sender_list = {active={},names={}} -- this should be reworked
|
farmbuyer@1
|
276 popped = nil -- non-nil when reminder has been shown, actual value unimportant
|
farmbuyer@1
|
277
|
farmbuyer@2
|
278 bossmod_registered = nil
|
farmbuyer@76
|
279 bossmods = {}
|
farmbuyer@2
|
280
|
farmbuyer@76
|
281 requesting = nil -- prompting for additional rebroadcasters
|
farmbuyer@1
|
282
|
farmbuyer@76
|
283 -- don't use NUM_ITEM_QUALITIES as the upper loop bound unless we expect
|
farmbuyer@76
|
284 -- heirlooms to show up
|
farmbuyer@76
|
285 thresholds = {}
|
farmbuyer@1
|
286 for i = 0,6 do
|
farmbuyer@11
|
287 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
|
farmbuyer@1
|
288 end
|
farmbuyer@1
|
289
|
farmbuyer@1
|
290 _G.setfenv (1, _G)
|
farmbuyer@1
|
291 end
|
farmbuyer@1
|
292
|
farmbuyer@1
|
293 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
|
farmbuyer@1
|
294 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
|
farmbuyer@1
|
295
|
farmbuyer@67
|
296 -- if given, MSG should be a complete-ish sentence
|
farmbuyer@67
|
297 function addon:load_assert (cond, msg, ...)
|
farmbuyer@67
|
298 if cond then
|
farmbuyer@67
|
299 return cond, msg, ...
|
farmbuyer@67
|
300 end
|
farmbuyer@67
|
301 msg = msg or "load-time assertion failed!"
|
farmbuyer@67
|
302 self.NOLOAD = msg
|
farmbuyer@67
|
303 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
|
farmbuyer@67
|
304 SLASH_ACECONSOLE_OUROLOOT1 = nil
|
farmbuyer@67
|
305 SLASH_ACECONSOLE_OUROLOOT2 = nil
|
farmbuyer@76
|
306 self.error (msg, --[[level=]]2)
|
farmbuyer@67
|
307 end
|
farmbuyer@67
|
308
|
farmbuyer@67
|
309 -- Seriously? ORLY?
|
farmbuyer@67
|
310 -- YARLY. Go ahead and guess what was involved in tracking this down. If
|
farmbuyer@67
|
311 -- more such effects are added in the future, the "id==xxxxx" will need to
|
farmbuyer@67
|
312 -- change into a probe of a table of known-problematic IDs.
|
farmbuyer@67
|
313 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
|
farmbuyer@67
|
314 local id = select(11,UnitAura('player', i, 'HELPFUL'))
|
farmbuyer@67
|
315 if id == 88715 then
|
farmbuyer@67
|
316 -- What I really want to do is pause until the thing is clicked off,
|
farmbuyer@67
|
317 -- then continue with the rest of the file. No can do. Could also
|
farmbuyer@67
|
318 -- just set some hooks and then re-OnInit/OnEnable after the aura
|
farmbuyer@67
|
319 -- expires, but that's a hassle. GAH. Punt.
|
farmbuyer@67
|
320 local text = UnitAura('player', i, 'HELPFUL')
|
farmbuyer@67
|
321 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
|
farmbuyer@67
|
322 format(text)
|
farmbuyer@67
|
323 addon:load_assert(nil,text)
|
farmbuyer@67
|
324 return -- were this C code running through lint, I'd put NOTREACHED
|
farmbuyer@67
|
325 end
|
farmbuyer@67
|
326 end
|
farmbuyer@67
|
327
|
farmbuyer@86
|
328 -- Class color support. Do the expensive string.format calls up front, and
|
farmbuyer@86
|
329 -- the cheap all-string-all-at-once single-op concatenation as needed.
|
farmbuyer@86
|
330 do
|
farmbuyer@86
|
331 local cc = {}
|
farmbuyer@86
|
332 local function extract (color_info)
|
farmbuyer@93
|
333 local hex
|
farmbuyer@93
|
334 if color_info.colorStr then -- MoP
|
farmbuyer@93
|
335 hex = "|c" .. color_info.colorStr
|
farmbuyer@93
|
336 else -- pre-MoP
|
farmbuyer@93
|
337 hex = ("|cff%.2x%.2x%.2x"):format(255*color_info.r,
|
farmbuyer@93
|
338 255*color_info.g, 255*color_info.b)
|
farmbuyer@93
|
339 end
|
farmbuyer@92
|
340 return { r=color_info.r, g=color_info.g, b=color_info.b, a=1, hex=hex }
|
farmbuyer@86
|
341 end
|
farmbuyer@86
|
342 local function fill_out_class_colors()
|
farmbuyer@86
|
343 for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
|
farmbuyer@86
|
344 cc[class] = extract(color)
|
farmbuyer@86
|
345 end
|
farmbuyer@86
|
346 cc.DEFAULT = extract(_G.NORMAL_FONT_COLOR)
|
farmbuyer@86
|
347 end
|
farmbuyer@86
|
348 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
|
farmbuyer@86
|
349 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
|
farmbuyer@86
|
350 end
|
farmbuyer@93
|
351 addon.class_colors = cc -- this stays around
|
farmbuyer@93
|
352 addon.fill_out_class_colors = fill_out_class_colors -- this doesn't
|
farmbuyer@93
|
353
|
farmbuyer@86
|
354 -- What I really want is to have the hooked :Print understand a special
|
farmbuyer@86
|
355 -- format specifier like "%Cs" and do the colorizing automatically.
|
farmbuyer@86
|
356 function addon:colorize (text, class)
|
farmbuyer@86
|
357 return ((class and cc[class]) or cc.DEFAULT).hex .. text .. "|r"
|
farmbuyer@86
|
358 end
|
farmbuyer@86
|
359 end
|
farmbuyer@86
|
360
|
farmbuyer@1
|
361
|
farmbuyer@6
|
362 ------ Globals
|
farmbuyer@1
|
363 local g_loot = nil
|
farmbuyer@1
|
364 local g_restore_p = nil
|
farmbuyer@76
|
365 local g_wafer_thin = nil -- prompting for additional rebroadcasters
|
farmbuyer@1
|
366 local g_today = nil -- "today" entry in g_loot
|
farmbuyer@16
|
367 local g_boss_signpost = nil
|
farmbuyer@73
|
368 local g_seeing_oldsigs = nil
|
farmbuyer@73
|
369 local g_uniques = nil -- memoization of unique loot events
|
farmbuyer@76
|
370 local g_unique_replace = nil
|
farmbuyer@1
|
371 local opts = nil
|
farmbuyer@1
|
372
|
farmbuyer@76
|
373 local error = addon.error
|
farmbuyer@76
|
374 local assert = addon.assert
|
farmbuyer@76
|
375
|
farmbuyer@73
|
376 -- for speeding up local loads, not because I think _G will change
|
farmbuyer@73
|
377 local _G = _G
|
farmbuyer@73
|
378 local type = _G.type
|
farmbuyer@73
|
379 local select = _G.select
|
farmbuyer@73
|
380 local pairs = _G.pairs
|
farmbuyer@73
|
381 local ipairs = _G.ipairs
|
farmbuyer@73
|
382 local tinsert = _G.table.insert
|
farmbuyer@73
|
383 local tremove = _G.table.remove
|
farmbuyer@73
|
384 local tostring = _G.tostring
|
farmbuyer@73
|
385 local tonumber = _G.tonumber
|
farmbuyer@73
|
386 local wipe = _G.table.wipe
|
farmbuyer@73
|
387
|
farmbuyer@1
|
388 local pprint, tabledump = addon.pprint, flib.tabledump
|
farmbuyer@90
|
389 local CopyTable = _G.CopyTable
|
farmbuyer@90
|
390 local GetNumRaidMembers = _G.GetNumGroupMembers or _G.GetNumRaidMembers
|
farmbuyer@93
|
391 local IsInRaid = _G.IsInRaid or (function() return GetNumRaidMembers() > 0 end)
|
farmbuyer@1
|
392 -- En masse forward decls of symbols defined inside local blocks
|
farmbuyer@100
|
393 local _register_bossmod, makedate, create_new_cache, _init, _log, _do_loot_metas
|
farmbuyer@81
|
394 local _history_by_loot_id, _setup_unique_replace, _unavoidable_collision
|
farmbuyer@81
|
395 local _notify_about_change, _notify_about_remote
|
farmbuyer@1
|
396
|
farmbuyer@27
|
397 -- Try to extract numbers from the .toc "Version" and munge them into an
|
farmbuyer@27
|
398 -- integral form for comparison. The result doesn't need to be meaningful as
|
farmbuyer@38
|
399 -- long as we can reliably feed two of them to "<" and get useful answers.
|
farmbuyer@29
|
400 --
|
farmbuyer@89
|
401 -- This makes/reinforces an assumption that version_large of release packages
|
farmbuyer@29
|
402 -- (e.g., 2016001) will always be higher than those of development packages
|
farmbuyer@29
|
403 -- (e.g., 87), due to the tagging system versus subversion file revs. This
|
farmbuyer@29
|
404 -- is good, as local dev code will never trigger a false positive update
|
farmbuyer@62
|
405 -- warning for other users.
|
farmbuyer@27
|
406 do
|
farmbuyer@27
|
407 local r = 0
|
farmbuyer@89
|
408 for d in addon.version:gmatch("%d+") do
|
farmbuyer@27
|
409 r = 1000*r + d
|
farmbuyer@27
|
410 end
|
farmbuyer@62
|
411 -- If it's a big enough number to obviously be a release, then make
|
farmbuyer@65
|
412 -- sure it's big enough to overcome many small previous point releases.
|
farmbuyer@62
|
413 while r > 2000 and r < 2000000 do
|
farmbuyer@62
|
414 r = 1000*r
|
farmbuyer@62
|
415 end
|
farmbuyer@89
|
416 version_large = math.max(r,1)
|
farmbuyer@27
|
417 end
|
farmbuyer@27
|
418
|
farmbuyer@1
|
419 -- Hypertext support, inspired by DBM broadcast pizza timers
|
farmbuyer@1
|
420 do
|
farmbuyer@76
|
421 local hypertext_format_str = "|HOuroLoot:%d|h%s[%s]|r|h"
|
farmbuyer@76
|
422 local func_map = {} --_G.setmetatable({}, {__mode = 'k'})
|
farmbuyer@76
|
423 local text_map = {} --_G.setmetatable({}, {__mode = 'kv'})
|
farmbuyer@76
|
424 local base = _G.newproxy(true)
|
farmbuyer@76
|
425 _G.getmetatable(base).__tostring = function(ud) return text_map[ud] end
|
farmbuyer@76
|
426 --@debug@
|
farmbuyer@76
|
427 -- collecting these tokens is an interesting micro-optimization but not yet
|
farmbuyer@76
|
428 _G.getmetatable(base).__gc = function(ud)
|
farmbuyer@76
|
429 print("Collecting hyperlink object <",tostring(ud),">")
|
farmbuyer@76
|
430 end
|
farmbuyer@76
|
431 --@end-debug@
|
farmbuyer@1
|
432
|
farmbuyer@38
|
433 -- TEXT will automatically be surrounded by brackets
|
farmbuyer@76
|
434 -- COLOR can be ITEM_QUALITY_* or a formatting string ("|cff...")
|
farmbuyer@76
|
435 -- FUNC can be "MethodName", "tab_title", or a function
|
farmbuyer@76
|
436 --
|
farmbuyer@78
|
437 -- Returns an opaque token and a matching number. Calling tostring() on
|
farmbuyer@78
|
438 -- the token will yield a formatted clickable string that can be displayed
|
farmbuyer@78
|
439 -- in chat. The MethodName and raw function callbacks will both be
|
farmbuyer@78
|
440 -- passed the addon table and the same matching number.
|
farmbuyer@78
|
441 --
|
farmbuyer@78
|
442 -- This is largely an excuse to fool around with Lua data constructs.
|
farmbuyer@76
|
443 function addon.format_hypertext (text, color, func)
|
farmbuyer@76
|
444 local ret = _G.newproxy(base)
|
farmbuyer@76
|
445 local num = #text_map + 1
|
farmbuyer@76
|
446 text_map[ret] = hypertext_format_str:format (num,
|
farmbuyer@76
|
447 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
|
farmbuyer@76
|
448 text)
|
farmbuyer@76
|
449 text_map[num] = ret
|
farmbuyer@76
|
450 func_map[ret] = func
|
farmbuyer@78
|
451 return ret, num
|
farmbuyer@1
|
452 end
|
farmbuyer@1
|
453
|
farmbuyer@76
|
454 --[[
|
farmbuyer@76
|
455 link: OuroLoot:n
|
farmbuyer@76
|
456 fullstring: |HOuroLoot:n|h|cff.....[foo]|r|h
|
farmbuyer@76
|
457 mousebutton: "LeftButton", "MiddleButton", "RightButton"
|
farmbuyer@76
|
458
|
farmbuyer@76
|
459 amusingly, print()'ing the fullstring below as a debugging aid yields
|
farmbuyer@76
|
460 another clickable link, yay data reproducability
|
farmbuyer@76
|
461 ]]
|
farmbuyer@76
|
462 local strsplit = _G.strsplit
|
farmbuyer@76
|
463 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, fullstring, mousebutton)
|
farmbuyer@1
|
464 local ltype, arg = strsplit(":",link)
|
farmbuyer@76
|
465 if ltype ~= "OuroLoot" then return end
|
farmbuyer@78
|
466 arg = tonumber(arg)
|
farmbuyer@78
|
467 local f = func_map[text_map[arg]]
|
farmbuyer@76
|
468 if type(f) == 'function' then
|
farmbuyer@78
|
469 f (addon, arg)
|
farmbuyer@76
|
470 elseif type(f) == 'string' then
|
farmbuyer@76
|
471 if type(addon[f]) == 'function' then
|
farmbuyer@78
|
472 addon[f](addon,arg) -- method name
|
farmbuyer@76
|
473 else
|
farmbuyer@76
|
474 addon:BuildMainDisplay(f) -- tab title fragment
|
farmbuyer@1
|
475 end
|
farmbuyer@1
|
476 end
|
farmbuyer@1
|
477 end)
|
farmbuyer@1
|
478
|
farmbuyer@1
|
479 local old = ItemRefTooltip.SetHyperlink
|
farmbuyer@1
|
480 function ItemRefTooltip:SetHyperlink (link, ...)
|
farmbuyer@76
|
481 if link:match("^OuroLoot") then return end
|
farmbuyer@1
|
482 return old (self, link, ...)
|
farmbuyer@1
|
483 end
|
farmbuyer@1
|
484 end
|
farmbuyer@1
|
485
|
farmbuyer@1
|
486 do
|
farmbuyer@1
|
487 -- copied here because it's declared local to the calendar ui, thanks blizz ><
|
farmbuyer@1
|
488 local CALENDAR_FULLDATE_MONTH_NAMES = {
|
farmbuyer@1
|
489 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
|
farmbuyer@1
|
490 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
|
farmbuyer@1
|
491 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
|
farmbuyer@1
|
492 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
|
farmbuyer@1
|
493 }
|
farmbuyer@1
|
494 -- returns "dd Month yyyy", mm, dd, yyyy
|
farmbuyer@1
|
495 function makedate()
|
farmbuyer@1
|
496 Calendar_LoadUI()
|
farmbuyer@1
|
497 local _, M, D, Y = CalendarGetDate()
|
farmbuyer@1
|
498 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
|
farmbuyer@1
|
499 return text, M, D, Y
|
farmbuyer@1
|
500 end
|
farmbuyer@1
|
501 end
|
farmbuyer@1
|
502
|
farmbuyer@56
|
503 -- Returns an instance name or abbreviation, followed by the raid size
|
farmbuyer@1
|
504 local function instance_tag()
|
farmbuyer@61
|
505 -- possibly redo this with the new GetRaidDifficulty function
|
farmbuyer@1
|
506 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
|
farmbuyer@56
|
507 local t, r
|
farmbuyer@1
|
508 name = addon.instance_abbrev[name] or name
|
farmbuyer@56
|
509 if typeof == "none" then return name, MAX_RAID_MEMBERS end
|
farmbuyer@1
|
510 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
|
farmbuyer@35
|
511 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
|
farmbuyer@56
|
512 t,r = 'LFR', 25
|
farmbuyer@35
|
513 elseif diffcode == 1 then
|
farmbuyer@93
|
514 if IsInRaid() then
|
farmbuyer@76
|
515 t,r = "10",10
|
farmbuyer@76
|
516 else
|
farmbuyer@76
|
517 t,r = "5",5
|
farmbuyer@76
|
518 end
|
farmbuyer@1
|
519 elseif diffcode == 2 then
|
farmbuyer@93
|
520 if IsInRaid() then
|
farmbuyer@76
|
521 t,r = "25",25
|
farmbuyer@76
|
522 else
|
farmbuyer@76
|
523 t,r = "5h",5
|
farmbuyer@76
|
524 end
|
farmbuyer@1
|
525 elseif diffcode == 3 then
|
farmbuyer@56
|
526 t,r = "10h", 10
|
farmbuyer@1
|
527 elseif diffcode == 4 then
|
farmbuyer@56
|
528 t,r = "25h", 25
|
farmbuyer@1
|
529 end
|
farmbuyer@1
|
530 -- dynamic difficulties always return normal "codes"
|
farmbuyer@1
|
531 if isdynamic and perbossheroic == 1 then
|
farmbuyer@1
|
532 t = t .. "h"
|
farmbuyer@1
|
533 end
|
farmbuyer@56
|
534 return name .. "(" .. t .. ")", r
|
farmbuyer@1
|
535 end
|
farmbuyer@1
|
536 addon.instance_tag = instance_tag -- grumble
|
farmbuyer@42
|
537 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
|
farmbuyer@1
|
538
|
farmbuyer@73
|
539 -- Memoizing cache of unique IDs as we generate or search for them. Keys are
|
farmbuyer@73
|
540 -- the uniques, values are the following:
|
farmbuyer@87
|
541 -- 'history' active player name in self.history
|
farmbuyer@73
|
542 -- 'history_may' index into player's uniques list, CAN QUICKLY BE OUTDATED
|
farmbuyer@73
|
543 -- and will instantly be wrong after manual insertion
|
farmbuyer@73
|
544 -- 'loot' active index into g_loot
|
farmbuyer@73
|
545 -- with all but the history entry optional. Values of g_uniqes.NOTFOUND
|
farmbuyer@73
|
546 -- indicate a known missing status. Use g_uniques:RESET() to wipe the cache
|
farmbuyer@73
|
547 -- and return to searching mode.
|
farmbuyer@73
|
548 do
|
farmbuyer@73
|
549 local notfound = -1
|
farmbuyer@73
|
550 local notfound_ret = { history = notfound }
|
farmbuyer@73
|
551 local mt
|
farmbuyer@73
|
552
|
farmbuyer@73
|
553 -- This can either be its own function or a slightly redundant __index.
|
farmbuyer@73
|
554 local function m_probe_only (t, k)
|
farmbuyer@73
|
555 return rawget(t,k) or notfound_ret
|
farmbuyer@73
|
556 end
|
farmbuyer@73
|
557
|
farmbuyer@73
|
558 -- Expensive search.
|
farmbuyer@73
|
559 local function m_full_search (t, k)
|
farmbuyer@73
|
560 local L, H, HU, loot
|
farmbuyer@73
|
561 -- Try active loot entries first
|
farmbuyer@73
|
562 for i,e in addon:filtered_loot_iter('loot') do
|
farmbuyer@73
|
563 if k == e.unique then
|
farmbuyer@73
|
564 L,loot = i,e
|
farmbuyer@73
|
565 break
|
farmbuyer@73
|
566 end
|
farmbuyer@73
|
567 end
|
farmbuyer@73
|
568 -- If it's active, try looking through that player's history first.
|
farmbuyer@73
|
569 if L then
|
farmbuyer@73
|
570 local hi,h = addon:get_loot_history (loot.person)
|
farmbuyer@73
|
571 for ui,u in ipairs(h.unique) do
|
farmbuyer@73
|
572 if k == u then
|
farmbuyer@87
|
573 H, HU = h.name, ui
|
farmbuyer@73
|
574 break
|
farmbuyer@73
|
575 end
|
farmbuyer@73
|
576 end
|
farmbuyer@73
|
577 else
|
farmbuyer@73
|
578 -- No luck? Ugh, may have been reassigned and we're probing from
|
farmbuyer@73
|
579 -- older data. Search the rest of current realm's history.
|
farmbuyer@73
|
580 for hi,h in ipairs(addon.history) do
|
farmbuyer@73
|
581 for ui,u in ipairs(h.unique) do
|
farmbuyer@73
|
582 if k == u then
|
farmbuyer@87
|
583 H, HU = h.name, ui
|
farmbuyer@73
|
584 break
|
farmbuyer@73
|
585 end
|
farmbuyer@73
|
586 end
|
farmbuyer@73
|
587 end
|
farmbuyer@73
|
588 end
|
farmbuyer@73
|
589 local ret = { loot = L, history = H or notfound, history_may = HU }
|
farmbuyer@73
|
590 t[k] = ret
|
farmbuyer@73
|
591 return ret
|
farmbuyer@73
|
592 end
|
farmbuyer@73
|
593
|
farmbuyer@73
|
594 local function m_setmode (self, mode)
|
farmbuyer@73
|
595 mt.__index = (mode == 'probe') and m_probe_only or
|
farmbuyer@73
|
596 (mode == 'search') and m_full_search or
|
farmbuyer@73
|
597 nil -- maybe error() here?
|
farmbuyer@73
|
598 end
|
farmbuyer@73
|
599
|
farmbuyer@73
|
600 local function m_reset (self)
|
farmbuyer@73
|
601 wipe(self)
|
farmbuyer@73
|
602 self[''] = notfound_ret -- special case for receiving older broadcast
|
farmbuyer@73
|
603 self.NOTFOUND = notfound
|
farmbuyer@73
|
604 self.RESET = m_reset
|
farmbuyer@73
|
605 self.SEARCH = m_full_search
|
farmbuyer@73
|
606 self.TEST = m_probe_only
|
farmbuyer@73
|
607 self.SETMODE = m_setmode
|
farmbuyer@73
|
608 mt.__index = m_full_search
|
farmbuyer@73
|
609 return self
|
farmbuyer@73
|
610 end
|
farmbuyer@73
|
611
|
farmbuyer@73
|
612 -- If unique keys ever change into objects instead of strings, change
|
farmbuyer@73
|
613 -- this into a weakly-keyed table.
|
farmbuyer@73
|
614 mt = { __metatable = 'Should be using setmode.' }
|
farmbuyer@73
|
615
|
farmbuyer@100
|
616 g_uniques = _G.setmetatable (m_reset{}, mt)
|
farmbuyer@73
|
617 end
|
farmbuyer@73
|
618
|
farmbuyer@1
|
619
|
farmbuyer@1
|
620 ------ Expiring caches
|
farmbuyer@1
|
621 --[[
|
farmbuyer@73
|
622 cache = create_new_cache ("mycache", 15 [,cleanup])
|
farmbuyer@73
|
623 cache:add(foo)
|
farmbuyer@73
|
624 cache:test(foo) -- returns true
|
farmbuyer@73
|
625 ....5 seconds pass
|
farmbuyer@73
|
626 cache:add(bar)
|
farmbuyer@73
|
627 ....10 seconds pass
|
farmbuyer@73
|
628 cache:test(foo) -- returns false
|
farmbuyer@73
|
629 cache:test(bar) -- returns true
|
farmbuyer@73
|
630 ....5 seconds pass
|
farmbuyer@73
|
631 ....bar also gone, cleanup() called
|
farmbuyer@1
|
632 ]]
|
farmbuyer@1
|
633 do
|
farmbuyer@1
|
634 local caches = {}
|
farmbuyer@25
|
635 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
|
farmbuyer@10
|
636 local time = _G.time
|
farmbuyer@1
|
637 cleanup_group:SetLooping("REPEAT")
|
farmbuyer@1
|
638 cleanup_group:SetScript("OnLoop", function(cg)
|
farmbuyer@1
|
639 addon.dprint('cache',"OnLoop firing")
|
farmbuyer@10
|
640 local now = time()
|
farmbuyer@1
|
641 local alldone = true
|
farmbuyer@1
|
642 -- this is ass-ugly
|
farmbuyer@25
|
643 for name,c in pairs(caches) do
|
farmbuyer@25
|
644 local fifo = c.fifo
|
farmbuyer@25
|
645 local active = #fifo > 0
|
farmbuyer@73
|
646 while (#fifo > 0) and (now > fifo[1].t) do
|
farmbuyer@40
|
647 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
|
farmbuyer@25
|
648 tremove(fifo,1)
|
farmbuyer@1
|
649 end
|
farmbuyer@25
|
650 if active and #fifo == 0 and c.func then
|
farmbuyer@25
|
651 addon.dprint('cache', name, "empty, firing cleanup")
|
farmbuyer@25
|
652 c:func()
|
farmbuyer@25
|
653 end
|
farmbuyer@25
|
654 alldone = alldone and (#fifo == 0)
|
farmbuyer@1
|
655 end
|
farmbuyer@1
|
656 if alldone then
|
farmbuyer@40
|
657 addon.dprint('cache',"OnLoop FINISHING animation group")
|
farmbuyer@1
|
658 cleanup_group:Finish()
|
farmbuyer@73
|
659 _G.collectgarbage()
|
farmbuyer@40
|
660 else
|
farmbuyer@40
|
661 addon.dprint('cache',"OnLoop done, not yet finished")
|
farmbuyer@1
|
662 end
|
farmbuyer@1
|
663 end)
|
farmbuyer@1
|
664
|
farmbuyer@1
|
665 local function _add (cache, x)
|
farmbuyer@73
|
666 local datum = { t=time()+cache.ttl, m=x }
|
farmbuyer@25
|
667 cache.hash[x] = datum
|
farmbuyer@25
|
668 tinsert (cache.fifo, datum)
|
farmbuyer@1
|
669 if not cleanup_group:IsPlaying() then
|
farmbuyer@41
|
670 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
|
farmbuyer@40
|
671 cache.cleanup:SetDuration(1) -- hmmm
|
farmbuyer@1
|
672 cleanup_group:Play()
|
farmbuyer@1
|
673 end
|
farmbuyer@1
|
674 end
|
farmbuyer@1
|
675 local function _test (cache, x)
|
farmbuyer@40
|
676 -- FIXME This can return false positives, if called after the onloop
|
farmbuyer@40
|
677 -- fifo has been removed but before the GC has removed the weak entry.
|
farmbuyer@76
|
678 -- What to do, what to do... try forcing a GC during alldone.
|
farmbuyer@25
|
679 return cache.hash[x] ~= nil
|
farmbuyer@1
|
680 end
|
farmbuyer@25
|
681
|
farmbuyer@1
|
682 function create_new_cache (name, ttl, on_alldone)
|
farmbuyer@25
|
683 -- setting OnFinished for cleanup fires at the end of each inner loop,
|
farmbuyer@25
|
684 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
|
farmbuyer@76
|
685 -- FWIW, on_alldone is passed this table as its sole argument:
|
farmbuyer@1
|
686 local c = {
|
farmbuyer@1
|
687 ttl = ttl,
|
farmbuyer@1
|
688 name = name,
|
farmbuyer@1
|
689 add = _add,
|
farmbuyer@1
|
690 test = _test,
|
farmbuyer@1
|
691 cleanup = cleanup_group:CreateAnimation("Animation"),
|
farmbuyer@1
|
692 func = on_alldone,
|
farmbuyer@25
|
693 fifo = {},
|
farmbuyer@100
|
694 hash = _G.setmetatable({}, {__mode='kv'}),
|
farmbuyer@1
|
695 }
|
farmbuyer@1
|
696 c.cleanup:SetOrder(1)
|
farmbuyer@25
|
697 caches[name] = c
|
farmbuyer@1
|
698 return c
|
farmbuyer@1
|
699 end
|
farmbuyer@1
|
700 end
|
farmbuyer@1
|
701
|
farmbuyer@1
|
702
|
farmbuyer@1
|
703 ------ Ace3 framework stuff
|
farmbuyer@98
|
704 function addon:DBProfileRefresh()
|
farmbuyer@98
|
705 opts = self.db.profile
|
farmbuyer@98
|
706 end
|
farmbuyer@98
|
707
|
farmbuyer@1
|
708 function addon:OnInitialize()
|
farmbuyer@67
|
709 if self.author_debug then
|
farmbuyer@67
|
710 _G.OL = self
|
farmbuyer@73
|
711 _G.g_uniques = g_uniques
|
farmbuyer@67
|
712 end
|
farmbuyer@73
|
713 _log = _G.OuroLootSV_log
|
farmbuyer@41
|
714
|
farmbuyer@1
|
715 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
|
farmbuyer@1
|
716 -- relogging during a raid and already have collected loot data
|
farmbuyer@73
|
717 local OuroLootSV = _G.OuroLootSV
|
farmbuyer@1
|
718 g_restore_p = OuroLootSV ~= nil
|
farmbuyer@1
|
719 self.dprint('flow', "oninit sets restore as", g_restore_p)
|
farmbuyer@1
|
720
|
farmbuyer@100
|
721 -- Primarily for plugins, but can be of use to me also...
|
farmbuyer@100
|
722 self.callbacks = _G.LibStub("CallbackHandler-1.0"):New(self)
|
farmbuyer@100
|
723 --function self.callbacks:OnUsed (target_aka_self, eventname) end
|
farmbuyer@100
|
724 --function self.callbacks:OnUnused (target_aka_self, eventname) end
|
farmbuyer@100
|
725
|
farmbuyer@97
|
726 if _G.OuroLootOptsDB == nil then
|
farmbuyer@76
|
727 local vclick = self.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'help')
|
farmbuyer@1
|
728 self:ScheduleTimer(function(s)
|
farmbuyer@97
|
729 for id in pairs(self.default_itemfilter) do
|
farmbuyer@97
|
730 opts.itemfilter[id] = true
|
farmbuyer@97
|
731 end
|
farmbuyer@97
|
732 for id in pairs(self.default_itemvault) do
|
farmbuyer@97
|
733 opts.itemvault[id] = true
|
farmbuyer@97
|
734 end
|
farmbuyer@76
|
735 s:Print(virgin, tostring(vclick))
|
farmbuyer@1
|
736 virgin = nil
|
farmbuyer@1
|
737 end,10,self)
|
farmbuyer@65
|
738 else
|
farmbuyer@65
|
739 virgin = nil
|
farmbuyer@1
|
740 end
|
farmbuyer@99
|
741 self.db = _G.LibStub("AceDB-3.0"):New("OuroLootOptsDB", option_defaults , --[[Default=]]true)
|
farmbuyer@99
|
742 self.db.RegisterCallback (self, "OnNewProfile", function()
|
farmbuyer@99
|
743 self:Print(new_profile_warning)
|
farmbuyer@99
|
744 end)
|
farmbuyer@98
|
745 self.db.RegisterCallback (self, "OnProfileChanged", "DBProfileRefresh")
|
farmbuyer@98
|
746 self.db.RegisterCallback (self, "OnProfileCopied", "DBProfileRefresh")
|
farmbuyer@98
|
747 self.db.RegisterCallback (self, "OnProfileReset", "DBProfileRefresh")
|
farmbuyer@98
|
748 self:DBProfileRefresh()
|
farmbuyer@97
|
749
|
farmbuyer@97
|
750 --[[
|
farmbuyer@66
|
751 local stored_datarev = opts.datarev or 14
|
farmbuyer@1
|
752 for opt,default in pairs(option_defaults) do
|
farmbuyer@1
|
753 if opts[opt] == nil then
|
farmbuyer@1
|
754 opts[opt] = default
|
farmbuyer@1
|
755 end
|
farmbuyer@1
|
756 end
|
farmbuyer@97
|
757 opts.datarev = option_defaults.datarev]]
|
farmbuyer@1
|
758
|
farmbuyer@1
|
759 self:RegisterChatCommand("ouroloot", "OnSlash")
|
farmbuyer@94
|
760 if opts.register_slash_synonyms then
|
farmbuyer@94
|
761 -- Maybe use %w here for non-English locales?
|
farmbuyer@94
|
762 local n = 2
|
farmbuyer@94
|
763 for s in opts.slash_synonyms:gmatch("/%a+") do
|
farmbuyer@94
|
764 _G['SLASH_ACECONSOLE_OUROLOOT'..n] = s
|
farmbuyer@94
|
765 n = n + 1
|
farmbuyer@94
|
766 end
|
farmbuyer@1
|
767 end
|
farmbuyer@1
|
768
|
farmbuyer@73
|
769 self.history_all = self.history_all or _G.OuroLootSV_hist or {}
|
farmbuyer@73
|
770 local r = self:load_assert (_G.GetRealmName(), "how the freak does GetRealmName() fail?")
|
farmbuyer@1
|
771 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
|
farmbuyer@1
|
772 self.history = self.history_all[r]
|
farmbuyer@71
|
773
|
farmbuyer@71
|
774 local histformat = self.history_all.HISTFORMAT
|
farmbuyer@71
|
775 self.history_all.HISTFORMAT = nil -- don't keep this in live data
|
farmbuyer@73
|
776 if _G.OuroLootSV_hist
|
farmbuyer@73
|
777 and (histformat == nil or histformat < 4)
|
farmbuyer@73
|
778 then -- some big honkin' loops
|
farmbuyer@38
|
779 for rname,realm in pairs(self.history_all) do
|
farmbuyer@38
|
780 for pk,player in ipairs(realm) do
|
farmbuyer@73
|
781 if histformat == nil or histformat < 3 then
|
farmbuyer@73
|
782 for lk,loot in ipairs(player) do
|
farmbuyer@73
|
783 if loot.count == "" then
|
farmbuyer@73
|
784 loot.count = nil
|
farmbuyer@73
|
785 end
|
farmbuyer@73
|
786 if not loot.unique then
|
farmbuyer@73
|
787 loot.unique = loot.id .. ' ' .. loot.when
|
farmbuyer@73
|
788 end
|
farmbuyer@71
|
789 end
|
farmbuyer@38
|
790 end
|
farmbuyer@73
|
791 -- format 3 to format 4 was a major revamp of per-player data
|
farmbuyer@76
|
792 self:_uplift_history_format(player)
|
farmbuyer@38
|
793 end
|
farmbuyer@38
|
794 end
|
farmbuyer@38
|
795 end
|
farmbuyer@73
|
796 self._uplift_history_format = nil
|
farmbuyer@6
|
797 --OuroLootSV_hist = nil
|
farmbuyer@1
|
798
|
farmbuyer@56
|
799 -- Handle changes to the stored data format in stages from oldest to newest.
|
farmbuyer@73
|
800 -- bumpers[X] is responsible for updating from X to X+1.
|
farmbuyer@73
|
801 -- (This is turning into a lot of loops over the same table. Consolidate?)
|
farmbuyer@97
|
802 if false and OuroLootSV then
|
farmbuyer@56
|
803 local dirty = false
|
farmbuyer@66
|
804 local bumpers = {}
|
farmbuyer@97
|
805 --bumpers[14] = function() start
|
farmbuyer@97
|
806 --bumpers[19] = function() latest
|
farmbuyer@71
|
807
|
farmbuyer@66
|
808 --[===[
|
farmbuyer@66
|
809 local real = bumpers
|
farmbuyer@66
|
810 bumpers = newproxy(true)
|
farmbuyer@66
|
811 local mt = getmetatable(bumpers)
|
farmbuyer@66
|
812 mt.__index = real
|
farmbuyer@66
|
813 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
|
farmbuyer@66
|
814
|
farmbuyer@66
|
815 while stored_datarev < opts.datarev do
|
farmbuyer@66
|
816 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
|
farmbuyer@66
|
817 dirty = true
|
farmbuyer@66
|
818 bumpers[stored_datarev]()
|
farmbuyer@66
|
819 stored_datarev = stored_datarev + 1
|
farmbuyer@61
|
820 end
|
farmbuyer@56
|
821 if dirty then self:Print("Saved data has been massaged into shape.") end
|
farmbuyer@55
|
822 end
|
farmbuyer@55
|
823
|
farmbuyer@95
|
824 self:FINISH_SPECIAL_TABS()
|
farmbuyer@1
|
825 _init(self)
|
farmbuyer@89
|
826 self.dprint('flow', "version strings:", version_large, self.revision, self.status_text)
|
farmbuyer@95
|
827 self.gui_state_pointer = nil
|
farmbuyer@67
|
828 self.load_assert = nil
|
farmbuyer@66
|
829 self.OnInitialize = nil -- free up ALL the things!
|
farmbuyer@1
|
830 end
|
farmbuyer@1
|
831
|
farmbuyer@1
|
832 function addon:OnEnable()
|
farmbuyer@10
|
833 self:RegisterEvent("PLAYER_LOGOUT")
|
farmbuyer@90
|
834 self:RegisterEvent(RAID_ROSTER_UPDATE_EVENT,"RAID_ROSTER_UPDATE")
|
farmbuyer@1
|
835
|
farmbuyer@73
|
836 -- Cribbed from Talented. I like the way jerry thinks: the first string
|
farmbuyer@73
|
837 -- argument can be a format spec for the remainder of the arguments.
|
farmbuyer@1
|
838 -- AceConsole:Printf isn't used because we can't specify a prefix without
|
farmbuyer@73
|
839 -- jumping through ridonkulous hoops. The part about overriding :Print
|
farmbuyer@1
|
840 -- with a version using prefix hyperlinks is my fault.
|
farmbuyer@37
|
841 --
|
farmbuyer@73
|
842 -- CFPrint added instead of the usual Print testing of the first arg for
|
farmbuyer@73
|
843 -- frame-ness, which would slow down all printing and only rarely be useful.
|
farmbuyer@73
|
844 --
|
farmbuyer@37
|
845 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
|
farmbuyer@1
|
846 do
|
farmbuyer@1
|
847 local AC = LibStub("AceConsole-3.0")
|
farmbuyer@76
|
848 local chat_prefix = self.format_hypertext ("Ouro Loot", --[[legendary]]5,
|
farmbuyer@76
|
849 --[[empty -> nil -> main tab]]'')
|
farmbuyer@76
|
850 local chat_prefix_s = tostring(chat_prefix)
|
farmbuyer@1
|
851 function addon:Print (str, ...)
|
farmbuyer@1
|
852 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
|
farmbuyer@76
|
853 return AC:Print (chat_prefix_s, str:format(...))
|
farmbuyer@1
|
854 else
|
farmbuyer@76
|
855 return AC:Print (chat_prefix_s, str, ...)
|
farmbuyer@1
|
856 end
|
farmbuyer@1
|
857 end
|
farmbuyer@73
|
858 function addon:CFPrint (frame, str, ...)
|
farmbuyer@73
|
859 assert(type(frame)=='table' and frame.AddMessage)
|
farmbuyer@73
|
860 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
|
farmbuyer@76
|
861 return AC:Print (frame, chat_prefix_s, str:format(...))
|
farmbuyer@73
|
862 else
|
farmbuyer@76
|
863 return AC:Print (frame, chat_prefix_s, str, ...)
|
farmbuyer@73
|
864 end
|
farmbuyer@73
|
865 end
|
farmbuyer@1
|
866 end
|
farmbuyer@1
|
867
|
farmbuyer@93
|
868 -- Copy these over once, now that other addons have mostly loaded. Any
|
farmbuyer@93
|
869 -- future tweaks via CUSTOM_CLASS_COLORS will trigger the same callback.
|
farmbuyer@93
|
870 if addon.fill_out_class_colors then
|
farmbuyer@93
|
871 addon.fill_out_class_colors()
|
farmbuyer@93
|
872 addon.fill_out_class_colors = nil
|
farmbuyer@93
|
873 end
|
farmbuyer@93
|
874
|
farmbuyer@51
|
875 while opts.keybinding do
|
farmbuyer@51
|
876 if InCombatLockdown() then
|
farmbuyer@76
|
877 local reload = self.format_hypertext ([[the options tab]],
|
farmbuyer@76
|
878 ITEM_QUALITY_UNCOMMON, 'opt')
|
farmbuyer@51
|
879 self:Print("Cannot create '%s' as a keybinding while in combat!",
|
farmbuyer@51
|
880 opts.keybinding_text)
|
farmbuyer@76
|
881 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.",
|
farmbuyer@76
|
882 tostring(reload))
|
farmbuyer@51
|
883 break
|
farmbuyer@51
|
884 end
|
farmbuyer@51
|
885
|
farmbuyer@15
|
886 KeyBindingFrame_LoadUI()
|
farmbuyer@1
|
887 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
|
farmbuyer@1
|
888 btn:SetAttribute("type", "macro")
|
farmbuyer@1
|
889 btn:SetAttribute("macrotext", "/ouroloot toggle")
|
farmbuyer@1
|
890 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
|
farmbuyer@73
|
891 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when
|
farmbuyer@73
|
892 -- GCBS() decides to return neither 1 nor 2 during load, for reasons nobody
|
farmbuyer@73
|
893 -- has ever learned
|
farmbuyer@15
|
894 local c = GetCurrentBindingSet()
|
farmbuyer@15
|
895 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
|
farmbuyer@15
|
896 SaveBindings(c)
|
farmbuyer@15
|
897 end
|
farmbuyer@1
|
898 else
|
farmbuyer@51
|
899 self:Print("Error registering '%s' as a keybinding, check spelling!",
|
farmbuyer@51
|
900 opts.keybinding_text)
|
farmbuyer@1
|
901 end
|
farmbuyer@51
|
902 break
|
farmbuyer@1
|
903 end
|
farmbuyer@1
|
904
|
farmbuyer@20
|
905 --[[
|
farmbuyer@20
|
906 The four loot format patterns of interest, changed into relatively tight
|
farmbuyer@20
|
907 string match patterns. Done at enable-time rather than load-time against
|
farmbuyer@20
|
908 the slim chance that one of the non-US "delocalizers" needs to mess with
|
farmbuyer@20
|
909 the global patterns before we transform them.
|
farmbuyer@20
|
910
|
farmbuyer@20
|
911 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
|
farmbuyer@20
|
912 trigger on 'receive item' instead, which would detect extracting stuff
|
farmbuyer@20
|
913 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
|
farmbuyer@20
|
914 cauldron flasks.
|
farmbuyer@76
|
915
|
farmbuyer@76
|
916 ??? do something with LOOT_ITEM_WHILE_PLAYER_INELIGIBLE for locked LFRs?
|
farmbuyer@20
|
917 ]]
|
farmbuyer@20
|
918
|
farmbuyer@20
|
919 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
|
farmbuyer@20
|
920 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
|
farmbuyer@20
|
921
|
farmbuyer@20
|
922 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
|
farmbuyer@20
|
923 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
|
farmbuyer@20
|
924
|
farmbuyer@20
|
925 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
|
farmbuyer@20
|
926 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
|
farmbuyer@20
|
927
|
farmbuyer@20
|
928 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
|
farmbuyer@20
|
929 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
|
farmbuyer@20
|
930
|
farmbuyer@44
|
931 --[[
|
farmbuyer@44
|
932 Stick something in the Blizzard addons options list, where most users
|
farmbuyer@44
|
933 will probably look these days. Try to be conservative about needless
|
farmbuyer@44
|
934 frame creation.
|
farmbuyer@44
|
935 ]]
|
farmbuyer@44
|
936 local bliz = CreateFrame("Frame")
|
farmbuyer@44
|
937 bliz.name = "Ouro Loot"
|
farmbuyer@44
|
938 bliz:SetScript("OnShow", function(_b)
|
farmbuyer@44
|
939 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
|
farmbuyer@44
|
940 button:SetWidth(150)
|
farmbuyer@44
|
941 button:SetHeight(22)
|
farmbuyer@44
|
942 button:SetScript("OnClick", function()
|
farmbuyer@44
|
943 _G.InterfaceOptionsFrameCancel:Click()
|
farmbuyer@44
|
944 _G.HideUIPanel(GameMenuFrame)
|
farmbuyer@44
|
945 addon:OpenMainDisplayToTab"Options"
|
farmbuyer@44
|
946 end)
|
farmbuyer@44
|
947 button:SetText('"/ouroloot opt"')
|
farmbuyer@44
|
948 button:SetPoint("TOPLEFT",20,-20)
|
farmbuyer@44
|
949 _b:SetScript("OnShow",nil)
|
farmbuyer@44
|
950 end)
|
farmbuyer@44
|
951 _G.InterfaceOptions_AddCategory(bliz)
|
farmbuyer@44
|
952
|
farmbuyer@73
|
953 -- Maybe load up g_uniques now?
|
farmbuyer@73
|
954 if opts.precache_history_uniques then
|
farmbuyer@73
|
955 self:_cache_history_uniques()
|
farmbuyer@73
|
956 end
|
farmbuyer@73
|
957
|
farmbuyer@49
|
958 self:_scan_LOD_modules()
|
farmbuyer@49
|
959
|
farmbuyer@73
|
960 self:_set_remote_change_chatframe (opts.chatty_on_remote_changes_frame, --[[silent_p=]]true)
|
farmbuyer@73
|
961
|
farmbuyer@1
|
962 if self.debug.flow then self:Print"is in control-flow debug mode." end
|
farmbuyer@1
|
963 end
|
farmbuyer@1
|
964 --function addon:OnDisable() end
|
farmbuyer@1
|
965
|
farmbuyer@58
|
966 do
|
farmbuyer@99
|
967 --[[
|
farmbuyer@99
|
968 Module support (aka plugins). Field names with special meanings:
|
farmbuyer@99
|
969 - option_defaults: (IN) Standard AceDB-style table. Use a profiles key!
|
farmbuyer@99
|
970 - db: (OUT) AceDB object, set during init.
|
farmbuyer@99
|
971 - opts: (OUT) Pointer to plugin's "db.profile" subtable.
|
farmbuyer@99
|
972
|
farmbuyer@99
|
973 OnInitialize, [default_]OnEnable, register_text_generator, register_tab_control
|
farmbuyer@99
|
974 are all inherited.
|
farmbuyer@99
|
975 ]]
|
farmbuyer@58
|
976 local prototype = {}
|
farmbuyer@95
|
977 local registry
|
farmbuyer@95
|
978
|
farmbuyer@95
|
979 -- By default, no plugins. First one in sets up code for any after.
|
farmbuyer@95
|
980 addon.get_plugin = flib.nullfunc
|
farmbuyer@95
|
981
|
farmbuyer@95
|
982 -- Fires before the plugin's own OnEnable (inherited or otherwise).
|
farmbuyer@95
|
983 function addon:OnModuleCreated (plugin)
|
farmbuyer@95
|
984 if not registry then
|
farmbuyer@95
|
985 registry = {}
|
farmbuyer@95
|
986 addon.get_plugin = function(a,t) return registry[t] end
|
farmbuyer@95
|
987 prototype.register_text_generator = function(p,t,...)
|
farmbuyer@95
|
988 registry[t] = p
|
farmbuyer@95
|
989 return addon:register_text_generator(t,...)
|
farmbuyer@95
|
990 end
|
farmbuyer@95
|
991 prototype.register_tab_control = function(p,t,...)
|
farmbuyer@95
|
992 registry[t] = p
|
farmbuyer@95
|
993 return addon:register_tab_control(t,...)
|
farmbuyer@95
|
994 end
|
farmbuyer@95
|
995 end
|
farmbuyer@95
|
996 end
|
farmbuyer@95
|
997
|
farmbuyer@99
|
998 local function module_OnInit (plugin)
|
farmbuyer@58
|
999 if plugin.option_defaults then
|
farmbuyer@99
|
1000 plugin.db = addon.db:RegisterNamespace (plugin.moduleName, plugin.option_defaults)
|
farmbuyer@99
|
1001 plugin.opts = plugin.db.profile
|
farmbuyer@99
|
1002 --plugin:SetEnabledState(plugin.db.profile.enabled) if that flag is needed later
|
farmbuyer@58
|
1003 end
|
farmbuyer@58
|
1004 end
|
farmbuyer@58
|
1005
|
farmbuyer@99
|
1006 local function module_OnEnable (plugin)
|
farmbuyer@99
|
1007 end
|
farmbuyer@99
|
1008
|
farmbuyer@99
|
1009 local function module_GetOption (plugin, info)
|
farmbuyer@99
|
1010 local name = info[#info]
|
farmbuyer@99
|
1011 return plugin.db.profile[name]
|
farmbuyer@99
|
1012 end
|
farmbuyer@99
|
1013 local function module_SetOption (plugin, info, value)
|
farmbuyer@99
|
1014 local name = info[#info]
|
farmbuyer@99
|
1015 plugin.db.profile[name] = value
|
farmbuyer@99
|
1016 local arg = info.arg
|
farmbuyer@99
|
1017 if type(arg) == 'function' then
|
farmbuyer@99
|
1018 plugin[arg](plugin,info)
|
farmbuyer@99
|
1019 end
|
farmbuyer@99
|
1020 end
|
farmbuyer@99
|
1021
|
farmbuyer@99
|
1022 prototype.OnInitialize = module_OnInit
|
farmbuyer@58
|
1023 prototype.OnEnable = module_OnEnable
|
farmbuyer@58
|
1024 prototype.default_OnEnable = module_OnEnable
|
farmbuyer@99
|
1025 prototype.GetOption = module_GetOption
|
farmbuyer@99
|
1026 prototype.SetOption = module_SetOption
|
farmbuyer@58
|
1027
|
farmbuyer@58
|
1028 addon:SetDefaultModuleLibraries("AceConsole-3.0")
|
farmbuyer@58
|
1029 addon:SetDefaultModulePrototype(prototype)
|
farmbuyer@63
|
1030
|
farmbuyer@64
|
1031 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
|
farmbuyer@63
|
1032 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
|
farmbuyer@63
|
1033 if not addon.author_debug then
|
farmbuyer@89
|
1034 if minrev and tonumber(minrev) > (tonumber(self.revision) or math.huge) then
|
farmbuyer@63
|
1035 self:Print(err,modname,
|
farmbuyer@89
|
1036 "revision "..self.revision.." older than minimum "..minrev)
|
farmbuyer@63
|
1037 return false
|
farmbuyer@63
|
1038 end
|
farmbuyer@89
|
1039 if mincomm and tonumber(mincomm) > tonumber(self.commrev) then
|
farmbuyer@63
|
1040 self:Print(err,modname,
|
farmbuyer@63
|
1041 "commrev "..self.commrev.." older than minimum "..mincomm)
|
farmbuyer@63
|
1042 return false
|
farmbuyer@63
|
1043 end
|
farmbuyer@99
|
1044 --[[if mindata and tonumber(mindata) > opts.datarev then
|
farmbuyer@63
|
1045 self:Print(err,modname,
|
farmbuyer@63
|
1046 "datarev "..opts.datarev.." older than minimum "..mindata)
|
farmbuyer@63
|
1047 return false
|
farmbuyer@99
|
1048 end]]
|
farmbuyer@63
|
1049 end
|
farmbuyer@63
|
1050 return self:NewModule(modname)
|
farmbuyer@63
|
1051 end
|
farmbuyer@58
|
1052 end
|
farmbuyer@58
|
1053
|
farmbuyer@100
|
1054 -- We don't want to trigger plugins and another addons as soon as something
|
farmbuyer@100
|
1055 -- interesting happens, because a nontrivial amount of work happens "quickly"
|
farmbuyer@100
|
1056 -- after the interesting event: cleanups/fixups, improvs from network, etc.
|
farmbuyer@100
|
1057 -- So firing a callback is delayed ever so briefly by human standards.
|
farmbuyer@100
|
1058 --
|
farmbuyer@100
|
1059 -- Can't *quite* use the expiring caches for this, but that's okay.
|
farmbuyer@100
|
1060 do
|
farmbuyer@100
|
1061 local unpack = _G.unpack
|
farmbuyer@100
|
1062 local function F (t)
|
farmbuyer@100
|
1063 addon.callbacks:Fire (unpack(t))
|
farmbuyer@100
|
1064 flib.del(t)
|
farmbuyer@100
|
1065 end
|
farmbuyer@100
|
1066 function addon:Fire (...)
|
farmbuyer@100
|
1067 self.dprint('callback', ...)
|
farmbuyer@100
|
1068 local capture = flib.new(...)
|
farmbuyer@100
|
1069 self:ScheduleTimer (F, 1.2, capture)
|
farmbuyer@100
|
1070 end
|
farmbuyer@100
|
1071 end
|
farmbuyer@100
|
1072
|
farmbuyer@1
|
1073
|
farmbuyer@1
|
1074 ------ Event handlers
|
farmbuyer@1
|
1075 function addon:_clear_SVs()
|
farmbuyer@1
|
1076 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
|
farmbuyer@73
|
1077 _G.OuroLootSV = nil
|
farmbuyer@73
|
1078 _G.OuroLootSV_saved = nil
|
farmbuyer@97
|
1079 _G.OuroLootOptsDB = nil
|
farmbuyer@73
|
1080 _G.OuroLootSV_hist = nil
|
farmbuyer@73
|
1081 _G.OuroLootSV_log = nil
|
farmbuyer@73
|
1082 _G.ReloadUI()
|
farmbuyer@1
|
1083 end
|
farmbuyer@1
|
1084 function addon:PLAYER_LOGOUT()
|
farmbuyer@90
|
1085 self:UnregisterEvent(RAID_ROSTER_UPDATE_EVENT)
|
farmbuyer@16
|
1086 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
farmbuyer@16
|
1087
|
farmbuyer@73
|
1088 local worth_saving = #g_loot > 0 or _G.next(g_loot.raiders)
|
farmbuyer@16
|
1089 if not worth_saving then for text in self:registered_textgen_iter() do
|
farmbuyer@16
|
1090 worth_saving = worth_saving or g_loot.printed[text] > 0
|
farmbuyer@16
|
1091 end end
|
farmbuyer@16
|
1092 if worth_saving then
|
farmbuyer@16
|
1093 opts.autoshard = self.sharder
|
farmbuyer@16
|
1094 opts.threshold = self.threshold
|
farmbuyer@1
|
1095 for i,e in ipairs(g_loot) do
|
farmbuyer@1
|
1096 e.cols = nil
|
farmbuyer@1
|
1097 end
|
farmbuyer@73
|
1098 _G.OuroLootSV = g_loot
|
farmbuyer@16
|
1099 else
|
farmbuyer@73
|
1100 _G.OuroLootSV = nil
|
farmbuyer@1
|
1101 end
|
farmbuyer@16
|
1102
|
farmbuyer@38
|
1103 worth_saving = false
|
farmbuyer@6
|
1104 for r,t in pairs(self.history_all) do if type(t) == 'table' then
|
farmbuyer@8
|
1105 if #t == 0 then
|
farmbuyer@8
|
1106 self.history_all[r] = nil
|
farmbuyer@8
|
1107 else
|
farmbuyer@38
|
1108 worth_saving = true
|
farmbuyer@8
|
1109 t.realm = nil
|
farmbuyer@8
|
1110 t.st = nil
|
farmbuyer@8
|
1111 t.byname = nil
|
farmbuyer@8
|
1112 end
|
farmbuyer@6
|
1113 end end
|
farmbuyer@38
|
1114 if worth_saving then
|
farmbuyer@73
|
1115 _G.OuroLootSV_hist = self.history_all
|
farmbuyer@73
|
1116 _G.OuroLootSV_hist.HISTFORMAT = 4
|
farmbuyer@38
|
1117 else
|
farmbuyer@73
|
1118 _G.OuroLootSV_hist = nil
|
farmbuyer@38
|
1119 end
|
farmbuyer@73
|
1120 _G.OuroLootSV_log = #_G.OuroLootSV_log > 0 and _G.OuroLootSV_log or nil
|
farmbuyer@1
|
1121 end
|
farmbuyer@1
|
1122
|
farmbuyer@10
|
1123 do
|
farmbuyer@67
|
1124 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
|
farmbuyer@56
|
1125 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
|
farmbuyer@67
|
1126 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
|
farmbuyer@56
|
1127 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
|
farmbuyer@10
|
1128 local time, difftime = time, difftime
|
farmbuyer@10
|
1129 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
|
farmbuyer@10
|
1130
|
farmbuyer@10
|
1131 local lastevent, now = 0, 0
|
farmbuyer@16
|
1132 local redo_count = 0
|
farmbuyer@16
|
1133 local redo, timer_handle
|
farmbuyer@10
|
1134
|
farmbuyer@10
|
1135 function addon:CheckRoster (leaving_p, now_a)
|
farmbuyer@10
|
1136 if not g_loot.raiders then return end -- bad transition
|
farmbuyer@10
|
1137
|
farmbuyer@10
|
1138 now = now_a or time()
|
farmbuyer@10
|
1139
|
farmbuyer@10
|
1140 if leaving_p then
|
farmbuyer@16
|
1141 if timer_handle then
|
farmbuyer@16
|
1142 self:CancelTimer(timer_handle)
|
farmbuyer@16
|
1143 timer_handle = nil
|
farmbuyer@16
|
1144 end
|
farmbuyer@10
|
1145 for name,r in pairs(g_loot.raiders) do
|
farmbuyer@10
|
1146 r.leave = r.leave or now
|
farmbuyer@10
|
1147 end
|
farmbuyer@10
|
1148 return
|
farmbuyer@10
|
1149 end
|
farmbuyer@10
|
1150
|
farmbuyer@10
|
1151 for name,r in pairs(g_loot.raiders) do
|
farmbuyer@10
|
1152 if r.online ~= R_LEFT and not UnitInRaid(name) then
|
farmbuyer@10
|
1153 r.online = R_LEFT
|
farmbuyer@10
|
1154 r.leave = now
|
farmbuyer@10
|
1155 end
|
farmbuyer@10
|
1156 end
|
farmbuyer@10
|
1157
|
farmbuyer@100
|
1158 -- XXX somewhere in here, we could fire a useful callback event
|
farmbuyer@100
|
1159
|
farmbuyer@16
|
1160 if redo then
|
farmbuyer@16
|
1161 redo_count = redo_count + 1
|
farmbuyer@16
|
1162 end
|
farmbuyer@16
|
1163 redo = false
|
farmbuyer@10
|
1164 for i = 1, GetNumRaidMembers() do
|
farmbuyer@10
|
1165 local unit = 'raid'..i
|
farmbuyer@67
|
1166 -- We grab a bunch of return values here, but only pay attention to
|
farmbuyer@67
|
1167 -- them under specific circumstances.
|
farmbuyer@67
|
1168 local name, connected, subgroup, level, class, _
|
farmbuyer@67
|
1169 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
|
farmbuyer@10
|
1170 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
|
farmbuyer@10
|
1171 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
|
farmbuyer@10
|
1172 if not g_loot.raiders[name] then
|
farmbuyer@10
|
1173 g_loot.raiders[name] = { needinfo=true }
|
farmbuyer@10
|
1174 end
|
farmbuyer@10
|
1175 local r = g_loot.raiders[name]
|
farmbuyer@68
|
1176 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
|
farmbuyer@10
|
1177 if r.needinfo and UnitIsVisible(unit) then
|
farmbuyer@10
|
1178 r.needinfo = nil
|
farmbuyer@56
|
1179 r.class = class --select(2,UnitClass(unit))
|
farmbuyer@10
|
1180 r.race = select(2,UnitRace(unit))
|
farmbuyer@10
|
1181 r.sex = UnitSex(unit)
|
farmbuyer@56
|
1182 r.level = level --UnitLevel(unit)
|
farmbuyer@10
|
1183 r.guild = GetGuildInfo(unit)
|
farmbuyer@10
|
1184 end
|
farmbuyer@56
|
1185 --local connected = UnitIsConnected(unit)
|
farmbuyer@10
|
1186 if connected and r.online ~= R_ACTIVE then
|
farmbuyer@10
|
1187 r.join = r.join or now
|
farmbuyer@10
|
1188 r.online = R_ACTIVE
|
farmbuyer@10
|
1189 elseif (not connected) and r.online ~= R_OFFLINE then
|
farmbuyer@10
|
1190 r.leave = now
|
farmbuyer@10
|
1191 r.online = R_OFFLINE
|
farmbuyer@10
|
1192 end
|
farmbuyer@10
|
1193 redo = redo or r.needinfo
|
farmbuyer@10
|
1194 end
|
farmbuyer@10
|
1195 end
|
farmbuyer@16
|
1196 if redo then -- XXX test redo_count here and eventually give up?
|
farmbuyer@16
|
1197 if not timer_handle then
|
farmbuyer@16
|
1198 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
|
farmbuyer@16
|
1199 end
|
farmbuyer@16
|
1200 else
|
farmbuyer@16
|
1201 redo_count = 0
|
farmbuyer@16
|
1202 if timer_handle then
|
farmbuyer@16
|
1203 self:CancelTimer(timer_handle)
|
farmbuyer@16
|
1204 timer_handle = nil
|
farmbuyer@16
|
1205 end
|
farmbuyer@10
|
1206 end
|
farmbuyer@10
|
1207 end
|
farmbuyer@10
|
1208
|
farmbuyer@10
|
1209 function addon:RAID_ROSTER_UPDATE (event)
|
farmbuyer@10
|
1210 if GetNumRaidMembers() == 0 then
|
farmbuyer@16
|
1211 -- Leaving a raid group.
|
farmbuyer@10
|
1212 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
|
farmbuyer@10
|
1213 -- screens while soloing and in regular groups. Take care.
|
farmbuyer@16
|
1214 self.dprint('flow', "GetNumRaidMembers == 0")
|
farmbuyer@16
|
1215 if self.enabled and not self.debug.notraid then
|
farmbuyer@16
|
1216 self.dprint('flow', "enabled, leaving raid")
|
farmbuyer@10
|
1217 self.popped = nil
|
farmbuyer@80
|
1218 self:Deactivate()
|
farmbuyer@10
|
1219 self:CheckRoster(--[[leaving raid]]true)
|
farmbuyer@10
|
1220 end
|
farmbuyer@10
|
1221 return
|
farmbuyer@10
|
1222 end
|
farmbuyer@10
|
1223
|
farmbuyer@1
|
1224 local inside,whatkind = IsInInstance()
|
farmbuyer@1
|
1225 if inside and (whatkind == "pvp" or whatkind == "arena") then
|
farmbuyer@41
|
1226 self.dprint('flow', "got RRU event but in pvp zone, bailing")
|
farmbuyer@41
|
1227 return
|
farmbuyer@1
|
1228 end
|
farmbuyer@10
|
1229
|
farmbuyer@10
|
1230 local docheck = self.enabled
|
farmbuyer@1
|
1231 if event == "Activate" then
|
farmbuyer@1
|
1232 -- dispatched manually from Activate
|
farmbuyer@10
|
1233 self:RegisterEvent("CHAT_MSG_LOOT")
|
farmbuyer@2
|
1234 _register_bossmod(self)
|
farmbuyer@10
|
1235 docheck = true
|
farmbuyer@90
|
1236 elseif event == RAID_ROSTER_UPDATE_EVENT then
|
farmbuyer@10
|
1237 -- hot code path, be careful
|
farmbuyer@10
|
1238
|
farmbuyer@1
|
1239 -- event registration from onload, joined a raid, maybe show popup
|
farmbuyer@16
|
1240 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
|
farmbuyer@10
|
1241 if (not self.popped) and opts.popup_on_join then
|
farmbuyer@1
|
1242 self.popped = StaticPopup_Show "OUROL_REMIND"
|
farmbuyer@1
|
1243 self.popped.data = self
|
farmbuyer@10
|
1244 return
|
farmbuyer@1
|
1245 end
|
farmbuyer@1
|
1246 end
|
farmbuyer@11
|
1247 -- Throttle the checks fired by common events.
|
farmbuyer@10
|
1248 if docheck and not InCombatLockdown() then
|
farmbuyer@10
|
1249 now = time()
|
farmbuyer@10
|
1250 if difftime(now,lastevent) > 45 then
|
farmbuyer@10
|
1251 lastevent = now
|
farmbuyer@10
|
1252 self:CheckRoster(false,now)
|
farmbuyer@10
|
1253 end
|
farmbuyer@10
|
1254 end
|
farmbuyer@1
|
1255 end
|
farmbuyer@1
|
1256 end
|
farmbuyer@1
|
1257
|
farmbuyer@73
|
1258 --[=[ CHAT_MSG_LOOT handler and its helpers.
|
farmbuyer@73
|
1259 Situations for "unique tag" generation, given N people seeing local loot
|
farmbuyer@73
|
1260 events, M people seeing remote rebroadcasts, and player Z adding manually:
|
farmbuyer@73
|
1261
|
farmbuyer@73
|
1262 + Local tracking: All LOCALs should see the same itemstring, thus the same
|
farmbuyer@73
|
1263 unique ID stripped out of field #9. LOCALn includes this in the broadcast
|
farmbuyer@73
|
1264 to REMOTEm. Tag is a large number, meaningless for clients and players.
|
farmbuyer@73
|
1265
|
farmbuyer@73
|
1266 + Local broadcasting, remote tracking: same as local tracking. Possibly
|
farmbuyer@73
|
1267 some weirdness if all local versions are significantly older than the remote
|
farmbuyer@73
|
1268 versions; in this case each REMOTEn will generate their own tags of the form
|
farmbuyer@73
|
1269 itemID+formatted_date, which will not be "unique" for the next 60 seconds.
|
farmbuyer@73
|
1270 As long as at least one LOCALn is recent enough to strip and broadcast a
|
farmbuyer@73
|
1271 proper ID, multiple items of the same visible name will not be "lost".
|
farmbuyer@73
|
1272
|
farmbuyer@73
|
1273 + Z manually inserts a loot entry: Z generates a tag, preserved locally.
|
farmbuyer@73
|
1274 If Z rebrodcasts that entry, all REMOTEs will see it. Tag is of the form
|
farmbuyer@73
|
1275 "n" followed by a random number.
|
farmbuyer@73
|
1276 ]=]
|
farmbuyer@1
|
1277 do
|
farmbuyer@73
|
1278 local counter, _do_loot
|
farmbuyer@73
|
1279 do
|
farmbuyer@73
|
1280 local count = 0
|
farmbuyer@73
|
1281 function counter() count = count + 1; return count; end
|
farmbuyer@73
|
1282 end
|
farmbuyer@73
|
1283
|
farmbuyer@42
|
1284 local function maybe_trash_kill_entry()
|
farmbuyer@80
|
1285 -- This field is set on various boss interactions, so we've got a
|
farmbuyer@80
|
1286 -- kill/wipe entry already.
|
farmbuyer@42
|
1287 if addon.latest_instance then return end
|
farmbuyer@69
|
1288 local ss, max, inst = addon:snapshot_raid()
|
farmbuyer@69
|
1289 addon.latest_instance = inst
|
farmbuyer@69
|
1290 addon:_mark_boss_kill (addon._addBossEntry{
|
farmbuyer@61
|
1291 kind='boss', reason='kill', bossname=[[trash]],
|
farmbuyer@61
|
1292 instance=addon.latest_instance, duration=0,
|
farmbuyer@61
|
1293 raidersnap=ss, maxsize=max
|
farmbuyer@42
|
1294 })
|
farmbuyer@42
|
1295 end
|
farmbuyer@42
|
1296
|
farmbuyer@76
|
1297 -- Alert other trackers that unique tag EXISTING in subsequent 'casts
|
farmbuyer@76
|
1298 -- should be replaced by REPLACE instead. If multiple players all saw
|
farmbuyer@76
|
1299 -- the same loot event, this will cause a flurry of cross-improvs.
|
farmbuyer@76
|
1300 local function _announce_unique_improvisation (existing, replace)
|
farmbuyer@76
|
1301 if not g_unique_replace then _setup_unique_replace() end
|
farmbuyer@76
|
1302 g_unique_replace.new_entry (g_unique_replace.me, existing, replace, 'improv')
|
farmbuyer@76
|
1303 addon:vbroadcast('improv', g_unique_replace.me, existing, replace)
|
farmbuyer@76
|
1304 end
|
farmbuyer@76
|
1305
|
farmbuyer@73
|
1306 local random = _G.math.random
|
farmbuyer@76
|
1307 local function _many_uniques_handle_it (u, prefix)
|
farmbuyer@76
|
1308 if u then
|
farmbuyer@73
|
1309 -- Check and alert for an existing value.
|
farmbuyer@73
|
1310 u = tostring(u)
|
farmbuyer@73
|
1311 if g_uniques[u].history ~= g_uniques.NOTFOUND then
|
farmbuyer@76
|
1312 if not g_unique_replace then _setup_unique_replace() end
|
farmbuyer@76
|
1313 local maybe = g_unique_replace.get_previous_replacement (u)
|
farmbuyer@76
|
1314 if maybe then
|
farmbuyer@76
|
1315 addon.dprint('loot',"previous replaced tag ("..u
|
farmbuyer@76
|
1316 ..") with ("..maybe.."), using that instead")
|
farmbuyer@76
|
1317 return false, u, maybe
|
farmbuyer@76
|
1318 end
|
farmbuyer@76
|
1319 local can_replace_p,improv = _many_uniques_handle_it (nil, 'c')
|
farmbuyer@76
|
1320 if can_replace_p then
|
farmbuyer@76
|
1321 _announce_unique_improvisation (u, improv)
|
farmbuyer@76
|
1322 return false, u, improv
|
farmbuyer@76
|
1323 end
|
farmbuyer@76
|
1324 return false, u
|
farmbuyer@73
|
1325 end
|
farmbuyer@73
|
1326 addon.dprint('loot',"verified unique tag ("..u..")")
|
farmbuyer@73
|
1327 else
|
farmbuyer@87
|
1328 -- Need to *find* an unused value. For now use a range of J*10^4
|
farmbuyer@87
|
1329 -- where J is Jenny's Constant. Thank you, <xkcd.com/1047>.
|
farmbuyer@76
|
1330 prefix = prefix or 'n'
|
farmbuyer@73
|
1331 repeat
|
farmbuyer@76
|
1332 u = prefix .. random(8675309)
|
farmbuyer@76
|
1333 until g_uniques:TEST(u).history == g_uniques.NOTFOUND
|
farmbuyer@76
|
1334 addon.dprint('loot',"created unique tag ("..u..")")
|
farmbuyer@73
|
1335 end
|
farmbuyer@73
|
1336 return true, u
|
farmbuyer@73
|
1337 end
|
farmbuyer@73
|
1338
|
farmbuyer@1
|
1339 -- Recent loot cache
|
farmbuyer@25
|
1340 local candidates = {}
|
farmbuyer@73
|
1341 local sigmap = {}
|
farmbuyer@73
|
1342 local function preempt_older_signature (oldersig, newersig)
|
farmbuyer@76
|
1343 local origin = candidates[oldersig] and candidates[oldersig].bcast_from
|
farmbuyer@73
|
1344 if origin and g_seeing_oldsigs[origin] then
|
farmbuyer@73
|
1345 -- replace entry from older client with this newer one
|
farmbuyer@73
|
1346 candidates[oldersig] = nil
|
farmbuyer@76
|
1347 addon.dprint('loot', "preempting signature <", oldersig, "> from", origin)
|
farmbuyer@73
|
1348 end
|
farmbuyer@73
|
1349 return false
|
farmbuyer@73
|
1350 end
|
farmbuyer@73
|
1351
|
farmbuyer@25
|
1352 local function prefer_local_loots (cache)
|
farmbuyer@25
|
1353 -- The function name is a bit of a misnomer, as local entries overwrite
|
farmbuyer@25
|
1354 -- remote entries as the candidate table is populated. This routine is
|
farmbuyer@39
|
1355 -- here to extract the final results once the cache timers have expired.
|
farmbuyer@38
|
1356 --
|
farmbuyer@34
|
1357 -- Keep this sync'd with the local_override branch below.
|
farmbuyer@25
|
1358 for i,sig in ipairs(candidates) do
|
farmbuyer@25
|
1359 addon.dprint('loot', "processing candidate entry", i, sig)
|
farmbuyer@25
|
1360 local loot = candidates[sig]
|
farmbuyer@25
|
1361 if loot then
|
farmbuyer@42
|
1362 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
|
farmbuyer@25
|
1363 candidates[sig] = nil
|
farmbuyer@25
|
1364 local looti = addon._addLootEntry(loot)
|
farmbuyer@73
|
1365 addon.dprint('loot', "entry", i, "was found, added at index", looti)
|
farmbuyer@25
|
1366 if (loot.disposition ~= 'shard')
|
farmbuyer@25
|
1367 and (loot.disposition ~= 'gvault')
|
farmbuyer@25
|
1368 and (not addon.history_suppress)
|
farmbuyer@25
|
1369 then
|
farmbuyer@25
|
1370 addon:_addHistoryEntry(looti)
|
farmbuyer@76
|
1371 elseif #loot.unique > 0 then
|
farmbuyer@76
|
1372 g_uniques[loot.unique] = -- stub entry
|
farmbuyer@76
|
1373 { loot = looti, history = g_uniques.NOTFOUND }
|
farmbuyer@25
|
1374 end
|
farmbuyer@25
|
1375 end
|
farmbuyer@25
|
1376 end
|
farmbuyer@25
|
1377
|
farmbuyer@25
|
1378 if addon.display then
|
farmbuyer@25
|
1379 addon:redisplay()
|
farmbuyer@25
|
1380 end
|
farmbuyer@47
|
1381 wipe(candidates)
|
farmbuyer@73
|
1382 wipe(sigmap)
|
farmbuyer@25
|
1383 end
|
farmbuyer@73
|
1384 local recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
|
farmbuyer@1
|
1385
|
farmbuyer@73
|
1386 local strsplit, GetItemInfo, GetItemIcon, UnitClass =
|
farmbuyer@73
|
1387 _G.strsplit, _G.GetItemInfo, _G.GetItemIcon, _G.UnitClass
|
farmbuyer@1
|
1388
|
farmbuyer@71
|
1389 -- 'from' only present if this is triggered by a broadcast
|
farmbuyer@73
|
1390 function _do_loot (self, local_override, recipient, unique, itemid, count, from, extratext)
|
farmbuyer@73
|
1391 local prefix = "_do_loot[" .. counter() .. "]"
|
farmbuyer@6
|
1392 local itexture = GetItemIcon(itemid)
|
farmbuyer@6
|
1393 local iname, ilink, iquality = GetItemInfo(itemid)
|
farmbuyer@73
|
1394 local cache_miss
|
farmbuyer@6
|
1395 if (not iname) or (not itexture) then
|
farmbuyer@73
|
1396 cache_miss = true
|
farmbuyer@6
|
1397 iname, ilink, iquality, itexture =
|
farmbuyer@6
|
1398 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
|
farmbuyer@6
|
1399 end
|
farmbuyer@73
|
1400 self.dprint('loot',">>"..prefix, "R:", recipient, "U:", unique, "I:",
|
farmbuyer@71
|
1401 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
|
farmbuyer@1
|
1402
|
farmbuyer@19
|
1403 itemid = tonumber(ilink:match("item:(%d+)") or 0)
|
farmbuyer@73
|
1404
|
farmbuyer@73
|
1405 -- This is only a 'while' to make jumping out of it easy.
|
farmbuyer@76
|
1406 local i, unique_okay, replacement, ret1, ret2
|
farmbuyer@73
|
1407 while local_override
|
farmbuyer@73
|
1408 or ((iquality >= self.threshold) and not opts.itemfilter[itemid])
|
farmbuyer@73
|
1409 do
|
farmbuyer@76
|
1410 unique_okay, unique, replacement =
|
farmbuyer@76
|
1411 _many_uniques_handle_it ((not local_override) and unique)
|
farmbuyer@73
|
1412 if not unique_okay then
|
farmbuyer@76
|
1413 if replacement then
|
farmbuyer@76
|
1414 -- collision, but we've generated a placeholder for now
|
farmbuyer@76
|
1415 -- and broadcast the fact
|
farmbuyer@76
|
1416 self.dprint('loot', "substituting", unique, "with", replacement)
|
farmbuyer@76
|
1417 else
|
farmbuyer@76
|
1418 i = g_uniques[unique]
|
farmbuyer@81
|
1419 local err = unique_collision:format (iname, unique,
|
farmbuyer@76
|
1420 tostring(from), tostring(i.loot), tostring(i.history))
|
farmbuyer@77
|
1421 _unavoidable_collision (err)
|
farmbuyer@76
|
1422 -- Make sure this is logged one way or another
|
farmbuyer@76
|
1423 ;(self.debug.loot and self.dprint or pprint)('loot', "COLLISION", prefix, err);
|
farmbuyer@76
|
1424 ret1, ret2 = nil, err
|
farmbuyer@76
|
1425 break
|
farmbuyer@76
|
1426 end
|
farmbuyer@73
|
1427 end
|
farmbuyer@73
|
1428
|
farmbuyer@1
|
1429 if (self.rebroadcast and (not from)) and not local_override then
|
farmbuyer@71
|
1430 self:vbroadcast('loot', recipient, unique, itemid, count)
|
farmbuyer@1
|
1431 end
|
farmbuyer@25
|
1432 if (not self.enabled) and (not local_override) then break end
|
farmbuyer@73
|
1433
|
farmbuyer@73
|
1434 local oldersig = recipient .. iname .. (count or "")
|
farmbuyer@73
|
1435 local signature, seenit
|
farmbuyer@73
|
1436 if #unique > 0 then
|
farmbuyer@73
|
1437 -- newer case
|
farmbuyer@73
|
1438 signature = unique .. oldersig
|
farmbuyer@73
|
1439 sigmap[oldersig] = signature
|
farmbuyer@76
|
1440 seenit = (from and recent_loot:test(signature))
|
farmbuyer@73
|
1441 -- The following clause is what handles older 'casts arriving
|
farmbuyer@73
|
1442 -- earlier. All this is tested inside-out to maximize short
|
farmbuyer@76
|
1443 -- circuit evaluation; the preempt function always returns
|
farmbuyer@76
|
1444 -- false to force seenit off.
|
farmbuyer@76
|
1445 or (g_seeing_oldsigs and preempt_older_signature(oldersig,signature))
|
farmbuyer@25
|
1446 else
|
farmbuyer@73
|
1447 -- older case, only remote
|
farmbuyer@73
|
1448 assert(from)
|
farmbuyer@73
|
1449 signature = sigmap[oldersig] or oldersig
|
farmbuyer@73
|
1450 seenit = recent_loot:test(signature)
|
farmbuyer@73
|
1451 end
|
farmbuyer@73
|
1452
|
farmbuyer@73
|
1453 if seenit then
|
farmbuyer@80
|
1454 self.dprint('loot', "remote", prefix, "<", signature,
|
farmbuyer@73
|
1455 "> already in cache, skipping from", from)
|
farmbuyer@73
|
1456 break
|
farmbuyer@73
|
1457 end
|
farmbuyer@73
|
1458
|
farmbuyer@73
|
1459 -- There is some redundancy in all this, in the interests of ease-of-coding
|
farmbuyer@73
|
1460 i = {
|
farmbuyer@73
|
1461 kind = 'loot',
|
farmbuyer@73
|
1462 person = recipient,
|
farmbuyer@73
|
1463 person_class= select(2,UnitClass(recipient)),
|
farmbuyer@73
|
1464 cache_miss = cache_miss,
|
farmbuyer@73
|
1465 quality = iquality,
|
farmbuyer@73
|
1466 itemname = iname,
|
farmbuyer@73
|
1467 id = itemid,
|
farmbuyer@73
|
1468 itemlink = ilink,
|
farmbuyer@73
|
1469 itexture = itexture,
|
farmbuyer@76
|
1470 unique = replacement or unique,
|
farmbuyer@73
|
1471 count = (count and count ~= "") and count or nil,
|
farmbuyer@73
|
1472 bcast_from = from,
|
farmbuyer@73
|
1473 extratext = extratext,
|
farmbuyer@73
|
1474 variant = self:is_variant_item(ilink),
|
farmbuyer@73
|
1475 }
|
farmbuyer@73
|
1476 if opts.itemvault[itemid] then
|
farmbuyer@73
|
1477 i.disposition = 'gvault'
|
farmbuyer@73
|
1478 elseif recipient == self.sharder then
|
farmbuyer@73
|
1479 i.disposition = 'shard'
|
farmbuyer@73
|
1480 end
|
farmbuyer@73
|
1481 if local_override then
|
farmbuyer@73
|
1482 -- player is adding loot by hand, don't wait for network cache timeouts
|
farmbuyer@73
|
1483 -- keep this sync'd with prefer_local_loots above
|
farmbuyer@73
|
1484 if i.extratext == 'shard'
|
farmbuyer@73
|
1485 or i.extratext == 'gvault'
|
farmbuyer@73
|
1486 or i.extratext == 'offspec'
|
farmbuyer@73
|
1487 then
|
farmbuyer@73
|
1488 i.disposition = i.extratext
|
farmbuyer@70
|
1489 end
|
farmbuyer@73
|
1490 local looti = self._addLootEntry(i)
|
farmbuyer@73
|
1491 if (i.disposition ~= 'shard')
|
farmbuyer@73
|
1492 and (i.disposition ~= 'gvault')
|
farmbuyer@73
|
1493 and (not self.history_suppress)
|
farmbuyer@73
|
1494 then
|
farmbuyer@73
|
1495 self:_addHistoryEntry(looti)
|
farmbuyer@76
|
1496 else
|
farmbuyer@76
|
1497 g_uniques[i.unique] = -- stub entry
|
farmbuyer@76
|
1498 { loot = looti, history = g_uniques.NOTFOUND }
|
farmbuyer@34
|
1499 end
|
farmbuyer@73
|
1500 ret1 = looti -- return value mostly for gui's manual entry
|
farmbuyer@76
|
1501 self.dprint('loot', "manual", looti)
|
farmbuyer@73
|
1502 else
|
farmbuyer@73
|
1503 recent_loot:add(signature)
|
farmbuyer@73
|
1504 candidates[signature] = i
|
farmbuyer@73
|
1505 tinsert (candidates, signature)
|
farmbuyer@80
|
1506 self.dprint('loot', prefix, "<", signature,
|
farmbuyer@73
|
1507 "> added to cache as candidate", #candidates)
|
farmbuyer@1
|
1508 end
|
farmbuyer@25
|
1509 break
|
farmbuyer@1
|
1510 end
|
farmbuyer@73
|
1511 self.dprint('loot',"<<"..prefix, "out")
|
farmbuyer@73
|
1512 return ret1, ret2
|
farmbuyer@1
|
1513 end
|
farmbuyer@1
|
1514
|
farmbuyer@73
|
1515 -- Returns the index of the resulting new loot entry, or nil after
|
farmbuyer@73
|
1516 -- displaying any errors.
|
farmbuyer@1
|
1517 function addon:CHAT_MSG_LOOT (event, ...)
|
farmbuyer@1
|
1518 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
|
farmbuyer@1
|
1519
|
farmbuyer@1
|
1520 --[[
|
farmbuyer@1
|
1521 iname: Hearthstone
|
farmbuyer@1
|
1522 iquality: integer
|
farmbuyer@1
|
1523 ilink: clickable formatted link
|
farmbuyer@1
|
1524 itemstring: item:6948:....
|
farmbuyer@1
|
1525 itexture: inventory icon texture
|
farmbuyer@1
|
1526 ]]
|
farmbuyer@1
|
1527
|
farmbuyer@1
|
1528 if event == "CHAT_MSG_LOOT" then
|
farmbuyer@1
|
1529 local msg = ...
|
farmbuyer@20
|
1530 local person, itemstring, count
|
farmbuyer@21
|
1531 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
|
farmbuyer@20
|
1532
|
farmbuyer@20
|
1533 -- test in most likely order: other people get more loot than "you" do
|
farmbuyer@20
|
1534 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
|
farmbuyer@20
|
1535 if not person then
|
farmbuyer@20
|
1536 person, itemstring = msg:match(g_LOOT_ITEM_ss)
|
farmbuyer@20
|
1537 end
|
farmbuyer@20
|
1538 if not person then
|
farmbuyer@20
|
1539 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
|
farmbuyer@20
|
1540 if not itemstring then
|
farmbuyer@20
|
1541 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
|
farmbuyer@20
|
1542 end
|
farmbuyer@20
|
1543 end
|
farmbuyer@20
|
1544
|
farmbuyer@89
|
1545 if not itemstring then return end -- "PlayerX selected Greed", etc, not looting
|
farmbuyer@65
|
1546 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
|
farmbuyer@65
|
1547 ", itemstring is", itemstring, ", count is", count)
|
farmbuyer@1
|
1548
|
farmbuyer@1
|
1549 -- Name might be colorized, remove the highlighting
|
farmbuyer@20
|
1550 if person then
|
farmbuyer@20
|
1551 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
|
farmbuyer@20
|
1552 else
|
farmbuyer@38
|
1553 person = my_name -- UNIT_YOU / You
|
farmbuyer@20
|
1554 end
|
farmbuyer@1
|
1555
|
farmbuyer@71
|
1556 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
|
farmbuyer@71
|
1557 local id,unique,_
|
farmbuyer@71
|
1558 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
|
farmbuyer@71
|
1559 if unique == 0 then unique = nil end
|
farmbuyer@1
|
1560
|
farmbuyer@73
|
1561 return _do_loot (self, false, person, unique, id, count)
|
farmbuyer@1
|
1562
|
farmbuyer@1
|
1563 elseif event == "broadcast" then
|
farmbuyer@73
|
1564 return _do_loot(self, false, ...)
|
farmbuyer@1
|
1565
|
farmbuyer@1
|
1566 elseif event == "manual" then
|
farmbuyer@1
|
1567 local r,i,n = ...
|
farmbuyer@73
|
1568 return _do_loot(self, true, r, --[[unique=]]nil, i,
|
farmbuyer@71
|
1569 --[[count=]]nil, --[[from=]]nil, n)
|
farmbuyer@1
|
1570 end
|
farmbuyer@1
|
1571 end
|
farmbuyer@1
|
1572 end
|
farmbuyer@1
|
1573
|
farmbuyer@80
|
1574 -- This only triggers on entering combat after a registered boss kill.
|
farmbuyer@80
|
1575 -- Clearing this field forces subsequent trash kills to generate an entry
|
farmbuyer@80
|
1576 -- via maybe_trash_kill_entry.
|
farmbuyer@80
|
1577 -- (Possibly what is wanted is to start a 3 or 5 minute timer, and *then*
|
farmbuyer@80
|
1578 -- look for the next combat?)
|
farmbuyer@80
|
1579 function addon:PLAYER_REGEN_DISABLED()
|
farmbuyer@80
|
1580 self:UnregisterEvent ("PLAYER_REGEN_DISABLED")
|
farmbuyer@80
|
1581 self.latest_instance = nil
|
farmbuyer@80
|
1582 end
|
farmbuyer@80
|
1583
|
farmbuyer@1
|
1584
|
farmbuyer@1
|
1585 ------ Slash command handler
|
farmbuyer@1
|
1586 -- Thought about breaking this up into a table-driven dispatcher. But
|
farmbuyer@1
|
1587 -- that would result in a pile of teensy functions, most of which would
|
farmbuyer@1
|
1588 -- never be called. Too much overhead. (2.0: Most of these removed now
|
farmbuyer@1
|
1589 -- that GUI is in place.)
|
farmbuyer@76
|
1590 do
|
farmbuyer@76
|
1591 local green_help_link = addon.format_hypertext ([[Click here]],
|
farmbuyer@76
|
1592 ITEM_QUALITY_UNCOMMON, 'help')
|
farmbuyer@76
|
1593 function addon:OnSlash (txt) --, editbox)
|
farmbuyer@76
|
1594 txt = strtrim(txt:lower())
|
farmbuyer@76
|
1595 local cmd, arg = ""
|
farmbuyer@76
|
1596 do
|
farmbuyer@76
|
1597 local s,e = txt:find("^%a+")
|
farmbuyer@76
|
1598 if s then
|
farmbuyer@76
|
1599 cmd = txt:sub(s,e)
|
farmbuyer@76
|
1600 s = txt:find("%S", e+2)
|
farmbuyer@76
|
1601 if s then arg = txt:sub(s,-1) end
|
farmbuyer@76
|
1602 end
|
farmbuyer@1
|
1603 end
|
farmbuyer@1
|
1604
|
farmbuyer@76
|
1605 if cmd == "" then
|
farmbuyer@76
|
1606 if InCombatLockdown() then
|
farmbuyer@76
|
1607 return self:Print("Shouldn't display window in combat.")
|
farmbuyer@76
|
1608 else
|
farmbuyer@76
|
1609 return self:BuildMainDisplay()
|
farmbuyer@76
|
1610 end
|
farmbuyer@1
|
1611
|
farmbuyer@76
|
1612 elseif cmd:find("^thre") then
|
farmbuyer@76
|
1613 self:SetThreshold(arg)
|
farmbuyer@1
|
1614
|
farmbuyer@76
|
1615 elseif cmd == "on" then self:Activate(arg)
|
farmbuyer@76
|
1616 elseif cmd == "off" then self:Deactivate()
|
farmbuyer@76
|
1617 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
|
farmbuyer@76
|
1618
|
farmbuyer@76
|
1619 elseif cmd == "toggle" then
|
farmbuyer@76
|
1620 if self.display then
|
farmbuyer@76
|
1621 self.display:Hide()
|
farmbuyer@76
|
1622 else
|
farmbuyer@76
|
1623 return self:BuildMainDisplay()
|
farmbuyer@76
|
1624 end
|
farmbuyer@76
|
1625
|
farmbuyer@76
|
1626 elseif cmd == "fake" then -- maybe comment this out for real users
|
farmbuyer@76
|
1627 self:_mark_boss_kill (self._addBossEntry{
|
farmbuyer@76
|
1628 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
|
farmbuyer@76
|
1629 })
|
farmbuyer@76
|
1630 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
|
farmbuyer@76
|
1631 if self.display then
|
farmbuyer@76
|
1632 self:redisplay()
|
farmbuyer@76
|
1633 end
|
farmbuyer@76
|
1634 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
|
farmbuyer@76
|
1635
|
farmbuyer@76
|
1636 elseif cmd == "debug" then
|
farmbuyer@76
|
1637 if arg then
|
farmbuyer@100
|
1638 self.is_guilded = _G.IsInGuild()
|
farmbuyer@76
|
1639 self.debug[arg] = not self.debug[arg]
|
farmbuyer@76
|
1640 _G.print(arg,self.debug[arg])
|
farmbuyer@76
|
1641 if self.debug[arg] then self.DEBUG_PRINT = true end
|
farmbuyer@76
|
1642 else
|
farmbuyer@76
|
1643 self.DEBUG_PRINT = not self.DEBUG_PRINT
|
farmbuyer@76
|
1644 end
|
farmbuyer@76
|
1645
|
farmbuyer@76
|
1646 elseif cmd == "save" and arg and arg:len() > 0 then
|
farmbuyer@76
|
1647 self:save_saveas(arg)
|
farmbuyer@76
|
1648 elseif cmd == "list" then
|
farmbuyer@76
|
1649 self:save_list()
|
farmbuyer@76
|
1650 elseif cmd == "restore" and arg and arg:len() > 0 then
|
farmbuyer@76
|
1651 self:save_restore(tonumber(arg))
|
farmbuyer@76
|
1652 elseif cmd == "delete" and arg and arg:len() > 0 then
|
farmbuyer@76
|
1653 self:save_delete(tonumber(arg))
|
farmbuyer@76
|
1654
|
farmbuyer@76
|
1655 elseif cmd == "help" then
|
farmbuyer@76
|
1656 self:BuildMainDisplay('help')
|
farmbuyer@76
|
1657 elseif cmd == "ping" then
|
farmbuyer@76
|
1658 self:DoPing()
|
farmbuyer@76
|
1659
|
farmbuyer@81
|
1660 elseif cmd == "fix" then
|
farmbuyer@81
|
1661 if arg == "?" then
|
farmbuyer@95
|
1662 self:Print[['/ouroloot fix cache' updates loot that wasn't in the cache]]
|
farmbuyer@95
|
1663 self:Print[['/ouroloot fix history' repairs inconsistent data on the History tab]]
|
farmbuyer@95
|
1664 self:Print[['/ouroloot fix' changes no stored data, only allows the window to be displayed again (this is built into all fixes above)]]
|
farmbuyer@81
|
1665 return
|
farmbuyer@81
|
1666 elseif arg == "cache" then
|
farmbuyer@81
|
1667 self:do_item_cache_fixup()
|
farmbuyer@81
|
1668 elseif arg == "history" then
|
farmbuyer@81
|
1669 self:repair_history_integrity()
|
farmbuyer@81
|
1670 end
|
farmbuyer@81
|
1671 self.NOLOAD = nil
|
farmbuyer@81
|
1672 self:Print("Window unlocked, best of luck.")
|
farmbuyer@76
|
1673
|
farmbuyer@23
|
1674 else
|
farmbuyer@88
|
1675 if self:OpenMainDisplayToTab(cmd,arg) then
|
farmbuyer@76
|
1676 return
|
farmbuyer@76
|
1677 end
|
farmbuyer@76
|
1678 self:Print("Unknown command '%s'. %s to see the help window.",
|
farmbuyer@76
|
1679 cmd, tostring(green_help_link))
|
farmbuyer@23
|
1680 end
|
farmbuyer@1
|
1681 end
|
farmbuyer@1
|
1682 end
|
farmbuyer@1
|
1683
|
farmbuyer@1
|
1684 function addon:SetThreshold (arg, quiet_p)
|
farmbuyer@1
|
1685 local q = tonumber(arg)
|
farmbuyer@1
|
1686 if q then
|
farmbuyer@76
|
1687 q = math.floor(q+0.1)
|
farmbuyer@1
|
1688 if q<0 or q>6 then
|
farmbuyer@1
|
1689 return self:Print("Threshold must be 0-6.")
|
farmbuyer@1
|
1690 end
|
farmbuyer@1
|
1691 else
|
farmbuyer@1
|
1692 q = qualnames[arg]
|
farmbuyer@1
|
1693 if not q then
|
farmbuyer@1
|
1694 return self:Print("Unrecognized item quality argument.")
|
farmbuyer@1
|
1695 end
|
farmbuyer@1
|
1696 end
|
farmbuyer@1
|
1697 self.threshold = q
|
farmbuyer@1
|
1698 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
|
farmbuyer@1
|
1699 end
|
farmbuyer@1
|
1700
|
farmbuyer@1
|
1701
|
farmbuyer@1
|
1702 ------ On/off
|
farmbuyer@80
|
1703 -- Both of these need to be (effectively) idempotent.
|
farmbuyer@1
|
1704 function addon:Activate (opt_threshold, opt_bcast_only)
|
farmbuyer@16
|
1705 self.dprint('flow', ":Activate is running")
|
farmbuyer@90
|
1706 self:RegisterEvent(RAID_ROSTER_UPDATE_EVENT,"RAID_ROSTER_UPDATE")
|
farmbuyer@16
|
1707 self:RegisterEvent("PLAYER_ENTERING_WORLD",
|
farmbuyer@16
|
1708 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
|
farmbuyer@1
|
1709 self.popped = true
|
farmbuyer@93
|
1710 if IsInRaid() then
|
farmbuyer@16
|
1711 self.dprint('flow', ">:Activate calling RRU")
|
farmbuyer@1
|
1712 self:RAID_ROSTER_UPDATE("Activate")
|
farmbuyer@1
|
1713 elseif self.debug.notraid then
|
farmbuyer@76
|
1714 self.dprint('flow', ">:(notraid) Activate registering loot and bossmods")
|
farmbuyer@10
|
1715 self:RegisterEvent("CHAT_MSG_LOOT")
|
farmbuyer@2
|
1716 _register_bossmod(self)
|
farmbuyer@1
|
1717 elseif g_restore_p then
|
farmbuyer@1
|
1718 g_restore_p = nil
|
farmbuyer@16
|
1719 self.popped = nil -- get the reminder if later joining a raid
|
farmbuyer@16
|
1720 if #g_loot == 0 then
|
farmbuyer@16
|
1721 -- only generated text and raider join/leave data, not worth verbage
|
farmbuyer@16
|
1722 self.dprint('flow', ">:Activate restored generated texts, un-popping")
|
farmbuyer@16
|
1723 return
|
farmbuyer@16
|
1724 end
|
farmbuyer@78
|
1725 self:Print("Restored previous data, but not in a raid",
|
farmbuyer@48
|
1726 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
|
farmbuyer@1
|
1727 "use 'enable' to activate loot tracking, or 'clear' to erase",
|
farmbuyer@1
|
1728 "previous data, or 'help' to read about saved-texts commands.")
|
farmbuyer@1
|
1729 return
|
farmbuyer@1
|
1730 end
|
farmbuyer@1
|
1731 self.rebroadcast = true -- hardcode to true; this used to be more complicated
|
farmbuyer@1
|
1732 self.enabled = not opt_bcast_only
|
farmbuyer@73
|
1733 g_seeing_oldsigs = nil
|
farmbuyer@1
|
1734 if opt_threshold then
|
farmbuyer@1
|
1735 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
|
farmbuyer@1
|
1736 end
|
farmbuyer@100
|
1737 self:Fire ('Activate', self.enabled, self.rebroadcast, self.threshold)
|
farmbuyer@80
|
1738 self:Print("Now %s; threshold currently %s.",
|
farmbuyer@1
|
1739 self.enabled and "tracking" or "only broadcasting",
|
farmbuyer@1
|
1740 self.thresholds[self.threshold])
|
farmbuyer@89
|
1741 self:broadcast('revcheck',version_large)
|
farmbuyer@1
|
1742 end
|
farmbuyer@1
|
1743
|
farmbuyer@95
|
1744 -- Note: running '/ouroloot off' will also avoid the popup reminder when
|
farmbuyer@1
|
1745 -- joining a raid, but will not change the saved option setting.
|
farmbuyer@1
|
1746 function addon:Deactivate()
|
farmbuyer@1
|
1747 self.enabled = false
|
farmbuyer@1
|
1748 self.rebroadcast = false
|
farmbuyer@90
|
1749 self:UnregisterEvent(RAID_ROSTER_UPDATE_EVENT)
|
farmbuyer@10
|
1750 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
farmbuyer@10
|
1751 self:UnregisterEvent("CHAT_MSG_LOOT")
|
farmbuyer@100
|
1752 self:Fire ('Deactivate')
|
farmbuyer@80
|
1753 self:Print("Deactivated.")
|
farmbuyer@1
|
1754 end
|
farmbuyer@1
|
1755
|
farmbuyer@1
|
1756 function addon:Clear(verbose_p)
|
farmbuyer@1
|
1757 local repopup, st
|
farmbuyer@1
|
1758 if self.display then
|
farmbuyer@1
|
1759 -- in the new version, this is likely to always be the case
|
farmbuyer@1
|
1760 repopup = true
|
farmbuyer@96
|
1761 st = self.display:GetUserData("GUI state").eoiST
|
farmbuyer@1
|
1762 if not st then
|
farmbuyer@1
|
1763 self.dprint('flow', "Clear: display visible but eoiST not set??")
|
farmbuyer@1
|
1764 end
|
farmbuyer@1
|
1765 self.display:Hide()
|
farmbuyer@1
|
1766 end
|
farmbuyer@1
|
1767 g_restore_p = nil
|
farmbuyer@73
|
1768 _G.OuroLootSV = nil
|
farmbuyer@1
|
1769 self:_reset_timestamps()
|
farmbuyer@1
|
1770 if verbose_p then
|
farmbuyer@73
|
1771 if (_G.OuroLootSV_saved and #_G.OuroLootSV_saved>0) then
|
farmbuyer@73
|
1772 self:Print("Current loot data cleared, %d saved sets remaining.", #_G.OuroLootSV_saved)
|
farmbuyer@1
|
1773 else
|
farmbuyer@1
|
1774 self:Print("Current loot data cleared.")
|
farmbuyer@1
|
1775 end
|
farmbuyer@1
|
1776 end
|
farmbuyer@1
|
1777 _init(self,st)
|
farmbuyer@100
|
1778 self:Fire ('Reset')
|
farmbuyer@1
|
1779 if repopup then
|
farmbuyer@1
|
1780 addon:BuildMainDisplay()
|
farmbuyer@1
|
1781 end
|
farmbuyer@1
|
1782 end
|
farmbuyer@1
|
1783
|
farmbuyer@1
|
1784
|
farmbuyer@1
|
1785 ------ Behind the scenes routines
|
farmbuyer@19
|
1786 -- Semi-experimental debugging aid.
|
farmbuyer@19
|
1787 do
|
farmbuyer@76
|
1788 -- Declaring _log as local to here can result in this sequence:
|
farmbuyer@41
|
1789 -- 1) logging happens, followed by reload or logout/login
|
farmbuyer@41
|
1790 -- 2) _log points to SV_log
|
farmbuyer@41
|
1791 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
|
farmbuyer@41
|
1792 -- 4) logging happens to _log table (now with no other references)
|
farmbuyer@41
|
1793 -- 5) at logout, nothing new has been entered in the table being saved
|
farmbuyer@19
|
1794 local date = _G.date
|
farmbuyer@19
|
1795 function addon:log_with_timestamp (msg)
|
farmbuyer@73
|
1796 tinsert (_log, date('%m/%d %H:%M:%S ')..msg)
|
farmbuyer@19
|
1797 end
|
farmbuyer@19
|
1798 end
|
farmbuyer@19
|
1799
|
farmbuyer@49
|
1800 -- Check for plugins which haven't already been loaded, and add hooks for
|
farmbuyer@49
|
1801 -- them. Credit to DBM for the approach here.
|
farmbuyer@49
|
1802 function addon:_scan_LOD_modules()
|
farmbuyer@49
|
1803 for i = 1, GetNumAddOns() do
|
farmbuyer@49
|
1804 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
|
farmbuyer@49
|
1805 and IsAddOnLoadOnDemand(i)
|
farmbuyer@49
|
1806 and not IsAddOnLoaded(i)
|
farmbuyer@49
|
1807 then
|
farmbuyer@49
|
1808 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
|
farmbuyer@57
|
1809 if enabled or opts.display_disabled_LODs then
|
farmbuyer@57
|
1810 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
|
farmbuyer@57
|
1811 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
|
farmbuyer@57
|
1812 end
|
farmbuyer@49
|
1813 end
|
farmbuyer@49
|
1814 end
|
farmbuyer@49
|
1815 end
|
farmbuyer@49
|
1816
|
farmbuyer@73
|
1817 -- Routines for printing changes made by remote users.
|
farmbuyer@73
|
1818 do
|
farmbuyer@73
|
1819 local remote_change_chatframe
|
farmbuyer@73
|
1820
|
farmbuyer@73
|
1821 function addon:_set_remote_change_chatframe (arg, silent_p)
|
farmbuyer@73
|
1822 local frame
|
farmbuyer@73
|
1823 if type(arg) == 'number' then
|
farmbuyer@73
|
1824 arg = _G.math.min (arg, _G.NUM_CHAT_WINDOWS)
|
farmbuyer@73
|
1825 frame = _G['ChatFrame'..arg]
|
farmbuyer@73
|
1826 elseif type(arg) == 'string' then
|
farmbuyer@73
|
1827 frame = _G[arg]
|
farmbuyer@73
|
1828 end
|
farmbuyer@73
|
1829 if type(frame) == 'table' and type(frame.AddMessage) == 'function' then
|
farmbuyer@73
|
1830 remote_change_chatframe = frame
|
farmbuyer@73
|
1831 if not silent_p then
|
farmbuyer@73
|
1832 local msg = "Now printing to chat frame " .. arg
|
farmbuyer@73
|
1833 if frame.GetName then
|
farmbuyer@73
|
1834 msg = msg .. " (" .. tostring(frame:GetName()) .. ")"
|
farmbuyer@73
|
1835 end
|
farmbuyer@73
|
1836 self:Print(msg)
|
farmbuyer@73
|
1837 if frame ~= _G.DEFAULT_CHAT_FRAME then
|
farmbuyer@73
|
1838 self:CFPrint (frame, msg)
|
farmbuyer@73
|
1839 end
|
farmbuyer@73
|
1840 end
|
farmbuyer@73
|
1841 return frame
|
farmbuyer@73
|
1842 else
|
farmbuyer@73
|
1843 self:Print("'%s' was not a valid chat frame number/name, no change has been made.", arg)
|
farmbuyer@73
|
1844 end
|
farmbuyer@73
|
1845 end
|
farmbuyer@73
|
1846
|
farmbuyer@81
|
1847 function _notify_about_change (chatframe, source, index, olddisp, from_whom, from_class)
|
farmbuyer@73
|
1848 local e = g_loot[index]
|
farmbuyer@80
|
1849 if not e then
|
farmbuyer@80
|
1850 -- how did this happen?
|
farmbuyer@80
|
1851 return
|
farmbuyer@80
|
1852 end
|
farmbuyer@89
|
1853 if source == my_name then
|
farmbuyer@89
|
1854 source = _G.UNIT_YOU
|
farmbuyer@89
|
1855 end
|
farmbuyer@86
|
1856 local from_text, to_text
|
farmbuyer@73
|
1857 if from_whom then
|
farmbuyer@89
|
1858 if from_whom == my_name then
|
farmbuyer@89
|
1859 from_whom = _G.UNIT_YOU
|
farmbuyer@89
|
1860 end
|
farmbuyer@86
|
1861 from_text = addon:colorize (from_whom, from_class)
|
farmbuyer@89
|
1862 to_text = e.person == my_name and _G.UNIT_YOU or e.person
|
farmbuyer@89
|
1863 to_text = addon:colorize (to_text, e.person_class)
|
farmbuyer@73
|
1864 else
|
farmbuyer@73
|
1865 if olddisp then
|
farmbuyer@73
|
1866 from_text = addon.disposition_colors[olddisp].text
|
farmbuyer@73
|
1867 else
|
farmbuyer@73
|
1868 olddisp = "normal"
|
farmbuyer@73
|
1869 from_text = "normal"
|
farmbuyer@73
|
1870 end
|
farmbuyer@86
|
1871 from_text = addon.disposition_colors[olddisp].hex
|
farmbuyer@86
|
1872 .. from_text .. "|r"
|
farmbuyer@86
|
1873
|
farmbuyer@73
|
1874 if e.disposition then
|
farmbuyer@73
|
1875 to_text = addon.disposition_colors[e.disposition].text
|
farmbuyer@73
|
1876 else
|
farmbuyer@73
|
1877 to_text = "normal"
|
farmbuyer@73
|
1878 end
|
farmbuyer@86
|
1879 to_text = addon.disposition_colors[e.disposition or "normal"].hex
|
farmbuyer@86
|
1880 .. to_text .. "|r"
|
farmbuyer@73
|
1881 end
|
farmbuyer@73
|
1882
|
farmbuyer@81
|
1883 addon.dprint ('loot', "notification:", source, index,
|
farmbuyer@86
|
1884 e.itemlink, from_text, to_text)
|
farmbuyer@81
|
1885 addon:CFPrint (chatframe, remote_chatty, source, index,
|
farmbuyer@86
|
1886 e.itemlink, from_text, to_text)
|
farmbuyer@73
|
1887 end
|
farmbuyer@81
|
1888
|
farmbuyer@81
|
1889 function _notify_about_remote (sender, index, olddisp, from_whom, from_class)
|
farmbuyer@81
|
1890 _notify_about_change (remote_change_chatframe, sender, index, olddisp, from_whom, from_class)
|
farmbuyer@81
|
1891 end
|
farmbuyer@73
|
1892 end
|
farmbuyer@73
|
1893
|
farmbuyer@1
|
1894 -- Adds indices to traverse the tables in a nice sorted order.
|
farmbuyer@1
|
1895 do
|
farmbuyer@1
|
1896 local byindex, temp = {}, {}
|
farmbuyer@1
|
1897 local function sort (src, dest)
|
farmbuyer@1
|
1898 for k in pairs(src) do
|
farmbuyer@1
|
1899 temp[#temp+1] = k
|
farmbuyer@1
|
1900 end
|
farmbuyer@73
|
1901 _G.table.sort(temp)
|
farmbuyer@47
|
1902 wipe(dest)
|
farmbuyer@1
|
1903 for i = 1, #temp do
|
farmbuyer@1
|
1904 dest[i] = src[temp[i]]
|
farmbuyer@1
|
1905 end
|
farmbuyer@1
|
1906 end
|
farmbuyer@1
|
1907
|
farmbuyer@1
|
1908 function addon.sender_list.sort()
|
farmbuyer@1
|
1909 sort (addon.sender_list.active, byindex)
|
farmbuyer@47
|
1910 wipe(temp)
|
farmbuyer@1
|
1911 addon.sender_list.activeI = #byindex
|
farmbuyer@1
|
1912 sort (addon.sender_list.names, byindex)
|
farmbuyer@47
|
1913 wipe(temp)
|
farmbuyer@1
|
1914 end
|
farmbuyer@1
|
1915 addon.sender_list.namesI = byindex
|
farmbuyer@1
|
1916 end
|
farmbuyer@1
|
1917
|
farmbuyer@23
|
1918 function addon:DoPing()
|
farmbuyer@23
|
1919 self:Print("Give me a ping, Vasili. One ping only, please.")
|
farmbuyer@23
|
1920 self.sender_list.active = {}
|
farmbuyer@23
|
1921 self.sender_list.names = {}
|
farmbuyer@23
|
1922 self:broadcast('ping')
|
farmbuyer@89
|
1923 self:broadcast('revcheck',version_large)
|
farmbuyer@27
|
1924 end
|
farmbuyer@27
|
1925
|
farmbuyer@89
|
1926 function addon:_check_version (otherrev)
|
farmbuyer@93
|
1927 self.dprint('comm', version_large, "revchecking against", otherrev)
|
farmbuyer@27
|
1928 otherrev = tonumber(otherrev)
|
farmbuyer@89
|
1929 if otherrev == version_large then
|
farmbuyer@27
|
1930 -- normal case
|
farmbuyer@27
|
1931
|
farmbuyer@89
|
1932 elseif otherrev < version_large then
|
farmbuyer@27
|
1933 self.dprint('comm', "ours is newer, notifying")
|
farmbuyer@89
|
1934 self:broadcast('revcheck',version_large)
|
farmbuyer@27
|
1935
|
farmbuyer@27
|
1936 else
|
farmbuyer@76
|
1937 self.dprint('comm', "ours is older, (possibly) yammering")
|
farmbuyer@27
|
1938 if newer_warning then
|
farmbuyer@76
|
1939 local pop = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON,
|
farmbuyer@76
|
1940 function()
|
farmbuyer@92
|
1941 -- Sadly, this is not generated by the packager, so hardcode it
|
farmbuyer@92
|
1942 -- for now. The 'data' field is handled differently for onshow
|
farmbuyer@92
|
1943 -- than for other callbacks.
|
farmbuyer@92
|
1944 StaticPopup_Show("OUROL_URL",
|
farmbuyer@92
|
1945 --[[text_arg1=]]nil, --[[text_arg2=]]nil,
|
farmbuyer@76
|
1946 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
|
farmbuyer@76
|
1947 end)
|
farmbuyer@76
|
1948 local ping = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'DoPing')
|
farmbuyer@76
|
1949 self:Print(newer_warning, tostring(pop), tostring(ping))
|
farmbuyer@27
|
1950 newer_warning = nil
|
farmbuyer@27
|
1951 end
|
farmbuyer@27
|
1952 end
|
farmbuyer@23
|
1953 end
|
farmbuyer@23
|
1954
|
farmbuyer@1
|
1955 -- Generic helpers
|
farmbuyer@28
|
1956 -- Returns index and entry at that index, or nil if not found.
|
farmbuyer@1
|
1957 function addon._find_next_after (kind, index)
|
farmbuyer@1
|
1958 index = index + 1
|
farmbuyer@1
|
1959 while index <= #g_loot do
|
farmbuyer@1
|
1960 if g_loot[index].kind == kind then
|
farmbuyer@1
|
1961 return index, g_loot[index]
|
farmbuyer@1
|
1962 end
|
farmbuyer@1
|
1963 index = index + 1
|
farmbuyer@1
|
1964 end
|
farmbuyer@1
|
1965 end
|
farmbuyer@28
|
1966 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
|
farmbuyer@28
|
1967 -- 'boss', will also stop upon finding a timestamp. Returns nil if
|
farmbuyer@28
|
1968 -- appropriate fencepost is not found.
|
farmbuyer@28
|
1969 function addon._find_timeboss_fencepost (kind, index)
|
farmbuyer@28
|
1970 local fencepost
|
farmbuyer@28
|
1971 local closest_time = addon._find_next_after('time',index)
|
farmbuyer@28
|
1972 if kind == 'time' then
|
farmbuyer@28
|
1973 fencepost = closest_time
|
farmbuyer@28
|
1974 elseif kind == 'boss' then
|
farmbuyer@28
|
1975 local closest_boss = addon._find_next_after('boss',index)
|
farmbuyer@28
|
1976 if not closest_boss then
|
farmbuyer@28
|
1977 fencepost = closest_time
|
farmbuyer@28
|
1978 elseif not closest_time then
|
farmbuyer@28
|
1979 fencepost = closest_boss
|
farmbuyer@28
|
1980 else
|
farmbuyer@73
|
1981 fencepost = _G.math.min(closest_time,closest_boss)
|
farmbuyer@28
|
1982 end
|
farmbuyer@28
|
1983 end
|
farmbuyer@28
|
1984 return fencepost
|
farmbuyer@28
|
1985 end
|
farmbuyer@1
|
1986
|
farmbuyer@1
|
1987 -- Iterate through g_loot entries according to the KIND field. Loop variables
|
farmbuyer@1
|
1988 -- are g_loot indices and the corresponding entries (essentially ipairs + some
|
farmbuyer@1
|
1989 -- conditionals).
|
farmbuyer@1
|
1990 function addon:filtered_loot_iter (filter_kind)
|
farmbuyer@1
|
1991 return self._find_next_after, filter_kind, 0
|
farmbuyer@1
|
1992 end
|
farmbuyer@1
|
1993
|
farmbuyer@1
|
1994 do
|
farmbuyer@1
|
1995 local itt
|
farmbuyer@1
|
1996 local function create()
|
farmbuyer@1
|
1997 local tip, lefts = CreateFrame("GameTooltip"), {}
|
farmbuyer@1
|
1998 for i = 1, 2 do -- scanning idea here also snagged from Talented
|
farmbuyer@1
|
1999 local L,R = tip:CreateFontString(), tip:CreateFontString()
|
farmbuyer@1
|
2000 L:SetFontObject(GameFontNormal)
|
farmbuyer@1
|
2001 R:SetFontObject(GameFontNormal)
|
farmbuyer@1
|
2002 tip:AddFontStrings(L,R)
|
farmbuyer@1
|
2003 lefts[i] = L
|
farmbuyer@1
|
2004 end
|
farmbuyer@1
|
2005 tip.lefts = lefts
|
farmbuyer@1
|
2006 return tip
|
farmbuyer@1
|
2007 end
|
farmbuyer@66
|
2008 function addon:is_variant_item(item) -- returns number or *nil*
|
farmbuyer@1
|
2009 itt = itt or create()
|
farmbuyer@1
|
2010 itt:SetOwner(UIParent,"ANCHOR_NONE")
|
farmbuyer@1
|
2011 itt:ClearLines()
|
farmbuyer@1
|
2012 itt:SetHyperlink(item)
|
farmbuyer@1
|
2013 local t = itt.lefts[2]:GetText()
|
farmbuyer@1
|
2014 itt:Hide()
|
farmbuyer@66
|
2015 return (t == ITEM_HEROIC and 1)
|
farmbuyer@66
|
2016 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
|
farmbuyer@66
|
2017 or nil
|
farmbuyer@1
|
2018 end
|
farmbuyer@1
|
2019 end
|
farmbuyer@1
|
2020
|
farmbuyer@79
|
2021 -- Called at the end of OnInit, and then also when a 'clear' is being
|
farmbuyer@16
|
2022 -- performed. If SV's are present then g_restore_p will be true.
|
farmbuyer@1
|
2023 function _init (self, possible_st)
|
farmbuyer@1
|
2024 self.dprint('flow',"_init running")
|
farmbuyer@1
|
2025 self.loot_clean = nil
|
farmbuyer@1
|
2026 self.hist_clean = nil
|
farmbuyer@1
|
2027 if g_restore_p then
|
farmbuyer@73
|
2028 g_loot = _G.OuroLootSV
|
farmbuyer@16
|
2029 self.popped = #g_loot > 0
|
farmbuyer@1
|
2030 self.dprint('flow', "restoring", #g_loot, "entries")
|
farmbuyer@100
|
2031 _do_loot_metas()
|
farmbuyer@16
|
2032 self:ScheduleTimer("Activate", 12, opts.threshold)
|
farmbuyer@1
|
2033 -- FIXME printed could be too large if entries were deleted, how much do we care?
|
farmbuyer@16
|
2034 self.sharder = opts.autoshard
|
farmbuyer@1
|
2035 else
|
farmbuyer@80
|
2036 g_loot = {}
|
farmbuyer@80
|
2037 end
|
farmbuyer@80
|
2038 if type(g_loot.raiders) ~= 'table' then
|
farmbuyer@80
|
2039 g_loot.raiders = {}
|
farmbuyer@80
|
2040 end
|
farmbuyer@80
|
2041 if type(g_loot.printed) ~= 'table' then
|
farmbuyer@80
|
2042 g_loot.printed = {}
|
farmbuyer@1
|
2043 end
|
farmbuyer@1
|
2044
|
farmbuyer@16
|
2045 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
|
farmbuyer@79
|
2046 self:gui_init (g_loot, g_uniques)
|
farmbuyer@16
|
2047 opts.autoshard = nil
|
farmbuyer@16
|
2048 opts.threshold = nil
|
farmbuyer@1
|
2049
|
farmbuyer@1
|
2050 if g_restore_p then
|
farmbuyer@73
|
2051 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
|
farmbuyer@1
|
2052 else
|
farmbuyer@73
|
2053 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
|
farmbuyer@1
|
2054 end
|
farmbuyer@1
|
2055 if possible_st then
|
farmbuyer@1
|
2056 possible_st:SetData(g_loot)
|
farmbuyer@1
|
2057 end
|
farmbuyer@1
|
2058
|
farmbuyer@89
|
2059 self.status_text = ("%s(r%s) communicating as ident %s commrev %s"):
|
farmbuyer@89
|
2060 format (self.version, self.revision, self.ident, self.commrev)
|
farmbuyer@1
|
2061 self:RegisterComm(self.ident)
|
farmbuyer@1
|
2062 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
|
farmbuyer@1
|
2063
|
farmbuyer@1
|
2064 if self.author_debug then
|
farmbuyer@1
|
2065 _G.Oloot = g_loot
|
farmbuyer@1
|
2066 end
|
farmbuyer@1
|
2067 end
|
farmbuyer@1
|
2068
|
farmbuyer@61
|
2069 -- Raid roster snapshots
|
farmbuyer@61
|
2070 do
|
farmbuyer@61
|
2071 function addon:snapshot_raid (only_inraid_p)
|
farmbuyer@61
|
2072 local ss = CopyTable(g_loot.raiders)
|
farmbuyer@61
|
2073 local instance,maxsize = instance_tag()
|
farmbuyer@61
|
2074 if only_inraid_p then
|
farmbuyer@73
|
2075 for name,info in _G.next, ss do
|
farmbuyer@61
|
2076 if info.online == 3 then
|
farmbuyer@61
|
2077 ss[name] = nil
|
farmbuyer@61
|
2078 end
|
farmbuyer@61
|
2079 end
|
farmbuyer@61
|
2080 end
|
farmbuyer@73
|
2081 return ss, maxsize, instance, _G.time()
|
farmbuyer@61
|
2082 end
|
farmbuyer@61
|
2083 end
|
farmbuyer@61
|
2084
|
farmbuyer@25
|
2085 -- Tie-in with Deadly Boss Mods (or other such addons)
|
farmbuyer@1
|
2086 do
|
farmbuyer@25
|
2087 local candidates = {}
|
farmbuyer@25
|
2088 local location
|
farmbuyer@1
|
2089 local function fixup_durations (cache)
|
farmbuyer@1
|
2090 local boss, bossi
|
farmbuyer@1
|
2091 boss = candidates[1]
|
farmbuyer@1
|
2092 if #candidates == 1 then
|
farmbuyer@1
|
2093 -- (1) or (2)
|
farmbuyer@1
|
2094 boss.duration = boss.duration or 0
|
farmbuyer@19
|
2095 addon.dprint('loot', "only one boss candidate")
|
farmbuyer@1
|
2096 else
|
farmbuyer@1
|
2097 -- (3), should only be one 'cast entry and our local entry
|
farmbuyer@1
|
2098 if #candidates ~= 2 then
|
farmbuyer@1
|
2099 -- could get a bunch of 'cast entries on the heels of one another
|
farmbuyer@1
|
2100 -- before the local one ever fires, apparently... sigh
|
farmbuyer@1
|
2101 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
|
farmbuyer@1
|
2102 end
|
farmbuyer@1
|
2103 if candidates[2].duration == nil then
|
farmbuyer@1
|
2104 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
|
farmbuyer@1
|
2105 end
|
farmbuyer@1
|
2106 -- try and be generic anyhow
|
farmbuyer@1
|
2107 for i,c in ipairs(candidates) do
|
farmbuyer@1
|
2108 if c.duration then
|
farmbuyer@1
|
2109 boss = c
|
farmbuyer@19
|
2110 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
|
farmbuyer@1
|
2111 break
|
farmbuyer@1
|
2112 end
|
farmbuyer@1
|
2113 end
|
farmbuyer@1
|
2114 end
|
farmbuyer@69
|
2115 bossi = addon._addBossEntry(boss)
|
farmbuyer@100
|
2116 addon:Fire ('NewBoss', boss)
|
farmbuyer@19
|
2117 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
|
farmbuyer@16
|
2118 g_boss_signpost = nil
|
farmbuyer@42
|
2119 addon.latest_instance = boss.instance
|
farmbuyer@19
|
2120 addon.dprint('loot', "added boss entry", bossi)
|
farmbuyer@1
|
2121 if boss.reason == 'kill' then
|
farmbuyer@80
|
2122 addon:RegisterEvent ("PLAYER_REGEN_DISABLED")
|
farmbuyer@1
|
2123 addon:_mark_boss_kill (bossi)
|
farmbuyer@1
|
2124 if opts.chatty_on_kill then
|
farmbuyer@55
|
2125 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
|
farmbuyer@1
|
2126 end
|
farmbuyer@1
|
2127 end
|
farmbuyer@47
|
2128 wipe(candidates)
|
farmbuyer@1
|
2129 end
|
farmbuyer@73
|
2130 local recent_boss = create_new_cache ('boss', 10, fixup_durations)
|
farmbuyer@1
|
2131
|
farmbuyer@1
|
2132 -- Similar to _do_loot, but duration+ parms only present when locally generated.
|
farmbuyer@56
|
2133 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
|
farmbuyer@56
|
2134 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
|
farmbuyer@56
|
2135 "T:", intag, "MS:", maxsize, "D:", duration)
|
farmbuyer@1
|
2136 if self.rebroadcast and duration then
|
farmbuyer@56
|
2137 self:vbroadcast('boss', reason, bossname, intag, maxsize)
|
farmbuyer@1
|
2138 end
|
farmbuyer@1
|
2139 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
|
farmbuyer@1
|
2140 while self.enabled do
|
farmbuyer@1
|
2141 if reason == 'wipe' and opts.no_tracking_wipes then break end
|
farmbuyer@1
|
2142 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
|
farmbuyer@1
|
2143 local not_from_local = duration == nil
|
farmbuyer@1
|
2144 local signature = bossname .. reason
|
farmbuyer@73
|
2145 if not_from_local and recent_boss:test(signature) then
|
farmbuyer@39
|
2146 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
|
farmbuyer@1
|
2147 else
|
farmbuyer@73
|
2148 recent_boss:add(signature)
|
farmbuyer@16
|
2149 g_boss_signpost = #g_loot + 1
|
farmbuyer@19
|
2150 self.dprint('loot', "added boss signpost", g_boss_signpost)
|
farmbuyer@1
|
2151 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
|
farmbuyer@1
|
2152 -- outside the instance) and so this only happens once as a non-local event,
|
farmbuyer@1
|
2153 -- (2) we see a local event first and all non-local events are filtered
|
farmbuyer@1
|
2154 -- by the cache, (3) we happen to get some non-local events before doing
|
farmbuyer@1
|
2155 -- our local event (not because of network weirdness but because our local
|
farmbuyer@1
|
2156 -- DBM might not trigger for a while).
|
farmbuyer@1
|
2157 local c = {
|
farmbuyer@1
|
2158 kind = 'boss',
|
farmbuyer@55
|
2159 bossname = bossname,
|
farmbuyer@1
|
2160 reason = reason,
|
farmbuyer@1
|
2161 instance = intag,
|
farmbuyer@56
|
2162 duration = duration, -- deliberately may be nil
|
farmbuyer@61
|
2163 raidersnap = self:snapshot_raid(),
|
farmbuyer@56
|
2164 maxsize = maxsize,
|
farmbuyer@1
|
2165 }
|
farmbuyer@1
|
2166 tinsert(candidates,c)
|
farmbuyer@1
|
2167 end
|
farmbuyer@17
|
2168 break
|
farmbuyer@1
|
2169 end
|
farmbuyer@1
|
2170 self.dprint('loot',"<<_do_boss out")
|
farmbuyer@1
|
2171 end
|
farmbuyer@56
|
2172 -- This exposes the function to OCR, and can be a wrapper layer later.
|
farmbuyer@1
|
2173 addon.on_boss_broadcast = _do_boss
|
farmbuyer@1
|
2174
|
farmbuyer@1
|
2175 function addon:_mark_boss_kill (index)
|
farmbuyer@1
|
2176 local e = g_loot[index]
|
farmbuyer@17
|
2177 if not e then
|
farmbuyer@17
|
2178 self:Print("Something horribly wrong;", index, "is not a valid entry!")
|
farmbuyer@17
|
2179 return
|
farmbuyer@17
|
2180 end
|
farmbuyer@55
|
2181 if not e.bossname then
|
farmbuyer@16
|
2182 self:Print("Something horribly wrong;", index, "is not a boss entry!")
|
farmbuyer@16
|
2183 return
|
farmbuyer@1
|
2184 end
|
farmbuyer@1
|
2185 if e.reason ~= 'wipe' then
|
farmbuyer@1
|
2186 -- enh, bail
|
farmbuyer@1
|
2187 self.loot_clean = index-1
|
farmbuyer@1
|
2188 end
|
farmbuyer@1
|
2189 local attempts = 1
|
farmbuyer@1
|
2190 local first
|
farmbuyer@1
|
2191
|
farmbuyer@69
|
2192 -- Maybe redo this to only collapse *contiguous* wipes...?
|
farmbuyer@1
|
2193 local i,d = 1,g_loot[1]
|
farmbuyer@1
|
2194 while d ~= e do
|
farmbuyer@55
|
2195 if d.bossname and
|
farmbuyer@55
|
2196 d.bossname == e.bossname and
|
farmbuyer@53
|
2197 d.instance == e.instance and
|
farmbuyer@1
|
2198 d.reason == 'wipe'
|
farmbuyer@1
|
2199 then
|
farmbuyer@1
|
2200 first = first or i
|
farmbuyer@1
|
2201 attempts = attempts + 1
|
farmbuyer@1
|
2202 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
|
farmbuyer@1
|
2203 else
|
farmbuyer@1
|
2204 i = i + 1
|
farmbuyer@1
|
2205 end
|
farmbuyer@1
|
2206 d = g_loot[i]
|
farmbuyer@1
|
2207 end
|
farmbuyer@1
|
2208 e.reason = 'kill'
|
farmbuyer@1
|
2209 e.attempts = attempts
|
farmbuyer@1
|
2210 self.loot_clean = first or index-1
|
farmbuyer@1
|
2211 end
|
farmbuyer@1
|
2212
|
farmbuyer@2
|
2213 function addon:register_boss_mod (name, registration_func, deregistration_func)
|
farmbuyer@2
|
2214 assert(type(name)=='string')
|
farmbuyer@2
|
2215 assert(type(registration_func)=='function')
|
farmbuyer@76
|
2216 if deregistration_func ~= nil then
|
farmbuyer@76
|
2217 assert(type(deregistration_func)=='function')
|
farmbuyer@76
|
2218 end
|
farmbuyer@2
|
2219 self.bossmods[#self.bossmods+1] = {
|
farmbuyer@2
|
2220 n = name,
|
farmbuyer@2
|
2221 r = registration_func,
|
farmbuyer@2
|
2222 d = deregistration_func,
|
farmbuyer@2
|
2223 }
|
farmbuyer@5
|
2224 self.bossmods[name] = self.bossmods[#self.bossmods]
|
farmbuyer@5
|
2225 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
|
farmbuyer@2
|
2226 end
|
farmbuyer@1
|
2227
|
farmbuyer@2
|
2228 function _register_bossmod (self, force_p)
|
farmbuyer@2
|
2229 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
|
farmbuyer@2
|
2230 if x then
|
farmbuyer@2
|
2231 if x.n == opts.bossmod and not force_p then
|
farmbuyer@2
|
2232 -- trying to register with already-registered boss mod
|
farmbuyer@2
|
2233 return
|
farmbuyer@2
|
2234 else
|
farmbuyer@2
|
2235 -- deregister
|
farmbuyer@2
|
2236 if x.d then x.d(self) end
|
farmbuyer@2
|
2237 end
|
farmbuyer@1
|
2238 end
|
farmbuyer@1
|
2239
|
farmbuyer@2
|
2240 x = nil
|
farmbuyer@2
|
2241 for k,v in ipairs(self.bossmods) do
|
farmbuyer@2
|
2242 if v.n == opts.bossmod then
|
farmbuyer@2
|
2243 x = k
|
farmbuyer@2
|
2244 break
|
farmbuyer@2
|
2245 end
|
farmbuyer@1
|
2246 end
|
farmbuyer@1
|
2247
|
farmbuyer@2
|
2248 if not x then
|
farmbuyer@2
|
2249 self.status_text = "|cffff1010No boss-mod found!|r"
|
farmbuyer@2
|
2250 self:Print(self.status_text)
|
farmbuyer@2
|
2251 return
|
farmbuyer@1
|
2252 end
|
farmbuyer@1
|
2253
|
farmbuyer@2
|
2254 if self.bossmods[x].r (self, _do_boss) then
|
farmbuyer@5
|
2255 self.bossmod_registered = self.bossmods[x].n
|
farmbuyer@1
|
2256 else
|
farmbuyer@2
|
2257 self:Print("|cffff1010Boss mod registration failed|r")
|
farmbuyer@1
|
2258 end
|
farmbuyer@1
|
2259 end
|
farmbuyer@2
|
2260 end
|
farmbuyer@1
|
2261
|
farmbuyer@1
|
2262 -- Adding entries to the loot record, and tracking the corresponding timestamp.
|
farmbuyer@1
|
2263 do
|
farmbuyer@73
|
2264 local rawget, setmetatable = _G.rawget, _G.setmetatable
|
farmbuyer@73
|
2265
|
farmbuyer@100
|
2266 --@debug@
|
farmbuyer@100
|
2267 local tos = {}
|
farmbuyer@100
|
2268 tos.time = function (e)
|
farmbuyer@100
|
2269 return e.startday.text
|
farmbuyer@100
|
2270 end
|
farmbuyer@100
|
2271 tos.boss = function (e)
|
farmbuyer@100
|
2272 return e.bossname .. '/' .. e.reason
|
farmbuyer@100
|
2273 end
|
farmbuyer@100
|
2274 tos.loot = function (e)
|
farmbuyer@100
|
2275 return e.itemname .. '/' .. e.person .. '/' .. e.unique .. '/'
|
farmbuyer@100
|
2276 .. tostring(e.disposition) .. (e.extratext and ('/'..e.extratext) or '')
|
farmbuyer@100
|
2277 end
|
farmbuyer@100
|
2278 --@end-debug@
|
farmbuyer@1
|
2279 local loot_entry_mt = {
|
farmbuyer@1
|
2280 __index = function (e,key)
|
farmbuyer@100
|
2281 -- This shouldn't be required, as the refresh should be picking
|
farmbuyer@100
|
2282 -- it up already. Sigh.
|
farmbuyer@1
|
2283 if key == 'cols' then
|
farmbuyer@15
|
2284 pprint('mt', e.kind, "key is", key)
|
farmbuyer@1
|
2285 addon:_fill_out_eoi_data(1)
|
farmbuyer@1
|
2286 end
|
farmbuyer@1
|
2287 return rawget(e,key)
|
farmbuyer@100
|
2288 end,
|
farmbuyer@100
|
2289 --@debug@
|
farmbuyer@100
|
2290 __tostring = function (e)
|
farmbuyer@100
|
2291 local k = e.kind
|
farmbuyer@100
|
2292 if k then
|
farmbuyer@100
|
2293 return ("<%s/%s>"):format(k, tos[k] and tos[k](e) or "?")
|
farmbuyer@100
|
2294 end
|
farmbuyer@100
|
2295 return "<unknown loot entry type>"
|
farmbuyer@100
|
2296 end,
|
farmbuyer@100
|
2297 --@end-debug@
|
farmbuyer@100
|
2298 }
|
farmbuyer@100
|
2299 function _do_loot_metas()
|
farmbuyer@100
|
2300 for i,e in ipairs(g_loot) do
|
farmbuyer@100
|
2301 setmetatable(e,loot_entry_mt)
|
farmbuyer@1
|
2302 end
|
farmbuyer@100
|
2303 _do_loot_metas = nil
|
farmbuyer@100
|
2304 end
|
farmbuyer@1
|
2305
|
farmbuyer@1
|
2306 -- Given a loot index, searches backwards for a timestamp. Returns that
|
farmbuyer@1
|
2307 -- index and the time entry, or nil if it falls off the beginning. Pass an
|
farmbuyer@65
|
2308 -- optional second index to search no earlier than that.
|
farmbuyer@1
|
2309 -- May also be able to make good use of this in forum-generation routine.
|
farmbuyer@1
|
2310 function addon:find_previous_time_entry(i,stop)
|
farmbuyer@17
|
2311 stop = stop or 0
|
farmbuyer@1
|
2312 while i > stop do
|
farmbuyer@1
|
2313 if g_loot[i].kind == 'time' then
|
farmbuyer@1
|
2314 return i, g_loot[i]
|
farmbuyer@1
|
2315 end
|
farmbuyer@1
|
2316 i = i - 1
|
farmbuyer@1
|
2317 end
|
farmbuyer@1
|
2318 end
|
farmbuyer@1
|
2319
|
farmbuyer@1
|
2320 -- format_timestamp (["format_string"], Day, [Loot])
|
farmbuyer@1
|
2321 -- DAY is a loot entry with kind=='time', and controls the date printed.
|
farmbuyer@1
|
2322 -- LOOT may be any kind of entry in the g_loot table. If present, it
|
farmbuyer@1
|
2323 -- overrides the hour and minute printed; if absent, those values are
|
farmbuyer@1
|
2324 -- taken from the DAY entry.
|
farmbuyer@1
|
2325 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
|
farmbuyer@84
|
2326 -- FIXME this is horribabble
|
farmbuyer@1
|
2327 local format_timestamp_values, point2dee = {}, "%.2d"
|
farmbuyer@1
|
2328 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
|
farmbuyer@1
|
2329 if not time_entry_opt then
|
farmbuyer@1
|
2330 if type(fmt_opt) == 'table' then -- Two entries, default format
|
farmbuyer@1
|
2331 time_entry_opt, day_entry = day_entry, fmt_opt
|
farmbuyer@1
|
2332 fmt_opt = "$Y/$M/$D $h:$m"
|
farmbuyer@41
|
2333 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
|
farmbuyer@1
|
2334 end
|
farmbuyer@1
|
2335 end
|
farmbuyer@1
|
2336 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
|
farmbuyer@1
|
2337 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
|
farmbuyer@1
|
2338 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
|
farmbuyer@1
|
2339 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
|
farmbuyer@1
|
2340 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
|
farmbuyer@1
|
2341 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
|
farmbuyer@1
|
2342 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
|
farmbuyer@1
|
2343 end
|
farmbuyer@1
|
2344
|
farmbuyer@1
|
2345 local done_todays_date
|
farmbuyer@1
|
2346 function addon:_reset_timestamps()
|
farmbuyer@1
|
2347 done_todays_date = nil
|
farmbuyer@1
|
2348 end
|
farmbuyer@1
|
2349 local function do_todays_date()
|
farmbuyer@1
|
2350 local text, M, D, Y = makedate()
|
farmbuyer@1
|
2351 local found,ts = #g_loot+1
|
farmbuyer@1
|
2352 repeat
|
farmbuyer@1
|
2353 found,ts = addon:find_previous_time_entry(found-1)
|
farmbuyer@1
|
2354 if found and ts.startday.text == text then
|
farmbuyer@1
|
2355 done_todays_date = true
|
farmbuyer@1
|
2356 end
|
farmbuyer@1
|
2357 until done_todays_date or (not found)
|
farmbuyer@1
|
2358 if done_todays_date then
|
farmbuyer@1
|
2359 g_today = ts
|
farmbuyer@1
|
2360 else
|
farmbuyer@1
|
2361 done_todays_date = true
|
farmbuyer@1
|
2362 g_today = g_loot[addon._addLootEntry{
|
farmbuyer@1
|
2363 kind = 'time',
|
farmbuyer@1
|
2364 startday = {
|
farmbuyer@1
|
2365 text = text, month = M, day = D, year = Y
|
farmbuyer@1
|
2366 }
|
farmbuyer@1
|
2367 }]
|
farmbuyer@1
|
2368 end
|
farmbuyer@1
|
2369 addon:_fill_out_eoi_data(1)
|
farmbuyer@1
|
2370 end
|
farmbuyer@1
|
2371
|
farmbuyer@1
|
2372 -- Adding anything original to g_loot goes through this routine.
|
farmbuyer@89
|
2373 -- More precisely, anything new on the EOI tab hits this; it does not
|
farmbuyer@89
|
2374 -- necessarily need to be a looted item.
|
farmbuyer@1
|
2375 function addon._addLootEntry (e)
|
farmbuyer@1
|
2376 setmetatable(e,loot_entry_mt)
|
farmbuyer@1
|
2377
|
farmbuyer@1
|
2378 if not done_todays_date then do_todays_date() end
|
farmbuyer@1
|
2379
|
farmbuyer@73
|
2380 local h, m = _G.GetGameTime()
|
farmbuyer@10
|
2381 --local localuptime = math.floor(GetTime())
|
farmbuyer@73
|
2382 local time_t = _G.time()
|
farmbuyer@1
|
2383 e.hour = h
|
farmbuyer@1
|
2384 e.minute = m
|
farmbuyer@10
|
2385 e.stamp = time_t --localuptime
|
farmbuyer@89
|
2386 if e.kind == 'loot' then
|
farmbuyer@89
|
2387 if (not e.unique) or (#e.unique==0) then
|
farmbuyer@89
|
2388 e.unique = e.id .. (e.disposition or e.person) .. _G.date("%Y/%m/%d %H:%M",e.stamp)
|
farmbuyer@89
|
2389 end
|
farmbuyer@100
|
2390 addon:Fire ('NewLootEntry', e)
|
farmbuyer@89
|
2391 end
|
farmbuyer@1
|
2392 local index = #g_loot + 1
|
farmbuyer@1
|
2393 g_loot[index] = e
|
farmbuyer@100
|
2394 addon:Fire ('NewEOIEntry', e)
|
farmbuyer@1
|
2395 return index
|
farmbuyer@1
|
2396 end
|
farmbuyer@16
|
2397
|
farmbuyer@100
|
2398 -- Safety/convenience wrapper only.
|
farmbuyer@69
|
2399 function addon._addBossEntry (e)
|
farmbuyer@69
|
2400 local ret = addon._addLootEntry(e)
|
farmbuyer@69
|
2401 assert(e.kind=='boss')
|
farmbuyer@69
|
2402 local needSize = e.maxsize == nil
|
farmbuyer@69
|
2403 local needSnap = e.raidersnap == nil
|
farmbuyer@69
|
2404 local needInst = e.instance == nil
|
farmbuyer@69
|
2405 if needSize or needSnap then
|
farmbuyer@69
|
2406 local ss, max, inst = addon:snapshot_raid()
|
farmbuyer@69
|
2407 if needSize then e.maxsize = max end
|
farmbuyer@69
|
2408 if needSnap then e.raidersnap = ss end
|
farmbuyer@69
|
2409 if needInst then e.instance = inst end
|
farmbuyer@69
|
2410 end
|
farmbuyer@100
|
2411 addon:Fire ('NewBossEntry', e)
|
farmbuyer@69
|
2412 return ret
|
farmbuyer@69
|
2413 end
|
farmbuyer@69
|
2414
|
farmbuyer@16
|
2415 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
|
farmbuyer@16
|
2416 -- cache cleanup fires. Result: loot shows up before boss kill entry.
|
farmbuyer@16
|
2417 -- Solution: We need to shuffle the boss entry above any of the loot
|
farmbuyer@16
|
2418 -- from that boss.
|
farmbuyer@16
|
2419 function addon._adjustBossOrder (is, should_be)
|
farmbuyer@82
|
2420 if is == should_be then
|
farmbuyer@16
|
2421 return
|
farmbuyer@16
|
2422 end
|
farmbuyer@17
|
2423 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
|
farmbuyer@19
|
2424 pprint('loot', is, should_be, "...the hell? bailing")
|
farmbuyer@16
|
2425 return
|
farmbuyer@16
|
2426 end
|
farmbuyer@16
|
2427 if g_loot[should_be].kind == 'time' then
|
farmbuyer@16
|
2428 should_be = should_be + 1
|
farmbuyer@16
|
2429 if is == should_be then
|
farmbuyer@16
|
2430 return
|
farmbuyer@16
|
2431 end
|
farmbuyer@16
|
2432 end
|
farmbuyer@16
|
2433
|
farmbuyer@16
|
2434 assert(g_loot[is].kind == 'boss')
|
farmbuyer@16
|
2435 local boss = tremove (g_loot, is)
|
farmbuyer@16
|
2436 tinsert (g_loot, should_be, boss)
|
farmbuyer@16
|
2437 return should_be
|
farmbuyer@16
|
2438 end
|
farmbuyer@1
|
2439 end
|
farmbuyer@1
|
2440
|
farmbuyer@19
|
2441 -- In the rare case of items getting put into the loot table without current
|
farmbuyer@19
|
2442 -- item cache data (which will have arrived by now).
|
farmbuyer@19
|
2443 function addon:do_item_cache_fixup()
|
farmbuyer@19
|
2444 self:Print("Fixing up missing item cache data...")
|
farmbuyer@19
|
2445
|
farmbuyer@19
|
2446 local numfound = 0
|
farmbuyer@19
|
2447 local borkedpat = '^'..UNKNOWN..': (%S+)'
|
farmbuyer@19
|
2448
|
farmbuyer@73
|
2449 -- 'while true' so that we can use (inner) break as (outer) continue
|
farmbuyer@73
|
2450 for i,e in self:filtered_loot_iter('loot') do while true do
|
farmbuyer@73
|
2451 if not e.cache_miss then break end
|
farmbuyer@73
|
2452 local borked_id = e.itemname:match(borkedpat)
|
farmbuyer@73
|
2453 if not borked_id then break end
|
farmbuyer@73
|
2454 numfound = numfound + 1
|
farmbuyer@73
|
2455 -- Best to use the safest and most flexible API here, which is GII and
|
farmbuyer@73
|
2456 -- its assload of return values.
|
farmbuyer@73
|
2457 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
|
farmbuyer@73
|
2458 if iname then
|
farmbuyer@73
|
2459 local msg = [[ Entry %d patched up with %s.]]
|
farmbuyer@73
|
2460 e.quality = iquality
|
farmbuyer@73
|
2461 e.itemname = iname
|
farmbuyer@73
|
2462 e.id = tonumber(ilink:match("item:(%d+)"))
|
farmbuyer@73
|
2463 e.itemlink = ilink
|
farmbuyer@73
|
2464 e.itexture = itexture
|
farmbuyer@73
|
2465 e.cache_miss = nil
|
farmbuyer@73
|
2466 if e.unique then
|
farmbuyer@73
|
2467 local gu = g_uniques[e.unique]
|
farmbuyer@73
|
2468 local player_i, player_h, hist_i = _history_by_loot_id (e.unique, "fixcache")
|
farmbuyer@73
|
2469 if gu.loot ~= i then -- is this an actual problem?
|
farmbuyer@76
|
2470 pprint ('loot',
|
farmbuyer@76
|
2471 ("Unique value '%s' had iterator value %d but g_uniques index %s."):
|
farmbuyer@76
|
2472 format(e.unique,i,tostring(gu.loot)))
|
farmbuyer@73
|
2473 end
|
farmbuyer@73
|
2474 if player_i then
|
farmbuyer@73
|
2475 player_h.id[e.unique] = e.id
|
farmbuyer@73
|
2476 msg = [[ Entry %d (and history) patched up with %s.]]
|
farmbuyer@19
|
2477 end
|
farmbuyer@19
|
2478 end
|
farmbuyer@73
|
2479 self:Print(msg, i, ilink)
|
farmbuyer@19
|
2480 end
|
farmbuyer@73
|
2481 break
|
farmbuyer@73
|
2482 end end
|
farmbuyer@19
|
2483
|
farmbuyer@19
|
2484 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
|
farmbuyer@19
|
2485 end
|
farmbuyer@19
|
2486
|
farmbuyer@76
|
2487 do
|
farmbuyer@76
|
2488 local gur
|
farmbuyer@76
|
2489
|
farmbuyer@76
|
2490 -- Strictly speaking, we'd want to handle individual 'exist' entries
|
farmbuyer@76
|
2491 -- as they expire, rather then waiting for all of them to expire and then
|
farmbuyer@76
|
2492 -- doing them as a group. But, if there're more than one of these per
|
farmbuyer@76
|
2493 -- boss, something else is funky anyhow and certainly not a hurry.
|
farmbuyer@76
|
2494 local function fixup_unique_replacements()
|
farmbuyer@76
|
2495 for exist,info in pairs(gur.replacements) do
|
farmbuyer@76
|
2496 local winning_index = 1
|
farmbuyer@76
|
2497 local winner = info[1]
|
farmbuyer@76
|
2498 info[1] = nil
|
farmbuyer@82
|
2499 pprint('improv', "fixup for", exist, "starting with guid",
|
farmbuyer@82
|
2500 winner[1], "with tag", winner[2], "out of", #info,
|
farmbuyer@82
|
2501 "total entries")
|
farmbuyer@76
|
2502 -- Lowest player GUID wins. Seniority gotta count for something.
|
farmbuyer@76
|
2503 for i = 2, #info do
|
farmbuyer@76
|
2504 if winner[1] <= info[i][1] then
|
farmbuyer@76
|
2505 pprint('improv', "champ wins against", i, info[i][1])
|
farmbuyer@76
|
2506 flib.del(info[i])
|
farmbuyer@76
|
2507 else
|
farmbuyer@76
|
2508 pprint('improv', "challenger wins with", i, info[i][1])
|
farmbuyer@76
|
2509 flib.del(winner)
|
farmbuyer@76
|
2510 winner = info[i]
|
farmbuyer@76
|
2511 winning_index = i
|
farmbuyer@76
|
2512 end
|
farmbuyer@76
|
2513 info[i] = nil
|
farmbuyer@76
|
2514 end
|
farmbuyer@76
|
2515 pprint('improv', "final:", winner[1], winner[2])
|
farmbuyer@76
|
2516 --[[
|
farmbuyer@76
|
2517 A: winner was generated locally
|
farmbuyer@82
|
2518 >winning_index == 1
|
farmbuyer@76
|
2519 >g_loot and history already has the replacement value
|
farmbuyer@76
|
2520 B: winner was generated remotely
|
farmbuyer@76
|
2521 >need to scan and replace
|
farmbuyer@82
|
2522 Detecting A is strictly an optimization. We should be able to do
|
farmbuyer@89
|
2523 this code safely in all cases. Important to note: a local winner
|
farmbuyer@92
|
2524 will always be at index 1, but a winner at index 1 does not
|
farmbuyer@92
|
2525 necessarily mean it was locally generated (e.g., if the local
|
farmbuyer@92
|
2526 itemfilter drops it but a remote player does an improv). Just
|
farmbuyer@92
|
2527 do the general case until/unless this becomes a problem.
|
farmbuyer@76
|
2528 ]]
|
farmbuyer@89
|
2529 local cache = g_uniques:SEARCH(exist)
|
farmbuyer@89
|
2530 local looti,hi,ui = cache.loot, cache.history, cache.history_may
|
farmbuyer@89
|
2531
|
farmbuyer@89
|
2532 -- Active loot
|
farmbuyer@89
|
2533 if looti and g_loot[looti].unique == exist then
|
farmbuyer@89
|
2534 pprint('improv', "found and replaced loot entry", looti)
|
farmbuyer@89
|
2535 g_loot[looti].unique = winner[2]
|
farmbuyer@89
|
2536 else
|
farmbuyer@89
|
2537 -- If sharded, filtered, or the improv was done by the local
|
farmbuyer@89
|
2538 -- player, then the "previous" unique would not have made it
|
farmbuyer@89
|
2539 -- into the tables to begin with. So don't flag an error.
|
farmbuyer@89
|
2540 pprint('improv', "No active loot found", looti,
|
farmbuyer@89
|
2541 looti and g_loot[looti].unique, winning_index)
|
farmbuyer@89
|
2542 end
|
farmbuyer@89
|
2543
|
farmbuyer@89
|
2544 -- History
|
farmbuyer@89
|
2545 if hi ~= g_uniques.NOTFOUND then
|
farmbuyer@89
|
2546 hi = addon.history.byname[hi]
|
farmbuyer@89
|
2547 local hist = addon.history[hi]
|
farmbuyer@89
|
2548 if ui and hist.unique[ui] == exist then
|
farmbuyer@89
|
2549 -- ui is valid
|
farmbuyer@82
|
2550 else
|
farmbuyer@89
|
2551 ui = nil
|
farmbuyer@89
|
2552 for i,ui2 in ipairs(hist.unique) do
|
farmbuyer@89
|
2553 if ui2 == exist then
|
farmbuyer@89
|
2554 ui = i
|
farmbuyer@89
|
2555 break
|
farmbuyer@76
|
2556 end
|
farmbuyer@76
|
2557 end
|
farmbuyer@89
|
2558 end
|
farmbuyer@89
|
2559 if ui then
|
farmbuyer@89
|
2560 pprint('improv', "found and replacing history entry", hi,
|
farmbuyer@89
|
2561 ui, hist.name)
|
farmbuyer@89
|
2562 assert(exist ~= winner[2])
|
farmbuyer@89
|
2563 hist.when[winner[2]] = hist.when[exist]
|
farmbuyer@89
|
2564 hist.id[winner[2]] = hist.id[exist]
|
farmbuyer@89
|
2565 hist.count[winner[2]] = hist.count[exist]
|
farmbuyer@89
|
2566 hist.unique[ui] = winner[2]
|
farmbuyer@89
|
2567 hist.when[exist] = nil
|
farmbuyer@89
|
2568 hist.id[exist] = nil
|
farmbuyer@89
|
2569 hist.count[exist] = nil
|
farmbuyer@76
|
2570 end
|
farmbuyer@76
|
2571 end
|
farmbuyer@89
|
2572
|
farmbuyer@76
|
2573 pprint('improv', "finished with", exist, "into", winner[2])
|
farmbuyer@76
|
2574 flib.del(winner)
|
farmbuyer@76
|
2575 flib.del(info)
|
farmbuyer@76
|
2576 gur.replacements[exist] = nil
|
farmbuyer@76
|
2577 end
|
farmbuyer@76
|
2578 end
|
farmbuyer@76
|
2579
|
farmbuyer@76
|
2580 local function new_entry (id, exist, repl, is_local)
|
farmbuyer@76
|
2581 pprint('improv', "new_entry", id, exist, repl, is_local)
|
farmbuyer@76
|
2582 gur.replacements[exist] = gur.replacements[exist] or flib.new()
|
farmbuyer@76
|
2583 tinsert (gur.replacements[exist], flib.new (tonumber(id), repl))
|
farmbuyer@76
|
2584 if is_local then
|
farmbuyer@76
|
2585 gur.replacements[exist].LOCAL = repl
|
farmbuyer@76
|
2586 end
|
farmbuyer@76
|
2587 gur.cache:add (exist)
|
farmbuyer@76
|
2588 end
|
farmbuyer@76
|
2589
|
farmbuyer@76
|
2590 local function get_previous_replacement (exist)
|
farmbuyer@76
|
2591 local l = gur.replacements[exist]
|
farmbuyer@76
|
2592 if l and l.LOCAL then
|
farmbuyer@76
|
2593 pprint('improv', "check for previous", exist, "returns valid",
|
farmbuyer@76
|
2594 l.LOCAL)
|
farmbuyer@76
|
2595 return l.LOCAL
|
farmbuyer@76
|
2596 end
|
farmbuyer@76
|
2597 pprint('improv', "check for previous", exist, "returns nil")
|
farmbuyer@76
|
2598 end
|
farmbuyer@76
|
2599
|
farmbuyer@76
|
2600 function _setup_unique_replace ()
|
farmbuyer@76
|
2601 gur = {}
|
farmbuyer@76
|
2602 gur.cache = create_new_cache ('improv', 10, fixup_unique_replacements)
|
farmbuyer@76
|
2603 gur.me = tonumber(_G.UnitGUID('player'):sub(-7),16)
|
farmbuyer@76
|
2604 gur.replacements = {}
|
farmbuyer@76
|
2605 gur.new_entry = new_entry
|
farmbuyer@76
|
2606 gur.get_previous_replacement = get_previous_replacement
|
farmbuyer@76
|
2607 g_unique_replace = gur
|
farmbuyer@76
|
2608 _setup_unique_replace = nil
|
farmbuyer@76
|
2609 end
|
farmbuyer@76
|
2610 end
|
farmbuyer@76
|
2611
|
farmbuyer@77
|
2612 do
|
farmbuyer@77
|
2613 local clicky
|
farmbuyer@81
|
2614 function addon:horrible_horrible_error (err_msg)
|
farmbuyer@81
|
2615 if self.display then
|
farmbuyer@81
|
2616 local d = self.display
|
farmbuyer@81
|
2617 if d then
|
farmbuyer@100
|
2618 -- Take this down a piece at a time, on the assumption that
|
farmbuyer@100
|
2619 -- the main window won't be able to do so.
|
farmbuyer@96
|
2620 local gui = d:GetUserData("GUI state")
|
farmbuyer@96
|
2621 local eoist = gui.eoiST
|
farmbuyer@81
|
2622 if eoist then eoist:Hide() end
|
farmbuyer@96
|
2623 local histst = gui.histST
|
farmbuyer@81
|
2624 if histst then histst:Hide() end
|
farmbuyer@81
|
2625 d:Hide()
|
farmbuyer@81
|
2626 end
|
farmbuyer@81
|
2627 end
|
farmbuyer@81
|
2628 self.NOLOAD = err_msg
|
farmbuyer@77
|
2629 -- This should happen so rarely that it's not worth moving into gui.lua
|
farmbuyer@81
|
2630 if not StaticPopupDialogs["OUROL_ARGH"] then
|
farmbuyer@81
|
2631 StaticPopupDialogs["OUROL_ARGH"] = flib.StaticPopup{
|
farmbuyer@77
|
2632 button1 = OKAY,
|
farmbuyer@77
|
2633 }
|
farmbuyer@77
|
2634 clicky = addon.format_hypertext(
|
farmbuyer@77
|
2635 [[ SYSTEM FAILURE -- RELEASE RINZLER ]], "|cffff0000",
|
farmbuyer@81
|
2636 function() StaticPopup_Show "OUROL_ARGH" end)
|
farmbuyer@77
|
2637 end
|
farmbuyer@81
|
2638 StaticPopupDialogs["OUROL_ARGH"].text = horrible_error_text:format(err_msg)
|
farmbuyer@77
|
2639 _G.PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
|
farmbuyer@77
|
2640 addon:Print (" ")
|
farmbuyer@77
|
2641 addon:Print (" ", clicky)
|
farmbuyer@77
|
2642 addon:Print (" ")
|
farmbuyer@77
|
2643 end
|
farmbuyer@81
|
2644
|
farmbuyer@81
|
2645 function _unavoidable_collision (err)
|
farmbuyer@81
|
2646 addon:horrible_horrible_error (err)
|
farmbuyer@81
|
2647 -- we don't actually need to kill the GUI in this case
|
farmbuyer@81
|
2648 addon.NOLOAD = nil
|
farmbuyer@81
|
2649 end
|
farmbuyer@77
|
2650 end
|
farmbuyer@77
|
2651
|
farmbuyer@1
|
2652
|
farmbuyer@1
|
2653 ------ Saved texts
|
farmbuyer@1
|
2654 function addon:check_saved_table(silent_p)
|
farmbuyer@73
|
2655 local s = _G.OuroLootSV_saved
|
farmbuyer@1
|
2656 if s and (#s > 0) then return s end
|
farmbuyer@73
|
2657 _G.OuroLootSV_saved = nil
|
farmbuyer@1
|
2658 if not silent_p then self:Print("There are no saved loot texts.") end
|
farmbuyer@1
|
2659 end
|
farmbuyer@1
|
2660
|
farmbuyer@1
|
2661 function addon:save_list()
|
farmbuyer@81
|
2662 local s = self:check_saved_table(); if not s then return end
|
farmbuyer@1
|
2663 for i,t in ipairs(s) do
|
farmbuyer@1
|
2664 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
|
farmbuyer@1
|
2665 end
|
farmbuyer@1
|
2666 end
|
farmbuyer@1
|
2667
|
farmbuyer@1
|
2668 function addon:save_saveas(name)
|
farmbuyer@73
|
2669 _G.OuroLootSV_saved = _G.OuroLootSV_saved or {}
|
farmbuyer@73
|
2670 local SV = _G.OuroLootSV_saved
|
farmbuyer@16
|
2671 local n = #SV + 1
|
farmbuyer@1
|
2672 local save = {
|
farmbuyer@1
|
2673 name = name,
|
farmbuyer@1
|
2674 date = makedate(),
|
farmbuyer@1
|
2675 count = #g_loot,
|
farmbuyer@1
|
2676 }
|
farmbuyer@10
|
2677 for text in self:registered_textgen_iter() do
|
farmbuyer@10
|
2678 save[text] = g_loot[text]
|
farmbuyer@10
|
2679 end
|
farmbuyer@1
|
2680 self:Print("Saving current loot texts to #%d '%s'", n, name)
|
farmbuyer@16
|
2681 SV[n] = save
|
farmbuyer@1
|
2682 return self:save_list()
|
farmbuyer@1
|
2683 end
|
farmbuyer@1
|
2684
|
farmbuyer@1
|
2685 function addon:save_restore(num)
|
farmbuyer@81
|
2686 local s = self:check_saved_table(); if not s then return end
|
farmbuyer@1
|
2687 if (not num) or (num > #s) then
|
farmbuyer@1
|
2688 return self:Print("Saved text number must be 1 - "..#s)
|
farmbuyer@1
|
2689 end
|
farmbuyer@1
|
2690 local save = s[num]
|
farmbuyer@92
|
2691 self:Print("Overwriting current loot data with saved text #%d '%s'",num,save.name)
|
farmbuyer@1
|
2692 self:Clear(--[[verbose_p=]]false)
|
farmbuyer@1
|
2693 -- Clear will already have displayed the window, and re-selected the first
|
farmbuyer@1
|
2694 -- tab. Set these up for when the text tabs are clicked.
|
farmbuyer@10
|
2695 for text in self:registered_textgen_iter() do
|
farmbuyer@10
|
2696 g_loot[text] = save[text]
|
farmbuyer@10
|
2697 end
|
farmbuyer@1
|
2698 end
|
farmbuyer@1
|
2699
|
farmbuyer@1
|
2700 function addon:save_delete(num)
|
farmbuyer@81
|
2701 local s = self:check_saved_table(); if not s then return end
|
farmbuyer@1
|
2702 if (not num) or (num > #s) then
|
farmbuyer@1
|
2703 return self:Print("Saved text number must be 1 - "..#s)
|
farmbuyer@1
|
2704 end
|
farmbuyer@1
|
2705 self:Print("Deleting saved text #"..num)
|
farmbuyer@1
|
2706 tremove(s,num)
|
farmbuyer@1
|
2707 return self:save_list()
|
farmbuyer@1
|
2708 end
|
farmbuyer@1
|
2709
|
farmbuyer@1
|
2710
|
farmbuyer@1
|
2711 ------ Loot histories
|
farmbuyer@1
|
2712 -- history_all = {
|
farmbuyer@1
|
2713 -- ["Kilrogg"] = {
|
farmbuyer@1
|
2714 -- ["realm"] = "Kilrogg", -- not saved
|
farmbuyer@1
|
2715 -- ["st"] = { lib-st display table }, -- not saved
|
farmbuyer@1
|
2716 -- ["byname"] = { -- not saved
|
farmbuyer@1
|
2717 -- ["OtherPlayer"] = 2,
|
farmbuyer@1
|
2718 -- ["Farmbuyer"] = 1,
|
farmbuyer@1
|
2719 -- }
|
farmbuyer@1
|
2720 -- [1] = {
|
farmbuyer@1
|
2721 -- ["name"] = "Farmbuyer",
|
farmbuyer@73
|
2722 -- ["person_class"] = "PRIEST", -- may be missing, used in display only
|
farmbuyer@73
|
2723 -- -- sorted array:
|
farmbuyer@73
|
2724 -- ["unique"] = { most_recent_tag, previous_tag, .... },
|
farmbuyer@73
|
2725 -- -- these are indexed by unique tags, and 'count' may be missing:
|
farmbuyer@73
|
2726 -- ["when"] = { ["tag"] = "formatted timestamp for displaying loot" },
|
farmbuyer@73
|
2727 -- ["id"] = { ["tag"] = 11111 },
|
farmbuyer@73
|
2728 -- ["count"] = { ["tag"] = "x3", .... },
|
farmbuyer@1
|
2729 -- },
|
farmbuyer@1
|
2730 -- [2] = {
|
farmbuyer@1
|
2731 -- ["name"] = "OtherPlayer",
|
farmbuyer@1
|
2732 -- ......
|
farmbuyer@1
|
2733 -- }, ......
|
farmbuyer@1
|
2734 -- },
|
farmbuyer@1
|
2735 -- ["OtherRealm"] = ......
|
farmbuyer@1
|
2736 -- }
|
farmbuyer@73
|
2737 --
|
farmbuyer@73
|
2738 -- Up through 2.81.4 (specifically through rev 95), an individual player's
|
farmbuyer@73
|
2739 -- table looked like this:
|
farmbuyer@73
|
2740 -- ["name"] = "Farmbuyer",
|
farmbuyer@73
|
2741 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
|
farmbuyer@73
|
2742 -- [2] = { ......., [count = "x3"] } -- previous loot
|
farmbuyer@73
|
2743 -- which was much easier to manipulate, but had a ton of memory overhead.
|
farmbuyer@1
|
2744 do
|
farmbuyer@73
|
2745 -- Sorts a player's history from newest to oldest, according to the
|
farmbuyer@73
|
2746 -- formatted timestamp. This is expensive, and destructive for P.unique.
|
farmbuyer@76
|
2747 local function compare_timestamps (L, R)
|
farmbuyer@76
|
2748 return L > R -- reverse of normal order, newest first
|
farmbuyer@76
|
2749 end
|
farmbuyer@73
|
2750 local function sort_player (p)
|
farmbuyer@73
|
2751 local new_uniques, uniques_bywhen, when_array = {}, {}, {}
|
farmbuyer@73
|
2752 for u,tstamp in pairs(p.when) do
|
farmbuyer@73
|
2753 uniques_bywhen[tstamp] = u
|
farmbuyer@73
|
2754 when_array[#when_array+1] = tstamp
|
farmbuyer@73
|
2755 end
|
farmbuyer@76
|
2756 _G.table.sort (when_array, compare_timestamps)
|
farmbuyer@73
|
2757 for i,tstamp in ipairs(when_array) do
|
farmbuyer@73
|
2758 new_uniques[i] = uniques_bywhen[tstamp]
|
farmbuyer@73
|
2759 end
|
farmbuyer@73
|
2760 p.unique = new_uniques
|
farmbuyer@73
|
2761 end
|
farmbuyer@73
|
2762
|
farmbuyer@81
|
2763 function addon:repair_history_integrity()
|
farmbuyer@81
|
2764 local rcount, pcount, hcount, errors = 0, 0, 0, 0
|
farmbuyer@81
|
2765 local empties_to_delete = {}
|
farmbuyer@81
|
2766
|
farmbuyer@81
|
2767 for rname,realm in pairs(self.history_all) do
|
farmbuyer@81
|
2768 for pk,player in ipairs(realm) do
|
farmbuyer@81
|
2769 local id, when, unique, count = {}, {}, {}, {}
|
farmbuyer@81
|
2770 for i,h in ipairs(player.unique) do
|
farmbuyer@81
|
2771 h = tostring(h)
|
farmbuyer@81
|
2772 if player.when[h] and player.id[h] then
|
farmbuyer@81
|
2773 unique[#unique+1] = h
|
farmbuyer@81
|
2774 id[h] = player.id[h]
|
farmbuyer@81
|
2775 when[h] = player.when[h]
|
farmbuyer@81
|
2776 count[h] = player.count[h]
|
farmbuyer@81
|
2777 else
|
farmbuyer@81
|
2778 self:Print("Realm %s, player %s, entry %d: tag <%s>, id <%s>, time <%s>, count <%s>",
|
farmbuyer@81
|
2779 rname, player.name, i, h, tostring(player.id[h]),
|
farmbuyer@81
|
2780 tostring(player.when[h]), tostring(player.count[h]))
|
farmbuyer@81
|
2781 errors = errors + 1
|
farmbuyer@81
|
2782 end
|
farmbuyer@81
|
2783 hcount = hcount + 1
|
farmbuyer@81
|
2784 end
|
farmbuyer@81
|
2785 player.id, player.when, player.unique, player.count =
|
farmbuyer@81
|
2786 id, when, unique, count
|
farmbuyer@81
|
2787 player.person_class = g_loot.raiders[player.name]
|
farmbuyer@81
|
2788 and g_loot.raiders[player.name].class
|
farmbuyer@81
|
2789 if #player.unique > 1 then
|
farmbuyer@81
|
2790 sort_player(player)
|
farmbuyer@81
|
2791 elseif #player.unique == 0 then
|
farmbuyer@81
|
2792 tinsert (empties_to_delete, 1, pk)
|
farmbuyer@81
|
2793 end
|
farmbuyer@81
|
2794 pcount = pcount + 1
|
farmbuyer@81
|
2795 end
|
farmbuyer@81
|
2796 if #empties_to_delete > 0 then
|
farmbuyer@81
|
2797 for _,pk in ipairs(empties_to_delete) do
|
farmbuyer@81
|
2798 local player = tremove (realm, pk)
|
farmbuyer@81
|
2799 self:Print("Realm %s, player %s, is empty", rname, player.name)
|
farmbuyer@81
|
2800 end
|
farmbuyer@81
|
2801 wipe(empties_to_delete)
|
farmbuyer@81
|
2802 end
|
farmbuyer@81
|
2803 if #realm == 0 then
|
farmbuyer@81
|
2804 self.history_all[rname] = nil
|
farmbuyer@81
|
2805 self:Print("Realm %s is empty", rname)
|
farmbuyer@81
|
2806 end
|
farmbuyer@81
|
2807 rcount = rcount + 1
|
farmbuyer@81
|
2808 end
|
farmbuyer@81
|
2809 self:_build_history_names()
|
farmbuyer@81
|
2810 if errors > 0 then
|
farmbuyer@81
|
2811 self:Print("The listed entries have been erased from history.")
|
farmbuyer@81
|
2812 end
|
farmbuyer@81
|
2813 end
|
farmbuyer@81
|
2814
|
farmbuyer@73
|
2815 -- Possibly called during login. Cleared when no longer needed.
|
farmbuyer@73
|
2816 -- Rewrites a PLAYER table from format 3 to format 4.
|
farmbuyer@76
|
2817 function addon:_uplift_history_format (player)
|
farmbuyer@73
|
2818 local unique, when, id, count = {}, {}, {}, {}
|
farmbuyer@73
|
2819 local name = player.name
|
farmbuyer@73
|
2820
|
farmbuyer@73
|
2821 for i,h in ipairs(player) do
|
farmbuyer@73
|
2822 local U = h.unique
|
farmbuyer@73
|
2823 unique[i] = U
|
farmbuyer@73
|
2824 when[U] = h.when
|
farmbuyer@73
|
2825 id[U] = h.id
|
farmbuyer@73
|
2826 count[U] = h.count
|
farmbuyer@73
|
2827 end
|
farmbuyer@73
|
2828
|
farmbuyer@73
|
2829 wipe(player)
|
farmbuyer@73
|
2830 player.name = name
|
farmbuyer@73
|
2831 player.id, player.when, player.unique, player.count =
|
farmbuyer@73
|
2832 id, when, unique, count
|
farmbuyer@73
|
2833 end
|
farmbuyer@76
|
2834
|
farmbuyer@73
|
2835 function addon:_cache_history_uniques()
|
farmbuyer@73
|
2836 UpdateAddOnMemoryUsage()
|
farmbuyer@73
|
2837 local before = GetAddOnMemoryUsage(nametag)
|
farmbuyer@73
|
2838 local trouble
|
farmbuyer@73
|
2839 local count = 0
|
farmbuyer@73
|
2840 for hi,player in ipairs(self.history) do
|
farmbuyer@73
|
2841 for ui,u in ipairs(player.unique) do
|
farmbuyer@87
|
2842 g_uniques[u] = { history = player.name, history_may = ui }
|
farmbuyer@73
|
2843 count = count + 1
|
farmbuyer@73
|
2844 end
|
farmbuyer@73
|
2845 end
|
farmbuyer@73
|
2846 for i,e in self:filtered_loot_iter('loot') do
|
farmbuyer@73
|
2847 if e.unique and e.unique ~= "" then
|
farmbuyer@73
|
2848 local hmmm = _G.rawget(g_uniques,e.unique)
|
farmbuyer@73
|
2849 if hmmm then
|
farmbuyer@82
|
2850 hmmm.loot = i
|
farmbuyer@73
|
2851 elseif e.disposition == 'shard' or e.disposition == 'gvault' then
|
farmbuyer@73
|
2852 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
|
farmbuyer@73
|
2853 count = count + 1
|
farmbuyer@73
|
2854 else
|
farmbuyer@76
|
2855 hmmm = "active data not found in history ("..i.."/"..tostring(e.unique)
|
farmbuyer@76
|
2856 ..") in precache loop! trying to fixup for this session"
|
farmbuyer@76
|
2857 pprint(hmmm) -- more?
|
farmbuyer@73
|
2858 -- try to simply fix up errors as we go
|
farmbuyer@73
|
2859 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
|
farmbuyer@73
|
2860 end
|
farmbuyer@73
|
2861 else
|
farmbuyer@89
|
2862 -- The usual cause: when only source is from an older client
|
farmbuyer@89
|
2863 -- and the disposition did not trigger addhistory, then not
|
farmbuyer@89
|
2864 -- even a stub history entry happens. Code has now been added
|
farmbuyer@89
|
2865 -- to try harder to prevent this, but it's still best to not
|
farmbuyer@89
|
2866 -- simple ignore it.
|
farmbuyer@73
|
2867 trouble = true
|
farmbuyer@89
|
2868 pprint('loot', "ERROR precache loop found missing/outdated unique tag!",
|
farmbuyer@89
|
2869 i, "tag <"..tostring(e.unique).."> from?", tostring(e.bcast_from))
|
farmbuyer@73
|
2870 end
|
farmbuyer@73
|
2871 end
|
farmbuyer@73
|
2872 UpdateAddOnMemoryUsage()
|
farmbuyer@73
|
2873 local after = GetAddOnMemoryUsage(nametag)
|
farmbuyer@73
|
2874 self:Print("Pre-scanning history for faster loot handling on %s used %.2f MB of memory across %d entries.",
|
farmbuyer@73
|
2875 self.history.realm, (after-before)/1024, count)
|
farmbuyer@73
|
2876 if trouble then
|
farmbuyer@73
|
2877 self:Print("Note that there were inconsistencies in the data;",
|
farmbuyer@73
|
2878 "you should consider submitting a bug report (including your",
|
farmbuyer@73
|
2879 "SavedVariables file), and regenerating or preening this",
|
farmbuyer@89
|
2880 "realm's loot history. If you keep seeing this message, type",
|
farmbuyer@89
|
2881 "'/ouroloot fix ?' and try some of those actions.")
|
farmbuyer@73
|
2882 end
|
farmbuyer@73
|
2883 g_uniques:SETMODE('probe')
|
farmbuyer@73
|
2884 self._cache_history_uniques = nil
|
farmbuyer@73
|
2885 end
|
farmbuyer@6
|
2886
|
farmbuyer@4
|
2887 -- Builds the map of names to array indices, using passed table or
|
farmbuyer@4
|
2888 -- self.history, and stores the result into its 'byname' field. Also
|
farmbuyer@4
|
2889 -- called from the GUI code at least once.
|
farmbuyer@1
|
2890 function addon:_build_history_names (opt_hist)
|
farmbuyer@1
|
2891 local hist = opt_hist or self.history
|
farmbuyer@1
|
2892 local m = {}
|
farmbuyer@1
|
2893 for i = 1, #hist do
|
farmbuyer@1
|
2894 m[hist[i].name] = i
|
farmbuyer@1
|
2895 end
|
farmbuyer@73
|
2896 -- why yes, I *did* spend many years as a YP/NIS admin, how did you know?
|
farmbuyer@1
|
2897 hist.byname = m
|
farmbuyer@1
|
2898 end
|
farmbuyer@1
|
2899
|
farmbuyer@1
|
2900 -- Prepares and returns table to be used as self.history.
|
farmbuyer@1
|
2901 function addon:_prep_new_history_category (prev_table, realmname)
|
farmbuyer@1
|
2902 local t = prev_table or {
|
farmbuyer@1
|
2903 --kind = 'realm',
|
farmbuyer@6
|
2904 --realm = realmname,
|
farmbuyer@1
|
2905 }
|
farmbuyer@6
|
2906 t.realm = realmname
|
farmbuyer@1
|
2907
|
farmbuyer@1
|
2908 --[[
|
farmbuyer@1
|
2909 t.cols = setmetatable({
|
farmbuyer@1
|
2910 { value = realmname },
|
farmbuyer@1
|
2911 }, self.time_column1_used_mt)
|
farmbuyer@1
|
2912 ]]
|
farmbuyer@1
|
2913
|
farmbuyer@1
|
2914 if not t.byname then
|
farmbuyer@1
|
2915 self:_build_history_names (t)
|
farmbuyer@1
|
2916 end
|
farmbuyer@1
|
2917
|
farmbuyer@1
|
2918 return t
|
farmbuyer@1
|
2919 end
|
farmbuyer@1
|
2920
|
farmbuyer@4
|
2921 -- Maps a name to an array index, creating new tables if needed. Returns
|
farmbuyer@6
|
2922 -- the index and the table at that index.
|
farmbuyer@4
|
2923 function addon:get_loot_history (name)
|
farmbuyer@4
|
2924 local i
|
farmbuyer@4
|
2925 i = self.history.byname[name]
|
farmbuyer@4
|
2926 if not i then
|
farmbuyer@4
|
2927 i = #self.history + 1
|
farmbuyer@73
|
2928 self.history[i] = { name=name, id={}, when={}, unique={}, count={} }
|
farmbuyer@4
|
2929 self.history.byname[name] = i
|
farmbuyer@4
|
2930 end
|
farmbuyer@6
|
2931 return i, self.history[i]
|
farmbuyer@4
|
2932 end
|
farmbuyer@4
|
2933
|
farmbuyer@73
|
2934 -- Prepends data from the loot entry at LOOTINDEX to be the new most
|
farmbuyer@73
|
2935 -- recent history entry for that player.
|
farmbuyer@1
|
2936 function addon:_addHistoryEntry (lootindex)
|
farmbuyer@1
|
2937 local e = g_loot[lootindex]
|
farmbuyer@6
|
2938 if e.kind ~= 'loot' then return end
|
farmbuyer@6
|
2939
|
farmbuyer@6
|
2940 local i,h = self:get_loot_history(e.person)
|
farmbuyer@73
|
2941 local when = self:format_timestamp (g_today, e)
|
farmbuyer@87
|
2942 assert(h.name==e.person)
|
farmbuyer@73
|
2943
|
farmbuyer@25
|
2944 -- If any of these change, update the end of history_handle_disposition.
|
farmbuyer@71
|
2945 if (not e.unique) or (#e.unique==0) then
|
farmbuyer@84
|
2946 e.unique = e.id .. e.person .. when
|
farmbuyer@71
|
2947 end
|
farmbuyer@73
|
2948 local U = e.unique
|
farmbuyer@73
|
2949 tinsert (h.unique, 1, U)
|
farmbuyer@73
|
2950 h.when[U] = when
|
farmbuyer@73
|
2951 h.id[U] = e.id
|
farmbuyer@73
|
2952 h.count[U] = e.count
|
farmbuyer@73
|
2953
|
farmbuyer@87
|
2954 g_uniques[U] = { loot = lootindex, history = e.person }
|
farmbuyer@100
|
2955 self:Fire ('NewHistory', e.person, U)
|
farmbuyer@6
|
2956 end
|
farmbuyer@6
|
2957
|
farmbuyer@24
|
2958 -- Create new history table based on current loot.
|
farmbuyer@6
|
2959 function addon:rewrite_history (realmname)
|
farmbuyer@6
|
2960 local r = assert(realmname)
|
farmbuyer@6
|
2961 self.history_all[r] = self:_prep_new_history_category (nil, r)
|
farmbuyer@6
|
2962 self.history = self.history_all[r]
|
farmbuyer@73
|
2963 g_uniques:RESET()
|
farmbuyer@6
|
2964
|
farmbuyer@6
|
2965 local g_today_real = g_today
|
farmbuyer@6
|
2966 for i,e in ipairs(g_loot) do
|
farmbuyer@6
|
2967 if e.kind == 'time' then
|
farmbuyer@6
|
2968 g_today = e
|
farmbuyer@6
|
2969 elseif e.kind == 'loot' then
|
farmbuyer@6
|
2970 self:_addHistoryEntry(i)
|
farmbuyer@6
|
2971 end
|
farmbuyer@6
|
2972 end
|
farmbuyer@6
|
2973 g_today = g_today_real
|
farmbuyer@6
|
2974 self.hist_clean = nil
|
farmbuyer@6
|
2975
|
farmbuyer@6
|
2976 -- safety measure: resort players' tables based on formatted timestamp
|
farmbuyer@6
|
2977 for i,h in ipairs(self.history) do
|
farmbuyer@73
|
2978 sort_player(h)
|
farmbuyer@6
|
2979 end
|
farmbuyer@6
|
2980 end
|
farmbuyer@6
|
2981
|
farmbuyer@76
|
2982 -- Clears all but the most recent HOWMANY (optional, default 1) entries
|
farmbuyer@76
|
2983 -- for each player on REALMNAME.
|
farmbuyer@76
|
2984 -- This function's name is the legacy of the orignal fsck(8) "-p" option,
|
farmbuyer@76
|
2985 -- which has a similar feel.
|
farmbuyer@76
|
2986 function addon:preen_history (realmname, howmany)
|
farmbuyer@6
|
2987 local r = assert(realmname)
|
farmbuyer@76
|
2988 howmany = tonumber(howmany) or 1
|
farmbuyer@76
|
2989 if type(self.history_all[r]) ~= 'table' then
|
farmbuyer@76
|
2990 return
|
farmbuyer@76
|
2991 end
|
farmbuyer@73
|
2992 g_uniques:RESET()
|
farmbuyer@76
|
2993 for i,h in ipairs(self.history_all[r]) do
|
farmbuyer@73
|
2994 -- This is going to do horrible things to memory. The subtables
|
farmbuyer@73
|
2995 -- after this step would be large and sparse, with no good way
|
farmbuyer@73
|
2996 -- of shrinking the allocation...
|
farmbuyer@73
|
2997 sort_player(h)
|
farmbuyer@73
|
2998 -- ...so it's better in the long run to discard them.
|
farmbuyer@76
|
2999 local new_unique, new_id, new_when, new_count = {}, {}, {}, {}
|
farmbuyer@76
|
3000 for ui = 1, howmany do
|
farmbuyer@76
|
3001 local U = h.unique[ui]
|
farmbuyer@76
|
3002 if not U then break end
|
farmbuyer@76
|
3003 new_unique[ui] = U
|
farmbuyer@76
|
3004 new_id[U] = h.id[U]
|
farmbuyer@76
|
3005 new_when[U] = h.when[U]
|
farmbuyer@76
|
3006 new_count[U] = h.count[U]
|
farmbuyer@76
|
3007 end
|
farmbuyer@76
|
3008 h.unique, h.id, h.when, h.count =
|
farmbuyer@76
|
3009 new_unique, new_id, new_when, new_count
|
farmbuyer@6
|
3010 end
|
farmbuyer@1
|
3011 end
|
farmbuyer@24
|
3012
|
farmbuyer@73
|
3013 -- Given a unique tag OR an entry in a g_loot table, looks up the
|
farmbuyer@73
|
3014 -- corresponding history entry. Returns the player's index and history
|
farmbuyer@73
|
3015 -- table (as in get_loot_history) and the index into that table of the
|
farmbuyer@73
|
3016 -- loot entry. On failure, returns nil and an error message ready to be
|
farmbuyer@73
|
3017 -- formatted with the loot's name/itemlink.
|
farmbuyer@73
|
3018 function _history_by_loot_id (needle, operation_text)
|
farmbuyer@73
|
3019 local errtxt
|
farmbuyer@73
|
3020 if type(needle) == 'string' then
|
farmbuyer@73
|
3021 -- unique tag
|
farmbuyer@73
|
3022 elseif type(needle) == 'table' then
|
farmbuyer@73
|
3023 if needle.kind ~= 'loot' then
|
farmbuyer@73
|
3024 error("trying to "..operation_text.." something that isn't loot")
|
farmbuyer@73
|
3025 end
|
farmbuyer@73
|
3026 needle = needle.unique
|
farmbuyer@73
|
3027 if not needle then
|
farmbuyer@73
|
3028 return nil, --[[errtxt=]]"Entry for %s is missing a history tag!"
|
farmbuyer@73
|
3029 end
|
farmbuyer@73
|
3030 else
|
farmbuyer@73
|
3031 error("'"..tostring(needle).."' is neither unique string nor loot entry!")
|
farmbuyer@25
|
3032 end
|
farmbuyer@24
|
3033
|
farmbuyer@73
|
3034 local player_i, player_h
|
farmbuyer@73
|
3035 local cache = g_uniques[needle]
|
farmbuyer@24
|
3036
|
farmbuyer@73
|
3037 if cache.history == g_uniques.NOTFOUND then
|
farmbuyer@73
|
3038 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
|
farmbuyer@73
|
3039 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
|
farmbuyer@73
|
3040 errtxt = "There is no record of %s ever having been assigned!"
|
farmbuyer@24
|
3041 else
|
farmbuyer@87
|
3042 player_i = addon.history.byname[cache.history]
|
farmbuyer@73
|
3043 player_h = addon.history[player_i]
|
farmbuyer@73
|
3044 if cache.history_may
|
farmbuyer@73
|
3045 and needle == player_h.unique[cache.history_may]
|
farmbuyer@73
|
3046 then
|
farmbuyer@73
|
3047 return player_i, player_h, cache.history_may
|
farmbuyer@73
|
3048 end
|
farmbuyer@73
|
3049 for i,u in ipairs(player_h.unique) do
|
farmbuyer@73
|
3050 if needle == u then
|
farmbuyer@73
|
3051 cache.history_may = i -- might help, might not
|
farmbuyer@73
|
3052 return player_i, player_h, i
|
farmbuyer@24
|
3053 end
|
farmbuyer@24
|
3054 end
|
farmbuyer@24
|
3055 end
|
farmbuyer@24
|
3056
|
farmbuyer@73
|
3057 if not errtxt then
|
farmbuyer@73
|
3058 -- The cache finder got a hit, but now it's gone? WTF?
|
farmbuyer@73
|
3059 errtxt = "ZOMG! %s was in history but now is gone. Possibly your history tables have been corrupted and should be recreated. This is likely a bug. Tell Farmbuyer what steps you took to cause this."
|
farmbuyer@24
|
3060 end
|
farmbuyer@73
|
3061 return nil, errtxt
|
farmbuyer@25
|
3062 end
|
farmbuyer@24
|
3063
|
farmbuyer@81
|
3064 -- Handles reassigning loot between players. Arguments depend on who's
|
farmbuyer@81
|
3065 -- calling it:
|
farmbuyer@81
|
3066 -- "local", row_index, new_recipient
|
farmbuyer@81
|
3067 -- "remote", sender, unique_id, item_id, old_recipient, new_recipient
|
farmbuyer@81
|
3068 -- In the local case, must also broadcast a trigger. In the remote case,
|
farmbuyer@81
|
3069 -- must figure out the corresponding loot entry (if it exists). In both
|
farmbuyer@81
|
3070 -- cases, must update history appropriately. Returns nil if anything odd
|
farmbuyer@81
|
3071 -- happens; returns the affected loot index on success.
|
farmbuyer@81
|
3072 --function addon:reassign_loot (index, to_name)
|
farmbuyer@81
|
3073 function addon:reassign_loot (how, ...)
|
farmbuyer@81
|
3074 -- This must all be filled out in all cases:
|
farmbuyer@81
|
3075 local e, index, from_name, to_name, unique, id
|
farmbuyer@81
|
3076 -- Only set in remote case:
|
farmbuyer@81
|
3077 local sender
|
farmbuyer@81
|
3078
|
farmbuyer@81
|
3079 if how == "local" then
|
farmbuyer@81
|
3080 -- GUI doesn't allow reassignment unless the item is not-shard,
|
farmbuyer@81
|
3081 -- so we can assume the presence of a unique tag in this function.
|
farmbuyer@81
|
3082 index, to_name = ...
|
farmbuyer@81
|
3083 assert(type(to_name)=='string' and to_name:len()>0)
|
farmbuyer@81
|
3084 index = assert(tonumber(index))
|
farmbuyer@81
|
3085 e = g_loot[index]
|
farmbuyer@81
|
3086 id = e.id
|
farmbuyer@81
|
3087 unique = assert(e.unique)
|
farmbuyer@81
|
3088 from_name = e.person
|
farmbuyer@81
|
3089
|
farmbuyer@81
|
3090 elseif how == "remote" then
|
farmbuyer@81
|
3091 sender, unique, id, from_name, to_name = ...
|
farmbuyer@81
|
3092 id = tonumber(id)
|
farmbuyer@81
|
3093 local cache
|
farmbuyer@81
|
3094 local loop = 0
|
farmbuyer@81
|
3095 repeat -- wtb continue statement pst
|
farmbuyer@81
|
3096 if loop > 1 then break end
|
farmbuyer@81
|
3097 e = nil
|
farmbuyer@81
|
3098 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
|
farmbuyer@81
|
3099 index = tonumber(cache.loot)
|
farmbuyer@81
|
3100 if index then
|
farmbuyer@81
|
3101 e = g_loot[index]
|
farmbuyer@81
|
3102 else
|
farmbuyer@81
|
3103 end
|
farmbuyer@81
|
3104 loop = loop + 1
|
farmbuyer@81
|
3105 until e and (e.id == id)
|
farmbuyer@81
|
3106
|
farmbuyer@81
|
3107 else
|
farmbuyer@81
|
3108 return -- silently ignore future cases from future clients
|
farmbuyer@81
|
3109 end
|
farmbuyer@81
|
3110
|
farmbuyer@81
|
3111 if self.debug.loot then
|
farmbuyer@81
|
3112 local m = ("Reassign index %d (pre-unique %s) with id %d from '%s' to '%s'."):
|
farmbuyer@81
|
3113 format(index, unique, id, tostring(from_name), tostring(to_name))
|
farmbuyer@81
|
3114 self.dprint('loot', m)
|
farmbuyer@81
|
3115 if sender == my_name then
|
farmbuyer@81
|
3116 self.dprint('loot',"(Returning early from debug mode's double self-reassign.)")
|
farmbuyer@81
|
3117 return index
|
farmbuyer@81
|
3118 end
|
farmbuyer@81
|
3119 end
|
farmbuyer@81
|
3120
|
farmbuyer@81
|
3121 if not e then
|
farmbuyer@81
|
3122 -- say something?
|
farmbuyer@81
|
3123 return
|
farmbuyer@81
|
3124 end
|
farmbuyer@81
|
3125
|
farmbuyer@73
|
3126 local from_i, from_h, hist_i = _history_by_loot_id (e, "reassign")
|
farmbuyer@25
|
3127 local to_i,to_h = self:get_loot_history(to_name)
|
farmbuyer@25
|
3128
|
farmbuyer@81
|
3129 if not from_i then
|
farmbuyer@81
|
3130 if how == "local" then
|
farmbuyer@81
|
3131 -- from_h here is the formatted error text
|
farmbuyer@81
|
3132 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
|
farmbuyer@81
|
3133 end
|
farmbuyer@25
|
3134 else
|
farmbuyer@81
|
3135 -- XXX do some sanity checks here? from_name == from_h.name, etc?
|
farmbuyer@87
|
3136 -- If something were wrong at this point, what could we do?
|
farmbuyer@81
|
3137
|
farmbuyer@73
|
3138 local U = tremove (from_h.unique, hist_i)
|
farmbuyer@73
|
3139 -- The loot master giveth...
|
farmbuyer@73
|
3140 to_h.unique[#to_h.unique+1] = U
|
farmbuyer@73
|
3141 to_h.when[U] = from_h.when[U]
|
farmbuyer@73
|
3142 to_h.id[U] = from_h.id[U]
|
farmbuyer@73
|
3143 to_h.count[U] = from_h.count[U]
|
farmbuyer@73
|
3144 sort_player(to_h)
|
farmbuyer@73
|
3145 -- ...and the loot master taketh away.
|
farmbuyer@73
|
3146 from_h.when[U] = nil
|
farmbuyer@73
|
3147 from_h.id[U] = nil
|
farmbuyer@73
|
3148 from_h.count[U] = nil
|
farmbuyer@73
|
3149 -- Blessed be the lookup cache of the loot master.
|
farmbuyer@87
|
3150 g_uniques[U] = { loot = index, history = to_name }
|
farmbuyer@25
|
3151 end
|
farmbuyer@81
|
3152 local from_person_class = e.person_class or from_h.person_class
|
farmbuyer@81
|
3153 or (g_loot.raiders[from_name] and g_loot.raiders[from_name].class)
|
farmbuyer@81
|
3154 or select(2,_G.UnitClass(from_name))
|
farmbuyer@25
|
3155 e.person = to_name
|
farmbuyer@81
|
3156 e.person_class = to_h.person_class
|
farmbuyer@81
|
3157 or (g_loot.raiders[to_name] and g_loot.raiders[to_name].class)
|
farmbuyer@81
|
3158 or select(2,_G.UnitClass(to_name))
|
farmbuyer@25
|
3159 self.hist_clean = nil
|
farmbuyer@81
|
3160 self.loot_clean = nil
|
farmbuyer@81
|
3161
|
farmbuyer@81
|
3162 if how == "local" then
|
farmbuyer@81
|
3163 _notify_about_change (_G.DEFAULT_CHAT_FRAME, _G.UNIT_YOU, index,
|
farmbuyer@81
|
3164 nil, from_name, from_person_class)
|
farmbuyer@81
|
3165 self:vbroadcast('reassign', unique, id, from_name, to_name)
|
farmbuyer@81
|
3166 elseif opts.chatty_on_remote_changes then
|
farmbuyer@81
|
3167 _notify_about_remote (sender, index, nil, from_name, from_person_class)
|
farmbuyer@81
|
3168 end
|
farmbuyer@81
|
3169 if self.display then
|
farmbuyer@96
|
3170 self.display:GetUserData("GUI state").eoiST:OuroLoot_Refresh(index)
|
farmbuyer@81
|
3171 self:redisplay()
|
farmbuyer@81
|
3172 end
|
farmbuyer@100
|
3173 self:Fire ('Reassign', unique, id, e, from_name, to_name)
|
farmbuyer@81
|
3174 return index
|
farmbuyer@25
|
3175 end
|
farmbuyer@25
|
3176
|
farmbuyer@84
|
3177 local function expunge (player, index_or_unique)
|
farmbuyer@84
|
3178 local i,u
|
farmbuyer@84
|
3179 if type(index_or_unique) == 'string' then
|
farmbuyer@84
|
3180 for u = 1, #player.unique do
|
farmbuyer@84
|
3181 if player.unique[u] == index_or_unique then
|
farmbuyer@84
|
3182 i = u
|
farmbuyer@84
|
3183 break
|
farmbuyer@84
|
3184 end
|
farmbuyer@84
|
3185 end
|
farmbuyer@84
|
3186 elseif type(index_or_unique) == 'number' then
|
farmbuyer@84
|
3187 i = index_or_unique
|
farmbuyer@84
|
3188 end
|
farmbuyer@84
|
3189 if not i then
|
farmbuyer@84
|
3190 return -- error here?
|
farmbuyer@84
|
3191 end
|
farmbuyer@84
|
3192 u = player.unique[i]
|
farmbuyer@84
|
3193 assert(#u>0)
|
farmbuyer@84
|
3194 tremove (player.unique, i)
|
farmbuyer@84
|
3195 player.when[u], player.id[u], player.count[u] = nil, nil, nil
|
farmbuyer@84
|
3196 g_uniques[u] = nil
|
farmbuyer@84
|
3197 addon.hist_clean = nil
|
farmbuyer@100
|
3198 addon:Fire ('DelHistory', player.name, u)
|
farmbuyer@87
|
3199 return #player.unique
|
farmbuyer@84
|
3200 end
|
farmbuyer@84
|
3201
|
farmbuyer@84
|
3202 -- Mirror of _addHistoryEntry. Arguments are either:
|
farmbuyer@84
|
3203 -- E - loot entry
|
farmbuyer@84
|
3204 -- U,ITEM - unique tag, and a name/itemlink for errors
|
farmbuyer@87
|
3205 -- If this entry was the only one for that player, will also remove that
|
farmbuyer@87
|
3206 -- player's tables from the history array.
|
farmbuyer@87
|
3207 --
|
farmbuyer@87
|
3208 -- On success, returns the number of remaining history entries for that
|
farmbuyer@87
|
3209 -- player (potentially zero). On failure, returns nil+error.
|
farmbuyer@87
|
3210 function addon:_delHistoryEntry (first, item)
|
farmbuyer@84
|
3211 if type(first) == 'table' then
|
farmbuyer@87
|
3212 item = first.itemlink or item
|
farmbuyer@84
|
3213 --elseif type(first) == 'string' then
|
farmbuyer@84
|
3214 end
|
farmbuyer@84
|
3215
|
farmbuyer@84
|
3216 local from_i, from_h, hist_i = _history_by_loot_id (first, "delete")
|
farmbuyer@84
|
3217
|
farmbuyer@36
|
3218 if not from_i then
|
farmbuyer@36
|
3219 -- from_h is the formatted error text
|
farmbuyer@84
|
3220 return nil, (from_h
|
farmbuyer@84
|
3221 .." Loot will be deleted, but history will NOT be updated."
|
farmbuyer@87
|
3222 ):format(item)
|
farmbuyer@36
|
3223 end
|
farmbuyer@36
|
3224
|
farmbuyer@87
|
3225 local remaining = expunge (from_h, hist_i)
|
farmbuyer@87
|
3226 if not remaining then
|
farmbuyer@87
|
3227 return nil, "Something bizarre happening trying to delete "..item
|
farmbuyer@87
|
3228 elseif remaining > 0 then
|
farmbuyer@87
|
3229 return remaining
|
farmbuyer@87
|
3230 end
|
farmbuyer@87
|
3231 tremove (self.history, from_i)
|
farmbuyer@87
|
3232 self:_build_history_names()
|
farmbuyer@87
|
3233 return 0
|
farmbuyer@36
|
3234 end
|
farmbuyer@36
|
3235
|
farmbuyer@25
|
3236 -- Any extra work for the "Mark as <x>" dropdown actions. The
|
farmbuyer@25
|
3237 -- corresponding <x> will already have been assigned in the loot entry.
|
farmbuyer@73
|
3238 local deleted_cache = {}
|
farmbuyer@25
|
3239 function addon:history_handle_disposition (index, olddisp)
|
farmbuyer@25
|
3240 local e = g_loot[index]
|
farmbuyer@25
|
3241 -- Standard disposition has a nil entry, but that's tedious in debug
|
farmbuyer@25
|
3242 -- output, so force to a string instead.
|
farmbuyer@25
|
3243 olddisp = olddisp or 'normal'
|
farmbuyer@25
|
3244 local newdisp = e.disposition or 'normal'
|
farmbuyer@25
|
3245 -- Ignore misclicks and the like
|
farmbuyer@25
|
3246 if olddisp == newdisp then return end
|
farmbuyer@25
|
3247
|
farmbuyer@25
|
3248 local name = e.person
|
farmbuyer@25
|
3249
|
farmbuyer@25
|
3250 if (newdisp == 'shard' or newdisp == 'gvault') then
|
farmbuyer@73
|
3251 local name_i, name_h, hist_i = _history_by_loot_id (e, "mark")
|
farmbuyer@73
|
3252 -- remove history entry if it exists
|
farmbuyer@84
|
3253 -- FIXME revist this and use expunge
|
farmbuyer@25
|
3254 if hist_i then
|
farmbuyer@73
|
3255 local c = flib.new()
|
farmbuyer@73
|
3256 local hist_u = tremove (name_h.unique, hist_i)
|
farmbuyer@73
|
3257 c.when = name_h.when[hist_u]
|
farmbuyer@73
|
3258 c.id = name_h.id[hist_u]
|
farmbuyer@73
|
3259 c.count = name_h.count[hist_u]
|
farmbuyer@73
|
3260 deleted_cache[hist_u] = c
|
farmbuyer@73
|
3261 name_h.when[hist_u] = nil
|
farmbuyer@73
|
3262 name_h.id[hist_u] = nil
|
farmbuyer@73
|
3263 name_h.count[hist_u] = nil
|
farmbuyer@25
|
3264 self.hist_clean = nil
|
farmbuyer@25
|
3265 elseif (olddisp == 'shard' or olddisp == 'gvault') then
|
farmbuyer@25
|
3266 -- Sharding a vault item, or giving the auto-sharder something to bank,
|
farmbuyer@25
|
3267 -- etc, wouldn't necessarily have had a history entry to begin with.
|
farmbuyer@73
|
3268 -- So this isn't treated as an error.
|
farmbuyer@25
|
3269 else
|
farmbuyer@25
|
3270 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
|
farmbuyer@25
|
3271 end
|
farmbuyer@25
|
3272 return
|
farmbuyer@25
|
3273 end
|
farmbuyer@25
|
3274
|
farmbuyer@25
|
3275 if (olddisp == 'shard' or olddisp == 'gvault')
|
farmbuyer@25
|
3276 and (newdisp == 'normal' or newdisp == 'offspec')
|
farmbuyer@25
|
3277 then
|
farmbuyer@25
|
3278 local name_i, name_h = self:get_loot_history(name)
|
farmbuyer@25
|
3279
|
farmbuyer@25
|
3280 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
|
farmbuyer@25
|
3281 -- but that would duplicate a lot of effort. To start with, check the
|
farmbuyer@25
|
3282 -- cache of stuff we've already deleted; if it's not there then just do
|
farmbuyer@25
|
3283 -- the same steps as _addHistoryEntry.
|
farmbuyer@73
|
3284 -- FIXME The deleted cache isn't nearly as useful now with the new data structures.
|
farmbuyer@73
|
3285 local when
|
farmbuyer@73
|
3286 if (not e.unique) or (#e.unique==0) then
|
farmbuyer@85
|
3287 when = g_today and self:format_timestamp (g_today, e) or date("%Y/%m/%d %H:%M",e.stamp)
|
farmbuyer@84
|
3288 e.unique = e.id .. name .. when
|
farmbuyer@25
|
3289 end
|
farmbuyer@73
|
3290 local U = e.unique
|
farmbuyer@73
|
3291 local c = deleted_cache[U]
|
farmbuyer@73
|
3292 deleted_cache[U] = nil
|
farmbuyer@73
|
3293 name_h.unique[#name_h.unique+1] = U
|
farmbuyer@85
|
3294 name_h.when[U] = c and c.when or when or date("%Y/%m/%d %H:%M",e.stamp)
|
farmbuyer@73
|
3295 name_h.id[U] = e.id -- c.id
|
farmbuyer@73
|
3296 name_h.count[U] = c and c.count or e.count
|
farmbuyer@73
|
3297 sort_player(name_h)
|
farmbuyer@87
|
3298 g_uniques[U] = { loot = index, history = name }
|
farmbuyer@25
|
3299 self.hist_clean = nil
|
farmbuyer@73
|
3300
|
farmbuyer@73
|
3301 if c then flib.del(c) end
|
farmbuyer@73
|
3302
|
farmbuyer@25
|
3303 return
|
farmbuyer@25
|
3304 end
|
farmbuyer@24
|
3305 end
|
farmbuyer@73
|
3306
|
farmbuyer@73
|
3307 -- This is not entirely "history" but not completely anything else either.
|
farmbuyer@73
|
3308 -- Handles the primary "Mark as <x>" action. Arguments depend on who's
|
farmbuyer@73
|
3309 -- calling it:
|
farmbuyer@73
|
3310 -- "local", row_index, new_disposition
|
farmbuyer@73
|
3311 -- "remote", sender, unique_id, item_id, old_disposition, new_disposition
|
farmbuyer@73
|
3312 -- In the local case, must also broadcast a trigger. In the remote case,
|
farmbuyer@73
|
3313 -- must figure out the corresponding loot entry (if it exists). In both
|
farmbuyer@73
|
3314 -- cases, must update history appropriately. Returns nil if anything odd
|
farmbuyer@73
|
3315 -- happens (not necessarily an error!); returns the affected loot index
|
farmbuyer@73
|
3316 -- on success.
|
farmbuyer@73
|
3317 function addon:loot_mark_disposition (how, ...)
|
farmbuyer@73
|
3318 -- This must all be filled out in all cases:
|
farmbuyer@73
|
3319 local e, index, olddisp, newdisp, unique, id
|
farmbuyer@73
|
3320 -- Only set in remote case:
|
farmbuyer@73
|
3321 local sender
|
farmbuyer@73
|
3322
|
farmbuyer@73
|
3323 if how == "local" then
|
farmbuyer@73
|
3324 index, newdisp = ...
|
farmbuyer@73
|
3325 index = assert(tonumber(index))
|
farmbuyer@73
|
3326 e = g_loot[index]
|
farmbuyer@73
|
3327 id = e.id
|
farmbuyer@73
|
3328 unique = e.unique -- can potentially still be nil at this step
|
farmbuyer@73
|
3329 olddisp = e.disposition
|
farmbuyer@73
|
3330
|
farmbuyer@73
|
3331 elseif how == "remote" then
|
farmbuyer@73
|
3332 sender, unique, id, olddisp, newdisp = ...
|
farmbuyer@81
|
3333 id = tonumber(id)
|
farmbuyer@81
|
3334 local cache
|
farmbuyer@81
|
3335 local loop = 0
|
farmbuyer@81
|
3336 repeat -- wtb continue statement pst
|
farmbuyer@81
|
3337 if loop > 1 then break end
|
farmbuyer@81
|
3338 e = nil
|
farmbuyer@81
|
3339 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
|
farmbuyer@73
|
3340 index = tonumber(cache.loot)
|
farmbuyer@81
|
3341 if index then
|
farmbuyer@81
|
3342 e = g_loot[index]
|
farmbuyer@81
|
3343 else
|
farmbuyer@81
|
3344 end
|
farmbuyer@81
|
3345 loop = loop + 1
|
farmbuyer@81
|
3346 until e and (e.id == id)
|
farmbuyer@73
|
3347
|
farmbuyer@73
|
3348 else
|
farmbuyer@76
|
3349 return -- silently ignore future cases from future clients
|
farmbuyer@73
|
3350 end
|
farmbuyer@73
|
3351
|
farmbuyer@73
|
3352 if self.debug.loot then
|
farmbuyer@80
|
3353 local m = ("Re-mark index %d (pre-unique %s) with id %d from '%s' to '%s'."):
|
farmbuyer@73
|
3354 format(index, unique, id, tostring(olddisp), tostring(newdisp))
|
farmbuyer@73
|
3355 self.dprint('loot', m)
|
farmbuyer@73
|
3356 if sender == my_name then
|
farmbuyer@76
|
3357 self.dprint('loot',"(Returning early from debug mode's double self-mark.)")
|
farmbuyer@73
|
3358 return index
|
farmbuyer@73
|
3359 end
|
farmbuyer@73
|
3360 end
|
farmbuyer@73
|
3361
|
farmbuyer@73
|
3362 if not e then
|
farmbuyer@73
|
3363 -- say something?
|
farmbuyer@73
|
3364 return
|
farmbuyer@73
|
3365 end
|
farmbuyer@73
|
3366
|
farmbuyer@73
|
3367 e.disposition = newdisp
|
farmbuyer@73
|
3368 e.bcast_from = nil -- I actually don't remember now why this gets cleared...
|
farmbuyer@73
|
3369 e.extratext = nil
|
farmbuyer@73
|
3370 self:history_handle_disposition (index, olddisp)
|
farmbuyer@81
|
3371 self.hist_clean = nil
|
farmbuyer@81
|
3372 self.loot_clean = nil
|
farmbuyer@73
|
3373 -- A unique tag has been set by this point.
|
farmbuyer@73
|
3374 if how == "local" then
|
farmbuyer@73
|
3375 unique = assert(e.unique)
|
farmbuyer@73
|
3376 self:vbroadcast('mark', unique, id, olddisp, newdisp)
|
farmbuyer@73
|
3377 end
|
farmbuyer@100
|
3378 self:Fire ('MarkAs', unique, id, e, olddisp or 'normal', newdisp or 'normal')
|
farmbuyer@73
|
3379 return index
|
farmbuyer@73
|
3380 end
|
farmbuyer@1
|
3381 end
|
farmbuyer@1
|
3382
|
farmbuyer@1
|
3383
|
farmbuyer@1
|
3384 ------ Player communication
|
farmbuyer@1
|
3385 do
|
farmbuyer@73
|
3386 local select, tconcat, strsplit, unpack = select, table.concat, strsplit, unpack
|
farmbuyer@56
|
3387 --[[ old way: repeated string concatenations, BAD
|
farmbuyer@76
|
3388 new way: new table on every broadcast, BAD
|
farmbuyer@56
|
3389 local msg = ...
|
farmbuyer@56
|
3390 for i = 2, select('#',...) do
|
farmbuyer@56
|
3391 msg = msg .. '\a' .. (select(i,...) or "")
|
farmbuyer@56
|
3392 end
|
farmbuyer@56
|
3393 return msg
|
farmbuyer@56
|
3394 ]]
|
farmbuyer@56
|
3395 local function assemble(t,...)
|
farmbuyer@73
|
3396 local n = select('#',...)
|
farmbuyer@73
|
3397 if n > 0 then
|
farmbuyer@56
|
3398 local msg = {t,...}
|
farmbuyer@56
|
3399 -- tconcat requires strings, but T is known to be one already
|
farmbuyer@89
|
3400 -- can't use #msg since there might be nil holes
|
farmbuyer@73
|
3401 for i = 2, n+1 do
|
farmbuyer@71
|
3402 msg[i] = tostring(msg[i] or "")
|
farmbuyer@56
|
3403 end
|
farmbuyer@56
|
3404 return tconcat (msg, '\a')
|
farmbuyer@56
|
3405 end
|
farmbuyer@56
|
3406 return t
|
farmbuyer@56
|
3407 end
|
farmbuyer@56
|
3408
|
farmbuyer@56
|
3409 -- broadcast('tag', <stuff>)
|
farmbuyer@56
|
3410 -- vbroadcast('tag', <stuff>)
|
farmbuyer@56
|
3411 function addon:vbroadcast(tag,...)
|
farmbuyer@56
|
3412 return self:broadcast(self.commrev..tag,...)
|
farmbuyer@56
|
3413 end
|
farmbuyer@56
|
3414 function addon:broadcast(tag,...)
|
farmbuyer@56
|
3415 local msg = assemble(tag,...)
|
farmbuyer@56
|
3416 self.dprint('comm', "<broadcast>:", msg)
|
farmbuyer@89
|
3417 self:SendCommMessage(self.ident, msg, "RAID")
|
farmbuyer@89
|
3418 -- this is what lets us debug our own message traffic:
|
farmbuyer@100
|
3419 if self.debug.comm and self.is_guilded then
|
farmbuyer@89
|
3420 self:SendCommMessage(self.ident, msg, "GUILD")
|
farmbuyer@89
|
3421 end
|
farmbuyer@56
|
3422 end
|
farmbuyer@56
|
3423 -- whispercast(<to>, 'tag', <stuff>)
|
farmbuyer@56
|
3424 function addon:whispercast(to,...)
|
farmbuyer@56
|
3425 local msg = assemble(...)
|
farmbuyer@56
|
3426 self.dprint('comm', "<whispercast>@", to, ":", msg)
|
farmbuyer@56
|
3427 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
|
farmbuyer@56
|
3428 end
|
farmbuyer@56
|
3429
|
farmbuyer@1
|
3430 local function adduser (name, status, active)
|
farmbuyer@1
|
3431 if status then addon.sender_list.names[name] = status end
|
farmbuyer@1
|
3432 if active then addon.sender_list.active[name] = active end
|
farmbuyer@1
|
3433 end
|
farmbuyer@1
|
3434
|
farmbuyer@1
|
3435 -- Incoming handler functions. All take the sender name and the incoming
|
farmbuyer@1
|
3436 -- tag as the first two arguments. All of these are active even when the
|
farmbuyer@1
|
3437 -- player is not tracking loot, so test for that when appropriate.
|
farmbuyer@1
|
3438 local OCR_funcs = {}
|
farmbuyer@1
|
3439
|
farmbuyer@1
|
3440 OCR_funcs.ping = function (sender)
|
farmbuyer@1
|
3441 pprint('comm', "incoming ping from", sender)
|
farmbuyer@89
|
3442 local what = addon.enabled and "tracking" or
|
farmbuyer@89
|
3443 (addon.rebroadcast and "broadcasting" or "disabled")
|
farmbuyer@89
|
3444 addon:whispercast (sender, 'pong', addon.version, what, addon.revision)
|
farmbuyer@1
|
3445 end
|
farmbuyer@89
|
3446 OCR_funcs.pong = function (sender, _, ver, status, opt_rev)
|
farmbuyer@89
|
3447 local s = ("|cff00ff00%s|r %s(r%s) is |cff00ffff%s|r"):
|
farmbuyer@89
|
3448 format (sender, ver, opt_rev or "?", status)
|
farmbuyer@1
|
3449 addon:Print("Echo: ", s)
|
farmbuyer@1
|
3450 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
|
farmbuyer@1
|
3451 end
|
farmbuyer@27
|
3452 OCR_funcs.revcheck = function (sender, _, revlarge)
|
farmbuyer@27
|
3453 addon.dprint('comm', "revcheck, sender", sender)
|
farmbuyer@89
|
3454 addon:_check_version (revlarge)
|
farmbuyer@27
|
3455 end
|
farmbuyer@1
|
3456
|
farmbuyer@76
|
3457 OCR_funcs['17improv'] = function (sender, _, senderid, existing, replace)
|
farmbuyer@76
|
3458 addon.dprint('comm', "DOTimprov/17, sender", sender, "id", senderid,
|
farmbuyer@76
|
3459 "existing", existing, "replace", replace)
|
farmbuyer@76
|
3460 if not g_unique_replace then _setup_unique_replace() end
|
farmbuyer@76
|
3461 g_unique_replace.new_entry (senderid, existing, replace)
|
farmbuyer@76
|
3462 end
|
farmbuyer@76
|
3463
|
farmbuyer@73
|
3464 OCR_funcs['17mark'] = function (sender, _, unique, item, old, new)
|
farmbuyer@73
|
3465 addon.dprint('comm', "DOTmark/17, sender", sender, "unique", unique,
|
farmbuyer@73
|
3466 "item", item, "from old", old, "to new", new)
|
farmbuyer@73
|
3467 local index = addon:loot_mark_disposition ("remote", sender, unique, item, old, new)
|
farmbuyer@73
|
3468 --if not addon.enabled then return end -- hmm
|
farmbuyer@73
|
3469 if index and opts.chatty_on_remote_changes then
|
farmbuyer@81
|
3470 _notify_about_remote (sender, index, old)
|
farmbuyer@73
|
3471 end
|
farmbuyer@73
|
3472 end
|
farmbuyer@73
|
3473
|
farmbuyer@81
|
3474 OCR_funcs['17reassign'] = function (sender, _, unique, item, from, to)
|
farmbuyer@81
|
3475 addon.dprint('comm', "DOTreassign/17, sender", sender, "unique", unique,
|
farmbuyer@81
|
3476 "item", item, "from", from, "to", to)
|
farmbuyer@81
|
3477 --[[local index =]] addon:reassign_loot ("remote", sender, unique, item, from, to)
|
farmbuyer@81
|
3478 -- Notification handled inside reassign_loot.
|
farmbuyer@81
|
3479 end
|
farmbuyer@81
|
3480
|
farmbuyer@71
|
3481 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
|
farmbuyer@71
|
3482 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
|
farmbuyer@1
|
3483 if not addon.enabled then return end
|
farmbuyer@1
|
3484 adduser (sender, nil, true)
|
farmbuyer@73
|
3485 -- Empty unique string will pass through all of the loot handling,
|
farmbuyer@73
|
3486 -- and then be rewritten by the history routine (into older string
|
farmbuyer@73
|
3487 -- of ID+date).
|
farmbuyer@73
|
3488 g_seeing_oldsigs = g_seeing_oldsigs or {}
|
farmbuyer@73
|
3489 g_seeing_oldsigs[sender] = true
|
farmbuyer@71
|
3490 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
|
farmbuyer@1
|
3491 end
|
farmbuyer@71
|
3492 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
|
farmbuyer@71
|
3493 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
|
farmbuyer@73
|
3494 addon.dprint('comm', "DOTloot/17, sender", sender, "recip", recip,
|
farmbuyer@73
|
3495 "unique", unique, "item", item, "count", count, "extratext", extratext)
|
farmbuyer@71
|
3496 if not addon.enabled then return end
|
farmbuyer@71
|
3497 adduser (sender, nil, true)
|
farmbuyer@71
|
3498 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
|
farmbuyer@71
|
3499 end
|
farmbuyer@1
|
3500
|
farmbuyer@1
|
3501 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
|
farmbuyer@56
|
3502 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
|
farmbuyer@56
|
3503 "name", bossname, "it", instancetag)
|
farmbuyer@1
|
3504 if not addon.enabled then return end
|
farmbuyer@1
|
3505 adduser (sender, nil, true)
|
farmbuyer@56
|
3506 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
|
farmbuyer@56
|
3507 end
|
farmbuyer@56
|
3508 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
|
farmbuyer@73
|
3509 addon.dprint('comm', "DOTboss/16,17, sender", sender, "reason", reason,
|
farmbuyer@56
|
3510 "name", bossname, "it", instancetag, "size", maxsize)
|
farmbuyer@56
|
3511 if not addon.enabled then return end
|
farmbuyer@56
|
3512 adduser (sender, nil, true)
|
farmbuyer@56
|
3513 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
|
farmbuyer@1
|
3514 end
|
farmbuyer@71
|
3515 OCR_funcs['17boss'] = OCR_funcs['16boss']
|
farmbuyer@1
|
3516
|
farmbuyer@76
|
3517 local bcast_on = addon.format_hypertext ([[the red pill]], '|cffff4040',
|
farmbuyer@78
|
3518 function (self)
|
farmbuyer@78
|
3519 if not self.rebroadcast then
|
farmbuyer@78
|
3520 self:Activate(nil,true)
|
farmbuyer@76
|
3521 end
|
farmbuyer@78
|
3522 self:broadcast('bcast_responder')
|
farmbuyer@76
|
3523 end)
|
farmbuyer@76
|
3524 local waferthin = addon.format_hypertext ([[the blue pill]], '|cff0070dd',
|
farmbuyer@78
|
3525 function (self)
|
farmbuyer@76
|
3526 g_wafer_thin = true -- mint? it's wafer thin!
|
farmbuyer@78
|
3527 self:broadcast('bcast_denied') -- fuck off, I'm full
|
farmbuyer@76
|
3528 end)
|
farmbuyer@1
|
3529 OCR_funcs.bcast_req = function (sender)
|
farmbuyer@1
|
3530 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
|
farmbuyer@1
|
3531 then
|
farmbuyer@95
|
3532 addon:Print("%s has requested additional broadcasters! Click %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
|
farmbuyer@1
|
3533 sender,
|
farmbuyer@76
|
3534 tostring(bcast_on),
|
farmbuyer@76
|
3535 tostring(waferthin))
|
farmbuyer@1
|
3536 end
|
farmbuyer@18
|
3537 addon.popped = true
|
farmbuyer@1
|
3538 end
|
farmbuyer@1
|
3539
|
farmbuyer@1
|
3540 OCR_funcs.bcast_responder = function (sender)
|
farmbuyer@1
|
3541 if addon.debug.comm or addon.requesting or
|
farmbuyer@1
|
3542 ((not g_wafer_thin) and (not addon.rebroadcast))
|
farmbuyer@1
|
3543 then
|
farmbuyer@1
|
3544 addon:Print(sender, "has answered the call and is now broadcasting loot.")
|
farmbuyer@1
|
3545 end
|
farmbuyer@1
|
3546 end
|
farmbuyer@1
|
3547 -- remove this tag once it's all tested
|
farmbuyer@1
|
3548 OCR_funcs.bcast_denied = function (sender)
|
farmbuyer@1
|
3549 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
|
farmbuyer@1
|
3550 end
|
farmbuyer@1
|
3551
|
farmbuyer@73
|
3552 -- Incoming message disassembler and dispatcher. The static weak table
|
farmbuyer@73
|
3553 -- is not my favorite approach to handling ellipses, but it lets me loop
|
farmbuyer@73
|
3554 -- through potential nils easily without creating a ton of garbage.
|
farmbuyer@73
|
3555 local OCR_data = setmetatable({}, {__mode='v'})
|
farmbuyer@1
|
3556 local function dotdotdot (sender, tag, ...)
|
farmbuyer@1
|
3557 local f = OCR_funcs[tag]
|
farmbuyer@73
|
3558 if f then
|
farmbuyer@73
|
3559 --wipe(OCR_data) costs more than its worth here
|
farmbuyer@73
|
3560 local n = select('#',...)
|
farmbuyer@73
|
3561 for i = 1, n do
|
farmbuyer@73
|
3562 local d = select(i,...)
|
farmbuyer@73
|
3563 OCR_data[i] = (d ~= "") and d or nil
|
farmbuyer@73
|
3564 end
|
farmbuyer@89
|
3565 addon.dprint('comm', ":...processing", tag, "from", sender, "with arg count", n)
|
farmbuyer@73
|
3566 return f(sender,tag,unpack(OCR_data,1,n))
|
farmbuyer@73
|
3567 end
|
farmbuyer@73
|
3568 addon.dprint('comm', "unknown comm message", tag, "from", sender)
|
farmbuyer@1
|
3569 end
|
farmbuyer@73
|
3570 -- Recent message cache (this can be accessed via advanced options panel)
|
farmbuyer@1
|
3571 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
|
farmbuyer@1
|
3572
|
farmbuyer@1
|
3573 function addon:OnCommReceived (prefix, msg, distribution, sender)
|
farmbuyer@1
|
3574 if prefix ~= self.ident then return end
|
farmbuyer@1
|
3575 if not self.debug.comm then
|
farmbuyer@1
|
3576 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
|
farmbuyer@1
|
3577 if sender == my_name then return end
|
farmbuyer@1
|
3578 end
|
farmbuyer@1
|
3579 self.dprint('comm', ":OCR from", sender, "message is", msg)
|
farmbuyer@1
|
3580
|
farmbuyer@1
|
3581 if self.recent_messages:test(msg) then
|
farmbuyer@40
|
3582 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
|
farmbuyer@40
|
3583 return
|
farmbuyer@1
|
3584 end
|
farmbuyer@1
|
3585 self.recent_messages:add(msg)
|
farmbuyer@1
|
3586
|
farmbuyer@1
|
3587 -- Nothing is actually returned, just (ab)using tail calls.
|
farmbuyer@1
|
3588 return dotdotdot(sender,strsplit('\a',msg))
|
farmbuyer@1
|
3589 end
|
farmbuyer@1
|
3590
|
farmbuyer@1
|
3591 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
|
farmbuyer@1
|
3592 if prefix ~= self.identTg then return end
|
farmbuyer@1
|
3593 if not self.debug.comm then
|
farmbuyer@1
|
3594 if distribution ~= "WHISPER" then return end
|
farmbuyer@1
|
3595 if sender == my_name then return end
|
farmbuyer@1
|
3596 end
|
farmbuyer@1
|
3597 self.dprint('comm', ":OCRN from", sender, "message is", msg)
|
farmbuyer@1
|
3598 return dotdotdot(sender,strsplit('\a',msg))
|
farmbuyer@1
|
3599 end
|
farmbuyer@1
|
3600 end
|
farmbuyer@1
|
3601
|
farmbuyer@1
|
3602 -- vim:noet
|