annotate core.lua @ 54:6d5fcbdc0590

DoTimerEditBoxDropDown widget to ver 5, warn (once) about missing item cache entries in the filter list dropdown.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 07 Apr 2012 04:59:27 +0000
parents 7af58a7dce7d
children ac57a4342812
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@50 6 - forum saved text from forum markup window, default nil
farmbuyer@50 7 - attend saved text from raid attendence window, default nil
farmbuyer@50 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@50 9
farmbuyer@54 10 Common g_loot entry indices:
farmbuyer@50 11 - kind time/boss/loot
farmbuyer@50 12 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@50 13 - minute 0-59, ditto
farmbuyer@50 14 - stamp date+timestamp, on the local computer
farmbuyer@50 15 - cols graphical display data; cleared when logging out
farmbuyer@50 16
farmbuyer@50 17 Time specific g_loot indices:
farmbuyer@50 18 - startday table with month/day/year/text fields from makedate()
farmbuyer@50 19
farmbuyer@50 20 Boss specific g_loot indices:
farmbuyer@50 21 - bosskill name of boss/encounter; not necessarily a kill;
farmbuyer@50 22 - may be changed if "snarky boss names" option is enabled
farmbuyer@50 23 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@50 24 - instance name of instance, including size and difficulty
farmbuyer@50 25 - duration in seconds; may be missing
farmbuyer@50 26 - raiderlist "Able, Baker, Charlie"; may be missing
farmbuyer@50 27
farmbuyer@50 28 Loot specific g_loot indices:
farmbuyer@50 29 - person recipient
farmbuyer@50 30 - person_class class of recipient if available; may be missing;
farmbuyer@50 31 - will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@50 32 - itemname not including square brackets
farmbuyer@50 33 - id itemID as number
farmbuyer@50 34 - itemlink full clickable link
farmbuyer@50 35 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@50 36 - quality ITEM_QUALITY_* number
farmbuyer@54 37 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@54 38 - the extratext field
farmbuyer@54 39 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@54 40 - extratext; triggers only for a stack of items, not "the boss
farmbuyer@54 41 - dropped double axes today"
farmbuyer@50 42 - is_heroic true if item is heroic; missing otherwise
farmbuyer@50 43 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@50 44 - bcast_from if rebroadcast from another player; missing otherwise
farmbuyer@50 45 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@54 46 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 47
farmbuyer@1 48
farmbuyer@1 49 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 50 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 51 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 52 names with leading underscores are strictly internal helper functions.
farmbuyer@1 53 ------ Saved variables
farmbuyer@1 54 ------ Constants
farmbuyer@1 55 ------ Addon member data
farmbuyer@6 56 ------ Globals
farmbuyer@1 57 ------ Expiring caches
farmbuyer@1 58 ------ Ace3 framework stuff
farmbuyer@1 59 ------ Event handlers
farmbuyer@1 60 ------ Slash command handler
farmbuyer@1 61 ------ On/off
farmbuyer@1 62 ------ Behind the scenes routines
farmbuyer@1 63 ------ Saved texts
farmbuyer@1 64 ------ Loot histories
farmbuyer@1 65 ------ Player communication
farmbuyer@1 66
farmbuyer@1 67 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 68 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 69 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 70 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 71 rewrite.
farmbuyer@16 72
farmbuyer@16 73 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 74
farmbuyer@1 75 ]==]
farmbuyer@1 76
farmbuyer@1 77 ------ Saved variables
farmbuyer@16 78 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 79 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 80 -- are numeric indices of tables, subkeys of those
farmbuyer@16 81 -- are name/forum/attend/date
farmbuyer@16 82 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 83 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 84 -- threshold: optional loot threshold, default nil
farmbuyer@16 85 OuroLootSV_hist = nil
farmbuyer@19 86 OuroLootSV_log = {}
farmbuyer@1 87
farmbuyer@1 88
farmbuyer@1 89 ------ Constants
farmbuyer@1 90 local option_defaults = {
farmbuyer@1 91 ['popup_on_join'] = true,
farmbuyer@1 92 ['register_slashloot'] = true,
farmbuyer@1 93 ['scroll_to_bottom'] = true,
farmbuyer@1 94 ['chatty_on_kill'] = false,
farmbuyer@1 95 ['no_tracking_wipes'] = false,
farmbuyer@1 96 ['snarky_boss'] = true,
farmbuyer@1 97 ['keybinding'] = false,
farmbuyer@2 98 ['bossmod'] = "DBM",
farmbuyer@1 99 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 100 ['forum'] = {
farmbuyer@25 101 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 102 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 103 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 104 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 105 ['Custom...'] = '',
farmbuyer@1 106 },
farmbuyer@1 107 ['forum_current'] = '[item] by name',
farmbuyer@1 108 }
farmbuyer@1 109 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 110 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 111 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 112 .." welcome message will not intrude again."
farmbuyer@27 113 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 114 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 115 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 116 .." 'Ping!' button on the options panel)."
farmbuyer@1 117 local qualnames = {
farmbuyer@1 118 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 119 ['white'] = 1, ['common'] = 1,
farmbuyer@1 120 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 121 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 122 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 123 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 124 ['artifact'] = 6,
farmbuyer@1 125 --['heirloom'] = 7,
farmbuyer@1 126 }
farmbuyer@1 127 local my_name = UnitName('player')
farmbuyer@40 128 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 129 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 130 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 131
farmbuyer@1 132
farmbuyer@1 133 ------ Addon member data
farmbuyer@1 134 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 135 addon.author_debug = flib.author_debug
farmbuyer@1 136
farmbuyer@6 137 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 138 do local _G = _G setfenv (1, addon)
farmbuyer@1 139
farmbuyer@17 140 commrev = 15 -- number
farmbuyer@27 141 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 142 ident = "OuroLoot2"
farmbuyer@1 143 identTg = "OuroLoot2Tg"
farmbuyer@1 144 status_text = nil
farmbuyer@1 145
farmbuyer@45 146 tekdebug = nil
farmbuyer@45 147 if _G.tekDebug then
farmbuyer@45 148 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 149 function tekdebug (txt)
farmbuyer@45 150 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 151 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 152 end
farmbuyer@45 153 end
farmbuyer@45 154
farmbuyer@1 155 DEBUG_PRINT = false
farmbuyer@1 156 debug = {
farmbuyer@1 157 comm = false,
farmbuyer@1 158 loot = false,
farmbuyer@1 159 flow = false,
farmbuyer@1 160 notraid = false,
farmbuyer@1 161 cache = false,
farmbuyer@19 162 alsolog = false,
farmbuyer@1 163 }
farmbuyer@45 164 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 165 -- the run-time ones.
farmbuyer@45 166 if tekdebug then
farmbuyer@45 167 function dprint (t,...)
farmbuyer@45 168 if DEBUG_PRINT and debug[t] then
farmbuyer@45 169 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 170 if debug.alsolog then
farmbuyer@45 171 addon:log_with_timestamp(text)
farmbuyer@45 172 end
farmbuyer@45 173 end
farmbuyer@45 174 end
farmbuyer@45 175 else
farmbuyer@45 176 function dprint (t,...)
farmbuyer@45 177 if DEBUG_PRINT and debug[t] then
farmbuyer@45 178 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 179 if debug.alsolog then
farmbuyer@45 180 addon:log_with_timestamp(text)
farmbuyer@45 181 end
farmbuyer@19 182 end
farmbuyer@19 183 end
farmbuyer@1 184 end
farmbuyer@1 185
farmbuyer@45 186 if author_debug and tekdebug then
farmbuyer@45 187 function pprint (t,...)
farmbuyer@45 188 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 189 if debug.alsolog then
farmbuyer@19 190 addon:log_with_timestamp(text)
farmbuyer@19 191 end
farmbuyer@1 192 end
farmbuyer@1 193 else
farmbuyer@1 194 pprint = flib.nullfunc
farmbuyer@1 195 end
farmbuyer@1 196
farmbuyer@1 197 enabled = false
farmbuyer@1 198 rebroadcast = false
farmbuyer@1 199 display = nil -- display frame, when visible
farmbuyer@1 200 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 201 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 202 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 203 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 204
farmbuyer@1 205 -- The rest is also used in the GUI:
farmbuyer@1 206
farmbuyer@1 207 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 208
farmbuyer@2 209 bossmod_registered = nil
farmbuyer@2 210 bossmods = {}
farmbuyer@2 211
farmbuyer@1 212 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 213
farmbuyer@38 214 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 215 thresholds = {}
farmbuyer@1 216 for i = 0,6 do
farmbuyer@11 217 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 218 end
farmbuyer@1 219
farmbuyer@1 220 _G.setfenv (1, _G)
farmbuyer@1 221 end
farmbuyer@1 222
farmbuyer@1 223 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 224 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 225
farmbuyer@1 226
farmbuyer@6 227 ------ Globals
farmbuyer@1 228 local g_loot = nil
farmbuyer@1 229 local g_restore_p = nil
farmbuyer@1 230 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 231 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 232 local g_boss_signpost = nil
farmbuyer@1 233 local opts = nil
farmbuyer@1 234
farmbuyer@47 235 local pairs, ipairs, tinsert, tremove, tonumber, wipe =
farmbuyer@47 236 pairs, ipairs, table.insert, table.remove, tonumber, table.wipe
farmbuyer@1 237 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 238 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 239 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 240 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 241
farmbuyer@27 242 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 243 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 244 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 245 --
farmbuyer@29 246 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 247 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 248 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 249 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 250 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 251 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 252 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 253 do
farmbuyer@27 254 local r = 0
farmbuyer@27 255 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 256 r = 1000*r + d
farmbuyer@27 257 end
farmbuyer@27 258 revision_large = math.max(r,1)
farmbuyer@27 259 end
farmbuyer@27 260
farmbuyer@1 261 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 262 do
farmbuyer@1 263 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 264
farmbuyer@38 265 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 266 -- COLOR can be item quality code or a hex string
farmbuyer@1 267 function addon.format_hypertext (code, text, color)
farmbuyer@1 268 return hypertext_format_str:format (code,
farmbuyer@11 269 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 270 text)
farmbuyer@1 271 end
farmbuyer@1 272
farmbuyer@1 273 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 274 local ltype, arg = strsplit(":",link)
farmbuyer@1 275 if ltype ~= "OuroRaid" then return end
farmbuyer@51 276 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 277 if arg == 'openloot' then
farmbuyer@1 278 addon:BuildMainDisplay()
farmbuyer@27 279 elseif arg == 'popupurl' then
farmbuyer@30 280 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 281 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 282 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 283 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 284 elseif arg == 'doping' then
farmbuyer@27 285 addon:DoPing()
farmbuyer@1 286 elseif arg == 'help' then
farmbuyer@1 287 addon:BuildMainDisplay('help')
farmbuyer@1 288 elseif arg == 'bcaston' then
farmbuyer@1 289 if not addon.rebroadcast then
farmbuyer@1 290 addon:Activate(nil,true)
farmbuyer@1 291 end
farmbuyer@1 292 addon:broadcast('bcast_responder')
farmbuyer@1 293 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 294 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 295 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 296 elseif arg == 'reload' then
farmbuyer@51 297 addon:BuildMainDisplay('opt')
farmbuyer@1 298 end
farmbuyer@1 299 end)
farmbuyer@1 300
farmbuyer@1 301 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 302 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 303 if link:match("^OuroRaid") then return end
farmbuyer@1 304 return old (self, link, ...)
farmbuyer@1 305 end
farmbuyer@1 306 end
farmbuyer@1 307
farmbuyer@1 308 do
farmbuyer@1 309 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 310 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 311 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 312 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 313 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 314 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 315 }
farmbuyer@1 316 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 317 function makedate()
farmbuyer@1 318 Calendar_LoadUI()
farmbuyer@1 319 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 320 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 321 return text, M, D, Y
farmbuyer@1 322 end
farmbuyer@1 323 end
farmbuyer@1 324
farmbuyer@1 325 -- Returns an instance name or abbreviation
farmbuyer@1 326 local function instance_tag()
farmbuyer@1 327 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 328 local t
farmbuyer@1 329 name = addon.instance_abbrev[name] or name
farmbuyer@1 330 if typeof == "none" then return name end
farmbuyer@1 331 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 332 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 333 t = 'LFR'
farmbuyer@35 334 elseif diffcode == 1 then
farmbuyer@1 335 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 336 elseif diffcode == 2 then
farmbuyer@1 337 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 338 elseif diffcode == 3 then
farmbuyer@1 339 t = "10h"
farmbuyer@1 340 elseif diffcode == 4 then
farmbuyer@1 341 t = "25h"
farmbuyer@1 342 end
farmbuyer@1 343 -- dynamic difficulties always return normal "codes"
farmbuyer@1 344 if isdynamic and perbossheroic == 1 then
farmbuyer@1 345 t = t .. "h"
farmbuyer@1 346 end
farmbuyer@1 347 return name .. "(" .. t .. ")"
farmbuyer@1 348 end
farmbuyer@1 349 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 350 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 351
farmbuyer@1 352
farmbuyer@1 353 ------ Expiring caches
farmbuyer@1 354 --[[
farmbuyer@1 355 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 356 foo:add("blah")
farmbuyer@1 357 foo:test("blah") -- returns true
farmbuyer@1 358 ]]
farmbuyer@1 359 do
farmbuyer@1 360 local caches = {}
farmbuyer@25 361 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 362 local time = _G.time
farmbuyer@1 363 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 364 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 365 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 366 local now = time()
farmbuyer@1 367 local alldone = true
farmbuyer@1 368 -- this is ass-ugly
farmbuyer@25 369 for name,c in pairs(caches) do
farmbuyer@25 370 local fifo = c.fifo
farmbuyer@25 371 local active = #fifo > 0
farmbuyer@25 372 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 373 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 374 tremove(fifo,1)
farmbuyer@1 375 end
farmbuyer@25 376 if active and #fifo == 0 and c.func then
farmbuyer@25 377 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 378 c:func()
farmbuyer@25 379 end
farmbuyer@25 380 alldone = alldone and (#fifo == 0)
farmbuyer@1 381 end
farmbuyer@1 382 if alldone then
farmbuyer@40 383 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 384 cleanup_group:Finish()
farmbuyer@40 385 else
farmbuyer@40 386 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 387 end
farmbuyer@1 388 end)
farmbuyer@1 389
farmbuyer@1 390 local function _add (cache, x)
farmbuyer@25 391 local datum = { t=time(), m=x }
farmbuyer@25 392 cache.hash[x] = datum
farmbuyer@25 393 tinsert (cache.fifo, datum)
farmbuyer@1 394 if not cleanup_group:IsPlaying() then
farmbuyer@41 395 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 396 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 397 cleanup_group:Play()
farmbuyer@1 398 end
farmbuyer@1 399 end
farmbuyer@1 400 local function _test (cache, x)
farmbuyer@40 401 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 402 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 403 -- What to do, what to do...
farmbuyer@25 404 return cache.hash[x] ~= nil
farmbuyer@1 405 end
farmbuyer@25 406
farmbuyer@1 407 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 408 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 409 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 410 local c = {
farmbuyer@1 411 ttl = ttl,
farmbuyer@1 412 name = name,
farmbuyer@1 413 add = _add,
farmbuyer@1 414 test = _test,
farmbuyer@1 415 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 416 func = on_alldone,
farmbuyer@25 417 fifo = {},
farmbuyer@25 418 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 419 }
farmbuyer@1 420 c.cleanup:SetOrder(1)
farmbuyer@25 421 caches[name] = c
farmbuyer@1 422 return c
farmbuyer@1 423 end
farmbuyer@1 424 end
farmbuyer@1 425
farmbuyer@1 426
farmbuyer@1 427 ------ Ace3 framework stuff
farmbuyer@1 428 function addon:OnInitialize()
farmbuyer@41 429 _log = OuroLootSV_log
farmbuyer@41 430
farmbuyer@1 431 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 432 -- relogging during a raid and already have collected loot data
farmbuyer@1 433 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 434 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 435
farmbuyer@1 436 if OuroLootSV_opts == nil then
farmbuyer@1 437 OuroLootSV_opts = {}
farmbuyer@1 438 self:ScheduleTimer(function(s)
farmbuyer@1 439 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 440 virgin = nil
farmbuyer@1 441 end,10,self)
farmbuyer@1 442 end
farmbuyer@1 443 opts = OuroLootSV_opts
farmbuyer@1 444 for opt,default in pairs(option_defaults) do
farmbuyer@1 445 if opts[opt] == nil then
farmbuyer@1 446 opts[opt] = default
farmbuyer@1 447 end
farmbuyer@1 448 end
farmbuyer@38 449
farmbuyer@25 450 -- transition&remove old options
farmbuyer@25 451 opts['forum_use_itemid'] = nil
farmbuyer@25 452 if opts['forum_format'] then
farmbuyer@25 453 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 454 opts['forum_format'] = nil
farmbuyer@25 455 end
farmbuyer@25 456 if opts.forum['[url]'] then
farmbuyer@25 457 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 458 opts.forum['[url]'] = nil
farmbuyer@25 459 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 460 if opts['forum_current'] == '[url]' then
farmbuyer@25 461 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 462 end
farmbuyer@25 463 end
farmbuyer@1 464 option_defaults = nil
farmbuyer@16 465 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 466 if OuroLootSV.saved then
farmbuyer@16 467 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 468 end
farmbuyer@16 469 if OuroLootSV.threshold then
farmbuyer@16 470 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 471 end
farmbuyer@16 472 if OuroLootSV.autoshard then
farmbuyer@16 473 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 474 end
farmbuyer@16 475 end
farmbuyer@38 476
farmbuyer@1 477 -- get item filter table if needed
farmbuyer@1 478 if opts.itemfilter == nil then
farmbuyer@1 479 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 480 end
farmbuyer@1 481 addon.default_itemfilter = nil
farmbuyer@1 482
farmbuyer@1 483 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 484 if opts.register_slashloot then
farmbuyer@50 485 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 486 -- maybe try to detect if this command is already in use...
farmbuyer@1 487 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 488 end
farmbuyer@1 489
farmbuyer@1 490 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 491 local r = assert(GetRealmName())
farmbuyer@1 492 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 493 self.history = self.history_all[r]
farmbuyer@38 494 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 495 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 496 then
farmbuyer@38 497 -- Big honkin' loop
farmbuyer@38 498 for rname,realm in pairs(self.history_all) do
farmbuyer@38 499 for pk,player in ipairs(realm) do
farmbuyer@38 500 for lk,loot in ipairs(player) do
farmbuyer@38 501 if loot.count == "" then
farmbuyer@38 502 loot.count = nil
farmbuyer@38 503 end
farmbuyer@38 504 end
farmbuyer@38 505 end
farmbuyer@38 506 end
farmbuyer@38 507 end
farmbuyer@38 508 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 509 --OuroLootSV_hist = nil
farmbuyer@1 510
farmbuyer@1 511 _init(self)
farmbuyer@27 512 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 513 self.OnInitialize = nil
farmbuyer@1 514 end
farmbuyer@1 515
farmbuyer@1 516 function addon:OnEnable()
farmbuyer@10 517 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 518 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 519
farmbuyer@1 520 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 521 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 522 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 523 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 524 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 525 --
farmbuyer@37 526 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 527 do
farmbuyer@1 528 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 529 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 530 function addon:Print (str, ...)
farmbuyer@1 531 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 532 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 533 else
farmbuyer@1 534 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 535 end
farmbuyer@1 536 end
farmbuyer@1 537 end
farmbuyer@1 538
farmbuyer@51 539 while opts.keybinding do
farmbuyer@51 540 if InCombatLockdown() then
farmbuyer@51 541 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 542 opts.keybinding_text)
farmbuyer@51 543 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 544 break
farmbuyer@51 545 end
farmbuyer@51 546
farmbuyer@15 547 KeyBindingFrame_LoadUI()
farmbuyer@1 548 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 549 btn:SetAttribute("type", "macro")
farmbuyer@1 550 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 551 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 552 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 553 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 554 local c = GetCurrentBindingSet()
farmbuyer@15 555 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 556 SaveBindings(c)
farmbuyer@15 557 end
farmbuyer@1 558 else
farmbuyer@51 559 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 560 opts.keybinding_text)
farmbuyer@1 561 end
farmbuyer@51 562 break
farmbuyer@1 563 end
farmbuyer@1 564
farmbuyer@20 565 --[[
farmbuyer@20 566 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 567 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 568 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 569 the global patterns before we transform them.
farmbuyer@20 570
farmbuyer@20 571 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 572 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 573 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 574 cauldron flasks.
farmbuyer@20 575 ]]
farmbuyer@20 576
farmbuyer@20 577 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 578 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 579
farmbuyer@20 580 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 581 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 582
farmbuyer@20 583 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 584 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 585
farmbuyer@20 586 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 587 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 588
farmbuyer@44 589 --[[
farmbuyer@44 590 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 591 will probably look these days. Try to be conservative about needless
farmbuyer@44 592 frame creation.
farmbuyer@44 593 ]]
farmbuyer@44 594 local bliz = CreateFrame("Frame")
farmbuyer@44 595 bliz.name = "Ouro Loot"
farmbuyer@44 596 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 597 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 598 button:SetWidth(150)
farmbuyer@44 599 button:SetHeight(22)
farmbuyer@44 600 button:SetScript("OnClick", function()
farmbuyer@44 601 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 602 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 603 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 604 end)
farmbuyer@44 605 button:SetText('"/ouroloot opt"')
farmbuyer@44 606 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 607 _b:SetScript("OnShow",nil)
farmbuyer@44 608 end)
farmbuyer@44 609 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 610
farmbuyer@49 611 self:_scan_LOD_modules()
farmbuyer@49 612
farmbuyer@1 613 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 614 end
farmbuyer@1 615 --function addon:OnDisable() end
farmbuyer@1 616
farmbuyer@1 617
farmbuyer@1 618 ------ Event handlers
farmbuyer@1 619 function addon:_clear_SVs()
farmbuyer@1 620 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 621 OuroLootSV = nil
farmbuyer@16 622 OuroLootSV_saved = nil
farmbuyer@1 623 OuroLootSV_opts = nil
farmbuyer@1 624 OuroLootSV_hist = nil
farmbuyer@22 625 OuroLootSV_log = nil
farmbuyer@8 626 ReloadUI()
farmbuyer@1 627 end
farmbuyer@1 628 function addon:PLAYER_LOGOUT()
farmbuyer@16 629 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 630 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 631
farmbuyer@16 632 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 633 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 634 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 635 end end
farmbuyer@16 636 if worth_saving then
farmbuyer@16 637 opts.autoshard = self.sharder
farmbuyer@16 638 opts.threshold = self.threshold
farmbuyer@1 639 for i,e in ipairs(g_loot) do
farmbuyer@1 640 e.cols = nil
farmbuyer@1 641 end
farmbuyer@1 642 OuroLootSV = g_loot
farmbuyer@16 643 else
farmbuyer@16 644 OuroLootSV = nil
farmbuyer@1 645 end
farmbuyer@16 646
farmbuyer@38 647 worth_saving = false
farmbuyer@6 648 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 649 if #t == 0 then
farmbuyer@8 650 self.history_all[r] = nil
farmbuyer@8 651 else
farmbuyer@38 652 worth_saving = true
farmbuyer@8 653 t.realm = nil
farmbuyer@8 654 t.st = nil
farmbuyer@8 655 t.byname = nil
farmbuyer@8 656 end
farmbuyer@6 657 end end
farmbuyer@38 658 if worth_saving then
farmbuyer@38 659 OuroLootSV_hist = self.history_all
farmbuyer@38 660 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 661 else
farmbuyer@38 662 OuroLootSV_hist = nil
farmbuyer@38 663 end
farmbuyer@19 664 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 665 end
farmbuyer@1 666
farmbuyer@10 667 do
farmbuyer@10 668 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 669 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 670 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 671 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 672 local time, difftime = time, difftime
farmbuyer@10 673 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 674
farmbuyer@10 675 local lastevent, now = 0, 0
farmbuyer@16 676 local redo_count = 0
farmbuyer@16 677 local redo, timer_handle
farmbuyer@10 678
farmbuyer@10 679 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 680 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 681
farmbuyer@10 682 now = now_a or time()
farmbuyer@10 683
farmbuyer@10 684 if leaving_p then
farmbuyer@16 685 if timer_handle then
farmbuyer@16 686 self:CancelTimer(timer_handle)
farmbuyer@16 687 timer_handle = nil
farmbuyer@16 688 end
farmbuyer@10 689 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 690 r.leave = r.leave or now
farmbuyer@10 691 end
farmbuyer@10 692 return
farmbuyer@10 693 end
farmbuyer@10 694
farmbuyer@10 695 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 696 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 697 r.online = R_LEFT
farmbuyer@10 698 r.leave = now
farmbuyer@10 699 end
farmbuyer@10 700 end
farmbuyer@10 701
farmbuyer@16 702 if redo then
farmbuyer@16 703 redo_count = redo_count + 1
farmbuyer@16 704 end
farmbuyer@16 705 redo = false
farmbuyer@10 706 for i = 1, GetNumRaidMembers() do
farmbuyer@10 707 local unit = 'raid'..i
farmbuyer@10 708 local name = UnitName(unit)
farmbuyer@10 709 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 710 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 711 if not g_loot.raiders[name] then
farmbuyer@10 712 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 713 end
farmbuyer@10 714 local r = g_loot.raiders[name]
farmbuyer@10 715 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 716 r.needinfo = nil
farmbuyer@10 717 r.class = select(2,UnitClass(unit))
farmbuyer@10 718 r.race = select(2,UnitRace(unit))
farmbuyer@10 719 r.sex = UnitSex(unit)
farmbuyer@10 720 r.level = UnitLevel(unit)
farmbuyer@10 721 r.guild = GetGuildInfo(unit)
farmbuyer@10 722 end
farmbuyer@10 723 local connected = UnitIsConnected(unit)
farmbuyer@10 724 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 725 r.join = r.join or now
farmbuyer@10 726 r.online = R_ACTIVE
farmbuyer@10 727 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 728 r.leave = now
farmbuyer@10 729 r.online = R_OFFLINE
farmbuyer@10 730 end
farmbuyer@10 731 redo = redo or r.needinfo
farmbuyer@10 732 end
farmbuyer@10 733 end
farmbuyer@16 734 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 735 if not timer_handle then
farmbuyer@16 736 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 737 end
farmbuyer@16 738 else
farmbuyer@16 739 redo_count = 0
farmbuyer@16 740 if timer_handle then
farmbuyer@16 741 self:CancelTimer(timer_handle)
farmbuyer@16 742 timer_handle = nil
farmbuyer@16 743 end
farmbuyer@10 744 end
farmbuyer@10 745 end
farmbuyer@10 746
farmbuyer@10 747 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 748 if GetNumRaidMembers() == 0 then
farmbuyer@16 749 -- Leaving a raid group.
farmbuyer@10 750 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 751 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 752 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 753 if self.enabled and not self.debug.notraid then
farmbuyer@16 754 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 755 self.popped = nil
farmbuyer@16 756 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 757 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 758 end
farmbuyer@10 759 return
farmbuyer@10 760 end
farmbuyer@10 761
farmbuyer@1 762 local inside,whatkind = IsInInstance()
farmbuyer@1 763 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 764 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 765 return
farmbuyer@1 766 end
farmbuyer@10 767
farmbuyer@10 768 local docheck = self.enabled
farmbuyer@1 769 if event == "Activate" then
farmbuyer@1 770 -- dispatched manually from Activate
farmbuyer@10 771 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 772 _register_bossmod(self)
farmbuyer@10 773 docheck = true
farmbuyer@1 774 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 775 -- hot code path, be careful
farmbuyer@10 776
farmbuyer@1 777 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 778 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 779 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 780 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 781 self.popped.data = self
farmbuyer@10 782 return
farmbuyer@1 783 end
farmbuyer@1 784 end
farmbuyer@11 785 -- Throttle the checks fired by common events.
farmbuyer@10 786 if docheck and not InCombatLockdown() then
farmbuyer@10 787 now = time()
farmbuyer@10 788 if difftime(now,lastevent) > 45 then
farmbuyer@10 789 lastevent = now
farmbuyer@10 790 self:CheckRoster(false,now)
farmbuyer@10 791 end
farmbuyer@10 792 end
farmbuyer@1 793 end
farmbuyer@1 794 end
farmbuyer@1 795
farmbuyer@1 796 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 797 do
farmbuyer@42 798 local function maybe_trash_kill_entry()
farmbuyer@42 799 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 800 -- entry already
farmbuyer@42 801 if addon.latest_instance then return end
farmbuyer@42 802 addon.latest_instance = instance_tag()
farmbuyer@42 803 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@42 804 kind='boss',reason='kill',bosskill=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 805 })
farmbuyer@42 806 end
farmbuyer@42 807
farmbuyer@1 808 -- Recent loot cache
farmbuyer@25 809 local candidates = {}
farmbuyer@25 810 local function prefer_local_loots (cache)
farmbuyer@25 811 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 812 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 813 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 814 --
farmbuyer@34 815 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 816 for i,sig in ipairs(candidates) do
farmbuyer@25 817 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 818 local loot = candidates[sig]
farmbuyer@25 819 if loot then
farmbuyer@25 820 addon.dprint('loot', i, "was found")
farmbuyer@42 821 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 822 candidates[sig] = nil
farmbuyer@25 823 local looti = addon._addLootEntry(loot)
farmbuyer@25 824 if (loot.disposition ~= 'shard')
farmbuyer@25 825 and (loot.disposition ~= 'gvault')
farmbuyer@25 826 and (not addon.history_suppress)
farmbuyer@25 827 then
farmbuyer@25 828 addon:_addHistoryEntry(looti)
farmbuyer@25 829 end
farmbuyer@25 830 end
farmbuyer@25 831 end
farmbuyer@25 832
farmbuyer@25 833 if addon.display then
farmbuyer@25 834 addon:redisplay()
farmbuyer@25 835 end
farmbuyer@47 836 wipe(candidates)
farmbuyer@25 837 end
farmbuyer@40 838 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 839
farmbuyer@6 840 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 841
farmbuyer@1 842 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 843 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 844 local itexture = GetItemIcon(itemid)
farmbuyer@6 845 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 846 local i
farmbuyer@6 847 if (not iname) or (not itexture) then
farmbuyer@19 848 i = true
farmbuyer@6 849 iname, ilink, iquality, itexture =
farmbuyer@6 850 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 851 end
farmbuyer@19 852 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 853
farmbuyer@19 854 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 855 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 856 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 857 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 858 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 859 end
farmbuyer@25 860 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 861 local signature = recipient .. iname .. (count or "")
farmbuyer@25 862 if from and self.recent_loot:test(signature) then
farmbuyer@39 863 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 864 else
farmbuyer@25 865 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 866 i = {
farmbuyer@25 867 kind = 'loot',
farmbuyer@25 868 person = recipient,
farmbuyer@25 869 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 870 cache_miss = i and true or nil,
farmbuyer@25 871 quality = iquality,
farmbuyer@25 872 itemname = iname,
farmbuyer@25 873 id = itemid,
farmbuyer@25 874 itemlink = ilink,
farmbuyer@25 875 itexture = itexture,
farmbuyer@25 876 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 877 count = (count and count ~= "") and count or nil,
farmbuyer@25 878 bcast_from = from,
farmbuyer@25 879 extratext = extratext,
farmbuyer@25 880 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 881 }
farmbuyer@34 882 if local_override then
farmbuyer@39 883 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 884 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 885 if i.extratext == 'shard'
farmbuyer@34 886 or i.extratext == 'gvault'
farmbuyer@34 887 or i.extratext == 'offspec'
farmbuyer@34 888 then
farmbuyer@34 889 i.disposition = i.extratext
farmbuyer@34 890 end
farmbuyer@34 891 local looti = self._addLootEntry(i)
farmbuyer@34 892 if (i.disposition ~= 'shard')
farmbuyer@34 893 and (i.disposition ~= 'gvault')
farmbuyer@34 894 and (not self.history_suppress)
farmbuyer@34 895 then
farmbuyer@34 896 self:_addHistoryEntry(looti)
farmbuyer@34 897 end
farmbuyer@39 898 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 899 else
farmbuyer@34 900 self.recent_loot:add(signature)
farmbuyer@34 901 candidates[signature] = i
farmbuyer@34 902 tinsert (candidates, signature)
farmbuyer@39 903 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 904 end
farmbuyer@1 905 end
farmbuyer@25 906 break
farmbuyer@1 907 end
farmbuyer@1 908 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 909 return i
farmbuyer@1 910 end
farmbuyer@1 911
farmbuyer@1 912 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 913 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 914
farmbuyer@1 915 --[[
farmbuyer@1 916 iname: Hearthstone
farmbuyer@1 917 iquality: integer
farmbuyer@1 918 ilink: clickable formatted link
farmbuyer@1 919 itemstring: item:6948:....
farmbuyer@1 920 itexture: inventory icon texture
farmbuyer@1 921 ]]
farmbuyer@1 922
farmbuyer@1 923 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 924 local msg = ...
farmbuyer@20 925 local person, itemstring, count
farmbuyer@21 926 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 927
farmbuyer@20 928 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 929 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 930 if not person then
farmbuyer@20 931 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 932 end
farmbuyer@20 933 if not person then
farmbuyer@20 934 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 935 if not itemstring then
farmbuyer@20 936 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 937 end
farmbuyer@20 938 end
farmbuyer@20 939
farmbuyer@20 940 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 941 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 942
farmbuyer@1 943 -- Name might be colorized, remove the highlighting
farmbuyer@20 944 if person then
farmbuyer@20 945 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 946 else
farmbuyer@38 947 person = my_name -- UNIT_YOU / You
farmbuyer@20 948 end
farmbuyer@1 949
farmbuyer@20 950 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 951 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 952
farmbuyer@1 953 return self:_do_loot (false, person, id, count)
farmbuyer@1 954
farmbuyer@1 955 elseif event == "broadcast" then
farmbuyer@1 956 return self:_do_loot(false, ...)
farmbuyer@1 957
farmbuyer@1 958 elseif event == "manual" then
farmbuyer@1 959 local r,i,n = ...
farmbuyer@1 960 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 961 end
farmbuyer@1 962 end
farmbuyer@1 963 end
farmbuyer@1 964
farmbuyer@1 965
farmbuyer@1 966 ------ Slash command handler
farmbuyer@1 967 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 968 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 969 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 970 -- that GUI is in place.)
farmbuyer@1 971 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 972 txt = strtrim(txt:lower())
farmbuyer@1 973 local cmd, arg = ""
farmbuyer@1 974 do
farmbuyer@1 975 local s,e = txt:find("^%a+")
farmbuyer@1 976 if s then
farmbuyer@1 977 cmd = txt:sub(s,e)
farmbuyer@1 978 s = txt:find("%S", e+2)
farmbuyer@1 979 if s then arg = txt:sub(s,-1) end
farmbuyer@1 980 end
farmbuyer@1 981 end
farmbuyer@1 982
farmbuyer@1 983 if cmd == "" then
farmbuyer@1 984 if InCombatLockdown() then
farmbuyer@1 985 return self:Print("Can't display window in combat.")
farmbuyer@1 986 else
farmbuyer@1 987 return self:BuildMainDisplay()
farmbuyer@1 988 end
farmbuyer@1 989
farmbuyer@1 990 elseif cmd:find("^thre") then
farmbuyer@1 991 self:SetThreshold(arg)
farmbuyer@1 992
farmbuyer@1 993 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 994 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 995 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 996
farmbuyer@23 997 elseif cmd == "toggle" then
farmbuyer@23 998 if self.display then
farmbuyer@23 999 self.display:Hide()
farmbuyer@23 1000 else
farmbuyer@23 1001 return self:BuildMainDisplay()
farmbuyer@23 1002 end
farmbuyer@23 1003
farmbuyer@1 1004 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1005 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 1006 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1007 })
farmbuyer@1 1008 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1009 if self.display then
farmbuyer@1 1010 self:redisplay()
farmbuyer@1 1011 end
farmbuyer@1 1012 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1013
farmbuyer@1 1014 elseif cmd == "debug" then
farmbuyer@1 1015 if arg then
farmbuyer@1 1016 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1017 _G.print(arg,self.debug[arg])
farmbuyer@1 1018 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1019 else
farmbuyer@1 1020 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1021 end
farmbuyer@1 1022
farmbuyer@1 1023 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1024 self:save_saveas(arg)
farmbuyer@1 1025 elseif cmd == "list" then
farmbuyer@1 1026 self:save_list()
farmbuyer@1 1027 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1028 self:save_restore(tonumber(arg))
farmbuyer@1 1029 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1030 self:save_delete(tonumber(arg))
farmbuyer@1 1031
farmbuyer@1 1032 elseif cmd == "help" then
farmbuyer@1 1033 self:BuildMainDisplay('help')
farmbuyer@23 1034 elseif cmd == "ping" then
farmbuyer@23 1035 self:DoPing()
farmbuyer@1 1036
farmbuyer@19 1037 elseif cmd == "fixcache" then
farmbuyer@19 1038 self:do_item_cache_fixup()
farmbuyer@19 1039
farmbuyer@1 1040 else
farmbuyer@1 1041 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1042 return
farmbuyer@1 1043 end
farmbuyer@1 1044 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1045 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1046 end
farmbuyer@1 1047 end
farmbuyer@1 1048
farmbuyer@1 1049 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1050 local q = tonumber(arg)
farmbuyer@1 1051 if q then
farmbuyer@1 1052 q = math.floor(q+0.001)
farmbuyer@1 1053 if q<0 or q>6 then
farmbuyer@1 1054 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1055 end
farmbuyer@1 1056 else
farmbuyer@1 1057 q = qualnames[arg]
farmbuyer@1 1058 if not q then
farmbuyer@1 1059 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1060 end
farmbuyer@1 1061 end
farmbuyer@1 1062 self.threshold = q
farmbuyer@1 1063 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1064 end
farmbuyer@1 1065
farmbuyer@1 1066
farmbuyer@1 1067 ------ On/off
farmbuyer@1 1068 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1069 self.dprint('flow', ":Activate is running")
farmbuyer@10 1070 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1071 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1072 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1073 self.popped = true
farmbuyer@1 1074 if GetNumRaidMembers() > 0 then
farmbuyer@16 1075 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1076 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1077 elseif self.debug.notraid then
farmbuyer@16 1078 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1079 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1080 _register_bossmod(self)
farmbuyer@1 1081 elseif g_restore_p then
farmbuyer@1 1082 g_restore_p = nil
farmbuyer@16 1083 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1084 if #g_loot == 0 then
farmbuyer@16 1085 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1086 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1087 return
farmbuyer@16 1088 end
farmbuyer@1 1089 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1090 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1091 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1092 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1093 return
farmbuyer@1 1094 end
farmbuyer@1 1095 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1096 self.enabled = not opt_bcast_only
farmbuyer@1 1097 if opt_threshold then
farmbuyer@1 1098 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1099 end
farmbuyer@1 1100 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1101 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1102 self.thresholds[self.threshold])
farmbuyer@27 1103 self:broadcast('revcheck',revision_large)
farmbuyer@1 1104 end
farmbuyer@1 1105
farmbuyer@1 1106 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1107 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1108 function addon:Deactivate()
farmbuyer@1 1109 self.enabled = false
farmbuyer@1 1110 self.rebroadcast = false
farmbuyer@10 1111 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1112 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1113 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1114 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1115 end
farmbuyer@1 1116
farmbuyer@1 1117 function addon:Clear(verbose_p)
farmbuyer@1 1118 local repopup, st
farmbuyer@1 1119 if self.display then
farmbuyer@1 1120 -- in the new version, this is likely to always be the case
farmbuyer@1 1121 repopup = true
farmbuyer@1 1122 st = self.display:GetUserData("eoiST")
farmbuyer@1 1123 if not st then
farmbuyer@1 1124 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1125 end
farmbuyer@1 1126 self.display:Hide()
farmbuyer@1 1127 end
farmbuyer@1 1128 g_restore_p = nil
farmbuyer@1 1129 OuroLootSV = nil
farmbuyer@1 1130 self:_reset_timestamps()
farmbuyer@1 1131 if verbose_p then
farmbuyer@16 1132 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1133 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1134 else
farmbuyer@1 1135 self:Print("Current loot data cleared.")
farmbuyer@1 1136 end
farmbuyer@1 1137 end
farmbuyer@1 1138 _init(self,st)
farmbuyer@1 1139 if repopup then
farmbuyer@1 1140 addon:BuildMainDisplay()
farmbuyer@1 1141 end
farmbuyer@1 1142 end
farmbuyer@1 1143
farmbuyer@1 1144
farmbuyer@1 1145 ------ Behind the scenes routines
farmbuyer@19 1146 -- Semi-experimental debugging aid.
farmbuyer@19 1147 do
farmbuyer@41 1148 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1149 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1150 -- 2) _log points to SV_log
farmbuyer@41 1151 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1152 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1153 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1154 local date = _G.date
farmbuyer@19 1155 function addon:log_with_timestamp (msg)
farmbuyer@41 1156 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1157 end
farmbuyer@19 1158 end
farmbuyer@19 1159
farmbuyer@49 1160 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1161 -- them. Credit to DBM for the approach here.
farmbuyer@49 1162 function addon:_scan_LOD_modules()
farmbuyer@49 1163 for i = 1, GetNumAddOns() do
farmbuyer@49 1164 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1165 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1166 and not IsAddOnLoaded(i)
farmbuyer@49 1167 then
farmbuyer@49 1168 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@49 1169 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1170 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@49 1171 end
farmbuyer@49 1172 end
farmbuyer@49 1173 end
farmbuyer@49 1174
farmbuyer@1 1175 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1176 do
farmbuyer@1 1177 local byindex, temp = {}, {}
farmbuyer@1 1178 local function sort (src, dest)
farmbuyer@1 1179 for k in pairs(src) do
farmbuyer@1 1180 temp[#temp+1] = k
farmbuyer@1 1181 end
farmbuyer@1 1182 table.sort(temp)
farmbuyer@47 1183 wipe(dest)
farmbuyer@1 1184 for i = 1, #temp do
farmbuyer@1 1185 dest[i] = src[temp[i]]
farmbuyer@1 1186 end
farmbuyer@1 1187 end
farmbuyer@1 1188
farmbuyer@1 1189 function addon.sender_list.sort()
farmbuyer@1 1190 sort (addon.sender_list.active, byindex)
farmbuyer@47 1191 wipe(temp)
farmbuyer@1 1192 addon.sender_list.activeI = #byindex
farmbuyer@1 1193 sort (addon.sender_list.names, byindex)
farmbuyer@47 1194 wipe(temp)
farmbuyer@1 1195 end
farmbuyer@1 1196 addon.sender_list.namesI = byindex
farmbuyer@1 1197 end
farmbuyer@1 1198
farmbuyer@1 1199 -- Message sending.
farmbuyer@1 1200 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1201 do
farmbuyer@1 1202 local function assemble(...)
farmbuyer@1 1203 local msg = ...
farmbuyer@1 1204 for i = 2, select('#',...) do
farmbuyer@1 1205 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1206 end
farmbuyer@1 1207 return msg
farmbuyer@1 1208 end
farmbuyer@1 1209
farmbuyer@1 1210 -- broadcast('tag', <stuff>)
farmbuyer@1 1211 function addon:broadcast(...)
farmbuyer@1 1212 local msg = assemble(...)
farmbuyer@1 1213 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1214 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1215 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1216 end
farmbuyer@1 1217 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1218 function addon:whispercast(to,...)
farmbuyer@1 1219 local msg = assemble(...)
farmbuyer@1 1220 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1221 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1222 end
farmbuyer@1 1223 end
farmbuyer@1 1224
farmbuyer@23 1225 function addon:DoPing()
farmbuyer@23 1226 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1227 self.sender_list.active = {}
farmbuyer@23 1228 self.sender_list.names = {}
farmbuyer@23 1229 self:broadcast('ping')
farmbuyer@27 1230 self:broadcast('revcheck',revision_large)
farmbuyer@27 1231 end
farmbuyer@27 1232
farmbuyer@27 1233 function addon:_check_revision (otherrev)
farmbuyer@27 1234 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1235 otherrev = tonumber(otherrev)
farmbuyer@27 1236 if otherrev == revision_large then
farmbuyer@27 1237 -- normal case
farmbuyer@27 1238
farmbuyer@27 1239 elseif otherrev < revision_large then
farmbuyer@27 1240 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1241 self:broadcast('revcheck',revision_large)
farmbuyer@27 1242
farmbuyer@27 1243 else
farmbuyer@27 1244 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1245 if newer_warning then
farmbuyer@27 1246 self:Print(newer_warning,
farmbuyer@29 1247 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1248 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1249 newer_warning = nil
farmbuyer@27 1250 end
farmbuyer@27 1251 end
farmbuyer@23 1252 end
farmbuyer@23 1253
farmbuyer@1 1254 -- Generic helpers
farmbuyer@28 1255 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1256 function addon._find_next_after (kind, index)
farmbuyer@1 1257 index = index + 1
farmbuyer@1 1258 while index <= #g_loot do
farmbuyer@1 1259 if g_loot[index].kind == kind then
farmbuyer@1 1260 return index, g_loot[index]
farmbuyer@1 1261 end
farmbuyer@1 1262 index = index + 1
farmbuyer@1 1263 end
farmbuyer@1 1264 end
farmbuyer@28 1265 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1266 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1267 -- appropriate fencepost is not found.
farmbuyer@28 1268 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1269 local fencepost
farmbuyer@28 1270 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1271 if kind == 'time' then
farmbuyer@28 1272 fencepost = closest_time
farmbuyer@28 1273 elseif kind == 'boss' then
farmbuyer@28 1274 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1275 if not closest_boss then
farmbuyer@28 1276 fencepost = closest_time
farmbuyer@28 1277 elseif not closest_time then
farmbuyer@28 1278 fencepost = closest_boss
farmbuyer@28 1279 else
farmbuyer@28 1280 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1281 end
farmbuyer@28 1282 end
farmbuyer@28 1283 return fencepost
farmbuyer@28 1284 end
farmbuyer@1 1285
farmbuyer@1 1286 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1287 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1288 -- conditionals).
farmbuyer@1 1289 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1290 return self._find_next_after, filter_kind, 0
farmbuyer@1 1291 end
farmbuyer@1 1292
farmbuyer@1 1293 do
farmbuyer@1 1294 local itt
farmbuyer@1 1295 local function create()
farmbuyer@1 1296 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1297 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1298 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1299 L:SetFontObject(GameFontNormal)
farmbuyer@1 1300 R:SetFontObject(GameFontNormal)
farmbuyer@1 1301 tip:AddFontStrings(L,R)
farmbuyer@1 1302 lefts[i] = L
farmbuyer@1 1303 end
farmbuyer@1 1304 tip.lefts = lefts
farmbuyer@1 1305 return tip
farmbuyer@1 1306 end
farmbuyer@1 1307 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1308 itt = itt or create()
farmbuyer@1 1309 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1310 itt:ClearLines()
farmbuyer@1 1311 itt:SetHyperlink(item)
farmbuyer@1 1312 local t = itt.lefts[2]:GetText()
farmbuyer@1 1313 itt:Hide()
farmbuyer@1 1314 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1315 end
farmbuyer@1 1316 end
farmbuyer@1 1317
farmbuyer@1 1318 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1319 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1320 function _init (self, possible_st)
farmbuyer@1 1321 self.dprint('flow',"_init running")
farmbuyer@1 1322 self.loot_clean = nil
farmbuyer@1 1323 self.hist_clean = nil
farmbuyer@1 1324 if g_restore_p then
farmbuyer@1 1325 g_loot = OuroLootSV
farmbuyer@16 1326 self.popped = #g_loot > 0
farmbuyer@1 1327 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1328 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1329 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1330 self.sharder = opts.autoshard
farmbuyer@1 1331 else
farmbuyer@10 1332 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1333 end
farmbuyer@1 1334
farmbuyer@16 1335 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1336 self:gui_init(g_loot)
farmbuyer@16 1337 opts.autoshard = nil
farmbuyer@16 1338 opts.threshold = nil
farmbuyer@1 1339
farmbuyer@1 1340 if g_restore_p then
farmbuyer@1 1341 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1342 else
farmbuyer@1 1343 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1344 end
farmbuyer@1 1345 if possible_st then
farmbuyer@1 1346 possible_st:SetData(g_loot)
farmbuyer@1 1347 end
farmbuyer@1 1348
farmbuyer@17 1349 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1350 self:RegisterComm(self.ident)
farmbuyer@1 1351 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1352
farmbuyer@1 1353 if self.author_debug then
farmbuyer@1 1354 _G.OL = self
farmbuyer@1 1355 _G.Oloot = g_loot
farmbuyer@1 1356 end
farmbuyer@1 1357 end
farmbuyer@1 1358
farmbuyer@25 1359 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1360 do
farmbuyer@25 1361 local candidates = {}
farmbuyer@25 1362 local location
farmbuyer@1 1363 local function fixup_durations (cache)
farmbuyer@1 1364 local boss, bossi
farmbuyer@1 1365 boss = candidates[1]
farmbuyer@1 1366 if #candidates == 1 then
farmbuyer@1 1367 -- (1) or (2)
farmbuyer@1 1368 boss.duration = boss.duration or 0
farmbuyer@19 1369 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1370 else
farmbuyer@1 1371 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1372 if #candidates ~= 2 then
farmbuyer@1 1373 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1374 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1375 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1376 end
farmbuyer@1 1377 if candidates[2].duration == nil then
farmbuyer@1 1378 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1379 end
farmbuyer@1 1380 -- try and be generic anyhow
farmbuyer@1 1381 for i,c in ipairs(candidates) do
farmbuyer@1 1382 if c.duration then
farmbuyer@1 1383 boss = c
farmbuyer@19 1384 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1385 break
farmbuyer@1 1386 end
farmbuyer@1 1387 end
farmbuyer@1 1388 end
farmbuyer@1 1389 bossi = addon._addLootEntry(boss)
farmbuyer@19 1390 -- addon.
farmbuyer@19 1391 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1392 g_boss_signpost = nil
farmbuyer@42 1393 addon.latest_instance = boss.instance
farmbuyer@19 1394 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1395 if boss.reason == 'kill' then
farmbuyer@1 1396 addon:_mark_boss_kill (bossi)
farmbuyer@1 1397 if opts.chatty_on_kill then
farmbuyer@1 1398 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1399 end
farmbuyer@1 1400 end
farmbuyer@47 1401 wipe(candidates)
farmbuyer@1 1402 end
farmbuyer@1 1403 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1404
farmbuyer@1 1405 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1406 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1407 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1408 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1409 if self.rebroadcast and duration then
farmbuyer@1 1410 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1411 end
farmbuyer@1 1412 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1413 while self.enabled do
farmbuyer@1 1414 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1415 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1416 local not_from_local = duration == nil
farmbuyer@1 1417 local signature = bossname .. reason
farmbuyer@1 1418 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1419 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1420 else
farmbuyer@1 1421 self.recent_boss:add(signature)
farmbuyer@16 1422 g_boss_signpost = #g_loot + 1
farmbuyer@19 1423 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1424 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1425 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1426 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1427 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1428 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1429 -- DBM might not trigger for a while).
farmbuyer@1 1430 local c = {
farmbuyer@1 1431 kind = 'boss',
farmbuyer@1 1432 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1433 reason = reason,
farmbuyer@1 1434 instance = intag,
farmbuyer@1 1435 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1436 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1437 }
farmbuyer@1 1438 tinsert(candidates,c)
farmbuyer@1 1439 end
farmbuyer@17 1440 break
farmbuyer@1 1441 end
farmbuyer@1 1442 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1443 end
farmbuyer@1 1444 -- No wrapping layer for now
farmbuyer@1 1445 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1446
farmbuyer@1 1447 function addon:_mark_boss_kill (index)
farmbuyer@1 1448 local e = g_loot[index]
farmbuyer@17 1449 if not e then
farmbuyer@17 1450 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1451 return
farmbuyer@17 1452 end
farmbuyer@1 1453 if not e.bosskill then
farmbuyer@16 1454 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1455 return
farmbuyer@1 1456 end
farmbuyer@1 1457 if e.reason ~= 'wipe' then
farmbuyer@1 1458 -- enh, bail
farmbuyer@1 1459 self.loot_clean = index-1
farmbuyer@1 1460 end
farmbuyer@1 1461 local attempts = 1
farmbuyer@1 1462 local first
farmbuyer@1 1463
farmbuyer@1 1464 local i,d = 1,g_loot[1]
farmbuyer@1 1465 while d ~= e do
farmbuyer@1 1466 if d.bosskill and
farmbuyer@1 1467 d.bosskill == e.bosskill and
farmbuyer@53 1468 d.instance == e.instance and
farmbuyer@1 1469 d.reason == 'wipe'
farmbuyer@1 1470 then
farmbuyer@1 1471 first = first or i
farmbuyer@1 1472 attempts = attempts + 1
farmbuyer@1 1473 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1474 else
farmbuyer@1 1475 i = i + 1
farmbuyer@1 1476 end
farmbuyer@1 1477 d = g_loot[i]
farmbuyer@1 1478 end
farmbuyer@1 1479 e.reason = 'kill'
farmbuyer@1 1480 e.attempts = attempts
farmbuyer@1 1481 self.loot_clean = first or index-1
farmbuyer@1 1482 end
farmbuyer@1 1483
farmbuyer@2 1484 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1485 assert(type(name)=='string')
farmbuyer@2 1486 assert(type(registration_func)=='function')
farmbuyer@2 1487 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1488 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1489 n = name,
farmbuyer@2 1490 r = registration_func,
farmbuyer@2 1491 d = deregistration_func,
farmbuyer@2 1492 }
farmbuyer@5 1493 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1494 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1495 end
farmbuyer@1 1496
farmbuyer@2 1497 function _register_bossmod (self, force_p)
farmbuyer@2 1498 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1499 if x then
farmbuyer@2 1500 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1501 -- trying to register with already-registered boss mod
farmbuyer@2 1502 return
farmbuyer@2 1503 else
farmbuyer@2 1504 -- deregister
farmbuyer@2 1505 if x.d then x.d(self) end
farmbuyer@2 1506 end
farmbuyer@1 1507 end
farmbuyer@1 1508
farmbuyer@2 1509 x = nil
farmbuyer@2 1510 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1511 if v.n == opts.bossmod then
farmbuyer@2 1512 x = k
farmbuyer@2 1513 break
farmbuyer@2 1514 end
farmbuyer@1 1515 end
farmbuyer@1 1516
farmbuyer@2 1517 if not x then
farmbuyer@2 1518 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1519 self:Print(self.status_text)
farmbuyer@2 1520 return
farmbuyer@1 1521 end
farmbuyer@1 1522
farmbuyer@2 1523 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1524 --self.bossmod_registered = x
farmbuyer@5 1525 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1526 else
farmbuyer@2 1527 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1528 end
farmbuyer@1 1529 end
farmbuyer@2 1530 end
farmbuyer@1 1531
farmbuyer@1 1532 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1533 do
farmbuyer@1 1534 -- This shouldn't be required. /sadface
farmbuyer@1 1535 local loot_entry_mt = {
farmbuyer@1 1536 __index = function (e,key)
farmbuyer@1 1537 if key == 'cols' then
farmbuyer@15 1538 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1539 --tabledump(e) -- not actually that useful
farmbuyer@1 1540 addon:_fill_out_eoi_data(1)
farmbuyer@1 1541 end
farmbuyer@1 1542 return rawget(e,key)
farmbuyer@1 1543 end
farmbuyer@1 1544 }
farmbuyer@1 1545
farmbuyer@1 1546 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1547 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1548 -- optional second index to search no earlier than it.
farmbuyer@1 1549 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1550 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1551 stop = stop or 0
farmbuyer@1 1552 while i > stop do
farmbuyer@1 1553 if g_loot[i].kind == 'time' then
farmbuyer@1 1554 return i, g_loot[i]
farmbuyer@1 1555 end
farmbuyer@1 1556 i = i - 1
farmbuyer@1 1557 end
farmbuyer@1 1558 end
farmbuyer@1 1559
farmbuyer@1 1560 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1561 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1562 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1563 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1564 -- taken from the DAY entry.
farmbuyer@1 1565 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1566 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1567 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1568 if not time_entry_opt then
farmbuyer@1 1569 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1570 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1571 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1572 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1573 end
farmbuyer@1 1574 end
farmbuyer@1 1575 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1576 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1577 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1578 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1579 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1580 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1581 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1582 end
farmbuyer@1 1583
farmbuyer@1 1584 local done_todays_date
farmbuyer@1 1585 function addon:_reset_timestamps()
farmbuyer@1 1586 done_todays_date = nil
farmbuyer@1 1587 end
farmbuyer@1 1588 local function do_todays_date()
farmbuyer@1 1589 local text, M, D, Y = makedate()
farmbuyer@1 1590 local found,ts = #g_loot+1
farmbuyer@1 1591 repeat
farmbuyer@1 1592 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1593 if found and ts.startday.text == text then
farmbuyer@1 1594 done_todays_date = true
farmbuyer@1 1595 end
farmbuyer@1 1596 until done_todays_date or (not found)
farmbuyer@1 1597 if done_todays_date then
farmbuyer@1 1598 g_today = ts
farmbuyer@1 1599 else
farmbuyer@1 1600 done_todays_date = true
farmbuyer@1 1601 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1602 kind = 'time',
farmbuyer@1 1603 startday = {
farmbuyer@1 1604 text = text, month = M, day = D, year = Y
farmbuyer@1 1605 }
farmbuyer@1 1606 }]
farmbuyer@1 1607 end
farmbuyer@1 1608 addon:_fill_out_eoi_data(1)
farmbuyer@1 1609 end
farmbuyer@1 1610
farmbuyer@1 1611 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1612 function addon._addLootEntry (e)
farmbuyer@1 1613 setmetatable(e,loot_entry_mt)
farmbuyer@1 1614
farmbuyer@1 1615 if not done_todays_date then do_todays_date() end
farmbuyer@1 1616
farmbuyer@1 1617 local h, m = GetGameTime()
farmbuyer@10 1618 --local localuptime = math.floor(GetTime())
farmbuyer@10 1619 local time_t = time()
farmbuyer@1 1620 e.hour = h
farmbuyer@1 1621 e.minute = m
farmbuyer@10 1622 e.stamp = time_t --localuptime
farmbuyer@1 1623 local index = #g_loot + 1
farmbuyer@1 1624 g_loot[index] = e
farmbuyer@1 1625 return index
farmbuyer@1 1626 end
farmbuyer@16 1627
farmbuyer@16 1628 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1629 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1630 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1631 -- from that boss.
farmbuyer@16 1632 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1633 --pprint('loot', is, should_be)
farmbuyer@16 1634 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1635 return
farmbuyer@16 1636 end
farmbuyer@17 1637 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1638 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1639 return
farmbuyer@16 1640 end
farmbuyer@16 1641 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1642 should_be = should_be + 1
farmbuyer@16 1643 if is == should_be then
farmbuyer@16 1644 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1645 return
farmbuyer@16 1646 end
farmbuyer@16 1647 end
farmbuyer@16 1648
farmbuyer@16 1649 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1650 local boss = tremove (g_loot, is)
farmbuyer@16 1651 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1652 tinsert (g_loot, should_be, boss)
farmbuyer@16 1653 return should_be
farmbuyer@16 1654 end
farmbuyer@1 1655 end
farmbuyer@1 1656
farmbuyer@19 1657 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1658 -- item cache data (which will have arrived by now).
farmbuyer@19 1659 function addon:do_item_cache_fixup()
farmbuyer@19 1660 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1661
farmbuyer@19 1662 local numfound = 0
farmbuyer@19 1663 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1664
farmbuyer@19 1665 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1666 if e.cache_miss then
farmbuyer@19 1667 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1668 if borked_id then
farmbuyer@19 1669 numfound = numfound + 1
farmbuyer@19 1670 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1671 -- its assload of return values.
farmbuyer@19 1672 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1673 if iname then
farmbuyer@19 1674 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1675 e.quality = iquality
farmbuyer@19 1676 e.itemname = iname
farmbuyer@19 1677 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1678 e.itemlink = ilink
farmbuyer@19 1679 e.itexture = itexture
farmbuyer@19 1680 e.cache_miss = nil
farmbuyer@19 1681 end
farmbuyer@19 1682 end
farmbuyer@19 1683 end
farmbuyer@19 1684 end
farmbuyer@19 1685
farmbuyer@19 1686 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1687 end
farmbuyer@19 1688
farmbuyer@1 1689
farmbuyer@1 1690 ------ Saved texts
farmbuyer@1 1691 function addon:check_saved_table(silent_p)
farmbuyer@16 1692 local s = OuroLootSV_saved
farmbuyer@1 1693 if s and (#s > 0) then return s end
farmbuyer@16 1694 OuroLootSV_saved = nil
farmbuyer@1 1695 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1696 end
farmbuyer@1 1697
farmbuyer@1 1698 function addon:save_list()
farmbuyer@1 1699 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1700 for i,t in ipairs(s) do
farmbuyer@1 1701 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1702 end
farmbuyer@1 1703 end
farmbuyer@1 1704
farmbuyer@1 1705 function addon:save_saveas(name)
farmbuyer@16 1706 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1707 local SV = OuroLootSV_saved
farmbuyer@16 1708 local n = #SV + 1
farmbuyer@1 1709 local save = {
farmbuyer@1 1710 name = name,
farmbuyer@1 1711 date = makedate(),
farmbuyer@1 1712 count = #g_loot,
farmbuyer@1 1713 }
farmbuyer@10 1714 for text in self:registered_textgen_iter() do
farmbuyer@10 1715 save[text] = g_loot[text]
farmbuyer@10 1716 end
farmbuyer@1 1717 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1718 SV[n] = save
farmbuyer@1 1719 return self:save_list()
farmbuyer@1 1720 end
farmbuyer@1 1721
farmbuyer@1 1722 function addon:save_restore(num)
farmbuyer@1 1723 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1724 if (not num) or (num > #s) then
farmbuyer@1 1725 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1726 end
farmbuyer@1 1727 local save = s[num]
farmbuyer@1 1728 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1729 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1730 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1731 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1732 for text in self:registered_textgen_iter() do
farmbuyer@10 1733 g_loot[text] = save[text]
farmbuyer@10 1734 end
farmbuyer@1 1735 end
farmbuyer@1 1736
farmbuyer@1 1737 function addon:save_delete(num)
farmbuyer@1 1738 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1739 if (not num) or (num > #s) then
farmbuyer@1 1740 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1741 end
farmbuyer@1 1742 self:Print("Deleting saved text #"..num)
farmbuyer@1 1743 tremove(s,num)
farmbuyer@1 1744 return self:save_list()
farmbuyer@1 1745 end
farmbuyer@1 1746
farmbuyer@1 1747
farmbuyer@1 1748 ------ Loot histories
farmbuyer@1 1749 -- history_all = {
farmbuyer@1 1750 -- ["Kilrogg"] = {
farmbuyer@1 1751 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1752 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1753 -- ["byname"] = { -- not saved
farmbuyer@1 1754 -- ["OtherPlayer"] = 2,
farmbuyer@1 1755 -- ["Farmbuyer"] = 1,
farmbuyer@1 1756 -- }
farmbuyer@1 1757 -- [1] = {
farmbuyer@1 1758 -- ["name"] = "Farmbuyer",
farmbuyer@1 1759 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1760 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1761 -- },
farmbuyer@1 1762 -- [2] = {
farmbuyer@1 1763 -- ["name"] = "OtherPlayer",
farmbuyer@1 1764 -- ......
farmbuyer@1 1765 -- }, ......
farmbuyer@1 1766 -- },
farmbuyer@1 1767 -- ["OtherRealm"] = ......
farmbuyer@1 1768 -- }
farmbuyer@1 1769 do
farmbuyer@6 1770 local tsort = table.sort
farmbuyer@6 1771 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1772
farmbuyer@4 1773 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1774 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1775 -- called from the GUI code at least once.
farmbuyer@1 1776 function addon:_build_history_names (opt_hist)
farmbuyer@1 1777 local hist = opt_hist or self.history
farmbuyer@1 1778 local m = {}
farmbuyer@1 1779 for i = 1, #hist do
farmbuyer@1 1780 m[hist[i].name] = i
farmbuyer@1 1781 end
farmbuyer@1 1782 hist.byname = m
farmbuyer@1 1783 end
farmbuyer@1 1784
farmbuyer@1 1785 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1786 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1787 local t = prev_table or {
farmbuyer@1 1788 --kind = 'realm',
farmbuyer@6 1789 --realm = realmname,
farmbuyer@1 1790 }
farmbuyer@6 1791 t.realm = realmname
farmbuyer@1 1792
farmbuyer@1 1793 --[[
farmbuyer@1 1794 t.cols = setmetatable({
farmbuyer@1 1795 { value = realmname },
farmbuyer@1 1796 }, self.time_column1_used_mt)
farmbuyer@1 1797 ]]
farmbuyer@1 1798
farmbuyer@1 1799 if not t.byname then
farmbuyer@1 1800 self:_build_history_names (t)
farmbuyer@1 1801 end
farmbuyer@1 1802
farmbuyer@1 1803 return t
farmbuyer@1 1804 end
farmbuyer@1 1805
farmbuyer@4 1806 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1807 -- the index and the table at that index.
farmbuyer@4 1808 function addon:get_loot_history (name)
farmbuyer@4 1809 local i
farmbuyer@4 1810 i = self.history.byname[name]
farmbuyer@4 1811 if not i then
farmbuyer@4 1812 i = #self.history + 1
farmbuyer@4 1813 self.history[i] = { name=name }
farmbuyer@4 1814 self.history.byname[name] = i
farmbuyer@4 1815 end
farmbuyer@6 1816 return i, self.history[i]
farmbuyer@4 1817 end
farmbuyer@4 1818
farmbuyer@1 1819 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1820 local e = g_loot[lootindex]
farmbuyer@6 1821 if e.kind ~= 'loot' then return end
farmbuyer@6 1822
farmbuyer@6 1823 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1824 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1825 local n = {
farmbuyer@1 1826 id = e.id,
farmbuyer@1 1827 when = self:format_timestamp (g_today, e),
farmbuyer@1 1828 count = e.count,
farmbuyer@1 1829 }
farmbuyer@6 1830 tinsert (h, 1, n)
farmbuyer@24 1831 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1832 end
farmbuyer@6 1833
farmbuyer@24 1834 -- Create new history table based on current loot.
farmbuyer@6 1835 function addon:rewrite_history (realmname)
farmbuyer@6 1836 local r = assert(realmname)
farmbuyer@6 1837 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1838 self.history = self.history_all[r]
farmbuyer@6 1839
farmbuyer@6 1840 local g_today_real = g_today
farmbuyer@6 1841 for i,e in ipairs(g_loot) do
farmbuyer@6 1842 if e.kind == 'time' then
farmbuyer@6 1843 g_today = e
farmbuyer@6 1844 elseif e.kind == 'loot' then
farmbuyer@6 1845 self:_addHistoryEntry(i)
farmbuyer@6 1846 end
farmbuyer@6 1847 end
farmbuyer@6 1848 g_today = g_today_real
farmbuyer@6 1849 self.hist_clean = nil
farmbuyer@6 1850
farmbuyer@6 1851 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1852 for i,h in ipairs(self.history) do
farmbuyer@6 1853 tsort (h, comp)
farmbuyer@6 1854 end
farmbuyer@6 1855 end
farmbuyer@6 1856
farmbuyer@24 1857 -- Clears all but latest entry for each player.
farmbuyer@6 1858 function addon:preen_history (realmname)
farmbuyer@6 1859 local r = assert(realmname)
farmbuyer@6 1860 for i,h in ipairs(self.history) do
farmbuyer@6 1861 tsort (h, comp)
farmbuyer@6 1862 while #h > 1 do
farmbuyer@6 1863 tremove (h)
farmbuyer@6 1864 end
farmbuyer@6 1865 end
farmbuyer@1 1866 end
farmbuyer@24 1867
farmbuyer@25 1868 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1869 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1870 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1871 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1872 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1873 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1874 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1875 if type(loot) ~= 'table' then
farmbuyer@25 1876 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1877 end
farmbuyer@25 1878 if loot.kind ~= 'loot' then
farmbuyer@25 1879 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1880 end
farmbuyer@24 1881
farmbuyer@25 1882 local player = loot.person
farmbuyer@25 1883 local tag = loot.history_unique
farmbuyer@24 1884 local errtxt
farmbuyer@25 1885 local player_i, player_h, hist_i
farmbuyer@24 1886
farmbuyer@24 1887 if not tag then
farmbuyer@24 1888 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1889 else
farmbuyer@25 1890 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1891 for i,h in ipairs(player_h) do
farmbuyer@24 1892 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1893 if unique == tag then
farmbuyer@25 1894 hist_i = i
farmbuyer@24 1895 break
farmbuyer@24 1896 end
farmbuyer@24 1897 end
farmbuyer@25 1898 if not hist_i then
farmbuyer@24 1899 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1900 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1901 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1902 end
farmbuyer@24 1903 end
farmbuyer@24 1904
farmbuyer@24 1905 if errtxt then
farmbuyer@25 1906 return nil, errtxt
farmbuyer@24 1907 end
farmbuyer@25 1908 return player_i, player_h, hist_i
farmbuyer@25 1909 end
farmbuyer@24 1910
farmbuyer@25 1911 function addon:reassign_loot (index, to_name)
farmbuyer@25 1912 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1913 local e = g_loot[index]
farmbuyer@25 1914 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1915 local from_name = e.person
farmbuyer@25 1916 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1917
farmbuyer@25 1918 if not from_i then
farmbuyer@25 1919 -- from_h is the formatted error text
farmbuyer@25 1920 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1921 else
farmbuyer@25 1922 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1923 tinsert (to_h, 1, hist_h)
farmbuyer@25 1924 tsort (from_h, comp)
farmbuyer@25 1925 tsort (to_h, comp)
farmbuyer@25 1926 end
farmbuyer@25 1927 e.person = to_name
farmbuyer@25 1928 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1929 self.hist_clean = nil
farmbuyer@25 1930
farmbuyer@25 1931 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1932 end
farmbuyer@25 1933
farmbuyer@36 1934 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1935 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1936 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1937 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1938 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1939 if e.kind ~= 'loot' then return end
farmbuyer@36 1940
farmbuyer@36 1941 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1942 if not from_i then
farmbuyer@36 1943 -- from_h is the formatted error text
farmbuyer@36 1944 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1945 return
farmbuyer@36 1946 end
farmbuyer@36 1947
farmbuyer@36 1948 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1949 tsort (from_h, comp)
farmbuyer@36 1950 self.hist_clean = nil
farmbuyer@36 1951
farmbuyer@36 1952 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1953 end
farmbuyer@36 1954
farmbuyer@25 1955 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1956 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1957 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1958 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1959 local e = g_loot[index]
farmbuyer@25 1960 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1961 -- output, so force to a string instead.
farmbuyer@25 1962 olddisp = olddisp or 'normal'
farmbuyer@25 1963 local newdisp = e.disposition or 'normal'
farmbuyer@25 1964 -- Ignore misclicks and the like
farmbuyer@25 1965 if olddisp == newdisp then return end
farmbuyer@25 1966
farmbuyer@25 1967 local name = e.person
farmbuyer@25 1968
farmbuyer@25 1969 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1970 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1971 -- remove history entry
farmbuyer@25 1972 if hist_i then
farmbuyer@25 1973 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1974 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1975 self.hist_clean = nil
farmbuyer@25 1976 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1977 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1978 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1979 else
farmbuyer@25 1980 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1981 end
farmbuyer@25 1982 return
farmbuyer@25 1983 end
farmbuyer@25 1984
farmbuyer@25 1985 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1986 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1987 then
farmbuyer@25 1988 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1989
farmbuyer@25 1990 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1991 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1992 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1993 -- the same steps as _addHistoryEntry.
farmbuyer@25 1994 local entry
farmbuyer@25 1995 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1996 entry = deleted_cache[e.history_unique]
farmbuyer@25 1997 deleted_cache[e.history_unique] = nil
farmbuyer@25 1998 end
farmbuyer@25 1999 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2000 entry = entry or {
farmbuyer@25 2001 id = e.id,
farmbuyer@25 2002 when = when,
farmbuyer@25 2003 count = e.count,
farmbuyer@25 2004 }
farmbuyer@25 2005 tinsert (name_h, 1, entry)
farmbuyer@25 2006 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2007 self.hist_clean = nil
farmbuyer@25 2008 return
farmbuyer@25 2009 end
farmbuyer@24 2010 end
farmbuyer@1 2011 end
farmbuyer@1 2012
farmbuyer@1 2013
farmbuyer@1 2014 ------ Player communication
farmbuyer@1 2015 do
farmbuyer@1 2016 local function adduser (name, status, active)
farmbuyer@1 2017 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2018 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2019 end
farmbuyer@1 2020
farmbuyer@1 2021 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2022 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2023 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2024 local OCR_funcs = {}
farmbuyer@1 2025
farmbuyer@1 2026 OCR_funcs.ping = function (sender)
farmbuyer@1 2027 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2028 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2029 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2030 end
farmbuyer@1 2031 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2032 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2033 addon:Print("Echo: ", s)
farmbuyer@1 2034 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2035 end
farmbuyer@27 2036 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2037 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2038 addon:_check_revision (revlarge)
farmbuyer@27 2039 end
farmbuyer@1 2040
farmbuyer@1 2041 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2042 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2043 if not addon.enabled then return end
farmbuyer@1 2044 adduser (sender, nil, true)
farmbuyer@1 2045 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2046 end
farmbuyer@1 2047
farmbuyer@1 2048 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 2049 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 2050 if not addon.enabled then return end
farmbuyer@1 2051 adduser (sender, nil, true)
farmbuyer@1 2052 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 2053 end
farmbuyer@1 2054
farmbuyer@1 2055 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2056 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2057 then
farmbuyer@38 2058 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2059 sender,
farmbuyer@1 2060 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2061 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2062 end
farmbuyer@18 2063 addon.popped = true
farmbuyer@1 2064 end
farmbuyer@1 2065
farmbuyer@1 2066 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2067 if addon.debug.comm or addon.requesting or
farmbuyer@1 2068 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2069 then
farmbuyer@1 2070 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2071 end
farmbuyer@1 2072 end
farmbuyer@1 2073 -- remove this tag once it's all tested
farmbuyer@1 2074 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2075 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2076 end
farmbuyer@1 2077
farmbuyer@1 2078 -- Incoming message dispatcher
farmbuyer@1 2079 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2080 local f = OCR_funcs[tag]
farmbuyer@1 2081 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2082 if f then return f(sender,tag,...) end
farmbuyer@1 2083 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2084 end
farmbuyer@1 2085 -- Recent message cache
farmbuyer@1 2086 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2087
farmbuyer@1 2088 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2089 if prefix ~= self.ident then return end
farmbuyer@1 2090 if not self.debug.comm then
farmbuyer@1 2091 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2092 if sender == my_name then return end
farmbuyer@1 2093 end
farmbuyer@1 2094 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2095
farmbuyer@1 2096 if self.recent_messages:test(msg) then
farmbuyer@40 2097 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2098 return
farmbuyer@1 2099 end
farmbuyer@1 2100 self.recent_messages:add(msg)
farmbuyer@1 2101
farmbuyer@1 2102 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2103 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2104 end
farmbuyer@1 2105
farmbuyer@1 2106 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2107 if prefix ~= self.identTg then return end
farmbuyer@1 2108 if not self.debug.comm then
farmbuyer@1 2109 if distribution ~= "WHISPER" then return end
farmbuyer@1 2110 if sender == my_name then return end
farmbuyer@1 2111 end
farmbuyer@1 2112 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2113 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2114 end
farmbuyer@1 2115 end
farmbuyer@1 2116
farmbuyer@1 2117 -- vim:noet