annotate core.lua @ 86:703bbe61d12d

Proper class coloring in one place.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 21 Jun 2012 21:14:24 +0000
parents 4771ee8eaa81
children 9fea75b0927b
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@68 12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@69 43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
farmbuyer@69 44 empty for manual snapshots the player didn't want included
farmbuyer@69 45 (not necessarily an "error" if this is missing entirely)
farmbuyer@50 46
farmbuyer@50 47 Loot specific g_loot indices:
farmbuyer@61 48 - person recipient
farmbuyer@61 49 - person_class class of recipient if available; may be missing;
farmbuyer@57 50 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 51 - itemname not including square brackets
farmbuyer@61 52 - id itemID as number
farmbuyer@61 53 - itemlink full clickable link
farmbuyer@61 54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 55 - quality ITEM_QUALITY_* number
farmbuyer@71 56 - unique an almost-certainly-unique string, content meaningless
farmbuyer@61 57 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 58 the extratext field
farmbuyer@61 59 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 60 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 61 dropped double axes today"
farmbuyer@66 62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
farmbuyer@61 63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 64 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 65 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 66 fiddling of loot data
farmbuyer@61 67 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 68 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 69
farmbuyer@1 70
farmbuyer@1 71 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 72 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 73 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 74 names with leading underscores are strictly internal helper functions.
farmbuyer@1 75 ------ Saved variables
farmbuyer@1 76 ------ Constants
farmbuyer@1 77 ------ Addon member data
farmbuyer@6 78 ------ Globals
farmbuyer@1 79 ------ Expiring caches
farmbuyer@1 80 ------ Ace3 framework stuff
farmbuyer@1 81 ------ Event handlers
farmbuyer@1 82 ------ Slash command handler
farmbuyer@1 83 ------ On/off
farmbuyer@1 84 ------ Behind the scenes routines
farmbuyer@1 85 ------ Saved texts
farmbuyer@1 86 ------ Loot histories
farmbuyer@1 87 ------ Player communication
farmbuyer@1 88
farmbuyer@1 89 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 90 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 91 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 93 rewrite.
farmbuyer@16 94
farmbuyer@73 95 Some variables are needlessly initialized to nil just to look uniform and
farmbuyer@76 96 serve as a spelling reminder.
farmbuyer@1 97
farmbuyer@1 98 ]==]
farmbuyer@1 99
farmbuyer@1 100 ------ Saved variables
farmbuyer@16 101 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 102 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 103 -- are numeric indices of tables, subkeys of those
farmbuyer@16 104 -- are name/forum/attend/date
farmbuyer@16 105 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 106 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 107 -- threshold: optional loot threshold, default nil
farmbuyer@16 108 OuroLootSV_hist = nil
farmbuyer@19 109 OuroLootSV_log = {}
farmbuyer@1 110
farmbuyer@1 111
farmbuyer@1 112 ------ Constants
farmbuyer@1 113 local option_defaults = {
farmbuyer@71 114 ['datarev'] = 20, -- cheating, this isn't actually an option
farmbuyer@1 115 ['popup_on_join'] = true,
farmbuyer@1 116 ['register_slashloot'] = true,
farmbuyer@1 117 ['scroll_to_bottom'] = true,
farmbuyer@83 118 ['gui_noob'] = true,
farmbuyer@1 119 ['chatty_on_kill'] = false,
farmbuyer@1 120 ['no_tracking_wipes'] = false,
farmbuyer@1 121 ['snarky_boss'] = true,
farmbuyer@1 122 ['keybinding'] = false,
farmbuyer@2 123 ['bossmod'] = "DBM",
farmbuyer@1 124 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 125 ['forum'] = {
farmbuyer@25 126 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 127 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 128 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 129 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 130 ['Custom...'] = '',
farmbuyer@1 131 },
farmbuyer@1 132 ['forum_current'] = '[item] by name',
farmbuyer@57 133 ['display_disabled_LODs'] = false,
farmbuyer@65 134 ['display_bcast_from'] = true,
farmbuyer@73 135 ['precache_history_uniques'] = false,
farmbuyer@73 136 ['chatty_on_remote_changes'] = false,
farmbuyer@73 137 ['chatty_on_remote_changes_frame'] = 1,
farmbuyer@1 138 }
farmbuyer@1 139 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 140 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 141 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 142 .." welcome message will not intrude again."
farmbuyer@27 143 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 144 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 145 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 146 .." 'Ping!' button on the options panel)."
farmbuyer@81 147 local horrible_error_text = [[|cffff1010]] .. ERROR_CAPS
farmbuyer@81 148 ..[[:|n|cffffff00Something unrecoverable has happened. The error message]]
farmbuyer@81 149 ..[[ which was provided follows in white:|r|n|n%s|n|n|cffffff00Ouro Loot]]
farmbuyer@81 150 ..[[ will not display a window until this situation is corrected. ]]
farmbuyer@81 151 ..[[ You can try typing|n|cff00ff40/ouroloot fix ?|n]]
farmbuyer@81 152 ..[[|cffffff00to see what can be done by software alone. You may still]]
farmbuyer@81 153 ..[[ need to do a "/reload" afterwards, or even restart the game client.]]
farmbuyer@81 154 local unique_collision = "Item '%s' was carrying unique tag <%s>, but that was already in use; tried to generate a new tag and failed!|n|nRemote sender was '%s', previous cache entry was <%s/%s>.|n|nThis may require a live human to figure out; the loot in question has not been stored."
farmbuyer@86 155 local remote_chatty = "|cff00ff00%s|r changed %d/%s from %s to %s"
farmbuyer@1 156 local qualnames = {
farmbuyer@1 157 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 158 ['white'] = 1, ['common'] = 1,
farmbuyer@1 159 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 160 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 161 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 162 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 163 ['artifact'] = 6,
farmbuyer@1 164 --['heirloom'] = 7,
farmbuyer@1 165 }
farmbuyer@1 166 local my_name = UnitName('player')
farmbuyer@76 167 local comm_cleanup_ttl = 4 -- seconds in the communications cache
farmbuyer@27 168 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 169 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 170
farmbuyer@1 171
farmbuyer@1 172 ------ Addon member data
farmbuyer@1 173 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 174 addon.author_debug = flib.author_debug
farmbuyer@1 175
farmbuyer@6 176 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 177 do local _G = _G setfenv (1, addon)
farmbuyer@1 178
farmbuyer@71 179 commrev = '17'
farmbuyer@27 180 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 181 ident = "OuroLoot2"
farmbuyer@1 182 identTg = "OuroLoot2Tg"
farmbuyer@1 183 status_text = nil
farmbuyer@1 184
farmbuyer@45 185 tekdebug = nil
farmbuyer@45 186 if _G.tekDebug then
farmbuyer@45 187 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 188 function tekdebug (txt)
farmbuyer@45 189 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 190 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 191 end
farmbuyer@45 192 end
farmbuyer@45 193
farmbuyer@1 194 DEBUG_PRINT = false
farmbuyer@1 195 debug = {
farmbuyer@76 196 comm = false,
farmbuyer@76 197 loot = false,
farmbuyer@76 198 flow = false,
farmbuyer@76 199 notraid = false,
farmbuyer@76 200 cache = false,
farmbuyer@76 201 alsolog = false,
farmbuyer@1 202 }
farmbuyer@77 203 --@debug@
farmbuyer@77 204 DEBUG_PRINT = true
farmbuyer@77 205 debug.loot = true
farmbuyer@77 206 debug.comm = true
farmbuyer@77 207 --@end-debug@
farmbuyer@77 208
farmbuyer@45 209 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@73 210 -- the run-time ones. Args to [dp]print are concatenated with spaces.
farmbuyer@45 211 if tekdebug then
farmbuyer@45 212 function dprint (t,...)
farmbuyer@45 213 if DEBUG_PRINT and debug[t] then
farmbuyer@45 214 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 215 if debug.alsolog then
farmbuyer@45 216 addon:log_with_timestamp(text)
farmbuyer@45 217 end
farmbuyer@45 218 end
farmbuyer@45 219 end
farmbuyer@45 220 else
farmbuyer@45 221 function dprint (t,...)
farmbuyer@45 222 if DEBUG_PRINT and debug[t] then
farmbuyer@45 223 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 224 if debug.alsolog then
farmbuyer@45 225 addon:log_with_timestamp(text)
farmbuyer@45 226 end
farmbuyer@19 227 end
farmbuyer@19 228 end
farmbuyer@1 229 end
farmbuyer@1 230
farmbuyer@45 231 if author_debug and tekdebug then
farmbuyer@45 232 function pprint (t,...)
farmbuyer@45 233 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 234 if debug.alsolog then
farmbuyer@19 235 addon:log_with_timestamp(text)
farmbuyer@19 236 end
farmbuyer@1 237 end
farmbuyer@1 238 else
farmbuyer@1 239 pprint = flib.nullfunc
farmbuyer@1 240 end
farmbuyer@1 241
farmbuyer@76 242 -- The same observable behavior as the Lua builtins, but with slightly
farmbuyer@76 243 -- different hardcoded strings and, more importantly, implicit logging.
farmbuyer@76 244 function error(txt,lvl)
farmbuyer@76 245 pprint('ERROR()', txt)
farmbuyer@76 246 pprint('DEBUGSTACK()', _G.debugstack())
farmbuyer@76 247 _G.error(txt,lvl)
farmbuyer@76 248 end
farmbuyer@76 249 function assert(cond,msg,...)
farmbuyer@76 250 if cond then
farmbuyer@76 251 return cond,msg,...
farmbuyer@76 252 else
farmbuyer@76 253 error('ASSERT() FAILED: '..tostring(msg or 'nil'))
farmbuyer@76 254 end
farmbuyer@76 255 end
farmbuyer@76 256
farmbuyer@1 257 enabled = false
farmbuyer@1 258 rebroadcast = false
farmbuyer@76 259 display = nil -- reference to display frame iff visible
farmbuyer@1 260 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 261 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 262 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 263
farmbuyer@1 264 -- The rest is also used in the GUI:
farmbuyer@1 265
farmbuyer@76 266 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 267 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 268
farmbuyer@2 269 bossmod_registered = nil
farmbuyer@76 270 bossmods = {}
farmbuyer@2 271
farmbuyer@76 272 requesting = nil -- prompting for additional rebroadcasters
farmbuyer@1 273
farmbuyer@76 274 -- don't use NUM_ITEM_QUALITIES as the upper loop bound unless we expect
farmbuyer@76 275 -- heirlooms to show up
farmbuyer@76 276 thresholds = {}
farmbuyer@1 277 for i = 0,6 do
farmbuyer@11 278 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 279 end
farmbuyer@1 280
farmbuyer@1 281 _G.setfenv (1, _G)
farmbuyer@1 282 end
farmbuyer@1 283
farmbuyer@1 284 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 285 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 286
farmbuyer@67 287 -- if given, MSG should be a complete-ish sentence
farmbuyer@67 288 function addon:load_assert (cond, msg, ...)
farmbuyer@67 289 if cond then
farmbuyer@67 290 return cond, msg, ...
farmbuyer@67 291 end
farmbuyer@67 292 msg = msg or "load-time assertion failed!"
farmbuyer@67 293 self.NOLOAD = msg
farmbuyer@67 294 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
farmbuyer@67 295 SLASH_ACECONSOLE_OUROLOOT1 = nil
farmbuyer@67 296 SLASH_ACECONSOLE_OUROLOOT2 = nil
farmbuyer@76 297 self.error (msg, --[[level=]]2)
farmbuyer@67 298 end
farmbuyer@67 299
farmbuyer@67 300 -- Seriously? ORLY?
farmbuyer@67 301 -- YARLY. Go ahead and guess what was involved in tracking this down. If
farmbuyer@67 302 -- more such effects are added in the future, the "id==xxxxx" will need to
farmbuyer@67 303 -- change into a probe of a table of known-problematic IDs.
farmbuyer@67 304 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
farmbuyer@67 305 local id = select(11,UnitAura('player', i, 'HELPFUL'))
farmbuyer@67 306 if id == 88715 then
farmbuyer@67 307 -- What I really want to do is pause until the thing is clicked off,
farmbuyer@67 308 -- then continue with the rest of the file. No can do. Could also
farmbuyer@67 309 -- just set some hooks and then re-OnInit/OnEnable after the aura
farmbuyer@67 310 -- expires, but that's a hassle. GAH. Punt.
farmbuyer@67 311 local text = UnitAura('player', i, 'HELPFUL')
farmbuyer@67 312 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
farmbuyer@67 313 format(text)
farmbuyer@67 314 addon:load_assert(nil,text)
farmbuyer@67 315 return -- were this C code running through lint, I'd put NOTREACHED
farmbuyer@67 316 end
farmbuyer@67 317 end
farmbuyer@67 318
farmbuyer@86 319 -- Class color support. Do the expensive string.format calls up front, and
farmbuyer@86 320 -- the cheap all-string-all-at-once single-op concatenation as needed.
farmbuyer@86 321 do
farmbuyer@86 322 local cc = {}
farmbuyer@86 323 local function extract (color_info)
farmbuyer@86 324 local r = _G.math.floor(255*color_info.r+0.5)
farmbuyer@86 325 local g = _G.math.floor(255*color_info.g+0.5)
farmbuyer@86 326 local b = _G.math.floor(255*color_info.b+0.5)
farmbuyer@86 327 local hex = ("|cff%.2x%.2x%.2x"):format(r,g,b)
farmbuyer@86 328 return { r=r, g=g, b=b, a=1, hex=hex }
farmbuyer@86 329 end
farmbuyer@86 330 local function fill_out_class_colors()
farmbuyer@86 331 for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
farmbuyer@86 332 cc[class] = extract(color)
farmbuyer@86 333 end
farmbuyer@86 334 cc.DEFAULT = extract(_G.NORMAL_FONT_COLOR)
farmbuyer@86 335 end
farmbuyer@86 336 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
farmbuyer@86 337 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
farmbuyer@86 338 end
farmbuyer@86 339 fill_out_class_colors()
farmbuyer@86 340 addon.class_colors = cc
farmbuyer@86 341 -- What I really want is to have the hooked :Print understand a special
farmbuyer@86 342 -- format specifier like "%Cs" and do the colorizing automatically.
farmbuyer@86 343 function addon:colorize (text, class)
farmbuyer@86 344 return ((class and cc[class]) or cc.DEFAULT).hex .. text .. "|r"
farmbuyer@86 345 end
farmbuyer@86 346 end
farmbuyer@86 347
farmbuyer@1 348
farmbuyer@6 349 ------ Globals
farmbuyer@1 350 local g_loot = nil
farmbuyer@1 351 local g_restore_p = nil
farmbuyer@76 352 local g_wafer_thin = nil -- prompting for additional rebroadcasters
farmbuyer@1 353 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 354 local g_boss_signpost = nil
farmbuyer@73 355 local g_seeing_oldsigs = nil
farmbuyer@73 356 local g_uniques = nil -- memoization of unique loot events
farmbuyer@76 357 local g_unique_replace = nil
farmbuyer@1 358 local opts = nil
farmbuyer@1 359
farmbuyer@76 360 local error = addon.error
farmbuyer@76 361 local assert = addon.assert
farmbuyer@76 362
farmbuyer@73 363 -- for speeding up local loads, not because I think _G will change
farmbuyer@73 364 local _G = _G
farmbuyer@73 365 local type = _G.type
farmbuyer@73 366 local select = _G.select
farmbuyer@73 367 local pairs = _G.pairs
farmbuyer@73 368 local ipairs = _G.ipairs
farmbuyer@73 369 local tinsert = _G.table.insert
farmbuyer@73 370 local tremove = _G.table.remove
farmbuyer@73 371 local tostring = _G.tostring
farmbuyer@73 372 local tonumber = _G.tonumber
farmbuyer@73 373 local wipe = _G.table.wipe
farmbuyer@73 374
farmbuyer@1 375 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@73 376 local CopyTable, GetNumRaidMembers = _G.CopyTable, _G.GetNumRaidMembers
farmbuyer@1 377 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 378 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@81 379 local _history_by_loot_id, _setup_unique_replace, _unavoidable_collision
farmbuyer@81 380 local _notify_about_change, _notify_about_remote
farmbuyer@1 381
farmbuyer@27 382 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 383 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 384 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 385 --
farmbuyer@29 386 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 387 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 388 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 389 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 390 -- warning for other users.
farmbuyer@27 391 do
farmbuyer@27 392 local r = 0
farmbuyer@27 393 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 394 r = 1000*r + d
farmbuyer@27 395 end
farmbuyer@62 396 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 397 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 398 while r > 2000 and r < 2000000 do
farmbuyer@62 399 r = 1000*r
farmbuyer@62 400 end
farmbuyer@27 401 revision_large = math.max(r,1)
farmbuyer@27 402 end
farmbuyer@27 403
farmbuyer@1 404 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 405 do
farmbuyer@76 406 local hypertext_format_str = "|HOuroLoot:%d|h%s[%s]|r|h"
farmbuyer@76 407 local func_map = {} --_G.setmetatable({}, {__mode = 'k'})
farmbuyer@76 408 local text_map = {} --_G.setmetatable({}, {__mode = 'kv'})
farmbuyer@76 409 local base = _G.newproxy(true)
farmbuyer@76 410 _G.getmetatable(base).__tostring = function(ud) return text_map[ud] end
farmbuyer@76 411 --@debug@
farmbuyer@76 412 -- collecting these tokens is an interesting micro-optimization but not yet
farmbuyer@76 413 _G.getmetatable(base).__gc = function(ud)
farmbuyer@76 414 print("Collecting hyperlink object <",tostring(ud),">")
farmbuyer@76 415 end
farmbuyer@76 416 --@end-debug@
farmbuyer@1 417
farmbuyer@38 418 -- TEXT will automatically be surrounded by brackets
farmbuyer@76 419 -- COLOR can be ITEM_QUALITY_* or a formatting string ("|cff...")
farmbuyer@76 420 -- FUNC can be "MethodName", "tab_title", or a function
farmbuyer@76 421 --
farmbuyer@78 422 -- Returns an opaque token and a matching number. Calling tostring() on
farmbuyer@78 423 -- the token will yield a formatted clickable string that can be displayed
farmbuyer@78 424 -- in chat. The MethodName and raw function callbacks will both be
farmbuyer@78 425 -- passed the addon table and the same matching number.
farmbuyer@78 426 --
farmbuyer@78 427 -- This is largely an excuse to fool around with Lua data constructs.
farmbuyer@76 428 function addon.format_hypertext (text, color, func)
farmbuyer@76 429 local ret = _G.newproxy(base)
farmbuyer@76 430 local num = #text_map + 1
farmbuyer@76 431 text_map[ret] = hypertext_format_str:format (num,
farmbuyer@76 432 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@76 433 text)
farmbuyer@76 434 text_map[num] = ret
farmbuyer@76 435 func_map[ret] = func
farmbuyer@78 436 return ret, num
farmbuyer@1 437 end
farmbuyer@1 438
farmbuyer@76 439 --[[
farmbuyer@76 440 link: OuroLoot:n
farmbuyer@76 441 fullstring: |HOuroLoot:n|h|cff.....[foo]|r|h
farmbuyer@76 442 mousebutton: "LeftButton", "MiddleButton", "RightButton"
farmbuyer@76 443
farmbuyer@76 444 amusingly, print()'ing the fullstring below as a debugging aid yields
farmbuyer@76 445 another clickable link, yay data reproducability
farmbuyer@76 446 ]]
farmbuyer@76 447 local strsplit = _G.strsplit
farmbuyer@76 448 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, fullstring, mousebutton)
farmbuyer@1 449 local ltype, arg = strsplit(":",link)
farmbuyer@76 450 if ltype ~= "OuroLoot" then return end
farmbuyer@78 451 arg = tonumber(arg)
farmbuyer@78 452 local f = func_map[text_map[arg]]
farmbuyer@76 453 if type(f) == 'function' then
farmbuyer@78 454 f (addon, arg)
farmbuyer@76 455 elseif type(f) == 'string' then
farmbuyer@76 456 if type(addon[f]) == 'function' then
farmbuyer@78 457 addon[f](addon,arg) -- method name
farmbuyer@76 458 else
farmbuyer@76 459 addon:BuildMainDisplay(f) -- tab title fragment
farmbuyer@1 460 end
farmbuyer@1 461 end
farmbuyer@1 462 end)
farmbuyer@1 463
farmbuyer@1 464 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 465 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@76 466 if link:match("^OuroLoot") then return end
farmbuyer@1 467 return old (self, link, ...)
farmbuyer@1 468 end
farmbuyer@1 469 end
farmbuyer@1 470
farmbuyer@1 471 do
farmbuyer@1 472 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 473 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 474 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 475 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 476 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 477 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 478 }
farmbuyer@1 479 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 480 function makedate()
farmbuyer@1 481 Calendar_LoadUI()
farmbuyer@1 482 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 483 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 484 return text, M, D, Y
farmbuyer@1 485 end
farmbuyer@1 486 end
farmbuyer@1 487
farmbuyer@56 488 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 489 local function instance_tag()
farmbuyer@61 490 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 491 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 492 local t, r
farmbuyer@1 493 name = addon.instance_abbrev[name] or name
farmbuyer@56 494 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 495 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 496 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 497 t,r = 'LFR', 25
farmbuyer@35 498 elseif diffcode == 1 then
farmbuyer@76 499 if GetNumRaidMembers() > 0 then
farmbuyer@76 500 t,r = "10",10
farmbuyer@76 501 else
farmbuyer@76 502 t,r = "5",5
farmbuyer@76 503 end
farmbuyer@1 504 elseif diffcode == 2 then
farmbuyer@76 505 if GetNumRaidMembers() > 0 then
farmbuyer@76 506 t,r = "25",25
farmbuyer@76 507 else
farmbuyer@76 508 t,r = "5h",5
farmbuyer@76 509 end
farmbuyer@1 510 elseif diffcode == 3 then
farmbuyer@56 511 t,r = "10h", 10
farmbuyer@1 512 elseif diffcode == 4 then
farmbuyer@56 513 t,r = "25h", 25
farmbuyer@1 514 end
farmbuyer@1 515 -- dynamic difficulties always return normal "codes"
farmbuyer@1 516 if isdynamic and perbossheroic == 1 then
farmbuyer@1 517 t = t .. "h"
farmbuyer@1 518 end
farmbuyer@56 519 return name .. "(" .. t .. ")", r
farmbuyer@1 520 end
farmbuyer@1 521 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 522 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 523
farmbuyer@73 524 -- Memoizing cache of unique IDs as we generate or search for them. Keys are
farmbuyer@73 525 -- the uniques, values are the following:
farmbuyer@73 526 -- 'history' active index into self.history
farmbuyer@73 527 -- 'history_may' index into player's uniques list, CAN QUICKLY BE OUTDATED
farmbuyer@73 528 -- and will instantly be wrong after manual insertion
farmbuyer@73 529 -- 'loot' active index into g_loot
farmbuyer@73 530 -- with all but the history entry optional. Values of g_uniqes.NOTFOUND
farmbuyer@73 531 -- indicate a known missing status. Use g_uniques:RESET() to wipe the cache
farmbuyer@73 532 -- and return to searching mode.
farmbuyer@73 533 do
farmbuyer@73 534 local notfound = -1
farmbuyer@73 535 local notfound_ret = { history = notfound }
farmbuyer@73 536 local mt
farmbuyer@73 537
farmbuyer@73 538 -- This can either be its own function or a slightly redundant __index.
farmbuyer@73 539 local function m_probe_only (t, k)
farmbuyer@73 540 return rawget(t,k) or notfound_ret
farmbuyer@73 541 end
farmbuyer@73 542
farmbuyer@73 543 -- Expensive search.
farmbuyer@73 544 local function m_full_search (t, k)
farmbuyer@73 545 local L, H, HU, loot
farmbuyer@73 546 -- Try active loot entries first
farmbuyer@73 547 for i,e in addon:filtered_loot_iter('loot') do
farmbuyer@73 548 if k == e.unique then
farmbuyer@73 549 L,loot = i,e
farmbuyer@73 550 break
farmbuyer@73 551 end
farmbuyer@73 552 end
farmbuyer@73 553 -- If it's active, try looking through that player's history first.
farmbuyer@73 554 if L then
farmbuyer@73 555 local hi,h = addon:get_loot_history (loot.person)
farmbuyer@73 556 for ui,u in ipairs(h.unique) do
farmbuyer@73 557 if k == u then
farmbuyer@73 558 H, HU = hi, ui
farmbuyer@73 559 break
farmbuyer@73 560 end
farmbuyer@73 561 end
farmbuyer@73 562 else
farmbuyer@73 563 -- No luck? Ugh, may have been reassigned and we're probing from
farmbuyer@73 564 -- older data. Search the rest of current realm's history.
farmbuyer@73 565 for hi,h in ipairs(addon.history) do
farmbuyer@73 566 for ui,u in ipairs(h.unique) do
farmbuyer@73 567 if k == u then
farmbuyer@73 568 H, HU = hi, ui
farmbuyer@73 569 break
farmbuyer@73 570 end
farmbuyer@73 571 end
farmbuyer@73 572 end
farmbuyer@73 573 end
farmbuyer@73 574 local ret = { loot = L, history = H or notfound, history_may = HU }
farmbuyer@73 575 t[k] = ret
farmbuyer@73 576 return ret
farmbuyer@73 577 end
farmbuyer@73 578
farmbuyer@73 579 local function m_setmode (self, mode)
farmbuyer@73 580 mt.__index = (mode == 'probe') and m_probe_only or
farmbuyer@73 581 (mode == 'search') and m_full_search or
farmbuyer@73 582 nil -- maybe error() here?
farmbuyer@73 583 end
farmbuyer@73 584
farmbuyer@73 585 local function m_reset (self)
farmbuyer@73 586 wipe(self)
farmbuyer@73 587 self[''] = notfound_ret -- special case for receiving older broadcast
farmbuyer@73 588 self.NOTFOUND = notfound
farmbuyer@73 589 self.RESET = m_reset
farmbuyer@73 590 self.SEARCH = m_full_search
farmbuyer@73 591 self.TEST = m_probe_only
farmbuyer@73 592 self.SETMODE = m_setmode
farmbuyer@73 593 mt.__index = m_full_search
farmbuyer@73 594 return self
farmbuyer@73 595 end
farmbuyer@73 596
farmbuyer@73 597 -- If unique keys ever change into objects instead of strings, change
farmbuyer@73 598 -- this into a weakly-keyed table.
farmbuyer@73 599 mt = { __metatable = 'Should be using setmode.' }
farmbuyer@73 600
farmbuyer@73 601 g_uniques = setmetatable (m_reset{}, mt)
farmbuyer@73 602 end
farmbuyer@73 603
farmbuyer@1 604
farmbuyer@1 605 ------ Expiring caches
farmbuyer@1 606 --[[
farmbuyer@73 607 cache = create_new_cache ("mycache", 15 [,cleanup])
farmbuyer@73 608 cache:add(foo)
farmbuyer@73 609 cache:test(foo) -- returns true
farmbuyer@73 610 ....5 seconds pass
farmbuyer@73 611 cache:add(bar)
farmbuyer@73 612 ....10 seconds pass
farmbuyer@73 613 cache:test(foo) -- returns false
farmbuyer@73 614 cache:test(bar) -- returns true
farmbuyer@73 615 ....5 seconds pass
farmbuyer@73 616 ....bar also gone, cleanup() called
farmbuyer@1 617 ]]
farmbuyer@1 618 do
farmbuyer@1 619 local caches = {}
farmbuyer@25 620 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 621 local time = _G.time
farmbuyer@1 622 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 623 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 624 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 625 local now = time()
farmbuyer@1 626 local alldone = true
farmbuyer@1 627 -- this is ass-ugly
farmbuyer@25 628 for name,c in pairs(caches) do
farmbuyer@25 629 local fifo = c.fifo
farmbuyer@25 630 local active = #fifo > 0
farmbuyer@73 631 while (#fifo > 0) and (now > fifo[1].t) do
farmbuyer@40 632 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 633 tremove(fifo,1)
farmbuyer@1 634 end
farmbuyer@25 635 if active and #fifo == 0 and c.func then
farmbuyer@25 636 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 637 c:func()
farmbuyer@25 638 end
farmbuyer@25 639 alldone = alldone and (#fifo == 0)
farmbuyer@1 640 end
farmbuyer@1 641 if alldone then
farmbuyer@40 642 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 643 cleanup_group:Finish()
farmbuyer@73 644 _G.collectgarbage()
farmbuyer@40 645 else
farmbuyer@40 646 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 647 end
farmbuyer@1 648 end)
farmbuyer@1 649
farmbuyer@1 650 local function _add (cache, x)
farmbuyer@73 651 local datum = { t=time()+cache.ttl, m=x }
farmbuyer@25 652 cache.hash[x] = datum
farmbuyer@25 653 tinsert (cache.fifo, datum)
farmbuyer@1 654 if not cleanup_group:IsPlaying() then
farmbuyer@41 655 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 656 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 657 cleanup_group:Play()
farmbuyer@1 658 end
farmbuyer@1 659 end
farmbuyer@1 660 local function _test (cache, x)
farmbuyer@40 661 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 662 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@76 663 -- What to do, what to do... try forcing a GC during alldone.
farmbuyer@25 664 return cache.hash[x] ~= nil
farmbuyer@1 665 end
farmbuyer@25 666
farmbuyer@1 667 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 668 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 669 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@76 670 -- FWIW, on_alldone is passed this table as its sole argument:
farmbuyer@1 671 local c = {
farmbuyer@1 672 ttl = ttl,
farmbuyer@1 673 name = name,
farmbuyer@1 674 add = _add,
farmbuyer@1 675 test = _test,
farmbuyer@1 676 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 677 func = on_alldone,
farmbuyer@25 678 fifo = {},
farmbuyer@25 679 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 680 }
farmbuyer@1 681 c.cleanup:SetOrder(1)
farmbuyer@25 682 caches[name] = c
farmbuyer@1 683 return c
farmbuyer@1 684 end
farmbuyer@1 685 end
farmbuyer@1 686
farmbuyer@1 687
farmbuyer@1 688 ------ Ace3 framework stuff
farmbuyer@1 689 function addon:OnInitialize()
farmbuyer@67 690 if self.author_debug then
farmbuyer@67 691 _G.OL = self
farmbuyer@73 692 _G.g_uniques = g_uniques
farmbuyer@67 693 end
farmbuyer@73 694 _log = _G.OuroLootSV_log
farmbuyer@41 695
farmbuyer@1 696 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 697 -- relogging during a raid and already have collected loot data
farmbuyer@73 698 local OuroLootSV = _G.OuroLootSV
farmbuyer@1 699 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 700 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 701
farmbuyer@73 702 if _G.OuroLootSV_opts == nil then
farmbuyer@73 703 _G.OuroLootSV_opts = {}
farmbuyer@76 704 local vclick = self.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@1 705 self:ScheduleTimer(function(s)
farmbuyer@76 706 s:Print(virgin, tostring(vclick))
farmbuyer@1 707 virgin = nil
farmbuyer@1 708 end,10,self)
farmbuyer@65 709 else
farmbuyer@65 710 virgin = nil
farmbuyer@1 711 end
farmbuyer@73 712 opts = _G.OuroLootSV_opts
farmbuyer@66 713 local stored_datarev = opts.datarev or 14
farmbuyer@1 714 for opt,default in pairs(option_defaults) do
farmbuyer@1 715 if opts[opt] == nil then
farmbuyer@1 716 opts[opt] = default
farmbuyer@1 717 end
farmbuyer@1 718 end
farmbuyer@56 719 opts.datarev = option_defaults.datarev
farmbuyer@38 720
farmbuyer@25 721 -- transition&remove old options
farmbuyer@25 722 opts['forum_use_itemid'] = nil
farmbuyer@25 723 if opts['forum_format'] then
farmbuyer@25 724 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 725 opts['forum_format'] = nil
farmbuyer@25 726 end
farmbuyer@25 727 if opts.forum['[url]'] then
farmbuyer@25 728 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 729 opts.forum['[url]'] = nil
farmbuyer@25 730 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 731 if opts['forum_current'] == '[url]' then
farmbuyer@25 732 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 733 end
farmbuyer@25 734 end
farmbuyer@1 735 option_defaults = nil
farmbuyer@16 736 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 737 if OuroLootSV.saved then
farmbuyer@16 738 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 739 end
farmbuyer@16 740 if OuroLootSV.threshold then
farmbuyer@16 741 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 742 end
farmbuyer@16 743 if OuroLootSV.autoshard then
farmbuyer@16 744 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 745 end
farmbuyer@16 746 end
farmbuyer@38 747
farmbuyer@1 748 -- get item filter table if needed
farmbuyer@1 749 if opts.itemfilter == nil then
farmbuyer@67 750 opts.itemfilter = self.default_itemfilter
farmbuyer@1 751 end
farmbuyer@67 752 self.default_itemfilter = nil
farmbuyer@70 753 if opts.itemvault == nil then
farmbuyer@70 754 opts.itemvault = self.default_itemvault
farmbuyer@70 755 end
farmbuyer@70 756 self.default_itemvault = nil
farmbuyer@1 757
farmbuyer@1 758 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 759 if opts.register_slashloot then
farmbuyer@50 760 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 761 -- maybe try to detect if this command is already in use...
farmbuyer@73 762 _G.SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 763 end
farmbuyer@1 764
farmbuyer@73 765 self.history_all = self.history_all or _G.OuroLootSV_hist or {}
farmbuyer@73 766 local r = self:load_assert (_G.GetRealmName(), "how the freak does GetRealmName() fail?")
farmbuyer@1 767 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 768 self.history = self.history_all[r]
farmbuyer@71 769
farmbuyer@71 770 local histformat = self.history_all.HISTFORMAT
farmbuyer@71 771 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@73 772 if _G.OuroLootSV_hist
farmbuyer@73 773 and (histformat == nil or histformat < 4)
farmbuyer@73 774 then -- some big honkin' loops
farmbuyer@38 775 for rname,realm in pairs(self.history_all) do
farmbuyer@38 776 for pk,player in ipairs(realm) do
farmbuyer@73 777 if histformat == nil or histformat < 3 then
farmbuyer@73 778 for lk,loot in ipairs(player) do
farmbuyer@73 779 if loot.count == "" then
farmbuyer@73 780 loot.count = nil
farmbuyer@73 781 end
farmbuyer@73 782 if not loot.unique then
farmbuyer@73 783 loot.unique = loot.id .. ' ' .. loot.when
farmbuyer@73 784 end
farmbuyer@71 785 end
farmbuyer@38 786 end
farmbuyer@73 787 -- format 3 to format 4 was a major revamp of per-player data
farmbuyer@76 788 self:_uplift_history_format(player)
farmbuyer@38 789 end
farmbuyer@38 790 end
farmbuyer@38 791 end
farmbuyer@73 792 self._uplift_history_format = nil
farmbuyer@6 793 --OuroLootSV_hist = nil
farmbuyer@1 794
farmbuyer@56 795 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@73 796 -- bumpers[X] is responsible for updating from X to X+1.
farmbuyer@73 797 -- (This is turning into a lot of loops over the same table. Consolidate?)
farmbuyer@56 798 if OuroLootSV then
farmbuyer@56 799 local dirty = false
farmbuyer@66 800 local bumpers = {}
farmbuyer@66 801 bumpers[14] = function()
farmbuyer@56 802 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 803 if e.bosskill then
farmbuyer@56 804 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 805 end
farmbuyer@55 806 end
farmbuyer@55 807 end
farmbuyer@66 808
farmbuyer@66 809 bumpers[15] = function()
farmbuyer@56 810 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 811 if e.kind == 'boss' then
farmbuyer@56 812 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 813 end
farmbuyer@56 814 end
farmbuyer@56 815 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 816 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 817 r.subgroup = 0
farmbuyer@56 818 end
farmbuyer@56 819 end
farmbuyer@66 820
farmbuyer@66 821 bumpers[16] = function()
farmbuyer@61 822 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 823 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 824 e.raidersnap = e.raidersnap or {}
farmbuyer@61 825 e.maxsize = e.maxsize or 0
farmbuyer@61 826 end
farmbuyer@61 827 end
farmbuyer@66 828 end
farmbuyer@66 829
farmbuyer@66 830 bumpers[17] = function()
farmbuyer@66 831 for i,e in ipairs(OuroLootSV) do
farmbuyer@66 832 if e.kind == 'loot' and e.is_heroic then
farmbuyer@66 833 e.variant, e.is_heroic = 1, nil
farmbuyer@66 834 -- Could try detecting any previous LFR loot here, but... gah
farmbuyer@66 835 end
farmbuyer@66 836 end
farmbuyer@66 837 end
farmbuyer@66 838
farmbuyer@69 839 bumpers[18] = bumpers[16]
farmbuyer@69 840 -- In the not-very-many days between 16 and 19, I managed to break
farmbuyer@69 841 -- the exact same data in the exact same way. At least they're
farmbuyer@69 842 -- not actually running the same loop twice... probably... sigh.
farmbuyer@69 843
farmbuyer@71 844 bumpers[19] = function()
farmbuyer@73 845 local date = _G.date
farmbuyer@71 846 for i,e in ipairs(OuroLootSV) do
farmbuyer@73 847 if e.kind == 'loot' then
farmbuyer@73 848 if e.history_unique then
farmbuyer@73 849 e.unique, e.history_unique = e.history_unique, nil
farmbuyer@73 850 end
farmbuyer@73 851 if e.unique == nil or #e.unique == 0 then
farmbuyer@85 852 e.unique = e.id .. e.person .. date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 853 end
farmbuyer@71 854 end
farmbuyer@71 855 end
farmbuyer@71 856 end
farmbuyer@71 857
farmbuyer@66 858 --[===[
farmbuyer@66 859 local real = bumpers
farmbuyer@66 860 bumpers = newproxy(true)
farmbuyer@66 861 local mt = getmetatable(bumpers)
farmbuyer@66 862 mt.__index = real
farmbuyer@66 863 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
farmbuyer@66 864
farmbuyer@66 865 while stored_datarev < opts.datarev do
farmbuyer@66 866 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
farmbuyer@66 867 dirty = true
farmbuyer@66 868 bumpers[stored_datarev]()
farmbuyer@66 869 stored_datarev = stored_datarev + 1
farmbuyer@61 870 end
farmbuyer@56 871 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 872 end
farmbuyer@55 873
farmbuyer@1 874 _init(self)
farmbuyer@27 875 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@67 876 self.load_assert = nil
farmbuyer@66 877 self.OnInitialize = nil -- free up ALL the things!
farmbuyer@1 878 end
farmbuyer@1 879
farmbuyer@1 880 function addon:OnEnable()
farmbuyer@10 881 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 882 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 883
farmbuyer@73 884 -- Cribbed from Talented. I like the way jerry thinks: the first string
farmbuyer@73 885 -- argument can be a format spec for the remainder of the arguments.
farmbuyer@1 886 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@73 887 -- jumping through ridonkulous hoops. The part about overriding :Print
farmbuyer@1 888 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 889 --
farmbuyer@73 890 -- CFPrint added instead of the usual Print testing of the first arg for
farmbuyer@73 891 -- frame-ness, which would slow down all printing and only rarely be useful.
farmbuyer@73 892 --
farmbuyer@37 893 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 894 do
farmbuyer@1 895 local AC = LibStub("AceConsole-3.0")
farmbuyer@76 896 local chat_prefix = self.format_hypertext ("Ouro Loot", --[[legendary]]5,
farmbuyer@76 897 --[[empty -> nil -> main tab]]'')
farmbuyer@76 898 local chat_prefix_s = tostring(chat_prefix)
farmbuyer@1 899 function addon:Print (str, ...)
farmbuyer@1 900 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 901 return AC:Print (chat_prefix_s, str:format(...))
farmbuyer@1 902 else
farmbuyer@76 903 return AC:Print (chat_prefix_s, str, ...)
farmbuyer@1 904 end
farmbuyer@1 905 end
farmbuyer@73 906 function addon:CFPrint (frame, str, ...)
farmbuyer@73 907 assert(type(frame)=='table' and frame.AddMessage)
farmbuyer@73 908 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 909 return AC:Print (frame, chat_prefix_s, str:format(...))
farmbuyer@73 910 else
farmbuyer@76 911 return AC:Print (frame, chat_prefix_s, str, ...)
farmbuyer@73 912 end
farmbuyer@73 913 end
farmbuyer@1 914 end
farmbuyer@1 915
farmbuyer@51 916 while opts.keybinding do
farmbuyer@51 917 if InCombatLockdown() then
farmbuyer@76 918 local reload = self.format_hypertext ([[the options tab]],
farmbuyer@76 919 ITEM_QUALITY_UNCOMMON, 'opt')
farmbuyer@51 920 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 921 opts.keybinding_text)
farmbuyer@76 922 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.",
farmbuyer@76 923 tostring(reload))
farmbuyer@51 924 break
farmbuyer@51 925 end
farmbuyer@51 926
farmbuyer@15 927 KeyBindingFrame_LoadUI()
farmbuyer@1 928 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 929 btn:SetAttribute("type", "macro")
farmbuyer@1 930 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 931 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@73 932 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when
farmbuyer@73 933 -- GCBS() decides to return neither 1 nor 2 during load, for reasons nobody
farmbuyer@73 934 -- has ever learned
farmbuyer@15 935 local c = GetCurrentBindingSet()
farmbuyer@15 936 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 937 SaveBindings(c)
farmbuyer@15 938 end
farmbuyer@1 939 else
farmbuyer@51 940 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 941 opts.keybinding_text)
farmbuyer@1 942 end
farmbuyer@51 943 break
farmbuyer@1 944 end
farmbuyer@1 945
farmbuyer@20 946 --[[
farmbuyer@20 947 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 948 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 949 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 950 the global patterns before we transform them.
farmbuyer@20 951
farmbuyer@20 952 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 953 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 954 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 955 cauldron flasks.
farmbuyer@76 956
farmbuyer@76 957 ??? do something with LOOT_ITEM_WHILE_PLAYER_INELIGIBLE for locked LFRs?
farmbuyer@20 958 ]]
farmbuyer@20 959
farmbuyer@20 960 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 961 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 962
farmbuyer@20 963 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 964 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 965
farmbuyer@20 966 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 967 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 968
farmbuyer@20 969 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 970 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 971
farmbuyer@44 972 --[[
farmbuyer@44 973 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 974 will probably look these days. Try to be conservative about needless
farmbuyer@44 975 frame creation.
farmbuyer@44 976 ]]
farmbuyer@44 977 local bliz = CreateFrame("Frame")
farmbuyer@44 978 bliz.name = "Ouro Loot"
farmbuyer@44 979 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 980 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 981 button:SetWidth(150)
farmbuyer@44 982 button:SetHeight(22)
farmbuyer@44 983 button:SetScript("OnClick", function()
farmbuyer@44 984 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 985 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 986 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 987 end)
farmbuyer@44 988 button:SetText('"/ouroloot opt"')
farmbuyer@44 989 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 990 _b:SetScript("OnShow",nil)
farmbuyer@44 991 end)
farmbuyer@44 992 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 993
farmbuyer@73 994 -- Maybe load up g_uniques now?
farmbuyer@73 995 if opts.precache_history_uniques then
farmbuyer@73 996 self:_cache_history_uniques()
farmbuyer@73 997 end
farmbuyer@73 998
farmbuyer@49 999 self:_scan_LOD_modules()
farmbuyer@49 1000
farmbuyer@73 1001 self:_set_remote_change_chatframe (opts.chatty_on_remote_changes_frame, --[[silent_p=]]true)
farmbuyer@73 1002
farmbuyer@1 1003 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 1004 end
farmbuyer@1 1005 --function addon:OnDisable() end
farmbuyer@1 1006
farmbuyer@58 1007 do
farmbuyer@58 1008 local prototype = {}
farmbuyer@58 1009 local function module_OnEnable (plugin)
farmbuyer@58 1010 if plugin.option_defaults then
farmbuyer@58 1011 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 1012 if not _G[SVname] then
farmbuyer@58 1013 _G[SVname] = {}
farmbuyer@58 1014 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 1015 plugin:OnFirstTime()
farmbuyer@58 1016 end
farmbuyer@58 1017 end
farmbuyer@58 1018 plugin.opts = _G[SVname]
farmbuyer@58 1019 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 1020 if plugin.opts[option] == nil then
farmbuyer@58 1021 plugin.opts[option] = default
farmbuyer@58 1022 end
farmbuyer@58 1023 end
farmbuyer@58 1024 plugin.option_defaults = nil
farmbuyer@58 1025 end
farmbuyer@58 1026 end
farmbuyer@58 1027
farmbuyer@58 1028 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 1029 -- sets up code for any subsequent plugins.
farmbuyer@58 1030 addon.is_plugin = flib.nullfunc
farmbuyer@58 1031 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 1032 local registry = { [text_type]=plugin }
farmbuyer@58 1033 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 1034 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 1035 registry[t] = p
farmbuyer@58 1036 return addon:register_text_generator(t,...)
farmbuyer@58 1037 end
farmbuyer@58 1038 return addon:register_text_generator(text_type,...)
farmbuyer@58 1039 end
farmbuyer@58 1040
farmbuyer@58 1041 prototype.OnEnable = module_OnEnable
farmbuyer@58 1042 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 1043 prototype.register_text_generator = module_rtg
farmbuyer@58 1044
farmbuyer@58 1045 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 1046 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 1047 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 1048 --function addon:OnModuleCreated (plugin)
farmbuyer@58 1049 -- print("created plugin", plugin:GetName())
farmbuyer@58 1050 --end
farmbuyer@63 1051
farmbuyer@63 1052 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 1053 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 1054 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 1055 if not addon.author_debug then
farmbuyer@64 1056 if minrev and minrev > olrev then
farmbuyer@63 1057 self:Print(err,modname,
farmbuyer@63 1058 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 1059 return false
farmbuyer@63 1060 end
farmbuyer@64 1061 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 1062 self:Print(err,modname,
farmbuyer@63 1063 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 1064 return false
farmbuyer@63 1065 end
farmbuyer@64 1066 if mindata and mindata > opts.datarev then
farmbuyer@63 1067 self:Print(err,modname,
farmbuyer@63 1068 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 1069 return false
farmbuyer@63 1070 end
farmbuyer@63 1071 end
farmbuyer@63 1072 return self:NewModule(modname)
farmbuyer@63 1073 end
farmbuyer@58 1074 end
farmbuyer@58 1075
farmbuyer@1 1076
farmbuyer@1 1077 ------ Event handlers
farmbuyer@1 1078 function addon:_clear_SVs()
farmbuyer@1 1079 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@73 1080 _G.OuroLootSV = nil
farmbuyer@73 1081 _G.OuroLootSV_saved = nil
farmbuyer@73 1082 _G.OuroLootSV_opts = nil
farmbuyer@73 1083 _G.OuroLootSV_hist = nil
farmbuyer@73 1084 _G.OuroLootSV_log = nil
farmbuyer@73 1085 _G.ReloadUI()
farmbuyer@1 1086 end
farmbuyer@1 1087 function addon:PLAYER_LOGOUT()
farmbuyer@16 1088 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1089 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 1090
farmbuyer@73 1091 local worth_saving = #g_loot > 0 or _G.next(g_loot.raiders)
farmbuyer@16 1092 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 1093 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 1094 end end
farmbuyer@16 1095 if worth_saving then
farmbuyer@16 1096 opts.autoshard = self.sharder
farmbuyer@16 1097 opts.threshold = self.threshold
farmbuyer@1 1098 for i,e in ipairs(g_loot) do
farmbuyer@1 1099 e.cols = nil
farmbuyer@1 1100 end
farmbuyer@73 1101 _G.OuroLootSV = g_loot
farmbuyer@16 1102 else
farmbuyer@73 1103 _G.OuroLootSV = nil
farmbuyer@1 1104 end
farmbuyer@16 1105
farmbuyer@38 1106 worth_saving = false
farmbuyer@6 1107 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 1108 if #t == 0 then
farmbuyer@8 1109 self.history_all[r] = nil
farmbuyer@8 1110 else
farmbuyer@38 1111 worth_saving = true
farmbuyer@8 1112 t.realm = nil
farmbuyer@8 1113 t.st = nil
farmbuyer@8 1114 t.byname = nil
farmbuyer@8 1115 end
farmbuyer@6 1116 end end
farmbuyer@38 1117 if worth_saving then
farmbuyer@73 1118 _G.OuroLootSV_hist = self.history_all
farmbuyer@73 1119 _G.OuroLootSV_hist.HISTFORMAT = 4
farmbuyer@38 1120 else
farmbuyer@73 1121 _G.OuroLootSV_hist = nil
farmbuyer@38 1122 end
farmbuyer@73 1123 _G.OuroLootSV_log = #_G.OuroLootSV_log > 0 and _G.OuroLootSV_log or nil
farmbuyer@1 1124 end
farmbuyer@1 1125
farmbuyer@10 1126 do
farmbuyer@67 1127 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1128 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@67 1129 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1130 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 1131 local time, difftime = time, difftime
farmbuyer@10 1132 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 1133
farmbuyer@10 1134 local lastevent, now = 0, 0
farmbuyer@16 1135 local redo_count = 0
farmbuyer@16 1136 local redo, timer_handle
farmbuyer@10 1137
farmbuyer@10 1138 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 1139 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 1140
farmbuyer@10 1141 now = now_a or time()
farmbuyer@10 1142
farmbuyer@10 1143 if leaving_p then
farmbuyer@16 1144 if timer_handle then
farmbuyer@16 1145 self:CancelTimer(timer_handle)
farmbuyer@16 1146 timer_handle = nil
farmbuyer@16 1147 end
farmbuyer@10 1148 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1149 r.leave = r.leave or now
farmbuyer@10 1150 end
farmbuyer@10 1151 return
farmbuyer@10 1152 end
farmbuyer@10 1153
farmbuyer@10 1154 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1155 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 1156 r.online = R_LEFT
farmbuyer@10 1157 r.leave = now
farmbuyer@10 1158 end
farmbuyer@10 1159 end
farmbuyer@10 1160
farmbuyer@16 1161 if redo then
farmbuyer@16 1162 redo_count = redo_count + 1
farmbuyer@16 1163 end
farmbuyer@16 1164 redo = false
farmbuyer@10 1165 for i = 1, GetNumRaidMembers() do
farmbuyer@10 1166 local unit = 'raid'..i
farmbuyer@67 1167 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@67 1168 -- them under specific circumstances.
farmbuyer@67 1169 local name, connected, subgroup, level, class, _
farmbuyer@67 1170 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@10 1171 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 1172 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 1173 if not g_loot.raiders[name] then
farmbuyer@10 1174 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 1175 end
farmbuyer@10 1176 local r = g_loot.raiders[name]
farmbuyer@68 1177 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
farmbuyer@10 1178 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 1179 r.needinfo = nil
farmbuyer@56 1180 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 1181 r.race = select(2,UnitRace(unit))
farmbuyer@10 1182 r.sex = UnitSex(unit)
farmbuyer@56 1183 r.level = level --UnitLevel(unit)
farmbuyer@10 1184 r.guild = GetGuildInfo(unit)
farmbuyer@10 1185 end
farmbuyer@56 1186 --local connected = UnitIsConnected(unit)
farmbuyer@10 1187 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 1188 r.join = r.join or now
farmbuyer@10 1189 r.online = R_ACTIVE
farmbuyer@10 1190 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 1191 r.leave = now
farmbuyer@10 1192 r.online = R_OFFLINE
farmbuyer@10 1193 end
farmbuyer@10 1194 redo = redo or r.needinfo
farmbuyer@10 1195 end
farmbuyer@10 1196 end
farmbuyer@16 1197 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 1198 if not timer_handle then
farmbuyer@16 1199 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 1200 end
farmbuyer@16 1201 else
farmbuyer@16 1202 redo_count = 0
farmbuyer@16 1203 if timer_handle then
farmbuyer@16 1204 self:CancelTimer(timer_handle)
farmbuyer@16 1205 timer_handle = nil
farmbuyer@16 1206 end
farmbuyer@10 1207 end
farmbuyer@10 1208 end
farmbuyer@10 1209
farmbuyer@10 1210 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 1211 if GetNumRaidMembers() == 0 then
farmbuyer@16 1212 -- Leaving a raid group.
farmbuyer@10 1213 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 1214 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 1215 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 1216 if self.enabled and not self.debug.notraid then
farmbuyer@16 1217 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 1218 self.popped = nil
farmbuyer@80 1219 self:Deactivate()
farmbuyer@10 1220 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 1221 end
farmbuyer@10 1222 return
farmbuyer@10 1223 end
farmbuyer@10 1224
farmbuyer@1 1225 local inside,whatkind = IsInInstance()
farmbuyer@1 1226 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 1227 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 1228 return
farmbuyer@1 1229 end
farmbuyer@10 1230
farmbuyer@10 1231 local docheck = self.enabled
farmbuyer@1 1232 if event == "Activate" then
farmbuyer@1 1233 -- dispatched manually from Activate
farmbuyer@10 1234 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1235 _register_bossmod(self)
farmbuyer@10 1236 docheck = true
farmbuyer@1 1237 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 1238 -- hot code path, be careful
farmbuyer@10 1239
farmbuyer@1 1240 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 1241 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 1242 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 1243 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 1244 self.popped.data = self
farmbuyer@10 1245 return
farmbuyer@1 1246 end
farmbuyer@1 1247 end
farmbuyer@11 1248 -- Throttle the checks fired by common events.
farmbuyer@10 1249 if docheck and not InCombatLockdown() then
farmbuyer@10 1250 now = time()
farmbuyer@10 1251 if difftime(now,lastevent) > 45 then
farmbuyer@10 1252 lastevent = now
farmbuyer@10 1253 self:CheckRoster(false,now)
farmbuyer@10 1254 end
farmbuyer@10 1255 end
farmbuyer@1 1256 end
farmbuyer@1 1257 end
farmbuyer@1 1258
farmbuyer@73 1259 --[=[ CHAT_MSG_LOOT handler and its helpers.
farmbuyer@73 1260 Situations for "unique tag" generation, given N people seeing local loot
farmbuyer@73 1261 events, M people seeing remote rebroadcasts, and player Z adding manually:
farmbuyer@73 1262
farmbuyer@73 1263 + Local tracking: All LOCALs should see the same itemstring, thus the same
farmbuyer@73 1264 unique ID stripped out of field #9. LOCALn includes this in the broadcast
farmbuyer@73 1265 to REMOTEm. Tag is a large number, meaningless for clients and players.
farmbuyer@73 1266
farmbuyer@73 1267 + Local broadcasting, remote tracking: same as local tracking. Possibly
farmbuyer@73 1268 some weirdness if all local versions are significantly older than the remote
farmbuyer@73 1269 versions; in this case each REMOTEn will generate their own tags of the form
farmbuyer@73 1270 itemID+formatted_date, which will not be "unique" for the next 60 seconds.
farmbuyer@73 1271 As long as at least one LOCALn is recent enough to strip and broadcast a
farmbuyer@73 1272 proper ID, multiple items of the same visible name will not be "lost".
farmbuyer@73 1273
farmbuyer@73 1274 + Z manually inserts a loot entry: Z generates a tag, preserved locally.
farmbuyer@73 1275 If Z rebrodcasts that entry, all REMOTEs will see it. Tag is of the form
farmbuyer@73 1276 "n" followed by a random number.
farmbuyer@73 1277 ]=]
farmbuyer@1 1278 do
farmbuyer@73 1279 local counter, _do_loot
farmbuyer@73 1280 do
farmbuyer@73 1281 local count = 0
farmbuyer@73 1282 function counter() count = count + 1; return count; end
farmbuyer@73 1283 end
farmbuyer@73 1284
farmbuyer@42 1285 local function maybe_trash_kill_entry()
farmbuyer@80 1286 -- This field is set on various boss interactions, so we've got a
farmbuyer@80 1287 -- kill/wipe entry already.
farmbuyer@42 1288 if addon.latest_instance then return end
farmbuyer@69 1289 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 1290 addon.latest_instance = inst
farmbuyer@69 1291 addon:_mark_boss_kill (addon._addBossEntry{
farmbuyer@61 1292 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 1293 instance=addon.latest_instance, duration=0,
farmbuyer@61 1294 raidersnap=ss, maxsize=max
farmbuyer@42 1295 })
farmbuyer@42 1296 end
farmbuyer@42 1297
farmbuyer@76 1298 -- Alert other trackers that unique tag EXISTING in subsequent 'casts
farmbuyer@76 1299 -- should be replaced by REPLACE instead. If multiple players all saw
farmbuyer@76 1300 -- the same loot event, this will cause a flurry of cross-improvs.
farmbuyer@76 1301 local function _announce_unique_improvisation (existing, replace)
farmbuyer@76 1302 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1303 g_unique_replace.new_entry (g_unique_replace.me, existing, replace, 'improv')
farmbuyer@76 1304 addon:vbroadcast('improv', g_unique_replace.me, existing, replace)
farmbuyer@76 1305 end
farmbuyer@76 1306
farmbuyer@73 1307 local random = _G.math.random
farmbuyer@76 1308 local function _many_uniques_handle_it (u, prefix)
farmbuyer@76 1309 if u then
farmbuyer@73 1310 -- Check and alert for an existing value.
farmbuyer@73 1311 u = tostring(u)
farmbuyer@73 1312 if g_uniques[u].history ~= g_uniques.NOTFOUND then
farmbuyer@76 1313 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1314 local maybe = g_unique_replace.get_previous_replacement (u)
farmbuyer@76 1315 if maybe then
farmbuyer@76 1316 addon.dprint('loot',"previous replaced tag ("..u
farmbuyer@76 1317 ..") with ("..maybe.."), using that instead")
farmbuyer@76 1318 return false, u, maybe
farmbuyer@76 1319 end
farmbuyer@76 1320 local can_replace_p,improv = _many_uniques_handle_it (nil, 'c')
farmbuyer@76 1321 if can_replace_p then
farmbuyer@76 1322 _announce_unique_improvisation (u, improv)
farmbuyer@76 1323 return false, u, improv
farmbuyer@76 1324 end
farmbuyer@76 1325 return false, u
farmbuyer@73 1326 end
farmbuyer@73 1327 addon.dprint('loot',"verified unique tag ("..u..")")
farmbuyer@73 1328 else
farmbuyer@73 1329 -- Need to *find* an unused value. For now use a range of
farmbuyer@73 1330 -- J*10^4 where J is Jenny's Constant. Thank you, xkcd.com/1047.
farmbuyer@76 1331 prefix = prefix or 'n'
farmbuyer@73 1332 repeat
farmbuyer@76 1333 u = prefix .. random(8675309)
farmbuyer@76 1334 until g_uniques:TEST(u).history == g_uniques.NOTFOUND
farmbuyer@76 1335 addon.dprint('loot',"created unique tag ("..u..")")
farmbuyer@73 1336 end
farmbuyer@73 1337 return true, u
farmbuyer@73 1338 end
farmbuyer@73 1339
farmbuyer@1 1340 -- Recent loot cache
farmbuyer@25 1341 local candidates = {}
farmbuyer@73 1342 local sigmap = {}
farmbuyer@73 1343 local function preempt_older_signature (oldersig, newersig)
farmbuyer@76 1344 local origin = candidates[oldersig] and candidates[oldersig].bcast_from
farmbuyer@73 1345 if origin and g_seeing_oldsigs[origin] then
farmbuyer@73 1346 -- replace entry from older client with this newer one
farmbuyer@73 1347 candidates[oldersig] = nil
farmbuyer@76 1348 addon.dprint('loot', "preempting signature <", oldersig, "> from", origin)
farmbuyer@73 1349 end
farmbuyer@73 1350 return false
farmbuyer@73 1351 end
farmbuyer@73 1352
farmbuyer@25 1353 local function prefer_local_loots (cache)
farmbuyer@25 1354 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 1355 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 1356 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 1357 --
farmbuyer@34 1358 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 1359 for i,sig in ipairs(candidates) do
farmbuyer@25 1360 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 1361 local loot = candidates[sig]
farmbuyer@25 1362 if loot then
farmbuyer@42 1363 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 1364 candidates[sig] = nil
farmbuyer@25 1365 local looti = addon._addLootEntry(loot)
farmbuyer@73 1366 addon.dprint('loot', "entry", i, "was found, added at index", looti)
farmbuyer@25 1367 if (loot.disposition ~= 'shard')
farmbuyer@25 1368 and (loot.disposition ~= 'gvault')
farmbuyer@25 1369 and (not addon.history_suppress)
farmbuyer@25 1370 then
farmbuyer@25 1371 addon:_addHistoryEntry(looti)
farmbuyer@76 1372 elseif #loot.unique > 0 then
farmbuyer@76 1373 g_uniques[loot.unique] = -- stub entry
farmbuyer@76 1374 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@25 1375 end
farmbuyer@25 1376 end
farmbuyer@25 1377 end
farmbuyer@25 1378
farmbuyer@25 1379 if addon.display then
farmbuyer@25 1380 addon:redisplay()
farmbuyer@25 1381 end
farmbuyer@47 1382 wipe(candidates)
farmbuyer@73 1383 wipe(sigmap)
farmbuyer@25 1384 end
farmbuyer@73 1385 local recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 1386
farmbuyer@73 1387 local strsplit, GetItemInfo, GetItemIcon, UnitClass =
farmbuyer@73 1388 _G.strsplit, _G.GetItemInfo, _G.GetItemIcon, _G.UnitClass
farmbuyer@1 1389
farmbuyer@71 1390 -- 'from' only present if this is triggered by a broadcast
farmbuyer@73 1391 function _do_loot (self, local_override, recipient, unique, itemid, count, from, extratext)
farmbuyer@73 1392 local prefix = "_do_loot[" .. counter() .. "]"
farmbuyer@6 1393 local itexture = GetItemIcon(itemid)
farmbuyer@6 1394 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@73 1395 local cache_miss
farmbuyer@6 1396 if (not iname) or (not itexture) then
farmbuyer@73 1397 cache_miss = true
farmbuyer@6 1398 iname, ilink, iquality, itexture =
farmbuyer@6 1399 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1400 end
farmbuyer@73 1401 self.dprint('loot',">>"..prefix, "R:", recipient, "U:", unique, "I:",
farmbuyer@71 1402 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1403
farmbuyer@19 1404 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@73 1405
farmbuyer@73 1406 -- This is only a 'while' to make jumping out of it easy.
farmbuyer@76 1407 local i, unique_okay, replacement, ret1, ret2
farmbuyer@73 1408 while local_override
farmbuyer@73 1409 or ((iquality >= self.threshold) and not opts.itemfilter[itemid])
farmbuyer@73 1410 do
farmbuyer@76 1411 unique_okay, unique, replacement =
farmbuyer@76 1412 _many_uniques_handle_it ((not local_override) and unique)
farmbuyer@73 1413 if not unique_okay then
farmbuyer@76 1414 if replacement then
farmbuyer@76 1415 -- collision, but we've generated a placeholder for now
farmbuyer@76 1416 -- and broadcast the fact
farmbuyer@76 1417 self.dprint('loot', "substituting", unique, "with", replacement)
farmbuyer@76 1418 else
farmbuyer@76 1419 i = g_uniques[unique]
farmbuyer@81 1420 local err = unique_collision:format (iname, unique,
farmbuyer@76 1421 tostring(from), tostring(i.loot), tostring(i.history))
farmbuyer@77 1422 _unavoidable_collision (err)
farmbuyer@76 1423 -- Make sure this is logged one way or another
farmbuyer@76 1424 ;(self.debug.loot and self.dprint or pprint)('loot', "COLLISION", prefix, err);
farmbuyer@76 1425 ret1, ret2 = nil, err
farmbuyer@76 1426 break
farmbuyer@76 1427 end
farmbuyer@73 1428 end
farmbuyer@73 1429
farmbuyer@1 1430 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@71 1431 self:vbroadcast('loot', recipient, unique, itemid, count)
farmbuyer@1 1432 end
farmbuyer@25 1433 if (not self.enabled) and (not local_override) then break end
farmbuyer@73 1434
farmbuyer@73 1435 local oldersig = recipient .. iname .. (count or "")
farmbuyer@73 1436 local signature, seenit
farmbuyer@73 1437 if #unique > 0 then
farmbuyer@73 1438 -- newer case
farmbuyer@73 1439 signature = unique .. oldersig
farmbuyer@73 1440 sigmap[oldersig] = signature
farmbuyer@76 1441 seenit = (from and recent_loot:test(signature))
farmbuyer@73 1442 -- The following clause is what handles older 'casts arriving
farmbuyer@73 1443 -- earlier. All this is tested inside-out to maximize short
farmbuyer@76 1444 -- circuit evaluation; the preempt function always returns
farmbuyer@76 1445 -- false to force seenit off.
farmbuyer@76 1446 or (g_seeing_oldsigs and preempt_older_signature(oldersig,signature))
farmbuyer@25 1447 else
farmbuyer@73 1448 -- older case, only remote
farmbuyer@73 1449 assert(from)
farmbuyer@73 1450 signature = sigmap[oldersig] or oldersig
farmbuyer@73 1451 seenit = recent_loot:test(signature)
farmbuyer@73 1452 end
farmbuyer@73 1453
farmbuyer@73 1454 if seenit then
farmbuyer@80 1455 self.dprint('loot', "remote", prefix, "<", signature,
farmbuyer@73 1456 "> already in cache, skipping from", from)
farmbuyer@73 1457 break
farmbuyer@73 1458 end
farmbuyer@73 1459
farmbuyer@73 1460 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@73 1461 i = {
farmbuyer@73 1462 kind = 'loot',
farmbuyer@73 1463 person = recipient,
farmbuyer@73 1464 person_class= select(2,UnitClass(recipient)),
farmbuyer@73 1465 cache_miss = cache_miss,
farmbuyer@73 1466 quality = iquality,
farmbuyer@73 1467 itemname = iname,
farmbuyer@73 1468 id = itemid,
farmbuyer@73 1469 itemlink = ilink,
farmbuyer@73 1470 itexture = itexture,
farmbuyer@76 1471 unique = replacement or unique,
farmbuyer@73 1472 count = (count and count ~= "") and count or nil,
farmbuyer@73 1473 bcast_from = from,
farmbuyer@73 1474 extratext = extratext,
farmbuyer@73 1475 variant = self:is_variant_item(ilink),
farmbuyer@73 1476 }
farmbuyer@73 1477 if opts.itemvault[itemid] then
farmbuyer@73 1478 i.disposition = 'gvault'
farmbuyer@73 1479 elseif recipient == self.sharder then
farmbuyer@73 1480 i.disposition = 'shard'
farmbuyer@73 1481 end
farmbuyer@73 1482 if local_override then
farmbuyer@73 1483 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@73 1484 -- keep this sync'd with prefer_local_loots above
farmbuyer@73 1485 if i.extratext == 'shard'
farmbuyer@73 1486 or i.extratext == 'gvault'
farmbuyer@73 1487 or i.extratext == 'offspec'
farmbuyer@73 1488 then
farmbuyer@73 1489 i.disposition = i.extratext
farmbuyer@70 1490 end
farmbuyer@73 1491 local looti = self._addLootEntry(i)
farmbuyer@73 1492 if (i.disposition ~= 'shard')
farmbuyer@73 1493 and (i.disposition ~= 'gvault')
farmbuyer@73 1494 and (not self.history_suppress)
farmbuyer@73 1495 then
farmbuyer@73 1496 self:_addHistoryEntry(looti)
farmbuyer@76 1497 else
farmbuyer@76 1498 g_uniques[i.unique] = -- stub entry
farmbuyer@76 1499 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@34 1500 end
farmbuyer@73 1501 ret1 = looti -- return value mostly for gui's manual entry
farmbuyer@76 1502 self.dprint('loot', "manual", looti)
farmbuyer@73 1503 else
farmbuyer@73 1504 recent_loot:add(signature)
farmbuyer@73 1505 candidates[signature] = i
farmbuyer@73 1506 tinsert (candidates, signature)
farmbuyer@80 1507 self.dprint('loot', prefix, "<", signature,
farmbuyer@73 1508 "> added to cache as candidate", #candidates)
farmbuyer@1 1509 end
farmbuyer@25 1510 break
farmbuyer@1 1511 end
farmbuyer@73 1512 self.dprint('loot',"<<"..prefix, "out")
farmbuyer@73 1513 return ret1, ret2
farmbuyer@1 1514 end
farmbuyer@1 1515
farmbuyer@73 1516 -- Returns the index of the resulting new loot entry, or nil after
farmbuyer@73 1517 -- displaying any errors.
farmbuyer@1 1518 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1519 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1520
farmbuyer@1 1521 --[[
farmbuyer@1 1522 iname: Hearthstone
farmbuyer@1 1523 iquality: integer
farmbuyer@1 1524 ilink: clickable formatted link
farmbuyer@1 1525 itemstring: item:6948:....
farmbuyer@1 1526 itexture: inventory icon texture
farmbuyer@1 1527 ]]
farmbuyer@1 1528
farmbuyer@1 1529 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1530 local msg = ...
farmbuyer@20 1531 local person, itemstring, count
farmbuyer@21 1532 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1533
farmbuyer@20 1534 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1535 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1536 if not person then
farmbuyer@20 1537 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1538 end
farmbuyer@20 1539 if not person then
farmbuyer@20 1540 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1541 if not itemstring then
farmbuyer@20 1542 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1543 end
farmbuyer@20 1544 end
farmbuyer@20 1545
farmbuyer@65 1546 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1547 ", itemstring is", itemstring, ", count is", count)
farmbuyer@73 1548 if not itemstring then return end -- "PlayerX selected Greed", etc, not looting
farmbuyer@1 1549
farmbuyer@1 1550 -- Name might be colorized, remove the highlighting
farmbuyer@20 1551 if person then
farmbuyer@20 1552 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1553 else
farmbuyer@38 1554 person = my_name -- UNIT_YOU / You
farmbuyer@20 1555 end
farmbuyer@1 1556
farmbuyer@71 1557 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@71 1558 local id,unique,_
farmbuyer@71 1559 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
farmbuyer@71 1560 if unique == 0 then unique = nil end
farmbuyer@1 1561
farmbuyer@73 1562 return _do_loot (self, false, person, unique, id, count)
farmbuyer@1 1563
farmbuyer@1 1564 elseif event == "broadcast" then
farmbuyer@73 1565 return _do_loot(self, false, ...)
farmbuyer@1 1566
farmbuyer@1 1567 elseif event == "manual" then
farmbuyer@1 1568 local r,i,n = ...
farmbuyer@73 1569 return _do_loot(self, true, r, --[[unique=]]nil, i,
farmbuyer@71 1570 --[[count=]]nil, --[[from=]]nil, n)
farmbuyer@1 1571 end
farmbuyer@1 1572 end
farmbuyer@1 1573 end
farmbuyer@1 1574
farmbuyer@80 1575 -- This only triggers on entering combat after a registered boss kill.
farmbuyer@80 1576 -- Clearing this field forces subsequent trash kills to generate an entry
farmbuyer@80 1577 -- via maybe_trash_kill_entry.
farmbuyer@80 1578 -- (Possibly what is wanted is to start a 3 or 5 minute timer, and *then*
farmbuyer@80 1579 -- look for the next combat?)
farmbuyer@80 1580 function addon:PLAYER_REGEN_DISABLED()
farmbuyer@80 1581 self:UnregisterEvent ("PLAYER_REGEN_DISABLED")
farmbuyer@80 1582 self.latest_instance = nil
farmbuyer@80 1583 end
farmbuyer@80 1584
farmbuyer@1 1585
farmbuyer@1 1586 ------ Slash command handler
farmbuyer@1 1587 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1588 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1589 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1590 -- that GUI is in place.)
farmbuyer@76 1591 do
farmbuyer@76 1592 local green_help_link = addon.format_hypertext ([[Click here]],
farmbuyer@76 1593 ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@76 1594 function addon:OnSlash (txt) --, editbox)
farmbuyer@76 1595 txt = strtrim(txt:lower())
farmbuyer@76 1596 local cmd, arg = ""
farmbuyer@76 1597 do
farmbuyer@76 1598 local s,e = txt:find("^%a+")
farmbuyer@76 1599 if s then
farmbuyer@76 1600 cmd = txt:sub(s,e)
farmbuyer@76 1601 s = txt:find("%S", e+2)
farmbuyer@76 1602 if s then arg = txt:sub(s,-1) end
farmbuyer@76 1603 end
farmbuyer@1 1604 end
farmbuyer@1 1605
farmbuyer@76 1606 if cmd == "" then
farmbuyer@76 1607 if InCombatLockdown() then
farmbuyer@76 1608 return self:Print("Shouldn't display window in combat.")
farmbuyer@76 1609 else
farmbuyer@76 1610 return self:BuildMainDisplay()
farmbuyer@76 1611 end
farmbuyer@1 1612
farmbuyer@76 1613 elseif cmd:find("^thre") then
farmbuyer@76 1614 self:SetThreshold(arg)
farmbuyer@1 1615
farmbuyer@76 1616 elseif cmd == "on" then self:Activate(arg)
farmbuyer@76 1617 elseif cmd == "off" then self:Deactivate()
farmbuyer@76 1618 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@76 1619
farmbuyer@76 1620 elseif cmd == "toggle" then
farmbuyer@76 1621 if self.display then
farmbuyer@76 1622 self.display:Hide()
farmbuyer@76 1623 else
farmbuyer@76 1624 return self:BuildMainDisplay()
farmbuyer@76 1625 end
farmbuyer@76 1626
farmbuyer@76 1627 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@76 1628 self:_mark_boss_kill (self._addBossEntry{
farmbuyer@76 1629 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
farmbuyer@76 1630 })
farmbuyer@76 1631 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@76 1632 if self.display then
farmbuyer@76 1633 self:redisplay()
farmbuyer@76 1634 end
farmbuyer@76 1635 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@76 1636
farmbuyer@76 1637 elseif cmd == "debug" then
farmbuyer@76 1638 if arg then
farmbuyer@76 1639 self.debug[arg] = not self.debug[arg]
farmbuyer@76 1640 _G.print(arg,self.debug[arg])
farmbuyer@76 1641 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@76 1642 else
farmbuyer@76 1643 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@76 1644 end
farmbuyer@76 1645
farmbuyer@76 1646 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@76 1647 self:save_saveas(arg)
farmbuyer@76 1648 elseif cmd == "list" then
farmbuyer@76 1649 self:save_list()
farmbuyer@76 1650 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@76 1651 self:save_restore(tonumber(arg))
farmbuyer@76 1652 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@76 1653 self:save_delete(tonumber(arg))
farmbuyer@76 1654
farmbuyer@76 1655 elseif cmd == "help" then
farmbuyer@76 1656 self:BuildMainDisplay('help')
farmbuyer@76 1657 elseif cmd == "ping" then
farmbuyer@76 1658 self:DoPing()
farmbuyer@76 1659
farmbuyer@81 1660 elseif cmd == "fix" then
farmbuyer@81 1661 if arg == "?" then
farmbuyer@81 1662 self:Print[['/loot fix cache' updates loot that wasn't in the cache]]
farmbuyer@81 1663 self:Print[['/loot fix history' repairs inconsistent data on the History tab]]
farmbuyer@81 1664 self:Print[['/loot fix' changes no stored data, only allows the window to be displayed again (this is built into all fixes above)]]
farmbuyer@81 1665 return
farmbuyer@81 1666 elseif arg == "cache" then
farmbuyer@81 1667 self:do_item_cache_fixup()
farmbuyer@81 1668 elseif arg == "history" then
farmbuyer@81 1669 self:repair_history_integrity()
farmbuyer@81 1670 end
farmbuyer@81 1671 self.NOLOAD = nil
farmbuyer@81 1672 self:Print("Window unlocked, best of luck.")
farmbuyer@76 1673
farmbuyer@23 1674 else
farmbuyer@76 1675 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@76 1676 return
farmbuyer@76 1677 end
farmbuyer@76 1678 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@76 1679 cmd, tostring(green_help_link))
farmbuyer@23 1680 end
farmbuyer@1 1681 end
farmbuyer@1 1682 end
farmbuyer@1 1683
farmbuyer@1 1684 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1685 local q = tonumber(arg)
farmbuyer@1 1686 if q then
farmbuyer@76 1687 q = math.floor(q+0.1)
farmbuyer@1 1688 if q<0 or q>6 then
farmbuyer@1 1689 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1690 end
farmbuyer@1 1691 else
farmbuyer@1 1692 q = qualnames[arg]
farmbuyer@1 1693 if not q then
farmbuyer@1 1694 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1695 end
farmbuyer@1 1696 end
farmbuyer@1 1697 self.threshold = q
farmbuyer@1 1698 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1699 end
farmbuyer@1 1700
farmbuyer@1 1701
farmbuyer@1 1702 ------ On/off
farmbuyer@80 1703 -- Both of these need to be (effectively) idempotent.
farmbuyer@1 1704 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1705 self.dprint('flow', ":Activate is running")
farmbuyer@10 1706 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1707 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1708 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1709 self.popped = true
farmbuyer@1 1710 if GetNumRaidMembers() > 0 then
farmbuyer@16 1711 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1712 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1713 elseif self.debug.notraid then
farmbuyer@76 1714 self.dprint('flow', ">:(notraid) Activate registering loot and bossmods")
farmbuyer@10 1715 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1716 _register_bossmod(self)
farmbuyer@1 1717 elseif g_restore_p then
farmbuyer@1 1718 g_restore_p = nil
farmbuyer@16 1719 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1720 if #g_loot == 0 then
farmbuyer@16 1721 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1722 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1723 return
farmbuyer@16 1724 end
farmbuyer@78 1725 self:Print("Restored previous data, but not in a raid",
farmbuyer@48 1726 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1727 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1728 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1729 return
farmbuyer@1 1730 end
farmbuyer@1 1731 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1732 self.enabled = not opt_bcast_only
farmbuyer@73 1733 g_seeing_oldsigs = nil
farmbuyer@1 1734 if opt_threshold then
farmbuyer@1 1735 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1736 end
farmbuyer@80 1737 self:Print("Now %s; threshold currently %s.",
farmbuyer@1 1738 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1739 self.thresholds[self.threshold])
farmbuyer@27 1740 self:broadcast('revcheck',revision_large)
farmbuyer@1 1741 end
farmbuyer@1 1742
farmbuyer@1 1743 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1744 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1745 function addon:Deactivate()
farmbuyer@1 1746 self.enabled = false
farmbuyer@1 1747 self.rebroadcast = false
farmbuyer@10 1748 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1749 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1750 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@80 1751 self:Print("Deactivated.")
farmbuyer@1 1752 end
farmbuyer@1 1753
farmbuyer@1 1754 function addon:Clear(verbose_p)
farmbuyer@1 1755 local repopup, st
farmbuyer@1 1756 if self.display then
farmbuyer@1 1757 -- in the new version, this is likely to always be the case
farmbuyer@1 1758 repopup = true
farmbuyer@1 1759 st = self.display:GetUserData("eoiST")
farmbuyer@1 1760 if not st then
farmbuyer@1 1761 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1762 end
farmbuyer@1 1763 self.display:Hide()
farmbuyer@1 1764 end
farmbuyer@1 1765 g_restore_p = nil
farmbuyer@73 1766 _G.OuroLootSV = nil
farmbuyer@1 1767 self:_reset_timestamps()
farmbuyer@1 1768 if verbose_p then
farmbuyer@73 1769 if (_G.OuroLootSV_saved and #_G.OuroLootSV_saved>0) then
farmbuyer@73 1770 self:Print("Current loot data cleared, %d saved sets remaining.", #_G.OuroLootSV_saved)
farmbuyer@1 1771 else
farmbuyer@1 1772 self:Print("Current loot data cleared.")
farmbuyer@1 1773 end
farmbuyer@1 1774 end
farmbuyer@1 1775 _init(self,st)
farmbuyer@1 1776 if repopup then
farmbuyer@1 1777 addon:BuildMainDisplay()
farmbuyer@1 1778 end
farmbuyer@1 1779 end
farmbuyer@1 1780
farmbuyer@1 1781
farmbuyer@1 1782 ------ Behind the scenes routines
farmbuyer@19 1783 -- Semi-experimental debugging aid.
farmbuyer@19 1784 do
farmbuyer@76 1785 -- Declaring _log as local to here can result in this sequence:
farmbuyer@41 1786 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1787 -- 2) _log points to SV_log
farmbuyer@41 1788 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1789 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1790 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1791 local date = _G.date
farmbuyer@19 1792 function addon:log_with_timestamp (msg)
farmbuyer@73 1793 tinsert (_log, date('%m/%d %H:%M:%S ')..msg)
farmbuyer@19 1794 end
farmbuyer@19 1795 end
farmbuyer@19 1796
farmbuyer@49 1797 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1798 -- them. Credit to DBM for the approach here.
farmbuyer@49 1799 function addon:_scan_LOD_modules()
farmbuyer@49 1800 for i = 1, GetNumAddOns() do
farmbuyer@49 1801 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1802 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1803 and not IsAddOnLoaded(i)
farmbuyer@49 1804 then
farmbuyer@49 1805 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1806 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1807 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1808 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1809 end
farmbuyer@49 1810 end
farmbuyer@49 1811 end
farmbuyer@49 1812 end
farmbuyer@49 1813
farmbuyer@73 1814 -- Routines for printing changes made by remote users.
farmbuyer@73 1815 do
farmbuyer@73 1816 local remote_change_chatframe
farmbuyer@73 1817
farmbuyer@73 1818 function addon:_set_remote_change_chatframe (arg, silent_p)
farmbuyer@73 1819 local frame
farmbuyer@73 1820 if type(arg) == 'number' then
farmbuyer@73 1821 arg = _G.math.min (arg, _G.NUM_CHAT_WINDOWS)
farmbuyer@73 1822 frame = _G['ChatFrame'..arg]
farmbuyer@73 1823 elseif type(arg) == 'string' then
farmbuyer@73 1824 frame = _G[arg]
farmbuyer@73 1825 end
farmbuyer@73 1826 if type(frame) == 'table' and type(frame.AddMessage) == 'function' then
farmbuyer@73 1827 remote_change_chatframe = frame
farmbuyer@73 1828 if not silent_p then
farmbuyer@73 1829 local msg = "Now printing to chat frame " .. arg
farmbuyer@73 1830 if frame.GetName then
farmbuyer@73 1831 msg = msg .. " (" .. tostring(frame:GetName()) .. ")"
farmbuyer@73 1832 end
farmbuyer@73 1833 self:Print(msg)
farmbuyer@73 1834 if frame ~= _G.DEFAULT_CHAT_FRAME then
farmbuyer@73 1835 self:CFPrint (frame, msg)
farmbuyer@73 1836 end
farmbuyer@73 1837 end
farmbuyer@73 1838 return frame
farmbuyer@73 1839 else
farmbuyer@73 1840 self:Print("'%s' was not a valid chat frame number/name, no change has been made.", arg)
farmbuyer@73 1841 end
farmbuyer@73 1842 end
farmbuyer@73 1843
farmbuyer@81 1844 function _notify_about_change (chatframe, source, index, olddisp, from_whom, from_class)
farmbuyer@73 1845 local e = g_loot[index]
farmbuyer@80 1846 if not e then
farmbuyer@80 1847 -- how did this happen?
farmbuyer@80 1848 return
farmbuyer@80 1849 end
farmbuyer@86 1850 local from_text, to_text
farmbuyer@73 1851 if from_whom then
farmbuyer@86 1852 from_text = addon:colorize (from_whom, from_class)
farmbuyer@86 1853 to_text = addon:colorize (e.person, e.person_class)
farmbuyer@73 1854 else
farmbuyer@73 1855 if olddisp then
farmbuyer@73 1856 from_text = addon.disposition_colors[olddisp].text
farmbuyer@73 1857 else
farmbuyer@73 1858 olddisp = "normal"
farmbuyer@73 1859 from_text = "normal"
farmbuyer@73 1860 end
farmbuyer@86 1861 from_text = addon.disposition_colors[olddisp].hex
farmbuyer@86 1862 .. from_text .. "|r"
farmbuyer@86 1863
farmbuyer@73 1864 if e.disposition then
farmbuyer@73 1865 to_text = addon.disposition_colors[e.disposition].text
farmbuyer@73 1866 else
farmbuyer@73 1867 to_text = "normal"
farmbuyer@73 1868 end
farmbuyer@86 1869 to_text = addon.disposition_colors[e.disposition or "normal"].hex
farmbuyer@86 1870 .. to_text .. "|r"
farmbuyer@73 1871 end
farmbuyer@73 1872
farmbuyer@81 1873 addon.dprint ('loot', "notification:", source, index,
farmbuyer@86 1874 e.itemlink, from_text, to_text)
farmbuyer@81 1875 addon:CFPrint (chatframe, remote_chatty, source, index,
farmbuyer@86 1876 e.itemlink, from_text, to_text)
farmbuyer@73 1877 end
farmbuyer@81 1878
farmbuyer@81 1879 function _notify_about_remote (sender, index, olddisp, from_whom, from_class)
farmbuyer@81 1880 _notify_about_change (remote_change_chatframe, sender, index, olddisp, from_whom, from_class)
farmbuyer@81 1881 end
farmbuyer@73 1882 end
farmbuyer@73 1883
farmbuyer@1 1884 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1885 do
farmbuyer@1 1886 local byindex, temp = {}, {}
farmbuyer@1 1887 local function sort (src, dest)
farmbuyer@1 1888 for k in pairs(src) do
farmbuyer@1 1889 temp[#temp+1] = k
farmbuyer@1 1890 end
farmbuyer@73 1891 _G.table.sort(temp)
farmbuyer@47 1892 wipe(dest)
farmbuyer@1 1893 for i = 1, #temp do
farmbuyer@1 1894 dest[i] = src[temp[i]]
farmbuyer@1 1895 end
farmbuyer@1 1896 end
farmbuyer@1 1897
farmbuyer@1 1898 function addon.sender_list.sort()
farmbuyer@1 1899 sort (addon.sender_list.active, byindex)
farmbuyer@47 1900 wipe(temp)
farmbuyer@1 1901 addon.sender_list.activeI = #byindex
farmbuyer@1 1902 sort (addon.sender_list.names, byindex)
farmbuyer@47 1903 wipe(temp)
farmbuyer@1 1904 end
farmbuyer@1 1905 addon.sender_list.namesI = byindex
farmbuyer@1 1906 end
farmbuyer@1 1907
farmbuyer@23 1908 function addon:DoPing()
farmbuyer@23 1909 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1910 self.sender_list.active = {}
farmbuyer@23 1911 self.sender_list.names = {}
farmbuyer@23 1912 self:broadcast('ping')
farmbuyer@27 1913 self:broadcast('revcheck',revision_large)
farmbuyer@27 1914 end
farmbuyer@27 1915
farmbuyer@27 1916 function addon:_check_revision (otherrev)
farmbuyer@27 1917 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1918 otherrev = tonumber(otherrev)
farmbuyer@27 1919 if otherrev == revision_large then
farmbuyer@27 1920 -- normal case
farmbuyer@27 1921
farmbuyer@27 1922 elseif otherrev < revision_large then
farmbuyer@27 1923 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1924 self:broadcast('revcheck',revision_large)
farmbuyer@27 1925
farmbuyer@27 1926 else
farmbuyer@76 1927 self.dprint('comm', "ours is older, (possibly) yammering")
farmbuyer@27 1928 if newer_warning then
farmbuyer@76 1929 local pop = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON,
farmbuyer@76 1930 function()
farmbuyer@76 1931 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@76 1932 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@76 1933 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@76 1934 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@76 1935 end)
farmbuyer@76 1936 local ping = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'DoPing')
farmbuyer@76 1937 self:Print(newer_warning, tostring(pop), tostring(ping))
farmbuyer@27 1938 newer_warning = nil
farmbuyer@27 1939 end
farmbuyer@27 1940 end
farmbuyer@23 1941 end
farmbuyer@23 1942
farmbuyer@1 1943 -- Generic helpers
farmbuyer@28 1944 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1945 function addon._find_next_after (kind, index)
farmbuyer@1 1946 index = index + 1
farmbuyer@1 1947 while index <= #g_loot do
farmbuyer@1 1948 if g_loot[index].kind == kind then
farmbuyer@1 1949 return index, g_loot[index]
farmbuyer@1 1950 end
farmbuyer@1 1951 index = index + 1
farmbuyer@1 1952 end
farmbuyer@1 1953 end
farmbuyer@28 1954 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1955 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1956 -- appropriate fencepost is not found.
farmbuyer@28 1957 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1958 local fencepost
farmbuyer@28 1959 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1960 if kind == 'time' then
farmbuyer@28 1961 fencepost = closest_time
farmbuyer@28 1962 elseif kind == 'boss' then
farmbuyer@28 1963 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1964 if not closest_boss then
farmbuyer@28 1965 fencepost = closest_time
farmbuyer@28 1966 elseif not closest_time then
farmbuyer@28 1967 fencepost = closest_boss
farmbuyer@28 1968 else
farmbuyer@73 1969 fencepost = _G.math.min(closest_time,closest_boss)
farmbuyer@28 1970 end
farmbuyer@28 1971 end
farmbuyer@28 1972 return fencepost
farmbuyer@28 1973 end
farmbuyer@1 1974
farmbuyer@1 1975 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1976 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1977 -- conditionals).
farmbuyer@1 1978 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1979 return self._find_next_after, filter_kind, 0
farmbuyer@1 1980 end
farmbuyer@1 1981
farmbuyer@1 1982 do
farmbuyer@1 1983 local itt
farmbuyer@1 1984 local function create()
farmbuyer@1 1985 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1986 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1987 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1988 L:SetFontObject(GameFontNormal)
farmbuyer@1 1989 R:SetFontObject(GameFontNormal)
farmbuyer@1 1990 tip:AddFontStrings(L,R)
farmbuyer@1 1991 lefts[i] = L
farmbuyer@1 1992 end
farmbuyer@1 1993 tip.lefts = lefts
farmbuyer@1 1994 return tip
farmbuyer@1 1995 end
farmbuyer@66 1996 function addon:is_variant_item(item) -- returns number or *nil*
farmbuyer@1 1997 itt = itt or create()
farmbuyer@1 1998 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1999 itt:ClearLines()
farmbuyer@1 2000 itt:SetHyperlink(item)
farmbuyer@1 2001 local t = itt.lefts[2]:GetText()
farmbuyer@1 2002 itt:Hide()
farmbuyer@66 2003 return (t == ITEM_HEROIC and 1)
farmbuyer@66 2004 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
farmbuyer@66 2005 or nil
farmbuyer@1 2006 end
farmbuyer@1 2007 end
farmbuyer@1 2008
farmbuyer@79 2009 -- Called at the end of OnInit, and then also when a 'clear' is being
farmbuyer@16 2010 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 2011 function _init (self, possible_st)
farmbuyer@1 2012 self.dprint('flow',"_init running")
farmbuyer@1 2013 self.loot_clean = nil
farmbuyer@1 2014 self.hist_clean = nil
farmbuyer@1 2015 if g_restore_p then
farmbuyer@73 2016 g_loot = _G.OuroLootSV
farmbuyer@16 2017 self.popped = #g_loot > 0
farmbuyer@1 2018 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 2019 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 2020 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 2021 self.sharder = opts.autoshard
farmbuyer@1 2022 else
farmbuyer@80 2023 g_loot = {}
farmbuyer@80 2024 end
farmbuyer@80 2025 if type(g_loot.raiders) ~= 'table' then
farmbuyer@80 2026 g_loot.raiders = {}
farmbuyer@80 2027 end
farmbuyer@80 2028 if type(g_loot.printed) ~= 'table' then
farmbuyer@80 2029 g_loot.printed = {}
farmbuyer@1 2030 end
farmbuyer@1 2031
farmbuyer@16 2032 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@79 2033 self:gui_init (g_loot, g_uniques)
farmbuyer@16 2034 opts.autoshard = nil
farmbuyer@16 2035 opts.threshold = nil
farmbuyer@1 2036
farmbuyer@1 2037 if g_restore_p then
farmbuyer@73 2038 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 2039 else
farmbuyer@73 2040 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 2041 end
farmbuyer@1 2042 if possible_st then
farmbuyer@1 2043 possible_st:SetData(g_loot)
farmbuyer@1 2044 end
farmbuyer@1 2045
farmbuyer@73 2046 self.status_text = ("%s communicating as ident %s commrev %s"):
farmbuyer@73 2047 format (self.revision, self.ident, self.commrev)
farmbuyer@1 2048 self:RegisterComm(self.ident)
farmbuyer@1 2049 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 2050
farmbuyer@1 2051 if self.author_debug then
farmbuyer@1 2052 _G.Oloot = g_loot
farmbuyer@1 2053 end
farmbuyer@1 2054 end
farmbuyer@1 2055
farmbuyer@61 2056 -- Raid roster snapshots
farmbuyer@61 2057 do
farmbuyer@61 2058 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 2059 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 2060 local instance,maxsize = instance_tag()
farmbuyer@61 2061 if only_inraid_p then
farmbuyer@73 2062 for name,info in _G.next, ss do
farmbuyer@61 2063 if info.online == 3 then
farmbuyer@61 2064 ss[name] = nil
farmbuyer@61 2065 end
farmbuyer@61 2066 end
farmbuyer@61 2067 end
farmbuyer@73 2068 return ss, maxsize, instance, _G.time()
farmbuyer@61 2069 end
farmbuyer@61 2070 end
farmbuyer@61 2071
farmbuyer@25 2072 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 2073 do
farmbuyer@25 2074 local candidates = {}
farmbuyer@25 2075 local location
farmbuyer@1 2076 local function fixup_durations (cache)
farmbuyer@1 2077 local boss, bossi
farmbuyer@1 2078 boss = candidates[1]
farmbuyer@1 2079 if #candidates == 1 then
farmbuyer@1 2080 -- (1) or (2)
farmbuyer@1 2081 boss.duration = boss.duration or 0
farmbuyer@19 2082 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 2083 else
farmbuyer@1 2084 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 2085 if #candidates ~= 2 then
farmbuyer@1 2086 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 2087 -- before the local one ever fires, apparently... sigh
farmbuyer@1 2088 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 2089 end
farmbuyer@1 2090 if candidates[2].duration == nil then
farmbuyer@1 2091 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 2092 end
farmbuyer@1 2093 -- try and be generic anyhow
farmbuyer@1 2094 for i,c in ipairs(candidates) do
farmbuyer@1 2095 if c.duration then
farmbuyer@1 2096 boss = c
farmbuyer@19 2097 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 2098 break
farmbuyer@1 2099 end
farmbuyer@1 2100 end
farmbuyer@1 2101 end
farmbuyer@69 2102 bossi = addon._addBossEntry(boss)
farmbuyer@19 2103 -- addon.
farmbuyer@19 2104 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 2105 g_boss_signpost = nil
farmbuyer@42 2106 addon.latest_instance = boss.instance
farmbuyer@19 2107 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 2108 if boss.reason == 'kill' then
farmbuyer@80 2109 addon:RegisterEvent ("PLAYER_REGEN_DISABLED")
farmbuyer@1 2110 addon:_mark_boss_kill (bossi)
farmbuyer@1 2111 if opts.chatty_on_kill then
farmbuyer@55 2112 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 2113 end
farmbuyer@1 2114 end
farmbuyer@47 2115 wipe(candidates)
farmbuyer@1 2116 end
farmbuyer@73 2117 local recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 2118
farmbuyer@1 2119 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 2120 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 2121 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 2122 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 2123 if self.rebroadcast and duration then
farmbuyer@56 2124 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 2125 end
farmbuyer@1 2126 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 2127 while self.enabled do
farmbuyer@1 2128 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 2129 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 2130 local not_from_local = duration == nil
farmbuyer@1 2131 local signature = bossname .. reason
farmbuyer@73 2132 if not_from_local and recent_boss:test(signature) then
farmbuyer@39 2133 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 2134 else
farmbuyer@73 2135 recent_boss:add(signature)
farmbuyer@16 2136 g_boss_signpost = #g_loot + 1
farmbuyer@19 2137 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 2138 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 2139 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 2140 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 2141 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 2142 -- our local event (not because of network weirdness but because our local
farmbuyer@1 2143 -- DBM might not trigger for a while).
farmbuyer@1 2144 local c = {
farmbuyer@1 2145 kind = 'boss',
farmbuyer@55 2146 bossname = bossname,
farmbuyer@1 2147 reason = reason,
farmbuyer@1 2148 instance = intag,
farmbuyer@56 2149 duration = duration, -- deliberately may be nil
farmbuyer@61 2150 raidersnap = self:snapshot_raid(),
farmbuyer@56 2151 maxsize = maxsize,
farmbuyer@1 2152 }
farmbuyer@1 2153 tinsert(candidates,c)
farmbuyer@1 2154 end
farmbuyer@17 2155 break
farmbuyer@1 2156 end
farmbuyer@1 2157 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 2158 end
farmbuyer@56 2159 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 2160 addon.on_boss_broadcast = _do_boss
farmbuyer@1 2161
farmbuyer@1 2162 function addon:_mark_boss_kill (index)
farmbuyer@1 2163 local e = g_loot[index]
farmbuyer@17 2164 if not e then
farmbuyer@17 2165 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 2166 return
farmbuyer@17 2167 end
farmbuyer@55 2168 if not e.bossname then
farmbuyer@16 2169 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 2170 return
farmbuyer@1 2171 end
farmbuyer@1 2172 if e.reason ~= 'wipe' then
farmbuyer@1 2173 -- enh, bail
farmbuyer@1 2174 self.loot_clean = index-1
farmbuyer@1 2175 end
farmbuyer@1 2176 local attempts = 1
farmbuyer@1 2177 local first
farmbuyer@1 2178
farmbuyer@69 2179 -- Maybe redo this to only collapse *contiguous* wipes...?
farmbuyer@1 2180 local i,d = 1,g_loot[1]
farmbuyer@1 2181 while d ~= e do
farmbuyer@55 2182 if d.bossname and
farmbuyer@55 2183 d.bossname == e.bossname and
farmbuyer@53 2184 d.instance == e.instance and
farmbuyer@1 2185 d.reason == 'wipe'
farmbuyer@1 2186 then
farmbuyer@1 2187 first = first or i
farmbuyer@1 2188 attempts = attempts + 1
farmbuyer@1 2189 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 2190 else
farmbuyer@1 2191 i = i + 1
farmbuyer@1 2192 end
farmbuyer@1 2193 d = g_loot[i]
farmbuyer@1 2194 end
farmbuyer@1 2195 e.reason = 'kill'
farmbuyer@1 2196 e.attempts = attempts
farmbuyer@1 2197 self.loot_clean = first or index-1
farmbuyer@1 2198 end
farmbuyer@1 2199
farmbuyer@2 2200 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 2201 assert(type(name)=='string')
farmbuyer@2 2202 assert(type(registration_func)=='function')
farmbuyer@76 2203 if deregistration_func ~= nil then
farmbuyer@76 2204 assert(type(deregistration_func)=='function')
farmbuyer@76 2205 end
farmbuyer@2 2206 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 2207 n = name,
farmbuyer@2 2208 r = registration_func,
farmbuyer@2 2209 d = deregistration_func,
farmbuyer@2 2210 }
farmbuyer@5 2211 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 2212 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 2213 end
farmbuyer@1 2214
farmbuyer@2 2215 function _register_bossmod (self, force_p)
farmbuyer@2 2216 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 2217 if x then
farmbuyer@2 2218 if x.n == opts.bossmod and not force_p then
farmbuyer@2 2219 -- trying to register with already-registered boss mod
farmbuyer@2 2220 return
farmbuyer@2 2221 else
farmbuyer@2 2222 -- deregister
farmbuyer@2 2223 if x.d then x.d(self) end
farmbuyer@2 2224 end
farmbuyer@1 2225 end
farmbuyer@1 2226
farmbuyer@2 2227 x = nil
farmbuyer@2 2228 for k,v in ipairs(self.bossmods) do
farmbuyer@2 2229 if v.n == opts.bossmod then
farmbuyer@2 2230 x = k
farmbuyer@2 2231 break
farmbuyer@2 2232 end
farmbuyer@1 2233 end
farmbuyer@1 2234
farmbuyer@2 2235 if not x then
farmbuyer@2 2236 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 2237 self:Print(self.status_text)
farmbuyer@2 2238 return
farmbuyer@1 2239 end
farmbuyer@1 2240
farmbuyer@2 2241 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 2242 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 2243 else
farmbuyer@2 2244 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 2245 end
farmbuyer@1 2246 end
farmbuyer@2 2247 end
farmbuyer@1 2248
farmbuyer@1 2249 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 2250 do
farmbuyer@73 2251 local rawget, setmetatable = _G.rawget, _G.setmetatable
farmbuyer@73 2252
farmbuyer@1 2253 -- This shouldn't be required. /sadface
farmbuyer@1 2254 local loot_entry_mt = {
farmbuyer@1 2255 __index = function (e,key)
farmbuyer@1 2256 if key == 'cols' then
farmbuyer@15 2257 pprint('mt', e.kind, "key is", key)
farmbuyer@1 2258 --tabledump(e) -- not actually that useful
farmbuyer@1 2259 addon:_fill_out_eoi_data(1)
farmbuyer@1 2260 end
farmbuyer@1 2261 return rawget(e,key)
farmbuyer@1 2262 end
farmbuyer@1 2263 }
farmbuyer@1 2264
farmbuyer@1 2265 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 2266 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 2267 -- optional second index to search no earlier than that.
farmbuyer@1 2268 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 2269 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 2270 stop = stop or 0
farmbuyer@1 2271 while i > stop do
farmbuyer@1 2272 if g_loot[i].kind == 'time' then
farmbuyer@1 2273 return i, g_loot[i]
farmbuyer@1 2274 end
farmbuyer@1 2275 i = i - 1
farmbuyer@1 2276 end
farmbuyer@1 2277 end
farmbuyer@1 2278
farmbuyer@1 2279 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 2280 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 2281 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 2282 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 2283 -- taken from the DAY entry.
farmbuyer@1 2284 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@84 2285 -- FIXME this is horribabble
farmbuyer@1 2286 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 2287 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 2288 if not time_entry_opt then
farmbuyer@1 2289 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 2290 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 2291 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 2292 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 2293 end
farmbuyer@1 2294 end
farmbuyer@1 2295 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 2296 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 2297 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 2298 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 2299 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 2300 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 2301 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 2302 end
farmbuyer@1 2303
farmbuyer@1 2304 local done_todays_date
farmbuyer@1 2305 function addon:_reset_timestamps()
farmbuyer@1 2306 done_todays_date = nil
farmbuyer@1 2307 end
farmbuyer@1 2308 local function do_todays_date()
farmbuyer@1 2309 local text, M, D, Y = makedate()
farmbuyer@1 2310 local found,ts = #g_loot+1
farmbuyer@1 2311 repeat
farmbuyer@1 2312 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 2313 if found and ts.startday.text == text then
farmbuyer@1 2314 done_todays_date = true
farmbuyer@1 2315 end
farmbuyer@1 2316 until done_todays_date or (not found)
farmbuyer@1 2317 if done_todays_date then
farmbuyer@1 2318 g_today = ts
farmbuyer@1 2319 else
farmbuyer@1 2320 done_todays_date = true
farmbuyer@1 2321 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 2322 kind = 'time',
farmbuyer@1 2323 startday = {
farmbuyer@1 2324 text = text, month = M, day = D, year = Y
farmbuyer@1 2325 }
farmbuyer@1 2326 }]
farmbuyer@1 2327 end
farmbuyer@1 2328 addon:_fill_out_eoi_data(1)
farmbuyer@1 2329 end
farmbuyer@1 2330
farmbuyer@1 2331 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 2332 function addon._addLootEntry (e)
farmbuyer@1 2333 setmetatable(e,loot_entry_mt)
farmbuyer@1 2334
farmbuyer@1 2335 if not done_todays_date then do_todays_date() end
farmbuyer@1 2336
farmbuyer@73 2337 local h, m = _G.GetGameTime()
farmbuyer@10 2338 --local localuptime = math.floor(GetTime())
farmbuyer@73 2339 local time_t = _G.time()
farmbuyer@1 2340 e.hour = h
farmbuyer@1 2341 e.minute = m
farmbuyer@10 2342 e.stamp = time_t --localuptime
farmbuyer@1 2343 local index = #g_loot + 1
farmbuyer@1 2344 g_loot[index] = e
farmbuyer@1 2345 return index
farmbuyer@1 2346 end
farmbuyer@16 2347
farmbuyer@69 2348 -- Safety wrapper only.
farmbuyer@69 2349 -- XXX Maybe pprint something here.
farmbuyer@69 2350 function addon._addBossEntry (e)
farmbuyer@69 2351 local ret = addon._addLootEntry(e)
farmbuyer@69 2352 assert(e.kind=='boss')
farmbuyer@69 2353 local needSize = e.maxsize == nil
farmbuyer@69 2354 local needSnap = e.raidersnap == nil
farmbuyer@69 2355 local needInst = e.instance == nil
farmbuyer@69 2356 if needSize or needSnap then
farmbuyer@69 2357 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 2358 if needSize then e.maxsize = max end
farmbuyer@69 2359 if needSnap then e.raidersnap = ss end
farmbuyer@69 2360 if needInst then e.instance = inst end
farmbuyer@69 2361 end
farmbuyer@69 2362 return ret
farmbuyer@69 2363 end
farmbuyer@69 2364
farmbuyer@16 2365 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 2366 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 2367 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 2368 -- from that boss.
farmbuyer@16 2369 function addon._adjustBossOrder (is, should_be)
farmbuyer@82 2370 if is == should_be then
farmbuyer@16 2371 return
farmbuyer@16 2372 end
farmbuyer@17 2373 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 2374 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 2375 return
farmbuyer@16 2376 end
farmbuyer@16 2377 if g_loot[should_be].kind == 'time' then
farmbuyer@16 2378 should_be = should_be + 1
farmbuyer@16 2379 if is == should_be then
farmbuyer@16 2380 return
farmbuyer@16 2381 end
farmbuyer@16 2382 end
farmbuyer@16 2383
farmbuyer@16 2384 assert(g_loot[is].kind == 'boss')
farmbuyer@16 2385 local boss = tremove (g_loot, is)
farmbuyer@16 2386 tinsert (g_loot, should_be, boss)
farmbuyer@16 2387 return should_be
farmbuyer@16 2388 end
farmbuyer@1 2389 end
farmbuyer@1 2390
farmbuyer@19 2391 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 2392 -- item cache data (which will have arrived by now).
farmbuyer@19 2393 function addon:do_item_cache_fixup()
farmbuyer@19 2394 self:Print("Fixing up missing item cache data...")
farmbuyer@19 2395
farmbuyer@19 2396 local numfound = 0
farmbuyer@19 2397 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 2398
farmbuyer@73 2399 -- 'while true' so that we can use (inner) break as (outer) continue
farmbuyer@73 2400 for i,e in self:filtered_loot_iter('loot') do while true do
farmbuyer@73 2401 if not e.cache_miss then break end
farmbuyer@73 2402 local borked_id = e.itemname:match(borkedpat)
farmbuyer@73 2403 if not borked_id then break end
farmbuyer@73 2404 numfound = numfound + 1
farmbuyer@73 2405 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@73 2406 -- its assload of return values.
farmbuyer@73 2407 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@73 2408 if iname then
farmbuyer@73 2409 local msg = [[ Entry %d patched up with %s.]]
farmbuyer@73 2410 e.quality = iquality
farmbuyer@73 2411 e.itemname = iname
farmbuyer@73 2412 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@73 2413 e.itemlink = ilink
farmbuyer@73 2414 e.itexture = itexture
farmbuyer@73 2415 e.cache_miss = nil
farmbuyer@73 2416 if e.unique then
farmbuyer@73 2417 local gu = g_uniques[e.unique]
farmbuyer@73 2418 local player_i, player_h, hist_i = _history_by_loot_id (e.unique, "fixcache")
farmbuyer@73 2419 if gu.loot ~= i then -- is this an actual problem?
farmbuyer@76 2420 pprint ('loot',
farmbuyer@76 2421 ("Unique value '%s' had iterator value %d but g_uniques index %s."):
farmbuyer@76 2422 format(e.unique,i,tostring(gu.loot)))
farmbuyer@73 2423 end
farmbuyer@73 2424 if player_i then
farmbuyer@73 2425 player_h.id[e.unique] = e.id
farmbuyer@73 2426 msg = [[ Entry %d (and history) patched up with %s.]]
farmbuyer@19 2427 end
farmbuyer@19 2428 end
farmbuyer@73 2429 self:Print(msg, i, ilink)
farmbuyer@19 2430 end
farmbuyer@73 2431 break
farmbuyer@73 2432 end end
farmbuyer@19 2433
farmbuyer@19 2434 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 2435 end
farmbuyer@19 2436
farmbuyer@76 2437 do
farmbuyer@76 2438 local gur
farmbuyer@76 2439
farmbuyer@76 2440 -- Strictly speaking, we'd want to handle individual 'exist' entries
farmbuyer@76 2441 -- as they expire, rather then waiting for all of them to expire and then
farmbuyer@76 2442 -- doing them as a group. But, if there're more than one of these per
farmbuyer@76 2443 -- boss, something else is funky anyhow and certainly not a hurry.
farmbuyer@76 2444 local function fixup_unique_replacements()
farmbuyer@76 2445 for exist,info in pairs(gur.replacements) do
farmbuyer@76 2446 local winning_index = 1
farmbuyer@76 2447 local winner = info[1]
farmbuyer@76 2448 info[1] = nil
farmbuyer@82 2449 pprint('improv', "fixup for", exist, "starting with guid",
farmbuyer@82 2450 winner[1], "with tag", winner[2], "out of", #info,
farmbuyer@82 2451 "total entries")
farmbuyer@76 2452 -- Lowest player GUID wins. Seniority gotta count for something.
farmbuyer@76 2453 for i = 2, #info do
farmbuyer@76 2454 if winner[1] <= info[i][1] then
farmbuyer@76 2455 pprint('improv', "champ wins against", i, info[i][1])
farmbuyer@76 2456 flib.del(info[i])
farmbuyer@76 2457 else
farmbuyer@76 2458 pprint('improv', "challenger wins with", i, info[i][1])
farmbuyer@76 2459 flib.del(winner)
farmbuyer@76 2460 winner = info[i]
farmbuyer@76 2461 winning_index = i
farmbuyer@76 2462 end
farmbuyer@76 2463 info[i] = nil
farmbuyer@76 2464 end
farmbuyer@76 2465 pprint('improv', "final:", winner[1], winner[2])
farmbuyer@82 2466 --@debug@
farmbuyer@82 2467 -- purely a sanity check
farmbuyer@82 2468 if winning_index == 1 then
farmbuyer@82 2469 if winner[2] ~= info.LOCAL then
farmbuyer@82 2470 pprint('improv',
farmbuyer@82 2471 "things locally generated are not locally generated?",
farmbuyer@82 2472 info.LOCAL, winner[2])
farmbuyer@82 2473 end
farmbuyer@82 2474 end
farmbuyer@82 2475 --@end-debug@
farmbuyer@76 2476 --[[
farmbuyer@76 2477 A: winner was generated locally
farmbuyer@82 2478 >winning_index == 1
farmbuyer@76 2479 >g_loot and history already has the replacement value
farmbuyer@76 2480 B: winner was generated remotely
farmbuyer@76 2481 >need to scan and replace
farmbuyer@82 2482 Detecting A is strictly an optimization. We should be able to do
farmbuyer@82 2483 this code safely in all cases.
farmbuyer@76 2484 ]]
farmbuyer@84 2485 if
farmbuyer@84 2486 --@debug@
farmbuyer@84 2487 true or
farmbuyer@84 2488 --@end-debug@
farmbuyer@84 2489 winning_index ~= 1 then
farmbuyer@82 2490 --XXX this branch still needs to be tested with live data
farmbuyer@82 2491 local cache = g_uniques:SEARCH(exist)
farmbuyer@82 2492 local looti,hi,ui = cache.loot, cache.history, cache.history_may
farmbuyer@82 2493
farmbuyer@82 2494 -- Active loot
farmbuyer@82 2495 if looti and g_loot[looti].unique == exist then
farmbuyer@76 2496 pprint('improv', "found and replaced loot entry", looti)
farmbuyer@76 2497 g_loot[looti].unique = winner[2]
farmbuyer@82 2498 else
farmbuyer@82 2499 -- If winning_index == 1, the "previous" unique would not
farmbuyer@82 2500 -- have made it into the tables to begin with. So don't
farmbuyer@82 2501 -- flag an error. Still should be looked at.
farmbuyer@82 2502 pprint('improv', "Um.", looti, g_loot[looti].unique, winning_index)
farmbuyer@76 2503 end
farmbuyer@82 2504
farmbuyer@82 2505 -- History
farmbuyer@76 2506 if hi ~= g_uniques.NOTFOUND then
farmbuyer@76 2507 local hist = addon.history[hi]
farmbuyer@76 2508 if ui and hist.unique[ui] == exist then
farmbuyer@76 2509 -- ui is valid
farmbuyer@76 2510 else
farmbuyer@76 2511 ui = nil
farmbuyer@76 2512 for i,ui2 in ipairs(hist.unique) do
farmbuyer@76 2513 if ui2 == exist then
farmbuyer@76 2514 ui = i
farmbuyer@76 2515 break
farmbuyer@76 2516 end
farmbuyer@76 2517 end
farmbuyer@76 2518 end
farmbuyer@76 2519 if ui then
farmbuyer@76 2520 pprint('improv', "found and replacing history entry", hi,
farmbuyer@76 2521 ui, hist.name)
farmbuyer@82 2522 assert(exist ~= winner[2])
farmbuyer@76 2523 hist.when[winner[2]] = hist.when[exist]
farmbuyer@76 2524 hist.id[winner[2]] = hist.id[exist]
farmbuyer@76 2525 hist.count[winner[2]] = hist.count[exist]
farmbuyer@76 2526 hist.unique[ui] = winner[2]
farmbuyer@76 2527 hist.when[exist] = nil
farmbuyer@76 2528 hist.id[exist] = nil
farmbuyer@76 2529 hist.count[exist] = nil
farmbuyer@76 2530 end
farmbuyer@76 2531 end
farmbuyer@76 2532 end
farmbuyer@76 2533 pprint('improv', "finished with", exist, "into", winner[2])
farmbuyer@76 2534 flib.del(winner)
farmbuyer@76 2535 flib.del(info)
farmbuyer@76 2536 gur.replacements[exist] = nil
farmbuyer@76 2537 end
farmbuyer@76 2538 end
farmbuyer@76 2539
farmbuyer@76 2540 local function new_entry (id, exist, repl, is_local)
farmbuyer@76 2541 pprint('improv', "new_entry", id, exist, repl, is_local)
farmbuyer@76 2542 gur.replacements[exist] = gur.replacements[exist] or flib.new()
farmbuyer@76 2543 tinsert (gur.replacements[exist], flib.new (tonumber(id), repl))
farmbuyer@76 2544 if is_local then
farmbuyer@76 2545 gur.replacements[exist].LOCAL = repl
farmbuyer@76 2546 end
farmbuyer@76 2547 gur.cache:add (exist)
farmbuyer@76 2548 end
farmbuyer@76 2549
farmbuyer@76 2550 local function get_previous_replacement (exist)
farmbuyer@76 2551 local l = gur.replacements[exist]
farmbuyer@76 2552 if l and l.LOCAL then
farmbuyer@76 2553 pprint('improv', "check for previous", exist, "returns valid",
farmbuyer@76 2554 l.LOCAL)
farmbuyer@76 2555 return l.LOCAL
farmbuyer@76 2556 end
farmbuyer@76 2557 pprint('improv', "check for previous", exist, "returns nil")
farmbuyer@76 2558 end
farmbuyer@76 2559
farmbuyer@76 2560 function _setup_unique_replace ()
farmbuyer@76 2561 gur = {}
farmbuyer@76 2562 gur.cache = create_new_cache ('improv', 10, fixup_unique_replacements)
farmbuyer@76 2563 gur.me = tonumber(_G.UnitGUID('player'):sub(-7),16)
farmbuyer@76 2564 gur.replacements = {}
farmbuyer@76 2565 gur.new_entry = new_entry
farmbuyer@76 2566 gur.get_previous_replacement = get_previous_replacement
farmbuyer@76 2567 g_unique_replace = gur
farmbuyer@76 2568 _setup_unique_replace = nil
farmbuyer@76 2569 end
farmbuyer@76 2570 end
farmbuyer@76 2571
farmbuyer@77 2572 do
farmbuyer@77 2573 local clicky
farmbuyer@81 2574 function addon:horrible_horrible_error (err_msg)
farmbuyer@81 2575 if self.display then
farmbuyer@81 2576 local d = self.display
farmbuyer@81 2577 if d then
farmbuyer@81 2578 local eoist = d:GetUserData("eoiST")
farmbuyer@81 2579 if eoist then eoist:Hide() end
farmbuyer@81 2580 local histst = d:GetUserData("histST")
farmbuyer@81 2581 if histst then histst:Hide() end
farmbuyer@81 2582 d:Hide()
farmbuyer@81 2583 end
farmbuyer@81 2584 end
farmbuyer@81 2585 self.NOLOAD = err_msg
farmbuyer@77 2586 -- This should happen so rarely that it's not worth moving into gui.lua
farmbuyer@81 2587 if not StaticPopupDialogs["OUROL_ARGH"] then
farmbuyer@81 2588 StaticPopupDialogs["OUROL_ARGH"] = flib.StaticPopup{
farmbuyer@77 2589 button1 = OKAY,
farmbuyer@77 2590 }
farmbuyer@77 2591 clicky = addon.format_hypertext(
farmbuyer@77 2592 [[ SYSTEM FAILURE -- RELEASE RINZLER ]], "|cffff0000",
farmbuyer@81 2593 function() StaticPopup_Show "OUROL_ARGH" end)
farmbuyer@77 2594 end
farmbuyer@81 2595 StaticPopupDialogs["OUROL_ARGH"].text = horrible_error_text:format(err_msg)
farmbuyer@77 2596 _G.PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@77 2597 addon:Print (" ")
farmbuyer@77 2598 addon:Print (" ", clicky)
farmbuyer@77 2599 addon:Print (" ")
farmbuyer@77 2600 end
farmbuyer@81 2601
farmbuyer@81 2602 function _unavoidable_collision (err)
farmbuyer@81 2603 addon:horrible_horrible_error (err)
farmbuyer@81 2604 -- we don't actually need to kill the GUI in this case
farmbuyer@81 2605 addon.NOLOAD = nil
farmbuyer@81 2606 end
farmbuyer@77 2607 end
farmbuyer@77 2608
farmbuyer@1 2609
farmbuyer@1 2610 ------ Saved texts
farmbuyer@1 2611 function addon:check_saved_table(silent_p)
farmbuyer@73 2612 local s = _G.OuroLootSV_saved
farmbuyer@1 2613 if s and (#s > 0) then return s end
farmbuyer@73 2614 _G.OuroLootSV_saved = nil
farmbuyer@1 2615 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 2616 end
farmbuyer@1 2617
farmbuyer@1 2618 function addon:save_list()
farmbuyer@81 2619 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2620 for i,t in ipairs(s) do
farmbuyer@1 2621 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 2622 end
farmbuyer@1 2623 end
farmbuyer@1 2624
farmbuyer@1 2625 function addon:save_saveas(name)
farmbuyer@73 2626 _G.OuroLootSV_saved = _G.OuroLootSV_saved or {}
farmbuyer@73 2627 local SV = _G.OuroLootSV_saved
farmbuyer@16 2628 local n = #SV + 1
farmbuyer@1 2629 local save = {
farmbuyer@1 2630 name = name,
farmbuyer@1 2631 date = makedate(),
farmbuyer@1 2632 count = #g_loot,
farmbuyer@1 2633 }
farmbuyer@10 2634 for text in self:registered_textgen_iter() do
farmbuyer@10 2635 save[text] = g_loot[text]
farmbuyer@10 2636 end
farmbuyer@1 2637 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 2638 SV[n] = save
farmbuyer@1 2639 return self:save_list()
farmbuyer@1 2640 end
farmbuyer@1 2641
farmbuyer@1 2642 function addon:save_restore(num)
farmbuyer@81 2643 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2644 if (not num) or (num > #s) then
farmbuyer@1 2645 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2646 end
farmbuyer@1 2647 local save = s[num]
farmbuyer@1 2648 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 2649 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 2650 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 2651 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 2652 for text in self:registered_textgen_iter() do
farmbuyer@10 2653 g_loot[text] = save[text]
farmbuyer@10 2654 end
farmbuyer@1 2655 end
farmbuyer@1 2656
farmbuyer@1 2657 function addon:save_delete(num)
farmbuyer@81 2658 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2659 if (not num) or (num > #s) then
farmbuyer@1 2660 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2661 end
farmbuyer@1 2662 self:Print("Deleting saved text #"..num)
farmbuyer@1 2663 tremove(s,num)
farmbuyer@1 2664 return self:save_list()
farmbuyer@1 2665 end
farmbuyer@1 2666
farmbuyer@1 2667
farmbuyer@1 2668 ------ Loot histories
farmbuyer@1 2669 -- history_all = {
farmbuyer@1 2670 -- ["Kilrogg"] = {
farmbuyer@1 2671 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 2672 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 2673 -- ["byname"] = { -- not saved
farmbuyer@1 2674 -- ["OtherPlayer"] = 2,
farmbuyer@1 2675 -- ["Farmbuyer"] = 1,
farmbuyer@1 2676 -- }
farmbuyer@1 2677 -- [1] = {
farmbuyer@1 2678 -- ["name"] = "Farmbuyer",
farmbuyer@73 2679 -- ["person_class"] = "PRIEST", -- may be missing, used in display only
farmbuyer@73 2680 -- -- sorted array:
farmbuyer@73 2681 -- ["unique"] = { most_recent_tag, previous_tag, .... },
farmbuyer@73 2682 -- -- these are indexed by unique tags, and 'count' may be missing:
farmbuyer@73 2683 -- ["when"] = { ["tag"] = "formatted timestamp for displaying loot" },
farmbuyer@73 2684 -- ["id"] = { ["tag"] = 11111 },
farmbuyer@73 2685 -- ["count"] = { ["tag"] = "x3", .... },
farmbuyer@1 2686 -- },
farmbuyer@1 2687 -- [2] = {
farmbuyer@1 2688 -- ["name"] = "OtherPlayer",
farmbuyer@1 2689 -- ......
farmbuyer@1 2690 -- }, ......
farmbuyer@1 2691 -- },
farmbuyer@1 2692 -- ["OtherRealm"] = ......
farmbuyer@1 2693 -- }
farmbuyer@73 2694 --
farmbuyer@73 2695 -- Up through 2.81.4 (specifically through rev 95), an individual player's
farmbuyer@73 2696 -- table looked like this:
farmbuyer@73 2697 -- ["name"] = "Farmbuyer",
farmbuyer@73 2698 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@73 2699 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@73 2700 -- which was much easier to manipulate, but had a ton of memory overhead.
farmbuyer@1 2701 do
farmbuyer@73 2702 -- Sorts a player's history from newest to oldest, according to the
farmbuyer@73 2703 -- formatted timestamp. This is expensive, and destructive for P.unique.
farmbuyer@76 2704 local function compare_timestamps (L, R)
farmbuyer@76 2705 return L > R -- reverse of normal order, newest first
farmbuyer@76 2706 end
farmbuyer@73 2707 local function sort_player (p)
farmbuyer@73 2708 local new_uniques, uniques_bywhen, when_array = {}, {}, {}
farmbuyer@73 2709 for u,tstamp in pairs(p.when) do
farmbuyer@73 2710 uniques_bywhen[tstamp] = u
farmbuyer@73 2711 when_array[#when_array+1] = tstamp
farmbuyer@73 2712 end
farmbuyer@76 2713 _G.table.sort (when_array, compare_timestamps)
farmbuyer@73 2714 for i,tstamp in ipairs(when_array) do
farmbuyer@73 2715 new_uniques[i] = uniques_bywhen[tstamp]
farmbuyer@73 2716 end
farmbuyer@73 2717 p.unique = new_uniques
farmbuyer@73 2718 end
farmbuyer@73 2719
farmbuyer@81 2720 function addon:repair_history_integrity()
farmbuyer@81 2721 local rcount, pcount, hcount, errors = 0, 0, 0, 0
farmbuyer@81 2722 local empties_to_delete = {}
farmbuyer@81 2723
farmbuyer@81 2724 for rname,realm in pairs(self.history_all) do
farmbuyer@81 2725 for pk,player in ipairs(realm) do
farmbuyer@81 2726 local id, when, unique, count = {}, {}, {}, {}
farmbuyer@81 2727 for i,h in ipairs(player.unique) do
farmbuyer@81 2728 h = tostring(h)
farmbuyer@81 2729 if player.when[h] and player.id[h] then
farmbuyer@81 2730 unique[#unique+1] = h
farmbuyer@81 2731 id[h] = player.id[h]
farmbuyer@81 2732 when[h] = player.when[h]
farmbuyer@81 2733 count[h] = player.count[h]
farmbuyer@81 2734 else
farmbuyer@81 2735 self:Print("Realm %s, player %s, entry %d: tag <%s>, id <%s>, time <%s>, count <%s>",
farmbuyer@81 2736 rname, player.name, i, h, tostring(player.id[h]),
farmbuyer@81 2737 tostring(player.when[h]), tostring(player.count[h]))
farmbuyer@81 2738 errors = errors + 1
farmbuyer@81 2739 end
farmbuyer@81 2740 hcount = hcount + 1
farmbuyer@81 2741 end
farmbuyer@81 2742 player.id, player.when, player.unique, player.count =
farmbuyer@81 2743 id, when, unique, count
farmbuyer@81 2744 player.person_class = g_loot.raiders[player.name]
farmbuyer@81 2745 and g_loot.raiders[player.name].class
farmbuyer@81 2746 if #player.unique > 1 then
farmbuyer@81 2747 sort_player(player)
farmbuyer@81 2748 elseif #player.unique == 0 then
farmbuyer@81 2749 tinsert (empties_to_delete, 1, pk)
farmbuyer@81 2750 end
farmbuyer@81 2751 pcount = pcount + 1
farmbuyer@81 2752 end
farmbuyer@81 2753 if #empties_to_delete > 0 then
farmbuyer@81 2754 for _,pk in ipairs(empties_to_delete) do
farmbuyer@81 2755 local player = tremove (realm, pk)
farmbuyer@81 2756 self:Print("Realm %s, player %s, is empty", rname, player.name)
farmbuyer@81 2757 end
farmbuyer@81 2758 wipe(empties_to_delete)
farmbuyer@81 2759 end
farmbuyer@81 2760 if #realm == 0 then
farmbuyer@81 2761 self.history_all[rname] = nil
farmbuyer@81 2762 self:Print("Realm %s is empty", rname)
farmbuyer@81 2763 end
farmbuyer@81 2764 rcount = rcount + 1
farmbuyer@81 2765 end
farmbuyer@81 2766 self:_build_history_names()
farmbuyer@81 2767 if errors > 0 then
farmbuyer@81 2768 self:Print("The listed entries have been erased from history.")
farmbuyer@81 2769 end
farmbuyer@81 2770 end
farmbuyer@81 2771
farmbuyer@73 2772 -- Possibly called during login. Cleared when no longer needed.
farmbuyer@73 2773 -- Rewrites a PLAYER table from format 3 to format 4.
farmbuyer@76 2774 function addon:_uplift_history_format (player)
farmbuyer@73 2775 local unique, when, id, count = {}, {}, {}, {}
farmbuyer@73 2776 local name = player.name
farmbuyer@73 2777
farmbuyer@73 2778 for i,h in ipairs(player) do
farmbuyer@73 2779 local U = h.unique
farmbuyer@73 2780 unique[i] = U
farmbuyer@73 2781 when[U] = h.when
farmbuyer@73 2782 id[U] = h.id
farmbuyer@73 2783 count[U] = h.count
farmbuyer@73 2784 end
farmbuyer@73 2785
farmbuyer@73 2786 wipe(player)
farmbuyer@73 2787 player.name = name
farmbuyer@73 2788 player.id, player.when, player.unique, player.count =
farmbuyer@73 2789 id, when, unique, count
farmbuyer@73 2790 end
farmbuyer@76 2791
farmbuyer@73 2792 function addon:_cache_history_uniques()
farmbuyer@73 2793 UpdateAddOnMemoryUsage()
farmbuyer@73 2794 local before = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2795 local trouble
farmbuyer@73 2796 local count = 0
farmbuyer@73 2797 for hi,player in ipairs(self.history) do
farmbuyer@73 2798 for ui,u in ipairs(player.unique) do
farmbuyer@73 2799 g_uniques[u] = { history = hi, history_may = ui }
farmbuyer@73 2800 count = count + 1
farmbuyer@73 2801 end
farmbuyer@73 2802 end
farmbuyer@73 2803 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@73 2804 if e.unique and e.unique ~= "" then
farmbuyer@73 2805 local hmmm = _G.rawget(g_uniques,e.unique)
farmbuyer@73 2806 if hmmm then
farmbuyer@82 2807 hmmm.loot = i
farmbuyer@73 2808 elseif e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@73 2809 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2810 count = count + 1
farmbuyer@73 2811 else
farmbuyer@76 2812 hmmm = "active data not found in history ("..i.."/"..tostring(e.unique)
farmbuyer@76 2813 ..") in precache loop! trying to fixup for this session"
farmbuyer@76 2814 pprint(hmmm) -- more?
farmbuyer@73 2815 -- try to simply fix up errors as we go
farmbuyer@73 2816 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2817 end
farmbuyer@73 2818 else
farmbuyer@73 2819 trouble = true
farmbuyer@73 2820 pprint('loot', "ERROR precache loop found bad unique tag!",
farmbuyer@73 2821 i, "tag", tostring(e.unique), "from?", tostring(e.bcast_from))
farmbuyer@73 2822 end
farmbuyer@73 2823 end
farmbuyer@73 2824 UpdateAddOnMemoryUsage()
farmbuyer@73 2825 local after = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2826 self:Print("Pre-scanning history for faster loot handling on %s used %.2f MB of memory across %d entries.",
farmbuyer@73 2827 self.history.realm, (after-before)/1024, count)
farmbuyer@73 2828 if trouble then
farmbuyer@73 2829 self:Print("Note that there were inconsistencies in the data;",
farmbuyer@73 2830 "you should consider submitting a bug report (including your",
farmbuyer@73 2831 "SavedVariables file), and regenerating or preening this",
farmbuyer@73 2832 "realm's loot history.")
farmbuyer@73 2833 end
farmbuyer@73 2834 g_uniques:SETMODE('probe')
farmbuyer@73 2835 self._cache_history_uniques = nil
farmbuyer@73 2836 end
farmbuyer@6 2837
farmbuyer@4 2838 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 2839 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 2840 -- called from the GUI code at least once.
farmbuyer@1 2841 function addon:_build_history_names (opt_hist)
farmbuyer@1 2842 local hist = opt_hist or self.history
farmbuyer@1 2843 local m = {}
farmbuyer@1 2844 for i = 1, #hist do
farmbuyer@1 2845 m[hist[i].name] = i
farmbuyer@1 2846 end
farmbuyer@73 2847 -- why yes, I *did* spend many years as a YP/NIS admin, how did you know?
farmbuyer@1 2848 hist.byname = m
farmbuyer@1 2849 end
farmbuyer@1 2850
farmbuyer@1 2851 -- Prepares and returns table to be used as self.history.
farmbuyer@1 2852 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 2853 local t = prev_table or {
farmbuyer@1 2854 --kind = 'realm',
farmbuyer@6 2855 --realm = realmname,
farmbuyer@1 2856 }
farmbuyer@6 2857 t.realm = realmname
farmbuyer@1 2858
farmbuyer@1 2859 --[[
farmbuyer@1 2860 t.cols = setmetatable({
farmbuyer@1 2861 { value = realmname },
farmbuyer@1 2862 }, self.time_column1_used_mt)
farmbuyer@1 2863 ]]
farmbuyer@1 2864
farmbuyer@1 2865 if not t.byname then
farmbuyer@1 2866 self:_build_history_names (t)
farmbuyer@1 2867 end
farmbuyer@1 2868
farmbuyer@1 2869 return t
farmbuyer@1 2870 end
farmbuyer@1 2871
farmbuyer@4 2872 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 2873 -- the index and the table at that index.
farmbuyer@4 2874 function addon:get_loot_history (name)
farmbuyer@4 2875 local i
farmbuyer@4 2876 i = self.history.byname[name]
farmbuyer@4 2877 if not i then
farmbuyer@4 2878 i = #self.history + 1
farmbuyer@73 2879 self.history[i] = { name=name, id={}, when={}, unique={}, count={} }
farmbuyer@4 2880 self.history.byname[name] = i
farmbuyer@4 2881 end
farmbuyer@6 2882 return i, self.history[i]
farmbuyer@4 2883 end
farmbuyer@4 2884
farmbuyer@73 2885 -- Prepends data from the loot entry at LOOTINDEX to be the new most
farmbuyer@73 2886 -- recent history entry for that player.
farmbuyer@1 2887 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 2888 local e = g_loot[lootindex]
farmbuyer@6 2889 if e.kind ~= 'loot' then return end
farmbuyer@6 2890
farmbuyer@6 2891 local i,h = self:get_loot_history(e.person)
farmbuyer@73 2892 local when = self:format_timestamp (g_today, e)
farmbuyer@73 2893
farmbuyer@25 2894 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@71 2895 if (not e.unique) or (#e.unique==0) then
farmbuyer@84 2896 e.unique = e.id .. e.person .. when
farmbuyer@71 2897 end
farmbuyer@73 2898 local U = e.unique
farmbuyer@73 2899 tinsert (h.unique, 1, U)
farmbuyer@73 2900 h.when[U] = when
farmbuyer@73 2901 h.id[U] = e.id
farmbuyer@73 2902 h.count[U] = e.count
farmbuyer@73 2903
farmbuyer@73 2904 g_uniques[U] = { loot = lootindex, history = i }
farmbuyer@6 2905 end
farmbuyer@6 2906
farmbuyer@24 2907 -- Create new history table based on current loot.
farmbuyer@6 2908 function addon:rewrite_history (realmname)
farmbuyer@6 2909 local r = assert(realmname)
farmbuyer@6 2910 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 2911 self.history = self.history_all[r]
farmbuyer@73 2912 g_uniques:RESET()
farmbuyer@6 2913
farmbuyer@6 2914 local g_today_real = g_today
farmbuyer@6 2915 for i,e in ipairs(g_loot) do
farmbuyer@6 2916 if e.kind == 'time' then
farmbuyer@6 2917 g_today = e
farmbuyer@6 2918 elseif e.kind == 'loot' then
farmbuyer@6 2919 self:_addHistoryEntry(i)
farmbuyer@6 2920 end
farmbuyer@6 2921 end
farmbuyer@6 2922 g_today = g_today_real
farmbuyer@6 2923 self.hist_clean = nil
farmbuyer@6 2924
farmbuyer@6 2925 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 2926 for i,h in ipairs(self.history) do
farmbuyer@73 2927 sort_player(h)
farmbuyer@6 2928 end
farmbuyer@6 2929 end
farmbuyer@6 2930
farmbuyer@76 2931 -- Clears all but the most recent HOWMANY (optional, default 1) entries
farmbuyer@76 2932 -- for each player on REALMNAME.
farmbuyer@76 2933 -- This function's name is the legacy of the orignal fsck(8) "-p" option,
farmbuyer@76 2934 -- which has a similar feel.
farmbuyer@76 2935 function addon:preen_history (realmname, howmany)
farmbuyer@6 2936 local r = assert(realmname)
farmbuyer@76 2937 howmany = tonumber(howmany) or 1
farmbuyer@76 2938 if type(self.history_all[r]) ~= 'table' then
farmbuyer@76 2939 return
farmbuyer@76 2940 end
farmbuyer@73 2941 g_uniques:RESET()
farmbuyer@76 2942 for i,h in ipairs(self.history_all[r]) do
farmbuyer@73 2943 -- This is going to do horrible things to memory. The subtables
farmbuyer@73 2944 -- after this step would be large and sparse, with no good way
farmbuyer@73 2945 -- of shrinking the allocation...
farmbuyer@73 2946 sort_player(h)
farmbuyer@73 2947 -- ...so it's better in the long run to discard them.
farmbuyer@76 2948 local new_unique, new_id, new_when, new_count = {}, {}, {}, {}
farmbuyer@76 2949 for ui = 1, howmany do
farmbuyer@76 2950 local U = h.unique[ui]
farmbuyer@76 2951 if not U then break end
farmbuyer@76 2952 new_unique[ui] = U
farmbuyer@76 2953 new_id[U] = h.id[U]
farmbuyer@76 2954 new_when[U] = h.when[U]
farmbuyer@76 2955 new_count[U] = h.count[U]
farmbuyer@76 2956 end
farmbuyer@76 2957 h.unique, h.id, h.when, h.count =
farmbuyer@76 2958 new_unique, new_id, new_when, new_count
farmbuyer@6 2959 end
farmbuyer@1 2960 end
farmbuyer@24 2961
farmbuyer@73 2962 -- Given a unique tag OR an entry in a g_loot table, looks up the
farmbuyer@73 2963 -- corresponding history entry. Returns the player's index and history
farmbuyer@73 2964 -- table (as in get_loot_history) and the index into that table of the
farmbuyer@73 2965 -- loot entry. On failure, returns nil and an error message ready to be
farmbuyer@73 2966 -- formatted with the loot's name/itemlink.
farmbuyer@73 2967 function _history_by_loot_id (needle, operation_text)
farmbuyer@73 2968 local errtxt
farmbuyer@73 2969 if type(needle) == 'string' then
farmbuyer@73 2970 -- unique tag
farmbuyer@73 2971 elseif type(needle) == 'table' then
farmbuyer@73 2972 if needle.kind ~= 'loot' then
farmbuyer@73 2973 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@73 2974 end
farmbuyer@73 2975 needle = needle.unique
farmbuyer@73 2976 if not needle then
farmbuyer@73 2977 return nil, --[[errtxt=]]"Entry for %s is missing a history tag!"
farmbuyer@73 2978 end
farmbuyer@73 2979 else
farmbuyer@73 2980 error("'"..tostring(needle).."' is neither unique string nor loot entry!")
farmbuyer@25 2981 end
farmbuyer@24 2982
farmbuyer@73 2983 local player_i, player_h
farmbuyer@73 2984 local cache = g_uniques[needle]
farmbuyer@24 2985
farmbuyer@73 2986 if cache.history == g_uniques.NOTFOUND then
farmbuyer@73 2987 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@73 2988 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@73 2989 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2990 else
farmbuyer@73 2991 player_i = cache.history
farmbuyer@73 2992 player_h = addon.history[player_i]
farmbuyer@73 2993 if cache.history_may
farmbuyer@73 2994 and needle == player_h.unique[cache.history_may]
farmbuyer@73 2995 then
farmbuyer@73 2996 return player_i, player_h, cache.history_may
farmbuyer@73 2997 end
farmbuyer@73 2998 for i,u in ipairs(player_h.unique) do
farmbuyer@73 2999 if needle == u then
farmbuyer@73 3000 cache.history_may = i -- might help, might not
farmbuyer@73 3001 return player_i, player_h, i
farmbuyer@24 3002 end
farmbuyer@24 3003 end
farmbuyer@24 3004 end
farmbuyer@24 3005
farmbuyer@73 3006 if not errtxt then
farmbuyer@73 3007 -- The cache finder got a hit, but now it's gone? WTF?
farmbuyer@73 3008 errtxt = "ZOMG! %s was in history but now is gone. Possibly your history tables have been corrupted and should be recreated. This is likely a bug. Tell Farmbuyer what steps you took to cause this."
farmbuyer@24 3009 end
farmbuyer@73 3010 return nil, errtxt
farmbuyer@25 3011 end
farmbuyer@24 3012
farmbuyer@81 3013 -- Handles reassigning loot between players. Arguments depend on who's
farmbuyer@81 3014 -- calling it:
farmbuyer@81 3015 -- "local", row_index, new_recipient
farmbuyer@81 3016 -- "remote", sender, unique_id, item_id, old_recipient, new_recipient
farmbuyer@81 3017 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@81 3018 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@81 3019 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@81 3020 -- happens; returns the affected loot index on success.
farmbuyer@81 3021 --function addon:reassign_loot (index, to_name)
farmbuyer@81 3022 function addon:reassign_loot (how, ...)
farmbuyer@81 3023 -- This must all be filled out in all cases:
farmbuyer@81 3024 local e, index, from_name, to_name, unique, id
farmbuyer@81 3025 -- Only set in remote case:
farmbuyer@81 3026 local sender
farmbuyer@81 3027
farmbuyer@81 3028 if how == "local" then
farmbuyer@81 3029 -- GUI doesn't allow reassignment unless the item is not-shard,
farmbuyer@81 3030 -- so we can assume the presence of a unique tag in this function.
farmbuyer@81 3031 index, to_name = ...
farmbuyer@81 3032 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@81 3033 index = assert(tonumber(index))
farmbuyer@81 3034 e = g_loot[index]
farmbuyer@81 3035 id = e.id
farmbuyer@81 3036 unique = assert(e.unique)
farmbuyer@81 3037 from_name = e.person
farmbuyer@81 3038
farmbuyer@81 3039 elseif how == "remote" then
farmbuyer@81 3040 sender, unique, id, from_name, to_name = ...
farmbuyer@81 3041 id = tonumber(id)
farmbuyer@81 3042 local cache
farmbuyer@81 3043 local loop = 0
farmbuyer@81 3044 repeat -- wtb continue statement pst
farmbuyer@81 3045 if loop > 1 then break end
farmbuyer@81 3046 e = nil
farmbuyer@81 3047 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
farmbuyer@81 3048 index = tonumber(cache.loot)
farmbuyer@81 3049 if index then
farmbuyer@81 3050 e = g_loot[index]
farmbuyer@81 3051 else
farmbuyer@81 3052 end
farmbuyer@81 3053 loop = loop + 1
farmbuyer@81 3054 until e and (e.id == id)
farmbuyer@81 3055
farmbuyer@81 3056 else
farmbuyer@81 3057 return -- silently ignore future cases from future clients
farmbuyer@81 3058 end
farmbuyer@81 3059
farmbuyer@81 3060 if self.debug.loot then
farmbuyer@81 3061 local m = ("Reassign index %d (pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@81 3062 format(index, unique, id, tostring(from_name), tostring(to_name))
farmbuyer@81 3063 self.dprint('loot', m)
farmbuyer@81 3064 if sender == my_name then
farmbuyer@81 3065 self.dprint('loot',"(Returning early from debug mode's double self-reassign.)")
farmbuyer@81 3066 return index
farmbuyer@81 3067 end
farmbuyer@81 3068 end
farmbuyer@81 3069
farmbuyer@81 3070 if not e then
farmbuyer@81 3071 -- say something?
farmbuyer@81 3072 return
farmbuyer@81 3073 end
farmbuyer@81 3074
farmbuyer@73 3075 local from_i, from_h, hist_i = _history_by_loot_id (e, "reassign")
farmbuyer@25 3076 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 3077
farmbuyer@81 3078 if not from_i then
farmbuyer@81 3079 if how == "local" then
farmbuyer@81 3080 -- from_h here is the formatted error text
farmbuyer@81 3081 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@81 3082 end
farmbuyer@25 3083 else
farmbuyer@81 3084 -- XXX do some sanity checks here? from_name == from_h.name, etc?
farmbuyer@81 3085
farmbuyer@73 3086 local U = tremove (from_h.unique, hist_i)
farmbuyer@73 3087 -- The loot master giveth...
farmbuyer@73 3088 to_h.unique[#to_h.unique+1] = U
farmbuyer@73 3089 to_h.when[U] = from_h.when[U]
farmbuyer@73 3090 to_h.id[U] = from_h.id[U]
farmbuyer@73 3091 to_h.count[U] = from_h.count[U]
farmbuyer@73 3092 sort_player(to_h)
farmbuyer@73 3093 -- ...and the loot master taketh away.
farmbuyer@73 3094 from_h.when[U] = nil
farmbuyer@73 3095 from_h.id[U] = nil
farmbuyer@73 3096 from_h.count[U] = nil
farmbuyer@73 3097 -- Blessed be the lookup cache of the loot master.
farmbuyer@73 3098 g_uniques[U] = { loot = index, history = to_i }
farmbuyer@25 3099 end
farmbuyer@81 3100 local from_person_class = e.person_class or from_h.person_class
farmbuyer@81 3101 or (g_loot.raiders[from_name] and g_loot.raiders[from_name].class)
farmbuyer@81 3102 or select(2,_G.UnitClass(from_name))
farmbuyer@25 3103 e.person = to_name
farmbuyer@81 3104 e.person_class = to_h.person_class
farmbuyer@81 3105 or (g_loot.raiders[to_name] and g_loot.raiders[to_name].class)
farmbuyer@81 3106 or select(2,_G.UnitClass(to_name))
farmbuyer@25 3107 self.hist_clean = nil
farmbuyer@81 3108 self.loot_clean = nil
farmbuyer@81 3109
farmbuyer@81 3110 if how == "local" then
farmbuyer@81 3111 _notify_about_change (_G.DEFAULT_CHAT_FRAME, _G.UNIT_YOU, index,
farmbuyer@81 3112 nil, from_name, from_person_class)
farmbuyer@81 3113 self:vbroadcast('reassign', unique, id, from_name, to_name)
farmbuyer@81 3114 elseif opts.chatty_on_remote_changes then
farmbuyer@81 3115 _notify_about_remote (sender, index, nil, from_name, from_person_class)
farmbuyer@81 3116 end
farmbuyer@81 3117 if self.display then
farmbuyer@81 3118 self.display:GetUserData("eoiST"):OuroLoot_Refresh(index)
farmbuyer@81 3119 self:redisplay()
farmbuyer@81 3120 end
farmbuyer@81 3121 return index
farmbuyer@25 3122 end
farmbuyer@25 3123
farmbuyer@84 3124 local function expunge (player, index_or_unique)
farmbuyer@84 3125 local i,u
farmbuyer@84 3126 if type(index_or_unique) == 'string' then
farmbuyer@84 3127 for u = 1, #player.unique do
farmbuyer@84 3128 if player.unique[u] == index_or_unique then
farmbuyer@84 3129 i = u
farmbuyer@84 3130 break
farmbuyer@84 3131 end
farmbuyer@84 3132 end
farmbuyer@84 3133 elseif type(index_or_unique) == 'number' then
farmbuyer@84 3134 i = index_or_unique
farmbuyer@84 3135 end
farmbuyer@84 3136 if not i then
farmbuyer@84 3137 return -- error here?
farmbuyer@84 3138 end
farmbuyer@84 3139 u = player.unique[i]
farmbuyer@84 3140 assert(#u>0)
farmbuyer@84 3141 tremove (player.unique, i)
farmbuyer@84 3142 player.when[u], player.id[u], player.count[u] = nil, nil, nil
farmbuyer@84 3143 g_uniques[u] = nil
farmbuyer@84 3144 addon.hist_clean = nil
farmbuyer@84 3145 end
farmbuyer@84 3146
farmbuyer@84 3147 -- Mirror of _addHistoryEntry. Arguments are either:
farmbuyer@84 3148 -- E - loot entry
farmbuyer@84 3149 -- U,ITEM - unique tag, and a name/itemlink for errors
farmbuyer@84 3150 -- Returns true on success.
farmbuyer@84 3151 function addon:_delHistoryEntry (first, second)
farmbuyer@84 3152 if type(first) == 'table' then
farmbuyer@84 3153 second = first.itemlink or second
farmbuyer@84 3154 --elseif type(first) == 'string' then
farmbuyer@84 3155 end
farmbuyer@84 3156
farmbuyer@84 3157 local from_i, from_h, hist_i = _history_by_loot_id (first, "delete")
farmbuyer@84 3158
farmbuyer@36 3159 if not from_i then
farmbuyer@36 3160 -- from_h is the formatted error text
farmbuyer@84 3161 return nil, (from_h
farmbuyer@84 3162 .." Loot will be deleted, but history will NOT be updated."
farmbuyer@84 3163 ):format(second)
farmbuyer@36 3164 end
farmbuyer@36 3165
farmbuyer@84 3166 expunge (from_h, hist_i)
farmbuyer@84 3167 return true
farmbuyer@36 3168 end
farmbuyer@36 3169
farmbuyer@25 3170 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 3171 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@73 3172 local deleted_cache = {}
farmbuyer@25 3173 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 3174 local e = g_loot[index]
farmbuyer@25 3175 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 3176 -- output, so force to a string instead.
farmbuyer@25 3177 olddisp = olddisp or 'normal'
farmbuyer@25 3178 local newdisp = e.disposition or 'normal'
farmbuyer@25 3179 -- Ignore misclicks and the like
farmbuyer@25 3180 if olddisp == newdisp then return end
farmbuyer@25 3181
farmbuyer@25 3182 local name = e.person
farmbuyer@25 3183
farmbuyer@25 3184 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@73 3185 local name_i, name_h, hist_i = _history_by_loot_id (e, "mark")
farmbuyer@73 3186 -- remove history entry if it exists
farmbuyer@84 3187 -- FIXME revist this and use expunge
farmbuyer@25 3188 if hist_i then
farmbuyer@73 3189 local c = flib.new()
farmbuyer@73 3190 local hist_u = tremove (name_h.unique, hist_i)
farmbuyer@73 3191 c.when = name_h.when[hist_u]
farmbuyer@73 3192 c.id = name_h.id[hist_u]
farmbuyer@73 3193 c.count = name_h.count[hist_u]
farmbuyer@73 3194 deleted_cache[hist_u] = c
farmbuyer@73 3195 name_h.when[hist_u] = nil
farmbuyer@73 3196 name_h.id[hist_u] = nil
farmbuyer@73 3197 name_h.count[hist_u] = nil
farmbuyer@25 3198 self.hist_clean = nil
farmbuyer@25 3199 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 3200 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 3201 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@73 3202 -- So this isn't treated as an error.
farmbuyer@25 3203 else
farmbuyer@25 3204 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 3205 end
farmbuyer@25 3206 return
farmbuyer@25 3207 end
farmbuyer@25 3208
farmbuyer@25 3209 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 3210 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 3211 then
farmbuyer@25 3212 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 3213
farmbuyer@25 3214 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 3215 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 3216 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 3217 -- the same steps as _addHistoryEntry.
farmbuyer@73 3218 -- FIXME The deleted cache isn't nearly as useful now with the new data structures.
farmbuyer@73 3219 local when
farmbuyer@73 3220 if (not e.unique) or (#e.unique==0) then
farmbuyer@85 3221 when = g_today and self:format_timestamp (g_today, e) or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@84 3222 e.unique = e.id .. name .. when
farmbuyer@25 3223 end
farmbuyer@73 3224 local U = e.unique
farmbuyer@73 3225 local c = deleted_cache[U]
farmbuyer@73 3226 deleted_cache[U] = nil
farmbuyer@73 3227 name_h.unique[#name_h.unique+1] = U
farmbuyer@85 3228 name_h.when[U] = c and c.when or when or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 3229 name_h.id[U] = e.id -- c.id
farmbuyer@73 3230 name_h.count[U] = c and c.count or e.count
farmbuyer@73 3231 sort_player(name_h)
farmbuyer@73 3232 g_uniques[U] = { loot = index, history = name_i }
farmbuyer@25 3233 self.hist_clean = nil
farmbuyer@73 3234
farmbuyer@73 3235 if c then flib.del(c) end
farmbuyer@73 3236
farmbuyer@25 3237 return
farmbuyer@25 3238 end
farmbuyer@24 3239 end
farmbuyer@73 3240
farmbuyer@73 3241 -- This is not entirely "history" but not completely anything else either.
farmbuyer@73 3242 -- Handles the primary "Mark as <x>" action. Arguments depend on who's
farmbuyer@73 3243 -- calling it:
farmbuyer@73 3244 -- "local", row_index, new_disposition
farmbuyer@73 3245 -- "remote", sender, unique_id, item_id, old_disposition, new_disposition
farmbuyer@73 3246 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@73 3247 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@73 3248 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@73 3249 -- happens (not necessarily an error!); returns the affected loot index
farmbuyer@73 3250 -- on success.
farmbuyer@73 3251 function addon:loot_mark_disposition (how, ...)
farmbuyer@73 3252 -- This must all be filled out in all cases:
farmbuyer@73 3253 local e, index, olddisp, newdisp, unique, id
farmbuyer@73 3254 -- Only set in remote case:
farmbuyer@73 3255 local sender
farmbuyer@73 3256
farmbuyer@73 3257 if how == "local" then
farmbuyer@73 3258 index, newdisp = ...
farmbuyer@73 3259 index = assert(tonumber(index))
farmbuyer@73 3260 e = g_loot[index]
farmbuyer@73 3261 id = e.id
farmbuyer@73 3262 unique = e.unique -- can potentially still be nil at this step
farmbuyer@73 3263 olddisp = e.disposition
farmbuyer@73 3264
farmbuyer@73 3265 elseif how == "remote" then
farmbuyer@73 3266 sender, unique, id, olddisp, newdisp = ...
farmbuyer@81 3267 id = tonumber(id)
farmbuyer@81 3268 local cache
farmbuyer@81 3269 local loop = 0
farmbuyer@81 3270 repeat -- wtb continue statement pst
farmbuyer@81 3271 if loop > 1 then break end
farmbuyer@81 3272 e = nil
farmbuyer@81 3273 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
farmbuyer@73 3274 index = tonumber(cache.loot)
farmbuyer@81 3275 if index then
farmbuyer@81 3276 e = g_loot[index]
farmbuyer@81 3277 else
farmbuyer@81 3278 end
farmbuyer@81 3279 loop = loop + 1
farmbuyer@81 3280 until e and (e.id == id)
farmbuyer@73 3281
farmbuyer@73 3282 else
farmbuyer@76 3283 return -- silently ignore future cases from future clients
farmbuyer@73 3284 end
farmbuyer@73 3285
farmbuyer@73 3286 if self.debug.loot then
farmbuyer@80 3287 local m = ("Re-mark index %d (pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@73 3288 format(index, unique, id, tostring(olddisp), tostring(newdisp))
farmbuyer@73 3289 self.dprint('loot', m)
farmbuyer@73 3290 if sender == my_name then
farmbuyer@76 3291 self.dprint('loot',"(Returning early from debug mode's double self-mark.)")
farmbuyer@73 3292 return index
farmbuyer@73 3293 end
farmbuyer@73 3294 end
farmbuyer@73 3295
farmbuyer@73 3296 if not e then
farmbuyer@73 3297 -- say something?
farmbuyer@73 3298 return
farmbuyer@73 3299 end
farmbuyer@73 3300
farmbuyer@73 3301 e.disposition = newdisp
farmbuyer@73 3302 e.bcast_from = nil -- I actually don't remember now why this gets cleared...
farmbuyer@73 3303 e.extratext = nil
farmbuyer@73 3304 self:history_handle_disposition (index, olddisp)
farmbuyer@81 3305 self.hist_clean = nil
farmbuyer@81 3306 self.loot_clean = nil
farmbuyer@73 3307 -- A unique tag has been set by this point.
farmbuyer@73 3308 if how == "local" then
farmbuyer@73 3309 unique = assert(e.unique)
farmbuyer@73 3310 self:vbroadcast('mark', unique, id, olddisp, newdisp)
farmbuyer@73 3311 end
farmbuyer@73 3312 return index
farmbuyer@73 3313 end
farmbuyer@1 3314 end
farmbuyer@1 3315
farmbuyer@1 3316
farmbuyer@1 3317 ------ Player communication
farmbuyer@1 3318 do
farmbuyer@73 3319 local select, tconcat, strsplit, unpack = select, table.concat, strsplit, unpack
farmbuyer@56 3320 --[[ old way: repeated string concatenations, BAD
farmbuyer@76 3321 new way: new table on every broadcast, BAD
farmbuyer@56 3322 local msg = ...
farmbuyer@56 3323 for i = 2, select('#',...) do
farmbuyer@56 3324 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 3325 end
farmbuyer@56 3326 return msg
farmbuyer@56 3327 ]]
farmbuyer@56 3328 local function assemble(t,...)
farmbuyer@73 3329 local n = select('#',...)
farmbuyer@73 3330 if n > 0 then
farmbuyer@56 3331 local msg = {t,...}
farmbuyer@56 3332 -- tconcat requires strings, but T is known to be one already
farmbuyer@73 3333 -- can't use #msg since there might be holes
farmbuyer@73 3334 for i = 2, n+1 do
farmbuyer@71 3335 msg[i] = tostring(msg[i] or "")
farmbuyer@56 3336 end
farmbuyer@56 3337 return tconcat (msg, '\a')
farmbuyer@56 3338 end
farmbuyer@56 3339 return t
farmbuyer@56 3340 end
farmbuyer@56 3341
farmbuyer@56 3342 -- broadcast('tag', <stuff>)
farmbuyer@56 3343 -- vbroadcast('tag', <stuff>)
farmbuyer@56 3344 function addon:vbroadcast(tag,...)
farmbuyer@56 3345 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 3346 end
farmbuyer@56 3347 function addon:broadcast(tag,...)
farmbuyer@56 3348 local msg = assemble(tag,...)
farmbuyer@56 3349 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 3350 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 3351 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 3352 end
farmbuyer@56 3353 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 3354 function addon:whispercast(to,...)
farmbuyer@56 3355 local msg = assemble(...)
farmbuyer@56 3356 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 3357 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 3358 end
farmbuyer@56 3359
farmbuyer@1 3360 local function adduser (name, status, active)
farmbuyer@1 3361 if status then addon.sender_list.names[name] = status end
farmbuyer@1 3362 if active then addon.sender_list.active[name] = active end
farmbuyer@1 3363 end
farmbuyer@1 3364
farmbuyer@1 3365 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 3366 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 3367 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 3368 local OCR_funcs = {}
farmbuyer@1 3369
farmbuyer@1 3370 OCR_funcs.ping = function (sender)
farmbuyer@1 3371 pprint('comm', "incoming ping from", sender)
farmbuyer@1 3372 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 3373 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 3374 end
farmbuyer@1 3375 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 3376 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 3377 addon:Print("Echo: ", s)
farmbuyer@1 3378 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 3379 end
farmbuyer@27 3380 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 3381 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 3382 addon:_check_revision (revlarge)
farmbuyer@27 3383 end
farmbuyer@1 3384
farmbuyer@76 3385 OCR_funcs['17improv'] = function (sender, _, senderid, existing, replace)
farmbuyer@76 3386 addon.dprint('comm', "DOTimprov/17, sender", sender, "id", senderid,
farmbuyer@76 3387 "existing", existing, "replace", replace)
farmbuyer@76 3388 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 3389 g_unique_replace.new_entry (senderid, existing, replace)
farmbuyer@76 3390 end
farmbuyer@76 3391
farmbuyer@73 3392 OCR_funcs['17mark'] = function (sender, _, unique, item, old, new)
farmbuyer@73 3393 addon.dprint('comm', "DOTmark/17, sender", sender, "unique", unique,
farmbuyer@73 3394 "item", item, "from old", old, "to new", new)
farmbuyer@73 3395 local index = addon:loot_mark_disposition ("remote", sender, unique, item, old, new)
farmbuyer@73 3396 --if not addon.enabled then return end -- hmm
farmbuyer@73 3397 if index and opts.chatty_on_remote_changes then
farmbuyer@81 3398 _notify_about_remote (sender, index, old)
farmbuyer@73 3399 end
farmbuyer@73 3400 end
farmbuyer@73 3401
farmbuyer@81 3402 OCR_funcs['17reassign'] = function (sender, _, unique, item, from, to)
farmbuyer@81 3403 addon.dprint('comm', "DOTreassign/17, sender", sender, "unique", unique,
farmbuyer@81 3404 "item", item, "from", from, "to", to)
farmbuyer@81 3405 --[[local index =]] addon:reassign_loot ("remote", sender, unique, item, from, to)
farmbuyer@81 3406 -- Notification handled inside reassign_loot.
farmbuyer@81 3407 end
farmbuyer@81 3408
farmbuyer@71 3409 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
farmbuyer@71 3410 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 3411 if not addon.enabled then return end
farmbuyer@1 3412 adduser (sender, nil, true)
farmbuyer@73 3413 -- Empty unique string will pass through all of the loot handling,
farmbuyer@73 3414 -- and then be rewritten by the history routine (into older string
farmbuyer@73 3415 -- of ID+date).
farmbuyer@73 3416 g_seeing_oldsigs = g_seeing_oldsigs or {}
farmbuyer@73 3417 g_seeing_oldsigs[sender] = true
farmbuyer@71 3418 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
farmbuyer@1 3419 end
farmbuyer@71 3420 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
farmbuyer@71 3421 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
farmbuyer@73 3422 addon.dprint('comm', "DOTloot/17, sender", sender, "recip", recip,
farmbuyer@73 3423 "unique", unique, "item", item, "count", count, "extratext", extratext)
farmbuyer@71 3424 if not addon.enabled then return end
farmbuyer@71 3425 adduser (sender, nil, true)
farmbuyer@71 3426 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
farmbuyer@71 3427 end
farmbuyer@1 3428
farmbuyer@1 3429 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 3430 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 3431 "name", bossname, "it", instancetag)
farmbuyer@1 3432 if not addon.enabled then return end
farmbuyer@1 3433 adduser (sender, nil, true)
farmbuyer@56 3434 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 3435 end
farmbuyer@56 3436 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@73 3437 addon.dprint('comm', "DOTboss/16,17, sender", sender, "reason", reason,
farmbuyer@56 3438 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 3439 if not addon.enabled then return end
farmbuyer@56 3440 adduser (sender, nil, true)
farmbuyer@56 3441 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 3442 end
farmbuyer@71 3443 OCR_funcs['17boss'] = OCR_funcs['16boss']
farmbuyer@1 3444
farmbuyer@76 3445 local bcast_on = addon.format_hypertext ([[the red pill]], '|cffff4040',
farmbuyer@78 3446 function (self)
farmbuyer@78 3447 if not self.rebroadcast then
farmbuyer@78 3448 self:Activate(nil,true)
farmbuyer@76 3449 end
farmbuyer@78 3450 self:broadcast('bcast_responder')
farmbuyer@76 3451 end)
farmbuyer@76 3452 local waferthin = addon.format_hypertext ([[the blue pill]], '|cff0070dd',
farmbuyer@78 3453 function (self)
farmbuyer@76 3454 g_wafer_thin = true -- mint? it's wafer thin!
farmbuyer@78 3455 self:broadcast('bcast_denied') -- fuck off, I'm full
farmbuyer@76 3456 end)
farmbuyer@1 3457 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 3458 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3459 then
farmbuyer@38 3460 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 3461 sender,
farmbuyer@76 3462 tostring(bcast_on),
farmbuyer@76 3463 tostring(waferthin))
farmbuyer@1 3464 end
farmbuyer@18 3465 addon.popped = true
farmbuyer@1 3466 end
farmbuyer@1 3467
farmbuyer@1 3468 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 3469 if addon.debug.comm or addon.requesting or
farmbuyer@1 3470 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3471 then
farmbuyer@1 3472 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 3473 end
farmbuyer@1 3474 end
farmbuyer@1 3475 -- remove this tag once it's all tested
farmbuyer@1 3476 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 3477 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 3478 end
farmbuyer@1 3479
farmbuyer@73 3480 -- Incoming message disassembler and dispatcher. The static weak table
farmbuyer@73 3481 -- is not my favorite approach to handling ellipses, but it lets me loop
farmbuyer@73 3482 -- through potential nils easily without creating a ton of garbage.
farmbuyer@73 3483 local OCR_data = setmetatable({}, {__mode='v'})
farmbuyer@1 3484 local function dotdotdot (sender, tag, ...)
farmbuyer@1 3485 local f = OCR_funcs[tag]
farmbuyer@73 3486 if f then
farmbuyer@73 3487 --wipe(OCR_data) costs more than its worth here
farmbuyer@73 3488 local n = select('#',...)
farmbuyer@73 3489 for i = 1, n do
farmbuyer@73 3490 local d = select(i,...)
farmbuyer@73 3491 OCR_data[i] = (d ~= "") and d or nil
farmbuyer@73 3492 end
farmbuyer@73 3493 addon.dprint('comm', ":... processing", tag, "from", sender, "with arg count", n)
farmbuyer@73 3494 return f(sender,tag,unpack(OCR_data,1,n))
farmbuyer@73 3495 end
farmbuyer@73 3496 addon.dprint('comm', "unknown comm message", tag, "from", sender)
farmbuyer@1 3497 end
farmbuyer@73 3498 -- Recent message cache (this can be accessed via advanced options panel)
farmbuyer@1 3499 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 3500
farmbuyer@1 3501 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 3502 if prefix ~= self.ident then return end
farmbuyer@1 3503 if not self.debug.comm then
farmbuyer@1 3504 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 3505 if sender == my_name then return end
farmbuyer@1 3506 end
farmbuyer@1 3507 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 3508
farmbuyer@1 3509 if self.recent_messages:test(msg) then
farmbuyer@40 3510 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 3511 return
farmbuyer@1 3512 end
farmbuyer@1 3513 self.recent_messages:add(msg)
farmbuyer@1 3514
farmbuyer@1 3515 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 3516 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3517 end
farmbuyer@1 3518
farmbuyer@1 3519 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 3520 if prefix ~= self.identTg then return end
farmbuyer@1 3521 if not self.debug.comm then
farmbuyer@1 3522 if distribution ~= "WHISPER" then return end
farmbuyer@1 3523 if sender == my_name then return end
farmbuyer@1 3524 end
farmbuyer@1 3525 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 3526 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3527 end
farmbuyer@1 3528 end
farmbuyer@1 3529
farmbuyer@1 3530 -- vim:noet