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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25
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26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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28
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29
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30 -----------------------------------------------------------------------
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31 -- Local constants.
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32 -----------------------------------------------------------------------
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33 local DB_VERSION = 4
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34
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35
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36 local DATABASE_DEFAULTS = {
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37 global = {
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38 items = {},
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39 npcs = {},
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40 objects = {},
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41 quests = {},
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42 zones = {},
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43 }
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44 }
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45
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46
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47 local EVENT_MAPPING = {
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48 AUCTION_HOUSE_SHOW = true,
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49 BANKFRAME_OPENED = true,
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50 BATTLEFIELDS_SHOW = true,
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51 BLACK_MARKET_ITEM_UPDATE = true,
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52 CHAT_MSG_LOOT = true,
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53 CHAT_MSG_MONSTER_SAY = "RecordQuote",
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54 CHAT_MSG_MONSTER_WHISPER = "RecordQuote",
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55 CHAT_MSG_MONSTER_YELL = "RecordQuote",
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56 CHAT_MSG_SYSTEM = true,
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57 COMBAT_LOG_EVENT_UNFILTERED = true,
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58 COMBAT_TEXT_UPDATE = true,
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59 FORGE_MASTER_OPENED = true,
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60 GOSSIP_SHOW = true,
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61 GUILDBANKFRAME_OPENED = true,
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62 ITEM_TEXT_BEGIN = true,
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63 LOOT_OPENED = true,
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64 MAIL_SHOW = true,
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65 MERCHANT_SHOW = "UpdateMerchantItems",
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66 MERCHANT_UPDATE = "UpdateMerchantItems",
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67 PET_BAR_UPDATE = true,
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68 PLAYER_TARGET_CHANGED = true,
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69 QUEST_COMPLETE = true,
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70 QUEST_DETAIL = true,
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71 QUEST_LOG_UPDATE = true,
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72 TAXIMAP_OPENED = true,
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73 TRADE_SKILL_SHOW = true,
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74 TRAINER_SHOW = true,
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75 TRANSMOGRIFY_OPEN = true,
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76 UNIT_QUEST_LOG_CHANGED = true,
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77 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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78 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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79 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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80 UNIT_SPELLCAST_SENT = true,
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81 UNIT_SPELLCAST_SUCCEEDED = true,
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82 VOID_STORAGE_OPEN = true,
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83 }
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84
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85
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86 local OBJECT_ID_ANVIL = 192628
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87 local OBJECT_ID_FORGE = 1685
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88
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89
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90 local AF = private.ACTION_TYPE_FLAGS
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91
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92
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93 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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94 local PLAYER_GUID = _G.UnitGUID("player")
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95 local PLAYER_NAME = _G.UnitName("player")
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96 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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97
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98
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99 -----------------------------------------------------------------------
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100 -- Local variables.
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101 -----------------------------------------------------------------------
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102 local anvil_spell_ids = {}
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103 local action_data = {}
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104 local currently_drunk
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105 local db
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106 local durability_timer_handle
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107 local faction_standings = {}
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108 local forge_spell_ids = {}
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109 local languages_known = {}
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110 local name_to_id_map = {}
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111 local reputation_npc_id
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112 local target_location_timer_handle
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113 local current_target_id
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114
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115
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116 -----------------------------------------------------------------------
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117 -- Helper Functions.
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118 -----------------------------------------------------------------------
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119 local ActualCopperCost
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120 do
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121 local BARTERING_SPELL_ID = 83964
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122
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123 local STANDING_DISCOUNTS = {
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124 HATED = 0,
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125 HOSTILE = 0,
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126 UNFRIENDLY = 0,
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127 NEUTRAL = 0,
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128 FRIENDLY = 0.05,
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129 HONORED = 0.1,
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130 REVERED = 0.15,
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131 EXALTED = 0.2,
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132 }
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133
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134
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135 function ActualCopperCost(copper_cost, rep_standing)
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136 if not copper_cost or copper_cost == 0 then
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137 return 0
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138 end
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139 local modifier = 1
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140
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141 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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142 modifier = modifier - 0.1
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143 end
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144
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145 if rep_standing then
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146 if PLAYER_RACE == "Goblin" then
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147 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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148 elseif STANDING_DISCOUNTS[rep_standing] then
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149 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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150 end
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151 end
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152 return math.floor(copper_cost / modifier)
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153 end
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154 end -- do-block
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155
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156
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157 local function InstanceDifficultyToken()
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158 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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159 if not difficulty_name or difficulty_name == "" then
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160 difficulty_name = "NONE"
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161 end
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162
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163 if not instance_type or instance_type == "" then
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164 instance_type = "NONE"
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165 end
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166 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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167 end
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168
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169
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170 local function DBEntry(data_type, unit_id)
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171 if not data_type or not unit_id then
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172 return
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173 end
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174 local unit = db[data_type][unit_id]
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175
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176 if not unit then
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177 db[data_type][unit_id] = {}
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178 unit = db[data_type][unit_id]
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179 end
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180 return unit
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181 end
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182
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183
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184 local function NPCEntry(identifier)
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185 local npc = DBEntry("npcs", identifier)
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186
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187 if not npc then
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188 return
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189 end
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190 local instance_token = InstanceDifficultyToken()
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191 npc.encounter_data = npc.encounter_data or {}
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192 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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193 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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194 return npc
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195 end
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196
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197
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198 local function CurrentLocationData()
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199 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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200 local x, y = _G.GetPlayerMapPosition("player")
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201
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202 x = x or 0
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203 y = y or 0
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204
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205 if x == 0 and y == 0 then
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206 for level_index = 1, _G.GetNumDungeonMapLevels() do
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207 _G.SetDungeonMapLevel(level_index)
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208 x, y = _G.GetPlayerMapPosition("player")
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209
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210 if x and y and (x > 0 or y > 0) then
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211 _G.SetDungeonMapLevel(map_level)
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212 map_level = level_index
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213 break
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214 end
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215 end
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216 end
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217
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218 if _G.DungeonUsesTerrainMap() then
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219 map_level = map_level - 1
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220 end
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221 local x = _G.floor(x * 1000)
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222 local y = _G.floor(y * 1000)
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223
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224 if x % 2 ~= 0 then
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225 x = x + 1
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226 end
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227
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228 if y % 2 ~= 0 then
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229 y = y + 1
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230 end
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231 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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232 end
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233
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234
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235 local function ItemLinkToID(item_link)
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236 if not item_link then
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237 return
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238 end
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239 return tonumber(item_link:match("item:(%d+)"))
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240 end
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241
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242
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243 local ParseGUID
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244 do
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245 local UNIT_TYPE_BITMASK = 0x007
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246
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247 function ParseGUID(guid)
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248 if not guid then
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249 return
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250 end
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251 local types = private.UNIT_TYPES
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252 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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253
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254 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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255 return unit_type, tonumber(guid:sub(6, 10), 16)
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256 end
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257 return unit_type
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258 end
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259 end -- do-block
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260
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261
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262 local UpdateNPCLocation
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263 do
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264 local COORD_MAX = 5
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265
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266 function UpdateNPCLocation(unit_idnum)
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267 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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268 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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269 local zone_token = ("%s:%d"):format(zone_name, area_id)
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270 npc_data.locations = npc_data.locations or {}
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271
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272 local zone_data = npc_data.locations[zone_token]
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273
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274 if not zone_data then
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275 zone_data = {}
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276 npc_data.locations[zone_token] = zone_data
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277 end
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278
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279 for location_token in pairs(zone_data) do
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280 local loc_level, loc_x, loc_y = (":"):split(location_token)
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281 loc_level = tonumber(loc_level)
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282
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283 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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284 return
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285 end
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286 end
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287 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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288 end
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289 end -- do-block
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290
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291
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292 local function UpdateDBEntryLocation(entry_type, identifier)
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293 if not identifier then
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294 return
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295 end
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296 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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297 local entry = DBEntry(entry_type, identifier)
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298 entry[difficulty_token] = entry[difficulty_token] or {}
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299 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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300
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301 local zone_token = ("%s:%d"):format(zone_name, area_id)
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302 local zone_data = entry[difficulty_token].locations[zone_token]
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303
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304 if not zone_data then
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305 zone_data = {}
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306 entry[difficulty_token].locations[zone_token] = zone_data
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307 end
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308 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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309 zone_data[location_token] = zone_data[location_token] or true
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310 return zone_data
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311 end
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312
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313
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314 local function HandleItemUse(item_link, bag_index, slot_index)
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315 if not item_link then
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316 return
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317 end
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318 local item_id = ItemLinkToID(item_link)
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319
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320 if not bag_index or not slot_index then
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321 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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322 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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323 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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324 bag_index = new_bag_index
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325 slot_index = new_slot_index
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326 break
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327 end
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328 end
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329 end
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330 end
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331
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332 if not bag_index or not slot_index then
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333 return
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334 end
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335 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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336
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337 if not is_lootable then
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338 return
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339 end
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340 DatamineTT:ClearLines()
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341 DatamineTT:SetBagItem(bag_index, slot_index)
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342
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343 for line_index = 1, DatamineTT:NumLines() do
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344 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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345
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346 if not current_line then
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347 break
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348 end
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349
|
jcallahan@19
|
350 if current_line:GetText() == _G.ITEM_OPENABLE then
|
jcallahan@19
|
351 table.wipe(action_data)
|
jcallahan@19
|
352 action_data.type = AF.ITEM
|
jcallahan@28
|
353 action_data.identifier = item_id
|
jcallahan@25
|
354 action_data.label = "contains"
|
jcallahan@19
|
355 break
|
jcallahan@19
|
356 end
|
jcallahan@19
|
357 end
|
jcallahan@19
|
358 end
|
jcallahan@19
|
359
|
jcallahan@19
|
360
|
jcallahan@39
|
361 local UnitFactionStanding
|
jcallahan@32
|
362 local UpdateFactionData
|
jcallahan@32
|
363 do
|
jcallahan@32
|
364 local MAX_FACTION_INDEX = 1000
|
jcallahan@20
|
365
|
jcallahan@32
|
366 local STANDING_NAMES = {
|
jcallahan@32
|
367 "HATED",
|
jcallahan@32
|
368 "HOSTILE",
|
jcallahan@32
|
369 "UNFRIENDLY",
|
jcallahan@32
|
370 "NEUTRAL",
|
jcallahan@32
|
371 "FRIENDLY",
|
jcallahan@32
|
372 "HONORED",
|
jcallahan@32
|
373 "REVERED",
|
jcallahan@32
|
374 "EXALTED",
|
jcallahan@32
|
375 }
|
jcallahan@32
|
376
|
jcallahan@39
|
377
|
jcallahan@39
|
378 function UnitFactionStanding(unit)
|
jcallahan@39
|
379 UpdateFactionData()
|
jcallahan@39
|
380 DatamineTT:ClearLines()
|
jcallahan@39
|
381 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
382
|
jcallahan@39
|
383 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
384 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
385
|
jcallahan@39
|
386 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
387 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
388 end
|
jcallahan@39
|
389 end
|
jcallahan@39
|
390 end
|
jcallahan@39
|
391
|
jcallahan@39
|
392
|
jcallahan@32
|
393 function UpdateFactionData()
|
jcallahan@32
|
394 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
395 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
396
|
jcallahan@86
|
397 if faction_name then
|
jcallahan@32
|
398 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
399 elseif not faction_name then
|
jcallahan@32
|
400 break
|
jcallahan@32
|
401 end
|
jcallahan@20
|
402 end
|
jcallahan@20
|
403 end
|
jcallahan@32
|
404 end -- do-block
|
jcallahan@20
|
405
|
jcallahan@48
|
406
|
jcallahan@75
|
407 local GenericLootUpdate
|
jcallahan@75
|
408 do
|
jcallahan@77
|
409 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
410 if top_field then
|
jcallahan@75
|
411 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
412 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
413 return entry[top_field][loot_type]
|
jcallahan@75
|
414 end
|
jcallahan@48
|
415 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
416 return entry[loot_type]
|
jcallahan@48
|
417 end
|
jcallahan@48
|
418
|
jcallahan@75
|
419 function GenericLootUpdate(data_type, top_field)
|
jcallahan@75
|
420 local loot_type = action_data.label or "drops"
|
jcallahan@75
|
421 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
422 local source_list = {}
|
jcallahan@75
|
423
|
jcallahan@78
|
424 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
425 local entry, source_id
|
jcallahan@78
|
426
|
jcallahan@78
|
427 if action_data.type == AF.ITEM then
|
jcallahan@78
|
428 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
429 source_id = action_data.identifier
|
jcallahan@78
|
430 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
431 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
432 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
433 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
434 else
|
jcallahan@78
|
435 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
436 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
437 end
|
jcallahan@75
|
438
|
jcallahan@75
|
439 if entry then
|
jcallahan@77
|
440 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
441
|
jcallahan@78
|
442 if not source_list[source_guid] then
|
jcallahan@77
|
443 if top_field then
|
jcallahan@77
|
444 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
445 else
|
jcallahan@77
|
446 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
447 end
|
jcallahan@78
|
448 source_list[source_guid] = true
|
jcallahan@77
|
449 end
|
jcallahan@75
|
450 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
451
|
jcallahan@75
|
452 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
453 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
454 end
|
jcallahan@75
|
455 end
|
jcallahan@75
|
456 end
|
jcallahan@75
|
457 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
458 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
459 return
|
jcallahan@78
|
460 end
|
jcallahan@82
|
461 local entry
|
jcallahan@82
|
462
|
jcallahan@82
|
463 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
464 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
465 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
466 else
|
jcallahan@82
|
467 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
468 end
|
jcallahan@75
|
469
|
jcallahan@75
|
470 if not entry then
|
jcallahan@75
|
471 return
|
jcallahan@75
|
472 end
|
jcallahan@77
|
473 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
474
|
jcallahan@77
|
475 if not source_list[action_data.identifier] then
|
jcallahan@77
|
476 if top_field then
|
jcallahan@77
|
477 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
478 else
|
jcallahan@77
|
479 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
480 end
|
jcallahan@77
|
481 end
|
jcallahan@75
|
482
|
jcallahan@75
|
483 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
484 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
485 end
|
jcallahan@48
|
486 end
|
jcallahan@75
|
487 end -- do-block
|
jcallahan@48
|
488
|
jcallahan@0
|
489 -----------------------------------------------------------------------
|
jcallahan@0
|
490 -- Methods.
|
jcallahan@0
|
491 -----------------------------------------------------------------------
|
jcallahan@0
|
492 function WDP:OnInitialize()
|
jcallahan@0
|
493 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
494
|
jcallahan@14
|
495 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
496 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
497
|
jcallahan@74
|
498 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
499 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
500 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
501 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
502 db[entry] = {}
|
jcallahan@74
|
503 end
|
jcallahan@74
|
504 end
|
jcallahan@35
|
505 raw_db.build_num = build_num
|
jcallahan@63
|
506 raw_db.version = DB_VERSION
|
jcallahan@0
|
507 end
|
jcallahan@0
|
508
|
jcallahan@0
|
509
|
jcallahan@0
|
510 function WDP:OnEnable()
|
jcallahan@0
|
511 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
512 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
513 end
|
jcallahan@95
|
514
|
jcallahan@95
|
515 for index = 1, _G.GetNumLanguages() do
|
jcallahan@95
|
516 languages_known[_G.GetLanguageByIndex(index)] = true
|
jcallahan@95
|
517 end
|
jcallahan@0
|
518 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
519 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
520
|
jcallahan@19
|
521 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
522 if target_unit then
|
jcallahan@19
|
523 return
|
jcallahan@19
|
524 end
|
jcallahan@19
|
525 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
526 end)
|
jcallahan@19
|
527
|
jcallahan@19
|
528 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
529 if target_unit then
|
jcallahan@19
|
530 return
|
jcallahan@19
|
531 end
|
jcallahan@19
|
532 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
533 HandleItemUse(item_link)
|
jcallahan@19
|
534 end)
|
jcallahan@0
|
535 end
|
jcallahan@0
|
536
|
jcallahan@0
|
537
|
jcallahan@0
|
538 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
539 if not durability or durability <= 0 then
|
jcallahan@0
|
540 return
|
jcallahan@0
|
541 end
|
jcallahan@0
|
542
|
jcallahan@0
|
543 if not db.items[item_id] then
|
jcallahan@0
|
544 db.items[item_id] = {}
|
jcallahan@0
|
545 end
|
jcallahan@0
|
546 db.items[item_id].durability = durability
|
jcallahan@0
|
547 end
|
jcallahan@0
|
548
|
jcallahan@0
|
549
|
jcallahan@0
|
550 function WDP:ProcessDurability()
|
jcallahan@0
|
551 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
552 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
553
|
jcallahan@0
|
554 if item_id and item_id > 0 then
|
jcallahan@1
|
555 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
556 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
557 end
|
jcallahan@0
|
558 end
|
jcallahan@0
|
559
|
jcallahan@0
|
560 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
561 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
562 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
563
|
jcallahan@0
|
564 if item_id and item_id > 0 then
|
jcallahan@1
|
565 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
566 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
567 end
|
jcallahan@0
|
568 end
|
jcallahan@0
|
569 end
|
jcallahan@0
|
570 end
|
jcallahan@0
|
571
|
jcallahan@0
|
572
|
jcallahan@2
|
573 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
574 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
575 return
|
jcallahan@2
|
576 end
|
jcallahan@2
|
577
|
jcallahan@2
|
578 for index = 1, 4 do
|
jcallahan@2
|
579 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
580 return
|
jcallahan@2
|
581 end
|
jcallahan@2
|
582 end
|
jcallahan@40
|
583 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
584
|
jcallahan@40
|
585 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
586 return
|
jcallahan@2
|
587 end
|
jcallahan@34
|
588 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
589 end
|
jcallahan@2
|
590
|
jcallahan@2
|
591
|
jcallahan@0
|
592 -----------------------------------------------------------------------
|
jcallahan@0
|
593 -- Event handlers.
|
jcallahan@0
|
594 -----------------------------------------------------------------------
|
jcallahan@90
|
595 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
596 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
597
|
jcallahan@56
|
598 for index = 1, num_items do
|
jcallahan@56
|
599 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
600
|
jcallahan@56
|
601 if item_link then
|
jcallahan@56
|
602 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
603 end
|
jcallahan@56
|
604 end
|
jcallahan@56
|
605 end
|
jcallahan@56
|
606
|
jcallahan@56
|
607
|
jcallahan@75
|
608 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
609 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
610 return
|
jcallahan@48
|
611 end
|
jcallahan@48
|
612 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
613
|
jcallahan@48
|
614 if not item_link then
|
jcallahan@48
|
615 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
616 end
|
jcallahan@48
|
617
|
jcallahan@48
|
618 if not item_link then
|
jcallahan@48
|
619 return
|
jcallahan@48
|
620 end
|
jcallahan@48
|
621 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
622
|
jcallahan@48
|
623 if not item_id then
|
jcallahan@48
|
624 return
|
jcallahan@48
|
625 end
|
jcallahan@48
|
626 action_data.loot_list = {
|
jcallahan@48
|
627 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
628 }
|
jcallahan@48
|
629 GenericLootUpdate("zones")
|
jcallahan@48
|
630 table.wipe(action_data)
|
jcallahan@48
|
631 end
|
jcallahan@48
|
632
|
jcallahan@48
|
633
|
jcallahan@23
|
634 do
|
jcallahan@96
|
635 local KEYWORD_SUBSTITUTIONS = {
|
jcallahan@96
|
636 class = PLAYER_CLASS,
|
jcallahan@96
|
637 name = PLAYER_NAME,
|
jcallahan@96
|
638 race = PLAYER_RACE,
|
jcallahan@96
|
639 }
|
jcallahan@96
|
640
|
jcallahan@96
|
641
|
jcallahan@96
|
642 local function ReplaceKeywords(text)
|
jcallahan@96
|
643 if not text or text == "" then
|
jcallahan@96
|
644 return ""
|
jcallahan@95
|
645 end
|
jcallahan@96
|
646
|
jcallahan@96
|
647 for category, lookup in pairs(KEYWORD_SUBSTITUTIONS) do
|
jcallahan@96
|
648 local category_format = ("<%s>"):format(category)
|
jcallahan@96
|
649 text = text:gsub(lookup, category_format):gsub(lookup:lower(), category_format)
|
jcallahan@96
|
650 end
|
jcallahan@96
|
651 return text
|
jcallahan@95
|
652 end
|
jcallahan@95
|
653
|
jcallahan@95
|
654
|
jcallahan@95
|
655 function WDP:RecordQuote(event_name, message, source_name, language_name)
|
jcallahan@95
|
656 if not source_name or not name_to_id_map[source_name] or (language_name ~= "" and not languages_known[language_name]) then
|
jcallahan@95
|
657 return
|
jcallahan@95
|
658 end
|
jcallahan@95
|
659 local npc = NPCEntry(name_to_id_map[source_name])
|
jcallahan@95
|
660 npc.quotes = npc.quotes or {}
|
jcallahan@95
|
661 npc.quotes[event_name] = npc.quotes[event_name] or {}
|
jcallahan@96
|
662 npc.quotes[event_name][ReplaceKeywords(message)] = true
|
jcallahan@95
|
663 end
|
jcallahan@95
|
664 end -- do-block
|
jcallahan@95
|
665
|
jcallahan@95
|
666
|
jcallahan@95
|
667 do
|
jcallahan@40
|
668 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
669
|
jcallahan@40
|
670 local DRUNK_COMPARES = {
|
jcallahan@40
|
671 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
672 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
673 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
674 }
|
jcallahan@40
|
675
|
jcallahan@40
|
676 local DRUNK_MATCHES = {
|
jcallahan@40
|
677 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
678 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
679 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
680 }
|
jcallahan@40
|
681
|
jcallahan@92
|
682 function WDP:CHAT_MSG_SYSTEM(event_name, message)
|
jcallahan@40
|
683 if currently_drunk then
|
jcallahan@40
|
684 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
685 currently_drunk = nil
|
jcallahan@40
|
686 end
|
jcallahan@40
|
687 return
|
jcallahan@40
|
688 end
|
jcallahan@40
|
689
|
jcallahan@40
|
690 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
691 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
692 currently_drunk = true
|
jcallahan@40
|
693 break
|
jcallahan@40
|
694 end
|
jcallahan@40
|
695 end
|
jcallahan@40
|
696 end
|
jcallahan@40
|
697 end
|
jcallahan@40
|
698
|
jcallahan@40
|
699 -- do-block
|
jcallahan@40
|
700
|
jcallahan@40
|
701 do
|
jcallahan@23
|
702 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
703 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
704
|
jcallahan@23
|
705 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
706 if not spell_id then
|
jcallahan@23
|
707 return
|
jcallahan@23
|
708 end
|
jcallahan@34
|
709 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
710
|
jcallahan@23
|
711 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
712 return
|
jcallahan@23
|
713 end
|
jcallahan@23
|
714
|
jcallahan@23
|
715 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
716 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
717 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
718 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
719 end
|
jcallahan@23
|
720 end
|
jcallahan@23
|
721
|
jcallahan@23
|
722 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
723 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
724 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
725 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
726 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
727 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
728
|
jcallahan@65
|
729 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
730 reputation_npc_id = nil
|
jcallahan@65
|
731 return
|
jcallahan@65
|
732 end
|
jcallahan@67
|
733 reputation_npc_id = unit_idnum
|
jcallahan@65
|
734 end,
|
jcallahan@23
|
735 }
|
jcallahan@23
|
736
|
jcallahan@23
|
737
|
jcallahan@92
|
738 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event_name, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
739 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
740
|
jcallahan@23
|
741 if not combat_log_func then
|
jcallahan@23
|
742 return
|
jcallahan@23
|
743 end
|
jcallahan@23
|
744 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
745 end
|
jcallahan@23
|
746
|
jcallahan@44
|
747 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
748 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
749 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
750
|
jcallahan@44
|
751 local REP_BUFFS = {
|
jcallahan@44
|
752 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
753 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
754 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
755 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
756 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
757 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
758 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
759 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
760 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
761 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
762 }
|
jcallahan@44
|
763
|
jcallahan@44
|
764
|
jcallahan@44
|
765 local FACTION_NAMES = {
|
jcallahan@44
|
766 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
767 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
768 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
769 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
770 }
|
jcallahan@44
|
771
|
jcallahan@44
|
772
|
jcallahan@44
|
773 local MODIFIERS = {
|
jcallahan@44
|
774 CENARION_FAVOR = {
|
jcallahan@44
|
775 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
776 modifier = 0.25,
|
jcallahan@44
|
777 },
|
jcallahan@44
|
778 GRIM_VISAGE = {
|
jcallahan@44
|
779 modifier = 0.1,
|
jcallahan@44
|
780 },
|
jcallahan@44
|
781 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
782 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
783 modifier = 0.25,
|
jcallahan@44
|
784 },
|
jcallahan@44
|
785 NAZGRELS_FERVOR = {
|
jcallahan@44
|
786 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
787 modifier = 0.1,
|
jcallahan@44
|
788 },
|
jcallahan@44
|
789 SONG_OF_BATTLE = {
|
jcallahan@44
|
790 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
791 modifier = 0.1,
|
jcallahan@44
|
792 },
|
jcallahan@44
|
793 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
794 modifier = 0.1,
|
jcallahan@44
|
795 },
|
jcallahan@44
|
796 THRALLMARS_FAVOR = {
|
jcallahan@44
|
797 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
798 modifier = 0.25,
|
jcallahan@44
|
799 },
|
jcallahan@44
|
800 TROLLBANES_COMMAND = {
|
jcallahan@44
|
801 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
802 modifier = 0.1,
|
jcallahan@44
|
803 },
|
jcallahan@44
|
804 UNBURDENED = {
|
jcallahan@44
|
805 modifier = 0.1,
|
jcallahan@44
|
806 },
|
jcallahan@44
|
807 WOW_ANNIVERSARY = {
|
jcallahan@44
|
808 modifier = 0.08,
|
jcallahan@44
|
809 }
|
jcallahan@44
|
810 }
|
jcallahan@44
|
811
|
jcallahan@44
|
812
|
jcallahan@92
|
813 function WDP:COMBAT_TEXT_UPDATE(event_name, message_type, faction_name, amount)
|
jcallahan@67
|
814 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
815 return
|
jcallahan@44
|
816 end
|
jcallahan@44
|
817 UpdateFactionData()
|
jcallahan@44
|
818
|
jcallahan@46
|
819 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
820 return
|
jcallahan@46
|
821 end
|
jcallahan@67
|
822 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@46
|
823
|
jcallahan@44
|
824 if not npc then
|
jcallahan@44
|
825 return
|
jcallahan@44
|
826 end
|
jcallahan@44
|
827 local modifier = 1
|
jcallahan@44
|
828
|
jcallahan@44
|
829 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
830 modifier = modifier + 0.1
|
jcallahan@44
|
831 end
|
jcallahan@44
|
832
|
jcallahan@44
|
833 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
834 modifier = modifier + 0.1
|
jcallahan@44
|
835 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
836 modifier = modifier + 0.05
|
jcallahan@44
|
837 end
|
jcallahan@44
|
838
|
jcallahan@44
|
839 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
840 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
841 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
842
|
jcallahan@44
|
843 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
844 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
845 end
|
jcallahan@44
|
846 end
|
jcallahan@44
|
847 end
|
jcallahan@65
|
848 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
849 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@67
|
850 reputation_npc_id = nil
|
jcallahan@32
|
851 end
|
jcallahan@44
|
852 end -- do-block
|
jcallahan@18
|
853
|
jcallahan@18
|
854
|
jcallahan@92
|
855 function WDP:ITEM_TEXT_BEGIN(event_name)
|
jcallahan@42
|
856 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
857
|
jcallahan@42
|
858 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
859 return
|
jcallahan@42
|
860 end
|
jcallahan@42
|
861 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
862 end
|
jcallahan@42
|
863
|
jcallahan@42
|
864
|
jcallahan@13
|
865 do
|
jcallahan@40
|
866 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
867 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
868 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
869
|
jcallahan@13
|
870
|
jcallahan@13
|
871 local function _moneyMatch(money, re)
|
jcallahan@13
|
872 return money:match(re) or 0
|
jcallahan@1
|
873 end
|
jcallahan@1
|
874
|
jcallahan@0
|
875
|
jcallahan@13
|
876 local function _toCopper(money)
|
jcallahan@13
|
877 if not money then
|
jcallahan@13
|
878 return 0
|
jcallahan@13
|
879 end
|
jcallahan@40
|
880 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
881 end
|
jcallahan@1
|
882
|
jcallahan@1
|
883
|
jcallahan@13
|
884 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
885 [AF.ITEM] = function()
|
jcallahan@16
|
886 local locked_item_id
|
jcallahan@16
|
887
|
jcallahan@16
|
888 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
889 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
890 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
891
|
jcallahan@16
|
892 if is_locked then
|
jcallahan@16
|
893 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
894 end
|
jcallahan@16
|
895 end
|
jcallahan@16
|
896 end
|
jcallahan@16
|
897
|
jcallahan@28
|
898 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
899 return false
|
jcallahan@16
|
900 end
|
jcallahan@28
|
901 action_data.identifier = locked_item_id
|
jcallahan@16
|
902 return true
|
jcallahan@16
|
903 end,
|
jcallahan@13
|
904 [AF.NPC] = function()
|
jcallahan@17
|
905 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
906 return false
|
jcallahan@13
|
907 end
|
jcallahan@34
|
908 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
909 action_data.identifier = id_num
|
jcallahan@13
|
910 return true
|
jcallahan@13
|
911 end,
|
jcallahan@14
|
912 [AF.OBJECT] = true,
|
jcallahan@17
|
913 [AF.ZONE] = function()
|
jcallahan@38
|
914 return _G.IsFishingLoot()
|
jcallahan@17
|
915 end,
|
jcallahan@13
|
916 }
|
jcallahan@13
|
917
|
jcallahan@13
|
918
|
jcallahan@13
|
919 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
920 [AF.ITEM] = function()
|
jcallahan@28
|
921 GenericLootUpdate("items")
|
jcallahan@28
|
922 end,
|
jcallahan@28
|
923 [AF.NPC] = function()
|
jcallahan@75
|
924 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@75
|
925 local loot_type = action_data.label or "drops"
|
jcallahan@77
|
926 local source_list = {}
|
jcallahan@75
|
927
|
jcallahan@78
|
928 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
929 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
930 local npc = NPCEntry(source_id)
|
jcallahan@75
|
931
|
jcallahan@75
|
932 if npc then
|
jcallahan@75
|
933 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
934 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
935
|
jcallahan@78
|
936 if not source_list[source_guid] then
|
jcallahan@77
|
937 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
938 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
939 source_list[source_id] = true
|
jcallahan@77
|
940 end
|
jcallahan@77
|
941
|
jcallahan@75
|
942 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
943 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
944 end
|
jcallahan@75
|
945 end
|
jcallahan@75
|
946 end
|
jcallahan@75
|
947
|
jcallahan@75
|
948 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
949 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
950 return
|
jcallahan@79
|
951 end
|
jcallahan@29
|
952 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
953
|
jcallahan@28
|
954 if not npc then
|
jcallahan@28
|
955 return
|
jcallahan@28
|
956 end
|
jcallahan@75
|
957 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
958 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
959
|
jcallahan@77
|
960 if not source_list[action_data.identifier] then
|
jcallahan@77
|
961 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
962 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
963 end
|
jcallahan@77
|
964
|
jcallahan@17
|
965 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
966 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
967 end
|
jcallahan@16
|
968 end,
|
jcallahan@13
|
969 [AF.OBJECT] = function()
|
jcallahan@28
|
970 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
971 end,
|
jcallahan@17
|
972 [AF.ZONE] = function()
|
jcallahan@41
|
973 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
974
|
jcallahan@41
|
975 -- This will start life as a boolean true.
|
jcallahan@41
|
976 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
977 action_data.zone_data[location_token] = {
|
jcallahan@41
|
978 drops = {}
|
jcallahan@41
|
979 }
|
jcallahan@41
|
980 end
|
jcallahan@41
|
981 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
982 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
983
|
jcallahan@41
|
984 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
985 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
986 end
|
jcallahan@13
|
987 end,
|
jcallahan@13
|
988 }
|
jcallahan@13
|
989
|
jcallahan@79
|
990 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
991 local loot_guid_registry = {}
|
jcallahan@13
|
992
|
jcallahan@92
|
993 function WDP:LOOT_OPENED(event_name)
|
jcallahan@18
|
994 if action_data.looting then
|
jcallahan@18
|
995 return
|
jcallahan@18
|
996 end
|
jcallahan@18
|
997
|
jcallahan@13
|
998 if not action_data.type then
|
jcallahan@13
|
999 action_data.type = AF.NPC
|
jcallahan@1
|
1000 end
|
jcallahan@13
|
1001 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
1002 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
1003
|
jcallahan@14
|
1004 if not verify_func or not update_func then
|
jcallahan@13
|
1005 return
|
jcallahan@13
|
1006 end
|
jcallahan@13
|
1007
|
jcallahan@14
|
1008 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
1009 return
|
jcallahan@14
|
1010 end
|
jcallahan@80
|
1011 local guids_used = {}
|
jcallahan@17
|
1012 action_data.loot_list = {}
|
jcallahan@75
|
1013 action_data.loot_sources = {}
|
jcallahan@18
|
1014 action_data.looting = true
|
jcallahan@13
|
1015
|
jcallahan@55
|
1016 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
1017 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
1018 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
1019
|
jcallahan@77
|
1020 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
1021 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
1022 local loot_info = {
|
jcallahan@77
|
1023 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
1024 }
|
jcallahan@75
|
1025
|
jcallahan@75
|
1026 -- TODO: Remove debugging
|
jcallahan@77
|
1027 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
1028
|
jcallahan@77
|
1029 -- Odd index is GUID, even is count.
|
jcallahan@78
|
1030 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
1031 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
1032
|
jcallahan@79
|
1033 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
1034 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
1035 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
1036 -- TODO: Remove debugging
|
jcallahan@79
|
1037 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
1038 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
1039
|
jcallahan@79
|
1040 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
1041 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
1042 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
1043 guids_used[source_guid] = true
|
jcallahan@79
|
1044 end
|
jcallahan@75
|
1045 end
|
jcallahan@82
|
1046 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
1047 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
1048 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
1049 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
1050 end
|
jcallahan@13
|
1051 end
|
jcallahan@80
|
1052
|
jcallahan@81
|
1053 for guid in pairs(guids_used) do
|
jcallahan@80
|
1054 loot_guid_registry[guid] = true
|
jcallahan@80
|
1055 end
|
jcallahan@13
|
1056 update_func()
|
jcallahan@1
|
1057 end
|
jcallahan@13
|
1058 end -- do-block
|
jcallahan@0
|
1059
|
jcallahan@0
|
1060
|
jcallahan@89
|
1061 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1062 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1063
|
jcallahan@89
|
1064 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1065 return
|
jcallahan@89
|
1066 end
|
jcallahan@89
|
1067 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1068 end
|
jcallahan@89
|
1069
|
jcallahan@89
|
1070
|
jcallahan@44
|
1071 do
|
jcallahan@44
|
1072 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1073 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1074 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1075 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1076 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1077 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1078 }
|
jcallahan@5
|
1079
|
jcallahan@68
|
1080 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1081 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1082 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1083
|
jcallahan@89
|
1084 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1085 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1086
|
jcallahan@44
|
1087 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1088 return
|
jcallahan@44
|
1089 end
|
jcallahan@55
|
1090 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1091 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1092 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1093 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1094
|
jcallahan@57
|
1095 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1096 _G.MerchantFrame_Update()
|
jcallahan@57
|
1097
|
jcallahan@57
|
1098 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1099
|
jcallahan@44
|
1100 for item_index = 1, num_items do
|
jcallahan@44
|
1101 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1102 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1103
|
jcallahan@44
|
1104 if item_id and item_id > 0 then
|
jcallahan@44
|
1105 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1106
|
jcallahan@68
|
1107 DatamineTT:ClearLines()
|
jcallahan@68
|
1108 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1109
|
jcallahan@68
|
1110 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1111
|
jcallahan@68
|
1112 for line_index = 1, num_lines do
|
jcallahan@68
|
1113 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1114
|
jcallahan@68
|
1115 if not current_line then
|
jcallahan@68
|
1116 break
|
jcallahan@68
|
1117 end
|
jcallahan@68
|
1118 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1119
|
jcallahan@68
|
1120 if faction or reputation then
|
jcallahan@68
|
1121 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1122 break
|
jcallahan@68
|
1123 end
|
jcallahan@68
|
1124 end
|
jcallahan@68
|
1125
|
jcallahan@87
|
1126 for line_index = 1, num_lines do
|
jcallahan@87
|
1127 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1128
|
jcallahan@87
|
1129 if not current_line then
|
jcallahan@87
|
1130 break
|
jcallahan@87
|
1131 end
|
jcallahan@87
|
1132 local line_text = current_line:GetText()
|
jcallahan@87
|
1133 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1134
|
jcallahan@87
|
1135 if quest_name then
|
jcallahan@87
|
1136 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1137 break
|
jcallahan@87
|
1138 end
|
jcallahan@87
|
1139 end
|
jcallahan@87
|
1140
|
jcallahan@44
|
1141 if extended_cost then
|
jcallahan@53
|
1142 local battleground_rating = 0
|
jcallahan@53
|
1143 local personal_rating = 0
|
jcallahan@53
|
1144 local required_season_amount
|
jcallahan@5
|
1145
|
jcallahan@68
|
1146 for line_index = 1, num_lines do
|
jcallahan@44
|
1147 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1148
|
jcallahan@44
|
1149 if not current_line then
|
jcallahan@44
|
1150 break
|
jcallahan@44
|
1151 end
|
jcallahan@53
|
1152 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1153
|
jcallahan@44
|
1154 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1155 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1156 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1157 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1158
|
jcallahan@44
|
1159 if match1 or match2 then
|
jcallahan@44
|
1160 break
|
jcallahan@44
|
1161 end
|
jcallahan@44
|
1162 end
|
jcallahan@5
|
1163 end
|
jcallahan@44
|
1164 local currency_list = {}
|
jcallahan@44
|
1165 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1166
|
jcallahan@50
|
1167 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1168 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1169 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1170
|
jcallahan@44
|
1171 for cost_index = 1, item_count do
|
jcallahan@44
|
1172 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1173 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1174
|
jcallahan@44
|
1175 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1176 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1177 end
|
jcallahan@44
|
1178
|
jcallahan@44
|
1179 if currency_id then
|
jcallahan@44
|
1180 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1181 end
|
jcallahan@44
|
1182 end
|
jcallahan@44
|
1183
|
jcallahan@44
|
1184 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1185 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1186 end
|
jcallahan@5
|
1187 end
|
jcallahan@61
|
1188 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1189 end
|
jcallahan@44
|
1190 end
|
jcallahan@5
|
1191
|
jcallahan@44
|
1192 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1193 merchant.can_repair = true
|
jcallahan@5
|
1194 end
|
jcallahan@57
|
1195 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1196 _G.MerchantFrame_Update()
|
jcallahan@4
|
1197 end
|
jcallahan@44
|
1198 end -- do-block
|
jcallahan@4
|
1199
|
jcallahan@89
|
1200
|
jcallahan@92
|
1201 function WDP:PET_BAR_UPDATE(event_name)
|
jcallahan@25
|
1202 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
1203 return
|
jcallahan@25
|
1204 end
|
jcallahan@34
|
1205 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1206
|
jcallahan@25
|
1207 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1208 return
|
jcallahan@25
|
1209 end
|
jcallahan@29
|
1210 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1211 table.wipe(action_data)
|
jcallahan@25
|
1212 end
|
jcallahan@25
|
1213
|
jcallahan@25
|
1214
|
jcallahan@18
|
1215 do
|
jcallahan@18
|
1216 local GENDER_NAMES = {
|
jcallahan@18
|
1217 "UNKNOWN",
|
jcallahan@18
|
1218 "MALE",
|
jcallahan@18
|
1219 "FEMALE",
|
jcallahan@18
|
1220 }
|
jcallahan@2
|
1221
|
jcallahan@2
|
1222
|
jcallahan@18
|
1223 local REACTION_NAMES = {
|
jcallahan@18
|
1224 "HATED",
|
jcallahan@18
|
1225 "HOSTILE",
|
jcallahan@18
|
1226 "UNFRIENDLY",
|
jcallahan@18
|
1227 "NEUTRAL",
|
jcallahan@18
|
1228 "FRIENDLY",
|
jcallahan@18
|
1229 "HONORED",
|
jcallahan@18
|
1230 "REVERED",
|
jcallahan@18
|
1231 "EXALTED",
|
jcallahan@18
|
1232 }
|
jcallahan@2
|
1233
|
jcallahan@2
|
1234
|
jcallahan@18
|
1235 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1236 ["0"] = "MANA",
|
jcallahan@18
|
1237 ["1"] = "RAGE",
|
jcallahan@18
|
1238 ["2"] = "FOCUS",
|
jcallahan@18
|
1239 ["3"] = "ENERGY",
|
jcallahan@18
|
1240 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1241 }
|
jcallahan@2
|
1242
|
jcallahan@2
|
1243
|
jcallahan@92
|
1244 function WDP:PLAYER_TARGET_CHANGED(event_name)
|
jcallahan@40
|
1245 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1246 current_target_id = nil
|
jcallahan@18
|
1247 return
|
jcallahan@18
|
1248 end
|
jcallahan@34
|
1249 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1250
|
jcallahan@18
|
1251 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1252 return
|
jcallahan@18
|
1253 end
|
jcallahan@86
|
1254 current_target_id = unit_idnum
|
jcallahan@86
|
1255
|
jcallahan@29
|
1256 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1257 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1258 npc.class = class_token
|
jcallahan@39
|
1259 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1260 npc.genders = npc.genders or {}
|
jcallahan@26
|
1261 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1262 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1263 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1264
|
jcallahan@30
|
1265 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1266 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1267
|
jcallahan@28
|
1268 if not encounter_data[npc_level] then
|
jcallahan@28
|
1269 encounter_data[npc_level] = {
|
jcallahan@18
|
1270 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1271 }
|
jcallahan@3
|
1272
|
jcallahan@18
|
1273 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1274
|
jcallahan@18
|
1275 if max_power > 0 then
|
jcallahan@18
|
1276 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1277 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1278 end
|
jcallahan@3
|
1279 end
|
jcallahan@95
|
1280 name_to_id_map[_G.UnitName("target")] = unit_idnum
|
jcallahan@95
|
1281
|
jcallahan@21
|
1282 table.wipe(action_data)
|
jcallahan@21
|
1283 action_data.type = AF.NPC
|
jcallahan@27
|
1284 action_data.identifier = unit_idnum
|
jcallahan@21
|
1285 action_data.npc_level = npc_level
|
jcallahan@31
|
1286 self:UpdateTargetLocation()
|
jcallahan@2
|
1287 end
|
jcallahan@18
|
1288 end -- do-block
|
jcallahan@2
|
1289
|
jcallahan@89
|
1290
|
jcallahan@12
|
1291 do
|
jcallahan@12
|
1292 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1293 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1294
|
jcallahan@12
|
1295 if not unit_name then
|
jcallahan@12
|
1296 return
|
jcallahan@12
|
1297 end
|
jcallahan@34
|
1298 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1299
|
jcallahan@12
|
1300 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1301 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1302 end
|
jcallahan@19
|
1303 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1304 quest[point] = quest[point] or {}
|
jcallahan@12
|
1305 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1306
|
jcallahan@24
|
1307 return quest
|
jcallahan@12
|
1308 end
|
jcallahan@10
|
1309
|
jcallahan@12
|
1310
|
jcallahan@92
|
1311 function WDP:QUEST_COMPLETE(event_name)
|
jcallahan@67
|
1312 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1313 reputation_npc_id = nil
|
jcallahan@12
|
1314 UpdateQuestJuncture("end")
|
jcallahan@10
|
1315 end
|
jcallahan@10
|
1316
|
jcallahan@12
|
1317
|
jcallahan@92
|
1318 function WDP:QUEST_DETAIL(event_name)
|
jcallahan@24
|
1319 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1320
|
jcallahan@46
|
1321 if not quest then
|
jcallahan@46
|
1322 return
|
jcallahan@46
|
1323 end
|
jcallahan@24
|
1324 quest.classes = quest.classes or {}
|
jcallahan@27
|
1325 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1326
|
jcallahan@24
|
1327 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1328 quest.races = quest.races or {}
|
jcallahan@24
|
1329 quest.races[race] = true
|
jcallahan@10
|
1330 end
|
jcallahan@12
|
1331 end -- do-block
|
jcallahan@9
|
1332
|
jcallahan@9
|
1333
|
jcallahan@92
|
1334 function WDP:QUEST_LOG_UPDATE(event_name)
|
jcallahan@38
|
1335 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1336 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1337 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1338
|
jcallahan@36
|
1339 while processed_quests <= num_quests do
|
jcallahan@36
|
1340 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1341
|
jcallahan@84
|
1342 if quest_id == 0 then
|
jcallahan@84
|
1343 processed_quests = processed_quests + 1
|
jcallahan@84
|
1344 elseif not is_header then
|
jcallahan@36
|
1345 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1346
|
jcallahan@36
|
1347 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1348 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1349 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1350 processed_quests = processed_quests + 1
|
jcallahan@36
|
1351 end
|
jcallahan@36
|
1352 entry_index = entry_index + 1
|
jcallahan@36
|
1353 end
|
jcallahan@36
|
1354 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1355 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1356 end
|
jcallahan@4
|
1357
|
jcallahan@4
|
1358
|
jcallahan@92
|
1359 function WDP:UNIT_QUEST_LOG_CHANGED(event_name, unit_id)
|
jcallahan@4
|
1360 if unit_id ~= "player" then
|
jcallahan@4
|
1361 return
|
jcallahan@4
|
1362 end
|
jcallahan@4
|
1363 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1364 end
|
jcallahan@4
|
1365
|
jcallahan@4
|
1366
|
jcallahan@92
|
1367 do
|
jcallahan@92
|
1368 local TRADESKILL_TOOLS = {
|
jcallahan@92
|
1369 Anvil = anvil_spell_ids,
|
jcallahan@92
|
1370 Forge = forge_spell_ids,
|
jcallahan@92
|
1371 }
|
jcallahan@92
|
1372
|
jcallahan@92
|
1373
|
jcallahan@92
|
1374 function WDP:TRADE_SKILL_SHOW(event_name)
|
jcallahan@92
|
1375 local profession_name, prof_level = _G.GetTradeSkillLine()
|
jcallahan@92
|
1376
|
jcallahan@92
|
1377 if profession_name == _G.UNKNOWN then
|
jcallahan@92
|
1378 return
|
jcallahan@92
|
1379 end
|
jcallahan@92
|
1380
|
jcallahan@92
|
1381 if _G.TradeSkillFrame and _G.TradeSkillFrame:IsVisible() then
|
jcallahan@92
|
1382 -- Clear the search box focus so the scan will have correct results.
|
jcallahan@92
|
1383 local search_box = _G.TradeSkillFrameSearchBox
|
jcallahan@92
|
1384 search_box:SetText("")
|
jcallahan@92
|
1385 _G.TradeSkillSearch_OnTextChanged(search_box)
|
jcallahan@92
|
1386 search_box:ClearFocus()
|
jcallahan@92
|
1387 search_box:GetScript("OnEditFocusLost")(search_box)
|
jcallahan@92
|
1388 end
|
jcallahan@92
|
1389 local header_list = {}
|
jcallahan@92
|
1390
|
jcallahan@92
|
1391 -- Save the current state of the TradeSkillFrame so it can be restored after we muck with it.
|
jcallahan@92
|
1392 local have_materials = _G.TradeSkillFrame.filterTbl.hasMaterials
|
jcallahan@92
|
1393 local have_skillup = _G.TradeSkillFrame.filterTbl.hasSkillUp
|
jcallahan@92
|
1394
|
jcallahan@92
|
1395 if have_materials then
|
jcallahan@92
|
1396 _G.TradeSkillFrame.filterTbl.hasMaterials = false
|
jcallahan@92
|
1397 _G.TradeSkillOnlyShowMakeable(false)
|
jcallahan@92
|
1398 end
|
jcallahan@92
|
1399
|
jcallahan@92
|
1400 if have_skillup then
|
jcallahan@92
|
1401 _G.TradeSkillFrame.filterTbl.hasSkillUp = false
|
jcallahan@92
|
1402 _G.TradeSkillOnlyShowSkillUps(false)
|
jcallahan@92
|
1403 end
|
jcallahan@92
|
1404 _G.SetTradeSkillInvSlotFilter(0, 1, 1)
|
jcallahan@92
|
1405 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1406 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1407
|
jcallahan@92
|
1408 -- Expand all headers so we can see all the recipes there are
|
jcallahan@92
|
1409 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1410 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1411
|
jcallahan@94
|
1412 if tradeskill_type == "header" or tradeskill_type == "subheader" then
|
jcallahan@92
|
1413 if not is_expanded then
|
jcallahan@92
|
1414 header_list[name] = true
|
jcallahan@92
|
1415 _G.ExpandTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1416 end
|
jcallahan@92
|
1417 else
|
jcallahan@92
|
1418 local spell_id = tonumber(_G.GetTradeSkillRecipeLink(tradeskill_index):match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)"))
|
jcallahan@92
|
1419 local required_tool = _G.GetTradeSkillTools(tradeskill_index)
|
jcallahan@92
|
1420
|
jcallahan@92
|
1421 if required_tool then
|
jcallahan@92
|
1422 for tool_name, registry in pairs(TRADESKILL_TOOLS) do
|
jcallahan@92
|
1423 if required_tool:find(tool_name) then
|
jcallahan@92
|
1424 registry[spell_id] = true
|
jcallahan@92
|
1425 end
|
jcallahan@92
|
1426 end
|
jcallahan@92
|
1427 end
|
jcallahan@92
|
1428 end
|
jcallahan@92
|
1429 end
|
jcallahan@92
|
1430
|
jcallahan@92
|
1431 -- Restore the state of the things we changed.
|
jcallahan@92
|
1432 for tradeskill_index = 1, _G.GetNumTradeSkills() do
|
jcallahan@92
|
1433 local name, tradeskill_type, _, is_expanded = _G.GetTradeSkillInfo(tradeskill_index)
|
jcallahan@92
|
1434
|
jcallahan@92
|
1435 if header_list[name] then
|
jcallahan@92
|
1436 _G.CollapseTradeSkillSubClass(tradeskill_index)
|
jcallahan@92
|
1437 end
|
jcallahan@92
|
1438 end
|
jcallahan@92
|
1439 _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials
|
jcallahan@92
|
1440 _G.TradeSkillOnlyShowMakeable(have_materials)
|
jcallahan@92
|
1441 _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup
|
jcallahan@92
|
1442 _G.TradeSkillOnlyShowSkillUps(have_skillup)
|
jcallahan@92
|
1443
|
jcallahan@92
|
1444 _G.TradeSkillUpdateFilterBar()
|
jcallahan@92
|
1445 _G.TradeSkillFrame_Update()
|
jcallahan@92
|
1446 end
|
jcallahan@92
|
1447 end -- do-block
|
jcallahan@92
|
1448
|
jcallahan@92
|
1449
|
jcallahan@92
|
1450 function WDP:TRAINER_SHOW(event_name)
|
jcallahan@34
|
1451 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1452 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1453
|
jcallahan@58
|
1454 if not npc then
|
jcallahan@58
|
1455 return
|
jcallahan@58
|
1456 end
|
jcallahan@27
|
1457 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1458
|
jcallahan@27
|
1459 -- Get the initial trainer filters
|
jcallahan@27
|
1460 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1461 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1462 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1463
|
jcallahan@27
|
1464 -- Clear the trainer filters
|
jcallahan@27
|
1465 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1466 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1467 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1468
|
jcallahan@27
|
1469 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1470 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1471
|
jcallahan@27
|
1472 if spell_name then
|
jcallahan@27
|
1473 DatamineTT:ClearLines()
|
jcallahan@27
|
1474 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1475
|
jcallahan@27
|
1476 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1477
|
jcallahan@43
|
1478 if spell_id then
|
jcallahan@43
|
1479 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1480 profession = profession or "General"
|
jcallahan@43
|
1481
|
jcallahan@43
|
1482 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1483 if not class_professions then
|
jcallahan@43
|
1484 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1485 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1486 end
|
jcallahan@43
|
1487
|
jcallahan@43
|
1488 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1489 if not profession_skills then
|
jcallahan@43
|
1490 class_professions[profession] = {}
|
jcallahan@43
|
1491 profession_skills = class_professions[profession]
|
jcallahan@43
|
1492 end
|
jcallahan@43
|
1493 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1494 end
|
jcallahan@27
|
1495 end
|
jcallahan@27
|
1496 end
|
jcallahan@27
|
1497
|
jcallahan@27
|
1498 -- Reset the filters to what they were before
|
jcallahan@27
|
1499 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1500 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1501 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1502 end
|
jcallahan@27
|
1503
|
jcallahan@27
|
1504
|
jcallahan@1
|
1505 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1506 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1507 return
|
jcallahan@1
|
1508 end
|
jcallahan@1
|
1509 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1510
|
jcallahan@1
|
1511 if not spell_label then
|
jcallahan@1
|
1512 return
|
jcallahan@1
|
1513 end
|
jcallahan@18
|
1514 table.wipe(action_data)
|
jcallahan@1
|
1515
|
jcallahan@1
|
1516 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1517 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1518
|
jcallahan@1
|
1519 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1520 tt_unit_name = target_name
|
jcallahan@1
|
1521 tt_unit_id = "target"
|
jcallahan@1
|
1522 end
|
jcallahan@1
|
1523 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1524 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1525
|
jcallahan@28
|
1526 action_data.instance_token = instance_token
|
jcallahan@28
|
1527 action_data.map_level = map_level
|
jcallahan@28
|
1528 action_data.x = x
|
jcallahan@28
|
1529 action_data.y = y
|
jcallahan@28
|
1530 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1531 action_data.spell_label = spell_label
|
jcallahan@76
|
1532 action_data.label = spell_label:lower()
|
jcallahan@1
|
1533
|
jcallahan@16
|
1534 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1535 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1536 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1537 return
|
jcallahan@16
|
1538 end
|
jcallahan@16
|
1539 action_data.type = AF.NPC
|
jcallahan@25
|
1540 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1541 end
|
jcallahan@16
|
1542 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1543 action_data.type = AF.ITEM
|
jcallahan@16
|
1544
|
jcallahan@16
|
1545 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1546 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1547 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1548 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1549 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1550 end
|
jcallahan@16
|
1551 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1552 action_data.name = target_name
|
jcallahan@17
|
1553
|
jcallahan@1
|
1554 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1555 if target_name == "" then
|
jcallahan@17
|
1556 return
|
jcallahan@17
|
1557 end
|
jcallahan@82
|
1558 action_data.target_name = target_name
|
jcallahan@1
|
1559 action_data.type = AF.OBJECT
|
jcallahan@1
|
1560 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1561 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1562 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1563 action_data.type = AF.ZONE
|
jcallahan@38
|
1564 action_data.identifier = identifier
|
jcallahan@1
|
1565 end
|
jcallahan@1
|
1566 end
|
jcallahan@1
|
1567 private.tracked_line = spell_line
|
jcallahan@0
|
1568 end
|
jcallahan@0
|
1569
|
jcallahan@94
|
1570
|
jcallahan@1
|
1571 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1572 if unit_id ~= "player" then
|
jcallahan@1
|
1573 return
|
jcallahan@1
|
1574 end
|
jcallahan@1
|
1575 private.tracked_line = nil
|
jcallahan@85
|
1576
|
jcallahan@86
|
1577 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1578 reputation_npc_id = current_target_id
|
jcallahan@85
|
1579 end
|
jcallahan@92
|
1580
|
jcallahan@92
|
1581 if anvil_spell_ids[spell_id] then
|
jcallahan@92
|
1582 UpdateDBEntryLocation("objects", OBJECT_ID_ANVIL)
|
jcallahan@92
|
1583 elseif forge_spell_ids[spell_id] then
|
jcallahan@92
|
1584 UpdateDBEntryLocation("objects", OBJECT_ID_FORGE)
|
jcallahan@92
|
1585 end
|
jcallahan@0
|
1586 end
|
jcallahan@0
|
1587
|
jcallahan@90
|
1588
|
jcallahan@1
|
1589 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1590 if unit_id ~= "player" then
|
jcallahan@1
|
1591 return
|
jcallahan@1
|
1592 end
|
jcallahan@0
|
1593
|
jcallahan@1
|
1594 if private.tracked_line == spell_line then
|
jcallahan@1
|
1595 private.tracked_line = nil
|
jcallahan@1
|
1596 end
|
jcallahan@0
|
1597 end
|
jcallahan@90
|
1598
|
jcallahan@90
|
1599
|
jcallahan@90
|
1600 do
|
jcallahan@90
|
1601 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1602 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1603
|
jcallahan@90
|
1604 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1605 return
|
jcallahan@90
|
1606 end
|
jcallahan@90
|
1607
|
jcallahan@90
|
1608 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1609 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1610 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1611 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@93
|
1612 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@90
|
1613 end
|
jcallahan@90
|
1614 end
|
jcallahan@90
|
1615
|
jcallahan@90
|
1616
|
jcallahan@90
|
1617 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1618 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1619 end
|
jcallahan@90
|
1620
|
jcallahan@90
|
1621
|
jcallahan@90
|
1622 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1623 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1624 end
|
jcallahan@90
|
1625
|
jcallahan@90
|
1626
|
jcallahan@90
|
1627 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1628 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1629 end
|
jcallahan@90
|
1630
|
jcallahan@90
|
1631
|
jcallahan@92
|
1632 function WDP:FORGE_MASTER_OPENED(event_name)
|
jcallahan@90
|
1633 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1634 end
|
jcallahan@90
|
1635
|
jcallahan@90
|
1636
|
jcallahan@92
|
1637 function WDP:GOSSIP_SHOW(event_name)
|
jcallahan@90
|
1638 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1639
|
jcallahan@90
|
1640 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1641 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1642 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1643 return
|
jcallahan@90
|
1644 end
|
jcallahan@90
|
1645 end
|
jcallahan@90
|
1646 end
|
jcallahan@90
|
1647
|
jcallahan@90
|
1648
|
jcallahan@93
|
1649 function WDP:GUILDBANKFRAME_OPENED(event_name)
|
jcallahan@93
|
1650 SetUnitField("guild_bank", private.UNIT_TYPES.OBJECT)
|
jcallahan@93
|
1651 end
|
jcallahan@93
|
1652
|
jcallahan@93
|
1653
|
jcallahan@90
|
1654 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1655 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1656 end
|
jcallahan@90
|
1657
|
jcallahan@90
|
1658
|
jcallahan@90
|
1659 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1660 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1661 end
|
jcallahan@90
|
1662
|
jcallahan@90
|
1663
|
jcallahan@90
|
1664 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1665 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1666 end
|
jcallahan@90
|
1667 end -- do-block
|