annotate core.lua @ 85:4771ee8eaa81

Revert the change using seconds in the fallback timestamp. OF COURSE that won't work. Drink more coffee next time.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 21 Jun 2012 19:38:54 +0000
parents c87bf3e756f3
children 703bbe61d12d
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@68 12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@69 43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
farmbuyer@69 44 empty for manual snapshots the player didn't want included
farmbuyer@69 45 (not necessarily an "error" if this is missing entirely)
farmbuyer@50 46
farmbuyer@50 47 Loot specific g_loot indices:
farmbuyer@61 48 - person recipient
farmbuyer@61 49 - person_class class of recipient if available; may be missing;
farmbuyer@57 50 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 51 - itemname not including square brackets
farmbuyer@61 52 - id itemID as number
farmbuyer@61 53 - itemlink full clickable link
farmbuyer@61 54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 55 - quality ITEM_QUALITY_* number
farmbuyer@71 56 - unique an almost-certainly-unique string, content meaningless
farmbuyer@61 57 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 58 the extratext field
farmbuyer@61 59 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 60 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 61 dropped double axes today"
farmbuyer@66 62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
farmbuyer@61 63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 64 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 65 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 66 fiddling of loot data
farmbuyer@61 67 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 68 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 69
farmbuyer@1 70
farmbuyer@1 71 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 72 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 73 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 74 names with leading underscores are strictly internal helper functions.
farmbuyer@1 75 ------ Saved variables
farmbuyer@1 76 ------ Constants
farmbuyer@1 77 ------ Addon member data
farmbuyer@6 78 ------ Globals
farmbuyer@1 79 ------ Expiring caches
farmbuyer@1 80 ------ Ace3 framework stuff
farmbuyer@1 81 ------ Event handlers
farmbuyer@1 82 ------ Slash command handler
farmbuyer@1 83 ------ On/off
farmbuyer@1 84 ------ Behind the scenes routines
farmbuyer@1 85 ------ Saved texts
farmbuyer@1 86 ------ Loot histories
farmbuyer@1 87 ------ Player communication
farmbuyer@1 88
farmbuyer@1 89 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 90 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 91 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 93 rewrite.
farmbuyer@16 94
farmbuyer@73 95 Some variables are needlessly initialized to nil just to look uniform and
farmbuyer@76 96 serve as a spelling reminder.
farmbuyer@1 97
farmbuyer@1 98 ]==]
farmbuyer@1 99
farmbuyer@1 100 ------ Saved variables
farmbuyer@16 101 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 102 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 103 -- are numeric indices of tables, subkeys of those
farmbuyer@16 104 -- are name/forum/attend/date
farmbuyer@16 105 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 106 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 107 -- threshold: optional loot threshold, default nil
farmbuyer@16 108 OuroLootSV_hist = nil
farmbuyer@19 109 OuroLootSV_log = {}
farmbuyer@1 110
farmbuyer@1 111
farmbuyer@1 112 ------ Constants
farmbuyer@1 113 local option_defaults = {
farmbuyer@71 114 ['datarev'] = 20, -- cheating, this isn't actually an option
farmbuyer@1 115 ['popup_on_join'] = true,
farmbuyer@1 116 ['register_slashloot'] = true,
farmbuyer@1 117 ['scroll_to_bottom'] = true,
farmbuyer@83 118 ['gui_noob'] = true,
farmbuyer@1 119 ['chatty_on_kill'] = false,
farmbuyer@1 120 ['no_tracking_wipes'] = false,
farmbuyer@1 121 ['snarky_boss'] = true,
farmbuyer@1 122 ['keybinding'] = false,
farmbuyer@2 123 ['bossmod'] = "DBM",
farmbuyer@1 124 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 125 ['forum'] = {
farmbuyer@25 126 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 127 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 128 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 129 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 130 ['Custom...'] = '',
farmbuyer@1 131 },
farmbuyer@1 132 ['forum_current'] = '[item] by name',
farmbuyer@57 133 ['display_disabled_LODs'] = false,
farmbuyer@65 134 ['display_bcast_from'] = true,
farmbuyer@73 135 ['precache_history_uniques'] = false,
farmbuyer@73 136 ['chatty_on_remote_changes'] = false,
farmbuyer@73 137 ['chatty_on_remote_changes_frame'] = 1,
farmbuyer@1 138 }
farmbuyer@1 139 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 140 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 141 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 142 .." welcome message will not intrude again."
farmbuyer@27 143 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 144 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 145 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 146 .." 'Ping!' button on the options panel)."
farmbuyer@81 147 local horrible_error_text = [[|cffff1010]] .. ERROR_CAPS
farmbuyer@81 148 ..[[:|n|cffffff00Something unrecoverable has happened. The error message]]
farmbuyer@81 149 ..[[ which was provided follows in white:|r|n|n%s|n|n|cffffff00Ouro Loot]]
farmbuyer@81 150 ..[[ will not display a window until this situation is corrected. ]]
farmbuyer@81 151 ..[[ You can try typing|n|cff00ff40/ouroloot fix ?|n]]
farmbuyer@81 152 ..[[|cffffff00to see what can be done by software alone. You may still]]
farmbuyer@81 153 ..[[ need to do a "/reload" afterwards, or even restart the game client.]]
farmbuyer@81 154 local unique_collision = "Item '%s' was carrying unique tag <%s>, but that was already in use; tried to generate a new tag and failed!|n|nRemote sender was '%s', previous cache entry was <%s/%s>.|n|nThis may require a live human to figure out; the loot in question has not been stored."
farmbuyer@73 155 local remote_chatty = "|cff00ff00%s|r changed %d/%s from %s%s|r to %s%s|r"
farmbuyer@1 156 local qualnames = {
farmbuyer@1 157 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 158 ['white'] = 1, ['common'] = 1,
farmbuyer@1 159 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 160 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 161 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 162 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 163 ['artifact'] = 6,
farmbuyer@1 164 --['heirloom'] = 7,
farmbuyer@1 165 }
farmbuyer@1 166 local my_name = UnitName('player')
farmbuyer@76 167 local comm_cleanup_ttl = 4 -- seconds in the communications cache
farmbuyer@27 168 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 169 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 170
farmbuyer@1 171
farmbuyer@1 172 ------ Addon member data
farmbuyer@1 173 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 174 addon.author_debug = flib.author_debug
farmbuyer@1 175
farmbuyer@6 176 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 177 do local _G = _G setfenv (1, addon)
farmbuyer@1 178
farmbuyer@71 179 commrev = '17'
farmbuyer@27 180 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 181 ident = "OuroLoot2"
farmbuyer@1 182 identTg = "OuroLoot2Tg"
farmbuyer@1 183 status_text = nil
farmbuyer@1 184
farmbuyer@45 185 tekdebug = nil
farmbuyer@45 186 if _G.tekDebug then
farmbuyer@45 187 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 188 function tekdebug (txt)
farmbuyer@45 189 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 190 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 191 end
farmbuyer@45 192 end
farmbuyer@45 193
farmbuyer@1 194 DEBUG_PRINT = false
farmbuyer@1 195 debug = {
farmbuyer@76 196 comm = false,
farmbuyer@76 197 loot = false,
farmbuyer@76 198 flow = false,
farmbuyer@76 199 notraid = false,
farmbuyer@76 200 cache = false,
farmbuyer@76 201 alsolog = false,
farmbuyer@1 202 }
farmbuyer@77 203 --@debug@
farmbuyer@77 204 DEBUG_PRINT = true
farmbuyer@77 205 debug.loot = true
farmbuyer@77 206 debug.comm = true
farmbuyer@77 207 --@end-debug@
farmbuyer@77 208
farmbuyer@45 209 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@73 210 -- the run-time ones. Args to [dp]print are concatenated with spaces.
farmbuyer@45 211 if tekdebug then
farmbuyer@45 212 function dprint (t,...)
farmbuyer@45 213 if DEBUG_PRINT and debug[t] then
farmbuyer@45 214 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 215 if debug.alsolog then
farmbuyer@45 216 addon:log_with_timestamp(text)
farmbuyer@45 217 end
farmbuyer@45 218 end
farmbuyer@45 219 end
farmbuyer@45 220 else
farmbuyer@45 221 function dprint (t,...)
farmbuyer@45 222 if DEBUG_PRINT and debug[t] then
farmbuyer@45 223 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 224 if debug.alsolog then
farmbuyer@45 225 addon:log_with_timestamp(text)
farmbuyer@45 226 end
farmbuyer@19 227 end
farmbuyer@19 228 end
farmbuyer@1 229 end
farmbuyer@1 230
farmbuyer@45 231 if author_debug and tekdebug then
farmbuyer@45 232 function pprint (t,...)
farmbuyer@45 233 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 234 if debug.alsolog then
farmbuyer@19 235 addon:log_with_timestamp(text)
farmbuyer@19 236 end
farmbuyer@1 237 end
farmbuyer@1 238 else
farmbuyer@1 239 pprint = flib.nullfunc
farmbuyer@1 240 end
farmbuyer@1 241
farmbuyer@76 242 -- The same observable behavior as the Lua builtins, but with slightly
farmbuyer@76 243 -- different hardcoded strings and, more importantly, implicit logging.
farmbuyer@76 244 function error(txt,lvl)
farmbuyer@76 245 pprint('ERROR()', txt)
farmbuyer@76 246 pprint('DEBUGSTACK()', _G.debugstack())
farmbuyer@76 247 _G.error(txt,lvl)
farmbuyer@76 248 end
farmbuyer@76 249 function assert(cond,msg,...)
farmbuyer@76 250 if cond then
farmbuyer@76 251 return cond,msg,...
farmbuyer@76 252 else
farmbuyer@76 253 error('ASSERT() FAILED: '..tostring(msg or 'nil'))
farmbuyer@76 254 end
farmbuyer@76 255 end
farmbuyer@76 256
farmbuyer@1 257 enabled = false
farmbuyer@1 258 rebroadcast = false
farmbuyer@76 259 display = nil -- reference to display frame iff visible
farmbuyer@1 260 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 261 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 262 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 263
farmbuyer@1 264 -- The rest is also used in the GUI:
farmbuyer@1 265
farmbuyer@76 266 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 267 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 268
farmbuyer@2 269 bossmod_registered = nil
farmbuyer@76 270 bossmods = {}
farmbuyer@2 271
farmbuyer@76 272 requesting = nil -- prompting for additional rebroadcasters
farmbuyer@1 273
farmbuyer@76 274 -- don't use NUM_ITEM_QUALITIES as the upper loop bound unless we expect
farmbuyer@76 275 -- heirlooms to show up
farmbuyer@76 276 thresholds = {}
farmbuyer@1 277 for i = 0,6 do
farmbuyer@11 278 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 279 end
farmbuyer@1 280
farmbuyer@1 281 _G.setfenv (1, _G)
farmbuyer@1 282 end
farmbuyer@1 283
farmbuyer@1 284 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 285 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 286
farmbuyer@67 287 -- if given, MSG should be a complete-ish sentence
farmbuyer@67 288 function addon:load_assert (cond, msg, ...)
farmbuyer@67 289 if cond then
farmbuyer@67 290 return cond, msg, ...
farmbuyer@67 291 end
farmbuyer@67 292 msg = msg or "load-time assertion failed!"
farmbuyer@67 293 self.NOLOAD = msg
farmbuyer@67 294 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
farmbuyer@67 295 SLASH_ACECONSOLE_OUROLOOT1 = nil
farmbuyer@67 296 SLASH_ACECONSOLE_OUROLOOT2 = nil
farmbuyer@76 297 self.error (msg, --[[level=]]2)
farmbuyer@67 298 end
farmbuyer@67 299
farmbuyer@67 300 -- Seriously? ORLY?
farmbuyer@67 301 -- YARLY. Go ahead and guess what was involved in tracking this down. If
farmbuyer@67 302 -- more such effects are added in the future, the "id==xxxxx" will need to
farmbuyer@67 303 -- change into a probe of a table of known-problematic IDs.
farmbuyer@67 304 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
farmbuyer@67 305 local id = select(11,UnitAura('player', i, 'HELPFUL'))
farmbuyer@67 306 if id == 88715 then
farmbuyer@67 307 -- What I really want to do is pause until the thing is clicked off,
farmbuyer@67 308 -- then continue with the rest of the file. No can do. Could also
farmbuyer@67 309 -- just set some hooks and then re-OnInit/OnEnable after the aura
farmbuyer@67 310 -- expires, but that's a hassle. GAH. Punt.
farmbuyer@67 311 local text = UnitAura('player', i, 'HELPFUL')
farmbuyer@67 312 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
farmbuyer@67 313 format(text)
farmbuyer@67 314 addon:load_assert(nil,text)
farmbuyer@67 315 return -- were this C code running through lint, I'd put NOTREACHED
farmbuyer@67 316 end
farmbuyer@67 317 end
farmbuyer@67 318
farmbuyer@1 319
farmbuyer@6 320 ------ Globals
farmbuyer@1 321 local g_loot = nil
farmbuyer@1 322 local g_restore_p = nil
farmbuyer@76 323 local g_wafer_thin = nil -- prompting for additional rebroadcasters
farmbuyer@1 324 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 325 local g_boss_signpost = nil
farmbuyer@73 326 local g_seeing_oldsigs = nil
farmbuyer@73 327 local g_uniques = nil -- memoization of unique loot events
farmbuyer@76 328 local g_unique_replace = nil
farmbuyer@1 329 local opts = nil
farmbuyer@1 330
farmbuyer@76 331 local error = addon.error
farmbuyer@76 332 local assert = addon.assert
farmbuyer@76 333
farmbuyer@73 334 -- for speeding up local loads, not because I think _G will change
farmbuyer@73 335 local _G = _G
farmbuyer@73 336 local type = _G.type
farmbuyer@73 337 local select = _G.select
farmbuyer@73 338 local pairs = _G.pairs
farmbuyer@73 339 local ipairs = _G.ipairs
farmbuyer@73 340 local tinsert = _G.table.insert
farmbuyer@73 341 local tremove = _G.table.remove
farmbuyer@73 342 local tostring = _G.tostring
farmbuyer@73 343 local tonumber = _G.tonumber
farmbuyer@73 344 local wipe = _G.table.wipe
farmbuyer@73 345
farmbuyer@1 346 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@73 347 local CopyTable, GetNumRaidMembers = _G.CopyTable, _G.GetNumRaidMembers
farmbuyer@1 348 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 349 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@81 350 local _history_by_loot_id, _setup_unique_replace, _unavoidable_collision
farmbuyer@81 351 local _notify_about_change, _notify_about_remote
farmbuyer@1 352
farmbuyer@27 353 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 354 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 355 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 356 --
farmbuyer@29 357 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 358 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 359 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 360 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 361 -- warning for other users.
farmbuyer@27 362 do
farmbuyer@27 363 local r = 0
farmbuyer@27 364 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 365 r = 1000*r + d
farmbuyer@27 366 end
farmbuyer@62 367 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 368 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 369 while r > 2000 and r < 2000000 do
farmbuyer@62 370 r = 1000*r
farmbuyer@62 371 end
farmbuyer@27 372 revision_large = math.max(r,1)
farmbuyer@27 373 end
farmbuyer@27 374
farmbuyer@1 375 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 376 do
farmbuyer@76 377 local hypertext_format_str = "|HOuroLoot:%d|h%s[%s]|r|h"
farmbuyer@76 378 local func_map = {} --_G.setmetatable({}, {__mode = 'k'})
farmbuyer@76 379 local text_map = {} --_G.setmetatable({}, {__mode = 'kv'})
farmbuyer@76 380 local base = _G.newproxy(true)
farmbuyer@76 381 _G.getmetatable(base).__tostring = function(ud) return text_map[ud] end
farmbuyer@76 382 --@debug@
farmbuyer@76 383 -- collecting these tokens is an interesting micro-optimization but not yet
farmbuyer@76 384 _G.getmetatable(base).__gc = function(ud)
farmbuyer@76 385 print("Collecting hyperlink object <",tostring(ud),">")
farmbuyer@76 386 end
farmbuyer@76 387 --@end-debug@
farmbuyer@1 388
farmbuyer@38 389 -- TEXT will automatically be surrounded by brackets
farmbuyer@76 390 -- COLOR can be ITEM_QUALITY_* or a formatting string ("|cff...")
farmbuyer@76 391 -- FUNC can be "MethodName", "tab_title", or a function
farmbuyer@76 392 --
farmbuyer@78 393 -- Returns an opaque token and a matching number. Calling tostring() on
farmbuyer@78 394 -- the token will yield a formatted clickable string that can be displayed
farmbuyer@78 395 -- in chat. The MethodName and raw function callbacks will both be
farmbuyer@78 396 -- passed the addon table and the same matching number.
farmbuyer@78 397 --
farmbuyer@78 398 -- This is largely an excuse to fool around with Lua data constructs.
farmbuyer@76 399 function addon.format_hypertext (text, color, func)
farmbuyer@76 400 local ret = _G.newproxy(base)
farmbuyer@76 401 local num = #text_map + 1
farmbuyer@76 402 text_map[ret] = hypertext_format_str:format (num,
farmbuyer@76 403 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@76 404 text)
farmbuyer@76 405 text_map[num] = ret
farmbuyer@76 406 func_map[ret] = func
farmbuyer@78 407 return ret, num
farmbuyer@1 408 end
farmbuyer@1 409
farmbuyer@76 410 --[[
farmbuyer@76 411 link: OuroLoot:n
farmbuyer@76 412 fullstring: |HOuroLoot:n|h|cff.....[foo]|r|h
farmbuyer@76 413 mousebutton: "LeftButton", "MiddleButton", "RightButton"
farmbuyer@76 414
farmbuyer@76 415 amusingly, print()'ing the fullstring below as a debugging aid yields
farmbuyer@76 416 another clickable link, yay data reproducability
farmbuyer@76 417 ]]
farmbuyer@76 418 local strsplit = _G.strsplit
farmbuyer@76 419 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, fullstring, mousebutton)
farmbuyer@1 420 local ltype, arg = strsplit(":",link)
farmbuyer@76 421 if ltype ~= "OuroLoot" then return end
farmbuyer@78 422 arg = tonumber(arg)
farmbuyer@78 423 local f = func_map[text_map[arg]]
farmbuyer@76 424 if type(f) == 'function' then
farmbuyer@78 425 f (addon, arg)
farmbuyer@76 426 elseif type(f) == 'string' then
farmbuyer@76 427 if type(addon[f]) == 'function' then
farmbuyer@78 428 addon[f](addon,arg) -- method name
farmbuyer@76 429 else
farmbuyer@76 430 addon:BuildMainDisplay(f) -- tab title fragment
farmbuyer@1 431 end
farmbuyer@1 432 end
farmbuyer@1 433 end)
farmbuyer@1 434
farmbuyer@1 435 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 436 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@76 437 if link:match("^OuroLoot") then return end
farmbuyer@1 438 return old (self, link, ...)
farmbuyer@1 439 end
farmbuyer@1 440 end
farmbuyer@1 441
farmbuyer@1 442 do
farmbuyer@1 443 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 444 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 445 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 446 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 447 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 448 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 449 }
farmbuyer@1 450 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 451 function makedate()
farmbuyer@1 452 Calendar_LoadUI()
farmbuyer@1 453 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 454 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 455 return text, M, D, Y
farmbuyer@1 456 end
farmbuyer@1 457 end
farmbuyer@1 458
farmbuyer@56 459 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 460 local function instance_tag()
farmbuyer@61 461 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 462 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 463 local t, r
farmbuyer@1 464 name = addon.instance_abbrev[name] or name
farmbuyer@56 465 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 466 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 467 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 468 t,r = 'LFR', 25
farmbuyer@35 469 elseif diffcode == 1 then
farmbuyer@76 470 if GetNumRaidMembers() > 0 then
farmbuyer@76 471 t,r = "10",10
farmbuyer@76 472 else
farmbuyer@76 473 t,r = "5",5
farmbuyer@76 474 end
farmbuyer@1 475 elseif diffcode == 2 then
farmbuyer@76 476 if GetNumRaidMembers() > 0 then
farmbuyer@76 477 t,r = "25",25
farmbuyer@76 478 else
farmbuyer@76 479 t,r = "5h",5
farmbuyer@76 480 end
farmbuyer@1 481 elseif diffcode == 3 then
farmbuyer@56 482 t,r = "10h", 10
farmbuyer@1 483 elseif diffcode == 4 then
farmbuyer@56 484 t,r = "25h", 25
farmbuyer@1 485 end
farmbuyer@1 486 -- dynamic difficulties always return normal "codes"
farmbuyer@1 487 if isdynamic and perbossheroic == 1 then
farmbuyer@1 488 t = t .. "h"
farmbuyer@1 489 end
farmbuyer@56 490 return name .. "(" .. t .. ")", r
farmbuyer@1 491 end
farmbuyer@1 492 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 493 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 494
farmbuyer@73 495 -- Memoizing cache of unique IDs as we generate or search for them. Keys are
farmbuyer@73 496 -- the uniques, values are the following:
farmbuyer@73 497 -- 'history' active index into self.history
farmbuyer@73 498 -- 'history_may' index into player's uniques list, CAN QUICKLY BE OUTDATED
farmbuyer@73 499 -- and will instantly be wrong after manual insertion
farmbuyer@73 500 -- 'loot' active index into g_loot
farmbuyer@73 501 -- with all but the history entry optional. Values of g_uniqes.NOTFOUND
farmbuyer@73 502 -- indicate a known missing status. Use g_uniques:RESET() to wipe the cache
farmbuyer@73 503 -- and return to searching mode.
farmbuyer@73 504 do
farmbuyer@73 505 local notfound = -1
farmbuyer@73 506 local notfound_ret = { history = notfound }
farmbuyer@73 507 local mt
farmbuyer@73 508
farmbuyer@73 509 -- This can either be its own function or a slightly redundant __index.
farmbuyer@73 510 local function m_probe_only (t, k)
farmbuyer@73 511 return rawget(t,k) or notfound_ret
farmbuyer@73 512 end
farmbuyer@73 513
farmbuyer@73 514 -- Expensive search.
farmbuyer@73 515 local function m_full_search (t, k)
farmbuyer@73 516 local L, H, HU, loot
farmbuyer@73 517 -- Try active loot entries first
farmbuyer@73 518 for i,e in addon:filtered_loot_iter('loot') do
farmbuyer@73 519 if k == e.unique then
farmbuyer@73 520 L,loot = i,e
farmbuyer@73 521 break
farmbuyer@73 522 end
farmbuyer@73 523 end
farmbuyer@73 524 -- If it's active, try looking through that player's history first.
farmbuyer@73 525 if L then
farmbuyer@73 526 local hi,h = addon:get_loot_history (loot.person)
farmbuyer@73 527 for ui,u in ipairs(h.unique) do
farmbuyer@73 528 if k == u then
farmbuyer@73 529 H, HU = hi, ui
farmbuyer@73 530 break
farmbuyer@73 531 end
farmbuyer@73 532 end
farmbuyer@73 533 else
farmbuyer@73 534 -- No luck? Ugh, may have been reassigned and we're probing from
farmbuyer@73 535 -- older data. Search the rest of current realm's history.
farmbuyer@73 536 for hi,h in ipairs(addon.history) do
farmbuyer@73 537 for ui,u in ipairs(h.unique) do
farmbuyer@73 538 if k == u then
farmbuyer@73 539 H, HU = hi, ui
farmbuyer@73 540 break
farmbuyer@73 541 end
farmbuyer@73 542 end
farmbuyer@73 543 end
farmbuyer@73 544 end
farmbuyer@73 545 local ret = { loot = L, history = H or notfound, history_may = HU }
farmbuyer@73 546 t[k] = ret
farmbuyer@73 547 return ret
farmbuyer@73 548 end
farmbuyer@73 549
farmbuyer@73 550 local function m_setmode (self, mode)
farmbuyer@73 551 mt.__index = (mode == 'probe') and m_probe_only or
farmbuyer@73 552 (mode == 'search') and m_full_search or
farmbuyer@73 553 nil -- maybe error() here?
farmbuyer@73 554 end
farmbuyer@73 555
farmbuyer@73 556 local function m_reset (self)
farmbuyer@73 557 wipe(self)
farmbuyer@73 558 self[''] = notfound_ret -- special case for receiving older broadcast
farmbuyer@73 559 self.NOTFOUND = notfound
farmbuyer@73 560 self.RESET = m_reset
farmbuyer@73 561 self.SEARCH = m_full_search
farmbuyer@73 562 self.TEST = m_probe_only
farmbuyer@73 563 self.SETMODE = m_setmode
farmbuyer@73 564 mt.__index = m_full_search
farmbuyer@73 565 return self
farmbuyer@73 566 end
farmbuyer@73 567
farmbuyer@73 568 -- If unique keys ever change into objects instead of strings, change
farmbuyer@73 569 -- this into a weakly-keyed table.
farmbuyer@73 570 mt = { __metatable = 'Should be using setmode.' }
farmbuyer@73 571
farmbuyer@73 572 g_uniques = setmetatable (m_reset{}, mt)
farmbuyer@73 573 end
farmbuyer@73 574
farmbuyer@1 575
farmbuyer@1 576 ------ Expiring caches
farmbuyer@1 577 --[[
farmbuyer@73 578 cache = create_new_cache ("mycache", 15 [,cleanup])
farmbuyer@73 579 cache:add(foo)
farmbuyer@73 580 cache:test(foo) -- returns true
farmbuyer@73 581 ....5 seconds pass
farmbuyer@73 582 cache:add(bar)
farmbuyer@73 583 ....10 seconds pass
farmbuyer@73 584 cache:test(foo) -- returns false
farmbuyer@73 585 cache:test(bar) -- returns true
farmbuyer@73 586 ....5 seconds pass
farmbuyer@73 587 ....bar also gone, cleanup() called
farmbuyer@1 588 ]]
farmbuyer@1 589 do
farmbuyer@1 590 local caches = {}
farmbuyer@25 591 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 592 local time = _G.time
farmbuyer@1 593 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 594 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 595 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 596 local now = time()
farmbuyer@1 597 local alldone = true
farmbuyer@1 598 -- this is ass-ugly
farmbuyer@25 599 for name,c in pairs(caches) do
farmbuyer@25 600 local fifo = c.fifo
farmbuyer@25 601 local active = #fifo > 0
farmbuyer@73 602 while (#fifo > 0) and (now > fifo[1].t) do
farmbuyer@40 603 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 604 tremove(fifo,1)
farmbuyer@1 605 end
farmbuyer@25 606 if active and #fifo == 0 and c.func then
farmbuyer@25 607 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 608 c:func()
farmbuyer@25 609 end
farmbuyer@25 610 alldone = alldone and (#fifo == 0)
farmbuyer@1 611 end
farmbuyer@1 612 if alldone then
farmbuyer@40 613 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 614 cleanup_group:Finish()
farmbuyer@73 615 _G.collectgarbage()
farmbuyer@40 616 else
farmbuyer@40 617 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 618 end
farmbuyer@1 619 end)
farmbuyer@1 620
farmbuyer@1 621 local function _add (cache, x)
farmbuyer@73 622 local datum = { t=time()+cache.ttl, m=x }
farmbuyer@25 623 cache.hash[x] = datum
farmbuyer@25 624 tinsert (cache.fifo, datum)
farmbuyer@1 625 if not cleanup_group:IsPlaying() then
farmbuyer@41 626 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 627 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 628 cleanup_group:Play()
farmbuyer@1 629 end
farmbuyer@1 630 end
farmbuyer@1 631 local function _test (cache, x)
farmbuyer@40 632 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 633 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@76 634 -- What to do, what to do... try forcing a GC during alldone.
farmbuyer@25 635 return cache.hash[x] ~= nil
farmbuyer@1 636 end
farmbuyer@25 637
farmbuyer@1 638 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 639 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 640 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@76 641 -- FWIW, on_alldone is passed this table as its sole argument:
farmbuyer@1 642 local c = {
farmbuyer@1 643 ttl = ttl,
farmbuyer@1 644 name = name,
farmbuyer@1 645 add = _add,
farmbuyer@1 646 test = _test,
farmbuyer@1 647 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 648 func = on_alldone,
farmbuyer@25 649 fifo = {},
farmbuyer@25 650 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 651 }
farmbuyer@1 652 c.cleanup:SetOrder(1)
farmbuyer@25 653 caches[name] = c
farmbuyer@1 654 return c
farmbuyer@1 655 end
farmbuyer@1 656 end
farmbuyer@1 657
farmbuyer@1 658
farmbuyer@1 659 ------ Ace3 framework stuff
farmbuyer@1 660 function addon:OnInitialize()
farmbuyer@67 661 if self.author_debug then
farmbuyer@67 662 _G.OL = self
farmbuyer@73 663 _G.g_uniques = g_uniques
farmbuyer@67 664 end
farmbuyer@73 665 _log = _G.OuroLootSV_log
farmbuyer@41 666
farmbuyer@1 667 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 668 -- relogging during a raid and already have collected loot data
farmbuyer@73 669 local OuroLootSV = _G.OuroLootSV
farmbuyer@1 670 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 671 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 672
farmbuyer@73 673 if _G.OuroLootSV_opts == nil then
farmbuyer@73 674 _G.OuroLootSV_opts = {}
farmbuyer@76 675 local vclick = self.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@1 676 self:ScheduleTimer(function(s)
farmbuyer@76 677 s:Print(virgin, tostring(vclick))
farmbuyer@1 678 virgin = nil
farmbuyer@1 679 end,10,self)
farmbuyer@65 680 else
farmbuyer@65 681 virgin = nil
farmbuyer@1 682 end
farmbuyer@73 683 opts = _G.OuroLootSV_opts
farmbuyer@66 684 local stored_datarev = opts.datarev or 14
farmbuyer@1 685 for opt,default in pairs(option_defaults) do
farmbuyer@1 686 if opts[opt] == nil then
farmbuyer@1 687 opts[opt] = default
farmbuyer@1 688 end
farmbuyer@1 689 end
farmbuyer@56 690 opts.datarev = option_defaults.datarev
farmbuyer@38 691
farmbuyer@25 692 -- transition&remove old options
farmbuyer@25 693 opts['forum_use_itemid'] = nil
farmbuyer@25 694 if opts['forum_format'] then
farmbuyer@25 695 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 696 opts['forum_format'] = nil
farmbuyer@25 697 end
farmbuyer@25 698 if opts.forum['[url]'] then
farmbuyer@25 699 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 700 opts.forum['[url]'] = nil
farmbuyer@25 701 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 702 if opts['forum_current'] == '[url]' then
farmbuyer@25 703 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 704 end
farmbuyer@25 705 end
farmbuyer@1 706 option_defaults = nil
farmbuyer@16 707 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 708 if OuroLootSV.saved then
farmbuyer@16 709 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 710 end
farmbuyer@16 711 if OuroLootSV.threshold then
farmbuyer@16 712 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 713 end
farmbuyer@16 714 if OuroLootSV.autoshard then
farmbuyer@16 715 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 716 end
farmbuyer@16 717 end
farmbuyer@38 718
farmbuyer@1 719 -- get item filter table if needed
farmbuyer@1 720 if opts.itemfilter == nil then
farmbuyer@67 721 opts.itemfilter = self.default_itemfilter
farmbuyer@1 722 end
farmbuyer@67 723 self.default_itemfilter = nil
farmbuyer@70 724 if opts.itemvault == nil then
farmbuyer@70 725 opts.itemvault = self.default_itemvault
farmbuyer@70 726 end
farmbuyer@70 727 self.default_itemvault = nil
farmbuyer@1 728
farmbuyer@1 729 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 730 if opts.register_slashloot then
farmbuyer@50 731 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 732 -- maybe try to detect if this command is already in use...
farmbuyer@73 733 _G.SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 734 end
farmbuyer@1 735
farmbuyer@73 736 self.history_all = self.history_all or _G.OuroLootSV_hist or {}
farmbuyer@73 737 local r = self:load_assert (_G.GetRealmName(), "how the freak does GetRealmName() fail?")
farmbuyer@1 738 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 739 self.history = self.history_all[r]
farmbuyer@71 740
farmbuyer@71 741 local histformat = self.history_all.HISTFORMAT
farmbuyer@71 742 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@73 743 if _G.OuroLootSV_hist
farmbuyer@73 744 and (histformat == nil or histformat < 4)
farmbuyer@73 745 then -- some big honkin' loops
farmbuyer@38 746 for rname,realm in pairs(self.history_all) do
farmbuyer@38 747 for pk,player in ipairs(realm) do
farmbuyer@73 748 if histformat == nil or histformat < 3 then
farmbuyer@73 749 for lk,loot in ipairs(player) do
farmbuyer@73 750 if loot.count == "" then
farmbuyer@73 751 loot.count = nil
farmbuyer@73 752 end
farmbuyer@73 753 if not loot.unique then
farmbuyer@73 754 loot.unique = loot.id .. ' ' .. loot.when
farmbuyer@73 755 end
farmbuyer@71 756 end
farmbuyer@38 757 end
farmbuyer@73 758 -- format 3 to format 4 was a major revamp of per-player data
farmbuyer@76 759 self:_uplift_history_format(player)
farmbuyer@38 760 end
farmbuyer@38 761 end
farmbuyer@38 762 end
farmbuyer@73 763 self._uplift_history_format = nil
farmbuyer@6 764 --OuroLootSV_hist = nil
farmbuyer@1 765
farmbuyer@56 766 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@73 767 -- bumpers[X] is responsible for updating from X to X+1.
farmbuyer@73 768 -- (This is turning into a lot of loops over the same table. Consolidate?)
farmbuyer@56 769 if OuroLootSV then
farmbuyer@56 770 local dirty = false
farmbuyer@66 771 local bumpers = {}
farmbuyer@66 772 bumpers[14] = function()
farmbuyer@56 773 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 774 if e.bosskill then
farmbuyer@56 775 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 776 end
farmbuyer@55 777 end
farmbuyer@55 778 end
farmbuyer@66 779
farmbuyer@66 780 bumpers[15] = function()
farmbuyer@56 781 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 782 if e.kind == 'boss' then
farmbuyer@56 783 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 784 end
farmbuyer@56 785 end
farmbuyer@56 786 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 787 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 788 r.subgroup = 0
farmbuyer@56 789 end
farmbuyer@56 790 end
farmbuyer@66 791
farmbuyer@66 792 bumpers[16] = function()
farmbuyer@61 793 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 794 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 795 e.raidersnap = e.raidersnap or {}
farmbuyer@61 796 e.maxsize = e.maxsize or 0
farmbuyer@61 797 end
farmbuyer@61 798 end
farmbuyer@66 799 end
farmbuyer@66 800
farmbuyer@66 801 bumpers[17] = function()
farmbuyer@66 802 for i,e in ipairs(OuroLootSV) do
farmbuyer@66 803 if e.kind == 'loot' and e.is_heroic then
farmbuyer@66 804 e.variant, e.is_heroic = 1, nil
farmbuyer@66 805 -- Could try detecting any previous LFR loot here, but... gah
farmbuyer@66 806 end
farmbuyer@66 807 end
farmbuyer@66 808 end
farmbuyer@66 809
farmbuyer@69 810 bumpers[18] = bumpers[16]
farmbuyer@69 811 -- In the not-very-many days between 16 and 19, I managed to break
farmbuyer@69 812 -- the exact same data in the exact same way. At least they're
farmbuyer@69 813 -- not actually running the same loop twice... probably... sigh.
farmbuyer@69 814
farmbuyer@71 815 bumpers[19] = function()
farmbuyer@73 816 local date = _G.date
farmbuyer@71 817 for i,e in ipairs(OuroLootSV) do
farmbuyer@73 818 if e.kind == 'loot' then
farmbuyer@73 819 if e.history_unique then
farmbuyer@73 820 e.unique, e.history_unique = e.history_unique, nil
farmbuyer@73 821 end
farmbuyer@73 822 if e.unique == nil or #e.unique == 0 then
farmbuyer@85 823 e.unique = e.id .. e.person .. date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 824 end
farmbuyer@71 825 end
farmbuyer@71 826 end
farmbuyer@71 827 end
farmbuyer@71 828
farmbuyer@66 829 --[===[
farmbuyer@66 830 local real = bumpers
farmbuyer@66 831 bumpers = newproxy(true)
farmbuyer@66 832 local mt = getmetatable(bumpers)
farmbuyer@66 833 mt.__index = real
farmbuyer@66 834 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
farmbuyer@66 835
farmbuyer@66 836 while stored_datarev < opts.datarev do
farmbuyer@66 837 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
farmbuyer@66 838 dirty = true
farmbuyer@66 839 bumpers[stored_datarev]()
farmbuyer@66 840 stored_datarev = stored_datarev + 1
farmbuyer@61 841 end
farmbuyer@56 842 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 843 end
farmbuyer@55 844
farmbuyer@1 845 _init(self)
farmbuyer@27 846 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@67 847 self.load_assert = nil
farmbuyer@66 848 self.OnInitialize = nil -- free up ALL the things!
farmbuyer@1 849 end
farmbuyer@1 850
farmbuyer@1 851 function addon:OnEnable()
farmbuyer@10 852 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 853 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 854
farmbuyer@73 855 -- Cribbed from Talented. I like the way jerry thinks: the first string
farmbuyer@73 856 -- argument can be a format spec for the remainder of the arguments.
farmbuyer@1 857 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@73 858 -- jumping through ridonkulous hoops. The part about overriding :Print
farmbuyer@1 859 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 860 --
farmbuyer@73 861 -- CFPrint added instead of the usual Print testing of the first arg for
farmbuyer@73 862 -- frame-ness, which would slow down all printing and only rarely be useful.
farmbuyer@73 863 --
farmbuyer@37 864 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 865 do
farmbuyer@1 866 local AC = LibStub("AceConsole-3.0")
farmbuyer@76 867 local chat_prefix = self.format_hypertext ("Ouro Loot", --[[legendary]]5,
farmbuyer@76 868 --[[empty -> nil -> main tab]]'')
farmbuyer@76 869 local chat_prefix_s = tostring(chat_prefix)
farmbuyer@1 870 function addon:Print (str, ...)
farmbuyer@1 871 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 872 return AC:Print (chat_prefix_s, str:format(...))
farmbuyer@1 873 else
farmbuyer@76 874 return AC:Print (chat_prefix_s, str, ...)
farmbuyer@1 875 end
farmbuyer@1 876 end
farmbuyer@73 877 function addon:CFPrint (frame, str, ...)
farmbuyer@73 878 assert(type(frame)=='table' and frame.AddMessage)
farmbuyer@73 879 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 880 return AC:Print (frame, chat_prefix_s, str:format(...))
farmbuyer@73 881 else
farmbuyer@76 882 return AC:Print (frame, chat_prefix_s, str, ...)
farmbuyer@73 883 end
farmbuyer@73 884 end
farmbuyer@1 885 end
farmbuyer@1 886
farmbuyer@51 887 while opts.keybinding do
farmbuyer@51 888 if InCombatLockdown() then
farmbuyer@76 889 local reload = self.format_hypertext ([[the options tab]],
farmbuyer@76 890 ITEM_QUALITY_UNCOMMON, 'opt')
farmbuyer@51 891 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 892 opts.keybinding_text)
farmbuyer@76 893 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.",
farmbuyer@76 894 tostring(reload))
farmbuyer@51 895 break
farmbuyer@51 896 end
farmbuyer@51 897
farmbuyer@15 898 KeyBindingFrame_LoadUI()
farmbuyer@1 899 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 900 btn:SetAttribute("type", "macro")
farmbuyer@1 901 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 902 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@73 903 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when
farmbuyer@73 904 -- GCBS() decides to return neither 1 nor 2 during load, for reasons nobody
farmbuyer@73 905 -- has ever learned
farmbuyer@15 906 local c = GetCurrentBindingSet()
farmbuyer@15 907 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 908 SaveBindings(c)
farmbuyer@15 909 end
farmbuyer@1 910 else
farmbuyer@51 911 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 912 opts.keybinding_text)
farmbuyer@1 913 end
farmbuyer@51 914 break
farmbuyer@1 915 end
farmbuyer@1 916
farmbuyer@20 917 --[[
farmbuyer@20 918 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 919 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 920 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 921 the global patterns before we transform them.
farmbuyer@20 922
farmbuyer@20 923 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 924 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 925 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 926 cauldron flasks.
farmbuyer@76 927
farmbuyer@76 928 ??? do something with LOOT_ITEM_WHILE_PLAYER_INELIGIBLE for locked LFRs?
farmbuyer@20 929 ]]
farmbuyer@20 930
farmbuyer@20 931 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 932 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 933
farmbuyer@20 934 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 935 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 936
farmbuyer@20 937 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 938 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 939
farmbuyer@20 940 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 941 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 942
farmbuyer@44 943 --[[
farmbuyer@44 944 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 945 will probably look these days. Try to be conservative about needless
farmbuyer@44 946 frame creation.
farmbuyer@44 947 ]]
farmbuyer@44 948 local bliz = CreateFrame("Frame")
farmbuyer@44 949 bliz.name = "Ouro Loot"
farmbuyer@44 950 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 951 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 952 button:SetWidth(150)
farmbuyer@44 953 button:SetHeight(22)
farmbuyer@44 954 button:SetScript("OnClick", function()
farmbuyer@44 955 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 956 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 957 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 958 end)
farmbuyer@44 959 button:SetText('"/ouroloot opt"')
farmbuyer@44 960 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 961 _b:SetScript("OnShow",nil)
farmbuyer@44 962 end)
farmbuyer@44 963 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 964
farmbuyer@73 965 -- Maybe load up g_uniques now?
farmbuyer@73 966 if opts.precache_history_uniques then
farmbuyer@73 967 self:_cache_history_uniques()
farmbuyer@73 968 end
farmbuyer@73 969
farmbuyer@49 970 self:_scan_LOD_modules()
farmbuyer@49 971
farmbuyer@73 972 self:_set_remote_change_chatframe (opts.chatty_on_remote_changes_frame, --[[silent_p=]]true)
farmbuyer@73 973
farmbuyer@1 974 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 975 end
farmbuyer@1 976 --function addon:OnDisable() end
farmbuyer@1 977
farmbuyer@58 978 do
farmbuyer@58 979 local prototype = {}
farmbuyer@58 980 local function module_OnEnable (plugin)
farmbuyer@58 981 if plugin.option_defaults then
farmbuyer@58 982 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 983 if not _G[SVname] then
farmbuyer@58 984 _G[SVname] = {}
farmbuyer@58 985 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 986 plugin:OnFirstTime()
farmbuyer@58 987 end
farmbuyer@58 988 end
farmbuyer@58 989 plugin.opts = _G[SVname]
farmbuyer@58 990 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 991 if plugin.opts[option] == nil then
farmbuyer@58 992 plugin.opts[option] = default
farmbuyer@58 993 end
farmbuyer@58 994 end
farmbuyer@58 995 plugin.option_defaults = nil
farmbuyer@58 996 end
farmbuyer@58 997 end
farmbuyer@58 998
farmbuyer@58 999 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 1000 -- sets up code for any subsequent plugins.
farmbuyer@58 1001 addon.is_plugin = flib.nullfunc
farmbuyer@58 1002 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 1003 local registry = { [text_type]=plugin }
farmbuyer@58 1004 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 1005 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 1006 registry[t] = p
farmbuyer@58 1007 return addon:register_text_generator(t,...)
farmbuyer@58 1008 end
farmbuyer@58 1009 return addon:register_text_generator(text_type,...)
farmbuyer@58 1010 end
farmbuyer@58 1011
farmbuyer@58 1012 prototype.OnEnable = module_OnEnable
farmbuyer@58 1013 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 1014 prototype.register_text_generator = module_rtg
farmbuyer@58 1015
farmbuyer@58 1016 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 1017 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 1018 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 1019 --function addon:OnModuleCreated (plugin)
farmbuyer@58 1020 -- print("created plugin", plugin:GetName())
farmbuyer@58 1021 --end
farmbuyer@63 1022
farmbuyer@63 1023 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 1024 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 1025 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 1026 if not addon.author_debug then
farmbuyer@64 1027 if minrev and minrev > olrev then
farmbuyer@63 1028 self:Print(err,modname,
farmbuyer@63 1029 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 1030 return false
farmbuyer@63 1031 end
farmbuyer@64 1032 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 1033 self:Print(err,modname,
farmbuyer@63 1034 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 1035 return false
farmbuyer@63 1036 end
farmbuyer@64 1037 if mindata and mindata > opts.datarev then
farmbuyer@63 1038 self:Print(err,modname,
farmbuyer@63 1039 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 1040 return false
farmbuyer@63 1041 end
farmbuyer@63 1042 end
farmbuyer@63 1043 return self:NewModule(modname)
farmbuyer@63 1044 end
farmbuyer@58 1045 end
farmbuyer@58 1046
farmbuyer@1 1047
farmbuyer@1 1048 ------ Event handlers
farmbuyer@1 1049 function addon:_clear_SVs()
farmbuyer@1 1050 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@73 1051 _G.OuroLootSV = nil
farmbuyer@73 1052 _G.OuroLootSV_saved = nil
farmbuyer@73 1053 _G.OuroLootSV_opts = nil
farmbuyer@73 1054 _G.OuroLootSV_hist = nil
farmbuyer@73 1055 _G.OuroLootSV_log = nil
farmbuyer@73 1056 _G.ReloadUI()
farmbuyer@1 1057 end
farmbuyer@1 1058 function addon:PLAYER_LOGOUT()
farmbuyer@16 1059 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1060 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 1061
farmbuyer@73 1062 local worth_saving = #g_loot > 0 or _G.next(g_loot.raiders)
farmbuyer@16 1063 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 1064 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 1065 end end
farmbuyer@16 1066 if worth_saving then
farmbuyer@16 1067 opts.autoshard = self.sharder
farmbuyer@16 1068 opts.threshold = self.threshold
farmbuyer@1 1069 for i,e in ipairs(g_loot) do
farmbuyer@1 1070 e.cols = nil
farmbuyer@1 1071 end
farmbuyer@73 1072 _G.OuroLootSV = g_loot
farmbuyer@16 1073 else
farmbuyer@73 1074 _G.OuroLootSV = nil
farmbuyer@1 1075 end
farmbuyer@16 1076
farmbuyer@38 1077 worth_saving = false
farmbuyer@6 1078 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 1079 if #t == 0 then
farmbuyer@8 1080 self.history_all[r] = nil
farmbuyer@8 1081 else
farmbuyer@38 1082 worth_saving = true
farmbuyer@8 1083 t.realm = nil
farmbuyer@8 1084 t.st = nil
farmbuyer@8 1085 t.byname = nil
farmbuyer@8 1086 end
farmbuyer@6 1087 end end
farmbuyer@38 1088 if worth_saving then
farmbuyer@73 1089 _G.OuroLootSV_hist = self.history_all
farmbuyer@73 1090 _G.OuroLootSV_hist.HISTFORMAT = 4
farmbuyer@38 1091 else
farmbuyer@73 1092 _G.OuroLootSV_hist = nil
farmbuyer@38 1093 end
farmbuyer@73 1094 _G.OuroLootSV_log = #_G.OuroLootSV_log > 0 and _G.OuroLootSV_log or nil
farmbuyer@1 1095 end
farmbuyer@1 1096
farmbuyer@10 1097 do
farmbuyer@67 1098 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1099 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@67 1100 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1101 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 1102 local time, difftime = time, difftime
farmbuyer@10 1103 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 1104
farmbuyer@10 1105 local lastevent, now = 0, 0
farmbuyer@16 1106 local redo_count = 0
farmbuyer@16 1107 local redo, timer_handle
farmbuyer@10 1108
farmbuyer@10 1109 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 1110 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 1111
farmbuyer@10 1112 now = now_a or time()
farmbuyer@10 1113
farmbuyer@10 1114 if leaving_p then
farmbuyer@16 1115 if timer_handle then
farmbuyer@16 1116 self:CancelTimer(timer_handle)
farmbuyer@16 1117 timer_handle = nil
farmbuyer@16 1118 end
farmbuyer@10 1119 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1120 r.leave = r.leave or now
farmbuyer@10 1121 end
farmbuyer@10 1122 return
farmbuyer@10 1123 end
farmbuyer@10 1124
farmbuyer@10 1125 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1126 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 1127 r.online = R_LEFT
farmbuyer@10 1128 r.leave = now
farmbuyer@10 1129 end
farmbuyer@10 1130 end
farmbuyer@10 1131
farmbuyer@16 1132 if redo then
farmbuyer@16 1133 redo_count = redo_count + 1
farmbuyer@16 1134 end
farmbuyer@16 1135 redo = false
farmbuyer@10 1136 for i = 1, GetNumRaidMembers() do
farmbuyer@10 1137 local unit = 'raid'..i
farmbuyer@67 1138 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@67 1139 -- them under specific circumstances.
farmbuyer@67 1140 local name, connected, subgroup, level, class, _
farmbuyer@67 1141 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@10 1142 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 1143 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 1144 if not g_loot.raiders[name] then
farmbuyer@10 1145 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 1146 end
farmbuyer@10 1147 local r = g_loot.raiders[name]
farmbuyer@68 1148 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
farmbuyer@10 1149 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 1150 r.needinfo = nil
farmbuyer@56 1151 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 1152 r.race = select(2,UnitRace(unit))
farmbuyer@10 1153 r.sex = UnitSex(unit)
farmbuyer@56 1154 r.level = level --UnitLevel(unit)
farmbuyer@10 1155 r.guild = GetGuildInfo(unit)
farmbuyer@10 1156 end
farmbuyer@56 1157 --local connected = UnitIsConnected(unit)
farmbuyer@10 1158 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 1159 r.join = r.join or now
farmbuyer@10 1160 r.online = R_ACTIVE
farmbuyer@10 1161 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 1162 r.leave = now
farmbuyer@10 1163 r.online = R_OFFLINE
farmbuyer@10 1164 end
farmbuyer@10 1165 redo = redo or r.needinfo
farmbuyer@10 1166 end
farmbuyer@10 1167 end
farmbuyer@16 1168 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 1169 if not timer_handle then
farmbuyer@16 1170 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 1171 end
farmbuyer@16 1172 else
farmbuyer@16 1173 redo_count = 0
farmbuyer@16 1174 if timer_handle then
farmbuyer@16 1175 self:CancelTimer(timer_handle)
farmbuyer@16 1176 timer_handle = nil
farmbuyer@16 1177 end
farmbuyer@10 1178 end
farmbuyer@10 1179 end
farmbuyer@10 1180
farmbuyer@10 1181 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 1182 if GetNumRaidMembers() == 0 then
farmbuyer@16 1183 -- Leaving a raid group.
farmbuyer@10 1184 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 1185 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 1186 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 1187 if self.enabled and not self.debug.notraid then
farmbuyer@16 1188 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 1189 self.popped = nil
farmbuyer@80 1190 self:Deactivate()
farmbuyer@10 1191 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 1192 end
farmbuyer@10 1193 return
farmbuyer@10 1194 end
farmbuyer@10 1195
farmbuyer@1 1196 local inside,whatkind = IsInInstance()
farmbuyer@1 1197 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 1198 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 1199 return
farmbuyer@1 1200 end
farmbuyer@10 1201
farmbuyer@10 1202 local docheck = self.enabled
farmbuyer@1 1203 if event == "Activate" then
farmbuyer@1 1204 -- dispatched manually from Activate
farmbuyer@10 1205 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1206 _register_bossmod(self)
farmbuyer@10 1207 docheck = true
farmbuyer@1 1208 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 1209 -- hot code path, be careful
farmbuyer@10 1210
farmbuyer@1 1211 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 1212 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 1213 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 1214 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 1215 self.popped.data = self
farmbuyer@10 1216 return
farmbuyer@1 1217 end
farmbuyer@1 1218 end
farmbuyer@11 1219 -- Throttle the checks fired by common events.
farmbuyer@10 1220 if docheck and not InCombatLockdown() then
farmbuyer@10 1221 now = time()
farmbuyer@10 1222 if difftime(now,lastevent) > 45 then
farmbuyer@10 1223 lastevent = now
farmbuyer@10 1224 self:CheckRoster(false,now)
farmbuyer@10 1225 end
farmbuyer@10 1226 end
farmbuyer@1 1227 end
farmbuyer@1 1228 end
farmbuyer@1 1229
farmbuyer@73 1230 --[=[ CHAT_MSG_LOOT handler and its helpers.
farmbuyer@73 1231 Situations for "unique tag" generation, given N people seeing local loot
farmbuyer@73 1232 events, M people seeing remote rebroadcasts, and player Z adding manually:
farmbuyer@73 1233
farmbuyer@73 1234 + Local tracking: All LOCALs should see the same itemstring, thus the same
farmbuyer@73 1235 unique ID stripped out of field #9. LOCALn includes this in the broadcast
farmbuyer@73 1236 to REMOTEm. Tag is a large number, meaningless for clients and players.
farmbuyer@73 1237
farmbuyer@73 1238 + Local broadcasting, remote tracking: same as local tracking. Possibly
farmbuyer@73 1239 some weirdness if all local versions are significantly older than the remote
farmbuyer@73 1240 versions; in this case each REMOTEn will generate their own tags of the form
farmbuyer@73 1241 itemID+formatted_date, which will not be "unique" for the next 60 seconds.
farmbuyer@73 1242 As long as at least one LOCALn is recent enough to strip and broadcast a
farmbuyer@73 1243 proper ID, multiple items of the same visible name will not be "lost".
farmbuyer@73 1244
farmbuyer@73 1245 + Z manually inserts a loot entry: Z generates a tag, preserved locally.
farmbuyer@73 1246 If Z rebrodcasts that entry, all REMOTEs will see it. Tag is of the form
farmbuyer@73 1247 "n" followed by a random number.
farmbuyer@73 1248 ]=]
farmbuyer@1 1249 do
farmbuyer@73 1250 local counter, _do_loot
farmbuyer@73 1251 do
farmbuyer@73 1252 local count = 0
farmbuyer@73 1253 function counter() count = count + 1; return count; end
farmbuyer@73 1254 end
farmbuyer@73 1255
farmbuyer@42 1256 local function maybe_trash_kill_entry()
farmbuyer@80 1257 -- This field is set on various boss interactions, so we've got a
farmbuyer@80 1258 -- kill/wipe entry already.
farmbuyer@42 1259 if addon.latest_instance then return end
farmbuyer@69 1260 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 1261 addon.latest_instance = inst
farmbuyer@69 1262 addon:_mark_boss_kill (addon._addBossEntry{
farmbuyer@61 1263 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 1264 instance=addon.latest_instance, duration=0,
farmbuyer@61 1265 raidersnap=ss, maxsize=max
farmbuyer@42 1266 })
farmbuyer@42 1267 end
farmbuyer@42 1268
farmbuyer@76 1269 -- Alert other trackers that unique tag EXISTING in subsequent 'casts
farmbuyer@76 1270 -- should be replaced by REPLACE instead. If multiple players all saw
farmbuyer@76 1271 -- the same loot event, this will cause a flurry of cross-improvs.
farmbuyer@76 1272 local function _announce_unique_improvisation (existing, replace)
farmbuyer@76 1273 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1274 g_unique_replace.new_entry (g_unique_replace.me, existing, replace, 'improv')
farmbuyer@76 1275 addon:vbroadcast('improv', g_unique_replace.me, existing, replace)
farmbuyer@76 1276 end
farmbuyer@76 1277
farmbuyer@73 1278 local random = _G.math.random
farmbuyer@76 1279 local function _many_uniques_handle_it (u, prefix)
farmbuyer@76 1280 if u then
farmbuyer@73 1281 -- Check and alert for an existing value.
farmbuyer@73 1282 u = tostring(u)
farmbuyer@73 1283 if g_uniques[u].history ~= g_uniques.NOTFOUND then
farmbuyer@76 1284 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1285 local maybe = g_unique_replace.get_previous_replacement (u)
farmbuyer@76 1286 if maybe then
farmbuyer@76 1287 addon.dprint('loot',"previous replaced tag ("..u
farmbuyer@76 1288 ..") with ("..maybe.."), using that instead")
farmbuyer@76 1289 return false, u, maybe
farmbuyer@76 1290 end
farmbuyer@76 1291 local can_replace_p,improv = _many_uniques_handle_it (nil, 'c')
farmbuyer@76 1292 if can_replace_p then
farmbuyer@76 1293 _announce_unique_improvisation (u, improv)
farmbuyer@76 1294 return false, u, improv
farmbuyer@76 1295 end
farmbuyer@76 1296 return false, u
farmbuyer@73 1297 end
farmbuyer@73 1298 addon.dprint('loot',"verified unique tag ("..u..")")
farmbuyer@73 1299 else
farmbuyer@73 1300 -- Need to *find* an unused value. For now use a range of
farmbuyer@73 1301 -- J*10^4 where J is Jenny's Constant. Thank you, xkcd.com/1047.
farmbuyer@76 1302 prefix = prefix or 'n'
farmbuyer@73 1303 repeat
farmbuyer@76 1304 u = prefix .. random(8675309)
farmbuyer@76 1305 until g_uniques:TEST(u).history == g_uniques.NOTFOUND
farmbuyer@76 1306 addon.dprint('loot',"created unique tag ("..u..")")
farmbuyer@73 1307 end
farmbuyer@73 1308 return true, u
farmbuyer@73 1309 end
farmbuyer@73 1310
farmbuyer@1 1311 -- Recent loot cache
farmbuyer@25 1312 local candidates = {}
farmbuyer@73 1313 local sigmap = {}
farmbuyer@73 1314 local function preempt_older_signature (oldersig, newersig)
farmbuyer@76 1315 local origin = candidates[oldersig] and candidates[oldersig].bcast_from
farmbuyer@73 1316 if origin and g_seeing_oldsigs[origin] then
farmbuyer@73 1317 -- replace entry from older client with this newer one
farmbuyer@73 1318 candidates[oldersig] = nil
farmbuyer@76 1319 addon.dprint('loot', "preempting signature <", oldersig, "> from", origin)
farmbuyer@73 1320 end
farmbuyer@73 1321 return false
farmbuyer@73 1322 end
farmbuyer@73 1323
farmbuyer@25 1324 local function prefer_local_loots (cache)
farmbuyer@25 1325 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 1326 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 1327 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 1328 --
farmbuyer@34 1329 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 1330 for i,sig in ipairs(candidates) do
farmbuyer@25 1331 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 1332 local loot = candidates[sig]
farmbuyer@25 1333 if loot then
farmbuyer@42 1334 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 1335 candidates[sig] = nil
farmbuyer@25 1336 local looti = addon._addLootEntry(loot)
farmbuyer@73 1337 addon.dprint('loot', "entry", i, "was found, added at index", looti)
farmbuyer@25 1338 if (loot.disposition ~= 'shard')
farmbuyer@25 1339 and (loot.disposition ~= 'gvault')
farmbuyer@25 1340 and (not addon.history_suppress)
farmbuyer@25 1341 then
farmbuyer@25 1342 addon:_addHistoryEntry(looti)
farmbuyer@76 1343 elseif #loot.unique > 0 then
farmbuyer@76 1344 g_uniques[loot.unique] = -- stub entry
farmbuyer@76 1345 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@25 1346 end
farmbuyer@25 1347 end
farmbuyer@25 1348 end
farmbuyer@25 1349
farmbuyer@25 1350 if addon.display then
farmbuyer@25 1351 addon:redisplay()
farmbuyer@25 1352 end
farmbuyer@47 1353 wipe(candidates)
farmbuyer@73 1354 wipe(sigmap)
farmbuyer@25 1355 end
farmbuyer@73 1356 local recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 1357
farmbuyer@73 1358 local strsplit, GetItemInfo, GetItemIcon, UnitClass =
farmbuyer@73 1359 _G.strsplit, _G.GetItemInfo, _G.GetItemIcon, _G.UnitClass
farmbuyer@1 1360
farmbuyer@71 1361 -- 'from' only present if this is triggered by a broadcast
farmbuyer@73 1362 function _do_loot (self, local_override, recipient, unique, itemid, count, from, extratext)
farmbuyer@73 1363 local prefix = "_do_loot[" .. counter() .. "]"
farmbuyer@6 1364 local itexture = GetItemIcon(itemid)
farmbuyer@6 1365 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@73 1366 local cache_miss
farmbuyer@6 1367 if (not iname) or (not itexture) then
farmbuyer@73 1368 cache_miss = true
farmbuyer@6 1369 iname, ilink, iquality, itexture =
farmbuyer@6 1370 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1371 end
farmbuyer@73 1372 self.dprint('loot',">>"..prefix, "R:", recipient, "U:", unique, "I:",
farmbuyer@71 1373 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1374
farmbuyer@19 1375 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@73 1376
farmbuyer@73 1377 -- This is only a 'while' to make jumping out of it easy.
farmbuyer@76 1378 local i, unique_okay, replacement, ret1, ret2
farmbuyer@73 1379 while local_override
farmbuyer@73 1380 or ((iquality >= self.threshold) and not opts.itemfilter[itemid])
farmbuyer@73 1381 do
farmbuyer@76 1382 unique_okay, unique, replacement =
farmbuyer@76 1383 _many_uniques_handle_it ((not local_override) and unique)
farmbuyer@73 1384 if not unique_okay then
farmbuyer@76 1385 if replacement then
farmbuyer@76 1386 -- collision, but we've generated a placeholder for now
farmbuyer@76 1387 -- and broadcast the fact
farmbuyer@76 1388 self.dprint('loot', "substituting", unique, "with", replacement)
farmbuyer@76 1389 else
farmbuyer@76 1390 i = g_uniques[unique]
farmbuyer@81 1391 local err = unique_collision:format (iname, unique,
farmbuyer@76 1392 tostring(from), tostring(i.loot), tostring(i.history))
farmbuyer@77 1393 _unavoidable_collision (err)
farmbuyer@76 1394 -- Make sure this is logged one way or another
farmbuyer@76 1395 ;(self.debug.loot and self.dprint or pprint)('loot', "COLLISION", prefix, err);
farmbuyer@76 1396 ret1, ret2 = nil, err
farmbuyer@76 1397 break
farmbuyer@76 1398 end
farmbuyer@73 1399 end
farmbuyer@73 1400
farmbuyer@1 1401 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@71 1402 self:vbroadcast('loot', recipient, unique, itemid, count)
farmbuyer@1 1403 end
farmbuyer@25 1404 if (not self.enabled) and (not local_override) then break end
farmbuyer@73 1405
farmbuyer@73 1406 local oldersig = recipient .. iname .. (count or "")
farmbuyer@73 1407 local signature, seenit
farmbuyer@73 1408 if #unique > 0 then
farmbuyer@73 1409 -- newer case
farmbuyer@73 1410 signature = unique .. oldersig
farmbuyer@73 1411 sigmap[oldersig] = signature
farmbuyer@76 1412 seenit = (from and recent_loot:test(signature))
farmbuyer@73 1413 -- The following clause is what handles older 'casts arriving
farmbuyer@73 1414 -- earlier. All this is tested inside-out to maximize short
farmbuyer@76 1415 -- circuit evaluation; the preempt function always returns
farmbuyer@76 1416 -- false to force seenit off.
farmbuyer@76 1417 or (g_seeing_oldsigs and preempt_older_signature(oldersig,signature))
farmbuyer@25 1418 else
farmbuyer@73 1419 -- older case, only remote
farmbuyer@73 1420 assert(from)
farmbuyer@73 1421 signature = sigmap[oldersig] or oldersig
farmbuyer@73 1422 seenit = recent_loot:test(signature)
farmbuyer@73 1423 end
farmbuyer@73 1424
farmbuyer@73 1425 if seenit then
farmbuyer@80 1426 self.dprint('loot', "remote", prefix, "<", signature,
farmbuyer@73 1427 "> already in cache, skipping from", from)
farmbuyer@73 1428 break
farmbuyer@73 1429 end
farmbuyer@73 1430
farmbuyer@73 1431 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@73 1432 i = {
farmbuyer@73 1433 kind = 'loot',
farmbuyer@73 1434 person = recipient,
farmbuyer@73 1435 person_class= select(2,UnitClass(recipient)),
farmbuyer@73 1436 cache_miss = cache_miss,
farmbuyer@73 1437 quality = iquality,
farmbuyer@73 1438 itemname = iname,
farmbuyer@73 1439 id = itemid,
farmbuyer@73 1440 itemlink = ilink,
farmbuyer@73 1441 itexture = itexture,
farmbuyer@76 1442 unique = replacement or unique,
farmbuyer@73 1443 count = (count and count ~= "") and count or nil,
farmbuyer@73 1444 bcast_from = from,
farmbuyer@73 1445 extratext = extratext,
farmbuyer@73 1446 variant = self:is_variant_item(ilink),
farmbuyer@73 1447 }
farmbuyer@73 1448 if opts.itemvault[itemid] then
farmbuyer@73 1449 i.disposition = 'gvault'
farmbuyer@73 1450 elseif recipient == self.sharder then
farmbuyer@73 1451 i.disposition = 'shard'
farmbuyer@73 1452 end
farmbuyer@73 1453 if local_override then
farmbuyer@73 1454 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@73 1455 -- keep this sync'd with prefer_local_loots above
farmbuyer@73 1456 if i.extratext == 'shard'
farmbuyer@73 1457 or i.extratext == 'gvault'
farmbuyer@73 1458 or i.extratext == 'offspec'
farmbuyer@73 1459 then
farmbuyer@73 1460 i.disposition = i.extratext
farmbuyer@70 1461 end
farmbuyer@73 1462 local looti = self._addLootEntry(i)
farmbuyer@73 1463 if (i.disposition ~= 'shard')
farmbuyer@73 1464 and (i.disposition ~= 'gvault')
farmbuyer@73 1465 and (not self.history_suppress)
farmbuyer@73 1466 then
farmbuyer@73 1467 self:_addHistoryEntry(looti)
farmbuyer@76 1468 else
farmbuyer@76 1469 g_uniques[i.unique] = -- stub entry
farmbuyer@76 1470 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@34 1471 end
farmbuyer@73 1472 ret1 = looti -- return value mostly for gui's manual entry
farmbuyer@76 1473 self.dprint('loot', "manual", looti)
farmbuyer@73 1474 else
farmbuyer@73 1475 recent_loot:add(signature)
farmbuyer@73 1476 candidates[signature] = i
farmbuyer@73 1477 tinsert (candidates, signature)
farmbuyer@80 1478 self.dprint('loot', prefix, "<", signature,
farmbuyer@73 1479 "> added to cache as candidate", #candidates)
farmbuyer@1 1480 end
farmbuyer@25 1481 break
farmbuyer@1 1482 end
farmbuyer@73 1483 self.dprint('loot',"<<"..prefix, "out")
farmbuyer@73 1484 return ret1, ret2
farmbuyer@1 1485 end
farmbuyer@1 1486
farmbuyer@73 1487 -- Returns the index of the resulting new loot entry, or nil after
farmbuyer@73 1488 -- displaying any errors.
farmbuyer@1 1489 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1490 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1491
farmbuyer@1 1492 --[[
farmbuyer@1 1493 iname: Hearthstone
farmbuyer@1 1494 iquality: integer
farmbuyer@1 1495 ilink: clickable formatted link
farmbuyer@1 1496 itemstring: item:6948:....
farmbuyer@1 1497 itexture: inventory icon texture
farmbuyer@1 1498 ]]
farmbuyer@1 1499
farmbuyer@1 1500 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1501 local msg = ...
farmbuyer@20 1502 local person, itemstring, count
farmbuyer@21 1503 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1504
farmbuyer@20 1505 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1506 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1507 if not person then
farmbuyer@20 1508 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1509 end
farmbuyer@20 1510 if not person then
farmbuyer@20 1511 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1512 if not itemstring then
farmbuyer@20 1513 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1514 end
farmbuyer@20 1515 end
farmbuyer@20 1516
farmbuyer@65 1517 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1518 ", itemstring is", itemstring, ", count is", count)
farmbuyer@73 1519 if not itemstring then return end -- "PlayerX selected Greed", etc, not looting
farmbuyer@1 1520
farmbuyer@1 1521 -- Name might be colorized, remove the highlighting
farmbuyer@20 1522 if person then
farmbuyer@20 1523 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1524 else
farmbuyer@38 1525 person = my_name -- UNIT_YOU / You
farmbuyer@20 1526 end
farmbuyer@1 1527
farmbuyer@71 1528 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@71 1529 local id,unique,_
farmbuyer@71 1530 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
farmbuyer@71 1531 if unique == 0 then unique = nil end
farmbuyer@1 1532
farmbuyer@73 1533 return _do_loot (self, false, person, unique, id, count)
farmbuyer@1 1534
farmbuyer@1 1535 elseif event == "broadcast" then
farmbuyer@73 1536 return _do_loot(self, false, ...)
farmbuyer@1 1537
farmbuyer@1 1538 elseif event == "manual" then
farmbuyer@1 1539 local r,i,n = ...
farmbuyer@73 1540 return _do_loot(self, true, r, --[[unique=]]nil, i,
farmbuyer@71 1541 --[[count=]]nil, --[[from=]]nil, n)
farmbuyer@1 1542 end
farmbuyer@1 1543 end
farmbuyer@1 1544 end
farmbuyer@1 1545
farmbuyer@80 1546 -- This only triggers on entering combat after a registered boss kill.
farmbuyer@80 1547 -- Clearing this field forces subsequent trash kills to generate an entry
farmbuyer@80 1548 -- via maybe_trash_kill_entry.
farmbuyer@80 1549 -- (Possibly what is wanted is to start a 3 or 5 minute timer, and *then*
farmbuyer@80 1550 -- look for the next combat?)
farmbuyer@80 1551 function addon:PLAYER_REGEN_DISABLED()
farmbuyer@80 1552 self:UnregisterEvent ("PLAYER_REGEN_DISABLED")
farmbuyer@80 1553 self.latest_instance = nil
farmbuyer@80 1554 end
farmbuyer@80 1555
farmbuyer@1 1556
farmbuyer@1 1557 ------ Slash command handler
farmbuyer@1 1558 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1559 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1560 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1561 -- that GUI is in place.)
farmbuyer@76 1562 do
farmbuyer@76 1563 local green_help_link = addon.format_hypertext ([[Click here]],
farmbuyer@76 1564 ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@76 1565 function addon:OnSlash (txt) --, editbox)
farmbuyer@76 1566 txt = strtrim(txt:lower())
farmbuyer@76 1567 local cmd, arg = ""
farmbuyer@76 1568 do
farmbuyer@76 1569 local s,e = txt:find("^%a+")
farmbuyer@76 1570 if s then
farmbuyer@76 1571 cmd = txt:sub(s,e)
farmbuyer@76 1572 s = txt:find("%S", e+2)
farmbuyer@76 1573 if s then arg = txt:sub(s,-1) end
farmbuyer@76 1574 end
farmbuyer@1 1575 end
farmbuyer@1 1576
farmbuyer@76 1577 if cmd == "" then
farmbuyer@76 1578 if InCombatLockdown() then
farmbuyer@76 1579 return self:Print("Shouldn't display window in combat.")
farmbuyer@76 1580 else
farmbuyer@76 1581 return self:BuildMainDisplay()
farmbuyer@76 1582 end
farmbuyer@1 1583
farmbuyer@76 1584 elseif cmd:find("^thre") then
farmbuyer@76 1585 self:SetThreshold(arg)
farmbuyer@1 1586
farmbuyer@76 1587 elseif cmd == "on" then self:Activate(arg)
farmbuyer@76 1588 elseif cmd == "off" then self:Deactivate()
farmbuyer@76 1589 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@76 1590
farmbuyer@76 1591 elseif cmd == "toggle" then
farmbuyer@76 1592 if self.display then
farmbuyer@76 1593 self.display:Hide()
farmbuyer@76 1594 else
farmbuyer@76 1595 return self:BuildMainDisplay()
farmbuyer@76 1596 end
farmbuyer@76 1597
farmbuyer@76 1598 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@76 1599 self:_mark_boss_kill (self._addBossEntry{
farmbuyer@76 1600 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
farmbuyer@76 1601 })
farmbuyer@76 1602 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@76 1603 if self.display then
farmbuyer@76 1604 self:redisplay()
farmbuyer@76 1605 end
farmbuyer@76 1606 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@76 1607
farmbuyer@76 1608 elseif cmd == "debug" then
farmbuyer@76 1609 if arg then
farmbuyer@76 1610 self.debug[arg] = not self.debug[arg]
farmbuyer@76 1611 _G.print(arg,self.debug[arg])
farmbuyer@76 1612 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@76 1613 else
farmbuyer@76 1614 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@76 1615 end
farmbuyer@76 1616
farmbuyer@76 1617 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@76 1618 self:save_saveas(arg)
farmbuyer@76 1619 elseif cmd == "list" then
farmbuyer@76 1620 self:save_list()
farmbuyer@76 1621 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@76 1622 self:save_restore(tonumber(arg))
farmbuyer@76 1623 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@76 1624 self:save_delete(tonumber(arg))
farmbuyer@76 1625
farmbuyer@76 1626 elseif cmd == "help" then
farmbuyer@76 1627 self:BuildMainDisplay('help')
farmbuyer@76 1628 elseif cmd == "ping" then
farmbuyer@76 1629 self:DoPing()
farmbuyer@76 1630
farmbuyer@81 1631 elseif cmd == "fix" then
farmbuyer@81 1632 if arg == "?" then
farmbuyer@81 1633 self:Print[['/loot fix cache' updates loot that wasn't in the cache]]
farmbuyer@81 1634 self:Print[['/loot fix history' repairs inconsistent data on the History tab]]
farmbuyer@81 1635 self:Print[['/loot fix' changes no stored data, only allows the window to be displayed again (this is built into all fixes above)]]
farmbuyer@81 1636 return
farmbuyer@81 1637 elseif arg == "cache" then
farmbuyer@81 1638 self:do_item_cache_fixup()
farmbuyer@81 1639 elseif arg == "history" then
farmbuyer@81 1640 self:repair_history_integrity()
farmbuyer@81 1641 end
farmbuyer@81 1642 self.NOLOAD = nil
farmbuyer@81 1643 self:Print("Window unlocked, best of luck.")
farmbuyer@76 1644
farmbuyer@23 1645 else
farmbuyer@76 1646 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@76 1647 return
farmbuyer@76 1648 end
farmbuyer@76 1649 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@76 1650 cmd, tostring(green_help_link))
farmbuyer@23 1651 end
farmbuyer@1 1652 end
farmbuyer@1 1653 end
farmbuyer@1 1654
farmbuyer@1 1655 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1656 local q = tonumber(arg)
farmbuyer@1 1657 if q then
farmbuyer@76 1658 q = math.floor(q+0.1)
farmbuyer@1 1659 if q<0 or q>6 then
farmbuyer@1 1660 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1661 end
farmbuyer@1 1662 else
farmbuyer@1 1663 q = qualnames[arg]
farmbuyer@1 1664 if not q then
farmbuyer@1 1665 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1666 end
farmbuyer@1 1667 end
farmbuyer@1 1668 self.threshold = q
farmbuyer@1 1669 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1670 end
farmbuyer@1 1671
farmbuyer@1 1672
farmbuyer@1 1673 ------ On/off
farmbuyer@80 1674 -- Both of these need to be (effectively) idempotent.
farmbuyer@1 1675 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1676 self.dprint('flow', ":Activate is running")
farmbuyer@10 1677 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1678 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1679 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1680 self.popped = true
farmbuyer@1 1681 if GetNumRaidMembers() > 0 then
farmbuyer@16 1682 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1683 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1684 elseif self.debug.notraid then
farmbuyer@76 1685 self.dprint('flow', ">:(notraid) Activate registering loot and bossmods")
farmbuyer@10 1686 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1687 _register_bossmod(self)
farmbuyer@1 1688 elseif g_restore_p then
farmbuyer@1 1689 g_restore_p = nil
farmbuyer@16 1690 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1691 if #g_loot == 0 then
farmbuyer@16 1692 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1693 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1694 return
farmbuyer@16 1695 end
farmbuyer@78 1696 self:Print("Restored previous data, but not in a raid",
farmbuyer@48 1697 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1698 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1699 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1700 return
farmbuyer@1 1701 end
farmbuyer@1 1702 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1703 self.enabled = not opt_bcast_only
farmbuyer@73 1704 g_seeing_oldsigs = nil
farmbuyer@1 1705 if opt_threshold then
farmbuyer@1 1706 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1707 end
farmbuyer@80 1708 self:Print("Now %s; threshold currently %s.",
farmbuyer@1 1709 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1710 self.thresholds[self.threshold])
farmbuyer@27 1711 self:broadcast('revcheck',revision_large)
farmbuyer@1 1712 end
farmbuyer@1 1713
farmbuyer@1 1714 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1715 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1716 function addon:Deactivate()
farmbuyer@1 1717 self.enabled = false
farmbuyer@1 1718 self.rebroadcast = false
farmbuyer@10 1719 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1720 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1721 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@80 1722 self:Print("Deactivated.")
farmbuyer@1 1723 end
farmbuyer@1 1724
farmbuyer@1 1725 function addon:Clear(verbose_p)
farmbuyer@1 1726 local repopup, st
farmbuyer@1 1727 if self.display then
farmbuyer@1 1728 -- in the new version, this is likely to always be the case
farmbuyer@1 1729 repopup = true
farmbuyer@1 1730 st = self.display:GetUserData("eoiST")
farmbuyer@1 1731 if not st then
farmbuyer@1 1732 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1733 end
farmbuyer@1 1734 self.display:Hide()
farmbuyer@1 1735 end
farmbuyer@1 1736 g_restore_p = nil
farmbuyer@73 1737 _G.OuroLootSV = nil
farmbuyer@1 1738 self:_reset_timestamps()
farmbuyer@1 1739 if verbose_p then
farmbuyer@73 1740 if (_G.OuroLootSV_saved and #_G.OuroLootSV_saved>0) then
farmbuyer@73 1741 self:Print("Current loot data cleared, %d saved sets remaining.", #_G.OuroLootSV_saved)
farmbuyer@1 1742 else
farmbuyer@1 1743 self:Print("Current loot data cleared.")
farmbuyer@1 1744 end
farmbuyer@1 1745 end
farmbuyer@1 1746 _init(self,st)
farmbuyer@1 1747 if repopup then
farmbuyer@1 1748 addon:BuildMainDisplay()
farmbuyer@1 1749 end
farmbuyer@1 1750 end
farmbuyer@1 1751
farmbuyer@1 1752
farmbuyer@1 1753 ------ Behind the scenes routines
farmbuyer@19 1754 -- Semi-experimental debugging aid.
farmbuyer@19 1755 do
farmbuyer@76 1756 -- Declaring _log as local to here can result in this sequence:
farmbuyer@41 1757 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1758 -- 2) _log points to SV_log
farmbuyer@41 1759 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1760 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1761 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1762 local date = _G.date
farmbuyer@19 1763 function addon:log_with_timestamp (msg)
farmbuyer@73 1764 tinsert (_log, date('%m/%d %H:%M:%S ')..msg)
farmbuyer@19 1765 end
farmbuyer@19 1766 end
farmbuyer@19 1767
farmbuyer@49 1768 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1769 -- them. Credit to DBM for the approach here.
farmbuyer@49 1770 function addon:_scan_LOD_modules()
farmbuyer@49 1771 for i = 1, GetNumAddOns() do
farmbuyer@49 1772 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1773 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1774 and not IsAddOnLoaded(i)
farmbuyer@49 1775 then
farmbuyer@49 1776 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1777 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1778 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1779 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1780 end
farmbuyer@49 1781 end
farmbuyer@49 1782 end
farmbuyer@49 1783 end
farmbuyer@49 1784
farmbuyer@73 1785 -- Routines for printing changes made by remote users.
farmbuyer@73 1786 do
farmbuyer@73 1787 local remote_change_chatframe
farmbuyer@73 1788
farmbuyer@73 1789 function addon:_set_remote_change_chatframe (arg, silent_p)
farmbuyer@73 1790 local frame
farmbuyer@73 1791 if type(arg) == 'number' then
farmbuyer@73 1792 arg = _G.math.min (arg, _G.NUM_CHAT_WINDOWS)
farmbuyer@73 1793 frame = _G['ChatFrame'..arg]
farmbuyer@73 1794 elseif type(arg) == 'string' then
farmbuyer@73 1795 frame = _G[arg]
farmbuyer@73 1796 end
farmbuyer@73 1797 if type(frame) == 'table' and type(frame.AddMessage) == 'function' then
farmbuyer@73 1798 remote_change_chatframe = frame
farmbuyer@73 1799 if not silent_p then
farmbuyer@73 1800 local msg = "Now printing to chat frame " .. arg
farmbuyer@73 1801 if frame.GetName then
farmbuyer@73 1802 msg = msg .. " (" .. tostring(frame:GetName()) .. ")"
farmbuyer@73 1803 end
farmbuyer@73 1804 self:Print(msg)
farmbuyer@73 1805 if frame ~= _G.DEFAULT_CHAT_FRAME then
farmbuyer@73 1806 self:CFPrint (frame, msg)
farmbuyer@73 1807 end
farmbuyer@73 1808 end
farmbuyer@73 1809 return frame
farmbuyer@73 1810 else
farmbuyer@73 1811 self:Print("'%s' was not a valid chat frame number/name, no change has been made.", arg)
farmbuyer@73 1812 end
farmbuyer@73 1813 end
farmbuyer@73 1814
farmbuyer@81 1815 local hexes = _G.setmetatable({}, {__index = function (t, k)
farmbuyer@81 1816 local r = _G.math.floor(255*k.r+0.5)
farmbuyer@81 1817 local g = _G.math.floor(255*k.g+0.5)
farmbuyer@81 1818 local b = _G.math.floor(255*k.b+0.5)
farmbuyer@81 1819 local hex = ("|cff%.2x%.2x%.2x"):format(r,g,b)
farmbuyer@81 1820 t[k] = hex
farmbuyer@81 1821 return hex
farmbuyer@81 1822 end})
farmbuyer@81 1823 function _notify_about_change (chatframe, source, index, olddisp, from_whom, from_class)
farmbuyer@73 1824 local e = g_loot[index]
farmbuyer@80 1825 if not e then
farmbuyer@80 1826 -- how did this happen?
farmbuyer@80 1827 return
farmbuyer@80 1828 end
farmbuyer@73 1829 local from_color, from_text, to_color, to_text
farmbuyer@73 1830 if from_whom then
farmbuyer@81 1831 from_color = from_class
farmbuyer@81 1832 and addon.class_colors[from_class]
farmbuyer@81 1833 or _G.NORMAL_FONT_COLOR
farmbuyer@81 1834 from_color = hexes[from_color]
farmbuyer@81 1835 from_text = from_whom
farmbuyer@81 1836 to_color = e.person_class
farmbuyer@81 1837 and addon.class_colors[e.person_class]
farmbuyer@81 1838 or _G.NORMAL_FONT_COLOR
farmbuyer@81 1839 to_color = hexes[to_color]
farmbuyer@81 1840 to_text = e.person
farmbuyer@73 1841 else
farmbuyer@73 1842 if olddisp then
farmbuyer@73 1843 from_text = addon.disposition_colors[olddisp].text
farmbuyer@73 1844 else
farmbuyer@73 1845 olddisp = "normal"
farmbuyer@73 1846 from_text = "normal"
farmbuyer@73 1847 end
farmbuyer@73 1848 from_color = addon.disposition_colors[olddisp].hex
farmbuyer@73 1849 if e.disposition then
farmbuyer@73 1850 to_text = addon.disposition_colors[e.disposition].text
farmbuyer@73 1851 else
farmbuyer@73 1852 to_text = "normal"
farmbuyer@73 1853 end
farmbuyer@73 1854 to_color = addon.disposition_colors[e.disposition or "normal"].hex
farmbuyer@73 1855 end
farmbuyer@73 1856
farmbuyer@81 1857 addon.dprint ('loot', "notification:", source, index,
farmbuyer@76 1858 e.itemlink, from_color, from_text, to_color, to_text)
farmbuyer@81 1859 addon:CFPrint (chatframe, remote_chatty, source, index,
farmbuyer@73 1860 e.itemlink, from_color, from_text, to_color, to_text)
farmbuyer@73 1861 end
farmbuyer@81 1862
farmbuyer@81 1863 function _notify_about_remote (sender, index, olddisp, from_whom, from_class)
farmbuyer@81 1864 _notify_about_change (remote_change_chatframe, sender, index, olddisp, from_whom, from_class)
farmbuyer@81 1865 end
farmbuyer@73 1866 end
farmbuyer@73 1867
farmbuyer@1 1868 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1869 do
farmbuyer@1 1870 local byindex, temp = {}, {}
farmbuyer@1 1871 local function sort (src, dest)
farmbuyer@1 1872 for k in pairs(src) do
farmbuyer@1 1873 temp[#temp+1] = k
farmbuyer@1 1874 end
farmbuyer@73 1875 _G.table.sort(temp)
farmbuyer@47 1876 wipe(dest)
farmbuyer@1 1877 for i = 1, #temp do
farmbuyer@1 1878 dest[i] = src[temp[i]]
farmbuyer@1 1879 end
farmbuyer@1 1880 end
farmbuyer@1 1881
farmbuyer@1 1882 function addon.sender_list.sort()
farmbuyer@1 1883 sort (addon.sender_list.active, byindex)
farmbuyer@47 1884 wipe(temp)
farmbuyer@1 1885 addon.sender_list.activeI = #byindex
farmbuyer@1 1886 sort (addon.sender_list.names, byindex)
farmbuyer@47 1887 wipe(temp)
farmbuyer@1 1888 end
farmbuyer@1 1889 addon.sender_list.namesI = byindex
farmbuyer@1 1890 end
farmbuyer@1 1891
farmbuyer@23 1892 function addon:DoPing()
farmbuyer@23 1893 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1894 self.sender_list.active = {}
farmbuyer@23 1895 self.sender_list.names = {}
farmbuyer@23 1896 self:broadcast('ping')
farmbuyer@27 1897 self:broadcast('revcheck',revision_large)
farmbuyer@27 1898 end
farmbuyer@27 1899
farmbuyer@27 1900 function addon:_check_revision (otherrev)
farmbuyer@27 1901 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1902 otherrev = tonumber(otherrev)
farmbuyer@27 1903 if otherrev == revision_large then
farmbuyer@27 1904 -- normal case
farmbuyer@27 1905
farmbuyer@27 1906 elseif otherrev < revision_large then
farmbuyer@27 1907 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1908 self:broadcast('revcheck',revision_large)
farmbuyer@27 1909
farmbuyer@27 1910 else
farmbuyer@76 1911 self.dprint('comm', "ours is older, (possibly) yammering")
farmbuyer@27 1912 if newer_warning then
farmbuyer@76 1913 local pop = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON,
farmbuyer@76 1914 function()
farmbuyer@76 1915 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@76 1916 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@76 1917 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@76 1918 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@76 1919 end)
farmbuyer@76 1920 local ping = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'DoPing')
farmbuyer@76 1921 self:Print(newer_warning, tostring(pop), tostring(ping))
farmbuyer@27 1922 newer_warning = nil
farmbuyer@27 1923 end
farmbuyer@27 1924 end
farmbuyer@23 1925 end
farmbuyer@23 1926
farmbuyer@1 1927 -- Generic helpers
farmbuyer@28 1928 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1929 function addon._find_next_after (kind, index)
farmbuyer@1 1930 index = index + 1
farmbuyer@1 1931 while index <= #g_loot do
farmbuyer@1 1932 if g_loot[index].kind == kind then
farmbuyer@1 1933 return index, g_loot[index]
farmbuyer@1 1934 end
farmbuyer@1 1935 index = index + 1
farmbuyer@1 1936 end
farmbuyer@1 1937 end
farmbuyer@28 1938 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1939 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1940 -- appropriate fencepost is not found.
farmbuyer@28 1941 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1942 local fencepost
farmbuyer@28 1943 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1944 if kind == 'time' then
farmbuyer@28 1945 fencepost = closest_time
farmbuyer@28 1946 elseif kind == 'boss' then
farmbuyer@28 1947 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1948 if not closest_boss then
farmbuyer@28 1949 fencepost = closest_time
farmbuyer@28 1950 elseif not closest_time then
farmbuyer@28 1951 fencepost = closest_boss
farmbuyer@28 1952 else
farmbuyer@73 1953 fencepost = _G.math.min(closest_time,closest_boss)
farmbuyer@28 1954 end
farmbuyer@28 1955 end
farmbuyer@28 1956 return fencepost
farmbuyer@28 1957 end
farmbuyer@1 1958
farmbuyer@1 1959 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1960 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1961 -- conditionals).
farmbuyer@1 1962 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1963 return self._find_next_after, filter_kind, 0
farmbuyer@1 1964 end
farmbuyer@1 1965
farmbuyer@1 1966 do
farmbuyer@1 1967 local itt
farmbuyer@1 1968 local function create()
farmbuyer@1 1969 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1970 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1971 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1972 L:SetFontObject(GameFontNormal)
farmbuyer@1 1973 R:SetFontObject(GameFontNormal)
farmbuyer@1 1974 tip:AddFontStrings(L,R)
farmbuyer@1 1975 lefts[i] = L
farmbuyer@1 1976 end
farmbuyer@1 1977 tip.lefts = lefts
farmbuyer@1 1978 return tip
farmbuyer@1 1979 end
farmbuyer@66 1980 function addon:is_variant_item(item) -- returns number or *nil*
farmbuyer@1 1981 itt = itt or create()
farmbuyer@1 1982 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1983 itt:ClearLines()
farmbuyer@1 1984 itt:SetHyperlink(item)
farmbuyer@1 1985 local t = itt.lefts[2]:GetText()
farmbuyer@1 1986 itt:Hide()
farmbuyer@66 1987 return (t == ITEM_HEROIC and 1)
farmbuyer@66 1988 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
farmbuyer@66 1989 or nil
farmbuyer@1 1990 end
farmbuyer@1 1991 end
farmbuyer@1 1992
farmbuyer@79 1993 -- Called at the end of OnInit, and then also when a 'clear' is being
farmbuyer@16 1994 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1995 function _init (self, possible_st)
farmbuyer@1 1996 self.dprint('flow',"_init running")
farmbuyer@1 1997 self.loot_clean = nil
farmbuyer@1 1998 self.hist_clean = nil
farmbuyer@1 1999 if g_restore_p then
farmbuyer@73 2000 g_loot = _G.OuroLootSV
farmbuyer@16 2001 self.popped = #g_loot > 0
farmbuyer@1 2002 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 2003 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 2004 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 2005 self.sharder = opts.autoshard
farmbuyer@1 2006 else
farmbuyer@80 2007 g_loot = {}
farmbuyer@80 2008 end
farmbuyer@80 2009 if type(g_loot.raiders) ~= 'table' then
farmbuyer@80 2010 g_loot.raiders = {}
farmbuyer@80 2011 end
farmbuyer@80 2012 if type(g_loot.printed) ~= 'table' then
farmbuyer@80 2013 g_loot.printed = {}
farmbuyer@1 2014 end
farmbuyer@1 2015
farmbuyer@16 2016 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@79 2017 self:gui_init (g_loot, g_uniques)
farmbuyer@16 2018 opts.autoshard = nil
farmbuyer@16 2019 opts.threshold = nil
farmbuyer@1 2020
farmbuyer@1 2021 if g_restore_p then
farmbuyer@73 2022 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 2023 else
farmbuyer@73 2024 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 2025 end
farmbuyer@1 2026 if possible_st then
farmbuyer@1 2027 possible_st:SetData(g_loot)
farmbuyer@1 2028 end
farmbuyer@1 2029
farmbuyer@73 2030 self.status_text = ("%s communicating as ident %s commrev %s"):
farmbuyer@73 2031 format (self.revision, self.ident, self.commrev)
farmbuyer@1 2032 self:RegisterComm(self.ident)
farmbuyer@1 2033 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 2034
farmbuyer@1 2035 if self.author_debug then
farmbuyer@1 2036 _G.Oloot = g_loot
farmbuyer@1 2037 end
farmbuyer@1 2038 end
farmbuyer@1 2039
farmbuyer@61 2040 -- Raid roster snapshots
farmbuyer@61 2041 do
farmbuyer@61 2042 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 2043 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 2044 local instance,maxsize = instance_tag()
farmbuyer@61 2045 if only_inraid_p then
farmbuyer@73 2046 for name,info in _G.next, ss do
farmbuyer@61 2047 if info.online == 3 then
farmbuyer@61 2048 ss[name] = nil
farmbuyer@61 2049 end
farmbuyer@61 2050 end
farmbuyer@61 2051 end
farmbuyer@73 2052 return ss, maxsize, instance, _G.time()
farmbuyer@61 2053 end
farmbuyer@61 2054 end
farmbuyer@61 2055
farmbuyer@25 2056 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 2057 do
farmbuyer@25 2058 local candidates = {}
farmbuyer@25 2059 local location
farmbuyer@1 2060 local function fixup_durations (cache)
farmbuyer@1 2061 local boss, bossi
farmbuyer@1 2062 boss = candidates[1]
farmbuyer@1 2063 if #candidates == 1 then
farmbuyer@1 2064 -- (1) or (2)
farmbuyer@1 2065 boss.duration = boss.duration or 0
farmbuyer@19 2066 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 2067 else
farmbuyer@1 2068 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 2069 if #candidates ~= 2 then
farmbuyer@1 2070 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 2071 -- before the local one ever fires, apparently... sigh
farmbuyer@1 2072 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 2073 end
farmbuyer@1 2074 if candidates[2].duration == nil then
farmbuyer@1 2075 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 2076 end
farmbuyer@1 2077 -- try and be generic anyhow
farmbuyer@1 2078 for i,c in ipairs(candidates) do
farmbuyer@1 2079 if c.duration then
farmbuyer@1 2080 boss = c
farmbuyer@19 2081 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 2082 break
farmbuyer@1 2083 end
farmbuyer@1 2084 end
farmbuyer@1 2085 end
farmbuyer@69 2086 bossi = addon._addBossEntry(boss)
farmbuyer@19 2087 -- addon.
farmbuyer@19 2088 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 2089 g_boss_signpost = nil
farmbuyer@42 2090 addon.latest_instance = boss.instance
farmbuyer@19 2091 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 2092 if boss.reason == 'kill' then
farmbuyer@80 2093 addon:RegisterEvent ("PLAYER_REGEN_DISABLED")
farmbuyer@1 2094 addon:_mark_boss_kill (bossi)
farmbuyer@1 2095 if opts.chatty_on_kill then
farmbuyer@55 2096 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 2097 end
farmbuyer@1 2098 end
farmbuyer@47 2099 wipe(candidates)
farmbuyer@1 2100 end
farmbuyer@73 2101 local recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 2102
farmbuyer@1 2103 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 2104 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 2105 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 2106 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 2107 if self.rebroadcast and duration then
farmbuyer@56 2108 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 2109 end
farmbuyer@1 2110 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 2111 while self.enabled do
farmbuyer@1 2112 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 2113 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 2114 local not_from_local = duration == nil
farmbuyer@1 2115 local signature = bossname .. reason
farmbuyer@73 2116 if not_from_local and recent_boss:test(signature) then
farmbuyer@39 2117 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 2118 else
farmbuyer@73 2119 recent_boss:add(signature)
farmbuyer@16 2120 g_boss_signpost = #g_loot + 1
farmbuyer@19 2121 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 2122 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 2123 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 2124 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 2125 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 2126 -- our local event (not because of network weirdness but because our local
farmbuyer@1 2127 -- DBM might not trigger for a while).
farmbuyer@1 2128 local c = {
farmbuyer@1 2129 kind = 'boss',
farmbuyer@55 2130 bossname = bossname,
farmbuyer@1 2131 reason = reason,
farmbuyer@1 2132 instance = intag,
farmbuyer@56 2133 duration = duration, -- deliberately may be nil
farmbuyer@61 2134 raidersnap = self:snapshot_raid(),
farmbuyer@56 2135 maxsize = maxsize,
farmbuyer@1 2136 }
farmbuyer@1 2137 tinsert(candidates,c)
farmbuyer@1 2138 end
farmbuyer@17 2139 break
farmbuyer@1 2140 end
farmbuyer@1 2141 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 2142 end
farmbuyer@56 2143 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 2144 addon.on_boss_broadcast = _do_boss
farmbuyer@1 2145
farmbuyer@1 2146 function addon:_mark_boss_kill (index)
farmbuyer@1 2147 local e = g_loot[index]
farmbuyer@17 2148 if not e then
farmbuyer@17 2149 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 2150 return
farmbuyer@17 2151 end
farmbuyer@55 2152 if not e.bossname then
farmbuyer@16 2153 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 2154 return
farmbuyer@1 2155 end
farmbuyer@1 2156 if e.reason ~= 'wipe' then
farmbuyer@1 2157 -- enh, bail
farmbuyer@1 2158 self.loot_clean = index-1
farmbuyer@1 2159 end
farmbuyer@1 2160 local attempts = 1
farmbuyer@1 2161 local first
farmbuyer@1 2162
farmbuyer@69 2163 -- Maybe redo this to only collapse *contiguous* wipes...?
farmbuyer@1 2164 local i,d = 1,g_loot[1]
farmbuyer@1 2165 while d ~= e do
farmbuyer@55 2166 if d.bossname and
farmbuyer@55 2167 d.bossname == e.bossname and
farmbuyer@53 2168 d.instance == e.instance and
farmbuyer@1 2169 d.reason == 'wipe'
farmbuyer@1 2170 then
farmbuyer@1 2171 first = first or i
farmbuyer@1 2172 attempts = attempts + 1
farmbuyer@1 2173 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 2174 else
farmbuyer@1 2175 i = i + 1
farmbuyer@1 2176 end
farmbuyer@1 2177 d = g_loot[i]
farmbuyer@1 2178 end
farmbuyer@1 2179 e.reason = 'kill'
farmbuyer@1 2180 e.attempts = attempts
farmbuyer@1 2181 self.loot_clean = first or index-1
farmbuyer@1 2182 end
farmbuyer@1 2183
farmbuyer@2 2184 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 2185 assert(type(name)=='string')
farmbuyer@2 2186 assert(type(registration_func)=='function')
farmbuyer@76 2187 if deregistration_func ~= nil then
farmbuyer@76 2188 assert(type(deregistration_func)=='function')
farmbuyer@76 2189 end
farmbuyer@2 2190 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 2191 n = name,
farmbuyer@2 2192 r = registration_func,
farmbuyer@2 2193 d = deregistration_func,
farmbuyer@2 2194 }
farmbuyer@5 2195 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 2196 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 2197 end
farmbuyer@1 2198
farmbuyer@2 2199 function _register_bossmod (self, force_p)
farmbuyer@2 2200 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 2201 if x then
farmbuyer@2 2202 if x.n == opts.bossmod and not force_p then
farmbuyer@2 2203 -- trying to register with already-registered boss mod
farmbuyer@2 2204 return
farmbuyer@2 2205 else
farmbuyer@2 2206 -- deregister
farmbuyer@2 2207 if x.d then x.d(self) end
farmbuyer@2 2208 end
farmbuyer@1 2209 end
farmbuyer@1 2210
farmbuyer@2 2211 x = nil
farmbuyer@2 2212 for k,v in ipairs(self.bossmods) do
farmbuyer@2 2213 if v.n == opts.bossmod then
farmbuyer@2 2214 x = k
farmbuyer@2 2215 break
farmbuyer@2 2216 end
farmbuyer@1 2217 end
farmbuyer@1 2218
farmbuyer@2 2219 if not x then
farmbuyer@2 2220 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 2221 self:Print(self.status_text)
farmbuyer@2 2222 return
farmbuyer@1 2223 end
farmbuyer@1 2224
farmbuyer@2 2225 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 2226 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 2227 else
farmbuyer@2 2228 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 2229 end
farmbuyer@1 2230 end
farmbuyer@2 2231 end
farmbuyer@1 2232
farmbuyer@1 2233 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 2234 do
farmbuyer@73 2235 local rawget, setmetatable = _G.rawget, _G.setmetatable
farmbuyer@73 2236
farmbuyer@1 2237 -- This shouldn't be required. /sadface
farmbuyer@1 2238 local loot_entry_mt = {
farmbuyer@1 2239 __index = function (e,key)
farmbuyer@1 2240 if key == 'cols' then
farmbuyer@15 2241 pprint('mt', e.kind, "key is", key)
farmbuyer@1 2242 --tabledump(e) -- not actually that useful
farmbuyer@1 2243 addon:_fill_out_eoi_data(1)
farmbuyer@1 2244 end
farmbuyer@1 2245 return rawget(e,key)
farmbuyer@1 2246 end
farmbuyer@1 2247 }
farmbuyer@1 2248
farmbuyer@1 2249 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 2250 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 2251 -- optional second index to search no earlier than that.
farmbuyer@1 2252 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 2253 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 2254 stop = stop or 0
farmbuyer@1 2255 while i > stop do
farmbuyer@1 2256 if g_loot[i].kind == 'time' then
farmbuyer@1 2257 return i, g_loot[i]
farmbuyer@1 2258 end
farmbuyer@1 2259 i = i - 1
farmbuyer@1 2260 end
farmbuyer@1 2261 end
farmbuyer@1 2262
farmbuyer@1 2263 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 2264 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 2265 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 2266 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 2267 -- taken from the DAY entry.
farmbuyer@1 2268 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@84 2269 -- FIXME this is horribabble
farmbuyer@1 2270 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 2271 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 2272 if not time_entry_opt then
farmbuyer@1 2273 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 2274 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 2275 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 2276 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 2277 end
farmbuyer@1 2278 end
farmbuyer@1 2279 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 2280 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 2281 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 2282 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 2283 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 2284 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 2285 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 2286 end
farmbuyer@1 2287
farmbuyer@1 2288 local done_todays_date
farmbuyer@1 2289 function addon:_reset_timestamps()
farmbuyer@1 2290 done_todays_date = nil
farmbuyer@1 2291 end
farmbuyer@1 2292 local function do_todays_date()
farmbuyer@1 2293 local text, M, D, Y = makedate()
farmbuyer@1 2294 local found,ts = #g_loot+1
farmbuyer@1 2295 repeat
farmbuyer@1 2296 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 2297 if found and ts.startday.text == text then
farmbuyer@1 2298 done_todays_date = true
farmbuyer@1 2299 end
farmbuyer@1 2300 until done_todays_date or (not found)
farmbuyer@1 2301 if done_todays_date then
farmbuyer@1 2302 g_today = ts
farmbuyer@1 2303 else
farmbuyer@1 2304 done_todays_date = true
farmbuyer@1 2305 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 2306 kind = 'time',
farmbuyer@1 2307 startday = {
farmbuyer@1 2308 text = text, month = M, day = D, year = Y
farmbuyer@1 2309 }
farmbuyer@1 2310 }]
farmbuyer@1 2311 end
farmbuyer@1 2312 addon:_fill_out_eoi_data(1)
farmbuyer@1 2313 end
farmbuyer@1 2314
farmbuyer@1 2315 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 2316 function addon._addLootEntry (e)
farmbuyer@1 2317 setmetatable(e,loot_entry_mt)
farmbuyer@1 2318
farmbuyer@1 2319 if not done_todays_date then do_todays_date() end
farmbuyer@1 2320
farmbuyer@73 2321 local h, m = _G.GetGameTime()
farmbuyer@10 2322 --local localuptime = math.floor(GetTime())
farmbuyer@73 2323 local time_t = _G.time()
farmbuyer@1 2324 e.hour = h
farmbuyer@1 2325 e.minute = m
farmbuyer@10 2326 e.stamp = time_t --localuptime
farmbuyer@1 2327 local index = #g_loot + 1
farmbuyer@1 2328 g_loot[index] = e
farmbuyer@1 2329 return index
farmbuyer@1 2330 end
farmbuyer@16 2331
farmbuyer@69 2332 -- Safety wrapper only.
farmbuyer@69 2333 -- XXX Maybe pprint something here.
farmbuyer@69 2334 function addon._addBossEntry (e)
farmbuyer@69 2335 local ret = addon._addLootEntry(e)
farmbuyer@69 2336 assert(e.kind=='boss')
farmbuyer@69 2337 local needSize = e.maxsize == nil
farmbuyer@69 2338 local needSnap = e.raidersnap == nil
farmbuyer@69 2339 local needInst = e.instance == nil
farmbuyer@69 2340 if needSize or needSnap then
farmbuyer@69 2341 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 2342 if needSize then e.maxsize = max end
farmbuyer@69 2343 if needSnap then e.raidersnap = ss end
farmbuyer@69 2344 if needInst then e.instance = inst end
farmbuyer@69 2345 end
farmbuyer@69 2346 return ret
farmbuyer@69 2347 end
farmbuyer@69 2348
farmbuyer@16 2349 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 2350 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 2351 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 2352 -- from that boss.
farmbuyer@16 2353 function addon._adjustBossOrder (is, should_be)
farmbuyer@82 2354 if is == should_be then
farmbuyer@16 2355 return
farmbuyer@16 2356 end
farmbuyer@17 2357 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 2358 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 2359 return
farmbuyer@16 2360 end
farmbuyer@16 2361 if g_loot[should_be].kind == 'time' then
farmbuyer@16 2362 should_be = should_be + 1
farmbuyer@16 2363 if is == should_be then
farmbuyer@16 2364 return
farmbuyer@16 2365 end
farmbuyer@16 2366 end
farmbuyer@16 2367
farmbuyer@16 2368 assert(g_loot[is].kind == 'boss')
farmbuyer@16 2369 local boss = tremove (g_loot, is)
farmbuyer@16 2370 tinsert (g_loot, should_be, boss)
farmbuyer@16 2371 return should_be
farmbuyer@16 2372 end
farmbuyer@1 2373 end
farmbuyer@1 2374
farmbuyer@19 2375 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 2376 -- item cache data (which will have arrived by now).
farmbuyer@19 2377 function addon:do_item_cache_fixup()
farmbuyer@19 2378 self:Print("Fixing up missing item cache data...")
farmbuyer@19 2379
farmbuyer@19 2380 local numfound = 0
farmbuyer@19 2381 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 2382
farmbuyer@73 2383 -- 'while true' so that we can use (inner) break as (outer) continue
farmbuyer@73 2384 for i,e in self:filtered_loot_iter('loot') do while true do
farmbuyer@73 2385 if not e.cache_miss then break end
farmbuyer@73 2386 local borked_id = e.itemname:match(borkedpat)
farmbuyer@73 2387 if not borked_id then break end
farmbuyer@73 2388 numfound = numfound + 1
farmbuyer@73 2389 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@73 2390 -- its assload of return values.
farmbuyer@73 2391 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@73 2392 if iname then
farmbuyer@73 2393 local msg = [[ Entry %d patched up with %s.]]
farmbuyer@73 2394 e.quality = iquality
farmbuyer@73 2395 e.itemname = iname
farmbuyer@73 2396 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@73 2397 e.itemlink = ilink
farmbuyer@73 2398 e.itexture = itexture
farmbuyer@73 2399 e.cache_miss = nil
farmbuyer@73 2400 if e.unique then
farmbuyer@73 2401 local gu = g_uniques[e.unique]
farmbuyer@73 2402 local player_i, player_h, hist_i = _history_by_loot_id (e.unique, "fixcache")
farmbuyer@73 2403 if gu.loot ~= i then -- is this an actual problem?
farmbuyer@76 2404 pprint ('loot',
farmbuyer@76 2405 ("Unique value '%s' had iterator value %d but g_uniques index %s."):
farmbuyer@76 2406 format(e.unique,i,tostring(gu.loot)))
farmbuyer@73 2407 end
farmbuyer@73 2408 if player_i then
farmbuyer@73 2409 player_h.id[e.unique] = e.id
farmbuyer@73 2410 msg = [[ Entry %d (and history) patched up with %s.]]
farmbuyer@19 2411 end
farmbuyer@19 2412 end
farmbuyer@73 2413 self:Print(msg, i, ilink)
farmbuyer@19 2414 end
farmbuyer@73 2415 break
farmbuyer@73 2416 end end
farmbuyer@19 2417
farmbuyer@19 2418 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 2419 end
farmbuyer@19 2420
farmbuyer@76 2421 do
farmbuyer@76 2422 local gur
farmbuyer@76 2423
farmbuyer@76 2424 -- Strictly speaking, we'd want to handle individual 'exist' entries
farmbuyer@76 2425 -- as they expire, rather then waiting for all of them to expire and then
farmbuyer@76 2426 -- doing them as a group. But, if there're more than one of these per
farmbuyer@76 2427 -- boss, something else is funky anyhow and certainly not a hurry.
farmbuyer@76 2428 local function fixup_unique_replacements()
farmbuyer@76 2429 for exist,info in pairs(gur.replacements) do
farmbuyer@76 2430 local winning_index = 1
farmbuyer@76 2431 local winner = info[1]
farmbuyer@76 2432 info[1] = nil
farmbuyer@82 2433 pprint('improv', "fixup for", exist, "starting with guid",
farmbuyer@82 2434 winner[1], "with tag", winner[2], "out of", #info,
farmbuyer@82 2435 "total entries")
farmbuyer@76 2436 -- Lowest player GUID wins. Seniority gotta count for something.
farmbuyer@76 2437 for i = 2, #info do
farmbuyer@76 2438 if winner[1] <= info[i][1] then
farmbuyer@76 2439 pprint('improv', "champ wins against", i, info[i][1])
farmbuyer@76 2440 flib.del(info[i])
farmbuyer@76 2441 else
farmbuyer@76 2442 pprint('improv', "challenger wins with", i, info[i][1])
farmbuyer@76 2443 flib.del(winner)
farmbuyer@76 2444 winner = info[i]
farmbuyer@76 2445 winning_index = i
farmbuyer@76 2446 end
farmbuyer@76 2447 info[i] = nil
farmbuyer@76 2448 end
farmbuyer@76 2449 pprint('improv', "final:", winner[1], winner[2])
farmbuyer@82 2450 --@debug@
farmbuyer@82 2451 -- purely a sanity check
farmbuyer@82 2452 if winning_index == 1 then
farmbuyer@82 2453 if winner[2] ~= info.LOCAL then
farmbuyer@82 2454 pprint('improv',
farmbuyer@82 2455 "things locally generated are not locally generated?",
farmbuyer@82 2456 info.LOCAL, winner[2])
farmbuyer@82 2457 end
farmbuyer@82 2458 end
farmbuyer@82 2459 --@end-debug@
farmbuyer@76 2460 --[[
farmbuyer@76 2461 A: winner was generated locally
farmbuyer@82 2462 >winning_index == 1
farmbuyer@76 2463 >g_loot and history already has the replacement value
farmbuyer@76 2464 B: winner was generated remotely
farmbuyer@76 2465 >need to scan and replace
farmbuyer@82 2466 Detecting A is strictly an optimization. We should be able to do
farmbuyer@82 2467 this code safely in all cases.
farmbuyer@76 2468 ]]
farmbuyer@84 2469 if
farmbuyer@84 2470 --@debug@
farmbuyer@84 2471 true or
farmbuyer@84 2472 --@end-debug@
farmbuyer@84 2473 winning_index ~= 1 then
farmbuyer@82 2474 --XXX this branch still needs to be tested with live data
farmbuyer@82 2475 local cache = g_uniques:SEARCH(exist)
farmbuyer@82 2476 local looti,hi,ui = cache.loot, cache.history, cache.history_may
farmbuyer@82 2477
farmbuyer@82 2478 -- Active loot
farmbuyer@82 2479 if looti and g_loot[looti].unique == exist then
farmbuyer@76 2480 pprint('improv', "found and replaced loot entry", looti)
farmbuyer@76 2481 g_loot[looti].unique = winner[2]
farmbuyer@82 2482 else
farmbuyer@82 2483 -- If winning_index == 1, the "previous" unique would not
farmbuyer@82 2484 -- have made it into the tables to begin with. So don't
farmbuyer@82 2485 -- flag an error. Still should be looked at.
farmbuyer@82 2486 pprint('improv', "Um.", looti, g_loot[looti].unique, winning_index)
farmbuyer@76 2487 end
farmbuyer@82 2488
farmbuyer@82 2489 -- History
farmbuyer@76 2490 if hi ~= g_uniques.NOTFOUND then
farmbuyer@76 2491 local hist = addon.history[hi]
farmbuyer@76 2492 if ui and hist.unique[ui] == exist then
farmbuyer@76 2493 -- ui is valid
farmbuyer@76 2494 else
farmbuyer@76 2495 ui = nil
farmbuyer@76 2496 for i,ui2 in ipairs(hist.unique) do
farmbuyer@76 2497 if ui2 == exist then
farmbuyer@76 2498 ui = i
farmbuyer@76 2499 break
farmbuyer@76 2500 end
farmbuyer@76 2501 end
farmbuyer@76 2502 end
farmbuyer@76 2503 if ui then
farmbuyer@76 2504 pprint('improv', "found and replacing history entry", hi,
farmbuyer@76 2505 ui, hist.name)
farmbuyer@82 2506 assert(exist ~= winner[2])
farmbuyer@76 2507 hist.when[winner[2]] = hist.when[exist]
farmbuyer@76 2508 hist.id[winner[2]] = hist.id[exist]
farmbuyer@76 2509 hist.count[winner[2]] = hist.count[exist]
farmbuyer@76 2510 hist.unique[ui] = winner[2]
farmbuyer@76 2511 hist.when[exist] = nil
farmbuyer@76 2512 hist.id[exist] = nil
farmbuyer@76 2513 hist.count[exist] = nil
farmbuyer@76 2514 end
farmbuyer@76 2515 end
farmbuyer@76 2516 end
farmbuyer@76 2517 pprint('improv', "finished with", exist, "into", winner[2])
farmbuyer@76 2518 flib.del(winner)
farmbuyer@76 2519 flib.del(info)
farmbuyer@76 2520 gur.replacements[exist] = nil
farmbuyer@76 2521 end
farmbuyer@76 2522 end
farmbuyer@76 2523
farmbuyer@76 2524 local function new_entry (id, exist, repl, is_local)
farmbuyer@76 2525 pprint('improv', "new_entry", id, exist, repl, is_local)
farmbuyer@76 2526 gur.replacements[exist] = gur.replacements[exist] or flib.new()
farmbuyer@76 2527 tinsert (gur.replacements[exist], flib.new (tonumber(id), repl))
farmbuyer@76 2528 if is_local then
farmbuyer@76 2529 gur.replacements[exist].LOCAL = repl
farmbuyer@76 2530 end
farmbuyer@76 2531 gur.cache:add (exist)
farmbuyer@76 2532 end
farmbuyer@76 2533
farmbuyer@76 2534 local function get_previous_replacement (exist)
farmbuyer@76 2535 local l = gur.replacements[exist]
farmbuyer@76 2536 if l and l.LOCAL then
farmbuyer@76 2537 pprint('improv', "check for previous", exist, "returns valid",
farmbuyer@76 2538 l.LOCAL)
farmbuyer@76 2539 return l.LOCAL
farmbuyer@76 2540 end
farmbuyer@76 2541 pprint('improv', "check for previous", exist, "returns nil")
farmbuyer@76 2542 end
farmbuyer@76 2543
farmbuyer@76 2544 function _setup_unique_replace ()
farmbuyer@76 2545 gur = {}
farmbuyer@76 2546 gur.cache = create_new_cache ('improv', 10, fixup_unique_replacements)
farmbuyer@76 2547 gur.me = tonumber(_G.UnitGUID('player'):sub(-7),16)
farmbuyer@76 2548 gur.replacements = {}
farmbuyer@76 2549 gur.new_entry = new_entry
farmbuyer@76 2550 gur.get_previous_replacement = get_previous_replacement
farmbuyer@76 2551 g_unique_replace = gur
farmbuyer@76 2552 _setup_unique_replace = nil
farmbuyer@76 2553 end
farmbuyer@76 2554 end
farmbuyer@76 2555
farmbuyer@77 2556 do
farmbuyer@77 2557 local clicky
farmbuyer@81 2558 function addon:horrible_horrible_error (err_msg)
farmbuyer@81 2559 if self.display then
farmbuyer@81 2560 local d = self.display
farmbuyer@81 2561 if d then
farmbuyer@81 2562 local eoist = d:GetUserData("eoiST")
farmbuyer@81 2563 if eoist then eoist:Hide() end
farmbuyer@81 2564 local histst = d:GetUserData("histST")
farmbuyer@81 2565 if histst then histst:Hide() end
farmbuyer@81 2566 d:Hide()
farmbuyer@81 2567 end
farmbuyer@81 2568 end
farmbuyer@81 2569 self.NOLOAD = err_msg
farmbuyer@77 2570 -- This should happen so rarely that it's not worth moving into gui.lua
farmbuyer@81 2571 if not StaticPopupDialogs["OUROL_ARGH"] then
farmbuyer@81 2572 StaticPopupDialogs["OUROL_ARGH"] = flib.StaticPopup{
farmbuyer@77 2573 button1 = OKAY,
farmbuyer@77 2574 }
farmbuyer@77 2575 clicky = addon.format_hypertext(
farmbuyer@77 2576 [[ SYSTEM FAILURE -- RELEASE RINZLER ]], "|cffff0000",
farmbuyer@81 2577 function() StaticPopup_Show "OUROL_ARGH" end)
farmbuyer@77 2578 end
farmbuyer@81 2579 StaticPopupDialogs["OUROL_ARGH"].text = horrible_error_text:format(err_msg)
farmbuyer@77 2580 _G.PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@77 2581 addon:Print (" ")
farmbuyer@77 2582 addon:Print (" ", clicky)
farmbuyer@77 2583 addon:Print (" ")
farmbuyer@77 2584 end
farmbuyer@81 2585
farmbuyer@81 2586 function _unavoidable_collision (err)
farmbuyer@81 2587 addon:horrible_horrible_error (err)
farmbuyer@81 2588 -- we don't actually need to kill the GUI in this case
farmbuyer@81 2589 addon.NOLOAD = nil
farmbuyer@81 2590 end
farmbuyer@77 2591 end
farmbuyer@77 2592
farmbuyer@1 2593
farmbuyer@1 2594 ------ Saved texts
farmbuyer@1 2595 function addon:check_saved_table(silent_p)
farmbuyer@73 2596 local s = _G.OuroLootSV_saved
farmbuyer@1 2597 if s and (#s > 0) then return s end
farmbuyer@73 2598 _G.OuroLootSV_saved = nil
farmbuyer@1 2599 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 2600 end
farmbuyer@1 2601
farmbuyer@1 2602 function addon:save_list()
farmbuyer@81 2603 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2604 for i,t in ipairs(s) do
farmbuyer@1 2605 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 2606 end
farmbuyer@1 2607 end
farmbuyer@1 2608
farmbuyer@1 2609 function addon:save_saveas(name)
farmbuyer@73 2610 _G.OuroLootSV_saved = _G.OuroLootSV_saved or {}
farmbuyer@73 2611 local SV = _G.OuroLootSV_saved
farmbuyer@16 2612 local n = #SV + 1
farmbuyer@1 2613 local save = {
farmbuyer@1 2614 name = name,
farmbuyer@1 2615 date = makedate(),
farmbuyer@1 2616 count = #g_loot,
farmbuyer@1 2617 }
farmbuyer@10 2618 for text in self:registered_textgen_iter() do
farmbuyer@10 2619 save[text] = g_loot[text]
farmbuyer@10 2620 end
farmbuyer@1 2621 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 2622 SV[n] = save
farmbuyer@1 2623 return self:save_list()
farmbuyer@1 2624 end
farmbuyer@1 2625
farmbuyer@1 2626 function addon:save_restore(num)
farmbuyer@81 2627 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2628 if (not num) or (num > #s) then
farmbuyer@1 2629 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2630 end
farmbuyer@1 2631 local save = s[num]
farmbuyer@1 2632 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 2633 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 2634 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 2635 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 2636 for text in self:registered_textgen_iter() do
farmbuyer@10 2637 g_loot[text] = save[text]
farmbuyer@10 2638 end
farmbuyer@1 2639 end
farmbuyer@1 2640
farmbuyer@1 2641 function addon:save_delete(num)
farmbuyer@81 2642 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2643 if (not num) or (num > #s) then
farmbuyer@1 2644 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2645 end
farmbuyer@1 2646 self:Print("Deleting saved text #"..num)
farmbuyer@1 2647 tremove(s,num)
farmbuyer@1 2648 return self:save_list()
farmbuyer@1 2649 end
farmbuyer@1 2650
farmbuyer@1 2651
farmbuyer@1 2652 ------ Loot histories
farmbuyer@1 2653 -- history_all = {
farmbuyer@1 2654 -- ["Kilrogg"] = {
farmbuyer@1 2655 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 2656 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 2657 -- ["byname"] = { -- not saved
farmbuyer@1 2658 -- ["OtherPlayer"] = 2,
farmbuyer@1 2659 -- ["Farmbuyer"] = 1,
farmbuyer@1 2660 -- }
farmbuyer@1 2661 -- [1] = {
farmbuyer@1 2662 -- ["name"] = "Farmbuyer",
farmbuyer@73 2663 -- ["person_class"] = "PRIEST", -- may be missing, used in display only
farmbuyer@73 2664 -- -- sorted array:
farmbuyer@73 2665 -- ["unique"] = { most_recent_tag, previous_tag, .... },
farmbuyer@73 2666 -- -- these are indexed by unique tags, and 'count' may be missing:
farmbuyer@73 2667 -- ["when"] = { ["tag"] = "formatted timestamp for displaying loot" },
farmbuyer@73 2668 -- ["id"] = { ["tag"] = 11111 },
farmbuyer@73 2669 -- ["count"] = { ["tag"] = "x3", .... },
farmbuyer@1 2670 -- },
farmbuyer@1 2671 -- [2] = {
farmbuyer@1 2672 -- ["name"] = "OtherPlayer",
farmbuyer@1 2673 -- ......
farmbuyer@1 2674 -- }, ......
farmbuyer@1 2675 -- },
farmbuyer@1 2676 -- ["OtherRealm"] = ......
farmbuyer@1 2677 -- }
farmbuyer@73 2678 --
farmbuyer@73 2679 -- Up through 2.81.4 (specifically through rev 95), an individual player's
farmbuyer@73 2680 -- table looked like this:
farmbuyer@73 2681 -- ["name"] = "Farmbuyer",
farmbuyer@73 2682 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@73 2683 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@73 2684 -- which was much easier to manipulate, but had a ton of memory overhead.
farmbuyer@1 2685 do
farmbuyer@73 2686 -- Sorts a player's history from newest to oldest, according to the
farmbuyer@73 2687 -- formatted timestamp. This is expensive, and destructive for P.unique.
farmbuyer@76 2688 local function compare_timestamps (L, R)
farmbuyer@76 2689 return L > R -- reverse of normal order, newest first
farmbuyer@76 2690 end
farmbuyer@73 2691 local function sort_player (p)
farmbuyer@73 2692 local new_uniques, uniques_bywhen, when_array = {}, {}, {}
farmbuyer@73 2693 for u,tstamp in pairs(p.when) do
farmbuyer@73 2694 uniques_bywhen[tstamp] = u
farmbuyer@73 2695 when_array[#when_array+1] = tstamp
farmbuyer@73 2696 end
farmbuyer@76 2697 _G.table.sort (when_array, compare_timestamps)
farmbuyer@73 2698 for i,tstamp in ipairs(when_array) do
farmbuyer@73 2699 new_uniques[i] = uniques_bywhen[tstamp]
farmbuyer@73 2700 end
farmbuyer@73 2701 p.unique = new_uniques
farmbuyer@73 2702 end
farmbuyer@73 2703
farmbuyer@81 2704 function addon:repair_history_integrity()
farmbuyer@81 2705 local rcount, pcount, hcount, errors = 0, 0, 0, 0
farmbuyer@81 2706 local empties_to_delete = {}
farmbuyer@81 2707
farmbuyer@81 2708 for rname,realm in pairs(self.history_all) do
farmbuyer@81 2709 for pk,player in ipairs(realm) do
farmbuyer@81 2710 local id, when, unique, count = {}, {}, {}, {}
farmbuyer@81 2711 for i,h in ipairs(player.unique) do
farmbuyer@81 2712 h = tostring(h)
farmbuyer@81 2713 if player.when[h] and player.id[h] then
farmbuyer@81 2714 unique[#unique+1] = h
farmbuyer@81 2715 id[h] = player.id[h]
farmbuyer@81 2716 when[h] = player.when[h]
farmbuyer@81 2717 count[h] = player.count[h]
farmbuyer@81 2718 else
farmbuyer@81 2719 self:Print("Realm %s, player %s, entry %d: tag <%s>, id <%s>, time <%s>, count <%s>",
farmbuyer@81 2720 rname, player.name, i, h, tostring(player.id[h]),
farmbuyer@81 2721 tostring(player.when[h]), tostring(player.count[h]))
farmbuyer@81 2722 errors = errors + 1
farmbuyer@81 2723 end
farmbuyer@81 2724 hcount = hcount + 1
farmbuyer@81 2725 end
farmbuyer@81 2726 player.id, player.when, player.unique, player.count =
farmbuyer@81 2727 id, when, unique, count
farmbuyer@81 2728 player.person_class = g_loot.raiders[player.name]
farmbuyer@81 2729 and g_loot.raiders[player.name].class
farmbuyer@81 2730 if #player.unique > 1 then
farmbuyer@81 2731 sort_player(player)
farmbuyer@81 2732 elseif #player.unique == 0 then
farmbuyer@81 2733 tinsert (empties_to_delete, 1, pk)
farmbuyer@81 2734 end
farmbuyer@81 2735 pcount = pcount + 1
farmbuyer@81 2736 end
farmbuyer@81 2737 if #empties_to_delete > 0 then
farmbuyer@81 2738 for _,pk in ipairs(empties_to_delete) do
farmbuyer@81 2739 local player = tremove (realm, pk)
farmbuyer@81 2740 self:Print("Realm %s, player %s, is empty", rname, player.name)
farmbuyer@81 2741 end
farmbuyer@81 2742 wipe(empties_to_delete)
farmbuyer@81 2743 end
farmbuyer@81 2744 if #realm == 0 then
farmbuyer@81 2745 self.history_all[rname] = nil
farmbuyer@81 2746 self:Print("Realm %s is empty", rname)
farmbuyer@81 2747 end
farmbuyer@81 2748 rcount = rcount + 1
farmbuyer@81 2749 end
farmbuyer@81 2750 self:_build_history_names()
farmbuyer@81 2751 if errors > 0 then
farmbuyer@81 2752 self:Print("The listed entries have been erased from history.")
farmbuyer@81 2753 end
farmbuyer@81 2754 end
farmbuyer@81 2755
farmbuyer@73 2756 -- Possibly called during login. Cleared when no longer needed.
farmbuyer@73 2757 -- Rewrites a PLAYER table from format 3 to format 4.
farmbuyer@76 2758 function addon:_uplift_history_format (player)
farmbuyer@73 2759 local unique, when, id, count = {}, {}, {}, {}
farmbuyer@73 2760 local name = player.name
farmbuyer@73 2761
farmbuyer@73 2762 for i,h in ipairs(player) do
farmbuyer@73 2763 local U = h.unique
farmbuyer@73 2764 unique[i] = U
farmbuyer@73 2765 when[U] = h.when
farmbuyer@73 2766 id[U] = h.id
farmbuyer@73 2767 count[U] = h.count
farmbuyer@73 2768 end
farmbuyer@73 2769
farmbuyer@73 2770 wipe(player)
farmbuyer@73 2771 player.name = name
farmbuyer@73 2772 player.id, player.when, player.unique, player.count =
farmbuyer@73 2773 id, when, unique, count
farmbuyer@73 2774 end
farmbuyer@76 2775
farmbuyer@73 2776 function addon:_cache_history_uniques()
farmbuyer@73 2777 UpdateAddOnMemoryUsage()
farmbuyer@73 2778 local before = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2779 local trouble
farmbuyer@73 2780 local count = 0
farmbuyer@73 2781 for hi,player in ipairs(self.history) do
farmbuyer@73 2782 for ui,u in ipairs(player.unique) do
farmbuyer@73 2783 g_uniques[u] = { history = hi, history_may = ui }
farmbuyer@73 2784 count = count + 1
farmbuyer@73 2785 end
farmbuyer@73 2786 end
farmbuyer@73 2787 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@73 2788 if e.unique and e.unique ~= "" then
farmbuyer@73 2789 local hmmm = _G.rawget(g_uniques,e.unique)
farmbuyer@73 2790 if hmmm then
farmbuyer@82 2791 hmmm.loot = i
farmbuyer@73 2792 elseif e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@73 2793 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2794 count = count + 1
farmbuyer@73 2795 else
farmbuyer@76 2796 hmmm = "active data not found in history ("..i.."/"..tostring(e.unique)
farmbuyer@76 2797 ..") in precache loop! trying to fixup for this session"
farmbuyer@76 2798 pprint(hmmm) -- more?
farmbuyer@73 2799 -- try to simply fix up errors as we go
farmbuyer@73 2800 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2801 end
farmbuyer@73 2802 else
farmbuyer@73 2803 trouble = true
farmbuyer@73 2804 pprint('loot', "ERROR precache loop found bad unique tag!",
farmbuyer@73 2805 i, "tag", tostring(e.unique), "from?", tostring(e.bcast_from))
farmbuyer@73 2806 end
farmbuyer@73 2807 end
farmbuyer@73 2808 UpdateAddOnMemoryUsage()
farmbuyer@73 2809 local after = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2810 self:Print("Pre-scanning history for faster loot handling on %s used %.2f MB of memory across %d entries.",
farmbuyer@73 2811 self.history.realm, (after-before)/1024, count)
farmbuyer@73 2812 if trouble then
farmbuyer@73 2813 self:Print("Note that there were inconsistencies in the data;",
farmbuyer@73 2814 "you should consider submitting a bug report (including your",
farmbuyer@73 2815 "SavedVariables file), and regenerating or preening this",
farmbuyer@73 2816 "realm's loot history.")
farmbuyer@73 2817 end
farmbuyer@73 2818 g_uniques:SETMODE('probe')
farmbuyer@73 2819 self._cache_history_uniques = nil
farmbuyer@73 2820 end
farmbuyer@6 2821
farmbuyer@4 2822 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 2823 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 2824 -- called from the GUI code at least once.
farmbuyer@1 2825 function addon:_build_history_names (opt_hist)
farmbuyer@1 2826 local hist = opt_hist or self.history
farmbuyer@1 2827 local m = {}
farmbuyer@1 2828 for i = 1, #hist do
farmbuyer@1 2829 m[hist[i].name] = i
farmbuyer@1 2830 end
farmbuyer@73 2831 -- why yes, I *did* spend many years as a YP/NIS admin, how did you know?
farmbuyer@1 2832 hist.byname = m
farmbuyer@1 2833 end
farmbuyer@1 2834
farmbuyer@1 2835 -- Prepares and returns table to be used as self.history.
farmbuyer@1 2836 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 2837 local t = prev_table or {
farmbuyer@1 2838 --kind = 'realm',
farmbuyer@6 2839 --realm = realmname,
farmbuyer@1 2840 }
farmbuyer@6 2841 t.realm = realmname
farmbuyer@1 2842
farmbuyer@1 2843 --[[
farmbuyer@1 2844 t.cols = setmetatable({
farmbuyer@1 2845 { value = realmname },
farmbuyer@1 2846 }, self.time_column1_used_mt)
farmbuyer@1 2847 ]]
farmbuyer@1 2848
farmbuyer@1 2849 if not t.byname then
farmbuyer@1 2850 self:_build_history_names (t)
farmbuyer@1 2851 end
farmbuyer@1 2852
farmbuyer@1 2853 return t
farmbuyer@1 2854 end
farmbuyer@1 2855
farmbuyer@4 2856 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 2857 -- the index and the table at that index.
farmbuyer@4 2858 function addon:get_loot_history (name)
farmbuyer@4 2859 local i
farmbuyer@4 2860 i = self.history.byname[name]
farmbuyer@4 2861 if not i then
farmbuyer@4 2862 i = #self.history + 1
farmbuyer@73 2863 self.history[i] = { name=name, id={}, when={}, unique={}, count={} }
farmbuyer@4 2864 self.history.byname[name] = i
farmbuyer@4 2865 end
farmbuyer@6 2866 return i, self.history[i]
farmbuyer@4 2867 end
farmbuyer@4 2868
farmbuyer@73 2869 -- Prepends data from the loot entry at LOOTINDEX to be the new most
farmbuyer@73 2870 -- recent history entry for that player.
farmbuyer@1 2871 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 2872 local e = g_loot[lootindex]
farmbuyer@6 2873 if e.kind ~= 'loot' then return end
farmbuyer@6 2874
farmbuyer@6 2875 local i,h = self:get_loot_history(e.person)
farmbuyer@73 2876 local when = self:format_timestamp (g_today, e)
farmbuyer@73 2877
farmbuyer@25 2878 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@71 2879 if (not e.unique) or (#e.unique==0) then
farmbuyer@84 2880 e.unique = e.id .. e.person .. when
farmbuyer@71 2881 end
farmbuyer@73 2882 local U = e.unique
farmbuyer@73 2883 tinsert (h.unique, 1, U)
farmbuyer@73 2884 h.when[U] = when
farmbuyer@73 2885 h.id[U] = e.id
farmbuyer@73 2886 h.count[U] = e.count
farmbuyer@73 2887
farmbuyer@73 2888 g_uniques[U] = { loot = lootindex, history = i }
farmbuyer@6 2889 end
farmbuyer@6 2890
farmbuyer@24 2891 -- Create new history table based on current loot.
farmbuyer@6 2892 function addon:rewrite_history (realmname)
farmbuyer@6 2893 local r = assert(realmname)
farmbuyer@6 2894 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 2895 self.history = self.history_all[r]
farmbuyer@73 2896 g_uniques:RESET()
farmbuyer@6 2897
farmbuyer@6 2898 local g_today_real = g_today
farmbuyer@6 2899 for i,e in ipairs(g_loot) do
farmbuyer@6 2900 if e.kind == 'time' then
farmbuyer@6 2901 g_today = e
farmbuyer@6 2902 elseif e.kind == 'loot' then
farmbuyer@6 2903 self:_addHistoryEntry(i)
farmbuyer@6 2904 end
farmbuyer@6 2905 end
farmbuyer@6 2906 g_today = g_today_real
farmbuyer@6 2907 self.hist_clean = nil
farmbuyer@6 2908
farmbuyer@6 2909 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 2910 for i,h in ipairs(self.history) do
farmbuyer@73 2911 sort_player(h)
farmbuyer@6 2912 end
farmbuyer@6 2913 end
farmbuyer@6 2914
farmbuyer@76 2915 -- Clears all but the most recent HOWMANY (optional, default 1) entries
farmbuyer@76 2916 -- for each player on REALMNAME.
farmbuyer@76 2917 -- This function's name is the legacy of the orignal fsck(8) "-p" option,
farmbuyer@76 2918 -- which has a similar feel.
farmbuyer@76 2919 function addon:preen_history (realmname, howmany)
farmbuyer@6 2920 local r = assert(realmname)
farmbuyer@76 2921 howmany = tonumber(howmany) or 1
farmbuyer@76 2922 if type(self.history_all[r]) ~= 'table' then
farmbuyer@76 2923 return
farmbuyer@76 2924 end
farmbuyer@73 2925 g_uniques:RESET()
farmbuyer@76 2926 for i,h in ipairs(self.history_all[r]) do
farmbuyer@73 2927 -- This is going to do horrible things to memory. The subtables
farmbuyer@73 2928 -- after this step would be large and sparse, with no good way
farmbuyer@73 2929 -- of shrinking the allocation...
farmbuyer@73 2930 sort_player(h)
farmbuyer@73 2931 -- ...so it's better in the long run to discard them.
farmbuyer@76 2932 local new_unique, new_id, new_when, new_count = {}, {}, {}, {}
farmbuyer@76 2933 for ui = 1, howmany do
farmbuyer@76 2934 local U = h.unique[ui]
farmbuyer@76 2935 if not U then break end
farmbuyer@76 2936 new_unique[ui] = U
farmbuyer@76 2937 new_id[U] = h.id[U]
farmbuyer@76 2938 new_when[U] = h.when[U]
farmbuyer@76 2939 new_count[U] = h.count[U]
farmbuyer@76 2940 end
farmbuyer@76 2941 h.unique, h.id, h.when, h.count =
farmbuyer@76 2942 new_unique, new_id, new_when, new_count
farmbuyer@6 2943 end
farmbuyer@1 2944 end
farmbuyer@24 2945
farmbuyer@73 2946 -- Given a unique tag OR an entry in a g_loot table, looks up the
farmbuyer@73 2947 -- corresponding history entry. Returns the player's index and history
farmbuyer@73 2948 -- table (as in get_loot_history) and the index into that table of the
farmbuyer@73 2949 -- loot entry. On failure, returns nil and an error message ready to be
farmbuyer@73 2950 -- formatted with the loot's name/itemlink.
farmbuyer@73 2951 function _history_by_loot_id (needle, operation_text)
farmbuyer@73 2952 local errtxt
farmbuyer@73 2953 if type(needle) == 'string' then
farmbuyer@73 2954 -- unique tag
farmbuyer@73 2955 elseif type(needle) == 'table' then
farmbuyer@73 2956 if needle.kind ~= 'loot' then
farmbuyer@73 2957 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@73 2958 end
farmbuyer@73 2959 needle = needle.unique
farmbuyer@73 2960 if not needle then
farmbuyer@73 2961 return nil, --[[errtxt=]]"Entry for %s is missing a history tag!"
farmbuyer@73 2962 end
farmbuyer@73 2963 else
farmbuyer@73 2964 error("'"..tostring(needle).."' is neither unique string nor loot entry!")
farmbuyer@25 2965 end
farmbuyer@24 2966
farmbuyer@73 2967 local player_i, player_h
farmbuyer@73 2968 local cache = g_uniques[needle]
farmbuyer@24 2969
farmbuyer@73 2970 if cache.history == g_uniques.NOTFOUND then
farmbuyer@73 2971 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@73 2972 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@73 2973 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2974 else
farmbuyer@73 2975 player_i = cache.history
farmbuyer@73 2976 player_h = addon.history[player_i]
farmbuyer@73 2977 if cache.history_may
farmbuyer@73 2978 and needle == player_h.unique[cache.history_may]
farmbuyer@73 2979 then
farmbuyer@73 2980 return player_i, player_h, cache.history_may
farmbuyer@73 2981 end
farmbuyer@73 2982 for i,u in ipairs(player_h.unique) do
farmbuyer@73 2983 if needle == u then
farmbuyer@73 2984 cache.history_may = i -- might help, might not
farmbuyer@73 2985 return player_i, player_h, i
farmbuyer@24 2986 end
farmbuyer@24 2987 end
farmbuyer@24 2988 end
farmbuyer@24 2989
farmbuyer@73 2990 if not errtxt then
farmbuyer@73 2991 -- The cache finder got a hit, but now it's gone? WTF?
farmbuyer@73 2992 errtxt = "ZOMG! %s was in history but now is gone. Possibly your history tables have been corrupted and should be recreated. This is likely a bug. Tell Farmbuyer what steps you took to cause this."
farmbuyer@24 2993 end
farmbuyer@73 2994 return nil, errtxt
farmbuyer@25 2995 end
farmbuyer@24 2996
farmbuyer@81 2997 -- Handles reassigning loot between players. Arguments depend on who's
farmbuyer@81 2998 -- calling it:
farmbuyer@81 2999 -- "local", row_index, new_recipient
farmbuyer@81 3000 -- "remote", sender, unique_id, item_id, old_recipient, new_recipient
farmbuyer@81 3001 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@81 3002 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@81 3003 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@81 3004 -- happens; returns the affected loot index on success.
farmbuyer@81 3005 --function addon:reassign_loot (index, to_name)
farmbuyer@81 3006 function addon:reassign_loot (how, ...)
farmbuyer@81 3007 -- This must all be filled out in all cases:
farmbuyer@81 3008 local e, index, from_name, to_name, unique, id
farmbuyer@81 3009 -- Only set in remote case:
farmbuyer@81 3010 local sender
farmbuyer@81 3011
farmbuyer@81 3012 if how == "local" then
farmbuyer@81 3013 -- GUI doesn't allow reassignment unless the item is not-shard,
farmbuyer@81 3014 -- so we can assume the presence of a unique tag in this function.
farmbuyer@81 3015 index, to_name = ...
farmbuyer@81 3016 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@81 3017 index = assert(tonumber(index))
farmbuyer@81 3018 e = g_loot[index]
farmbuyer@81 3019 id = e.id
farmbuyer@81 3020 unique = assert(e.unique)
farmbuyer@81 3021 from_name = e.person
farmbuyer@81 3022
farmbuyer@81 3023 elseif how == "remote" then
farmbuyer@81 3024 sender, unique, id, from_name, to_name = ...
farmbuyer@81 3025 id = tonumber(id)
farmbuyer@81 3026 local cache
farmbuyer@81 3027 local loop = 0
farmbuyer@81 3028 repeat -- wtb continue statement pst
farmbuyer@81 3029 if loop > 1 then break end
farmbuyer@81 3030 e = nil
farmbuyer@81 3031 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
farmbuyer@81 3032 index = tonumber(cache.loot)
farmbuyer@81 3033 if index then
farmbuyer@81 3034 e = g_loot[index]
farmbuyer@81 3035 else
farmbuyer@81 3036 end
farmbuyer@81 3037 loop = loop + 1
farmbuyer@81 3038 until e and (e.id == id)
farmbuyer@81 3039
farmbuyer@81 3040 else
farmbuyer@81 3041 return -- silently ignore future cases from future clients
farmbuyer@81 3042 end
farmbuyer@81 3043
farmbuyer@81 3044 if self.debug.loot then
farmbuyer@81 3045 local m = ("Reassign index %d (pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@81 3046 format(index, unique, id, tostring(from_name), tostring(to_name))
farmbuyer@81 3047 self.dprint('loot', m)
farmbuyer@81 3048 if sender == my_name then
farmbuyer@81 3049 self.dprint('loot',"(Returning early from debug mode's double self-reassign.)")
farmbuyer@81 3050 return index
farmbuyer@81 3051 end
farmbuyer@81 3052 end
farmbuyer@81 3053
farmbuyer@81 3054 if not e then
farmbuyer@81 3055 -- say something?
farmbuyer@81 3056 return
farmbuyer@81 3057 end
farmbuyer@81 3058
farmbuyer@73 3059 local from_i, from_h, hist_i = _history_by_loot_id (e, "reassign")
farmbuyer@25 3060 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 3061
farmbuyer@81 3062 if not from_i then
farmbuyer@81 3063 if how == "local" then
farmbuyer@81 3064 -- from_h here is the formatted error text
farmbuyer@81 3065 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@81 3066 end
farmbuyer@25 3067 else
farmbuyer@81 3068 -- XXX do some sanity checks here? from_name == from_h.name, etc?
farmbuyer@81 3069
farmbuyer@73 3070 local U = tremove (from_h.unique, hist_i)
farmbuyer@73 3071 -- The loot master giveth...
farmbuyer@73 3072 to_h.unique[#to_h.unique+1] = U
farmbuyer@73 3073 to_h.when[U] = from_h.when[U]
farmbuyer@73 3074 to_h.id[U] = from_h.id[U]
farmbuyer@73 3075 to_h.count[U] = from_h.count[U]
farmbuyer@73 3076 sort_player(to_h)
farmbuyer@73 3077 -- ...and the loot master taketh away.
farmbuyer@73 3078 from_h.when[U] = nil
farmbuyer@73 3079 from_h.id[U] = nil
farmbuyer@73 3080 from_h.count[U] = nil
farmbuyer@73 3081 -- Blessed be the lookup cache of the loot master.
farmbuyer@73 3082 g_uniques[U] = { loot = index, history = to_i }
farmbuyer@25 3083 end
farmbuyer@81 3084 local from_person_class = e.person_class or from_h.person_class
farmbuyer@81 3085 or (g_loot.raiders[from_name] and g_loot.raiders[from_name].class)
farmbuyer@81 3086 or select(2,_G.UnitClass(from_name))
farmbuyer@25 3087 e.person = to_name
farmbuyer@81 3088 e.person_class = to_h.person_class
farmbuyer@81 3089 or (g_loot.raiders[to_name] and g_loot.raiders[to_name].class)
farmbuyer@81 3090 or select(2,_G.UnitClass(to_name))
farmbuyer@25 3091 self.hist_clean = nil
farmbuyer@81 3092 self.loot_clean = nil
farmbuyer@81 3093
farmbuyer@81 3094 if how == "local" then
farmbuyer@81 3095 _notify_about_change (_G.DEFAULT_CHAT_FRAME, _G.UNIT_YOU, index,
farmbuyer@81 3096 nil, from_name, from_person_class)
farmbuyer@81 3097 self:vbroadcast('reassign', unique, id, from_name, to_name)
farmbuyer@81 3098 elseif opts.chatty_on_remote_changes then
farmbuyer@81 3099 _notify_about_remote (sender, index, nil, from_name, from_person_class)
farmbuyer@81 3100 end
farmbuyer@81 3101 if self.display then
farmbuyer@81 3102 self.display:GetUserData("eoiST"):OuroLoot_Refresh(index)
farmbuyer@81 3103 self:redisplay()
farmbuyer@81 3104 end
farmbuyer@81 3105 return index
farmbuyer@25 3106 end
farmbuyer@25 3107
farmbuyer@84 3108 local function expunge (player, index_or_unique)
farmbuyer@84 3109 local i,u
farmbuyer@84 3110 if type(index_or_unique) == 'string' then
farmbuyer@84 3111 for u = 1, #player.unique do
farmbuyer@84 3112 if player.unique[u] == index_or_unique then
farmbuyer@84 3113 i = u
farmbuyer@84 3114 break
farmbuyer@84 3115 end
farmbuyer@84 3116 end
farmbuyer@84 3117 elseif type(index_or_unique) == 'number' then
farmbuyer@84 3118 i = index_or_unique
farmbuyer@84 3119 end
farmbuyer@84 3120 if not i then
farmbuyer@84 3121 return -- error here?
farmbuyer@84 3122 end
farmbuyer@84 3123 u = player.unique[i]
farmbuyer@84 3124 assert(#u>0)
farmbuyer@84 3125 tremove (player.unique, i)
farmbuyer@84 3126 player.when[u], player.id[u], player.count[u] = nil, nil, nil
farmbuyer@84 3127 g_uniques[u] = nil
farmbuyer@84 3128 addon.hist_clean = nil
farmbuyer@84 3129 end
farmbuyer@84 3130
farmbuyer@84 3131 -- Mirror of _addHistoryEntry. Arguments are either:
farmbuyer@84 3132 -- E - loot entry
farmbuyer@84 3133 -- U,ITEM - unique tag, and a name/itemlink for errors
farmbuyer@84 3134 -- Returns true on success.
farmbuyer@84 3135 function addon:_delHistoryEntry (first, second)
farmbuyer@84 3136 if type(first) == 'table' then
farmbuyer@84 3137 second = first.itemlink or second
farmbuyer@84 3138 --elseif type(first) == 'string' then
farmbuyer@84 3139 end
farmbuyer@84 3140
farmbuyer@84 3141 local from_i, from_h, hist_i = _history_by_loot_id (first, "delete")
farmbuyer@84 3142
farmbuyer@36 3143 if not from_i then
farmbuyer@36 3144 -- from_h is the formatted error text
farmbuyer@84 3145 return nil, (from_h
farmbuyer@84 3146 .." Loot will be deleted, but history will NOT be updated."
farmbuyer@84 3147 ):format(second)
farmbuyer@36 3148 end
farmbuyer@36 3149
farmbuyer@84 3150 expunge (from_h, hist_i)
farmbuyer@84 3151 return true
farmbuyer@36 3152 end
farmbuyer@36 3153
farmbuyer@25 3154 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 3155 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@73 3156 local deleted_cache = {}
farmbuyer@25 3157 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 3158 local e = g_loot[index]
farmbuyer@25 3159 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 3160 -- output, so force to a string instead.
farmbuyer@25 3161 olddisp = olddisp or 'normal'
farmbuyer@25 3162 local newdisp = e.disposition or 'normal'
farmbuyer@25 3163 -- Ignore misclicks and the like
farmbuyer@25 3164 if olddisp == newdisp then return end
farmbuyer@25 3165
farmbuyer@25 3166 local name = e.person
farmbuyer@25 3167
farmbuyer@25 3168 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@73 3169 local name_i, name_h, hist_i = _history_by_loot_id (e, "mark")
farmbuyer@73 3170 -- remove history entry if it exists
farmbuyer@84 3171 -- FIXME revist this and use expunge
farmbuyer@25 3172 if hist_i then
farmbuyer@73 3173 local c = flib.new()
farmbuyer@73 3174 local hist_u = tremove (name_h.unique, hist_i)
farmbuyer@73 3175 c.when = name_h.when[hist_u]
farmbuyer@73 3176 c.id = name_h.id[hist_u]
farmbuyer@73 3177 c.count = name_h.count[hist_u]
farmbuyer@73 3178 deleted_cache[hist_u] = c
farmbuyer@73 3179 name_h.when[hist_u] = nil
farmbuyer@73 3180 name_h.id[hist_u] = nil
farmbuyer@73 3181 name_h.count[hist_u] = nil
farmbuyer@25 3182 self.hist_clean = nil
farmbuyer@25 3183 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 3184 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 3185 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@73 3186 -- So this isn't treated as an error.
farmbuyer@25 3187 else
farmbuyer@25 3188 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 3189 end
farmbuyer@25 3190 return
farmbuyer@25 3191 end
farmbuyer@25 3192
farmbuyer@25 3193 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 3194 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 3195 then
farmbuyer@25 3196 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 3197
farmbuyer@25 3198 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 3199 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 3200 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 3201 -- the same steps as _addHistoryEntry.
farmbuyer@73 3202 -- FIXME The deleted cache isn't nearly as useful now with the new data structures.
farmbuyer@73 3203 local when
farmbuyer@73 3204 if (not e.unique) or (#e.unique==0) then
farmbuyer@85 3205 when = g_today and self:format_timestamp (g_today, e) or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@84 3206 e.unique = e.id .. name .. when
farmbuyer@25 3207 end
farmbuyer@73 3208 local U = e.unique
farmbuyer@73 3209 local c = deleted_cache[U]
farmbuyer@73 3210 deleted_cache[U] = nil
farmbuyer@73 3211 name_h.unique[#name_h.unique+1] = U
farmbuyer@85 3212 name_h.when[U] = c and c.when or when or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 3213 name_h.id[U] = e.id -- c.id
farmbuyer@73 3214 name_h.count[U] = c and c.count or e.count
farmbuyer@73 3215 sort_player(name_h)
farmbuyer@73 3216 g_uniques[U] = { loot = index, history = name_i }
farmbuyer@25 3217 self.hist_clean = nil
farmbuyer@73 3218
farmbuyer@73 3219 if c then flib.del(c) end
farmbuyer@73 3220
farmbuyer@25 3221 return
farmbuyer@25 3222 end
farmbuyer@24 3223 end
farmbuyer@73 3224
farmbuyer@73 3225 -- This is not entirely "history" but not completely anything else either.
farmbuyer@73 3226 -- Handles the primary "Mark as <x>" action. Arguments depend on who's
farmbuyer@73 3227 -- calling it:
farmbuyer@73 3228 -- "local", row_index, new_disposition
farmbuyer@73 3229 -- "remote", sender, unique_id, item_id, old_disposition, new_disposition
farmbuyer@73 3230 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@73 3231 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@73 3232 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@73 3233 -- happens (not necessarily an error!); returns the affected loot index
farmbuyer@73 3234 -- on success.
farmbuyer@73 3235 function addon:loot_mark_disposition (how, ...)
farmbuyer@73 3236 -- This must all be filled out in all cases:
farmbuyer@73 3237 local e, index, olddisp, newdisp, unique, id
farmbuyer@73 3238 -- Only set in remote case:
farmbuyer@73 3239 local sender
farmbuyer@73 3240
farmbuyer@73 3241 if how == "local" then
farmbuyer@73 3242 index, newdisp = ...
farmbuyer@73 3243 index = assert(tonumber(index))
farmbuyer@73 3244 e = g_loot[index]
farmbuyer@73 3245 id = e.id
farmbuyer@73 3246 unique = e.unique -- can potentially still be nil at this step
farmbuyer@73 3247 olddisp = e.disposition
farmbuyer@73 3248
farmbuyer@73 3249 elseif how == "remote" then
farmbuyer@73 3250 sender, unique, id, olddisp, newdisp = ...
farmbuyer@81 3251 id = tonumber(id)
farmbuyer@81 3252 local cache
farmbuyer@81 3253 local loop = 0
farmbuyer@81 3254 repeat -- wtb continue statement pst
farmbuyer@81 3255 if loop > 1 then break end
farmbuyer@81 3256 e = nil
farmbuyer@81 3257 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
farmbuyer@73 3258 index = tonumber(cache.loot)
farmbuyer@81 3259 if index then
farmbuyer@81 3260 e = g_loot[index]
farmbuyer@81 3261 else
farmbuyer@81 3262 end
farmbuyer@81 3263 loop = loop + 1
farmbuyer@81 3264 until e and (e.id == id)
farmbuyer@73 3265
farmbuyer@73 3266 else
farmbuyer@76 3267 return -- silently ignore future cases from future clients
farmbuyer@73 3268 end
farmbuyer@73 3269
farmbuyer@73 3270 if self.debug.loot then
farmbuyer@80 3271 local m = ("Re-mark index %d (pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@73 3272 format(index, unique, id, tostring(olddisp), tostring(newdisp))
farmbuyer@73 3273 self.dprint('loot', m)
farmbuyer@73 3274 if sender == my_name then
farmbuyer@76 3275 self.dprint('loot',"(Returning early from debug mode's double self-mark.)")
farmbuyer@73 3276 return index
farmbuyer@73 3277 end
farmbuyer@73 3278 end
farmbuyer@73 3279
farmbuyer@73 3280 if not e then
farmbuyer@73 3281 -- say something?
farmbuyer@73 3282 return
farmbuyer@73 3283 end
farmbuyer@73 3284
farmbuyer@73 3285 e.disposition = newdisp
farmbuyer@73 3286 e.bcast_from = nil -- I actually don't remember now why this gets cleared...
farmbuyer@73 3287 e.extratext = nil
farmbuyer@73 3288 self:history_handle_disposition (index, olddisp)
farmbuyer@81 3289 self.hist_clean = nil
farmbuyer@81 3290 self.loot_clean = nil
farmbuyer@73 3291 -- A unique tag has been set by this point.
farmbuyer@73 3292 if how == "local" then
farmbuyer@73 3293 unique = assert(e.unique)
farmbuyer@73 3294 self:vbroadcast('mark', unique, id, olddisp, newdisp)
farmbuyer@73 3295 end
farmbuyer@73 3296 return index
farmbuyer@73 3297 end
farmbuyer@1 3298 end
farmbuyer@1 3299
farmbuyer@1 3300
farmbuyer@1 3301 ------ Player communication
farmbuyer@1 3302 do
farmbuyer@73 3303 local select, tconcat, strsplit, unpack = select, table.concat, strsplit, unpack
farmbuyer@56 3304 --[[ old way: repeated string concatenations, BAD
farmbuyer@76 3305 new way: new table on every broadcast, BAD
farmbuyer@56 3306 local msg = ...
farmbuyer@56 3307 for i = 2, select('#',...) do
farmbuyer@56 3308 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 3309 end
farmbuyer@56 3310 return msg
farmbuyer@56 3311 ]]
farmbuyer@56 3312 local function assemble(t,...)
farmbuyer@73 3313 local n = select('#',...)
farmbuyer@73 3314 if n > 0 then
farmbuyer@56 3315 local msg = {t,...}
farmbuyer@56 3316 -- tconcat requires strings, but T is known to be one already
farmbuyer@73 3317 -- can't use #msg since there might be holes
farmbuyer@73 3318 for i = 2, n+1 do
farmbuyer@71 3319 msg[i] = tostring(msg[i] or "")
farmbuyer@56 3320 end
farmbuyer@56 3321 return tconcat (msg, '\a')
farmbuyer@56 3322 end
farmbuyer@56 3323 return t
farmbuyer@56 3324 end
farmbuyer@56 3325
farmbuyer@56 3326 -- broadcast('tag', <stuff>)
farmbuyer@56 3327 -- vbroadcast('tag', <stuff>)
farmbuyer@56 3328 function addon:vbroadcast(tag,...)
farmbuyer@56 3329 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 3330 end
farmbuyer@56 3331 function addon:broadcast(tag,...)
farmbuyer@56 3332 local msg = assemble(tag,...)
farmbuyer@56 3333 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 3334 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 3335 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 3336 end
farmbuyer@56 3337 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 3338 function addon:whispercast(to,...)
farmbuyer@56 3339 local msg = assemble(...)
farmbuyer@56 3340 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 3341 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 3342 end
farmbuyer@56 3343
farmbuyer@1 3344 local function adduser (name, status, active)
farmbuyer@1 3345 if status then addon.sender_list.names[name] = status end
farmbuyer@1 3346 if active then addon.sender_list.active[name] = active end
farmbuyer@1 3347 end
farmbuyer@1 3348
farmbuyer@1 3349 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 3350 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 3351 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 3352 local OCR_funcs = {}
farmbuyer@1 3353
farmbuyer@1 3354 OCR_funcs.ping = function (sender)
farmbuyer@1 3355 pprint('comm', "incoming ping from", sender)
farmbuyer@1 3356 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 3357 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 3358 end
farmbuyer@1 3359 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 3360 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 3361 addon:Print("Echo: ", s)
farmbuyer@1 3362 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 3363 end
farmbuyer@27 3364 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 3365 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 3366 addon:_check_revision (revlarge)
farmbuyer@27 3367 end
farmbuyer@1 3368
farmbuyer@76 3369 OCR_funcs['17improv'] = function (sender, _, senderid, existing, replace)
farmbuyer@76 3370 addon.dprint('comm', "DOTimprov/17, sender", sender, "id", senderid,
farmbuyer@76 3371 "existing", existing, "replace", replace)
farmbuyer@76 3372 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 3373 g_unique_replace.new_entry (senderid, existing, replace)
farmbuyer@76 3374 end
farmbuyer@76 3375
farmbuyer@73 3376 OCR_funcs['17mark'] = function (sender, _, unique, item, old, new)
farmbuyer@73 3377 addon.dprint('comm', "DOTmark/17, sender", sender, "unique", unique,
farmbuyer@73 3378 "item", item, "from old", old, "to new", new)
farmbuyer@73 3379 local index = addon:loot_mark_disposition ("remote", sender, unique, item, old, new)
farmbuyer@73 3380 --if not addon.enabled then return end -- hmm
farmbuyer@73 3381 if index and opts.chatty_on_remote_changes then
farmbuyer@81 3382 _notify_about_remote (sender, index, old)
farmbuyer@73 3383 end
farmbuyer@73 3384 end
farmbuyer@73 3385
farmbuyer@81 3386 OCR_funcs['17reassign'] = function (sender, _, unique, item, from, to)
farmbuyer@81 3387 addon.dprint('comm', "DOTreassign/17, sender", sender, "unique", unique,
farmbuyer@81 3388 "item", item, "from", from, "to", to)
farmbuyer@81 3389 --[[local index =]] addon:reassign_loot ("remote", sender, unique, item, from, to)
farmbuyer@81 3390 -- Notification handled inside reassign_loot.
farmbuyer@81 3391 end
farmbuyer@81 3392
farmbuyer@71 3393 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
farmbuyer@71 3394 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 3395 if not addon.enabled then return end
farmbuyer@1 3396 adduser (sender, nil, true)
farmbuyer@73 3397 -- Empty unique string will pass through all of the loot handling,
farmbuyer@73 3398 -- and then be rewritten by the history routine (into older string
farmbuyer@73 3399 -- of ID+date).
farmbuyer@73 3400 g_seeing_oldsigs = g_seeing_oldsigs or {}
farmbuyer@73 3401 g_seeing_oldsigs[sender] = true
farmbuyer@71 3402 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
farmbuyer@1 3403 end
farmbuyer@71 3404 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
farmbuyer@71 3405 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
farmbuyer@73 3406 addon.dprint('comm', "DOTloot/17, sender", sender, "recip", recip,
farmbuyer@73 3407 "unique", unique, "item", item, "count", count, "extratext", extratext)
farmbuyer@71 3408 if not addon.enabled then return end
farmbuyer@71 3409 adduser (sender, nil, true)
farmbuyer@71 3410 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
farmbuyer@71 3411 end
farmbuyer@1 3412
farmbuyer@1 3413 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 3414 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 3415 "name", bossname, "it", instancetag)
farmbuyer@1 3416 if not addon.enabled then return end
farmbuyer@1 3417 adduser (sender, nil, true)
farmbuyer@56 3418 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 3419 end
farmbuyer@56 3420 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@73 3421 addon.dprint('comm', "DOTboss/16,17, sender", sender, "reason", reason,
farmbuyer@56 3422 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 3423 if not addon.enabled then return end
farmbuyer@56 3424 adduser (sender, nil, true)
farmbuyer@56 3425 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 3426 end
farmbuyer@71 3427 OCR_funcs['17boss'] = OCR_funcs['16boss']
farmbuyer@1 3428
farmbuyer@76 3429 local bcast_on = addon.format_hypertext ([[the red pill]], '|cffff4040',
farmbuyer@78 3430 function (self)
farmbuyer@78 3431 if not self.rebroadcast then
farmbuyer@78 3432 self:Activate(nil,true)
farmbuyer@76 3433 end
farmbuyer@78 3434 self:broadcast('bcast_responder')
farmbuyer@76 3435 end)
farmbuyer@76 3436 local waferthin = addon.format_hypertext ([[the blue pill]], '|cff0070dd',
farmbuyer@78 3437 function (self)
farmbuyer@76 3438 g_wafer_thin = true -- mint? it's wafer thin!
farmbuyer@78 3439 self:broadcast('bcast_denied') -- fuck off, I'm full
farmbuyer@76 3440 end)
farmbuyer@1 3441 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 3442 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3443 then
farmbuyer@38 3444 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 3445 sender,
farmbuyer@76 3446 tostring(bcast_on),
farmbuyer@76 3447 tostring(waferthin))
farmbuyer@1 3448 end
farmbuyer@18 3449 addon.popped = true
farmbuyer@1 3450 end
farmbuyer@1 3451
farmbuyer@1 3452 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 3453 if addon.debug.comm or addon.requesting or
farmbuyer@1 3454 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3455 then
farmbuyer@1 3456 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 3457 end
farmbuyer@1 3458 end
farmbuyer@1 3459 -- remove this tag once it's all tested
farmbuyer@1 3460 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 3461 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 3462 end
farmbuyer@1 3463
farmbuyer@73 3464 -- Incoming message disassembler and dispatcher. The static weak table
farmbuyer@73 3465 -- is not my favorite approach to handling ellipses, but it lets me loop
farmbuyer@73 3466 -- through potential nils easily without creating a ton of garbage.
farmbuyer@73 3467 local OCR_data = setmetatable({}, {__mode='v'})
farmbuyer@1 3468 local function dotdotdot (sender, tag, ...)
farmbuyer@1 3469 local f = OCR_funcs[tag]
farmbuyer@73 3470 if f then
farmbuyer@73 3471 --wipe(OCR_data) costs more than its worth here
farmbuyer@73 3472 local n = select('#',...)
farmbuyer@73 3473 for i = 1, n do
farmbuyer@73 3474 local d = select(i,...)
farmbuyer@73 3475 OCR_data[i] = (d ~= "") and d or nil
farmbuyer@73 3476 end
farmbuyer@73 3477 addon.dprint('comm', ":... processing", tag, "from", sender, "with arg count", n)
farmbuyer@73 3478 return f(sender,tag,unpack(OCR_data,1,n))
farmbuyer@73 3479 end
farmbuyer@73 3480 addon.dprint('comm', "unknown comm message", tag, "from", sender)
farmbuyer@1 3481 end
farmbuyer@73 3482 -- Recent message cache (this can be accessed via advanced options panel)
farmbuyer@1 3483 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 3484
farmbuyer@1 3485 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 3486 if prefix ~= self.ident then return end
farmbuyer@1 3487 if not self.debug.comm then
farmbuyer@1 3488 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 3489 if sender == my_name then return end
farmbuyer@1 3490 end
farmbuyer@1 3491 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 3492
farmbuyer@1 3493 if self.recent_messages:test(msg) then
farmbuyer@40 3494 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 3495 return
farmbuyer@1 3496 end
farmbuyer@1 3497 self.recent_messages:add(msg)
farmbuyer@1 3498
farmbuyer@1 3499 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 3500 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3501 end
farmbuyer@1 3502
farmbuyer@1 3503 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 3504 if prefix ~= self.identTg then return end
farmbuyer@1 3505 if not self.debug.comm then
farmbuyer@1 3506 if distribution ~= "WHISPER" then return end
farmbuyer@1 3507 if sender == my_name then return end
farmbuyer@1 3508 end
farmbuyer@1 3509 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 3510 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3511 end
farmbuyer@1 3512 end
farmbuyer@1 3513
farmbuyer@1 3514 -- vim:noet